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   1/* SPDX-License-Identifier: GPL-2.0-only */
   2/*
   3 * Copyright (C) 2015 Broadcom
   4 */
   5#ifndef _VC4_DRV_H_
   6#define _VC4_DRV_H_
   7
   8#include <linux/delay.h>
   9#include <linux/of.h>
  10#include <linux/refcount.h>
  11#include <linux/uaccess.h>
  12
  13#include <drm/drm_atomic.h>
  14#include <drm/drm_debugfs.h>
  15#include <drm/drm_device.h>
  16#include <drm/drm_encoder.h>
  17#include <drm/drm_gem_dma_helper.h>
  18#include <drm/drm_managed.h>
  19#include <drm/drm_mm.h>
  20#include <drm/drm_modeset_lock.h>
  21
  22#include <kunit/test-bug.h>
  23
  24#include "uapi/drm/vc4_drm.h"
  25
  26struct drm_device;
  27struct drm_gem_object;
  28
  29extern const struct drm_driver vc4_drm_driver;
  30extern const struct drm_driver vc5_drm_driver;
  31
  32/* Don't forget to update vc4_bo.c: bo_type_names[] when adding to
  33 * this.
  34 */
  35enum vc4_kernel_bo_type {
  36	/* Any kernel allocation (gem_create_object hook) before it
  37	 * gets another type set.
  38	 */
  39	VC4_BO_TYPE_KERNEL,
  40	VC4_BO_TYPE_V3D,
  41	VC4_BO_TYPE_V3D_SHADER,
  42	VC4_BO_TYPE_DUMB,
  43	VC4_BO_TYPE_BIN,
  44	VC4_BO_TYPE_RCL,
  45	VC4_BO_TYPE_BCL,
  46	VC4_BO_TYPE_KERNEL_CACHE,
  47	VC4_BO_TYPE_COUNT
  48};
  49
  50/* Performance monitor object. The perform lifetime is controlled by userspace
  51 * using perfmon related ioctls. A perfmon can be attached to a submit_cl
  52 * request, and when this is the case, HW perf counters will be activated just
  53 * before the submit_cl is submitted to the GPU and disabled when the job is
  54 * done. This way, only events related to a specific job will be counted.
  55 */
  56struct vc4_perfmon {
  57	struct vc4_dev *dev;
  58
  59	/* Tracks the number of users of the perfmon, when this counter reaches
  60	 * zero the perfmon is destroyed.
  61	 */
  62	refcount_t refcnt;
  63
  64	/* Number of counters activated in this perfmon instance
  65	 * (should be less than DRM_VC4_MAX_PERF_COUNTERS).
  66	 */
  67	u8 ncounters;
  68
  69	/* Events counted by the HW perf counters. */
  70	u8 events[DRM_VC4_MAX_PERF_COUNTERS];
  71
  72	/* Storage for counter values. Counters are incremented by the HW
  73	 * perf counter values every time the perfmon is attached to a GPU job.
  74	 * This way, perfmon users don't have to retrieve the results after
  75	 * each job if they want to track events covering several submissions.
  76	 * Note that counter values can't be reset, but you can fake a reset by
  77	 * destroying the perfmon and creating a new one.
  78	 */
  79	u64 counters[] __counted_by(ncounters);
  80};
  81
  82struct vc4_dev {
  83	struct drm_device base;
  84	struct device *dev;
  85
  86	bool is_vc5;
  87
  88	unsigned int irq;
  89
  90	struct vc4_hvs *hvs;
  91	struct vc4_v3d *v3d;
  92
  93	struct vc4_hang_state *hang_state;
  94
  95	/* The kernel-space BO cache.  Tracks buffers that have been
  96	 * unreferenced by all other users (refcounts of 0!) but not
  97	 * yet freed, so we can do cheap allocations.
  98	 */
  99	struct vc4_bo_cache {
 100		/* Array of list heads for entries in the BO cache,
 101		 * based on number of pages, so we can do O(1) lookups
 102		 * in the cache when allocating.
 103		 */
 104		struct list_head *size_list;
 105		uint32_t size_list_size;
 106
 107		/* List of all BOs in the cache, ordered by age, so we
 108		 * can do O(1) lookups when trying to free old
 109		 * buffers.
 110		 */
 111		struct list_head time_list;
 112		struct work_struct time_work;
 113		struct timer_list time_timer;
 114	} bo_cache;
 115
 116	u32 num_labels;
 117	struct vc4_label {
 118		const char *name;
 119		u32 num_allocated;
 120		u32 size_allocated;
 121	} *bo_labels;
 122
 123	/* Protects bo_cache and bo_labels. */
 124	struct mutex bo_lock;
 125
 126	/* Purgeable BO pool. All BOs in this pool can have their memory
 127	 * reclaimed if the driver is unable to allocate new BOs. We also
 128	 * keep stats related to the purge mechanism here.
 129	 */
 130	struct {
 131		struct list_head list;
 132		unsigned int num;
 133		size_t size;
 134		unsigned int purged_num;
 135		size_t purged_size;
 136		struct mutex lock;
 137	} purgeable;
 138
 139	uint64_t dma_fence_context;
 140
 141	/* Sequence number for the last job queued in bin_job_list.
 142	 * Starts at 0 (no jobs emitted).
 143	 */
 144	uint64_t emit_seqno;
 145
 146	/* Sequence number for the last completed job on the GPU.
 147	 * Starts at 0 (no jobs completed).
