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v5.4
   1// SPDX-License-Identifier: GPL-2.0 OR MIT
   2/**************************************************************************
   3 *
   4 * Copyright 2009 - 2015 VMware, Inc., Palo Alto, CA., USA
   5 *
   6 * Permission is hereby granted, free of charge, to any person obtaining a
   7 * copy of this software and associated documentation files (the
   8 * "Software"), to deal in the Software without restriction, including
   9 * without limitation the rights to use, copy, modify, merge, publish,
  10 * distribute, sub license, and/or sell copies of the Software, and to
  11 * permit persons to whom the Software is furnished to do so, subject to
  12 * the following conditions:
  13 *
  14 * The above copyright notice and this permission notice (including the
  15 * next paragraph) shall be included in all copies or substantial portions
  16 * of the Software.
  17 *
  18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  20 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
  21 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
  22 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
  23 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
  24 * USE OR OTHER DEALINGS IN THE SOFTWARE.
  25 *
  26 **************************************************************************/
  27#include <linux/sync_file.h>
  28
  29#include "vmwgfx_drv.h"
  30#include "vmwgfx_reg.h"
  31#include <drm/ttm/ttm_bo_api.h>
  32#include <drm/ttm/ttm_placement.h>
  33#include "vmwgfx_so.h"
  34#include "vmwgfx_binding.h"
  35
  36#define VMW_RES_HT_ORDER 12
 
 
 
 
  37
  38/*
  39 * Helper macro to get dx_ctx_node if available otherwise print an error
  40 * message. This is for use in command verifier function where if dx_ctx_node
  41 * is not set then command is invalid.
  42 */
  43#define VMW_GET_CTX_NODE(__sw_context)                                        \
  44({                                                                            \
  45	__sw_context->dx_ctx_node ? __sw_context->dx_ctx_node : ({            \
  46		VMW_DEBUG_USER("SM context is not set at %s\n", __func__);    \
  47		__sw_context->dx_ctx_node;                                    \
  48	});                                                                   \
  49})
  50
  51#define VMW_DECLARE_CMD_VAR(__var, __type)                                    \
  52	struct {                                                              \
  53		SVGA3dCmdHeader header;                                       \
  54		__type body;                                                  \
  55	} __var
  56
  57/**
  58 * struct vmw_relocation - Buffer object relocation
  59 *
  60 * @head: List head for the command submission context's relocation list
  61 * @vbo: Non ref-counted pointer to buffer object
  62 * @mob_loc: Pointer to location for mob id to be modified
  63 * @location: Pointer to location for guest pointer to be modified
  64 */
  65struct vmw_relocation {
  66	struct list_head head;
  67	struct vmw_buffer_object *vbo;
  68	union {
  69		SVGAMobId *mob_loc;
  70		SVGAGuestPtr *location;
  71	};
  72};
  73
  74/**
  75 * enum vmw_resource_relocation_type - Relocation type for resources
  76 *
  77 * @vmw_res_rel_normal: Traditional relocation. The resource id in the
  78 * command stream is replaced with the actual id after validation.
  79 * @vmw_res_rel_nop: NOP relocation. The command is unconditionally replaced
  80 * with a NOP.
  81 * @vmw_res_rel_cond_nop: Conditional NOP relocation. If the resource id after
  82 * validation is -1, the command is replaced with a NOP. Otherwise no action.
  83 */
 
  84enum vmw_resource_relocation_type {
  85	vmw_res_rel_normal,
  86	vmw_res_rel_nop,
  87	vmw_res_rel_cond_nop,
  88	vmw_res_rel_max
  89};
  90
  91/**
  92 * struct vmw_resource_relocation - Relocation info for resources
  93 *
  94 * @head: List head for the software context's relocation list.
  95 * @res: Non-ref-counted pointer to the resource.
  96 * @offset: Offset of single byte entries into the command buffer where the id
  97 * that needs fixup is located.
  98 * @rel_type: Type of relocation.
  99 */
 100struct vmw_resource_relocation {
 101	struct list_head head;
 102	const struct vmw_resource *res;
 103	u32 offset:29;
 104	enum vmw_resource_relocation_type rel_type:3;
 105};
 106
 107/**
 108 * struct vmw_ctx_validation_info - Extra validation metadata for contexts
 109 *
 110 * @head: List head of context list
 111 * @ctx: The context resource
 112 * @cur: The context's persistent binding state
 113 * @staged: The binding state changes of this command buffer
 114 */
 115struct vmw_ctx_validation_info {
 116	struct list_head head;
 117	struct vmw_resource *ctx;
 118	struct vmw_ctx_binding_state *cur;
 119	struct vmw_ctx_binding_state *staged;
 120};
 121
 122/**
 123 * struct vmw_cmd_entry - Describe a command for the verifier
 124 *
 
 125 * @user_allow: Whether allowed from the execbuf ioctl.
 126 * @gb_disable: Whether disabled if guest-backed objects are available.
 127 * @gb_enable: Whether enabled iff guest-backed objects are available.
 
 128 */
 129struct vmw_cmd_entry {
 130	int (*func) (struct vmw_private *, struct vmw_sw_context *,
 131		     SVGA3dCmdHeader *);
 132	bool user_allow;
 133	bool gb_disable;
 134	bool gb_enable;
 135	const char *cmd_name;
 136};
 137
 138#define VMW_CMD_DEF(_cmd, _func, _user_allow, _gb_disable, _gb_enable)	\
 139	[(_cmd) - SVGA_3D_CMD_BASE] = {(_func), (_user_allow),\
 140				       (_gb_disable), (_gb_enable), #_cmd}
 141
 142static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
 143					struct vmw_sw_context *sw_context,
 144					struct vmw_resource *ctx);
 145static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
 146				 struct vmw_sw_context *sw_context,
 147				 SVGAMobId *id,
 148				 struct vmw_buffer_object **vmw_bo_p);
 149/**
 150 * vmw_ptr_diff - Compute the offset from a to b in bytes
 151 *
 152 * @a: A starting pointer.
 153 * @b: A pointer offset in the same address space.
 154 *
 155 * Returns: The offset in bytes between the two pointers.
 156 */
 157static size_t vmw_ptr_diff(void *a, void *b)
 158{
 159	return (unsigned long) b - (unsigned long) a;
 160}
 161
 162/**
 163 * vmw_execbuf_bindings_commit - Commit modified binding state
 164 *
 165 * @sw_context: The command submission context
 166 * @backoff: Whether this is part of the error path and binding state changes
 167 * should be ignored
 168 */
 169static void vmw_execbuf_bindings_commit(struct vmw_sw_context *sw_context,
 170					bool backoff)
 171{
 172	struct vmw_ctx_validation_info *entry;
 173
 174	list_for_each_entry(entry, &sw_context->ctx_list, head) {
 175		if (!backoff)
 176			vmw_binding_state_commit(entry->cur, entry->staged);
 177
 178		if (entry->staged != sw_context->staged_bindings)
 179			vmw_binding_state_free(entry->staged);
 180		else
 181			sw_context->staged_bindings_inuse = false;
 182	}
 183
 184	/* List entries are freed with the validation context */
 185	INIT_LIST_HEAD(&sw_context->ctx_list);
 186}
 187
 188/**
 189 * vmw_bind_dx_query_mob - Bind the DX query MOB if referenced
 190 *
 191 * @sw_context: The command submission context
 192 */
 193static void vmw_bind_dx_query_mob(struct vmw_sw_context *sw_context)
 194{
 195	if (sw_context->dx_query_mob)
 196		vmw_context_bind_dx_query(sw_context->dx_query_ctx,
 197					  sw_context->dx_query_mob);
 198}
 199
 200/**
 201 * vmw_cmd_ctx_first_setup - Perform the setup needed when a context is added to
 202 * the validate list.
 203 *
 204 * @dev_priv: Pointer to the device private:
 205 * @sw_context: The command submission context
 
 206 * @node: The validation node holding the context resource metadata
 207 */
 208static int vmw_cmd_ctx_first_setup(struct vmw_private *dev_priv,
 209				   struct vmw_sw_context *sw_context,
 210				   struct vmw_resource *res,
 211				   struct vmw_ctx_validation_info *node)
 212{
 213	int ret;
 214
 215	ret = vmw_resource_context_res_add(dev_priv, sw_context, res);
 216	if (unlikely(ret != 0))
 217		goto out_err;
 218
 219	if (!sw_context->staged_bindings) {
 220		sw_context->staged_bindings = vmw_binding_state_alloc(dev_priv);
 221		if (IS_ERR(sw_context->staged_bindings)) {
 222			ret = PTR_ERR(sw_context->staged_bindings);
 223			sw_context->staged_bindings = NULL;
 224			goto out_err;
 225		}
 226	}
 227
 228	if (sw_context->staged_bindings_inuse) {
 229		node->staged = vmw_binding_state_alloc(dev_priv);
 230		if (IS_ERR(node->staged)) {
 231			ret = PTR_ERR(node->staged);
 232			node->staged = NULL;
 233			goto out_err;
 234		}
 235	} else {
 236		node->staged = sw_context->staged_bindings;
 237		sw_context->staged_bindings_inuse = true;
 238	}
 239
 240	node->ctx = res;
 241	node->cur = vmw_context_binding_state(res);
 242	list_add_tail(&node->head, &sw_context->ctx_list);
 243
 244	return 0;
 245
 246out_err:
 247	return ret;
 248}
 249
 250/**
 251 * vmw_execbuf_res_size - calculate extra size fore the resource validation node
 252 *
 253 * @dev_priv: Pointer to the device private struct.
 254 * @res_type: The resource type.
 255 *
 256 * Guest-backed contexts and DX contexts require extra size to store execbuf
 257 * private information in the validation node. Typically the binding manager
 258 * associated data structures.
 259 *
 260 * Returns: The extra size requirement based on resource type.
 261 */
 262static unsigned int vmw_execbuf_res_size(struct vmw_private *dev_priv,
 263					 enum vmw_res_type res_type)
 264{
 265	return (res_type == vmw_res_dx_context ||
 266		(res_type == vmw_res_context && dev_priv->has_mob)) ?
 267		sizeof(struct vmw_ctx_validation_info) : 0;
 268}
 269
 270/**
 271 * vmw_execbuf_rcache_update - Update a resource-node cache entry
 272 *
 273 * @rcache: Pointer to the entry to update.
 274 * @res: Pointer to the resource.
 275 * @private: Pointer to the execbuf-private space in the resource validation
 276 * node.
 277 */
 278static void vmw_execbuf_rcache_update(struct vmw_res_cache_entry *rcache,
 279				      struct vmw_resource *res,
 280				      void *private)
 281{
 282	rcache->res = res;
 283	rcache->private = private;
 284	rcache->valid = 1;
 285	rcache->valid_handle = 0;
 286}
 287
 
 
 
 
 
 288/**
 289 * vmw_execbuf_res_noref_val_add - Add a resource described by an unreferenced
 290 * rcu-protected pointer to the validation list.
 291 *
 292 * @sw_context: Pointer to the software context.
 293 * @res: Unreferenced rcu-protected pointer to the resource.
 294 * @dirty: Whether to change dirty status.
 
 295 *
 296 * Returns: 0 on success. Negative error code on failure. Typical error codes
 297 * are %-EINVAL on inconsistency and %-ESRCH if the resource was doomed.
 298 */
 299static int vmw_execbuf_res_noref_val_add(struct vmw_sw_context *sw_context,
 300					 struct vmw_resource *res,
 301					 u32 dirty)
 
 302{
 303	struct vmw_private *dev_priv = res->dev_priv;
 304	int ret;
 305	enum vmw_res_type res_type = vmw_res_type(res);
 306	struct vmw_res_cache_entry *rcache;
 307	struct vmw_ctx_validation_info *ctx_info;
 308	bool first_usage;
 309	unsigned int priv_size;
 310
 311	rcache = &sw_context->res_cache[res_type];
 312	if (likely(rcache->valid && rcache->res == res)) {
 313		if (dirty)
 314			vmw_validation_res_set_dirty(sw_context->ctx,
 315						     rcache->private, dirty);
 316		vmw_user_resource_noref_release();
 317		return 0;
 318	}
 319
 320	priv_size = vmw_execbuf_res_size(dev_priv, res_type);
 321	ret = vmw_validation_add_resource(sw_context->ctx, res, priv_size,
 322					  dirty, (void **)&ctx_info,
 323					  &first_usage);
 324	vmw_user_resource_noref_release();
 325	if (ret)
 326		return ret;
 327
 328	if (priv_size && first_usage) {
 329		ret = vmw_cmd_ctx_first_setup(dev_priv, sw_context, res,
 330					      ctx_info);
 331		if (ret) {
 332			VMW_DEBUG_USER("Failed first usage context setup.\n");
 
 333			return ret;
 
 
 
 
 
 
 
 
 334		}
 335	}
 336
 337	vmw_execbuf_rcache_update(rcache, res, ctx_info);
 338	return 0;
 339}
 340
 341/**
 342 * vmw_execbuf_res_noctx_val_add - Add a non-context resource to the resource
 343 * validation list if it's not already on it
 344 *
 345 * @sw_context: Pointer to the software context.
 346 * @res: Pointer to the resource.
 347 * @dirty: Whether to change dirty status.
 348 *
 349 * Returns: Zero on success. Negative error code on failure.
 350 */
 351static int vmw_execbuf_res_noctx_val_add(struct vmw_sw_context *sw_context,
 352					 struct vmw_resource *res,
 353					 u32 dirty)
 354{
 355	struct vmw_res_cache_entry *rcache;
 356	enum vmw_res_type res_type = vmw_res_type(res);
 357	void *ptr;
 358	int ret;
 359
 360	rcache = &sw_context->res_cache[res_type];
 361	if (likely(rcache->valid && rcache->res == res)) {
 362		if (dirty)
 363			vmw_validation_res_set_dirty(sw_context->ctx,
 364						     rcache->private, dirty);
 365		return 0;
 366	}
 367
 368	ret = vmw_validation_add_resource(sw_context->ctx, res, 0, dirty,
 369					  &ptr, NULL);
 370	if (ret)
 371		return ret;
 372
 373	vmw_execbuf_rcache_update(rcache, res, ptr);
 374
 375	return 0;
 376}
 377
 378/**
 379 * vmw_view_res_val_add - Add a view and the surface it's pointing to to the
 380 * validation list
 381 *
 382 * @sw_context: The software context holding the validation list.
 383 * @view: Pointer to the view resource.
 384 *
 385 * Returns 0 if success, negative error code otherwise.
 386 */
 387static int vmw_view_res_val_add(struct vmw_sw_context *sw_context,
 388				struct vmw_resource *view)
 389{
 390	int ret;
 391
 392	/*
 393	 * First add the resource the view is pointing to, otherwise it may be
 394	 * swapped out when the view is validated.
 395	 */
 396	ret = vmw_execbuf_res_noctx_val_add(sw_context, vmw_view_srf(view),
 397					    vmw_view_dirtying(view));
 398	if (ret)
 399		return ret;
 400
 401	return vmw_execbuf_res_noctx_val_add(sw_context, view,
 402					     VMW_RES_DIRTY_NONE);
 403}
 404
 405/**
 406 * vmw_view_id_val_add - Look up a view and add it and the surface it's pointing
 407 * to to the validation list.
 408 *
 409 * @sw_context: The software context holding the validation list.
 410 * @view_type: The view type to look up.
 411 * @id: view id of the view.
 412 *
 413 * The view is represented by a view id and the DX context it's created on, or
 414 * scheduled for creation on. If there is no DX context set, the function will
 415 * return an -EINVAL error pointer.
 416 *
 417 * Returns: Unreferenced pointer to the resource on success, negative error
 418 * pointer on failure.
 419 */
 420static struct vmw_resource *
 421vmw_view_id_val_add(struct vmw_sw_context *sw_context,
 422		    enum vmw_view_type view_type, u32 id)
 423{
 424	struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
 425	struct vmw_resource *view;
 426	int ret;
 427
 428	if (!ctx_node)
 429		return ERR_PTR(-EINVAL);
 430
 431	view = vmw_view_lookup(sw_context->man, view_type, id);
 432	if (IS_ERR(view))
 433		return view;
 434
 435	ret = vmw_view_res_val_add(sw_context, view);
 436	if (ret)
 437		return ERR_PTR(ret);
 438
 439	return view;
 440}
 441
 442/**
 443 * vmw_resource_context_res_add - Put resources previously bound to a context on
 444 * the validation list
 445 *
 446 * @dev_priv: Pointer to a device private structure
 447 * @sw_context: Pointer to a software context used for this command submission
 448 * @ctx: Pointer to the context resource
 449 *
 450 * This function puts all resources that were previously bound to @ctx on the
 451 * resource validation list. This is part of the context state reemission
 452 */
 453static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
 454					struct vmw_sw_context *sw_context,
 455					struct vmw_resource *ctx)
 456{
 457	struct list_head *binding_list;
 458	struct vmw_ctx_bindinfo *entry;
 459	int ret = 0;
 460	struct vmw_resource *res;
 461	u32 i;
 
 
 462
 463	/* Add all cotables to the validation list. */
 464	if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) {
 465		for (i = 0; i < SVGA_COTABLE_DX10_MAX; ++i) {
 
 466			res = vmw_context_cotable(ctx, i);
 467			if (IS_ERR(res))
 468				continue;
 469
 470			ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
 471							    VMW_RES_DIRTY_SET);
 
 472			if (unlikely(ret != 0))
 473				return ret;
 474		}
 475	}
 476
 477	/* Add all resources bound to the context to the validation list */
 478	mutex_lock(&dev_priv->binding_mutex);
 479	binding_list = vmw_context_binding_list(ctx);
 480
 481	list_for_each_entry(entry, binding_list, ctx_list) {
 482		if (vmw_res_type(entry->res) == vmw_res_view)
 483			ret = vmw_view_res_val_add(sw_context, entry->res);
 484		else
 485			ret = vmw_execbuf_res_noctx_val_add
 486				(sw_context, entry->res,
 487				 vmw_binding_dirtying(entry->bt));
 488		if (unlikely(ret != 0))
 489			break;
 490	}
 491
 492	if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) {
 493		struct vmw_buffer_object *dx_query_mob;
 
 494
 495		dx_query_mob = vmw_context_get_dx_query_mob(ctx);
 496		if (dx_query_mob)
 
 
 
 497			ret = vmw_validation_add_bo(sw_context->ctx,
 498						    dx_query_mob, true, false);
 
 499	}
 500
 501	mutex_unlock(&dev_priv->binding_mutex);
 502	return ret;
 503}
 504
 505/**
 506 * vmw_resource_relocation_add - Add a relocation to the relocation list
 507 *
 508 * @list: Pointer to head of relocation list.
 509 * @res: The resource.
 510 * @offset: Offset into the command buffer currently being parsed where the id
 511 * that needs fixup is located. Granularity is one byte.
 512 * @rel_type: Relocation type.
 513 */
 514static int vmw_resource_relocation_add(struct vmw_sw_context *sw_context,
 515				       const struct vmw_resource *res,
 516				       unsigned long offset,
 517				       enum vmw_resource_relocation_type
 518				       rel_type)
 519{
 520	struct vmw_resource_relocation *rel;
 521
 522	rel = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*rel));
 523	if (unlikely(!rel)) {
 524		VMW_DEBUG_USER("Failed to allocate a resource relocation.\n");
 525		return -ENOMEM;
 526	}
 527
 528	rel->res = res;
 529	rel->offset = offset;
 530	rel->rel_type = rel_type;
 531	list_add_tail(&rel->head, &sw_context->res_relocations);
 532
 533	return 0;
 534}
 535
 536/**
 537 * vmw_resource_relocations_free - Free all relocations on a list
 538 *
 539 * @list: Pointer to the head of the relocation list
 540 */
 541static void vmw_resource_relocations_free(struct list_head *list)
 542{
 543	/* Memory is validation context memory, so no need to free it */
 544	INIT_LIST_HEAD(list);
 545}
 546
 547/**
 548 * vmw_resource_relocations_apply - Apply all relocations on a list
 549 *
 550 * @cb: Pointer to the start of the command buffer bein patch. This need not be
 551 * the same buffer as the one being parsed when the relocation list was built,
 552 * but the contents must be the same modulo the resource ids.
 553 * @list: Pointer to the head of the relocation list.
 554 */
 555static void vmw_resource_relocations_apply(uint32_t *cb,
 556					   struct list_head *list)
 557{
 558	struct vmw_resource_relocation *rel;
 559
 560	/* Validate the struct vmw_resource_relocation member size */
 561	BUILD_BUG_ON(SVGA_CB_MAX_SIZE >= (1 << 29));
 562	BUILD_BUG_ON(vmw_res_rel_max >= (1 << 3));
 563
 564	list_for_each_entry(rel, list, head) {
 565		u32 *addr = (u32 *)((unsigned long) cb + rel->offset);
 566		switch (rel->rel_type) {
 567		case vmw_res_rel_normal:
 568			*addr = rel->res->id;
 569			break;
 570		case vmw_res_rel_nop:
 571			*addr = SVGA_3D_CMD_NOP;
 572			break;
 573		default:
 574			if (rel->res->id == -1)
 575				*addr = SVGA_3D_CMD_NOP;
 576			break;
 577		}
 578	}
 579}
 580
 581static int vmw_cmd_invalid(struct vmw_private *dev_priv,
 582			   struct vmw_sw_context *sw_context,
 583			   SVGA3dCmdHeader *header)
 584{
 585	return -EINVAL;
 586}
 587
 588static int vmw_cmd_ok(struct vmw_private *dev_priv,
 589		      struct vmw_sw_context *sw_context,
 590		      SVGA3dCmdHeader *header)
 591{
 592	return 0;
 593}
 594
 595/**
 596 * vmw_resources_reserve - Reserve all resources on the sw_context's resource
 597 * list.
 598 *
 599 * @sw_context: Pointer to the software context.
 600 *
 601 * Note that since vmware's command submission currently is protected by the
 602 * cmdbuf mutex, no fancy deadlock avoidance is required for resources, since
 603 * only a single thread at once will attempt this.
 604 */
 605static int vmw_resources_reserve(struct vmw_sw_context *sw_context)
 606{
 607	int ret;
 608
 609	ret = vmw_validation_res_reserve(sw_context->ctx, true);
 610	if (ret)
 611		return ret;
 612
 613	if (sw_context->dx_query_mob) {
 614		struct vmw_buffer_object *expected_dx_query_mob;
 615
 616		expected_dx_query_mob =
 617			vmw_context_get_dx_query_mob(sw_context->dx_query_ctx);
 618		if (expected_dx_query_mob &&
 619		    expected_dx_query_mob != sw_context->dx_query_mob) {
 620			ret = -EINVAL;
 621		}
 622	}
 623
 624	return ret;
 625}
 626
 627/**
 628 * vmw_cmd_res_check - Check that a resource is present and if so, put it on the
 629 * resource validate list unless it's already there.
 630 *
 631 * @dev_priv: Pointer to a device private structure.
 632 * @sw_context: Pointer to the software context.
 633 * @res_type: Resource type.
 634 * @dirty: Whether to change dirty status.
 635 * @converter: User-space visisble type specific information.
 636 * @id_loc: Pointer to the location in the command buffer currently being parsed
 637 * from where the user-space resource id handle is located.
 638 * @p_val: Pointer to pointer to resource validalidation node. Populated on
 639 * exit.
 640 */
 641static int
 642vmw_cmd_res_check(struct vmw_private *dev_priv,
 643		  struct vmw_sw_context *sw_context,
 644		  enum vmw_res_type res_type,
 645		  u32 dirty,
 646		  const struct vmw_user_resource_conv *converter,
 647		  uint32_t *id_loc,
 648		  struct vmw_resource **p_res)
 649{
 650	struct vmw_res_cache_entry *rcache = &sw_context->res_cache[res_type];
 651	struct vmw_resource *res;
 652	int ret;
 
 653
 654	if (p_res)
 655		*p_res = NULL;
 656
 657	if (*id_loc == SVGA3D_INVALID_ID) {
 658		if (res_type == vmw_res_context) {
 659			VMW_DEBUG_USER("Illegal context invalid id.\n");
 660			return -EINVAL;
 661		}
 662		return 0;
 663	}
 664
 665	if (likely(rcache->valid_handle && *id_loc == rcache->handle)) {
 666		res = rcache->res;
 667		if (dirty)
 668			vmw_validation_res_set_dirty(sw_context->ctx,
 669						     rcache->private, dirty);
 670	} else {
 671		unsigned int size = vmw_execbuf_res_size(dev_priv, res_type);
 672
 673		ret = vmw_validation_preload_res(sw_context->ctx, size);
 674		if (ret)
 675			return ret;
 676
 677		res = vmw_user_resource_noref_lookup_handle
 678			(dev_priv, sw_context->fp->tfile, *id_loc, converter);
 679		if (IS_ERR(res)) {
 680			VMW_DEBUG_USER("Could not find/use resource 0x%08x.\n",
 681				       (unsigned int) *id_loc);
 682			return PTR_ERR(res);
 683		}
 
 684
 685		ret = vmw_execbuf_res_noref_val_add(sw_context, res, dirty);
 686		if (unlikely(ret != 0))
 687			return ret;
 688
 689		if (rcache->valid && rcache->res == res) {
 690			rcache->valid_handle = true;
 691			rcache->handle = *id_loc;
 692		}
 693	}
 694
 695	ret = vmw_resource_relocation_add(sw_context, res,
 696					  vmw_ptr_diff(sw_context->buf_start,
 697						       id_loc),
 698					  vmw_res_rel_normal);
 699	if (p_res)
 700		*p_res = res;
 701
 702	return 0;
 
 
 
 
 703}
 704
 705/**
 706 * vmw_rebind_dx_query - Rebind DX query associated with the context
 707 *
 708 * @ctx_res: context the query belongs to
 709 *
 710 * This function assumes binding_mutex is held.
 711 */
 712static int vmw_rebind_all_dx_query(struct vmw_resource *ctx_res)
 713{
 714	struct vmw_private *dev_priv = ctx_res->dev_priv;
 715	struct vmw_buffer_object *dx_query_mob;
 716	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindAllQuery);
 717
 718	dx_query_mob = vmw_context_get_dx_query_mob(ctx_res);
 719
 720	if (!dx_query_mob || dx_query_mob->dx_query_ctx)
 721		return 0;
 722
 723	cmd = VMW_FIFO_RESERVE_DX(dev_priv, sizeof(*cmd), ctx_res->id);
 724	if (cmd == NULL)
 725		return -ENOMEM;
 726
 727	cmd->header.id = SVGA_3D_CMD_DX_BIND_ALL_QUERY;
 728	cmd->header.size = sizeof(cmd->body);
 729	cmd->body.cid = ctx_res->id;
 730	cmd->body.mobid = dx_query_mob->base.mem.start;
 731	vmw_fifo_commit(dev_priv, sizeof(*cmd));
 732
 733	vmw_context_bind_dx_query(ctx_res, dx_query_mob);
 734
 735	return 0;
 736}
 737
 738/**
 739 * vmw_rebind_contexts - Rebind all resources previously bound to referenced
 740 * contexts.
 741 *
 742 * @sw_context: Pointer to the software context.
 743 *
 744 * Rebind context binding points that have been scrubbed because of eviction.
 745 */
 746static int vmw_rebind_contexts(struct vmw_sw_context *sw_context)
 747{
 748	struct vmw_ctx_validation_info *val;
 749	int ret;
 750
 751	list_for_each_entry(val, &sw_context->ctx_list, head) {
 752		ret = vmw_binding_rebind_all(val->cur);
 753		if (unlikely(ret != 0)) {
 754			if (ret != -ERESTARTSYS)
 755				VMW_DEBUG_USER("Failed to rebind context.\n");
 756			return ret;
 757		}
 758
 759		ret = vmw_rebind_all_dx_query(val->ctx);
 760		if (ret != 0) {
 761			VMW_DEBUG_USER("Failed to rebind queries.\n");
 762			return ret;
 763		}
 764	}
 765
 766	return 0;
 767}
 768
 769/**
 770 * vmw_view_bindings_add - Add an array of view bindings to a context binding
 771 * state tracker.
 772 *
 773 * @sw_context: The execbuf state used for this command.
 774 * @view_type: View type for the bindings.
 775 * @binding_type: Binding type for the bindings.
 776 * @shader_slot: The shader slot to user for the bindings.
 777 * @view_ids: Array of view ids to be bound.
 778 * @num_views: Number of view ids in @view_ids.
 779 * @first_slot: The binding slot to be used for the first view id in @view_ids.
 780 */
 781static int vmw_view_bindings_add(struct vmw_sw_context *sw_context,
 782				 enum vmw_view_type view_type,
 783				 enum vmw_ctx_binding_type binding_type,
 784				 uint32 shader_slot,
 785				 uint32 view_ids[], u32 num_views,
 786				 u32 first_slot)
 787{
 788	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
 789	u32 i;
 790
 791	if (!ctx_node)
 792		return -EINVAL;
 793
 794	for (i = 0; i < num_views; ++i) {
 795		struct vmw_ctx_bindinfo_view binding;
 796		struct vmw_resource *view = NULL;
 797
 798		if (view_ids[i] != SVGA3D_INVALID_ID) {
 799			view = vmw_view_id_val_add(sw_context, view_type,
 800						   view_ids[i]);
 801			if (IS_ERR(view)) {
 802				VMW_DEBUG_USER("View not found.\n");
 803				return PTR_ERR(view);
 804			}
 805		}
 806		binding.bi.ctx = ctx_node->ctx;
 807		binding.bi.res = view;
 808		binding.bi.bt = binding_type;
 809		binding.shader_slot = shader_slot;
 810		binding.slot = first_slot + i;
 811		vmw_binding_add(ctx_node->staged, &binding.bi,
 812				shader_slot, binding.slot);
 813	}
 814
 815	return 0;
 816}
 817
 818/**
 819 * vmw_cmd_cid_check - Check a command header for valid context information.
 820 *
 821 * @dev_priv: Pointer to a device private structure.
 822 * @sw_context: Pointer to the software context.
 823 * @header: A command header with an embedded user-space context handle.
 824 *
 825 * Convenience function: Call vmw_cmd_res_check with the user-space context
 826 * handle embedded in @header.
 827 */
 828static int vmw_cmd_cid_check(struct vmw_private *dev_priv,
 829			     struct vmw_sw_context *sw_context,
 830			     SVGA3dCmdHeader *header)
 831{
 832	VMW_DECLARE_CMD_VAR(*cmd, uint32_t) =
 833		container_of(header, typeof(*cmd), header);
 834
 835	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
 836				 VMW_RES_DIRTY_SET, user_context_converter,
 837				 &cmd->body, NULL);
 838}
 839
 840/**
 841 * vmw_execbuf_info_from_res - Get the private validation metadata for a
 842 * recently validated resource
 843 *
 844 * @sw_context: Pointer to the command submission context
 845 * @res: The resource
 846 *
 847 * The resource pointed to by @res needs to be present in the command submission
 848 * context's resource cache and hence the last resource of that type to be
 849 * processed by the validation code.
 850 *
 851 * Return: a pointer to the private metadata of the resource, or NULL if it
 852 * wasn't found
 853 */
 854static struct vmw_ctx_validation_info *
 855vmw_execbuf_info_from_res(struct vmw_sw_context *sw_context,
 856			  struct vmw_resource *res)
 857{
 858	struct vmw_res_cache_entry *rcache =
 859		&sw_context->res_cache[vmw_res_type(res)];
 860
 861	if (rcache->valid && rcache->res == res)
 862		return rcache->private;
 863
 864	WARN_ON_ONCE(true);
 865	return NULL;
 866}
 867
 868static int vmw_cmd_set_render_target_check(struct vmw_private *dev_priv,
 869					   struct vmw_sw_context *sw_context,
 870					   SVGA3dCmdHeader *header)
 871{
 872	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetRenderTarget);
 873	struct vmw_resource *ctx;
 874	struct vmw_resource *res;
 875	int ret;
 876
 877	cmd = container_of(header, typeof(*cmd), header);
 878
 879	if (cmd->body.type >= SVGA3D_RT_MAX) {
 880		VMW_DEBUG_USER("Illegal render target type %u.\n",
 881			       (unsigned int) cmd->body.type);
 882		return -EINVAL;
 883	}
 884
 885	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
 886				VMW_RES_DIRTY_SET, user_context_converter,
 887				&cmd->body.cid, &ctx);
 888	if (unlikely(ret != 0))
 889		return ret;
 890
 891	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 892				VMW_RES_DIRTY_SET, user_surface_converter,
 893				&cmd->body.target.sid, &res);
 894	if (unlikely(ret))
 895		return ret;
 896
 897	if (dev_priv->has_mob) {
 898		struct vmw_ctx_bindinfo_view binding;
 899		struct vmw_ctx_validation_info *node;
 900
 901		node = vmw_execbuf_info_from_res(sw_context, ctx);
 902		if (!node)
 903			return -EINVAL;
 904
 905		binding.bi.ctx = ctx;
 906		binding.bi.res = res;
 907		binding.bi.bt = vmw_ctx_binding_rt;
 908		binding.slot = cmd->body.type;
 909		vmw_binding_add(node->staged, &binding.bi, 0, binding.slot);
 910	}
 911
 912	return 0;
 913}
 914
 915static int vmw_cmd_surface_copy_check(struct vmw_private *dev_priv,
 916				      struct vmw_sw_context *sw_context,
 917				      SVGA3dCmdHeader *header)
 918{
 919	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceCopy);
 920	int ret;
 921
 922	cmd = container_of(header, typeof(*cmd), header);
 923
 924	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 925				VMW_RES_DIRTY_NONE, user_surface_converter,
 926				&cmd->body.src.sid, NULL);
 927	if (ret)
 928		return ret;
 929
 930	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 931				 VMW_RES_DIRTY_SET, user_surface_converter,
 932				 &cmd->body.dest.sid, NULL);
 933}
 934
 935static int vmw_cmd_buffer_copy_check(struct vmw_private *dev_priv,
 936				     struct vmw_sw_context *sw_context,
 937				     SVGA3dCmdHeader *header)
 938{
 939	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBufferCopy);
 940	int ret;
 941
 942	cmd = container_of(header, typeof(*cmd), header);
 943	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 944				VMW_RES_DIRTY_NONE, user_surface_converter,
 945				&cmd->body.src, NULL);
 946	if (ret != 0)
 947		return ret;
 948
 949	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 950				 VMW_RES_DIRTY_SET, user_surface_converter,
 951				 &cmd->body.dest, NULL);
 952}
 953
 954static int vmw_cmd_pred_copy_check(struct vmw_private *dev_priv,
 955				   struct vmw_sw_context *sw_context,
 956				   SVGA3dCmdHeader *header)
 957{
 958	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXPredCopyRegion);
 959	int ret;
 960
 961	cmd = container_of(header, typeof(*cmd), header);
 962	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 963				VMW_RES_DIRTY_NONE, user_surface_converter,
 964				&cmd->body.srcSid, NULL);
 965	if (ret != 0)
 966		return ret;
 967
 968	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 969				 VMW_RES_DIRTY_SET, user_surface_converter,
 970				 &cmd->body.dstSid, NULL);
 971}
 972
 973static int vmw_cmd_stretch_blt_check(struct vmw_private *dev_priv,
 974				     struct vmw_sw_context *sw_context,
 975				     SVGA3dCmdHeader *header)
 976{
 977	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceStretchBlt);
 978	int ret;
 979
 980	cmd = container_of(header, typeof(*cmd), header);
 981	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 982				VMW_RES_DIRTY_NONE, user_surface_converter,
 983				&cmd->body.src.sid, NULL);
 984	if (unlikely(ret != 0))
 985		return ret;
 986
 987	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 988				 VMW_RES_DIRTY_SET, user_surface_converter,
 989				 &cmd->body.dest.sid, NULL);
 990}
 991
 992static int vmw_cmd_blt_surf_screen_check(struct vmw_private *dev_priv,
 993					 struct vmw_sw_context *sw_context,
 994					 SVGA3dCmdHeader *header)
 995{
 996	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBlitSurfaceToScreen) =
 997		container_of(header, typeof(*cmd), header);
 998
 999	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1000				 VMW_RES_DIRTY_NONE, user_surface_converter,
1001				 &cmd->body.srcImage.sid, NULL);
1002}
1003
1004static int vmw_cmd_present_check(struct vmw_private *dev_priv,
1005				 struct vmw_sw_context *sw_context,
1006				 SVGA3dCmdHeader *header)
1007{
1008	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdPresent) =
1009		container_of(header, typeof(*cmd), header);
1010
1011	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1012				 VMW_RES_DIRTY_NONE, user_surface_converter,
1013				 &cmd->body.sid, NULL);
1014}
1015
1016/**
1017 * vmw_query_bo_switch_prepare - Prepare to switch pinned buffer for queries.
1018 *
1019 * @dev_priv: The device private structure.
1020 * @new_query_bo: The new buffer holding query results.
1021 * @sw_context: The software context used for this command submission.
1022 *
1023 * This function checks whether @new_query_bo is suitable for holding query
1024 * results, and if another buffer currently is pinned for query results. If so,
1025 * the function prepares the state of @sw_context for switching pinned buffers
1026 * after successful submission of the current command batch.
1027 */
1028static int vmw_query_bo_switch_prepare(struct vmw_private *dev_priv,
1029				       struct vmw_buffer_object *new_query_bo,
1030				       struct vmw_sw_context *sw_context)
1031{
1032	struct vmw_res_cache_entry *ctx_entry =
1033		&sw_context->res_cache[vmw_res_context];
1034	int ret;
1035
1036	BUG_ON(!ctx_entry->valid);
1037	sw_context->last_query_ctx = ctx_entry->res;
1038
1039	if (unlikely(new_query_bo != sw_context->cur_query_bo)) {
1040
1041		if (unlikely(new_query_bo->base.num_pages > 4)) {
1042			VMW_DEBUG_USER("Query buffer too large.\n");
1043			return -EINVAL;
1044		}
1045
1046		if (unlikely(sw_context->cur_query_bo != NULL)) {
1047			sw_context->needs_post_query_barrier = true;
 
1048			ret = vmw_validation_add_bo(sw_context->ctx,
1049						    sw_context->cur_query_bo,
1050						    dev_priv->has_mob, false);
1051			if (unlikely(ret != 0))
1052				return ret;
1053		}
1054		sw_context->cur_query_bo = new_query_bo;
1055
 
1056		ret = vmw_validation_add_bo(sw_context->ctx,
1057					    dev_priv->dummy_query_bo,
1058					    dev_priv->has_mob, false);
1059		if (unlikely(ret != 0))
1060			return ret;
1061	}
1062
1063	return 0;
1064}
1065
1066/**
1067 * vmw_query_bo_switch_commit - Finalize switching pinned query buffer
1068 *
1069 * @dev_priv: The device private structure.
1070 * @sw_context: The software context used for this command submission batch.
1071 *
1072 * This function will check if we're switching query buffers, and will then,
1073 * issue a dummy occlusion query wait used as a query barrier. When the fence
1074 * object following that query wait has signaled, we are sure that all preceding
1075 * queries have finished, and the old query buffer can be unpinned. However,
1076 * since both the new query buffer and the old one are fenced with that fence,
1077 * we can do an asynchronus unpin now, and be sure that the old query buffer
1078 * won't be moved until the fence has signaled.
1079 *
1080 * As mentioned above, both the new - and old query buffers need to be fenced
1081 * using a sequence emitted *after* calling this function.
1082 */
1083static void vmw_query_bo_switch_commit(struct vmw_private *dev_priv,
1084				     struct vmw_sw_context *sw_context)
1085{
1086	/*
1087	 * The validate list should still hold references to all
1088	 * contexts here.
1089	 */
1090	if (sw_context->needs_post_query_barrier) {
1091		struct vmw_res_cache_entry *ctx_entry =
1092			&sw_context->res_cache[vmw_res_context];
1093		struct vmw_resource *ctx;
1094		int ret;
1095
1096		BUG_ON(!ctx_entry->valid);
1097		ctx = ctx_entry->res;
1098
1099		ret = vmw_fifo_emit_dummy_query(dev_priv, ctx->id);
1100
1101		if (unlikely(ret != 0))
1102			VMW_DEBUG_USER("Out of fifo space for dummy query.\n");
1103	}
1104
1105	if (dev_priv->pinned_bo != sw_context->cur_query_bo) {
1106		if (dev_priv->pinned_bo) {
1107			vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
1108			vmw_bo_unreference(&dev_priv->pinned_bo);
1109		}
1110
1111		if (!sw_context->needs_post_query_barrier) {
1112			vmw_bo_pin_reserved(sw_context->cur_query_bo, true);
1113
1114			/*
1115			 * We pin also the dummy_query_bo buffer so that we
1116			 * don't need to validate it when emitting dummy queries
1117			 * in context destroy paths.
1118			 */
1119			if (!dev_priv->dummy_query_bo_pinned) {
1120				vmw_bo_pin_reserved(dev_priv->dummy_query_bo,
1121						    true);
1122				dev_priv->dummy_query_bo_pinned = true;
1123			}
1124
1125			BUG_ON(sw_context->last_query_ctx == NULL);
1126			dev_priv->query_cid = sw_context->last_query_ctx->id;
1127			dev_priv->query_cid_valid = true;
1128			dev_priv->pinned_bo =
1129				vmw_bo_reference(sw_context->cur_query_bo);
1130		}
1131	}
1132}
1133
1134/**
1135 * vmw_translate_mob_pointer - Prepare to translate a user-space buffer handle
1136 * to a MOB id.
1137 *
1138 * @dev_priv: Pointer to a device private structure.
1139 * @sw_context: The software context used for this command batch validation.
1140 * @id: Pointer to the user-space handle to be translated.
1141 * @vmw_bo_p: Points to a location that, on successful return will carry a
1142 * non-reference-counted pointer to the buffer object identified by the
1143 * user-space handle in @id.
1144 *
1145 * This function saves information needed to translate a user-space buffer
1146 * handle to a MOB id. The translation does not take place immediately, but
1147 * during a call to vmw_apply_relocations().
1148 *
1149 * This function builds a relocation list and a list of buffers to validate. The
1150 * former needs to be freed using either vmw_apply_relocations() or
1151 * vmw_free_relocations(). The latter needs to be freed using
1152 * vmw_clear_validations.
1153 */
1154static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
1155				 struct vmw_sw_context *sw_context,
1156				 SVGAMobId *id,
1157				 struct vmw_buffer_object **vmw_bo_p)
1158{
1159	struct vmw_buffer_object *vmw_bo;
1160	uint32_t handle = *id;
1161	struct vmw_relocation *reloc;
1162	int ret;
1163
1164	vmw_validation_preload_bo(sw_context->ctx);
1165	vmw_bo = vmw_user_bo_noref_lookup(sw_context->fp->tfile, handle);
1166	if (IS_ERR(vmw_bo)) {
1167		VMW_DEBUG_USER("Could not find or use MOB buffer.\n");
1168		return PTR_ERR(vmw_bo);
1169	}
1170
1171	ret = vmw_validation_add_bo(sw_context->ctx, vmw_bo, true, false);
1172	vmw_user_bo_noref_release();
 
