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1// SPDX-License-Identifier: GPL-2.0 OR MIT
2/**************************************************************************
3 *
4 * Copyright 2009 - 2015 VMware, Inc., Palo Alto, CA., USA
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
21 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
22 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
23 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
24 * USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27#include <linux/sync_file.h>
28
29#include "vmwgfx_drv.h"
30#include "vmwgfx_reg.h"
31#include <drm/ttm/ttm_bo_api.h>
32#include <drm/ttm/ttm_placement.h>
33#include "vmwgfx_so.h"
34#include "vmwgfx_binding.h"
35
36#define VMW_RES_HT_ORDER 12
37
38/*
39 * Helper macro to get dx_ctx_node if available otherwise print an error
40 * message. This is for use in command verifier function where if dx_ctx_node
41 * is not set then command is invalid.
42 */
43#define VMW_GET_CTX_NODE(__sw_context) \
44({ \
45 __sw_context->dx_ctx_node ? __sw_context->dx_ctx_node : ({ \
46 VMW_DEBUG_USER("SM context is not set at %s\n", __func__); \
47 __sw_context->dx_ctx_node; \
48 }); \
49})
50
51#define VMW_DECLARE_CMD_VAR(__var, __type) \
52 struct { \
53 SVGA3dCmdHeader header; \
54 __type body; \
55 } __var
56
57/**
58 * struct vmw_relocation - Buffer object relocation
59 *
60 * @head: List head for the command submission context's relocation list
61 * @vbo: Non ref-counted pointer to buffer object
62 * @mob_loc: Pointer to location for mob id to be modified
63 * @location: Pointer to location for guest pointer to be modified
64 */
65struct vmw_relocation {
66 struct list_head head;
67 struct vmw_buffer_object *vbo;
68 union {
69 SVGAMobId *mob_loc;
70 SVGAGuestPtr *location;
71 };
72};
73
74/**
75 * enum vmw_resource_relocation_type - Relocation type for resources
76 *
77 * @vmw_res_rel_normal: Traditional relocation. The resource id in the
78 * command stream is replaced with the actual id after validation.
79 * @vmw_res_rel_nop: NOP relocation. The command is unconditionally replaced
80 * with a NOP.
81 * @vmw_res_rel_cond_nop: Conditional NOP relocation. If the resource id after
82 * validation is -1, the command is replaced with a NOP. Otherwise no action.
83 */
84enum vmw_resource_relocation_type {
85 vmw_res_rel_normal,
86 vmw_res_rel_nop,
87 vmw_res_rel_cond_nop,
88 vmw_res_rel_max
89};
90
91/**
92 * struct vmw_resource_relocation - Relocation info for resources
93 *
94 * @head: List head for the software context's relocation list.
95 * @res: Non-ref-counted pointer to the resource.
96 * @offset: Offset of single byte entries into the command buffer where the id
97 * that needs fixup is located.
98 * @rel_type: Type of relocation.
99 */
100struct vmw_resource_relocation {
101 struct list_head head;
102 const struct vmw_resource *res;
103 u32 offset:29;
104 enum vmw_resource_relocation_type rel_type:3;
105};
106
107/**
108 * struct vmw_ctx_validation_info - Extra validation metadata for contexts
109 *
110 * @head: List head of context list
111 * @ctx: The context resource
112 * @cur: The context's persistent binding state
113 * @staged: The binding state changes of this command buffer
114 */
115struct vmw_ctx_validation_info {
116 struct list_head head;
117 struct vmw_resource *ctx;
118 struct vmw_ctx_binding_state *cur;
119 struct vmw_ctx_binding_state *staged;
120};
121
122/**
123 * struct vmw_cmd_entry - Describe a command for the verifier
124 *
125 * @user_allow: Whether allowed from the execbuf ioctl.
126 * @gb_disable: Whether disabled if guest-backed objects are available.
127 * @gb_enable: Whether enabled iff guest-backed objects are available.
128 */
129struct vmw_cmd_entry {
130 int (*func) (struct vmw_private *, struct vmw_sw_context *,
131 SVGA3dCmdHeader *);
132 bool user_allow;
133 bool gb_disable;
134 bool gb_enable;
135 const char *cmd_name;
136};
137
138#define VMW_CMD_DEF(_cmd, _func, _user_allow, _gb_disable, _gb_enable) \
139 [(_cmd) - SVGA_3D_CMD_BASE] = {(_func), (_user_allow),\
140 (_gb_disable), (_gb_enable), #_cmd}
141
142static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
143 struct vmw_sw_context *sw_context,
144 struct vmw_resource *ctx);
145static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
146 struct vmw_sw_context *sw_context,
147 SVGAMobId *id,
148 struct vmw_buffer_object **vmw_bo_p);
149/**
150 * vmw_ptr_diff - Compute the offset from a to b in bytes
151 *
152 * @a: A starting pointer.
153 * @b: A pointer offset in the same address space.
154 *
155 * Returns: The offset in bytes between the two pointers.
156 */
157static size_t vmw_ptr_diff(void *a, void *b)
158{
159 return (unsigned long) b - (unsigned long) a;
160}
161
162/**
163 * vmw_execbuf_bindings_commit - Commit modified binding state
164 *
165 * @sw_context: The command submission context
166 * @backoff: Whether this is part of the error path and binding state changes
167 * should be ignored
168 */
169static void vmw_execbuf_bindings_commit(struct vmw_sw_context *sw_context,
170 bool backoff)
171{
172 struct vmw_ctx_validation_info *entry;
173
174 list_for_each_entry(entry, &sw_context->ctx_list, head) {
175 if (!backoff)
176 vmw_binding_state_commit(entry->cur, entry->staged);
177
178 if (entry->staged != sw_context->staged_bindings)
179 vmw_binding_state_free(entry->staged);
180 else
181 sw_context->staged_bindings_inuse = false;
182 }
183
184 /* List entries are freed with the validation context */
185 INIT_LIST_HEAD(&sw_context->ctx_list);
186}
187
188/**
189 * vmw_bind_dx_query_mob - Bind the DX query MOB if referenced
190 *
191 * @sw_context: The command submission context
192 */
193static void vmw_bind_dx_query_mob(struct vmw_sw_context *sw_context)
194{
195 if (sw_context->dx_query_mob)
196 vmw_context_bind_dx_query(sw_context->dx_query_ctx,
197 sw_context->dx_query_mob);
198}
199
200/**
201 * vmw_cmd_ctx_first_setup - Perform the setup needed when a context is added to
202 * the validate list.
203 *
204 * @dev_priv: Pointer to the device private:
205 * @sw_context: The command submission context
206 * @node: The validation node holding the context resource metadata
207 */
208static int vmw_cmd_ctx_first_setup(struct vmw_private *dev_priv,
209 struct vmw_sw_context *sw_context,
210 struct vmw_resource *res,
211 struct vmw_ctx_validation_info *node)
212{
213 int ret;
214
215 ret = vmw_resource_context_res_add(dev_priv, sw_context, res);
216 if (unlikely(ret != 0))
217 goto out_err;
218
219 if (!sw_context->staged_bindings) {
220 sw_context->staged_bindings = vmw_binding_state_alloc(dev_priv);
221 if (IS_ERR(sw_context->staged_bindings)) {
222 ret = PTR_ERR(sw_context->staged_bindings);
223 sw_context->staged_bindings = NULL;
224 goto out_err;
225 }
226 }
227
228 if (sw_context->staged_bindings_inuse) {
229 node->staged = vmw_binding_state_alloc(dev_priv);
230 if (IS_ERR(node->staged)) {
231 ret = PTR_ERR(node->staged);
232 node->staged = NULL;
233 goto out_err;
234 }
235 } else {
236 node->staged = sw_context->staged_bindings;
237 sw_context->staged_bindings_inuse = true;
238 }
239
240 node->ctx = res;
241 node->cur = vmw_context_binding_state(res);
242 list_add_tail(&node->head, &sw_context->ctx_list);
243
244 return 0;
245
246out_err:
247 return ret;
248}
249
250/**
251 * vmw_execbuf_res_size - calculate extra size fore the resource validation node
252 *
253 * @dev_priv: Pointer to the device private struct.
254 * @res_type: The resource type.
255 *
256 * Guest-backed contexts and DX contexts require extra size to store execbuf
257 * private information in the validation node. Typically the binding manager
258 * associated data structures.
259 *
260 * Returns: The extra size requirement based on resource type.
261 */
262static unsigned int vmw_execbuf_res_size(struct vmw_private *dev_priv,
263 enum vmw_res_type res_type)
264{
265 return (res_type == vmw_res_dx_context ||
266 (res_type == vmw_res_context && dev_priv->has_mob)) ?
267 sizeof(struct vmw_ctx_validation_info) : 0;
268}
269
270/**
271 * vmw_execbuf_rcache_update - Update a resource-node cache entry
272 *
273 * @rcache: Pointer to the entry to update.
274 * @res: Pointer to the resource.
275 * @private: Pointer to the execbuf-private space in the resource validation
276 * node.
277 */
278static void vmw_execbuf_rcache_update(struct vmw_res_cache_entry *rcache,
279 struct vmw_resource *res,
280 void *private)
281{
282 rcache->res = res;
283 rcache->private = private;
284 rcache->valid = 1;
285 rcache->valid_handle = 0;
286}
287
288/**
289 * vmw_execbuf_res_noref_val_add - Add a resource described by an unreferenced
290 * rcu-protected pointer to the validation list.
291 *
292 * @sw_context: Pointer to the software context.
293 * @res: Unreferenced rcu-protected pointer to the resource.
294 * @dirty: Whether to change dirty status.
295 *
296 * Returns: 0 on success. Negative error code on failure. Typical error codes
297 * are %-EINVAL on inconsistency and %-ESRCH if the resource was doomed.
298 */
299static int vmw_execbuf_res_noref_val_add(struct vmw_sw_context *sw_context,
300 struct vmw_resource *res,
301 u32 dirty)
302{
303 struct vmw_private *dev_priv = res->dev_priv;
304 int ret;
305 enum vmw_res_type res_type = vmw_res_type(res);
306 struct vmw_res_cache_entry *rcache;
307 struct vmw_ctx_validation_info *ctx_info;
308 bool first_usage;
309 unsigned int priv_size;
310
311 rcache = &sw_context->res_cache[res_type];
312 if (likely(rcache->valid && rcache->res == res)) {
313 if (dirty)
314 vmw_validation_res_set_dirty(sw_context->ctx,
315 rcache->private, dirty);
316 vmw_user_resource_noref_release();
317 return 0;
318 }
319
320 priv_size = vmw_execbuf_res_size(dev_priv, res_type);
321 ret = vmw_validation_add_resource(sw_context->ctx, res, priv_size,
322 dirty, (void **)&ctx_info,
323 &first_usage);
324 vmw_user_resource_noref_release();
325 if (ret)
326 return ret;
327
328 if (priv_size && first_usage) {
329 ret = vmw_cmd_ctx_first_setup(dev_priv, sw_context, res,
330 ctx_info);
331 if (ret) {
332 VMW_DEBUG_USER("Failed first usage context setup.\n");
333 return ret;
334 }
335 }
336
337 vmw_execbuf_rcache_update(rcache, res, ctx_info);
338 return 0;
339}
340
341/**
342 * vmw_execbuf_res_noctx_val_add - Add a non-context resource to the resource
343 * validation list if it's not already on it
344 *
345 * @sw_context: Pointer to the software context.
346 * @res: Pointer to the resource.
347 * @dirty: Whether to change dirty status.
348 *
349 * Returns: Zero on success. Negative error code on failure.
350 */
351static int vmw_execbuf_res_noctx_val_add(struct vmw_sw_context *sw_context,
352 struct vmw_resource *res,
353 u32 dirty)
354{
355 struct vmw_res_cache_entry *rcache;
356 enum vmw_res_type res_type = vmw_res_type(res);
357 void *ptr;
358 int ret;
359
360 rcache = &sw_context->res_cache[res_type];
361 if (likely(rcache->valid && rcache->res == res)) {
362 if (dirty)
363 vmw_validation_res_set_dirty(sw_context->ctx,
364 rcache->private, dirty);
365 return 0;
366 }
367
368 ret = vmw_validation_add_resource(sw_context->ctx, res, 0, dirty,
369 &ptr, NULL);
370 if (ret)
371 return ret;
372
373 vmw_execbuf_rcache_update(rcache, res, ptr);
374
375 return 0;
376}
377
378/**
379 * vmw_view_res_val_add - Add a view and the surface it's pointing to to the
380 * validation list
381 *
382 * @sw_context: The software context holding the validation list.
383 * @view: Pointer to the view resource.
384 *
385 * Returns 0 if success, negative error code otherwise.
386 */
387static int vmw_view_res_val_add(struct vmw_sw_context *sw_context,
388 struct vmw_resource *view)
389{
390 int ret;
391
392 /*
393 * First add the resource the view is pointing to, otherwise it may be
394 * swapped out when the view is validated.
395 */
396 ret = vmw_execbuf_res_noctx_val_add(sw_context, vmw_view_srf(view),
397 vmw_view_dirtying(view));
398 if (ret)
399 return ret;
400
401 return vmw_execbuf_res_noctx_val_add(sw_context, view,
402 VMW_RES_DIRTY_NONE);
403}
404
405/**
406 * vmw_view_id_val_add - Look up a view and add it and the surface it's pointing
407 * to to the validation list.
408 *
409 * @sw_context: The software context holding the validation list.
410 * @view_type: The view type to look up.
411 * @id: view id of the view.
412 *
413 * The view is represented by a view id and the DX context it's created on, or
414 * scheduled for creation on. If there is no DX context set, the function will
415 * return an -EINVAL error pointer.
416 *
417 * Returns: Unreferenced pointer to the resource on success, negative error
418 * pointer on failure.
419 */
420static struct vmw_resource *
421vmw_view_id_val_add(struct vmw_sw_context *sw_context,
422 enum vmw_view_type view_type, u32 id)
423{
424 struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
425 struct vmw_resource *view;
426 int ret;
427
428 if (!ctx_node)
429 return ERR_PTR(-EINVAL);
430
431 view = vmw_view_lookup(sw_context->man, view_type, id);
432 if (IS_ERR(view))
433 return view;
434
435 ret = vmw_view_res_val_add(sw_context, view);
436 if (ret)
437 return ERR_PTR(ret);
438
439 return view;
440}
441
442/**
443 * vmw_resource_context_res_add - Put resources previously bound to a context on
444 * the validation list
445 *
446 * @dev_priv: Pointer to a device private structure
447 * @sw_context: Pointer to a software context used for this command submission
448 * @ctx: Pointer to the context resource
449 *
450 * This function puts all resources that were previously bound to @ctx on the
451 * resource validation list. This is part of the context state reemission
452 */
453static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
454 struct vmw_sw_context *sw_context,
455 struct vmw_resource *ctx)
456{
457 struct list_head *binding_list;
458 struct vmw_ctx_bindinfo *entry;
459 int ret = 0;
460 struct vmw_resource *res;
461 u32 i;
462
463 /* Add all cotables to the validation list. */
464 if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) {
465 for (i = 0; i < SVGA_COTABLE_DX10_MAX; ++i) {
466 res = vmw_context_cotable(ctx, i);
467 if (IS_ERR(res))
468 continue;
469
470 ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
471 VMW_RES_DIRTY_SET);
472 if (unlikely(ret != 0))
473 return ret;
474 }
475 }
476
477 /* Add all resources bound to the context to the validation list */
478 mutex_lock(&dev_priv->binding_mutex);
479 binding_list = vmw_context_binding_list(ctx);
480
481 list_for_each_entry(entry, binding_list, ctx_list) {
482 if (vmw_res_type(entry->res) == vmw_res_view)
483 ret = vmw_view_res_val_add(sw_context, entry->res);
484 else
485 ret = vmw_execbuf_res_noctx_val_add
486 (sw_context, entry->res,
487 vmw_binding_dirtying(entry->bt));
488 if (unlikely(ret != 0))
489 break;
490 }
491
492 if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) {
493 struct vmw_buffer_object *dx_query_mob;
494
495 dx_query_mob = vmw_context_get_dx_query_mob(ctx);
496 if (dx_query_mob)
497 ret = vmw_validation_add_bo(sw_context->ctx,
498 dx_query_mob, true, false);
499 }
500
501 mutex_unlock(&dev_priv->binding_mutex);
502 return ret;
503}
504
505/**
506 * vmw_resource_relocation_add - Add a relocation to the relocation list
507 *
508 * @list: Pointer to head of relocation list.
509 * @res: The resource.
510 * @offset: Offset into the command buffer currently being parsed where the id
511 * that needs fixup is located. Granularity is one byte.
512 * @rel_type: Relocation type.
513 */
514static int vmw_resource_relocation_add(struct vmw_sw_context *sw_context,
515 const struct vmw_resource *res,
516 unsigned long offset,
517 enum vmw_resource_relocation_type
518 rel_type)
519{
520 struct vmw_resource_relocation *rel;
521
522 rel = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*rel));
523 if (unlikely(!rel)) {
524 VMW_DEBUG_USER("Failed to allocate a resource relocation.\n");
525 return -ENOMEM;
526 }
527
528 rel->res = res;
529 rel->offset = offset;
530 rel->rel_type = rel_type;
531 list_add_tail(&rel->head, &sw_context->res_relocations);
532
533 return 0;
534}
535
536/**
537 * vmw_resource_relocations_free - Free all relocations on a list
538 *
539 * @list: Pointer to the head of the relocation list
540 */
541static void vmw_resource_relocations_free(struct list_head *list)
542{
543 /* Memory is validation context memory, so no need to free it */
544 INIT_LIST_HEAD(list);
545}
546
547/**
548 * vmw_resource_relocations_apply - Apply all relocations on a list
549 *
550 * @cb: Pointer to the start of the command buffer bein patch. This need not be
551 * the same buffer as the one being parsed when the relocation list was built,
552 * but the contents must be the same modulo the resource ids.
553 * @list: Pointer to the head of the relocation list.
554 */
555static void vmw_resource_relocations_apply(uint32_t *cb,
556 struct list_head *list)
557{
558 struct vmw_resource_relocation *rel;
559
560 /* Validate the struct vmw_resource_relocation member size */
561 BUILD_BUG_ON(SVGA_CB_MAX_SIZE >= (1 << 29));
562 BUILD_BUG_ON(vmw_res_rel_max >= (1 << 3));
563
564 list_for_each_entry(rel, list, head) {
565 u32 *addr = (u32 *)((unsigned long) cb + rel->offset);
566 switch (rel->rel_type) {
567 case vmw_res_rel_normal:
568 *addr = rel->res->id;
569 break;
570 case vmw_res_rel_nop:
571 *addr = SVGA_3D_CMD_NOP;
572 break;
573 default:
574 if (rel->res->id == -1)
575 *addr = SVGA_3D_CMD_NOP;
576 break;
577 }
578 }
579}
580
581static int vmw_cmd_invalid(struct vmw_private *dev_priv,
582 struct vmw_sw_context *sw_context,
583 SVGA3dCmdHeader *header)
584{
585 return -EINVAL;
586}
587
588static int vmw_cmd_ok(struct vmw_private *dev_priv,
589 struct vmw_sw_context *sw_context,
590 SVGA3dCmdHeader *header)
591{
592 return 0;
593}
594
595/**
596 * vmw_resources_reserve - Reserve all resources on the sw_context's resource
597 * list.
598 *
599 * @sw_context: Pointer to the software context.
600 *
601 * Note that since vmware's command submission currently is protected by the
602 * cmdbuf mutex, no fancy deadlock avoidance is required for resources, since
603 * only a single thread at once will attempt this.
604 */
605static int vmw_resources_reserve(struct vmw_sw_context *sw_context)
606{
607 int ret;
608
609 ret = vmw_validation_res_reserve(sw_context->ctx, true);
610 if (ret)
611 return ret;
612
613 if (sw_context->dx_query_mob) {
614 struct vmw_buffer_object *expected_dx_query_mob;
615
616 expected_dx_query_mob =
617 vmw_context_get_dx_query_mob(sw_context->dx_query_ctx);
618 if (expected_dx_query_mob &&
619 expected_dx_query_mob != sw_context->dx_query_mob) {
620 ret = -EINVAL;
621 }
622 }
623
624 return ret;
625}
626
627/**
628 * vmw_cmd_res_check - Check that a resource is present and if so, put it on the
629 * resource validate list unless it's already there.
630 *
631 * @dev_priv: Pointer to a device private structure.
632 * @sw_context: Pointer to the software context.
633 * @res_type: Resource type.
634 * @dirty: Whether to change dirty status.
635 * @converter: User-space visisble type specific information.
636 * @id_loc: Pointer to the location in the command buffer currently being parsed
637 * from where the user-space resource id handle is located.
638 * @p_val: Pointer to pointer to resource validalidation node. Populated on
639 * exit.
640 */
641static int
642vmw_cmd_res_check(struct vmw_private *dev_priv,
643 struct vmw_sw_context *sw_context,
644 enum vmw_res_type res_type,
645 u32 dirty,
646 const struct vmw_user_resource_conv *converter,
647 uint32_t *id_loc,
648 struct vmw_resource **p_res)
649{
650 struct vmw_res_cache_entry *rcache = &sw_context->res_cache[res_type];
651 struct vmw_resource *res;
652 int ret;
653
654 if (p_res)
655 *p_res = NULL;
656
657 if (*id_loc == SVGA3D_INVALID_ID) {
658 if (res_type == vmw_res_context) {
659 VMW_DEBUG_USER("Illegal context invalid id.\n");
660 return -EINVAL;
661 }
662 return 0;
663 }
664
665 if (likely(rcache->valid_handle && *id_loc == rcache->handle)) {
666 res = rcache->res;
667 if (dirty)
668 vmw_validation_res_set_dirty(sw_context->ctx,
669 rcache->private, dirty);
670 } else {
671 unsigned int size = vmw_execbuf_res_size(dev_priv, res_type);
672
673 ret = vmw_validation_preload_res(sw_context->ctx, size);
674 if (ret)
675 return ret;
676
677 res = vmw_user_resource_noref_lookup_handle
678 (dev_priv, sw_context->fp->tfile, *id_loc, converter);
679 if (IS_ERR(res)) {
680 VMW_DEBUG_USER("Could not find/use resource 0x%08x.\n",
681 (unsigned int) *id_loc);
682 return PTR_ERR(res);
683 }
684
685 ret = vmw_execbuf_res_noref_val_add(sw_context, res, dirty);
686 if (unlikely(ret != 0))
687 return ret;
688
689 if (rcache->valid && rcache->res == res) {
690 rcache->valid_handle = true;
691 rcache->handle = *id_loc;
692 }
693 }
694
695 ret = vmw_resource_relocation_add(sw_context, res,
696 vmw_ptr_diff(sw_context->buf_start,
697 id_loc),
698 vmw_res_rel_normal);
699 if (p_res)
700 *p_res = res;
701
702 return 0;
703}
704
705/**
706 * vmw_rebind_dx_query - Rebind DX query associated with the context
707 *
708 * @ctx_res: context the query belongs to
709 *
710 * This function assumes binding_mutex is held.
711 */
712static int vmw_rebind_all_dx_query(struct vmw_resource *ctx_res)
713{
714 struct vmw_private *dev_priv = ctx_res->dev_priv;
715 struct vmw_buffer_object *dx_query_mob;
716 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindAllQuery);
717
718 dx_query_mob = vmw_context_get_dx_query_mob(ctx_res);
719
720 if (!dx_query_mob || dx_query_mob->dx_query_ctx)
721 return 0;
722
723 cmd = VMW_FIFO_RESERVE_DX(dev_priv, sizeof(*cmd), ctx_res->id);
724 if (cmd == NULL)
725 return -ENOMEM;
726
727 cmd->header.id = SVGA_3D_CMD_DX_BIND_ALL_QUERY;
728 cmd->header.size = sizeof(cmd->body);
729 cmd->body.cid = ctx_res->id;
730 cmd->body.mobid = dx_query_mob->base.mem.start;
731 vmw_fifo_commit(dev_priv, sizeof(*cmd));
732
733 vmw_context_bind_dx_query(ctx_res, dx_query_mob);
734
735 return 0;
736}
737
738/**
739 * vmw_rebind_contexts - Rebind all resources previously bound to referenced
740 * contexts.
741 *
742 * @sw_context: Pointer to the software context.
743 *
744 * Rebind context binding points that have been scrubbed because of eviction.
745 */
746static int vmw_rebind_contexts(struct vmw_sw_context *sw_context)
747{
748 struct vmw_ctx_validation_info *val;
749 int ret;
750
751 list_for_each_entry(val, &sw_context->ctx_list, head) {
752 ret = vmw_binding_rebind_all(val->cur);
753 if (unlikely(ret != 0)) {
754 if (ret != -ERESTARTSYS)
755 VMW_DEBUG_USER("Failed to rebind context.\n");
756 return ret;
757 }
758
759 ret = vmw_rebind_all_dx_query(val->ctx);
760 if (ret != 0) {
761 VMW_DEBUG_USER("Failed to rebind queries.\n");
762 return ret;
763 }
764 }
765
766 return 0;
767}
768
769/**
770 * vmw_view_bindings_add - Add an array of view bindings to a context binding
771 * state tracker.
772 *
773 * @sw_context: The execbuf state used for this command.
774 * @view_type: View type for the bindings.
775 * @binding_type: Binding type for the bindings.
776 * @shader_slot: The shader slot to user for the bindings.
777 * @view_ids: Array of view ids to be bound.
778 * @num_views: Number of view ids in @view_ids.
779 * @first_slot: The binding slot to be used for the first view id in @view_ids.