 148	 */
 149	uint64_t finished_seqno;
 150
 151	/* List of all struct vc4_exec_info for jobs to be executed in
 152	 * the binner.  The first job in the list is the one currently
 153	 * programmed into ct0ca for execution.
 154	 */
 155	struct list_head bin_job_list;
 156
 157	/* List of all struct vc4_exec_info for jobs that have
 158	 * completed binning and are ready for rendering.  The first
 159	 * job in the list is the one currently programmed into ct1ca
 160	 * for execution.
 161	 */
 162	struct list_head render_job_list;
 163
 164	/* List of the finished vc4_exec_infos waiting to be freed by
 165	 * job_done_work.
 166	 */
 167	struct list_head job_done_list;
 168	/* Spinlock used to synchronize the job_list and seqno
 169	 * accesses between the IRQ handler and GEM ioctls.
 170	 */
 171	spinlock_t job_lock;
 172	wait_queue_head_t job_wait_queue;
 173	struct work_struct job_done_work;
 174
 175	/* Used to track the active perfmon if any. Access to this field is
 176	 * protected by job_lock.
 177	 */
 178	struct vc4_perfmon *active_perfmon;
 179
 180	/* List of struct vc4_seqno_cb for callbacks to be made from a
 181	 * workqueue when the given seqno is passed.
 182	 */
 183	struct list_head seqno_cb_list;
 184
 185	/* The memory used for storing binner tile alloc, tile state,
 186	 * and overflow memory allocations.  This is freed when V3D
 187	 * powers down.
 188	 */
 189	struct vc4_bo *bin_bo;
 190
 191	/* Size of blocks allocated within bin_bo. */
 192	uint32_t bin_alloc_size;
 193
 194	/* Bitmask of the bin_alloc_size chunks in bin_bo that are
 195	 * used.
 196	 */
 197	uint32_t bin_alloc_used;
 198
 199	/* Bitmask of the current bin_alloc used for overflow memory. */
 200	uint32_t bin_alloc_overflow;
 201
 202	/* Incremented when an underrun error happened after an atomic commit.
 203	 * This is particularly useful to detect when a specific modeset is too
 204	 * demanding in term of memory or HVS bandwidth which is hard to guess
 205	 * at atomic check time.
 206	 */
 207	atomic_t underrun;
 208
 209	struct work_struct overflow_mem_work;
 210
 211	int power_refcount;
 212
 213	/* Set to true when the load tracker is active. */
 214	bool load_tracker_enabled;
 215
 216	/* Mutex controlling the power refcount. */
 217	struct mutex power_lock;
 218
 219	struct {
 220		struct timer_list timer;
 221		struct work_struct reset_work;
 222	} hangcheck;
 223
 224	struct drm_modeset_lock ctm_state_lock;
 225	struct drm_private_obj ctm_manager;
 226	struct drm_private_obj hvs_channels;
 227	struct drm_private_obj load_tracker;
 228
 229	/* Mutex for binner bo allocation. */
 230	struct mutex bin_bo_lock;
 231	/* Reference count for our binner bo. */
 232	struct kref bin_bo_kref;
 233};
 234
 235#define to_vc4_dev(_dev)			\
 236	container_of_const(_dev, struct vc4_dev, base)
 237
 238struct vc4_bo {
 239	struct drm_gem_dma_object base;
 240
 241	/* seqno of the last job to render using this BO. */
 242	uint64_t seqno;
 243
 244	/* seqno of the last job to use the RCL to write to this BO.
 245	 *
 246	 * Note that this doesn't include binner overflow memory
 247	 * writes.
 248	 */
 249	uint64_t write_seqno;
 250
 251	bool t_format;
 252
 253	/* List entry for the BO's position in either
 254	 * vc4_exec_info->unref_list or vc4_dev->bo_cache.time_list
 255	 */
 256	struct list_head unref_head;
 257
 258	/* Time in jiffies when the BO was put in vc4->bo_cache. */
 259	unsigned long free_time;
 260
 261	/* List entry for the BO's position in vc4_dev->bo_cache.size_list */
 262	struct list_head size_head;
 263
 264	/* Struct for shader validation state, if created by
 265	 * DRM_IOCTL_VC4_CREATE_SHADER_BO.
 266	 */
 267	struct vc4_validated_shader_info *validated_shader;
 268
 269	/* One of enum vc4_kernel_bo_type, or VC4_BO_TYPE_COUNT + i
 270	 * for user-allocated labels.
 271	 */
 272	int label;
 273
 274	/* Count the number of active users. This is needed to determine
 275	 * whether we can move the BO to the purgeable list or not (when the BO
 276	 * is used by the GPU or the display engine we can't purge it).
 277	 */
 278	refcount_t usecnt;
 279
 280	/* Store purgeable/purged state here */
 281	u32 madv;
 282	struct mutex madv_lock;
 283};
 284
 285#define to_vc4_bo(_bo)							\
 286	container_of_const(to_drm_gem_dma_obj(_bo), struct vc4_bo, base)
 287
 288struct vc4_fence {
 289	struct dma_fence base;
 290	struct drm_device *dev;
 291	/* vc4 seqno for signaled() test */
 292	uint64_t seqno;
 293};
 294
 295#define to_vc4_fence(_fence)					\
 296	container_of_const(_fence, struct vc4_fence, base)
 297
 298struct vc4_seqno_cb {
 299	struct work_struct work;
 300	uint64_t seqno;
 301	void (*func)(struct vc4_seqno_cb *cb);
 302};
 303
 304struct vc4_v3d {
 305	struct vc4_dev *vc4;
 306	struct platform_device *pdev;
 307	void __iomem *regs;
 308	struct clk *clk;
 309	struct debugfs_regset32 regset;
 310};
 311
 312struct vc4_hvs {
 313	struct vc4_dev *vc4;
 314	struct platform_device *pdev;
 315	void __iomem *regs;
 316	u32 __iomem *dlist;
 317
 318	struct clk *core_clk;
 319
 320	unsigned long max_core_rate;
 321
 322	/* Memory manager for CRTCs to allocate space in the display
 323	 * list.  Units are dwords.
