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v5.4
   1// SPDX-License-Identifier: GPL-2.0 OR MIT
   2/**************************************************************************
   3 *
   4 * Copyright 2009 - 2015 VMware, Inc., Palo Alto, CA., USA
 
   5 *
   6 * Permission is hereby granted, free of charge, to any person obtaining a
   7 * copy of this software and associated documentation files (the
   8 * "Software"), to deal in the Software without restriction, including
   9 * without limitation the rights to use, copy, modify, merge, publish,
  10 * distribute, sub license, and/or sell copies of the Software, and to
  11 * permit persons to whom the Software is furnished to do so, subject to
  12 * the following conditions:
  13 *
  14 * The above copyright notice and this permission notice (including the
  15 * next paragraph) shall be included in all copies or substantial portions
  16 * of the Software.
  17 *
  18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  20 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
  21 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
  22 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
  23 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
  24 * USE OR OTHER DEALINGS IN THE SOFTWARE.
  25 *
  26 **************************************************************************/
  27#include <linux/sync_file.h>
  28
  29#include "vmwgfx_drv.h"
  30#include "vmwgfx_reg.h"
  31#include <drm/ttm/ttm_bo_api.h>
  32#include <drm/ttm/ttm_placement.h>
  33#include "vmwgfx_so.h"
  34#include "vmwgfx_binding.h"
  35
  36#define VMW_RES_HT_ORDER 12
  37
  38/*
  39 * Helper macro to get dx_ctx_node if available otherwise print an error
  40 * message. This is for use in command verifier function where if dx_ctx_node
  41 * is not set then command is invalid.
  42 */
  43#define VMW_GET_CTX_NODE(__sw_context)                                        \
  44({                                                                            \
  45	__sw_context->dx_ctx_node ? __sw_context->dx_ctx_node : ({            \
  46		VMW_DEBUG_USER("SM context is not set at %s\n", __func__);    \
  47		__sw_context->dx_ctx_node;                                    \
  48	});                                                                   \
  49})
  50
  51#define VMW_DECLARE_CMD_VAR(__var, __type)                                    \
  52	struct {                                                              \
  53		SVGA3dCmdHeader header;                                       \
  54		__type body;                                                  \
  55	} __var
  56
  57/**
  58 * struct vmw_relocation - Buffer object relocation
  59 *
  60 * @head: List head for the command submission context's relocation list
  61 * @vbo: Non ref-counted pointer to buffer object
  62 * @mob_loc: Pointer to location for mob id to be modified
  63 * @location: Pointer to location for guest pointer to be modified
  64 */
  65struct vmw_relocation {
  66	struct list_head head;
  67	struct vmw_buffer_object *vbo;
  68	union {
  69		SVGAMobId *mob_loc;
  70		SVGAGuestPtr *location;
  71	};
  72};
  73
  74/**
  75 * enum vmw_resource_relocation_type - Relocation type for resources
  76 *
  77 * @vmw_res_rel_normal: Traditional relocation. The resource id in the
  78 * command stream is replaced with the actual id after validation.
  79 * @vmw_res_rel_nop: NOP relocation. The command is unconditionally replaced
  80 * with a NOP.
  81 * @vmw_res_rel_cond_nop: Conditional NOP relocation. If the resource id after
  82 * validation is -1, the command is replaced with a NOP. Otherwise no action.
 
  83 */
  84enum vmw_resource_relocation_type {
  85	vmw_res_rel_normal,
  86	vmw_res_rel_nop,
  87	vmw_res_rel_cond_nop,
  88	vmw_res_rel_max
  89};
  90
  91/**
  92 * struct vmw_resource_relocation - Relocation info for resources
  93 *
  94 * @head: List head for the software context's relocation list.
  95 * @res: Non-ref-counted pointer to the resource.
  96 * @offset: Offset of single byte entries into the command buffer where the id
  97 * that needs fixup is located.
  98 * @rel_type: Type of relocation.
  99 */
 100struct vmw_resource_relocation {
 101	struct list_head head;
 102	const struct vmw_resource *res;
 103	u32 offset:29;
 104	enum vmw_resource_relocation_type rel_type:3;
 105};
 106
 107/**
 108 * struct vmw_ctx_validation_info - Extra validation metadata for contexts
 109 *
 110 * @head: List head of context list
 111 * @ctx: The context resource
 112 * @cur: The context's persistent binding state
 113 * @staged: The binding state changes of this command buffer
 
 
 
 
 
 
 
 
 
 
 
 114 */
 115struct vmw_ctx_validation_info {
 116	struct list_head head;
 117	struct vmw_resource *ctx;
 118	struct vmw_ctx_binding_state *cur;
 119	struct vmw_ctx_binding_state *staged;
 
 
 
 
 
 120};
 121
 122/**
 123 * struct vmw_cmd_entry - Describe a command for the verifier
 124 *
 125 * @user_allow: Whether allowed from the execbuf ioctl.
 126 * @gb_disable: Whether disabled if guest-backed objects are available.
 127 * @gb_enable: Whether enabled iff guest-backed objects are available.
 128 */
 129struct vmw_cmd_entry {
 130	int (*func) (struct vmw_private *, struct vmw_sw_context *,
 131		     SVGA3dCmdHeader *);
 132	bool user_allow;
 133	bool gb_disable;
 134	bool gb_enable;
 135	const char *cmd_name;
 136};
 137
 138#define VMW_CMD_DEF(_cmd, _func, _user_allow, _gb_disable, _gb_enable)	\
 139	[(_cmd) - SVGA_3D_CMD_BASE] = {(_func), (_user_allow),\
 140				       (_gb_disable), (_gb_enable), #_cmd}
 141
 142static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
 143					struct vmw_sw_context *sw_context,
 144					struct vmw_resource *ctx);
 145static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
 146				 struct vmw_sw_context *sw_context,
 147				 SVGAMobId *id,
 148				 struct vmw_buffer_object **vmw_bo_p);
 
 
 
 
 149/**
 150 * vmw_ptr_diff - Compute the offset from a to b in bytes
 151 *
 152 * @a: A starting pointer.
 153 * @b: A pointer offset in the same address space.
 154 *
 155 * Returns: The offset in bytes between the two pointers.
 156 */
 157static size_t vmw_ptr_diff(void *a, void *b)
 158{
 159	return (unsigned long) b - (unsigned long) a;
 160}
 161
 162/**
 163 * vmw_execbuf_bindings_commit - Commit modified binding state
 
 164 *
 165 * @sw_context: The command submission context
 166 * @backoff: Whether this is part of the error path and binding state changes
 167 * should be ignored
 168 */
 169static void vmw_execbuf_bindings_commit(struct vmw_sw_context *sw_context,
 170					bool backoff)
 171{
 172	struct vmw_ctx_validation_info *entry;
 
 173
 174	list_for_each_entry(entry, &sw_context->ctx_list, head) {
 175		if (!backoff)
 176			vmw_binding_state_commit(entry->cur, entry->staged);
 177
 178		if (entry->staged != sw_context->staged_bindings)
 179			vmw_binding_state_free(entry->staged);
 180		else
 181			sw_context->staged_bindings_inuse = false;
 182	}
 183
 184	/* List entries are freed with the validation context */
 185	INIT_LIST_HEAD(&sw_context->ctx_list);
 186}
 
 
 
 
 
 
 
 187
 188/**
 189 * vmw_bind_dx_query_mob - Bind the DX query MOB if referenced
 190 *
 191 * @sw_context: The command submission context
 192 */
 193static void vmw_bind_dx_query_mob(struct vmw_sw_context *sw_context)
 194{
 195	if (sw_context->dx_query_mob)
 196		vmw_context_bind_dx_query(sw_context->dx_query_ctx,
 197					  sw_context->dx_query_mob);
 198}
 199
 200/**
 201 * vmw_cmd_ctx_first_setup - Perform the setup needed when a context is added to
 202 * the validate list.
 203 *
 204 * @dev_priv: Pointer to the device private:
 205 * @sw_context: The command submission context
 206 * @node: The validation node holding the context resource metadata
 207 */
 208static int vmw_cmd_ctx_first_setup(struct vmw_private *dev_priv,
 209				   struct vmw_sw_context *sw_context,
 210				   struct vmw_resource *res,
 211				   struct vmw_ctx_validation_info *node)
 212{
 213	int ret;
 214
 215	ret = vmw_resource_context_res_add(dev_priv, sw_context, res);
 216	if (unlikely(ret != 0))
 217		goto out_err;
 218
 219	if (!sw_context->staged_bindings) {
 220		sw_context->staged_bindings = vmw_binding_state_alloc(dev_priv);
 
 221		if (IS_ERR(sw_context->staged_bindings)) {
 
 
 222			ret = PTR_ERR(sw_context->staged_bindings);
 223			sw_context->staged_bindings = NULL;
 224			goto out_err;
 225		}
 226	}
 227
 228	if (sw_context->staged_bindings_inuse) {
 229		node->staged = vmw_binding_state_alloc(dev_priv);
 230		if (IS_ERR(node->staged)) {
 231			ret = PTR_ERR(node->staged);
 232			node->staged = NULL;
 
 
 233			goto out_err;
 234		}
 235	} else {
 236		node->staged = sw_context->staged_bindings;
 237		sw_context->staged_bindings_inuse = true;
 238	}
 239
 240	node->ctx = res;
 241	node->cur = vmw_context_binding_state(res);
 242	list_add_tail(&node->head, &sw_context->ctx_list);
 243
 244	return 0;
 245
 246out_err:
 247	return ret;
 248}
 249
 250/**
 251 * vmw_execbuf_res_size - calculate extra size fore the resource validation node
 252 *
 253 * @dev_priv: Pointer to the device private struct.
 254 * @res_type: The resource type.
 255 *
 256 * Guest-backed contexts and DX contexts require extra size to store execbuf
 257 * private information in the validation node. Typically the binding manager
 258 * associated data structures.
 259 *
 260 * Returns: The extra size requirement based on resource type.
 261 */
 262static unsigned int vmw_execbuf_res_size(struct vmw_private *dev_priv,
 263					 enum vmw_res_type res_type)
 264{
 265	return (res_type == vmw_res_dx_context ||
 266		(res_type == vmw_res_context && dev_priv->has_mob)) ?
 267		sizeof(struct vmw_ctx_validation_info) : 0;
 268}
 269
 270/**
 271 * vmw_execbuf_rcache_update - Update a resource-node cache entry
 272 *
 273 * @rcache: Pointer to the entry to update.
 274 * @res: Pointer to the resource.
 275 * @private: Pointer to the execbuf-private space in the resource validation
 276 * node.
 277 */
 278static void vmw_execbuf_rcache_update(struct vmw_res_cache_entry *rcache,
 279				      struct vmw_resource *res,
 280				      void *private)
 281{
 282	rcache->res = res;
 283	rcache->private = private;
 284	rcache->valid = 1;
 285	rcache->valid_handle = 0;
 286}
 287
 288/**
 289 * vmw_execbuf_res_noref_val_add - Add a resource described by an unreferenced
 290 * rcu-protected pointer to the validation list.
 291 *
 292 * @sw_context: Pointer to the software context.
 293 * @res: Unreferenced rcu-protected pointer to the resource.
 294 * @dirty: Whether to change dirty status.
 295 *
 296 * Returns: 0 on success. Negative error code on failure. Typical error codes
 297 * are %-EINVAL on inconsistency and %-ESRCH if the resource was doomed.
 298 */
 299static int vmw_execbuf_res_noref_val_add(struct vmw_sw_context *sw_context,
 300					 struct vmw_resource *res,
 301					 u32 dirty)
 302{
 303	struct vmw_private *dev_priv = res->dev_priv;
 
 
 304	int ret;
 305	enum vmw_res_type res_type = vmw_res_type(res);
 306	struct vmw_res_cache_entry *rcache;
 307	struct vmw_ctx_validation_info *ctx_info;
 308	bool first_usage;
 309	unsigned int priv_size;
 310
 311	rcache = &sw_context->res_cache[res_type];
 312	if (likely(rcache->valid && rcache->res == res)) {
 313		if (dirty)
 314			vmw_validation_res_set_dirty(sw_context->ctx,
 315						     rcache->private, dirty);
 316		vmw_user_resource_noref_release();
 317		return 0;
 318	}
 319
 320	priv_size = vmw_execbuf_res_size(dev_priv, res_type);
 321	ret = vmw_validation_add_resource(sw_context->ctx, res, priv_size,
 322					  dirty, (void **)&ctx_info,
 323					  &first_usage);
 324	vmw_user_resource_noref_release();
 325	if (ret)
 326		return ret;
 327
 328	if (priv_size && first_usage) {
 329		ret = vmw_cmd_ctx_first_setup(dev_priv, sw_context, res,
 330					      ctx_info);
 331		if (ret) {
 332			VMW_DEBUG_USER("Failed first usage context setup.\n");
 333			return ret;
 334		}
 335	}
 336
 337	vmw_execbuf_rcache_update(rcache, res, ctx_info);
 338	return 0;
 339}
 340
 341/**
 342 * vmw_execbuf_res_noctx_val_add - Add a non-context resource to the resource
 343 * validation list if it's not already on it
 344 *
 345 * @sw_context: Pointer to the software context.
 346 * @res: Pointer to the resource.
 347 * @dirty: Whether to change dirty status.
 348 *
 349 * Returns: Zero on success. Negative error code on failure.
 350 */
 351static int vmw_execbuf_res_noctx_val_add(struct vmw_sw_context *sw_context,
 352					 struct vmw_resource *res,
 353					 u32 dirty)
 354{
 355	struct vmw_res_cache_entry *rcache;
 356	enum vmw_res_type res_type = vmw_res_type(res);
 357	void *ptr;
 358	int ret;
 359
 360	rcache = &sw_context->res_cache[res_type];
 361	if (likely(rcache->valid && rcache->res == res)) {
 362		if (dirty)
 363			vmw_validation_res_set_dirty(sw_context->ctx,
 364						     rcache->private, dirty);
 365		return 0;
 366	}
 367
 368	ret = vmw_validation_add_resource(sw_context->ctx, res, 0, dirty,
 369					  &ptr, NULL);
 370	if (ret)
 371		return ret;
 372
 373	vmw_execbuf_rcache_update(rcache, res, ptr);
 
 
 
 
 
 
 
 374
 375	return 0;
 376}
 377
 378/**
 379 * vmw_view_res_val_add - Add a view and the surface it's pointing to to the
 380 * validation list
 381 *
 382 * @sw_context: The software context holding the validation list.
 383 * @view: Pointer to the view resource.
 384 *
 385 * Returns 0 if success, negative error code otherwise.
 386 */
 387static int vmw_view_res_val_add(struct vmw_sw_context *sw_context,
 388				struct vmw_resource *view)
 389{
 390	int ret;
 391
 392	/*
 393	 * First add the resource the view is pointing to, otherwise it may be
 394	 * swapped out when the view is validated.
 395	 */
 396	ret = vmw_execbuf_res_noctx_val_add(sw_context, vmw_view_srf(view),
 397					    vmw_view_dirtying(view));
 398	if (ret)
 399		return ret;
 400
 401	return vmw_execbuf_res_noctx_val_add(sw_context, view,
 402					     VMW_RES_DIRTY_NONE);
 403}
 404
 405/**
 406 * vmw_view_id_val_add - Look up a view and add it and the surface it's pointing
 407 * to to the validation list.
 408 *
 409 * @sw_context: The software context holding the validation list.
 410 * @view_type: The view type to look up.
 411 * @id: view id of the view.
 412 *
 413 * The view is represented by a view id and the DX context it's created on, or
 414 * scheduled for creation on. If there is no DX context set, the function will
 415 * return an -EINVAL error pointer.
 416 *
 417 * Returns: Unreferenced pointer to the resource on success, negative error
 418 * pointer on failure.
 419 */
 420static struct vmw_resource *
 421vmw_view_id_val_add(struct vmw_sw_context *sw_context,
 422		    enum vmw_view_type view_type, u32 id)
 423{
 424	struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
 425	struct vmw_resource *view;
 426	int ret;
 427
 428	if (!ctx_node)
 429		return ERR_PTR(-EINVAL);
 
 
 430
 431	view = vmw_view_lookup(sw_context->man, view_type, id);
 432	if (IS_ERR(view))
 433		return view;
 434
 435	ret = vmw_view_res_val_add(sw_context, view);
 436	if (ret)
 437		return ERR_PTR(ret);
 438
 439	return view;
 440}
 441
 442/**
 443 * vmw_resource_context_res_add - Put resources previously bound to a context on
 444 * the validation list
 445 *
 446 * @dev_priv: Pointer to a device private structure
 447 * @sw_context: Pointer to a software context used for this command submission
 448 * @ctx: Pointer to the context resource
 449 *
 450 * This function puts all resources that were previously bound to @ctx on the
 451 * resource validation list. This is part of the context state reemission
 452 */
 453static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
 454					struct vmw_sw_context *sw_context,
 455					struct vmw_resource *ctx)
 456{
 457	struct list_head *binding_list;
 458	struct vmw_ctx_bindinfo *entry;
 459	int ret = 0;
 460	struct vmw_resource *res;
 461	u32 i;
 462
 463	/* Add all cotables to the validation list. */
 464	if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) {
 465		for (i = 0; i < SVGA_COTABLE_DX10_MAX; ++i) {
 466			res = vmw_context_cotable(ctx, i);
 467			if (IS_ERR(res))
 468				continue;
 469
 470			ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
 471							    VMW_RES_DIRTY_SET);
 472			if (unlikely(ret != 0))
 473				return ret;
 474		}
 475	}
 476
 
 477	/* Add all resources bound to the context to the validation list */
 478	mutex_lock(&dev_priv->binding_mutex);
 479	binding_list = vmw_context_binding_list(ctx);
 480
 481	list_for_each_entry(entry, binding_list, ctx_list) {
 
 
 
 
 
 482		if (vmw_res_type(entry->res) == vmw_res_view)
 483			ret = vmw_view_res_val_add(sw_context, entry->res);
 484		else
 485			ret = vmw_execbuf_res_noctx_val_add
 486				(sw_context, entry->res,
 487				 vmw_binding_dirtying(entry->bt));
 488		if (unlikely(ret != 0))
 489			break;
 490	}
 491
 492	if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) {
 493		struct vmw_buffer_object *dx_query_mob;
 494
 495		dx_query_mob = vmw_context_get_dx_query_mob(ctx);
 496		if (dx_query_mob)
 497			ret = vmw_validation_add_bo(sw_context->ctx,
 498						    dx_query_mob, true, false);
 
 499	}
 500
 501	mutex_unlock(&dev_priv->binding_mutex);
 502	return ret;
 503}
 504
 505/**
 506 * vmw_resource_relocation_add - Add a relocation to the relocation list
 507 *
 508 * @list: Pointer to head of relocation list.
 509 * @res: The resource.
 510 * @offset: Offset into the command buffer currently being parsed where the id
 511 * that needs fixup is located. Granularity is one byte.
 512 * @rel_type: Relocation type.
 513 */
 514static int vmw_resource_relocation_add(struct vmw_sw_context *sw_context,
 515				       const struct vmw_resource *res,
 516				       unsigned long offset,
 517				       enum vmw_resource_relocation_type
 518				       rel_type)
 519{
 520	struct vmw_resource_relocation *rel;
 521
 522	rel = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*rel));
 523	if (unlikely(!rel)) {
 524		VMW_DEBUG_USER("Failed to allocate a resource relocation.\n");
 525		return -ENOMEM;
 526	}
 527
 528	rel->res = res;
 529	rel->offset = offset;
 530	rel->rel_type = rel_type;
 531	list_add_tail(&rel->head, &sw_context->res_relocations);
 532
 533	return 0;
 534}
 535
 536/**
 537 * vmw_resource_relocations_free - Free all relocations on a list
 538 *
 539 * @list: Pointer to the head of the relocation list
 540 */
 541static void vmw_resource_relocations_free(struct list_head *list)
 542{
 543	/* Memory is validation context memory, so no need to free it */
 544	INIT_LIST_HEAD(list);
 
 
 
 
 545}
 546
 547/**
 548 * vmw_resource_relocations_apply - Apply all relocations on a list
 549 *
 550 * @cb: Pointer to the start of the command buffer bein patch. This need not be
 551 * the same buffer as the one being parsed when the relocation list was built,
 552 * but the contents must be the same modulo the resource ids.
 
 553 * @list: Pointer to the head of the relocation list.
 554 */
 555static void vmw_resource_relocations_apply(uint32_t *cb,
 556					   struct list_head *list)
 557{
 558	struct vmw_resource_relocation *rel;
 559
 560	/* Validate the struct vmw_resource_relocation member size */
 561	BUILD_BUG_ON(SVGA_CB_MAX_SIZE >= (1 << 29));
 562	BUILD_BUG_ON(vmw_res_rel_max >= (1 << 3));
 563
 564	list_for_each_entry(rel, list, head) {
 565		u32 *addr = (u32 *)((unsigned long) cb + rel->offset);
 566		switch (rel->rel_type) {
 567		case vmw_res_rel_normal:
 568			*addr = rel->res->id;
 569			break;
 570		case vmw_res_rel_nop:
 571			*addr = SVGA_3D_CMD_NOP;
 572			break;
 573		default:
 574			if (rel->res->id == -1)
 575				*addr = SVGA_3D_CMD_NOP;
 576			break;
 577		}
 578	}
 579}
 580
 581static int vmw_cmd_invalid(struct vmw_private *dev_priv,
 582			   struct vmw_sw_context *sw_context,
 583			   SVGA3dCmdHeader *header)
 584{
 585	return -EINVAL;
 586}
 587
 588static int vmw_cmd_ok(struct vmw_private *dev_priv,
 589		      struct vmw_sw_context *sw_context,
 590		      SVGA3dCmdHeader *header)
 591{
 592	return 0;
 593}
 594
 595/**
 596 * vmw_resources_reserve - Reserve all resources on the sw_context's resource
 597 * list.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 598 *
 599 * @sw_context: Pointer to the software context.
 600 *
 601 * Note that since vmware's command submission currently is protected by the
 602 * cmdbuf mutex, no fancy deadlock avoidance is required for resources, since
 603 * only a single thread at once will attempt this.
 604 */
 605static int vmw_resources_reserve(struct vmw_sw_context *sw_context)
 606{
 607	int ret;
 
 608
 609	ret = vmw_validation_res_reserve(sw_context->ctx, true);
 610	if (ret)
 611		return ret;
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 612
 613	if (sw_context->dx_query_mob) {
 614		struct vmw_buffer_object *expected_dx_query_mob;
 615
 616		expected_dx_query_mob =
 617			vmw_context_get_dx_query_mob(sw_context->dx_query_ctx);
 618		if (expected_dx_query_mob &&
 619		    expected_dx_query_mob != sw_context->dx_query_mob) {
 620			ret = -EINVAL;
 621		}
 622	}
 623
 624	return ret;
 625}
 626
 627/**
 628 * vmw_cmd_res_check - Check that a resource is present and if so, put it on the
 629 * resource validate list unless it's already there.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 630 *
 631 * @dev_priv: Pointer to a device private structure.
 632 * @sw_context: Pointer to the software context.
 633 * @res_type: Resource type.
 634 * @dirty: Whether to change dirty status.
 635 * @converter: User-space visisble type specific information.
 636 * @id_loc: Pointer to the location in the command buffer currently being parsed
 637 * from where the user-space resource id handle is located.
 638 * @p_val: Pointer to pointer to resource validalidation node. Populated on
 639 * exit.
 640 */
 641static int
 642vmw_cmd_res_check(struct vmw_private *dev_priv,
 643		  struct vmw_sw_context *sw_context,
 644		  enum vmw_res_type res_type,
 645		  u32 dirty,
 646		  const struct vmw_user_resource_conv *converter,
 647		  uint32_t *id_loc,
 648		  struct vmw_resource **p_res)
 649{
 650	struct vmw_res_cache_entry *rcache = &sw_context->res_cache[res_type];
 
 651	struct vmw_resource *res;
 
 652	int ret;
 653
 654	if (p_res)
 655		*p_res = NULL;
 656
 657	if (*id_loc == SVGA3D_INVALID_ID) {
 
 
 658		if (res_type == vmw_res_context) {
 659			VMW_DEBUG_USER("Illegal context invalid id.\n");
 660			return -EINVAL;
 661		}
 662		return 0;
 663	}
 664
 665	if (likely(rcache->valid_handle && *id_loc == rcache->handle)) {
 666		res = rcache->res;
 667		if (dirty)
 668			vmw_validation_res_set_dirty(sw_context->ctx,
 669						     rcache->private, dirty);
 670	} else {
 671		unsigned int size = vmw_execbuf_res_size(dev_priv, res_type);
 672
 673		ret = vmw_validation_preload_res(sw_context->ctx, size);
 674		if (ret)
 675			return ret;
 676
 677		res = vmw_user_resource_noref_lookup_handle
 678			(dev_priv, sw_context->fp->tfile, *id_loc, converter);
 679		if (IS_ERR(res)) {
 680			VMW_DEBUG_USER("Could not find/use resource 0x%08x.\n",
 681				       (unsigned int) *id_loc);
 682			return PTR_ERR(res);
 683		}
 684
 685		ret = vmw_execbuf_res_noref_val_add(sw_context, res, dirty);
 686		if (unlikely(ret != 0))
 687			return ret;
 688
 689		if (rcache->valid && rcache->res == res) {
 690			rcache->valid_handle = true;
 691			rcache->handle = *id_loc;
 692		}
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 693	}
 694
 695	ret = vmw_resource_relocation_add(sw_context, res,
 696					  vmw_ptr_diff(sw_context->buf_start,
 697						       id_loc),
 698					  vmw_res_rel_normal);
 699	if (p_res)
 700		*p_res = res;
 
 
 701
 
 
 
 
 702	return 0;
 
 
 
 
 
 
 703}
 704
 705/**
 706 * vmw_rebind_dx_query - Rebind DX query associated with the context
 707 *
 708 * @ctx_res: context the query belongs to
 709 *
 710 * This function assumes binding_mutex is held.
 711 */
 712static int vmw_rebind_all_dx_query(struct vmw_resource *ctx_res)
 713{
 714	struct vmw_private *dev_priv = ctx_res->dev_priv;
 715	struct vmw_buffer_object *dx_query_mob;
 716	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindAllQuery);
 
 
 
 
 717
 718	dx_query_mob = vmw_context_get_dx_query_mob(ctx_res);
 719
 720	if (!dx_query_mob || dx_query_mob->dx_query_ctx)
 721		return 0;
 722
 723	cmd = VMW_FIFO_RESERVE_DX(dev_priv, sizeof(*cmd), ctx_res->id);
 724	if (cmd == NULL)
 
 
 725		return -ENOMEM;
 
 726
 727	cmd->header.id = SVGA_3D_CMD_DX_BIND_ALL_QUERY;
 728	cmd->header.size = sizeof(cmd->body);
 729	cmd->body.cid = ctx_res->id;
 730	cmd->body.mobid = dx_query_mob->base.mem.start;
 731	vmw_fifo_commit(dev_priv, sizeof(*cmd));
 732
 733	vmw_context_bind_dx_query(ctx_res, dx_query_mob);
 734
 735	return 0;
 736}
 737
 738/**
 739 * vmw_rebind_contexts - Rebind all resources previously bound to referenced
 740 * contexts.
 741 *
 742 * @sw_context: Pointer to the software context.
 743 *
 744 * Rebind context binding points that have been scrubbed because of eviction.
 745 */
 746static int vmw_rebind_contexts(struct vmw_sw_context *sw_context)
 747{
 748	struct vmw_ctx_validation_info *val;
 749	int ret;
 750
 751	list_for_each_entry(val, &sw_context->ctx_list, head) {
 752		ret = vmw_binding_rebind_all(val->cur);
 
 
 
 
 753		if (unlikely(ret != 0)) {
 754			if (ret != -ERESTARTSYS)
 755				VMW_DEBUG_USER("Failed to rebind context.\n");
 756			return ret;
 757		}
 758
 759		ret = vmw_rebind_all_dx_query(val->ctx);
 760		if (ret != 0) {
 761			VMW_DEBUG_USER("Failed to rebind queries.\n");
 762			return ret;
 763		}
 764	}
 765
 766	return 0;
 767}
 768
 769/**
 770 * vmw_view_bindings_add - Add an array of view bindings to a context binding
 771 * state tracker.
 772 *
 773 * @sw_context: The execbuf state used for this command.
 774 * @view_type: View type for the bindings.
 775 * @binding_type: Binding type for the bindings.
 776 * @shader_slot: The shader slot to user for the bindings.
 777 * @view_ids: Array of view ids to be bound.
 778 * @num_views: Number of view ids in @view_ids.
 779 * @first_slot: The binding slot to be used for the first view id in @view_ids.
 780 */
 781static int vmw_view_bindings_add(struct vmw_sw_context *sw_context,
 782				 enum vmw_view_type view_type,
 783				 enum vmw_ctx_binding_type binding_type,
 784				 uint32 shader_slot,
 785				 uint32 view_ids[], u32 num_views,
 786				 u32 first_slot)
 787{
 788	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
 
 789	u32 i;
 
 790
 791	if (!ctx_node)
 
 792		return -EINVAL;
 
 793
 
 794	for (i = 0; i < num_views; ++i) {
 795		struct vmw_ctx_bindinfo_view binding;
 796		struct vmw_resource *view = NULL;
 797
 798		if (view_ids[i] != SVGA3D_INVALID_ID) {
 799			view = vmw_view_id_val_add(sw_context, view_type,
 800						   view_ids[i]);
 801			if (IS_ERR(view)) {
 802				VMW_DEBUG_USER("View not found.\n");
 803				return PTR_ERR(view);
 804			}
 
 
 
 
 
 
 
 
 805		}
 806		binding.bi.ctx = ctx_node->ctx;
 807		binding.bi.res = view;
 808		binding.bi.bt = binding_type;
 809		binding.shader_slot = shader_slot;
 810		binding.slot = first_slot + i;
 811		vmw_binding_add(ctx_node->staged, &binding.bi,
 812				shader_slot, binding.slot);
 
 
 813	}
 814
 815	return 0;
 816}
 817
 818/**
 819 * vmw_cmd_cid_check - Check a command header for valid context information.
 820 *
 821 * @dev_priv: Pointer to a device private structure.
 822 * @sw_context: Pointer to the software context.
 823 * @header: A command header with an embedded user-space context handle.
 824 *
 825 * Convenience function: Call vmw_cmd_res_check with the user-space context
 826 * handle embedded in @header.
 827 */
 828static int vmw_cmd_cid_check(struct vmw_private *dev_priv,
 829			     struct vmw_sw_context *sw_context,
 830			     SVGA3dCmdHeader *header)
 831{
 832	VMW_DECLARE_CMD_VAR(*cmd, uint32_t) =
 833		container_of(header, typeof(*cmd), header);
 
 
 834
 
 835	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
 836				 VMW_RES_DIRTY_SET, user_context_converter,
 837				 &cmd->body, NULL);
 838}
 839
 840/**
 841 * vmw_execbuf_info_from_res - Get the private validation metadata for a
 842 * recently validated resource
 843 *
 844 * @sw_context: Pointer to the command submission context
 845 * @res: The resource
 846 *
 847 * The resource pointed to by @res needs to be present in the command submission
 848 * context's resource cache and hence the last resource of that type to be
 849 * processed by the validation code.
 850 *
 851 * Return: a pointer to the private metadata of the resource, or NULL if it
 852 * wasn't found
 853 */
 854static struct vmw_ctx_validation_info *
 855vmw_execbuf_info_from_res(struct vmw_sw_context *sw_context,
 856			  struct vmw_resource *res)
 857{
 858	struct vmw_res_cache_entry *rcache =
 859		&sw_context->res_cache[vmw_res_type(res)];
 860
 861	if (rcache->valid && rcache->res == res)
 862		return rcache->private;
 863
 864	WARN_ON_ONCE(true);
 865	return NULL;
 866}
 867
 868static int vmw_cmd_set_render_target_check(struct vmw_private *dev_priv,
 869					   struct vmw_sw_context *sw_context,
 870					   SVGA3dCmdHeader *header)
 871{
 872	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetRenderTarget);
 873	struct vmw_resource *ctx;
 874	struct vmw_resource *res;
 
 
 
 875	int ret;
 876
 877	cmd = container_of(header, typeof(*cmd), header);
 878
 879	if (cmd->body.type >= SVGA3D_RT_MAX) {
 880		VMW_DEBUG_USER("Illegal render target type %u.\n",
 881			       (unsigned int) cmd->body.type);
 882		return -EINVAL;
 883	}
 884
 885	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
 886				VMW_RES_DIRTY_SET, user_context_converter,
 887				&cmd->body.cid, &ctx);
 888	if (unlikely(ret != 0))
 889		return ret;
 890
 891	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 892				VMW_RES_DIRTY_SET, user_surface_converter,
 893				&cmd->body.target.sid, &res);
 894	if (unlikely(ret))
 895		return ret;
 896
 897	if (dev_priv->has_mob) {
 898		struct vmw_ctx_bindinfo_view binding;
 899		struct vmw_ctx_validation_info *node;
 900
 901		node = vmw_execbuf_info_from_res(sw_context, ctx);
 902		if (!node)
 903			return -EINVAL;
 904
 905		binding.bi.ctx = ctx;
 906		binding.bi.res = res;
 907		binding.bi.bt = vmw_ctx_binding_rt;
 908		binding.slot = cmd->body.type;
 909		vmw_binding_add(node->staged, &binding.bi, 0, binding.slot);
 
 910	}
 911
 912	return 0;
 913}
 914
 915static int vmw_cmd_surface_copy_check(struct vmw_private *dev_priv,
 916				      struct vmw_sw_context *sw_context,
 917				      SVGA3dCmdHeader *header)
 918{
 919	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceCopy);
 
 
 
 920	int ret;
 921
 922	cmd = container_of(header, typeof(*cmd), header);
 923
 924	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 925				VMW_RES_DIRTY_NONE, user_surface_converter,
 926				&cmd->body.src.sid, NULL);
 927	if (ret)
 928		return ret;
 929
 930	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 931				 VMW_RES_DIRTY_SET, user_surface_converter,
 932				 &cmd->body.dest.sid, NULL);
 933}
 934
 935static int vmw_cmd_buffer_copy_check(struct vmw_private *dev_priv,
 936				     struct vmw_sw_context *sw_context,
 937				     SVGA3dCmdHeader *header)
 938{
 939	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBufferCopy);
 
 
 
 940	int ret;
 941
 942	cmd = container_of(header, typeof(*cmd), header);
 943	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 944				VMW_RES_DIRTY_NONE, user_surface_converter,
 945				&cmd->body.src, NULL);
 946	if (ret != 0)
 947		return ret;
 948
 949	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 950				 VMW_RES_DIRTY_SET, user_surface_converter,
 951				 &cmd->body.dest, NULL);
 952}
 953
 954static int vmw_cmd_pred_copy_check(struct vmw_private *dev_priv,
 955				   struct vmw_sw_context *sw_context,
 956				   SVGA3dCmdHeader *header)
 957{
 958	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXPredCopyRegion);
 
 
 
 959	int ret;
 960
 961	cmd = container_of(header, typeof(*cmd), header);
 962	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 963				VMW_RES_DIRTY_NONE, user_surface_converter,
 964				&cmd->body.srcSid, NULL);
 965	if (ret != 0)
 966		return ret;
 967
 968	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 969				 VMW_RES_DIRTY_SET, user_surface_converter,
 970				 &cmd->body.dstSid, NULL);
 971}
 972
 973static int vmw_cmd_stretch_blt_check(struct vmw_private *dev_priv,
 974				     struct vmw_sw_context *sw_context,
 975				     SVGA3dCmdHeader *header)
 976{
 977	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceStretchBlt);
 
 
 
 978	int ret;
 979
 980	cmd = container_of(header, typeof(*cmd), header);
 981	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 982				VMW_RES_DIRTY_NONE, user_surface_converter,
 983				&cmd->body.src.sid, NULL);
 984	if (unlikely(ret != 0))
 985		return ret;
 986
 987	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 988				 VMW_RES_DIRTY_SET, user_surface_converter,
 989				 &cmd->body.dest.sid, NULL);
 990}
 991
 992static int vmw_cmd_blt_surf_screen_check(struct vmw_private *dev_priv,
 993					 struct vmw_sw_context *sw_context,
 994					 SVGA3dCmdHeader *header)
 995{
 996	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBlitSurfaceToScreen) =
 997		container_of(header, typeof(*cmd), header);
 
 
 
 
 998
 999	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1000				 VMW_RES_DIRTY_NONE, user_surface_converter,
1001				 &cmd->body.srcImage.sid, NULL);
1002}
1003
1004static int vmw_cmd_present_check(struct vmw_private *dev_priv,
1005				 struct vmw_sw_context *sw_context,
1006				 SVGA3dCmdHeader *header)
1007{
1008	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdPresent) =
1009		container_of(header, typeof(*cmd), header);
 
 
 
 
 
1010
1011	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1012				 VMW_RES_DIRTY_NONE, user_surface_converter,
1013				 &cmd->body.sid, NULL);
1014}
1015
1016/**
1017 * vmw_query_bo_switch_prepare - Prepare to switch pinned buffer for queries.
1018 *
1019 * @dev_priv: The device private structure.
1020 * @new_query_bo: The new buffer holding query results.
1021 * @sw_context: The software context used for this command submission.
1022 *
1023 * This function checks whether @new_query_bo is suitable for holding query
1024 * results, and if another buffer currently is pinned for query results. If so,
1025 * the function prepares the state of @sw_context for switching pinned buffers
1026 * after successful submission of the current command batch.
 