780 */
781static int vmw_view_bindings_add(struct vmw_sw_context *sw_context,
782 enum vmw_view_type view_type,
783 enum vmw_ctx_binding_type binding_type,
784 uint32 shader_slot,
785 uint32 view_ids[], u32 num_views,
786 u32 first_slot)
787{
788 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
789 u32 i;
790
791 if (!ctx_node)
792 return -EINVAL;
793
794 for (i = 0; i < num_views; ++i) {
795 struct vmw_ctx_bindinfo_view binding;
796 struct vmw_resource *view = NULL;
797
798 if (view_ids[i] != SVGA3D_INVALID_ID) {
799 view = vmw_view_id_val_add(sw_context, view_type,
800 view_ids[i]);
801 if (IS_ERR(view)) {
802 VMW_DEBUG_USER("View not found.\n");
803 return PTR_ERR(view);
804 }
805 }
806 binding.bi.ctx = ctx_node->ctx;
807 binding.bi.res = view;
808 binding.bi.bt = binding_type;
809 binding.shader_slot = shader_slot;
810 binding.slot = first_slot + i;
811 vmw_binding_add(ctx_node->staged, &binding.bi,
812 shader_slot, binding.slot);
813 }
814
815 return 0;
816}
817
818/**
819 * vmw_cmd_cid_check - Check a command header for valid context information.
820 *
821 * @dev_priv: Pointer to a device private structure.
822 * @sw_context: Pointer to the software context.
823 * @header: A command header with an embedded user-space context handle.
824 *
825 * Convenience function: Call vmw_cmd_res_check with the user-space context
826 * handle embedded in @header.
827 */
828static int vmw_cmd_cid_check(struct vmw_private *dev_priv,
829 struct vmw_sw_context *sw_context,
830 SVGA3dCmdHeader *header)
831{
832 VMW_DECLARE_CMD_VAR(*cmd, uint32_t) =
833 container_of(header, typeof(*cmd), header);
834
835 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
836 VMW_RES_DIRTY_SET, user_context_converter,
837 &cmd->body, NULL);
838}
839
840/**
841 * vmw_execbuf_info_from_res - Get the private validation metadata for a
842 * recently validated resource
843 *
844 * @sw_context: Pointer to the command submission context
845 * @res: The resource
846 *
847 * The resource pointed to by @res needs to be present in the command submission
848 * context's resource cache and hence the last resource of that type to be
849 * processed by the validation code.
850 *
851 * Return: a pointer to the private metadata of the resource, or NULL if it
852 * wasn't found
853 */
854static struct vmw_ctx_validation_info *
855vmw_execbuf_info_from_res(struct vmw_sw_context *sw_context,
856 struct vmw_resource *res)
857{
858 struct vmw_res_cache_entry *rcache =
859 &sw_context->res_cache[vmw_res_type(res)];
860
861 if (rcache->valid && rcache->res == res)
862 return rcache->private;
863
864 WARN_ON_ONCE(true);
865 return NULL;
866}
867
868static int vmw_cmd_set_render_target_check(struct vmw_private *dev_priv,
869 struct vmw_sw_context *sw_context,
870 SVGA3dCmdHeader *header)
871{
872 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetRenderTarget);
873 struct vmw_resource *ctx;
874 struct vmw_resource *res;
875 int ret;
876
877 cmd = container_of(header, typeof(*cmd), header);
878
879 if (cmd->body.type >= SVGA3D_RT_MAX) {
880 VMW_DEBUG_USER("Illegal render target type %u.\n",
881 (unsigned int) cmd->body.type);
882 return -EINVAL;
883 }
884
885 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
886 VMW_RES_DIRTY_SET, user_context_converter,
887 &cmd->body.cid, &ctx);
888 if (unlikely(ret != 0))
889 return ret;
890
891 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
892 VMW_RES_DIRTY_SET, user_surface_converter,
893 &cmd->body.target.sid, &res);
894 if (unlikely(ret))
895 return ret;
896
897 if (dev_priv->has_mob) {
898 struct vmw_ctx_bindinfo_view binding;
899 struct vmw_ctx_validation_info *node;
900
901 node = vmw_execbuf_info_from_res(sw_context, ctx);
902 if (!node)
903 return -EINVAL;
904
905 binding.bi.ctx = ctx;
906 binding.bi.res = res;
907 binding.bi.bt = vmw_ctx_binding_rt;
908 binding.slot = cmd->body.type;
909 vmw_binding_add(node->staged, &binding.bi, 0, binding.slot);
910 }
911
912 return 0;
913}
914
915static int vmw_cmd_surface_copy_check(struct vmw_private *dev_priv,
916 struct vmw_sw_context *sw_context,
917 SVGA3dCmdHeader *header)
918{
919 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceCopy);
920 int ret;
921
922 cmd = container_of(header, typeof(*cmd), header);
923
924 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
925 VMW_RES_DIRTY_NONE, user_surface_converter,
926 &cmd->body.src.sid, NULL);
927 if (ret)
928 return ret;
929
930 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
931 VMW_RES_DIRTY_SET, user_surface_converter,
932 &cmd->body.dest.sid, NULL);
933}
934
935static int vmw_cmd_buffer_copy_check(struct vmw_private *dev_priv,
936 struct vmw_sw_context *sw_context,
937 SVGA3dCmdHeader *header)
938{
939 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBufferCopy);
940 int ret;
941
942 cmd = container_of(header, typeof(*cmd), header);
943 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
944 VMW_RES_DIRTY_NONE, user_surface_converter,
945 &cmd->body.src, NULL);
946 if (ret != 0)
947 return ret;
948
949 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
950 VMW_RES_DIRTY_SET, user_surface_converter,
951 &cmd->body.dest, NULL);
952}
953
954static int vmw_cmd_pred_copy_check(struct vmw_private *dev_priv,
955 struct vmw_sw_context *sw_context,
956 SVGA3dCmdHeader *header)
957{
958 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXPredCopyRegion);
959 int ret;
960
961 cmd = container_of(header, typeof(*cmd), header);
962 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
963 VMW_RES_DIRTY_NONE, user_surface_converter,
964 &cmd->body.srcSid, NULL);
965 if (ret != 0)
966 return ret;
967
968 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
969 VMW_RES_DIRTY_SET, user_surface_converter,
970 &cmd->body.dstSid, NULL);
971}
972
973static int vmw_cmd_stretch_blt_check(struct vmw_private *dev_priv,
974 struct vmw_sw_context *sw_context,
975 SVGA3dCmdHeader *header)
976{
977 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceStretchBlt);
978 int ret;
979
980 cmd = container_of(header, typeof(*cmd), header);
981 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
982 VMW_RES_DIRTY_NONE, user_surface_converter,
983 &cmd->body.src.sid, NULL);
984 if (unlikely(ret != 0))
985 return ret;
986
987 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
988 VMW_RES_DIRTY_SET, user_surface_converter,
989 &cmd->body.dest.sid, NULL);
990}
991
992static int vmw_cmd_blt_surf_screen_check(struct vmw_private *dev_priv,
993 struct vmw_sw_context *sw_context,
994 SVGA3dCmdHeader *header)
995{
996 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBlitSurfaceToScreen) =
997 container_of(header, typeof(*cmd), header);
998
999 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1000 VMW_RES_DIRTY_NONE, user_surface_converter,
1001 &cmd->body.srcImage.sid, NULL);
1002}
1003
1004static int vmw_cmd_present_check(struct vmw_private *dev_priv,
1005 struct vmw_sw_context *sw_context,
1006 SVGA3dCmdHeader *header)
1007{
1008 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdPresent) =
1009 container_of(header, typeof(*cmd), header);
1010
1011 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1012 VMW_RES_DIRTY_NONE, user_surface_converter,
1013 &cmd->body.sid, NULL);
1014}
1015
1016/**
1017 * vmw_query_bo_switch_prepare - Prepare to switch pinned buffer for queries.
1018 *
1019 * @dev_priv: The device private structure.
1020 * @new_query_bo: The new buffer holding query results.
1021 * @sw_context: The software context used for this command submission.
1022 *
1023 * This function checks whether @new_query_bo is suitable for holding query
1024 * results, and if another buffer currently is pinned for query results. If so,
1025 * the function prepares the state of @sw_context for switching pinned buffers
1026 * after successful submission of the current command batch.
1027 */
1028static int vmw_query_bo_switch_prepare(struct vmw_private *dev_priv,
1029 struct vmw_buffer_object *new_query_bo,
1030 struct vmw_sw_context *sw_context)
1031{
1032 struct vmw_res_cache_entry *ctx_entry =
1033 &sw_context->res_cache[vmw_res_context];
1034 int ret;
1035
1036 BUG_ON(!ctx_entry->valid);
1037 sw_context->last_query_ctx = ctx_entry->res;
1038
1039 if (unlikely(new_query_bo != sw_context->cur_query_bo)) {
1040
1041 if (unlikely(new_query_bo->base.num_pages > 4)) {
1042 VMW_DEBUG_USER("Query buffer too large.\n");
1043 return -EINVAL;
1044 }
1045
1046 if (unlikely(sw_context->cur_query_bo != NULL)) {
1047 sw_context->needs_post_query_barrier = true;
1048 ret = vmw_validation_add_bo(sw_context->ctx,
1049 sw_context->cur_query_bo,
1050 dev_priv->has_mob, false);
1051 if (unlikely(ret != 0))
1052 return ret;
1053 }
1054 sw_context->cur_query_bo = new_query_bo;
1055
1056 ret = vmw_validation_add_bo(sw_context->ctx,
1057 dev_priv->dummy_query_bo,
1058 dev_priv->has_mob, false);
1059 if (unlikely(ret != 0))
1060 return ret;
1061 }
1062
1063 return 0;
1064}
1065
1066/**
1067 * vmw_query_bo_switch_commit - Finalize switching pinned query buffer
1068 *
1069 * @dev_priv: The device private structure.
1070 * @sw_context: The software context used for this command submission batch.
1071 *
1072 * This function will check if we're switching query buffers, and will then,
1073 * issue a dummy occlusion query wait used as a query barrier. When the fence
1074 * object following that query wait has signaled, we are sure that all preceding
1075 * queries have finished, and the old query buffer can be unpinned. However,
1076 * since both the new query buffer and the old one are fenced with that fence,
1077 * we can do an asynchronus unpin now, and be sure that the old query buffer
1078 * won't be moved until the fence has signaled.
1079 *
1080 * As mentioned above, both the new - and old query buffers need to be fenced
1081 * using a sequence emitted *after* calling this function.
1082 */
1083static void vmw_query_bo_switch_commit(struct vmw_private *dev_priv,
1084 struct vmw_sw_context *sw_context)
1085{
1086 /*
1087 * The validate list should still hold references to all
1088 * contexts here.
1089 */
1090 if (sw_context->needs_post_query_barrier) {
1091 struct vmw_res_cache_entry *ctx_entry =
1092 &sw_context->res_cache[vmw_res_context];
1093 struct vmw_resource *ctx;
1094 int ret;
1095
1096 BUG_ON(!ctx_entry->valid);
1097 ctx = ctx_entry->res;
1098
1099 ret = vmw_fifo_emit_dummy_query(dev_priv, ctx->id);
1100
1101 if (unlikely(ret != 0))
1102 VMW_DEBUG_USER("Out of fifo space for dummy query.\n");
1103 }
1104
1105 if (dev_priv->pinned_bo != sw_context->cur_query_bo) {
1106 if (dev_priv->pinned_bo) {
1107 vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
1108 vmw_bo_unreference(&dev_priv->pinned_bo);
1109 }
1110
1111 if (!sw_context->needs_post_query_barrier) {
1112 vmw_bo_pin_reserved(sw_context->cur_query_bo, true);
1113
1114 /*
1115 * We pin also the dummy_query_bo buffer so that we
1116 * don't need to validate it when emitting dummy queries
1117 * in context destroy paths.
1118 */
1119 if (!dev_priv->dummy_query_bo_pinned) {
1120 vmw_bo_pin_reserved(dev_priv->dummy_query_bo,
1121 true);
1122 dev_priv->dummy_query_bo_pinned = true;
1123 }
1124
1125 BUG_ON(sw_context->last_query_ctx == NULL);
1126 dev_priv->query_cid = sw_context->last_query_ctx->id;
1127 dev_priv->query_cid_valid = true;
1128 dev_priv->pinned_bo =
1129 vmw_bo_reference(sw_context->cur_query_bo);
1130 }
1131 }
1132}
1133
1134/**
1135 * vmw_translate_mob_pointer - Prepare to translate a user-space buffer handle
1136 * to a MOB id.
1137 *
1138 * @dev_priv: Pointer to a device private structure.
1139 * @sw_context: The software context used for this command batch validation.
1140 * @id: Pointer to the user-space handle to be translated.
1141 * @vmw_bo_p: Points to a location that, on successful return will carry a
1142 * non-reference-counted pointer to the buffer object identified by the
1143 * user-space handle in @id.
1144 *
1145 * This function saves information needed to translate a user-space buffer
1146 * handle to a MOB id. The translation does not take place immediately, but
1147 * during a call to vmw_apply_relocations().
1148 *
1149 * This function builds a relocation list and a list of buffers to validate. The
1150 * former needs to be freed using either vmw_apply_relocations() or
1151 * vmw_free_relocations(). The latter needs to be freed using
1152 * vmw_clear_validations.
1153 */
1154static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
1155 struct vmw_sw_context *sw_context,
1156 SVGAMobId *id,
1157 struct vmw_buffer_object **vmw_bo_p)
1158{
1159 struct vmw_buffer_object *vmw_bo;
1160 uint32_t handle = *id;
1161 struct vmw_relocation *reloc;
1162 int ret;
1163
1164 vmw_validation_preload_bo(sw_context->ctx);
1165 vmw_bo = vmw_user_bo_noref_lookup(sw_context->fp->tfile, handle);
1166 if (IS_ERR(vmw_bo)) {
1167 VMW_DEBUG_USER("Could not find or use MOB buffer.\n");
1168 return PTR_ERR(vmw_bo);
1169 }
1170
1171 ret = vmw_validation_add_bo(sw_context->ctx, vmw_bo, true, false);
1172 vmw_user_bo_noref_release();
1173 if (unlikely(ret != 0))
1174 return ret;
1175
1176 reloc = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*reloc));
1177 if (!reloc)
1178 return -ENOMEM;
1179
1180 reloc->mob_loc = id;
1181 reloc->vbo = vmw_bo;
1182
1183 *vmw_bo_p = vmw_bo;
1184 list_add_tail(&reloc->head, &sw_context->bo_relocations);
1185
1186 return 0;
1187}
1188
1189/**
1190 * vmw_translate_guest_pointer - Prepare to translate a user-space buffer handle
1191 * to a valid SVGAGuestPtr
1192 *
1193 * @dev_priv: Pointer to a device private structure.
1194 * @sw_context: The software context used for this command batch validation.
1195 * @ptr: Pointer to the user-space handle to be translated.
1196 * @vmw_bo_p: Points to a location that, on successful return will carry a
1197 * non-reference-counted pointer to the DMA buffer identified by the user-space
1198 * handle in @id.
1199 *
1200 * This function saves information needed to translate a user-space buffer
1201 * handle to a valid SVGAGuestPtr. The translation does not take place
1202 * immediately, but during a call to vmw_apply_relocations().
1203 *
1204 * This function builds a relocation list and a list of buffers to validate.
1205 * The former needs to be freed using either vmw_apply_relocations() or
1206 * vmw_free_relocations(). The latter needs to be freed using
1207 * vmw_clear_validations.
1208 */
1209static int vmw_translate_guest_ptr(struct vmw_private *dev_priv,
1210 struct vmw_sw_context *sw_context,
1211 SVGAGuestPtr *ptr,
1212 struct vmw_buffer_object **vmw_bo_p)
1213{
1214 struct vmw_buffer_object *vmw_bo;
1215 uint32_t handle = ptr->gmrId;
1216 struct vmw_relocation *reloc;
1217 int ret;
1218
1219 vmw_validation_preload_bo(sw_context->ctx);
1220 vmw_bo = vmw_user_bo_noref_lookup(sw_context->fp->tfile, handle);
1221 if (IS_ERR(vmw_bo)) {
1222 VMW_DEBUG_USER("Could not find or use GMR region.\n");
1223 return PTR_ERR(vmw_bo);
1224 }
1225
1226 ret = vmw_validation_add_bo(sw_context->ctx, vmw_bo, false, false);
1227 vmw_user_bo_noref_release();
1228 if (unlikely(ret != 0))
1229 return ret;
1230
1231 reloc = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*reloc));
1232 if (!reloc)
1233 return -ENOMEM;
1234
1235 reloc->location = ptr;
1236 reloc->vbo = vmw_bo;
1237 *vmw_bo_p = vmw_bo;
1238 list_add_tail(&reloc->head, &sw_context->bo_relocations);
1239
1240 return 0;
1241}
1242
1243/**
1244 * vmw_cmd_dx_define_query - validate SVGA_3D_CMD_DX_DEFINE_QUERY command.
1245 *
1246 * @dev_priv: Pointer to a device private struct.
1247 * @sw_context: The software context used for this command submission.
1248 * @header: Pointer to the command header in the command stream.
1249 *
1250 * This function adds the new query into the query COTABLE
1251 */
1252static int vmw_cmd_dx_define_query(struct vmw_private *dev_priv,
1253 struct vmw_sw_context *sw_context,
1254 SVGA3dCmdHeader *header)
1255{
1256 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDefineQuery);
1257 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
1258 struct vmw_resource *cotable_res;
1259 int ret;
1260
1261 if (!ctx_node)
1262 return -EINVAL;
1263
1264 cmd = container_of(header, typeof(*cmd), header);
1265
1266 if (cmd->body.type < SVGA3D_QUERYTYPE_MIN ||
1267 cmd->body.type >= SVGA3D_QUERYTYPE_MAX)
1268 return -EINVAL;
1269
1270 cotable_res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_DXQUERY);
1271 ret = vmw_cotable_notify(cotable_res, cmd->body.queryId);
1272
1273 return ret;
1274}
1275
1276/**
1277 * vmw_cmd_dx_bind_query - validate SVGA_3D_CMD_DX_BIND_QUERY command.
1278 *
1279 * @dev_priv: Pointer to a device private struct.
1280 * @sw_context: The software context used for this command submission.
1281 * @header: Pointer to the command header in the command stream.
1282 *
1283 * The query bind operation will eventually associate the query ID with its
1284 * backing MOB. In this function, we take the user mode MOB ID and use
1285 * vmw_translate_mob_ptr() to translate it to its kernel mode equivalent.
1286 */
1287static int vmw_cmd_dx_bind_query(struct vmw_private *dev_priv,
1288 struct vmw_sw_context *sw_context,
1289 SVGA3dCmdHeader *header)
1290{
1291 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindQuery);
1292 struct vmw_buffer_object *vmw_bo;
1293 int ret;
1294
1295 cmd = container_of(header, typeof(*cmd), header);
1296
1297 /*
1298 * Look up the buffer pointed to by q.mobid, put it on the relocation
1299 * list so its kernel mode MOB ID can be filled in later
1300 */
1301 ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1302 &vmw_bo);
1303
1304 if (ret != 0)
1305 return ret;
1306
1307 sw_context->dx_query_mob = vmw_bo;
1308 sw_context->dx_query_ctx = sw_context->dx_ctx_node->ctx;
1309 return 0;
1310}
1311
1312/**
1313 * vmw_cmd_begin_gb_query - validate SVGA_3D_CMD_BEGIN_GB_QUERY command.
1314 *
1315 * @dev_priv: Pointer to a device private struct.
1316 * @sw_context: The software context used for this command submission.
1317 * @header: Pointer to the command header in the command stream.
1318 */
1319static int vmw_cmd_begin_gb_query(struct vmw_private *dev_priv,
1320 struct vmw_sw_context *sw_context,
1321 SVGA3dCmdHeader *header)
1322{
1323 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBeginGBQuery) =
1324 container_of(header, typeof(*cmd), header);
1325
1326 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1327 VMW_RES_DIRTY_SET, user_context_converter,
1328 &cmd->body.cid, NULL);
1329}
1330
1331/**
1332 * vmw_cmd_begin_query - validate SVGA_3D_CMD_BEGIN_QUERY command.
1333 *
1334 * @dev_priv: Pointer to a device private struct.
1335 * @sw_context: The software context used for this command submission.
1336 * @header: Pointer to the command header in the command stream.
1337 */
1338static int vmw_cmd_begin_query(struct vmw_private *dev_priv,
1339 struct vmw_sw_context *sw_context,
1340 SVGA3dCmdHeader *header)
1341{
1342 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBeginQuery) =
1343 container_of(header, typeof(*cmd), header);
1344
1345 if (unlikely(dev_priv->has_mob)) {
1346 VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdBeginGBQuery);
1347
1348 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1349
1350 gb_cmd.header.id = SVGA_3D_CMD_BEGIN_GB_QUERY;
1351 gb_cmd.header.size = cmd->header.size;
1352 gb_cmd.body.cid = cmd->body.cid;
1353 gb_cmd.body.type = cmd->body.type;
1354
1355 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1356 return vmw_cmd_begin_gb_query(dev_priv, sw_context, header);
1357 }
1358
1359 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1360 VMW_RES_DIRTY_SET, user_context_converter,
1361 &cmd->body.cid, NULL);
1362}
1363
1364/**
1365 * vmw_cmd_end_gb_query - validate SVGA_3D_CMD_END_GB_QUERY command.
1366 *
1367 * @dev_priv: Pointer to a device private struct.
1368 * @sw_context: The software context used for this command submission.
1369 * @header: Pointer to the command header in the command stream.
1370 */
1371static int vmw_cmd_end_gb_query(struct vmw_private *dev_priv,
1372 struct vmw_sw_context *sw_context,
1373 SVGA3dCmdHeader *header)
1374{
1375 struct vmw_buffer_object *vmw_bo;
1376 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdEndGBQuery);
1377 int ret;
1378
1379 cmd = container_of(header, typeof(*cmd), header);
1380 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1381 if (unlikely(ret != 0))
1382 return ret;
1383
1384 ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1385 &vmw_bo);
1386 if (unlikely(ret != 0))
1387 return ret;
1388
1389 ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1390
1391 return ret;
1392}
1393
1394/**
1395 * vmw_cmd_end_query - validate SVGA_3D_CMD_END_QUERY command.
1396 *
1397 * @dev_priv: Pointer to a device private struct.
1398 * @sw_context: The software context used for this command submission.
1399 * @header: Pointer to the command header in the command stream.
1400 */
1401static int vmw_cmd_end_query(struct vmw_private *dev_priv,
1402 struct vmw_sw_context *sw_context,
1403 SVGA3dCmdHeader *header)
1404{
1405 struct vmw_buffer_object *vmw_bo;
1406 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdEndQuery);
1407 int ret;
1408
1409 cmd = container_of(header, typeof(*cmd), header);
1410 if (dev_priv->has_mob) {
1411 VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdEndGBQuery);
1412
1413 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1414
1415 gb_cmd.header.id = SVGA_3D_CMD_END_GB_QUERY;
1416 gb_cmd.header.size = cmd->header.size;
1417 gb_cmd.body.cid = cmd->body.cid;
1418 gb_cmd.body.type = cmd->body.type;
1419 gb_cmd.body.mobid = cmd->body.guestResult.gmrId;
1420 gb_cmd.body.offset = cmd->body.guestResult.offset;
1421
1422 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1423 return vmw_cmd_end_gb_query(dev_priv, sw_context, header);
1424 }
1425
1426 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1427 if (unlikely(ret != 0))
1428 return ret;
1429
1430 ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1431 &cmd->body.guestResult, &vmw_bo);
1432 if (unlikely(ret != 0))
1433 return ret;
1434
1435 ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1436
1437 return ret;
1438}
1439
1440/**
1441 * vmw_cmd_wait_gb_query - validate SVGA_3D_CMD_WAIT_GB_QUERY command.
1442 *
1443 * @dev_priv: Pointer to a device private struct.
1444 * @sw_context: The software context used for this command submission.
1445 * @header: Pointer to the command header in the command stream.
1446 */
1447static int vmw_cmd_wait_gb_query(struct vmw_private *dev_priv,
1448 struct vmw_sw_context *sw_context,
1449 SVGA3dCmdHeader *header)
1450{
1451 struct vmw_buffer_object *vmw_bo;
1452 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdWaitForGBQuery);
1453 int ret;
1454
1455 cmd = container_of(header, typeof(*cmd), header);
1456 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1457 if (unlikely(ret != 0))
1458 return ret;
1459
1460 ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1461 &vmw_bo);
1462 if (unlikely(ret != 0))
1463 return ret;
1464
1465 return 0;
1466}
1467
1468/**
1469 * vmw_cmd_wait_query - validate SVGA_3D_CMD_WAIT_QUERY command.
1470 *
1471 * @dev_priv: Pointer to a device private struct.
1472 * @sw_context: The software context used for this command submission.
1473 * @header: Pointer to the command header in the command stream.