 324	 */
 325	struct drm_mm dlist_mm;
 326	/* Memory manager for the LBM memory used by HVS scaling. */
 327	struct drm_mm lbm_mm;
 328	spinlock_t mm_lock;
 329
 330	struct drm_mm_node mitchell_netravali_filter;
 331
 332	struct debugfs_regset32 regset;
 333
 334	/*
 335	 * Even if HDMI0 on the RPi4 can output modes requiring a pixel
 336	 * rate higher than 297MHz, it needs some adjustments in the
 337	 * config.txt file to be able to do so and thus won't always be
 338	 * available.
 339	 */
 340	bool vc5_hdmi_enable_hdmi_20;
 341
 342	/*
 343	 * 4096x2160@60 requires a core overclock to work, so register
 344	 * whether that is sufficient.
 345	 */
 346	bool vc5_hdmi_enable_4096by2160;
 347};
 348
 349#define HVS_NUM_CHANNELS 3
 350
 351struct vc4_hvs_state {
 352	struct drm_private_state base;
 353	unsigned long core_clock_rate;
 354
 355	struct {
 356		unsigned in_use: 1;
 357		unsigned long fifo_load;
 358		struct drm_crtc_commit *pending_commit;
 359	} fifo_state[HVS_NUM_CHANNELS];
 360};
 361
 362#define to_vc4_hvs_state(_state)				\
 363	container_of_const(_state, struct vc4_hvs_state, base)
 364
 365struct vc4_hvs_state *vc4_hvs_get_global_state(struct drm_atomic_state *state);
 366struct vc4_hvs_state *vc4_hvs_get_old_global_state(const struct drm_atomic_state *state);
 367struct vc4_hvs_state *vc4_hvs_get_new_global_state(const struct drm_atomic_state *state);
 368
 369struct vc4_plane {
 370	struct drm_plane base;
 371};
 372
 373#define to_vc4_plane(_plane)					\
 374	container_of_const(_plane, struct vc4_plane, base)
 375
 376enum vc4_scaling_mode {
 377	VC4_SCALING_NONE,
 378	VC4_SCALING_TPZ,
 379	VC4_SCALING_PPF,
 380};
 381
 382struct vc4_plane_state {
 383	struct drm_plane_state base;
 384	/* System memory copy of the display list for this element, computed
 385	 * at atomic_check time.
 386	 */
 387	u32 *dlist;
 388	u32 dlist_size; /* Number of dwords allocated for the display list */
 389	u32 dlist_count; /* Number of used dwords in the display list. */
 390
 391	/* Offset in the dlist to various words, for pageflip or
 392	 * cursor updates.
 393	 */
 394	u32 pos0_offset;
 395	u32 pos2_offset;
 396	u32 ptr0_offset;
 397	u32 lbm_offset;
 398
 399	/* Offset where the plane's dlist was last stored in the
 400	 * hardware at vc4_crtc_atomic_flush() time.
 401	 */
 402	u32 __iomem *hw_dlist;
 403
 404	/* Clipped coordinates of the plane on the display. */
 405	int crtc_x, crtc_y, crtc_w, crtc_h;
 406	/* Clipped area being scanned from in the FB. */
 407	u32 src_x, src_y;
 408
 409	u32 src_w[2], src_h[2];
 410
 411	/* Scaling selection for the RGB/Y plane and the Cb/Cr planes. */
 412	enum vc4_scaling_mode x_scaling[2], y_scaling[2];
 413	bool is_unity;
 414	bool is_yuv;
 415
 416	/* Offset to start scanning out from the start of the plane's
 417	 * BO.
 418	 */
 419	u32 offsets[3];
 420
 421	/* Our allocation in LBM for temporary storage during scaling. */
 422	struct drm_mm_node lbm;
 423
 424	/* Set when the plane has per-pixel alpha content or does not cover
 425	 * the entire screen. This is a hint to the CRTC that it might need
 426	 * to enable background color fill.
 427	 */
 428	bool needs_bg_fill;
 429
 430	/* Mark the dlist as initialized. Useful to avoid initializing it twice
 431	 * when async update is not possible.
 432	 */
 433	bool dlist_initialized;
 434
 435	/* Load of this plane on the HVS block. The load is expressed in HVS
 436	 * cycles/sec.
 437	 */
 438	u64 hvs_load;
 439
 440	/* Memory bandwidth needed for this plane. This is expressed in
 441	 * bytes/sec.