1173	if (unlikely(ret != 0))
1174		return ret;
1175
1176	reloc = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*reloc));
1177	if (!reloc)
1178		return -ENOMEM;
1179
1180	reloc->mob_loc = id;
1181	reloc->vbo = vmw_bo;
1182
1183	*vmw_bo_p = vmw_bo;
1184	list_add_tail(&reloc->head, &sw_context->bo_relocations);
1185
1186	return 0;
1187}
1188
1189/**
1190 * vmw_translate_guest_pointer - Prepare to translate a user-space buffer handle
1191 * to a valid SVGAGuestPtr
1192 *
1193 * @dev_priv: Pointer to a device private structure.
1194 * @sw_context: The software context used for this command batch validation.
1195 * @ptr: Pointer to the user-space handle to be translated.
1196 * @vmw_bo_p: Points to a location that, on successful return will carry a
1197 * non-reference-counted pointer to the DMA buffer identified by the user-space
1198 * handle in @id.
1199 *
1200 * This function saves information needed to translate a user-space buffer
1201 * handle to a valid SVGAGuestPtr. The translation does not take place
1202 * immediately, but during a call to vmw_apply_relocations().
1203 *
1204 * This function builds a relocation list and a list of buffers to validate.
1205 * The former needs to be freed using either vmw_apply_relocations() or
1206 * vmw_free_relocations(). The latter needs to be freed using
1207 * vmw_clear_validations.
1208 */
1209static int vmw_translate_guest_ptr(struct vmw_private *dev_priv,
1210				   struct vmw_sw_context *sw_context,
1211				   SVGAGuestPtr *ptr,
1212				   struct vmw_buffer_object **vmw_bo_p)
1213{
1214	struct vmw_buffer_object *vmw_bo;
1215	uint32_t handle = ptr->gmrId;
1216	struct vmw_relocation *reloc;
1217	int ret;
1218
1219	vmw_validation_preload_bo(sw_context->ctx);
1220	vmw_bo = vmw_user_bo_noref_lookup(sw_context->fp->tfile, handle);
1221	if (IS_ERR(vmw_bo)) {
1222		VMW_DEBUG_USER("Could not find or use GMR region.\n");
1223		return PTR_ERR(vmw_bo);
1224	}
1225
1226	ret = vmw_validation_add_bo(sw_context->ctx, vmw_bo, false, false);
1227	vmw_user_bo_noref_release();
 
 
1228	if (unlikely(ret != 0))
1229		return ret;
1230
1231	reloc = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*reloc));
1232	if (!reloc)
1233		return -ENOMEM;
1234
1235	reloc->location = ptr;
1236	reloc->vbo = vmw_bo;
1237	*vmw_bo_p = vmw_bo;
1238	list_add_tail(&reloc->head, &sw_context->bo_relocations);
1239
1240	return 0;
1241}
1242
1243/**
1244 * vmw_cmd_dx_define_query - validate SVGA_3D_CMD_DX_DEFINE_QUERY command.
1245 *
1246 * @dev_priv: Pointer to a device private struct.
1247 * @sw_context: The software context used for this command submission.
1248 * @header: Pointer to the command header in the command stream.
1249 *
1250 * This function adds the new query into the query COTABLE
1251 */
1252static int vmw_cmd_dx_define_query(struct vmw_private *dev_priv,
1253				   struct vmw_sw_context *sw_context,
1254				   SVGA3dCmdHeader *header)
1255{
1256	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDefineQuery);
1257	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
1258	struct vmw_resource *cotable_res;
1259	int ret;
1260
1261	if (!ctx_node)
1262		return -EINVAL;
1263
1264	cmd = container_of(header, typeof(*cmd), header);
1265
1266	if (cmd->body.type <  SVGA3D_QUERYTYPE_MIN ||
1267	    cmd->body.type >= SVGA3D_QUERYTYPE_MAX)
1268		return -EINVAL;
1269
1270	cotable_res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_DXQUERY);
 
 
1271	ret = vmw_cotable_notify(cotable_res, cmd->body.queryId);
1272
1273	return ret;
1274}
1275
1276/**
1277 * vmw_cmd_dx_bind_query - validate SVGA_3D_CMD_DX_BIND_QUERY command.
1278 *
1279 * @dev_priv: Pointer to a device private struct.
1280 * @sw_context: The software context used for this command submission.
1281 * @header: Pointer to the command header in the command stream.
1282 *
1283 * The query bind operation will eventually associate the query ID with its
1284 * backing MOB.  In this function, we take the user mode MOB ID and use
1285 * vmw_translate_mob_ptr() to translate it to its kernel mode equivalent.
1286 */
1287static int vmw_cmd_dx_bind_query(struct vmw_private *dev_priv,
1288				 struct vmw_sw_context *sw_context,
1289				 SVGA3dCmdHeader *header)
1290{
1291	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindQuery);
1292	struct vmw_buffer_object *vmw_bo;
1293	int ret;
1294
1295	cmd = container_of(header, typeof(*cmd), header);
1296
1297	/*
1298	 * Look up the buffer pointed to by q.mobid, put it on the relocation
1299	 * list so its kernel mode MOB ID can be filled in later
1300	 */
1301	ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1302				    &vmw_bo);
1303
1304	if (ret != 0)
1305		return ret;
1306
1307	sw_context->dx_query_mob = vmw_bo;
1308	sw_context->dx_query_ctx = sw_context->dx_ctx_node->ctx;
1309	return 0;
1310}
1311
1312/**
1313 * vmw_cmd_begin_gb_query - validate SVGA_3D_CMD_BEGIN_GB_QUERY command.
1314 *
1315 * @dev_priv: Pointer to a device private struct.
1316 * @sw_context: The software context used for this command submission.
1317 * @header: Pointer to the command header in the command stream.
1318 */
1319static int vmw_cmd_begin_gb_query(struct vmw_private *dev_priv,
1320				  struct vmw_sw_context *sw_context,
1321				  SVGA3dCmdHeader *header)
1322{
1323	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBeginGBQuery) =
1324		container_of(header, typeof(*cmd), header);
1325
1326	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1327				 VMW_RES_DIRTY_SET, user_context_converter,
1328				 &cmd->body.cid, NULL);
1329}
1330
1331/**
1332 * vmw_cmd_begin_query - validate SVGA_3D_CMD_BEGIN_QUERY command.
1333 *
1334 * @dev_priv: Pointer to a device private struct.
1335 * @sw_context: The software context used for this command submission.
1336 * @header: Pointer to the command header in the command stream.
1337 */
1338static int vmw_cmd_begin_query(struct vmw_private *dev_priv,
1339			       struct vmw_sw_context *sw_context,
1340			       SVGA3dCmdHeader *header)
1341{
1342	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBeginQuery) =
1343		container_of(header, typeof(*cmd), header);
1344
1345	if (unlikely(dev_priv->has_mob)) {
1346		VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdBeginGBQuery);
1347
1348		BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1349
1350		gb_cmd.header.id = SVGA_3D_CMD_BEGIN_GB_QUERY;
1351		gb_cmd.header.size = cmd->header.size;
1352		gb_cmd.body.cid = cmd->body.cid;
1353		gb_cmd.body.type = cmd->body.type;
1354
1355		memcpy(cmd, &gb_cmd, sizeof(*cmd));
1356		return vmw_cmd_begin_gb_query(dev_priv, sw_context, header);
1357	}
1358
1359	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1360				 VMW_RES_DIRTY_SET, user_context_converter,
1361				 &cmd->body.cid, NULL);
1362}
1363
1364/**
1365 * vmw_cmd_end_gb_query - validate SVGA_3D_CMD_END_GB_QUERY command.
1366 *
1367 * @dev_priv: Pointer to a device private struct.
1368 * @sw_context: The software context used for this command submission.
1369 * @header: Pointer to the command header in the command stream.
1370 */
1371static int vmw_cmd_end_gb_query(struct vmw_private *dev_priv,
1372				struct vmw_sw_context *sw_context,
1373				SVGA3dCmdHeader *header)
1374{
1375	struct vmw_buffer_object *vmw_bo;
1376	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdEndGBQuery);
1377	int ret;
1378
1379	cmd = container_of(header, typeof(*cmd), header);
1380	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1381	if (unlikely(ret != 0))
1382		return ret;
1383
1384	ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1385				    &vmw_bo);
1386	if (unlikely(ret != 0))
1387		return ret;
1388
1389	ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1390
1391	return ret;
1392}
1393
1394/**
1395 * vmw_cmd_end_query - validate SVGA_3D_CMD_END_QUERY command.
1396 *
1397 * @dev_priv: Pointer to a device private struct.
1398 * @sw_context: The software context used for this command submission.
1399 * @header: Pointer to the command header in the command stream.
1400 */
1401static int vmw_cmd_end_query(struct vmw_private *dev_priv,
1402			     struct vmw_sw_context *sw_context,
1403			     SVGA3dCmdHeader *header)
1404{
1405	struct vmw_buffer_object *vmw_bo;
1406	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdEndQuery);
1407	int ret;
1408
1409	cmd = container_of(header, typeof(*cmd), header);
1410	if (dev_priv->has_mob) {
1411		VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdEndGBQuery);
1412
1413		BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1414
1415		gb_cmd.header.id = SVGA_3D_CMD_END_GB_QUERY;
1416		gb_cmd.header.size = cmd->header.size;
1417		gb_cmd.body.cid = cmd->body.cid;
1418		gb_cmd.body.type = cmd->body.type;
1419		gb_cmd.body.mobid = cmd->body.guestResult.gmrId;
1420		gb_cmd.body.offset = cmd->body.guestResult.offset;
1421
1422		memcpy(cmd, &gb_cmd, sizeof(*cmd));
1423		return vmw_cmd_end_gb_query(dev_priv, sw_context, header);
1424	}
1425
1426	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1427	if (unlikely(ret != 0))
1428		return ret;
1429
1430	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1431				      &cmd->body.guestResult, &vmw_bo);
1432	if (unlikely(ret != 0))
1433		return ret;
1434
1435	ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1436
1437	return ret;
1438}
1439
1440/**
1441 * vmw_cmd_wait_gb_query - validate SVGA_3D_CMD_WAIT_GB_QUERY command.
1442 *
1443 * @dev_priv: Pointer to a device private struct.
1444 * @sw_context: The software context used for this command submission.
1445 * @header: Pointer to the command header in the command stream.
1446 */
1447static int vmw_cmd_wait_gb_query(struct vmw_private *dev_priv,
1448				 struct vmw_sw_context *sw_context,
1449				 SVGA3dCmdHeader *header)
1450{
1451	struct vmw_buffer_object *vmw_bo;
1452	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdWaitForGBQuery);
1453	int ret;
1454
1455	cmd = container_of(header, typeof(*cmd), header);
1456	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1457	if (unlikely(ret != 0))
1458		return ret;
1459
1460	ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1461				    &vmw_bo);
1462	if (unlikely(ret != 0))
1463		return ret;
1464
1465	return 0;
1466}
1467
1468/**
1469 * vmw_cmd_wait_query - validate SVGA_3D_CMD_WAIT_QUERY command.
1470 *
1471 * @dev_priv: Pointer to a device private struct.
1472 * @sw_context: The software context used for this command submission.
1473 * @header: Pointer to the command header in the command stream.
1474 */
1475static int vmw_cmd_wait_query(struct vmw_private *dev_priv,
1476			      struct vmw_sw_context *sw_context,
1477			      SVGA3dCmdHeader *header)
1478{
1479	struct vmw_buffer_object *vmw_bo;
1480	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdWaitForQuery);
1481	int ret;
1482
1483	cmd = container_of(header, typeof(*cmd), header);
1484	if (dev_priv->has_mob) {
1485		VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdWaitForGBQuery);
1486
1487		BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1488
1489		gb_cmd.header.id = SVGA_3D_CMD_WAIT_FOR_GB_QUERY;
1490		gb_cmd.header.size = cmd->header.size;
1491		gb_cmd.body.cid = cmd->body.cid;
1492		gb_cmd.body.type = cmd->body.type;
1493		gb_cmd.body.mobid = cmd->body.guestResult.gmrId;
1494		gb_cmd.body.offset = cmd->body.guestResult.offset;
1495
1496		memcpy(cmd, &gb_cmd, sizeof(*cmd));
1497		return vmw_cmd_wait_gb_query(dev_priv, sw_context, header);
1498	}
1499
1500	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1501	if (unlikely(ret != 0))
1502		return ret;
1503
1504	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1505				      &cmd->body.guestResult, &vmw_bo);
1506	if (unlikely(ret != 0))
1507		return ret;
1508
1509	return 0;
1510}
1511
1512static int vmw_cmd_dma(struct vmw_private *dev_priv,
1513		       struct vmw_sw_context *sw_context,
1514		       SVGA3dCmdHeader *header)
1515{
1516	struct vmw_buffer_object *vmw_bo = NULL;
1517	struct vmw_surface *srf = NULL;
1518	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceDMA);
1519	int ret;
1520	SVGA3dCmdSurfaceDMASuffix *suffix;
1521	uint32_t bo_size;
1522	bool dirty;
1523
1524	cmd = container_of(header, typeof(*cmd), header);
1525	suffix = (SVGA3dCmdSurfaceDMASuffix *)((unsigned long) &cmd->body +
1526					       header->size - sizeof(*suffix));
1527
1528	/* Make sure device and verifier stays in sync. */
1529	if (unlikely(suffix->suffixSize != sizeof(*suffix))) {
1530		VMW_DEBUG_USER("Invalid DMA suffix size.\n");
1531		return -EINVAL;
1532	}
1533
1534	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1535				      &cmd->body.guest.ptr, &vmw_bo);
1536	if (unlikely(ret != 0))
1537		return ret;
1538
1539	/* Make sure DMA doesn't cross BO boundaries. */
1540	bo_size = vmw_bo->base.num_pages * PAGE_SIZE;
1541	if (unlikely(cmd->body.guest.ptr.offset > bo_size)) {
1542		VMW_DEBUG_USER("Invalid DMA offset.\n");
1543		return -EINVAL;
1544	}
1545
1546	bo_size -= cmd->body.guest.ptr.offset;
1547	if (unlikely(suffix->maximumOffset > bo_size))
1548		suffix->maximumOffset = bo_size;
1549
1550	dirty = (cmd->body.transfer == SVGA3D_WRITE_HOST_VRAM) ?
1551		VMW_RES_DIRTY_SET : 0;
1552	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1553				dirty, user_surface_converter,
1554				&cmd->body.host.sid, NULL);
1555	if (unlikely(ret != 0)) {
1556		if (unlikely(ret != -ERESTARTSYS))
1557			VMW_DEBUG_USER("could not find surface for DMA.\n");
1558		return ret;
1559	}
1560
1561	srf = vmw_res_to_srf(sw_context->res_cache[vmw_res_surface].res);
1562
1563	vmw_kms_cursor_snoop(srf, sw_context->fp->tfile, &vmw_bo->base, header);
1564
1565	return 0;
1566}
1567
1568static int vmw_cmd_draw(struct vmw_private *dev_priv,
1569			struct vmw_sw_context *sw_context,
1570			SVGA3dCmdHeader *header)
1571{
1572	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDrawPrimitives);
1573	SVGA3dVertexDecl *decl = (SVGA3dVertexDecl *)(
1574		(unsigned long)header + sizeof(*cmd));
1575	SVGA3dPrimitiveRange *range;
1576	uint32_t i;
1577	uint32_t maxnum;
1578	int ret;
1579
1580	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1581	if (unlikely(ret != 0))
1582		return ret;
1583
1584	cmd = container_of(header, typeof(*cmd), header);
1585	maxnum = (header->size - sizeof(cmd->body)) / sizeof(*decl);
1586
1587	if (unlikely(cmd->body.numVertexDecls > maxnum)) {
1588		VMW_DEBUG_USER("Illegal number of vertex declarations.\n");
1589		return -EINVAL;
1590	}
1591
1592	for (i = 0; i < cmd->body.numVertexDecls; ++i, ++decl) {
1593		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1594					VMW_RES_DIRTY_NONE,
1595					user_surface_converter,
1596					&decl->array.surfaceId, NULL);
1597		if (unlikely(ret != 0))
1598			return ret;
1599	}
1600
1601	maxnum = (header->size - sizeof(cmd->body) -
1602		  cmd->body.numVertexDecls * sizeof(*decl)) / sizeof(*range);
1603	if (unlikely(cmd->body.numRanges > maxnum)) {
1604		VMW_DEBUG_USER("Illegal number of index ranges.\n");
1605		return -EINVAL;
1606	}
1607
1608	range = (SVGA3dPrimitiveRange *) decl;
1609	for (i = 0; i < cmd->body.numRanges; ++i, ++range) {
1610		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1611					VMW_RES_DIRTY_NONE,
1612					user_surface_converter,
1613					&range->indexArray.surfaceId, NULL);
1614		if (unlikely(ret != 0))
1615			return ret;
1616	}
1617	return 0;
1618}
1619
1620static int vmw_cmd_tex_state(struct vmw_private *dev_priv,
1621			     struct vmw_sw_context *sw_context,
1622			     SVGA3dCmdHeader *header)
1623{
1624	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetTextureState);
1625	SVGA3dTextureState *last_state = (SVGA3dTextureState *)
1626	  ((unsigned long) header + header->size + sizeof(header));
1627	SVGA3dTextureState *cur_state = (SVGA3dTextureState *)
1628		((unsigned long) header + sizeof(*cmd));
1629	struct vmw_resource *ctx;
1630	struct vmw_resource *res;
1631	int ret;
1632
1633	cmd = container_of(header, typeof(*cmd), header);
1634
1635	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1636				VMW_RES_DIRTY_SET, user_context_converter,
1637				&cmd->body.cid, &ctx);
1638	if (unlikely(ret != 0))
1639		return ret;
1640
1641	for (; cur_state < last_state; ++cur_state) {
1642		if (likely(cur_state->name != SVGA3D_TS_BIND_TEXTURE))
1643			continue;
1644
1645		if (cur_state->stage >= SVGA3D_NUM_TEXTURE_UNITS) {
1646			VMW_DEBUG_USER("Illegal texture/sampler unit %u.\n",
1647				       (unsigned int) cur_state->stage);
1648			return -EINVAL;
1649		}
1650
1651		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1652					VMW_RES_DIRTY_NONE,
1653					user_surface_converter,
1654					&cur_state->value, &res);
1655		if (unlikely(ret != 0))
1656			return ret;
1657
1658		if (dev_priv->has_mob) {
1659			struct vmw_ctx_bindinfo_tex binding;
1660			struct vmw_ctx_validation_info *node;
1661
1662			node = vmw_execbuf_info_from_res(sw_context, ctx);
1663			if (!node)
1664				return -EINVAL;
1665
1666			binding.bi.ctx = ctx;
1667			binding.bi.res = res;
1668			binding.bi.bt = vmw_ctx_binding_tex;
1669			binding.texture_stage = cur_state->stage;
1670			vmw_binding_add(node->staged, &binding.bi, 0,
1671					binding.texture_stage);
1672		}
1673	}
1674
1675	return 0;
1676}
1677
1678static int vmw_cmd_check_define_gmrfb(struct vmw_private *dev_priv,
1679				      struct vmw_sw_context *sw_context,
1680				      void *buf)
1681{
1682	struct vmw_buffer_object *vmw_bo;
1683
1684	struct {
1685		uint32_t header;
1686		SVGAFifoCmdDefineGMRFB body;
1687	} *cmd = buf;
1688
1689	return vmw_translate_guest_ptr(dev_priv, sw_context, &cmd->body.ptr,
1690				       &vmw_bo);
1691}
1692
1693/**
1694 * vmw_cmd_res_switch_backup - Utility function to handle backup buffer
1695 * switching
1696 *
1697 * @dev_priv: Pointer to a device private struct.
1698 * @sw_context: The software context being used for this batch.
1699 * @val_node: The validation node representing the resource.
1700 * @buf_id: Pointer to the user-space backup buffer handle in the command
1701 * stream.
1702 * @backup_offset: Offset of backup into MOB.
1703 *
1704 * This function prepares for registering a switch of backup buffers in the
1705 * resource metadata just prior to unreserving. It's basically a wrapper around
1706 * vmw_cmd_res_switch_backup with a different interface.
1707 */
1708static int vmw_cmd_res_switch_backup(struct vmw_private *dev_priv,
1709				     struct vmw_sw_context *sw_context,
1710				     struct vmw_resource *res, uint32_t *buf_id,
1711				     unsigned long backup_offset)
1712{
1713	struct vmw_buffer_object *vbo;
1714	void *info;
1715	int ret;
1716
1717	info = vmw_execbuf_info_from_res(sw_context, res);
1718	if (!info)
1719		return -EINVAL;
1720
1721	ret = vmw_translate_mob_ptr(dev_priv, sw_context, buf_id, &vbo);
1722	if (ret)
1723		return ret;
1724
1725	vmw_validation_res_switch_backup(sw_context->ctx, info, vbo,
1726					 backup_offset);
1727	return 0;
1728}
1729
1730/**
1731 * vmw_cmd_switch_backup - Utility function to handle backup buffer switching
1732 *
1733 * @dev_priv: Pointer to a device private struct.
1734 * @sw_context: The software context being used for this batch.
1735 * @res_type: The resource type.
1736 * @converter: Information about user-space binding for this resource type.
1737 * @res_id: Pointer to the user-space resource handle in the command stream.
1738 * @buf_id: Pointer to the user-space backup buffer handle in the command
1739 * stream.
1740 * @backup_offset: Offset of backup into MOB.
1741 *
1742 * This function prepares for registering a switch of backup buffers in the
1743 * resource metadata just prior to unreserving. It's basically a wrapper around
1744 * vmw_cmd_res_switch_backup with a different interface.
1745 */
1746static int vmw_cmd_switch_backup(struct vmw_private *dev_priv,
1747				 struct vmw_sw_context *sw_context,
1748				 enum vmw_res_type res_type,
1749				 const struct vmw_user_resource_conv
1750				 *converter, uint32_t *res_id, uint32_t *buf_id,
1751				 unsigned long backup_offset)
1752{
1753	struct vmw_resource *res;
1754	int ret;
1755
1756	ret = vmw_cmd_res_check(dev_priv, sw_context, res_type,
1757				VMW_RES_DIRTY_NONE, converter, res_id, &res);
1758	if (ret)
1759		return ret;
1760
1761	return vmw_cmd_res_switch_backup(dev_priv, sw_context, res, buf_id,
1762					 backup_offset);
1763}
1764
1765/**
1766 * vmw_cmd_bind_gb_surface - Validate SVGA_3D_CMD_BIND_GB_SURFACE command
1767 *
1768 * @dev_priv: Pointer to a device private struct.
1769 * @sw_context: The software context being used for this batch.
1770 * @header: Pointer to the command header in the command stream.
1771 */
1772static int vmw_cmd_bind_gb_surface(struct vmw_private *dev_priv,
1773				   struct vmw_sw_context *sw_context,
1774				   SVGA3dCmdHeader *header)
1775{
1776	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBindGBSurface) =
1777		container_of(header, typeof(*cmd), header);
1778
1779	return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_surface,
1780				     user_surface_converter, &cmd->body.sid,
1781				     &cmd->body.mobid, 0);
1782}
1783
1784/**
1785 * vmw_cmd_update_gb_image - Validate SVGA_3D_CMD_UPDATE_GB_IMAGE command
1786 *
1787 * @dev_priv: Pointer to a device private struct.
1788 * @sw_context: The software context being used for this batch.
1789 * @header: Pointer to the command header in the command stream.
1790 */
1791static int vmw_cmd_update_gb_image(struct vmw_private *dev_priv,
1792				   struct vmw_sw_context *sw_context,
1793				   SVGA3dCmdHeader *header)
1794{
1795	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdUpdateGBImage) =
1796		container_of(header, typeof(*cmd), header);
1797
1798	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1799				 VMW_RES_DIRTY_NONE, user_surface_converter,
1800				 &cmd->body.image.sid, NULL);
1801}
1802
1803/**
1804 * vmw_cmd_update_gb_surface - Validate SVGA_3D_CMD_UPDATE_GB_SURFACE command
1805 *
1806 * @dev_priv: Pointer to a device private struct.
1807 * @sw_context: The software context being used for this batch.
1808 * @header: Pointer to the command header in the command stream.
1809 */
1810static int vmw_cmd_update_gb_surface(struct vmw_private *dev_priv,
1811				     struct vmw_sw_context *sw_context,
1812				     SVGA3dCmdHeader *header)
1813{
1814	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdUpdateGBSurface) =
1815		container_of(header, typeof(*cmd), header);
1816
1817	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1818				 VMW_RES_DIRTY_CLEAR, user_surface_converter,
1819				 &cmd->body.sid, NULL);
1820}
1821
1822/**
1823 * vmw_cmd_readback_gb_image - Validate SVGA_3D_CMD_READBACK_GB_IMAGE command
1824 *
1825 * @dev_priv: Pointer to a device private struct.
1826 * @sw_context: The software context being used for this batch.
1827 * @header: Pointer to the command header in the command stream.
1828 */
1829static int vmw_cmd_readback_gb_image(struct vmw_private *dev_priv,
1830				     struct vmw_sw_context *sw_context,
1831				     SVGA3dCmdHeader *header)
1832{
1833	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdReadbackGBImage) =
1834		container_of(header, typeof(*cmd), header);
1835
1836	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1837				 VMW_RES_DIRTY_NONE, user_surface_converter,
1838				 &cmd->body.image.sid, NULL);
1839}
1840
1841/**
1842 * vmw_cmd_readback_gb_surface - Validate SVGA_3D_CMD_READBACK_GB_SURFACE
1843 * command
1844 *
1845 * @dev_priv: Pointer to a device private struct.
1846 * @sw_context: The software context being used for this batch.
1847 * @header: Pointer to the command header in the command stream.
1848 */
1849static int vmw_cmd_readback_gb_surface(struct vmw_private *dev_priv,
1850				       struct vmw_sw_context *sw_context,
1851				       SVGA3dCmdHeader *header)
1852{
1853	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdReadbackGBSurface) =
1854		container_of(header, typeof(*cmd), header);
1855
1856	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1857				 VMW_RES_DIRTY_CLEAR, user_surface_converter,
1858				 &cmd->body.sid, NULL);
1859}
1860
1861/**
1862 * vmw_cmd_invalidate_gb_image - Validate SVGA_3D_CMD_INVALIDATE_GB_IMAGE
1863 * command
1864 *
1865 * @dev_priv: Pointer to a device private struct.
1866 * @sw_context: The software context being used for this batch.
1867 * @header: Pointer to the command header in the command stream.
1868 */
1869static int vmw_cmd_invalidate_gb_image(struct vmw_private *dev_priv,
1870				       struct vmw_sw_context *sw_context,
1871				       SVGA3dCmdHeader *header)
1872{
1873	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdInvalidateGBImage) =
1874		container_of(header, typeof(*cmd), header);
1875
1876	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1877				 VMW_RES_DIRTY_NONE, user_surface_converter,
1878				 &cmd->body.image.sid, NULL);
1879}
1880
1881/**
1882 * vmw_cmd_invalidate_gb_surface - Validate SVGA_3D_CMD_INVALIDATE_GB_SURFACE
1883 * command
1884 *
1885 * @dev_priv: Pointer to a device private struct.
1886 * @sw_context: The software context being used for this batch.
1887 * @header: Pointer to the command header in the command stream.
1888 */
1889static int vmw_cmd_invalidate_gb_surface(struct vmw_private *dev_priv,
1890					 struct vmw_sw_context *sw_context,
1891					 SVGA3dCmdHeader *header)
1892{
1893	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdInvalidateGBSurface) =
1894		container_of(header, typeof(*cmd), header);
1895
1896	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1897				 VMW_RES_DIRTY_CLEAR, user_surface_converter,
1898				 &cmd->body.sid, NULL);
1899}
1900
1901/**
1902 * vmw_cmd_shader_define - Validate SVGA_3D_CMD_SHADER_DEFINE command
1903 *
1904 * @dev_priv: Pointer to a device private struct.
1905 * @sw_context: The software context being used for this batch.
1906 * @header: Pointer to the command header in the command stream.
1907 */
1908static int vmw_cmd_shader_define(struct vmw_private *dev_priv,
1909				 struct vmw_sw_context *sw_context,
1910				 SVGA3dCmdHeader *header)
1911{
1912	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDefineShader);
1913	int ret;
1914	size_t size;
1915	struct vmw_resource *ctx;
1916
1917	cmd = container_of(header, typeof(*cmd), header);
1918
1919	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1920				VMW_RES_DIRTY_SET, user_context_converter,
1921				&cmd->body.cid, &ctx);
1922	if (unlikely(ret != 0))
1923		return ret;
1924
1925	if (unlikely(!dev_priv->has_mob))
1926		return 0;
1927
1928	size = cmd->header.size - sizeof(cmd->body);
1929	ret = vmw_compat_shader_add(dev_priv, vmw_context_res_man(ctx),
1930				    cmd->body.shid, cmd + 1, cmd->body.type,
1931				    size, &sw_context->staged_cmd_res);
1932	if (unlikely(ret != 0))
1933		return ret;
1934
1935	return vmw_resource_relocation_add(sw_context, NULL,
1936					   vmw_ptr_diff(sw_context->buf_start,
1937							&cmd->header.id),
1938					   vmw_res_rel_nop);
1939}
1940
1941/**
1942 * vmw_cmd_shader_destroy - Validate SVGA_3D_CMD_SHADER_DESTROY command
1943 *
1944 * @dev_priv: Pointer to a device private struct.
1945 * @sw_context: The software context being used for this batch.
1946 * @header: Pointer to the command header in the command stream.
1947 */
1948static int vmw_cmd_shader_destroy(struct vmw_private *dev_priv,
1949				  struct vmw_sw_context *sw_context,
1950				  SVGA3dCmdHeader *header)
1951{
1952	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDestroyShader);
1953	int ret;
1954	struct vmw_resource *ctx;
1955
1956	cmd = container_of(header, typeof(*cmd), header);
1957
1958	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1959				VMW_RES_DIRTY_SET, user_context_converter,
1960				&cmd->body.cid, &ctx);
1961	if (unlikely(ret != 0))
1962		return ret;
1963
1964	if (unlikely(!dev_priv->has_mob))
1965		return 0;
1966
1967	ret = vmw_shader_remove(vmw_context_res_man(ctx), cmd->body.shid,
1968				cmd->body.type, &sw_context->staged_cmd_res);
1969	if (unlikely(ret != 0))
1970		return ret;
1971
1972	return vmw_resource_relocation_add(sw_context, NULL,
1973					   vmw_ptr_diff(sw_context->buf_start,
1974							&cmd->header.id),
1975					   vmw_res_rel_nop);
1976}
1977
1978/**
1979 * vmw_cmd_set_shader - Validate SVGA_3D_CMD_SET_SHADER command
1980 *
1981 * @dev_priv: Pointer to a device private struct.
1982 * @sw_context: The software context being used for this batch.
1983 * @header: Pointer to the command header in the command stream.
1984 */
1985static int vmw_cmd_set_shader(struct vmw_private *dev_priv,
1986			      struct vmw_sw_context *sw_context,
1987			      SVGA3dCmdHeader *header)
1988{
1989	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetShader);
1990	struct vmw_ctx_bindinfo_shader binding;
1991	struct vmw_resource *ctx, *res = NULL;
1992	struct vmw_ctx_validation_info *ctx_info;
1993	int ret;
1994
1995	cmd = container_of(header, typeof(*cmd), header);
1996
1997	if (cmd->body.type >= SVGA3D_SHADERTYPE_PREDX_MAX) {
1998		VMW_DEBUG_USER("Illegal shader type %u.\n",
1999			       (unsigned int) cmd->body.type);
2000		return -EINVAL;
2001	}
2002
2003	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2004				VMW_RES_DIRTY_SET, user_context_converter,
2005				&cmd->body.cid, &ctx);
2006	if (unlikely(ret != 0))
2007		return ret;
2008
2009	if (!dev_priv->has_mob)
2010		return 0;
2011
2012	if (cmd->body.shid != SVGA3D_INVALID_ID) {
2013		/*
2014		 * This is the compat shader path - Per device guest-backed
2015		 * shaders, but user-space thinks it's per context host-
2016		 * backed shaders.
2017		 */
2018		res = vmw_shader_lookup(vmw_context_res_man(ctx),
2019					cmd->body.shid, cmd->body.type);
2020		if (!IS_ERR(res)) {
2021			ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
2022							    VMW_RES_DIRTY_NONE);
 
2023			if (unlikely(ret != 0))
2024				return ret;
2025
2026			ret = vmw_resource_relocation_add
2027				(sw_context, res,
2028				 vmw_ptr_diff(sw_context->buf_start,
2029					      &cmd->body.shid),
2030				 vmw_res_rel_normal);
2031			if (unlikely(ret != 0))
2032				return ret;
2033		}
2034	}
2035
2036	if (IS_ERR_OR_NULL(res)) {
2037		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_shader,
2038					VMW_RES_DIRTY_NONE,
2039					user_shader_converter, &cmd->body.shid,
2040					&res);
2041		if (unlikely(ret != 0))
2042			return ret;
2043	}
2044
2045	ctx_info = vmw_execbuf_info_from_res(sw_context, ctx);
2046	if (!ctx_info)
2047		return -EINVAL;
2048
2049	binding.bi.ctx = ctx;
2050	binding.bi.res = res;
2051	binding.bi.bt = vmw_ctx_binding_shader;
2052	binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2053	vmw_binding_add(ctx_info->staged, &binding.bi, binding.shader_slot, 0);
2054
2055	return 0;
2056}
2057
2058/**
2059 * vmw_cmd_set_shader_const - Validate SVGA_3D_CMD_SET_SHADER_CONST command
2060 *
2061 * @dev_priv: Pointer to a device private struct.
2062 * @sw_context: The software context being used for this batch.
2063 * @header: Pointer to the command header in the command stream.
2064 */
2065static int vmw_cmd_set_shader_const(struct vmw_private *dev_priv,
2066				    struct vmw_sw_context *sw_context,
2067				    SVGA3dCmdHeader *header)
2068{
2069	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetShaderConst);
2070	int ret;
2071
2072	cmd = container_of(header, typeof(*cmd), header);
2073
2074	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2075				VMW_RES_DIRTY_SET, user_context_converter,
2076				&cmd->body.cid, NULL);
2077	if (unlikely(ret != 0))
2078		return ret;
2079
2080	if (dev_priv->has_mob)
2081		header->id = SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE;
2082
2083	return 0;
2084}
2085
2086/**
2087 * vmw_cmd_bind_gb_shader - Validate SVGA_3D_CMD_BIND_GB_SHADER command
2088 *
2089 * @dev_priv: Pointer to a device private struct.
2090 * @sw_context: The software context being used for this batch.
2091 * @header: Pointer to the command header in the command stream.
2092 */
2093static int vmw_cmd_bind_gb_shader(struct vmw_private *dev_priv,
2094				  struct vmw_sw_context *sw_context,
2095				  SVGA3dCmdHeader *header)
2096{
2097	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBindGBShader) =
2098		container_of(header, typeof(*cmd), header);
2099
2100	return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_shader,
2101				     user_shader_converter, &cmd->body.shid,
2102				     &cmd->body.mobid, cmd->body.offsetInBytes);
2103}
2104
2105/**
2106 * vmw_cmd_dx_set_single_constant_buffer - Validate
2107 * SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER command.
2108 *
2109 * @dev_priv: Pointer to a device private struct.
2110 * @sw_context: The software context being used for this batch.
2111 * @header: Pointer to the command header in the command stream.
2112 */
2113static int
2114vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv,
2115				      struct vmw_sw_context *sw_context,
2116				      SVGA3dCmdHeader *header)
2117{
2118	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetSingleConstantBuffer);
 
2119	struct vmw_resource *res = NULL;
2120	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2121	struct vmw_ctx_bindinfo_cb binding;
2122	int ret;
2123
2124	if (!ctx_node)
2125		return -EINVAL;
2126
2127	cmd = container_of(header, typeof(*cmd), header);
2128	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2129				VMW_RES_DIRTY_NONE, user_surface_converter,
2130				&cmd->body.sid, &res);
2131	if (unlikely(ret != 0))
2132		return ret;
2133
 
 
 
 
 
 
 
 
2134	binding.bi.ctx = ctx_node->ctx;
2135	binding.bi.res = res;
2136	binding.bi.bt = vmw_ctx_binding_cb;
2137	binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2138	binding.offset = cmd->body.offsetInBytes;
2139	binding.size = cmd->body.sizeInBytes;
2140	binding.slot = cmd->body.slot;
2141
2142	if (binding.shader_slot >= SVGA3D_NUM_SHADERTYPE_DX10 ||
2143	    binding.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) {
2144		VMW_DEBUG_USER("Illegal const buffer shader %u slot %u.\n",
2145			       (unsigned int) cmd->body.type,
2146			       (unsigned int) binding.slot);
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
2147		return -EINVAL;
2148	}
2149
2150	vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot,
2151			binding.slot);
 
2152
2153	return 0;
2154}
2155
2156/**
2157 * vmw_cmd_dx_set_shader_res - Validate SVGA_3D_CMD_DX_SET_SHADER_RESOURCES
2158 * command
2159 *
2160 * @dev_priv: Pointer to a device private struct.
2161 * @sw_context: The software context being used for this batch.
2162 * @header: Pointer to the command header in the command stream.
2163 */
2164static int vmw_cmd_dx_set_shader_res(struct vmw_private *dev_priv,
2165				     struct vmw_sw_context *sw_context,
2166				     SVGA3dCmdHeader *header)
2167{
2168	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetShaderResources) =
2169		container_of(header, typeof(*cmd), header);
 
2170	u32 num_sr_view = (cmd->header.size - sizeof(cmd->body)) /
2171		sizeof(SVGA3dShaderResourceViewId);
2172
2173	if ((u64) cmd->body.startView + (u64) num_sr_view >
2174	    (u64) SVGA3D_DX_MAX_SRVIEWS ||
2175	    cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX) {
2176		VMW_DEBUG_USER("Invalid shader binding.\n");
2177		return -EINVAL;
2178	}
2179
2180	return vmw_view_bindings_add(sw_context, vmw_view_sr,
2181				     vmw_ctx_binding_sr,
2182				     cmd->body.type - SVGA3D_SHADERTYPE_MIN,
2183				     (void *) &cmd[1], num_sr_view,
2184				     cmd->body.startView);
2185}
2186
2187/**
2188 * vmw_cmd_dx_set_shader - Validate SVGA_3D_CMD_DX_SET_SHADER command
2189 *
2190 * @dev_priv: Pointer to a device private struct.
2191 * @sw_context: The software context being used for this batch.
2192 * @header: Pointer to the command header in the command stream.
2193 */
2194static int vmw_cmd_dx_set_shader(struct vmw_private *dev_priv,
2195				 struct vmw_sw_context *sw_context,
2196				 SVGA3dCmdHeader *header)
2197{
2198	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetShader);
2199	struct vmw_resource *res = NULL;
2200	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2201	struct vmw_ctx_bindinfo_shader binding;
2202	int ret = 0;
2203
2204	if (!ctx_node)
2205		return -EINVAL;
2206
2207	cmd = container_of(header, typeof(*cmd), header);
2208
2209	if (cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX ||
2210	    cmd->body.type < SVGA3D_SHADERTYPE_MIN) {
2211		VMW_DEBUG_USER("Illegal shader type %u.\n",
2212			       (unsigned int) cmd->body.type);
2213		return -EINVAL;
2214	}
2215
2216	if (cmd->body.shaderId != SVGA3D_INVALID_ID) {
2217		res = vmw_shader_lookup(sw_context->man, cmd->body.shaderId, 0);
2218		if (IS_ERR(res)) {
2219			VMW_DEBUG_USER("Could not find shader for binding.\n");
2220			return PTR_ERR(res);
2221		}
2222
2223		ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
2224						    VMW_RES_DIRTY_NONE);
 