1474 */
1475static int vmw_cmd_wait_query(struct vmw_private *dev_priv,
1476 struct vmw_sw_context *sw_context,
1477 SVGA3dCmdHeader *header)
1478{
1479 struct vmw_buffer_object *vmw_bo;
1480 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdWaitForQuery);
1481 int ret;
1482
1483 cmd = container_of(header, typeof(*cmd), header);
1484 if (dev_priv->has_mob) {
1485 VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdWaitForGBQuery);
1486
1487 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1488
1489 gb_cmd.header.id = SVGA_3D_CMD_WAIT_FOR_GB_QUERY;
1490 gb_cmd.header.size = cmd->header.size;
1491 gb_cmd.body.cid = cmd->body.cid;
1492 gb_cmd.body.type = cmd->body.type;
1493 gb_cmd.body.mobid = cmd->body.guestResult.gmrId;
1494 gb_cmd.body.offset = cmd->body.guestResult.offset;
1495
1496 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1497 return vmw_cmd_wait_gb_query(dev_priv, sw_context, header);
1498 }
1499
1500 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1501 if (unlikely(ret != 0))
1502 return ret;
1503
1504 ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1505 &cmd->body.guestResult, &vmw_bo);
1506 if (unlikely(ret != 0))
1507 return ret;
1508
1509 return 0;
1510}
1511
1512static int vmw_cmd_dma(struct vmw_private *dev_priv,
1513 struct vmw_sw_context *sw_context,
1514 SVGA3dCmdHeader *header)
1515{
1516 struct vmw_buffer_object *vmw_bo = NULL;
1517 struct vmw_surface *srf = NULL;
1518 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceDMA);
1519 int ret;
1520 SVGA3dCmdSurfaceDMASuffix *suffix;
1521 uint32_t bo_size;
1522 bool dirty;
1523
1524 cmd = container_of(header, typeof(*cmd), header);
1525 suffix = (SVGA3dCmdSurfaceDMASuffix *)((unsigned long) &cmd->body +
1526 header->size - sizeof(*suffix));
1527
1528 /* Make sure device and verifier stays in sync. */
1529 if (unlikely(suffix->suffixSize != sizeof(*suffix))) {
1530 VMW_DEBUG_USER("Invalid DMA suffix size.\n");
1531 return -EINVAL;
1532 }
1533
1534 ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1535 &cmd->body.guest.ptr, &vmw_bo);
1536 if (unlikely(ret != 0))
1537 return ret;
1538
1539 /* Make sure DMA doesn't cross BO boundaries. */
1540 bo_size = vmw_bo->base.num_pages * PAGE_SIZE;
1541 if (unlikely(cmd->body.guest.ptr.offset > bo_size)) {
1542 VMW_DEBUG_USER("Invalid DMA offset.\n");
1543 return -EINVAL;
1544 }
1545
1546 bo_size -= cmd->body.guest.ptr.offset;
1547 if (unlikely(suffix->maximumOffset > bo_size))
1548 suffix->maximumOffset = bo_size;
1549
1550 dirty = (cmd->body.transfer == SVGA3D_WRITE_HOST_VRAM) ?
1551 VMW_RES_DIRTY_SET : 0;
1552 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1553 dirty, user_surface_converter,
1554 &cmd->body.host.sid, NULL);
1555 if (unlikely(ret != 0)) {
1556 if (unlikely(ret != -ERESTARTSYS))
1557 VMW_DEBUG_USER("could not find surface for DMA.\n");
1558 return ret;
1559 }
1560
1561 srf = vmw_res_to_srf(sw_context->res_cache[vmw_res_surface].res);
1562
1563 vmw_kms_cursor_snoop(srf, sw_context->fp->tfile, &vmw_bo->base, header);
1564
1565 return 0;
1566}
1567
1568static int vmw_cmd_draw(struct vmw_private *dev_priv,
1569 struct vmw_sw_context *sw_context,
1570 SVGA3dCmdHeader *header)
1571{
1572 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDrawPrimitives);
1573 SVGA3dVertexDecl *decl = (SVGA3dVertexDecl *)(
1574 (unsigned long)header + sizeof(*cmd));
1575 SVGA3dPrimitiveRange *range;
1576 uint32_t i;
1577 uint32_t maxnum;
1578 int ret;
1579
1580 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1581 if (unlikely(ret != 0))
1582 return ret;
1583
1584 cmd = container_of(header, typeof(*cmd), header);
1585 maxnum = (header->size - sizeof(cmd->body)) / sizeof(*decl);
1586
1587 if (unlikely(cmd->body.numVertexDecls > maxnum)) {
1588 VMW_DEBUG_USER("Illegal number of vertex declarations.\n");
1589 return -EINVAL;
1590 }
1591
1592 for (i = 0; i < cmd->body.numVertexDecls; ++i, ++decl) {
1593 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1594 VMW_RES_DIRTY_NONE,
1595 user_surface_converter,
1596 &decl->array.surfaceId, NULL);
1597 if (unlikely(ret != 0))
1598 return ret;
1599 }
1600
1601 maxnum = (header->size - sizeof(cmd->body) -
1602 cmd->body.numVertexDecls * sizeof(*decl)) / sizeof(*range);
1603 if (unlikely(cmd->body.numRanges > maxnum)) {
1604 VMW_DEBUG_USER("Illegal number of index ranges.\n");
1605 return -EINVAL;
1606 }
1607
1608 range = (SVGA3dPrimitiveRange *) decl;
1609 for (i = 0; i < cmd->body.numRanges; ++i, ++range) {
1610 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1611 VMW_RES_DIRTY_NONE,
1612 user_surface_converter,
1613 &range->indexArray.surfaceId, NULL);
1614 if (unlikely(ret != 0))
1615 return ret;
1616 }
1617 return 0;
1618}
1619
1620static int vmw_cmd_tex_state(struct vmw_private *dev_priv,
1621 struct vmw_sw_context *sw_context,
1622 SVGA3dCmdHeader *header)
1623{
1624 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetTextureState);
1625 SVGA3dTextureState *last_state = (SVGA3dTextureState *)
1626 ((unsigned long) header + header->size + sizeof(header));
1627 SVGA3dTextureState *cur_state = (SVGA3dTextureState *)
1628 ((unsigned long) header + sizeof(*cmd));
1629 struct vmw_resource *ctx;
1630 struct vmw_resource *res;
1631 int ret;
1632
1633 cmd = container_of(header, typeof(*cmd), header);
1634
1635 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1636 VMW_RES_DIRTY_SET, user_context_converter,
1637 &cmd->body.cid, &ctx);
1638 if (unlikely(ret != 0))
1639 return ret;
1640
1641 for (; cur_state < last_state; ++cur_state) {
1642 if (likely(cur_state->name != SVGA3D_TS_BIND_TEXTURE))
1643 continue;
1644
1645 if (cur_state->stage >= SVGA3D_NUM_TEXTURE_UNITS) {
1646 VMW_DEBUG_USER("Illegal texture/sampler unit %u.\n",
1647 (unsigned int) cur_state->stage);
1648 return -EINVAL;
1649 }
1650
1651 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1652 VMW_RES_DIRTY_NONE,
1653 user_surface_converter,
1654 &cur_state->value, &res);
1655 if (unlikely(ret != 0))
1656 return ret;
1657
1658 if (dev_priv->has_mob) {
1659 struct vmw_ctx_bindinfo_tex binding;
1660 struct vmw_ctx_validation_info *node;
1661
1662 node = vmw_execbuf_info_from_res(sw_context, ctx);
1663 if (!node)
1664 return -EINVAL;
1665
1666 binding.bi.ctx = ctx;
1667 binding.bi.res = res;
1668 binding.bi.bt = vmw_ctx_binding_tex;
1669 binding.texture_stage = cur_state->stage;
1670 vmw_binding_add(node->staged, &binding.bi, 0,
1671 binding.texture_stage);
1672 }
1673 }
1674
1675 return 0;
1676}
1677
1678static int vmw_cmd_check_define_gmrfb(struct vmw_private *dev_priv,
1679 struct vmw_sw_context *sw_context,
1680 void *buf)
1681{
1682 struct vmw_buffer_object *vmw_bo;
1683
1684 struct {
1685 uint32_t header;
1686 SVGAFifoCmdDefineGMRFB body;
1687 } *cmd = buf;
1688
1689 return vmw_translate_guest_ptr(dev_priv, sw_context, &cmd->body.ptr,
1690 &vmw_bo);
1691}
1692
1693/**
1694 * vmw_cmd_res_switch_backup - Utility function to handle backup buffer
1695 * switching
1696 *
1697 * @dev_priv: Pointer to a device private struct.
1698 * @sw_context: The software context being used for this batch.
1699 * @val_node: The validation node representing the resource.
1700 * @buf_id: Pointer to the user-space backup buffer handle in the command
1701 * stream.
1702 * @backup_offset: Offset of backup into MOB.
1703 *
1704 * This function prepares for registering a switch of backup buffers in the
1705 * resource metadata just prior to unreserving. It's basically a wrapper around
1706 * vmw_cmd_res_switch_backup with a different interface.
1707 */
1708static int vmw_cmd_res_switch_backup(struct vmw_private *dev_priv,
1709 struct vmw_sw_context *sw_context,
1710 struct vmw_resource *res, uint32_t *buf_id,
1711 unsigned long backup_offset)
1712{
1713 struct vmw_buffer_object *vbo;
1714 void *info;
1715 int ret;
1716
1717 info = vmw_execbuf_info_from_res(sw_context, res);
1718 if (!info)
1719 return -EINVAL;
1720
1721 ret = vmw_translate_mob_ptr(dev_priv, sw_context, buf_id, &vbo);
1722 if (ret)
1723 return ret;
1724
1725 vmw_validation_res_switch_backup(sw_context->ctx, info, vbo,
1726 backup_offset);
1727 return 0;
1728}
1729
1730/**
1731 * vmw_cmd_switch_backup - Utility function to handle backup buffer switching
1732 *
1733 * @dev_priv: Pointer to a device private struct.
1734 * @sw_context: The software context being used for this batch.
1735 * @res_type: The resource type.
1736 * @converter: Information about user-space binding for this resource type.
1737 * @res_id: Pointer to the user-space resource handle in the command stream.
1738 * @buf_id: Pointer to the user-space backup buffer handle in the command
1739 * stream.
1740 * @backup_offset: Offset of backup into MOB.
1741 *
1742 * This function prepares for registering a switch of backup buffers in the
1743 * resource metadata just prior to unreserving. It's basically a wrapper around
1744 * vmw_cmd_res_switch_backup with a different interface.
1745 */
1746static int vmw_cmd_switch_backup(struct vmw_private *dev_priv,
1747 struct vmw_sw_context *sw_context,
1748 enum vmw_res_type res_type,
1749 const struct vmw_user_resource_conv
1750 *converter, uint32_t *res_id, uint32_t *buf_id,
1751 unsigned long backup_offset)
1752{
1753 struct vmw_resource *res;
1754 int ret;
1755
1756 ret = vmw_cmd_res_check(dev_priv, sw_context, res_type,
1757 VMW_RES_DIRTY_NONE, converter, res_id, &res);
1758 if (ret)
1759 return ret;
1760
1761 return vmw_cmd_res_switch_backup(dev_priv, sw_context, res, buf_id,
1762 backup_offset);
1763}
1764
1765/**
1766 * vmw_cmd_bind_gb_surface - Validate SVGA_3D_CMD_BIND_GB_SURFACE command
1767 *
1768 * @dev_priv: Pointer to a device private struct.
1769 * @sw_context: The software context being used for this batch.
1770 * @header: Pointer to the command header in the command stream.
1771 */
1772static int vmw_cmd_bind_gb_surface(struct vmw_private *dev_priv,
1773 struct vmw_sw_context *sw_context,
1774 SVGA3dCmdHeader *header)
1775{
1776 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBindGBSurface) =
1777 container_of(header, typeof(*cmd), header);
1778
1779 return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_surface,
1780 user_surface_converter, &cmd->body.sid,
1781 &cmd->body.mobid, 0);
1782}
1783
1784/**
1785 * vmw_cmd_update_gb_image - Validate SVGA_3D_CMD_UPDATE_GB_IMAGE command
1786 *
1787 * @dev_priv: Pointer to a device private struct.
1788 * @sw_context: The software context being used for this batch.
1789 * @header: Pointer to the command header in the command stream.
1790 */
1791static int vmw_cmd_update_gb_image(struct vmw_private *dev_priv,
1792 struct vmw_sw_context *sw_context,
1793 SVGA3dCmdHeader *header)
1794{
1795 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdUpdateGBImage) =
1796 container_of(header, typeof(*cmd), header);
1797
1798 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1799 VMW_RES_DIRTY_NONE, user_surface_converter,
1800 &cmd->body.image.sid, NULL);
1801}
1802
1803/**
1804 * vmw_cmd_update_gb_surface - Validate SVGA_3D_CMD_UPDATE_GB_SURFACE command
1805 *
1806 * @dev_priv: Pointer to a device private struct.
1807 * @sw_context: The software context being used for this batch.
1808 * @header: Pointer to the command header in the command stream.
1809 */
1810static int vmw_cmd_update_gb_surface(struct vmw_private *dev_priv,
1811 struct vmw_sw_context *sw_context,
1812 SVGA3dCmdHeader *header)
1813{
1814 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdUpdateGBSurface) =
1815 container_of(header, typeof(*cmd), header);
1816
1817 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1818 VMW_RES_DIRTY_CLEAR, user_surface_converter,
1819 &cmd->body.sid, NULL);
1820}
1821
1822/**
1823 * vmw_cmd_readback_gb_image - Validate SVGA_3D_CMD_READBACK_GB_IMAGE command
1824 *
1825 * @dev_priv: Pointer to a device private struct.
1826 * @sw_context: The software context being used for this batch.
1827 * @header: Pointer to the command header in the command stream.
1828 */
1829static int vmw_cmd_readback_gb_image(struct vmw_private *dev_priv,
1830 struct vmw_sw_context *sw_context,
1831 SVGA3dCmdHeader *header)
1832{
1833 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdReadbackGBImage) =
1834 container_of(header, typeof(*cmd), header);
1835
1836 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1837 VMW_RES_DIRTY_NONE, user_surface_converter,
1838 &cmd->body.image.sid, NULL);
1839}
1840
1841/**
1842 * vmw_cmd_readback_gb_surface - Validate SVGA_3D_CMD_READBACK_GB_SURFACE
1843 * command
1844 *
1845 * @dev_priv: Pointer to a device private struct.
1846 * @sw_context: The software context being used for this batch.
1847 * @header: Pointer to the command header in the command stream.
1848 */
1849static int vmw_cmd_readback_gb_surface(struct vmw_private *dev_priv,
1850 struct vmw_sw_context *sw_context,
1851 SVGA3dCmdHeader *header)
1852{
1853 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdReadbackGBSurface) =
1854 container_of(header, typeof(*cmd), header);
1855
1856 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1857 VMW_RES_DIRTY_CLEAR, user_surface_converter,
1858 &cmd->body.sid, NULL);
1859}
1860
1861/**
1862 * vmw_cmd_invalidate_gb_image - Validate SVGA_3D_CMD_INVALIDATE_GB_IMAGE
1863 * command
1864 *
1865 * @dev_priv: Pointer to a device private struct.
1866 * @sw_context: The software context being used for this batch.
1867 * @header: Pointer to the command header in the command stream.
1868 */
1869static int vmw_cmd_invalidate_gb_image(struct vmw_private *dev_priv,
1870 struct vmw_sw_context *sw_context,
1871 SVGA3dCmdHeader *header)
1872{
1873 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdInvalidateGBImage) =
1874 container_of(header, typeof(*cmd), header);
1875
1876 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1877 VMW_RES_DIRTY_NONE, user_surface_converter,
1878 &cmd->body.image.sid, NULL);
1879}
1880
1881/**
1882 * vmw_cmd_invalidate_gb_surface - Validate SVGA_3D_CMD_INVALIDATE_GB_SURFACE
1883 * command
1884 *
1885 * @dev_priv: Pointer to a device private struct.
1886 * @sw_context: The software context being used for this batch.
1887 * @header: Pointer to the command header in the command stream.
1888 */
1889static int vmw_cmd_invalidate_gb_surface(struct vmw_private *dev_priv,
1890 struct vmw_sw_context *sw_context,
1891 SVGA3dCmdHeader *header)
1892{
1893 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdInvalidateGBSurface) =
1894 container_of(header, typeof(*cmd), header);
1895
1896 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1897 VMW_RES_DIRTY_CLEAR, user_surface_converter,
1898 &cmd->body.sid, NULL);
1899}
1900
1901/**
1902 * vmw_cmd_shader_define - Validate SVGA_3D_CMD_SHADER_DEFINE command
1903 *
1904 * @dev_priv: Pointer to a device private struct.
1905 * @sw_context: The software context being used for this batch.
1906 * @header: Pointer to the command header in the command stream.
1907 */
1908static int vmw_cmd_shader_define(struct vmw_private *dev_priv,
1909 struct vmw_sw_context *sw_context,
1910 SVGA3dCmdHeader *header)
1911{
1912 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDefineShader);
1913 int ret;
1914 size_t size;
1915 struct vmw_resource *ctx;
1916
1917 cmd = container_of(header, typeof(*cmd), header);
1918
1919 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1920 VMW_RES_DIRTY_SET, user_context_converter,
1921 &cmd->body.cid, &ctx);
1922 if (unlikely(ret != 0))
1923 return ret;
1924
1925 if (unlikely(!dev_priv->has_mob))
1926 return 0;
1927
1928 size = cmd->header.size - sizeof(cmd->body);
1929 ret = vmw_compat_shader_add(dev_priv, vmw_context_res_man(ctx),
1930 cmd->body.shid, cmd + 1, cmd->body.type,
1931 size, &sw_context->staged_cmd_res);
1932 if (unlikely(ret != 0))
1933 return ret;
1934
1935 return vmw_resource_relocation_add(sw_context, NULL,
1936 vmw_ptr_diff(sw_context->buf_start,
1937 &cmd->header.id),
1938 vmw_res_rel_nop);
1939}
1940
1941/**
1942 * vmw_cmd_shader_destroy - Validate SVGA_3D_CMD_SHADER_DESTROY command
1943 *
1944 * @dev_priv: Pointer to a device private struct.
1945 * @sw_context: The software context being used for this batch.
1946 * @header: Pointer to the command header in the command stream.
1947 */
1948static int vmw_cmd_shader_destroy(struct vmw_private *dev_priv,
1949 struct vmw_sw_context *sw_context,
1950 SVGA3dCmdHeader *header)
1951{
1952 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDestroyShader);
1953 int ret;
1954 struct vmw_resource *ctx;
1955
1956 cmd = container_of(header, typeof(*cmd), header);
1957
1958 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1959 VMW_RES_DIRTY_SET, user_context_converter,
1960 &cmd->body.cid, &ctx);
1961 if (unlikely(ret != 0))
1962 return ret;
1963
1964 if (unlikely(!dev_priv->has_mob))
1965 return 0;
1966
1967 ret = vmw_shader_remove(vmw_context_res_man(ctx), cmd->body.shid,
1968 cmd->body.type, &sw_context->staged_cmd_res);
1969 if (unlikely(ret != 0))
1970 return ret;
1971
1972 return vmw_resource_relocation_add(sw_context, NULL,
1973 vmw_ptr_diff(sw_context->buf_start,
1974 &cmd->header.id),
1975 vmw_res_rel_nop);
1976}
1977
1978/**
1979 * vmw_cmd_set_shader - Validate SVGA_3D_CMD_SET_SHADER command
1980 *
1981 * @dev_priv: Pointer to a device private struct.
1982 * @sw_context: The software context being used for this batch.
1983 * @header: Pointer to the command header in the command stream.
1984 */
1985static int vmw_cmd_set_shader(struct vmw_private *dev_priv,
1986 struct vmw_sw_context *sw_context,
1987 SVGA3dCmdHeader *header)
1988{
1989 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetShader);
1990 struct vmw_ctx_bindinfo_shader binding;
1991 struct vmw_resource *ctx, *res = NULL;
1992 struct vmw_ctx_validation_info *ctx_info;
1993 int ret;
1994
1995 cmd = container_of(header, typeof(*cmd), header);
1996
1997 if (cmd->body.type >= SVGA3D_SHADERTYPE_PREDX_MAX) {
1998 VMW_DEBUG_USER("Illegal shader type %u.\n",
1999 (unsigned int) cmd->body.type);
2000 return -EINVAL;
2001 }
2002
2003 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2004 VMW_RES_DIRTY_SET, user_context_converter,
2005 &cmd->body.cid, &ctx);
2006 if (unlikely(ret != 0))
2007 return ret;
2008
2009 if (!dev_priv->has_mob)
2010 return 0;
2011
2012 if (cmd->body.shid != SVGA3D_INVALID_ID) {
2013 /*
2014 * This is the compat shader path - Per device guest-backed
2015 * shaders, but user-space thinks it's per context host-
2016 * backed shaders.
2017 */
2018 res = vmw_shader_lookup(vmw_context_res_man(ctx),
2019 cmd->body.shid, cmd->body.type);
2020 if (!IS_ERR(res)) {
2021 ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
2022 VMW_RES_DIRTY_NONE);
2023 if (unlikely(ret != 0))
2024 return ret;
2025
2026 ret = vmw_resource_relocation_add
2027 (sw_context, res,
2028 vmw_ptr_diff(sw_context->buf_start,
2029 &cmd->body.shid),
2030 vmw_res_rel_normal);
2031 if (unlikely(ret != 0))
2032 return ret;
2033 }
2034 }
2035
2036 if (IS_ERR_OR_NULL(res)) {
2037 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_shader,
2038 VMW_RES_DIRTY_NONE,
2039 user_shader_converter, &cmd->body.shid,
2040 &res);
2041 if (unlikely(ret != 0))
2042 return ret;
2043 }
2044
2045 ctx_info = vmw_execbuf_info_from_res(sw_context, ctx);
2046 if (!ctx_info)
2047 return -EINVAL;
2048
2049 binding.bi.ctx = ctx;
2050 binding.bi.res = res;
2051 binding.bi.bt = vmw_ctx_binding_shader;
2052 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2053 vmw_binding_add(ctx_info->staged, &binding.bi, binding.shader_slot, 0);
2054
2055 return 0;
2056}
2057
2058/**
2059 * vmw_cmd_set_shader_const - Validate SVGA_3D_CMD_SET_SHADER_CONST command
2060 *
2061 * @dev_priv: Pointer to a device private struct.
2062 * @sw_context: The software context being used for this batch.
2063 * @header: Pointer to the command header in the command stream.
2064 */
2065static int vmw_cmd_set_shader_const(struct vmw_private *dev_priv,
2066 struct vmw_sw_context *sw_context,
2067 SVGA3dCmdHeader *header)
2068{
2069 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetShaderConst);
2070 int ret;
2071
2072 cmd = container_of(header, typeof(*cmd), header);
2073
2074 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2075 VMW_RES_DIRTY_SET, user_context_converter,
2076 &cmd->body.cid, NULL);
2077 if (unlikely(ret != 0))
2078 return ret;
2079
2080 if (dev_priv->has_mob)
2081 header->id = SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE;
2082
2083 return 0;
2084}
2085
2086/**
2087 * vmw_cmd_bind_gb_shader - Validate SVGA_3D_CMD_BIND_GB_SHADER command
2088 *
2089 * @dev_priv: Pointer to a device private struct.
2090 * @sw_context: The software context being used for this batch.
2091 * @header: Pointer to the command header in the command stream.
2092 */
2093static int vmw_cmd_bind_gb_shader(struct vmw_private *dev_priv,
2094 struct vmw_sw_context *sw_context,
2095 SVGA3dCmdHeader *header)
2096{
2097 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBindGBShader) =
2098 container_of(header, typeof(*cmd), header);
2099
2100 return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_shader,
2101 user_shader_converter, &cmd->body.shid,
2102 &cmd->body.mobid, cmd->body.offsetInBytes);
2103}
2104
2105/**
2106 * vmw_cmd_dx_set_single_constant_buffer - Validate
2107 * SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER command.
2108 *
2109 * @dev_priv: Pointer to a device private struct.
2110 * @sw_context: The software context being used for this batch.
2111 * @header: Pointer to the command header in the command stream.
2112 */
2113static int
2114vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv,
2115 struct vmw_sw_context *sw_context,
2116 SVGA3dCmdHeader *header)
2117{
2118 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetSingleConstantBuffer);
2119 struct vmw_resource *res = NULL;
2120 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2121 struct vmw_ctx_bindinfo_cb binding;
2122 int ret;
2123
2124 if (!ctx_node)
2125 return -EINVAL;
2126
2127 cmd = container_of(header, typeof(*cmd), header);
2128 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2129 VMW_RES_DIRTY_NONE, user_surface_converter,
2130 &cmd->body.sid, &res);
2131 if (unlikely(ret != 0))
2132 return ret;
2133
2134 binding.bi.ctx = ctx_node->ctx;
2135 binding.bi.res = res;
2136 binding.bi.bt = vmw_ctx_binding_cb;
2137 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2138 binding.offset = cmd->body.offsetInBytes;
2139 binding.size = cmd->body.sizeInBytes;
2140 binding.slot = cmd->body.slot;
2141
2142 if (binding.shader_slot >= SVGA3D_NUM_SHADERTYPE_DX10 ||
2143 binding.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) {
2144 VMW_DEBUG_USER("Illegal const buffer shader %u slot %u.\n",
2145 (unsigned int) cmd->body.type,
2146 (unsigned int) binding.slot);
2147 return -EINVAL;
2148 }
2149
2150 vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot,
2151 binding.slot);
2152
2153 return 0;
2154}
2155
2156/**
2157 * vmw_cmd_dx_set_shader_res - Validate SVGA_3D_CMD_DX_SET_SHADER_RESOURCES
2158 * command
2159 *
2160 * @dev_priv: Pointer to a device private struct.
2161 * @sw_context: The software context being used for this batch.
2162 * @header: Pointer to the command header in the command stream.
2163 */
2164static int vmw_cmd_dx_set_shader_res(struct vmw_private *dev_priv,
2165 struct vmw_sw_context *sw_context,
2166 SVGA3dCmdHeader *header)
2167{
2168 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetShaderResources) =
2169 container_of(header, typeof(*cmd), header);
2170 u32 num_sr_view = (cmd->header.size - sizeof(cmd->body)) /
2171 sizeof(SVGA3dShaderResourceViewId);
2172
2173 if ((u64) cmd->body.startView + (u64) num_sr_view >
2174 (u64) SVGA3D_DX_MAX_SRVIEWS ||
2175 cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX) {
2176 VMW_DEBUG_USER("Invalid shader binding.\n");
2177 return -EINVAL;
2178 }
2179
2180 return vmw_view_bindings_add(sw_context, vmw_view_sr,
2181 vmw_ctx_binding_sr,
2182 cmd->body.type - SVGA3D_SHADERTYPE_MIN,
2183 (void *) &cmd[1], num_sr_view,
2184 cmd->body.startView);
2185}
2186
2187/**
2188 * vmw_cmd_dx_set_shader - Validate SVGA_3D_CMD_DX_SET_SHADER command
2189 *
2190 * @dev_priv: Pointer to a device private struct.