 442	 */
 443	u64 membus_load;
 444};
 445
 446#define to_vc4_plane_state(_state)				\
 447	container_of_const(_state, struct vc4_plane_state, base)
 448
 449enum vc4_encoder_type {
 450	VC4_ENCODER_TYPE_NONE,
 451	VC4_ENCODER_TYPE_HDMI0,
 452	VC4_ENCODER_TYPE_HDMI1,
 453	VC4_ENCODER_TYPE_VEC,
 454	VC4_ENCODER_TYPE_DSI0,
 455	VC4_ENCODER_TYPE_DSI1,
 456	VC4_ENCODER_TYPE_SMI,
 457	VC4_ENCODER_TYPE_DPI,
 458	VC4_ENCODER_TYPE_TXP,
 459};
 460
 461struct vc4_encoder {
 462	struct drm_encoder base;
 463	enum vc4_encoder_type type;
 464	u32 clock_select;
 465
 466	void (*pre_crtc_configure)(struct drm_encoder *encoder, struct drm_atomic_state *state);
 467	void (*pre_crtc_enable)(struct drm_encoder *encoder, struct drm_atomic_state *state);
 468	void (*post_crtc_enable)(struct drm_encoder *encoder, struct drm_atomic_state *state);
 469
 470	void (*post_crtc_disable)(struct drm_encoder *encoder, struct drm_atomic_state *state);
 471	void (*post_crtc_powerdown)(struct drm_encoder *encoder, struct drm_atomic_state *state);
 472};
 473
 474#define to_vc4_encoder(_encoder)				\
 475	container_of_const(_encoder, struct vc4_encoder, base)
 476
 477static inline
 478struct drm_encoder *vc4_find_encoder_by_type(struct drm_device *drm,
 479					     enum vc4_encoder_type type)
 480{
 481	struct drm_encoder *encoder;
 482
 483	drm_for_each_encoder(encoder, drm) {
 484		struct vc4_encoder *vc4_encoder = to_vc4_encoder(encoder);
 485
 486		if (vc4_encoder->type == type)
 487			return encoder;
 488	}
 489
 490	return NULL;
 491}
 492
 493struct vc4_crtc_data {
 494	const char *name;
 495
 496	const char *debugfs_name;
 497
 498	/* Bitmask of channels (FIFOs) of the HVS that the output can source from */
 499	unsigned int hvs_available_channels;
 500
 501	/* Which output of the HVS this pixelvalve sources from. */
 502	int hvs_output;
 503};
 504
 505extern const struct vc4_crtc_data vc4_txp_crtc_data;
 506
 507struct vc4_pv_data {
 508	struct vc4_crtc_data	base;
 509
 510	/* Depth of the PixelValve FIFO in bytes */
 511	unsigned int fifo_depth;
 512
 513	/* Number of pixels output per clock period */
 514	u8 pixels_per_clock;
 515
 516	enum vc4_encoder_type encoder_types[4];
 517};
 518
 519extern const struct vc4_pv_data bcm2835_pv0_data;
 520extern const struct vc4_pv_data bcm2835_pv1_data;
 521extern const struct vc4_pv_data bcm2835_pv2_data;
 522extern const struct vc4_pv_data bcm2711_pv0_data;
 523extern const struct vc4_pv_data bcm2711_pv1_data;
 524extern const struct vc4_pv_data bcm2711_pv2_data;
 525extern const struct vc4_pv_data bcm2711_pv3_data;
 526extern const struct vc4_pv_data bcm2711_pv4_data;
 527
 528struct vc4_crtc {
 529	struct drm_crtc base;
 530	struct platform_device *pdev;
 531	const struct vc4_crtc_data *data;
 532	void __iomem *regs;
 533
 534	/* Timestamp at start of vblank irq - unaffected by lock delays. */
 535	ktime_t t_vblank;
 536
 537	u8 lut_r[256];
 538	u8 lut_g[256];
 539	u8 lut_b[256];
 540
 541	struct drm_pending_vblank_event *event;
 542
 543	struct debugfs_regset32 regset;
 544
 545	/**
 546	 * @feeds_txp: True if the CRTC feeds our writeback controller.
 547	 */
 548	bool feeds_txp;
 549
 550	/**
 551	 * @irq_lock: Spinlock protecting the resources shared between
 552	 * the atomic code and our vblank handler.
 553	 */
 554	spinlock_t irq_lock;
 555
 556	/**
 557	 * @current_dlist: Start offset of the display list currently
 558	 * set in the HVS for that CRTC. Protected by @irq_lock, and
 559	 * copied in vc4_hvs_update_dlist() for the CRTC interrupt
 560	 * handler to have access to that value.
 561	 */
 562	unsigned int current_dlist;
 563
 564	/**
 565	 * @current_hvs_channel: HVS channel currently assigned to the
 566	 * CRTC. Protected by @irq_lock, and copied in
 567	 * vc4_hvs_atomic_begin() for the CRTC interrupt handler to have
 568	 * access to that value.