1027 */
1028static int vmw_query_bo_switch_prepare(struct vmw_private *dev_priv,
1029				       struct vmw_buffer_object *new_query_bo,
1030				       struct vmw_sw_context *sw_context)
1031{
1032	struct vmw_res_cache_entry *ctx_entry =
1033		&sw_context->res_cache[vmw_res_context];
1034	int ret;
1035
1036	BUG_ON(!ctx_entry->valid);
1037	sw_context->last_query_ctx = ctx_entry->res;
1038
1039	if (unlikely(new_query_bo != sw_context->cur_query_bo)) {
1040
1041		if (unlikely(new_query_bo->base.num_pages > 4)) {
1042			VMW_DEBUG_USER("Query buffer too large.\n");
1043			return -EINVAL;
1044		}
1045
1046		if (unlikely(sw_context->cur_query_bo != NULL)) {
1047			sw_context->needs_post_query_barrier = true;
1048			ret = vmw_validation_add_bo(sw_context->ctx,
1049						    sw_context->cur_query_bo,
1050						    dev_priv->has_mob, false);
1051			if (unlikely(ret != 0))
1052				return ret;
1053		}
1054		sw_context->cur_query_bo = new_query_bo;
1055
1056		ret = vmw_validation_add_bo(sw_context->ctx,
1057					    dev_priv->dummy_query_bo,
1058					    dev_priv->has_mob, false);
1059		if (unlikely(ret != 0))
1060			return ret;
 
1061	}
1062
1063	return 0;
1064}
1065
 
1066/**
1067 * vmw_query_bo_switch_commit - Finalize switching pinned query buffer
1068 *
1069 * @dev_priv: The device private structure.
1070 * @sw_context: The software context used for this command submission batch.
1071 *
1072 * This function will check if we're switching query buffers, and will then,
1073 * issue a dummy occlusion query wait used as a query barrier. When the fence
1074 * object following that query wait has signaled, we are sure that all preceding
1075 * queries have finished, and the old query buffer can be unpinned. However,
1076 * since both the new query buffer and the old one are fenced with that fence,
1077 * we can do an asynchronus unpin now, and be sure that the old query buffer
1078 * won't be moved until the fence has signaled.
1079 *
1080 * As mentioned above, both the new - and old query buffers need to be fenced
1081 * using a sequence emitted *after* calling this function.
1082 */
1083static void vmw_query_bo_switch_commit(struct vmw_private *dev_priv,
1084				     struct vmw_sw_context *sw_context)
1085{
1086	/*
1087	 * The validate list should still hold references to all
1088	 * contexts here.
1089	 */
 
1090	if (sw_context->needs_post_query_barrier) {
1091		struct vmw_res_cache_entry *ctx_entry =
1092			&sw_context->res_cache[vmw_res_context];
1093		struct vmw_resource *ctx;
1094		int ret;
1095
1096		BUG_ON(!ctx_entry->valid);
1097		ctx = ctx_entry->res;
1098
1099		ret = vmw_fifo_emit_dummy_query(dev_priv, ctx->id);
1100
1101		if (unlikely(ret != 0))
1102			VMW_DEBUG_USER("Out of fifo space for dummy query.\n");
1103	}
1104
1105	if (dev_priv->pinned_bo != sw_context->cur_query_bo) {
1106		if (dev_priv->pinned_bo) {
1107			vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
1108			vmw_bo_unreference(&dev_priv->pinned_bo);
1109		}
1110
1111		if (!sw_context->needs_post_query_barrier) {
1112			vmw_bo_pin_reserved(sw_context->cur_query_bo, true);
1113
1114			/*
1115			 * We pin also the dummy_query_bo buffer so that we
1116			 * don't need to validate it when emitting dummy queries
1117			 * in context destroy paths.
1118			 */
 
1119			if (!dev_priv->dummy_query_bo_pinned) {
1120				vmw_bo_pin_reserved(dev_priv->dummy_query_bo,
1121						    true);
1122				dev_priv->dummy_query_bo_pinned = true;
1123			}
1124
1125			BUG_ON(sw_context->last_query_ctx == NULL);
1126			dev_priv->query_cid = sw_context->last_query_ctx->id;
1127			dev_priv->query_cid_valid = true;
1128			dev_priv->pinned_bo =
1129				vmw_bo_reference(sw_context->cur_query_bo);
1130		}
1131	}
1132}
1133
1134/**
1135 * vmw_translate_mob_pointer - Prepare to translate a user-space buffer handle
1136 * to a MOB id.
1137 *
1138 * @dev_priv: Pointer to a device private structure.
1139 * @sw_context: The software context used for this command batch validation.
1140 * @id: Pointer to the user-space handle to be translated.
1141 * @vmw_bo_p: Points to a location that, on successful return will carry a
1142 * non-reference-counted pointer to the buffer object identified by the
1143 * user-space handle in @id.
1144 *
1145 * This function saves information needed to translate a user-space buffer
1146 * handle to a MOB id. The translation does not take place immediately, but
1147 * during a call to vmw_apply_relocations().
1148 *
1149 * This function builds a relocation list and a list of buffers to validate. The
1150 * former needs to be freed using either vmw_apply_relocations() or
1151 * vmw_free_relocations(). The latter needs to be freed using
1152 * vmw_clear_validations.
1153 */
1154static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
1155				 struct vmw_sw_context *sw_context,
1156				 SVGAMobId *id,
1157				 struct vmw_buffer_object **vmw_bo_p)
1158{
1159	struct vmw_buffer_object *vmw_bo;
1160	uint32_t handle = *id;
1161	struct vmw_relocation *reloc;
1162	int ret;
1163
1164	vmw_validation_preload_bo(sw_context->ctx);
1165	vmw_bo = vmw_user_bo_noref_lookup(sw_context->fp->tfile, handle);
1166	if (IS_ERR(vmw_bo)) {
1167		VMW_DEBUG_USER("Could not find or use MOB buffer.\n");
1168		return PTR_ERR(vmw_bo);
 
1169	}
1170
1171	ret = vmw_validation_add_bo(sw_context->ctx, vmw_bo, true, false);
1172	vmw_user_bo_noref_release();
1173	if (unlikely(ret != 0))
1174		return ret;
1175
1176	reloc = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*reloc));
1177	if (!reloc)
1178		return -ENOMEM;
1179
 
1180	reloc->mob_loc = id;
1181	reloc->vbo = vmw_bo;
1182
1183	*vmw_bo_p = vmw_bo;
1184	list_add_tail(&reloc->head, &sw_context->bo_relocations);
 
1185
 
1186	return 0;
 
 
 
 
 
1187}
1188
1189/**
1190 * vmw_translate_guest_pointer - Prepare to translate a user-space buffer handle
1191 * to a valid SVGAGuestPtr
1192 *
1193 * @dev_priv: Pointer to a device private structure.
1194 * @sw_context: The software context used for this command batch validation.
1195 * @ptr: Pointer to the user-space handle to be translated.
1196 * @vmw_bo_p: Points to a location that, on successful return will carry a
1197 * non-reference-counted pointer to the DMA buffer identified by the user-space
1198 * handle in @id.
1199 *
1200 * This function saves information needed to translate a user-space buffer
1201 * handle to a valid SVGAGuestPtr. The translation does not take place
1202 * immediately, but during a call to vmw_apply_relocations().
1203 *
1204 * This function builds a relocation list and a list of buffers to validate.
1205 * The former needs to be freed using either vmw_apply_relocations() or
1206 * vmw_free_relocations(). The latter needs to be freed using
1207 * vmw_clear_validations.
1208 */
1209static int vmw_translate_guest_ptr(struct vmw_private *dev_priv,
1210				   struct vmw_sw_context *sw_context,
1211				   SVGAGuestPtr *ptr,
1212				   struct vmw_buffer_object **vmw_bo_p)
1213{
1214	struct vmw_buffer_object *vmw_bo;
1215	uint32_t handle = ptr->gmrId;
1216	struct vmw_relocation *reloc;
1217	int ret;
1218
1219	vmw_validation_preload_bo(sw_context->ctx);
1220	vmw_bo = vmw_user_bo_noref_lookup(sw_context->fp->tfile, handle);
1221	if (IS_ERR(vmw_bo)) {
1222		VMW_DEBUG_USER("Could not find or use GMR region.\n");
1223		return PTR_ERR(vmw_bo);
 
1224	}
1225
1226	ret = vmw_validation_add_bo(sw_context->ctx, vmw_bo, false, false);
1227	vmw_user_bo_noref_release();
1228	if (unlikely(ret != 0))
1229		return ret;
1230
1231	reloc = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*reloc));
1232	if (!reloc)
1233		return -ENOMEM;
1234
 
1235	reloc->location = ptr;
1236	reloc->vbo = vmw_bo;
1237	*vmw_bo_p = vmw_bo;
1238	list_add_tail(&reloc->head, &sw_context->bo_relocations);
1239
 
 
 
 
 
1240	return 0;
 
 
 
 
 
1241}
1242
 
 
1243/**
1244 * vmw_cmd_dx_define_query - validate SVGA_3D_CMD_DX_DEFINE_QUERY command.
1245 *
1246 * @dev_priv: Pointer to a device private struct.
1247 * @sw_context: The software context used for this command submission.
1248 * @header: Pointer to the command header in the command stream.
1249 *
1250 * This function adds the new query into the query COTABLE
1251 */
1252static int vmw_cmd_dx_define_query(struct vmw_private *dev_priv,
1253				   struct vmw_sw_context *sw_context,
1254				   SVGA3dCmdHeader *header)
1255{
1256	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDefineQuery);
1257	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
 
 
 
 
 
1258	struct vmw_resource *cotable_res;
1259	int ret;
1260
1261	if (!ctx_node)
 
 
1262		return -EINVAL;
 
1263
1264	cmd = container_of(header, typeof(*cmd), header);
1265
1266	if (cmd->body.type <  SVGA3D_QUERYTYPE_MIN ||
1267	    cmd->body.type >= SVGA3D_QUERYTYPE_MAX)
1268		return -EINVAL;
1269
1270	cotable_res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_DXQUERY);
1271	ret = vmw_cotable_notify(cotable_res, cmd->body.queryId);
 
1272
1273	return ret;
1274}
1275
 
 
1276/**
1277 * vmw_cmd_dx_bind_query - validate SVGA_3D_CMD_DX_BIND_QUERY command.
1278 *
1279 * @dev_priv: Pointer to a device private struct.
1280 * @sw_context: The software context used for this command submission.
1281 * @header: Pointer to the command header in the command stream.
1282 *
1283 * The query bind operation will eventually associate the query ID with its
1284 * backing MOB.  In this function, we take the user mode MOB ID and use
1285 * vmw_translate_mob_ptr() to translate it to its kernel mode equivalent.
 
1286 */
1287static int vmw_cmd_dx_bind_query(struct vmw_private *dev_priv,
1288				 struct vmw_sw_context *sw_context,
1289				 SVGA3dCmdHeader *header)
1290{
1291	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindQuery);
1292	struct vmw_buffer_object *vmw_bo;
1293	int ret;
 
1294
1295	cmd = container_of(header, typeof(*cmd), header);
 
 
 
 
1296
1297	/*
1298	 * Look up the buffer pointed to by q.mobid, put it on the relocation
1299	 * list so its kernel mode MOB ID can be filled in later
1300	 */
1301	ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1302				    &vmw_bo);
1303
1304	if (ret != 0)
1305		return ret;
1306
1307	sw_context->dx_query_mob = vmw_bo;
1308	sw_context->dx_query_ctx = sw_context->dx_ctx_node->ctx;
1309	return 0;
 
 
 
1310}
1311
 
 
1312/**
1313 * vmw_cmd_begin_gb_query - validate SVGA_3D_CMD_BEGIN_GB_QUERY command.
1314 *
1315 * @dev_priv: Pointer to a device private struct.
1316 * @sw_context: The software context used for this command submission.
1317 * @header: Pointer to the command header in the command stream.
1318 */
1319static int vmw_cmd_begin_gb_query(struct vmw_private *dev_priv,
1320				  struct vmw_sw_context *sw_context,
1321				  SVGA3dCmdHeader *header)
1322{
1323	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBeginGBQuery) =
1324		container_of(header, typeof(*cmd), header);
 
 
 
 
 
1325
1326	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1327				 VMW_RES_DIRTY_SET, user_context_converter,
1328				 &cmd->body.cid, NULL);
1329}
1330
1331/**
1332 * vmw_cmd_begin_query - validate SVGA_3D_CMD_BEGIN_QUERY command.
1333 *
1334 * @dev_priv: Pointer to a device private struct.
1335 * @sw_context: The software context used for this command submission.
1336 * @header: Pointer to the command header in the command stream.
1337 */
1338static int vmw_cmd_begin_query(struct vmw_private *dev_priv,
1339			       struct vmw_sw_context *sw_context,
1340			       SVGA3dCmdHeader *header)
1341{
1342	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBeginQuery) =
1343		container_of(header, typeof(*cmd), header);
 
 
 
 
 
1344
1345	if (unlikely(dev_priv->has_mob)) {
1346		VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdBeginGBQuery);
 
 
 
1347
1348		BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1349
1350		gb_cmd.header.id = SVGA_3D_CMD_BEGIN_GB_QUERY;
1351		gb_cmd.header.size = cmd->header.size;
1352		gb_cmd.body.cid = cmd->body.cid;
1353		gb_cmd.body.type = cmd->body.type;
1354
1355		memcpy(cmd, &gb_cmd, sizeof(*cmd));
1356		return vmw_cmd_begin_gb_query(dev_priv, sw_context, header);
1357	}
1358
1359	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1360				 VMW_RES_DIRTY_SET, user_context_converter,
1361				 &cmd->body.cid, NULL);
1362}
1363
1364/**
1365 * vmw_cmd_end_gb_query - validate SVGA_3D_CMD_END_GB_QUERY command.
1366 *
1367 * @dev_priv: Pointer to a device private struct.
1368 * @sw_context: The software context used for this command submission.
1369 * @header: Pointer to the command header in the command stream.
1370 */
1371static int vmw_cmd_end_gb_query(struct vmw_private *dev_priv,
1372				struct vmw_sw_context *sw_context,
1373				SVGA3dCmdHeader *header)
1374{
1375	struct vmw_buffer_object *vmw_bo;
1376	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdEndGBQuery);
 
 
 
1377	int ret;
1378
1379	cmd = container_of(header, typeof(*cmd), header);
1380	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1381	if (unlikely(ret != 0))
1382		return ret;
1383
1384	ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
 
1385				    &vmw_bo);
1386	if (unlikely(ret != 0))
1387		return ret;
1388
1389	ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1390
 
1391	return ret;
1392}
1393
1394/**
1395 * vmw_cmd_end_query - validate SVGA_3D_CMD_END_QUERY command.
1396 *
1397 * @dev_priv: Pointer to a device private struct.
1398 * @sw_context: The software context used for this command submission.
1399 * @header: Pointer to the command header in the command stream.
1400 */
1401static int vmw_cmd_end_query(struct vmw_private *dev_priv,
1402			     struct vmw_sw_context *sw_context,
1403			     SVGA3dCmdHeader *header)
1404{
1405	struct vmw_buffer_object *vmw_bo;
1406	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdEndQuery);
 
 
 
1407	int ret;
1408
1409	cmd = container_of(header, typeof(*cmd), header);
1410	if (dev_priv->has_mob) {
1411		VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdEndGBQuery);
 
 
 
1412
1413		BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1414
1415		gb_cmd.header.id = SVGA_3D_CMD_END_GB_QUERY;
1416		gb_cmd.header.size = cmd->header.size;
1417		gb_cmd.body.cid = cmd->body.cid;
1418		gb_cmd.body.type = cmd->body.type;
1419		gb_cmd.body.mobid = cmd->body.guestResult.gmrId;
1420		gb_cmd.body.offset = cmd->body.guestResult.offset;
1421
1422		memcpy(cmd, &gb_cmd, sizeof(*cmd));
1423		return vmw_cmd_end_gb_query(dev_priv, sw_context, header);
1424	}
1425
1426	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1427	if (unlikely(ret != 0))
1428		return ret;
1429
1430	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1431				      &cmd->body.guestResult, &vmw_bo);
 
1432	if (unlikely(ret != 0))
1433		return ret;
1434
1435	ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1436
 
1437	return ret;
1438}
1439
1440/**
1441 * vmw_cmd_wait_gb_query - validate SVGA_3D_CMD_WAIT_GB_QUERY command.
1442 *
1443 * @dev_priv: Pointer to a device private struct.
1444 * @sw_context: The software context used for this command submission.
1445 * @header: Pointer to the command header in the command stream.
1446 */
1447static int vmw_cmd_wait_gb_query(struct vmw_private *dev_priv,
1448				 struct vmw_sw_context *sw_context,
1449				 SVGA3dCmdHeader *header)
1450{
1451	struct vmw_buffer_object *vmw_bo;
1452	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdWaitForGBQuery);
 
 
 
1453	int ret;
1454
1455	cmd = container_of(header, typeof(*cmd), header);
1456	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1457	if (unlikely(ret != 0))
1458		return ret;
1459
1460	ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
 
1461				    &vmw_bo);
1462	if (unlikely(ret != 0))
1463		return ret;
1464
 
1465	return 0;
1466}
1467
1468/**
1469 * vmw_cmd_wait_query - validate SVGA_3D_CMD_WAIT_QUERY command.
1470 *
1471 * @dev_priv: Pointer to a device private struct.
1472 * @sw_context: The software context used for this command submission.
1473 * @header: Pointer to the command header in the command stream.
1474 */
1475static int vmw_cmd_wait_query(struct vmw_private *dev_priv,
1476			      struct vmw_sw_context *sw_context,
1477			      SVGA3dCmdHeader *header)
1478{
1479	struct vmw_buffer_object *vmw_bo;
1480	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdWaitForQuery);
 
 
 
1481	int ret;
1482
1483	cmd = container_of(header, typeof(*cmd), header);
1484	if (dev_priv->has_mob) {
1485		VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdWaitForGBQuery);
 
 
 
1486
1487		BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1488
1489		gb_cmd.header.id = SVGA_3D_CMD_WAIT_FOR_GB_QUERY;
1490		gb_cmd.header.size = cmd->header.size;
1491		gb_cmd.body.cid = cmd->body.cid;
1492		gb_cmd.body.type = cmd->body.type;
1493		gb_cmd.body.mobid = cmd->body.guestResult.gmrId;
1494		gb_cmd.body.offset = cmd->body.guestResult.offset;
1495
1496		memcpy(cmd, &gb_cmd, sizeof(*cmd));
1497		return vmw_cmd_wait_gb_query(dev_priv, sw_context, header);
1498	}
1499
1500	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1501	if (unlikely(ret != 0))
1502		return ret;
1503
1504	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1505				      &cmd->body.guestResult, &vmw_bo);
 
1506	if (unlikely(ret != 0))
1507		return ret;
1508
 
1509	return 0;
1510}
1511
1512static int vmw_cmd_dma(struct vmw_private *dev_priv,
1513		       struct vmw_sw_context *sw_context,
1514		       SVGA3dCmdHeader *header)
1515{
1516	struct vmw_buffer_object *vmw_bo = NULL;
1517	struct vmw_surface *srf = NULL;
1518	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceDMA);
 
 
 
1519	int ret;
1520	SVGA3dCmdSurfaceDMASuffix *suffix;
1521	uint32_t bo_size;
1522	bool dirty;
1523
1524	cmd = container_of(header, typeof(*cmd), header);
1525	suffix = (SVGA3dCmdSurfaceDMASuffix *)((unsigned long) &cmd->body +
1526					       header->size - sizeof(*suffix));
1527
1528	/* Make sure device and verifier stays in sync. */
1529	if (unlikely(suffix->suffixSize != sizeof(*suffix))) {
1530		VMW_DEBUG_USER("Invalid DMA suffix size.\n");
1531		return -EINVAL;
1532	}
1533
1534	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1535				      &cmd->body.guest.ptr, &vmw_bo);
 
1536	if (unlikely(ret != 0))
1537		return ret;
1538
1539	/* Make sure DMA doesn't cross BO boundaries. */
1540	bo_size = vmw_bo->base.num_pages * PAGE_SIZE;
1541	if (unlikely(cmd->body.guest.ptr.offset > bo_size)) {
1542		VMW_DEBUG_USER("Invalid DMA offset.\n");
1543		return -EINVAL;
1544	}
1545
1546	bo_size -= cmd->body.guest.ptr.offset;
1547	if (unlikely(suffix->maximumOffset > bo_size))
1548		suffix->maximumOffset = bo_size;
1549
1550	dirty = (cmd->body.transfer == SVGA3D_WRITE_HOST_VRAM) ?
1551		VMW_RES_DIRTY_SET : 0;
1552	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1553				dirty, user_surface_converter,
1554				&cmd->body.host.sid, NULL);
1555	if (unlikely(ret != 0)) {
1556		if (unlikely(ret != -ERESTARTSYS))
1557			VMW_DEBUG_USER("could not find surface for DMA.\n");
1558		return ret;
1559	}
1560
1561	srf = vmw_res_to_srf(sw_context->res_cache[vmw_res_surface].res);
1562
1563	vmw_kms_cursor_snoop(srf, sw_context->fp->tfile, &vmw_bo->base, header);
 
1564
1565	return 0;
 
 
1566}
1567
1568static int vmw_cmd_draw(struct vmw_private *dev_priv,
1569			struct vmw_sw_context *sw_context,
1570			SVGA3dCmdHeader *header)
1571{
1572	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDrawPrimitives);
 
 
 
1573	SVGA3dVertexDecl *decl = (SVGA3dVertexDecl *)(
1574		(unsigned long)header + sizeof(*cmd));
1575	SVGA3dPrimitiveRange *range;
1576	uint32_t i;
1577	uint32_t maxnum;
1578	int ret;
1579
1580	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1581	if (unlikely(ret != 0))
1582		return ret;
1583
1584	cmd = container_of(header, typeof(*cmd), header);
1585	maxnum = (header->size - sizeof(cmd->body)) / sizeof(*decl);
1586
1587	if (unlikely(cmd->body.numVertexDecls > maxnum)) {
1588		VMW_DEBUG_USER("Illegal number of vertex declarations.\n");
1589		return -EINVAL;
1590	}
1591
1592	for (i = 0; i < cmd->body.numVertexDecls; ++i, ++decl) {
1593		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1594					VMW_RES_DIRTY_NONE,
1595					user_surface_converter,
1596					&decl->array.surfaceId, NULL);
1597		if (unlikely(ret != 0))
1598			return ret;
1599	}
1600
1601	maxnum = (header->size - sizeof(cmd->body) -
1602		  cmd->body.numVertexDecls * sizeof(*decl)) / sizeof(*range);
1603	if (unlikely(cmd->body.numRanges > maxnum)) {
1604		VMW_DEBUG_USER("Illegal number of index ranges.\n");
1605		return -EINVAL;
1606	}
1607
1608	range = (SVGA3dPrimitiveRange *) decl;
1609	for (i = 0; i < cmd->body.numRanges; ++i, ++range) {
1610		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1611					VMW_RES_DIRTY_NONE,
1612					user_surface_converter,
1613					&range->indexArray.surfaceId, NULL);
1614		if (unlikely(ret != 0))
1615			return ret;
1616	}
1617	return 0;
1618}
1619
 
1620static int vmw_cmd_tex_state(struct vmw_private *dev_priv,
1621			     struct vmw_sw_context *sw_context,
1622			     SVGA3dCmdHeader *header)
1623{
1624	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetTextureState);
 
 
 
 
1625	SVGA3dTextureState *last_state = (SVGA3dTextureState *)
1626	  ((unsigned long) header + header->size + sizeof(header));
1627	SVGA3dTextureState *cur_state = (SVGA3dTextureState *)
1628		((unsigned long) header + sizeof(*cmd));
1629	struct vmw_resource *ctx;
1630	struct vmw_resource *res;
1631	int ret;
1632
1633	cmd = container_of(header, typeof(*cmd), header);
 
1634
1635	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1636				VMW_RES_DIRTY_SET, user_context_converter,
1637				&cmd->body.cid, &ctx);
1638	if (unlikely(ret != 0))
1639		return ret;
1640
1641	for (; cur_state < last_state; ++cur_state) {
1642		if (likely(cur_state->name != SVGA3D_TS_BIND_TEXTURE))
1643			continue;
1644
1645		if (cur_state->stage >= SVGA3D_NUM_TEXTURE_UNITS) {
1646			VMW_DEBUG_USER("Illegal texture/sampler unit %u.\n",
1647				       (unsigned int) cur_state->stage);
1648			return -EINVAL;
1649		}
1650
1651		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1652					VMW_RES_DIRTY_NONE,
1653					user_surface_converter,
1654					&cur_state->value, &res);
1655		if (unlikely(ret != 0))
1656			return ret;
1657
1658		if (dev_priv->has_mob) {
1659			struct vmw_ctx_bindinfo_tex binding;
1660			struct vmw_ctx_validation_info *node;
1661
1662			node = vmw_execbuf_info_from_res(sw_context, ctx);
1663			if (!node)
1664				return -EINVAL;
1665
1666			binding.bi.ctx = ctx;
1667			binding.bi.res = res;
1668			binding.bi.bt = vmw_ctx_binding_tex;
1669			binding.texture_stage = cur_state->stage;
1670			vmw_binding_add(node->staged, &binding.bi, 0,
1671					binding.texture_stage);
1672		}
1673	}
1674
1675	return 0;
1676}
1677
1678static int vmw_cmd_check_define_gmrfb(struct vmw_private *dev_priv,
1679				      struct vmw_sw_context *sw_context,
1680				      void *buf)
1681{
1682	struct vmw_buffer_object *vmw_bo;
 
1683
1684	struct {
1685		uint32_t header;
1686		SVGAFifoCmdDefineGMRFB body;
1687	} *cmd = buf;
1688
1689	return vmw_translate_guest_ptr(dev_priv, sw_context, &cmd->body.ptr,
1690				       &vmw_bo);
 
 
 
 
 
 
 
1691}
1692
 
1693/**
1694 * vmw_cmd_res_switch_backup - Utility function to handle backup buffer
1695 * switching
1696 *
1697 * @dev_priv: Pointer to a device private struct.
1698 * @sw_context: The software context being used for this batch.
1699 * @val_node: The validation node representing the resource.
1700 * @buf_id: Pointer to the user-space backup buffer handle in the command
1701 * stream.
1702 * @backup_offset: Offset of backup into MOB.
1703 *
1704 * This function prepares for registering a switch of backup buffers in the
1705 * resource metadata just prior to unreserving. It's basically a wrapper around
1706 * vmw_cmd_res_switch_backup with a different interface.
1707 */
1708static int vmw_cmd_res_switch_backup(struct vmw_private *dev_priv,
1709				     struct vmw_sw_context *sw_context,
1710				     struct vmw_resource *res, uint32_t *buf_id,
 
1711				     unsigned long backup_offset)
1712{
1713	struct vmw_buffer_object *vbo;
1714	void *info;
1715	int ret;
1716
1717	info = vmw_execbuf_info_from_res(sw_context, res);
1718	if (!info)
1719		return -EINVAL;
1720
1721	ret = vmw_translate_mob_ptr(dev_priv, sw_context, buf_id, &vbo);
1722	if (ret)
1723		return ret;
1724
1725	vmw_validation_res_switch_backup(sw_context->ctx, info, vbo,
1726					 backup_offset);
 
 
 
 
 
 
1727	return 0;
1728}
1729
 
1730/**
1731 * vmw_cmd_switch_backup - Utility function to handle backup buffer switching
1732 *
1733 * @dev_priv: Pointer to a device private struct.
1734 * @sw_context: The software context being used for this batch.
1735 * @res_type: The resource type.
1736 * @converter: Information about user-space binding for this resource type.
1737 * @res_id: Pointer to the user-space resource handle in the command stream.
1738 * @buf_id: Pointer to the user-space backup buffer handle in the command
1739 * stream.
1740 * @backup_offset: Offset of backup into MOB.
1741 *
1742 * This function prepares for registering a switch of backup buffers in the
1743 * resource metadata just prior to unreserving. It's basically a wrapper around
1744 * vmw_cmd_res_switch_backup with a different interface.
1745 */
1746static int vmw_cmd_switch_backup(struct vmw_private *dev_priv,
1747				 struct vmw_sw_context *sw_context,
1748				 enum vmw_res_type res_type,
1749				 const struct vmw_user_resource_conv
1750				 *converter, uint32_t *res_id, uint32_t *buf_id,
 
 
1751				 unsigned long backup_offset)
1752{
1753	struct vmw_resource *res;
1754	int ret;
1755
1756	ret = vmw_cmd_res_check(dev_priv, sw_context, res_type,
1757				VMW_RES_DIRTY_NONE, converter, res_id, &res);
1758	if (ret)
1759		return ret;
1760
1761	return vmw_cmd_res_switch_backup(dev_priv, sw_context, res, buf_id,
1762					 backup_offset);
1763}
1764
1765/**
1766 * vmw_cmd_bind_gb_surface - Validate SVGA_3D_CMD_BIND_GB_SURFACE command
 
1767 *
1768 * @dev_priv: Pointer to a device private struct.
1769 * @sw_context: The software context being used for this batch.
1770 * @header: Pointer to the command header in the command stream.
1771 */
1772static int vmw_cmd_bind_gb_surface(struct vmw_private *dev_priv,
1773				   struct vmw_sw_context *sw_context,
1774				   SVGA3dCmdHeader *header)
1775{
1776	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBindGBSurface) =
1777		container_of(header, typeof(*cmd), header);
 
 
 
 
1778
1779	return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_surface,
1780				     user_surface_converter, &cmd->body.sid,
1781				     &cmd->body.mobid, 0);
 
1782}
1783
1784/**
1785 * vmw_cmd_update_gb_image - Validate SVGA_3D_CMD_UPDATE_GB_IMAGE command
 
1786 *
1787 * @dev_priv: Pointer to a device private struct.
1788 * @sw_context: The software context being used for this batch.
1789 * @header: Pointer to the command header in the command stream.
1790 */
1791static int vmw_cmd_update_gb_image(struct vmw_private *dev_priv,
1792				   struct vmw_sw_context *sw_context,
1793				   SVGA3dCmdHeader *header)
1794{
1795	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdUpdateGBImage) =
1796		container_of(header, typeof(*cmd), header);
 
 
 
 
1797
1798	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1799				 VMW_RES_DIRTY_NONE, user_surface_converter,
1800				 &cmd->body.image.sid, NULL);
1801}
1802
1803/**
1804 * vmw_cmd_update_gb_surface - Validate SVGA_3D_CMD_UPDATE_GB_SURFACE command
 
1805 *
1806 * @dev_priv: Pointer to a device private struct.
1807 * @sw_context: The software context being used for this batch.
1808 * @header: Pointer to the command header in the command stream.
1809 */
1810static int vmw_cmd_update_gb_surface(struct vmw_private *dev_priv,
1811				     struct vmw_sw_context *sw_context,
1812				     SVGA3dCmdHeader *header)
1813{
1814	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdUpdateGBSurface) =
1815		container_of(header, typeof(*cmd), header);
 
 
 
 
1816
1817	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1818				 VMW_RES_DIRTY_CLEAR, user_surface_converter,
1819				 &cmd->body.sid, NULL);
1820}
1821
1822/**
1823 * vmw_cmd_readback_gb_image - Validate SVGA_3D_CMD_READBACK_GB_IMAGE command
 
1824 *
1825 * @dev_priv: Pointer to a device private struct.
1826 * @sw_context: The software context being used for this batch.
1827 * @header: Pointer to the command header in the command stream.
1828 */
1829static int vmw_cmd_readback_gb_image(struct vmw_private *dev_priv,
1830				     struct vmw_sw_context *sw_context,
1831				     SVGA3dCmdHeader *header)
1832{
1833	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdReadbackGBImage) =
1834		container_of(header, typeof(*cmd), header);
 
 
 
 
1835
1836	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1837				 VMW_RES_DIRTY_NONE, user_surface_converter,
1838				 &cmd->body.image.sid, NULL);
1839}
1840
1841/**
1842 * vmw_cmd_readback_gb_surface - Validate SVGA_3D_CMD_READBACK_GB_SURFACE
1843 * command
1844 *
1845 * @dev_priv: Pointer to a device private struct.
1846 * @sw_context: The software context being used for this batch.
1847 * @header: Pointer to the command header in the command stream.
1848 */
1849static int vmw_cmd_readback_gb_surface(struct vmw_private *dev_priv,
1850				       struct vmw_sw_context *sw_context,
1851				       SVGA3dCmdHeader *header)
1852{
1853	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdReadbackGBSurface) =
1854		container_of(header, typeof(*cmd), header);
 
 
 
 
1855
1856	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1857				 VMW_RES_DIRTY_CLEAR, user_surface_converter,
1858				 &cmd->body.sid, NULL);
1859}
1860
1861/**
1862 * vmw_cmd_invalidate_gb_image - Validate SVGA_3D_CMD_INVALIDATE_GB_IMAGE
1863 * command
1864 *
1865 * @dev_priv: Pointer to a device private struct.
1866 * @sw_context: The software context being used for this batch.
1867 * @header: Pointer to the command header in the command stream.
1868 */
1869static int vmw_cmd_invalidate_gb_image(struct vmw_private *dev_priv,
1870				       struct vmw_sw_context *sw_context,
1871				       SVGA3dCmdHeader *header)
1872{
1873	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdInvalidateGBImage) =
1874		container_of(header, typeof(*cmd), header);
 
 
 
 
1875
1876	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1877				 VMW_RES_DIRTY_NONE, user_surface_converter,
1878				 &cmd->body.image.sid, NULL);
1879}
1880
1881/**
1882 * vmw_cmd_invalidate_gb_surface - Validate SVGA_3D_CMD_INVALIDATE_GB_SURFACE
1883 * command
1884 *
1885 * @dev_priv: Pointer to a device private struct.
1886 * @sw_context: The software context being used for this batch.
1887 * @header: Pointer to the command header in the command stream.
1888 */
1889static int vmw_cmd_invalidate_gb_surface(struct vmw_private *dev_priv,
1890					 struct vmw_sw_context *sw_context,
1891					 SVGA3dCmdHeader *header)
1892{
1893	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdInvalidateGBSurface) =
1894		container_of(header, typeof(*cmd), header);
 
 
 
 
1895
1896	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1897				 VMW_RES_DIRTY_CLEAR, user_surface_converter,
1898				 &cmd->body.sid, NULL);
1899}
1900
 
1901/**
1902 * vmw_cmd_shader_define - Validate SVGA_3D_CMD_SHADER_DEFINE command
 
1903 *
1904 * @dev_priv: Pointer to a device private struct.
1905 * @sw_context: The software context being used for this batch.
1906 * @header: Pointer to the command header in the command stream.
1907 */
1908static int vmw_cmd_shader_define(struct vmw_private *dev_priv,
1909				 struct vmw_sw_context *sw_context,
1910				 SVGA3dCmdHeader *header)
1911{
1912	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDefineShader);
 
 
 
1913	int ret;
1914	size_t size;
1915	struct vmw_resource *ctx;
1916
1917	cmd = container_of(header, typeof(*cmd), header);
 
1918
1919	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1920				VMW_RES_DIRTY_SET, user_context_converter,
1921				&cmd->body.cid, &ctx);
1922	if (unlikely(ret != 0))
1923		return ret;
1924
1925	if (unlikely(!dev_priv->has_mob))
1926		return 0;
1927
1928	size = cmd->header.size - sizeof(cmd->body);
1929	ret = vmw_compat_shader_add(dev_priv, vmw_context_res_man(ctx),
1930				    cmd->body.shid, cmd + 1, cmd->body.type,
1931				    size, &sw_context->staged_cmd_res);
 
 
1932	if (unlikely(ret != 0))
1933		return ret;
1934
1935	return vmw_resource_relocation_add(sw_context, NULL,
 
1936					   vmw_ptr_diff(sw_context->buf_start,
1937							&cmd->header.id),
1938					   vmw_res_rel_nop);
1939}
1940
1941/**
1942 * vmw_cmd_shader_destroy - Validate SVGA_3D_CMD_SHADER_DESTROY command
 
1943 *
1944 * @dev_priv: Pointer to a device private struct.
1945 * @sw_context: The software context being used for this batch.
1946 * @header: Pointer to the command header in the command stream.
1947 */
1948static int vmw_cmd_shader_destroy(struct vmw_private *dev_priv,
1949				  struct vmw_sw_context *sw_context,
1950				  SVGA3dCmdHeader *header)
1951{
1952	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDestroyShader);
 
 
 
1953	int ret;
1954	struct vmw_resource *ctx;
1955
1956	cmd = container_of(header, typeof(*cmd), header);
 
1957
1958	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1959				VMW_RES_DIRTY_SET, user_context_converter,
1960				&cmd->body.cid, &ctx);
1961	if (unlikely(ret != 0))
1962		return ret;
1963
1964	if (unlikely(!dev_priv->has_mob))
1965		return 0;
1966
1967	ret = vmw_shader_remove(vmw_context_res_man(ctx), cmd->body.shid,
1968				cmd->body.type, &sw_context->staged_cmd_res);
 
 
1969	if (unlikely(ret != 0))
1970		return ret;
1971
1972	return vmw_resource_relocation_add(sw_context, NULL,
 
1973					   vmw_ptr_diff(sw_context->buf_start,
1974							&cmd->header.id),
1975					   vmw_res_rel_nop);
1976}
1977
1978/**
1979 * vmw_cmd_set_shader - Validate SVGA_3D_CMD_SET_SHADER command
 
1980 *
1981 * @dev_priv: Pointer to a device private struct.
1982 * @sw_context: The software context being used for this batch.
1983 * @header: Pointer to the command header in the command stream.
1984 */
1985static int vmw_cmd_set_shader(struct vmw_private *dev_priv,
1986			      struct vmw_sw_context *sw_context,
1987			      SVGA3dCmdHeader *header)
1988{
1989	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetShader);
 
 
 
 
1990	struct vmw_ctx_bindinfo_shader binding;
1991	struct vmw_resource *ctx, *res = NULL;
1992	struct vmw_ctx_validation_info *ctx_info;
1993	int ret;
1994
1995	cmd = container_of(header, typeof(*cmd), header);
 
1996
1997	if (cmd->body.type >= SVGA3D_SHADERTYPE_PREDX_MAX) {
1998		VMW_DEBUG_USER("Illegal shader type %u.\n",
1999			       (unsigned int) cmd->body.type);
2000		return -EINVAL;
2001	}
2002
2003	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2004				VMW_RES_DIRTY_SET, user_context_converter,
2005				&cmd->body.cid, &ctx);
2006	if (unlikely(ret != 0))
2007		return ret;
2008
2009	if (!dev_priv->has_mob)
2010		return 0;
2011
2012	if (cmd->body.shid != SVGA3D_INVALID_ID) {
2013		/*
2014		 * This is the compat shader path - Per device guest-backed
2015		 * shaders, but user-space thinks it's per context host-
2016		 * backed shaders.
2017		 */
2018		res = vmw_shader_lookup(vmw_context_res_man(ctx),
2019					cmd->body.shid, cmd->body.type);
2020		if (!IS_ERR(res)) {
2021			ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
2022							    VMW_RES_DIRTY_NONE);
2023			if (unlikely(ret != 0))
2024				return ret;
2025
2026			ret = vmw_resource_relocation_add
2027				(sw_context, res,
2028				 vmw_ptr_diff(sw_context->buf_start,
2029					      &cmd->body.shid),
2030				 vmw_res_rel_normal);
2031			if (unlikely(ret != 0))
2032				return ret;
2033		}
2034	}
2035
2036	if (IS_ERR_OR_NULL(res)) {
2037		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_shader,
2038					VMW_RES_DIRTY_NONE,
2039					user_shader_converter, &cmd->body.shid,
2040					&res);
2041		if (unlikely(ret != 0))
2042			return ret;
2043	}
2044
2045	ctx_info = vmw_execbuf_info_from_res(sw_context, ctx);
2046	if (!ctx_info)
2047		return -EINVAL;
2048
2049	binding.bi.ctx = ctx;
2050	binding.bi.res = res;
2051	binding.bi.bt = vmw_ctx_binding_shader;
2052	binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2053	vmw_binding_add(ctx_info->staged, &binding.bi, binding.shader_slot, 0);
2054
2055	return 0;
2056}
2057
2058/**
2059 * vmw_cmd_set_shader_const - Validate SVGA_3D_CMD_SET_SHADER_CONST command
 
2060 *
2061 * @dev_priv: Pointer to a device private struct.
2062 * @sw_context: The software context being used for this batch.
2063 * @header: Pointer to the command header in the command stream.
2064 */
2065static int vmw_cmd_set_shader_const(struct vmw_private *dev_priv,
2066				    struct vmw_sw_context *sw_context,
2067				    SVGA3dCmdHeader *header)
2068{
2069	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetShaderConst);
 
 
 
2070	int ret;
2071
2072	cmd = container_of(header, typeof(*cmd), header);
 
2073
2074	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2075				VMW_RES_DIRTY_SET, user_context_converter,
2076				&cmd->body.cid, NULL);
2077	if (unlikely(ret != 0))
2078		return ret;
2079
2080	if (dev_priv->has_mob)
2081		header->id = SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE;
2082
2083	return 0;
2084}
2085
2086/**
2087 * vmw_cmd_bind_gb_shader - Validate SVGA_3D_CMD_BIND_GB_SHADER command
 
2088 *
2089 * @dev_priv: Pointer to a device private struct.
2090 * @sw_context: The software context being used for this batch.
2091 * @header: Pointer to the command header in the command stream.
2092 */
2093static int vmw_cmd_bind_gb_shader(struct vmw_private *dev_priv,
2094				  struct vmw_sw_context *sw_context,
2095				  SVGA3dCmdHeader *header)
2096{
2097	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBindGBShader) =
2098		container_of(header, typeof(*cmd), header);
 
 
 
 
 
2099
2100	return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_shader,
2101				     user_shader_converter, &cmd->body.shid,
2102				     &cmd->body.mobid, cmd->body.offsetInBytes);
 
2103}
2104
2105/**
2106 * vmw_cmd_dx_set_single_constant_buffer - Validate
2107 * SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER command.
2108 *
2109 * @dev_priv: Pointer to a device private struct.
2110 * @sw_context: The software context being used for this batch.
2111 * @header: Pointer to the command header in the command stream.
2112 */
2113static int
2114vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv,
2115				      struct vmw_sw_context *sw_context,
2116				      SVGA3dCmdHeader *header)
2117{
2118	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetSingleConstantBuffer);
2119	struct vmw_resource *res = NULL;
2120	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
 
 
 
2121	struct vmw_ctx_bindinfo_cb binding;
2122	int ret;
2123
2124	if (!ctx_node)
 
2125		return -EINVAL;
 
2126
2127	cmd = container_of(header, typeof(*cmd), header);
2128	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2129				VMW_RES_DIRTY_NONE, user_surface_converter,
2130				&cmd->body.sid, &res);
2131	if (unlikely(ret != 0))
2132		return ret;
2133
2134	binding.bi.ctx = ctx_node->ctx;
2135	binding.bi.res = res;
2136	binding.bi.bt = vmw_ctx_binding_cb;
2137	binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2138	binding.offset = cmd->body.offsetInBytes;
2139	binding.size = cmd->body.sizeInBytes;
2140	binding.slot = cmd->body.slot;
2141
2142	if (binding.shader_slot >= SVGA3D_NUM_SHADERTYPE_DX10 ||
2143	    binding.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) {
2144		VMW_DEBUG_USER("Illegal const buffer shader %u slot %u.\n",
2145			       (unsigned int) cmd->body.type,
2146			       (unsigned int) binding.slot);
2147		return -EINVAL;
2148	}
2149
2150	vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot,
2151			binding.slot);
2152
2153	return 0;
2154}
2155
2156/**
2157 * vmw_cmd_dx_set_shader_res - Validate SVGA_3D_CMD_DX_SET_SHADER_RESOURCES
2158 * command
2159 *
2160 * @dev_priv: Pointer to a device private struct.
2161 * @sw_context: The software context being used for this batch.
2162 * @header: Pointer to the command header in the command stream.
2163 */
2164static int vmw_cmd_dx_set_shader_res(struct vmw_private *dev_priv,
2165				     struct vmw_sw_context *sw_context,
2166				     SVGA3dCmdHeader *header)
2167{
2168	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetShaderResources) =
2169		container_of(header, typeof(*cmd), header);
 