2225		if (ret)
2226			return ret;
2227	}
2228
2229	binding.bi.ctx = ctx_node->ctx;
2230	binding.bi.res = res;
2231	binding.bi.bt = vmw_ctx_binding_dx_shader;
2232	binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2233
2234	vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot, 0);
2235
2236	return 0;
2237}
2238
2239/**
2240 * vmw_cmd_dx_set_vertex_buffers - Validates SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS
2241 * command
2242 *
2243 * @dev_priv: Pointer to a device private struct.
2244 * @sw_context: The software context being used for this batch.
2245 * @header: Pointer to the command header in the command stream.
2246 */
2247static int vmw_cmd_dx_set_vertex_buffers(struct vmw_private *dev_priv,
2248					 struct vmw_sw_context *sw_context,
2249					 SVGA3dCmdHeader *header)
2250{
2251	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2252	struct vmw_ctx_bindinfo_vb binding;
2253	struct vmw_resource *res;
2254	struct {
2255		SVGA3dCmdHeader header;
2256		SVGA3dCmdDXSetVertexBuffers body;
2257		SVGA3dVertexBuffer buf[];
2258	} *cmd;
2259	int i, ret, num;
2260
2261	if (!ctx_node)
2262		return -EINVAL;
2263
2264	cmd = container_of(header, typeof(*cmd), header);
2265	num = (cmd->header.size - sizeof(cmd->body)) /
2266		sizeof(SVGA3dVertexBuffer);
2267	if ((u64)num + (u64)cmd->body.startBuffer >
2268	    (u64)SVGA3D_DX_MAX_VERTEXBUFFERS) {
2269		VMW_DEBUG_USER("Invalid number of vertex buffers.\n");
2270		return -EINVAL;
2271	}
2272
2273	for (i = 0; i < num; i++) {
2274		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2275					VMW_RES_DIRTY_NONE,
2276					user_surface_converter,
2277					&cmd->buf[i].sid, &res);
2278		if (unlikely(ret != 0))
2279			return ret;
2280
2281		binding.bi.ctx = ctx_node->ctx;
2282		binding.bi.bt = vmw_ctx_binding_vb;
2283		binding.bi.res = res;
2284		binding.offset = cmd->buf[i].offset;
2285		binding.stride = cmd->buf[i].stride;
2286		binding.slot = i + cmd->body.startBuffer;
2287
2288		vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot);
2289	}
2290
2291	return 0;
2292}
2293
2294/**
2295 * vmw_cmd_dx_ia_set_vertex_buffers - Validate
2296 * SVGA_3D_CMD_DX_IA_SET_INDEX_BUFFER command.
2297 *
2298 * @dev_priv: Pointer to a device private struct.
2299 * @sw_context: The software context being used for this batch.
2300 * @header: Pointer to the command header in the command stream.
2301 */
2302static int vmw_cmd_dx_set_index_buffer(struct vmw_private *dev_priv,
2303				       struct vmw_sw_context *sw_context,
2304				       SVGA3dCmdHeader *header)
2305{
2306	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2307	struct vmw_ctx_bindinfo_ib binding;
2308	struct vmw_resource *res;
2309	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetIndexBuffer);
2310	int ret;
2311
2312	if (!ctx_node)
2313		return -EINVAL;
2314
2315	cmd = container_of(header, typeof(*cmd), header);
2316	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2317				VMW_RES_DIRTY_NONE, user_surface_converter,
2318				&cmd->body.sid, &res);
2319	if (unlikely(ret != 0))
2320		return ret;
2321
2322	binding.bi.ctx = ctx_node->ctx;
2323	binding.bi.res = res;
2324	binding.bi.bt = vmw_ctx_binding_ib;
2325	binding.offset = cmd->body.offset;
2326	binding.format = cmd->body.format;
2327
2328	vmw_binding_add(ctx_node->staged, &binding.bi, 0, 0);
2329
2330	return 0;
2331}
2332
2333/**
2334 * vmw_cmd_dx_set_rendertarget - Validate SVGA_3D_CMD_DX_SET_RENDERTARGETS
2335 * command
2336 *
2337 * @dev_priv: Pointer to a device private struct.
2338 * @sw_context: The software context being used for this batch.
2339 * @header: Pointer to the command header in the command stream.
2340 */
2341static int vmw_cmd_dx_set_rendertargets(struct vmw_private *dev_priv,
2342					struct vmw_sw_context *sw_context,
2343					SVGA3dCmdHeader *header)
2344{
2345	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetRenderTargets) =
2346		container_of(header, typeof(*cmd), header);
2347	u32 num_rt_view = (cmd->header.size - sizeof(cmd->body)) /
2348		sizeof(SVGA3dRenderTargetViewId);
2349	int ret;
2350
2351	if (num_rt_view > SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS) {
2352		VMW_DEBUG_USER("Invalid DX Rendertarget binding.\n");
2353		return -EINVAL;
2354	}
2355
2356	ret = vmw_view_bindings_add(sw_context, vmw_view_ds, vmw_ctx_binding_ds,
2357				    0, &cmd->body.depthStencilViewId, 1, 0);
2358	if (ret)
2359		return ret;
2360
2361	return vmw_view_bindings_add(sw_context, vmw_view_rt,
2362				     vmw_ctx_binding_dx_rt, 0, (void *)&cmd[1],
2363				     num_rt_view, 0);
2364}
2365
2366/**
2367 * vmw_cmd_dx_clear_rendertarget_view - Validate
2368 * SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW command
2369 *
2370 * @dev_priv: Pointer to a device private struct.
2371 * @sw_context: The software context being used for this batch.
2372 * @header: Pointer to the command header in the command stream.
2373 */
2374static int vmw_cmd_dx_clear_rendertarget_view(struct vmw_private *dev_priv,
2375					      struct vmw_sw_context *sw_context,
2376					      SVGA3dCmdHeader *header)
2377{
2378	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXClearRenderTargetView) =
2379		container_of(header, typeof(*cmd), header);
 
 
 
 
2380
2381	return PTR_RET(vmw_view_id_val_add(sw_context, vmw_view_rt,
2382					   cmd->body.renderTargetViewId));
2383}
2384
2385/**
2386 * vmw_cmd_dx_clear_rendertarget_view - Validate
2387 * SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW command
2388 *
2389 * @dev_priv: Pointer to a device private struct.
2390 * @sw_context: The software context being used for this batch.
2391 * @header: Pointer to the command header in the command stream.
2392 */
2393static int vmw_cmd_dx_clear_depthstencil_view(struct vmw_private *dev_priv,
2394					      struct vmw_sw_context *sw_context,
2395					      SVGA3dCmdHeader *header)
2396{
2397	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXClearDepthStencilView) =
2398		container_of(header, typeof(*cmd), header);
 
 
 
 
2399
2400	return PTR_RET(vmw_view_id_val_add(sw_context, vmw_view_ds,
2401					   cmd->body.depthStencilViewId));
2402}
2403
2404static int vmw_cmd_dx_view_define(struct vmw_private *dev_priv,
2405				  struct vmw_sw_context *sw_context,
2406				  SVGA3dCmdHeader *header)
2407{
2408	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2409	struct vmw_resource *srf;
2410	struct vmw_resource *res;
2411	enum vmw_view_type view_type;
2412	int ret;
2413	/*
2414	 * This is based on the fact that all affected define commands have the
2415	 * same initial command body layout.
2416	 */
2417	struct {
2418		SVGA3dCmdHeader header;
2419		uint32 defined_id;
2420		uint32 sid;
2421	} *cmd;
2422
2423	if (!ctx_node)
2424		return -EINVAL;
2425
2426	view_type = vmw_view_cmd_to_type(header->id);
2427	if (view_type == vmw_view_max)
2428		return -EINVAL;
2429
2430	cmd = container_of(header, typeof(*cmd), header);
2431	if (unlikely(cmd->sid == SVGA3D_INVALID_ID)) {
2432		VMW_DEBUG_USER("Invalid surface id.\n");
2433		return -EINVAL;
2434	}
2435	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2436				VMW_RES_DIRTY_NONE, user_surface_converter,
2437				&cmd->sid, &srf);
2438	if (unlikely(ret != 0))
2439		return ret;
2440
2441	res = vmw_context_cotable(ctx_node->ctx, vmw_view_cotables[view_type]);
 
 
2442	ret = vmw_cotable_notify(res, cmd->defined_id);
2443	if (unlikely(ret != 0))
2444		return ret;
2445
2446	return vmw_view_add(sw_context->man, ctx_node->ctx, srf, view_type,
2447			    cmd->defined_id, header,
2448			    header->size + sizeof(*header),
2449			    &sw_context->staged_cmd_res);
2450}
2451
2452/**
2453 * vmw_cmd_dx_set_so_targets - Validate SVGA_3D_CMD_DX_SET_SOTARGETS command.
2454 *
2455 * @dev_priv: Pointer to a device private struct.
2456 * @sw_context: The software context being used for this batch.
2457 * @header: Pointer to the command header in the command stream.
2458 */
2459static int vmw_cmd_dx_set_so_targets(struct vmw_private *dev_priv,
2460				     struct vmw_sw_context *sw_context,
2461				     SVGA3dCmdHeader *header)
2462{
2463	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2464	struct vmw_ctx_bindinfo_so binding;
2465	struct vmw_resource *res;
2466	struct {
2467		SVGA3dCmdHeader header;
2468		SVGA3dCmdDXSetSOTargets body;
2469		SVGA3dSoTarget targets[];
2470	} *cmd;
2471	int i, ret, num;
2472
2473	if (!ctx_node)
2474		return -EINVAL;
2475
2476	cmd = container_of(header, typeof(*cmd), header);
2477	num = (cmd->header.size - sizeof(cmd->body)) / sizeof(SVGA3dSoTarget);
2478
2479	if (num > SVGA3D_DX_MAX_SOTARGETS) {
2480		VMW_DEBUG_USER("Invalid DX SO binding.\n");
2481		return -EINVAL;
2482	}
2483
2484	for (i = 0; i < num; i++) {
2485		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2486					VMW_RES_DIRTY_SET,
2487					user_surface_converter,
2488					&cmd->targets[i].sid, &res);
2489		if (unlikely(ret != 0))
2490			return ret;
2491
2492		binding.bi.ctx = ctx_node->ctx;
2493		binding.bi.res = res;
2494		binding.bi.bt = vmw_ctx_binding_so,
2495		binding.offset = cmd->targets[i].offset;
2496		binding.size = cmd->targets[i].sizeInBytes;
2497		binding.slot = i;
2498
2499		vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot);
2500	}
2501
2502	return 0;
2503}
2504
2505static int vmw_cmd_dx_so_define(struct vmw_private *dev_priv,
2506				struct vmw_sw_context *sw_context,
2507				SVGA3dCmdHeader *header)
2508{
2509	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2510	struct vmw_resource *res;
2511	/*
2512	 * This is based on the fact that all affected define commands have
2513	 * the same initial command body layout.
2514	 */
2515	struct {
2516		SVGA3dCmdHeader header;
2517		uint32 defined_id;
2518	} *cmd;
2519	enum vmw_so_type so_type;
2520	int ret;
2521
2522	if (!ctx_node)
2523		return -EINVAL;
2524
2525	so_type = vmw_so_cmd_to_type(header->id);
2526	res = vmw_context_cotable(ctx_node->ctx, vmw_so_cotables[so_type]);
 
 
2527	cmd = container_of(header, typeof(*cmd), header);
2528	ret = vmw_cotable_notify(res, cmd->defined_id);
2529
2530	return ret;
2531}
2532
2533/**
2534 * vmw_cmd_dx_check_subresource - Validate SVGA_3D_CMD_DX_[X]_SUBRESOURCE
2535 * command
2536 *
2537 * @dev_priv: Pointer to a device private struct.
2538 * @sw_context: The software context being used for this batch.
2539 * @header: Pointer to the command header in the command stream.
2540 */
2541static int vmw_cmd_dx_check_subresource(struct vmw_private *dev_priv,
2542					struct vmw_sw_context *sw_context,
2543					SVGA3dCmdHeader *header)
2544{
2545	struct {
2546		SVGA3dCmdHeader header;
2547		union {
2548			SVGA3dCmdDXReadbackSubResource r_body;
2549			SVGA3dCmdDXInvalidateSubResource i_body;
2550			SVGA3dCmdDXUpdateSubResource u_body;
2551			SVGA3dSurfaceId sid;
2552		};
2553	} *cmd;
2554
2555	BUILD_BUG_ON(offsetof(typeof(*cmd), r_body.sid) !=
2556		     offsetof(typeof(*cmd), sid));
2557	BUILD_BUG_ON(offsetof(typeof(*cmd), i_body.sid) !=
2558		     offsetof(typeof(*cmd), sid));
2559	BUILD_BUG_ON(offsetof(typeof(*cmd), u_body.sid) !=
2560		     offsetof(typeof(*cmd), sid));
2561
2562	cmd = container_of(header, typeof(*cmd), header);
2563
2564	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2565				 VMW_RES_DIRTY_NONE, user_surface_converter,
2566				 &cmd->sid, NULL);
2567}
2568
2569static int vmw_cmd_dx_cid_check(struct vmw_private *dev_priv,
2570				struct vmw_sw_context *sw_context,
2571				SVGA3dCmdHeader *header)
2572{
2573	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2574
2575	if (!ctx_node)
2576		return -EINVAL;
2577
2578	return 0;
2579}
2580
2581/**
2582 * vmw_cmd_dx_view_remove - validate a view remove command and schedule the view
2583 * resource for removal.
2584 *
2585 * @dev_priv: Pointer to a device private struct.
2586 * @sw_context: The software context being used for this batch.
2587 * @header: Pointer to the command header in the command stream.
2588 *
2589 * Check that the view exists, and if it was not created using this command
2590 * batch, conditionally make this command a NOP.
2591 */
2592static int vmw_cmd_dx_view_remove(struct vmw_private *dev_priv,
2593				  struct vmw_sw_context *sw_context,
2594				  SVGA3dCmdHeader *header)
2595{
2596	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2597	struct {
2598		SVGA3dCmdHeader header;
2599		union vmw_view_destroy body;
2600	} *cmd = container_of(header, typeof(*cmd), header);
2601	enum vmw_view_type view_type = vmw_view_cmd_to_type(header->id);
2602	struct vmw_resource *view;
2603	int ret;
2604
2605	if (!ctx_node)
2606		return -EINVAL;
2607
2608	ret = vmw_view_remove(sw_context->man, cmd->body.view_id, view_type,
2609			      &sw_context->staged_cmd_res, &view);
2610	if (ret || !view)
2611		return ret;
2612
2613	/*
2614	 * If the view wasn't created during this command batch, it might
2615	 * have been removed due to a context swapout, so add a
2616	 * relocation to conditionally make this command a NOP to avoid
2617	 * device errors.
2618	 */
2619	return vmw_resource_relocation_add(sw_context, view,
2620					   vmw_ptr_diff(sw_context->buf_start,
2621							&cmd->header.id),
2622					   vmw_res_rel_cond_nop);
2623}
2624
2625/**
2626 * vmw_cmd_dx_define_shader - Validate SVGA_3D_CMD_DX_DEFINE_SHADER command
2627 *
2628 * @dev_priv: Pointer to a device private struct.
2629 * @sw_context: The software context being used for this batch.
2630 * @header: Pointer to the command header in the command stream.
2631 */
2632static int vmw_cmd_dx_define_shader(struct vmw_private *dev_priv,
2633				    struct vmw_sw_context *sw_context,
2634				    SVGA3dCmdHeader *header)
2635{
2636	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2637	struct vmw_resource *res;
2638	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDefineShader) =
2639		container_of(header, typeof(*cmd), header);
2640	int ret;
2641
2642	if (!ctx_node)
2643		return -EINVAL;
2644
2645	res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_DXSHADER);
 
 
2646	ret = vmw_cotable_notify(res, cmd->body.shaderId);
2647	if (ret)
2648		return ret;
2649
2650	return vmw_dx_shader_add(sw_context->man, ctx_node->ctx,
2651				 cmd->body.shaderId, cmd->body.type,
2652				 &sw_context->staged_cmd_res);
2653}
2654
2655/**
2656 * vmw_cmd_dx_destroy_shader - Validate SVGA_3D_CMD_DX_DESTROY_SHADER command
2657 *
2658 * @dev_priv: Pointer to a device private struct.
2659 * @sw_context: The software context being used for this batch.
2660 * @header: Pointer to the command header in the command stream.
2661 */
2662static int vmw_cmd_dx_destroy_shader(struct vmw_private *dev_priv,
2663				     struct vmw_sw_context *sw_context,
2664				     SVGA3dCmdHeader *header)
2665{
2666	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2667	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDestroyShader) =
2668		container_of(header, typeof(*cmd), header);
2669	int ret;
2670
2671	if (!ctx_node)
2672		return -EINVAL;
2673
2674	ret = vmw_shader_remove(sw_context->man, cmd->body.shaderId, 0,
2675				&sw_context->staged_cmd_res);
2676
2677	return ret;
2678}
2679
2680/**
2681 * vmw_cmd_dx_bind_shader - Validate SVGA_3D_CMD_DX_BIND_SHADER command
2682 *
2683 * @dev_priv: Pointer to a device private struct.
2684 * @sw_context: The software context being used for this batch.
2685 * @header: Pointer to the command header in the command stream.
2686 */
2687static int vmw_cmd_dx_bind_shader(struct vmw_private *dev_priv,
2688				  struct vmw_sw_context *sw_context,
2689				  SVGA3dCmdHeader *header)
2690{
2691	struct vmw_resource *ctx;
2692	struct vmw_resource *res;
2693	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindShader) =
2694		container_of(header, typeof(*cmd), header);
2695	int ret;
2696
2697	if (cmd->body.cid != SVGA3D_INVALID_ID) {
2698		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2699					VMW_RES_DIRTY_SET,
2700					user_context_converter, &cmd->body.cid,
2701					&ctx);
2702		if (ret)
2703			return ret;
2704	} else {
2705		struct vmw_ctx_validation_info *ctx_node =
2706			VMW_GET_CTX_NODE(sw_context);
2707
2708		if (!ctx_node)
2709			return -EINVAL;
2710
2711		ctx = ctx_node->ctx;
2712	}
2713
2714	res = vmw_shader_lookup(vmw_context_res_man(ctx), cmd->body.shid, 0);
2715	if (IS_ERR(res)) {
2716		VMW_DEBUG_USER("Could not find shader to bind.\n");
2717		return PTR_ERR(res);
2718	}
2719
2720	ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
2721					    VMW_RES_DIRTY_NONE);
2722	if (ret) {
2723		VMW_DEBUG_USER("Error creating resource validation node.\n");
2724		return ret;
2725	}
2726
2727	return vmw_cmd_res_switch_backup(dev_priv, sw_context, res,
2728					 &cmd->body.mobid,
2729					 cmd->body.offsetInBytes);
2730}
2731
2732/**
2733 * vmw_cmd_dx_genmips - Validate SVGA_3D_CMD_DX_GENMIPS command
2734 *
2735 * @dev_priv: Pointer to a device private struct.
2736 * @sw_context: The software context being used for this batch.
2737 * @header: Pointer to the command header in the command stream.
2738 */
2739static int vmw_cmd_dx_genmips(struct vmw_private *dev_priv,
2740			      struct vmw_sw_context *sw_context,
2741			      SVGA3dCmdHeader *header)
2742{
2743	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXGenMips) =
2744		container_of(header, typeof(*cmd), header);
 
 
2745
2746	return PTR_RET(vmw_view_id_val_add(sw_context, vmw_view_sr,
2747					   cmd->body.shaderResourceViewId));
 
 
 
 
 
 
 
 
 
 
 
 
 
2748}
2749
2750/**
2751 * vmw_cmd_dx_transfer_from_buffer - Validate
2752 * SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER command
2753 *
2754 * @dev_priv: Pointer to a device private struct.
2755 * @sw_context: The software context being used for this batch.
2756 * @header: Pointer to the command header in the command stream.
2757 */
2758static int vmw_cmd_dx_transfer_from_buffer(struct vmw_private *dev_priv,
2759					   struct vmw_sw_context *sw_context,
2760					   SVGA3dCmdHeader *header)
2761{
2762	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXTransferFromBuffer) =
2763		container_of(header, typeof(*cmd), header);
2764	int ret;
2765
2766	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2767				VMW_RES_DIRTY_NONE, user_surface_converter,
2768				&cmd->body.srcSid, NULL);
2769	if (ret != 0)
2770		return ret;
2771
2772	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2773				 VMW_RES_DIRTY_SET, user_surface_converter,
2774				 &cmd->body.destSid, NULL);
2775}
2776
2777/**
2778 * vmw_cmd_intra_surface_copy - Validate SVGA_3D_CMD_INTRA_SURFACE_COPY command
2779 *
2780 * @dev_priv: Pointer to a device private struct.
2781 * @sw_context: The software context being used for this batch.
2782 * @header: Pointer to the command header in the command stream.
2783 */
2784static int vmw_cmd_intra_surface_copy(struct vmw_private *dev_priv,
2785					   struct vmw_sw_context *sw_context,
2786					   SVGA3dCmdHeader *header)
2787{
2788	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdIntraSurfaceCopy) =
2789		container_of(header, typeof(*cmd), header);
2790
2791	if (!(dev_priv->capabilities2 & SVGA_CAP2_INTRA_SURFACE_COPY))
2792		return -EINVAL;
2793
2794	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2795				 VMW_RES_DIRTY_SET, user_surface_converter,
2796				 &cmd->body.surface.sid, NULL);
2797}
2798
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
2799static int vmw_cmd_check_not_3d(struct vmw_private *dev_priv,
2800				struct vmw_sw_context *sw_context,
2801				void *buf, uint32_t *size)
2802{
2803	uint32_t size_remaining = *size;
2804	uint32_t cmd_id;
2805
2806	cmd_id = ((uint32_t *)buf)[0];
2807	switch (cmd_id) {
2808	case SVGA_CMD_UPDATE:
2809		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdUpdate);
2810		break;
2811	case SVGA_CMD_DEFINE_GMRFB:
2812		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdDefineGMRFB);
2813		break;
2814	case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
2815		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
2816		break;
2817	case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
2818		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
2819		break;
2820	default:
2821		VMW_DEBUG_USER("Unsupported SVGA command: %u.\n", cmd_id);
2822		return -EINVAL;
2823	}
2824
2825	if (*size > size_remaining) {
2826		VMW_DEBUG_USER("Invalid SVGA command (size mismatch): %u.\n",
2827			       cmd_id);
2828		return -EINVAL;
2829	}
2830
2831	if (unlikely(!sw_context->kernel)) {
2832		VMW_DEBUG_USER("Kernel only SVGA command: %u.\n", cmd_id);
2833		return -EPERM;
2834	}
2835
2836	if (cmd_id == SVGA_CMD_DEFINE_GMRFB)
2837		return vmw_cmd_check_define_gmrfb(dev_priv, sw_context, buf);
2838
2839	return 0;
2840}
2841
2842static const struct vmw_cmd_entry vmw_cmd_entries[SVGA_3D_CMD_MAX] = {
2843	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE, &vmw_cmd_invalid,
2844		    false, false, false),
2845	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DESTROY, &vmw_cmd_invalid,
2846		    false, false, false),
2847	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_COPY, &vmw_cmd_surface_copy_check,
2848		    true, false, false),
2849	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_STRETCHBLT, &vmw_cmd_stretch_blt_check,
2850		    true, false, false),
2851	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DMA, &vmw_cmd_dma,
2852		    true, false, false),
2853	VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DEFINE, &vmw_cmd_invalid,
2854		    false, false, false),
2855	VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DESTROY, &vmw_cmd_invalid,
2856		    false, false, false),
2857	VMW_CMD_DEF(SVGA_3D_CMD_SETTRANSFORM, &vmw_cmd_cid_check,
2858		    true, false, false),
2859	VMW_CMD_DEF(SVGA_3D_CMD_SETZRANGE, &vmw_cmd_cid_check,
2860		    true, false, false),
2861	VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERSTATE, &vmw_cmd_cid_check,
2862		    true, false, false),
2863	VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERTARGET,
2864		    &vmw_cmd_set_render_target_check, true, false, false),
2865	VMW_CMD_DEF(SVGA_3D_CMD_SETTEXTURESTATE, &vmw_cmd_tex_state,
2866		    true, false, false),
2867	VMW_CMD_DEF(SVGA_3D_CMD_SETMATERIAL, &vmw_cmd_cid_check,
2868		    true, false, false),
2869	VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTDATA, &vmw_cmd_cid_check,
2870		    true, false, false),
2871	VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTENABLED, &vmw_cmd_cid_check,
2872		    true, false, false),
2873	VMW_CMD_DEF(SVGA_3D_CMD_SETVIEWPORT, &vmw_cmd_cid_check,
2874		    true, false, false),
2875	VMW_CMD_DEF(SVGA_3D_CMD_SETCLIPPLANE, &vmw_cmd_cid_check,
2876		    true, false, false),
2877	VMW_CMD_DEF(SVGA_3D_CMD_CLEAR, &vmw_cmd_cid_check,
2878		    true, false, false),
2879	VMW_CMD_DEF(SVGA_3D_CMD_PRESENT, &vmw_cmd_present_check,
2880		    false, false, false),
2881	VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DEFINE, &vmw_cmd_shader_define,
2882		    true, false, false),
2883	VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DESTROY, &vmw_cmd_shader_destroy,
2884		    true, false, false),
2885	VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER, &vmw_cmd_set_shader,
2886		    true, false, false),
2887	VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER_CONST, &vmw_cmd_set_shader_const,
2888		    true, false, false),
2889	VMW_CMD_DEF(SVGA_3D_CMD_DRAW_PRIMITIVES, &vmw_cmd_draw,
2890		    true, false, false),
2891	VMW_CMD_DEF(SVGA_3D_CMD_SETSCISSORRECT, &vmw_cmd_cid_check,
2892		    true, false, false),
2893	VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_QUERY, &vmw_cmd_begin_query,
2894		    true, false, false),
2895	VMW_CMD_DEF(SVGA_3D_CMD_END_QUERY, &vmw_cmd_end_query,
2896		    true, false, false),
2897	VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_QUERY, &vmw_cmd_wait_query,
2898		    true, false, false),
2899	VMW_CMD_DEF(SVGA_3D_CMD_PRESENT_READBACK, &vmw_cmd_ok,
2900		    true, false, false),
2901	VMW_CMD_DEF(SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN,
2902		    &vmw_cmd_blt_surf_screen_check, false, false, false),
2903	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE_V2, &vmw_cmd_invalid,
2904		    false, false, false),
2905	VMW_CMD_DEF(SVGA_3D_CMD_GENERATE_MIPMAPS, &vmw_cmd_invalid,
2906		    false, false, false),
2907	VMW_CMD_DEF(SVGA_3D_CMD_ACTIVATE_SURFACE, &vmw_cmd_invalid,
2908		    false, false, false),
2909	VMW_CMD_DEF(SVGA_3D_CMD_DEACTIVATE_SURFACE, &vmw_cmd_invalid,
2910		    false, false, false),
2911	VMW_CMD_DEF(SVGA_3D_CMD_SCREEN_DMA, &vmw_cmd_invalid,
2912		    false, false, false),
2913	VMW_CMD_DEF(SVGA_3D_CMD_DEAD1, &vmw_cmd_invalid,
2914		    false, false, false),
2915	VMW_CMD_DEF(SVGA_3D_CMD_DEAD2, &vmw_cmd_invalid,
2916		    false, false, false),
2917	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_BITBLT, &vmw_cmd_invalid,
2918		    false, false, false),
2919	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_TRANSBLT, &vmw_cmd_invalid,
2920		    false, false, false),
2921	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_STRETCHBLT, &vmw_cmd_invalid,
2922		    false, false, false),
2923	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_COLORFILL, &vmw_cmd_invalid,
2924		    false, false, false),
2925	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_ALPHABLEND, &vmw_cmd_invalid,
2926		    false, false, false),
2927	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_CLEARTYPEBLEND, &vmw_cmd_invalid,
2928		    false, false, false),
2929	VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE, &vmw_cmd_invalid,
2930		    false, false, true),
2931	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_OTABLE, &vmw_cmd_invalid,
2932		    false, false, true),
2933	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_MOB, &vmw_cmd_invalid,
2934		    false, false, true),
2935	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_MOB, &vmw_cmd_invalid,
2936		    false, false, true),
2937	VMW_CMD_DEF(SVGA_3D_CMD_REDEFINE_GB_MOB64, &vmw_cmd_invalid,
2938		    false, false, true),
2939	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING, &vmw_cmd_invalid,
2940		    false, false, true),
2941	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE, &vmw_cmd_invalid,
2942		    false, false, true),
2943	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SURFACE, &vmw_cmd_invalid,
2944		    false, false, true),
2945	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE, &vmw_cmd_bind_gb_surface,
2946		    true, false, true),
2947	VMW_CMD_DEF(SVGA_3D_CMD_COND_BIND_GB_SURFACE, &vmw_cmd_invalid,
2948		    false, false, true),
2949	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_IMAGE, &vmw_cmd_update_gb_image,
2950		    true, false, true),
2951	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SURFACE,
2952		    &vmw_cmd_update_gb_surface, true, false, true),
2953	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE,
2954		    &vmw_cmd_readback_gb_image, true, false, true),
2955	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_SURFACE,
2956		    &vmw_cmd_readback_gb_surface, true, false, true),
2957	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE,
2958		    &vmw_cmd_invalidate_gb_image, true, false, true),
2959	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_SURFACE,
2960		    &vmw_cmd_invalidate_gb_surface, true, false, true),
2961	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_CONTEXT, &vmw_cmd_invalid,
2962		    false, false, true),
2963	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_CONTEXT, &vmw_cmd_invalid,
2964		    false, false, true),
2965	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_CONTEXT, &vmw_cmd_invalid,
2966		    false, false, true),
2967	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_CONTEXT, &vmw_cmd_invalid,
2968		    false, false, true),
2969	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_CONTEXT, &vmw_cmd_invalid,
2970		    false, false, true),
2971	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SHADER, &vmw_cmd_invalid,
2972		    false, false, true),
2973	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SHADER, &vmw_cmd_bind_gb_shader,
2974		    true, false, true),
2975	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SHADER, &vmw_cmd_invalid,
2976		    false, false, true),
2977	VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE64, &vmw_cmd_invalid,
2978		    false, false, false),
2979	VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_GB_QUERY, &vmw_cmd_begin_gb_query,
2980		    true, false, true),
2981	VMW_CMD_DEF(SVGA_3D_CMD_END_GB_QUERY, &vmw_cmd_end_gb_query,
2982		    true, false, true),
2983	VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_GB_QUERY, &vmw_cmd_wait_gb_query,
2984		    true, false, true),
2985	VMW_CMD_DEF(SVGA_3D_CMD_NOP, &vmw_cmd_ok,
2986		    true, false, true),
2987	VMW_CMD_DEF(SVGA_3D_CMD_NOP_ERROR, &vmw_cmd_ok,
2988		    true, false, true),
2989	VMW_CMD_DEF(SVGA_3D_CMD_ENABLE_GART, &vmw_cmd_invalid,
2990		    false, false, true),
2991	VMW_CMD_DEF(SVGA_3D_CMD_DISABLE_GART, &vmw_cmd_invalid,
2992		    false, false, true),
2993	VMW_CMD_DEF(SVGA_3D_CMD_MAP_MOB_INTO_GART, &vmw_cmd_invalid,
2994		    false, false, true),
2995	VMW_CMD_DEF(SVGA_3D_CMD_UNMAP_GART_RANGE, &vmw_cmd_invalid,
2996		    false, false, true),
2997	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SCREENTARGET, &vmw_cmd_invalid,
2998		    false, false, true),
2999	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SCREENTARGET, &vmw_cmd_invalid,
3000		    false, false, true),
3001	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SCREENTARGET, &vmw_cmd_invalid,
3002		    false, false, true),
3003	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SCREENTARGET, &vmw_cmd_invalid,
3004		    false, false, true),
3005	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3006		    false, false, true),
3007	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3008		    false, false, true),
3009	VMW_CMD_DEF(SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE, &vmw_cmd_cid_check,
3010		    true, false, true),
3011	VMW_CMD_DEF(SVGA_3D_CMD_GB_SCREEN_DMA, &vmw_cmd_invalid,
3012		    false, false, true),
3013	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH, &vmw_cmd_invalid,
3014		    false, false, true),
3015	VMW_CMD_DEF(SVGA_3D_CMD_GB_MOB_FENCE, &vmw_cmd_invalid,
3016		    false, false, true),
3017	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE_V2, &vmw_cmd_invalid,
3018		    false, false, true),
3019
3020	/* SM commands */
3021	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_CONTEXT, &vmw_cmd_invalid,
3022		    false, false, true),
3023	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_CONTEXT, &vmw_cmd_invalid,
3024		    false, false, true),
3025	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_CONTEXT, &vmw_cmd_invalid,
3026		    false, false, true),
3027	VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_CONTEXT, &vmw_cmd_invalid,
3028		    false, false, true),
3029	VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_CONTEXT, &vmw_cmd_invalid,
3030		    false, false, true),
3031	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER,
3032		    &vmw_cmd_dx_set_single_constant_buffer, true, false, true),
3033	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER_RESOURCES,
3034		    &vmw_cmd_dx_set_shader_res, true, false, true),
3035	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER, &vmw_cmd_dx_set_shader,
3036		    true, false, true),
3037	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SAMPLERS, &vmw_cmd_dx_cid_check,
3038		    true, false, true),
3039	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW, &vmw_cmd_dx_cid_check,
3040		    true, false, true),
3041	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED, &vmw_cmd_dx_cid_check,
3042		    true, false, true),
3043	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED, &vmw_cmd_dx_cid_check,
3044		    true, false, true),
3045	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED,
3046		    &vmw_cmd_dx_cid_check, true, false, true),
3047	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_AUTO, &vmw_cmd_dx_cid_check,
3048		    true, false, true),
3049	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS,
3050		    &vmw_cmd_dx_set_vertex_buffers, true, false, true),
3051	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INDEX_BUFFER,
3052		    &vmw_cmd_dx_set_index_buffer, true, false, true),
3053	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RENDERTARGETS,
3054		    &vmw_cmd_dx_set_rendertargets, true, false, true),
3055	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_BLEND_STATE, &vmw_cmd_dx_cid_check,
3056		    true, false, true),
3057	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DEPTHSTENCIL_STATE,
3058		    &vmw_cmd_dx_cid_check, true, false, true),
3059	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RASTERIZER_STATE,
3060		    &vmw_cmd_dx_cid_check, true, false, true),
3061	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_QUERY, &vmw_cmd_dx_define_query,
3062		    true, false, true),
3063	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_QUERY, &vmw_cmd_dx_cid_check,
3064		    true, false, true),
3065	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_QUERY, &vmw_cmd_dx_bind_query,
3066		    true, false, true),
3067	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_QUERY_OFFSET,
3068		    &vmw_cmd_dx_cid_check, true, false, true),
3069	VMW_CMD_DEF(SVGA_3D_CMD_DX_BEGIN_QUERY, &vmw_cmd_dx_cid_check,
3070		    true, false, true),
3071	VMW_CMD_DEF(SVGA_3D_CMD_DX_END_QUERY, &vmw_cmd_dx_cid_check,
3072		    true, false, true),
3073	VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_QUERY, &vmw_cmd_invalid,
3074		    true, false, true),
3075	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PREDICATION, &vmw_cmd_dx_cid_check,
3076		    true, false, true),
3077	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VIEWPORTS, &vmw_cmd_dx_cid_check,
3078		    true, false, true),
3079	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SCISSORRECTS, &vmw_cmd_dx_cid_check,
3080		    true, false, true),
3081	VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW,
3082		    &vmw_cmd_dx_clear_rendertarget_view, true, false, true),
3083	VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW,
3084		    &vmw_cmd_dx_clear_depthstencil_view, true, false, true),
3085	VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY, &vmw_cmd_invalid,
3086		    true, false, true),
3087	VMW_CMD_DEF(SVGA_3D_CMD_DX_GENMIPS, &vmw_cmd_dx_genmips,
3088		    true, false, true),
3089	VMW_CMD_DEF(SVGA_3D_CMD_DX_UPDATE_SUBRESOURCE,
3090		    &vmw_cmd_dx_check_subresource, true, false, true),
3091	VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_SUBRESOURCE,
3092		    &vmw_cmd_dx_check_subresource, true, false, true),
3093	VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_SUBRESOURCE,
3094		    &vmw_cmd_dx_check_subresource, true, false, true),
3095	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW,
3096		    &vmw_cmd_dx_view_define, true, false, true),
3097	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW,
3098		    &vmw_cmd_dx_view_remove, true, false, true),
3099	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW,
3100		    &vmw_cmd_dx_view_define, true, false, true),
3101	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW,
3102		    &vmw_cmd_dx_view_remove, true, false, true),
3103	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW,
3104		    &vmw_cmd_dx_view_define, true, false, true),
3105	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW,
3106		    &vmw_cmd_dx_view_remove, true, false, true),
3107	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_ELEMENTLAYOUT,
3108		    &vmw_cmd_dx_so_define, true, false, true),
3109	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_ELEMENTLAYOUT,
3110		    &vmw_cmd_dx_cid_check, true, false, true),
3111	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_BLEND_STATE,
3112		    &vmw_cmd_dx_so_define, true, false, true),
3113	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_BLEND_STATE,
3114		    &vmw_cmd_dx_cid_check, true, false, true),
3115	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_STATE,
3116		    &vmw_cmd_dx_so_define, true, false, true),
3117	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_STATE,
3118		    &vmw_cmd_dx_cid_check, true, false, true),
3119	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE,
3120		    &vmw_cmd_dx_so_define, true, false, true),
3121	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RASTERIZER_STATE,
3122		    &vmw_cmd_dx_cid_check, true, false, true),
3123	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SAMPLER_STATE,
3124		    &vmw_cmd_dx_so_define, true, false, true),
3125	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SAMPLER_STATE,
3126		    &vmw_cmd_dx_cid_check, true, false, true),
3127	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADER,
3128		    &vmw_cmd_dx_define_shader, true, false, true),
3129	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADER,
3130		    &vmw_cmd_dx_destroy_shader, true, false, true),
3131	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_SHADER,
3132		    &vmw_cmd_dx_bind_shader, true, false, true),
3133	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT,
3134		    &vmw_cmd_dx_so_define, true, false, true),
3135	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_STREAMOUTPUT,
3136		    &vmw_cmd_dx_cid_check, true, false, true),
3137	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_STREAMOUTPUT, &vmw_cmd_dx_cid_check,
3138		    true, false, true),
3139	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SOTARGETS,
3140		    &vmw_cmd_dx_set_so_targets, true, false, true),
3141	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INPUT_LAYOUT,
3142		    &vmw_cmd_dx_cid_check, true, false, true),
3143	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_TOPOLOGY,
3144		    &vmw_cmd_dx_cid_check, true, false, true),
3145	VMW_CMD_DEF(SVGA_3D_CMD_DX_BUFFER_COPY,
3146		    &vmw_cmd_buffer_copy_check, true, false, true),
3147	VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY_REGION,
3148		    &vmw_cmd_pred_copy_check, true, false, true),
3149	VMW_CMD_DEF(SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER,
3150		    &vmw_cmd_dx_transfer_from_buffer,
3151		    true, false, true),
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3152	VMW_CMD_DEF(SVGA_3D_CMD_INTRA_SURFACE_COPY, &vmw_cmd_intra_surface_copy,
3153		    true, false, true),
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3154};
3155
3156bool vmw_cmd_describe(const void *buf, u32 *size, char const **cmd)
3157{
3158	u32 cmd_id = ((u32 *) buf)[0];
3159
3160	if (cmd_id >= SVGA_CMD_MAX) {
3161		SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3162		const struct vmw_cmd_entry *entry;
3163
3164		*size = header->size + sizeof(SVGA3dCmdHeader);
3165		cmd_id = header->id;
3166		if (cmd_id >= SVGA_3D_CMD_MAX)
3167			return false;
3168
3169		cmd_id -= SVGA_3D_CMD_BASE;
3170		entry = &vmw_cmd_entries[cmd_id];
3171		*cmd = entry->cmd_name;
3172		return true;
3173	}
3174
3175	switch (cmd_id) {
3176	case SVGA_CMD_UPDATE:
3177		*cmd = "SVGA_CMD_UPDATE";
3178		*size = sizeof(u32) + sizeof(SVGAFifoCmdUpdate);
3179		break;
3180	case SVGA_CMD_DEFINE_GMRFB:
3181		*cmd = "SVGA_CMD_DEFINE_GMRFB";
3182		*size = sizeof(u32) + sizeof(SVGAFifoCmdDefineGMRFB);
3183		break;
3184	case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
3185		*cmd = "SVGA_CMD_BLIT_GMRFB_TO_SCREEN";
3186		*size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3187		break;
3188	case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
3189		*cmd = "SVGA_CMD_BLIT_SCREEN_TO_GMRFB";
3190		*size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3191		break;
3192	default:
3193		*cmd = "UNKNOWN";
3194		*size = 0;
3195		return false;
3196	}
3197
3198	return true;
3199}
3200
3201static int vmw_cmd_check(struct vmw_private *dev_priv,
3202			 struct vmw_sw_context *sw_context, void *buf,
3203			 uint32_t *size)
3204{
3205	uint32_t cmd_id;
3206	uint32_t size_remaining = *size;
3207	SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3208	int ret;
3209	const struct vmw_cmd_entry *entry;
3210	bool gb = dev_priv->capabilities & SVGA_CAP_GBOBJECTS;
3211
3212	cmd_id = ((uint32_t *)buf)[0];
3213	/* Handle any none 3D commands */
3214	if (unlikely(cmd_id < SVGA_CMD_MAX))
3215		return vmw_cmd_check_not_3d(dev_priv, sw_context, buf, size);
3216
3217
3218	cmd_id = header->id;
3219	*size = header->size + sizeof(SVGA3dCmdHeader);
3220
3221	cmd_id -= SVGA_3D_CMD_BASE;
3222	if (unlikely(*size > size_remaining))
3223		goto out_invalid;
3224
3225	if (unlikely(cmd_id >= SVGA_3D_CMD_MAX - SVGA_3D_CMD_BASE))
3226		goto out_invalid;
3227
3228	entry = &vmw_cmd_entries[cmd_id];
3229	if (unlikely(!entry->func))
3230		goto out_invalid;
3231
3232	if (unlikely(!entry->user_allow && !sw_context->kernel))
3233		goto out_privileged;
3234
3235	if (unlikely(entry->gb_disable && gb))
3236		goto out_old;
3237
3238	if (unlikely(entry->gb_enable && !gb))
3239		goto out_new;
3240
3241	ret = entry->func(dev_priv, sw_context, header);
3242	if (unlikely(ret != 0)) {
3243		VMW_DEBUG_USER("SVGA3D command: %d failed with error %d\n",
3244			       cmd_id + SVGA_3D_CMD_BASE, ret);
3245		return ret;
3246	}
3247
3248	return 0;
3249out_invalid:
3250	VMW_DEBUG_USER("Invalid SVGA3D command: %d\n",
3251		       cmd_id + SVGA_3D_CMD_BASE);
3252	return -EINVAL;
3253out_privileged:
3254	VMW_DEBUG_USER("Privileged SVGA3D command: %d\n",
3255		       cmd_id + SVGA_3D_CMD_BASE);
3256	return -EPERM;
3257out_old:
3258	VMW_DEBUG_USER("Deprecated (disallowed) SVGA3D command: %d\n",
3259		       cmd_id + SVGA_3D_CMD_BASE);
3260	return -EINVAL;
3261out_new:
3262	VMW_DEBUG_USER("SVGA3D command: %d not supported by virtual device.\n",
3263		       cmd_id + SVGA_3D_CMD_BASE);
3264	return -EINVAL;
3265}
3266
3267static int vmw_cmd_check_all(struct vmw_private *dev_priv,
3268			     struct vmw_sw_context *sw_context, void *buf,
3269			     uint32_t size)
3270{
3271	int32_t cur_size = size;
3272	int ret;
3273
3274	sw_context->buf_start = buf;
3275
3276	while (cur_size > 0) {
3277		size = cur_size;
3278		ret = vmw_cmd_check(dev_priv, sw_context, buf, &size);
3279		if (unlikely(ret != 0))
3280			return ret;
3281		buf = (void *)((unsigned long) buf + size);
3282		cur_size -= size;
3283	}
3284
3285	if (unlikely(cur_size != 0)) {
3286		VMW_DEBUG_USER("Command verifier out of sync.\n");
3287		return -EINVAL;
3288	}
3289
3290	return 0;
3291}
3292
3293static void vmw_free_relocations(struct vmw_sw_context *sw_context)
3294{
3295	/* Memory is validation context memory, so no need to free it */
3296	INIT_LIST_HEAD(&sw_context->bo_relocations);
3297}
3298
3299static void vmw_apply_relocations(struct vmw_sw_context *sw_context)
3300{
3301	struct vmw_relocation *reloc;
3302	struct ttm_buffer_object *bo;
3303
3304	list_for_each_entry(reloc, &sw_context->bo_relocations, head) {
3305		bo = &reloc->vbo->base;
3306		switch (bo->mem.mem_type) {
3307		case TTM_PL_VRAM:
3308			reloc->location->offset += bo->offset;
3309			reloc->location->gmrId = SVGA_GMR_FRAMEBUFFER;
3310			break;
3311		case VMW_PL_GMR:
3312			reloc->location->gmrId = bo->mem.start;
3313			break;
3314		case VMW_PL_MOB:
3315			*reloc->mob_loc = bo->mem.start;
3316			break;
3317		default:
3318			BUG();
3319		}
3320	}
3321	vmw_free_relocations(sw_context);
3322}
3323
3324static int vmw_resize_cmd_bounce(struct vmw_sw_context *sw_context,
3325				 uint32_t size)
3326{
3327	if (likely(sw_context->cmd_bounce_size >= size))
3328		return 0;
3329
3330	if (sw_context->cmd_bounce_size == 0)
3331		sw_context->cmd_bounce_size = VMWGFX_CMD_BOUNCE_INIT_SIZE;
3332
3333	while (sw_context->cmd_bounce_size < size) {
3334		sw_context->cmd_bounce_size =
3335			PAGE_ALIGN(sw_context->cmd_bounce_size +
3336				   (sw_context->cmd_bounce_size >> 1));
3337	}
3338
3339	vfree(sw_context->cmd_bounce);
3340	sw_context->cmd_bounce = vmalloc(sw_context->cmd_bounce_size);
3341
3342	if (sw_context->cmd_bounce == NULL) {
3343		VMW_DEBUG_USER("Failed to allocate command bounce buffer.\n");
3344		sw_context->cmd_bounce_size = 0;
3345		return -ENOMEM;
3346	}
3347
3348	return 0;
3349}
3350
3351/**
3352 * vmw_execbuf_fence_commands - create and submit a command stream fence
3353 *
3354 * Creates a fence object and submits a command stream marker.
3355 * If this fails for some reason, We sync the fifo and return NULL.
3356 * It is then safe to fence buffers with a NULL pointer.
3357 *
3358 * If @p_handle is not NULL @file_priv must also not be NULL. Creates a
3359 * userspace handle if @p_handle is not NULL, otherwise not.
3360 */
3361
3362int vmw_execbuf_fence_commands(struct drm_file *file_priv,
3363			       struct vmw_private *dev_priv,
3364			       struct vmw_fence_obj **p_fence,
3365			       uint32_t *p_handle)
3366{
3367	uint32_t sequence;
3368	int ret;
3369	bool synced = false;
3370
3371	/* p_handle implies file_priv. */
3372	BUG_ON(p_handle != NULL && file_priv == NULL);
3373
3374	ret = vmw_fifo_send_fence(dev_priv, &sequence);
3375	if (unlikely(ret != 0)) {
3376		VMW_DEBUG_USER("Fence submission error. Syncing.\n");
3377		synced = true;
3378	}
3379
3380	if (p_handle != NULL)
3381		ret = vmw_user_fence_create(file_priv, dev_priv->fman,
3382					    sequence, p_fence, p_handle);
3383	else
3384		ret = vmw_fence_create(dev_priv->fman, sequence, p_fence);
3385
3386	if (unlikely(ret != 0 && !synced)) {
3387		(void) vmw_fallback_wait(dev_priv, false, false, sequence,
3388					 false, VMW_FENCE_WAIT_TIMEOUT);
3389		*p_fence = NULL;
3390	}
3391
3392	return ret;
3393}
3394
3395/**
3396 * vmw_execbuf_copy_fence_user - copy fence object information to user-space.
3397 *
3398 * @dev_priv: Pointer to a vmw_private struct.
3399 * @vmw_fp: Pointer to the struct vmw_fpriv representing the calling file.
3400 * @ret: Return value from fence object creation.
3401 * @user_fence_rep: User space address of a struct drm_vmw_fence_rep to which
3402 * the information should be copied.
3403 * @fence: Pointer to the fenc object.
3404 * @fence_handle: User-space fence handle.
3405 * @out_fence_fd: exported file descriptor for the fence.  -1 if not used
3406 * @sync_file:  Only used to clean up in case of an error in this function.
3407 *
3408 * This function copies fence information to user-space. If copying fails, the
3409 * user-space struct drm_vmw_fence_rep::error member is hopefully left
3410 * untouched, and if it's preloaded with an -EFAULT by user-space, the error
3411 * will hopefully be detected.
3412 *
3413 * Also if copying fails, user-space will be unable to signal the fence object
3414 * so we wait for it immediately, and then unreference the user-space reference.
3415 */
3416void
3417vmw_execbuf_copy_fence_user(struct vmw_private *dev_priv,
3418			    struct vmw_fpriv *vmw_fp, int ret,
3419			    struct drm_vmw_fence_rep __user *user_fence_rep,
3420			    struct vmw_fence_obj *fence, uint32_t fence_handle,
3421			    int32_t out_fence_fd, struct sync_file *sync_file)
3422{
3423	struct drm_vmw_fence_rep fence_rep;
3424
3425	if (user_fence_rep == NULL)
3426		return;
3427
3428	memset(&fence_rep, 0, sizeof(fence_rep));
3429
3430	fence_rep.error = ret;
3431	fence_rep.fd = out_fence_fd;
3432	if (ret == 0) {
3433		BUG_ON(fence == NULL);
3434
3435		fence_rep.handle = fence_handle;
3436		fence_rep.seqno = fence->base.seqno;
3437		vmw_update_seqno(dev_priv, &dev_priv->fifo);
3438		fence_rep.passed_seqno = dev_priv->last_read_seqno;
3439	}
3440
3441	/*
3442	 * copy_to_user errors will be detected by user space not seeing
3443	 * fence_rep::error filled in. Typically user-space would have pre-set
3444	 * that member to -EFAULT.
3445	 */
3446	ret = copy_to_user(user_fence_rep, &fence_rep,
3447			   sizeof(fence_rep));
3448
3449	/*
3450	 * User-space lost the fence object. We need to sync and unreference the
3451	 * handle.
3452	 */
3453	if (unlikely(ret != 0) && (fence_rep.error == 0)) {
3454		if (sync_file)
3455			fput(sync_file->file);
3456
3457		if (fence_rep.fd != -1) {
3458			put_unused_fd(fence_rep.fd);
3459			fence_rep.fd = -1;
3460		}
3461
3462		ttm_ref_object_base_unref(vmw_fp->tfile, fence_handle,
3463					  TTM_REF_USAGE);
3464		VMW_DEBUG_USER("Fence copy error. Syncing.\n");
3465		(void) vmw_fence_obj_wait(fence, false, false,
3466					  VMW_FENCE_WAIT_TIMEOUT);
3467	}
 