 569	 */
 570	unsigned int current_hvs_channel;
 571};
 572
 573#define to_vc4_crtc(_crtc)					\
 574	container_of_const(_crtc, struct vc4_crtc, base)
 575
 576static inline const struct vc4_crtc_data *
 577vc4_crtc_to_vc4_crtc_data(const struct vc4_crtc *crtc)
 578{
 579	return crtc->data;
 580}
 581
 582static inline const struct vc4_pv_data *
 583vc4_crtc_to_vc4_pv_data(const struct vc4_crtc *crtc)
 584{
 585	const struct vc4_crtc_data *data = vc4_crtc_to_vc4_crtc_data(crtc);
 586
 587	return container_of_const(data, struct vc4_pv_data, base);
 588}
 589
 590struct drm_encoder *vc4_get_crtc_encoder(struct drm_crtc *crtc,
 591					 struct drm_crtc_state *state);
 592
 593struct vc4_crtc_state {
 594	struct drm_crtc_state base;
 595	/* Dlist area for this CRTC configuration. */
 596	struct drm_mm_node mm;
 597	bool txp_armed;
 598	unsigned int assigned_channel;
 599
 600	struct {
 601		unsigned int left;
 602		unsigned int right;
 603		unsigned int top;
 604		unsigned int bottom;
 605	} margins;
 606
 607	unsigned long hvs_load;
 608
 609	/* Transitional state below, only valid during atomic commits */
 610	bool update_muxing;
 611};
 612
 613#define VC4_HVS_CHANNEL_DISABLED ((unsigned int)-1)
 614
 615#define to_vc4_crtc_state(_state)				\
 616	container_of_const(_state, struct vc4_crtc_state, base)
 617
 618#define V3D_READ(offset)								\
 619	({										\
 620		kunit_fail_current_test("Accessing a register in a unit test!\n");	\
 621		readl(vc4->v3d->regs + (offset));						\
 622	})
 623
 624#define V3D_WRITE(offset, val)								\
 625	do {										\
 626		kunit_fail_current_test("Accessing a register in a unit test!\n");	\
 627		writel(val, vc4->v3d->regs + (offset));					\
 628	} while (0)
 629
 630#define HVS_READ(offset)								\
 631	({										\
 632		kunit_fail_current_test("Accessing a register in a unit test!\n");	\
 633		readl(hvs->regs + (offset));						\
 634	})
 635
 636#define HVS_WRITE(offset, val)								\
 637	do {										\
 638		kunit_fail_current_test("Accessing a register in a unit test!\n");	\
 639		writel(val, hvs->regs + (offset));					\
 640	} while (0)
 641
 642#define VC4_REG32(reg) { .name = #reg, .offset = reg }
 643
 644struct vc4_exec_info {
 645	struct vc4_dev *dev;
 646
 647	/* Sequence number for this bin/render job. */
 648	uint64_t seqno;
 649
 650	/* Latest write_seqno of any BO that binning depends on. */
 651	uint64_t bin_dep_seqno;
 652
 653	struct dma_fence *fence;
 654
 655	/* Last current addresses the hardware was processing when the
 656	 * hangcheck timer checked on us.
 657	 */
 658	uint32_t last_ct0ca, last_ct1ca;
 659
 660	/* Kernel-space copy of the ioctl arguments */
 661	struct drm_vc4_submit_cl *args;
 662
 663	/* This is the array of BOs that were looked up at the start of exec.
 664	 * Command validation will use indices into this array.
 665	 */
 666	struct drm_gem_object **bo;
 667	uint32_t bo_count;
 668
 669	/* List of BOs that are being written by the RCL.  Other than
 670	 * the binner temporary storage, this is all the BOs written
 671	 * by the job.
 672	 */
 673	struct drm_gem_dma_object *rcl_write_bo[4];
 674	uint32_t rcl_write_bo_count;
 675
 676	/* Pointers for our position in vc4->job_list */
 677	struct list_head head;
 678
 679	/* List of other BOs used in the job that need to be released
 680	 * once the job is complete.
 681	 */
 682	struct list_head unref_list;
 683
 684	/* Current unvalidated indices into @bo loaded by the non-hardware
 685	 * VC4_PACKET_GEM_HANDLES.
 686	 */
 687	uint32_t bo_index[2];
 688
 689	/* This is the BO where we store the validated command lists, shader
 690	 * records, and uniforms.
 691	 */
 692	struct drm_gem_dma_object *exec_bo;
 693
 694	/**
 695	 * This tracks the per-shader-record state (packet 64) that
 696	 * determines the length of the shader record and the offset
 697	 * it's expected to be found at.  It gets read in from the
 698	 * command lists.
 699	 */
 700	struct vc4_shader_state {
 701		uint32_t addr;
 702		/* Maximum vertex index referenced by any primitive using this
 703		 * shader state.
 704		 */
 705		uint32_t max_index;
 706	} *shader_state;
 707
 708	/** How many shader states the user declared they were using. */
 709	uint32_t shader_state_size;
 710	/** How many shader state records the validator has seen. */
 711	uint32_t shader_state_count;
 712
 713	bool found_tile_binning_mode_config_packet;
 714	bool found_start_tile_binning_packet;
 715	bool found_increment_semaphore_packet;
 716	bool found_flush;
 717	uint8_t bin_tiles_x, bin_tiles_y;
 718	/* Physical address of the start of the tile alloc array
 719	 * (where each tile's binned CL will start)
 720	 */
 721	uint32_t tile_alloc_offset;
 722	/* Bitmask of which binner slots are freed when this job completes. */
 723	uint32_t bin_slots;
 724
 725	/**
 726	 * Computed addresses pointing into exec_bo where we start the
 727	 * bin thread (ct0) and render thread (ct1).
 728	 */
 729	uint32_t ct0ca, ct0ea;
 730	uint32_t ct1ca, ct1ea;
 731
 732	/* Pointer to the unvalidated bin CL (if present). */
 733	void *bin_u;
 734
 735	/* Pointers to the shader recs.  These paddr gets incremented as CL
 736	 * packets are relocated in validate_gl_shader_state, and the vaddrs
 737	 * (u and v) get incremented and size decremented as the shader recs
 738	 * themselves are validated.
 739	 */
 740	void *shader_rec_u;
 741	void *shader_rec_v;
 742	uint32_t shader_rec_p;
 743	uint32_t shader_rec_size;
 744
 745	/* Pointers to the uniform data.  These pointers are incremented, and
 746	 * size decremented, as each batch of uniforms is uploaded.
 747	 */
 748	void *uniforms_u;
 749	void *uniforms_v;
 750	uint32_t uniforms_p;
 751	uint32_t uniforms_size;
 752
 753	/* Pointer to a performance monitor object if the user requested it,
 754	 * NULL otherwise.