 
2170	u32 num_sr_view = (cmd->header.size - sizeof(cmd->body)) /
2171		sizeof(SVGA3dShaderResourceViewId);
2172
2173	if ((u64) cmd->body.startView + (u64) num_sr_view >
2174	    (u64) SVGA3D_DX_MAX_SRVIEWS ||
2175	    cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX) {
2176		VMW_DEBUG_USER("Invalid shader binding.\n");
2177		return -EINVAL;
2178	}
2179
2180	return vmw_view_bindings_add(sw_context, vmw_view_sr,
2181				     vmw_ctx_binding_sr,
2182				     cmd->body.type - SVGA3D_SHADERTYPE_MIN,
2183				     (void *) &cmd[1], num_sr_view,
2184				     cmd->body.startView);
2185}
2186
2187/**
2188 * vmw_cmd_dx_set_shader - Validate SVGA_3D_CMD_DX_SET_SHADER command
 
2189 *
2190 * @dev_priv: Pointer to a device private struct.
2191 * @sw_context: The software context being used for this batch.
2192 * @header: Pointer to the command header in the command stream.
2193 */
2194static int vmw_cmd_dx_set_shader(struct vmw_private *dev_priv,
2195				 struct vmw_sw_context *sw_context,
2196				 SVGA3dCmdHeader *header)
2197{
2198	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetShader);
 
 
 
2199	struct vmw_resource *res = NULL;
2200	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2201	struct vmw_ctx_bindinfo_shader binding;
2202	int ret = 0;
2203
2204	if (!ctx_node)
 
2205		return -EINVAL;
 
2206
2207	cmd = container_of(header, typeof(*cmd), header);
2208
2209	if (cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX ||
2210	    cmd->body.type < SVGA3D_SHADERTYPE_MIN) {
2211		VMW_DEBUG_USER("Illegal shader type %u.\n",
2212			       (unsigned int) cmd->body.type);
2213		return -EINVAL;
2214	}
2215
2216	if (cmd->body.shaderId != SVGA3D_INVALID_ID) {
2217		res = vmw_shader_lookup(sw_context->man, cmd->body.shaderId, 0);
2218		if (IS_ERR(res)) {
2219			VMW_DEBUG_USER("Could not find shader for binding.\n");
2220			return PTR_ERR(res);
2221		}
2222
2223		ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
2224						    VMW_RES_DIRTY_NONE);
2225		if (ret)
2226			return ret;
2227	}
2228
2229	binding.bi.ctx = ctx_node->ctx;
2230	binding.bi.res = res;
2231	binding.bi.bt = vmw_ctx_binding_dx_shader;
2232	binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2233
2234	vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot, 0);
 
 
 
 
2235
2236	return 0;
2237}
2238
2239/**
2240 * vmw_cmd_dx_set_vertex_buffers - Validates SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS
2241 * command
2242 *
2243 * @dev_priv: Pointer to a device private struct.
2244 * @sw_context: The software context being used for this batch.
2245 * @header: Pointer to the command header in the command stream.
2246 */
2247static int vmw_cmd_dx_set_vertex_buffers(struct vmw_private *dev_priv,
2248					 struct vmw_sw_context *sw_context,
2249					 SVGA3dCmdHeader *header)
2250{
2251	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2252	struct vmw_ctx_bindinfo_vb binding;
2253	struct vmw_resource *res;
2254	struct {
2255		SVGA3dCmdHeader header;
2256		SVGA3dCmdDXSetVertexBuffers body;
2257		SVGA3dVertexBuffer buf[];
2258	} *cmd;
2259	int i, ret, num;
2260
2261	if (!ctx_node)
 
2262		return -EINVAL;
 
2263
2264	cmd = container_of(header, typeof(*cmd), header);
2265	num = (cmd->header.size - sizeof(cmd->body)) /
2266		sizeof(SVGA3dVertexBuffer);
2267	if ((u64)num + (u64)cmd->body.startBuffer >
2268	    (u64)SVGA3D_DX_MAX_VERTEXBUFFERS) {
2269		VMW_DEBUG_USER("Invalid number of vertex buffers.\n");
2270		return -EINVAL;
2271	}
2272
2273	for (i = 0; i < num; i++) {
2274		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2275					VMW_RES_DIRTY_NONE,
2276					user_surface_converter,
2277					&cmd->buf[i].sid, &res);
2278		if (unlikely(ret != 0))
2279			return ret;
2280
2281		binding.bi.ctx = ctx_node->ctx;
2282		binding.bi.bt = vmw_ctx_binding_vb;
2283		binding.bi.res = res;
2284		binding.offset = cmd->buf[i].offset;
2285		binding.stride = cmd->buf[i].stride;
2286		binding.slot = i + cmd->body.startBuffer;
2287
2288		vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot);
 
2289	}
2290
2291	return 0;
2292}
2293
2294/**
2295 * vmw_cmd_dx_ia_set_vertex_buffers - Validate
2296 * SVGA_3D_CMD_DX_IA_SET_INDEX_BUFFER command.
2297 *
2298 * @dev_priv: Pointer to a device private struct.
2299 * @sw_context: The software context being used for this batch.
2300 * @header: Pointer to the command header in the command stream.
2301 */
2302static int vmw_cmd_dx_set_index_buffer(struct vmw_private *dev_priv,
2303				       struct vmw_sw_context *sw_context,
2304				       SVGA3dCmdHeader *header)
2305{
2306	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2307	struct vmw_ctx_bindinfo_ib binding;
2308	struct vmw_resource *res;
2309	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetIndexBuffer);
 
 
 
2310	int ret;
2311
2312	if (!ctx_node)
 
2313		return -EINVAL;
 
2314
2315	cmd = container_of(header, typeof(*cmd), header);
2316	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2317				VMW_RES_DIRTY_NONE, user_surface_converter,
2318				&cmd->body.sid, &res);
2319	if (unlikely(ret != 0))
2320		return ret;
2321
2322	binding.bi.ctx = ctx_node->ctx;
2323	binding.bi.res = res;
2324	binding.bi.bt = vmw_ctx_binding_ib;
2325	binding.offset = cmd->body.offset;
2326	binding.format = cmd->body.format;
2327
2328	vmw_binding_add(ctx_node->staged, &binding.bi, 0, 0);
2329
2330	return 0;
2331}
2332
2333/**
2334 * vmw_cmd_dx_set_rendertarget - Validate SVGA_3D_CMD_DX_SET_RENDERTARGETS
2335 * command
2336 *
2337 * @dev_priv: Pointer to a device private struct.
2338 * @sw_context: The software context being used for this batch.
2339 * @header: Pointer to the command header in the command stream.
2340 */
2341static int vmw_cmd_dx_set_rendertargets(struct vmw_private *dev_priv,
2342					struct vmw_sw_context *sw_context,
2343					SVGA3dCmdHeader *header)
2344{
2345	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetRenderTargets) =
2346		container_of(header, typeof(*cmd), header);
 
 
 
2347	u32 num_rt_view = (cmd->header.size - sizeof(cmd->body)) /
2348		sizeof(SVGA3dRenderTargetViewId);
2349	int ret;
2350
2351	if (num_rt_view > SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS) {
2352		VMW_DEBUG_USER("Invalid DX Rendertarget binding.\n");
2353		return -EINVAL;
2354	}
2355
2356	ret = vmw_view_bindings_add(sw_context, vmw_view_ds, vmw_ctx_binding_ds,
2357				    0, &cmd->body.depthStencilViewId, 1, 0);
 
2358	if (ret)
2359		return ret;
2360
2361	return vmw_view_bindings_add(sw_context, vmw_view_rt,
2362				     vmw_ctx_binding_dx_rt, 0, (void *)&cmd[1],
2363				     num_rt_view, 0);
2364}
2365
2366/**
2367 * vmw_cmd_dx_clear_rendertarget_view - Validate
2368 * SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW command
2369 *
2370 * @dev_priv: Pointer to a device private struct.
2371 * @sw_context: The software context being used for this batch.
2372 * @header: Pointer to the command header in the command stream.
2373 */
2374static int vmw_cmd_dx_clear_rendertarget_view(struct vmw_private *dev_priv,
2375					      struct vmw_sw_context *sw_context,
2376					      SVGA3dCmdHeader *header)
2377{
2378	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXClearRenderTargetView) =
2379		container_of(header, typeof(*cmd), header);
 
 
2380
2381	return PTR_RET(vmw_view_id_val_add(sw_context, vmw_view_rt,
2382					   cmd->body.renderTargetViewId));
2383}
2384
2385/**
2386 * vmw_cmd_dx_clear_rendertarget_view - Validate
2387 * SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW command
2388 *
2389 * @dev_priv: Pointer to a device private struct.
2390 * @sw_context: The software context being used for this batch.
2391 * @header: Pointer to the command header in the command stream.
2392 */
2393static int vmw_cmd_dx_clear_depthstencil_view(struct vmw_private *dev_priv,
2394					      struct vmw_sw_context *sw_context,
2395					      SVGA3dCmdHeader *header)
2396{
2397	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXClearDepthStencilView) =
2398		container_of(header, typeof(*cmd), header);
 
 
2399
2400	return PTR_RET(vmw_view_id_val_add(sw_context, vmw_view_ds,
2401					   cmd->body.depthStencilViewId));
2402}
2403
2404static int vmw_cmd_dx_view_define(struct vmw_private *dev_priv,
2405				  struct vmw_sw_context *sw_context,
2406				  SVGA3dCmdHeader *header)
2407{
2408	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2409	struct vmw_resource *srf;
2410	struct vmw_resource *res;
2411	enum vmw_view_type view_type;
2412	int ret;
2413	/*
2414	 * This is based on the fact that all affected define commands have the
2415	 * same initial command body layout.
2416	 */
2417	struct {
2418		SVGA3dCmdHeader header;
2419		uint32 defined_id;
2420		uint32 sid;
2421	} *cmd;
2422
2423	if (!ctx_node)
 
2424		return -EINVAL;
 
2425
2426	view_type = vmw_view_cmd_to_type(header->id);
2427	if (view_type == vmw_view_max)
2428		return -EINVAL;
2429
2430	cmd = container_of(header, typeof(*cmd), header);
2431	if (unlikely(cmd->sid == SVGA3D_INVALID_ID)) {
2432		VMW_DEBUG_USER("Invalid surface id.\n");
2433		return -EINVAL;
2434	}
2435	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2436				VMW_RES_DIRTY_NONE, user_surface_converter,
2437				&cmd->sid, &srf);
2438	if (unlikely(ret != 0))
2439		return ret;
2440
2441	res = vmw_context_cotable(ctx_node->ctx, vmw_view_cotables[view_type]);
2442	ret = vmw_cotable_notify(res, cmd->defined_id);
 
2443	if (unlikely(ret != 0))
2444		return ret;
2445
2446	return vmw_view_add(sw_context->man, ctx_node->ctx, srf, view_type,
2447			    cmd->defined_id, header,
 
 
 
 
2448			    header->size + sizeof(*header),
2449			    &sw_context->staged_cmd_res);
2450}
2451
2452/**
2453 * vmw_cmd_dx_set_so_targets - Validate SVGA_3D_CMD_DX_SET_SOTARGETS command.
 
2454 *
2455 * @dev_priv: Pointer to a device private struct.
2456 * @sw_context: The software context being used for this batch.
2457 * @header: Pointer to the command header in the command stream.
2458 */
2459static int vmw_cmd_dx_set_so_targets(struct vmw_private *dev_priv,
2460				     struct vmw_sw_context *sw_context,
2461				     SVGA3dCmdHeader *header)
2462{
2463	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2464	struct vmw_ctx_bindinfo_so binding;
2465	struct vmw_resource *res;
2466	struct {
2467		SVGA3dCmdHeader header;
2468		SVGA3dCmdDXSetSOTargets body;
2469		SVGA3dSoTarget targets[];
2470	} *cmd;
2471	int i, ret, num;
2472
2473	if (!ctx_node)
 
2474		return -EINVAL;
 
2475
2476	cmd = container_of(header, typeof(*cmd), header);
2477	num = (cmd->header.size - sizeof(cmd->body)) / sizeof(SVGA3dSoTarget);
 
2478
2479	if (num > SVGA3D_DX_MAX_SOTARGETS) {
2480		VMW_DEBUG_USER("Invalid DX SO binding.\n");
2481		return -EINVAL;
2482	}
2483
2484	for (i = 0; i < num; i++) {
2485		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2486					VMW_RES_DIRTY_SET,
2487					user_surface_converter,
2488					&cmd->targets[i].sid, &res);
2489		if (unlikely(ret != 0))
2490			return ret;
2491
2492		binding.bi.ctx = ctx_node->ctx;
2493		binding.bi.res = res;
2494		binding.bi.bt = vmw_ctx_binding_so,
2495		binding.offset = cmd->targets[i].offset;
2496		binding.size = cmd->targets[i].sizeInBytes;
2497		binding.slot = i;
2498
2499		vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot);
 
2500	}
2501
2502	return 0;
2503}
2504
2505static int vmw_cmd_dx_so_define(struct vmw_private *dev_priv,
2506				struct vmw_sw_context *sw_context,
2507				SVGA3dCmdHeader *header)
2508{
2509	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2510	struct vmw_resource *res;
2511	/*
2512	 * This is based on the fact that all affected define commands have
2513	 * the same initial command body layout.
2514	 */
2515	struct {
2516		SVGA3dCmdHeader header;
2517		uint32 defined_id;
2518	} *cmd;
2519	enum vmw_so_type so_type;
2520	int ret;
2521
2522	if (!ctx_node)
 
2523		return -EINVAL;
 
2524
2525	so_type = vmw_so_cmd_to_type(header->id);
2526	res = vmw_context_cotable(ctx_node->ctx, vmw_so_cotables[so_type]);
2527	cmd = container_of(header, typeof(*cmd), header);
2528	ret = vmw_cotable_notify(res, cmd->defined_id);
 
2529
2530	return ret;
2531}
2532
2533/**
2534 * vmw_cmd_dx_check_subresource - Validate SVGA_3D_CMD_DX_[X]_SUBRESOURCE
2535 * command
2536 *
2537 * @dev_priv: Pointer to a device private struct.
2538 * @sw_context: The software context being used for this batch.
2539 * @header: Pointer to the command header in the command stream.
2540 */
2541static int vmw_cmd_dx_check_subresource(struct vmw_private *dev_priv,
2542					struct vmw_sw_context *sw_context,
2543					SVGA3dCmdHeader *header)
2544{
2545	struct {
2546		SVGA3dCmdHeader header;
2547		union {
2548			SVGA3dCmdDXReadbackSubResource r_body;
2549			SVGA3dCmdDXInvalidateSubResource i_body;
2550			SVGA3dCmdDXUpdateSubResource u_body;
2551			SVGA3dSurfaceId sid;
2552		};
2553	} *cmd;
2554
2555	BUILD_BUG_ON(offsetof(typeof(*cmd), r_body.sid) !=
2556		     offsetof(typeof(*cmd), sid));
2557	BUILD_BUG_ON(offsetof(typeof(*cmd), i_body.sid) !=
2558		     offsetof(typeof(*cmd), sid));
2559	BUILD_BUG_ON(offsetof(typeof(*cmd), u_body.sid) !=
2560		     offsetof(typeof(*cmd), sid));
2561
2562	cmd = container_of(header, typeof(*cmd), header);
2563
2564	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2565				 VMW_RES_DIRTY_NONE, user_surface_converter,
2566				 &cmd->sid, NULL);
2567}
2568
2569static int vmw_cmd_dx_cid_check(struct vmw_private *dev_priv,
2570				struct vmw_sw_context *sw_context,
2571				SVGA3dCmdHeader *header)
2572{
2573	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2574
2575	if (!ctx_node)
 
2576		return -EINVAL;
 
2577
2578	return 0;
2579}
2580
2581/**
2582 * vmw_cmd_dx_view_remove - validate a view remove command and schedule the view
2583 * resource for removal.
2584 *
2585 * @dev_priv: Pointer to a device private struct.
2586 * @sw_context: The software context being used for this batch.
2587 * @header: Pointer to the command header in the command stream.
2588 *
2589 * Check that the view exists, and if it was not created using this command
2590 * batch, conditionally make this command a NOP.
2591 */
2592static int vmw_cmd_dx_view_remove(struct vmw_private *dev_priv,
2593				  struct vmw_sw_context *sw_context,
2594				  SVGA3dCmdHeader *header)
2595{
2596	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2597	struct {
2598		SVGA3dCmdHeader header;
2599		union vmw_view_destroy body;
2600	} *cmd = container_of(header, typeof(*cmd), header);
2601	enum vmw_view_type view_type = vmw_view_cmd_to_type(header->id);
2602	struct vmw_resource *view;
2603	int ret;
2604
2605	if (!ctx_node)
 
2606		return -EINVAL;
 
2607
2608	ret = vmw_view_remove(sw_context->man, cmd->body.view_id, view_type,
2609			      &sw_context->staged_cmd_res, &view);
 
 
2610	if (ret || !view)
2611		return ret;
2612
2613	/*
2614	 * If the view wasn't created during this command batch, it might
2615	 * have been removed due to a context swapout, so add a
2616	 * relocation to conditionally make this command a NOP to avoid
2617	 * device errors.
2618	 */
2619	return vmw_resource_relocation_add(sw_context, view,
 
2620					   vmw_ptr_diff(sw_context->buf_start,
2621							&cmd->header.id),
2622					   vmw_res_rel_cond_nop);
2623}
2624
2625/**
2626 * vmw_cmd_dx_define_shader - Validate SVGA_3D_CMD_DX_DEFINE_SHADER command
 
2627 *
2628 * @dev_priv: Pointer to a device private struct.
2629 * @sw_context: The software context being used for this batch.
2630 * @header: Pointer to the command header in the command stream.
2631 */
2632static int vmw_cmd_dx_define_shader(struct vmw_private *dev_priv,
2633				    struct vmw_sw_context *sw_context,
2634				    SVGA3dCmdHeader *header)
2635{
2636	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2637	struct vmw_resource *res;
2638	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDefineShader) =
2639		container_of(header, typeof(*cmd), header);
 
 
2640	int ret;
2641
2642	if (!ctx_node)
 
2643		return -EINVAL;
 
2644
2645	res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_DXSHADER);
2646	ret = vmw_cotable_notify(res, cmd->body.shaderId);
 
2647	if (ret)
2648		return ret;
2649
2650	return vmw_dx_shader_add(sw_context->man, ctx_node->ctx,
2651				 cmd->body.shaderId, cmd->body.type,
2652				 &sw_context->staged_cmd_res);
2653}
2654
2655/**
2656 * vmw_cmd_dx_destroy_shader - Validate SVGA_3D_CMD_DX_DESTROY_SHADER command
 
2657 *
2658 * @dev_priv: Pointer to a device private struct.
2659 * @sw_context: The software context being used for this batch.
2660 * @header: Pointer to the command header in the command stream.
2661 */
2662static int vmw_cmd_dx_destroy_shader(struct vmw_private *dev_priv,
2663				     struct vmw_sw_context *sw_context,
2664				     SVGA3dCmdHeader *header)
2665{
2666	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2667	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDestroyShader) =
2668		container_of(header, typeof(*cmd), header);
 
 
2669	int ret;
2670
2671	if (!ctx_node)
 
2672		return -EINVAL;
 
2673
2674	ret = vmw_shader_remove(sw_context->man, cmd->body.shaderId, 0,
2675				&sw_context->staged_cmd_res);
 
 
2676
2677	return ret;
2678}
2679
2680/**
2681 * vmw_cmd_dx_bind_shader - Validate SVGA_3D_CMD_DX_BIND_SHADER command
 
2682 *
2683 * @dev_priv: Pointer to a device private struct.
2684 * @sw_context: The software context being used for this batch.
2685 * @header: Pointer to the command header in the command stream.
2686 */
2687static int vmw_cmd_dx_bind_shader(struct vmw_private *dev_priv,
2688				  struct vmw_sw_context *sw_context,
2689				  SVGA3dCmdHeader *header)
2690{
2691	struct vmw_resource *ctx;
 
2692	struct vmw_resource *res;
2693	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindShader) =
2694		container_of(header, typeof(*cmd), header);
 
 
2695	int ret;
2696
2697	if (cmd->body.cid != SVGA3D_INVALID_ID) {
2698		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2699					VMW_RES_DIRTY_SET,
2700					user_context_converter, &cmd->body.cid,
2701					&ctx);
2702		if (ret)
2703			return ret;
2704	} else {
2705		struct vmw_ctx_validation_info *ctx_node =
2706			VMW_GET_CTX_NODE(sw_context);
2707
2708		if (!ctx_node)
2709			return -EINVAL;
2710
2711		ctx = ctx_node->ctx;
2712	}
2713
2714	res = vmw_shader_lookup(vmw_context_res_man(ctx), cmd->body.shid, 0);
 
2715	if (IS_ERR(res)) {
2716		VMW_DEBUG_USER("Could not find shader to bind.\n");
2717		return PTR_ERR(res);
2718	}
2719
2720	ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
2721					    VMW_RES_DIRTY_NONE);
2722	if (ret) {
2723		VMW_DEBUG_USER("Error creating resource validation node.\n");
2724		return ret;
2725	}
2726
2727	return vmw_cmd_res_switch_backup(dev_priv, sw_context, res,
2728					 &cmd->body.mobid,
2729					 cmd->body.offsetInBytes);
 
 
 
 
 
2730}
2731
2732/**
2733 * vmw_cmd_dx_genmips - Validate SVGA_3D_CMD_DX_GENMIPS command
2734 *
2735 * @dev_priv: Pointer to a device private struct.
2736 * @sw_context: The software context being used for this batch.
2737 * @header: Pointer to the command header in the command stream.
2738 */
2739static int vmw_cmd_dx_genmips(struct vmw_private *dev_priv,
2740			      struct vmw_sw_context *sw_context,
2741			      SVGA3dCmdHeader *header)
2742{
2743	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXGenMips) =
2744		container_of(header, typeof(*cmd), header);
 
 
2745
2746	return PTR_RET(vmw_view_id_val_add(sw_context, vmw_view_sr,
2747					   cmd->body.shaderResourceViewId));
2748}
2749
2750/**
2751 * vmw_cmd_dx_transfer_from_buffer - Validate
2752 * SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER command
2753 *
2754 * @dev_priv: Pointer to a device private struct.
2755 * @sw_context: The software context being used for this batch.
2756 * @header: Pointer to the command header in the command stream.
2757 */
2758static int vmw_cmd_dx_transfer_from_buffer(struct vmw_private *dev_priv,
2759					   struct vmw_sw_context *sw_context,
2760					   SVGA3dCmdHeader *header)
2761{
2762	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXTransferFromBuffer) =
2763		container_of(header, typeof(*cmd), header);
 
 
2764	int ret;
2765
2766	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2767				VMW_RES_DIRTY_NONE, user_surface_converter,
2768				&cmd->body.srcSid, NULL);
2769	if (ret != 0)
2770		return ret;
2771
2772	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2773				 VMW_RES_DIRTY_SET, user_surface_converter,
2774				 &cmd->body.destSid, NULL);
2775}
2776
2777/**
2778 * vmw_cmd_intra_surface_copy - Validate SVGA_3D_CMD_INTRA_SURFACE_COPY command
2779 *
2780 * @dev_priv: Pointer to a device private struct.
2781 * @sw_context: The software context being used for this batch.
2782 * @header: Pointer to the command header in the command stream.
2783 */
2784static int vmw_cmd_intra_surface_copy(struct vmw_private *dev_priv,
2785					   struct vmw_sw_context *sw_context,
2786					   SVGA3dCmdHeader *header)
2787{
2788	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdIntraSurfaceCopy) =
2789		container_of(header, typeof(*cmd), header);
2790
2791	if (!(dev_priv->capabilities2 & SVGA_CAP2_INTRA_SURFACE_COPY))
2792		return -EINVAL;
2793
2794	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2795				 VMW_RES_DIRTY_SET, user_surface_converter,
2796				 &cmd->body.surface.sid, NULL);
2797}
2798
2799static int vmw_cmd_check_not_3d(struct vmw_private *dev_priv,
2800				struct vmw_sw_context *sw_context,
2801				void *buf, uint32_t *size)
2802{
2803	uint32_t size_remaining = *size;
2804	uint32_t cmd_id;
2805
2806	cmd_id = ((uint32_t *)buf)[0];
2807	switch (cmd_id) {
2808	case SVGA_CMD_UPDATE:
2809		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdUpdate);
2810		break;
2811	case SVGA_CMD_DEFINE_GMRFB:
2812		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdDefineGMRFB);
2813		break;
2814	case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
2815		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
2816		break;
2817	case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
2818		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
2819		break;
2820	default:
2821		VMW_DEBUG_USER("Unsupported SVGA command: %u.\n", cmd_id);
2822		return -EINVAL;
2823	}
2824
2825	if (*size > size_remaining) {
2826		VMW_DEBUG_USER("Invalid SVGA command (size mismatch): %u.\n",
2827			       cmd_id);
2828		return -EINVAL;
2829	}
2830
2831	if (unlikely(!sw_context->kernel)) {
2832		VMW_DEBUG_USER("Kernel only SVGA command: %u.\n", cmd_id);
2833		return -EPERM;
2834	}
2835
2836	if (cmd_id == SVGA_CMD_DEFINE_GMRFB)
2837		return vmw_cmd_check_define_gmrfb(dev_priv, sw_context, buf);
2838
2839	return 0;
2840}
2841
2842static const struct vmw_cmd_entry vmw_cmd_entries[SVGA_3D_CMD_MAX] = {
2843	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE, &vmw_cmd_invalid,
2844		    false, false, false),
2845	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DESTROY, &vmw_cmd_invalid,
2846		    false, false, false),
2847	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_COPY, &vmw_cmd_surface_copy_check,
2848		    true, false, false),
2849	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_STRETCHBLT, &vmw_cmd_stretch_blt_check,
2850		    true, false, false),
2851	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DMA, &vmw_cmd_dma,
2852		    true, false, false),
2853	VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DEFINE, &vmw_cmd_invalid,
2854		    false, false, false),
2855	VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DESTROY, &vmw_cmd_invalid,
2856		    false, false, false),
2857	VMW_CMD_DEF(SVGA_3D_CMD_SETTRANSFORM, &vmw_cmd_cid_check,
2858		    true, false, false),
2859	VMW_CMD_DEF(SVGA_3D_CMD_SETZRANGE, &vmw_cmd_cid_check,
2860		    true, false, false),
2861	VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERSTATE, &vmw_cmd_cid_check,
2862		    true, false, false),
2863	VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERTARGET,
2864		    &vmw_cmd_set_render_target_check, true, false, false),
2865	VMW_CMD_DEF(SVGA_3D_CMD_SETTEXTURESTATE, &vmw_cmd_tex_state,
2866		    true, false, false),
2867	VMW_CMD_DEF(SVGA_3D_CMD_SETMATERIAL, &vmw_cmd_cid_check,
2868		    true, false, false),
2869	VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTDATA, &vmw_cmd_cid_check,
2870		    true, false, false),
2871	VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTENABLED, &vmw_cmd_cid_check,
2872		    true, false, false),
2873	VMW_CMD_DEF(SVGA_3D_CMD_SETVIEWPORT, &vmw_cmd_cid_check,
2874		    true, false, false),
2875	VMW_CMD_DEF(SVGA_3D_CMD_SETCLIPPLANE, &vmw_cmd_cid_check,
2876		    true, false, false),
2877	VMW_CMD_DEF(SVGA_3D_CMD_CLEAR, &vmw_cmd_cid_check,
2878		    true, false, false),
2879	VMW_CMD_DEF(SVGA_3D_CMD_PRESENT, &vmw_cmd_present_check,
2880		    false, false, false),
2881	VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DEFINE, &vmw_cmd_shader_define,
2882		    true, false, false),
2883	VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DESTROY, &vmw_cmd_shader_destroy,
2884		    true, false, false),
2885	VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER, &vmw_cmd_set_shader,
2886		    true, false, false),
2887	VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER_CONST, &vmw_cmd_set_shader_const,
2888		    true, false, false),
2889	VMW_CMD_DEF(SVGA_3D_CMD_DRAW_PRIMITIVES, &vmw_cmd_draw,
2890		    true, false, false),
2891	VMW_CMD_DEF(SVGA_3D_CMD_SETSCISSORRECT, &vmw_cmd_cid_check,
2892		    true, false, false),
2893	VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_QUERY, &vmw_cmd_begin_query,
2894		    true, false, false),
2895	VMW_CMD_DEF(SVGA_3D_CMD_END_QUERY, &vmw_cmd_end_query,
2896		    true, false, false),
2897	VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_QUERY, &vmw_cmd_wait_query,
2898		    true, false, false),
2899	VMW_CMD_DEF(SVGA_3D_CMD_PRESENT_READBACK, &vmw_cmd_ok,
2900		    true, false, false),
2901	VMW_CMD_DEF(SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN,
2902		    &vmw_cmd_blt_surf_screen_check, false, false, false),
2903	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE_V2, &vmw_cmd_invalid,
2904		    false, false, false),
2905	VMW_CMD_DEF(SVGA_3D_CMD_GENERATE_MIPMAPS, &vmw_cmd_invalid,
2906		    false, false, false),
2907	VMW_CMD_DEF(SVGA_3D_CMD_ACTIVATE_SURFACE, &vmw_cmd_invalid,
2908		    false, false, false),
2909	VMW_CMD_DEF(SVGA_3D_CMD_DEACTIVATE_SURFACE, &vmw_cmd_invalid,
2910		    false, false, false),
2911	VMW_CMD_DEF(SVGA_3D_CMD_SCREEN_DMA, &vmw_cmd_invalid,
2912		    false, false, false),
2913	VMW_CMD_DEF(SVGA_3D_CMD_DEAD1, &vmw_cmd_invalid,
2914		    false, false, false),
2915	VMW_CMD_DEF(SVGA_3D_CMD_DEAD2, &vmw_cmd_invalid,
2916		    false, false, false),
2917	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_BITBLT, &vmw_cmd_invalid,
2918		    false, false, false),
2919	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_TRANSBLT, &vmw_cmd_invalid,
2920		    false, false, false),
2921	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_STRETCHBLT, &vmw_cmd_invalid,
2922		    false, false, false),
2923	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_COLORFILL, &vmw_cmd_invalid,
2924		    false, false, false),
2925	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_ALPHABLEND, &vmw_cmd_invalid,
2926		    false, false, false),
2927	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_CLEARTYPEBLEND, &vmw_cmd_invalid,
2928		    false, false, false),
2929	VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE, &vmw_cmd_invalid,
2930		    false, false, true),
2931	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_OTABLE, &vmw_cmd_invalid,
2932		    false, false, true),
2933	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_MOB, &vmw_cmd_invalid,
2934		    false, false, true),
2935	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_MOB, &vmw_cmd_invalid,
2936		    false, false, true),
2937	VMW_CMD_DEF(SVGA_3D_CMD_REDEFINE_GB_MOB64, &vmw_cmd_invalid,
2938		    false, false, true),
2939	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING, &vmw_cmd_invalid,
2940		    false, false, true),
2941	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE, &vmw_cmd_invalid,
2942		    false, false, true),
2943	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SURFACE, &vmw_cmd_invalid,
2944		    false, false, true),
2945	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE, &vmw_cmd_bind_gb_surface,
2946		    true, false, true),
2947	VMW_CMD_DEF(SVGA_3D_CMD_COND_BIND_GB_SURFACE, &vmw_cmd_invalid,
2948		    false, false, true),
2949	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_IMAGE, &vmw_cmd_update_gb_image,
2950		    true, false, true),
2951	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SURFACE,
2952		    &vmw_cmd_update_gb_surface, true, false, true),
2953	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE,
2954		    &vmw_cmd_readback_gb_image, true, false, true),
2955	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_SURFACE,
2956		    &vmw_cmd_readback_gb_surface, true, false, true),
2957	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE,
2958		    &vmw_cmd_invalidate_gb_image, true, false, true),
2959	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_SURFACE,
2960		    &vmw_cmd_invalidate_gb_surface, true, false, true),
2961	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_CONTEXT, &vmw_cmd_invalid,
2962		    false, false, true),
2963	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_CONTEXT, &vmw_cmd_invalid,
2964		    false, false, true),
2965	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_CONTEXT, &vmw_cmd_invalid,
2966		    false, false, true),
2967	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_CONTEXT, &vmw_cmd_invalid,
2968		    false, false, true),
2969	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_CONTEXT, &vmw_cmd_invalid,
2970		    false, false, true),
2971	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SHADER, &vmw_cmd_invalid,
2972		    false, false, true),
2973	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SHADER, &vmw_cmd_bind_gb_shader,
2974		    true, false, true),
2975	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SHADER, &vmw_cmd_invalid,
2976		    false, false, true),
2977	VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE64, &vmw_cmd_invalid,
2978		    false, false, false),
2979	VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_GB_QUERY, &vmw_cmd_begin_gb_query,
2980		    true, false, true),
2981	VMW_CMD_DEF(SVGA_3D_CMD_END_GB_QUERY, &vmw_cmd_end_gb_query,
2982		    true, false, true),
2983	VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_GB_QUERY, &vmw_cmd_wait_gb_query,
2984		    true, false, true),
2985	VMW_CMD_DEF(SVGA_3D_CMD_NOP, &vmw_cmd_ok,
2986		    true, false, true),
2987	VMW_CMD_DEF(SVGA_3D_CMD_NOP_ERROR, &vmw_cmd_ok,
2988		    true, false, true),
2989	VMW_CMD_DEF(SVGA_3D_CMD_ENABLE_GART, &vmw_cmd_invalid,
2990		    false, false, true),
2991	VMW_CMD_DEF(SVGA_3D_CMD_DISABLE_GART, &vmw_cmd_invalid,
2992		    false, false, true),
2993	VMW_CMD_DEF(SVGA_3D_CMD_MAP_MOB_INTO_GART, &vmw_cmd_invalid,
2994		    false, false, true),
2995	VMW_CMD_DEF(SVGA_3D_CMD_UNMAP_GART_RANGE, &vmw_cmd_invalid,
2996		    false, false, true),
2997	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SCREENTARGET, &vmw_cmd_invalid,
2998		    false, false, true),
2999	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SCREENTARGET, &vmw_cmd_invalid,
3000		    false, false, true),
3001	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SCREENTARGET, &vmw_cmd_invalid,
3002		    false, false, true),
3003	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SCREENTARGET, &vmw_cmd_invalid,
3004		    false, false, true),
3005	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3006		    false, false, true),
3007	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3008		    false, false, true),
3009	VMW_CMD_DEF(SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE, &vmw_cmd_cid_check,
3010		    true, false, true),
3011	VMW_CMD_DEF(SVGA_3D_CMD_GB_SCREEN_DMA, &vmw_cmd_invalid,
3012		    false, false, true),
3013	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH, &vmw_cmd_invalid,
3014		    false, false, true),
3015	VMW_CMD_DEF(SVGA_3D_CMD_GB_MOB_FENCE, &vmw_cmd_invalid,
3016		    false, false, true),
3017	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE_V2, &vmw_cmd_invalid,
3018		    false, false, true),
3019
3020	/* SM commands */
 
 
3021	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_CONTEXT, &vmw_cmd_invalid,
3022		    false, false, true),
3023	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_CONTEXT, &vmw_cmd_invalid,
3024		    false, false, true),
3025	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_CONTEXT, &vmw_cmd_invalid,
3026		    false, false, true),
3027	VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_CONTEXT, &vmw_cmd_invalid,
3028		    false, false, true),
3029	VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_CONTEXT, &vmw_cmd_invalid,
3030		    false, false, true),
3031	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER,
3032		    &vmw_cmd_dx_set_single_constant_buffer, true, false, true),
3033	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER_RESOURCES,
3034		    &vmw_cmd_dx_set_shader_res, true, false, true),
3035	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER, &vmw_cmd_dx_set_shader,
3036		    true, false, true),
3037	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SAMPLERS, &vmw_cmd_dx_cid_check,
3038		    true, false, true),
3039	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW, &vmw_cmd_dx_cid_check,
3040		    true, false, true),
3041	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED, &vmw_cmd_dx_cid_check,
3042		    true, false, true),
3043	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED, &vmw_cmd_dx_cid_check,
3044		    true, false, true),
3045	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED,
3046		    &vmw_cmd_dx_cid_check, true, false, true),
3047	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_AUTO, &vmw_cmd_dx_cid_check,
3048		    true, false, true),
3049	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS,
3050		    &vmw_cmd_dx_set_vertex_buffers, true, false, true),
3051	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INDEX_BUFFER,
3052		    &vmw_cmd_dx_set_index_buffer, true, false, true),
3053	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RENDERTARGETS,
3054		    &vmw_cmd_dx_set_rendertargets, true, false, true),
3055	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_BLEND_STATE, &vmw_cmd_dx_cid_check,
3056		    true, false, true),
3057	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DEPTHSTENCIL_STATE,
3058		    &vmw_cmd_dx_cid_check, true, false, true),
3059	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RASTERIZER_STATE,
3060		    &vmw_cmd_dx_cid_check, true, false, true),
3061	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_QUERY, &vmw_cmd_dx_define_query,
3062		    true, false, true),
3063	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_QUERY, &vmw_cmd_dx_cid_check,
3064		    true, false, true),
3065	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_QUERY, &vmw_cmd_dx_bind_query,
3066		    true, false, true),
3067	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_QUERY_OFFSET,
3068		    &vmw_cmd_dx_cid_check, true, false, true),
3069	VMW_CMD_DEF(SVGA_3D_CMD_DX_BEGIN_QUERY, &vmw_cmd_dx_cid_check,
3070		    true, false, true),
3071	VMW_CMD_DEF(SVGA_3D_CMD_DX_END_QUERY, &vmw_cmd_dx_cid_check,
3072		    true, false, true),
3073	VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_QUERY, &vmw_cmd_invalid,
3074		    true, false, true),
3075	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PREDICATION, &vmw_cmd_dx_cid_check,
3076		    true, false, true),
3077	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VIEWPORTS, &vmw_cmd_dx_cid_check,
3078		    true, false, true),
3079	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SCISSORRECTS, &vmw_cmd_dx_cid_check,
3080		    true, false, true),
3081	VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW,
3082		    &vmw_cmd_dx_clear_rendertarget_view, true, false, true),
3083	VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW,
3084		    &vmw_cmd_dx_clear_depthstencil_view, true, false, true),
3085	VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY, &vmw_cmd_invalid,
3086		    true, false, true),
3087	VMW_CMD_DEF(SVGA_3D_CMD_DX_GENMIPS, &vmw_cmd_dx_genmips,
3088		    true, false, true),
3089	VMW_CMD_DEF(SVGA_3D_CMD_DX_UPDATE_SUBRESOURCE,
3090		    &vmw_cmd_dx_check_subresource, true, false, true),
3091	VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_SUBRESOURCE,
3092		    &vmw_cmd_dx_check_subresource, true, false, true),
3093	VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_SUBRESOURCE,
3094		    &vmw_cmd_dx_check_subresource, true, false, true),
3095	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW,
3096		    &vmw_cmd_dx_view_define, true, false, true),
3097	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW,
3098		    &vmw_cmd_dx_view_remove, true, false, true),
3099	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW,
3100		    &vmw_cmd_dx_view_define, true, false, true),
3101	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW,
3102		    &vmw_cmd_dx_view_remove, true, false, true),
3103	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW,
3104		    &vmw_cmd_dx_view_define, true, false, true),
3105	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW,
3106		    &vmw_cmd_dx_view_remove, true, false, true),
3107	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_ELEMENTLAYOUT,
3108		    &vmw_cmd_dx_so_define, true, false, true),
3109	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_ELEMENTLAYOUT,
3110		    &vmw_cmd_dx_cid_check, true, false, true),
3111	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_BLEND_STATE,
3112		    &vmw_cmd_dx_so_define, true, false, true),
3113	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_BLEND_STATE,
3114		    &vmw_cmd_dx_cid_check, true, false, true),
3115	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_STATE,
3116		    &vmw_cmd_dx_so_define, true, false, true),
3117	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_STATE,
3118		    &vmw_cmd_dx_cid_check, true, false, true),
3119	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE,
3120		    &vmw_cmd_dx_so_define, true, false, true),
3121	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RASTERIZER_STATE,
3122		    &vmw_cmd_dx_cid_check, true, false, true),
3123	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SAMPLER_STATE,
3124		    &vmw_cmd_dx_so_define, true, false, true),
3125	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SAMPLER_STATE,
3126		    &vmw_cmd_dx_cid_check, true, false, true),
3127	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADER,
3128		    &vmw_cmd_dx_define_shader, true, false, true),
3129	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADER,
3130		    &vmw_cmd_dx_destroy_shader, true, false, true),
3131	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_SHADER,
3132		    &vmw_cmd_dx_bind_shader, true, false, true),
3133	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT,
3134		    &vmw_cmd_dx_so_define, true, false, true),
3135	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_STREAMOUTPUT,
3136		    &vmw_cmd_dx_cid_check, true, false, true),
3137	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_STREAMOUTPUT, &vmw_cmd_dx_cid_check,
3138		    true, false, true),
3139	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SOTARGETS,
3140		    &vmw_cmd_dx_set_so_targets, true, false, true),
3141	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INPUT_LAYOUT,
3142		    &vmw_cmd_dx_cid_check, true, false, true),
3143	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_TOPOLOGY,
3144		    &vmw_cmd_dx_cid_check, true, false, true),
3145	VMW_CMD_DEF(SVGA_3D_CMD_DX_BUFFER_COPY,
3146		    &vmw_cmd_buffer_copy_check, true, false, true),
3147	VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY_REGION,
3148		    &vmw_cmd_pred_copy_check, true, false, true),
3149	VMW_CMD_DEF(SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER,
3150		    &vmw_cmd_dx_transfer_from_buffer,
3151		    true, false, true),
3152	VMW_CMD_DEF(SVGA_3D_CMD_INTRA_SURFACE_COPY, &vmw_cmd_intra_surface_copy,
3153		    true, false, true),
3154};
3155
3156bool vmw_cmd_describe(const void *buf, u32 *size, char const **cmd)
3157{
3158	u32 cmd_id = ((u32 *) buf)[0];
3159
3160	if (cmd_id >= SVGA_CMD_MAX) {
3161		SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3162		const struct vmw_cmd_entry *entry;
3163
3164		*size = header->size + sizeof(SVGA3dCmdHeader);
3165		cmd_id = header->id;
3166		if (cmd_id >= SVGA_3D_CMD_MAX)
3167			return false;
3168
3169		cmd_id -= SVGA_3D_CMD_BASE;
3170		entry = &vmw_cmd_entries[cmd_id];
3171		*cmd = entry->cmd_name;
3172		return true;
3173	}
3174
3175	switch (cmd_id) {
3176	case SVGA_CMD_UPDATE:
3177		*cmd = "SVGA_CMD_UPDATE";
3178		*size = sizeof(u32) + sizeof(SVGAFifoCmdUpdate);
3179		break;
3180	case SVGA_CMD_DEFINE_GMRFB:
3181		*cmd = "SVGA_CMD_DEFINE_GMRFB";
3182		*size = sizeof(u32) + sizeof(SVGAFifoCmdDefineGMRFB);
3183		break;
3184	case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
3185		*cmd = "SVGA_CMD_BLIT_GMRFB_TO_SCREEN";
3186		*size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3187		break;
3188	case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
3189		*cmd = "SVGA_CMD_BLIT_SCREEN_TO_GMRFB";
3190		*size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3191		break;
3192	default:
3193		*cmd = "UNKNOWN";
3194		*size = 0;
3195		return false;
3196	}
3197
3198	return true;
3199}
3200
3201static int vmw_cmd_check(struct vmw_private *dev_priv,
3202			 struct vmw_sw_context *sw_context, void *buf,
3203			 uint32_t *size)
3204{
3205	uint32_t cmd_id;
3206	uint32_t size_remaining = *size;
3207	SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3208	int ret;
3209	const struct vmw_cmd_entry *entry;
3210	bool gb = dev_priv->capabilities & SVGA_CAP_GBOBJECTS;
3211
3212	cmd_id = ((uint32_t *)buf)[0];
3213	/* Handle any none 3D commands */
3214	if (unlikely(cmd_id < SVGA_CMD_MAX))
3215		return vmw_cmd_check_not_3d(dev_priv, sw_context, buf, size);
3216
3217
3218	cmd_id = header->id;
3219	*size = header->size + sizeof(SVGA3dCmdHeader);
3220
3221	cmd_id -= SVGA_3D_CMD_BASE;
3222	if (unlikely(*size > size_remaining))
3223		goto out_invalid;
3224
3225	if (unlikely(cmd_id >= SVGA_3D_CMD_MAX - SVGA_3D_CMD_BASE))
3226		goto out_invalid;
3227
3228	entry = &vmw_cmd_entries[cmd_id];
3229	if (unlikely(!entry->func))
3230		goto out_invalid;
3231
3232	if (unlikely(!entry->user_allow && !sw_context->kernel))
3233		goto out_privileged;
3234
3235	if (unlikely(entry->gb_disable && gb))
3236		goto out_old;
3237
3238	if (unlikely(entry->gb_enable && !gb))
3239		goto out_new;
3240
3241	ret = entry->func(dev_priv, sw_context, header);
3242	if (unlikely(ret != 0)) {
3243		VMW_DEBUG_USER("SVGA3D command: %d failed with error %d\n",
3244			       cmd_id + SVGA_3D_CMD_BASE, ret);
3245		return ret;
3246	}
3247
3248	return 0;
3249out_invalid:
3250	VMW_DEBUG_USER("Invalid SVGA3D command: %d\n",
3251		       cmd_id + SVGA_3D_CMD_BASE);
3252	return -EINVAL;
3253out_privileged:
3254	VMW_DEBUG_USER("Privileged SVGA3D command: %d\n",
3255		       cmd_id + SVGA_3D_CMD_BASE);
3256	return -EPERM;
3257out_old:
3258	VMW_DEBUG_USER("Deprecated (disallowed) SVGA3D command: %d\n",
3259		       cmd_id + SVGA_3D_CMD_BASE);
3260	return -EINVAL;
3261out_new:
3262	VMW_DEBUG_USER("SVGA3D command: %d not supported by virtual device.\n",
3263		       cmd_id + SVGA_3D_CMD_BASE);
3264	return -EINVAL;
3265}
3266
3267static int vmw_cmd_check_all(struct vmw_private *dev_priv,
3268			     struct vmw_sw_context *sw_context, void *buf,
 