 
3468}
3469
3470/**
3471 * vmw_execbuf_submit_fifo - Patch a command batch and submit it using the fifo.
3472 *
3473 * @dev_priv: Pointer to a device private structure.
3474 * @kernel_commands: Pointer to the unpatched command batch.
3475 * @command_size: Size of the unpatched command batch.
3476 * @sw_context: Structure holding the relocation lists.
3477 *
3478 * Side effects: If this function returns 0, then the command batch pointed to
3479 * by @kernel_commands will have been modified.
3480 */
3481static int vmw_execbuf_submit_fifo(struct vmw_private *dev_priv,
3482				   void *kernel_commands, u32 command_size,
3483				   struct vmw_sw_context *sw_context)
3484{
3485	void *cmd;
3486
3487	if (sw_context->dx_ctx_node)
3488		cmd = VMW_FIFO_RESERVE_DX(dev_priv, command_size,
3489					  sw_context->dx_ctx_node->ctx->id);
3490	else
3491		cmd = VMW_FIFO_RESERVE(dev_priv, command_size);
3492
3493	if (!cmd)
3494		return -ENOMEM;
3495
3496	vmw_apply_relocations(sw_context);
3497	memcpy(cmd, kernel_commands, command_size);
3498	vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3499	vmw_resource_relocations_free(&sw_context->res_relocations);
3500	vmw_fifo_commit(dev_priv, command_size);
3501
3502	return 0;
3503}
3504
3505/**
3506 * vmw_execbuf_submit_cmdbuf - Patch a command batch and submit it using the
3507 * command buffer manager.
3508 *
3509 * @dev_priv: Pointer to a device private structure.
3510 * @header: Opaque handle to the command buffer allocation.
3511 * @command_size: Size of the unpatched command batch.
3512 * @sw_context: Structure holding the relocation lists.
3513 *
3514 * Side effects: If this function returns 0, then the command buffer represented
3515 * by @header will have been modified.
3516 */
3517static int vmw_execbuf_submit_cmdbuf(struct vmw_private *dev_priv,
3518				     struct vmw_cmdbuf_header *header,
3519				     u32 command_size,
3520				     struct vmw_sw_context *sw_context)
3521{
3522	u32 id = ((sw_context->dx_ctx_node) ? sw_context->dx_ctx_node->ctx->id :
3523		  SVGA3D_INVALID_ID);
3524	void *cmd = vmw_cmdbuf_reserve(dev_priv->cman, command_size, id, false,
3525				       header);
3526
3527	vmw_apply_relocations(sw_context);
3528	vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3529	vmw_resource_relocations_free(&sw_context->res_relocations);
3530	vmw_cmdbuf_commit(dev_priv->cman, command_size, header, false);
3531
3532	return 0;
3533}
3534
3535/**
3536 * vmw_execbuf_cmdbuf - Prepare, if possible, a user-space command batch for
3537 * submission using a command buffer.
3538 *
3539 * @dev_priv: Pointer to a device private structure.
3540 * @user_commands: User-space pointer to the commands to be submitted.
3541 * @command_size: Size of the unpatched command batch.
3542 * @header: Out parameter returning the opaque pointer to the command buffer.
3543 *
3544 * This function checks whether we can use the command buffer manager for
3545 * submission and if so, creates a command buffer of suitable size and copies
3546 * the user data into that buffer.
3547 *
3548 * On successful return, the function returns a pointer to the data in the
3549 * command buffer and *@header is set to non-NULL.
3550 *
3551 * If command buffers could not be used, the function will return the value of
3552 * @kernel_commands on function call. That value may be NULL. In that case, the
3553 * value of *@header will be set to NULL.
3554 *
3555 * If an error is encountered, the function will return a pointer error value.
3556 * If the function is interrupted by a signal while sleeping, it will return
3557 * -ERESTARTSYS casted to a pointer error value.
3558 */
3559static void *vmw_execbuf_cmdbuf(struct vmw_private *dev_priv,
3560				void __user *user_commands,
3561				void *kernel_commands, u32 command_size,
3562				struct vmw_cmdbuf_header **header)
3563{
3564	size_t cmdbuf_size;
3565	int ret;
3566
3567	*header = NULL;
3568	if (command_size > SVGA_CB_MAX_SIZE) {
3569		VMW_DEBUG_USER("Command buffer is too large.\n");
3570		return ERR_PTR(-EINVAL);
3571	}
3572
3573	if (!dev_priv->cman || kernel_commands)
3574		return kernel_commands;
3575
3576	/* If possible, add a little space for fencing. */
3577	cmdbuf_size = command_size + 512;
3578	cmdbuf_size = min_t(size_t, cmdbuf_size, SVGA_CB_MAX_SIZE);
3579	kernel_commands = vmw_cmdbuf_alloc(dev_priv->cman, cmdbuf_size, true,
3580					   header);
3581	if (IS_ERR(kernel_commands))
3582		return kernel_commands;
3583
3584	ret = copy_from_user(kernel_commands, user_commands, command_size);
3585	if (ret) {
3586		VMW_DEBUG_USER("Failed copying commands.\n");
3587		vmw_cmdbuf_header_free(*header);
3588		*header = NULL;
3589		return ERR_PTR(-EFAULT);
3590	}
3591
3592	return kernel_commands;
3593}
3594
3595static int vmw_execbuf_tie_context(struct vmw_private *dev_priv,
3596				   struct vmw_sw_context *sw_context,
3597				   uint32_t handle)
3598{
3599	struct vmw_resource *res;
3600	int ret;
3601	unsigned int size;
3602
3603	if (handle == SVGA3D_INVALID_ID)
3604		return 0;
3605
3606	size = vmw_execbuf_res_size(dev_priv, vmw_res_dx_context);
3607	ret = vmw_validation_preload_res(sw_context->ctx, size);
3608	if (ret)
3609		return ret;
3610
3611	res = vmw_user_resource_noref_lookup_handle
3612		(dev_priv, sw_context->fp->tfile, handle,
3613		 user_context_converter);
3614	if (IS_ERR(res)) {
3615		VMW_DEBUG_USER("Could not find or user DX context 0x%08x.\n",
3616			       (unsigned int) handle);
3617		return PTR_ERR(res);
3618	}
3619
3620	ret = vmw_execbuf_res_noref_val_add(sw_context, res, VMW_RES_DIRTY_SET);
3621	if (unlikely(ret != 0))
 
 
3622		return ret;
 
3623
3624	sw_context->dx_ctx_node = vmw_execbuf_info_from_res(sw_context, res);
3625	sw_context->man = vmw_context_res_man(res);
3626
 
3627	return 0;
3628}
3629
3630int vmw_execbuf_process(struct drm_file *file_priv,
3631			struct vmw_private *dev_priv,
3632			void __user *user_commands, void *kernel_commands,
3633			uint32_t command_size, uint64_t throttle_us,
3634			uint32_t dx_context_handle,
3635			struct drm_vmw_fence_rep __user *user_fence_rep,
3636			struct vmw_fence_obj **out_fence, uint32_t flags)
3637{
3638	struct vmw_sw_context *sw_context = &dev_priv->ctx;
3639	struct vmw_fence_obj *fence = NULL;
3640	struct vmw_cmdbuf_header *header;
3641	uint32_t handle = 0;
3642	int ret;
3643	int32_t out_fence_fd = -1;
3644	struct sync_file *sync_file = NULL;
3645	DECLARE_VAL_CONTEXT(val_ctx, &sw_context->res_ht, 1);
3646
3647	vmw_validation_set_val_mem(&val_ctx, &dev_priv->vvm);
3648
3649	if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) {
3650		out_fence_fd = get_unused_fd_flags(O_CLOEXEC);
3651		if (out_fence_fd < 0) {
3652			VMW_DEBUG_USER("Failed to get a fence fd.\n");
3653			return out_fence_fd;
3654		}
3655	}
3656
3657	if (throttle_us) {
3658		ret = vmw_wait_lag(dev_priv, &dev_priv->fifo.marker_queue,
3659				   throttle_us);
3660
3661		if (ret)
3662			goto out_free_fence_fd;
3663	}
3664
3665	kernel_commands = vmw_execbuf_cmdbuf(dev_priv, user_commands,
3666					     kernel_commands, command_size,
3667					     &header);
3668	if (IS_ERR(kernel_commands)) {
3669		ret = PTR_ERR(kernel_commands);
3670		goto out_free_fence_fd;
3671	}
3672
3673	ret = mutex_lock_interruptible(&dev_priv->cmdbuf_mutex);
3674	if (ret) {
3675		ret = -ERESTARTSYS;
3676		goto out_free_header;
3677	}
3678
3679	sw_context->kernel = false;
3680	if (kernel_commands == NULL) {
3681		ret = vmw_resize_cmd_bounce(sw_context, command_size);
3682		if (unlikely(ret != 0))
3683			goto out_unlock;
3684
3685		ret = copy_from_user(sw_context->cmd_bounce, user_commands,
3686				     command_size);
3687		if (unlikely(ret != 0)) {
3688			ret = -EFAULT;
3689			VMW_DEBUG_USER("Failed copying commands.\n");
3690			goto out_unlock;
3691		}
3692
3693		kernel_commands = sw_context->cmd_bounce;
3694	} else if (!header) {
3695		sw_context->kernel = true;
3696	}
3697
 
3698	sw_context->fp = vmw_fpriv(file_priv);
3699	INIT_LIST_HEAD(&sw_context->ctx_list);
3700	sw_context->cur_query_bo = dev_priv->pinned_bo;
3701	sw_context->last_query_ctx = NULL;
3702	sw_context->needs_post_query_barrier = false;
3703	sw_context->dx_ctx_node = NULL;
3704	sw_context->dx_query_mob = NULL;
3705	sw_context->dx_query_ctx = NULL;
3706	memset(sw_context->res_cache, 0, sizeof(sw_context->res_cache));
3707	INIT_LIST_HEAD(&sw_context->res_relocations);
3708	INIT_LIST_HEAD(&sw_context->bo_relocations);
3709
3710	if (sw_context->staged_bindings)
3711		vmw_binding_state_reset(sw_context->staged_bindings);
3712
3713	if (!sw_context->res_ht_initialized) {
3714		ret = drm_ht_create(&sw_context->res_ht, VMW_RES_HT_ORDER);
3715		if (unlikely(ret != 0))
3716			goto out_unlock;
3717
3718		sw_context->res_ht_initialized = true;
3719	}
3720
3721	INIT_LIST_HEAD(&sw_context->staged_cmd_res);
3722	sw_context->ctx = &val_ctx;
3723	ret = vmw_execbuf_tie_context(dev_priv, sw_context, dx_context_handle);
3724	if (unlikely(ret != 0))
3725		goto out_err_nores;
3726
3727	ret = vmw_cmd_check_all(dev_priv, sw_context, kernel_commands,
3728				command_size);
3729	if (unlikely(ret != 0))
3730		goto out_err_nores;
3731
3732	ret = vmw_resources_reserve(sw_context);
3733	if (unlikely(ret != 0))
3734		goto out_err_nores;
3735
3736	ret = vmw_validation_bo_reserve(&val_ctx, true);
3737	if (unlikely(ret != 0))
3738		goto out_err_nores;
3739
3740	ret = vmw_validation_bo_validate(&val_ctx, true);
3741	if (unlikely(ret != 0))
3742		goto out_err;
3743
3744	ret = vmw_validation_res_validate(&val_ctx, true);
3745	if (unlikely(ret != 0))
3746		goto out_err;
3747
3748	vmw_validation_drop_ht(&val_ctx);
3749
3750	ret = mutex_lock_interruptible(&dev_priv->binding_mutex);
3751	if (unlikely(ret != 0)) {
3752		ret = -ERESTARTSYS;
3753		goto out_err;
3754	}
3755
3756	if (dev_priv->has_mob) {
3757		ret = vmw_rebind_contexts(sw_context);
3758		if (unlikely(ret != 0))
3759			goto out_unlock_binding;
3760	}
3761
3762	if (!header) {
3763		ret = vmw_execbuf_submit_fifo(dev_priv, kernel_commands,
3764					      command_size, sw_context);
3765	} else {
3766		ret = vmw_execbuf_submit_cmdbuf(dev_priv, header, command_size,
3767						sw_context);
3768		header = NULL;
3769	}
3770	mutex_unlock(&dev_priv->binding_mutex);
3771	if (ret)
3772		goto out_err;
3773
3774	vmw_query_bo_switch_commit(dev_priv, sw_context);
3775	ret = vmw_execbuf_fence_commands(file_priv, dev_priv, &fence,
3776					 (user_fence_rep) ? &handle : NULL);
3777	/*
3778	 * This error is harmless, because if fence submission fails,
3779	 * vmw_fifo_send_fence will sync. The error will be propagated to
3780	 * user-space in @fence_rep
3781	 */
3782	if (ret != 0)
3783		VMW_DEBUG_USER("Fence submission error. Syncing.\n");
3784
3785	vmw_execbuf_bindings_commit(sw_context, false);
3786	vmw_bind_dx_query_mob(sw_context);
3787	vmw_validation_res_unreserve(&val_ctx, false);
3788
3789	vmw_validation_bo_fence(sw_context->ctx, fence);
3790
3791	if (unlikely(dev_priv->pinned_bo != NULL && !dev_priv->query_cid_valid))
3792		__vmw_execbuf_release_pinned_bo(dev_priv, fence);
3793
3794	/*
3795	 * If anything fails here, give up trying to export the fence and do a
3796	 * sync since the user mode will not be able to sync the fence itself.
3797	 * This ensures we are still functionally correct.
3798	 */
3799	if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) {
3800
3801		sync_file = sync_file_create(&fence->base);
3802		if (!sync_file) {
3803			VMW_DEBUG_USER("Sync file create failed for fence\n");
3804			put_unused_fd(out_fence_fd);
3805			out_fence_fd = -1;
3806
3807			(void) vmw_fence_obj_wait(fence, false, false,
3808						  VMW_FENCE_WAIT_TIMEOUT);
 
 
 
 
 
 
 
 
 
 
 
3809		} else {
3810			/* Link the fence with the FD created earlier */
3811			fd_install(out_fence_fd, sync_file->file);
3812		}
3813	}
3814
3815	vmw_execbuf_copy_fence_user(dev_priv, vmw_fpriv(file_priv), ret,
3816				    user_fence_rep, fence, handle, out_fence_fd,
3817				    sync_file);
3818
3819	/* Don't unreference when handing fence out */
3820	if (unlikely(out_fence != NULL)) {
3821		*out_fence = fence;
3822		fence = NULL;
3823	} else if (likely(fence != NULL)) {
3824		vmw_fence_obj_unreference(&fence);
3825	}
3826
3827	vmw_cmdbuf_res_commit(&sw_context->staged_cmd_res);
3828	mutex_unlock(&dev_priv->cmdbuf_mutex);
3829
3830	/*
3831	 * Unreference resources outside of the cmdbuf_mutex to avoid deadlocks
3832	 * in resource destruction paths.
3833	 */
3834	vmw_validation_unref_lists(&val_ctx);
3835
3836	return 0;
3837
3838out_unlock_binding:
3839	mutex_unlock(&dev_priv->binding_mutex);
3840out_err:
3841	vmw_validation_bo_backoff(&val_ctx);
3842out_err_nores:
3843	vmw_execbuf_bindings_commit(sw_context, true);
3844	vmw_validation_res_unreserve(&val_ctx, true);
3845	vmw_resource_relocations_free(&sw_context->res_relocations);
3846	vmw_free_relocations(sw_context);
3847	if (unlikely(dev_priv->pinned_bo != NULL && !dev_priv->query_cid_valid))
3848		__vmw_execbuf_release_pinned_bo(dev_priv, NULL);
3849out_unlock:
3850	vmw_cmdbuf_res_revert(&sw_context->staged_cmd_res);
3851	vmw_validation_drop_ht(&val_ctx);
3852	WARN_ON(!list_empty(&sw_context->ctx_list));
3853	mutex_unlock(&dev_priv->cmdbuf_mutex);
3854
3855	/*
3856	 * Unreference resources outside of the cmdbuf_mutex to avoid deadlocks
3857	 * in resource destruction paths.
3858	 */
3859	vmw_validation_unref_lists(&val_ctx);
3860out_free_header:
3861	if (header)
3862		vmw_cmdbuf_header_free(header);
3863out_free_fence_fd:
3864	if (out_fence_fd >= 0)
3865		put_unused_fd(out_fence_fd);
3866
3867	return ret;
3868}
3869
3870/**
3871 * vmw_execbuf_unpin_panic - Idle the fifo and unpin the query buffer.
3872 *
3873 * @dev_priv: The device private structure.
3874 *
3875 * This function is called to idle the fifo and unpin the query buffer if the
3876 * normal way to do this hits an error, which should typically be extremely
3877 * rare.
3878 */
3879static void vmw_execbuf_unpin_panic(struct vmw_private *dev_priv)
3880{
3881	VMW_DEBUG_USER("Can't unpin query buffer. Trying to recover.\n");
3882
3883	(void) vmw_fallback_wait(dev_priv, false, true, 0, false, 10*HZ);
3884	vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
3885	if (dev_priv->dummy_query_bo_pinned) {
3886		vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
3887		dev_priv->dummy_query_bo_pinned = false;
3888	}
3889}
3890
3891
3892/**
3893 * __vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned query
3894 * bo.
3895 *
3896 * @dev_priv: The device private structure.
3897 * @fence: If non-NULL should point to a struct vmw_fence_obj issued _after_ a
3898 * query barrier that flushes all queries touching the current buffer pointed to
3899 * by @dev_priv->pinned_bo
3900 *
3901 * This function should be used to unpin the pinned query bo, or as a query
3902 * barrier when we need to make sure that all queries have finished before the
3903 * next fifo command. (For example on hardware context destructions where the
3904 * hardware may otherwise leak unfinished queries).
3905 *
3906 * This function does not return any failure codes, but make attempts to do safe
3907 * unpinning in case of errors.
3908 *
3909 * The function will synchronize on the previous query barrier, and will thus
3910 * not finish until that barrier has executed.
3911 *
3912 * the @dev_priv->cmdbuf_mutex needs to be held by the current thread before
3913 * calling this function.
3914 */
3915void __vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv,
3916				     struct vmw_fence_obj *fence)
3917{
3918	int ret = 0;
3919	struct vmw_fence_obj *lfence = NULL;
3920	DECLARE_VAL_CONTEXT(val_ctx, NULL, 0);
3921
3922	if (dev_priv->pinned_bo == NULL)
3923		goto out_unlock;
3924
3925	ret = vmw_validation_add_bo(&val_ctx, dev_priv->pinned_bo, false,
3926				    false);
 
 
3927	if (ret)
3928		goto out_no_reserve;
3929
3930	ret = vmw_validation_add_bo(&val_ctx, dev_priv->dummy_query_bo, false,
3931				    false);
 
 
3932	if (ret)
3933		goto out_no_reserve;
3934
3935	ret = vmw_validation_bo_reserve(&val_ctx, false);
3936	if (ret)
3937		goto out_no_reserve;
3938
3939	if (dev_priv->query_cid_valid) {
3940		BUG_ON(fence != NULL);
3941		ret = vmw_fifo_emit_dummy_query(dev_priv, dev_priv->query_cid);
3942		if (ret)
3943			goto out_no_emit;
3944		dev_priv->query_cid_valid = false;
3945	}
3946
3947	vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
3948	if (dev_priv->dummy_query_bo_pinned) {
3949		vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
3950		dev_priv->dummy_query_bo_pinned = false;
3951	}
3952	if (fence == NULL) {
3953		(void) vmw_execbuf_fence_commands(NULL, dev_priv, &lfence,
3954						  NULL);
3955		fence = lfence;
3956	}
3957	vmw_validation_bo_fence(&val_ctx, fence);
3958	if (lfence != NULL)
3959		vmw_fence_obj_unreference(&lfence);
3960
3961	vmw_validation_unref_lists(&val_ctx);
3962	vmw_bo_unreference(&dev_priv->pinned_bo);
3963
3964out_unlock:
3965	return;
3966out_no_emit:
3967	vmw_validation_bo_backoff(&val_ctx);
3968out_no_reserve:
3969	vmw_validation_unref_lists(&val_ctx);
3970	vmw_execbuf_unpin_panic(dev_priv);
3971	vmw_bo_unreference(&dev_priv->pinned_bo);
3972}
3973
3974/**
3975 * vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned query bo.
3976 *
3977 * @dev_priv: The device private structure.
3978 *
3979 * This function should be used to unpin the pinned query bo, or as a query
3980 * barrier when we need to make sure that all queries have finished before the
3981 * next fifo command. (For example on hardware context destructions where the
3982 * hardware may otherwise leak unfinished queries).
3983 *
3984 * This function does not return any failure codes, but make attempts to do safe
3985 * unpinning in case of errors.
3986 *
3987 * The function will synchronize on the previous query barrier, and will thus
3988 * not finish until that barrier has executed.
3989 */
3990void vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv)
3991{
3992	mutex_lock(&dev_priv->cmdbuf_mutex);
3993	if (dev_priv->query_cid_valid)
3994		__vmw_execbuf_release_pinned_bo(dev_priv, NULL);
3995	mutex_unlock(&dev_priv->cmdbuf_mutex);
3996}
3997
3998int vmw_execbuf_ioctl(struct drm_device *dev, void *data,
3999		      struct drm_file *file_priv)
4000{
4001	struct vmw_private *dev_priv = vmw_priv(dev);
4002	struct drm_vmw_execbuf_arg *arg = data;
4003	int ret;
4004	struct dma_fence *in_fence = NULL;
4005
 
 
 
4006	/*
4007	 * Extend the ioctl argument while maintaining backwards compatibility:
4008	 * We take different code paths depending on the value of arg->version.
4009	 *
4010	 * Note: The ioctl argument is extended and zeropadded by core DRM.
4011	 */
4012	if (unlikely(arg->version > DRM_VMW_EXECBUF_VERSION ||
4013		     arg->version == 0)) {
4014		VMW_DEBUG_USER("Incorrect execbuf version.\n");
4015		return -EINVAL;
 
4016	}
4017
4018	switch (arg->version) {
4019	case 1:
4020		/* For v1 core DRM have extended + zeropadded the data */
4021		arg->context_handle = (uint32_t) -1;
4022		break;
4023	case 2:
4024	default:
4025		/* For v2 and later core DRM would have correctly copied it */
4026		break;
4027	}
4028
4029	/* If imported a fence FD from elsewhere, then wait on it */
4030	if (arg->flags & DRM_VMW_EXECBUF_FLAG_IMPORT_FENCE_FD) {
4031		in_fence = sync_file_get_fence(arg->imported_fence_fd);
4032
4033		if (!in_fence) {
4034			VMW_DEBUG_USER("Cannot get imported fence\n");
4035			return -EINVAL;
 
4036		}
4037
4038		ret = vmw_wait_dma_fence(dev_priv->fman, in_fence);
4039		if (ret)
4040			goto out;
4041	}
4042
4043	ret = ttm_read_lock(&dev_priv->reservation_sem, true);
4044	if (unlikely(ret != 0))
4045		return ret;
4046
4047	ret = vmw_execbuf_process(file_priv, dev_priv,
4048				  (void __user *)(unsigned long)arg->commands,
4049				  NULL, arg->command_size, arg->throttle_us,
4050				  arg->context_handle,
4051				  (void __user *)(unsigned long)arg->fence_rep,
4052				  NULL, arg->flags);
4053
4054	ttm_read_unlock(&dev_priv->reservation_sem);
4055	if (unlikely(ret != 0))
4056		goto out;
4057
4058	vmw_kms_cursor_post_execbuf(dev_priv);
4059
4060out:
4061	if (in_fence)
4062		dma_fence_put(in_fence);
 
 
 
4063	return ret;
4064}
v6.9.4
   1// SPDX-License-Identifier: GPL-2.0 OR MIT
   2/**************************************************************************
   3 *
   4 * Copyright 2009 - 2023 VMware, Inc., Palo Alto, CA., USA
   5 *
   6 * Permission is hereby granted, free of charge, to any person obtaining a
   7 * copy of this software and associated documentation files (the
   8 * "Software"), to deal in the Software without restriction, including
   9 * without limitation the rights to use, copy, modify, merge, publish,
  10 * distribute, sub license, and/or sell copies of the Software, and to
  11 * permit persons to whom the Software is furnished to do so, subject to
  12 * the following conditions:
  13 *
  14 * The above copyright notice and this permission notice (including the
  15 * next paragraph) shall be included in all copies or substantial portions
  16 * of the Software.
  17 *
  18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  20 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
  21 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
  22 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
  23 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
  24 * USE OR OTHER DEALINGS IN THE SOFTWARE.
  25 *
  26 **************************************************************************/
  27#include "vmwgfx_binding.h"
  28#include "vmwgfx_bo.h"
  29#include "vmwgfx_drv.h"
  30#include "vmwgfx_mksstat.h"
 
 
  31#include "vmwgfx_so.h"
 
  32
  33#include <drm/ttm/ttm_bo.h>
  34#include <drm/ttm/ttm_placement.h>
  35
  36#include <linux/sync_file.h>
  37#include <linux/hashtable.h>
  38
  39/*
  40 * Helper macro to get dx_ctx_node if available otherwise print an error
  41 * message. This is for use in command verifier function where if dx_ctx_node
  42 * is not set then command is invalid.
  43 */
  44#define VMW_GET_CTX_NODE(__sw_context)                                        \
  45({                                                                            \
  46	__sw_context->dx_ctx_node ? __sw_context->dx_ctx_node : ({            \
  47		VMW_DEBUG_USER("SM context is not set at %s\n", __func__);    \
  48		__sw_context->dx_ctx_node;                                    \
  49	});                                                                   \
  50})
  51
  52#define VMW_DECLARE_CMD_VAR(__var, __type)                                    \
  53	struct {                                                              \
  54		SVGA3dCmdHeader header;                                       \
  55		__type body;                                                  \
  56	} __var
  57
  58/**
  59 * struct vmw_relocation - Buffer object relocation
  60 *
  61 * @head: List head for the command submission context's relocation list
  62 * @vbo: Non ref-counted pointer to buffer object
  63 * @mob_loc: Pointer to location for mob id to be modified
  64 * @location: Pointer to location for guest pointer to be modified
  65 */
  66struct vmw_relocation {
  67	struct list_head head;
  68	struct vmw_bo *vbo;
  69	union {
  70		SVGAMobId *mob_loc;
  71		SVGAGuestPtr *location;
  72	};
  73};
  74
  75/**
  76 * enum vmw_resource_relocation_type - Relocation type for resources
  77 *
  78 * @vmw_res_rel_normal: Traditional relocation. The resource id in the
  79 * command stream is replaced with the actual id after validation.
  80 * @vmw_res_rel_nop: NOP relocation. The command is unconditionally replaced
  81 * with a NOP.
  82 * @vmw_res_rel_cond_nop: Conditional NOP relocation. If the resource id after
  83 * validation is -1, the command is replaced with a NOP. Otherwise no action.
  84 * @vmw_res_rel_max: Last value in the enum - used for error checking
  85*/
  86enum vmw_resource_relocation_type {
  87	vmw_res_rel_normal,
  88	vmw_res_rel_nop,
  89	vmw_res_rel_cond_nop,
  90	vmw_res_rel_max
  91};
  92
  93/**
  94 * struct vmw_resource_relocation - Relocation info for resources
  95 *
  96 * @head: List head for the software context's relocation list.
  97 * @res: Non-ref-counted pointer to the resource.
  98 * @offset: Offset of single byte entries into the command buffer where the id
  99 * that needs fixup is located.
 100 * @rel_type: Type of relocation.
 101 */
 102struct vmw_resource_relocation {
 103	struct list_head head;
 104	const struct vmw_resource *res;
 105	u32 offset:29;
 106	enum vmw_resource_relocation_type rel_type:3;
 107};
 108
 109/**
 110 * struct vmw_ctx_validation_info - Extra validation metadata for contexts
 111 *
 112 * @head: List head of context list
 113 * @ctx: The context resource
 114 * @cur: The context's persistent binding state
 115 * @staged: The binding state changes of this command buffer
 116 */
 117struct vmw_ctx_validation_info {
 118	struct list_head head;
 119	struct vmw_resource *ctx;
 120	struct vmw_ctx_binding_state *cur;
 121	struct vmw_ctx_binding_state *staged;
 122};
 123
 124/**
 125 * struct vmw_cmd_entry - Describe a command for the verifier
 126 *
 127 * @func: Call-back to handle the command.
 128 * @user_allow: Whether allowed from the execbuf ioctl.
 129 * @gb_disable: Whether disabled if guest-backed objects are available.
 130 * @gb_enable: Whether enabled iff guest-backed objects are available.
 131 * @cmd_name: Name of the command.
 132 */
 133struct vmw_cmd_entry {
 134	int (*func) (struct vmw_private *, struct vmw_sw_context *,
 135		     SVGA3dCmdHeader *);
 136	bool user_allow;
 137	bool gb_disable;
 138	bool gb_enable;
 139	const char *cmd_name;
 140};
 141
 142#define VMW_CMD_DEF(_cmd, _func, _user_allow, _gb_disable, _gb_enable)	\
 143	[(_cmd) - SVGA_3D_CMD_BASE] = {(_func), (_user_allow),\
 144				       (_gb_disable), (_gb_enable), #_cmd}
 145
 146static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
 147					struct vmw_sw_context *sw_context,
 148					struct vmw_resource *ctx);
 149static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
 150				 struct vmw_sw_context *sw_context,
 151				 SVGAMobId *id,
 152				 struct vmw_bo **vmw_bo_p);
 153/**
 154 * vmw_ptr_diff - Compute the offset from a to b in bytes
 155 *
 156 * @a: A starting pointer.
 157 * @b: A pointer offset in the same address space.
 158 *
 159 * Returns: The offset in bytes between the two pointers.
 160 */
 161static size_t vmw_ptr_diff(void *a, void *b)
 162{
 163	return (unsigned long) b - (unsigned long) a;
 164}
 165
 166/**
 167 * vmw_execbuf_bindings_commit - Commit modified binding state
 168 *
 169 * @sw_context: The command submission context
 170 * @backoff: Whether this is part of the error path and binding state changes
 171 * should be ignored
 172 */
 173static void vmw_execbuf_bindings_commit(struct vmw_sw_context *sw_context,
 174					bool backoff)
 175{
 176	struct vmw_ctx_validation_info *entry;
 177
 178	list_for_each_entry(entry, &sw_context->ctx_list, head) {
 179		if (!backoff)
 180			vmw_binding_state_commit(entry->cur, entry->staged);
 181
 182		if (entry->staged != sw_context->staged_bindings)
 183			vmw_binding_state_free(entry->staged);
 184		else
 185			sw_context->staged_bindings_inuse = false;
 186	}
 187
 188	/* List entries are freed with the validation context */
 189	INIT_LIST_HEAD(&sw_context->ctx_list);
 190}
 191
 192/**
 193 * vmw_bind_dx_query_mob - Bind the DX query MOB if referenced
 194 *
 195 * @sw_context: The command submission context
 196 */
 197static void vmw_bind_dx_query_mob(struct vmw_sw_context *sw_context)
 198{
 199	if (sw_context->dx_query_mob)
 200		vmw_context_bind_dx_query(sw_context->dx_query_ctx,
 201					  sw_context->dx_query_mob);
 202}
 203
 204/**
 205 * vmw_cmd_ctx_first_setup - Perform the setup needed when a context is added to
 206 * the validate list.
 207 *
 208 * @dev_priv: Pointer to the device private:
 209 * @sw_context: The command submission context
 210 * @res: Pointer to the resource
 211 * @node: The validation node holding the context resource metadata
 212 */
 213static int vmw_cmd_ctx_first_setup(struct vmw_private *dev_priv,
 214				   struct vmw_sw_context *sw_context,
 215				   struct vmw_resource *res,
 216				   struct vmw_ctx_validation_info *node)
 217{
 218	int ret;
 219
 220	ret = vmw_resource_context_res_add(dev_priv, sw_context, res);
 221	if (unlikely(ret != 0))
 222		goto out_err;
 223
 224	if (!sw_context->staged_bindings) {
 225		sw_context->staged_bindings = vmw_binding_state_alloc(dev_priv);
 226		if (IS_ERR(sw_context->staged_bindings)) {
 227			ret = PTR_ERR(sw_context->staged_bindings);
 228			sw_context->staged_bindings = NULL;
 229			goto out_err;
 230		}
 231	}
 232
 233	if (sw_context->staged_bindings_inuse) {
 234		node->staged = vmw_binding_state_alloc(dev_priv);
 235		if (IS_ERR(node->staged)) {
 236			ret = PTR_ERR(node->staged);
 237			node->staged = NULL;
 238			goto out_err;
 239		}
 240	} else {
 241		node->staged = sw_context->staged_bindings;
 242		sw_context->staged_bindings_inuse = true;
 243	}
 244
 245	node->ctx = res;
 246	node->cur = vmw_context_binding_state(res);
 247	list_add_tail(&node->head, &sw_context->ctx_list);
 248
 249	return 0;
 250
 251out_err:
 252	return ret;
 253}
 254
 255/**
 256 * vmw_execbuf_res_size - calculate extra size fore the resource validation node
 257 *
 258 * @dev_priv: Pointer to the device private struct.
 259 * @res_type: The resource type.
 260 *
 261 * Guest-backed contexts and DX contexts require extra size to store execbuf
 262 * private information in the validation node. Typically the binding manager
 263 * associated data structures.
 264 *
 265 * Returns: The extra size requirement based on resource type.
 266 */
 267static unsigned int vmw_execbuf_res_size(struct vmw_private *dev_priv,
 268					 enum vmw_res_type res_type)
 269{
 270	return (res_type == vmw_res_dx_context ||
 271		(res_type == vmw_res_context && dev_priv->has_mob)) ?
 272		sizeof(struct vmw_ctx_validation_info) : 0;
 273}
 274
 275/**
 276 * vmw_execbuf_rcache_update - Update a resource-node cache entry
 277 *
 278 * @rcache: Pointer to the entry to update.
 279 * @res: Pointer to the resource.
 280 * @private: Pointer to the execbuf-private space in the resource validation
 281 * node.
 282 */
 283static void vmw_execbuf_rcache_update(struct vmw_res_cache_entry *rcache,
 284				      struct vmw_resource *res,
 285				      void *private)
 286{
 287	rcache->res = res;
 288	rcache->private = private;
 289	rcache->valid = 1;
 290	rcache->valid_handle = 0;
 291}
 292
 293enum vmw_val_add_flags {
 294	vmw_val_add_flag_none  =      0,
 295	vmw_val_add_flag_noctx = 1 << 0,
 296};
 297
 298/**
 299 * vmw_execbuf_res_val_add - Add a resource to the validation list.
 