 755	 */
 756	struct vc4_perfmon *perfmon;
 757
 758	/* Whether the exec has taken a reference to the binner BO, which should
 759	 * happen with a VC4_PACKET_TILE_BINNING_MODE_CONFIG packet.
 760	 */
 761	bool bin_bo_used;
 762};
 763
 764/* Per-open file private data. Any driver-specific resource that has to be
 765 * released when the DRM file is closed should be placed here.
 766 */
 767struct vc4_file {
 768	struct vc4_dev *dev;
 769
 770	struct {
 771		struct idr idr;
 772		struct mutex lock;
 773	} perfmon;
 774
 775	bool bin_bo_used;
 776};
 777
 778static inline struct vc4_exec_info *
 779vc4_first_bin_job(struct vc4_dev *vc4)
 780{
 781	return list_first_entry_or_null(&vc4->bin_job_list,
 782					struct vc4_exec_info, head);
 783}
 784
 785static inline struct vc4_exec_info *
 786vc4_first_render_job(struct vc4_dev *vc4)
 787{
 788	return list_first_entry_or_null(&vc4->render_job_list,
 789					struct vc4_exec_info, head);
 790}
 791
 792static inline struct vc4_exec_info *
 793vc4_last_render_job(struct vc4_dev *vc4)
 794{
 795	if (list_empty(&vc4->render_job_list))
 796		return NULL;
 797	return list_last_entry(&vc4->render_job_list,
 798			       struct vc4_exec_info, head);
 799}
 800
 801/**
 802 * struct vc4_texture_sample_info - saves the offsets into the UBO for texture
 803 * setup parameters.
 804 *
 805 * This will be used at draw time to relocate the reference to the texture
 806 * contents in p0, and validate that the offset combined with
 807 * width/height/stride/etc. from p1 and p2/p3 doesn't sample outside the BO.
 808 * Note that the hardware treats unprovided config parameters as 0, so not all
 809 * of them need to be set up for every texure sample, and we'll store ~0 as
 810 * the offset to mark the unused ones.
 811 *
 812 * See the VC4 3D architecture guide page 41 ("Texture and Memory Lookup Unit
 813 * Setup") for definitions of the texture parameters.
 814 */
 815struct vc4_texture_sample_info {
 816	bool is_direct;
 817	uint32_t p_offset[4];
 818};
 819
 820/**
 821 * struct vc4_validated_shader_info - information about validated shaders that
 822 * needs to be used from command list validation.
 823 *
 824 * For a given shader, each time a shader state record references it, we need
 825 * to verify that the shader doesn't read more uniforms than the shader state
 826 * record's uniform BO pointer can provide, and we need to apply relocations
 827 * and validate the shader state record's uniforms that define the texture
 828 * samples.
 829 */
 830struct vc4_validated_shader_info {
 831	uint32_t uniforms_size;
 832	uint32_t uniforms_src_size;
 833	uint32_t num_texture_samples;
 834	struct vc4_texture_sample_info *texture_samples;
 835
 836	uint32_t num_uniform_addr_offsets;
 837	uint32_t *uniform_addr_offsets;
 838
 839	bool is_threaded;
 840};
 841
 842/**
 843 * __wait_for - magic wait macro
 844 *
 845 * Macro to help avoid open coding check/wait/timeout patterns. Note that it's
 846 * important that we check the condition again after having timed out, since the
 847 * timeout could be due to preemption or similar and we've never had a chance to
 848 * check the condition before the timeout.
 849 */
 850#define __wait_for(OP, COND, US, Wmin, Wmax) ({ \
 851	const ktime_t end__ = ktime_add_ns(ktime_get_raw(), 1000ll * (US)); \
 852	long wait__ = (Wmin); /* recommended min for usleep is 10 us */	\
 853	int ret__;							\
 854	might_sleep();							\
 855	for (;;) {							\
 856		const bool expired__ = ktime_after(ktime_get_raw(), end__); \
 857		OP;							\
 858		/* Guarantee COND check prior to timeout */		\
 859		barrier();						\
 860		if (COND) {						\
 861			ret__ = 0;					\
 862			break;						\
 863		}							\
 864		if (expired__) {					\
 865			ret__ = -ETIMEDOUT;				\
 866			break;						\
 867		}							\
 868		usleep_range(wait__, wait__ * 2);			\
 869		if (wait__ < (Wmax))					\
 870			wait__ <<= 1;					\
 871	}								\
 872	ret__;								\
 873})
 874
 875#define _wait_for(COND, US, Wmin, Wmax)	__wait_for(, (COND), (US), (Wmin), \
 876						   (Wmax))
 877#define wait_for(COND, MS)		_wait_for((COND), (MS) * 1000, 10, 1000)
 878
 879/* vc4_bo.c */
 880struct drm_gem_object *vc4_create_object(struct drm_device *dev, size_t size);
 881struct vc4_bo *vc4_bo_create(struct drm_device *dev, size_t size,
 882			     bool from_cache, enum vc4_kernel_bo_type type);
 883int vc4_bo_dumb_create(struct drm_file *file_priv,