3269			     uint32_t size)
3270{
3271	int32_t cur_size = size;
3272	int ret;
3273
3274	sw_context->buf_start = buf;
3275
3276	while (cur_size > 0) {
3277		size = cur_size;
3278		ret = vmw_cmd_check(dev_priv, sw_context, buf, &size);
3279		if (unlikely(ret != 0))
3280			return ret;
3281		buf = (void *)((unsigned long) buf + size);
3282		cur_size -= size;
3283	}
3284
3285	if (unlikely(cur_size != 0)) {
3286		VMW_DEBUG_USER("Command verifier out of sync.\n");
3287		return -EINVAL;
3288	}
3289
3290	return 0;
3291}
3292
3293static void vmw_free_relocations(struct vmw_sw_context *sw_context)
3294{
3295	/* Memory is validation context memory, so no need to free it */
3296	INIT_LIST_HEAD(&sw_context->bo_relocations);
3297}
3298
3299static void vmw_apply_relocations(struct vmw_sw_context *sw_context)
3300{
 
3301	struct vmw_relocation *reloc;
 
3302	struct ttm_buffer_object *bo;
3303
3304	list_for_each_entry(reloc, &sw_context->bo_relocations, head) {
3305		bo = &reloc->vbo->base;
 
 
3306		switch (bo->mem.mem_type) {
3307		case TTM_PL_VRAM:
3308			reloc->location->offset += bo->offset;
3309			reloc->location->gmrId = SVGA_GMR_FRAMEBUFFER;
3310			break;
3311		case VMW_PL_GMR:
3312			reloc->location->gmrId = bo->mem.start;
3313			break;
3314		case VMW_PL_MOB:
3315			*reloc->mob_loc = bo->mem.start;
3316			break;
3317		default:
3318			BUG();
3319		}
3320	}
3321	vmw_free_relocations(sw_context);
3322}
3323
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3324static int vmw_resize_cmd_bounce(struct vmw_sw_context *sw_context,
3325				 uint32_t size)
3326{
3327	if (likely(sw_context->cmd_bounce_size >= size))
3328		return 0;
3329
3330	if (sw_context->cmd_bounce_size == 0)
3331		sw_context->cmd_bounce_size = VMWGFX_CMD_BOUNCE_INIT_SIZE;
3332
3333	while (sw_context->cmd_bounce_size < size) {
3334		sw_context->cmd_bounce_size =
3335			PAGE_ALIGN(sw_context->cmd_bounce_size +
3336				   (sw_context->cmd_bounce_size >> 1));
3337	}
3338
3339	vfree(sw_context->cmd_bounce);
3340	sw_context->cmd_bounce = vmalloc(sw_context->cmd_bounce_size);
3341
3342	if (sw_context->cmd_bounce == NULL) {
3343		VMW_DEBUG_USER("Failed to allocate command bounce buffer.\n");
3344		sw_context->cmd_bounce_size = 0;
3345		return -ENOMEM;
3346	}
3347
3348	return 0;
3349}
3350
3351/**
3352 * vmw_execbuf_fence_commands - create and submit a command stream fence
3353 *
3354 * Creates a fence object and submits a command stream marker.
3355 * If this fails for some reason, We sync the fifo and return NULL.
3356 * It is then safe to fence buffers with a NULL pointer.
3357 *
3358 * If @p_handle is not NULL @file_priv must also not be NULL. Creates a
3359 * userspace handle if @p_handle is not NULL, otherwise not.
3360 */
3361
3362int vmw_execbuf_fence_commands(struct drm_file *file_priv,
3363			       struct vmw_private *dev_priv,
3364			       struct vmw_fence_obj **p_fence,
3365			       uint32_t *p_handle)
3366{
3367	uint32_t sequence;
3368	int ret;
3369	bool synced = false;
3370
3371	/* p_handle implies file_priv. */
3372	BUG_ON(p_handle != NULL && file_priv == NULL);
3373
3374	ret = vmw_fifo_send_fence(dev_priv, &sequence);
3375	if (unlikely(ret != 0)) {
3376		VMW_DEBUG_USER("Fence submission error. Syncing.\n");
3377		synced = true;
3378	}
3379
3380	if (p_handle != NULL)
3381		ret = vmw_user_fence_create(file_priv, dev_priv->fman,
3382					    sequence, p_fence, p_handle);
3383	else
3384		ret = vmw_fence_create(dev_priv->fman, sequence, p_fence);
3385
3386	if (unlikely(ret != 0 && !synced)) {
3387		(void) vmw_fallback_wait(dev_priv, false, false, sequence,
3388					 false, VMW_FENCE_WAIT_TIMEOUT);
 
3389		*p_fence = NULL;
3390	}
3391
3392	return ret;
3393}
3394
3395/**
3396 * vmw_execbuf_copy_fence_user - copy fence object information to user-space.
 
3397 *
3398 * @dev_priv: Pointer to a vmw_private struct.
3399 * @vmw_fp: Pointer to the struct vmw_fpriv representing the calling file.
3400 * @ret: Return value from fence object creation.
3401 * @user_fence_rep: User space address of a struct drm_vmw_fence_rep to which
3402 * the information should be copied.
3403 * @fence: Pointer to the fenc object.
3404 * @fence_handle: User-space fence handle.
3405 * @out_fence_fd: exported file descriptor for the fence.  -1 if not used
3406 * @sync_file:  Only used to clean up in case of an error in this function.
3407 *
3408 * This function copies fence information to user-space. If copying fails, the
3409 * user-space struct drm_vmw_fence_rep::error member is hopefully left
3410 * untouched, and if it's preloaded with an -EFAULT by user-space, the error
3411 * will hopefully be detected.
3412 *
3413 * Also if copying fails, user-space will be unable to signal the fence object
3414 * so we wait for it immediately, and then unreference the user-space reference.
 
 
 
 
 
3415 */
3416void
3417vmw_execbuf_copy_fence_user(struct vmw_private *dev_priv,
3418			    struct vmw_fpriv *vmw_fp, int ret,
 
3419			    struct drm_vmw_fence_rep __user *user_fence_rep,
3420			    struct vmw_fence_obj *fence, uint32_t fence_handle,
3421			    int32_t out_fence_fd, struct sync_file *sync_file)
3422{
3423	struct drm_vmw_fence_rep fence_rep;
3424
3425	if (user_fence_rep == NULL)
3426		return;
3427
3428	memset(&fence_rep, 0, sizeof(fence_rep));
3429
3430	fence_rep.error = ret;
3431	fence_rep.fd = out_fence_fd;
3432	if (ret == 0) {
3433		BUG_ON(fence == NULL);
3434
3435		fence_rep.handle = fence_handle;
3436		fence_rep.seqno = fence->base.seqno;
3437		vmw_update_seqno(dev_priv, &dev_priv->fifo);
3438		fence_rep.passed_seqno = dev_priv->last_read_seqno;
3439	}
3440
3441	/*
3442	 * copy_to_user errors will be detected by user space not seeing
3443	 * fence_rep::error filled in. Typically user-space would have pre-set
3444	 * that member to -EFAULT.
3445	 */
3446	ret = copy_to_user(user_fence_rep, &fence_rep,
3447			   sizeof(fence_rep));
3448
3449	/*
3450	 * User-space lost the fence object. We need to sync and unreference the
3451	 * handle.
3452	 */
3453	if (unlikely(ret != 0) && (fence_rep.error == 0)) {
3454		if (sync_file)
3455			fput(sync_file->file);
3456
3457		if (fence_rep.fd != -1) {
3458			put_unused_fd(fence_rep.fd);
3459			fence_rep.fd = -1;
3460		}
3461
3462		ttm_ref_object_base_unref(vmw_fp->tfile, fence_handle,
3463					  TTM_REF_USAGE);
3464		VMW_DEBUG_USER("Fence copy error. Syncing.\n");
3465		(void) vmw_fence_obj_wait(fence, false, false,
3466					  VMW_FENCE_WAIT_TIMEOUT);
3467	}
3468}
3469
3470/**
3471 * vmw_execbuf_submit_fifo - Patch a command batch and submit it using the fifo.
 
3472 *
3473 * @dev_priv: Pointer to a device private structure.
3474 * @kernel_commands: Pointer to the unpatched command batch.
3475 * @command_size: Size of the unpatched command batch.
3476 * @sw_context: Structure holding the relocation lists.
3477 *
3478 * Side effects: If this function returns 0, then the command batch pointed to
3479 * by @kernel_commands will have been modified.
3480 */
3481static int vmw_execbuf_submit_fifo(struct vmw_private *dev_priv,
3482				   void *kernel_commands, u32 command_size,
 
3483				   struct vmw_sw_context *sw_context)
3484{
3485	void *cmd;
3486
3487	if (sw_context->dx_ctx_node)
3488		cmd = VMW_FIFO_RESERVE_DX(dev_priv, command_size,
3489					  sw_context->dx_ctx_node->ctx->id);
3490	else
3491		cmd = VMW_FIFO_RESERVE(dev_priv, command_size);
3492
3493	if (!cmd)
3494		return -ENOMEM;
 
3495
3496	vmw_apply_relocations(sw_context);
3497	memcpy(cmd, kernel_commands, command_size);
3498	vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3499	vmw_resource_relocations_free(&sw_context->res_relocations);
3500	vmw_fifo_commit(dev_priv, command_size);
3501
3502	return 0;
3503}
3504
3505/**
3506 * vmw_execbuf_submit_cmdbuf - Patch a command batch and submit it using the
3507 * command buffer manager.
3508 *
3509 * @dev_priv: Pointer to a device private structure.
3510 * @header: Opaque handle to the command buffer allocation.
3511 * @command_size: Size of the unpatched command batch.
3512 * @sw_context: Structure holding the relocation lists.
3513 *
3514 * Side effects: If this function returns 0, then the command buffer represented
3515 * by @header will have been modified.
3516 */
3517static int vmw_execbuf_submit_cmdbuf(struct vmw_private *dev_priv,
3518				     struct vmw_cmdbuf_header *header,
3519				     u32 command_size,
3520				     struct vmw_sw_context *sw_context)
3521{
3522	u32 id = ((sw_context->dx_ctx_node) ? sw_context->dx_ctx_node->ctx->id :
3523		  SVGA3D_INVALID_ID);
3524	void *cmd = vmw_cmdbuf_reserve(dev_priv->cman, command_size, id, false,
3525				       header);
3526
3527	vmw_apply_relocations(sw_context);
3528	vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3529	vmw_resource_relocations_free(&sw_context->res_relocations);
3530	vmw_cmdbuf_commit(dev_priv->cman, command_size, header, false);
3531
3532	return 0;
3533}
3534
3535/**
3536 * vmw_execbuf_cmdbuf - Prepare, if possible, a user-space command batch for
3537 * submission using a command buffer.
3538 *
3539 * @dev_priv: Pointer to a device private structure.
3540 * @user_commands: User-space pointer to the commands to be submitted.
3541 * @command_size: Size of the unpatched command batch.
3542 * @header: Out parameter returning the opaque pointer to the command buffer.
3543 *
3544 * This function checks whether we can use the command buffer manager for
3545 * submission and if so, creates a command buffer of suitable size and copies
3546 * the user data into that buffer.
3547 *
3548 * On successful return, the function returns a pointer to the data in the
3549 * command buffer and *@header is set to non-NULL.
3550 *
3551 * If command buffers could not be used, the function will return the value of
3552 * @kernel_commands on function call. That value may be NULL. In that case, the
3553 * value of *@header will be set to NULL.
3554 *
3555 * If an error is encountered, the function will return a pointer error value.
3556 * If the function is interrupted by a signal while sleeping, it will return
3557 * -ERESTARTSYS casted to a pointer error value.
3558 */
3559static void *vmw_execbuf_cmdbuf(struct vmw_private *dev_priv,
3560				void __user *user_commands,
3561				void *kernel_commands, u32 command_size,
 
3562				struct vmw_cmdbuf_header **header)
3563{
3564	size_t cmdbuf_size;
3565	int ret;
3566
3567	*header = NULL;
3568	if (command_size > SVGA_CB_MAX_SIZE) {
3569		VMW_DEBUG_USER("Command buffer is too large.\n");
3570		return ERR_PTR(-EINVAL);
3571	}
3572
3573	if (!dev_priv->cman || kernel_commands)
3574		return kernel_commands;
3575
3576	/* If possible, add a little space for fencing. */
3577	cmdbuf_size = command_size + 512;
3578	cmdbuf_size = min_t(size_t, cmdbuf_size, SVGA_CB_MAX_SIZE);
3579	kernel_commands = vmw_cmdbuf_alloc(dev_priv->cman, cmdbuf_size, true,
3580					   header);
3581	if (IS_ERR(kernel_commands))
3582		return kernel_commands;
3583
3584	ret = copy_from_user(kernel_commands, user_commands, command_size);
 
3585	if (ret) {
3586		VMW_DEBUG_USER("Failed copying commands.\n");
3587		vmw_cmdbuf_header_free(*header);
3588		*header = NULL;
3589		return ERR_PTR(-EFAULT);
3590	}
3591
3592	return kernel_commands;
3593}
3594
3595static int vmw_execbuf_tie_context(struct vmw_private *dev_priv,
3596				   struct vmw_sw_context *sw_context,
3597				   uint32_t handle)
3598{
 
3599	struct vmw_resource *res;
3600	int ret;
3601	unsigned int size;
3602
3603	if (handle == SVGA3D_INVALID_ID)
3604		return 0;
3605
3606	size = vmw_execbuf_res_size(dev_priv, vmw_res_dx_context);
3607	ret = vmw_validation_preload_res(sw_context->ctx, size);
3608	if (ret)
 
 
 
3609		return ret;
3610
3611	res = vmw_user_resource_noref_lookup_handle
3612		(dev_priv, sw_context->fp->tfile, handle,
3613		 user_context_converter);
3614	if (IS_ERR(res)) {
3615		VMW_DEBUG_USER("Could not find or user DX context 0x%08x.\n",
3616			       (unsigned int) handle);
3617		return PTR_ERR(res);
3618	}
3619
3620	ret = vmw_execbuf_res_noref_val_add(sw_context, res, VMW_RES_DIRTY_SET);
3621	if (unlikely(ret != 0))
3622		return ret;
3623
3624	sw_context->dx_ctx_node = vmw_execbuf_info_from_res(sw_context, res);
3625	sw_context->man = vmw_context_res_man(res);
3626
3627	return 0;
 
3628}
3629
3630int vmw_execbuf_process(struct drm_file *file_priv,
3631			struct vmw_private *dev_priv,
3632			void __user *user_commands, void *kernel_commands,
3633			uint32_t command_size, uint64_t throttle_us,
 
 
3634			uint32_t dx_context_handle,
3635			struct drm_vmw_fence_rep __user *user_fence_rep,
3636			struct vmw_fence_obj **out_fence, uint32_t flags)
3637{
3638	struct vmw_sw_context *sw_context = &dev_priv->ctx;
3639	struct vmw_fence_obj *fence = NULL;
 
 
3640	struct vmw_cmdbuf_header *header;
3641	uint32_t handle = 0;
 
3642	int ret;
3643	int32_t out_fence_fd = -1;
3644	struct sync_file *sync_file = NULL;
3645	DECLARE_VAL_CONTEXT(val_ctx, &sw_context->res_ht, 1);
3646
3647	vmw_validation_set_val_mem(&val_ctx, &dev_priv->vvm);
3648
3649	if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) {
3650		out_fence_fd = get_unused_fd_flags(O_CLOEXEC);
3651		if (out_fence_fd < 0) {
3652			VMW_DEBUG_USER("Failed to get a fence fd.\n");
3653			return out_fence_fd;
3654		}
3655	}
3656
3657	if (throttle_us) {
3658		ret = vmw_wait_lag(dev_priv, &dev_priv->fifo.marker_queue,
3659				   throttle_us);
3660
3661		if (ret)
3662			goto out_free_fence_fd;
3663	}
3664
3665	kernel_commands = vmw_execbuf_cmdbuf(dev_priv, user_commands,
3666					     kernel_commands, command_size,
3667					     &header);
3668	if (IS_ERR(kernel_commands)) {
3669		ret = PTR_ERR(kernel_commands);
3670		goto out_free_fence_fd;
3671	}
3672
3673	ret = mutex_lock_interruptible(&dev_priv->cmdbuf_mutex);
3674	if (ret) {
3675		ret = -ERESTARTSYS;
3676		goto out_free_header;
3677	}
3678
3679	sw_context->kernel = false;
3680	if (kernel_commands == NULL) {
3681		ret = vmw_resize_cmd_bounce(sw_context, command_size);
3682		if (unlikely(ret != 0))
3683			goto out_unlock;
3684
3685		ret = copy_from_user(sw_context->cmd_bounce, user_commands,
3686				     command_size);
 
 
3687		if (unlikely(ret != 0)) {
3688			ret = -EFAULT;
3689			VMW_DEBUG_USER("Failed copying commands.\n");
3690			goto out_unlock;
3691		}
3692
3693		kernel_commands = sw_context->cmd_bounce;
3694	} else if (!header) {
3695		sw_context->kernel = true;
3696	}
3697
3698	sw_context->fp = vmw_fpriv(file_priv);
3699	INIT_LIST_HEAD(&sw_context->ctx_list);
 
 
 
3700	sw_context->cur_query_bo = dev_priv->pinned_bo;
3701	sw_context->last_query_ctx = NULL;
3702	sw_context->needs_post_query_barrier = false;
3703	sw_context->dx_ctx_node = NULL;
3704	sw_context->dx_query_mob = NULL;
3705	sw_context->dx_query_ctx = NULL;
3706	memset(sw_context->res_cache, 0, sizeof(sw_context->res_cache));
 
3707	INIT_LIST_HEAD(&sw_context->res_relocations);
3708	INIT_LIST_HEAD(&sw_context->bo_relocations);
3709
3710	if (sw_context->staged_bindings)
3711		vmw_binding_state_reset(sw_context->staged_bindings);
3712
3713	if (!sw_context->res_ht_initialized) {
3714		ret = drm_ht_create(&sw_context->res_ht, VMW_RES_HT_ORDER);
3715		if (unlikely(ret != 0))
3716			goto out_unlock;
3717
3718		sw_context->res_ht_initialized = true;
3719	}
3720
3721	INIT_LIST_HEAD(&sw_context->staged_cmd_res);
3722	sw_context->ctx = &val_ctx;
3723	ret = vmw_execbuf_tie_context(dev_priv, sw_context, dx_context_handle);
3724	if (unlikely(ret != 0))
 
 
3725		goto out_err_nores;
 
3726
3727	ret = vmw_cmd_check_all(dev_priv, sw_context, kernel_commands,
3728				command_size);
 
 
 
 
 
 
 
 
3729	if (unlikely(ret != 0))
3730		goto out_err_nores;
3731
3732	ret = vmw_resources_reserve(sw_context);
3733	if (unlikely(ret != 0))
3734		goto out_err_nores;
3735
3736	ret = vmw_validation_bo_reserve(&val_ctx, true);
 
3737	if (unlikely(ret != 0))
3738		goto out_err_nores;
3739
3740	ret = vmw_validation_bo_validate(&val_ctx, true);
3741	if (unlikely(ret != 0))
3742		goto out_err;
3743
3744	ret = vmw_validation_res_validate(&val_ctx, true);
3745	if (unlikely(ret != 0))
3746		goto out_err;
3747
3748	vmw_validation_drop_ht(&val_ctx);
3749
3750	ret = mutex_lock_interruptible(&dev_priv->binding_mutex);
3751	if (unlikely(ret != 0)) {
3752		ret = -ERESTARTSYS;
3753		goto out_err;
3754	}
3755
3756	if (dev_priv->has_mob) {
3757		ret = vmw_rebind_contexts(sw_context);
3758		if (unlikely(ret != 0))
3759			goto out_unlock_binding;
3760	}
3761
3762	if (!header) {
3763		ret = vmw_execbuf_submit_fifo(dev_priv, kernel_commands,
3764					      command_size, sw_context);
3765	} else {
3766		ret = vmw_execbuf_submit_cmdbuf(dev_priv, header, command_size,
3767						sw_context);
3768		header = NULL;
3769	}
3770	mutex_unlock(&dev_priv->binding_mutex);
3771	if (ret)
3772		goto out_err;
3773
3774	vmw_query_bo_switch_commit(dev_priv, sw_context);
3775	ret = vmw_execbuf_fence_commands(file_priv, dev_priv, &fence,
 
3776					 (user_fence_rep) ? &handle : NULL);
3777	/*
3778	 * This error is harmless, because if fence submission fails,
3779	 * vmw_fifo_send_fence will sync. The error will be propagated to
3780	 * user-space in @fence_rep
3781	 */
 
3782	if (ret != 0)
3783		VMW_DEBUG_USER("Fence submission error. Syncing.\n");
3784
3785	vmw_execbuf_bindings_commit(sw_context, false);
3786	vmw_bind_dx_query_mob(sw_context);
3787	vmw_validation_res_unreserve(&val_ctx, false);
3788
3789	vmw_validation_bo_fence(sw_context->ctx, fence);
 
3790
3791	if (unlikely(dev_priv->pinned_bo != NULL && !dev_priv->query_cid_valid))
 
3792		__vmw_execbuf_release_pinned_bo(dev_priv, fence);
3793
3794	/*
3795	 * If anything fails here, give up trying to export the fence and do a
3796	 * sync since the user mode will not be able to sync the fence itself.
3797	 * This ensures we are still functionally correct.
3798	 */
3799	if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) {
3800
3801		sync_file = sync_file_create(&fence->base);
3802		if (!sync_file) {
3803			VMW_DEBUG_USER("Sync file create failed for fence\n");
3804			put_unused_fd(out_fence_fd);
3805			out_fence_fd = -1;
3806
3807			(void) vmw_fence_obj_wait(fence, false, false,
3808						  VMW_FENCE_WAIT_TIMEOUT);
3809		} else {
3810			/* Link the fence with the FD created earlier */
3811			fd_install(out_fence_fd, sync_file->file);
3812		}
3813	}
3814
3815	vmw_execbuf_copy_fence_user(dev_priv, vmw_fpriv(file_priv), ret,
3816				    user_fence_rep, fence, handle, out_fence_fd,
3817				    sync_file);
3818
3819	/* Don't unreference when handing fence out */
3820	if (unlikely(out_fence != NULL)) {
3821		*out_fence = fence;
3822		fence = NULL;
3823	} else if (likely(fence != NULL)) {
3824		vmw_fence_obj_unreference(&fence);
3825	}
3826
 
3827	vmw_cmdbuf_res_commit(&sw_context->staged_cmd_res);
3828	mutex_unlock(&dev_priv->cmdbuf_mutex);
3829
3830	/*
3831	 * Unreference resources outside of the cmdbuf_mutex to avoid deadlocks
3832	 * in resource destruction paths.
3833	 */
3834	vmw_validation_unref_lists(&val_ctx);
3835
3836	return 0;
3837
3838out_unlock_binding:
3839	mutex_unlock(&dev_priv->binding_mutex);
3840out_err:
3841	vmw_validation_bo_backoff(&val_ctx);
3842out_err_nores:
3843	vmw_execbuf_bindings_commit(sw_context, true);
3844	vmw_validation_res_unreserve(&val_ctx, true);
3845	vmw_resource_relocations_free(&sw_context->res_relocations);
3846	vmw_free_relocations(sw_context);
3847	if (unlikely(dev_priv->pinned_bo != NULL && !dev_priv->query_cid_valid))
 
 
3848		__vmw_execbuf_release_pinned_bo(dev_priv, NULL);
3849out_unlock:
 
 
 
3850	vmw_cmdbuf_res_revert(&sw_context->staged_cmd_res);
3851	vmw_validation_drop_ht(&val_ctx);
3852	WARN_ON(!list_empty(&sw_context->ctx_list));
3853	mutex_unlock(&dev_priv->cmdbuf_mutex);
3854
3855	/*
3856	 * Unreference resources outside of the cmdbuf_mutex to avoid deadlocks
3857	 * in resource destruction paths.
3858	 */
3859	vmw_validation_unref_lists(&val_ctx);
 
 
3860out_free_header:
3861	if (header)
3862		vmw_cmdbuf_header_free(header);
3863out_free_fence_fd:
3864	if (out_fence_fd >= 0)
3865		put_unused_fd(out_fence_fd);
3866
3867	return ret;
3868}
3869
3870/**
3871 * vmw_execbuf_unpin_panic - Idle the fifo and unpin the query buffer.
3872 *
3873 * @dev_priv: The device private structure.
3874 *
3875 * This function is called to idle the fifo and unpin the query buffer if the
3876 * normal way to do this hits an error, which should typically be extremely
3877 * rare.
3878 */
3879static void vmw_execbuf_unpin_panic(struct vmw_private *dev_priv)
3880{
3881	VMW_DEBUG_USER("Can't unpin query buffer. Trying to recover.\n");
3882
3883	(void) vmw_fallback_wait(dev_priv, false, true, 0, false, 10*HZ);
3884	vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
3885	if (dev_priv->dummy_query_bo_pinned) {
3886		vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
3887		dev_priv->dummy_query_bo_pinned = false;
3888	}
3889}
3890
3891
3892/**
3893 * __vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned query
3894 * bo.
3895 *
3896 * @dev_priv: The device private structure.
3897 * @fence: If non-NULL should point to a struct vmw_fence_obj issued _after_ a
3898 * query barrier that flushes all queries touching the current buffer pointed to
3899 * by @dev_priv->pinned_bo
3900 *
3901 * This function should be used to unpin the pinned query bo, or as a query
3902 * barrier when we need to make sure that all queries have finished before the
3903 * next fifo command. (For example on hardware context destructions where the
3904 * hardware may otherwise leak unfinished queries).
 
3905 *
3906 * This function does not return any failure codes, but make attempts to do safe
3907 * unpinning in case of errors.
3908 *
3909 * The function will synchronize on the previous query barrier, and will thus
3910 * not finish until that barrier has executed.
3911 *
3912 * the @dev_priv->cmdbuf_mutex needs to be held by the current thread before
3913 * calling this function.
3914 */
3915void __vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv,
3916				     struct vmw_fence_obj *fence)
3917{
3918	int ret = 0;
 
 
3919	struct vmw_fence_obj *lfence = NULL;
3920	DECLARE_VAL_CONTEXT(val_ctx, NULL, 0);
3921
3922	if (dev_priv->pinned_bo == NULL)
3923		goto out_unlock;
3924
3925	ret = vmw_validation_add_bo(&val_ctx, dev_priv->pinned_bo, false,
3926				    false);
3927	if (ret)
3928		goto out_no_reserve;
3929
3930	ret = vmw_validation_add_bo(&val_ctx, dev_priv->dummy_query_bo, false,
3931				    false);
3932	if (ret)
3933		goto out_no_reserve;
 
 
 
3934
3935	ret = vmw_validation_bo_reserve(&val_ctx, false);
3936	if (ret)
 
 
3937		goto out_no_reserve;
 
3938
3939	if (dev_priv->query_cid_valid) {
3940		BUG_ON(fence != NULL);
3941		ret = vmw_fifo_emit_dummy_query(dev_priv, dev_priv->query_cid);
3942		if (ret)
 
3943			goto out_no_emit;
 
3944		dev_priv->query_cid_valid = false;
3945	}
3946
3947	vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
3948	if (dev_priv->dummy_query_bo_pinned) {
3949		vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
3950		dev_priv->dummy_query_bo_pinned = false;
3951	}
3952	if (fence == NULL) {
3953		(void) vmw_execbuf_fence_commands(NULL, dev_priv, &lfence,
3954						  NULL);
3955		fence = lfence;
3956	}
3957	vmw_validation_bo_fence(&val_ctx, fence);
3958	if (lfence != NULL)
3959		vmw_fence_obj_unreference(&lfence);
3960
3961	vmw_validation_unref_lists(&val_ctx);
3962	vmw_bo_unreference(&dev_priv->pinned_bo);
3963
3964out_unlock:
3965	return;
 
3966out_no_emit:
3967	vmw_validation_bo_backoff(&val_ctx);
3968out_no_reserve:
3969	vmw_validation_unref_lists(&val_ctx);
3970	vmw_execbuf_unpin_panic(dev_priv);
3971	vmw_bo_unreference(&dev_priv->pinned_bo);
3972}
3973
3974/**
3975 * vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned query bo.
 
3976 *
3977 * @dev_priv: The device private structure.
3978 *
3979 * This function should be used to unpin the pinned query bo, or as a query
3980 * barrier when we need to make sure that all queries have finished before the
3981 * next fifo command. (For example on hardware context destructions where the
3982 * hardware may otherwise leak unfinished queries).
 
3983 *
3984 * This function does not return any failure codes, but make attempts to do safe
3985 * unpinning in case of errors.
3986 *
3987 * The function will synchronize on the previous query barrier, and will thus
3988 * not finish until that barrier has executed.
3989 */
3990void vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv)
3991{
3992	mutex_lock(&dev_priv->cmdbuf_mutex);
3993	if (dev_priv->query_cid_valid)
3994		__vmw_execbuf_release_pinned_bo(dev_priv, NULL);
3995	mutex_unlock(&dev_priv->cmdbuf_mutex);
3996}
3997
3998int vmw_execbuf_ioctl(struct drm_device *dev, void *data,
3999		      struct drm_file *file_priv)
4000{
4001	struct vmw_private *dev_priv = vmw_priv(dev);
4002	struct drm_vmw_execbuf_arg *arg = data;
4003	int ret;
4004	struct dma_fence *in_fence = NULL;
 
 
 
 
 
 
 
 
 
 
 
4005
4006	/*
4007	 * Extend the ioctl argument while maintaining backwards compatibility:
4008	 * We take different code paths depending on the value of arg->version.
4009	 *
4010	 * Note: The ioctl argument is extended and zeropadded by core DRM.
4011	 */
4012	if (unlikely(arg->version > DRM_VMW_EXECBUF_VERSION ||
4013		     arg->version == 0)) {
4014		VMW_DEBUG_USER("Incorrect execbuf version.\n");
 
4015		return -EINVAL;
4016	}
4017
4018	switch (arg->version) {
 
 
 
 
 
 
 
4019	case 1:
4020		/* For v1 core DRM have extended + zeropadded the data */
4021		arg->context_handle = (uint32_t) -1;
4022		break;
4023	case 2:
4024	default:
4025		/* For v2 and later core DRM would have correctly copied it */
4026		break;
4027	}
4028
4029	/* If imported a fence FD from elsewhere, then wait on it */
4030	if (arg->flags & DRM_VMW_EXECBUF_FLAG_IMPORT_FENCE_FD) {
4031		in_fence = sync_file_get_fence(arg->imported_fence_fd);
4032
4033		if (!in_fence) {
4034			VMW_DEBUG_USER("Cannot get imported fence\n");
4035			return -EINVAL;
4036		}
4037
4038		ret = vmw_wait_dma_fence(dev_priv->fman, in_fence);
4039		if (ret)
4040			goto out;
4041	}
4042
4043	ret = ttm_read_lock(&dev_priv->reservation_sem, true);
4044	if (unlikely(ret != 0))
4045		return ret;
4046
4047	ret = vmw_execbuf_process(file_priv, dev_priv,
4048				  (void __user *)(unsigned long)arg->commands,
4049				  NULL, arg->command_size, arg->throttle_us,
4050				  arg->context_handle,
4051				  (void __user *)(unsigned long)arg->fence_rep,
4052				  NULL, arg->flags);
4053
4054	ttm_read_unlock(&dev_priv->reservation_sem);
4055	if (unlikely(ret != 0))
4056		goto out;
4057
4058	vmw_kms_cursor_post_execbuf(dev_priv);
4059
4060out:
4061	if (in_fence)
4062		dma_fence_put(in_fence);
4063	return ret;
4064}
v4.10.11
 
   1/**************************************************************************
   2 *
   3 * Copyright © 2009 - 2015 VMware, Inc., Palo Alto, CA., USA
   4 * All Rights Reserved.
   5 *
   6 * Permission is hereby granted, free of charge, to any person obtaining a
   7 * copy of this software and associated documentation files (the
   8 * "Software"), to deal in the Software without restriction, including
   9 * without limitation the rights to use, copy, modify, merge, publish,
  10 * distribute, sub license, and/or sell copies of the Software, and to
  11 * permit persons to whom the Software is furnished to do so, subject to
  12 * the following conditions:
  13 *
  14 * The above copyright notice and this permission notice (including the
  15 * next paragraph) shall be included in all copies or substantial portions
  16 * of the Software.
  17 *
  18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  20 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
  21 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
  22 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
  23 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
  24 * USE OR OTHER DEALINGS IN THE SOFTWARE.
  25 *
  26 **************************************************************************/
 
  27
  28#include "vmwgfx_drv.h"
  29#include "vmwgfx_reg.h"
  30#include <drm/ttm/ttm_bo_api.h>
  31#include <drm/ttm/ttm_placement.h>
  32#include "vmwgfx_so.h"
  33#include "vmwgfx_binding.h"
  34
  35#define VMW_RES_HT_ORDER 12
  36
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
  37/**
  38 * enum vmw_resource_relocation_type - Relocation type for resources
  39 *
  40 * @vmw_res_rel_normal: Traditional relocation. The resource id in the
  41 * command stream is replaced with the actual id after validation.
  42 * @vmw_res_rel_nop: NOP relocation. The command is unconditionally replaced
  43 * with a NOP.
  44 * @vmw_res_rel_cond_nop: Conditional NOP relocation. If the resource id
  45 * after validation is -1, the command is replaced with a NOP. Otherwise no
  46 * action.
  47 */
  48enum vmw_resource_relocation_type {
  49	vmw_res_rel_normal,
  50	vmw_res_rel_nop,
  51	vmw_res_rel_cond_nop,
  52	vmw_res_rel_max
  53};
  54
  55/**
  56 * struct vmw_resource_relocation - Relocation info for resources
  57 *
  58 * @head: List head for the software context's relocation list.
  59 * @res: Non-ref-counted pointer to the resource.
  60 * @offset: Offset of single byte entries into the command buffer where the
  61 * id that needs fixup is located.
  62 * @rel_type: Type of relocation.
  63 */
  64struct vmw_resource_relocation {
  65	struct list_head head;
  66	const struct vmw_resource *res;
  67	u32 offset:29;
  68	enum vmw_resource_relocation_type rel_type:3;
  69};
  70
  71/**
  72 * struct vmw_resource_val_node - Validation info for resources
  73 *
  74 * @head: List head for the software context's resource list.
  75 * @hash: Hash entry for quick resouce to val_node lookup.
  76 * @res: Ref-counted pointer to the resource.
  77 * @switch_backup: Boolean whether to switch backup buffer on unreserve.
  78 * @new_backup: Refcounted pointer to the new backup buffer.
  79 * @staged_bindings: If @res is a context, tracks bindings set up during
  80 * the command batch. Otherwise NULL.
  81 * @new_backup_offset: New backup buffer offset if @new_backup is non-NUll.
  82 * @first_usage: Set to true the first time the resource is referenced in
  83 * the command stream.
  84 * @switching_backup: The command stream provides a new backup buffer for a
  85 * resource.
  86 * @no_buffer_needed: This means @switching_backup is true on first buffer
  87 * reference. So resource reservation does not need to allocate a backup
  88 * buffer for the resource.
  89 */
  90struct vmw_resource_val_node {
  91	struct list_head head;
  92	struct drm_hash_item hash;
  93	struct vmw_resource *res;
  94	struct vmw_dma_buffer *new_backup;
  95	struct vmw_ctx_binding_state *staged_bindings;
  96	unsigned long new_backup_offset;
  97	u32 first_usage : 1;
  98	u32 switching_backup : 1;
  99	u32 no_buffer_needed : 1;
 100};
 101
 102/**
 103 * struct vmw_cmd_entry - Describe a command for the verifier
 104 *
 105 * @user_allow: Whether allowed from the execbuf ioctl.
 106 * @gb_disable: Whether disabled if guest-backed objects are available.
 107 * @gb_enable: Whether enabled iff guest-backed objects are available.
 108 */
 109struct vmw_cmd_entry {
 110	int (*func) (struct vmw_private *, struct vmw_sw_context *,
 111		     SVGA3dCmdHeader *);
 112	bool user_allow;
 113	bool gb_disable;
 114	bool gb_enable;
 
 115};
 116
 117#define VMW_CMD_DEF(_cmd, _func, _user_allow, _gb_disable, _gb_enable)	\
 118	[(_cmd) - SVGA_3D_CMD_BASE] = {(_func), (_user_allow),\
 119				       (_gb_disable), (_gb_enable)}
 120
 121static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
 122					struct vmw_sw_context *sw_context,
 123					struct vmw_resource *ctx);
 124static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
 125				 struct vmw_sw_context *sw_context,
 126				 SVGAMobId *id,
 127				 struct vmw_dma_buffer **vmw_bo_p);
 128static int vmw_bo_to_validate_list(struct vmw_sw_context *sw_context,
 129				   struct vmw_dma_buffer *vbo,
 130				   bool validate_as_mob,
 131				   uint32_t *p_val_node);
 132/**
 133 * vmw_ptr_diff - Compute the offset from a to b in bytes
 134 *
 135 * @a: A starting pointer.
 136 * @b: A pointer offset in the same address space.
 137 *
 138 * Returns: The offset in bytes between the two pointers.
 139 */
 140static size_t vmw_ptr_diff(void *a, void *b)
 141{
 142	return (unsigned long) b - (unsigned long) a;
 143}
 144
 145/**
 146 * vmw_resources_unreserve - unreserve resources previously reserved for
 147 * command submission.
 148 *
 149 * @sw_context: pointer to the software context
 150 * @backoff: Whether command submission failed.
 