 300 *
 301 * @sw_context: Pointer to the software context.
 302 * @res: Unreferenced rcu-protected pointer to the resource.
 303 * @dirty: Whether to change dirty status.
 304 * @flags: specifies whether to use the context or not
 305 *
 306 * Returns: 0 on success. Negative error code on failure. Typical error codes
 307 * are %-EINVAL on inconsistency and %-ESRCH if the resource was doomed.
 308 */
 309static int vmw_execbuf_res_val_add(struct vmw_sw_context *sw_context,
 310				   struct vmw_resource *res,
 311				   u32 dirty,
 312				   u32 flags)
 313{
 314	struct vmw_private *dev_priv = res->dev_priv;
 315	int ret;
 316	enum vmw_res_type res_type = vmw_res_type(res);
 317	struct vmw_res_cache_entry *rcache;
 318	struct vmw_ctx_validation_info *ctx_info;
 319	bool first_usage;
 320	unsigned int priv_size;
 321
 322	rcache = &sw_context->res_cache[res_type];
 323	if (likely(rcache->valid && rcache->res == res)) {
 324		if (dirty)
 325			vmw_validation_res_set_dirty(sw_context->ctx,
 326						     rcache->private, dirty);
 
 327		return 0;
 328	}
 329
 330	if ((flags & vmw_val_add_flag_noctx) != 0) {
 331		ret = vmw_validation_add_resource(sw_context->ctx, res, 0, dirty,
 332						  (void **)&ctx_info, NULL);
 333		if (ret)
 334			return ret;
 
 
 335
 336	} else {
 337		priv_size = vmw_execbuf_res_size(dev_priv, res_type);
 338		ret = vmw_validation_add_resource(sw_context->ctx, res, priv_size,
 339						  dirty, (void **)&ctx_info,
 340						  &first_usage);
 341		if (ret)
 342			return ret;
 343
 344		if (priv_size && first_usage) {
 345			ret = vmw_cmd_ctx_first_setup(dev_priv, sw_context, res,
 346						      ctx_info);
 347			if (ret) {
 348				VMW_DEBUG_USER("Failed first usage context setup.\n");
 349				return ret;
 350			}
 351		}
 352	}
 353
 354	vmw_execbuf_rcache_update(rcache, res, ctx_info);
 355	return 0;
 356}
 357
 358/**
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 359 * vmw_view_res_val_add - Add a view and the surface it's pointing to to the
 360 * validation list
 361 *
 362 * @sw_context: The software context holding the validation list.
 363 * @view: Pointer to the view resource.
 364 *
 365 * Returns 0 if success, negative error code otherwise.
 366 */
 367static int vmw_view_res_val_add(struct vmw_sw_context *sw_context,
 368				struct vmw_resource *view)
 369{
 370	int ret;
 371
 372	/*
 373	 * First add the resource the view is pointing to, otherwise it may be
 374	 * swapped out when the view is validated.
 375	 */
 376	ret = vmw_execbuf_res_val_add(sw_context, vmw_view_srf(view),
 377				      vmw_view_dirtying(view), vmw_val_add_flag_noctx);
 378	if (ret)
 379		return ret;
 380
 381	return vmw_execbuf_res_val_add(sw_context, view, VMW_RES_DIRTY_NONE,
 382				       vmw_val_add_flag_noctx);
 383}
 384
 385/**
 386 * vmw_view_id_val_add - Look up a view and add it and the surface it's pointing
 387 * to to the validation list.
 388 *
 389 * @sw_context: The software context holding the validation list.
 390 * @view_type: The view type to look up.
 391 * @id: view id of the view.
 392 *
 393 * The view is represented by a view id and the DX context it's created on, or
 394 * scheduled for creation on. If there is no DX context set, the function will
 395 * return an -EINVAL error pointer.
 396 *
 397 * Returns: Unreferenced pointer to the resource on success, negative error
 398 * pointer on failure.
 399 */
 400static struct vmw_resource *
 401vmw_view_id_val_add(struct vmw_sw_context *sw_context,
 402		    enum vmw_view_type view_type, u32 id)
 403{
 404	struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
 405	struct vmw_resource *view;
 406	int ret;
 407
 408	if (!ctx_node)
 409		return ERR_PTR(-EINVAL);
 410
 411	view = vmw_view_lookup(sw_context->man, view_type, id);
 412	if (IS_ERR(view))
 413		return view;
 414
 415	ret = vmw_view_res_val_add(sw_context, view);
 416	if (ret)
 417		return ERR_PTR(ret);
 418
 419	return view;
 420}
 421
 422/**
 423 * vmw_resource_context_res_add - Put resources previously bound to a context on
 424 * the validation list
 425 *
 426 * @dev_priv: Pointer to a device private structure
 427 * @sw_context: Pointer to a software context used for this command submission
 428 * @ctx: Pointer to the context resource
 429 *
 430 * This function puts all resources that were previously bound to @ctx on the
 431 * resource validation list. This is part of the context state reemission
 432 */
 433static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
 434					struct vmw_sw_context *sw_context,
 435					struct vmw_resource *ctx)
 436{
 437	struct list_head *binding_list;
 438	struct vmw_ctx_bindinfo *entry;
 439	int ret = 0;
 440	struct vmw_resource *res;
 441	u32 i;
 442	u32 cotable_max = has_sm5_context(ctx->dev_priv) ?
 443		SVGA_COTABLE_MAX : SVGA_COTABLE_DX10_MAX;
 444
 445	/* Add all cotables to the validation list. */
 446	if (has_sm4_context(dev_priv) &&
 447	    vmw_res_type(ctx) == vmw_res_dx_context) {
 448		for (i = 0; i < cotable_max; ++i) {
 449			res = vmw_context_cotable(ctx, i);
 450			if (IS_ERR_OR_NULL(res))
 451				continue;
 452
 453			ret = vmw_execbuf_res_val_add(sw_context, res,
 454						      VMW_RES_DIRTY_SET,
 455						      vmw_val_add_flag_noctx);
 456			if (unlikely(ret != 0))
 457				return ret;
 458		}
 459	}
 460
 461	/* Add all resources bound to the context to the validation list */
 462	mutex_lock(&dev_priv->binding_mutex);
 463	binding_list = vmw_context_binding_list(ctx);
 464
 465	list_for_each_entry(entry, binding_list, ctx_list) {
 466		if (vmw_res_type(entry->res) == vmw_res_view)
 467			ret = vmw_view_res_val_add(sw_context, entry->res);
 468		else
 469			ret = vmw_execbuf_res_val_add(sw_context, entry->res,
 470						      vmw_binding_dirtying(entry->bt),
 471						      vmw_val_add_flag_noctx);
 472		if (unlikely(ret != 0))
 473			break;
 474	}
 475
 476	if (has_sm4_context(dev_priv) &&
 477	    vmw_res_type(ctx) == vmw_res_dx_context) {
 478		struct vmw_bo *dx_query_mob;
 479
 480		dx_query_mob = vmw_context_get_dx_query_mob(ctx);
 481		if (dx_query_mob) {
 482			vmw_bo_placement_set(dx_query_mob,
 483					     VMW_BO_DOMAIN_MOB,
 484					     VMW_BO_DOMAIN_MOB);
 485			ret = vmw_validation_add_bo(sw_context->ctx,
 486						    dx_query_mob);
 487		}
 488	}
 489
 490	mutex_unlock(&dev_priv->binding_mutex);
 491	return ret;
 492}
 493
 494/**
 495 * vmw_resource_relocation_add - Add a relocation to the relocation list
 496 *
 497 * @sw_context: Pointer to the software context.
 498 * @res: The resource.
 499 * @offset: Offset into the command buffer currently being parsed where the id
 500 * that needs fixup is located. Granularity is one byte.
 501 * @rel_type: Relocation type.
 502 */
 503static int vmw_resource_relocation_add(struct vmw_sw_context *sw_context,
 504				       const struct vmw_resource *res,
 505				       unsigned long offset,
 506				       enum vmw_resource_relocation_type
 507				       rel_type)
 508{
 509	struct vmw_resource_relocation *rel;
 510
 511	rel = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*rel));
 512	if (unlikely(!rel)) {
 513		VMW_DEBUG_USER("Failed to allocate a resource relocation.\n");
 514		return -ENOMEM;
 515	}
 516
 517	rel->res = res;
 518	rel->offset = offset;
 519	rel->rel_type = rel_type;
 520	list_add_tail(&rel->head, &sw_context->res_relocations);
 521
 522	return 0;
 523}
 524
 525/**
 526 * vmw_resource_relocations_free - Free all relocations on a list
 527 *
 528 * @list: Pointer to the head of the relocation list
 529 */
 530static void vmw_resource_relocations_free(struct list_head *list)
 531{
 532	/* Memory is validation context memory, so no need to free it */
 533	INIT_LIST_HEAD(list);
 534}
 535
 536/**
 537 * vmw_resource_relocations_apply - Apply all relocations on a list
 538 *
 539 * @cb: Pointer to the start of the command buffer bein patch. This need not be
 540 * the same buffer as the one being parsed when the relocation list was built,
 541 * but the contents must be the same modulo the resource ids.
 542 * @list: Pointer to the head of the relocation list.
 543 */
 544static void vmw_resource_relocations_apply(uint32_t *cb,
 545					   struct list_head *list)
 546{
 547	struct vmw_resource_relocation *rel;
 548
 549	/* Validate the struct vmw_resource_relocation member size */
 550	BUILD_BUG_ON(SVGA_CB_MAX_SIZE >= (1 << 29));
 551	BUILD_BUG_ON(vmw_res_rel_max >= (1 << 3));
 552
 553	list_for_each_entry(rel, list, head) {
 554		u32 *addr = (u32 *)((unsigned long) cb + rel->offset);
 555		switch (rel->rel_type) {
 556		case vmw_res_rel_normal:
 557			*addr = rel->res->id;
 558			break;
 559		case vmw_res_rel_nop:
 560			*addr = SVGA_3D_CMD_NOP;
 561			break;
 562		default:
 563			if (rel->res->id == -1)
 564				*addr = SVGA_3D_CMD_NOP;
 565			break;
 566		}
 567	}
 568}
 569
 570static int vmw_cmd_invalid(struct vmw_private *dev_priv,
 571			   struct vmw_sw_context *sw_context,
 572			   SVGA3dCmdHeader *header)
 573{
 574	return -EINVAL;
 575}
 576
 577static int vmw_cmd_ok(struct vmw_private *dev_priv,
 578		      struct vmw_sw_context *sw_context,
 579		      SVGA3dCmdHeader *header)
 580{
 581	return 0;
 582}
 583
 584/**
 585 * vmw_resources_reserve - Reserve all resources on the sw_context's resource
 586 * list.
 587 *
 588 * @sw_context: Pointer to the software context.
 589 *
 590 * Note that since vmware's command submission currently is protected by the
 591 * cmdbuf mutex, no fancy deadlock avoidance is required for resources, since
 592 * only a single thread at once will attempt this.
 593 */
 594static int vmw_resources_reserve(struct vmw_sw_context *sw_context)
 595{
 596	int ret;
 597
 598	ret = vmw_validation_res_reserve(sw_context->ctx, true);
 599	if (ret)
 600		return ret;
 601
 602	if (sw_context->dx_query_mob) {
 603		struct vmw_bo *expected_dx_query_mob;
 604
 605		expected_dx_query_mob =
 606			vmw_context_get_dx_query_mob(sw_context->dx_query_ctx);
 607		if (expected_dx_query_mob &&
 608		    expected_dx_query_mob != sw_context->dx_query_mob) {
 609			ret = -EINVAL;
 610		}
 611	}
 612
 613	return ret;
 614}
 615
 616/**
 617 * vmw_cmd_res_check - Check that a resource is present and if so, put it on the
 618 * resource validate list unless it's already there.
 619 *
 620 * @dev_priv: Pointer to a device private structure.
 621 * @sw_context: Pointer to the software context.
 622 * @res_type: Resource type.
 623 * @dirty: Whether to change dirty status.
 624 * @converter: User-space visible type specific information.
 625 * @id_loc: Pointer to the location in the command buffer currently being parsed
 626 * from where the user-space resource id handle is located.
 627 * @p_res: Pointer to pointer to resource validation node. Populated on
 628 * exit.
 629 */
 630static int
 631vmw_cmd_res_check(struct vmw_private *dev_priv,
 632		  struct vmw_sw_context *sw_context,
 633		  enum vmw_res_type res_type,
 634		  u32 dirty,
 635		  const struct vmw_user_resource_conv *converter,
 636		  uint32_t *id_loc,
 637		  struct vmw_resource **p_res)
 638{
 639	struct vmw_res_cache_entry *rcache = &sw_context->res_cache[res_type];
 640	struct vmw_resource *res;
 641	int ret = 0;
 642	bool needs_unref = false;
 643
 644	if (p_res)
 645		*p_res = NULL;
 646
 647	if (*id_loc == SVGA3D_INVALID_ID) {
 648		if (res_type == vmw_res_context) {
 649			VMW_DEBUG_USER("Illegal context invalid id.\n");
 650			return -EINVAL;
 651		}
 652		return 0;
 653	}
 654
 655	if (likely(rcache->valid_handle && *id_loc == rcache->handle)) {
 656		res = rcache->res;
 657		if (dirty)
 658			vmw_validation_res_set_dirty(sw_context->ctx,
 659						     rcache->private, dirty);
 660	} else {
 661		unsigned int size = vmw_execbuf_res_size(dev_priv, res_type);
 662
 663		ret = vmw_validation_preload_res(sw_context->ctx, size);
 664		if (ret)
 665			return ret;
 666
 667		ret = vmw_user_resource_lookup_handle
 668			(dev_priv, sw_context->fp->tfile, *id_loc, converter, &res);
 669		if (ret != 0) {
 670			VMW_DEBUG_USER("Could not find/use resource 0x%08x.\n",
 671				       (unsigned int) *id_loc);
 672			return ret;
 673		}
 674		needs_unref = true;
 675
 676		ret = vmw_execbuf_res_val_add(sw_context, res, dirty, vmw_val_add_flag_none);
 677		if (unlikely(ret != 0))
 678			goto res_check_done;
 679
 680		if (rcache->valid && rcache->res == res) {
 681			rcache->valid_handle = true;
 682			rcache->handle = *id_loc;
 683		}
 684	}
 685
 686	ret = vmw_resource_relocation_add(sw_context, res,
 687					  vmw_ptr_diff(sw_context->buf_start,
 688						       id_loc),
 689					  vmw_res_rel_normal);
 690	if (p_res)
 691		*p_res = res;
 692
 693res_check_done:
 694	if (needs_unref)
 695		vmw_resource_unreference(&res);
 696
 697	return ret;
 698}
 699
 700/**
 701 * vmw_rebind_all_dx_query - Rebind DX query associated with the context
 702 *
 703 * @ctx_res: context the query belongs to
 704 *
 705 * This function assumes binding_mutex is held.
 706 */
 707static int vmw_rebind_all_dx_query(struct vmw_resource *ctx_res)
 708{
 709	struct vmw_private *dev_priv = ctx_res->dev_priv;
 710	struct vmw_bo *dx_query_mob;
 711	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindAllQuery);
 712
 713	dx_query_mob = vmw_context_get_dx_query_mob(ctx_res);
 714
 715	if (!dx_query_mob || dx_query_mob->dx_query_ctx)
 716		return 0;
 717
 718	cmd = VMW_CMD_CTX_RESERVE(dev_priv, sizeof(*cmd), ctx_res->id);
 719	if (cmd == NULL)
 720		return -ENOMEM;
 721
 722	cmd->header.id = SVGA_3D_CMD_DX_BIND_ALL_QUERY;
 723	cmd->header.size = sizeof(cmd->body);
 724	cmd->body.cid = ctx_res->id;
 725	cmd->body.mobid = dx_query_mob->tbo.resource->start;
 726	vmw_cmd_commit(dev_priv, sizeof(*cmd));
 727
 728	vmw_context_bind_dx_query(ctx_res, dx_query_mob);
 729
 730	return 0;
 731}
 732
 733/**
 734 * vmw_rebind_contexts - Rebind all resources previously bound to referenced
 735 * contexts.
 736 *
 737 * @sw_context: Pointer to the software context.
 738 *
 739 * Rebind context binding points that have been scrubbed because of eviction.
 740 */
 741static int vmw_rebind_contexts(struct vmw_sw_context *sw_context)
 742{
 743	struct vmw_ctx_validation_info *val;
 744	int ret;
 745
 746	list_for_each_entry(val, &sw_context->ctx_list, head) {
 747		ret = vmw_binding_rebind_all(val->cur);
 748		if (unlikely(ret != 0)) {
 749			if (ret != -ERESTARTSYS)
 750				VMW_DEBUG_USER("Failed to rebind context.\n");
 751			return ret;
 752		}
 753
 754		ret = vmw_rebind_all_dx_query(val->ctx);
 755		if (ret != 0) {
 756			VMW_DEBUG_USER("Failed to rebind queries.\n");
 757			return ret;
 758		}
 759	}
 760
 761	return 0;
 762}
 763
 764/**
 765 * vmw_view_bindings_add - Add an array of view bindings to a context binding
 766 * state tracker.
 767 *
 768 * @sw_context: The execbuf state used for this command.
 769 * @view_type: View type for the bindings.
 770 * @binding_type: Binding type for the bindings.
 771 * @shader_slot: The shader slot to user for the bindings.
 772 * @view_ids: Array of view ids to be bound.
 773 * @num_views: Number of view ids in @view_ids.
 774 * @first_slot: The binding slot to be used for the first view id in @view_ids.
 775 */
 776static int vmw_view_bindings_add(struct vmw_sw_context *sw_context,
 777				 enum vmw_view_type view_type,
 778				 enum vmw_ctx_binding_type binding_type,
 779				 uint32 shader_slot,
 780				 uint32 view_ids[], u32 num_views,
 781				 u32 first_slot)
 782{
 783	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
 784	u32 i;
 785
 786	if (!ctx_node)
 787		return -EINVAL;
 788
 789	for (i = 0; i < num_views; ++i) {
 790		struct vmw_ctx_bindinfo_view binding;
 791		struct vmw_resource *view = NULL;
 792
 793		if (view_ids[i] != SVGA3D_INVALID_ID) {
 794			view = vmw_view_id_val_add(sw_context, view_type,
 795						   view_ids[i]);
 796			if (IS_ERR(view)) {
 797				VMW_DEBUG_USER("View not found.\n");
 798				return PTR_ERR(view);
 799			}
 800		}
 801		binding.bi.ctx = ctx_node->ctx;
 802		binding.bi.res = view;
 803		binding.bi.bt = binding_type;
 804		binding.shader_slot = shader_slot;
 805		binding.slot = first_slot + i;
 806		vmw_binding_add(ctx_node->staged, &binding.bi,
 807				shader_slot, binding.slot);
 808	}
 809
 810	return 0;
 811}
 812
 813/**
 814 * vmw_cmd_cid_check - Check a command header for valid context information.
 815 *
 816 * @dev_priv: Pointer to a device private structure.
 817 * @sw_context: Pointer to the software context.
 818 * @header: A command header with an embedded user-space context handle.
 819 *
 820 * Convenience function: Call vmw_cmd_res_check with the user-space context
 821 * handle embedded in @header.
 822 */
 823static int vmw_cmd_cid_check(struct vmw_private *dev_priv,
 824			     struct vmw_sw_context *sw_context,
 825			     SVGA3dCmdHeader *header)
 826{
 827	VMW_DECLARE_CMD_VAR(*cmd, uint32_t) =
 828		container_of(header, typeof(*cmd), header);
 829
 830	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
 831				 VMW_RES_DIRTY_SET, user_context_converter,
 832				 &cmd->body, NULL);
 833}
 834
 835/**
 836 * vmw_execbuf_info_from_res - Get the private validation metadata for a
 837 * recently validated resource
 838 *
 839 * @sw_context: Pointer to the command submission context
 840 * @res: The resource
 841 *
 842 * The resource pointed to by @res needs to be present in the command submission
 843 * context's resource cache and hence the last resource of that type to be
 844 * processed by the validation code.
 845 *
 846 * Return: a pointer to the private metadata of the resource, or NULL if it
 847 * wasn't found
 848 */
 849static struct vmw_ctx_validation_info *
 850vmw_execbuf_info_from_res(struct vmw_sw_context *sw_context,
 851			  struct vmw_resource *res)
 852{
 853	struct vmw_res_cache_entry *rcache =
 854		&sw_context->res_cache[vmw_res_type(res)];
 855
 856	if (rcache->valid && rcache->res == res)
 857		return rcache->private;
 858
 859	WARN_ON_ONCE(true);
 860	return NULL;
 861}
 862
 863static int vmw_cmd_set_render_target_check(struct vmw_private *dev_priv,
 864					   struct vmw_sw_context *sw_context,
 865					   SVGA3dCmdHeader *header)
 866{
 867	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetRenderTarget);
 868	struct vmw_resource *ctx;
 869	struct vmw_resource *res;
 870	int ret;
 871
 872	cmd = container_of(header, typeof(*cmd), header);
 873
 874	if (cmd->body.type >= SVGA3D_RT_MAX) {
 875		VMW_DEBUG_USER("Illegal render target type %u.\n",
 876			       (unsigned int) cmd->body.type);
 877		return -EINVAL;
 878	}
 879
 880	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
 881				VMW_RES_DIRTY_SET, user_context_converter,
 882				&cmd->body.cid, &ctx);
 883	if (unlikely(ret != 0))
 884		return ret;
 885
 886	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 887				VMW_RES_DIRTY_SET, user_surface_converter,
 888				&cmd->body.target.sid, &res);
 889	if (unlikely(ret))
 890		return ret;
 891
 892	if (dev_priv->has_mob) {
 893		struct vmw_ctx_bindinfo_view binding;
 894		struct vmw_ctx_validation_info *node;
 895
 896		node = vmw_execbuf_info_from_res(sw_context, ctx);
 897		if (!node)
 898			return -EINVAL;
 899
 900		binding.bi.ctx = ctx;
 901		binding.bi.res = res;
 902		binding.bi.bt = vmw_ctx_binding_rt;
 903		binding.slot = cmd->body.type;
 904		vmw_binding_add(node->staged, &binding.bi, 0, binding.slot);
 905	}
 906
 907	return 0;
 908}
 909
 910static int vmw_cmd_surface_copy_check(struct vmw_private *dev_priv,
 911				      struct vmw_sw_context *sw_context,
 912				      SVGA3dCmdHeader *header)
 913{
 914	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceCopy);
 915	int ret;
 916
 917	cmd = container_of(header, typeof(*cmd), header);
 918
 919	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 920				VMW_RES_DIRTY_NONE, user_surface_converter,
 921				&cmd->body.src.sid, NULL);
 922	if (ret)
 923		return ret;
 924
 925	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 926				 VMW_RES_DIRTY_SET, user_surface_converter,
 927				 &cmd->body.dest.sid, NULL);
 928}
 929
 930static int vmw_cmd_buffer_copy_check(struct vmw_private *dev_priv,
 931				     struct vmw_sw_context *sw_context,
 932				     SVGA3dCmdHeader *header)
 933{
 934	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBufferCopy);
 935	int ret;
 936
 937	cmd = container_of(header, typeof(*cmd), header);
 938	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 939				VMW_RES_DIRTY_NONE, user_surface_converter,
 940				&cmd->body.src, NULL);
 941	if (ret != 0)
 942		return ret;
 943
 944	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 945				 VMW_RES_DIRTY_SET, user_surface_converter,
 946				 &cmd->body.dest, NULL);
 947}
 948
 949static int vmw_cmd_pred_copy_check(struct vmw_private *dev_priv,
 950				   struct vmw_sw_context *sw_context,
 951				   SVGA3dCmdHeader *header)
 952{
 953	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXPredCopyRegion);
 954	int ret;
 955
 956	cmd = container_of(header, typeof(*cmd), header);
 957	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 958				VMW_RES_DIRTY_NONE, user_surface_converter,
 959				&cmd->body.srcSid, NULL);
 960	if (ret != 0)
 961		return ret;
 962
 963	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 964				 VMW_RES_DIRTY_SET, user_surface_converter,
 965				 &cmd->body.dstSid, NULL);
 966}
 967
 968static int vmw_cmd_stretch_blt_check(struct vmw_private *dev_priv,
 969				     struct vmw_sw_context *sw_context,
 970				     SVGA3dCmdHeader *header)
 971{
 972	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceStretchBlt);
 973	int ret;
 974
 975	cmd = container_of(header, typeof(*cmd), header);
 976	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 977				VMW_RES_DIRTY_NONE, user_surface_converter,
 978				&cmd->body.src.sid, NULL);
 979	if (unlikely(ret != 0))
 980		return ret;
 981
 982	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 983				 VMW_RES_DIRTY_SET, user_surface_converter,
 984				 &cmd->body.dest.sid, NULL);
 985}
 986
 987static int vmw_cmd_blt_surf_screen_check(struct vmw_private *dev_priv,
 988					 struct vmw_sw_context *sw_context,
 989					 SVGA3dCmdHeader *header)
 990{
 991	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBlitSurfaceToScreen) =
 992		container_of(header, typeof(*cmd), header);
 993
 994	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 995				 VMW_RES_DIRTY_NONE, user_surface_converter,
 996				 &cmd->body.srcImage.sid, NULL);
 997}
 998
 999static int vmw_cmd_present_check(struct vmw_private *dev_priv,
1000				 struct vmw_sw_context *sw_context,
1001				 SVGA3dCmdHeader *header)
1002{
1003	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdPresent) =
1004		container_of(header, typeof(*cmd), header);
1005
1006	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1007				 VMW_RES_DIRTY_NONE, user_surface_converter,
1008				 &cmd->body.sid, NULL);
1009}
1010
1011/**
1012 * vmw_query_bo_switch_prepare - Prepare to switch pinned buffer for queries.
1013 *
1014 * @dev_priv: The device private structure.
1015 * @new_query_bo: The new buffer holding query results.
1016 * @sw_context: The software context used for this command submission.
1017 *
1018 * This function checks whether @new_query_bo is suitable for holding query
1019 * results, and if another buffer currently is pinned for query results. If so,
1020 * the function prepares the state of @sw_context for switching pinned buffers
1021 * after successful submission of the current command batch.
1022 */
1023static int vmw_query_bo_switch_prepare(struct vmw_private *dev_priv,
1024				       struct vmw_bo *new_query_bo,
1025				       struct vmw_sw_context *sw_context)
1026{
1027	struct vmw_res_cache_entry *ctx_entry =
1028		&sw_context->res_cache[vmw_res_context];
1029	int ret;
1030
1031	BUG_ON(!ctx_entry->valid);
1032	sw_context->last_query_ctx = ctx_entry->res;
1033
1034	if (unlikely(new_query_bo != sw_context->cur_query_bo)) {
1035
1036		if (unlikely(PFN_UP(new_query_bo->tbo.resource->size) > 4)) {
1037			VMW_DEBUG_USER("Query buffer too large.\n");
1038			return -EINVAL;
1039		}
1040
1041		if (unlikely(sw_context->cur_query_bo != NULL)) {
1042			sw_context->needs_post_query_barrier = true;
1043			vmw_bo_placement_set_default_accelerated(sw_context->cur_query_bo);
1044			ret = vmw_validation_add_bo(sw_context->ctx,
1045						    sw_context->cur_query_bo);
 
1046			if (unlikely(ret != 0))
1047				return ret;
1048		}
1049		sw_context->cur_query_bo = new_query_bo;
1050
1051		vmw_bo_placement_set_default_accelerated(dev_priv->dummy_query_bo);
1052		ret = vmw_validation_add_bo(sw_context->ctx,
1053					    dev_priv->dummy_query_bo);
 