2191 * @sw_context: The software context being used for this batch.
2192 * @header: Pointer to the command header in the command stream.
2193 */
2194static int vmw_cmd_dx_set_shader(struct vmw_private *dev_priv,
2195 struct vmw_sw_context *sw_context,
2196 SVGA3dCmdHeader *header)
2197{
2198 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetShader);
2199 struct vmw_resource *res = NULL;
2200 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2201 struct vmw_ctx_bindinfo_shader binding;
2202 int ret = 0;
2203
2204 if (!ctx_node)
2205 return -EINVAL;
2206
2207 cmd = container_of(header, typeof(*cmd), header);
2208
2209 if (cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX ||
2210 cmd->body.type < SVGA3D_SHADERTYPE_MIN) {
2211 VMW_DEBUG_USER("Illegal shader type %u.\n",
2212 (unsigned int) cmd->body.type);
2213 return -EINVAL;
2214 }
2215
2216 if (cmd->body.shaderId != SVGA3D_INVALID_ID) {
2217 res = vmw_shader_lookup(sw_context->man, cmd->body.shaderId, 0);
2218 if (IS_ERR(res)) {
2219 VMW_DEBUG_USER("Could not find shader for binding.\n");
2220 return PTR_ERR(res);
2221 }
2222
2223 ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
2224 VMW_RES_DIRTY_NONE);
2225 if (ret)
2226 return ret;
2227 }
2228
2229 binding.bi.ctx = ctx_node->ctx;
2230 binding.bi.res = res;
2231 binding.bi.bt = vmw_ctx_binding_dx_shader;
2232 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2233
2234 vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot, 0);
2235
2236 return 0;
2237}
2238
2239/**
2240 * vmw_cmd_dx_set_vertex_buffers - Validates SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS
2241 * command
2242 *
2243 * @dev_priv: Pointer to a device private struct.
2244 * @sw_context: The software context being used for this batch.
2245 * @header: Pointer to the command header in the command stream.
2246 */
2247static int vmw_cmd_dx_set_vertex_buffers(struct vmw_private *dev_priv,
2248 struct vmw_sw_context *sw_context,
2249 SVGA3dCmdHeader *header)
2250{
2251 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2252 struct vmw_ctx_bindinfo_vb binding;
2253 struct vmw_resource *res;
2254 struct {
2255 SVGA3dCmdHeader header;
2256 SVGA3dCmdDXSetVertexBuffers body;
2257 SVGA3dVertexBuffer buf[];
2258 } *cmd;
2259 int i, ret, num;
2260
2261 if (!ctx_node)
2262 return -EINVAL;
2263
2264 cmd = container_of(header, typeof(*cmd), header);
2265 num = (cmd->header.size - sizeof(cmd->body)) /
2266 sizeof(SVGA3dVertexBuffer);
2267 if ((u64)num + (u64)cmd->body.startBuffer >
2268 (u64)SVGA3D_DX_MAX_VERTEXBUFFERS) {
2269 VMW_DEBUG_USER("Invalid number of vertex buffers.\n");
2270 return -EINVAL;
2271 }
2272
2273 for (i = 0; i < num; i++) {
2274 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2275 VMW_RES_DIRTY_NONE,
2276 user_surface_converter,
2277 &cmd->buf[i].sid, &res);
2278 if (unlikely(ret != 0))
2279 return ret;
2280
2281 binding.bi.ctx = ctx_node->ctx;
2282 binding.bi.bt = vmw_ctx_binding_vb;
2283 binding.bi.res = res;
2284 binding.offset = cmd->buf[i].offset;
2285 binding.stride = cmd->buf[i].stride;
2286 binding.slot = i + cmd->body.startBuffer;
2287
2288 vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot);
2289 }
2290
2291 return 0;
2292}
2293
2294/**
2295 * vmw_cmd_dx_ia_set_vertex_buffers - Validate
2296 * SVGA_3D_CMD_DX_IA_SET_INDEX_BUFFER command.
2297 *
2298 * @dev_priv: Pointer to a device private struct.
2299 * @sw_context: The software context being used for this batch.
2300 * @header: Pointer to the command header in the command stream.
2301 */
2302static int vmw_cmd_dx_set_index_buffer(struct vmw_private *dev_priv,
2303 struct vmw_sw_context *sw_context,
2304 SVGA3dCmdHeader *header)
2305{
2306 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2307 struct vmw_ctx_bindinfo_ib binding;
2308 struct vmw_resource *res;
2309 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetIndexBuffer);
2310 int ret;
2311
2312 if (!ctx_node)
2313 return -EINVAL;
2314
2315 cmd = container_of(header, typeof(*cmd), header);
2316 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2317 VMW_RES_DIRTY_NONE, user_surface_converter,
2318 &cmd->body.sid, &res);
2319 if (unlikely(ret != 0))
2320 return ret;
2321
2322 binding.bi.ctx = ctx_node->ctx;
2323 binding.bi.res = res;
2324 binding.bi.bt = vmw_ctx_binding_ib;
2325 binding.offset = cmd->body.offset;
2326 binding.format = cmd->body.format;
2327
2328 vmw_binding_add(ctx_node->staged, &binding.bi, 0, 0);
2329
2330 return 0;
2331}
2332
2333/**
2334 * vmw_cmd_dx_set_rendertarget - Validate SVGA_3D_CMD_DX_SET_RENDERTARGETS
2335 * command
2336 *
2337 * @dev_priv: Pointer to a device private struct.
2338 * @sw_context: The software context being used for this batch.
2339 * @header: Pointer to the command header in the command stream.
2340 */
2341static int vmw_cmd_dx_set_rendertargets(struct vmw_private *dev_priv,
2342 struct vmw_sw_context *sw_context,
2343 SVGA3dCmdHeader *header)
2344{
2345 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetRenderTargets) =
2346 container_of(header, typeof(*cmd), header);
2347 u32 num_rt_view = (cmd->header.size - sizeof(cmd->body)) /
2348 sizeof(SVGA3dRenderTargetViewId);
2349 int ret;
2350
2351 if (num_rt_view > SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS) {
2352 VMW_DEBUG_USER("Invalid DX Rendertarget binding.\n");
2353 return -EINVAL;
2354 }
2355
2356 ret = vmw_view_bindings_add(sw_context, vmw_view_ds, vmw_ctx_binding_ds,
2357 0, &cmd->body.depthStencilViewId, 1, 0);
2358 if (ret)
2359 return ret;
2360
2361 return vmw_view_bindings_add(sw_context, vmw_view_rt,
2362 vmw_ctx_binding_dx_rt, 0, (void *)&cmd[1],
2363 num_rt_view, 0);
2364}
2365
2366/**
2367 * vmw_cmd_dx_clear_rendertarget_view - Validate
2368 * SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW command
2369 *
2370 * @dev_priv: Pointer to a device private struct.
2371 * @sw_context: The software context being used for this batch.
2372 * @header: Pointer to the command header in the command stream.
2373 */
2374static int vmw_cmd_dx_clear_rendertarget_view(struct vmw_private *dev_priv,
2375 struct vmw_sw_context *sw_context,
2376 SVGA3dCmdHeader *header)
2377{
2378 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXClearRenderTargetView) =
2379 container_of(header, typeof(*cmd), header);
2380
2381 return PTR_RET(vmw_view_id_val_add(sw_context, vmw_view_rt,
2382 cmd->body.renderTargetViewId));
2383}
2384
2385/**
2386 * vmw_cmd_dx_clear_rendertarget_view - Validate
2387 * SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW command
2388 *
2389 * @dev_priv: Pointer to a device private struct.
2390 * @sw_context: The software context being used for this batch.
2391 * @header: Pointer to the command header in the command stream.
2392 */
2393static int vmw_cmd_dx_clear_depthstencil_view(struct vmw_private *dev_priv,
2394 struct vmw_sw_context *sw_context,
2395 SVGA3dCmdHeader *header)
2396{
2397 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXClearDepthStencilView) =
2398 container_of(header, typeof(*cmd), header);
2399
2400 return PTR_RET(vmw_view_id_val_add(sw_context, vmw_view_ds,
2401 cmd->body.depthStencilViewId));
2402}
2403
2404static int vmw_cmd_dx_view_define(struct vmw_private *dev_priv,
2405 struct vmw_sw_context *sw_context,
2406 SVGA3dCmdHeader *header)
2407{
2408 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2409 struct vmw_resource *srf;
2410 struct vmw_resource *res;
2411 enum vmw_view_type view_type;
2412 int ret;
2413 /*
2414 * This is based on the fact that all affected define commands have the
2415 * same initial command body layout.
2416 */
2417 struct {
2418 SVGA3dCmdHeader header;
2419 uint32 defined_id;
2420 uint32 sid;
2421 } *cmd;
2422
2423 if (!ctx_node)
2424 return -EINVAL;
2425
2426 view_type = vmw_view_cmd_to_type(header->id);
2427 if (view_type == vmw_view_max)
2428 return -EINVAL;
2429
2430 cmd = container_of(header, typeof(*cmd), header);
2431 if (unlikely(cmd->sid == SVGA3D_INVALID_ID)) {
2432 VMW_DEBUG_USER("Invalid surface id.\n");
2433 return -EINVAL;
2434 }
2435 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2436 VMW_RES_DIRTY_NONE, user_surface_converter,
2437 &cmd->sid, &srf);
2438 if (unlikely(ret != 0))
2439 return ret;
2440
2441 res = vmw_context_cotable(ctx_node->ctx, vmw_view_cotables[view_type]);
2442 ret = vmw_cotable_notify(res, cmd->defined_id);
2443 if (unlikely(ret != 0))
2444 return ret;
2445
2446 return vmw_view_add(sw_context->man, ctx_node->ctx, srf, view_type,
2447 cmd->defined_id, header,
2448 header->size + sizeof(*header),
2449 &sw_context->staged_cmd_res);
2450}
2451
2452/**
2453 * vmw_cmd_dx_set_so_targets - Validate SVGA_3D_CMD_DX_SET_SOTARGETS command.
2454 *
2455 * @dev_priv: Pointer to a device private struct.
2456 * @sw_context: The software context being used for this batch.
2457 * @header: Pointer to the command header in the command stream.
2458 */
2459static int vmw_cmd_dx_set_so_targets(struct vmw_private *dev_priv,
2460 struct vmw_sw_context *sw_context,
2461 SVGA3dCmdHeader *header)
2462{
2463 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2464 struct vmw_ctx_bindinfo_so binding;
2465 struct vmw_resource *res;
2466 struct {
2467 SVGA3dCmdHeader header;
2468 SVGA3dCmdDXSetSOTargets body;
2469 SVGA3dSoTarget targets[];
2470 } *cmd;
2471 int i, ret, num;
2472
2473 if (!ctx_node)
2474 return -EINVAL;
2475
2476 cmd = container_of(header, typeof(*cmd), header);
2477 num = (cmd->header.size - sizeof(cmd->body)) / sizeof(SVGA3dSoTarget);
2478
2479 if (num > SVGA3D_DX_MAX_SOTARGETS) {
2480 VMW_DEBUG_USER("Invalid DX SO binding.\n");
2481 return -EINVAL;
2482 }
2483
2484 for (i = 0; i < num; i++) {
2485 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2486 VMW_RES_DIRTY_SET,
2487 user_surface_converter,
2488 &cmd->targets[i].sid, &res);
2489 if (unlikely(ret != 0))
2490 return ret;
2491
2492 binding.bi.ctx = ctx_node->ctx;
2493 binding.bi.res = res;
2494 binding.bi.bt = vmw_ctx_binding_so,
2495 binding.offset = cmd->targets[i].offset;
2496 binding.size = cmd->targets[i].sizeInBytes;
2497 binding.slot = i;
2498
2499 vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot);
2500 }
2501
2502 return 0;
2503}
2504
2505static int vmw_cmd_dx_so_define(struct vmw_private *dev_priv,
2506 struct vmw_sw_context *sw_context,
2507 SVGA3dCmdHeader *header)
2508{
2509 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2510 struct vmw_resource *res;
2511 /*
2512 * This is based on the fact that all affected define commands have
2513 * the same initial command body layout.
2514 */
2515 struct {
2516 SVGA3dCmdHeader header;
2517 uint32 defined_id;
2518 } *cmd;
2519 enum vmw_so_type so_type;
2520 int ret;
2521
2522 if (!ctx_node)
2523 return -EINVAL;
2524
2525 so_type = vmw_so_cmd_to_type(header->id);
2526 res = vmw_context_cotable(ctx_node->ctx, vmw_so_cotables[so_type]);
2527 cmd = container_of(header, typeof(*cmd), header);
2528 ret = vmw_cotable_notify(res, cmd->defined_id);
2529
2530 return ret;
2531}
2532
2533/**
2534 * vmw_cmd_dx_check_subresource - Validate SVGA_3D_CMD_DX_[X]_SUBRESOURCE
2535 * command
2536 *
2537 * @dev_priv: Pointer to a device private struct.
2538 * @sw_context: The software context being used for this batch.
2539 * @header: Pointer to the command header in the command stream.
2540 */
2541static int vmw_cmd_dx_check_subresource(struct vmw_private *dev_priv,
2542 struct vmw_sw_context *sw_context,
2543 SVGA3dCmdHeader *header)
2544{
2545 struct {
2546 SVGA3dCmdHeader header;
2547 union {
2548 SVGA3dCmdDXReadbackSubResource r_body;
2549 SVGA3dCmdDXInvalidateSubResource i_body;
2550 SVGA3dCmdDXUpdateSubResource u_body;
2551 SVGA3dSurfaceId sid;
2552 };
2553 } *cmd;
2554
2555 BUILD_BUG_ON(offsetof(typeof(*cmd), r_body.sid) !=
2556 offsetof(typeof(*cmd), sid));
2557 BUILD_BUG_ON(offsetof(typeof(*cmd), i_body.sid) !=
2558 offsetof(typeof(*cmd), sid));
2559 BUILD_BUG_ON(offsetof(typeof(*cmd), u_body.sid) !=
2560 offsetof(typeof(*cmd), sid));
2561
2562 cmd = container_of(header, typeof(*cmd), header);
2563
2564 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2565 VMW_RES_DIRTY_NONE, user_surface_converter,
2566 &cmd->sid, NULL);
2567}
2568
2569static int vmw_cmd_dx_cid_check(struct vmw_private *dev_priv,
2570 struct vmw_sw_context *sw_context,
2571 SVGA3dCmdHeader *header)
2572{
2573 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2574
2575 if (!ctx_node)
2576 return -EINVAL;
2577
2578 return 0;
2579}
2580
2581/**
2582 * vmw_cmd_dx_view_remove - validate a view remove command and schedule the view
2583 * resource for removal.
2584 *
2585 * @dev_priv: Pointer to a device private struct.
2586 * @sw_context: The software context being used for this batch.
2587 * @header: Pointer to the command header in the command stream.
2588 *
2589 * Check that the view exists, and if it was not created using this command
2590 * batch, conditionally make this command a NOP.
2591 */
2592static int vmw_cmd_dx_view_remove(struct vmw_private *dev_priv,
2593 struct vmw_sw_context *sw_context,
2594 SVGA3dCmdHeader *header)
2595{
2596 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2597 struct {
2598 SVGA3dCmdHeader header;
2599 union vmw_view_destroy body;
2600 } *cmd = container_of(header, typeof(*cmd), header);
2601 enum vmw_view_type view_type = vmw_view_cmd_to_type(header->id);
2602 struct vmw_resource *view;
2603 int ret;
2604
2605 if (!ctx_node)
2606 return -EINVAL;
2607
2608 ret = vmw_view_remove(sw_context->man, cmd->body.view_id, view_type,
2609 &sw_context->staged_cmd_res, &view);
2610 if (ret || !view)
2611 return ret;
2612
2613 /*
2614 * If the view wasn't created during this command batch, it might
2615 * have been removed due to a context swapout, so add a
2616 * relocation to conditionally make this command a NOP to avoid
2617 * device errors.
2618 */
2619 return vmw_resource_relocation_add(sw_context, view,
2620 vmw_ptr_diff(sw_context->buf_start,
2621 &cmd->header.id),
2622 vmw_res_rel_cond_nop);
2623}
2624
2625/**
2626 * vmw_cmd_dx_define_shader - Validate SVGA_3D_CMD_DX_DEFINE_SHADER command
2627 *
2628 * @dev_priv: Pointer to a device private struct.
2629 * @sw_context: The software context being used for this batch.
2630 * @header: Pointer to the command header in the command stream.
2631 */
2632static int vmw_cmd_dx_define_shader(struct vmw_private *dev_priv,
2633 struct vmw_sw_context *sw_context,
2634 SVGA3dCmdHeader *header)
2635{
2636 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2637 struct vmw_resource *res;
2638 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDefineShader) =
2639 container_of(header, typeof(*cmd), header);
2640 int ret;
2641
2642 if (!ctx_node)
2643 return -EINVAL;
2644
2645 res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_DXSHADER);
2646 ret = vmw_cotable_notify(res, cmd->body.shaderId);
2647 if (ret)
2648 return ret;
2649
2650 return vmw_dx_shader_add(sw_context->man, ctx_node->ctx,
2651 cmd->body.shaderId, cmd->body.type,
2652 &sw_context->staged_cmd_res);
2653}
2654
2655/**
2656 * vmw_cmd_dx_destroy_shader - Validate SVGA_3D_CMD_DX_DESTROY_SHADER command
2657 *
2658 * @dev_priv: Pointer to a device private struct.
2659 * @sw_context: The software context being used for this batch.
2660 * @header: Pointer to the command header in the command stream.
2661 */
2662static int vmw_cmd_dx_destroy_shader(struct vmw_private *dev_priv,
2663 struct vmw_sw_context *sw_context,
2664 SVGA3dCmdHeader *header)
2665{
2666 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2667 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDestroyShader) =
2668 container_of(header, typeof(*cmd), header);
2669 int ret;
2670
2671 if (!ctx_node)
2672 return -EINVAL;
2673
2674 ret = vmw_shader_remove(sw_context->man, cmd->body.shaderId, 0,
2675 &sw_context->staged_cmd_res);
2676
2677 return ret;
2678}
2679
2680/**
2681 * vmw_cmd_dx_bind_shader - Validate SVGA_3D_CMD_DX_BIND_SHADER command
2682 *
2683 * @dev_priv: Pointer to a device private struct.
2684 * @sw_context: The software context being used for this batch.
2685 * @header: Pointer to the command header in the command stream.
2686 */
2687static int vmw_cmd_dx_bind_shader(struct vmw_private *dev_priv,
2688 struct vmw_sw_context *sw_context,
2689 SVGA3dCmdHeader *header)
2690{
2691 struct vmw_resource *ctx;
2692 struct vmw_resource *res;
2693 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindShader) =
2694 container_of(header, typeof(*cmd), header);
2695 int ret;
2696
2697 if (cmd->body.cid != SVGA3D_INVALID_ID) {
2698 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2699 VMW_RES_DIRTY_SET,
2700 user_context_converter, &cmd->body.cid,
2701 &ctx);
2702 if (ret)
2703 return ret;
2704 } else {
2705 struct vmw_ctx_validation_info *ctx_node =
2706 VMW_GET_CTX_NODE(sw_context);
2707
2708 if (!ctx_node)
2709 return -EINVAL;
2710
2711 ctx = ctx_node->ctx;
2712 }
2713
2714 res = vmw_shader_lookup(vmw_context_res_man(ctx), cmd->body.shid, 0);
2715 if (IS_ERR(res)) {
2716 VMW_DEBUG_USER("Could not find shader to bind.\n");
2717 return PTR_ERR(res);
2718 }
2719
2720 ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
2721 VMW_RES_DIRTY_NONE);
2722 if (ret) {
2723 VMW_DEBUG_USER("Error creating resource validation node.\n");
2724 return ret;
2725 }
2726
2727 return vmw_cmd_res_switch_backup(dev_priv, sw_context, res,
2728 &cmd->body.mobid,
2729 cmd->body.offsetInBytes);
2730}
2731
2732/**
2733 * vmw_cmd_dx_genmips - Validate SVGA_3D_CMD_DX_GENMIPS command
2734 *
2735 * @dev_priv: Pointer to a device private struct.
2736 * @sw_context: The software context being used for this batch.
2737 * @header: Pointer to the command header in the command stream.
2738 */
2739static int vmw_cmd_dx_genmips(struct vmw_private *dev_priv,
2740 struct vmw_sw_context *sw_context,
2741 SVGA3dCmdHeader *header)
2742{
2743 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXGenMips) =
2744 container_of(header, typeof(*cmd), header);
2745
2746 return PTR_RET(vmw_view_id_val_add(sw_context, vmw_view_sr,
2747 cmd->body.shaderResourceViewId));
2748}
2749
2750/**
2751 * vmw_cmd_dx_transfer_from_buffer - Validate
2752 * SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER command
2753 *
2754 * @dev_priv: Pointer to a device private struct.
2755 * @sw_context: The software context being used for this batch.
2756 * @header: Pointer to the command header in the command stream.
2757 */
2758static int vmw_cmd_dx_transfer_from_buffer(struct vmw_private *dev_priv,
2759 struct vmw_sw_context *sw_context,
2760 SVGA3dCmdHeader *header)
2761{
2762 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXTransferFromBuffer) =
2763 container_of(header, typeof(*cmd), header);
2764 int ret;
2765
2766 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2767 VMW_RES_DIRTY_NONE, user_surface_converter,
2768 &cmd->body.srcSid, NULL);
2769 if (ret != 0)
2770 return ret;
2771
2772 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2773 VMW_RES_DIRTY_SET, user_surface_converter,
2774 &cmd->body.destSid, NULL);
2775}
2776
2777/**
2778 * vmw_cmd_intra_surface_copy - Validate SVGA_3D_CMD_INTRA_SURFACE_COPY command
2779 *
2780 * @dev_priv: Pointer to a device private struct.
2781 * @sw_context: The software context being used for this batch.
2782 * @header: Pointer to the command header in the command stream.