 151 */
 152static void vmw_resources_unreserve(struct vmw_sw_context *sw_context,
 153				    bool backoff)
 154{
 155	struct vmw_resource_val_node *val;
 156	struct list_head *list = &sw_context->resource_list;
 157
 158	if (sw_context->dx_query_mob && !backoff)
 159		vmw_context_bind_dx_query(sw_context->dx_query_ctx,
 160					  sw_context->dx_query_mob);
 161
 162	list_for_each_entry(val, list, head) {
 163		struct vmw_resource *res = val->res;
 164		bool switch_backup =
 165			(backoff) ? false : val->switching_backup;
 
 166
 167		/*
 168		 * Transfer staged context bindings to the
 169		 * persistent context binding tracker.
 170		 */
 171		if (unlikely(val->staged_bindings)) {
 172			if (!backoff) {
 173				vmw_binding_state_commit
 174					(vmw_context_binding_state(val->res),
 175					 val->staged_bindings);
 176			}
 177
 178			if (val->staged_bindings != sw_context->staged_bindings)
 179				vmw_binding_state_free(val->staged_bindings);
 180			else
 181				sw_context->staged_bindings_inuse = false;
 182			val->staged_bindings = NULL;
 183		}
 184		vmw_resource_unreserve(res, switch_backup, val->new_backup,
 185				       val->new_backup_offset);
 186		vmw_dmabuf_unreference(&val->new_backup);
 187	}
 188}
 189
 190/**
 191 * vmw_cmd_ctx_first_setup - Perform the setup needed when a context is
 192 * added to the validate list.
 193 *
 194 * @dev_priv: Pointer to the device private:
 195 * @sw_context: The validation context:
 196 * @node: The validation node holding this context.
 197 */
 198static int vmw_cmd_ctx_first_setup(struct vmw_private *dev_priv,
 199				   struct vmw_sw_context *sw_context,
 200				   struct vmw_resource_val_node *node)
 
 201{
 202	int ret;
 203
 204	ret = vmw_resource_context_res_add(dev_priv, sw_context, node->res);
 205	if (unlikely(ret != 0))
 206		goto out_err;
 207
 208	if (!sw_context->staged_bindings) {
 209		sw_context->staged_bindings =
 210			vmw_binding_state_alloc(dev_priv);
 211		if (IS_ERR(sw_context->staged_bindings)) {
 212			DRM_ERROR("Failed to allocate context binding "
 213				  "information.\n");
 214			ret = PTR_ERR(sw_context->staged_bindings);
 215			sw_context->staged_bindings = NULL;
 216			goto out_err;
 217		}
 218	}
 219
 220	if (sw_context->staged_bindings_inuse) {
 221		node->staged_bindings = vmw_binding_state_alloc(dev_priv);
 222		if (IS_ERR(node->staged_bindings)) {
 223			DRM_ERROR("Failed to allocate context binding "
 224				  "information.\n");
 225			ret = PTR_ERR(node->staged_bindings);
 226			node->staged_bindings = NULL;
 227			goto out_err;
 228		}
 229	} else {
 230		node->staged_bindings = sw_context->staged_bindings;
 231		sw_context->staged_bindings_inuse = true;
 232	}
 233
 
 
 
 
 234	return 0;
 
 235out_err:
 236	return ret;
 237}
 238
 239/**
 240 * vmw_resource_val_add - Add a resource to the software context's
 241 * resource list if it's not already on it.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 242 *
 243 * @sw_context: Pointer to the software context.
 244 * @res: Pointer to the resource.
 245 * @p_node On successful return points to a valid pointer to a
 246 * struct vmw_resource_val_node, if non-NULL on entry.
 
 
 247 */
 248static int vmw_resource_val_add(struct vmw_sw_context *sw_context,
 249				struct vmw_resource *res,
 250				struct vmw_resource_val_node **p_node)
 251{
 252	struct vmw_private *dev_priv = res->dev_priv;
 253	struct vmw_resource_val_node *node;
 254	struct drm_hash_item *hash;
 255	int ret;
 256
 257	if (likely(drm_ht_find_item(&sw_context->res_ht, (unsigned long) res,
 258				    &hash) == 0)) {
 259		node = container_of(hash, struct vmw_resource_val_node, hash);
 260		node->first_usage = false;
 261		if (unlikely(p_node != NULL))
 262			*p_node = node;
 
 
 
 
 
 263		return 0;
 264	}
 265
 266	node = kzalloc(sizeof(*node), GFP_KERNEL);
 267	if (unlikely(node == NULL)) {
 268		DRM_ERROR("Failed to allocate a resource validation "
 269			  "entry.\n");
 270		return -ENOMEM;
 
 
 
 
 
 
 
 
 
 
 271	}
 272
 273	node->hash.key = (unsigned long) res;
 274	ret = drm_ht_insert_item(&sw_context->res_ht, &node->hash);
 275	if (unlikely(ret != 0)) {
 276		DRM_ERROR("Failed to initialize a resource validation "
 277			  "entry.\n");
 278		kfree(node);
 279		return ret;
 280	}
 281	node->res = vmw_resource_reference(res);
 282	node->first_usage = true;
 283	if (unlikely(p_node != NULL))
 284		*p_node = node;
 
 
 
 
 
 
 
 
 
 
 285
 286	if (!dev_priv->has_mob) {
 287		list_add_tail(&node->head, &sw_context->resource_list);
 
 
 
 288		return 0;
 289	}
 290
 291	switch (vmw_res_type(res)) {
 292	case vmw_res_context:
 293	case vmw_res_dx_context:
 294		list_add(&node->head, &sw_context->ctx_resource_list);
 295		ret = vmw_cmd_ctx_first_setup(dev_priv, sw_context, node);
 296		break;
 297	case vmw_res_cotable:
 298		list_add_tail(&node->head, &sw_context->ctx_resource_list);
 299		break;
 300	default:
 301		list_add_tail(&node->head, &sw_context->resource_list);
 302		break;
 303	}
 304
 305	return ret;
 306}
 307
 308/**
 309 * vmw_view_res_val_add - Add a view and the surface it's pointing to
 310 * to the validation list
 311 *
 312 * @sw_context: The software context holding the validation list.
 313 * @view: Pointer to the view resource.
 314 *
 315 * Returns 0 if success, negative error code otherwise.
 316 */
 317static int vmw_view_res_val_add(struct vmw_sw_context *sw_context,
 318				struct vmw_resource *view)
 319{
 320	int ret;
 321
 322	/*
 323	 * First add the resource the view is pointing to, otherwise
 324	 * it may be swapped out when the view is validated.
 325	 */
 326	ret = vmw_resource_val_add(sw_context, vmw_view_srf(view), NULL);
 
 327	if (ret)
 328		return ret;
 329
 330	return vmw_resource_val_add(sw_context, view, NULL);
 
 331}
 332
 333/**
 334 * vmw_view_id_val_add - Look up a view and add it and the surface it's
 335 * pointing to to the validation list.
 336 *
 337 * @sw_context: The software context holding the validation list.
 338 * @view_type: The view type to look up.
 339 * @id: view id of the view.
 340 *
 341 * The view is represented by a view id and the DX context it's created on,
 342 * or scheduled for creation on. If there is no DX context set, the function
 343 * will return -EINVAL. Otherwise returns 0 on success and -EINVAL on failure.
 344 */
 345static int vmw_view_id_val_add(struct vmw_sw_context *sw_context,
 346			       enum vmw_view_type view_type, u32 id)
 
 
 
 
 347{
 348	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
 349	struct vmw_resource *view;
 350	int ret;
 351
 352	if (!ctx_node) {
 353		DRM_ERROR("DX Context not set.\n");
 354		return -EINVAL;
 355	}
 356
 357	view = vmw_view_lookup(sw_context->man, view_type, id);
 358	if (IS_ERR(view))
 359		return PTR_ERR(view);
 360
 361	ret = vmw_view_res_val_add(sw_context, view);
 362	vmw_resource_unreference(&view);
 
 363
 364	return ret;
 365}
 366
 367/**
 368 * vmw_resource_context_res_add - Put resources previously bound to a context on
 369 * the validation list
 370 *
 371 * @dev_priv: Pointer to a device private structure
 372 * @sw_context: Pointer to a software context used for this command submission
 373 * @ctx: Pointer to the context resource
 374 *
 375 * This function puts all resources that were previously bound to @ctx on
 376 * the resource validation list. This is part of the context state reemission
 377 */
 378static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
 379					struct vmw_sw_context *sw_context,
 380					struct vmw_resource *ctx)
 381{
 382	struct list_head *binding_list;
 383	struct vmw_ctx_bindinfo *entry;
 384	int ret = 0;
 385	struct vmw_resource *res;
 386	u32 i;
 387
 388	/* Add all cotables to the validation list. */
 389	if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) {
 390		for (i = 0; i < SVGA_COTABLE_DX10_MAX; ++i) {
 391			res = vmw_context_cotable(ctx, i);
 392			if (IS_ERR(res))
 393				continue;
 394
 395			ret = vmw_resource_val_add(sw_context, res, NULL);
 396			vmw_resource_unreference(&res);
 397			if (unlikely(ret != 0))
 398				return ret;
 399		}
 400	}
 401
 402
 403	/* Add all resources bound to the context to the validation list */
 404	mutex_lock(&dev_priv->binding_mutex);
 405	binding_list = vmw_context_binding_list(ctx);
 406
 407	list_for_each_entry(entry, binding_list, ctx_list) {
 408		/* entry->res is not refcounted */
 409		res = vmw_resource_reference_unless_doomed(entry->res);
 410		if (unlikely(res == NULL))
 411			continue;
 412
 413		if (vmw_res_type(entry->res) == vmw_res_view)
 414			ret = vmw_view_res_val_add(sw_context, entry->res);
 415		else
 416			ret = vmw_resource_val_add(sw_context, entry->res,
 417						   NULL);
 418		vmw_resource_unreference(&res);
 419		if (unlikely(ret != 0))
 420			break;
 421	}
 422
 423	if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) {
 424		struct vmw_dma_buffer *dx_query_mob;
 425
 426		dx_query_mob = vmw_context_get_dx_query_mob(ctx);
 427		if (dx_query_mob)
 428			ret = vmw_bo_to_validate_list(sw_context,
 429						      dx_query_mob,
 430						      true, NULL);
 431	}
 432
 433	mutex_unlock(&dev_priv->binding_mutex);
 434	return ret;
 435}
 436
 437/**
 438 * vmw_resource_relocation_add - Add a relocation to the relocation list
 439 *
 440 * @list: Pointer to head of relocation list.
 441 * @res: The resource.
 442 * @offset: Offset into the command buffer currently being parsed where the
 443 * id that needs fixup is located. Granularity is one byte.
 444 * @rel_type: Relocation type.
 445 */
 446static int vmw_resource_relocation_add(struct list_head *list,
 447				       const struct vmw_resource *res,
 448				       unsigned long offset,
 449				       enum vmw_resource_relocation_type
 450				       rel_type)
 451{
 452	struct vmw_resource_relocation *rel;
 453
 454	rel = kmalloc(sizeof(*rel), GFP_KERNEL);
 455	if (unlikely(rel == NULL)) {
 456		DRM_ERROR("Failed to allocate a resource relocation.\n");
 457		return -ENOMEM;
 458	}
 459
 460	rel->res = res;
 461	rel->offset = offset;
 462	rel->rel_type = rel_type;
 463	list_add_tail(&rel->head, list);
 464
 465	return 0;
 466}
 467
 468/**
 469 * vmw_resource_relocations_free - Free all relocations on a list
 470 *
 471 * @list: Pointer to the head of the relocation list.
 472 */
 473static void vmw_resource_relocations_free(struct list_head *list)
 474{
 475	struct vmw_resource_relocation *rel, *n;
 476
 477	list_for_each_entry_safe(rel, n, list, head) {
 478		list_del(&rel->head);
 479		kfree(rel);
 480	}
 481}
 482
 483/**
 484 * vmw_resource_relocations_apply - Apply all relocations on a list
 485 *
 486 * @cb: Pointer to the start of the command buffer bein patch. This need
 487 * not be the same buffer as the one being parsed when the relocation
 488 * list was built, but the contents must be the same modulo the
 489 * resource ids.
 490 * @list: Pointer to the head of the relocation list.
 491 */
 492static void vmw_resource_relocations_apply(uint32_t *cb,
 493					   struct list_head *list)
 494{
 495	struct vmw_resource_relocation *rel;
 496
 497	/* Validate the struct vmw_resource_relocation member size */
 498	BUILD_BUG_ON(SVGA_CB_MAX_SIZE >= (1 << 29));
 499	BUILD_BUG_ON(vmw_res_rel_max >= (1 << 3));
 500
 501	list_for_each_entry(rel, list, head) {
 502		u32 *addr = (u32 *)((unsigned long) cb + rel->offset);
 503		switch (rel->rel_type) {
 504		case vmw_res_rel_normal:
 505			*addr = rel->res->id;
 506			break;
 507		case vmw_res_rel_nop:
 508			*addr = SVGA_3D_CMD_NOP;
 509			break;
 510		default:
 511			if (rel->res->id == -1)
 512				*addr = SVGA_3D_CMD_NOP;
 513			break;
 514		}
 515	}
 516}
 517
 518static int vmw_cmd_invalid(struct vmw_private *dev_priv,
 519			   struct vmw_sw_context *sw_context,
 520			   SVGA3dCmdHeader *header)
 521{
 522	return capable(CAP_SYS_ADMIN) ? : -EINVAL;
 523}
 524
 525static int vmw_cmd_ok(struct vmw_private *dev_priv,
 526		      struct vmw_sw_context *sw_context,
 527		      SVGA3dCmdHeader *header)
 528{
 529	return 0;
 530}
 531
 532/**
 533 * vmw_bo_to_validate_list - add a bo to a validate list
 534 *
 535 * @sw_context: The software context used for this command submission batch.
 536 * @bo: The buffer object to add.
 537 * @validate_as_mob: Validate this buffer as a MOB.
 538 * @p_val_node: If non-NULL Will be updated with the validate node number
 539 * on return.
 540 *
 541 * Returns -EINVAL if the limit of number of buffer objects per command
 542 * submission is reached.
 543 */
 544static int vmw_bo_to_validate_list(struct vmw_sw_context *sw_context,
 545				   struct vmw_dma_buffer *vbo,
 546				   bool validate_as_mob,
 547				   uint32_t *p_val_node)
 548{
 549	uint32_t val_node;
 550	struct vmw_validate_buffer *vval_buf;
 551	struct ttm_validate_buffer *val_buf;
 552	struct drm_hash_item *hash;
 553	int ret;
 554
 555	if (likely(drm_ht_find_item(&sw_context->res_ht, (unsigned long) vbo,
 556				    &hash) == 0)) {
 557		vval_buf = container_of(hash, struct vmw_validate_buffer,
 558					hash);
 559		if (unlikely(vval_buf->validate_as_mob != validate_as_mob)) {
 560			DRM_ERROR("Inconsistent buffer usage.\n");
 561			return -EINVAL;
 562		}
 563		val_buf = &vval_buf->base;
 564		val_node = vval_buf - sw_context->val_bufs;
 565	} else {
 566		val_node = sw_context->cur_val_buf;
 567		if (unlikely(val_node >= VMWGFX_MAX_VALIDATIONS)) {
 568			DRM_ERROR("Max number of DMA buffers per submission "
 569				  "exceeded.\n");
 570			return -EINVAL;
 571		}
 572		vval_buf = &sw_context->val_bufs[val_node];
 573		vval_buf->hash.key = (unsigned long) vbo;
 574		ret = drm_ht_insert_item(&sw_context->res_ht, &vval_buf->hash);
 575		if (unlikely(ret != 0)) {
 576			DRM_ERROR("Failed to initialize a buffer validation "
 577				  "entry.\n");
 578			return ret;
 579		}
 580		++sw_context->cur_val_buf;
 581		val_buf = &vval_buf->base;
 582		val_buf->bo = ttm_bo_reference(&vbo->base);
 583		val_buf->shared = false;
 584		list_add_tail(&val_buf->head, &sw_context->validate_nodes);
 585		vval_buf->validate_as_mob = validate_as_mob;
 586	}
 587
 588	if (p_val_node)
 589		*p_val_node = val_node;
 590
 591	return 0;
 592}
 593
 594/**
 595 * vmw_resources_reserve - Reserve all resources on the sw_context's
 596 * resource list.
 597 *
 598 * @sw_context: Pointer to the software context.
 599 *
 600 * Note that since vmware's command submission currently is protected by
 601 * the cmdbuf mutex, no fancy deadlock avoidance is required for resources,
 602 * since only a single thread at once will attempt this.
 603 */
 604static int vmw_resources_reserve(struct vmw_sw_context *sw_context)
 605{
 606	struct vmw_resource_val_node *val;
 607	int ret = 0;
 608
 609	list_for_each_entry(val, &sw_context->resource_list, head) {
 610		struct vmw_resource *res = val->res;
 611
 612		ret = vmw_resource_reserve(res, true, val->no_buffer_needed);
 613		if (unlikely(ret != 0))
 614			return ret;
 615
 616		if (res->backup) {
 617			struct vmw_dma_buffer *vbo = res->backup;
 618
 619			ret = vmw_bo_to_validate_list
 620				(sw_context, vbo,
 621				 vmw_resource_needs_backup(res), NULL);
 622
 623			if (unlikely(ret != 0))
 624				return ret;
 625		}
 626	}
 627
 628	if (sw_context->dx_query_mob) {
 629		struct vmw_dma_buffer *expected_dx_query_mob;
 630
 631		expected_dx_query_mob =
 632			vmw_context_get_dx_query_mob(sw_context->dx_query_ctx);
 633		if (expected_dx_query_mob &&
 634		    expected_dx_query_mob != sw_context->dx_query_mob) {
 635			ret = -EINVAL;
 636		}
 637	}
 638
 639	return ret;
 640}
 641
 642/**
 643 * vmw_resources_validate - Validate all resources on the sw_context's
 644 * resource list.
 645 *
 646 * @sw_context: Pointer to the software context.
 647 *
 648 * Before this function is called, all resource backup buffers must have
 649 * been validated.
 650 */
 651static int vmw_resources_validate(struct vmw_sw_context *sw_context)
 652{
 653	struct vmw_resource_val_node *val;
 654	int ret;
 655
 656	list_for_each_entry(val, &sw_context->resource_list, head) {
 657		struct vmw_resource *res = val->res;
 658		struct vmw_dma_buffer *backup = res->backup;
 659
 660		ret = vmw_resource_validate(res);
 661		if (unlikely(ret != 0)) {
 662			if (ret != -ERESTARTSYS)
 663				DRM_ERROR("Failed to validate resource.\n");
 664			return ret;
 665		}
 666
 667		/* Check if the resource switched backup buffer */
 668		if (backup && res->backup && (backup != res->backup)) {
 669			struct vmw_dma_buffer *vbo = res->backup;
 670
 671			ret = vmw_bo_to_validate_list
 672				(sw_context, vbo,
 673				 vmw_resource_needs_backup(res), NULL);
 674			if (ret) {
 675				ttm_bo_unreserve(&vbo->base);
 676				return ret;
 677			}
 678		}
 679	}
 680	return 0;
 681}
 682
 683/**
 684 * vmw_cmd_res_reloc_add - Add a resource to a software context's
 685 * relocation- and validation lists.
 686 *
 687 * @dev_priv: Pointer to a struct vmw_private identifying the device.
 688 * @sw_context: Pointer to the software context.
 689 * @id_loc: Pointer to where the id that needs translation is located.
 690 * @res: Valid pointer to a struct vmw_resource.
 691 * @p_val: If non null, a pointer to the struct vmw_resource_validate_node
 692 * used for this resource is returned here.
 693 */
 694static int vmw_cmd_res_reloc_add(struct vmw_private *dev_priv,
 695				 struct vmw_sw_context *sw_context,
 696				 uint32_t *id_loc,
 697				 struct vmw_resource *res,
 698				 struct vmw_resource_val_node **p_val)
 699{
 700	int ret;
 701	struct vmw_resource_val_node *node;
 702
 703	*p_val = NULL;
 704	ret = vmw_resource_relocation_add(&sw_context->res_relocations,
 705					  res,
 706					  vmw_ptr_diff(sw_context->buf_start,
 707						       id_loc),
 708					  vmw_res_rel_normal);
 709	if (unlikely(ret != 0))
 710		return ret;
 711
 712	ret = vmw_resource_val_add(sw_context, res, &node);
 713	if (unlikely(ret != 0))
 714		return ret;
 715
 716	if (p_val)
 717		*p_val = node;
 718
 719	return 0;
 720}
 721
 722
 723/**
 724 * vmw_cmd_res_check - Check that a resource is present and if so, put it
 725 * on the resource validate list unless it's already there.
 726 *
 727 * @dev_priv: Pointer to a device private structure.
 728 * @sw_context: Pointer to the software context.
 729 * @res_type: Resource type.
 
 730 * @converter: User-space visisble type specific information.
 731 * @id_loc: Pointer to the location in the command buffer currently being
 732 * parsed from where the user-space resource id handle is located.
 733 * @p_val: Pointer to pointer to resource validalidation node. Populated
 734 * on exit.
 735 */
 736static int
 737vmw_cmd_res_check(struct vmw_private *dev_priv,
 738		  struct vmw_sw_context *sw_context,
 739		  enum vmw_res_type res_type,
 
 740		  const struct vmw_user_resource_conv *converter,
 741		  uint32_t *id_loc,
 742		  struct vmw_resource_val_node **p_val)
 743{
 744	struct vmw_res_cache_entry *rcache =
 745		&sw_context->res_cache[res_type];
 746	struct vmw_resource *res;
 747	struct vmw_resource_val_node *node;
 748	int ret;
 749
 
 
 
 750	if (*id_loc == SVGA3D_INVALID_ID) {
 751		if (p_val)
 752			*p_val = NULL;
 753		if (res_type == vmw_res_context) {
 754			DRM_ERROR("Illegal context invalid id.\n");
 755			return -EINVAL;
 756		}
 757		return 0;
 758	}
 759
 760	/*
 761	 * Fastpath in case of repeated commands referencing the same
 762	 * resource
 763	 */
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 764
 765	if (likely(rcache->valid && *id_loc == rcache->handle)) {
 766		const struct vmw_resource *res = rcache->res;
 
 767
 768		rcache->node->first_usage = false;
 769		if (p_val)
 770			*p_val = rcache->node;
 771
 772		return vmw_resource_relocation_add
 773			(&sw_context->res_relocations, res,
 774			 vmw_ptr_diff(sw_context->buf_start, id_loc),
 775			 vmw_res_rel_normal);
 776	}
 777
 778	ret = vmw_user_resource_lookup_handle(dev_priv,
 779					      sw_context->fp->tfile,
 780					      *id_loc,
 781					      converter,
 782					      &res);
 783	if (unlikely(ret != 0)) {
 784		DRM_ERROR("Could not find or use resource 0x%08x.\n",
 785			  (unsigned) *id_loc);
 786		dump_stack();
 787		return ret;
 788	}
 789
 790	rcache->valid = true;
 791	rcache->res = res;
 792	rcache->handle = *id_loc;
 793
 794	ret = vmw_cmd_res_reloc_add(dev_priv, sw_context, id_loc,
 795				    res, &node);
 796	if (unlikely(ret != 0))
 797		goto out_no_reloc;
 798
 799	rcache->node = node;
 800	if (p_val)
 801		*p_val = node;
 802	vmw_resource_unreference(&res);
 803	return 0;
 804
 805out_no_reloc:
 806	BUG_ON(sw_context->error_resource != NULL);
 807	sw_context->error_resource = res;
 808
 809	return ret;
 810}
 811
 812/**
 813 * vmw_rebind_dx_query - Rebind DX query associated with the context
 814 *
 815 * @ctx_res: context the query belongs to
 816 *
 817 * This function assumes binding_mutex is held.
 818 */
 819static int vmw_rebind_all_dx_query(struct vmw_resource *ctx_res)
 820{
 821	struct vmw_private *dev_priv = ctx_res->dev_priv;
 822	struct vmw_dma_buffer *dx_query_mob;
 823	struct {
 824		SVGA3dCmdHeader header;
 825		SVGA3dCmdDXBindAllQuery body;
 826	} *cmd;
 827
 828
 829	dx_query_mob = vmw_context_get_dx_query_mob(ctx_res);
 830
 831	if (!dx_query_mob || dx_query_mob->dx_query_ctx)
 832		return 0;
 833
 834	cmd = vmw_fifo_reserve_dx(dev_priv, sizeof(*cmd), ctx_res->id);
 835
 836	if (cmd == NULL) {
 837		DRM_ERROR("Failed to rebind queries.\n");
 838		return -ENOMEM;
 839	}
 840
 841	cmd->header.id = SVGA_3D_CMD_DX_BIND_ALL_QUERY;
 842	cmd->header.size = sizeof(cmd->body);
 843	cmd->body.cid = ctx_res->id;
 844	cmd->body.mobid = dx_query_mob->base.mem.start;
 845	vmw_fifo_commit(dev_priv, sizeof(*cmd));
 846
 847	vmw_context_bind_dx_query(ctx_res, dx_query_mob);
 848
 849	return 0;
 850}
 851
 852/**
 853 * vmw_rebind_contexts - Rebind all resources previously bound to
 854 * referenced contexts.
 855 *
 856 * @sw_context: Pointer to the software context.
 857 *
 858 * Rebind context binding points that have been scrubbed because of eviction.
 859 */
 860static int vmw_rebind_contexts(struct vmw_sw_context *sw_context)
 861{
 862	struct vmw_resource_val_node *val;
 863	int ret;
 864
 865	list_for_each_entry(val, &sw_context->resource_list, head) {
 866		if (unlikely(!val->staged_bindings))
 867			break;
 868
 869		ret = vmw_binding_rebind_all
 870			(vmw_context_binding_state(val->res));
 871		if (unlikely(ret != 0)) {
 872			if (ret != -ERESTARTSYS)
 873				DRM_ERROR("Failed to rebind context.\n");
 874			return ret;
 875		}
 876
 877		ret = vmw_rebind_all_dx_query(val->res);
 878		if (ret != 0)
 
 879			return ret;
 
 880	}
 881
 882	return 0;
 883}
 884
 885/**
 886 * vmw_view_bindings_add - Add an array of view bindings to a context
 887 * binding state tracker.
 888 *
 889 * @sw_context: The execbuf state used for this command.
 890 * @view_type: View type for the bindings.
 891 * @binding_type: Binding type for the bindings.
 892 * @shader_slot: The shader slot to user for the bindings.
 893 * @view_ids: Array of view ids to be bound.
 894 * @num_views: Number of view ids in @view_ids.
 895 * @first_slot: The binding slot to be used for the first view id in @view_ids.
 896 */
 897static int vmw_view_bindings_add(struct vmw_sw_context *sw_context,
 898				 enum vmw_view_type view_type,
 899				 enum vmw_ctx_binding_type binding_type,
 900				 uint32 shader_slot,
 901				 uint32 view_ids[], u32 num_views,
 902				 u32 first_slot)
 903{
 904	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
 905	struct vmw_cmdbuf_res_manager *man;
 906	u32 i;
 907	int ret;
 908
 909	if (!ctx_node) {
 910		DRM_ERROR("DX Context not set.\n");
 911		return -EINVAL;
 912	}
 913
 914	man = sw_context->man;
 915	for (i = 0; i < num_views; ++i) {
 916		struct vmw_ctx_bindinfo_view binding;
 917		struct vmw_resource *view = NULL;
 918
 919		if (view_ids[i] != SVGA3D_INVALID_ID) {
 920			view = vmw_view_lookup(man, view_type, view_ids[i]);
 
 921			if (IS_ERR(view)) {
 922				DRM_ERROR("View not found.\n");
 923				return PTR_ERR(view);
 924			}
 925
 926			ret = vmw_view_res_val_add(sw_context, view);
 927			if (ret) {
 928				DRM_ERROR("Could not add view to "
 929					  "validation list.\n");
 930				vmw_resource_unreference(&view);
 931				return ret;
 932			}
 933		}
 934		binding.bi.ctx = ctx_node->res;
 935		binding.bi.res = view;
 936		binding.bi.bt = binding_type;
 937		binding.shader_slot = shader_slot;
 938		binding.slot = first_slot + i;
 939		vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
 940				shader_slot, binding.slot);
 941		if (view)
 942			vmw_resource_unreference(&view);
 943	}
 944
 945	return 0;
 946}
 947
 948/**
 949 * vmw_cmd_cid_check - Check a command header for valid context information.
 950 *
 951 * @dev_priv: Pointer to a device private structure.
 952 * @sw_context: Pointer to the software context.
 953 * @header: A command header with an embedded user-space context handle.
 954 *
 955 * Convenience function: Call vmw_cmd_res_check with the user-space context
 956 * handle embedded in @header.
 957 */
 958static int vmw_cmd_cid_check(struct vmw_private *dev_priv,
 959			     struct vmw_sw_context *sw_context,
 960			     SVGA3dCmdHeader *header)
 961{
 962	struct vmw_cid_cmd {
 963		SVGA3dCmdHeader header;
 964		uint32_t cid;
 965	} *cmd;
 966
 967	cmd = container_of(header, struct vmw_cid_cmd, header);
 968	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
 969				 user_context_converter, &cmd->cid, NULL);
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 970}
 971
 972static int vmw_cmd_set_render_target_check(struct vmw_private *dev_priv,
 973					   struct vmw_sw_context *sw_context,
 974					   SVGA3dCmdHeader *header)
 975{
 976	struct vmw_sid_cmd {
 977		SVGA3dCmdHeader header;
 978		SVGA3dCmdSetRenderTarget body;
 979	} *cmd;
 980	struct vmw_resource_val_node *ctx_node;
 981	struct vmw_resource_val_node *res_node;
 982	int ret;
 983
 984	cmd = container_of(header, struct vmw_sid_cmd, header);
 985
 986	if (cmd->body.type >= SVGA3D_RT_MAX) {
 987		DRM_ERROR("Illegal render target type %u.\n",
 988			  (unsigned) cmd->body.type);
 989		return -EINVAL;
 990	}
 991
 992	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
 993				user_context_converter, &cmd->body.cid,
 994				&ctx_node);
 995	if (unlikely(ret != 0))
 996		return ret;
 997
 998	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 999				user_surface_converter,
1000				&cmd->body.target.sid, &res_node);
1001	if (unlikely(ret != 0))
1002		return ret;
1003
1004	if (dev_priv->has_mob) {
1005		struct vmw_ctx_bindinfo_view binding;
 
1006
1007		binding.bi.ctx = ctx_node->res;
1008		binding.bi.res = res_node ? res_node->res : NULL;
 
 
 
 
1009		binding.bi.bt = vmw_ctx_binding_rt;
1010		binding.slot = cmd->body.type;
1011		vmw_binding_add(ctx_node->staged_bindings,
1012				&binding.bi, 0, binding.slot);
1013	}
1014
1015	return 0;
1016}
1017
1018static int vmw_cmd_surface_copy_check(struct vmw_private *dev_priv,
1019				      struct vmw_sw_context *sw_context,
1020				      SVGA3dCmdHeader *header)
1021{
1022	struct vmw_sid_cmd {
1023		SVGA3dCmdHeader header;
1024		SVGA3dCmdSurfaceCopy body;
1025	} *cmd;
1026	int ret;
1027
1028	cmd = container_of(header, struct vmw_sid_cmd, header);
1029
1030	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1031				user_surface_converter,
1032				&cmd->body.src.sid, NULL);
1033	if (ret)
1034		return ret;
1035
1036	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1037				 user_surface_converter,
1038				 &cmd->body.dest.sid, NULL);
1039}
1040
1041static int vmw_cmd_buffer_copy_check(struct vmw_private *dev_priv,
1042				      struct vmw_sw_context *sw_context,
1043				      SVGA3dCmdHeader *header)
1044{
1045	struct {
1046		SVGA3dCmdHeader header;
1047		SVGA3dCmdDXBufferCopy body;
1048	} *cmd;
1049	int ret;
1050
1051	cmd = container_of(header, typeof(*cmd), header);
1052	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1053				user_surface_converter,
1054				&cmd->body.src, NULL);
1055	if (ret != 0)
1056		return ret;
1057
1058	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1059				 user_surface_converter,
1060				 &cmd->body.dest, NULL);
1061}
1062
1063static int vmw_cmd_pred_copy_check(struct vmw_private *dev_priv,
1064				   struct vmw_sw_context *sw_context,
1065				   SVGA3dCmdHeader *header)
1066{
1067	struct {
1068		SVGA3dCmdHeader header;
1069		SVGA3dCmdDXPredCopyRegion body;
1070	} *cmd;
1071	int ret;
1072
1073	cmd = container_of(header, typeof(*cmd), header);
1074	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1075				user_surface_converter,
1076				&cmd->body.srcSid, NULL);
1077	if (ret != 0)
1078		return ret;
1079
1080	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1081				 user_surface_converter,
1082				 &cmd->body.dstSid, NULL);
1083}
1084
1085static int vmw_cmd_stretch_blt_check(struct vmw_private *dev_priv,
1086				     struct vmw_sw_context *sw_context,
1087				     SVGA3dCmdHeader *header)
1088{
1089	struct vmw_sid_cmd {
1090		SVGA3dCmdHeader header;
1091		SVGA3dCmdSurfaceStretchBlt body;
1092	} *cmd;
1093	int ret;
1094
1095	cmd = container_of(header, struct vmw_sid_cmd, header);
1096	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1097				user_surface_converter,
1098				&cmd->body.src.sid, NULL);
1099	if (unlikely(ret != 0))
1100		return ret;
 
1101	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1102				 user_surface_converter,
1103				 &cmd->body.dest.sid, NULL);
1104}
1105
1106static int vmw_cmd_blt_surf_screen_check(struct vmw_private *dev_priv,
1107					 struct vmw_sw_context *sw_context,
1108					 SVGA3dCmdHeader *header)
1109{
1110	struct vmw_sid_cmd {
1111		SVGA3dCmdHeader header;
1112		SVGA3dCmdBlitSurfaceToScreen body;
1113	} *cmd;
1114
1115	cmd = container_of(header, struct vmw_sid_cmd, header);
1116
1117	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1118				 user_surface_converter,
1119				 &cmd->body.srcImage.sid, NULL);
1120}
1121
1122static int vmw_cmd_present_check(struct vmw_private *dev_priv,
1123				 struct vmw_sw_context *sw_context,
1124				 SVGA3dCmdHeader *header)
1125{
1126	struct vmw_sid_cmd {
1127		SVGA3dCmdHeader header;
1128		SVGA3dCmdPresent body;
1129	} *cmd;
1130
1131
1132	cmd = container_of(header, struct vmw_sid_cmd, header);
1133
1134	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1135				 user_surface_converter, &cmd->body.sid,
1136				 NULL);
1137}
1138
1139/**
1140 * vmw_query_bo_switch_prepare - Prepare to switch pinned buffer for queries.
1141 *
1142 * @dev_priv: The device private structure.
1143 * @new_query_bo: The new buffer holding query results.
1144 * @sw_context: The software context used for this command submission.
1145 *
1146 * This function checks whether @new_query_bo is suitable for holding
1147 * query results, and if another buffer currently is pinned for query
1148 * results. If so, the function prepares the state of @sw_context for
1149 * switching pinned buffers after successful submission of the current
1150 * command batch.
1151 */
1152static int vmw_query_bo_switch_prepare(struct vmw_private *dev_priv,
1153				       struct vmw_dma_buffer *new_query_bo,
1154				       struct vmw_sw_context *sw_context)
1155{
1156	struct vmw_res_cache_entry *ctx_entry =
1157		&sw_context->res_cache[vmw_res_context];
1158	int ret;
1159
1160	BUG_ON(!ctx_entry->valid);
1161	sw_context->last_query_ctx = ctx_entry->res;
1162
1163	if (unlikely(new_query_bo != sw_context->cur_query_bo)) {
1164
1165		if (unlikely(new_query_bo->base.num_pages > 4)) {
1166			DRM_ERROR("Query buffer too large.\n");
1167			return -EINVAL;
1168		}
1169
1170		if (unlikely(sw_context->cur_query_bo != NULL)) {
1171			sw_context->needs_post_query_barrier = true;
1172			ret = vmw_bo_to_validate_list(sw_context,
1173						      sw_context->cur_query_bo,
1174						      dev_priv->has_mob, NULL);
1175			if (unlikely(ret != 0))
1176				return ret;
1177		}
1178		sw_context->cur_query_bo = new_query_bo;
1179
1180		ret = vmw_bo_to_validate_list(sw_context,
1181					      dev_priv->dummy_query_bo,
1182					      dev_priv->has_mob, NULL);
1183		if (unlikely(ret != 0))
1184			return ret;
1185
1186	}
1187
1188	return 0;
1189}
1190
1191
1192/**
1193 * vmw_query_bo_switch_commit - Finalize switching pinned query buffer
1194 *
1195 * @dev_priv: The device private structure.
1196 * @sw_context: The software context used for this command submission batch.
1197 *
1198 * This function will check if we're switching query buffers, and will then,
1199 * issue a dummy occlusion query wait used as a query barrier. When the fence
1200 * object following that query wait has signaled, we are sure that all
1201 * preceding queries have finished, and the old query buffer can be unpinned.
1202 * However, since both the new query buffer and the old one are fenced with
1203 * that fence, we can do an asynchronus unpin now, and be sure that the
1204 * old query buffer won't be moved until the fence has signaled.
1205 *
1206 * As mentioned above, both the new - and old query buffers need to be fenced
1207 * using a sequence emitted *after* calling this function.
1208 */
1209static void vmw_query_bo_switch_commit(struct vmw_private *dev_priv,
1210				     struct vmw_sw_context *sw_context)
1211{
1212	/*
1213	 * The validate list should still hold references to all
1214	 * contexts here.
1215	 */
1216
1217	if (sw_context->needs_post_query_barrier) {
1218		struct vmw_res_cache_entry *ctx_entry =
1219			&sw_context->res_cache[vmw_res_context];
1220		struct vmw_resource *ctx;
1221		int ret;
1222
1223		BUG_ON(!ctx_entry->valid);
1224		ctx = ctx_entry->res;
1225
1226		ret = vmw_fifo_emit_dummy_query(dev_priv, ctx->id);
1227
1228		if (unlikely(ret != 0))
1229			DRM_ERROR("Out of fifo space for dummy query.\n");
1230	}
1231
1232	if (dev_priv->pinned_bo != sw_context->cur_query_bo) {
1233		if (dev_priv->pinned_bo) {
1234			vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
1235			vmw_dmabuf_unreference(&dev_priv->pinned_bo);
1236		}
1237
1238		if (!sw_context->needs_post_query_barrier) {
1239			vmw_bo_pin_reserved(sw_context->cur_query_bo, true);
1240
1241			/*
1242			 * We pin also the dummy_query_bo buffer so that we
1243			 * don't need to validate it when emitting
1244			 * dummy queries in context destroy paths.
1245			 */
1246
1247			if (!dev_priv->dummy_query_bo_pinned) {
1248				vmw_bo_pin_reserved(dev_priv->dummy_query_bo,
1249						    true);
1250				dev_priv->dummy_query_bo_pinned = true;
1251			}
1252
1253			BUG_ON(sw_context->last_query_ctx == NULL);
1254			dev_priv->query_cid = sw_context->last_query_ctx->id;
1255			dev_priv->query_cid_valid = true;
1256			dev_priv->pinned_bo =
1257				vmw_dmabuf_reference(sw_context->cur_query_bo);
1258		}
1259	}
1260}
1261
1262/**
1263 * vmw_translate_mob_pointer - Prepare to translate a user-space buffer
1264 * handle to a MOB id.
1265 *
1266 * @dev_priv: Pointer to a device private structure.
1267 * @sw_context: The software context used for this command batch validation.
1268 * @id: Pointer to the user-space handle to be translated.
1269 * @vmw_bo_p: Points to a location that, on successful return will carry
1270 * a reference-counted pointer to the DMA buffer identified by the
1271 * user-space handle in @id.
1272 *
1273 * This function saves information needed to translate a user-space buffer
1274 * handle to a MOB id. The translation does not take place immediately, but
1275 * during a call to vmw_apply_relocations(). This function builds a relocation
1276 * list and a list of buffers to validate. The former needs to be freed using
1277 * either vmw_apply_relocations() or vmw_free_relocations(). The latter
1278 * needs to be freed using vmw_clear_validations.
 