 884		       struct drm_device *dev,
 885		       struct drm_mode_create_dumb *args);
 886int vc4_create_bo_ioctl(struct drm_device *dev, void *data,
 887			struct drm_file *file_priv);
 888int vc4_create_shader_bo_ioctl(struct drm_device *dev, void *data,
 889			       struct drm_file *file_priv);
 890int vc4_mmap_bo_ioctl(struct drm_device *dev, void *data,
 891		      struct drm_file *file_priv);
 892int vc4_set_tiling_ioctl(struct drm_device *dev, void *data,
 893			 struct drm_file *file_priv);
 894int vc4_get_tiling_ioctl(struct drm_device *dev, void *data,
 895			 struct drm_file *file_priv);
 896int vc4_get_hang_state_ioctl(struct drm_device *dev, void *data,
 897			     struct drm_file *file_priv);
 898int vc4_label_bo_ioctl(struct drm_device *dev, void *data,
 899		       struct drm_file *file_priv);
 900int vc4_bo_cache_init(struct drm_device *dev);
 901int vc4_bo_inc_usecnt(struct vc4_bo *bo);
 902void vc4_bo_dec_usecnt(struct vc4_bo *bo);
 903void vc4_bo_add_to_purgeable_pool(struct vc4_bo *bo);
 904void vc4_bo_remove_from_purgeable_pool(struct vc4_bo *bo);
 905int vc4_bo_debugfs_init(struct drm_minor *minor);
 906
 907/* vc4_crtc.c */
 908extern struct platform_driver vc4_crtc_driver;
 909int vc4_crtc_disable_at_boot(struct drm_crtc *crtc);
 910int __vc4_crtc_init(struct drm_device *drm, struct platform_device *pdev,
 911		    struct vc4_crtc *vc4_crtc, const struct vc4_crtc_data *data,
 912		    struct drm_plane *primary_plane,
 913		    const struct drm_crtc_funcs *crtc_funcs,
 914		    const struct drm_crtc_helper_funcs *crtc_helper_funcs,
 915		    bool feeds_txp);
 916int vc4_crtc_init(struct drm_device *drm, struct platform_device *pdev,
 917		  struct vc4_crtc *vc4_crtc, const struct vc4_crtc_data *data,
 918		  const struct drm_crtc_funcs *crtc_funcs,
 919		  const struct drm_crtc_helper_funcs *crtc_helper_funcs,
 920		  bool feeds_txp);
 921int vc4_page_flip(struct drm_crtc *crtc,
 922		  struct drm_framebuffer *fb,
 923		  struct drm_pending_vblank_event *event,
 924		  uint32_t flags,
 925		  struct drm_modeset_acquire_ctx *ctx);
 926int vc4_crtc_atomic_check(struct drm_crtc *crtc,
 927			  struct drm_atomic_state *state);
 928struct drm_crtc_state *vc4_crtc_duplicate_state(struct drm_crtc *crtc);
 929void vc4_crtc_destroy_state(struct drm_crtc *crtc,
 930			    struct drm_crtc_state *state);
 931void vc4_crtc_reset(struct drm_crtc *crtc);
 932void vc4_crtc_handle_vblank(struct vc4_crtc *crtc);
 933void vc4_crtc_send_vblank(struct drm_crtc *crtc);
 934int vc4_crtc_late_register(struct drm_crtc *crtc);
 935void vc4_crtc_get_margins(struct drm_crtc_state *state,
 936			  unsigned int *left, unsigned int *right,
 937			  unsigned int *top, unsigned int *bottom);
 938
 939/* vc4_debugfs.c */
 940void vc4_debugfs_init(struct drm_minor *minor);
 941#ifdef CONFIG_DEBUG_FS
 942void vc4_debugfs_add_regset32(struct drm_device *drm,
 943			      const char *filename,
 944			      struct debugfs_regset32 *regset);
 945#else
 946
 947static inline void vc4_debugfs_add_regset32(struct drm_device *drm,
 948					    const char *filename,
 949					    struct debugfs_regset32 *regset)
 950{}
 951#endif
 952
 953/* vc4_drv.c */
 954void __iomem *vc4_ioremap_regs(struct platform_device *dev, int index);
 955int vc4_dumb_fixup_args(struct drm_mode_create_dumb *args);
 956
 957/* vc4_dpi.c */
 958extern struct platform_driver vc4_dpi_driver;
 959
 960/* vc4_dsi.c */
 961extern struct platform_driver vc4_dsi_driver;
 962
 963/* vc4_fence.c */
 964extern const struct dma_fence_ops vc4_fence_ops;
 965
 966/* vc4_gem.c */
 967int vc4_gem_init(struct drm_device *dev);
 968int vc4_submit_cl_ioctl(struct drm_device *dev, void *data,
 969			struct drm_file *file_priv);
 970int vc4_wait_seqno_ioctl(struct drm_device *dev, void *data,
 971			 struct drm_file *file_priv);
 972int vc4_wait_bo_ioctl(struct drm_device *dev, void *data,
 973		      struct drm_file *file_priv);
 974void vc4_submit_next_bin_job(struct drm_device *dev);
 975void vc4_submit_next_render_job(struct drm_device *dev);
 976void vc4_move_job_to_render(struct drm_device *dev, struct vc4_exec_info *exec);
 977int vc4_wait_for_seqno(struct drm_device *dev, uint64_t seqno,
 978		       uint64_t timeout_ns, bool interruptible);
 979void vc4_job_handle_completed(struct vc4_dev *vc4);
 980int vc4_queue_seqno_cb(struct drm_device *dev,