2783 */
2784static int vmw_cmd_intra_surface_copy(struct vmw_private *dev_priv,
2785 struct vmw_sw_context *sw_context,
2786 SVGA3dCmdHeader *header)
2787{
2788 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdIntraSurfaceCopy) =
2789 container_of(header, typeof(*cmd), header);
2790
2791 if (!(dev_priv->capabilities2 & SVGA_CAP2_INTRA_SURFACE_COPY))
2792 return -EINVAL;
2793
2794 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2795 VMW_RES_DIRTY_SET, user_surface_converter,
2796 &cmd->body.surface.sid, NULL);
2797}
2798
2799static int vmw_cmd_check_not_3d(struct vmw_private *dev_priv,
2800 struct vmw_sw_context *sw_context,
2801 void *buf, uint32_t *size)
2802{
2803 uint32_t size_remaining = *size;
2804 uint32_t cmd_id;
2805
2806 cmd_id = ((uint32_t *)buf)[0];
2807 switch (cmd_id) {
2808 case SVGA_CMD_UPDATE:
2809 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdUpdate);
2810 break;
2811 case SVGA_CMD_DEFINE_GMRFB:
2812 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdDefineGMRFB);
2813 break;
2814 case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
2815 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
2816 break;
2817 case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
2818 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
2819 break;
2820 default:
2821 VMW_DEBUG_USER("Unsupported SVGA command: %u.\n", cmd_id);
2822 return -EINVAL;
2823 }
2824
2825 if (*size > size_remaining) {
2826 VMW_DEBUG_USER("Invalid SVGA command (size mismatch): %u.\n",
2827 cmd_id);
2828 return -EINVAL;
2829 }
2830
2831 if (unlikely(!sw_context->kernel)) {
2832 VMW_DEBUG_USER("Kernel only SVGA command: %u.\n", cmd_id);
2833 return -EPERM;
2834 }
2835
2836 if (cmd_id == SVGA_CMD_DEFINE_GMRFB)
2837 return vmw_cmd_check_define_gmrfb(dev_priv, sw_context, buf);
2838
2839 return 0;
2840}
2841
2842static const struct vmw_cmd_entry vmw_cmd_entries[SVGA_3D_CMD_MAX] = {
2843 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE, &vmw_cmd_invalid,
2844 false, false, false),
2845 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DESTROY, &vmw_cmd_invalid,
2846 false, false, false),
2847 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_COPY, &vmw_cmd_surface_copy_check,
2848 true, false, false),
2849 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_STRETCHBLT, &vmw_cmd_stretch_blt_check,
2850 true, false, false),
2851 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DMA, &vmw_cmd_dma,
2852 true, false, false),
2853 VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DEFINE, &vmw_cmd_invalid,
2854 false, false, false),
2855 VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DESTROY, &vmw_cmd_invalid,
2856 false, false, false),
2857 VMW_CMD_DEF(SVGA_3D_CMD_SETTRANSFORM, &vmw_cmd_cid_check,
2858 true, false, false),
2859 VMW_CMD_DEF(SVGA_3D_CMD_SETZRANGE, &vmw_cmd_cid_check,
2860 true, false, false),
2861 VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERSTATE, &vmw_cmd_cid_check,
2862 true, false, false),
2863 VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERTARGET,
2864 &vmw_cmd_set_render_target_check, true, false, false),
2865 VMW_CMD_DEF(SVGA_3D_CMD_SETTEXTURESTATE, &vmw_cmd_tex_state,
2866 true, false, false),
2867 VMW_CMD_DEF(SVGA_3D_CMD_SETMATERIAL, &vmw_cmd_cid_check,
2868 true, false, false),
2869 VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTDATA, &vmw_cmd_cid_check,
2870 true, false, false),
2871 VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTENABLED, &vmw_cmd_cid_check,
2872 true, false, false),
2873 VMW_CMD_DEF(SVGA_3D_CMD_SETVIEWPORT, &vmw_cmd_cid_check,
2874 true, false, false),
2875 VMW_CMD_DEF(SVGA_3D_CMD_SETCLIPPLANE, &vmw_cmd_cid_check,
2876 true, false, false),
2877 VMW_CMD_DEF(SVGA_3D_CMD_CLEAR, &vmw_cmd_cid_check,
2878 true, false, false),
2879 VMW_CMD_DEF(SVGA_3D_CMD_PRESENT, &vmw_cmd_present_check,
2880 false, false, false),
2881 VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DEFINE, &vmw_cmd_shader_define,
2882 true, false, false),
2883 VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DESTROY, &vmw_cmd_shader_destroy,
2884 true, false, false),
2885 VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER, &vmw_cmd_set_shader,
2886 true, false, false),
2887 VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER_CONST, &vmw_cmd_set_shader_const,
2888 true, false, false),
2889 VMW_CMD_DEF(SVGA_3D_CMD_DRAW_PRIMITIVES, &vmw_cmd_draw,
2890 true, false, false),
2891 VMW_CMD_DEF(SVGA_3D_CMD_SETSCISSORRECT, &vmw_cmd_cid_check,
2892 true, false, false),
2893 VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_QUERY, &vmw_cmd_begin_query,
2894 true, false, false),
2895 VMW_CMD_DEF(SVGA_3D_CMD_END_QUERY, &vmw_cmd_end_query,
2896 true, false, false),
2897 VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_QUERY, &vmw_cmd_wait_query,
2898 true, false, false),
2899 VMW_CMD_DEF(SVGA_3D_CMD_PRESENT_READBACK, &vmw_cmd_ok,
2900 true, false, false),
2901 VMW_CMD_DEF(SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN,
2902 &vmw_cmd_blt_surf_screen_check, false, false, false),
2903 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE_V2, &vmw_cmd_invalid,
2904 false, false, false),
2905 VMW_CMD_DEF(SVGA_3D_CMD_GENERATE_MIPMAPS, &vmw_cmd_invalid,
2906 false, false, false),
2907 VMW_CMD_DEF(SVGA_3D_CMD_ACTIVATE_SURFACE, &vmw_cmd_invalid,
2908 false, false, false),
2909 VMW_CMD_DEF(SVGA_3D_CMD_DEACTIVATE_SURFACE, &vmw_cmd_invalid,
2910 false, false, false),
2911 VMW_CMD_DEF(SVGA_3D_CMD_SCREEN_DMA, &vmw_cmd_invalid,
2912 false, false, false),
2913 VMW_CMD_DEF(SVGA_3D_CMD_DEAD1, &vmw_cmd_invalid,
2914 false, false, false),
2915 VMW_CMD_DEF(SVGA_3D_CMD_DEAD2, &vmw_cmd_invalid,
2916 false, false, false),
2917 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_BITBLT, &vmw_cmd_invalid,
2918 false, false, false),
2919 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_TRANSBLT, &vmw_cmd_invalid,
2920 false, false, false),
2921 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_STRETCHBLT, &vmw_cmd_invalid,
2922 false, false, false),
2923 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_COLORFILL, &vmw_cmd_invalid,
2924 false, false, false),
2925 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_ALPHABLEND, &vmw_cmd_invalid,
2926 false, false, false),
2927 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_CLEARTYPEBLEND, &vmw_cmd_invalid,
2928 false, false, false),
2929 VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE, &vmw_cmd_invalid,
2930 false, false, true),
2931 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_OTABLE, &vmw_cmd_invalid,
2932 false, false, true),
2933 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_MOB, &vmw_cmd_invalid,
2934 false, false, true),
2935 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_MOB, &vmw_cmd_invalid,
2936 false, false, true),
2937 VMW_CMD_DEF(SVGA_3D_CMD_REDEFINE_GB_MOB64, &vmw_cmd_invalid,
2938 false, false, true),
2939 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING, &vmw_cmd_invalid,
2940 false, false, true),
2941 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE, &vmw_cmd_invalid,
2942 false, false, true),
2943 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SURFACE, &vmw_cmd_invalid,
2944 false, false, true),
2945 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE, &vmw_cmd_bind_gb_surface,
2946 true, false, true),
2947 VMW_CMD_DEF(SVGA_3D_CMD_COND_BIND_GB_SURFACE, &vmw_cmd_invalid,
2948 false, false, true),
2949 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_IMAGE, &vmw_cmd_update_gb_image,
2950 true, false, true),
2951 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SURFACE,
2952 &vmw_cmd_update_gb_surface, true, false, true),
2953 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE,
2954 &vmw_cmd_readback_gb_image, true, false, true),
2955 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_SURFACE,
2956 &vmw_cmd_readback_gb_surface, true, false, true),
2957 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE,
2958 &vmw_cmd_invalidate_gb_image, true, false, true),
2959 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_SURFACE,
2960 &vmw_cmd_invalidate_gb_surface, true, false, true),
2961 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_CONTEXT, &vmw_cmd_invalid,
2962 false, false, true),
2963 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_CONTEXT, &vmw_cmd_invalid,
2964 false, false, true),
2965 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_CONTEXT, &vmw_cmd_invalid,
2966 false, false, true),
2967 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_CONTEXT, &vmw_cmd_invalid,
2968 false, false, true),
2969 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_CONTEXT, &vmw_cmd_invalid,
2970 false, false, true),
2971 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SHADER, &vmw_cmd_invalid,
2972 false, false, true),
2973 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SHADER, &vmw_cmd_bind_gb_shader,
2974 true, false, true),
2975 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SHADER, &vmw_cmd_invalid,
2976 false, false, true),
2977 VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE64, &vmw_cmd_invalid,
2978 false, false, false),
2979 VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_GB_QUERY, &vmw_cmd_begin_gb_query,
2980 true, false, true),
2981 VMW_CMD_DEF(SVGA_3D_CMD_END_GB_QUERY, &vmw_cmd_end_gb_query,
2982 true, false, true),
2983 VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_GB_QUERY, &vmw_cmd_wait_gb_query,
2984 true, false, true),
2985 VMW_CMD_DEF(SVGA_3D_CMD_NOP, &vmw_cmd_ok,
2986 true, false, true),
2987 VMW_CMD_DEF(SVGA_3D_CMD_NOP_ERROR, &vmw_cmd_ok,
2988 true, false, true),
2989 VMW_CMD_DEF(SVGA_3D_CMD_ENABLE_GART, &vmw_cmd_invalid,
2990 false, false, true),
2991 VMW_CMD_DEF(SVGA_3D_CMD_DISABLE_GART, &vmw_cmd_invalid,
2992 false, false, true),
2993 VMW_CMD_DEF(SVGA_3D_CMD_MAP_MOB_INTO_GART, &vmw_cmd_invalid,
2994 false, false, true),
2995 VMW_CMD_DEF(SVGA_3D_CMD_UNMAP_GART_RANGE, &vmw_cmd_invalid,
2996 false, false, true),
2997 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SCREENTARGET, &vmw_cmd_invalid,
2998 false, false, true),
2999 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SCREENTARGET, &vmw_cmd_invalid,
3000 false, false, true),
3001 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SCREENTARGET, &vmw_cmd_invalid,
3002 false, false, true),
3003 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SCREENTARGET, &vmw_cmd_invalid,
3004 false, false, true),
3005 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3006 false, false, true),
3007 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3008 false, false, true),
3009 VMW_CMD_DEF(SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE, &vmw_cmd_cid_check,
3010 true, false, true),
3011 VMW_CMD_DEF(SVGA_3D_CMD_GB_SCREEN_DMA, &vmw_cmd_invalid,
3012 false, false, true),
3013 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH, &vmw_cmd_invalid,
3014 false, false, true),
3015 VMW_CMD_DEF(SVGA_3D_CMD_GB_MOB_FENCE, &vmw_cmd_invalid,
3016 false, false, true),
3017 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE_V2, &vmw_cmd_invalid,
3018 false, false, true),
3019
3020 /* SM commands */
3021 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_CONTEXT, &vmw_cmd_invalid,
3022 false, false, true),
3023 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_CONTEXT, &vmw_cmd_invalid,
3024 false, false, true),
3025 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_CONTEXT, &vmw_cmd_invalid,
3026 false, false, true),
3027 VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_CONTEXT, &vmw_cmd_invalid,
3028 false, false, true),
3029 VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_CONTEXT, &vmw_cmd_invalid,
3030 false, false, true),
3031 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER,
3032 &vmw_cmd_dx_set_single_constant_buffer, true, false, true),
3033 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER_RESOURCES,
3034 &vmw_cmd_dx_set_shader_res, true, false, true),
3035 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER, &vmw_cmd_dx_set_shader,
3036 true, false, true),
3037 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SAMPLERS, &vmw_cmd_dx_cid_check,
3038 true, false, true),
3039 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW, &vmw_cmd_dx_cid_check,
3040 true, false, true),
3041 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED, &vmw_cmd_dx_cid_check,
3042 true, false, true),
3043 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED, &vmw_cmd_dx_cid_check,
3044 true, false, true),
3045 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED,
3046 &vmw_cmd_dx_cid_check, true, false, true),
3047 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_AUTO, &vmw_cmd_dx_cid_check,
3048 true, false, true),
3049 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS,
3050 &vmw_cmd_dx_set_vertex_buffers, true, false, true),
3051 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INDEX_BUFFER,
3052 &vmw_cmd_dx_set_index_buffer, true, false, true),
3053 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RENDERTARGETS,
3054 &vmw_cmd_dx_set_rendertargets, true, false, true),
3055 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_BLEND_STATE, &vmw_cmd_dx_cid_check,
3056 true, false, true),
3057 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DEPTHSTENCIL_STATE,
3058 &vmw_cmd_dx_cid_check, true, false, true),
3059 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RASTERIZER_STATE,
3060 &vmw_cmd_dx_cid_check, true, false, true),
3061 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_QUERY, &vmw_cmd_dx_define_query,
3062 true, false, true),
3063 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_QUERY, &vmw_cmd_dx_cid_check,
3064 true, false, true),
3065 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_QUERY, &vmw_cmd_dx_bind_query,
3066 true, false, true),
3067 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_QUERY_OFFSET,
3068 &vmw_cmd_dx_cid_check, true, false, true),
3069 VMW_CMD_DEF(SVGA_3D_CMD_DX_BEGIN_QUERY, &vmw_cmd_dx_cid_check,
3070 true, false, true),
3071 VMW_CMD_DEF(SVGA_3D_CMD_DX_END_QUERY, &vmw_cmd_dx_cid_check,
3072 true, false, true),
3073 VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_QUERY, &vmw_cmd_invalid,
3074 true, false, true),
3075 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PREDICATION, &vmw_cmd_dx_cid_check,
3076 true, false, true),
3077 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VIEWPORTS, &vmw_cmd_dx_cid_check,
3078 true, false, true),
3079 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SCISSORRECTS, &vmw_cmd_dx_cid_check,
3080 true, false, true),
3081 VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW,
3082 &vmw_cmd_dx_clear_rendertarget_view, true, false, true),
3083 VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW,
3084 &vmw_cmd_dx_clear_depthstencil_view, true, false, true),
3085 VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY, &vmw_cmd_invalid,
3086 true, false, true),
3087 VMW_CMD_DEF(SVGA_3D_CMD_DX_GENMIPS, &vmw_cmd_dx_genmips,
3088 true, false, true),
3089 VMW_CMD_DEF(SVGA_3D_CMD_DX_UPDATE_SUBRESOURCE,
3090 &vmw_cmd_dx_check_subresource, true, false, true),
3091 VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_SUBRESOURCE,
3092 &vmw_cmd_dx_check_subresource, true, false, true),
3093 VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_SUBRESOURCE,
3094 &vmw_cmd_dx_check_subresource, true, false, true),
3095 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW,
3096 &vmw_cmd_dx_view_define, true, false, true),
3097 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW,
3098 &vmw_cmd_dx_view_remove, true, false, true),
3099 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW,
3100 &vmw_cmd_dx_view_define, true, false, true),
3101 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW,
3102 &vmw_cmd_dx_view_remove, true, false, true),
3103 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW,
3104 &vmw_cmd_dx_view_define, true, false, true),
3105 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW,
3106 &vmw_cmd_dx_view_remove, true, false, true),
3107 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_ELEMENTLAYOUT,
3108 &vmw_cmd_dx_so_define, true, false, true),
3109 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_ELEMENTLAYOUT,
3110 &vmw_cmd_dx_cid_check, true, false, true),
3111 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_BLEND_STATE,
3112 &vmw_cmd_dx_so_define, true, false, true),
3113 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_BLEND_STATE,
3114 &vmw_cmd_dx_cid_check, true, false, true),
3115 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_STATE,
3116 &vmw_cmd_dx_so_define, true, false, true),
3117 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_STATE,
3118 &vmw_cmd_dx_cid_check, true, false, true),
3119 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE,
3120 &vmw_cmd_dx_so_define, true, false, true),
3121 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RASTERIZER_STATE,
3122 &vmw_cmd_dx_cid_check, true, false, true),
3123 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SAMPLER_STATE,
3124 &vmw_cmd_dx_so_define, true, false, true),
3125 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SAMPLER_STATE,
3126 &vmw_cmd_dx_cid_check, true, false, true),
3127 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADER,
3128 &vmw_cmd_dx_define_shader, true, false, true),
3129 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADER,
3130 &vmw_cmd_dx_destroy_shader, true, false, true),
3131 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_SHADER,
3132 &vmw_cmd_dx_bind_shader, true, false, true),
3133 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT,
3134 &vmw_cmd_dx_so_define, true, false, true),
3135 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_STREAMOUTPUT,
3136 &vmw_cmd_dx_cid_check, true, false, true),
3137 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_STREAMOUTPUT, &vmw_cmd_dx_cid_check,
3138 true, false, true),
3139 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SOTARGETS,
3140 &vmw_cmd_dx_set_so_targets, true, false, true),
3141 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INPUT_LAYOUT,
3142 &vmw_cmd_dx_cid_check, true, false, true),
3143 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_TOPOLOGY,
3144 &vmw_cmd_dx_cid_check, true, false, true),
3145 VMW_CMD_DEF(SVGA_3D_CMD_DX_BUFFER_COPY,
3146 &vmw_cmd_buffer_copy_check, true, false, true),
3147 VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY_REGION,
3148 &vmw_cmd_pred_copy_check, true, false, true),
3149 VMW_CMD_DEF(SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER,
3150 &vmw_cmd_dx_transfer_from_buffer,
3151 true, false, true),
3152 VMW_CMD_DEF(SVGA_3D_CMD_INTRA_SURFACE_COPY, &vmw_cmd_intra_surface_copy,
3153 true, false, true),
3154};
3155
3156bool vmw_cmd_describe(const void *buf, u32 *size, char const **cmd)
3157{
3158 u32 cmd_id = ((u32 *) buf)[0];
3159
3160 if (cmd_id >= SVGA_CMD_MAX) {
3161 SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3162 const struct vmw_cmd_entry *entry;
3163
3164 *size = header->size + sizeof(SVGA3dCmdHeader);
3165 cmd_id = header->id;
3166 if (cmd_id >= SVGA_3D_CMD_MAX)
3167 return false;
3168
3169 cmd_id -= SVGA_3D_CMD_BASE;
3170 entry = &vmw_cmd_entries[cmd_id];
3171 *cmd = entry->cmd_name;
3172 return true;
3173 }
3174
3175 switch (cmd_id) {
3176 case SVGA_CMD_UPDATE:
3177 *cmd = "SVGA_CMD_UPDATE";
3178 *size = sizeof(u32) + sizeof(SVGAFifoCmdUpdate);
3179 break;
3180 case SVGA_CMD_DEFINE_GMRFB:
3181 *cmd = "SVGA_CMD_DEFINE_GMRFB";
3182 *size = sizeof(u32) + sizeof(SVGAFifoCmdDefineGMRFB);
3183 break;
3184 case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
3185 *cmd = "SVGA_CMD_BLIT_GMRFB_TO_SCREEN";
3186 *size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3187 break;
3188 case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
3189 *cmd = "SVGA_CMD_BLIT_SCREEN_TO_GMRFB";
3190 *size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3191 break;
3192 default:
3193 *cmd = "UNKNOWN";
3194 *size = 0;
3195 return false;
3196 }
3197
3198 return true;
3199}
3200
3201static int vmw_cmd_check(struct vmw_private *dev_priv,
3202 struct vmw_sw_context *sw_context, void *buf,
3203 uint32_t *size)
3204{
3205 uint32_t cmd_id;
3206 uint32_t size_remaining = *size;
3207 SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3208 int ret;
3209 const struct vmw_cmd_entry *entry;
3210 bool gb = dev_priv->capabilities & SVGA_CAP_GBOBJECTS;
3211
3212 cmd_id = ((uint32_t *)buf)[0];
3213 /* Handle any none 3D commands */
3214 if (unlikely(cmd_id < SVGA_CMD_MAX))
3215 return vmw_cmd_check_not_3d(dev_priv, sw_context, buf, size);
3216
3217
3218 cmd_id = header->id;
3219 *size = header->size + sizeof(SVGA3dCmdHeader);
3220
3221 cmd_id -= SVGA_3D_CMD_BASE;
3222 if (unlikely(*size > size_remaining))
3223 goto out_invalid;
3224
3225 if (unlikely(cmd_id >= SVGA_3D_CMD_MAX - SVGA_3D_CMD_BASE))
3226 goto out_invalid;
3227
3228 entry = &vmw_cmd_entries[cmd_id];
3229 if (unlikely(!entry->func))
3230 goto out_invalid;
3231
3232 if (unlikely(!entry->user_allow && !sw_context->kernel))
3233 goto out_privileged;
3234
3235 if (unlikely(entry->gb_disable && gb))
3236 goto out_old;
3237
3238 if (unlikely(entry->gb_enable && !gb))
3239 goto out_new;
3240
3241 ret = entry->func(dev_priv, sw_context, header);
3242 if (unlikely(ret != 0)) {
3243 VMW_DEBUG_USER("SVGA3D command: %d failed with error %d\n",
3244 cmd_id + SVGA_3D_CMD_BASE, ret);
3245 return ret;
3246 }
3247
3248 return 0;
3249out_invalid:
3250 VMW_DEBUG_USER("Invalid SVGA3D command: %d\n",
3251 cmd_id + SVGA_3D_CMD_BASE);
3252 return -EINVAL;
3253out_privileged:
3254 VMW_DEBUG_USER("Privileged SVGA3D command: %d\n",
3255 cmd_id + SVGA_3D_CMD_BASE);
3256 return -EPERM;
3257out_old:
3258 VMW_DEBUG_USER("Deprecated (disallowed) SVGA3D command: %d\n",
3259 cmd_id + SVGA_3D_CMD_BASE);
3260 return -EINVAL;
3261out_new:
3262 VMW_DEBUG_USER("SVGA3D command: %d not supported by virtual device.\n",
3263 cmd_id + SVGA_3D_CMD_BASE);
3264 return -EINVAL;
3265}
3266
3267static int vmw_cmd_check_all(struct vmw_private *dev_priv,
3268 struct vmw_sw_context *sw_context, void *buf,
3269 uint32_t size)
3270{
3271 int32_t cur_size = size;
3272 int ret;
3273
3274 sw_context->buf_start = buf;
3275
3276 while (cur_size > 0) {
3277 size = cur_size;
3278 ret = vmw_cmd_check(dev_priv, sw_context, buf, &size);
3279 if (unlikely(ret != 0))
3280 return ret;
3281 buf = (void *)((unsigned long) buf + size);
3282 cur_size -= size;
3283 }
3284
3285 if (unlikely(cur_size != 0)) {
3286 VMW_DEBUG_USER("Command verifier out of sync.\n");
3287 return -EINVAL;
3288 }
3289
3290 return 0;
3291}
3292
3293static void vmw_free_relocations(struct vmw_sw_context *sw_context)
3294{
3295 /* Memory is validation context memory, so no need to free it */
3296 INIT_LIST_HEAD(&sw_context->bo_relocations);
3297}
3298
3299static void vmw_apply_relocations(struct vmw_sw_context *sw_context)
3300{
3301 struct vmw_relocation *reloc;
3302 struct ttm_buffer_object *bo;
3303
3304 list_for_each_entry(reloc, &sw_context->bo_relocations, head) {
3305 bo = &reloc->vbo->base;
3306 switch (bo->mem.mem_type) {
3307 case TTM_PL_VRAM:
3308 reloc->location->offset += bo->offset;
3309 reloc->location->gmrId = SVGA_GMR_FRAMEBUFFER;
3310 break;
3311 case VMW_PL_GMR:
3312 reloc->location->gmrId = bo->mem.start;
3313 break;
3314 case VMW_PL_MOB:
3315 *reloc->mob_loc = bo->mem.start;
3316 break;
3317 default:
3318 BUG();
3319 }
3320 }
3321 vmw_free_relocations(sw_context);
3322}
3323
3324static int vmw_resize_cmd_bounce(struct vmw_sw_context *sw_context,
3325 uint32_t size)
3326{
3327 if (likely(sw_context->cmd_bounce_size >= size))
3328 return 0;
3329
3330 if (sw_context->cmd_bounce_size == 0)
3331 sw_context->cmd_bounce_size = VMWGFX_CMD_BOUNCE_INIT_SIZE;
3332
3333 while (sw_context->cmd_bounce_size < size) {
3334 sw_context->cmd_bounce_size =
3335 PAGE_ALIGN(sw_context->cmd_bounce_size +
3336 (sw_context->cmd_bounce_size >> 1));
3337 }
3338
3339 vfree(sw_context->cmd_bounce);
3340 sw_context->cmd_bounce = vmalloc(sw_context->cmd_bounce_size);
3341
3342 if (sw_context->cmd_bounce == NULL) {
3343 VMW_DEBUG_USER("Failed to allocate command bounce buffer.\n");
3344 sw_context->cmd_bounce_size = 0;
3345 return -ENOMEM;
3346 }
3347
3348 return 0;
3349}
3350
3351/**
3352 * vmw_execbuf_fence_commands - create and submit a command stream fence
3353 *
3354 * Creates a fence object and submits a command stream marker.
3355 * If this fails for some reason, We sync the fifo and return NULL.
3356 * It is then safe to fence buffers with a NULL pointer.
3357 *
3358 * If @p_handle is not NULL @file_priv must also not be NULL. Creates a
3359 * userspace handle if @p_handle is not NULL, otherwise not.
3360 */
3361
3362int vmw_execbuf_fence_commands(struct drm_file *file_priv,
3363 struct vmw_private *dev_priv,
3364 struct vmw_fence_obj **p_fence,
3365 uint32_t *p_handle)
3366{
3367 uint32_t sequence;
3368 int ret;
3369 bool synced = false;
3370
3371 /* p_handle implies file_priv. */
3372 BUG_ON(p_handle != NULL && file_priv == NULL);
3373
3374 ret = vmw_fifo_send_fence(dev_priv, &sequence);
3375 if (unlikely(ret != 0)) {
3376 VMW_DEBUG_USER("Fence submission error. Syncing.\n");
3377 synced = true;
3378 }
3379
3380 if (p_handle != NULL)
3381 ret = vmw_user_fence_create(file_priv, dev_priv->fman,
3382 sequence, p_fence, p_handle);
3383 else
3384 ret = vmw_fence_create(dev_priv->fman, sequence, p_fence);
3385
3386 if (unlikely(ret != 0 && !synced)) {
3387 (void) vmw_fallback_wait(dev_priv, false, false, sequence,
3388 false, VMW_FENCE_WAIT_TIMEOUT);
3389 *p_fence = NULL;
3390 }
3391
3392 return ret;
3393}
3394
3395/**
3396 * vmw_execbuf_copy_fence_user - copy fence object information to user-space.
3397 *
3398 * @dev_priv: Pointer to a vmw_private struct.
3399 * @vmw_fp: Pointer to the struct vmw_fpriv representing the calling file.
3400 * @ret: Return value from fence object creation.
3401 * @user_fence_rep: User space address of a struct drm_vmw_fence_rep to which
3402 * the information should be copied.
3403 * @fence: Pointer to the fenc object.
3404 * @fence_handle: User-space fence handle.
3405 * @out_fence_fd: exported file descriptor for the fence. -1 if not used
3406 * @sync_file: Only used to clean up in case of an error in this function.
3407 *
3408 * This function copies fence information to user-space. If copying fails, the
3409 * user-space struct drm_vmw_fence_rep::error member is hopefully left
3410 * untouched, and if it's preloaded with an -EFAULT by user-space, the error
3411 * will hopefully be detected.
3412 *
3413 * Also if copying fails, user-space will be unable to signal the fence object
3414 * so we wait for it immediately, and then unreference the user-space reference.
3415 */
3416void
3417vmw_execbuf_copy_fence_user(struct vmw_private *dev_priv,
3418 struct vmw_fpriv *vmw_fp, int ret,
3419 struct drm_vmw_fence_rep __user *user_fence_rep,
3420 struct vmw_fence_obj *fence, uint32_t fence_handle,
3421 int32_t out_fence_fd, struct sync_file *sync_file)
3422{
3423 struct drm_vmw_fence_rep fence_rep;
3424
3425 if (user_fence_rep == NULL)
3426 return;
3427
3428 memset(&fence_rep, 0, sizeof(fence_rep));
3429
3430 fence_rep.error = ret;
3431 fence_rep.fd = out_fence_fd;
3432 if (ret == 0) {
3433 BUG_ON(fence == NULL);
3434
3435 fence_rep.handle = fence_handle;
3436 fence_rep.seqno = fence->base.seqno;
3437 vmw_update_seqno(dev_priv, &dev_priv->fifo);
3438 fence_rep.passed_seqno = dev_priv->last_read_seqno;
3439 }
3440
3441 /*
3442 * copy_to_user errors will be detected by user space not seeing
3443 * fence_rep::error filled in. Typically user-space would have pre-set
3444 * that member to -EFAULT.