 
1279 */
1280static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
1281				 struct vmw_sw_context *sw_context,
1282				 SVGAMobId *id,
1283				 struct vmw_dma_buffer **vmw_bo_p)
1284{
1285	struct vmw_dma_buffer *vmw_bo = NULL;
1286	uint32_t handle = *id;
1287	struct vmw_relocation *reloc;
1288	int ret;
1289
1290	ret = vmw_user_dmabuf_lookup(sw_context->fp->tfile, handle, &vmw_bo,
1291				     NULL);
1292	if (unlikely(ret != 0)) {
1293		DRM_ERROR("Could not find or use MOB buffer.\n");
1294		ret = -EINVAL;
1295		goto out_no_reloc;
1296	}
1297
1298	if (unlikely(sw_context->cur_reloc >= VMWGFX_MAX_RELOCATIONS)) {
1299		DRM_ERROR("Max number relocations per submission"
1300			  " exceeded\n");
1301		ret = -EINVAL;
1302		goto out_no_reloc;
1303	}
 
 
1304
1305	reloc = &sw_context->relocs[sw_context->cur_reloc++];
1306	reloc->mob_loc = id;
1307	reloc->location = NULL;
1308
1309	ret = vmw_bo_to_validate_list(sw_context, vmw_bo, true, &reloc->index);
1310	if (unlikely(ret != 0))
1311		goto out_no_reloc;
1312
1313	*vmw_bo_p = vmw_bo;
1314	return 0;
1315
1316out_no_reloc:
1317	vmw_dmabuf_unreference(&vmw_bo);
1318	*vmw_bo_p = NULL;
1319	return ret;
1320}
1321
1322/**
1323 * vmw_translate_guest_pointer - Prepare to translate a user-space buffer
1324 * handle to a valid SVGAGuestPtr
1325 *
1326 * @dev_priv: Pointer to a device private structure.
1327 * @sw_context: The software context used for this command batch validation.
1328 * @ptr: Pointer to the user-space handle to be translated.
1329 * @vmw_bo_p: Points to a location that, on successful return will carry
1330 * a reference-counted pointer to the DMA buffer identified by the
1331 * user-space handle in @id.
1332 *
1333 * This function saves information needed to translate a user-space buffer
1334 * handle to a valid SVGAGuestPtr. The translation does not take place
1335 * immediately, but during a call to vmw_apply_relocations().
 
1336 * This function builds a relocation list and a list of buffers to validate.
1337 * The former needs to be freed using either vmw_apply_relocations() or
1338 * vmw_free_relocations(). The latter needs to be freed using
1339 * vmw_clear_validations.
1340 */
1341static int vmw_translate_guest_ptr(struct vmw_private *dev_priv,
1342				   struct vmw_sw_context *sw_context,
1343				   SVGAGuestPtr *ptr,
1344				   struct vmw_dma_buffer **vmw_bo_p)
1345{
1346	struct vmw_dma_buffer *vmw_bo = NULL;
1347	uint32_t handle = ptr->gmrId;
1348	struct vmw_relocation *reloc;
1349	int ret;
1350
1351	ret = vmw_user_dmabuf_lookup(sw_context->fp->tfile, handle, &vmw_bo,
1352				     NULL);
1353	if (unlikely(ret != 0)) {
1354		DRM_ERROR("Could not find or use GMR region.\n");
1355		ret = -EINVAL;
1356		goto out_no_reloc;
1357	}
1358
1359	if (unlikely(sw_context->cur_reloc >= VMWGFX_MAX_RELOCATIONS)) {
1360		DRM_ERROR("Max number relocations per submission"
1361			  " exceeded\n");
1362		ret = -EINVAL;
1363		goto out_no_reloc;
1364	}
 
 
1365
1366	reloc = &sw_context->relocs[sw_context->cur_reloc++];
1367	reloc->location = ptr;
 
 
 
1368
1369	ret = vmw_bo_to_validate_list(sw_context, vmw_bo, false, &reloc->index);
1370	if (unlikely(ret != 0))
1371		goto out_no_reloc;
1372
1373	*vmw_bo_p = vmw_bo;
1374	return 0;
1375
1376out_no_reloc:
1377	vmw_dmabuf_unreference(&vmw_bo);
1378	*vmw_bo_p = NULL;
1379	return ret;
1380}
1381
1382
1383
1384/**
1385 * vmw_cmd_dx_define_query - validate a SVGA_3D_CMD_DX_DEFINE_QUERY command.
1386 *
1387 * @dev_priv: Pointer to a device private struct.
1388 * @sw_context: The software context used for this command submission.
1389 * @header: Pointer to the command header in the command stream.
1390 *
1391 * This function adds the new query into the query COTABLE
1392 */
1393static int vmw_cmd_dx_define_query(struct vmw_private *dev_priv,
1394				   struct vmw_sw_context *sw_context,
1395				   SVGA3dCmdHeader *header)
1396{
1397	struct vmw_dx_define_query_cmd {
1398		SVGA3dCmdHeader header;
1399		SVGA3dCmdDXDefineQuery q;
1400	} *cmd;
1401
1402	int    ret;
1403	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
1404	struct vmw_resource *cotable_res;
 
1405
1406
1407	if (ctx_node == NULL) {
1408		DRM_ERROR("DX Context not set for query.\n");
1409		return -EINVAL;
1410	}
1411
1412	cmd = container_of(header, struct vmw_dx_define_query_cmd, header);
1413
1414	if (cmd->q.type <  SVGA3D_QUERYTYPE_MIN ||
1415	    cmd->q.type >= SVGA3D_QUERYTYPE_MAX)
1416		return -EINVAL;
1417
1418	cotable_res = vmw_context_cotable(ctx_node->res, SVGA_COTABLE_DXQUERY);
1419	ret = vmw_cotable_notify(cotable_res, cmd->q.queryId);
1420	vmw_resource_unreference(&cotable_res);
1421
1422	return ret;
1423}
1424
1425
1426
1427/**
1428 * vmw_cmd_dx_bind_query - validate a SVGA_3D_CMD_DX_BIND_QUERY command.
1429 *
1430 * @dev_priv: Pointer to a device private struct.
1431 * @sw_context: The software context used for this command submission.
1432 * @header: Pointer to the command header in the command stream.
1433 *
1434 * The query bind operation will eventually associate the query ID
1435 * with its backing MOB.  In this function, we take the user mode
1436 * MOB ID and use vmw_translate_mob_ptr() to translate it to its
1437 * kernel mode equivalent.
1438 */
1439static int vmw_cmd_dx_bind_query(struct vmw_private *dev_priv,
1440				 struct vmw_sw_context *sw_context,
1441				 SVGA3dCmdHeader *header)
1442{
1443	struct vmw_dx_bind_query_cmd {
1444		SVGA3dCmdHeader header;
1445		SVGA3dCmdDXBindQuery q;
1446	} *cmd;
1447
1448	struct vmw_dma_buffer *vmw_bo;
1449	int    ret;
1450
1451
1452	cmd = container_of(header, struct vmw_dx_bind_query_cmd, header);
1453
1454	/*
1455	 * Look up the buffer pointed to by q.mobid, put it on the relocation
1456	 * list so its kernel mode MOB ID can be filled in later
1457	 */
1458	ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->q.mobid,
1459				    &vmw_bo);
1460
1461	if (ret != 0)
1462		return ret;
1463
1464	sw_context->dx_query_mob = vmw_bo;
1465	sw_context->dx_query_ctx = sw_context->dx_ctx_node->res;
1466
1467	vmw_dmabuf_unreference(&vmw_bo);
1468
1469	return ret;
1470}
1471
1472
1473
1474/**
1475 * vmw_cmd_begin_gb_query - validate a  SVGA_3D_CMD_BEGIN_GB_QUERY command.
1476 *
1477 * @dev_priv: Pointer to a device private struct.
1478 * @sw_context: The software context used for this command submission.
1479 * @header: Pointer to the command header in the command stream.
1480 */
1481static int vmw_cmd_begin_gb_query(struct vmw_private *dev_priv,
1482				  struct vmw_sw_context *sw_context,
1483				  SVGA3dCmdHeader *header)
1484{
1485	struct vmw_begin_gb_query_cmd {
1486		SVGA3dCmdHeader header;
1487		SVGA3dCmdBeginGBQuery q;
1488	} *cmd;
1489
1490	cmd = container_of(header, struct vmw_begin_gb_query_cmd,
1491			   header);
1492
1493	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1494				 user_context_converter, &cmd->q.cid,
1495				 NULL);
1496}
1497
1498/**
1499 * vmw_cmd_begin_query - validate a  SVGA_3D_CMD_BEGIN_QUERY command.
1500 *
1501 * @dev_priv: Pointer to a device private struct.
1502 * @sw_context: The software context used for this command submission.
1503 * @header: Pointer to the command header in the command stream.
1504 */
1505static int vmw_cmd_begin_query(struct vmw_private *dev_priv,
1506			       struct vmw_sw_context *sw_context,
1507			       SVGA3dCmdHeader *header)
1508{
1509	struct vmw_begin_query_cmd {
1510		SVGA3dCmdHeader header;
1511		SVGA3dCmdBeginQuery q;
1512	} *cmd;
1513
1514	cmd = container_of(header, struct vmw_begin_query_cmd,
1515			   header);
1516
1517	if (unlikely(dev_priv->has_mob)) {
1518		struct {
1519			SVGA3dCmdHeader header;
1520			SVGA3dCmdBeginGBQuery q;
1521		} gb_cmd;
1522
1523		BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1524
1525		gb_cmd.header.id = SVGA_3D_CMD_BEGIN_GB_QUERY;
1526		gb_cmd.header.size = cmd->header.size;
1527		gb_cmd.q.cid = cmd->q.cid;
1528		gb_cmd.q.type = cmd->q.type;
1529
1530		memcpy(cmd, &gb_cmd, sizeof(*cmd));
1531		return vmw_cmd_begin_gb_query(dev_priv, sw_context, header);
1532	}
1533
1534	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1535				 user_context_converter, &cmd->q.cid,
1536				 NULL);
1537}
1538
1539/**
1540 * vmw_cmd_end_gb_query - validate a  SVGA_3D_CMD_END_GB_QUERY command.
1541 *
1542 * @dev_priv: Pointer to a device private struct.
1543 * @sw_context: The software context used for this command submission.
1544 * @header: Pointer to the command header in the command stream.
1545 */
1546static int vmw_cmd_end_gb_query(struct vmw_private *dev_priv,
1547				struct vmw_sw_context *sw_context,
1548				SVGA3dCmdHeader *header)
1549{
1550	struct vmw_dma_buffer *vmw_bo;
1551	struct vmw_query_cmd {
1552		SVGA3dCmdHeader header;
1553		SVGA3dCmdEndGBQuery q;
1554	} *cmd;
1555	int ret;
1556
1557	cmd = container_of(header, struct vmw_query_cmd, header);
1558	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1559	if (unlikely(ret != 0))
1560		return ret;
1561
1562	ret = vmw_translate_mob_ptr(dev_priv, sw_context,
1563				    &cmd->q.mobid,
1564				    &vmw_bo);
1565	if (unlikely(ret != 0))
1566		return ret;
1567
1568	ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1569
1570	vmw_dmabuf_unreference(&vmw_bo);
1571	return ret;
1572}
1573
1574/**
1575 * vmw_cmd_end_query - validate a  SVGA_3D_CMD_END_QUERY command.
1576 *
1577 * @dev_priv: Pointer to a device private struct.
1578 * @sw_context: The software context used for this command submission.
1579 * @header: Pointer to the command header in the command stream.
1580 */
1581static int vmw_cmd_end_query(struct vmw_private *dev_priv,
1582			     struct vmw_sw_context *sw_context,
1583			     SVGA3dCmdHeader *header)
1584{
1585	struct vmw_dma_buffer *vmw_bo;
1586	struct vmw_query_cmd {
1587		SVGA3dCmdHeader header;
1588		SVGA3dCmdEndQuery q;
1589	} *cmd;
1590	int ret;
1591
1592	cmd = container_of(header, struct vmw_query_cmd, header);
1593	if (dev_priv->has_mob) {
1594		struct {
1595			SVGA3dCmdHeader header;
1596			SVGA3dCmdEndGBQuery q;
1597		} gb_cmd;
1598
1599		BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1600
1601		gb_cmd.header.id = SVGA_3D_CMD_END_GB_QUERY;
1602		gb_cmd.header.size = cmd->header.size;
1603		gb_cmd.q.cid = cmd->q.cid;
1604		gb_cmd.q.type = cmd->q.type;
1605		gb_cmd.q.mobid = cmd->q.guestResult.gmrId;
1606		gb_cmd.q.offset = cmd->q.guestResult.offset;
1607
1608		memcpy(cmd, &gb_cmd, sizeof(*cmd));
1609		return vmw_cmd_end_gb_query(dev_priv, sw_context, header);
1610	}
1611
1612	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1613	if (unlikely(ret != 0))
1614		return ret;
1615
1616	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1617				      &cmd->q.guestResult,
1618				      &vmw_bo);
1619	if (unlikely(ret != 0))
1620		return ret;
1621
1622	ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1623
1624	vmw_dmabuf_unreference(&vmw_bo);
1625	return ret;
1626}
1627
1628/**
1629 * vmw_cmd_wait_gb_query - validate a  SVGA_3D_CMD_WAIT_GB_QUERY command.
1630 *
1631 * @dev_priv: Pointer to a device private struct.
1632 * @sw_context: The software context used for this command submission.
1633 * @header: Pointer to the command header in the command stream.
1634 */
1635static int vmw_cmd_wait_gb_query(struct vmw_private *dev_priv,
1636				 struct vmw_sw_context *sw_context,
1637				 SVGA3dCmdHeader *header)
1638{
1639	struct vmw_dma_buffer *vmw_bo;
1640	struct vmw_query_cmd {
1641		SVGA3dCmdHeader header;
1642		SVGA3dCmdWaitForGBQuery q;
1643	} *cmd;
1644	int ret;
1645
1646	cmd = container_of(header, struct vmw_query_cmd, header);
1647	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1648	if (unlikely(ret != 0))
1649		return ret;
1650
1651	ret = vmw_translate_mob_ptr(dev_priv, sw_context,
1652				    &cmd->q.mobid,
1653				    &vmw_bo);
1654	if (unlikely(ret != 0))
1655		return ret;
1656
1657	vmw_dmabuf_unreference(&vmw_bo);
1658	return 0;
1659}
1660
1661/**
1662 * vmw_cmd_wait_query - validate a  SVGA_3D_CMD_WAIT_QUERY command.
1663 *
1664 * @dev_priv: Pointer to a device private struct.
1665 * @sw_context: The software context used for this command submission.
1666 * @header: Pointer to the command header in the command stream.
1667 */
1668static int vmw_cmd_wait_query(struct vmw_private *dev_priv,
1669			      struct vmw_sw_context *sw_context,
1670			      SVGA3dCmdHeader *header)
1671{
1672	struct vmw_dma_buffer *vmw_bo;
1673	struct vmw_query_cmd {
1674		SVGA3dCmdHeader header;
1675		SVGA3dCmdWaitForQuery q;
1676	} *cmd;
1677	int ret;
1678
1679	cmd = container_of(header, struct vmw_query_cmd, header);
1680	if (dev_priv->has_mob) {
1681		struct {
1682			SVGA3dCmdHeader header;
1683			SVGA3dCmdWaitForGBQuery q;
1684		} gb_cmd;
1685
1686		BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1687
1688		gb_cmd.header.id = SVGA_3D_CMD_WAIT_FOR_GB_QUERY;
1689		gb_cmd.header.size = cmd->header.size;
1690		gb_cmd.q.cid = cmd->q.cid;
1691		gb_cmd.q.type = cmd->q.type;
1692		gb_cmd.q.mobid = cmd->q.guestResult.gmrId;
1693		gb_cmd.q.offset = cmd->q.guestResult.offset;
1694
1695		memcpy(cmd, &gb_cmd, sizeof(*cmd));
1696		return vmw_cmd_wait_gb_query(dev_priv, sw_context, header);
1697	}
1698
1699	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1700	if (unlikely(ret != 0))
1701		return ret;
1702
1703	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1704				      &cmd->q.guestResult,
1705				      &vmw_bo);
1706	if (unlikely(ret != 0))
1707		return ret;
1708
1709	vmw_dmabuf_unreference(&vmw_bo);
1710	return 0;
1711}
1712
1713static int vmw_cmd_dma(struct vmw_private *dev_priv,
1714		       struct vmw_sw_context *sw_context,
1715		       SVGA3dCmdHeader *header)
1716{
1717	struct vmw_dma_buffer *vmw_bo = NULL;
1718	struct vmw_surface *srf = NULL;
1719	struct vmw_dma_cmd {
1720		SVGA3dCmdHeader header;
1721		SVGA3dCmdSurfaceDMA dma;
1722	} *cmd;
1723	int ret;
1724	SVGA3dCmdSurfaceDMASuffix *suffix;
1725	uint32_t bo_size;
 
1726
1727	cmd = container_of(header, struct vmw_dma_cmd, header);
1728	suffix = (SVGA3dCmdSurfaceDMASuffix *)((unsigned long) &cmd->dma +
1729					       header->size - sizeof(*suffix));
1730
1731	/* Make sure device and verifier stays in sync. */
1732	if (unlikely(suffix->suffixSize != sizeof(*suffix))) {
1733		DRM_ERROR("Invalid DMA suffix size.\n");
1734		return -EINVAL;
1735	}
1736
1737	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1738				      &cmd->dma.guest.ptr,
1739				      &vmw_bo);
1740	if (unlikely(ret != 0))
1741		return ret;
1742
1743	/* Make sure DMA doesn't cross BO boundaries. */
1744	bo_size = vmw_bo->base.num_pages * PAGE_SIZE;
1745	if (unlikely(cmd->dma.guest.ptr.offset > bo_size)) {
1746		DRM_ERROR("Invalid DMA offset.\n");
1747		return -EINVAL;
1748	}
1749
1750	bo_size -= cmd->dma.guest.ptr.offset;
1751	if (unlikely(suffix->maximumOffset > bo_size))
1752		suffix->maximumOffset = bo_size;
1753
 
 
1754	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1755				user_surface_converter, &cmd->dma.host.sid,
1756				NULL);
1757	if (unlikely(ret != 0)) {
1758		if (unlikely(ret != -ERESTARTSYS))
1759			DRM_ERROR("could not find surface for DMA.\n");
1760		goto out_no_surface;
1761	}
1762
1763	srf = vmw_res_to_srf(sw_context->res_cache[vmw_res_surface].res);
1764
1765	vmw_kms_cursor_snoop(srf, sw_context->fp->tfile, &vmw_bo->base,
1766			     header);
1767
1768out_no_surface:
1769	vmw_dmabuf_unreference(&vmw_bo);
1770	return ret;
1771}
1772
1773static int vmw_cmd_draw(struct vmw_private *dev_priv,
1774			struct vmw_sw_context *sw_context,
1775			SVGA3dCmdHeader *header)
1776{
1777	struct vmw_draw_cmd {
1778		SVGA3dCmdHeader header;
1779		SVGA3dCmdDrawPrimitives body;
1780	} *cmd;
1781	SVGA3dVertexDecl *decl = (SVGA3dVertexDecl *)(
1782		(unsigned long)header + sizeof(*cmd));
1783	SVGA3dPrimitiveRange *range;
1784	uint32_t i;
1785	uint32_t maxnum;
1786	int ret;
1787
1788	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1789	if (unlikely(ret != 0))
1790		return ret;
1791
1792	cmd = container_of(header, struct vmw_draw_cmd, header);
1793	maxnum = (header->size - sizeof(cmd->body)) / sizeof(*decl);
1794
1795	if (unlikely(cmd->body.numVertexDecls > maxnum)) {
1796		DRM_ERROR("Illegal number of vertex declarations.\n");
1797		return -EINVAL;
1798	}
1799
1800	for (i = 0; i < cmd->body.numVertexDecls; ++i, ++decl) {
1801		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 
1802					user_surface_converter,
1803					&decl->array.surfaceId, NULL);
1804		if (unlikely(ret != 0))
1805			return ret;
1806	}
1807
1808	maxnum = (header->size - sizeof(cmd->body) -
1809		  cmd->body.numVertexDecls * sizeof(*decl)) / sizeof(*range);
1810	if (unlikely(cmd->body.numRanges > maxnum)) {
1811		DRM_ERROR("Illegal number of index ranges.\n");
1812		return -EINVAL;
1813	}
1814
1815	range = (SVGA3dPrimitiveRange *) decl;
1816	for (i = 0; i < cmd->body.numRanges; ++i, ++range) {
1817		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 
1818					user_surface_converter,
1819					&range->indexArray.surfaceId, NULL);
1820		if (unlikely(ret != 0))
1821			return ret;
1822	}
1823	return 0;
1824}
1825
1826
1827static int vmw_cmd_tex_state(struct vmw_private *dev_priv,
1828			     struct vmw_sw_context *sw_context,
1829			     SVGA3dCmdHeader *header)
1830{
1831	struct vmw_tex_state_cmd {
1832		SVGA3dCmdHeader header;
1833		SVGA3dCmdSetTextureState state;
1834	} *cmd;
1835
1836	SVGA3dTextureState *last_state = (SVGA3dTextureState *)
1837	  ((unsigned long) header + header->size + sizeof(header));
1838	SVGA3dTextureState *cur_state = (SVGA3dTextureState *)
1839		((unsigned long) header + sizeof(struct vmw_tex_state_cmd));
1840	struct vmw_resource_val_node *ctx_node;
1841	struct vmw_resource_val_node *res_node;
1842	int ret;
1843
1844	cmd = container_of(header, struct vmw_tex_state_cmd,
1845			   header);
1846
1847	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1848				user_context_converter, &cmd->state.cid,
1849				&ctx_node);
1850	if (unlikely(ret != 0))
1851		return ret;
1852
1853	for (; cur_state < last_state; ++cur_state) {
1854		if (likely(cur_state->name != SVGA3D_TS_BIND_TEXTURE))
1855			continue;
1856
1857		if (cur_state->stage >= SVGA3D_NUM_TEXTURE_UNITS) {
1858			DRM_ERROR("Illegal texture/sampler unit %u.\n",
1859				  (unsigned) cur_state->stage);
1860			return -EINVAL;
1861		}
1862
1863		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 
1864					user_surface_converter,
1865					&cur_state->value, &res_node);
1866		if (unlikely(ret != 0))
1867			return ret;
1868
1869		if (dev_priv->has_mob) {
1870			struct vmw_ctx_bindinfo_tex binding;
 
1871
1872			binding.bi.ctx = ctx_node->res;
1873			binding.bi.res = res_node ? res_node->res : NULL;
 
 
 
 
1874			binding.bi.bt = vmw_ctx_binding_tex;
1875			binding.texture_stage = cur_state->stage;
1876			vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
1877					0, binding.texture_stage);
1878		}
1879	}
1880
1881	return 0;
1882}
1883
1884static int vmw_cmd_check_define_gmrfb(struct vmw_private *dev_priv,
1885				      struct vmw_sw_context *sw_context,
1886				      void *buf)
1887{
1888	struct vmw_dma_buffer *vmw_bo;
1889	int ret;
1890
1891	struct {
1892		uint32_t header;
1893		SVGAFifoCmdDefineGMRFB body;
1894	} *cmd = buf;
1895
1896	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1897				      &cmd->body.ptr,
1898				      &vmw_bo);
1899	if (unlikely(ret != 0))
1900		return ret;
1901
1902	vmw_dmabuf_unreference(&vmw_bo);
1903
1904	return ret;
1905}
1906
1907
1908/**
1909 * vmw_cmd_res_switch_backup - Utility function to handle backup buffer
1910 * switching
1911 *
1912 * @dev_priv: Pointer to a device private struct.
1913 * @sw_context: The software context being used for this batch.
1914 * @val_node: The validation node representing the resource.
1915 * @buf_id: Pointer to the user-space backup buffer handle in the command
1916 * stream.
1917 * @backup_offset: Offset of backup into MOB.
1918 *
1919 * This function prepares for registering a switch of backup buffers
1920 * in the resource metadata just prior to unreserving. It's basically a wrapper
1921 * around vmw_cmd_res_switch_backup with a different interface.
1922 */
1923static int vmw_cmd_res_switch_backup(struct vmw_private *dev_priv,
1924				     struct vmw_sw_context *sw_context,
1925				     struct vmw_resource_val_node *val_node,
1926				     uint32_t *buf_id,
1927				     unsigned long backup_offset)
1928{
1929	struct vmw_dma_buffer *dma_buf;
 
1930	int ret;
1931
1932	ret = vmw_translate_mob_ptr(dev_priv, sw_context, buf_id, &dma_buf);
 
 
 
 
1933	if (ret)
1934		return ret;
1935
1936	val_node->switching_backup = true;
1937	if (val_node->first_usage)
1938		val_node->no_buffer_needed = true;
1939
1940	vmw_dmabuf_unreference(&val_node->new_backup);
1941	val_node->new_backup = dma_buf;
1942	val_node->new_backup_offset = backup_offset;
1943
1944	return 0;
1945}
1946
1947
1948/**
1949 * vmw_cmd_switch_backup - Utility function to handle backup buffer switching
1950 *
1951 * @dev_priv: Pointer to a device private struct.
1952 * @sw_context: The software context being used for this batch.
1953 * @res_type: The resource type.
1954 * @converter: Information about user-space binding for this resource type.
1955 * @res_id: Pointer to the user-space resource handle in the command stream.
1956 * @buf_id: Pointer to the user-space backup buffer handle in the command
1957 * stream.
1958 * @backup_offset: Offset of backup into MOB.
1959 *
1960 * This function prepares for registering a switch of backup buffers
1961 * in the resource metadata just prior to unreserving. It's basically a wrapper
1962 * around vmw_cmd_res_switch_backup with a different interface.
1963 */
1964static int vmw_cmd_switch_backup(struct vmw_private *dev_priv,
1965				 struct vmw_sw_context *sw_context,
1966				 enum vmw_res_type res_type,
1967				 const struct vmw_user_resource_conv
1968				 *converter,
1969				 uint32_t *res_id,
1970				 uint32_t *buf_id,
1971				 unsigned long backup_offset)
1972{
1973	struct vmw_resource_val_node *val_node;
1974	int ret;
1975
1976	ret = vmw_cmd_res_check(dev_priv, sw_context, res_type,
1977				converter, res_id, &val_node);
1978	if (ret)
1979		return ret;
1980
1981	return vmw_cmd_res_switch_backup(dev_priv, sw_context, val_node,
1982					 buf_id, backup_offset);
1983}
1984
1985/**
1986 * vmw_cmd_bind_gb_surface - Validate an SVGA_3D_CMD_BIND_GB_SURFACE
1987 * command
1988 *
1989 * @dev_priv: Pointer to a device private struct.
1990 * @sw_context: The software context being used for this batch.
1991 * @header: Pointer to the command header in the command stream.
1992 */
1993static int vmw_cmd_bind_gb_surface(struct vmw_private *dev_priv,
1994				   struct vmw_sw_context *sw_context,
1995				   SVGA3dCmdHeader *header)
1996{
1997	struct vmw_bind_gb_surface_cmd {
1998		SVGA3dCmdHeader header;
1999		SVGA3dCmdBindGBSurface body;
2000	} *cmd;
2001
2002	cmd = container_of(header, struct vmw_bind_gb_surface_cmd, header);
2003
2004	return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_surface,
2005				     user_surface_converter,
2006				     &cmd->body.sid, &cmd->body.mobid,
2007				     0);
2008}
2009
2010/**
2011 * vmw_cmd_update_gb_image - Validate an SVGA_3D_CMD_UPDATE_GB_IMAGE
2012 * command
2013 *
2014 * @dev_priv: Pointer to a device private struct.
2015 * @sw_context: The software context being used for this batch.
2016 * @header: Pointer to the command header in the command stream.
2017 */
2018static int vmw_cmd_update_gb_image(struct vmw_private *dev_priv,
2019				   struct vmw_sw_context *sw_context,
2020				   SVGA3dCmdHeader *header)
2021{
2022	struct vmw_gb_surface_cmd {
2023		SVGA3dCmdHeader header;
2024		SVGA3dCmdUpdateGBImage body;
2025	} *cmd;
2026
2027	cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2028
2029	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2030				 user_surface_converter,
2031				 &cmd->body.image.sid, NULL);
2032}
2033
2034/**
2035 * vmw_cmd_update_gb_surface - Validate an SVGA_3D_CMD_UPDATE_GB_SURFACE
2036 * command
2037 *
2038 * @dev_priv: Pointer to a device private struct.
2039 * @sw_context: The software context being used for this batch.
2040 * @header: Pointer to the command header in the command stream.
2041 */
2042static int vmw_cmd_update_gb_surface(struct vmw_private *dev_priv,
2043				     struct vmw_sw_context *sw_context,
2044				     SVGA3dCmdHeader *header)
2045{
2046	struct vmw_gb_surface_cmd {
2047		SVGA3dCmdHeader header;
2048		SVGA3dCmdUpdateGBSurface body;
2049	} *cmd;
2050
2051	cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2052
2053	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2054				 user_surface_converter,
2055				 &cmd->body.sid, NULL);
2056}
2057
2058/**
2059 * vmw_cmd_readback_gb_image - Validate an SVGA_3D_CMD_READBACK_GB_IMAGE
2060 * command
2061 *
2062 * @dev_priv: Pointer to a device private struct.
2063 * @sw_context: The software context being used for this batch.
2064 * @header: Pointer to the command header in the command stream.
2065 */
2066static int vmw_cmd_readback_gb_image(struct vmw_private *dev_priv,
2067				     struct vmw_sw_context *sw_context,
2068				     SVGA3dCmdHeader *header)
2069{
2070	struct vmw_gb_surface_cmd {
2071		SVGA3dCmdHeader header;
2072		SVGA3dCmdReadbackGBImage body;
2073	} *cmd;
2074
2075	cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2076
2077	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2078				 user_surface_converter,
2079				 &cmd->body.image.sid, NULL);
2080}
2081
2082/**
2083 * vmw_cmd_readback_gb_surface - Validate an SVGA_3D_CMD_READBACK_GB_SURFACE
2084 * command
2085 *
2086 * @dev_priv: Pointer to a device private struct.
2087 * @sw_context: The software context being used for this batch.
2088 * @header: Pointer to the command header in the command stream.
2089 */
2090static int vmw_cmd_readback_gb_surface(struct vmw_private *dev_priv,
2091				       struct vmw_sw_context *sw_context,
2092				       SVGA3dCmdHeader *header)
2093{
2094	struct vmw_gb_surface_cmd {
2095		SVGA3dCmdHeader header;
2096		SVGA3dCmdReadbackGBSurface body;
2097	} *cmd;
2098
2099	cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2100
2101	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2102				 user_surface_converter,
2103				 &cmd->body.sid, NULL);
2104}
2105
2106/**
2107 * vmw_cmd_invalidate_gb_image - Validate an SVGA_3D_CMD_INVALIDATE_GB_IMAGE
2108 * command
2109 *
2110 * @dev_priv: Pointer to a device private struct.
2111 * @sw_context: The software context being used for this batch.
2112 * @header: Pointer to the command header in the command stream.
2113 */
2114static int vmw_cmd_invalidate_gb_image(struct vmw_private *dev_priv,
2115				       struct vmw_sw_context *sw_context,
2116				       SVGA3dCmdHeader *header)
2117{
2118	struct vmw_gb_surface_cmd {
2119		SVGA3dCmdHeader header;
2120		SVGA3dCmdInvalidateGBImage body;
2121	} *cmd;
2122
2123	cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2124
2125	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2126				 user_surface_converter,
2127				 &cmd->body.image.sid, NULL);
2128}
2129
2130/**
2131 * vmw_cmd_invalidate_gb_surface - Validate an
2132 * SVGA_3D_CMD_INVALIDATE_GB_SURFACE command
2133 *
2134 * @dev_priv: Pointer to a device private struct.
2135 * @sw_context: The software context being used for this batch.
2136 * @header: Pointer to the command header in the command stream.
2137 */
2138static int vmw_cmd_invalidate_gb_surface(struct vmw_private *dev_priv,
2139					 struct vmw_sw_context *sw_context,
2140					 SVGA3dCmdHeader *header)
2141{
2142	struct vmw_gb_surface_cmd {
2143		SVGA3dCmdHeader header;
2144		SVGA3dCmdInvalidateGBSurface body;
2145	} *cmd;
2146
2147	cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2148
2149	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2150				 user_surface_converter,
2151				 &cmd->body.sid, NULL);
2152}
2153
2154
2155/**
2156 * vmw_cmd_shader_define - Validate an SVGA_3D_CMD_SHADER_DEFINE
2157 * command
2158 *
2159 * @dev_priv: Pointer to a device private struct.
2160 * @sw_context: The software context being used for this batch.
2161 * @header: Pointer to the command header in the command stream.
2162 */
2163static int vmw_cmd_shader_define(struct vmw_private *dev_priv,
2164				 struct vmw_sw_context *sw_context,
2165				 SVGA3dCmdHeader *header)
2166{
2167	struct vmw_shader_define_cmd {
2168		SVGA3dCmdHeader header;
2169		SVGA3dCmdDefineShader body;
2170	} *cmd;
2171	int ret;
2172	size_t size;
2173	struct vmw_resource_val_node *val;
2174
2175	cmd = container_of(header, struct vmw_shader_define_cmd,
2176			   header);
2177
2178	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2179				user_context_converter, &cmd->body.cid,
2180				&val);
2181	if (unlikely(ret != 0))
2182		return ret;
2183
2184	if (unlikely(!dev_priv->has_mob))
2185		return 0;
2186
2187	size = cmd->header.size - sizeof(cmd->body);
2188	ret = vmw_compat_shader_add(dev_priv,
2189				    vmw_context_res_man(val->res),
2190				    cmd->body.shid, cmd + 1,
2191				    cmd->body.type, size,
2192				    &sw_context->staged_cmd_res);
2193	if (unlikely(ret != 0))
2194		return ret;
2195
2196	return vmw_resource_relocation_add(&sw_context->res_relocations,
2197					   NULL,
2198					   vmw_ptr_diff(sw_context->buf_start,
2199							&cmd->header.id),
2200					   vmw_res_rel_nop);
2201}
2202
2203/**
2204 * vmw_cmd_shader_destroy - Validate an SVGA_3D_CMD_SHADER_DESTROY
2205 * command
2206 *
2207 * @dev_priv: Pointer to a device private struct.
2208 * @sw_context: The software context being used for this batch.
2209 * @header: Pointer to the command header in the command stream.
2210 */
2211static int vmw_cmd_shader_destroy(struct vmw_private *dev_priv,
2212				  struct vmw_sw_context *sw_context,
2213				  SVGA3dCmdHeader *header)
2214{
2215	struct vmw_shader_destroy_cmd {
2216		SVGA3dCmdHeader header;
2217		SVGA3dCmdDestroyShader body;
2218	} *cmd;
2219	int ret;
2220	struct vmw_resource_val_node *val;
2221
2222	cmd = container_of(header, struct vmw_shader_destroy_cmd,
2223			   header);
2224
2225	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2226				user_context_converter, &cmd->body.cid,
2227				&val);
2228	if (unlikely(ret != 0))
2229		return ret;
2230
2231	if (unlikely(!dev_priv->has_mob))
2232		return 0;
2233
2234	ret = vmw_shader_remove(vmw_context_res_man(val->res),
2235				cmd->body.shid,
2236				cmd->body.type,
2237				&sw_context->staged_cmd_res);
2238	if (unlikely(ret != 0))
2239		return ret;
2240
2241	return vmw_resource_relocation_add(&sw_context->res_relocations,
2242					   NULL,
2243					   vmw_ptr_diff(sw_context->buf_start,
2244							&cmd->header.id),
2245					   vmw_res_rel_nop);
2246}
2247
2248/**
2249 * vmw_cmd_set_shader - Validate an SVGA_3D_CMD_SET_SHADER
2250 * command
2251 *
2252 * @dev_priv: Pointer to a device private struct.
2253 * @sw_context: The software context being used for this batch.
2254 * @header: Pointer to the command header in the command stream.
2255 */
2256static int vmw_cmd_set_shader(struct vmw_private *dev_priv,
2257			      struct vmw_sw_context *sw_context,
2258			      SVGA3dCmdHeader *header)
2259{
2260	struct vmw_set_shader_cmd {
2261		SVGA3dCmdHeader header;
2262		SVGA3dCmdSetShader body;
2263	} *cmd;
2264	struct vmw_resource_val_node *ctx_node, *res_node = NULL;
2265	struct vmw_ctx_bindinfo_shader binding;
2266	struct vmw_resource *res = NULL;
 
2267	int ret;
2268
2269	cmd = container_of(header, struct vmw_set_shader_cmd,
2270			   header);
2271
2272	if (cmd->body.type >= SVGA3D_SHADERTYPE_PREDX_MAX) {
2273		DRM_ERROR("Illegal shader type %u.\n",
2274			  (unsigned) cmd->body.type);
2275		return -EINVAL;
2276	}
2277
2278	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2279				user_context_converter, &cmd->body.cid,
2280				&ctx_node);
2281	if (unlikely(ret != 0))
2282		return ret;
2283
2284	if (!dev_priv->has_mob)
2285		return 0;
2286
2287	if (cmd->body.shid != SVGA3D_INVALID_ID) {
2288		res = vmw_shader_lookup(vmw_context_res_man(ctx_node->res),
2289					cmd->body.shid,
2290					cmd->body.type);
 
 
 
 
 
 
 
 
 
2291
2292		if (!IS_ERR(res)) {
2293			ret = vmw_cmd_res_reloc_add(dev_priv, sw_context,
2294						    &cmd->body.shid, res,
2295						    &res_node);
2296			vmw_resource_unreference(&res);
2297			if (unlikely(ret != 0))
2298				return ret;
2299		}
2300	}
2301
2302	if (!res_node) {
2303		ret = vmw_cmd_res_check(dev_priv, sw_context,
2304					vmw_res_shader,
2305					user_shader_converter,
2306					&cmd->body.shid, &res_node);
2307		if (unlikely(ret != 0))
2308			return ret;
2309	}
2310
2311	binding.bi.ctx = ctx_node->res;
2312	binding.bi.res = res_node ? res_node->res : NULL;
 
 
 