1054		if (unlikely(ret != 0))
1055			return ret;
1056	}
1057
1058	return 0;
1059}
1060
1061/**
1062 * vmw_query_bo_switch_commit - Finalize switching pinned query buffer
1063 *
1064 * @dev_priv: The device private structure.
1065 * @sw_context: The software context used for this command submission batch.
1066 *
1067 * This function will check if we're switching query buffers, and will then,
1068 * issue a dummy occlusion query wait used as a query barrier. When the fence
1069 * object following that query wait has signaled, we are sure that all preceding
1070 * queries have finished, and the old query buffer can be unpinned. However,
1071 * since both the new query buffer and the old one are fenced with that fence,
1072 * we can do an asynchronus unpin now, and be sure that the old query buffer
1073 * won't be moved until the fence has signaled.
1074 *
1075 * As mentioned above, both the new - and old query buffers need to be fenced
1076 * using a sequence emitted *after* calling this function.
1077 */
1078static void vmw_query_bo_switch_commit(struct vmw_private *dev_priv,
1079				     struct vmw_sw_context *sw_context)
1080{
1081	/*
1082	 * The validate list should still hold references to all
1083	 * contexts here.
1084	 */
1085	if (sw_context->needs_post_query_barrier) {
1086		struct vmw_res_cache_entry *ctx_entry =
1087			&sw_context->res_cache[vmw_res_context];
1088		struct vmw_resource *ctx;
1089		int ret;
1090
1091		BUG_ON(!ctx_entry->valid);
1092		ctx = ctx_entry->res;
1093
1094		ret = vmw_cmd_emit_dummy_query(dev_priv, ctx->id);
1095
1096		if (unlikely(ret != 0))
1097			VMW_DEBUG_USER("Out of fifo space for dummy query.\n");
1098	}
1099
1100	if (dev_priv->pinned_bo != sw_context->cur_query_bo) {
1101		if (dev_priv->pinned_bo) {
1102			vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
1103			vmw_bo_unreference(&dev_priv->pinned_bo);
1104		}
1105
1106		if (!sw_context->needs_post_query_barrier) {
1107			vmw_bo_pin_reserved(sw_context->cur_query_bo, true);
1108
1109			/*
1110			 * We pin also the dummy_query_bo buffer so that we
1111			 * don't need to validate it when emitting dummy queries
1112			 * in context destroy paths.
1113			 */
1114			if (!dev_priv->dummy_query_bo_pinned) {
1115				vmw_bo_pin_reserved(dev_priv->dummy_query_bo,
1116						    true);
1117				dev_priv->dummy_query_bo_pinned = true;
1118			}
1119
1120			BUG_ON(sw_context->last_query_ctx == NULL);
1121			dev_priv->query_cid = sw_context->last_query_ctx->id;
1122			dev_priv->query_cid_valid = true;
1123			dev_priv->pinned_bo =
1124				vmw_bo_reference(sw_context->cur_query_bo);
1125		}
1126	}
1127}
1128
1129/**
1130 * vmw_translate_mob_ptr - Prepare to translate a user-space buffer handle
1131 * to a MOB id.
1132 *
1133 * @dev_priv: Pointer to a device private structure.
1134 * @sw_context: The software context used for this command batch validation.
1135 * @id: Pointer to the user-space handle to be translated.
1136 * @vmw_bo_p: Points to a location that, on successful return will carry a
1137 * non-reference-counted pointer to the buffer object identified by the
1138 * user-space handle in @id.
1139 *
1140 * This function saves information needed to translate a user-space buffer
1141 * handle to a MOB id. The translation does not take place immediately, but
1142 * during a call to vmw_apply_relocations().
1143 *
1144 * This function builds a relocation list and a list of buffers to validate. The
1145 * former needs to be freed using either vmw_apply_relocations() or
1146 * vmw_free_relocations(). The latter needs to be freed using
1147 * vmw_clear_validations.
1148 */
1149static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
1150				 struct vmw_sw_context *sw_context,
1151				 SVGAMobId *id,
1152				 struct vmw_bo **vmw_bo_p)
1153{
1154	struct vmw_bo *vmw_bo, *tmp_bo;
1155	uint32_t handle = *id;
1156	struct vmw_relocation *reloc;
1157	int ret;
1158
1159	vmw_validation_preload_bo(sw_context->ctx);
1160	ret = vmw_user_bo_lookup(sw_context->filp, handle, &vmw_bo);
1161	if (ret != 0) {
1162		drm_dbg(&dev_priv->drm, "Could not find or use MOB buffer.\n");
1163		return PTR_ERR(vmw_bo);
1164	}
1165	vmw_bo_placement_set(vmw_bo, VMW_BO_DOMAIN_MOB, VMW_BO_DOMAIN_MOB);
1166	ret = vmw_validation_add_bo(sw_context->ctx, vmw_bo);
1167	tmp_bo = vmw_bo;
1168	vmw_user_bo_unref(&tmp_bo);
1169	if (unlikely(ret != 0))
1170		return ret;
1171
1172	reloc = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*reloc));
1173	if (!reloc)
1174		return -ENOMEM;
1175
1176	reloc->mob_loc = id;
1177	reloc->vbo = vmw_bo;
1178
1179	*vmw_bo_p = vmw_bo;
1180	list_add_tail(&reloc->head, &sw_context->bo_relocations);
1181
1182	return 0;
1183}
1184
1185/**
1186 * vmw_translate_guest_ptr - Prepare to translate a user-space buffer handle
1187 * to a valid SVGAGuestPtr
1188 *
1189 * @dev_priv: Pointer to a device private structure.
1190 * @sw_context: The software context used for this command batch validation.
1191 * @ptr: Pointer to the user-space handle to be translated.
1192 * @vmw_bo_p: Points to a location that, on successful return will carry a
1193 * non-reference-counted pointer to the DMA buffer identified by the user-space
1194 * handle in @id.
1195 *
1196 * This function saves information needed to translate a user-space buffer
1197 * handle to a valid SVGAGuestPtr. The translation does not take place
1198 * immediately, but during a call to vmw_apply_relocations().
1199 *
1200 * This function builds a relocation list and a list of buffers to validate.
1201 * The former needs to be freed using either vmw_apply_relocations() or
1202 * vmw_free_relocations(). The latter needs to be freed using
1203 * vmw_clear_validations.
1204 */
1205static int vmw_translate_guest_ptr(struct vmw_private *dev_priv,
1206				   struct vmw_sw_context *sw_context,
1207				   SVGAGuestPtr *ptr,
1208				   struct vmw_bo **vmw_bo_p)
1209{
1210	struct vmw_bo *vmw_bo, *tmp_bo;
1211	uint32_t handle = ptr->gmrId;
1212	struct vmw_relocation *reloc;
1213	int ret;
1214
1215	vmw_validation_preload_bo(sw_context->ctx);
1216	ret = vmw_user_bo_lookup(sw_context->filp, handle, &vmw_bo);
1217	if (ret != 0) {
1218		drm_dbg(&dev_priv->drm, "Could not find or use GMR region.\n");
1219		return PTR_ERR(vmw_bo);
1220	}
1221	vmw_bo_placement_set(vmw_bo, VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM,
1222			     VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM);
1223	ret = vmw_validation_add_bo(sw_context->ctx, vmw_bo);
1224	tmp_bo = vmw_bo;
1225	vmw_user_bo_unref(&tmp_bo);
1226	if (unlikely(ret != 0))
1227		return ret;
1228
1229	reloc = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*reloc));
1230	if (!reloc)
1231		return -ENOMEM;
1232
1233	reloc->location = ptr;
1234	reloc->vbo = vmw_bo;
1235	*vmw_bo_p = vmw_bo;
1236	list_add_tail(&reloc->head, &sw_context->bo_relocations);
1237
1238	return 0;
1239}
1240
1241/**
1242 * vmw_cmd_dx_define_query - validate SVGA_3D_CMD_DX_DEFINE_QUERY command.
1243 *
1244 * @dev_priv: Pointer to a device private struct.
1245 * @sw_context: The software context used for this command submission.
1246 * @header: Pointer to the command header in the command stream.
1247 *
1248 * This function adds the new query into the query COTABLE
1249 */
1250static int vmw_cmd_dx_define_query(struct vmw_private *dev_priv,
1251				   struct vmw_sw_context *sw_context,
1252				   SVGA3dCmdHeader *header)
1253{
1254	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDefineQuery);
1255	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
1256	struct vmw_resource *cotable_res;
1257	int ret;
1258
1259	if (!ctx_node)
1260		return -EINVAL;
1261
1262	cmd = container_of(header, typeof(*cmd), header);
1263
1264	if (cmd->body.type <  SVGA3D_QUERYTYPE_MIN ||
1265	    cmd->body.type >= SVGA3D_QUERYTYPE_MAX)
1266		return -EINVAL;
1267
1268	cotable_res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_DXQUERY);
1269	if (IS_ERR_OR_NULL(cotable_res))
1270		return cotable_res ? PTR_ERR(cotable_res) : -EINVAL;
1271	ret = vmw_cotable_notify(cotable_res, cmd->body.queryId);
1272
1273	return ret;
1274}
1275
1276/**
1277 * vmw_cmd_dx_bind_query - validate SVGA_3D_CMD_DX_BIND_QUERY command.
1278 *
1279 * @dev_priv: Pointer to a device private struct.
1280 * @sw_context: The software context used for this command submission.
1281 * @header: Pointer to the command header in the command stream.
1282 *
1283 * The query bind operation will eventually associate the query ID with its
1284 * backing MOB.  In this function, we take the user mode MOB ID and use
1285 * vmw_translate_mob_ptr() to translate it to its kernel mode equivalent.
1286 */
1287static int vmw_cmd_dx_bind_query(struct vmw_private *dev_priv,
1288				 struct vmw_sw_context *sw_context,
1289				 SVGA3dCmdHeader *header)
1290{
1291	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindQuery);
1292	struct vmw_bo *vmw_bo;
1293	int ret;
1294
1295	cmd = container_of(header, typeof(*cmd), header);
1296
1297	/*
1298	 * Look up the buffer pointed to by q.mobid, put it on the relocation
1299	 * list so its kernel mode MOB ID can be filled in later
1300	 */
1301	ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1302				    &vmw_bo);
1303
1304	if (ret != 0)
1305		return ret;
1306
1307	sw_context->dx_query_mob = vmw_bo;
1308	sw_context->dx_query_ctx = sw_context->dx_ctx_node->ctx;
1309	return 0;
1310}
1311
1312/**
1313 * vmw_cmd_begin_gb_query - validate SVGA_3D_CMD_BEGIN_GB_QUERY command.
1314 *
1315 * @dev_priv: Pointer to a device private struct.
1316 * @sw_context: The software context used for this command submission.
1317 * @header: Pointer to the command header in the command stream.
1318 */
1319static int vmw_cmd_begin_gb_query(struct vmw_private *dev_priv,
1320				  struct vmw_sw_context *sw_context,
1321				  SVGA3dCmdHeader *header)
1322{
1323	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBeginGBQuery) =
1324		container_of(header, typeof(*cmd), header);
1325
1326	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1327				 VMW_RES_DIRTY_SET, user_context_converter,
1328				 &cmd->body.cid, NULL);
1329}
1330
1331/**
1332 * vmw_cmd_begin_query - validate SVGA_3D_CMD_BEGIN_QUERY command.
1333 *
1334 * @dev_priv: Pointer to a device private struct.
1335 * @sw_context: The software context used for this command submission.
1336 * @header: Pointer to the command header in the command stream.
1337 */
1338static int vmw_cmd_begin_query(struct vmw_private *dev_priv,
1339			       struct vmw_sw_context *sw_context,
1340			       SVGA3dCmdHeader *header)
1341{
1342	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBeginQuery) =
1343		container_of(header, typeof(*cmd), header);
1344
1345	if (unlikely(dev_priv->has_mob)) {
1346		VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdBeginGBQuery);
1347
1348		BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1349
1350		gb_cmd.header.id = SVGA_3D_CMD_BEGIN_GB_QUERY;
1351		gb_cmd.header.size = cmd->header.size;
1352		gb_cmd.body.cid = cmd->body.cid;
1353		gb_cmd.body.type = cmd->body.type;
1354
1355		memcpy(cmd, &gb_cmd, sizeof(*cmd));
1356		return vmw_cmd_begin_gb_query(dev_priv, sw_context, header);
1357	}
1358
1359	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1360				 VMW_RES_DIRTY_SET, user_context_converter,
1361				 &cmd->body.cid, NULL);
1362}
1363
1364/**
1365 * vmw_cmd_end_gb_query - validate SVGA_3D_CMD_END_GB_QUERY command.
1366 *
1367 * @dev_priv: Pointer to a device private struct.
1368 * @sw_context: The software context used for this command submission.
1369 * @header: Pointer to the command header in the command stream.
1370 */
1371static int vmw_cmd_end_gb_query(struct vmw_private *dev_priv,
1372				struct vmw_sw_context *sw_context,
1373				SVGA3dCmdHeader *header)
1374{
1375	struct vmw_bo *vmw_bo;
1376	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdEndGBQuery);
1377	int ret;
1378
1379	cmd = container_of(header, typeof(*cmd), header);
1380	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1381	if (unlikely(ret != 0))
1382		return ret;
1383
1384	ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1385				    &vmw_bo);
1386	if (unlikely(ret != 0))
1387		return ret;
1388
1389	ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1390
1391	return ret;
1392}
1393
1394/**
1395 * vmw_cmd_end_query - validate SVGA_3D_CMD_END_QUERY command.
1396 *
1397 * @dev_priv: Pointer to a device private struct.
1398 * @sw_context: The software context used for this command submission.
1399 * @header: Pointer to the command header in the command stream.
1400 */
1401static int vmw_cmd_end_query(struct vmw_private *dev_priv,
1402			     struct vmw_sw_context *sw_context,
1403			     SVGA3dCmdHeader *header)
1404{
1405	struct vmw_bo *vmw_bo;
1406	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdEndQuery);
1407	int ret;
1408
1409	cmd = container_of(header, typeof(*cmd), header);
1410	if (dev_priv->has_mob) {
1411		VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdEndGBQuery);
1412
1413		BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1414
1415		gb_cmd.header.id = SVGA_3D_CMD_END_GB_QUERY;
1416		gb_cmd.header.size = cmd->header.size;
1417		gb_cmd.body.cid = cmd->body.cid;
1418		gb_cmd.body.type = cmd->body.type;
1419		gb_cmd.body.mobid = cmd->body.guestResult.gmrId;
1420		gb_cmd.body.offset = cmd->body.guestResult.offset;
1421
1422		memcpy(cmd, &gb_cmd, sizeof(*cmd));
1423		return vmw_cmd_end_gb_query(dev_priv, sw_context, header);
1424	}
1425
1426	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1427	if (unlikely(ret != 0))
1428		return ret;
1429
1430	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1431				      &cmd->body.guestResult, &vmw_bo);
1432	if (unlikely(ret != 0))
1433		return ret;
1434
1435	ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1436
1437	return ret;
1438}
1439
1440/**
1441 * vmw_cmd_wait_gb_query - validate SVGA_3D_CMD_WAIT_GB_QUERY command.
1442 *
1443 * @dev_priv: Pointer to a device private struct.
1444 * @sw_context: The software context used for this command submission.
1445 * @header: Pointer to the command header in the command stream.
1446 */
1447static int vmw_cmd_wait_gb_query(struct vmw_private *dev_priv,
1448				 struct vmw_sw_context *sw_context,
1449				 SVGA3dCmdHeader *header)
1450{
1451	struct vmw_bo *vmw_bo;
1452	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdWaitForGBQuery);
1453	int ret;
1454
1455	cmd = container_of(header, typeof(*cmd), header);
1456	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1457	if (unlikely(ret != 0))
1458		return ret;
1459
1460	ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1461				    &vmw_bo);
1462	if (unlikely(ret != 0))
1463		return ret;
1464
1465	return 0;
1466}
1467
1468/**
1469 * vmw_cmd_wait_query - validate SVGA_3D_CMD_WAIT_QUERY command.
1470 *
1471 * @dev_priv: Pointer to a device private struct.
1472 * @sw_context: The software context used for this command submission.
1473 * @header: Pointer to the command header in the command stream.
1474 */
1475static int vmw_cmd_wait_query(struct vmw_private *dev_priv,
1476			      struct vmw_sw_context *sw_context,
1477			      SVGA3dCmdHeader *header)
1478{
1479	struct vmw_bo *vmw_bo;
1480	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdWaitForQuery);
1481	int ret;
1482
1483	cmd = container_of(header, typeof(*cmd), header);
1484	if (dev_priv->has_mob) {
1485		VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdWaitForGBQuery);
1486
1487		BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1488
1489		gb_cmd.header.id = SVGA_3D_CMD_WAIT_FOR_GB_QUERY;
1490		gb_cmd.header.size = cmd->header.size;
1491		gb_cmd.body.cid = cmd->body.cid;
1492		gb_cmd.body.type = cmd->body.type;
1493		gb_cmd.body.mobid = cmd->body.guestResult.gmrId;
1494		gb_cmd.body.offset = cmd->body.guestResult.offset;
1495
1496		memcpy(cmd, &gb_cmd, sizeof(*cmd));
1497		return vmw_cmd_wait_gb_query(dev_priv, sw_context, header);
1498	}
1499
1500	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1501	if (unlikely(ret != 0))
1502		return ret;
1503
1504	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1505				      &cmd->body.guestResult, &vmw_bo);
1506	if (unlikely(ret != 0))
1507		return ret;
1508
1509	return 0;
1510}
1511
1512static int vmw_cmd_dma(struct vmw_private *dev_priv,
1513		       struct vmw_sw_context *sw_context,
1514		       SVGA3dCmdHeader *header)
1515{
1516	struct vmw_bo *vmw_bo = NULL;
1517	struct vmw_surface *srf = NULL;
1518	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceDMA);
1519	int ret;
1520	SVGA3dCmdSurfaceDMASuffix *suffix;
1521	uint32_t bo_size;
1522	bool dirty;
1523
1524	cmd = container_of(header, typeof(*cmd), header);
1525	suffix = (SVGA3dCmdSurfaceDMASuffix *)((unsigned long) &cmd->body +
1526					       header->size - sizeof(*suffix));
1527
1528	/* Make sure device and verifier stays in sync. */
1529	if (unlikely(suffix->suffixSize != sizeof(*suffix))) {
1530		VMW_DEBUG_USER("Invalid DMA suffix size.\n");
1531		return -EINVAL;
1532	}
1533
1534	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1535				      &cmd->body.guest.ptr, &vmw_bo);
1536	if (unlikely(ret != 0))
1537		return ret;
1538
1539	/* Make sure DMA doesn't cross BO boundaries. */
1540	bo_size = vmw_bo->tbo.base.size;
1541	if (unlikely(cmd->body.guest.ptr.offset > bo_size)) {
1542		VMW_DEBUG_USER("Invalid DMA offset.\n");
1543		return -EINVAL;
1544	}
1545
1546	bo_size -= cmd->body.guest.ptr.offset;
1547	if (unlikely(suffix->maximumOffset > bo_size))
1548		suffix->maximumOffset = bo_size;
1549
1550	dirty = (cmd->body.transfer == SVGA3D_WRITE_HOST_VRAM) ?
1551		VMW_RES_DIRTY_SET : 0;
1552	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1553				dirty, user_surface_converter,
1554				&cmd->body.host.sid, NULL);
1555	if (unlikely(ret != 0)) {
1556		if (unlikely(ret != -ERESTARTSYS))
1557			VMW_DEBUG_USER("could not find surface for DMA.\n");
1558		return ret;
1559	}
1560
1561	srf = vmw_res_to_srf(sw_context->res_cache[vmw_res_surface].res);
1562
1563	vmw_kms_cursor_snoop(srf, sw_context->fp->tfile, &vmw_bo->tbo, header);
1564
1565	return 0;
1566}
1567
1568static int vmw_cmd_draw(struct vmw_private *dev_priv,
1569			struct vmw_sw_context *sw_context,
1570			SVGA3dCmdHeader *header)
1571{
1572	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDrawPrimitives);
1573	SVGA3dVertexDecl *decl = (SVGA3dVertexDecl *)(
1574		(unsigned long)header + sizeof(*cmd));
1575	SVGA3dPrimitiveRange *range;
1576	uint32_t i;
1577	uint32_t maxnum;
1578	int ret;
1579
1580	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1581	if (unlikely(ret != 0))
1582		return ret;
1583
1584	cmd = container_of(header, typeof(*cmd), header);
1585	maxnum = (header->size - sizeof(cmd->body)) / sizeof(*decl);
1586
1587	if (unlikely(cmd->body.numVertexDecls > maxnum)) {
1588		VMW_DEBUG_USER("Illegal number of vertex declarations.\n");
1589		return -EINVAL;
1590	}
1591
1592	for (i = 0; i < cmd->body.numVertexDecls; ++i, ++decl) {
1593		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1594					VMW_RES_DIRTY_NONE,
1595					user_surface_converter,
1596					&decl->array.surfaceId, NULL);
1597		if (unlikely(ret != 0))
1598			return ret;
1599	}
1600
1601	maxnum = (header->size - sizeof(cmd->body) -
1602		  cmd->body.numVertexDecls * sizeof(*decl)) / sizeof(*range);
1603	if (unlikely(cmd->body.numRanges > maxnum)) {
1604		VMW_DEBUG_USER("Illegal number of index ranges.\n");
1605		return -EINVAL;
1606	}
1607
1608	range = (SVGA3dPrimitiveRange *) decl;
1609	for (i = 0; i < cmd->body.numRanges; ++i, ++range) {
1610		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1611					VMW_RES_DIRTY_NONE,
1612					user_surface_converter,
1613					&range->indexArray.surfaceId, NULL);
1614		if (unlikely(ret != 0))
1615			return ret;
1616	}
1617	return 0;
1618}
1619
1620static int vmw_cmd_tex_state(struct vmw_private *dev_priv,
1621			     struct vmw_sw_context *sw_context,
1622			     SVGA3dCmdHeader *header)
1623{
1624	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetTextureState);
1625	SVGA3dTextureState *last_state = (SVGA3dTextureState *)
1626	  ((unsigned long) header + header->size + sizeof(*header));
1627	SVGA3dTextureState *cur_state = (SVGA3dTextureState *)
1628		((unsigned long) header + sizeof(*cmd));
1629	struct vmw_resource *ctx;
1630	struct vmw_resource *res;
1631	int ret;
1632
1633	cmd = container_of(header, typeof(*cmd), header);
1634
1635	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1636				VMW_RES_DIRTY_SET, user_context_converter,
1637				&cmd->body.cid, &ctx);
1638	if (unlikely(ret != 0))
1639		return ret;
1640
1641	for (; cur_state < last_state; ++cur_state) {
1642		if (likely(cur_state->name != SVGA3D_TS_BIND_TEXTURE))
1643			continue;
1644
1645		if (cur_state->stage >= SVGA3D_NUM_TEXTURE_UNITS) {
1646			VMW_DEBUG_USER("Illegal texture/sampler unit %u.\n",
1647				       (unsigned int) cur_state->stage);
1648			return -EINVAL;
1649		}
1650
1651		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1652					VMW_RES_DIRTY_NONE,
1653					user_surface_converter,
1654					&cur_state->value, &res);
1655		if (unlikely(ret != 0))
1656			return ret;
1657
1658		if (dev_priv->has_mob) {
1659			struct vmw_ctx_bindinfo_tex binding;
1660			struct vmw_ctx_validation_info *node;
1661
1662			node = vmw_execbuf_info_from_res(sw_context, ctx);
1663			if (!node)
1664				return -EINVAL;
1665
1666			binding.bi.ctx = ctx;
1667			binding.bi.res = res;
1668			binding.bi.bt = vmw_ctx_binding_tex;
1669			binding.texture_stage = cur_state->stage;
1670			vmw_binding_add(node->staged, &binding.bi, 0,
1671					binding.texture_stage);
1672		}
1673	}
1674
1675	return 0;
1676}
1677
1678static int vmw_cmd_check_define_gmrfb(struct vmw_private *dev_priv,
1679				      struct vmw_sw_context *sw_context,
1680				      void *buf)
1681{
1682	struct vmw_bo *vmw_bo;
1683
1684	struct {
1685		uint32_t header;
1686		SVGAFifoCmdDefineGMRFB body;
1687	} *cmd = buf;
1688
1689	return vmw_translate_guest_ptr(dev_priv, sw_context, &cmd->body.ptr,
1690				       &vmw_bo);
1691}
1692
1693/**
1694 * vmw_cmd_res_switch_backup - Utility function to handle backup buffer
1695 * switching
1696 *
1697 * @dev_priv: Pointer to a device private struct.
1698 * @sw_context: The software context being used for this batch.
1699 * @res: Pointer to the resource.
1700 * @buf_id: Pointer to the user-space backup buffer handle in the command
1701 * stream.
1702 * @backup_offset: Offset of backup into MOB.
1703 *
1704 * This function prepares for registering a switch of backup buffers in the
1705 * resource metadata just prior to unreserving. It's basically a wrapper around
1706 * vmw_cmd_res_switch_backup with a different interface.
1707 */
1708static int vmw_cmd_res_switch_backup(struct vmw_private *dev_priv,
1709				     struct vmw_sw_context *sw_context,
1710				     struct vmw_resource *res, uint32_t *buf_id,
1711				     unsigned long backup_offset)
1712{
1713	struct vmw_bo *vbo;
1714	void *info;
1715	int ret;
1716
1717	info = vmw_execbuf_info_from_res(sw_context, res);
1718	if (!info)
1719		return -EINVAL;
1720
1721	ret = vmw_translate_mob_ptr(dev_priv, sw_context, buf_id, &vbo);
1722	if (ret)
1723		return ret;
1724
1725	vmw_validation_res_switch_backup(sw_context->ctx, info, vbo,
1726					 backup_offset);
1727	return 0;
1728}
1729
1730/**
1731 * vmw_cmd_switch_backup - Utility function to handle backup buffer switching
1732 *
1733 * @dev_priv: Pointer to a device private struct.
1734 * @sw_context: The software context being used for this batch.
1735 * @res_type: The resource type.
1736 * @converter: Information about user-space binding for this resource type.
1737 * @res_id: Pointer to the user-space resource handle in the command stream.
1738 * @buf_id: Pointer to the user-space backup buffer handle in the command
1739 * stream.
1740 * @backup_offset: Offset of backup into MOB.
1741 *
1742 * This function prepares for registering a switch of backup buffers in the
1743 * resource metadata just prior to unreserving. It's basically a wrapper around
1744 * vmw_cmd_res_switch_backup with a different interface.
1745 */
1746static int vmw_cmd_switch_backup(struct vmw_private *dev_priv,
1747				 struct vmw_sw_context *sw_context,
1748				 enum vmw_res_type res_type,
1749				 const struct vmw_user_resource_conv
1750				 *converter, uint32_t *res_id, uint32_t *buf_id,
1751				 unsigned long backup_offset)
1752{
1753	struct vmw_resource *res;
1754	int ret;
1755
1756	ret = vmw_cmd_res_check(dev_priv, sw_context, res_type,
1757				VMW_RES_DIRTY_NONE, converter, res_id, &res);
1758	if (ret)
1759		return ret;
1760
1761	return vmw_cmd_res_switch_backup(dev_priv, sw_context, res, buf_id,
1762					 backup_offset);
1763}
1764
1765/**
1766 * vmw_cmd_bind_gb_surface - Validate SVGA_3D_CMD_BIND_GB_SURFACE command
1767 *
1768 * @dev_priv: Pointer to a device private struct.
1769 * @sw_context: The software context being used for this batch.
1770 * @header: Pointer to the command header in the command stream.
1771 */
1772static int vmw_cmd_bind_gb_surface(struct vmw_private *dev_priv,
1773				   struct vmw_sw_context *sw_context,
1774				   SVGA3dCmdHeader *header)
1775{
1776	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBindGBSurface) =
1777		container_of(header, typeof(*cmd), header);
1778
1779	return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_surface,
1780				     user_surface_converter, &cmd->body.sid,
1781				     &cmd->body.mobid, 0);
1782}
1783
1784/**
1785 * vmw_cmd_update_gb_image - Validate SVGA_3D_CMD_UPDATE_GB_IMAGE command
1786 *
1787 * @dev_priv: Pointer to a device private struct.
1788 * @sw_context: The software context being used for this batch.
1789 * @header: Pointer to the command header in the command stream.
1790 */
1791static int vmw_cmd_update_gb_image(struct vmw_private *dev_priv,
1792				   struct vmw_sw_context *sw_context,
1793				   SVGA3dCmdHeader *header)
1794{
1795	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdUpdateGBImage) =
1796		container_of(header, typeof(*cmd), header);
1797
1798	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1799				 VMW_RES_DIRTY_NONE, user_surface_converter,
1800				 &cmd->body.image.sid, NULL);
1801}
1802
1803/**
1804 * vmw_cmd_update_gb_surface - Validate SVGA_3D_CMD_UPDATE_GB_SURFACE command
1805 *
1806 * @dev_priv: Pointer to a device private struct.
1807 * @sw_context: The software context being used for this batch.
1808 * @header: Pointer to the command header in the command stream.
1809 */
1810static int vmw_cmd_update_gb_surface(struct vmw_private *dev_priv,
1811				     struct vmw_sw_context *sw_context,
1812				     SVGA3dCmdHeader *header)
1813{
1814	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdUpdateGBSurface) =
1815		container_of(header, typeof(*cmd), header);
1816
1817	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1818				 VMW_RES_DIRTY_CLEAR, user_surface_converter,
1819				 &cmd->body.sid, NULL);
1820}
1821
1822/**
1823 * vmw_cmd_readback_gb_image - Validate SVGA_3D_CMD_READBACK_GB_IMAGE command
1824 *
1825 * @dev_priv: Pointer to a device private struct.
1826 * @sw_context: The software context being used for this batch.
1827 * @header: Pointer to the command header in the command stream.
1828 */
1829static int vmw_cmd_readback_gb_image(struct vmw_private *dev_priv,
1830				     struct vmw_sw_context *sw_context,
1831				     SVGA3dCmdHeader *header)
1832{
1833	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdReadbackGBImage) =
1834		container_of(header, typeof(*cmd), header);
1835
1836	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1837				 VMW_RES_DIRTY_NONE, user_surface_converter,
1838				 &cmd->body.image.sid, NULL);
1839}
1840
1841/**
1842 * vmw_cmd_readback_gb_surface - Validate SVGA_3D_CMD_READBACK_GB_SURFACE
1843 * command
1844 *
1845 * @dev_priv: Pointer to a device private struct.
1846 * @sw_context: The software context being used for this batch.
1847 * @header: Pointer to the command header in the command stream.
1848 */
1849static int vmw_cmd_readback_gb_surface(struct vmw_private *dev_priv,
1850				       struct vmw_sw_context *sw_context,
1851				       SVGA3dCmdHeader *header)
1852{
1853	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdReadbackGBSurface) =
1854		container_of(header, typeof(*cmd), header);
1855
1856	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1857				 VMW_RES_DIRTY_CLEAR, user_surface_converter,
1858				 &cmd->body.sid, NULL);
1859}
1860
1861/**
1862 * vmw_cmd_invalidate_gb_image - Validate SVGA_3D_CMD_INVALIDATE_GB_IMAGE
1863 * command
1864 *
1865 * @dev_priv: Pointer to a device private struct.
1866 * @sw_context: The software context being used for this batch.
1867 * @header: Pointer to the command header in the command stream.
1868 */
1869static int vmw_cmd_invalidate_gb_image(struct vmw_private *dev_priv,
1870				       struct vmw_sw_context *sw_context,
1871				       SVGA3dCmdHeader *header)
1872{
1873	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdInvalidateGBImage) =
1874		container_of(header, typeof(*cmd), header);
1875
1876	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1877				 VMW_RES_DIRTY_NONE, user_surface_converter,
1878				 &cmd->body.image.sid, NULL);
1879}
1880
1881/**
1882 * vmw_cmd_invalidate_gb_surface - Validate SVGA_3D_CMD_INVALIDATE_GB_SURFACE
1883 * command
1884 *
1885 * @dev_priv: Pointer to a device private struct.
1886 * @sw_context: The software context being used for this batch.
1887 * @header: Pointer to the command header in the command stream.
1888 */
1889static int vmw_cmd_invalidate_gb_surface(struct vmw_private *dev_priv,
1890					 struct vmw_sw_context *sw_context,
1891					 SVGA3dCmdHeader *header)
1892{
1893	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdInvalidateGBSurface) =
1894		container_of(header, typeof(*cmd), header);
1895
1896	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1897				 VMW_RES_DIRTY_CLEAR, user_surface_converter,
1898				 &cmd->body.sid, NULL);
1899}
1900
1901/**
1902 * vmw_cmd_shader_define - Validate SVGA_3D_CMD_SHADER_DEFINE command
1903 *
1904 * @dev_priv: Pointer to a device private struct.
1905 * @sw_context: The software context being used for this batch.
1906 * @header: Pointer to the command header in the command stream.
1907 */
1908static int vmw_cmd_shader_define(struct vmw_private *dev_priv,
1909				 struct vmw_sw_context *sw_context,
1910				 SVGA3dCmdHeader *header)
1911{
1912	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDefineShader);
1913	int ret;
1914	size_t size;
1915	struct vmw_resource *ctx;
1916
1917	cmd = container_of(header, typeof(*cmd), header);
1918
1919	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1920				VMW_RES_DIRTY_SET, user_context_converter,
1921				&cmd->body.cid, &ctx);
1922	if (unlikely(ret != 0))
1923		return ret;
1924
1925	if (unlikely(!dev_priv->has_mob))
1926		return 0;
1927
1928	size = cmd->header.size - sizeof(cmd->body);
1929	ret = vmw_compat_shader_add(dev_priv, vmw_context_res_man(ctx),
1930				    cmd->body.shid, cmd + 1, cmd->body.type,
1931				    size, &sw_context->staged_cmd_res);
1932	if (unlikely(ret != 0))
1933		return ret;
1934
1935	return vmw_resource_relocation_add(sw_context, NULL,
1936					   vmw_ptr_diff(sw_context->buf_start,
1937							&cmd->header.id),
1938					   vmw_res_rel_nop);
1939}
1940
1941/**
1942 * vmw_cmd_shader_destroy - Validate SVGA_3D_CMD_SHADER_DESTROY command
1943 *
1944 * @dev_priv: Pointer to a device private struct.
1945 * @sw_context: The software context being used for this batch.
1946 * @header: Pointer to the command header in the command stream.
1947 */
1948static int vmw_cmd_shader_destroy(struct vmw_private *dev_priv,
1949				  struct vmw_sw_context *sw_context,
1950				  SVGA3dCmdHeader *header)
1951{
1952	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDestroyShader);
1953	int ret;
1954	struct vmw_resource *ctx;
1955
1956	cmd = container_of(header, typeof(*cmd), header);
1957
1958	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1959				VMW_RES_DIRTY_SET, user_context_converter,
1960				&cmd->body.cid, &ctx);
1961	if (unlikely(ret != 0))
1962		return ret;
1963
1964	if (unlikely(!dev_priv->has_mob))
1965		return 0;
1966
1967	ret = vmw_shader_remove(vmw_context_res_man(ctx), cmd->body.shid,
1968				cmd->body.type, &sw_context->staged_cmd_res);
1969	if (unlikely(ret != 0))
1970		return ret;
1971
1972	return vmw_resource_relocation_add(sw_context, NULL,
1973					   vmw_ptr_diff(sw_context->buf_start,
1974							&cmd->header.id),
1975					   vmw_res_rel_nop);
1976}
1977
1978/**
1979 * vmw_cmd_set_shader - Validate SVGA_3D_CMD_SET_SHADER command
1980 *
1981 * @dev_priv: Pointer to a device private struct.
1982 * @sw_context: The software context being used for this batch.
1983 * @header: Pointer to the command header in the command stream.
1984 */
1985static int vmw_cmd_set_shader(struct vmw_private *dev_priv,
1986			      struct vmw_sw_context *sw_context,
1987			      SVGA3dCmdHeader *header)
1988{
1989	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetShader);
1990	struct vmw_ctx_bindinfo_shader binding;
1991	struct vmw_resource *ctx, *res = NULL;
1992	struct vmw_ctx_validation_info *ctx_info;
1993	int ret;
1994
1995	cmd = container_of(header, typeof(*cmd), header);
1996
1997	if (!vmw_shadertype_is_valid(VMW_SM_LEGACY, cmd->body.type)) {
1998		VMW_DEBUG_USER("Illegal shader type %u.\n",
1999			       (unsigned int) cmd->body.type);
2000		return -EINVAL;
2001	}
2002
2003	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2004				VMW_RES_DIRTY_SET, user_context_converter,
2005				&cmd->body.cid, &ctx);
2006	if (unlikely(ret != 0))
2007		return ret;
2008
2009	if (!dev_priv->has_mob)
2010		return 0;
2011
2012	if (cmd->body.shid != SVGA3D_INVALID_ID) {
2013		/*
2014		 * This is the compat shader path - Per device guest-backed
2015		 * shaders, but user-space thinks it's per context host-
2016		 * backed shaders.
2017		 */
2018		res = vmw_shader_lookup(vmw_context_res_man(ctx),
2019					cmd->body.shid, cmd->body.type);
2020		if (!IS_ERR(res)) {
2021			ret = vmw_execbuf_res_val_add(sw_context, res,
2022						      VMW_RES_DIRTY_NONE,
2023						      vmw_val_add_flag_noctx);
2024			if (unlikely(ret != 0))
2025				return ret;
2026
2027			ret = vmw_resource_relocation_add
2028				(sw_context, res,
2029				 vmw_ptr_diff(sw_context->buf_start,
2030					      &cmd->body.shid),
2031				 vmw_res_rel_normal);
2032			if (unlikely(ret != 0))
2033				return ret;
2034		}
2035	}
2036
2037	if (IS_ERR_OR_NULL(res)) {
2038		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_shader,
2039					VMW_RES_DIRTY_NONE,
2040					user_shader_converter, &cmd->body.shid,
2041					&res);
2042		if (unlikely(ret != 0))
2043			return ret;
2044	}
2045
2046	ctx_info = vmw_execbuf_info_from_res(sw_context, ctx);
2047	if (!ctx_info)
2048		return -EINVAL;
2049
2050	binding.bi.ctx = ctx;
2051	binding.bi.res = res;
2052	binding.bi.bt = vmw_ctx_binding_shader;
2053	binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2054	vmw_binding_add(ctx_info->staged, &binding.bi, binding.shader_slot, 0);
2055
2056	return 0;
2057}
2058
2059/**
2060 * vmw_cmd_set_shader_const - Validate SVGA_3D_CMD_SET_SHADER_CONST command
2061 *
2062 * @dev_priv: Pointer to a device private struct.
2063 * @sw_context: The software context being used for this batch.
2064 * @header: Pointer to the command header in the command stream.
2065 */
2066static int vmw_cmd_set_shader_const(struct vmw_private *dev_priv,
2067				    struct vmw_sw_context *sw_context,
2068				    SVGA3dCmdHeader *header)
2069{
2070	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetShaderConst);
2071	int ret;
2072
2073	cmd = container_of(header, typeof(*cmd), header);
2074
2075	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2076				VMW_RES_DIRTY_SET, user_context_converter,
2077				&cmd->body.cid, NULL);
2078	if (unlikely(ret != 0))
2079		return ret;
2080
2081	if (dev_priv->has_mob)
2082		header->id = SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE;
2083
2084	return 0;
2085}
2086
2087/**
2088 * vmw_cmd_bind_gb_shader - Validate SVGA_3D_CMD_BIND_GB_SHADER command
2089 *
2090 * @dev_priv: Pointer to a device private struct.
2091 * @sw_context: The software context being used for this batch.
2092 * @header: Pointer to the command header in the command stream.
2093 */
2094static int vmw_cmd_bind_gb_shader(struct vmw_private *dev_priv,
2095				  struct vmw_sw_context *sw_context,
2096				  SVGA3dCmdHeader *header)
2097{
2098	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBindGBShader) =
2099		container_of(header, typeof(*cmd), header);
2100
2101	return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_shader,
2102				     user_shader_converter, &cmd->body.shid,
2103				     &cmd->body.mobid, cmd->body.offsetInBytes);
2104}
2105
2106/**
2107 * vmw_cmd_dx_set_single_constant_buffer - Validate
2108 * SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER command.
2109 *
2110 * @dev_priv: Pointer to a device private struct.
2111 * @sw_context: The software context being used for this batch.
2112 * @header: Pointer to the command header in the command stream.
2113 */
2114static int
2115vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv,
2116				      struct vmw_sw_context *sw_context,
2117				      SVGA3dCmdHeader *header)
2118{
2119	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetSingleConstantBuffer);
2120
2121	struct vmw_resource *res = NULL;
2122	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2123	struct vmw_ctx_bindinfo_cb binding;
2124	int ret;
2125
2126	if (!ctx_node)
2127		return -EINVAL;
2128
2129	cmd = container_of(header, typeof(*cmd), header);
2130	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2131				VMW_RES_DIRTY_NONE, user_surface_converter,
2132				&cmd->body.sid, &res);
2133	if (unlikely(ret != 0))
2134		return ret;
2135
2136	if (!vmw_shadertype_is_valid(dev_priv->sm_type, cmd->body.type) ||
2137	    cmd->body.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) {
2138		VMW_DEBUG_USER("Illegal const buffer shader %u slot %u.\n",
2139			       (unsigned int) cmd->body.type,
2140			       (unsigned int) cmd->body.slot);
2141		return -EINVAL;
2142	}
2143
2144	binding.bi.ctx = ctx_node->ctx;
2145	binding.bi.res = res;
2146	binding.bi.bt = vmw_ctx_binding_cb;
2147	binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2148	binding.offset = cmd->body.offsetInBytes;
2149	binding.size = cmd->body.sizeInBytes;
2150	binding.slot = cmd->body.slot;
2151
2152	vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot,
2153			binding.slot);
2154
2155	return 0;
2156}
2157
2158/**
2159 * vmw_cmd_dx_set_constant_buffer_offset - Validate
2160 * SVGA_3D_CMD_DX_SET_VS/PS/GS/HS/DS/CS_CONSTANT_BUFFER_OFFSET command.
2161 *
2162 * @dev_priv: Pointer to a device private struct.
2163 * @sw_context: The software context being used for this batch.
2164 * @header: Pointer to the command header in the command stream.
2165 */
2166static int
2167vmw_cmd_dx_set_constant_buffer_offset(struct vmw_private *dev_priv,
2168				      struct vmw_sw_context *sw_context,
2169				      SVGA3dCmdHeader *header)
2170{
2171	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetConstantBufferOffset);
2172
2173	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2174	u32 shader_slot;
2175
2176	if (!has_sm5_context(dev_priv))
2177		return -EINVAL;
2178
2179	if (!ctx_node)
2180		return -EINVAL;
2181
2182	cmd = container_of(header, typeof(*cmd), header);
2183	if (cmd->body.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) {
2184		VMW_DEBUG_USER("Illegal const buffer slot %u.\n",
2185			       (unsigned int) cmd->body.slot);
2186		return -EINVAL;
2187	}
2188
2189	shader_slot = cmd->header.id - SVGA_3D_CMD_DX_SET_VS_CONSTANT_BUFFER_OFFSET;
2190	vmw_binding_cb_offset_update(ctx_node->staged, shader_slot,
2191				     cmd->body.slot, cmd->body.offsetInBytes);
2192
2193	return 0;
2194}
2195
2196/**
2197 * vmw_cmd_dx_set_shader_res - Validate SVGA_3D_CMD_DX_SET_SHADER_RESOURCES
2198 * command
2199 *
2200 * @dev_priv: Pointer to a device private struct.
2201 * @sw_context: The software context being used for this batch.
2202 * @header: Pointer to the command header in the command stream.
2203 */
2204static int vmw_cmd_dx_set_shader_res(struct vmw_private *dev_priv,
2205				     struct vmw_sw_context *sw_context,
2206				     SVGA3dCmdHeader *header)
2207{
2208	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetShaderResources) =
2209		container_of(header, typeof(*cmd), header);
2210
2211	u32 num_sr_view = (cmd->header.size - sizeof(cmd->body)) /
2212		sizeof(SVGA3dShaderResourceViewId);
2213
2214	if ((u64) cmd->body.startView + (u64) num_sr_view >
2215	    (u64) SVGA3D_DX_MAX_SRVIEWS ||
2216	    !vmw_shadertype_is_valid(dev_priv->sm_type, cmd->body.type)) {
2217		VMW_DEBUG_USER("Invalid shader binding.\n");
2218		return -EINVAL;
2219	}
2220
2221	return vmw_view_bindings_add(sw_context, vmw_view_sr,
2222				     vmw_ctx_binding_sr,
2223				     cmd->body.type - SVGA3D_SHADERTYPE_MIN,
2224				     (void *) &cmd[1], num_sr_view,
2225				     cmd->body.startView);
2226}
2227
2228/**
2229 * vmw_cmd_dx_set_shader - Validate SVGA_3D_CMD_DX_SET_SHADER command
2230 *
2231 * @dev_priv: Pointer to a device private struct.
2232 * @sw_context: The software context being used for this batch.
2233 * @header: Pointer to the command header in the command stream.
2234 */
2235static int vmw_cmd_dx_set_shader(struct vmw_private *dev_priv,
2236				 struct vmw_sw_context *sw_context,
2237				 SVGA3dCmdHeader *header)
2238{
2239	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetShader);
2240	struct vmw_resource *res = NULL;
2241	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2242	struct vmw_ctx_bindinfo_shader binding;
2243	int ret = 0;
2244
2245	if (!ctx_node)
2246		return -EINVAL;
2247
2248	cmd = container_of(header, typeof(*cmd), header);
2249
2250	if (!vmw_shadertype_is_valid(dev_priv->sm_type, cmd->body.type)) {
 
2251		VMW_DEBUG_USER("Illegal shader type %u.\n",
2252			       (unsigned int) cmd->body.type);
2253		return -EINVAL;
2254	}
2255
2256	if (cmd->body.shaderId != SVGA3D_INVALID_ID) {
2257		res = vmw_shader_lookup(sw_context->man, cmd->body.shaderId, 0);
2258		if (IS_ERR(res)) {
2259			VMW_DEBUG_USER("Could not find shader for binding.\n");
2260			return PTR_ERR(res);
2261		}
2262
2263		ret = vmw_execbuf_res_val_add(sw_context, res,
2264					      VMW_RES_DIRTY_NONE,
2265					      vmw_val_add_flag_noctx);
2266		if (ret)
2267			return ret;
2268	}
2269
2270	binding.bi.ctx = ctx_node->ctx;
2271	binding.bi.res = res;
2272	binding.bi.bt = vmw_ctx_binding_dx_shader;
2273	binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2274
2275	vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot, 0);
2276
2277	return 0;
2278}
2279
2280/**
2281 * vmw_cmd_dx_set_vertex_buffers - Validates SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS
2282 * command
2283 *
2284 * @dev_priv: Pointer to a device private struct.
2285 * @sw_context: The software context being used for this batch.
2286 * @header: Pointer to the command header in the command stream.
2287 */
2288static int vmw_cmd_dx_set_vertex_buffers(struct vmw_private *dev_priv,
2289					 struct vmw_sw_context *sw_context,
2290					 SVGA3dCmdHeader *header)
2291{
2292	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2293	struct vmw_ctx_bindinfo_vb binding;
2294	struct vmw_resource *res;
2295	struct {
2296		SVGA3dCmdHeader header;
2297		SVGA3dCmdDXSetVertexBuffers body;
2298		SVGA3dVertexBuffer buf[];
2299	} *cmd;
2300	int i, ret, num;
2301
2302	if (!ctx_node)
2303		return -EINVAL;
2304
2305	cmd = container_of(header, typeof(*cmd), header);
2306	num = (cmd->header.size - sizeof(cmd->body)) /
2307		sizeof(SVGA3dVertexBuffer);
2308	if ((u64)num + (u64)cmd->body.startBuffer >
2309	    (u64)SVGA3D_DX_MAX_VERTEXBUFFERS) {
2310		VMW_DEBUG_USER("Invalid number of vertex buffers.\n");
2311		return -EINVAL;
2312	}
2313
2314	for (i = 0; i < num; i++) {
2315		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2316					VMW_RES_DIRTY_NONE,
2317					user_surface_converter,
2318					&cmd->buf[i].sid, &res);
2319		if (unlikely(ret != 0))
2320			return ret;
2321
2322		binding.bi.ctx = ctx_node->ctx;
2323		binding.bi.bt = vmw_ctx_binding_vb;
2324		binding.bi.res = res;
2325		binding.offset = cmd->buf[i].offset;
2326		binding.stride = cmd->buf[i].stride;
2327		binding.slot = i + cmd->body.startBuffer;
2328
2329		vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot);
2330	}
2331
2332	return 0;
2333}
2334
2335/**
2336 * vmw_cmd_dx_set_index_buffer - Validate
2337 * SVGA_3D_CMD_DX_IA_SET_INDEX_BUFFER command.
2338 *
2339 * @dev_priv: Pointer to a device private struct.
2340 * @sw_context: The software context being used for this batch.
2341 * @header: Pointer to the command header in the command stream.
2342 */
2343static int vmw_cmd_dx_set_index_buffer(struct vmw_private *dev_priv,
2344				       struct vmw_sw_context *sw_context,
2345				       SVGA3dCmdHeader *header)
2346{
2347	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2348	struct vmw_ctx_bindinfo_ib binding;
2349	struct vmw_resource *res;
2350	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetIndexBuffer);
2351	int ret;
2352
2353	if (!ctx_node)
2354		return -EINVAL;
2355
2356	cmd = container_of(header, typeof(*cmd), header);
2357	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2358				VMW_RES_DIRTY_NONE, user_surface_converter,
2359				&cmd->body.sid, &res);
2360	if (unlikely(ret != 0))
2361		return ret;
2362
2363	binding.bi.ctx = ctx_node->ctx;
2364	binding.bi.res = res;
2365	binding.bi.bt = vmw_ctx_binding_ib;
2366	binding.offset = cmd->body.offset;
2367	binding.format = cmd->body.format;
2368
2369	vmw_binding_add(ctx_node->staged, &binding.bi, 0, 0);
2370
2371	return 0;
2372}
2373
2374/**
2375 * vmw_cmd_dx_set_rendertargets - Validate SVGA_3D_CMD_DX_SET_RENDERTARGETS
2376 * command
2377 *
2378 * @dev_priv: Pointer to a device private struct.
2379 * @sw_context: The software context being used for this batch.
2380 * @header: Pointer to the command header in the command stream.
2381 */
2382static int vmw_cmd_dx_set_rendertargets(struct vmw_private *dev_priv,
2383					struct vmw_sw_context *sw_context,
2384					SVGA3dCmdHeader *header)
2385{
2386	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetRenderTargets) =
2387		container_of(header, typeof(*cmd), header);
2388	u32 num_rt_view = (cmd->header.size - sizeof(cmd->body)) /
2389		sizeof(SVGA3dRenderTargetViewId);
2390	int ret;
2391
2392	if (num_rt_view > SVGA3D_DX_MAX_RENDER_TARGETS) {
2393		VMW_DEBUG_USER("Invalid DX Rendertarget binding.\n");
2394		return -EINVAL;
2395	}
2396
2397	ret = vmw_view_bindings_add(sw_context, vmw_view_ds, vmw_ctx_binding_ds,
2398				    0, &cmd->body.depthStencilViewId, 1, 0);
2399	if (ret)
2400		return ret;
2401
2402	return vmw_view_bindings_add(sw_context, vmw_view_rt,
2403				     vmw_ctx_binding_dx_rt, 0, (void *)&cmd[1],
2404				     num_rt_view, 0);
2405}
2406
2407/**
2408 * vmw_cmd_dx_clear_rendertarget_view - Validate
2409 * SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW command
2410 *
2411 * @dev_priv: Pointer to a device private struct.
2412 * @sw_context: The software context being used for this batch.
2413 * @header: Pointer to the command header in the command stream.
2414 */
2415static int vmw_cmd_dx_clear_rendertarget_view(struct vmw_private *dev_priv,
2416					      struct vmw_sw_context *sw_context,
2417					      SVGA3dCmdHeader *header)
2418{
2419	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXClearRenderTargetView) =
2420		container_of(header, typeof(*cmd), header);
2421	struct vmw_resource *ret;
2422
2423	ret = vmw_view_id_val_add(sw_context, vmw_view_rt,
2424				  cmd->body.renderTargetViewId);
2425
2426	return PTR_ERR_OR_ZERO(ret);
 
2427}
2428
2429/**
2430 * vmw_cmd_dx_clear_depthstencil_view - Validate
2431 * SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW command
2432 *
2433 * @dev_priv: Pointer to a device private struct.
2434 * @sw_context: The software context being used for this batch.
2435 * @header: Pointer to the command header in the command stream.
2436 */
2437static int vmw_cmd_dx_clear_depthstencil_view(struct vmw_private *dev_priv,
2438					      struct vmw_sw_context *sw_context,
2439					      SVGA3dCmdHeader *header)
2440{
2441	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXClearDepthStencilView) =
2442		container_of(header, typeof(*cmd), header);
2443	struct vmw_resource *ret;
2444
2445	ret = vmw_view_id_val_add(sw_context, vmw_view_ds,
2446				  cmd->body.depthStencilViewId);
2447
2448	return PTR_ERR_OR_ZERO(ret);
 