3445 */
3446 ret = copy_to_user(user_fence_rep, &fence_rep,
3447 sizeof(fence_rep));
3448
3449 /*
3450 * User-space lost the fence object. We need to sync and unreference the
3451 * handle.
3452 */
3453 if (unlikely(ret != 0) && (fence_rep.error == 0)) {
3454 if (sync_file)
3455 fput(sync_file->file);
3456
3457 if (fence_rep.fd != -1) {
3458 put_unused_fd(fence_rep.fd);
3459 fence_rep.fd = -1;
3460 }
3461
3462 ttm_ref_object_base_unref(vmw_fp->tfile, fence_handle,
3463 TTM_REF_USAGE);
3464 VMW_DEBUG_USER("Fence copy error. Syncing.\n");
3465 (void) vmw_fence_obj_wait(fence, false, false,
3466 VMW_FENCE_WAIT_TIMEOUT);
3467 }
3468}
3469
3470/**
3471 * vmw_execbuf_submit_fifo - Patch a command batch and submit it using the fifo.
3472 *
3473 * @dev_priv: Pointer to a device private structure.
3474 * @kernel_commands: Pointer to the unpatched command batch.
3475 * @command_size: Size of the unpatched command batch.
3476 * @sw_context: Structure holding the relocation lists.
3477 *
3478 * Side effects: If this function returns 0, then the command batch pointed to
3479 * by @kernel_commands will have been modified.
3480 */
3481static int vmw_execbuf_submit_fifo(struct vmw_private *dev_priv,
3482 void *kernel_commands, u32 command_size,
3483 struct vmw_sw_context *sw_context)
3484{
3485 void *cmd;
3486
3487 if (sw_context->dx_ctx_node)
3488 cmd = VMW_FIFO_RESERVE_DX(dev_priv, command_size,
3489 sw_context->dx_ctx_node->ctx->id);
3490 else
3491 cmd = VMW_FIFO_RESERVE(dev_priv, command_size);
3492
3493 if (!cmd)
3494 return -ENOMEM;
3495
3496 vmw_apply_relocations(sw_context);
3497 memcpy(cmd, kernel_commands, command_size);
3498 vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3499 vmw_resource_relocations_free(&sw_context->res_relocations);
3500 vmw_fifo_commit(dev_priv, command_size);
3501
3502 return 0;
3503}
3504
3505/**
3506 * vmw_execbuf_submit_cmdbuf - Patch a command batch and submit it using the
3507 * command buffer manager.
3508 *
3509 * @dev_priv: Pointer to a device private structure.
3510 * @header: Opaque handle to the command buffer allocation.
3511 * @command_size: Size of the unpatched command batch.
3512 * @sw_context: Structure holding the relocation lists.
3513 *
3514 * Side effects: If this function returns 0, then the command buffer represented
3515 * by @header will have been modified.
3516 */
3517static int vmw_execbuf_submit_cmdbuf(struct vmw_private *dev_priv,
3518 struct vmw_cmdbuf_header *header,
3519 u32 command_size,
3520 struct vmw_sw_context *sw_context)
3521{
3522 u32 id = ((sw_context->dx_ctx_node) ? sw_context->dx_ctx_node->ctx->id :
3523 SVGA3D_INVALID_ID);
3524 void *cmd = vmw_cmdbuf_reserve(dev_priv->cman, command_size, id, false,
3525 header);
3526
3527 vmw_apply_relocations(sw_context);
3528 vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3529 vmw_resource_relocations_free(&sw_context->res_relocations);
3530 vmw_cmdbuf_commit(dev_priv->cman, command_size, header, false);
3531
3532 return 0;
3533}
3534
3535/**
3536 * vmw_execbuf_cmdbuf - Prepare, if possible, a user-space command batch for
3537 * submission using a command buffer.
3538 *
3539 * @dev_priv: Pointer to a device private structure.
3540 * @user_commands: User-space pointer to the commands to be submitted.
3541 * @command_size: Size of the unpatched command batch.
3542 * @header: Out parameter returning the opaque pointer to the command buffer.
3543 *
3544 * This function checks whether we can use the command buffer manager for
3545 * submission and if so, creates a command buffer of suitable size and copies
3546 * the user data into that buffer.
3547 *
3548 * On successful return, the function returns a pointer to the data in the
3549 * command buffer and *@header is set to non-NULL.
3550 *
3551 * If command buffers could not be used, the function will return the value of
3552 * @kernel_commands on function call. That value may be NULL. In that case, the
3553 * value of *@header will be set to NULL.
3554 *
3555 * If an error is encountered, the function will return a pointer error value.
3556 * If the function is interrupted by a signal while sleeping, it will return
3557 * -ERESTARTSYS casted to a pointer error value.
3558 */
3559static void *vmw_execbuf_cmdbuf(struct vmw_private *dev_priv,
3560 void __user *user_commands,
3561 void *kernel_commands, u32 command_size,
3562 struct vmw_cmdbuf_header **header)
3563{
3564 size_t cmdbuf_size;
3565 int ret;
3566
3567 *header = NULL;
3568 if (command_size > SVGA_CB_MAX_SIZE) {
3569 VMW_DEBUG_USER("Command buffer is too large.\n");
3570 return ERR_PTR(-EINVAL);
3571 }
3572
3573 if (!dev_priv->cman || kernel_commands)
3574 return kernel_commands;
3575
3576 /* If possible, add a little space for fencing. */
3577 cmdbuf_size = command_size + 512;
3578 cmdbuf_size = min_t(size_t, cmdbuf_size, SVGA_CB_MAX_SIZE);
3579 kernel_commands = vmw_cmdbuf_alloc(dev_priv->cman, cmdbuf_size, true,
3580 header);
3581 if (IS_ERR(kernel_commands))
3582 return kernel_commands;
3583
3584 ret = copy_from_user(kernel_commands, user_commands, command_size);
3585 if (ret) {
3586 VMW_DEBUG_USER("Failed copying commands.\n");
3587 vmw_cmdbuf_header_free(*header);
3588 *header = NULL;
3589 return ERR_PTR(-EFAULT);
3590 }
3591
3592 return kernel_commands;
3593}
3594
3595static int vmw_execbuf_tie_context(struct vmw_private *dev_priv,
3596 struct vmw_sw_context *sw_context,
3597 uint32_t handle)
3598{
3599 struct vmw_resource *res;
3600 int ret;
3601 unsigned int size;
3602
3603 if (handle == SVGA3D_INVALID_ID)
3604 return 0;
3605
3606 size = vmw_execbuf_res_size(dev_priv, vmw_res_dx_context);
3607 ret = vmw_validation_preload_res(sw_context->ctx, size);
3608 if (ret)
3609 return ret;
3610
3611 res = vmw_user_resource_noref_lookup_handle
3612 (dev_priv, sw_context->fp->tfile, handle,
3613 user_context_converter);
3614 if (IS_ERR(res)) {
3615 VMW_DEBUG_USER("Could not find or user DX context 0x%08x.\n",
3616 (unsigned int) handle);
3617 return PTR_ERR(res);
3618 }
3619
3620 ret = vmw_execbuf_res_noref_val_add(sw_context, res, VMW_RES_DIRTY_SET);
3621 if (unlikely(ret != 0))
3622 return ret;
3623
3624 sw_context->dx_ctx_node = vmw_execbuf_info_from_res(sw_context, res);
3625 sw_context->man = vmw_context_res_man(res);
3626
3627 return 0;
3628}
3629
3630int vmw_execbuf_process(struct drm_file *file_priv,
3631 struct vmw_private *dev_priv,
3632 void __user *user_commands, void *kernel_commands,
3633 uint32_t command_size, uint64_t throttle_us,
3634 uint32_t dx_context_handle,
3635 struct drm_vmw_fence_rep __user *user_fence_rep,
3636 struct vmw_fence_obj **out_fence, uint32_t flags)
3637{
3638 struct vmw_sw_context *sw_context = &dev_priv->ctx;
3639 struct vmw_fence_obj *fence = NULL;
3640 struct vmw_cmdbuf_header *header;
3641 uint32_t handle = 0;
3642 int ret;
3643 int32_t out_fence_fd = -1;
3644 struct sync_file *sync_file = NULL;
3645 DECLARE_VAL_CONTEXT(val_ctx, &sw_context->res_ht, 1);
3646
3647 vmw_validation_set_val_mem(&val_ctx, &dev_priv->vvm);
3648
3649 if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) {
3650 out_fence_fd = get_unused_fd_flags(O_CLOEXEC);
3651 if (out_fence_fd < 0) {
3652 VMW_DEBUG_USER("Failed to get a fence fd.\n");
3653 return out_fence_fd;
3654 }
3655 }
3656
3657 if (throttle_us) {
3658 ret = vmw_wait_lag(dev_priv, &dev_priv->fifo.marker_queue,
3659 throttle_us);
3660
3661 if (ret)
3662 goto out_free_fence_fd;
3663 }
3664
3665 kernel_commands = vmw_execbuf_cmdbuf(dev_priv, user_commands,
3666 kernel_commands, command_size,
3667 &header);
3668 if (IS_ERR(kernel_commands)) {
3669 ret = PTR_ERR(kernel_commands);
3670 goto out_free_fence_fd;
3671 }
3672
3673 ret = mutex_lock_interruptible(&dev_priv->cmdbuf_mutex);
3674 if (ret) {
3675 ret = -ERESTARTSYS;
3676 goto out_free_header;
3677 }
3678
3679 sw_context->kernel = false;
3680 if (kernel_commands == NULL) {
3681 ret = vmw_resize_cmd_bounce(sw_context, command_size);
3682 if (unlikely(ret != 0))
3683 goto out_unlock;
3684
3685 ret = copy_from_user(sw_context->cmd_bounce, user_commands,
3686 command_size);
3687 if (unlikely(ret != 0)) {
3688 ret = -EFAULT;
3689 VMW_DEBUG_USER("Failed copying commands.\n");
3690 goto out_unlock;
3691 }
3692
3693 kernel_commands = sw_context->cmd_bounce;
3694 } else if (!header) {
3695 sw_context->kernel = true;
3696 }
3697
3698 sw_context->fp = vmw_fpriv(file_priv);
3699 INIT_LIST_HEAD(&sw_context->ctx_list);
3700 sw_context->cur_query_bo = dev_priv->pinned_bo;
3701 sw_context->last_query_ctx = NULL;
3702 sw_context->needs_post_query_barrier = false;
3703 sw_context->dx_ctx_node = NULL;
3704 sw_context->dx_query_mob = NULL;
3705 sw_context->dx_query_ctx = NULL;
3706 memset(sw_context->res_cache, 0, sizeof(sw_context->res_cache));
3707 INIT_LIST_HEAD(&sw_context->res_relocations);
3708 INIT_LIST_HEAD(&sw_context->bo_relocations);
3709
3710 if (sw_context->staged_bindings)
3711 vmw_binding_state_reset(sw_context->staged_bindings);
3712
3713 if (!sw_context->res_ht_initialized) {
3714 ret = drm_ht_create(&sw_context->res_ht, VMW_RES_HT_ORDER);
3715 if (unlikely(ret != 0))
3716 goto out_unlock;
3717
3718 sw_context->res_ht_initialized = true;
3719 }
3720
3721 INIT_LIST_HEAD(&sw_context->staged_cmd_res);
3722 sw_context->ctx = &val_ctx;
3723 ret = vmw_execbuf_tie_context(dev_priv, sw_context, dx_context_handle);
3724 if (unlikely(ret != 0))
3725 goto out_err_nores;
3726
3727 ret = vmw_cmd_check_all(dev_priv, sw_context, kernel_commands,
3728 command_size);
3729 if (unlikely(ret != 0))
3730 goto out_err_nores;
3731
3732 ret = vmw_resources_reserve(sw_context);
3733 if (unlikely(ret != 0))
3734 goto out_err_nores;
3735
3736 ret = vmw_validation_bo_reserve(&val_ctx, true);
3737 if (unlikely(ret != 0))
3738 goto out_err_nores;
3739
3740 ret = vmw_validation_bo_validate(&val_ctx, true);
3741 if (unlikely(ret != 0))
3742 goto out_err;
3743
3744 ret = vmw_validation_res_validate(&val_ctx, true);
3745 if (unlikely(ret != 0))
3746 goto out_err;
3747
3748 vmw_validation_drop_ht(&val_ctx);
3749
3750 ret = mutex_lock_interruptible(&dev_priv->binding_mutex);
3751 if (unlikely(ret != 0)) {
3752 ret = -ERESTARTSYS;
3753 goto out_err;
3754 }
3755
3756 if (dev_priv->has_mob) {
3757 ret = vmw_rebind_contexts(sw_context);
3758 if (unlikely(ret != 0))
3759 goto out_unlock_binding;
3760 }
3761
3762 if (!header) {
3763 ret = vmw_execbuf_submit_fifo(dev_priv, kernel_commands,
3764 command_size, sw_context);
3765 } else {
3766 ret = vmw_execbuf_submit_cmdbuf(dev_priv, header, command_size,
3767 sw_context);
3768 header = NULL;
3769 }
3770 mutex_unlock(&dev_priv->binding_mutex);
3771 if (ret)
3772 goto out_err;
3773
3774 vmw_query_bo_switch_commit(dev_priv, sw_context);
3775 ret = vmw_execbuf_fence_commands(file_priv, dev_priv, &fence,
3776 (user_fence_rep) ? &handle : NULL);
3777 /*
3778 * This error is harmless, because if fence submission fails,
3779 * vmw_fifo_send_fence will sync. The error will be propagated to
3780 * user-space in @fence_rep
3781 */
3782 if (ret != 0)
3783 VMW_DEBUG_USER("Fence submission error. Syncing.\n");
3784
3785 vmw_execbuf_bindings_commit(sw_context, false);
3786 vmw_bind_dx_query_mob(sw_context);
3787 vmw_validation_res_unreserve(&val_ctx, false);
3788
3789 vmw_validation_bo_fence(sw_context->ctx, fence);
3790
3791 if (unlikely(dev_priv->pinned_bo != NULL && !dev_priv->query_cid_valid))
3792 __vmw_execbuf_release_pinned_bo(dev_priv, fence);
3793
3794 /*
3795 * If anything fails here, give up trying to export the fence and do a
3796 * sync since the user mode will not be able to sync the fence itself.
3797 * This ensures we are still functionally correct.
3798 */
3799 if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) {
3800
3801 sync_file = sync_file_create(&fence->base);
3802 if (!sync_file) {
3803 VMW_DEBUG_USER("Sync file create failed for fence\n");
3804 put_unused_fd(out_fence_fd);
3805 out_fence_fd = -1;
3806
3807 (void) vmw_fence_obj_wait(fence, false, false,
3808 VMW_FENCE_WAIT_TIMEOUT);
3809 } else {
3810 /* Link the fence with the FD created earlier */
3811 fd_install(out_fence_fd, sync_file->file);
3812 }
3813 }
3814
3815 vmw_execbuf_copy_fence_user(dev_priv, vmw_fpriv(file_priv), ret,
3816 user_fence_rep, fence, handle, out_fence_fd,
3817 sync_file);
3818
3819 /* Don't unreference when handing fence out */
3820 if (unlikely(out_fence != NULL)) {
3821 *out_fence = fence;
3822 fence = NULL;
3823 } else if (likely(fence != NULL)) {
3824 vmw_fence_obj_unreference(&fence);
3825 }
3826
3827 vmw_cmdbuf_res_commit(&sw_context->staged_cmd_res);
3828 mutex_unlock(&dev_priv->cmdbuf_mutex);
3829
3830 /*
3831 * Unreference resources outside of the cmdbuf_mutex to avoid deadlocks
3832 * in resource destruction paths.
3833 */
3834 vmw_validation_unref_lists(&val_ctx);
3835
3836 return 0;
3837
3838out_unlock_binding:
3839 mutex_unlock(&dev_priv->binding_mutex);
3840out_err:
3841 vmw_validation_bo_backoff(&val_ctx);
3842out_err_nores:
3843 vmw_execbuf_bindings_commit(sw_context, true);
3844 vmw_validation_res_unreserve(&val_ctx, true);
3845 vmw_resource_relocations_free(&sw_context->res_relocations);
3846 vmw_free_relocations(sw_context);
3847 if (unlikely(dev_priv->pinned_bo != NULL && !dev_priv->query_cid_valid))
3848 __vmw_execbuf_release_pinned_bo(dev_priv, NULL);
3849out_unlock:
3850 vmw_cmdbuf_res_revert(&sw_context->staged_cmd_res);
3851 vmw_validation_drop_ht(&val_ctx);
3852 WARN_ON(!list_empty(&sw_context->ctx_list));
3853 mutex_unlock(&dev_priv->cmdbuf_mutex);
3854
3855 /*
3856 * Unreference resources outside of the cmdbuf_mutex to avoid deadlocks
3857 * in resource destruction paths.
3858 */
3859 vmw_validation_unref_lists(&val_ctx);
3860out_free_header:
3861 if (header)
3862 vmw_cmdbuf_header_free(header);
3863out_free_fence_fd:
3864 if (out_fence_fd >= 0)
3865 put_unused_fd(out_fence_fd);
3866
3867 return ret;
3868}
3869
3870/**
3871 * vmw_execbuf_unpin_panic - Idle the fifo and unpin the query buffer.
3872 *
3873 * @dev_priv: The device private structure.
3874 *
3875 * This function is called to idle the fifo and unpin the query buffer if the
3876 * normal way to do this hits an error, which should typically be extremely
3877 * rare.
3878 */
3879static void vmw_execbuf_unpin_panic(struct vmw_private *dev_priv)
3880{
3881 VMW_DEBUG_USER("Can't unpin query buffer. Trying to recover.\n");
3882
3883 (void) vmw_fallback_wait(dev_priv, false, true, 0, false, 10*HZ);
3884 vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
3885 if (dev_priv->dummy_query_bo_pinned) {
3886 vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
3887 dev_priv->dummy_query_bo_pinned = false;
3888 }
3889}
3890
3891
3892/**
3893 * __vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned query
3894 * bo.
3895 *
3896 * @dev_priv: The device private structure.
3897 * @fence: If non-NULL should point to a struct vmw_fence_obj issued _after_ a
3898 * query barrier that flushes all queries touching the current buffer pointed to
3899 * by @dev_priv->pinned_bo
3900 *
3901 * This function should be used to unpin the pinned query bo, or as a query
3902 * barrier when we need to make sure that all queries have finished before the
3903 * next fifo command. (For example on hardware context destructions where the
3904 * hardware may otherwise leak unfinished queries).
3905 *
3906 * This function does not return any failure codes, but make attempts to do safe
3907 * unpinning in case of errors.
3908 *
3909 * The function will synchronize on the previous query barrier, and will thus
3910 * not finish until that barrier has executed.
3911 *
3912 * the @dev_priv->cmdbuf_mutex needs to be held by the current thread before
3913 * calling this function.
3914 */
3915void __vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv,
3916 struct vmw_fence_obj *fence)
3917{
3918 int ret = 0;
3919 struct vmw_fence_obj *lfence = NULL;
3920 DECLARE_VAL_CONTEXT(val_ctx, NULL, 0);
3921
3922 if (dev_priv->pinned_bo == NULL)
3923 goto out_unlock;
3924
3925 ret = vmw_validation_add_bo(&val_ctx, dev_priv->pinned_bo, false,
3926 false);
3927 if (ret)
3928 goto out_no_reserve;
3929
3930 ret = vmw_validation_add_bo(&val_ctx, dev_priv->dummy_query_bo, false,
3931 false);
3932 if (ret)
3933 goto out_no_reserve;
3934
3935 ret = vmw_validation_bo_reserve(&val_ctx, false);
3936 if (ret)
3937 goto out_no_reserve;
3938
3939 if (dev_priv->query_cid_valid) {
3940 BUG_ON(fence != NULL);
3941 ret = vmw_fifo_emit_dummy_query(dev_priv, dev_priv->query_cid);
3942 if (ret)
3943 goto out_no_emit;
3944 dev_priv->query_cid_valid = false;
3945 }
3946
3947 vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
3948 if (dev_priv->dummy_query_bo_pinned) {
3949 vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
3950 dev_priv->dummy_query_bo_pinned = false;
3951 }
3952 if (fence == NULL) {
3953 (void) vmw_execbuf_fence_commands(NULL, dev_priv, &lfence,
3954 NULL);
3955 fence = lfence;
3956 }
3957 vmw_validation_bo_fence(&val_ctx, fence);
3958 if (lfence != NULL)
3959 vmw_fence_obj_unreference(&lfence);
3960
3961 vmw_validation_unref_lists(&val_ctx);
3962 vmw_bo_unreference(&dev_priv->pinned_bo);
3963
3964out_unlock:
3965 return;
3966out_no_emit:
3967 vmw_validation_bo_backoff(&val_ctx);
3968out_no_reserve:
3969 vmw_validation_unref_lists(&val_ctx);
3970 vmw_execbuf_unpin_panic(dev_priv);
3971 vmw_bo_unreference(&dev_priv->pinned_bo);
3972}
3973
3974/**
3975 * vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned query bo.
3976 *
3977 * @dev_priv: The device private structure.
3978 *
3979 * This function should be used to unpin the pinned query bo, or as a query
3980 * barrier when we need to make sure that all queries have finished before the
3981 * next fifo command. (For example on hardware context destructions where the
3982 * hardware may otherwise leak unfinished queries).
3983 *
3984 * This function does not return any failure codes, but make attempts to do safe
3985 * unpinning in case of errors.
3986 *
3987 * The function will synchronize on the previous query barrier, and will thus
3988 * not finish until that barrier has executed.
3989 */
3990void vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv)
3991{
3992 mutex_lock(&dev_priv->cmdbuf_mutex);
3993 if (dev_priv->query_cid_valid)
3994 __vmw_execbuf_release_pinned_bo(dev_priv, NULL);
3995 mutex_unlock(&dev_priv->cmdbuf_mutex);
3996}
3997
3998int vmw_execbuf_ioctl(struct drm_device *dev, void *data,
3999 struct drm_file *file_priv)
4000{
4001 struct vmw_private *dev_priv = vmw_priv(dev);
4002 struct drm_vmw_execbuf_arg *arg = data;
4003 int ret;
4004 struct dma_fence *in_fence = NULL;
4005
4006 /*
4007 * Extend the ioctl argument while maintaining backwards compatibility:
4008 * We take different code paths depending on the value of arg->version.
4009 *
4010 * Note: The ioctl argument is extended and zeropadded by core DRM.
4011 */
4012 if (unlikely(arg->version > DRM_VMW_EXECBUF_VERSION ||
4013 arg->version == 0)) {
4014 VMW_DEBUG_USER("Incorrect execbuf version.\n");
4015 return -EINVAL;
4016 }
4017
4018 switch (arg->version) {
4019 case 1:
4020 /* For v1 core DRM have extended + zeropadded the data */
4021 arg->context_handle = (uint32_t) -1;
4022 break;
4023 case 2:
4024 default:
4025 /* For v2 and later core DRM would have correctly copied it */
4026 break;
4027 }
4028
4029 /* If imported a fence FD from elsewhere, then wait on it */
4030 if (arg->flags & DRM_VMW_EXECBUF_FLAG_IMPORT_FENCE_FD) {
4031 in_fence = sync_file_get_fence(arg->imported_fence_fd);
4032
4033 if (!in_fence) {
4034 VMW_DEBUG_USER("Cannot get imported fence\n");
4035 return -EINVAL;
4036 }
4037
4038 ret = vmw_wait_dma_fence(dev_priv->fman, in_fence);
4039 if (ret)
4040 goto out;
4041 }
4042
4043 ret = ttm_read_lock(&dev_priv->reservation_sem, true);
4044 if (unlikely(ret != 0))
4045 return ret;
4046
4047 ret = vmw_execbuf_process(file_priv, dev_priv,
4048 (void __user *)(unsigned long)arg->commands,
4049 NULL, arg->command_size, arg->throttle_us,
4050 arg->context_handle,
4051 (void __user *)(unsigned long)arg->fence_rep,
4052 NULL, arg->flags);
4053
4054 ttm_read_unlock(&dev_priv->reservation_sem);
4055 if (unlikely(ret != 0))
4056 goto out;
4057
4058 vmw_kms_cursor_post_execbuf(dev_priv);
4059
4060out:
4061 if (in_fence)
4062 dma_fence_put(in_fence);
4063 return ret;
4064}
1/**************************************************************************
2 *
3 * Copyright © 2009 - 2015 VMware, Inc., Palo Alto, CA., USA
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
21 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
22 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
23 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
24 * USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27#include <linux/sync_file.h>
28
29#include "vmwgfx_drv.h"
30#include "vmwgfx_reg.h"
31#include <drm/ttm/ttm_bo_api.h>
32#include <drm/ttm/ttm_placement.h>
33#include "vmwgfx_so.h"
34#include "vmwgfx_binding.h"
35
36#define VMW_RES_HT_ORDER 12
37
38/**
39 * enum vmw_resource_relocation_type - Relocation type for resources
40 *
41 * @vmw_res_rel_normal: Traditional relocation. The resource id in the
42 * command stream is replaced with the actual id after validation.
43 * @vmw_res_rel_nop: NOP relocation. The command is unconditionally replaced
44 * with a NOP.
45 * @vmw_res_rel_cond_nop: Conditional NOP relocation. If the resource id
46 * after validation is -1, the command is replaced with a NOP. Otherwise no
47 * action.