 
2313	binding.bi.bt = vmw_ctx_binding_shader;
2314	binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2315	vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2316			binding.shader_slot, 0);
2317	return 0;
2318}
2319
2320/**
2321 * vmw_cmd_set_shader_const - Validate an SVGA_3D_CMD_SET_SHADER_CONST
2322 * command
2323 *
2324 * @dev_priv: Pointer to a device private struct.
2325 * @sw_context: The software context being used for this batch.
2326 * @header: Pointer to the command header in the command stream.
2327 */
2328static int vmw_cmd_set_shader_const(struct vmw_private *dev_priv,
2329				    struct vmw_sw_context *sw_context,
2330				    SVGA3dCmdHeader *header)
2331{
2332	struct vmw_set_shader_const_cmd {
2333		SVGA3dCmdHeader header;
2334		SVGA3dCmdSetShaderConst body;
2335	} *cmd;
2336	int ret;
2337
2338	cmd = container_of(header, struct vmw_set_shader_const_cmd,
2339			   header);
2340
2341	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2342				user_context_converter, &cmd->body.cid,
2343				NULL);
2344	if (unlikely(ret != 0))
2345		return ret;
2346
2347	if (dev_priv->has_mob)
2348		header->id = SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE;
2349
2350	return 0;
2351}
2352
2353/**
2354 * vmw_cmd_bind_gb_shader - Validate an SVGA_3D_CMD_BIND_GB_SHADER
2355 * command
2356 *
2357 * @dev_priv: Pointer to a device private struct.
2358 * @sw_context: The software context being used for this batch.
2359 * @header: Pointer to the command header in the command stream.
2360 */
2361static int vmw_cmd_bind_gb_shader(struct vmw_private *dev_priv,
2362				  struct vmw_sw_context *sw_context,
2363				  SVGA3dCmdHeader *header)
2364{
2365	struct vmw_bind_gb_shader_cmd {
2366		SVGA3dCmdHeader header;
2367		SVGA3dCmdBindGBShader body;
2368	} *cmd;
2369
2370	cmd = container_of(header, struct vmw_bind_gb_shader_cmd,
2371			   header);
2372
2373	return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_shader,
2374				     user_shader_converter,
2375				     &cmd->body.shid, &cmd->body.mobid,
2376				     cmd->body.offsetInBytes);
2377}
2378
2379/**
2380 * vmw_cmd_dx_set_single_constant_buffer - Validate an
2381 * SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER command.
2382 *
2383 * @dev_priv: Pointer to a device private struct.
2384 * @sw_context: The software context being used for this batch.
2385 * @header: Pointer to the command header in the command stream.
2386 */
2387static int
2388vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv,
2389				      struct vmw_sw_context *sw_context,
2390				      SVGA3dCmdHeader *header)
2391{
2392	struct {
2393		SVGA3dCmdHeader header;
2394		SVGA3dCmdDXSetSingleConstantBuffer body;
2395	} *cmd;
2396	struct vmw_resource_val_node *res_node = NULL;
2397	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2398	struct vmw_ctx_bindinfo_cb binding;
2399	int ret;
2400
2401	if (unlikely(ctx_node == NULL)) {
2402		DRM_ERROR("DX Context not set.\n");
2403		return -EINVAL;
2404	}
2405
2406	cmd = container_of(header, typeof(*cmd), header);
2407	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2408				user_surface_converter,
2409				&cmd->body.sid, &res_node);
2410	if (unlikely(ret != 0))
2411		return ret;
2412
2413	binding.bi.ctx = ctx_node->res;
2414	binding.bi.res = res_node ? res_node->res : NULL;
2415	binding.bi.bt = vmw_ctx_binding_cb;
2416	binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2417	binding.offset = cmd->body.offsetInBytes;
2418	binding.size = cmd->body.sizeInBytes;
2419	binding.slot = cmd->body.slot;
2420
2421	if (binding.shader_slot >= SVGA3D_NUM_SHADERTYPE_DX10 ||
2422	    binding.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) {
2423		DRM_ERROR("Illegal const buffer shader %u slot %u.\n",
2424			  (unsigned) cmd->body.type,
2425			  (unsigned) binding.slot);
2426		return -EINVAL;
2427	}
2428
2429	vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2430			binding.shader_slot, binding.slot);
2431
2432	return 0;
2433}
2434
2435/**
2436 * vmw_cmd_dx_set_shader_res - Validate an
2437 * SVGA_3D_CMD_DX_SET_SHADER_RESOURCES command
2438 *
2439 * @dev_priv: Pointer to a device private struct.
2440 * @sw_context: The software context being used for this batch.
2441 * @header: Pointer to the command header in the command stream.
2442 */
2443static int vmw_cmd_dx_set_shader_res(struct vmw_private *dev_priv,
2444				     struct vmw_sw_context *sw_context,
2445				     SVGA3dCmdHeader *header)
2446{
2447	struct {
2448		SVGA3dCmdHeader header;
2449		SVGA3dCmdDXSetShaderResources body;
2450	} *cmd = container_of(header, typeof(*cmd), header);
2451	u32 num_sr_view = (cmd->header.size - sizeof(cmd->body)) /
2452		sizeof(SVGA3dShaderResourceViewId);
2453
2454	if ((u64) cmd->body.startView + (u64) num_sr_view >
2455	    (u64) SVGA3D_DX_MAX_SRVIEWS ||
2456	    cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX) {
2457		DRM_ERROR("Invalid shader binding.\n");
2458		return -EINVAL;
2459	}
2460
2461	return vmw_view_bindings_add(sw_context, vmw_view_sr,
2462				     vmw_ctx_binding_sr,
2463				     cmd->body.type - SVGA3D_SHADERTYPE_MIN,
2464				     (void *) &cmd[1], num_sr_view,
2465				     cmd->body.startView);
2466}
2467
2468/**
2469 * vmw_cmd_dx_set_shader - Validate an SVGA_3D_CMD_DX_SET_SHADER
2470 * command
2471 *
2472 * @dev_priv: Pointer to a device private struct.
2473 * @sw_context: The software context being used for this batch.
2474 * @header: Pointer to the command header in the command stream.
2475 */
2476static int vmw_cmd_dx_set_shader(struct vmw_private *dev_priv,
2477				 struct vmw_sw_context *sw_context,
2478				 SVGA3dCmdHeader *header)
2479{
2480	struct {
2481		SVGA3dCmdHeader header;
2482		SVGA3dCmdDXSetShader body;
2483	} *cmd;
2484	struct vmw_resource *res = NULL;
2485	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2486	struct vmw_ctx_bindinfo_shader binding;
2487	int ret = 0;
2488
2489	if (unlikely(ctx_node == NULL)) {
2490		DRM_ERROR("DX Context not set.\n");
2491		return -EINVAL;
2492	}
2493
2494	cmd = container_of(header, typeof(*cmd), header);
2495
2496	if (cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX) {
2497		DRM_ERROR("Illegal shader type %u.\n",
2498			  (unsigned) cmd->body.type);
 
2499		return -EINVAL;
2500	}
2501
2502	if (cmd->body.shaderId != SVGA3D_INVALID_ID) {
2503		res = vmw_shader_lookup(sw_context->man, cmd->body.shaderId, 0);
2504		if (IS_ERR(res)) {
2505			DRM_ERROR("Could not find shader for binding.\n");
2506			return PTR_ERR(res);
2507		}
2508
2509		ret = vmw_resource_val_add(sw_context, res, NULL);
 
2510		if (ret)
2511			goto out_unref;
2512	}
2513
2514	binding.bi.ctx = ctx_node->res;
2515	binding.bi.res = res;
2516	binding.bi.bt = vmw_ctx_binding_dx_shader;
2517	binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2518
2519	vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2520			binding.shader_slot, 0);
2521out_unref:
2522	if (res)
2523		vmw_resource_unreference(&res);
2524
2525	return ret;
2526}
2527
2528/**
2529 * vmw_cmd_dx_set_vertex_buffers - Validates an
2530 * SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS command
2531 *
2532 * @dev_priv: Pointer to a device private struct.
2533 * @sw_context: The software context being used for this batch.
2534 * @header: Pointer to the command header in the command stream.
2535 */
2536static int vmw_cmd_dx_set_vertex_buffers(struct vmw_private *dev_priv,
2537					 struct vmw_sw_context *sw_context,
2538					 SVGA3dCmdHeader *header)
2539{
2540	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2541	struct vmw_ctx_bindinfo_vb binding;
2542	struct vmw_resource_val_node *res_node;
2543	struct {
2544		SVGA3dCmdHeader header;
2545		SVGA3dCmdDXSetVertexBuffers body;
2546		SVGA3dVertexBuffer buf[];
2547	} *cmd;
2548	int i, ret, num;
2549
2550	if (unlikely(ctx_node == NULL)) {
2551		DRM_ERROR("DX Context not set.\n");
2552		return -EINVAL;
2553	}
2554
2555	cmd = container_of(header, typeof(*cmd), header);
2556	num = (cmd->header.size - sizeof(cmd->body)) /
2557		sizeof(SVGA3dVertexBuffer);
2558	if ((u64)num + (u64)cmd->body.startBuffer >
2559	    (u64)SVGA3D_DX_MAX_VERTEXBUFFERS) {
2560		DRM_ERROR("Invalid number of vertex buffers.\n");
2561		return -EINVAL;
2562	}
2563
2564	for (i = 0; i < num; i++) {
2565		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 
2566					user_surface_converter,
2567					&cmd->buf[i].sid, &res_node);
2568		if (unlikely(ret != 0))
2569			return ret;
2570
2571		binding.bi.ctx = ctx_node->res;
2572		binding.bi.bt = vmw_ctx_binding_vb;
2573		binding.bi.res = ((res_node) ? res_node->res : NULL);
2574		binding.offset = cmd->buf[i].offset;
2575		binding.stride = cmd->buf[i].stride;
2576		binding.slot = i + cmd->body.startBuffer;
2577
2578		vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2579				0, binding.slot);
2580	}
2581
2582	return 0;
2583}
2584
2585/**
2586 * vmw_cmd_dx_ia_set_vertex_buffers - Validate an
2587 * SVGA_3D_CMD_DX_IA_SET_VERTEX_BUFFERS command.
2588 *
2589 * @dev_priv: Pointer to a device private struct.
2590 * @sw_context: The software context being used for this batch.
2591 * @header: Pointer to the command header in the command stream.
2592 */
2593static int vmw_cmd_dx_set_index_buffer(struct vmw_private *dev_priv,
2594				       struct vmw_sw_context *sw_context,
2595				       SVGA3dCmdHeader *header)
2596{
2597	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2598	struct vmw_ctx_bindinfo_ib binding;
2599	struct vmw_resource_val_node *res_node;
2600	struct {
2601		SVGA3dCmdHeader header;
2602		SVGA3dCmdDXSetIndexBuffer body;
2603	} *cmd;
2604	int ret;
2605
2606	if (unlikely(ctx_node == NULL)) {
2607		DRM_ERROR("DX Context not set.\n");
2608		return -EINVAL;
2609	}
2610
2611	cmd = container_of(header, typeof(*cmd), header);
2612	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2613				user_surface_converter,
2614				&cmd->body.sid, &res_node);
2615	if (unlikely(ret != 0))
2616		return ret;
2617
2618	binding.bi.ctx = ctx_node->res;
2619	binding.bi.res = ((res_node) ? res_node->res : NULL);
2620	binding.bi.bt = vmw_ctx_binding_ib;
2621	binding.offset = cmd->body.offset;
2622	binding.format = cmd->body.format;
2623
2624	vmw_binding_add(ctx_node->staged_bindings, &binding.bi, 0, 0);
2625
2626	return 0;
2627}
2628
2629/**
2630 * vmw_cmd_dx_set_rendertarget - Validate an
2631 * SVGA_3D_CMD_DX_SET_RENDERTARGETS command
2632 *
2633 * @dev_priv: Pointer to a device private struct.
2634 * @sw_context: The software context being used for this batch.
2635 * @header: Pointer to the command header in the command stream.
2636 */
2637static int vmw_cmd_dx_set_rendertargets(struct vmw_private *dev_priv,
2638					struct vmw_sw_context *sw_context,
2639					SVGA3dCmdHeader *header)
2640{
2641	struct {
2642		SVGA3dCmdHeader header;
2643		SVGA3dCmdDXSetRenderTargets body;
2644	} *cmd = container_of(header, typeof(*cmd), header);
2645	int ret;
2646	u32 num_rt_view = (cmd->header.size - sizeof(cmd->body)) /
2647		sizeof(SVGA3dRenderTargetViewId);
 
2648
2649	if (num_rt_view > SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS) {
2650		DRM_ERROR("Invalid DX Rendertarget binding.\n");
2651		return -EINVAL;
2652	}
2653
2654	ret = vmw_view_bindings_add(sw_context, vmw_view_ds,
2655				    vmw_ctx_binding_ds, 0,
2656				    &cmd->body.depthStencilViewId, 1, 0);
2657	if (ret)
2658		return ret;
2659
2660	return vmw_view_bindings_add(sw_context, vmw_view_rt,
2661				     vmw_ctx_binding_dx_rt, 0,
2662				     (void *)&cmd[1], num_rt_view, 0);
2663}
2664
2665/**
2666 * vmw_cmd_dx_clear_rendertarget_view - Validate an
2667 * SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW command
2668 *
2669 * @dev_priv: Pointer to a device private struct.
2670 * @sw_context: The software context being used for this batch.
2671 * @header: Pointer to the command header in the command stream.
2672 */
2673static int vmw_cmd_dx_clear_rendertarget_view(struct vmw_private *dev_priv,
2674					      struct vmw_sw_context *sw_context,
2675					      SVGA3dCmdHeader *header)
2676{
2677	struct {
2678		SVGA3dCmdHeader header;
2679		SVGA3dCmdDXClearRenderTargetView body;
2680	} *cmd = container_of(header, typeof(*cmd), header);
2681
2682	return vmw_view_id_val_add(sw_context, vmw_view_rt,
2683				   cmd->body.renderTargetViewId);
2684}
2685
2686/**
2687 * vmw_cmd_dx_clear_rendertarget_view - Validate an
2688 * SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW command
2689 *
2690 * @dev_priv: Pointer to a device private struct.
2691 * @sw_context: The software context being used for this batch.
2692 * @header: Pointer to the command header in the command stream.
2693 */
2694static int vmw_cmd_dx_clear_depthstencil_view(struct vmw_private *dev_priv,
2695					      struct vmw_sw_context *sw_context,
2696					      SVGA3dCmdHeader *header)
2697{
2698	struct {
2699		SVGA3dCmdHeader header;
2700		SVGA3dCmdDXClearDepthStencilView body;
2701	} *cmd = container_of(header, typeof(*cmd), header);
2702
2703	return vmw_view_id_val_add(sw_context, vmw_view_ds,
2704				   cmd->body.depthStencilViewId);
2705}
2706
2707static int vmw_cmd_dx_view_define(struct vmw_private *dev_priv,
2708				  struct vmw_sw_context *sw_context,
2709				  SVGA3dCmdHeader *header)
2710{
2711	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2712	struct vmw_resource_val_node *srf_node;
2713	struct vmw_resource *res;
2714	enum vmw_view_type view_type;
2715	int ret;
2716	/*
2717	 * This is based on the fact that all affected define commands have
2718	 * the same initial command body layout.
2719	 */
2720	struct {
2721		SVGA3dCmdHeader header;
2722		uint32 defined_id;
2723		uint32 sid;
2724	} *cmd;
2725
2726	if (unlikely(ctx_node == NULL)) {
2727		DRM_ERROR("DX Context not set.\n");
2728		return -EINVAL;
2729	}
2730
2731	view_type = vmw_view_cmd_to_type(header->id);
 
 
 
2732	cmd = container_of(header, typeof(*cmd), header);
 
 
 
 
2733	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2734				user_surface_converter,
2735				&cmd->sid, &srf_node);
2736	if (unlikely(ret != 0))
2737		return ret;
2738
2739	res = vmw_context_cotable(ctx_node->res, vmw_view_cotables[view_type]);
2740	ret = vmw_cotable_notify(res, cmd->defined_id);
2741	vmw_resource_unreference(&res);
2742	if (unlikely(ret != 0))
2743		return ret;
2744
2745	return vmw_view_add(sw_context->man,
2746			    ctx_node->res,
2747			    srf_node->res,
2748			    view_type,
2749			    cmd->defined_id,
2750			    header,
2751			    header->size + sizeof(*header),
2752			    &sw_context->staged_cmd_res);
2753}
2754
2755/**
2756 * vmw_cmd_dx_set_so_targets - Validate an
2757 * SVGA_3D_CMD_DX_SET_SOTARGETS command.
2758 *
2759 * @dev_priv: Pointer to a device private struct.
2760 * @sw_context: The software context being used for this batch.
2761 * @header: Pointer to the command header in the command stream.
2762 */
2763static int vmw_cmd_dx_set_so_targets(struct vmw_private *dev_priv,
2764				     struct vmw_sw_context *sw_context,
2765				     SVGA3dCmdHeader *header)
2766{
2767	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2768	struct vmw_ctx_bindinfo_so binding;
2769	struct vmw_resource_val_node *res_node;
2770	struct {
2771		SVGA3dCmdHeader header;
2772		SVGA3dCmdDXSetSOTargets body;
2773		SVGA3dSoTarget targets[];
2774	} *cmd;
2775	int i, ret, num;
2776
2777	if (unlikely(ctx_node == NULL)) {
2778		DRM_ERROR("DX Context not set.\n");
2779		return -EINVAL;
2780	}
2781
2782	cmd = container_of(header, typeof(*cmd), header);
2783	num = (cmd->header.size - sizeof(cmd->body)) /
2784		sizeof(SVGA3dSoTarget);
2785
2786	if (num > SVGA3D_DX_MAX_SOTARGETS) {
2787		DRM_ERROR("Invalid DX SO binding.\n");
2788		return -EINVAL;
2789	}
2790
2791	for (i = 0; i < num; i++) {
2792		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 
2793					user_surface_converter,
2794					&cmd->targets[i].sid, &res_node);
2795		if (unlikely(ret != 0))
2796			return ret;
2797
2798		binding.bi.ctx = ctx_node->res;
2799		binding.bi.res = ((res_node) ? res_node->res : NULL);
2800		binding.bi.bt = vmw_ctx_binding_so,
2801		binding.offset = cmd->targets[i].offset;
2802		binding.size = cmd->targets[i].sizeInBytes;
2803		binding.slot = i;
2804
2805		vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2806				0, binding.slot);
2807	}
2808
2809	return 0;
2810}
2811
2812static int vmw_cmd_dx_so_define(struct vmw_private *dev_priv,
2813				struct vmw_sw_context *sw_context,
2814				SVGA3dCmdHeader *header)
2815{
2816	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2817	struct vmw_resource *res;
2818	/*
2819	 * This is based on the fact that all affected define commands have
2820	 * the same initial command body layout.
2821	 */
2822	struct {
2823		SVGA3dCmdHeader header;
2824		uint32 defined_id;
2825	} *cmd;
2826	enum vmw_so_type so_type;
2827	int ret;
2828
2829	if (unlikely(ctx_node == NULL)) {
2830		DRM_ERROR("DX Context not set.\n");
2831		return -EINVAL;
2832	}
2833
2834	so_type = vmw_so_cmd_to_type(header->id);
2835	res = vmw_context_cotable(ctx_node->res, vmw_so_cotables[so_type]);
2836	cmd = container_of(header, typeof(*cmd), header);
2837	ret = vmw_cotable_notify(res, cmd->defined_id);
2838	vmw_resource_unreference(&res);
2839
2840	return ret;
2841}
2842
2843/**
2844 * vmw_cmd_dx_check_subresource - Validate an
2845 * SVGA_3D_CMD_DX_[X]_SUBRESOURCE command
2846 *
2847 * @dev_priv: Pointer to a device private struct.
2848 * @sw_context: The software context being used for this batch.
2849 * @header: Pointer to the command header in the command stream.
2850 */
2851static int vmw_cmd_dx_check_subresource(struct vmw_private *dev_priv,
2852					struct vmw_sw_context *sw_context,
2853					SVGA3dCmdHeader *header)
2854{
2855	struct {
2856		SVGA3dCmdHeader header;
2857		union {
2858			SVGA3dCmdDXReadbackSubResource r_body;
2859			SVGA3dCmdDXInvalidateSubResource i_body;
2860			SVGA3dCmdDXUpdateSubResource u_body;
2861			SVGA3dSurfaceId sid;
2862		};
2863	} *cmd;
2864
2865	BUILD_BUG_ON(offsetof(typeof(*cmd), r_body.sid) !=
2866		     offsetof(typeof(*cmd), sid));
2867	BUILD_BUG_ON(offsetof(typeof(*cmd), i_body.sid) !=
2868		     offsetof(typeof(*cmd), sid));
2869	BUILD_BUG_ON(offsetof(typeof(*cmd), u_body.sid) !=
2870		     offsetof(typeof(*cmd), sid));
2871
2872	cmd = container_of(header, typeof(*cmd), header);
2873
2874	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2875				 user_surface_converter,
2876				 &cmd->sid, NULL);
2877}
2878
2879static int vmw_cmd_dx_cid_check(struct vmw_private *dev_priv,
2880				struct vmw_sw_context *sw_context,
2881				SVGA3dCmdHeader *header)
2882{
2883	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2884
2885	if (unlikely(ctx_node == NULL)) {
2886		DRM_ERROR("DX Context not set.\n");
2887		return -EINVAL;
2888	}
2889
2890	return 0;
2891}
2892
2893/**
2894 * vmw_cmd_dx_view_remove - validate a view remove command and
2895 * schedule the view resource for removal.
2896 *
2897 * @dev_priv: Pointer to a device private struct.
2898 * @sw_context: The software context being used for this batch.
2899 * @header: Pointer to the command header in the command stream.
2900 *
2901 * Check that the view exists, and if it was not created using this
2902 * command batch, conditionally make this command a NOP.
2903 */
2904static int vmw_cmd_dx_view_remove(struct vmw_private *dev_priv,
2905				  struct vmw_sw_context *sw_context,
2906				  SVGA3dCmdHeader *header)
2907{
2908	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2909	struct {
2910		SVGA3dCmdHeader header;
2911		union vmw_view_destroy body;
2912	} *cmd = container_of(header, typeof(*cmd), header);
2913	enum vmw_view_type view_type = vmw_view_cmd_to_type(header->id);
2914	struct vmw_resource *view;
2915	int ret;
2916
2917	if (!ctx_node) {
2918		DRM_ERROR("DX Context not set.\n");
2919		return -EINVAL;
2920	}
2921
2922	ret = vmw_view_remove(sw_context->man,
2923			      cmd->body.view_id, view_type,
2924			      &sw_context->staged_cmd_res,
2925			      &view);
2926	if (ret || !view)
2927		return ret;
2928
2929	/*
2930	 * If the view wasn't created during this command batch, it might
2931	 * have been removed due to a context swapout, so add a
2932	 * relocation to conditionally make this command a NOP to avoid
2933	 * device errors.
2934	 */
2935	return vmw_resource_relocation_add(&sw_context->res_relocations,
2936					   view,
2937					   vmw_ptr_diff(sw_context->buf_start,
2938							&cmd->header.id),
2939					   vmw_res_rel_cond_nop);
2940}
2941
2942/**
2943 * vmw_cmd_dx_define_shader - Validate an SVGA_3D_CMD_DX_DEFINE_SHADER
2944 * command
2945 *
2946 * @dev_priv: Pointer to a device private struct.
2947 * @sw_context: The software context being used for this batch.
2948 * @header: Pointer to the command header in the command stream.
2949 */
2950static int vmw_cmd_dx_define_shader(struct vmw_private *dev_priv,
2951				    struct vmw_sw_context *sw_context,
2952				    SVGA3dCmdHeader *header)
2953{
2954	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2955	struct vmw_resource *res;
2956	struct {
2957		SVGA3dCmdHeader header;
2958		SVGA3dCmdDXDefineShader body;
2959	} *cmd = container_of(header, typeof(*cmd), header);
2960	int ret;
2961
2962	if (!ctx_node) {
2963		DRM_ERROR("DX Context not set.\n");
2964		return -EINVAL;
2965	}
2966
2967	res = vmw_context_cotable(ctx_node->res, SVGA_COTABLE_DXSHADER);
2968	ret = vmw_cotable_notify(res, cmd->body.shaderId);
2969	vmw_resource_unreference(&res);
2970	if (ret)
2971		return ret;
2972
2973	return vmw_dx_shader_add(sw_context->man, ctx_node->res,
2974				 cmd->body.shaderId, cmd->body.type,
2975				 &sw_context->staged_cmd_res);
2976}
2977
2978/**
2979 * vmw_cmd_dx_destroy_shader - Validate an SVGA_3D_CMD_DX_DESTROY_SHADER
2980 * command
2981 *
2982 * @dev_priv: Pointer to a device private struct.
2983 * @sw_context: The software context being used for this batch.
2984 * @header: Pointer to the command header in the command stream.
2985 */
2986static int vmw_cmd_dx_destroy_shader(struct vmw_private *dev_priv,
2987				     struct vmw_sw_context *sw_context,
2988				     SVGA3dCmdHeader *header)
2989{
2990	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2991	struct {
2992		SVGA3dCmdHeader header;
2993		SVGA3dCmdDXDestroyShader body;
2994	} *cmd = container_of(header, typeof(*cmd), header);
2995	int ret;
2996
2997	if (!ctx_node) {
2998		DRM_ERROR("DX Context not set.\n");
2999		return -EINVAL;
3000	}
3001
3002	ret = vmw_shader_remove(sw_context->man, cmd->body.shaderId, 0,
3003				&sw_context->staged_cmd_res);
3004	if (ret)
3005		DRM_ERROR("Could not find shader to remove.\n");
3006
3007	return ret;
3008}
3009
3010/**
3011 * vmw_cmd_dx_bind_shader - Validate an SVGA_3D_CMD_DX_BIND_SHADER
3012 * command
3013 *
3014 * @dev_priv: Pointer to a device private struct.
3015 * @sw_context: The software context being used for this batch.
3016 * @header: Pointer to the command header in the command stream.
3017 */
3018static int vmw_cmd_dx_bind_shader(struct vmw_private *dev_priv,
3019				  struct vmw_sw_context *sw_context,
3020				  SVGA3dCmdHeader *header)
3021{
3022	struct vmw_resource_val_node *ctx_node;
3023	struct vmw_resource_val_node *res_node;
3024	struct vmw_resource *res;
3025	struct {
3026		SVGA3dCmdHeader header;
3027		SVGA3dCmdDXBindShader body;
3028	} *cmd = container_of(header, typeof(*cmd), header);
3029	int ret;
3030
3031	if (cmd->body.cid != SVGA3D_INVALID_ID) {
3032		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
3033					user_context_converter,
3034					&cmd->body.cid, &ctx_node);
 
3035		if (ret)
3036			return ret;
3037	} else {
3038		ctx_node = sw_context->dx_ctx_node;
3039		if (!ctx_node) {
3040			DRM_ERROR("DX Context not set.\n");
 
3041			return -EINVAL;
3042		}
 
3043	}
3044
3045	res = vmw_shader_lookup(vmw_context_res_man(ctx_node->res),
3046				cmd->body.shid, 0);
3047	if (IS_ERR(res)) {
3048		DRM_ERROR("Could not find shader to bind.\n");
3049		return PTR_ERR(res);
3050	}
3051
3052	ret = vmw_resource_val_add(sw_context, res, &res_node);
 
3053	if (ret) {
3054		DRM_ERROR("Error creating resource validation node.\n");
3055		goto out_unref;
3056	}
3057
3058
3059	ret = vmw_cmd_res_switch_backup(dev_priv, sw_context, res_node,
3060					&cmd->body.mobid,
3061					cmd->body.offsetInBytes);
3062out_unref:
3063	vmw_resource_unreference(&res);
3064
3065	return ret;
3066}
3067
3068/**
3069 * vmw_cmd_dx_genmips - Validate an SVGA_3D_CMD_DX_GENMIPS command
3070 *
3071 * @dev_priv: Pointer to a device private struct.
3072 * @sw_context: The software context being used for this batch.
3073 * @header: Pointer to the command header in the command stream.
3074 */
3075static int vmw_cmd_dx_genmips(struct vmw_private *dev_priv,
3076			      struct vmw_sw_context *sw_context,
3077			      SVGA3dCmdHeader *header)
3078{
3079	struct {
3080		SVGA3dCmdHeader header;
3081		SVGA3dCmdDXGenMips body;
3082	} *cmd = container_of(header, typeof(*cmd), header);
3083
3084	return vmw_view_id_val_add(sw_context, vmw_view_sr,
3085				   cmd->body.shaderResourceViewId);
3086}
3087
3088/**
3089 * vmw_cmd_dx_transfer_from_buffer -
3090 * Validate an SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER command
3091 *
3092 * @dev_priv: Pointer to a device private struct.
3093 * @sw_context: The software context being used for this batch.
3094 * @header: Pointer to the command header in the command stream.
3095 */
3096static int vmw_cmd_dx_transfer_from_buffer(struct vmw_private *dev_priv,
3097					   struct vmw_sw_context *sw_context,
3098					   SVGA3dCmdHeader *header)
3099{
3100	struct {
3101		SVGA3dCmdHeader header;
3102		SVGA3dCmdDXTransferFromBuffer body;
3103	} *cmd = container_of(header, typeof(*cmd), header);
3104	int ret;
3105
3106	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3107				user_surface_converter,
3108				&cmd->body.srcSid, NULL);
3109	if (ret != 0)
3110		return ret;
3111
3112	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3113				 user_surface_converter,
3114				 &cmd->body.destSid, NULL);
3115}
3116
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3117static int vmw_cmd_check_not_3d(struct vmw_private *dev_priv,
3118				struct vmw_sw_context *sw_context,
3119				void *buf, uint32_t *size)
3120{
3121	uint32_t size_remaining = *size;
3122	uint32_t cmd_id;
3123
3124	cmd_id = ((uint32_t *)buf)[0];
3125	switch (cmd_id) {
3126	case SVGA_CMD_UPDATE:
3127		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdUpdate);
3128		break;
3129	case SVGA_CMD_DEFINE_GMRFB:
3130		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdDefineGMRFB);
3131		break;
3132	case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
3133		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3134		break;
3135	case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
3136		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3137		break;
3138	default:
3139		DRM_ERROR("Unsupported SVGA command: %u.\n", cmd_id);
3140		return -EINVAL;
3141	}
3142
3143	if (*size > size_remaining) {
3144		DRM_ERROR("Invalid SVGA command (size mismatch):"
3145			  " %u.\n", cmd_id);
3146		return -EINVAL;
3147	}
3148
3149	if (unlikely(!sw_context->kernel)) {
3150		DRM_ERROR("Kernel only SVGA command: %u.\n", cmd_id);
3151		return -EPERM;
3152	}
3153
3154	if (cmd_id == SVGA_CMD_DEFINE_GMRFB)
3155		return vmw_cmd_check_define_gmrfb(dev_priv, sw_context, buf);
3156
3157	return 0;
3158}
3159
3160static const struct vmw_cmd_entry vmw_cmd_entries[SVGA_3D_CMD_MAX] = {
3161	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE, &vmw_cmd_invalid,
3162		    false, false, false),
3163	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DESTROY, &vmw_cmd_invalid,
3164		    false, false, false),
3165	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_COPY, &vmw_cmd_surface_copy_check,
3166		    true, false, false),
3167	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_STRETCHBLT, &vmw_cmd_stretch_blt_check,
3168		    true, false, false),
3169	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DMA, &vmw_cmd_dma,
3170		    true, false, false),
3171	VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DEFINE, &vmw_cmd_invalid,
3172		    false, false, false),
3173	VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DESTROY, &vmw_cmd_invalid,
3174		    false, false, false),
3175	VMW_CMD_DEF(SVGA_3D_CMD_SETTRANSFORM, &vmw_cmd_cid_check,
3176		    true, false, false),
3177	VMW_CMD_DEF(SVGA_3D_CMD_SETZRANGE, &vmw_cmd_cid_check,
3178		    true, false, false),
3179	VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERSTATE, &vmw_cmd_cid_check,
3180		    true, false, false),
3181	VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERTARGET,
3182		    &vmw_cmd_set_render_target_check, true, false, false),
3183	VMW_CMD_DEF(SVGA_3D_CMD_SETTEXTURESTATE, &vmw_cmd_tex_state,
3184		    true, false, false),
3185	VMW_CMD_DEF(SVGA_3D_CMD_SETMATERIAL, &vmw_cmd_cid_check,
3186		    true, false, false),
3187	VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTDATA, &vmw_cmd_cid_check,
3188		    true, false, false),
3189	VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTENABLED, &vmw_cmd_cid_check,
3190		    true, false, false),
3191	VMW_CMD_DEF(SVGA_3D_CMD_SETVIEWPORT, &vmw_cmd_cid_check,
3192		    true, false, false),
3193	VMW_CMD_DEF(SVGA_3D_CMD_SETCLIPPLANE, &vmw_cmd_cid_check,
3194		    true, false, false),
3195	VMW_CMD_DEF(SVGA_3D_CMD_CLEAR, &vmw_cmd_cid_check,
3196		    true, false, false),
3197	VMW_CMD_DEF(SVGA_3D_CMD_PRESENT, &vmw_cmd_present_check,
3198		    false, false, false),
3199	VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DEFINE, &vmw_cmd_shader_define,
3200		    true, false, false),
3201	VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DESTROY, &vmw_cmd_shader_destroy,
3202		    true, false, false),
3203	VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER, &vmw_cmd_set_shader,
3204		    true, false, false),
3205	VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER_CONST, &vmw_cmd_set_shader_const,
3206		    true, false, false),
3207	VMW_CMD_DEF(SVGA_3D_CMD_DRAW_PRIMITIVES, &vmw_cmd_draw,
3208		    true, false, false),
3209	VMW_CMD_DEF(SVGA_3D_CMD_SETSCISSORRECT, &vmw_cmd_cid_check,
3210		    true, false, false),
3211	VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_QUERY, &vmw_cmd_begin_query,
3212		    true, false, false),
3213	VMW_CMD_DEF(SVGA_3D_CMD_END_QUERY, &vmw_cmd_end_query,
3214		    true, false, false),
3215	VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_QUERY, &vmw_cmd_wait_query,
3216		    true, false, false),
3217	VMW_CMD_DEF(SVGA_3D_CMD_PRESENT_READBACK, &vmw_cmd_ok,
3218		    true, false, false),
3219	VMW_CMD_DEF(SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN,
3220		    &vmw_cmd_blt_surf_screen_check, false, false, false),
3221	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE_V2, &vmw_cmd_invalid,
3222		    false, false, false),
3223	VMW_CMD_DEF(SVGA_3D_CMD_GENERATE_MIPMAPS, &vmw_cmd_invalid,
3224		    false, false, false),
3225	VMW_CMD_DEF(SVGA_3D_CMD_ACTIVATE_SURFACE, &vmw_cmd_invalid,
3226		    false, false, false),
3227	VMW_CMD_DEF(SVGA_3D_CMD_DEACTIVATE_SURFACE, &vmw_cmd_invalid,
3228		    false, false, false),
3229	VMW_CMD_DEF(SVGA_3D_CMD_SCREEN_DMA, &vmw_cmd_invalid,
3230		    false, false, false),
3231	VMW_CMD_DEF(SVGA_3D_CMD_SET_UNITY_SURFACE_COOKIE, &vmw_cmd_invalid,
3232		    false, false, false),
3233	VMW_CMD_DEF(SVGA_3D_CMD_OPEN_CONTEXT_SURFACE, &vmw_cmd_invalid,
3234		    false, false, false),
3235	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_BITBLT, &vmw_cmd_invalid,
3236		    false, false, false),
3237	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_TRANSBLT, &vmw_cmd_invalid,
3238		    false, false, false),
3239	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_STRETCHBLT, &vmw_cmd_invalid,
3240		    false, false, false),
3241	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_COLORFILL, &vmw_cmd_invalid,
3242		    false, false, false),
3243	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_ALPHABLEND, &vmw_cmd_invalid,
3244		    false, false, false),
3245	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_CLEARTYPEBLEND, &vmw_cmd_invalid,
3246		    false, false, false),
3247	VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE, &vmw_cmd_invalid,
3248		    false, false, true),
3249	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_OTABLE, &vmw_cmd_invalid,
3250		    false, false, true),
3251	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_MOB, &vmw_cmd_invalid,
3252		    false, false, true),
3253	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_MOB, &vmw_cmd_invalid,
3254		    false, false, true),
3255	VMW_CMD_DEF(SVGA_3D_CMD_REDEFINE_GB_MOB64, &vmw_cmd_invalid,
3256		    false, false, true),
3257	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING, &vmw_cmd_invalid,
3258		    false, false, true),
3259	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE, &vmw_cmd_invalid,
3260		    false, false, true),
3261	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SURFACE, &vmw_cmd_invalid,
3262		    false, false, true),
3263	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE, &vmw_cmd_bind_gb_surface,
3264		    true, false, true),
3265	VMW_CMD_DEF(SVGA_3D_CMD_COND_BIND_GB_SURFACE, &vmw_cmd_invalid,
3266		    false, false, true),
3267	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_IMAGE, &vmw_cmd_update_gb_image,
3268		    true, false, true),
3269	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SURFACE,
3270		    &vmw_cmd_update_gb_surface, true, false, true),
3271	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE,
3272		    &vmw_cmd_readback_gb_image, true, false, true),
3273	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_SURFACE,
3274		    &vmw_cmd_readback_gb_surface, true, false, true),
3275	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE,
3276		    &vmw_cmd_invalidate_gb_image, true, false, true),
3277	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_SURFACE,
3278		    &vmw_cmd_invalidate_gb_surface, true, false, true),
3279	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_CONTEXT, &vmw_cmd_invalid,
3280		    false, false, true),
3281	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_CONTEXT, &vmw_cmd_invalid,
3282		    false, false, true),
3283	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_CONTEXT, &vmw_cmd_invalid,
3284		    false, false, true),
3285	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_CONTEXT, &vmw_cmd_invalid,
3286		    false, false, true),
3287	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_CONTEXT, &vmw_cmd_invalid,
3288		    false, false, true),
3289	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SHADER, &vmw_cmd_invalid,
3290		    false, false, true),
3291	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SHADER, &vmw_cmd_bind_gb_shader,
3292		    true, false, true),
3293	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SHADER, &vmw_cmd_invalid,
3294		    false, false, true),
3295	VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE64, &vmw_cmd_invalid,
3296		    false, false, false),
3297	VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_GB_QUERY, &vmw_cmd_begin_gb_query,
3298		    true, false, true),
3299	VMW_CMD_DEF(SVGA_3D_CMD_END_GB_QUERY, &vmw_cmd_end_gb_query,
3300		    true, false, true),
3301	VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_GB_QUERY, &vmw_cmd_wait_gb_query,
3302		    true, false, true),
3303	VMW_CMD_DEF(SVGA_3D_CMD_NOP, &vmw_cmd_ok,
3304		    true, false, true),
 
 
3305	VMW_CMD_DEF(SVGA_3D_CMD_ENABLE_GART, &vmw_cmd_invalid,
3306		    false, false, true),
3307	VMW_CMD_DEF(SVGA_3D_CMD_DISABLE_GART, &vmw_cmd_invalid,
3308		    false, false, true),
3309	VMW_CMD_DEF(SVGA_3D_CMD_MAP_MOB_INTO_GART, &vmw_cmd_invalid,
3310		    false, false, true),
3311	VMW_CMD_DEF(SVGA_3D_CMD_UNMAP_GART_RANGE, &vmw_cmd_invalid,
3312		    false, false, true),
3313	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SCREENTARGET, &vmw_cmd_invalid,
3314		    false, false, true),
3315	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SCREENTARGET, &vmw_cmd_invalid,
3316		    false, false, true),
3317	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SCREENTARGET, &vmw_cmd_invalid,
3318		    false, false, true),
3319	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SCREENTARGET, &vmw_cmd_invalid,
3320		    false, false, true),
3321	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3322		    false, false, true),
3323	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3324		    false, false, true),
3325	VMW_CMD_DEF(SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE, &vmw_cmd_cid_check,
3326		    true, false, true),
3327	VMW_CMD_DEF(SVGA_3D_CMD_GB_SCREEN_DMA, &vmw_cmd_invalid,
3328		    false, false, true),
3329	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH, &vmw_cmd_invalid,
3330		    false, false, true),
3331	VMW_CMD_DEF(SVGA_3D_CMD_GB_MOB_FENCE, &vmw_cmd_invalid,
3332		    false, false, true),
3333	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE_V2, &vmw_cmd_invalid,
3334		    false, false, true),
3335
3336	/*
3337	 * DX commands
3338	 */
3339	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_CONTEXT, &vmw_cmd_invalid,
3340		    false, false, true),
3341	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_CONTEXT, &vmw_cmd_invalid,
3342		    false, false, true),
3343	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_CONTEXT, &vmw_cmd_invalid,
3344		    false, false, true),
3345	VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_CONTEXT, &vmw_cmd_invalid,
3346		    false, false, true),
3347	VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_CONTEXT, &vmw_cmd_invalid,
3348		    false, false, true),
3349	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER,
3350		    &vmw_cmd_dx_set_single_constant_buffer, true, false, true),
3351	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER_RESOURCES,
3352		    &vmw_cmd_dx_set_shader_res, true, false, true),
3353	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER, &vmw_cmd_dx_set_shader,
3354		    true, false, true),
3355	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SAMPLERS, &vmw_cmd_dx_cid_check,
3356		    true, false, true),
3357	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW, &vmw_cmd_dx_cid_check,
3358		    true, false, true),
3359	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED, &vmw_cmd_dx_cid_check,
3360		    true, false, true),
3361	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED, &vmw_cmd_dx_cid_check,
3362		    true, false, true),
3363	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED,
3364		    &vmw_cmd_dx_cid_check, true, false, true),
3365	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_AUTO, &vmw_cmd_dx_cid_check,
3366		    true, false, true),
3367	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS,
3368		    &vmw_cmd_dx_set_vertex_buffers, true, false, true),
3369	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INDEX_BUFFER,
3370		    &vmw_cmd_dx_set_index_buffer, true, false, true),
3371	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RENDERTARGETS,
3372		    &vmw_cmd_dx_set_rendertargets, true, false, true),
3373	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_BLEND_STATE, &vmw_cmd_dx_cid_check,
3374		    true, false, true),
3375	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DEPTHSTENCIL_STATE,
3376		    &vmw_cmd_dx_cid_check, true, false, true),
3377	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RASTERIZER_STATE,
3378		    &vmw_cmd_dx_cid_check, true, false, true),
3379	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_QUERY, &vmw_cmd_dx_define_query,
3380		    true, false, true),
3381	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_QUERY, &vmw_cmd_dx_cid_check,
3382		    true, false, true),
3383	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_QUERY, &vmw_cmd_dx_bind_query,
3384		    true, false, true),
3385	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_QUERY_OFFSET,
3386		    &vmw_cmd_dx_cid_check, true, false, true),
3387	VMW_CMD_DEF(SVGA_3D_CMD_DX_BEGIN_QUERY, &vmw_cmd_dx_cid_check,
3388		    true, false, true),
3389	VMW_CMD_DEF(SVGA_3D_CMD_DX_END_QUERY, &vmw_cmd_dx_cid_check,
3390		    true, false, true),
3391	VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_QUERY, &vmw_cmd_invalid,
3392		    true, false, true),
3393	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PREDICATION, &vmw_cmd_dx_cid_check,
3394		    true, false, true),
3395	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VIEWPORTS, &vmw_cmd_dx_cid_check,
3396		    true, false, true),
3397	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SCISSORRECTS, &vmw_cmd_dx_cid_check,
3398		    true, false, true),
3399	VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW,
3400		    &vmw_cmd_dx_clear_rendertarget_view, true, false, true),
3401	VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW,
3402		    &vmw_cmd_dx_clear_depthstencil_view, true, false, true),
3403	VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY, &vmw_cmd_invalid,
3404		    true, false, true),
3405	VMW_CMD_DEF(SVGA_3D_CMD_DX_GENMIPS, &vmw_cmd_dx_genmips,
3406		    true, false, true),
3407	VMW_CMD_DEF(SVGA_3D_CMD_DX_UPDATE_SUBRESOURCE,
3408		    &vmw_cmd_dx_check_subresource, true, false, true),
3409	VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_SUBRESOURCE,
3410		    &vmw_cmd_dx_check_subresource, true, false, true),
3411	VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_SUBRESOURCE,
3412		    &vmw_cmd_dx_check_subresource, true, false, true),
3413	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW,
3414		    &vmw_cmd_dx_view_define, true, false, true),
3415	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW,
3416		    &vmw_cmd_dx_view_remove, true, false, true),
3417	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW,
3418		    &vmw_cmd_dx_view_define, true, false, true),
3419	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW,
3420		    &vmw_cmd_dx_view_remove, true, false, true),
3421	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW,
3422		    &vmw_cmd_dx_view_define, true, false, true),
3423	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW,
3424		    &vmw_cmd_dx_view_remove, true, false, true),
3425	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_ELEMENTLAYOUT,
3426		    &vmw_cmd_dx_so_define, true, false, true),
3427	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_ELEMENTLAYOUT,
3428		    &vmw_cmd_dx_cid_check, true, false, true),
3429	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_BLEND_STATE,
3430		    &vmw_cmd_dx_so_define, true, false, true),
3431	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_BLEND_STATE,
3432		    &vmw_cmd_dx_cid_check, true, false, true),
3433	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_STATE,
3434		    &vmw_cmd_dx_so_define, true, false, true),
3435	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_STATE,
3436		    &vmw_cmd_dx_cid_check, true, false, true),
3437	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE,
3438		    &vmw_cmd_dx_so_define, true, false, true),
3439	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RASTERIZER_STATE,
3440		    &vmw_cmd_dx_cid_check, true, false, true),
3441	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SAMPLER_STATE,
3442		    &vmw_cmd_dx_so_define, true, false, true),
3443	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SAMPLER_STATE,
3444		    &vmw_cmd_dx_cid_check, true, false, true),
3445	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADER,
3446		    &vmw_cmd_dx_define_shader, true, false, true),
3447	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADER,
3448		    &vmw_cmd_dx_destroy_shader, true, false, true),
3449	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_SHADER,
3450		    &vmw_cmd_dx_bind_shader, true, false, true),
3451	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT,
3452		    &vmw_cmd_dx_so_define, true, false, true),
3453	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_STREAMOUTPUT,
3454		    &vmw_cmd_dx_cid_check, true, false, true),
3455	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_STREAMOUTPUT, &vmw_cmd_dx_cid_check,
3456		    true, false, true),
3457	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SOTARGETS,
3458		    &vmw_cmd_dx_set_so_targets, true, false, true),
3459	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INPUT_LAYOUT,
3460		    &vmw_cmd_dx_cid_check, true, false, true),
3461	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_TOPOLOGY,
3462		    &vmw_cmd_dx_cid_check, true, false, true),
3463	VMW_CMD_DEF(SVGA_3D_CMD_DX_BUFFER_COPY,
3464		    &vmw_cmd_buffer_copy_check, true, false, true),
3465	VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY_REGION,
3466		    &vmw_cmd_pred_copy_check, true, false, true),
3467	VMW_CMD_DEF(SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER,
3468		    &vmw_cmd_dx_transfer_from_buffer,
3469		    true, false, true),
 