 981		       struct vc4_seqno_cb *cb, uint64_t seqno,
 982		       void (*func)(struct vc4_seqno_cb *cb));
 983int vc4_gem_madvise_ioctl(struct drm_device *dev, void *data,
 984			  struct drm_file *file_priv);
 985
 986/* vc4_hdmi.c */
 987extern struct platform_driver vc4_hdmi_driver;
 988
 989/* vc4_vec.c */
 990extern struct platform_driver vc4_vec_driver;
 991
 992/* vc4_txp.c */
 993extern struct platform_driver vc4_txp_driver;
 994
 995/* vc4_irq.c */
 996void vc4_irq_enable(struct drm_device *dev);
 997void vc4_irq_disable(struct drm_device *dev);
 998int vc4_irq_install(struct drm_device *dev, int irq);
 999void vc4_irq_uninstall(struct drm_device *dev);
1000void vc4_irq_reset(struct drm_device *dev);
1001
1002/* vc4_hvs.c */
1003extern struct platform_driver vc4_hvs_driver;
1004struct vc4_hvs *__vc4_hvs_alloc(struct vc4_dev *vc4, struct platform_device *pdev);
1005void vc4_hvs_stop_channel(struct vc4_hvs *hvs, unsigned int output);
1006int vc4_hvs_get_fifo_from_output(struct vc4_hvs *hvs, unsigned int output);
1007u8 vc4_hvs_get_fifo_frame_count(struct vc4_hvs *hvs, unsigned int fifo);
1008int vc4_hvs_atomic_check(struct drm_crtc *crtc, struct drm_atomic_state *state);
1009void vc4_hvs_atomic_begin(struct drm_crtc *crtc, struct drm_atomic_state *state);
1010void vc4_hvs_atomic_enable(struct drm_crtc *crtc, struct drm_atomic_state *state);
1011void vc4_hvs_atomic_disable(struct drm_crtc *crtc, struct drm_atomic_state *state);
1012void vc4_hvs_atomic_flush(struct drm_crtc *crtc, struct drm_atomic_state *state);
1013void vc4_hvs_dump_state(struct vc4_hvs *hvs);
1014void vc4_hvs_unmask_underrun(struct vc4_hvs *hvs, int channel);
1015void vc4_hvs_mask_underrun(struct vc4_hvs *hvs, int channel);
1016int vc4_hvs_debugfs_init(struct drm_minor *minor);
1017
1018/* vc4_kms.c */
1019int vc4_kms_load(struct drm_device *dev);
1020
1021/* vc4_plane.c */
1022struct drm_plane *vc4_plane_init(struct drm_device *dev,
1023				 enum drm_plane_type type,
1024				 uint32_t possible_crtcs);
1025int vc4_plane_create_additional_planes(struct drm_device *dev);
1026u32 vc4_plane_write_dlist(struct drm_plane *plane, u32 __iomem *dlist);
1027u32 vc4_plane_dlist_size(const struct drm_plane_state *state);
1028void vc4_plane_async_set_fb(struct drm_plane *plane,
1029			    struct drm_framebuffer *fb);
1030
1031/* vc4_v3d.c */
1032extern struct platform_driver vc4_v3d_driver;
1033extern const struct of_device_id vc4_v3d_dt_match[];
1034int vc4_v3d_get_bin_slot(struct vc4_dev *vc4);
1035int vc4_v3d_bin_bo_get(struct vc4_dev *vc4, bool *used);
1036void vc4_v3d_bin_bo_put(struct vc4_dev *vc4);
1037int vc4_v3d_pm_get(struct vc4_dev *vc4);
1038void vc4_v3d_pm_put(struct vc4_dev *vc4);
1039int vc4_v3d_debugfs_init(struct drm_minor *minor);
1040
1041/* vc4_validate.c */
1042int
1043vc4_validate_bin_cl(struct drm_device *dev,
1044		    void *validated,
1045		    void *unvalidated,
1046		    struct vc4_exec_info *exec);
1047
1048int
1049vc4_validate_shader_recs(struct drm_device *dev, struct vc4_exec_info *exec);
1050
1051struct drm_gem_dma_object *vc4_use_bo(struct vc4_exec_info *exec,
1052				      uint32_t hindex);
1053
1054int vc4_get_rcl(struct drm_device *dev, struct vc4_exec_info *exec);
1055
1056bool vc4_check_tex_size(struct vc4_exec_info *exec,
1057			struct drm_gem_dma_object *fbo,
1058			uint32_t offset, uint8_t tiling_format,
1059			uint32_t width, uint32_t height, uint8_t cpp);
1060
1061/* vc4_validate_shader.c */
1062struct vc4_validated_shader_info *
1063vc4_validate_shader(struct drm_gem_dma_object *shader_obj);
1064
1065/* vc4_perfmon.c */
1066void vc4_perfmon_get(struct vc4_perfmon *perfmon);
1067void vc4_perfmon_put(struct vc4_perfmon *perfmon);
1068void vc4_perfmon_start(struct vc4_dev *vc4, struct vc4_perfmon *perfmon);
1069void vc4_perfmon_stop(struct vc4_dev *vc4, struct vc4_perfmon *perfmon,
1070		      bool capture);
1071struct vc4_perfmon *vc4_perfmon_find(struct vc4_file *vc4file, int id);
1072void vc4_perfmon_open_file(struct vc4_file *vc4file);
1073void vc4_perfmon_close_file(struct vc4_file *vc4file);
1074int vc4_perfmon_create_ioctl(struct drm_device *dev, void *data,
1075			     struct drm_file *file_priv);
1076int vc4_perfmon_destroy_ioctl(struct drm_device *dev, void *data,
1077			      struct drm_file *file_priv);
1078int vc4_perfmon_get_values_ioctl(struct drm_device *dev, void *data,
1079				 struct drm_file *file_priv);
1080
1081#endif /* _VC4_DRV_H_ */