48 */
49enum vmw_resource_relocation_type {
50 vmw_res_rel_normal,
51 vmw_res_rel_nop,
52 vmw_res_rel_cond_nop,
53 vmw_res_rel_max
54};
55
56/**
57 * struct vmw_resource_relocation - Relocation info for resources
58 *
59 * @head: List head for the software context's relocation list.
60 * @res: Non-ref-counted pointer to the resource.
61 * @offset: Offset of single byte entries into the command buffer where the
62 * id that needs fixup is located.
63 * @rel_type: Type of relocation.
64 */
65struct vmw_resource_relocation {
66 struct list_head head;
67 const struct vmw_resource *res;
68 u32 offset:29;
69 enum vmw_resource_relocation_type rel_type:3;
70};
71
72/**
73 * struct vmw_resource_val_node - Validation info for resources
74 *
75 * @head: List head for the software context's resource list.
76 * @hash: Hash entry for quick resouce to val_node lookup.
77 * @res: Ref-counted pointer to the resource.
78 * @switch_backup: Boolean whether to switch backup buffer on unreserve.
79 * @new_backup: Refcounted pointer to the new backup buffer.
80 * @staged_bindings: If @res is a context, tracks bindings set up during
81 * the command batch. Otherwise NULL.
82 * @new_backup_offset: New backup buffer offset if @new_backup is non-NUll.
83 * @first_usage: Set to true the first time the resource is referenced in
84 * the command stream.
85 * @switching_backup: The command stream provides a new backup buffer for a
86 * resource.
87 * @no_buffer_needed: This means @switching_backup is true on first buffer
88 * reference. So resource reservation does not need to allocate a backup
89 * buffer for the resource.
90 */
91struct vmw_resource_val_node {
92 struct list_head head;
93 struct drm_hash_item hash;
94 struct vmw_resource *res;
95 struct vmw_dma_buffer *new_backup;
96 struct vmw_ctx_binding_state *staged_bindings;
97 unsigned long new_backup_offset;
98 u32 first_usage : 1;
99 u32 switching_backup : 1;
100 u32 no_buffer_needed : 1;
101};
102
103/**
104 * struct vmw_cmd_entry - Describe a command for the verifier
105 *
106 * @user_allow: Whether allowed from the execbuf ioctl.
107 * @gb_disable: Whether disabled if guest-backed objects are available.
108 * @gb_enable: Whether enabled iff guest-backed objects are available.
109 */
110struct vmw_cmd_entry {
111 int (*func) (struct vmw_private *, struct vmw_sw_context *,
112 SVGA3dCmdHeader *);
113 bool user_allow;
114 bool gb_disable;
115 bool gb_enable;
116 const char *cmd_name;
117};
118
119#define VMW_CMD_DEF(_cmd, _func, _user_allow, _gb_disable, _gb_enable) \
120 [(_cmd) - SVGA_3D_CMD_BASE] = {(_func), (_user_allow),\
121 (_gb_disable), (_gb_enable), #_cmd}
122
123static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
124 struct vmw_sw_context *sw_context,
125 struct vmw_resource *ctx);
126static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
127 struct vmw_sw_context *sw_context,
128 SVGAMobId *id,
129 struct vmw_dma_buffer **vmw_bo_p);
130static int vmw_bo_to_validate_list(struct vmw_sw_context *sw_context,
131 struct vmw_dma_buffer *vbo,
132 bool validate_as_mob,
133 uint32_t *p_val_node);
134/**
135 * vmw_ptr_diff - Compute the offset from a to b in bytes
136 *
137 * @a: A starting pointer.
138 * @b: A pointer offset in the same address space.
139 *
140 * Returns: The offset in bytes between the two pointers.
141 */
142static size_t vmw_ptr_diff(void *a, void *b)
143{
144 return (unsigned long) b - (unsigned long) a;
145}
146
147/**
148 * vmw_resources_unreserve - unreserve resources previously reserved for
149 * command submission.
150 *
151 * @sw_context: pointer to the software context
152 * @backoff: Whether command submission failed.
153 */
154static void vmw_resources_unreserve(struct vmw_sw_context *sw_context,
155 bool backoff)
156{
157 struct vmw_resource_val_node *val;
158 struct list_head *list = &sw_context->resource_list;
159
160 if (sw_context->dx_query_mob && !backoff)
161 vmw_context_bind_dx_query(sw_context->dx_query_ctx,
162 sw_context->dx_query_mob);
163
164 list_for_each_entry(val, list, head) {
165 struct vmw_resource *res = val->res;
166 bool switch_backup =
167 (backoff) ? false : val->switching_backup;
168
169 /*
170 * Transfer staged context bindings to the
171 * persistent context binding tracker.
172 */
173 if (unlikely(val->staged_bindings)) {
174 if (!backoff) {
175 vmw_binding_state_commit
176 (vmw_context_binding_state(val->res),
177 val->staged_bindings);
178 }
179
180 if (val->staged_bindings != sw_context->staged_bindings)
181 vmw_binding_state_free(val->staged_bindings);
182 else
183 sw_context->staged_bindings_inuse = false;
184 val->staged_bindings = NULL;
185 }
186 vmw_resource_unreserve(res, switch_backup, val->new_backup,
187 val->new_backup_offset);
188 vmw_dmabuf_unreference(&val->new_backup);
189 }
190}
191
192/**
193 * vmw_cmd_ctx_first_setup - Perform the setup needed when a context is
194 * added to the validate list.
195 *
196 * @dev_priv: Pointer to the device private:
197 * @sw_context: The validation context:
198 * @node: The validation node holding this context.
199 */
200static int vmw_cmd_ctx_first_setup(struct vmw_private *dev_priv,
201 struct vmw_sw_context *sw_context,
202 struct vmw_resource_val_node *node)
203{
204 int ret;
205
206 ret = vmw_resource_context_res_add(dev_priv, sw_context, node->res);
207 if (unlikely(ret != 0))
208 goto out_err;
209
210 if (!sw_context->staged_bindings) {
211 sw_context->staged_bindings =
212 vmw_binding_state_alloc(dev_priv);
213 if (IS_ERR(sw_context->staged_bindings)) {
214 DRM_ERROR("Failed to allocate context binding "
215 "information.\n");
216 ret = PTR_ERR(sw_context->staged_bindings);
217 sw_context->staged_bindings = NULL;
218 goto out_err;
219 }
220 }
221
222 if (sw_context->staged_bindings_inuse) {
223 node->staged_bindings = vmw_binding_state_alloc(dev_priv);
224 if (IS_ERR(node->staged_bindings)) {
225 DRM_ERROR("Failed to allocate context binding "
226 "information.\n");
227 ret = PTR_ERR(node->staged_bindings);
228 node->staged_bindings = NULL;
229 goto out_err;
230 }
231 } else {
232 node->staged_bindings = sw_context->staged_bindings;
233 sw_context->staged_bindings_inuse = true;
234 }
235
236 return 0;
237out_err:
238 return ret;
239}
240
241/**
242 * vmw_resource_val_add - Add a resource to the software context's
243 * resource list if it's not already on it.
244 *
245 * @sw_context: Pointer to the software context.
246 * @res: Pointer to the resource.
247 * @p_node On successful return points to a valid pointer to a
248 * struct vmw_resource_val_node, if non-NULL on entry.
249 */
250static int vmw_resource_val_add(struct vmw_sw_context *sw_context,
251 struct vmw_resource *res,
252 struct vmw_resource_val_node **p_node)
253{
254 struct vmw_private *dev_priv = res->dev_priv;
255 struct vmw_resource_val_node *node;
256 struct drm_hash_item *hash;
257 int ret;
258
259 if (likely(drm_ht_find_item(&sw_context->res_ht, (unsigned long) res,
260 &hash) == 0)) {
261 node = container_of(hash, struct vmw_resource_val_node, hash);
262 node->first_usage = false;
263 if (unlikely(p_node != NULL))
264 *p_node = node;
265 return 0;
266 }
267
268 node = kzalloc(sizeof(*node), GFP_KERNEL);
269 if (unlikely(!node)) {
270 DRM_ERROR("Failed to allocate a resource validation "
271 "entry.\n");
272 return -ENOMEM;
273 }
274
275 node->hash.key = (unsigned long) res;
276 ret = drm_ht_insert_item(&sw_context->res_ht, &node->hash);
277 if (unlikely(ret != 0)) {
278 DRM_ERROR("Failed to initialize a resource validation "
279 "entry.\n");
280 kfree(node);
281 return ret;
282 }
283 node->res = vmw_resource_reference(res);
284 node->first_usage = true;
285 if (unlikely(p_node != NULL))
286 *p_node = node;
287
288 if (!dev_priv->has_mob) {
289 list_add_tail(&node->head, &sw_context->resource_list);
290 return 0;
291 }
292
293 switch (vmw_res_type(res)) {
294 case vmw_res_context:
295 case vmw_res_dx_context:
296 list_add(&node->head, &sw_context->ctx_resource_list);
297 ret = vmw_cmd_ctx_first_setup(dev_priv, sw_context, node);
298 break;
299 case vmw_res_cotable:
300 list_add_tail(&node->head, &sw_context->ctx_resource_list);
301 break;
302 default:
303 list_add_tail(&node->head, &sw_context->resource_list);
304 break;
305 }
306
307 return ret;
308}
309
310/**
311 * vmw_view_res_val_add - Add a view and the surface it's pointing to
312 * to the validation list
313 *
314 * @sw_context: The software context holding the validation list.
315 * @view: Pointer to the view resource.
316 *
317 * Returns 0 if success, negative error code otherwise.
318 */
319static int vmw_view_res_val_add(struct vmw_sw_context *sw_context,
320 struct vmw_resource *view)
321{
322 int ret;
323
324 /*
325 * First add the resource the view is pointing to, otherwise
326 * it may be swapped out when the view is validated.
327 */
328 ret = vmw_resource_val_add(sw_context, vmw_view_srf(view), NULL);
329 if (ret)
330 return ret;
331
332 return vmw_resource_val_add(sw_context, view, NULL);
333}
334
335/**
336 * vmw_view_id_val_add - Look up a view and add it and the surface it's
337 * pointing to to the validation list.
338 *
339 * @sw_context: The software context holding the validation list.
340 * @view_type: The view type to look up.
341 * @id: view id of the view.
342 *
343 * The view is represented by a view id and the DX context it's created on,
344 * or scheduled for creation on. If there is no DX context set, the function
345 * will return -EINVAL. Otherwise returns 0 on success and -EINVAL on failure.
346 */
347static int vmw_view_id_val_add(struct vmw_sw_context *sw_context,
348 enum vmw_view_type view_type, u32 id)
349{
350 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
351 struct vmw_resource *view;
352 int ret;
353
354 if (!ctx_node) {
355 DRM_ERROR("DX Context not set.\n");
356 return -EINVAL;
357 }
358
359 view = vmw_view_lookup(sw_context->man, view_type, id);
360 if (IS_ERR(view))
361 return PTR_ERR(view);
362
363 ret = vmw_view_res_val_add(sw_context, view);
364 vmw_resource_unreference(&view);
365
366 return ret;
367}
368
369/**
370 * vmw_resource_context_res_add - Put resources previously bound to a context on
371 * the validation list
372 *
373 * @dev_priv: Pointer to a device private structure
374 * @sw_context: Pointer to a software context used for this command submission
375 * @ctx: Pointer to the context resource
376 *
377 * This function puts all resources that were previously bound to @ctx on
378 * the resource validation list. This is part of the context state reemission
379 */
380static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
381 struct vmw_sw_context *sw_context,
382 struct vmw_resource *ctx)
383{
384 struct list_head *binding_list;
385 struct vmw_ctx_bindinfo *entry;
386 int ret = 0;
387 struct vmw_resource *res;
388 u32 i;
389
390 /* Add all cotables to the validation list. */
391 if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) {
392 for (i = 0; i < SVGA_COTABLE_DX10_MAX; ++i) {
393 res = vmw_context_cotable(ctx, i);
394 if (IS_ERR(res))
395 continue;
396
397 ret = vmw_resource_val_add(sw_context, res, NULL);
398 vmw_resource_unreference(&res);
399 if (unlikely(ret != 0))
400 return ret;
401 }
402 }
403
404
405 /* Add all resources bound to the context to the validation list */
406 mutex_lock(&dev_priv->binding_mutex);
407 binding_list = vmw_context_binding_list(ctx);
408
409 list_for_each_entry(entry, binding_list, ctx_list) {
410 /* entry->res is not refcounted */
411 res = vmw_resource_reference_unless_doomed(entry->res);
412 if (unlikely(res == NULL))
413 continue;
414
415 if (vmw_res_type(entry->res) == vmw_res_view)
416 ret = vmw_view_res_val_add(sw_context, entry->res);
417 else
418 ret = vmw_resource_val_add(sw_context, entry->res,
419 NULL);
420 vmw_resource_unreference(&res);
421 if (unlikely(ret != 0))
422 break;
423 }
424
425 if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) {
426 struct vmw_dma_buffer *dx_query_mob;
427
428 dx_query_mob = vmw_context_get_dx_query_mob(ctx);
429 if (dx_query_mob)
430 ret = vmw_bo_to_validate_list(sw_context,
431 dx_query_mob,
432 true, NULL);
433 }
434
435 mutex_unlock(&dev_priv->binding_mutex);
436 return ret;
437}
438
439/**
440 * vmw_resource_relocation_add - Add a relocation to the relocation list
441 *
442 * @list: Pointer to head of relocation list.
443 * @res: The resource.
444 * @offset: Offset into the command buffer currently being parsed where the
445 * id that needs fixup is located. Granularity is one byte.
446 * @rel_type: Relocation type.
447 */
448static int vmw_resource_relocation_add(struct list_head *list,
449 const struct vmw_resource *res,
450 unsigned long offset,
451 enum vmw_resource_relocation_type
452 rel_type)
453{
454 struct vmw_resource_relocation *rel;
455
456 rel = kmalloc(sizeof(*rel), GFP_KERNEL);
457 if (unlikely(!rel)) {
458 DRM_ERROR("Failed to allocate a resource relocation.\n");
459 return -ENOMEM;
460 }
461
462 rel->res = res;
463 rel->offset = offset;
464 rel->rel_type = rel_type;
465 list_add_tail(&rel->head, list);
466
467 return 0;
468}
469
470/**
471 * vmw_resource_relocations_free - Free all relocations on a list
472 *
473 * @list: Pointer to the head of the relocation list.
474 */
475static void vmw_resource_relocations_free(struct list_head *list)
476{
477 struct vmw_resource_relocation *rel, *n;
478
479 list_for_each_entry_safe(rel, n, list, head) {
480 list_del(&rel->head);
481 kfree(rel);
482 }
483}
484
485/**
486 * vmw_resource_relocations_apply - Apply all relocations on a list
487 *
488 * @cb: Pointer to the start of the command buffer bein patch. This need
489 * not be the same buffer as the one being parsed when the relocation
490 * list was built, but the contents must be the same modulo the
491 * resource ids.
492 * @list: Pointer to the head of the relocation list.
493 */
494static void vmw_resource_relocations_apply(uint32_t *cb,
495 struct list_head *list)
496{
497 struct vmw_resource_relocation *rel;
498
499 /* Validate the struct vmw_resource_relocation member size */
500 BUILD_BUG_ON(SVGA_CB_MAX_SIZE >= (1 << 29));
501 BUILD_BUG_ON(vmw_res_rel_max >= (1 << 3));
502
503 list_for_each_entry(rel, list, head) {
504 u32 *addr = (u32 *)((unsigned long) cb + rel->offset);
505 switch (rel->rel_type) {
506 case vmw_res_rel_normal:
507 *addr = rel->res->id;
508 break;
509 case vmw_res_rel_nop:
510 *addr = SVGA_3D_CMD_NOP;
511 break;
512 default:
513 if (rel->res->id == -1)
514 *addr = SVGA_3D_CMD_NOP;
515 break;
516 }
517 }
518}
519
520static int vmw_cmd_invalid(struct vmw_private *dev_priv,
521 struct vmw_sw_context *sw_context,
522 SVGA3dCmdHeader *header)
523{
524 return -EINVAL;
525}
526
527static int vmw_cmd_ok(struct vmw_private *dev_priv,
528 struct vmw_sw_context *sw_context,
529 SVGA3dCmdHeader *header)
530{
531 return 0;
532}
533
534/**
535 * vmw_bo_to_validate_list - add a bo to a validate list
536 *
537 * @sw_context: The software context used for this command submission batch.
538 * @bo: The buffer object to add.
539 * @validate_as_mob: Validate this buffer as a MOB.
540 * @p_val_node: If non-NULL Will be updated with the validate node number
541 * on return.
542 *
543 * Returns -EINVAL if the limit of number of buffer objects per command
544 * submission is reached.
545 */
546static int vmw_bo_to_validate_list(struct vmw_sw_context *sw_context,
547 struct vmw_dma_buffer *vbo,
548 bool validate_as_mob,
549 uint32_t *p_val_node)
550{
551 uint32_t val_node;
552 struct vmw_validate_buffer *vval_buf;
553 struct ttm_validate_buffer *val_buf;
554 struct drm_hash_item *hash;
555 int ret;
556
557 if (likely(drm_ht_find_item(&sw_context->res_ht, (unsigned long) vbo,
558 &hash) == 0)) {
559 vval_buf = container_of(hash, struct vmw_validate_buffer,
560 hash);
561 if (unlikely(vval_buf->validate_as_mob != validate_as_mob)) {
562 DRM_ERROR("Inconsistent buffer usage.\n");
563 return -EINVAL;
564 }
565 val_buf = &vval_buf->base;
566 val_node = vval_buf - sw_context->val_bufs;
567 } else {
568 val_node = sw_context->cur_val_buf;
569 if (unlikely(val_node >= VMWGFX_MAX_VALIDATIONS)) {
570 DRM_ERROR("Max number of DMA buffers per submission "
571 "exceeded.\n");
572 return -EINVAL;
573 }
574 vval_buf = &sw_context->val_bufs[val_node];
575 vval_buf->hash.key = (unsigned long) vbo;
576 ret = drm_ht_insert_item(&sw_context->res_ht, &vval_buf->hash);
577 if (unlikely(ret != 0)) {
578 DRM_ERROR("Failed to initialize a buffer validation "
579 "entry.\n");
580 return ret;
581 }
582 ++sw_context->cur_val_buf;
583 val_buf = &vval_buf->base;
584 val_buf->bo = ttm_bo_reference(&vbo->base);
585 val_buf->shared = false;
586 list_add_tail(&val_buf->head, &sw_context->validate_nodes);
587 vval_buf->validate_as_mob = validate_as_mob;
588 }
589
590 if (p_val_node)
591 *p_val_node = val_node;
592
593 return 0;
594}
595
596/**
597 * vmw_resources_reserve - Reserve all resources on the sw_context's
598 * resource list.
599 *
600 * @sw_context: Pointer to the software context.
601 *
602 * Note that since vmware's command submission currently is protected by
603 * the cmdbuf mutex, no fancy deadlock avoidance is required for resources,
604 * since only a single thread at once will attempt this.
605 */
606static int vmw_resources_reserve(struct vmw_sw_context *sw_context)
607{
608 struct vmw_resource_val_node *val;
609 int ret = 0;
610
611 list_for_each_entry(val, &sw_context->resource_list, head) {
612 struct vmw_resource *res = val->res;
613
614 ret = vmw_resource_reserve(res, true, val->no_buffer_needed);
615 if (unlikely(ret != 0))
616 return ret;
617
618 if (res->backup) {
619 struct vmw_dma_buffer *vbo = res->backup;
620
621 ret = vmw_bo_to_validate_list
622 (sw_context, vbo,
623 vmw_resource_needs_backup(res), NULL);
624
625 if (unlikely(ret != 0))
626 return ret;
627 }
628 }
629
630 if (sw_context->dx_query_mob) {
631 struct vmw_dma_buffer *expected_dx_query_mob;
632
633 expected_dx_query_mob =
634 vmw_context_get_dx_query_mob(sw_context->dx_query_ctx);
635 if (expected_dx_query_mob &&
636 expected_dx_query_mob != sw_context->dx_query_mob) {
637 ret = -EINVAL;
638 }
639 }
640
641 return ret;
642}
643
644/**
645 * vmw_resources_validate - Validate all resources on the sw_context's
646 * resource list.
647 *
648 * @sw_context: Pointer to the software context.
649 *
650 * Before this function is called, all resource backup buffers must have
651 * been validated.
652 */
653static int vmw_resources_validate(struct vmw_sw_context *sw_context)
654{
655 struct vmw_resource_val_node *val;
656 int ret;
657
658 list_for_each_entry(val, &sw_context->resource_list, head) {
659 struct vmw_resource *res = val->res;
660 struct vmw_dma_buffer *backup = res->backup;
661
662 ret = vmw_resource_validate(res);
663 if (unlikely(ret != 0)) {
664 if (ret != -ERESTARTSYS)
665 DRM_ERROR("Failed to validate resource.\n");
666 return ret;
667 }
668
669 /* Check if the resource switched backup buffer */
670 if (backup && res->backup && (backup != res->backup)) {
671 struct vmw_dma_buffer *vbo = res->backup;
672
673 ret = vmw_bo_to_validate_list
674 (sw_context, vbo,
675 vmw_resource_needs_backup(res), NULL);
676 if (ret) {
677 ttm_bo_unreserve(&vbo->base);
678 return ret;
679 }
680 }
681 }
682 return 0;
683}
684
685/**
686 * vmw_cmd_res_reloc_add - Add a resource to a software context's
687 * relocation- and validation lists.
688 *
689 * @dev_priv: Pointer to a struct vmw_private identifying the device.
690 * @sw_context: Pointer to the software context.
691 * @id_loc: Pointer to where the id that needs translation is located.
692 * @res: Valid pointer to a struct vmw_resource.
693 * @p_val: If non null, a pointer to the struct vmw_resource_validate_node
694 * used for this resource is returned here.
695 */
696static int vmw_cmd_res_reloc_add(struct vmw_private *dev_priv,
697 struct vmw_sw_context *sw_context,
698 uint32_t *id_loc,
699 struct vmw_resource *res,
700 struct vmw_resource_val_node **p_val)
701{
702 int ret;
703 struct vmw_resource_val_node *node;
704
705 *p_val = NULL;
706 ret = vmw_resource_relocation_add(&sw_context->res_relocations,
707 res,
708 vmw_ptr_diff(sw_context->buf_start,
709 id_loc),
710 vmw_res_rel_normal);
711 if (unlikely(ret != 0))
712 return ret;
713
714 ret = vmw_resource_val_add(sw_context, res, &node);
715 if (unlikely(ret != 0))
716 return ret;
717
718 if (p_val)
719 *p_val = node;
720
721 return 0;
722}
723
724
725/**
726 * vmw_cmd_res_check - Check that a resource is present and if so, put it
727 * on the resource validate list unless it's already there.
728 *
729 * @dev_priv: Pointer to a device private structure.
730 * @sw_context: Pointer to the software context.
731 * @res_type: Resource type.
732 * @converter: User-space visisble type specific information.
733 * @id_loc: Pointer to the location in the command buffer currently being
734 * parsed from where the user-space resource id handle is located.
735 * @p_val: Pointer to pointer to resource validalidation node. Populated
736 * on exit.
737 */
738static int
739vmw_cmd_res_check(struct vmw_private *dev_priv,
740 struct vmw_sw_context *sw_context,
741 enum vmw_res_type res_type,
742 const struct vmw_user_resource_conv *converter,
743 uint32_t *id_loc,
744 struct vmw_resource_val_node **p_val)
745{
746 struct vmw_res_cache_entry *rcache =
747 &sw_context->res_cache[res_type];
748 struct vmw_resource *res;
749 struct vmw_resource_val_node *node;
750 int ret;
751
752 if (*id_loc == SVGA3D_INVALID_ID) {
753 if (p_val)
754 *p_val = NULL;
755 if (res_type == vmw_res_context) {
756 DRM_ERROR("Illegal context invalid id.\n");
757 return -EINVAL;
758 }
759 return 0;
760 }
761
762 /*
763 * Fastpath in case of repeated commands referencing the same
764 * resource
765 */
766
767 if (likely(rcache->valid && *id_loc == rcache->handle)) {
768 const struct vmw_resource *res = rcache->res;
769
770 rcache->node->first_usage = false;
771 if (p_val)
772 *p_val = rcache->node;
773
774 return vmw_resource_relocation_add
775 (&sw_context->res_relocations, res,
776 vmw_ptr_diff(sw_context->buf_start, id_loc),
777 vmw_res_rel_normal);
778 }
779
780 ret = vmw_user_resource_lookup_handle(dev_priv,
781 sw_context->fp->tfile,
782 *id_loc,
783 converter,
784 &res);
785 if (unlikely(ret != 0)) {
786 DRM_ERROR("Could not find or use resource 0x%08x.\n",
787 (unsigned) *id_loc);
788 dump_stack();
789 return ret;
790 }
791
792 rcache->valid = true;
793 rcache->res = res;
794 rcache->handle = *id_loc;
795
796 ret = vmw_cmd_res_reloc_add(dev_priv, sw_context, id_loc,
797 res, &node);
798 if (unlikely(ret != 0))
799 goto out_no_reloc;
800
801 rcache->node = node;
802 if (p_val)
803 *p_val = node;
804 vmw_resource_unreference(&res);
805 return 0;
806
807out_no_reloc:
808 BUG_ON(sw_context->error_resource != NULL);
809 sw_context->error_resource = res;
810
811 return ret;
812}
813
814/**
815 * vmw_rebind_dx_query - Rebind DX query associated with the context
816 *
817 * @ctx_res: context the query belongs to
818 *
819 * This function assumes binding_mutex is held.