 
3470};
3471
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3472static int vmw_cmd_check(struct vmw_private *dev_priv,
3473			 struct vmw_sw_context *sw_context,
3474			 void *buf, uint32_t *size)
3475{
3476	uint32_t cmd_id;
3477	uint32_t size_remaining = *size;
3478	SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3479	int ret;
3480	const struct vmw_cmd_entry *entry;
3481	bool gb = dev_priv->capabilities & SVGA_CAP_GBOBJECTS;
3482
3483	cmd_id = ((uint32_t *)buf)[0];
3484	/* Handle any none 3D commands */
3485	if (unlikely(cmd_id < SVGA_CMD_MAX))
3486		return vmw_cmd_check_not_3d(dev_priv, sw_context, buf, size);
3487
3488
3489	cmd_id = header->id;
3490	*size = header->size + sizeof(SVGA3dCmdHeader);
3491
3492	cmd_id -= SVGA_3D_CMD_BASE;
3493	if (unlikely(*size > size_remaining))
3494		goto out_invalid;
3495
3496	if (unlikely(cmd_id >= SVGA_3D_CMD_MAX - SVGA_3D_CMD_BASE))
3497		goto out_invalid;
3498
3499	entry = &vmw_cmd_entries[cmd_id];
3500	if (unlikely(!entry->func))
3501		goto out_invalid;
3502
3503	if (unlikely(!entry->user_allow && !sw_context->kernel))
3504		goto out_privileged;
3505
3506	if (unlikely(entry->gb_disable && gb))
3507		goto out_old;
3508
3509	if (unlikely(entry->gb_enable && !gb))
3510		goto out_new;
3511
3512	ret = entry->func(dev_priv, sw_context, header);
3513	if (unlikely(ret != 0))
3514		goto out_invalid;
 
 
 
3515
3516	return 0;
3517out_invalid:
3518	DRM_ERROR("Invalid SVGA3D command: %d\n",
3519		  cmd_id + SVGA_3D_CMD_BASE);
3520	return -EINVAL;
3521out_privileged:
3522	DRM_ERROR("Privileged SVGA3D command: %d\n",
3523		  cmd_id + SVGA_3D_CMD_BASE);
3524	return -EPERM;
3525out_old:
3526	DRM_ERROR("Deprecated (disallowed) SVGA3D command: %d\n",
3527		  cmd_id + SVGA_3D_CMD_BASE);
3528	return -EINVAL;
3529out_new:
3530	DRM_ERROR("SVGA3D command: %d not supported by virtual hardware.\n",
3531		  cmd_id + SVGA_3D_CMD_BASE);
3532	return -EINVAL;
3533}
3534
3535static int vmw_cmd_check_all(struct vmw_private *dev_priv,
3536			     struct vmw_sw_context *sw_context,
3537			     void *buf,
3538			     uint32_t size)
3539{
3540	int32_t cur_size = size;
3541	int ret;
3542
3543	sw_context->buf_start = buf;
3544
3545	while (cur_size > 0) {
3546		size = cur_size;
3547		ret = vmw_cmd_check(dev_priv, sw_context, buf, &size);
3548		if (unlikely(ret != 0))
3549			return ret;
3550		buf = (void *)((unsigned long) buf + size);
3551		cur_size -= size;
3552	}
3553
3554	if (unlikely(cur_size != 0)) {
3555		DRM_ERROR("Command verifier out of sync.\n");
3556		return -EINVAL;
3557	}
3558
3559	return 0;
3560}
3561
3562static void vmw_free_relocations(struct vmw_sw_context *sw_context)
3563{
3564	sw_context->cur_reloc = 0;
 
3565}
3566
3567static void vmw_apply_relocations(struct vmw_sw_context *sw_context)
3568{
3569	uint32_t i;
3570	struct vmw_relocation *reloc;
3571	struct ttm_validate_buffer *validate;
3572	struct ttm_buffer_object *bo;
3573
3574	for (i = 0; i < sw_context->cur_reloc; ++i) {
3575		reloc = &sw_context->relocs[i];
3576		validate = &sw_context->val_bufs[reloc->index].base;
3577		bo = validate->bo;
3578		switch (bo->mem.mem_type) {
3579		case TTM_PL_VRAM:
3580			reloc->location->offset += bo->offset;
3581			reloc->location->gmrId = SVGA_GMR_FRAMEBUFFER;
3582			break;
3583		case VMW_PL_GMR:
3584			reloc->location->gmrId = bo->mem.start;
3585			break;
3586		case VMW_PL_MOB:
3587			*reloc->mob_loc = bo->mem.start;
3588			break;
3589		default:
3590			BUG();
3591		}
3592	}
3593	vmw_free_relocations(sw_context);
3594}
3595
3596/**
3597 * vmw_resource_list_unrefererence - Free up a resource list and unreference
3598 * all resources referenced by it.
3599 *
3600 * @list: The resource list.
3601 */
3602static void vmw_resource_list_unreference(struct vmw_sw_context *sw_context,
3603					  struct list_head *list)
3604{
3605	struct vmw_resource_val_node *val, *val_next;
3606
3607	/*
3608	 * Drop references to resources held during command submission.
3609	 */
3610
3611	list_for_each_entry_safe(val, val_next, list, head) {
3612		list_del_init(&val->head);
3613		vmw_resource_unreference(&val->res);
3614
3615		if (val->staged_bindings) {
3616			if (val->staged_bindings != sw_context->staged_bindings)
3617				vmw_binding_state_free(val->staged_bindings);
3618			else
3619				sw_context->staged_bindings_inuse = false;
3620			val->staged_bindings = NULL;
3621		}
3622
3623		kfree(val);
3624	}
3625}
3626
3627static void vmw_clear_validations(struct vmw_sw_context *sw_context)
3628{
3629	struct vmw_validate_buffer *entry, *next;
3630	struct vmw_resource_val_node *val;
3631
3632	/*
3633	 * Drop references to DMA buffers held during command submission.
3634	 */
3635	list_for_each_entry_safe(entry, next, &sw_context->validate_nodes,
3636				 base.head) {
3637		list_del(&entry->base.head);
3638		ttm_bo_unref(&entry->base.bo);
3639		(void) drm_ht_remove_item(&sw_context->res_ht, &entry->hash);
3640		sw_context->cur_val_buf--;
3641	}
3642	BUG_ON(sw_context->cur_val_buf != 0);
3643
3644	list_for_each_entry(val, &sw_context->resource_list, head)
3645		(void) drm_ht_remove_item(&sw_context->res_ht, &val->hash);
3646}
3647
3648int vmw_validate_single_buffer(struct vmw_private *dev_priv,
3649			       struct ttm_buffer_object *bo,
3650			       bool interruptible,
3651			       bool validate_as_mob)
3652{
3653	struct vmw_dma_buffer *vbo = container_of(bo, struct vmw_dma_buffer,
3654						  base);
3655	int ret;
3656
3657	if (vbo->pin_count > 0)
3658		return 0;
3659
3660	if (validate_as_mob)
3661		return ttm_bo_validate(bo, &vmw_mob_placement, interruptible,
3662				       false);
3663
3664	/**
3665	 * Put BO in VRAM if there is space, otherwise as a GMR.
3666	 * If there is no space in VRAM and GMR ids are all used up,
3667	 * start evicting GMRs to make room. If the DMA buffer can't be
3668	 * used as a GMR, this will return -ENOMEM.
3669	 */
3670
3671	ret = ttm_bo_validate(bo, &vmw_vram_gmr_placement, interruptible,
3672			      false);
3673	if (likely(ret == 0 || ret == -ERESTARTSYS))
3674		return ret;
3675
3676	/**
3677	 * If that failed, try VRAM again, this time evicting
3678	 * previous contents.
3679	 */
3680
3681	ret = ttm_bo_validate(bo, &vmw_vram_placement, interruptible, false);
3682	return ret;
3683}
3684
3685static int vmw_validate_buffers(struct vmw_private *dev_priv,
3686				struct vmw_sw_context *sw_context)
3687{
3688	struct vmw_validate_buffer *entry;
3689	int ret;
3690
3691	list_for_each_entry(entry, &sw_context->validate_nodes, base.head) {
3692		ret = vmw_validate_single_buffer(dev_priv, entry->base.bo,
3693						 true,
3694						 entry->validate_as_mob);
3695		if (unlikely(ret != 0))
3696			return ret;
3697	}
3698	return 0;
3699}
3700
3701static int vmw_resize_cmd_bounce(struct vmw_sw_context *sw_context,
3702				 uint32_t size)
3703{
3704	if (likely(sw_context->cmd_bounce_size >= size))
3705		return 0;
3706
3707	if (sw_context->cmd_bounce_size == 0)
3708		sw_context->cmd_bounce_size = VMWGFX_CMD_BOUNCE_INIT_SIZE;
3709
3710	while (sw_context->cmd_bounce_size < size) {
3711		sw_context->cmd_bounce_size =
3712			PAGE_ALIGN(sw_context->cmd_bounce_size +
3713				   (sw_context->cmd_bounce_size >> 1));
3714	}
3715
3716	vfree(sw_context->cmd_bounce);
3717	sw_context->cmd_bounce = vmalloc(sw_context->cmd_bounce_size);
3718
3719	if (sw_context->cmd_bounce == NULL) {
3720		DRM_ERROR("Failed to allocate command bounce buffer.\n");
3721		sw_context->cmd_bounce_size = 0;
3722		return -ENOMEM;
3723	}
3724
3725	return 0;
3726}
3727
3728/**
3729 * vmw_execbuf_fence_commands - create and submit a command stream fence
3730 *
3731 * Creates a fence object and submits a command stream marker.
3732 * If this fails for some reason, We sync the fifo and return NULL.
3733 * It is then safe to fence buffers with a NULL pointer.
3734 *
3735 * If @p_handle is not NULL @file_priv must also not be NULL. Creates
3736 * a userspace handle if @p_handle is not NULL, otherwise not.
3737 */
3738
3739int vmw_execbuf_fence_commands(struct drm_file *file_priv,
3740			       struct vmw_private *dev_priv,
3741			       struct vmw_fence_obj **p_fence,
3742			       uint32_t *p_handle)
3743{
3744	uint32_t sequence;
3745	int ret;
3746	bool synced = false;
3747
3748	/* p_handle implies file_priv. */
3749	BUG_ON(p_handle != NULL && file_priv == NULL);
3750
3751	ret = vmw_fifo_send_fence(dev_priv, &sequence);
3752	if (unlikely(ret != 0)) {
3753		DRM_ERROR("Fence submission error. Syncing.\n");
3754		synced = true;
3755	}
3756
3757	if (p_handle != NULL)
3758		ret = vmw_user_fence_create(file_priv, dev_priv->fman,
3759					    sequence, p_fence, p_handle);
3760	else
3761		ret = vmw_fence_create(dev_priv->fman, sequence, p_fence);
3762
3763	if (unlikely(ret != 0 && !synced)) {
3764		(void) vmw_fallback_wait(dev_priv, false, false,
3765					 sequence, false,
3766					 VMW_FENCE_WAIT_TIMEOUT);
3767		*p_fence = NULL;
3768	}
3769
3770	return 0;
3771}
3772
3773/**
3774 * vmw_execbuf_copy_fence_user - copy fence object information to
3775 * user-space.
3776 *
3777 * @dev_priv: Pointer to a vmw_private struct.
3778 * @vmw_fp: Pointer to the struct vmw_fpriv representing the calling file.
3779 * @ret: Return value from fence object creation.
3780 * @user_fence_rep: User space address of a struct drm_vmw_fence_rep to
3781 * which the information should be copied.
3782 * @fence: Pointer to the fenc object.
3783 * @fence_handle: User-space fence handle.
 
 
 
 
 
 
 
3784 *
3785 * This function copies fence information to user-space. If copying fails,
3786 * The user-space struct drm_vmw_fence_rep::error member is hopefully
3787 * left untouched, and if it's preloaded with an -EFAULT by user-space,
3788 * the error will hopefully be detected.
3789 * Also if copying fails, user-space will be unable to signal the fence
3790 * object so we wait for it immediately, and then unreference the
3791 * user-space reference.
3792 */
3793void
3794vmw_execbuf_copy_fence_user(struct vmw_private *dev_priv,
3795			    struct vmw_fpriv *vmw_fp,
3796			    int ret,
3797			    struct drm_vmw_fence_rep __user *user_fence_rep,
3798			    struct vmw_fence_obj *fence,
3799			    uint32_t fence_handle)
3800{
3801	struct drm_vmw_fence_rep fence_rep;
3802
3803	if (user_fence_rep == NULL)
3804		return;
3805
3806	memset(&fence_rep, 0, sizeof(fence_rep));
3807
3808	fence_rep.error = ret;
 
3809	if (ret == 0) {
3810		BUG_ON(fence == NULL);
3811
3812		fence_rep.handle = fence_handle;
3813		fence_rep.seqno = fence->base.seqno;
3814		vmw_update_seqno(dev_priv, &dev_priv->fifo);
3815		fence_rep.passed_seqno = dev_priv->last_read_seqno;
3816	}
3817
3818	/*
3819	 * copy_to_user errors will be detected by user space not
3820	 * seeing fence_rep::error filled in. Typically
3821	 * user-space would have pre-set that member to -EFAULT.
3822	 */
3823	ret = copy_to_user(user_fence_rep, &fence_rep,
3824			   sizeof(fence_rep));
3825
3826	/*
3827	 * User-space lost the fence object. We need to sync
3828	 * and unreference the handle.
3829	 */
3830	if (unlikely(ret != 0) && (fence_rep.error == 0)) {
3831		ttm_ref_object_base_unref(vmw_fp->tfile,
3832					  fence_handle, TTM_REF_USAGE);
3833		DRM_ERROR("Fence copy error. Syncing.\n");
 
 
 
 
 
 
 
 
3834		(void) vmw_fence_obj_wait(fence, false, false,
3835					  VMW_FENCE_WAIT_TIMEOUT);
3836	}
3837}
3838
3839/**
3840 * vmw_execbuf_submit_fifo - Patch a command batch and submit it using
3841 * the fifo.
3842 *
3843 * @dev_priv: Pointer to a device private structure.
3844 * @kernel_commands: Pointer to the unpatched command batch.
3845 * @command_size: Size of the unpatched command batch.
3846 * @sw_context: Structure holding the relocation lists.
3847 *
3848 * Side effects: If this function returns 0, then the command batch
3849 * pointed to by @kernel_commands will have been modified.
3850 */
3851static int vmw_execbuf_submit_fifo(struct vmw_private *dev_priv,
3852				   void *kernel_commands,
3853				   u32 command_size,
3854				   struct vmw_sw_context *sw_context)
3855{
3856	void *cmd;
3857
3858	if (sw_context->dx_ctx_node)
3859		cmd = vmw_fifo_reserve_dx(dev_priv, command_size,
3860					  sw_context->dx_ctx_node->res->id);
3861	else
3862		cmd = vmw_fifo_reserve(dev_priv, command_size);
3863	if (!cmd) {
3864		DRM_ERROR("Failed reserving fifo space for commands.\n");
3865		return -ENOMEM;
3866	}
3867
3868	vmw_apply_relocations(sw_context);
3869	memcpy(cmd, kernel_commands, command_size);
3870	vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3871	vmw_resource_relocations_free(&sw_context->res_relocations);
3872	vmw_fifo_commit(dev_priv, command_size);
3873
3874	return 0;
3875}
3876
3877/**
3878 * vmw_execbuf_submit_cmdbuf - Patch a command batch and submit it using
3879 * the command buffer manager.
3880 *
3881 * @dev_priv: Pointer to a device private structure.
3882 * @header: Opaque handle to the command buffer allocation.
3883 * @command_size: Size of the unpatched command batch.
3884 * @sw_context: Structure holding the relocation lists.
3885 *
3886 * Side effects: If this function returns 0, then the command buffer
3887 * represented by @header will have been modified.
3888 */
3889static int vmw_execbuf_submit_cmdbuf(struct vmw_private *dev_priv,
3890				     struct vmw_cmdbuf_header *header,
3891				     u32 command_size,
3892				     struct vmw_sw_context *sw_context)
3893{
3894	u32 id = ((sw_context->dx_ctx_node) ? sw_context->dx_ctx_node->res->id :
3895		  SVGA3D_INVALID_ID);
3896	void *cmd = vmw_cmdbuf_reserve(dev_priv->cman, command_size,
3897				       id, false, header);
3898
3899	vmw_apply_relocations(sw_context);
3900	vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3901	vmw_resource_relocations_free(&sw_context->res_relocations);
3902	vmw_cmdbuf_commit(dev_priv->cman, command_size, header, false);
3903
3904	return 0;
3905}
3906
3907/**
3908 * vmw_execbuf_cmdbuf - Prepare, if possible, a user-space command batch for
3909 * submission using a command buffer.
3910 *
3911 * @dev_priv: Pointer to a device private structure.
3912 * @user_commands: User-space pointer to the commands to be submitted.
3913 * @command_size: Size of the unpatched command batch.
3914 * @header: Out parameter returning the opaque pointer to the command buffer.
3915 *
3916 * This function checks whether we can use the command buffer manager for
3917 * submission and if so, creates a command buffer of suitable size and
3918 * copies the user data into that buffer.
3919 *
3920 * On successful return, the function returns a pointer to the data in the
3921 * command buffer and *@header is set to non-NULL.
3922 * If command buffers could not be used, the function will return the value
3923 * of @kernel_commands on function call. That value may be NULL. In that case,
3924 * the value of *@header will be set to NULL.
 
 
3925 * If an error is encountered, the function will return a pointer error value.
3926 * If the function is interrupted by a signal while sleeping, it will return
3927 * -ERESTARTSYS casted to a pointer error value.
3928 */
3929static void *vmw_execbuf_cmdbuf(struct vmw_private *dev_priv,
3930				void __user *user_commands,
3931				void *kernel_commands,
3932				u32 command_size,
3933				struct vmw_cmdbuf_header **header)
3934{
3935	size_t cmdbuf_size;
3936	int ret;
3937
3938	*header = NULL;
3939	if (command_size > SVGA_CB_MAX_SIZE) {
3940		DRM_ERROR("Command buffer is too large.\n");
3941		return ERR_PTR(-EINVAL);
3942	}
3943
3944	if (!dev_priv->cman || kernel_commands)
3945		return kernel_commands;
3946
3947	/* If possible, add a little space for fencing. */
3948	cmdbuf_size = command_size + 512;
3949	cmdbuf_size = min_t(size_t, cmdbuf_size, SVGA_CB_MAX_SIZE);
3950	kernel_commands = vmw_cmdbuf_alloc(dev_priv->cman, cmdbuf_size,
3951					   true, header);
3952	if (IS_ERR(kernel_commands))
3953		return kernel_commands;
3954
3955	ret = copy_from_user(kernel_commands, user_commands,
3956			     command_size);
3957	if (ret) {
3958		DRM_ERROR("Failed copying commands.\n");
3959		vmw_cmdbuf_header_free(*header);
3960		*header = NULL;
3961		return ERR_PTR(-EFAULT);
3962	}
3963
3964	return kernel_commands;
3965}
3966
3967static int vmw_execbuf_tie_context(struct vmw_private *dev_priv,
3968				   struct vmw_sw_context *sw_context,
3969				   uint32_t handle)
3970{
3971	struct vmw_resource_val_node *ctx_node;
3972	struct vmw_resource *res;
3973	int ret;
 
3974
3975	if (handle == SVGA3D_INVALID_ID)
3976		return 0;
3977
3978	ret = vmw_user_resource_lookup_handle(dev_priv, sw_context->fp->tfile,
3979					      handle, user_context_converter,
3980					      &res);
3981	if (unlikely(ret != 0)) {
3982		DRM_ERROR("Could not find or user DX context 0x%08x.\n",
3983			  (unsigned) handle);
3984		return ret;
 
 
 
 
 
 
 
 
3985	}
3986
3987	ret = vmw_resource_val_add(sw_context, res, &ctx_node);
3988	if (unlikely(ret != 0))
3989		goto out_err;
3990
3991	sw_context->dx_ctx_node = ctx_node;
3992	sw_context->man = vmw_context_res_man(res);
3993out_err:
3994	vmw_resource_unreference(&res);
3995	return ret;
3996}
3997
3998int vmw_execbuf_process(struct drm_file *file_priv,
3999			struct vmw_private *dev_priv,
4000			void __user *user_commands,
4001			void *kernel_commands,
4002			uint32_t command_size,
4003			uint64_t throttle_us,
4004			uint32_t dx_context_handle,
4005			struct drm_vmw_fence_rep __user *user_fence_rep,
4006			struct vmw_fence_obj **out_fence)
4007{
4008	struct vmw_sw_context *sw_context = &dev_priv->ctx;
4009	struct vmw_fence_obj *fence = NULL;
4010	struct vmw_resource *error_resource;
4011	struct list_head resource_list;
4012	struct vmw_cmdbuf_header *header;
4013	struct ww_acquire_ctx ticket;
4014	uint32_t handle;
4015	int ret;
 
 
 
 
 
 
 
 
 
 
 
 
 
4016
4017	if (throttle_us) {
4018		ret = vmw_wait_lag(dev_priv, &dev_priv->fifo.marker_queue,
4019				   throttle_us);
4020
4021		if (ret)
4022			return ret;
4023	}
4024
4025	kernel_commands = vmw_execbuf_cmdbuf(dev_priv, user_commands,
4026					     kernel_commands, command_size,
4027					     &header);
4028	if (IS_ERR(kernel_commands))
4029		return PTR_ERR(kernel_commands);
 
 
4030
4031	ret = mutex_lock_interruptible(&dev_priv->cmdbuf_mutex);
4032	if (ret) {
4033		ret = -ERESTARTSYS;
4034		goto out_free_header;
4035	}
4036
4037	sw_context->kernel = false;
4038	if (kernel_commands == NULL) {
4039		ret = vmw_resize_cmd_bounce(sw_context, command_size);
4040		if (unlikely(ret != 0))
4041			goto out_unlock;
4042
4043
4044		ret = copy_from_user(sw_context->cmd_bounce,
4045				     user_commands, command_size);
4046
4047		if (unlikely(ret != 0)) {
4048			ret = -EFAULT;
4049			DRM_ERROR("Failed copying commands.\n");
4050			goto out_unlock;
4051		}
 
4052		kernel_commands = sw_context->cmd_bounce;
4053	} else if (!header)
4054		sw_context->kernel = true;
 
4055
4056	sw_context->fp = vmw_fpriv(file_priv);
4057	sw_context->cur_reloc = 0;
4058	sw_context->cur_val_buf = 0;
4059	INIT_LIST_HEAD(&sw_context->resource_list);
4060	INIT_LIST_HEAD(&sw_context->ctx_resource_list);
4061	sw_context->cur_query_bo = dev_priv->pinned_bo;
4062	sw_context->last_query_ctx = NULL;
4063	sw_context->needs_post_query_barrier = false;
4064	sw_context->dx_ctx_node = NULL;
4065	sw_context->dx_query_mob = NULL;
4066	sw_context->dx_query_ctx = NULL;
4067	memset(sw_context->res_cache, 0, sizeof(sw_context->res_cache));
4068	INIT_LIST_HEAD(&sw_context->validate_nodes);
4069	INIT_LIST_HEAD(&sw_context->res_relocations);
 
 
4070	if (sw_context->staged_bindings)
4071		vmw_binding_state_reset(sw_context->staged_bindings);
4072
4073	if (!sw_context->res_ht_initialized) {
4074		ret = drm_ht_create(&sw_context->res_ht, VMW_RES_HT_ORDER);
4075		if (unlikely(ret != 0))
4076			goto out_unlock;
 
4077		sw_context->res_ht_initialized = true;
4078	}
 
4079	INIT_LIST_HEAD(&sw_context->staged_cmd_res);
4080	INIT_LIST_HEAD(&resource_list);
4081	ret = vmw_execbuf_tie_context(dev_priv, sw_context, dx_context_handle);
4082	if (unlikely(ret != 0)) {
4083		list_splice_init(&sw_context->ctx_resource_list,
4084				 &sw_context->resource_list);
4085		goto out_err_nores;
4086	}
4087
4088	ret = vmw_cmd_check_all(dev_priv, sw_context, kernel_commands,
4089				command_size);
4090	/*
4091	 * Merge the resource lists before checking the return status
4092	 * from vmd_cmd_check_all so that all the open hashtabs will
4093	 * be handled properly even if vmw_cmd_check_all fails.
4094	 */
4095	list_splice_init(&sw_context->ctx_resource_list,
4096			 &sw_context->resource_list);
4097
4098	if (unlikely(ret != 0))
4099		goto out_err_nores;
4100
4101	ret = vmw_resources_reserve(sw_context);
4102	if (unlikely(ret != 0))
4103		goto out_err_nores;
4104
4105	ret = ttm_eu_reserve_buffers(&ticket, &sw_context->validate_nodes,
4106				     true, NULL);
4107	if (unlikely(ret != 0))
4108		goto out_err_nores;
4109
4110	ret = vmw_validate_buffers(dev_priv, sw_context);
4111	if (unlikely(ret != 0))
4112		goto out_err;
4113
4114	ret = vmw_resources_validate(sw_context);
4115	if (unlikely(ret != 0))
4116		goto out_err;
4117
 
 
4118	ret = mutex_lock_interruptible(&dev_priv->binding_mutex);
4119	if (unlikely(ret != 0)) {
4120		ret = -ERESTARTSYS;
4121		goto out_err;
4122	}
4123
4124	if (dev_priv->has_mob) {
4125		ret = vmw_rebind_contexts(sw_context);
4126		if (unlikely(ret != 0))
4127			goto out_unlock_binding;
4128	}
4129
4130	if (!header) {
4131		ret = vmw_execbuf_submit_fifo(dev_priv, kernel_commands,
4132					      command_size, sw_context);
4133	} else {
4134		ret = vmw_execbuf_submit_cmdbuf(dev_priv, header, command_size,
4135						sw_context);
4136		header = NULL;
4137	}
4138	mutex_unlock(&dev_priv->binding_mutex);
4139	if (ret)
4140		goto out_err;
4141
4142	vmw_query_bo_switch_commit(dev_priv, sw_context);
4143	ret = vmw_execbuf_fence_commands(file_priv, dev_priv,
4144					 &fence,
4145					 (user_fence_rep) ? &handle : NULL);
4146	/*
4147	 * This error is harmless, because if fence submission fails,
4148	 * vmw_fifo_send_fence will sync. The error will be propagated to
4149	 * user-space in @fence_rep
4150	 */
4151
4152	if (ret != 0)
4153		DRM_ERROR("Fence submission error. Syncing.\n");
4154
4155	vmw_resources_unreserve(sw_context, false);
 
 
4156
4157	ttm_eu_fence_buffer_objects(&ticket, &sw_context->validate_nodes,
4158				    (void *) fence);
4159
4160	if (unlikely(dev_priv->pinned_bo != NULL &&
4161		     !dev_priv->query_cid_valid))
4162		__vmw_execbuf_release_pinned_bo(dev_priv, fence);
4163
4164	vmw_clear_validations(sw_context);
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
4165	vmw_execbuf_copy_fence_user(dev_priv, vmw_fpriv(file_priv), ret,
4166				    user_fence_rep, fence, handle);
 
4167
4168	/* Don't unreference when handing fence out */
4169	if (unlikely(out_fence != NULL)) {
4170		*out_fence = fence;
4171		fence = NULL;
4172	} else if (likely(fence != NULL)) {
4173		vmw_fence_obj_unreference(&fence);
4174	}
4175
4176	list_splice_init(&sw_context->resource_list, &resource_list);
4177	vmw_cmdbuf_res_commit(&sw_context->staged_cmd_res);
4178	mutex_unlock(&dev_priv->cmdbuf_mutex);
4179
4180	/*
4181	 * Unreference resources outside of the cmdbuf_mutex to
4182	 * avoid deadlocks in resource destruction paths.
4183	 */
4184	vmw_resource_list_unreference(sw_context, &resource_list);
4185
4186	return 0;
4187
4188out_unlock_binding:
4189	mutex_unlock(&dev_priv->binding_mutex);
4190out_err:
4191	ttm_eu_backoff_reservation(&ticket, &sw_context->validate_nodes);
4192out_err_nores:
4193	vmw_resources_unreserve(sw_context, true);
 
4194	vmw_resource_relocations_free(&sw_context->res_relocations);
4195	vmw_free_relocations(sw_context);
4196	vmw_clear_validations(sw_context);
4197	if (unlikely(dev_priv->pinned_bo != NULL &&
4198		     !dev_priv->query_cid_valid))
4199		__vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4200out_unlock:
4201	list_splice_init(&sw_context->resource_list, &resource_list);
4202	error_resource = sw_context->error_resource;
4203	sw_context->error_resource = NULL;
4204	vmw_cmdbuf_res_revert(&sw_context->staged_cmd_res);
 
 
4205	mutex_unlock(&dev_priv->cmdbuf_mutex);
4206
4207	/*
4208	 * Unreference resources outside of the cmdbuf_mutex to
4209	 * avoid deadlocks in resource destruction paths.
4210	 */
4211	vmw_resource_list_unreference(sw_context, &resource_list);
4212	if (unlikely(error_resource != NULL))
4213		vmw_resource_unreference(&error_resource);
4214out_free_header:
4215	if (header)
4216		vmw_cmdbuf_header_free(header);
 
 
 
4217
4218	return ret;
4219}
4220
4221/**
4222 * vmw_execbuf_unpin_panic - Idle the fifo and unpin the query buffer.
4223 *
4224 * @dev_priv: The device private structure.
4225 *
4226 * This function is called to idle the fifo and unpin the query buffer
4227 * if the normal way to do this hits an error, which should typically be
4228 * extremely rare.
4229 */
4230static void vmw_execbuf_unpin_panic(struct vmw_private *dev_priv)
4231{
4232	DRM_ERROR("Can't unpin query buffer. Trying to recover.\n");
4233
4234	(void) vmw_fallback_wait(dev_priv, false, true, 0, false, 10*HZ);
4235	vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4236	if (dev_priv->dummy_query_bo_pinned) {
4237		vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4238		dev_priv->dummy_query_bo_pinned = false;
4239	}
4240}
4241
4242
4243/**
4244 * __vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned
4245 * query bo.
4246 *
4247 * @dev_priv: The device private structure.
4248 * @fence: If non-NULL should point to a struct vmw_fence_obj issued
4249 * _after_ a query barrier that flushes all queries touching the current
4250 * buffer pointed to by @dev_priv->pinned_bo
4251 *
4252 * This function should be used to unpin the pinned query bo, or
4253 * as a query barrier when we need to make sure that all queries have
4254 * finished before the next fifo command. (For example on hardware
4255 * context destructions where the hardware may otherwise leak unfinished
4256 * queries).
4257 *
4258 * This function does not return any failure codes, but make attempts
4259 * to do safe unpinning in case of errors.
4260 *
4261 * The function will synchronize on the previous query barrier, and will
4262 * thus not finish until that barrier has executed.
4263 *
4264 * the @dev_priv->cmdbuf_mutex needs to be held by the current thread
4265 * before calling this function.
4266 */
4267void __vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv,
4268				     struct vmw_fence_obj *fence)
4269{
4270	int ret = 0;
4271	struct list_head validate_list;
4272	struct ttm_validate_buffer pinned_val, query_val;
4273	struct vmw_fence_obj *lfence = NULL;
4274	struct ww_acquire_ctx ticket;
4275
4276	if (dev_priv->pinned_bo == NULL)
4277		goto out_unlock;
4278
4279	INIT_LIST_HEAD(&validate_list);
 
 
 
4280
4281	pinned_val.bo = ttm_bo_reference(&dev_priv->pinned_bo->base);
4282	pinned_val.shared = false;
4283	list_add_tail(&pinned_val.head, &validate_list);
4284
4285	query_val.bo = ttm_bo_reference(&dev_priv->dummy_query_bo->base);
4286	query_val.shared = false;
4287	list_add_tail(&query_val.head, &validate_list);
4288
4289	ret = ttm_eu_reserve_buffers(&ticket, &validate_list,
4290				     false, NULL);
4291	if (unlikely(ret != 0)) {
4292		vmw_execbuf_unpin_panic(dev_priv);
4293		goto out_no_reserve;
4294	}
4295
4296	if (dev_priv->query_cid_valid) {
4297		BUG_ON(fence != NULL);
4298		ret = vmw_fifo_emit_dummy_query(dev_priv, dev_priv->query_cid);
4299		if (unlikely(ret != 0)) {
4300			vmw_execbuf_unpin_panic(dev_priv);
4301			goto out_no_emit;
4302		}
4303		dev_priv->query_cid_valid = false;
4304	}
4305
4306	vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4307	if (dev_priv->dummy_query_bo_pinned) {
4308		vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4309		dev_priv->dummy_query_bo_pinned = false;
4310	}
4311	if (fence == NULL) {
4312		(void) vmw_execbuf_fence_commands(NULL, dev_priv, &lfence,
4313						  NULL);
4314		fence = lfence;
4315	}
4316	ttm_eu_fence_buffer_objects(&ticket, &validate_list, (void *) fence);
4317	if (lfence != NULL)
4318		vmw_fence_obj_unreference(&lfence);
4319
4320	ttm_bo_unref(&query_val.bo);
4321	ttm_bo_unref(&pinned_val.bo);
4322	vmw_dmabuf_unreference(&dev_priv->pinned_bo);
4323out_unlock:
4324	return;
4325
4326out_no_emit:
4327	ttm_eu_backoff_reservation(&ticket, &validate_list);
4328out_no_reserve:
4329	ttm_bo_unref(&query_val.bo);
4330	ttm_bo_unref(&pinned_val.bo);
4331	vmw_dmabuf_unreference(&dev_priv->pinned_bo);
4332}
4333
4334/**
4335 * vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned
4336 * query bo.
4337 *
4338 * @dev_priv: The device private structure.
4339 *
4340 * This function should be used to unpin the pinned query bo, or
4341 * as a query barrier when we need to make sure that all queries have
4342 * finished before the next fifo command. (For example on hardware
4343 * context destructions where the hardware may otherwise leak unfinished
4344 * queries).
4345 *
4346 * This function does not return any failure codes, but make attempts
4347 * to do safe unpinning in case of errors.
4348 *
4349 * The function will synchronize on the previous query barrier, and will
4350 * thus not finish until that barrier has executed.
4351 */
4352void vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv)
4353{
4354	mutex_lock(&dev_priv->cmdbuf_mutex);
4355	if (dev_priv->query_cid_valid)
4356		__vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4357	mutex_unlock(&dev_priv->cmdbuf_mutex);
4358}
4359
4360int vmw_execbuf_ioctl(struct drm_device *dev, unsigned long data,
4361		      struct drm_file *file_priv, size_t size)
4362{
4363	struct vmw_private *dev_priv = vmw_priv(dev);
4364	struct drm_vmw_execbuf_arg arg;
4365	int ret;
4366	static const size_t copy_offset[] = {
4367		offsetof(struct drm_vmw_execbuf_arg, context_handle),
4368		sizeof(struct drm_vmw_execbuf_arg)};
4369
4370	if (unlikely(size < copy_offset[0])) {
4371		DRM_ERROR("Invalid command size, ioctl %d\n",
4372			  DRM_VMW_EXECBUF);
4373		return -EINVAL;
4374	}
4375
4376	if (copy_from_user(&arg, (void __user *) data, copy_offset[0]) != 0)
4377		return -EFAULT;
4378
4379	/*
4380	 * Extend the ioctl argument while
4381	 * maintaining backwards compatibility:
4382	 * We take different code paths depending on the value of
4383	 * arg.version.
4384	 */
4385
4386	if (unlikely(arg.version > DRM_VMW_EXECBUF_VERSION ||
4387		     arg.version == 0)) {
4388		DRM_ERROR("Incorrect execbuf version.\n");
4389		return -EINVAL;
4390	}
4391
4392	if (arg.version > 1 &&
4393	    copy_from_user(&arg.context_handle,
4394			   (void __user *) (data + copy_offset[0]),
4395			   copy_offset[arg.version - 1] -
4396			   copy_offset[0]) != 0)
4397		return -EFAULT;
4398
4399	switch (arg.version) {
4400	case 1:
4401		arg.context_handle = (uint32_t) -1;
 
4402		break;
4403	case 2:
4404		if (arg.pad64 != 0) {
4405			DRM_ERROR("Unused IOCTL data not set to zero.\n");
 
 
 
 
 
 
 
 
 
4406			return -EINVAL;
4407		}
4408		break;
4409	default:
4410		break;
 
4411	}
4412
4413	ret = ttm_read_lock(&dev_priv->reservation_sem, true);
4414	if (unlikely(ret != 0))
4415		return ret;
4416
4417	ret = vmw_execbuf_process(file_priv, dev_priv,
4418				  (void __user *)(unsigned long)arg.commands,
4419				  NULL, arg.command_size, arg.throttle_us,
4420				  arg.context_handle,
4421				  (void __user *)(unsigned long)arg.fence_rep,
4422				  NULL);
 
4423	ttm_read_unlock(&dev_priv->reservation_sem);
4424	if (unlikely(ret != 0))
4425		return ret;
4426
4427	vmw_kms_cursor_post_execbuf(dev_priv);
4428
4429	return 0;
 
 
 
4430}