2449}
2450
2451static int vmw_cmd_dx_view_define(struct vmw_private *dev_priv,
2452				  struct vmw_sw_context *sw_context,
2453				  SVGA3dCmdHeader *header)
2454{
2455	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2456	struct vmw_resource *srf;
2457	struct vmw_resource *res;
2458	enum vmw_view_type view_type;
2459	int ret;
2460	/*
2461	 * This is based on the fact that all affected define commands have the
2462	 * same initial command body layout.
2463	 */
2464	struct {
2465		SVGA3dCmdHeader header;
2466		uint32 defined_id;
2467		uint32 sid;
2468	} *cmd;
2469
2470	if (!ctx_node)
2471		return -EINVAL;
2472
2473	view_type = vmw_view_cmd_to_type(header->id);
2474	if (view_type == vmw_view_max)
2475		return -EINVAL;
2476
2477	cmd = container_of(header, typeof(*cmd), header);
2478	if (unlikely(cmd->sid == SVGA3D_INVALID_ID)) {
2479		VMW_DEBUG_USER("Invalid surface id.\n");
2480		return -EINVAL;
2481	}
2482	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2483				VMW_RES_DIRTY_NONE, user_surface_converter,
2484				&cmd->sid, &srf);
2485	if (unlikely(ret != 0))
2486		return ret;
2487
2488	res = vmw_context_cotable(ctx_node->ctx, vmw_view_cotables[view_type]);
2489	if (IS_ERR_OR_NULL(res))
2490		return res ? PTR_ERR(res) : -EINVAL;
2491	ret = vmw_cotable_notify(res, cmd->defined_id);
2492	if (unlikely(ret != 0))
2493		return ret;
2494
2495	return vmw_view_add(sw_context->man, ctx_node->ctx, srf, view_type,
2496			    cmd->defined_id, header,
2497			    header->size + sizeof(*header),
2498			    &sw_context->staged_cmd_res);
2499}
2500
2501/**
2502 * vmw_cmd_dx_set_so_targets - Validate SVGA_3D_CMD_DX_SET_SOTARGETS command.
2503 *
2504 * @dev_priv: Pointer to a device private struct.
2505 * @sw_context: The software context being used for this batch.
2506 * @header: Pointer to the command header in the command stream.
2507 */
2508static int vmw_cmd_dx_set_so_targets(struct vmw_private *dev_priv,
2509				     struct vmw_sw_context *sw_context,
2510				     SVGA3dCmdHeader *header)
2511{
2512	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2513	struct vmw_ctx_bindinfo_so_target binding;
2514	struct vmw_resource *res;
2515	struct {
2516		SVGA3dCmdHeader header;
2517		SVGA3dCmdDXSetSOTargets body;
2518		SVGA3dSoTarget targets[];
2519	} *cmd;
2520	int i, ret, num;
2521
2522	if (!ctx_node)
2523		return -EINVAL;
2524
2525	cmd = container_of(header, typeof(*cmd), header);
2526	num = (cmd->header.size - sizeof(cmd->body)) / sizeof(SVGA3dSoTarget);
2527
2528	if (num > SVGA3D_DX_MAX_SOTARGETS) {
2529		VMW_DEBUG_USER("Invalid DX SO binding.\n");
2530		return -EINVAL;
2531	}
2532
2533	for (i = 0; i < num; i++) {
2534		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2535					VMW_RES_DIRTY_SET,
2536					user_surface_converter,
2537					&cmd->targets[i].sid, &res);
2538		if (unlikely(ret != 0))
2539			return ret;
2540
2541		binding.bi.ctx = ctx_node->ctx;
2542		binding.bi.res = res;
2543		binding.bi.bt = vmw_ctx_binding_so_target;
2544		binding.offset = cmd->targets[i].offset;
2545		binding.size = cmd->targets[i].sizeInBytes;
2546		binding.slot = i;
2547
2548		vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot);
2549	}
2550
2551	return 0;
2552}
2553
2554static int vmw_cmd_dx_so_define(struct vmw_private *dev_priv,
2555				struct vmw_sw_context *sw_context,
2556				SVGA3dCmdHeader *header)
2557{
2558	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2559	struct vmw_resource *res;
2560	/*
2561	 * This is based on the fact that all affected define commands have
2562	 * the same initial command body layout.
2563	 */
2564	struct {
2565		SVGA3dCmdHeader header;
2566		uint32 defined_id;
2567	} *cmd;
2568	enum vmw_so_type so_type;
2569	int ret;
2570
2571	if (!ctx_node)
2572		return -EINVAL;
2573
2574	so_type = vmw_so_cmd_to_type(header->id);
2575	res = vmw_context_cotable(ctx_node->ctx, vmw_so_cotables[so_type]);
2576	if (IS_ERR_OR_NULL(res))
2577		return res ? PTR_ERR(res) : -EINVAL;
2578	cmd = container_of(header, typeof(*cmd), header);
2579	ret = vmw_cotable_notify(res, cmd->defined_id);
2580
2581	return ret;
2582}
2583
2584/**
2585 * vmw_cmd_dx_check_subresource - Validate SVGA_3D_CMD_DX_[X]_SUBRESOURCE
2586 * command
2587 *
2588 * @dev_priv: Pointer to a device private struct.
2589 * @sw_context: The software context being used for this batch.
2590 * @header: Pointer to the command header in the command stream.
2591 */
2592static int vmw_cmd_dx_check_subresource(struct vmw_private *dev_priv,
2593					struct vmw_sw_context *sw_context,
2594					SVGA3dCmdHeader *header)
2595{
2596	struct {
2597		SVGA3dCmdHeader header;
2598		union {
2599			SVGA3dCmdDXReadbackSubResource r_body;
2600			SVGA3dCmdDXInvalidateSubResource i_body;
2601			SVGA3dCmdDXUpdateSubResource u_body;
2602			SVGA3dSurfaceId sid;
2603		};
2604	} *cmd;
2605
2606	BUILD_BUG_ON(offsetof(typeof(*cmd), r_body.sid) !=
2607		     offsetof(typeof(*cmd), sid));
2608	BUILD_BUG_ON(offsetof(typeof(*cmd), i_body.sid) !=
2609		     offsetof(typeof(*cmd), sid));
2610	BUILD_BUG_ON(offsetof(typeof(*cmd), u_body.sid) !=
2611		     offsetof(typeof(*cmd), sid));
2612
2613	cmd = container_of(header, typeof(*cmd), header);
 
2614	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2615				 VMW_RES_DIRTY_NONE, user_surface_converter,
2616				 &cmd->sid, NULL);
2617}
2618
2619static int vmw_cmd_dx_cid_check(struct vmw_private *dev_priv,
2620				struct vmw_sw_context *sw_context,
2621				SVGA3dCmdHeader *header)
2622{
2623	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2624
2625	if (!ctx_node)
2626		return -EINVAL;
2627
2628	return 0;
2629}
2630
2631/**
2632 * vmw_cmd_dx_view_remove - validate a view remove command and schedule the view
2633 * resource for removal.
2634 *
2635 * @dev_priv: Pointer to a device private struct.
2636 * @sw_context: The software context being used for this batch.
2637 * @header: Pointer to the command header in the command stream.
2638 *
2639 * Check that the view exists, and if it was not created using this command
2640 * batch, conditionally make this command a NOP.
2641 */
2642static int vmw_cmd_dx_view_remove(struct vmw_private *dev_priv,
2643				  struct vmw_sw_context *sw_context,
2644				  SVGA3dCmdHeader *header)
2645{
2646	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2647	struct {
2648		SVGA3dCmdHeader header;
2649		union vmw_view_destroy body;
2650	} *cmd = container_of(header, typeof(*cmd), header);
2651	enum vmw_view_type view_type = vmw_view_cmd_to_type(header->id);
2652	struct vmw_resource *view;
2653	int ret;
2654
2655	if (!ctx_node)
2656		return -EINVAL;
2657
2658	ret = vmw_view_remove(sw_context->man, cmd->body.view_id, view_type,
2659			      &sw_context->staged_cmd_res, &view);
2660	if (ret || !view)
2661		return ret;
2662
2663	/*
2664	 * If the view wasn't created during this command batch, it might
2665	 * have been removed due to a context swapout, so add a
2666	 * relocation to conditionally make this command a NOP to avoid
2667	 * device errors.
2668	 */
2669	return vmw_resource_relocation_add(sw_context, view,
2670					   vmw_ptr_diff(sw_context->buf_start,
2671							&cmd->header.id),
2672					   vmw_res_rel_cond_nop);
2673}
2674
2675/**
2676 * vmw_cmd_dx_define_shader - Validate SVGA_3D_CMD_DX_DEFINE_SHADER command
2677 *
2678 * @dev_priv: Pointer to a device private struct.
2679 * @sw_context: The software context being used for this batch.
2680 * @header: Pointer to the command header in the command stream.
2681 */
2682static int vmw_cmd_dx_define_shader(struct vmw_private *dev_priv,
2683				    struct vmw_sw_context *sw_context,
2684				    SVGA3dCmdHeader *header)
2685{
2686	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2687	struct vmw_resource *res;
2688	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDefineShader) =
2689		container_of(header, typeof(*cmd), header);
2690	int ret;
2691
2692	if (!ctx_node)
2693		return -EINVAL;
2694
2695	res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_DXSHADER);
2696	if (IS_ERR_OR_NULL(res))
2697		return res ? PTR_ERR(res) : -EINVAL;
2698	ret = vmw_cotable_notify(res, cmd->body.shaderId);
2699	if (ret)
2700		return ret;
2701
2702	return vmw_dx_shader_add(sw_context->man, ctx_node->ctx,
2703				 cmd->body.shaderId, cmd->body.type,
2704				 &sw_context->staged_cmd_res);
2705}
2706
2707/**
2708 * vmw_cmd_dx_destroy_shader - Validate SVGA_3D_CMD_DX_DESTROY_SHADER command
2709 *
2710 * @dev_priv: Pointer to a device private struct.
2711 * @sw_context: The software context being used for this batch.
2712 * @header: Pointer to the command header in the command stream.
2713 */
2714static int vmw_cmd_dx_destroy_shader(struct vmw_private *dev_priv,
2715				     struct vmw_sw_context *sw_context,
2716				     SVGA3dCmdHeader *header)
2717{
2718	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2719	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDestroyShader) =
2720		container_of(header, typeof(*cmd), header);
2721	int ret;
2722
2723	if (!ctx_node)
2724		return -EINVAL;
2725
2726	ret = vmw_shader_remove(sw_context->man, cmd->body.shaderId, 0,
2727				&sw_context->staged_cmd_res);
2728
2729	return ret;
2730}
2731
2732/**
2733 * vmw_cmd_dx_bind_shader - Validate SVGA_3D_CMD_DX_BIND_SHADER command
2734 *
2735 * @dev_priv: Pointer to a device private struct.
2736 * @sw_context: The software context being used for this batch.
2737 * @header: Pointer to the command header in the command stream.
2738 */
2739static int vmw_cmd_dx_bind_shader(struct vmw_private *dev_priv,
2740				  struct vmw_sw_context *sw_context,
2741				  SVGA3dCmdHeader *header)
2742{
2743	struct vmw_resource *ctx;
2744	struct vmw_resource *res;
2745	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindShader) =
2746		container_of(header, typeof(*cmd), header);
2747	int ret;
2748
2749	if (cmd->body.cid != SVGA3D_INVALID_ID) {
2750		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2751					VMW_RES_DIRTY_SET,
2752					user_context_converter, &cmd->body.cid,
2753					&ctx);
2754		if (ret)
2755			return ret;
2756	} else {
2757		struct vmw_ctx_validation_info *ctx_node =
2758			VMW_GET_CTX_NODE(sw_context);
2759
2760		if (!ctx_node)
2761			return -EINVAL;
2762
2763		ctx = ctx_node->ctx;
2764	}
2765
2766	res = vmw_shader_lookup(vmw_context_res_man(ctx), cmd->body.shid, 0);
2767	if (IS_ERR(res)) {
2768		VMW_DEBUG_USER("Could not find shader to bind.\n");
2769		return PTR_ERR(res);
2770	}
2771
2772	ret = vmw_execbuf_res_val_add(sw_context, res, VMW_RES_DIRTY_NONE,
2773				      vmw_val_add_flag_noctx);
2774	if (ret) {
2775		VMW_DEBUG_USER("Error creating resource validation node.\n");
2776		return ret;
2777	}
2778
2779	return vmw_cmd_res_switch_backup(dev_priv, sw_context, res,
2780					 &cmd->body.mobid,
2781					 cmd->body.offsetInBytes);
2782}
2783
2784/**
2785 * vmw_cmd_dx_genmips - Validate SVGA_3D_CMD_DX_GENMIPS command
2786 *
2787 * @dev_priv: Pointer to a device private struct.
2788 * @sw_context: The software context being used for this batch.
2789 * @header: Pointer to the command header in the command stream.
2790 */
2791static int vmw_cmd_dx_genmips(struct vmw_private *dev_priv,
2792			      struct vmw_sw_context *sw_context,
2793			      SVGA3dCmdHeader *header)
2794{
2795	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXGenMips) =
2796		container_of(header, typeof(*cmd), header);
2797	struct vmw_resource *view;
2798	struct vmw_res_cache_entry *rcache;
2799
2800	view = vmw_view_id_val_add(sw_context, vmw_view_sr,
2801				   cmd->body.shaderResourceViewId);
2802	if (IS_ERR(view))
2803		return PTR_ERR(view);
2804
2805	/*
2806	 * Normally the shader-resource view is not gpu-dirtying, but for
2807	 * this particular command it is...
2808	 * So mark the last looked-up surface, which is the surface
2809	 * the view points to, gpu-dirty.
2810	 */
2811	rcache = &sw_context->res_cache[vmw_res_surface];
2812	vmw_validation_res_set_dirty(sw_context->ctx, rcache->private,
2813				     VMW_RES_DIRTY_SET);
2814	return 0;
2815}
2816
2817/**
2818 * vmw_cmd_dx_transfer_from_buffer - Validate
2819 * SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER command
2820 *
2821 * @dev_priv: Pointer to a device private struct.
2822 * @sw_context: The software context being used for this batch.
2823 * @header: Pointer to the command header in the command stream.
2824 */
2825static int vmw_cmd_dx_transfer_from_buffer(struct vmw_private *dev_priv,
2826					   struct vmw_sw_context *sw_context,
2827					   SVGA3dCmdHeader *header)
2828{
2829	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXTransferFromBuffer) =
2830		container_of(header, typeof(*cmd), header);
2831	int ret;
2832
2833	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2834				VMW_RES_DIRTY_NONE, user_surface_converter,
2835				&cmd->body.srcSid, NULL);
2836	if (ret != 0)
2837		return ret;
2838
2839	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2840				 VMW_RES_DIRTY_SET, user_surface_converter,
2841				 &cmd->body.destSid, NULL);
2842}
2843
2844/**
2845 * vmw_cmd_intra_surface_copy - Validate SVGA_3D_CMD_INTRA_SURFACE_COPY command
2846 *
2847 * @dev_priv: Pointer to a device private struct.
2848 * @sw_context: The software context being used for this batch.
2849 * @header: Pointer to the command header in the command stream.
2850 */
2851static int vmw_cmd_intra_surface_copy(struct vmw_private *dev_priv,
2852					   struct vmw_sw_context *sw_context,
2853					   SVGA3dCmdHeader *header)
2854{
2855	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdIntraSurfaceCopy) =
2856		container_of(header, typeof(*cmd), header);
2857
2858	if (!(dev_priv->capabilities2 & SVGA_CAP2_INTRA_SURFACE_COPY))
2859		return -EINVAL;
2860
2861	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2862				 VMW_RES_DIRTY_SET, user_surface_converter,
2863				 &cmd->body.surface.sid, NULL);
2864}
2865
2866static int vmw_cmd_sm5(struct vmw_private *dev_priv,
2867		       struct vmw_sw_context *sw_context,
2868		       SVGA3dCmdHeader *header)
2869{
2870	if (!has_sm5_context(dev_priv))
2871		return -EINVAL;
2872
2873	return 0;
2874}
2875
2876static int vmw_cmd_sm5_view_define(struct vmw_private *dev_priv,
2877				   struct vmw_sw_context *sw_context,
2878				   SVGA3dCmdHeader *header)
2879{
2880	if (!has_sm5_context(dev_priv))
2881		return -EINVAL;
2882
2883	return vmw_cmd_dx_view_define(dev_priv, sw_context, header);
2884}
2885
2886static int vmw_cmd_sm5_view_remove(struct vmw_private *dev_priv,
2887				   struct vmw_sw_context *sw_context,
2888				   SVGA3dCmdHeader *header)
2889{
2890	if (!has_sm5_context(dev_priv))
2891		return -EINVAL;
2892
2893	return vmw_cmd_dx_view_remove(dev_priv, sw_context, header);
2894}
2895
2896static int vmw_cmd_clear_uav_uint(struct vmw_private *dev_priv,
2897				  struct vmw_sw_context *sw_context,
2898				  SVGA3dCmdHeader *header)
2899{
2900	struct {
2901		SVGA3dCmdHeader header;
2902		SVGA3dCmdDXClearUAViewUint body;
2903	} *cmd = container_of(header, typeof(*cmd), header);
2904	struct vmw_resource *ret;
2905
2906	if (!has_sm5_context(dev_priv))
2907		return -EINVAL;
2908
2909	ret = vmw_view_id_val_add(sw_context, vmw_view_ua,
2910				  cmd->body.uaViewId);
2911
2912	return PTR_ERR_OR_ZERO(ret);
2913}
2914
2915static int vmw_cmd_clear_uav_float(struct vmw_private *dev_priv,
2916				   struct vmw_sw_context *sw_context,
2917				   SVGA3dCmdHeader *header)
2918{
2919	struct {
2920		SVGA3dCmdHeader header;
2921		SVGA3dCmdDXClearUAViewFloat body;
2922	} *cmd = container_of(header, typeof(*cmd), header);
2923	struct vmw_resource *ret;
2924
2925	if (!has_sm5_context(dev_priv))
2926		return -EINVAL;
2927
2928	ret = vmw_view_id_val_add(sw_context, vmw_view_ua,
2929				  cmd->body.uaViewId);
2930
2931	return PTR_ERR_OR_ZERO(ret);
2932}
2933
2934static int vmw_cmd_set_uav(struct vmw_private *dev_priv,
2935			   struct vmw_sw_context *sw_context,
2936			   SVGA3dCmdHeader *header)
2937{
2938	struct {
2939		SVGA3dCmdHeader header;
2940		SVGA3dCmdDXSetUAViews body;
2941	} *cmd = container_of(header, typeof(*cmd), header);
2942	u32 num_uav = (cmd->header.size - sizeof(cmd->body)) /
2943		sizeof(SVGA3dUAViewId);
2944	int ret;
2945
2946	if (!has_sm5_context(dev_priv))
2947		return -EINVAL;
2948
2949	if (num_uav > vmw_max_num_uavs(dev_priv)) {
2950		VMW_DEBUG_USER("Invalid UAV binding.\n");
2951		return -EINVAL;
2952	}
2953
2954	ret = vmw_view_bindings_add(sw_context, vmw_view_ua,
2955				    vmw_ctx_binding_uav, 0, (void *)&cmd[1],
2956				    num_uav, 0);
2957	if (ret)
2958		return ret;
2959
2960	vmw_binding_add_uav_index(sw_context->dx_ctx_node->staged, 0,
2961					 cmd->body.uavSpliceIndex);
2962
2963	return ret;
2964}
2965
2966static int vmw_cmd_set_cs_uav(struct vmw_private *dev_priv,
2967			      struct vmw_sw_context *sw_context,
2968			      SVGA3dCmdHeader *header)
2969{
2970	struct {
2971		SVGA3dCmdHeader header;
2972		SVGA3dCmdDXSetCSUAViews body;
2973	} *cmd = container_of(header, typeof(*cmd), header);
2974	u32 num_uav = (cmd->header.size - sizeof(cmd->body)) /
2975		sizeof(SVGA3dUAViewId);
2976	int ret;
2977
2978	if (!has_sm5_context(dev_priv))
2979		return -EINVAL;
2980
2981	if (num_uav > vmw_max_num_uavs(dev_priv)) {
2982		VMW_DEBUG_USER("Invalid UAV binding.\n");
2983		return -EINVAL;
2984	}
2985
2986	ret = vmw_view_bindings_add(sw_context, vmw_view_ua,
2987				    vmw_ctx_binding_cs_uav, 0, (void *)&cmd[1],
2988				    num_uav, 0);
2989	if (ret)
2990		return ret;
2991
2992	vmw_binding_add_uav_index(sw_context->dx_ctx_node->staged, 1,
2993				  cmd->body.startIndex);
2994
2995	return ret;
2996}
2997
2998static int vmw_cmd_dx_define_streamoutput(struct vmw_private *dev_priv,
2999					  struct vmw_sw_context *sw_context,
3000					  SVGA3dCmdHeader *header)
3001{
3002	struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
3003	struct vmw_resource *res;
3004	struct {
3005		SVGA3dCmdHeader header;
3006		SVGA3dCmdDXDefineStreamOutputWithMob body;
3007	} *cmd = container_of(header, typeof(*cmd), header);
3008	int ret;
3009
3010	if (!has_sm5_context(dev_priv))
3011		return -EINVAL;
3012
3013	if (!ctx_node) {
3014		DRM_ERROR("DX Context not set.\n");
3015		return -EINVAL;
3016	}
3017
3018	res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_STREAMOUTPUT);
3019	if (IS_ERR_OR_NULL(res))
3020		return res ? PTR_ERR(res) : -EINVAL;
3021	ret = vmw_cotable_notify(res, cmd->body.soid);
3022	if (ret)
3023		return ret;
3024
3025	return vmw_dx_streamoutput_add(sw_context->man, ctx_node->ctx,
3026				       cmd->body.soid,
3027				       &sw_context->staged_cmd_res);
3028}
3029
3030static int vmw_cmd_dx_destroy_streamoutput(struct vmw_private *dev_priv,
3031					   struct vmw_sw_context *sw_context,
3032					   SVGA3dCmdHeader *header)
3033{
3034	struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
3035	struct vmw_resource *res;
3036	struct {
3037		SVGA3dCmdHeader header;
3038		SVGA3dCmdDXDestroyStreamOutput body;
3039	} *cmd = container_of(header, typeof(*cmd), header);
3040
3041	if (!ctx_node) {
3042		DRM_ERROR("DX Context not set.\n");
3043		return -EINVAL;
3044	}
3045
3046	/*
3047	 * When device does not support SM5 then streamoutput with mob command is
3048	 * not available to user-space. Simply return in this case.
3049	 */
3050	if (!has_sm5_context(dev_priv))
3051		return 0;
3052
3053	/*
3054	 * With SM5 capable device if lookup fails then user-space probably used
3055	 * old streamoutput define command. Return without an error.
3056	 */
3057	res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx),
3058					 cmd->body.soid);
3059	if (IS_ERR(res))
3060		return 0;
3061
3062	return vmw_dx_streamoutput_remove(sw_context->man, cmd->body.soid,
3063					  &sw_context->staged_cmd_res);
3064}
3065
3066static int vmw_cmd_dx_bind_streamoutput(struct vmw_private *dev_priv,
3067					struct vmw_sw_context *sw_context,
3068					SVGA3dCmdHeader *header)
3069{
3070	struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
3071	struct vmw_resource *res;
3072	struct {
3073		SVGA3dCmdHeader header;
3074		SVGA3dCmdDXBindStreamOutput body;
3075	} *cmd = container_of(header, typeof(*cmd), header);
3076	int ret;
3077
3078	if (!has_sm5_context(dev_priv))
3079		return -EINVAL;
3080
3081	if (!ctx_node) {
3082		DRM_ERROR("DX Context not set.\n");
3083		return -EINVAL;
3084	}
3085
3086	res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx),
3087					 cmd->body.soid);
3088	if (IS_ERR(res)) {
3089		DRM_ERROR("Could not find streamoutput to bind.\n");
3090		return PTR_ERR(res);
3091	}
3092
3093	vmw_dx_streamoutput_set_size(res, cmd->body.sizeInBytes);
3094
3095	ret = vmw_execbuf_res_val_add(sw_context, res, VMW_RES_DIRTY_NONE,
3096				      vmw_val_add_flag_noctx);
3097	if (ret) {
3098		DRM_ERROR("Error creating resource validation node.\n");
3099		return ret;
3100	}
3101
3102	return vmw_cmd_res_switch_backup(dev_priv, sw_context, res,
3103					 &cmd->body.mobid,
3104					 cmd->body.offsetInBytes);
3105}
3106
3107static int vmw_cmd_dx_set_streamoutput(struct vmw_private *dev_priv,
3108				       struct vmw_sw_context *sw_context,
3109				       SVGA3dCmdHeader *header)
3110{
3111	struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
3112	struct vmw_resource *res;
3113	struct vmw_ctx_bindinfo_so binding;
3114	struct {
3115		SVGA3dCmdHeader header;
3116		SVGA3dCmdDXSetStreamOutput body;
3117	} *cmd = container_of(header, typeof(*cmd), header);
3118	int ret;
3119
3120	if (!ctx_node) {
3121		DRM_ERROR("DX Context not set.\n");
3122		return -EINVAL;
3123	}
3124
3125	if (cmd->body.soid == SVGA3D_INVALID_ID)
3126		return 0;
3127
3128	/*
3129	 * When device does not support SM5 then streamoutput with mob command is
3130	 * not available to user-space. Simply return in this case.
3131	 */
3132	if (!has_sm5_context(dev_priv))
3133		return 0;
3134
3135	/*
3136	 * With SM5 capable device if lookup fails then user-space probably used
3137	 * old streamoutput define command. Return without an error.
3138	 */
3139	res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx),
3140					 cmd->body.soid);
3141	if (IS_ERR(res)) {
3142		return 0;
3143	}
3144
3145	ret = vmw_execbuf_res_val_add(sw_context, res, VMW_RES_DIRTY_NONE,
3146				      vmw_val_add_flag_noctx);
3147	if (ret) {
3148		DRM_ERROR("Error creating resource validation node.\n");
3149		return ret;
3150	}
3151
3152	binding.bi.ctx = ctx_node->ctx;
3153	binding.bi.res = res;
3154	binding.bi.bt = vmw_ctx_binding_so;
3155	binding.slot = 0; /* Only one SO set to context at a time. */
3156
3157	vmw_binding_add(sw_context->dx_ctx_node->staged, &binding.bi, 0,
3158			binding.slot);
3159
3160	return ret;
3161}
3162
3163static int vmw_cmd_indexed_instanced_indirect(struct vmw_private *dev_priv,
3164					      struct vmw_sw_context *sw_context,
3165					      SVGA3dCmdHeader *header)
3166{
3167	struct vmw_draw_indexed_instanced_indirect_cmd {
3168		SVGA3dCmdHeader header;
3169		SVGA3dCmdDXDrawIndexedInstancedIndirect body;
3170	} *cmd = container_of(header, typeof(*cmd), header);
3171
3172	if (!has_sm5_context(dev_priv))
3173		return -EINVAL;
3174
3175	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3176				 VMW_RES_DIRTY_NONE, user_surface_converter,
3177				 &cmd->body.argsBufferSid, NULL);
3178}
3179
3180static int vmw_cmd_instanced_indirect(struct vmw_private *dev_priv,
3181				      struct vmw_sw_context *sw_context,
3182				      SVGA3dCmdHeader *header)
3183{
3184	struct vmw_draw_instanced_indirect_cmd {
3185		SVGA3dCmdHeader header;
3186		SVGA3dCmdDXDrawInstancedIndirect body;
3187	} *cmd = container_of(header, typeof(*cmd), header);
3188
3189	if (!has_sm5_context(dev_priv))
3190		return -EINVAL;
3191
3192	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3193				 VMW_RES_DIRTY_NONE, user_surface_converter,
3194				 &cmd->body.argsBufferSid, NULL);
3195}
3196
3197static int vmw_cmd_dispatch_indirect(struct vmw_private *dev_priv,
3198				     struct vmw_sw_context *sw_context,
3199				     SVGA3dCmdHeader *header)
3200{
3201	struct vmw_dispatch_indirect_cmd {
3202		SVGA3dCmdHeader header;
3203		SVGA3dCmdDXDispatchIndirect body;
3204	} *cmd = container_of(header, typeof(*cmd), header);
3205
3206	if (!has_sm5_context(dev_priv))
3207		return -EINVAL;
3208
3209	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3210				 VMW_RES_DIRTY_NONE, user_surface_converter,
3211				 &cmd->body.argsBufferSid, NULL);
3212}
3213
3214static int vmw_cmd_check_not_3d(struct vmw_private *dev_priv,
3215				struct vmw_sw_context *sw_context,
3216				void *buf, uint32_t *size)
3217{
3218	uint32_t size_remaining = *size;
3219	uint32_t cmd_id;
3220
3221	cmd_id = ((uint32_t *)buf)[0];
3222	switch (cmd_id) {
3223	case SVGA_CMD_UPDATE:
3224		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdUpdate);
3225		break;
3226	case SVGA_CMD_DEFINE_GMRFB:
3227		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdDefineGMRFB);
3228		break;
3229	case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
3230		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3231		break;
3232	case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
3233		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3234		break;
3235	default:
3236		VMW_DEBUG_USER("Unsupported SVGA command: %u.\n", cmd_id);
3237		return -EINVAL;
3238	}
3239
3240	if (*size > size_remaining) {
3241		VMW_DEBUG_USER("Invalid SVGA command (size mismatch): %u.\n",
3242			       cmd_id);
3243		return -EINVAL;
3244	}
3245
3246	if (unlikely(!sw_context->kernel)) {
3247		VMW_DEBUG_USER("Kernel only SVGA command: %u.\n", cmd_id);
3248		return -EPERM;
3249	}
3250
3251	if (cmd_id == SVGA_CMD_DEFINE_GMRFB)
3252		return vmw_cmd_check_define_gmrfb(dev_priv, sw_context, buf);
3253
3254	return 0;
3255}
3256
3257static const struct vmw_cmd_entry vmw_cmd_entries[SVGA_3D_CMD_MAX] = {
3258	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE, &vmw_cmd_invalid,
3259		    false, false, false),
3260	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DESTROY, &vmw_cmd_invalid,
3261		    false, false, false),
3262	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_COPY, &vmw_cmd_surface_copy_check,
3263		    true, false, false),
3264	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_STRETCHBLT, &vmw_cmd_stretch_blt_check,
3265		    true, false, false),
3266	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DMA, &vmw_cmd_dma,
3267		    true, false, false),
3268	VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DEFINE, &vmw_cmd_invalid,
3269		    false, false, false),
3270	VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DESTROY, &vmw_cmd_invalid,
3271		    false, false, false),
3272	VMW_CMD_DEF(SVGA_3D_CMD_SETTRANSFORM, &vmw_cmd_cid_check,
3273		    true, false, false),
3274	VMW_CMD_DEF(SVGA_3D_CMD_SETZRANGE, &vmw_cmd_cid_check,
3275		    true, false, false),
3276	VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERSTATE, &vmw_cmd_cid_check,
3277		    true, false, false),
3278	VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERTARGET,
3279		    &vmw_cmd_set_render_target_check, true, false, false),
3280	VMW_CMD_DEF(SVGA_3D_CMD_SETTEXTURESTATE, &vmw_cmd_tex_state,
3281		    true, false, false),
3282	VMW_CMD_DEF(SVGA_3D_CMD_SETMATERIAL, &vmw_cmd_cid_check,
3283		    true, false, false),
3284	VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTDATA, &vmw_cmd_cid_check,
3285		    true, false, false),
3286	VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTENABLED, &vmw_cmd_cid_check,
3287		    true, false, false),
3288	VMW_CMD_DEF(SVGA_3D_CMD_SETVIEWPORT, &vmw_cmd_cid_check,
3289		    true, false, false),
3290	VMW_CMD_DEF(SVGA_3D_CMD_SETCLIPPLANE, &vmw_cmd_cid_check,
3291		    true, false, false),
3292	VMW_CMD_DEF(SVGA_3D_CMD_CLEAR, &vmw_cmd_cid_check,
3293		    true, false, false),
3294	VMW_CMD_DEF(SVGA_3D_CMD_PRESENT, &vmw_cmd_present_check,
3295		    false, false, false),
3296	VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DEFINE, &vmw_cmd_shader_define,
3297		    true, false, false),
3298	VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DESTROY, &vmw_cmd_shader_destroy,
3299		    true, false, false),
3300	VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER, &vmw_cmd_set_shader,
3301		    true, false, false),
3302	VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER_CONST, &vmw_cmd_set_shader_const,
3303		    true, false, false),
3304	VMW_CMD_DEF(SVGA_3D_CMD_DRAW_PRIMITIVES, &vmw_cmd_draw,
3305		    true, false, false),
3306	VMW_CMD_DEF(SVGA_3D_CMD_SETSCISSORRECT, &vmw_cmd_cid_check,
3307		    true, false, false),
3308	VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_QUERY, &vmw_cmd_begin_query,
3309		    true, false, false),
3310	VMW_CMD_DEF(SVGA_3D_CMD_END_QUERY, &vmw_cmd_end_query,
3311		    true, false, false),
3312	VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_QUERY, &vmw_cmd_wait_query,
3313		    true, false, false),
3314	VMW_CMD_DEF(SVGA_3D_CMD_PRESENT_READBACK, &vmw_cmd_ok,
3315		    true, false, false),
3316	VMW_CMD_DEF(SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN,
3317		    &vmw_cmd_blt_surf_screen_check, false, false, false),
3318	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE_V2, &vmw_cmd_invalid,
3319		    false, false, false),
3320	VMW_CMD_DEF(SVGA_3D_CMD_GENERATE_MIPMAPS, &vmw_cmd_invalid,
3321		    false, false, false),
3322	VMW_CMD_DEF(SVGA_3D_CMD_ACTIVATE_SURFACE, &vmw_cmd_invalid,
3323		    false, false, false),
3324	VMW_CMD_DEF(SVGA_3D_CMD_DEACTIVATE_SURFACE, &vmw_cmd_invalid,
3325		    false, false, false),
3326	VMW_CMD_DEF(SVGA_3D_CMD_SCREEN_DMA, &vmw_cmd_invalid,
3327		    false, false, false),
3328	VMW_CMD_DEF(SVGA_3D_CMD_DEAD1, &vmw_cmd_invalid,
3329		    false, false, false),
3330	VMW_CMD_DEF(SVGA_3D_CMD_DEAD2, &vmw_cmd_invalid,
3331		    false, false, false),
3332	VMW_CMD_DEF(SVGA_3D_CMD_DEAD12, &vmw_cmd_invalid, false, false, false),
3333	VMW_CMD_DEF(SVGA_3D_CMD_DEAD13, &vmw_cmd_invalid, false, false, false),
3334	VMW_CMD_DEF(SVGA_3D_CMD_DEAD14, &vmw_cmd_invalid, false, false, false),
3335	VMW_CMD_DEF(SVGA_3D_CMD_DEAD15, &vmw_cmd_invalid, false, false, false),
3336	VMW_CMD_DEF(SVGA_3D_CMD_DEAD16, &vmw_cmd_invalid, false, false, false),
3337	VMW_CMD_DEF(SVGA_3D_CMD_DEAD17, &vmw_cmd_invalid, false, false, false),
 
 
 
 
 
 
3338	VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE, &vmw_cmd_invalid,
3339		    false, false, true),
3340	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_OTABLE, &vmw_cmd_invalid,
3341		    false, false, true),
3342	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_MOB, &vmw_cmd_invalid,
3343		    false, false, true),
3344	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_MOB, &vmw_cmd_invalid,
3345		    false, false, true),
3346	VMW_CMD_DEF(SVGA_3D_CMD_REDEFINE_GB_MOB64, &vmw_cmd_invalid,
3347		    false, false, true),
3348	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING, &vmw_cmd_invalid,
3349		    false, false, true),
3350	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE, &vmw_cmd_invalid,
3351		    false, false, true),
3352	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SURFACE, &vmw_cmd_invalid,
3353		    false, false, true),
3354	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE, &vmw_cmd_bind_gb_surface,
3355		    true, false, true),
3356	VMW_CMD_DEF(SVGA_3D_CMD_COND_BIND_GB_SURFACE, &vmw_cmd_invalid,
3357		    false, false, true),
3358	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_IMAGE, &vmw_cmd_update_gb_image,
3359		    true, false, true),
3360	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SURFACE,
3361		    &vmw_cmd_update_gb_surface, true, false, true),
3362	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE,
3363		    &vmw_cmd_readback_gb_image, true, false, true),
3364	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_SURFACE,
3365		    &vmw_cmd_readback_gb_surface, true, false, true),
3366	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE,
3367		    &vmw_cmd_invalidate_gb_image, true, false, true),
3368	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_SURFACE,
3369		    &vmw_cmd_invalidate_gb_surface, true, false, true),
3370	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_CONTEXT, &vmw_cmd_invalid,
3371		    false, false, true),
3372	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_CONTEXT, &vmw_cmd_invalid,
3373		    false, false, true),
3374	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_CONTEXT, &vmw_cmd_invalid,
3375		    false, false, true),
3376	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_CONTEXT, &vmw_cmd_invalid,
3377		    false, false, true),
3378	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_CONTEXT, &vmw_cmd_invalid,
3379		    false, false, true),
3380	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SHADER, &vmw_cmd_invalid,
3381		    false, false, true),
3382	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SHADER, &vmw_cmd_bind_gb_shader,
3383		    true, false, true),
3384	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SHADER, &vmw_cmd_invalid,
3385		    false, false, true),
3386	VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE64, &vmw_cmd_invalid,
3387		    false, false, false),
3388	VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_GB_QUERY, &vmw_cmd_begin_gb_query,
3389		    true, false, true),
3390	VMW_CMD_DEF(SVGA_3D_CMD_END_GB_QUERY, &vmw_cmd_end_gb_query,
3391		    true, false, true),
3392	VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_GB_QUERY, &vmw_cmd_wait_gb_query,
3393		    true, false, true),
3394	VMW_CMD_DEF(SVGA_3D_CMD_NOP, &vmw_cmd_ok,
3395		    true, false, true),
3396	VMW_CMD_DEF(SVGA_3D_CMD_NOP_ERROR, &vmw_cmd_ok,
3397		    true, false, true),
3398	VMW_CMD_DEF(SVGA_3D_CMD_ENABLE_GART, &vmw_cmd_invalid,
3399		    false, false, true),
3400	VMW_CMD_DEF(SVGA_3D_CMD_DISABLE_GART, &vmw_cmd_invalid,
3401		    false, false, true),
3402	VMW_CMD_DEF(SVGA_3D_CMD_MAP_MOB_INTO_GART, &vmw_cmd_invalid,
3403		    false, false, true),
3404	VMW_CMD_DEF(SVGA_3D_CMD_UNMAP_GART_RANGE, &vmw_cmd_invalid,
3405		    false, false, true),
3406	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SCREENTARGET, &vmw_cmd_invalid,
3407		    false, false, true),
3408	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SCREENTARGET, &vmw_cmd_invalid,
3409		    false, false, true),
3410	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SCREENTARGET, &vmw_cmd_invalid,
3411		    false, false, true),
3412	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SCREENTARGET, &vmw_cmd_invalid,
3413		    false, false, true),
3414	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3415		    false, false, true),
3416	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3417		    false, false, true),
3418	VMW_CMD_DEF(SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE, &vmw_cmd_cid_check,
3419		    true, false, true),
3420	VMW_CMD_DEF(SVGA_3D_CMD_GB_SCREEN_DMA, &vmw_cmd_invalid,
3421		    false, false, true),
3422	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH, &vmw_cmd_invalid,
3423		    false, false, true),
3424	VMW_CMD_DEF(SVGA_3D_CMD_GB_MOB_FENCE, &vmw_cmd_invalid,
3425		    false, false, true),
3426	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE_V2, &vmw_cmd_invalid,
3427		    false, false, true),
3428
3429	/* SM commands */
3430	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_CONTEXT, &vmw_cmd_invalid,
3431		    false, false, true),
3432	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_CONTEXT, &vmw_cmd_invalid,
3433		    false, false, true),
3434	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_CONTEXT, &vmw_cmd_invalid,
3435		    false, false, true),
3436	VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_CONTEXT, &vmw_cmd_invalid,
3437		    false, false, true),
3438	VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_CONTEXT, &vmw_cmd_invalid,
3439		    false, false, true),
3440	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER,
3441		    &vmw_cmd_dx_set_single_constant_buffer, true, false, true),
3442	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER_RESOURCES,
3443		    &vmw_cmd_dx_set_shader_res, true, false, true),
3444	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER, &vmw_cmd_dx_set_shader,
3445		    true, false, true),
3446	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SAMPLERS, &vmw_cmd_dx_cid_check,
3447		    true, false, true),
3448	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW, &vmw_cmd_dx_cid_check,
3449		    true, false, true),
3450	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED, &vmw_cmd_dx_cid_check,
3451		    true, false, true),
3452	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED, &vmw_cmd_dx_cid_check,
3453		    true, false, true),
3454	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED,
3455		    &vmw_cmd_dx_cid_check, true, false, true),
3456	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_AUTO, &vmw_cmd_dx_cid_check,
3457		    true, false, true),
3458	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS,
3459		    &vmw_cmd_dx_set_vertex_buffers, true, false, true),
3460	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INDEX_BUFFER,
3461		    &vmw_cmd_dx_set_index_buffer, true, false, true),
3462	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RENDERTARGETS,
3463		    &vmw_cmd_dx_set_rendertargets, true, false, true),
3464	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_BLEND_STATE, &vmw_cmd_dx_cid_check,
3465		    true, false, true),
3466	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DEPTHSTENCIL_STATE,
3467		    &vmw_cmd_dx_cid_check, true, false, true),
3468	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RASTERIZER_STATE,
3469		    &vmw_cmd_dx_cid_check, true, false, true),
3470	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_QUERY, &vmw_cmd_dx_define_query,
3471		    true, false, true),
3472	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_QUERY, &vmw_cmd_dx_cid_check,
3473		    true, false, true),
3474	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_QUERY, &vmw_cmd_dx_bind_query,
3475		    true, false, true),
3476	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_QUERY_OFFSET,
3477		    &vmw_cmd_dx_cid_check, true, false, true),
3478	VMW_CMD_DEF(SVGA_3D_CMD_DX_BEGIN_QUERY, &vmw_cmd_dx_cid_check,
3479		    true, false, true),
3480	VMW_CMD_DEF(SVGA_3D_CMD_DX_END_QUERY, &vmw_cmd_dx_cid_check,
3481		    true, false, true),
3482	VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_QUERY, &vmw_cmd_invalid,
3483		    true, false, true),
3484	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PREDICATION, &vmw_cmd_dx_cid_check,
3485		    true, false, true),
3486	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VIEWPORTS, &vmw_cmd_dx_cid_check,
3487		    true, false, true),
3488	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SCISSORRECTS, &vmw_cmd_dx_cid_check,
3489		    true, false, true),
3490	VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW,
3491		    &vmw_cmd_dx_clear_rendertarget_view, true, false, true),
3492	VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW,
3493		    &vmw_cmd_dx_clear_depthstencil_view, true, false, true),
3494	VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY, &vmw_cmd_invalid,
3495		    true, false, true),
3496	VMW_CMD_DEF(SVGA_3D_CMD_DX_GENMIPS, &vmw_cmd_dx_genmips,
3497		    true, false, true),
3498	VMW_CMD_DEF(SVGA_3D_CMD_DX_UPDATE_SUBRESOURCE,
3499		    &vmw_cmd_dx_check_subresource, true, false, true),
3500	VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_SUBRESOURCE,
3501		    &vmw_cmd_dx_check_subresource, true, false, true),
3502	VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_SUBRESOURCE,
3503		    &vmw_cmd_dx_check_subresource, true, false, true),
3504	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW,
3505		    &vmw_cmd_dx_view_define, true, false, true),
3506	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW,
3507		    &vmw_cmd_dx_view_remove, true, false, true),
3508	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW,
3509		    &vmw_cmd_dx_view_define, true, false, true),
3510	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW,
3511		    &vmw_cmd_dx_view_remove, true, false, true),
3512	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW,
3513		    &vmw_cmd_dx_view_define, true, false, true),
3514	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW,
3515		    &vmw_cmd_dx_view_remove, true, false, true),
3516	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_ELEMENTLAYOUT,
3517		    &vmw_cmd_dx_so_define, true, false, true),
3518	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_ELEMENTLAYOUT,
3519		    &vmw_cmd_dx_cid_check, true, false, true),
3520	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_BLEND_STATE,
3521		    &vmw_cmd_dx_so_define, true, false, true),
3522	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_BLEND_STATE,
3523		    &vmw_cmd_dx_cid_check, true, false, true),
3524	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_STATE,
3525		    &vmw_cmd_dx_so_define, true, false, true),
3526	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_STATE,
3527		    &vmw_cmd_dx_cid_check, true, false, true),
3528	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE,
3529		    &vmw_cmd_dx_so_define, true, false, true),
3530	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RASTERIZER_STATE,
3531		    &vmw_cmd_dx_cid_check, true, false, true),
3532	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SAMPLER_STATE,
3533		    &vmw_cmd_dx_so_define, true, false, true),
3534	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SAMPLER_STATE,
3535		    &vmw_cmd_dx_cid_check, true, false, true),
3536	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADER,
3537		    &vmw_cmd_dx_define_shader, true, false, true),
3538	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADER,
3539		    &vmw_cmd_dx_destroy_shader, true, false, true),
3540	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_SHADER,
3541		    &vmw_cmd_dx_bind_shader, true, false, true),
3542	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT,
3543		    &vmw_cmd_dx_so_define, true, false, true),
3544	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_STREAMOUTPUT,
3545		    &vmw_cmd_dx_destroy_streamoutput, true, false, true),
3546	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_STREAMOUTPUT,
3547		    &vmw_cmd_dx_set_streamoutput, true, false, true),
3548	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SOTARGETS,
3549		    &vmw_cmd_dx_set_so_targets, true, false, true),
3550	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INPUT_LAYOUT,
3551		    &vmw_cmd_dx_cid_check, true, false, true),
3552	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_TOPOLOGY,
3553		    &vmw_cmd_dx_cid_check, true, false, true),
3554	VMW_CMD_DEF(SVGA_3D_CMD_DX_BUFFER_COPY,
3555		    &vmw_cmd_buffer_copy_check, true, false, true),
3556	VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY_REGION,
3557		    &vmw_cmd_pred_copy_check, true, false, true),
3558	VMW_CMD_DEF(SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER,
3559		    &vmw_cmd_dx_transfer_from_buffer,
3560		    true, false, true),
3561	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VS_CONSTANT_BUFFER_OFFSET,
3562		    &vmw_cmd_dx_set_constant_buffer_offset,
3563		    true, false, true),
3564	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PS_CONSTANT_BUFFER_OFFSET,
3565		    &vmw_cmd_dx_set_constant_buffer_offset,
3566		    true, false, true),
3567	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_GS_CONSTANT_BUFFER_OFFSET,
3568		    &vmw_cmd_dx_set_constant_buffer_offset,
3569		    true, false, true),
3570	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_HS_CONSTANT_BUFFER_OFFSET,
3571		    &vmw_cmd_dx_set_constant_buffer_offset,
3572		    true, false, true),
3573	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DS_CONSTANT_BUFFER_OFFSET,
3574		    &vmw_cmd_dx_set_constant_buffer_offset,
3575		    true, false, true),
3576	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_CS_CONSTANT_BUFFER_OFFSET,
3577		    &vmw_cmd_dx_set_constant_buffer_offset,
3578		    true, false, true),
3579	VMW_CMD_DEF(SVGA_3D_CMD_INTRA_SURFACE_COPY, &vmw_cmd_intra_surface_copy,
3580		    true, false, true),
3581
3582	/*
3583	 * SM5 commands
3584	 */
3585	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_UA_VIEW, &vmw_cmd_sm5_view_define,
3586		    true, false, true),
3587	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_UA_VIEW, &vmw_cmd_sm5_view_remove,
3588		    true, false, true),
3589	VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_UA_VIEW_UINT, &vmw_cmd_clear_uav_uint,
3590		    true, false, true),
3591	VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_UA_VIEW_FLOAT,
3592		    &vmw_cmd_clear_uav_float, true, false, true),
3593	VMW_CMD_DEF(SVGA_3D_CMD_DX_COPY_STRUCTURE_COUNT, &vmw_cmd_invalid, true,
3594		    false, true),
3595	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_UA_VIEWS, &vmw_cmd_set_uav, true, false,
3596		    true),
3597	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED_INDIRECT,
3598		    &vmw_cmd_indexed_instanced_indirect, true, false, true),
3599	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED_INDIRECT,
3600		    &vmw_cmd_instanced_indirect, true, false, true),
3601	VMW_CMD_DEF(SVGA_3D_CMD_DX_DISPATCH, &vmw_cmd_sm5, true, false, true),
3602	VMW_CMD_DEF(SVGA_3D_CMD_DX_DISPATCH_INDIRECT,
3603		    &vmw_cmd_dispatch_indirect, true, false, true),
3604	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_CS_UA_VIEWS, &vmw_cmd_set_cs_uav, true,
3605		    false, true),
3606	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW_V2,
3607		    &vmw_cmd_sm5_view_define, true, false, true),
3608	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT_WITH_MOB,
3609		    &vmw_cmd_dx_define_streamoutput, true, false, true),
3610	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_STREAMOUTPUT,
3611		    &vmw_cmd_dx_bind_streamoutput, true, false, true),
3612	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE_V2,
3613		    &vmw_cmd_dx_so_define, true, false, true),
3614	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE_V4,
3615		    &vmw_cmd_invalid, false, false, true),
3616};
3617
3618bool vmw_cmd_describe(const void *buf, u32 *size, char const **cmd)
3619{
3620	u32 cmd_id = ((u32 *) buf)[0];
3621
3622	if (cmd_id >= SVGA_CMD_MAX) {
3623		SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3624		const struct vmw_cmd_entry *entry;
3625
3626		*size = header->size + sizeof(SVGA3dCmdHeader);
3627		cmd_id = header->id;
3628		if (cmd_id >= SVGA_3D_CMD_MAX)
3629			return false;
3630
3631		cmd_id -= SVGA_3D_CMD_BASE;
3632		entry = &vmw_cmd_entries[cmd_id];
3633		*cmd = entry->cmd_name;
3634		return true;
3635	}
3636
3637	switch (cmd_id) {
3638	case SVGA_CMD_UPDATE:
3639		*cmd = "SVGA_CMD_UPDATE";
3640		*size = sizeof(u32) + sizeof(SVGAFifoCmdUpdate);
3641		break;
3642	case SVGA_CMD_DEFINE_GMRFB:
3643		*cmd = "SVGA_CMD_DEFINE_GMRFB";
3644		*size = sizeof(u32) + sizeof(SVGAFifoCmdDefineGMRFB);
3645		break;
3646	case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
3647		*cmd = "SVGA_CMD_BLIT_GMRFB_TO_SCREEN";
3648		*size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3649		break;
3650	case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
3651		*cmd = "SVGA_CMD_BLIT_SCREEN_TO_GMRFB";
3652		*size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3653		break;
3654	default:
3655		*cmd = "UNKNOWN";
3656		*size = 0;
3657		return false;
3658	}
3659
3660	return true;
3661}
3662
3663static int vmw_cmd_check(struct vmw_private *dev_priv,
3664			 struct vmw_sw_context *sw_context, void *buf,
3665			 uint32_t *size)
3666{
3667	uint32_t cmd_id;
3668	uint32_t size_remaining = *size;
3669	SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3670	int ret;
3671	const struct vmw_cmd_entry *entry;
3672	bool gb = dev_priv->capabilities & SVGA_CAP_GBOBJECTS;
3673
3674	cmd_id = ((uint32_t *)buf)[0];
3675	/* Handle any none 3D commands */
3676	if (unlikely(cmd_id < SVGA_CMD_MAX))
3677		return vmw_cmd_check_not_3d(dev_priv, sw_context, buf, size);
3678
3679
3680	cmd_id = header->id;
3681	*size = header->size + sizeof(SVGA3dCmdHeader);
3682
3683	cmd_id -= SVGA_3D_CMD_BASE;
3684	if (unlikely(*size > size_remaining))
3685		goto out_invalid;
3686
3687	if (unlikely(cmd_id >= SVGA_3D_CMD_MAX - SVGA_3D_CMD_BASE))
3688		goto out_invalid;
3689
3690	entry = &vmw_cmd_entries[cmd_id];
3691	if (unlikely(!entry->func))
3692		goto out_invalid;
3693
3694	if (unlikely(!entry->user_allow && !sw_context->kernel))
3695		goto out_privileged;
3696
3697	if (unlikely(entry->gb_disable && gb))
3698		goto out_old;
3699
3700	if (unlikely(entry->gb_enable && !gb))
3701		goto out_new;
3702
3703	ret = entry->func(dev_priv, sw_context, header);
3704	if (unlikely(ret != 0)) {
3705		VMW_DEBUG_USER("SVGA3D command: %d failed with error %d\n",
3706			       cmd_id + SVGA_3D_CMD_BASE, ret);
3707		return ret;
3708	}
3709
3710	return 0;
3711out_invalid:
3712	VMW_DEBUG_USER("Invalid SVGA3D command: %d\n",
3713		       cmd_id + SVGA_3D_CMD_BASE);
3714	return -EINVAL;
3715out_privileged:
3716	VMW_DEBUG_USER("Privileged SVGA3D command: %d\n",
3717		       cmd_id + SVGA_3D_CMD_BASE);
3718	return -EPERM;
3719out_old:
3720	VMW_DEBUG_USER("Deprecated (disallowed) SVGA3D command: %d\n",
3721		       cmd_id + SVGA_3D_CMD_BASE);
3722	return -EINVAL;
3723out_new:
3724	VMW_DEBUG_USER("SVGA3D command: %d not supported by virtual device.\n",
3725		       cmd_id + SVGA_3D_CMD_BASE);
3726	return -EINVAL;
3727}
3728
3729static int vmw_cmd_check_all(struct vmw_private *dev_priv,
3730			     struct vmw_sw_context *sw_context, void *buf,
3731			     uint32_t size)
3732{
3733	int32_t cur_size = size;
3734	int ret;
3735
3736	sw_context->buf_start = buf;
3737
3738	while (cur_size > 0) {
3739		size = cur_size;
3740		ret = vmw_cmd_check(dev_priv, sw_context, buf, &size);
3741		if (unlikely(ret != 0))
3742			return ret;
3743		buf = (void *)((unsigned long) buf + size);
3744		cur_size -= size;
3745	}
3746
3747	if (unlikely(cur_size != 0)) {
3748		VMW_DEBUG_USER("Command verifier out of sync.\n");
3749		return -EINVAL;
3750	}
3751
3752	return 0;
3753}
3754
3755static void vmw_free_relocations(struct vmw_sw_context *sw_context)
3756{
3757	/* Memory is validation context memory, so no need to free it */
3758	INIT_LIST_HEAD(&sw_context->bo_relocations);
3759}
3760
3761static void vmw_apply_relocations(struct vmw_sw_context *sw_context)
3762{
3763	struct vmw_relocation *reloc;
3764	struct ttm_buffer_object *bo;
3765
3766	list_for_each_entry(reloc, &sw_context->bo_relocations, head) {
3767		bo = &reloc->vbo->tbo;
3768		switch (bo->resource->mem_type) {
3769		case TTM_PL_VRAM:
3770			reloc->location->offset += bo->resource->start << PAGE_SHIFT;
3771			reloc->location->gmrId = SVGA_GMR_FRAMEBUFFER;
3772			break;
3773		case VMW_PL_GMR:
3774			reloc->location->gmrId = bo->resource->start;
3775			break;
3776		case VMW_PL_MOB:
3777			*reloc->mob_loc = bo->resource->start;
3778			break;
3779		default:
3780			BUG();
3781		}
3782	}
3783	vmw_free_relocations(sw_context);
3784}
3785
3786static int vmw_resize_cmd_bounce(struct vmw_sw_context *sw_context,
3787				 uint32_t size)
3788{
3789	if (likely(sw_context->cmd_bounce_size >= size))
3790		return 0;
3791
3792	if (sw_context->cmd_bounce_size == 0)
3793		sw_context->cmd_bounce_size = VMWGFX_CMD_BOUNCE_INIT_SIZE;
3794
3795	while (sw_context->cmd_bounce_size < size) {
3796		sw_context->cmd_bounce_size =
3797			PAGE_ALIGN(sw_context->cmd_bounce_size +
3798				   (sw_context->cmd_bounce_size >> 1));
3799	}
3800
3801	vfree(sw_context->cmd_bounce);
3802	sw_context->cmd_bounce = vmalloc(sw_context->cmd_bounce_size);
3803
3804	if (sw_context->cmd_bounce == NULL) {
3805		VMW_DEBUG_USER("Failed to allocate command bounce buffer.\n");
3806		sw_context->cmd_bounce_size = 0;
3807		return -ENOMEM;
3808	}
3809
3810	return 0;
3811}
3812
3813/*
3814 * vmw_execbuf_fence_commands - create and submit a command stream fence
3815 *
3816 * Creates a fence object and submits a command stream marker.
3817 * If this fails for some reason, We sync the fifo and return NULL.
3818 * It is then safe to fence buffers with a NULL pointer.
3819 *
3820 * If @p_handle is not NULL @file_priv must also not be NULL. Creates a
3821 * userspace handle if @p_handle is not NULL, otherwise not.
3822 */
3823
3824int vmw_execbuf_fence_commands(struct drm_file *file_priv,
3825			       struct vmw_private *dev_priv,
3826			       struct vmw_fence_obj **p_fence,
3827			       uint32_t *p_handle)
3828{
3829	uint32_t sequence;
3830	int ret;
3831	bool synced = false;
3832
3833	/* p_handle implies file_priv. */
3834	BUG_ON(p_handle != NULL && file_priv == NULL);
3835
3836	ret = vmw_cmd_send_fence(dev_priv, &sequence);
3837	if (unlikely(ret != 0)) {
3838		VMW_DEBUG_USER("Fence submission error. Syncing.\n");
3839		synced = true;
3840	}
3841
3842	if (p_handle != NULL)
3843		ret = vmw_user_fence_create(file_priv, dev_priv->fman,
3844					    sequence, p_fence, p_handle);
3845	else
3846		ret = vmw_fence_create(dev_priv->fman, sequence, p_fence);
3847
3848	if (unlikely(ret != 0 && !synced)) {
3849		(void) vmw_fallback_wait(dev_priv, false, false, sequence,
3850					 false, VMW_FENCE_WAIT_TIMEOUT);
3851		*p_fence = NULL;
3852	}
3853
3854	return ret;
3855}
3856
3857/**
3858 * vmw_execbuf_copy_fence_user - copy fence object information to user-space.
3859 *
3860 * @dev_priv: Pointer to a vmw_private struct.
3861 * @vmw_fp: Pointer to the struct vmw_fpriv representing the calling file.
3862 * @ret: Return value from fence object creation.
3863 * @user_fence_rep: User space address of a struct drm_vmw_fence_rep to which
3864 * the information should be copied.
3865 * @fence: Pointer to the fenc object.
3866 * @fence_handle: User-space fence handle.
3867 * @out_fence_fd: exported file descriptor for the fence.  -1 if not used
 
3868 *
3869 * This function copies fence information to user-space. If copying fails, the
3870 * user-space struct drm_vmw_fence_rep::error member is hopefully left
3871 * untouched, and if it's preloaded with an -EFAULT by user-space, the error
3872 * will hopefully be detected.
3873 *
3874 * Also if copying fails, user-space will be unable to signal the fence object
3875 * so we wait for it immediately, and then unreference the user-space reference.
3876 */
3877int
3878vmw_execbuf_copy_fence_user(struct vmw_private *dev_priv,
3879			    struct vmw_fpriv *vmw_fp, int ret,
3880			    struct drm_vmw_fence_rep __user *user_fence_rep,
3881			    struct vmw_fence_obj *fence, uint32_t fence_handle,
3882			    int32_t out_fence_fd)
3883{
3884	struct drm_vmw_fence_rep fence_rep;
3885
3886	if (user_fence_rep == NULL)
3887		return 0;
3888
3889	memset(&fence_rep, 0, sizeof(fence_rep));
3890
3891	fence_rep.error = ret;
3892	fence_rep.fd = out_fence_fd;
3893	if (ret == 0) {
3894		BUG_ON(fence == NULL);
3895
3896		fence_rep.handle = fence_handle;
3897		fence_rep.seqno = fence->base.seqno;
3898		vmw_update_seqno(dev_priv);
3899		fence_rep.passed_seqno = dev_priv->last_read_seqno;
3900	}
3901
3902	/*
3903	 * copy_to_user errors will be detected by user space not seeing
3904	 * fence_rep::error filled in. Typically user-space would have pre-set
3905	 * that member to -EFAULT.
3906	 */
3907	ret = copy_to_user(user_fence_rep, &fence_rep,
3908			   sizeof(fence_rep));
3909
3910	/*
3911	 * User-space lost the fence object. We need to sync and unreference the
3912	 * handle.
3913	 */
3914	if (unlikely(ret != 0) && (fence_rep.error == 0)) {
3915		ttm_ref_object_base_unref(vmw_fp->tfile, fence_handle);
 
 
 
 
 
 
 
 
 
3916		VMW_DEBUG_USER("Fence copy error. Syncing.\n");
3917		(void) vmw_fence_obj_wait(fence, false, false,
3918					  VMW_FENCE_WAIT_TIMEOUT);
3919	}
3920
3921	return ret ? -EFAULT : 0;
3922}
3923
3924/**
3925 * vmw_execbuf_submit_fifo - Patch a command batch and submit it using the fifo.
3926 *
3927 * @dev_priv: Pointer to a device private structure.
3928 * @kernel_commands: Pointer to the unpatched command batch.
3929 * @command_size: Size of the unpatched command batch.
3930 * @sw_context: Structure holding the relocation lists.
3931 *
3932 * Side effects: If this function returns 0, then the command batch pointed to
3933 * by @kernel_commands will have been modified.
3934 */
3935static int vmw_execbuf_submit_fifo(struct vmw_private *dev_priv,
3936				   void *kernel_commands, u32 command_size,
3937				   struct vmw_sw_context *sw_context)
3938{
3939	void *cmd;
3940
3941	if (sw_context->dx_ctx_node)
3942		cmd = VMW_CMD_CTX_RESERVE(dev_priv, command_size,
3943					  sw_context->dx_ctx_node->ctx->id);
3944	else
3945		cmd = VMW_CMD_RESERVE(dev_priv, command_size);
3946
3947	if (!cmd)
3948		return -ENOMEM;
3949
3950	vmw_apply_relocations(sw_context);
3951	memcpy(cmd, kernel_commands, command_size);
3952	vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3953	vmw_resource_relocations_free(&sw_context->res_relocations);
3954	vmw_cmd_commit(dev_priv, command_size);
3955
3956	return 0;
3957}
3958
3959/**
3960 * vmw_execbuf_submit_cmdbuf - Patch a command batch and submit it using the
3961 * command buffer manager.
3962 *
3963 * @dev_priv: Pointer to a device private structure.
3964 * @header: Opaque handle to the command buffer allocation.
3965 * @command_size: Size of the unpatched command batch.
3966 * @sw_context: Structure holding the relocation lists.
3967 *
3968 * Side effects: If this function returns 0, then the command buffer represented
3969 * by @header will have been modified.
3970 */
3971static int vmw_execbuf_submit_cmdbuf(struct vmw_private *dev_priv,
3972				     struct vmw_cmdbuf_header *header,
3973				     u32 command_size,
3974				     struct vmw_sw_context *sw_context)
3975{
3976	u32 id = ((sw_context->dx_ctx_node) ? sw_context->dx_ctx_node->ctx->id :
3977		  SVGA3D_INVALID_ID);
3978	void *cmd = vmw_cmdbuf_reserve(dev_priv->cman, command_size, id, false,
3979				       header);
3980
3981	vmw_apply_relocations(sw_context);
3982	vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3983	vmw_resource_relocations_free(&sw_context->res_relocations);
3984	vmw_cmdbuf_commit(dev_priv->cman, command_size, header, false);
3985
3986	return 0;
3987}
3988
3989/**
3990 * vmw_execbuf_cmdbuf - Prepare, if possible, a user-space command batch for
3991 * submission using a command buffer.
3992 *
3993 * @dev_priv: Pointer to a device private structure.
3994 * @user_commands: User-space pointer to the commands to be submitted.
3995 * @command_size: Size of the unpatched command batch.
3996 * @header: Out parameter returning the opaque pointer to the command buffer.
3997 *
3998 * This function checks whether we can use the command buffer manager for
3999 * submission and if so, creates a command buffer of suitable size and copies
4000 * the user data into that buffer.
4001 *
4002 * On successful return, the function returns a pointer to the data in the
4003 * command buffer and *@header is set to non-NULL.
4004 *
4005 * @kernel_commands: If command buffers could not be used, the function will
4006 * return the value of @kernel_commands on function call. That value may be
4007 * NULL. In that case, the value of *@header will be set to NULL.
4008 *
4009 * If an error is encountered, the function will return a pointer error value.
4010 * If the function is interrupted by a signal while sleeping, it will return
4011 * -ERESTARTSYS casted to a pointer error value.
4012 */
4013static void *vmw_execbuf_cmdbuf(struct vmw_private *dev_priv,
4014				void __user *user_commands,
4015				void *kernel_commands, u32 command_size,
4016				struct vmw_cmdbuf_header **header)
4017{
4018	size_t cmdbuf_size;
4019	int ret;
4020
4021	*header = NULL;
4022	if (command_size > SVGA_CB_MAX_SIZE) {
4023		VMW_DEBUG_USER("Command buffer is too large.\n");
4024		return ERR_PTR(-EINVAL);
4025	}
4026
4027	if (!dev_priv->cman || kernel_commands)
4028		return kernel_commands;
4029
4030	/* If possible, add a little space for fencing. */
4031	cmdbuf_size = command_size + 512;
4032	cmdbuf_size = min_t(size_t, cmdbuf_size, SVGA_CB_MAX_SIZE);
4033	kernel_commands = vmw_cmdbuf_alloc(dev_priv->cman, cmdbuf_size, true,
4034					   header);
4035	if (IS_ERR(kernel_commands))
4036		return kernel_commands;
4037
4038	ret = copy_from_user(kernel_commands, user_commands, command_size);
4039	if (ret) {
4040		VMW_DEBUG_USER("Failed copying commands.\n");
4041		vmw_cmdbuf_header_free(*header);
4042		*header = NULL;
4043		return ERR_PTR(-EFAULT);
4044	}
4045
4046	return kernel_commands;
4047}
4048
4049static int vmw_execbuf_tie_context(struct vmw_private *dev_priv,
4050				   struct vmw_sw_context *sw_context,
4051				   uint32_t handle)
4052{
4053	struct vmw_resource *res;
4054	int ret;
4055	unsigned int size;
4056
4057	if (handle == SVGA3D_INVALID_ID)
4058		return 0;
4059
4060	size = vmw_execbuf_res_size(dev_priv, vmw_res_dx_context);
4061	ret = vmw_validation_preload_res(sw_context->ctx, size);
4062	if (ret)
4063		return ret;
4064
4065	ret = vmw_user_resource_lookup_handle
4066		(dev_priv, sw_context->fp->tfile, handle,
4067		 user_context_converter, &res);
4068	if (ret != 0) {
4069		VMW_DEBUG_USER("Could not find or user DX context 0x%08x.\n",
4070			       (unsigned int) handle);
4071		return ret;
4072	}
4073
4074	ret = vmw_execbuf_res_val_add(sw_context, res, VMW_RES_DIRTY_SET,
4075				      vmw_val_add_flag_none);
4076	if (unlikely(ret != 0)) {
4077		vmw_resource_unreference(&res);
4078		return ret;
4079	}
4080
4081	sw_context->dx_ctx_node = vmw_execbuf_info_from_res(sw_context, res);
4082	sw_context->man = vmw_context_res_man(res);
4083
4084	vmw_resource_unreference(&res);
4085	return 0;
4086}
4087
4088int vmw_execbuf_process(struct drm_file *file_priv,
4089			struct vmw_private *dev_priv,
4090			void __user *user_commands, void *kernel_commands,
4091			uint32_t command_size, uint64_t throttle_us,
4092			uint32_t dx_context_handle,
4093			struct drm_vmw_fence_rep __user *user_fence_rep,
4094			struct vmw_fence_obj **out_fence, uint32_t flags)
4095{
4096	struct vmw_sw_context *sw_context = &dev_priv->ctx;
4097	struct vmw_fence_obj *fence = NULL;
4098	struct vmw_cmdbuf_header *header;
4099	uint32_t handle = 0;
4100	int ret;
4101	int32_t out_fence_fd = -1;
4102	struct sync_file *sync_file = NULL;
4103	DECLARE_VAL_CONTEXT(val_ctx, sw_context, 1);
 
 
4104
4105	if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) {
4106		out_fence_fd = get_unused_fd_flags(O_CLOEXEC);
4107		if (out_fence_fd < 0) {
4108			VMW_DEBUG_USER("Failed to get a fence fd.\n");
4109			return out_fence_fd;
4110		}
4111	}
4112
4113	if (throttle_us) {
4114		VMW_DEBUG_USER("Throttling is no longer supported.\n");
 
 
 
 
4115	}
4116
4117	kernel_commands = vmw_execbuf_cmdbuf(dev_priv, user_commands,
4118					     kernel_commands, command_size,
4119					     &header);
4120	if (IS_ERR(kernel_commands)) {
4121		ret = PTR_ERR(kernel_commands);
4122		goto out_free_fence_fd;
4123	}
4124
4125	ret = mutex_lock_interruptible(&dev_priv->cmdbuf_mutex);
4126	if (ret) {
4127		ret = -ERESTARTSYS;
4128		goto out_free_header;
4129	}
4130
4131	sw_context->kernel = false;
4132	if (kernel_commands == NULL) {
4133		ret = vmw_resize_cmd_bounce(sw_context, command_size);
4134		if (unlikely(ret != 0))
4135			goto out_unlock;
4136
4137		ret = copy_from_user(sw_context->cmd_bounce, user_commands,
4138				     command_size);
4139		if (unlikely(ret != 0)) {
4140			ret = -EFAULT;
4141			VMW_DEBUG_USER("Failed copying commands.\n");
4142			goto out_unlock;
4143		}
4144
4145		kernel_commands = sw_context->cmd_bounce;
4146	} else if (!header) {
4147		sw_context->kernel = true;
4148	}
4149
4150	sw_context->filp = file_priv;
4151	sw_context->fp = vmw_fpriv(file_priv);
4152	INIT_LIST_HEAD(&sw_context->ctx_list);
4153	sw_context->cur_query_bo = dev_priv->pinned_bo;
4154	sw_context->last_query_ctx = NULL;
4155	sw_context->needs_post_query_barrier = false;
4156	sw_context->dx_ctx_node = NULL;
4157	sw_context->dx_query_mob = NULL;
4158	sw_context->dx_query_ctx = NULL;
4159	memset(sw_context->res_cache, 0, sizeof(sw_context->res_cache));
4160	INIT_LIST_HEAD(&sw_context->res_relocations);
4161	INIT_LIST_HEAD(&sw_context->bo_relocations);
4162
4163	if (sw_context->staged_bindings)
4164		vmw_binding_state_reset(sw_context->staged_bindings);
4165
 
 
 
 
 
 
 
 
4166	INIT_LIST_HEAD(&sw_context->staged_cmd_res);
4167	sw_context->ctx = &val_ctx;
4168	ret = vmw_execbuf_tie_context(dev_priv, sw_context, dx_context_handle);
4169	if (unlikely(ret != 0))
4170		goto out_err_nores;
4171
4172	ret = vmw_cmd_check_all(dev_priv, sw_context, kernel_commands,
4173				command_size);
4174	if (unlikely(ret != 0))
4175		goto out_err_nores;
4176
4177	ret = vmw_resources_reserve(sw_context);
4178	if (unlikely(ret != 0))
4179		goto out_err_nores;
4180
4181	ret = vmw_validation_bo_reserve(&val_ctx, true);
4182	if (unlikely(ret != 0))
4183		goto out_err_nores;
4184
4185	ret = vmw_validation_bo_validate(&val_ctx, true);
4186	if (unlikely(ret != 0))
4187		goto out_err;
4188
4189	ret = vmw_validation_res_validate(&val_ctx, true);
4190	if (unlikely(ret != 0))
4191		goto out_err;
4192
4193	vmw_validation_drop_ht(&val_ctx);
4194
4195	ret = mutex_lock_interruptible(&dev_priv->binding_mutex);
4196	if (unlikely(ret != 0)) {
4197		ret = -ERESTARTSYS;
4198		goto out_err;
4199	}
4200
4201	if (dev_priv->has_mob) {
4202		ret = vmw_rebind_contexts(sw_context);
4203		if (unlikely(ret != 0))
4204			goto out_unlock_binding;
4205	}
4206
4207	if (!header) {
4208		ret = vmw_execbuf_submit_fifo(dev_priv, kernel_commands,
4209					      command_size, sw_context);
4210	} else {
4211		ret = vmw_execbuf_submit_cmdbuf(dev_priv, header, command_size,
4212						sw_context);
4213		header = NULL;
4214	}
4215	mutex_unlock(&dev_priv->binding_mutex);
4216	if (ret)
4217		goto out_err;
4218
4219	vmw_query_bo_switch_commit(dev_priv, sw_context);
4220	ret = vmw_execbuf_fence_commands(file_priv, dev_priv, &fence,
4221					 (user_fence_rep) ? &handle : NULL);
4222	/*
4223	 * This error is harmless, because if fence submission fails,
4224	 * vmw_fifo_send_fence will sync. The error will be propagated to
4225	 * user-space in @fence_rep
4226	 */
4227	if (ret != 0)
4228		VMW_DEBUG_USER("Fence submission error. Syncing.\n");
4229
4230	vmw_execbuf_bindings_commit(sw_context, false);
4231	vmw_bind_dx_query_mob(sw_context);
4232	vmw_validation_res_unreserve(&val_ctx, false);
4233
4234	vmw_validation_bo_fence(sw_context->ctx, fence);
4235
4236	if (unlikely(dev_priv->pinned_bo != NULL && !dev_priv->query_cid_valid))
4237		__vmw_execbuf_release_pinned_bo(dev_priv, fence);
4238
4239	/*
4240	 * If anything fails here, give up trying to export the fence and do a
4241	 * sync since the user mode will not be able to sync the fence itself.
4242	 * This ensures we are still functionally correct.
4243	 */
4244	if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) {
4245
4246		sync_file = sync_file_create(&fence->base);
4247		if (!sync_file) {
4248			VMW_DEBUG_USER("Sync file create failed for fence\n");
4249			put_unused_fd(out_fence_fd);
4250			out_fence_fd = -1;
4251
4252			(void) vmw_fence_obj_wait(fence, false, false,
4253						  VMW_FENCE_WAIT_TIMEOUT);
4254		}
4255	}
4256
4257	ret = vmw_execbuf_copy_fence_user(dev_priv, vmw_fpriv(file_priv), ret,
4258				    user_fence_rep, fence, handle, out_fence_fd);
4259
4260	if (sync_file) {
4261		if (ret) {
4262			/* usercopy of fence failed, put the file object */
4263			fput(sync_file->file);
4264			put_unused_fd(out_fence_fd);
4265		} else {
4266			/* Link the fence with the FD created earlier */
4267			fd_install(out_fence_fd, sync_file->file);
4268		}
4269	}
4270
 
 
 
 
4271	/* Don't unreference when handing fence out */
4272	if (unlikely(out_fence != NULL)) {
4273		*out_fence = fence;
4274		fence = NULL;
4275	} else if (likely(fence != NULL)) {
4276		vmw_fence_obj_unreference(&fence);
4277	}
4278
4279	vmw_cmdbuf_res_commit(&sw_context->staged_cmd_res);
4280	mutex_unlock(&dev_priv->cmdbuf_mutex);
4281
4282	/*
4283	 * Unreference resources outside of the cmdbuf_mutex to avoid deadlocks
4284	 * in resource destruction paths.
4285	 */
4286	vmw_validation_unref_lists(&val_ctx);
4287
4288	return ret;
4289
4290out_unlock_binding:
4291	mutex_unlock(&dev_priv->binding_mutex);
4292out_err:
4293	vmw_validation_bo_backoff(&val_ctx);
4294out_err_nores:
4295	vmw_execbuf_bindings_commit(sw_context, true);
4296	vmw_validation_res_unreserve(&val_ctx, true);
4297	vmw_resource_relocations_free(&sw_context->res_relocations);
4298	vmw_free_relocations(sw_context);
4299	if (unlikely(dev_priv->pinned_bo != NULL && !dev_priv->query_cid_valid))
4300		__vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4301out_unlock:
4302	vmw_cmdbuf_res_revert(&sw_context->staged_cmd_res);
4303	vmw_validation_drop_ht(&val_ctx);
4304	WARN_ON(!list_empty(&sw_context->ctx_list));
4305	mutex_unlock(&dev_priv->cmdbuf_mutex);
4306
4307	/*
4308	 * Unreference resources outside of the cmdbuf_mutex to avoid deadlocks
4309	 * in resource destruction paths.
4310	 */
4311	vmw_validation_unref_lists(&val_ctx);
4312out_free_header:
4313	if (header)
4314		vmw_cmdbuf_header_free(header);
4315out_free_fence_fd:
4316	if (out_fence_fd >= 0)
4317		put_unused_fd(out_fence_fd);
4318
4319	return ret;
4320}
4321
4322/**
4323 * vmw_execbuf_unpin_panic - Idle the fifo and unpin the query buffer.
4324 *
4325 * @dev_priv: The device private structure.
4326 *
4327 * This function is called to idle the fifo and unpin the query buffer if the
4328 * normal way to do this hits an error, which should typically be extremely
4329 * rare.
4330 */
4331static void vmw_execbuf_unpin_panic(struct vmw_private *dev_priv)
4332{
4333	VMW_DEBUG_USER("Can't unpin query buffer. Trying to recover.\n");
4334
4335	(void) vmw_fallback_wait(dev_priv, false, true, 0, false, 10*HZ);
4336	vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4337	if (dev_priv->dummy_query_bo_pinned) {
4338		vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4339		dev_priv->dummy_query_bo_pinned = false;
4340	}
4341}
4342
4343
4344/**
4345 * __vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned query
4346 * bo.
4347 *
4348 * @dev_priv: The device private structure.
4349 * @fence: If non-NULL should point to a struct vmw_fence_obj issued _after_ a
4350 * query barrier that flushes all queries touching the current buffer pointed to
4351 * by @dev_priv->pinned_bo
4352 *
4353 * This function should be used to unpin the pinned query bo, or as a query
4354 * barrier when we need to make sure that all queries have finished before the
4355 * next fifo command. (For example on hardware context destructions where the
4356 * hardware may otherwise leak unfinished queries).
4357 *
4358 * This function does not return any failure codes, but make attempts to do safe
4359 * unpinning in case of errors.
4360 *
4361 * The function will synchronize on the previous query barrier, and will thus
4362 * not finish until that barrier has executed.
4363 *
4364 * the @dev_priv->cmdbuf_mutex needs to be held by the current thread before
4365 * calling this function.
4366 */
4367void __vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv,
4368				     struct vmw_fence_obj *fence)
4369{
4370	int ret = 0;
4371	struct vmw_fence_obj *lfence = NULL;
4372	DECLARE_VAL_CONTEXT(val_ctx, NULL, 0);
4373
4374	if (dev_priv->pinned_bo == NULL)
4375		goto out_unlock;
4376
4377	vmw_bo_placement_set(dev_priv->pinned_bo,
4378			     VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM,
4379			     VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM);
4380	ret = vmw_validation_add_bo(&val_ctx, dev_priv->pinned_bo);
4381	if (ret)
4382		goto out_no_reserve;
4383
4384	vmw_bo_placement_set(dev_priv->dummy_query_bo,
4385			     VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM,
4386			     VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM);
4387	ret = vmw_validation_add_bo(&val_ctx, dev_priv->dummy_query_bo);
4388	if (ret)
4389		goto out_no_reserve;
4390
4391	ret = vmw_validation_bo_reserve(&val_ctx, false);
4392	if (ret)
4393		goto out_no_reserve;
4394
4395	if (dev_priv->query_cid_valid) {
4396		BUG_ON(fence != NULL);
4397		ret = vmw_cmd_emit_dummy_query(dev_priv, dev_priv->query_cid);
4398		if (ret)
4399			goto out_no_emit;
4400		dev_priv->query_cid_valid = false;
4401	}
4402
4403	vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4404	if (dev_priv->dummy_query_bo_pinned) {
4405		vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4406		dev_priv->dummy_query_bo_pinned = false;
4407	}
4408	if (fence == NULL) {
4409		(void) vmw_execbuf_fence_commands(NULL, dev_priv, &lfence,
4410						  NULL);
4411		fence = lfence;
4412	}
4413	vmw_validation_bo_fence(&val_ctx, fence);
4414	if (lfence != NULL)
4415		vmw_fence_obj_unreference(&lfence);
4416
4417	vmw_validation_unref_lists(&val_ctx);
4418	vmw_bo_unreference(&dev_priv->pinned_bo);
4419
4420out_unlock:
4421	return;
4422out_no_emit:
4423	vmw_validation_bo_backoff(&val_ctx);
4424out_no_reserve:
4425	vmw_validation_unref_lists(&val_ctx);
4426	vmw_execbuf_unpin_panic(dev_priv);
4427	vmw_bo_unreference(&dev_priv->pinned_bo);
4428}
4429
4430/**
4431 * vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned query bo.
4432 *
4433 * @dev_priv: The device private structure.
4434 *
4435 * This function should be used to unpin the pinned query bo, or as a query
4436 * barrier when we need to make sure that all queries have finished before the
4437 * next fifo command. (For example on hardware context destructions where the
4438 * hardware may otherwise leak unfinished queries).
4439 *
4440 * This function does not return any failure codes, but make attempts to do safe
4441 * unpinning in case of errors.
4442 *
4443 * The function will synchronize on the previous query barrier, and will thus
4444 * not finish until that barrier has executed.
4445 */
4446void vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv)
4447{
4448	mutex_lock(&dev_priv->cmdbuf_mutex);
4449	if (dev_priv->query_cid_valid)
4450		__vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4451	mutex_unlock(&dev_priv->cmdbuf_mutex);
4452}
4453
4454int vmw_execbuf_ioctl(struct drm_device *dev, void *data,
4455		      struct drm_file *file_priv)
4456{
4457	struct vmw_private *dev_priv = vmw_priv(dev);
4458	struct drm_vmw_execbuf_arg *arg = data;
4459	int ret;
4460	struct dma_fence *in_fence = NULL;
4461
4462	MKS_STAT_TIME_DECL(MKSSTAT_KERN_EXECBUF);
4463	MKS_STAT_TIME_PUSH(MKSSTAT_KERN_EXECBUF);
4464
4465	/*
4466	 * Extend the ioctl argument while maintaining backwards compatibility:
4467	 * We take different code paths depending on the value of arg->version.
4468	 *
4469	 * Note: The ioctl argument is extended and zeropadded by core DRM.
4470	 */
4471	if (unlikely(arg->version > DRM_VMW_EXECBUF_VERSION ||
4472		     arg->version == 0)) {
4473		VMW_DEBUG_USER("Incorrect execbuf version.\n");
4474		ret = -EINVAL;
4475		goto mksstats_out;
4476	}
4477
4478	switch (arg->version) {
4479	case 1:
4480		/* For v1 core DRM have extended + zeropadded the data */
4481		arg->context_handle = (uint32_t) -1;
4482		break;
4483	case 2:
4484	default:
4485		/* For v2 and later core DRM would have correctly copied it */
4486		break;
4487	}
4488
4489	/* If imported a fence FD from elsewhere, then wait on it */
4490	if (arg->flags & DRM_VMW_EXECBUF_FLAG_IMPORT_FENCE_FD) {
4491		in_fence = sync_file_get_fence(arg->imported_fence_fd);
4492
4493		if (!in_fence) {
4494			VMW_DEBUG_USER("Cannot get imported fence\n");
4495			ret = -EINVAL;
4496			goto mksstats_out;
4497		}
4498
4499		ret = dma_fence_wait(in_fence, true);
4500		if (ret)
4501			goto out;
4502	}
4503
 
 
 
 
4504	ret = vmw_execbuf_process(file_priv, dev_priv,
4505				  (void __user *)(unsigned long)arg->commands,
4506				  NULL, arg->command_size, arg->throttle_us,
4507				  arg->context_handle,
4508				  (void __user *)(unsigned long)arg->fence_rep,
4509				  NULL, arg->flags);
4510
 
4511	if (unlikely(ret != 0))
4512		goto out;
4513
4514	vmw_kms_cursor_post_execbuf(dev_priv);
4515
4516out:
4517	if (in_fence)
4518		dma_fence_put(in_fence);
4519
4520mksstats_out:
4521	MKS_STAT_TIME_POP(MKSSTAT_KERN_EXECBUF);
4522	return ret;
4523}