820 */
821static int vmw_rebind_all_dx_query(struct vmw_resource *ctx_res)
822{
823 struct vmw_private *dev_priv = ctx_res->dev_priv;
824 struct vmw_dma_buffer *dx_query_mob;
825 struct {
826 SVGA3dCmdHeader header;
827 SVGA3dCmdDXBindAllQuery body;
828 } *cmd;
829
830
831 dx_query_mob = vmw_context_get_dx_query_mob(ctx_res);
832
833 if (!dx_query_mob || dx_query_mob->dx_query_ctx)
834 return 0;
835
836 cmd = vmw_fifo_reserve_dx(dev_priv, sizeof(*cmd), ctx_res->id);
837
838 if (cmd == NULL) {
839 DRM_ERROR("Failed to rebind queries.\n");
840 return -ENOMEM;
841 }
842
843 cmd->header.id = SVGA_3D_CMD_DX_BIND_ALL_QUERY;
844 cmd->header.size = sizeof(cmd->body);
845 cmd->body.cid = ctx_res->id;
846 cmd->body.mobid = dx_query_mob->base.mem.start;
847 vmw_fifo_commit(dev_priv, sizeof(*cmd));
848
849 vmw_context_bind_dx_query(ctx_res, dx_query_mob);
850
851 return 0;
852}
853
854/**
855 * vmw_rebind_contexts - Rebind all resources previously bound to
856 * referenced contexts.
857 *
858 * @sw_context: Pointer to the software context.
859 *
860 * Rebind context binding points that have been scrubbed because of eviction.
861 */
862static int vmw_rebind_contexts(struct vmw_sw_context *sw_context)
863{
864 struct vmw_resource_val_node *val;
865 int ret;
866
867 list_for_each_entry(val, &sw_context->resource_list, head) {
868 if (unlikely(!val->staged_bindings))
869 break;
870
871 ret = vmw_binding_rebind_all
872 (vmw_context_binding_state(val->res));
873 if (unlikely(ret != 0)) {
874 if (ret != -ERESTARTSYS)
875 DRM_ERROR("Failed to rebind context.\n");
876 return ret;
877 }
878
879 ret = vmw_rebind_all_dx_query(val->res);
880 if (ret != 0)
881 return ret;
882 }
883
884 return 0;
885}
886
887/**
888 * vmw_view_bindings_add - Add an array of view bindings to a context
889 * binding state tracker.
890 *
891 * @sw_context: The execbuf state used for this command.
892 * @view_type: View type for the bindings.
893 * @binding_type: Binding type for the bindings.
894 * @shader_slot: The shader slot to user for the bindings.
895 * @view_ids: Array of view ids to be bound.
896 * @num_views: Number of view ids in @view_ids.
897 * @first_slot: The binding slot to be used for the first view id in @view_ids.
898 */
899static int vmw_view_bindings_add(struct vmw_sw_context *sw_context,
900 enum vmw_view_type view_type,
901 enum vmw_ctx_binding_type binding_type,
902 uint32 shader_slot,
903 uint32 view_ids[], u32 num_views,
904 u32 first_slot)
905{
906 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
907 struct vmw_cmdbuf_res_manager *man;
908 u32 i;
909 int ret;
910
911 if (!ctx_node) {
912 DRM_ERROR("DX Context not set.\n");
913 return -EINVAL;
914 }
915
916 man = sw_context->man;
917 for (i = 0; i < num_views; ++i) {
918 struct vmw_ctx_bindinfo_view binding;
919 struct vmw_resource *view = NULL;
920
921 if (view_ids[i] != SVGA3D_INVALID_ID) {
922 view = vmw_view_lookup(man, view_type, view_ids[i]);
923 if (IS_ERR(view)) {
924 DRM_ERROR("View not found.\n");
925 return PTR_ERR(view);
926 }
927
928 ret = vmw_view_res_val_add(sw_context, view);
929 if (ret) {
930 DRM_ERROR("Could not add view to "
931 "validation list.\n");
932 vmw_resource_unreference(&view);
933 return ret;
934 }
935 }
936 binding.bi.ctx = ctx_node->res;
937 binding.bi.res = view;
938 binding.bi.bt = binding_type;
939 binding.shader_slot = shader_slot;
940 binding.slot = first_slot + i;
941 vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
942 shader_slot, binding.slot);
943 if (view)
944 vmw_resource_unreference(&view);
945 }
946
947 return 0;
948}
949
950/**
951 * vmw_cmd_cid_check - Check a command header for valid context information.
952 *
953 * @dev_priv: Pointer to a device private structure.
954 * @sw_context: Pointer to the software context.
955 * @header: A command header with an embedded user-space context handle.
956 *
957 * Convenience function: Call vmw_cmd_res_check with the user-space context
958 * handle embedded in @header.
959 */
960static int vmw_cmd_cid_check(struct vmw_private *dev_priv,
961 struct vmw_sw_context *sw_context,
962 SVGA3dCmdHeader *header)
963{
964 struct vmw_cid_cmd {
965 SVGA3dCmdHeader header;
966 uint32_t cid;
967 } *cmd;
968
969 cmd = container_of(header, struct vmw_cid_cmd, header);
970 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
971 user_context_converter, &cmd->cid, NULL);
972}
973
974static int vmw_cmd_set_render_target_check(struct vmw_private *dev_priv,
975 struct vmw_sw_context *sw_context,
976 SVGA3dCmdHeader *header)
977{
978 struct vmw_sid_cmd {
979 SVGA3dCmdHeader header;
980 SVGA3dCmdSetRenderTarget body;
981 } *cmd;
982 struct vmw_resource_val_node *ctx_node;
983 struct vmw_resource_val_node *res_node;
984 int ret;
985
986 cmd = container_of(header, struct vmw_sid_cmd, header);
987
988 if (cmd->body.type >= SVGA3D_RT_MAX) {
989 DRM_ERROR("Illegal render target type %u.\n",
990 (unsigned) cmd->body.type);
991 return -EINVAL;
992 }
993
994 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
995 user_context_converter, &cmd->body.cid,
996 &ctx_node);
997 if (unlikely(ret != 0))
998 return ret;
999
1000 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1001 user_surface_converter,
1002 &cmd->body.target.sid, &res_node);
1003 if (unlikely(ret != 0))
1004 return ret;
1005
1006 if (dev_priv->has_mob) {
1007 struct vmw_ctx_bindinfo_view binding;
1008
1009 binding.bi.ctx = ctx_node->res;
1010 binding.bi.res = res_node ? res_node->res : NULL;
1011 binding.bi.bt = vmw_ctx_binding_rt;
1012 binding.slot = cmd->body.type;
1013 vmw_binding_add(ctx_node->staged_bindings,
1014 &binding.bi, 0, binding.slot);
1015 }
1016
1017 return 0;
1018}
1019
1020static int vmw_cmd_surface_copy_check(struct vmw_private *dev_priv,
1021 struct vmw_sw_context *sw_context,
1022 SVGA3dCmdHeader *header)
1023{
1024 struct vmw_sid_cmd {
1025 SVGA3dCmdHeader header;
1026 SVGA3dCmdSurfaceCopy body;
1027 } *cmd;
1028 int ret;
1029
1030 cmd = container_of(header, struct vmw_sid_cmd, header);
1031
1032 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1033 user_surface_converter,
1034 &cmd->body.src.sid, NULL);
1035 if (ret)
1036 return ret;
1037
1038 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1039 user_surface_converter,
1040 &cmd->body.dest.sid, NULL);
1041}
1042
1043static int vmw_cmd_buffer_copy_check(struct vmw_private *dev_priv,
1044 struct vmw_sw_context *sw_context,
1045 SVGA3dCmdHeader *header)
1046{
1047 struct {
1048 SVGA3dCmdHeader header;
1049 SVGA3dCmdDXBufferCopy body;
1050 } *cmd;
1051 int ret;
1052
1053 cmd = container_of(header, typeof(*cmd), header);
1054 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1055 user_surface_converter,
1056 &cmd->body.src, NULL);
1057 if (ret != 0)
1058 return ret;
1059
1060 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1061 user_surface_converter,
1062 &cmd->body.dest, NULL);
1063}
1064
1065static int vmw_cmd_pred_copy_check(struct vmw_private *dev_priv,
1066 struct vmw_sw_context *sw_context,
1067 SVGA3dCmdHeader *header)
1068{
1069 struct {
1070 SVGA3dCmdHeader header;
1071 SVGA3dCmdDXPredCopyRegion body;
1072 } *cmd;
1073 int ret;
1074
1075 cmd = container_of(header, typeof(*cmd), header);
1076 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1077 user_surface_converter,
1078 &cmd->body.srcSid, NULL);
1079 if (ret != 0)
1080 return ret;
1081
1082 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1083 user_surface_converter,
1084 &cmd->body.dstSid, NULL);
1085}
1086
1087static int vmw_cmd_stretch_blt_check(struct vmw_private *dev_priv,
1088 struct vmw_sw_context *sw_context,
1089 SVGA3dCmdHeader *header)
1090{
1091 struct vmw_sid_cmd {
1092 SVGA3dCmdHeader header;
1093 SVGA3dCmdSurfaceStretchBlt body;
1094 } *cmd;
1095 int ret;
1096
1097 cmd = container_of(header, struct vmw_sid_cmd, header);
1098 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1099 user_surface_converter,
1100 &cmd->body.src.sid, NULL);
1101 if (unlikely(ret != 0))
1102 return ret;
1103 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1104 user_surface_converter,
1105 &cmd->body.dest.sid, NULL);
1106}
1107
1108static int vmw_cmd_blt_surf_screen_check(struct vmw_private *dev_priv,
1109 struct vmw_sw_context *sw_context,
1110 SVGA3dCmdHeader *header)
1111{
1112 struct vmw_sid_cmd {
1113 SVGA3dCmdHeader header;
1114 SVGA3dCmdBlitSurfaceToScreen body;
1115 } *cmd;
1116
1117 cmd = container_of(header, struct vmw_sid_cmd, header);
1118
1119 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1120 user_surface_converter,
1121 &cmd->body.srcImage.sid, NULL);
1122}
1123
1124static int vmw_cmd_present_check(struct vmw_private *dev_priv,
1125 struct vmw_sw_context *sw_context,
1126 SVGA3dCmdHeader *header)
1127{
1128 struct vmw_sid_cmd {
1129 SVGA3dCmdHeader header;
1130 SVGA3dCmdPresent body;
1131 } *cmd;
1132
1133
1134 cmd = container_of(header, struct vmw_sid_cmd, header);
1135
1136 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1137 user_surface_converter, &cmd->body.sid,
1138 NULL);
1139}
1140
1141/**
1142 * vmw_query_bo_switch_prepare - Prepare to switch pinned buffer for queries.
1143 *
1144 * @dev_priv: The device private structure.
1145 * @new_query_bo: The new buffer holding query results.
1146 * @sw_context: The software context used for this command submission.
1147 *
1148 * This function checks whether @new_query_bo is suitable for holding
1149 * query results, and if another buffer currently is pinned for query
1150 * results. If so, the function prepares the state of @sw_context for
1151 * switching pinned buffers after successful submission of the current
1152 * command batch.
1153 */
1154static int vmw_query_bo_switch_prepare(struct vmw_private *dev_priv,
1155 struct vmw_dma_buffer *new_query_bo,
1156 struct vmw_sw_context *sw_context)
1157{
1158 struct vmw_res_cache_entry *ctx_entry =
1159 &sw_context->res_cache[vmw_res_context];
1160 int ret;
1161
1162 BUG_ON(!ctx_entry->valid);
1163 sw_context->last_query_ctx = ctx_entry->res;
1164
1165 if (unlikely(new_query_bo != sw_context->cur_query_bo)) {
1166
1167 if (unlikely(new_query_bo->base.num_pages > 4)) {
1168 DRM_ERROR("Query buffer too large.\n");
1169 return -EINVAL;
1170 }
1171
1172 if (unlikely(sw_context->cur_query_bo != NULL)) {
1173 sw_context->needs_post_query_barrier = true;
1174 ret = vmw_bo_to_validate_list(sw_context,
1175 sw_context->cur_query_bo,
1176 dev_priv->has_mob, NULL);
1177 if (unlikely(ret != 0))
1178 return ret;
1179 }
1180 sw_context->cur_query_bo = new_query_bo;
1181
1182 ret = vmw_bo_to_validate_list(sw_context,
1183 dev_priv->dummy_query_bo,
1184 dev_priv->has_mob, NULL);
1185 if (unlikely(ret != 0))
1186 return ret;
1187
1188 }
1189
1190 return 0;
1191}
1192
1193
1194/**
1195 * vmw_query_bo_switch_commit - Finalize switching pinned query buffer
1196 *
1197 * @dev_priv: The device private structure.
1198 * @sw_context: The software context used for this command submission batch.
1199 *
1200 * This function will check if we're switching query buffers, and will then,
1201 * issue a dummy occlusion query wait used as a query barrier. When the fence
1202 * object following that query wait has signaled, we are sure that all
1203 * preceding queries have finished, and the old query buffer can be unpinned.
1204 * However, since both the new query buffer and the old one are fenced with
1205 * that fence, we can do an asynchronus unpin now, and be sure that the
1206 * old query buffer won't be moved until the fence has signaled.
1207 *
1208 * As mentioned above, both the new - and old query buffers need to be fenced
1209 * using a sequence emitted *after* calling this function.
1210 */
1211static void vmw_query_bo_switch_commit(struct vmw_private *dev_priv,
1212 struct vmw_sw_context *sw_context)
1213{
1214 /*
1215 * The validate list should still hold references to all
1216 * contexts here.
1217 */
1218
1219 if (sw_context->needs_post_query_barrier) {
1220 struct vmw_res_cache_entry *ctx_entry =
1221 &sw_context->res_cache[vmw_res_context];
1222 struct vmw_resource *ctx;
1223 int ret;
1224
1225 BUG_ON(!ctx_entry->valid);
1226 ctx = ctx_entry->res;
1227
1228 ret = vmw_fifo_emit_dummy_query(dev_priv, ctx->id);
1229
1230 if (unlikely(ret != 0))
1231 DRM_ERROR("Out of fifo space for dummy query.\n");
1232 }
1233
1234 if (dev_priv->pinned_bo != sw_context->cur_query_bo) {
1235 if (dev_priv->pinned_bo) {
1236 vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
1237 vmw_dmabuf_unreference(&dev_priv->pinned_bo);
1238 }
1239
1240 if (!sw_context->needs_post_query_barrier) {
1241 vmw_bo_pin_reserved(sw_context->cur_query_bo, true);
1242
1243 /*
1244 * We pin also the dummy_query_bo buffer so that we
1245 * don't need to validate it when emitting
1246 * dummy queries in context destroy paths.
1247 */
1248
1249 if (!dev_priv->dummy_query_bo_pinned) {
1250 vmw_bo_pin_reserved(dev_priv->dummy_query_bo,
1251 true);
1252 dev_priv->dummy_query_bo_pinned = true;
1253 }
1254
1255 BUG_ON(sw_context->last_query_ctx == NULL);
1256 dev_priv->query_cid = sw_context->last_query_ctx->id;
1257 dev_priv->query_cid_valid = true;
1258 dev_priv->pinned_bo =
1259 vmw_dmabuf_reference(sw_context->cur_query_bo);
1260 }
1261 }
1262}
1263
1264/**
1265 * vmw_translate_mob_pointer - Prepare to translate a user-space buffer
1266 * handle to a MOB id.
1267 *
1268 * @dev_priv: Pointer to a device private structure.
1269 * @sw_context: The software context used for this command batch validation.
1270 * @id: Pointer to the user-space handle to be translated.
1271 * @vmw_bo_p: Points to a location that, on successful return will carry
1272 * a reference-counted pointer to the DMA buffer identified by the
1273 * user-space handle in @id.
1274 *
1275 * This function saves information needed to translate a user-space buffer
1276 * handle to a MOB id. The translation does not take place immediately, but
1277 * during a call to vmw_apply_relocations(). This function builds a relocation
1278 * list and a list of buffers to validate. The former needs to be freed using
1279 * either vmw_apply_relocations() or vmw_free_relocations(). The latter
1280 * needs to be freed using vmw_clear_validations.
1281 */
1282static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
1283 struct vmw_sw_context *sw_context,
1284 SVGAMobId *id,
1285 struct vmw_dma_buffer **vmw_bo_p)
1286{
1287 struct vmw_dma_buffer *vmw_bo = NULL;
1288 uint32_t handle = *id;
1289 struct vmw_relocation *reloc;
1290 int ret;
1291
1292 ret = vmw_user_dmabuf_lookup(sw_context->fp->tfile, handle, &vmw_bo,
1293 NULL);
1294 if (unlikely(ret != 0)) {
1295 DRM_ERROR("Could not find or use MOB buffer.\n");
1296 ret = -EINVAL;
1297 goto out_no_reloc;
1298 }
1299
1300 if (unlikely(sw_context->cur_reloc >= VMWGFX_MAX_RELOCATIONS)) {
1301 DRM_ERROR("Max number relocations per submission"
1302 " exceeded\n");
1303 ret = -EINVAL;
1304 goto out_no_reloc;
1305 }
1306
1307 reloc = &sw_context->relocs[sw_context->cur_reloc++];
1308 reloc->mob_loc = id;
1309 reloc->location = NULL;
1310
1311 ret = vmw_bo_to_validate_list(sw_context, vmw_bo, true, &reloc->index);
1312 if (unlikely(ret != 0))
1313 goto out_no_reloc;
1314
1315 *vmw_bo_p = vmw_bo;
1316 return 0;
1317
1318out_no_reloc:
1319 vmw_dmabuf_unreference(&vmw_bo);
1320 *vmw_bo_p = NULL;
1321 return ret;
1322}
1323
1324/**
1325 * vmw_translate_guest_pointer - Prepare to translate a user-space buffer
1326 * handle to a valid SVGAGuestPtr
1327 *
1328 * @dev_priv: Pointer to a device private structure.
1329 * @sw_context: The software context used for this command batch validation.
1330 * @ptr: Pointer to the user-space handle to be translated.
1331 * @vmw_bo_p: Points to a location that, on successful return will carry
1332 * a reference-counted pointer to the DMA buffer identified by the
1333 * user-space handle in @id.
1334 *
1335 * This function saves information needed to translate a user-space buffer
1336 * handle to a valid SVGAGuestPtr. The translation does not take place
1337 * immediately, but during a call to vmw_apply_relocations().
1338 * This function builds a relocation list and a list of buffers to validate.
1339 * The former needs to be freed using either vmw_apply_relocations() or
1340 * vmw_free_relocations(). The latter needs to be freed using
1341 * vmw_clear_validations.
1342 */
1343static int vmw_translate_guest_ptr(struct vmw_private *dev_priv,
1344 struct vmw_sw_context *sw_context,
1345 SVGAGuestPtr *ptr,
1346 struct vmw_dma_buffer **vmw_bo_p)
1347{
1348 struct vmw_dma_buffer *vmw_bo = NULL;
1349 uint32_t handle = ptr->gmrId;
1350 struct vmw_relocation *reloc;
1351 int ret;
1352
1353 ret = vmw_user_dmabuf_lookup(sw_context->fp->tfile, handle, &vmw_bo,
1354 NULL);
1355 if (unlikely(ret != 0)) {
1356 DRM_ERROR("Could not find or use GMR region.\n");
1357 ret = -EINVAL;
1358 goto out_no_reloc;
1359 }
1360
1361 if (unlikely(sw_context->cur_reloc >= VMWGFX_MAX_RELOCATIONS)) {
1362 DRM_ERROR("Max number relocations per submission"
1363 " exceeded\n");
1364 ret = -EINVAL;
1365 goto out_no_reloc;
1366 }
1367
1368 reloc = &sw_context->relocs[sw_context->cur_reloc++];
1369 reloc->location = ptr;
1370
1371 ret = vmw_bo_to_validate_list(sw_context, vmw_bo, false, &reloc->index);
1372 if (unlikely(ret != 0))
1373 goto out_no_reloc;
1374
1375 *vmw_bo_p = vmw_bo;
1376 return 0;
1377
1378out_no_reloc:
1379 vmw_dmabuf_unreference(&vmw_bo);
1380 *vmw_bo_p = NULL;
1381 return ret;
1382}
1383
1384
1385
1386/**
1387 * vmw_cmd_dx_define_query - validate a SVGA_3D_CMD_DX_DEFINE_QUERY command.
1388 *
1389 * @dev_priv: Pointer to a device private struct.
1390 * @sw_context: The software context used for this command submission.
1391 * @header: Pointer to the command header in the command stream.
1392 *
1393 * This function adds the new query into the query COTABLE
1394 */
1395static int vmw_cmd_dx_define_query(struct vmw_private *dev_priv,
1396 struct vmw_sw_context *sw_context,
1397 SVGA3dCmdHeader *header)
1398{
1399 struct vmw_dx_define_query_cmd {
1400 SVGA3dCmdHeader header;
1401 SVGA3dCmdDXDefineQuery q;
1402 } *cmd;
1403
1404 int ret;
1405 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
1406 struct vmw_resource *cotable_res;
1407
1408
1409 if (ctx_node == NULL) {
1410 DRM_ERROR("DX Context not set for query.\n");
1411 return -EINVAL;
1412 }
1413
1414 cmd = container_of(header, struct vmw_dx_define_query_cmd, header);
1415
1416 if (cmd->q.type < SVGA3D_QUERYTYPE_MIN ||
1417 cmd->q.type >= SVGA3D_QUERYTYPE_MAX)
1418 return -EINVAL;
1419
1420 cotable_res = vmw_context_cotable(ctx_node->res, SVGA_COTABLE_DXQUERY);
1421 ret = vmw_cotable_notify(cotable_res, cmd->q.queryId);
1422 vmw_resource_unreference(&cotable_res);
1423
1424 return ret;
1425}
1426
1427
1428
1429/**
1430 * vmw_cmd_dx_bind_query - validate a SVGA_3D_CMD_DX_BIND_QUERY command.
1431 *
1432 * @dev_priv: Pointer to a device private struct.
1433 * @sw_context: The software context used for this command submission.
1434 * @header: Pointer to the command header in the command stream.
1435 *
1436 * The query bind operation will eventually associate the query ID
1437 * with its backing MOB. In this function, we take the user mode
1438 * MOB ID and use vmw_translate_mob_ptr() to translate it to its
1439 * kernel mode equivalent.
1440 */
1441static int vmw_cmd_dx_bind_query(struct vmw_private *dev_priv,
1442 struct vmw_sw_context *sw_context,
1443 SVGA3dCmdHeader *header)
1444{
1445 struct vmw_dx_bind_query_cmd {
1446 SVGA3dCmdHeader header;
1447 SVGA3dCmdDXBindQuery q;
1448 } *cmd;
1449
1450 struct vmw_dma_buffer *vmw_bo;
1451 int ret;
1452
1453
1454 cmd = container_of(header, struct vmw_dx_bind_query_cmd, header);
1455
1456 /*
1457 * Look up the buffer pointed to by q.mobid, put it on the relocation
1458 * list so its kernel mode MOB ID can be filled in later
1459 */
1460 ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->q.mobid,
1461 &vmw_bo);
1462
1463 if (ret != 0)
1464 return ret;
1465
1466 sw_context->dx_query_mob = vmw_bo;
1467 sw_context->dx_query_ctx = sw_context->dx_ctx_node->res;
1468
1469 vmw_dmabuf_unreference(&vmw_bo);
1470
1471 return ret;
1472}
1473
1474
1475
1476/**
1477 * vmw_cmd_begin_gb_query - validate a SVGA_3D_CMD_BEGIN_GB_QUERY command.
1478 *
1479 * @dev_priv: Pointer to a device private struct.
1480 * @sw_context: The software context used for this command submission.
1481 * @header: Pointer to the command header in the command stream.
1482 */
1483static int vmw_cmd_begin_gb_query(struct vmw_private *dev_priv,
1484 struct vmw_sw_context *sw_context,
1485 SVGA3dCmdHeader *header)
1486{
1487 struct vmw_begin_gb_query_cmd {
1488 SVGA3dCmdHeader header;
1489 SVGA3dCmdBeginGBQuery q;
1490 } *cmd;
1491
1492 cmd = container_of(header, struct vmw_begin_gb_query_cmd,
1493 header);
1494
1495 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1496 user_context_converter, &cmd->q.cid,
1497 NULL);
1498}
1499
1500/**
1501 * vmw_cmd_begin_query - validate a SVGA_3D_CMD_BEGIN_QUERY command.
1502 *
1503 * @dev_priv: Pointer to a device private struct.
1504 * @sw_context: The software context used for this command submission.
1505 * @header: Pointer to the command header in the command stream.
1506 */
1507static int vmw_cmd_begin_query(struct vmw_private *dev_priv,
1508 struct vmw_sw_context *sw_context,
1509 SVGA3dCmdHeader *header)
1510{
1511 struct vmw_begin_query_cmd {
1512 SVGA3dCmdHeader header;
1513 SVGA3dCmdBeginQuery q;
1514 } *cmd;
1515
1516 cmd = container_of(header, struct vmw_begin_query_cmd,
1517 header);
1518
1519 if (unlikely(dev_priv->has_mob)) {
1520 struct {
1521 SVGA3dCmdHeader header;
1522 SVGA3dCmdBeginGBQuery q;
1523 } gb_cmd;
1524
1525 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1526
1527 gb_cmd.header.id = SVGA_3D_CMD_BEGIN_GB_QUERY;
1528 gb_cmd.header.size = cmd->header.size;
1529 gb_cmd.q.cid = cmd->q.cid;
1530 gb_cmd.q.type = cmd->q.type;
1531
1532 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1533 return vmw_cmd_begin_gb_query(dev_priv, sw_context, header);
1534 }
1535
1536 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1537 user_context_converter, &cmd->q.cid,
1538 NULL);
1539}
1540
1541/**
1542 * vmw_cmd_end_gb_query - validate a SVGA_3D_CMD_END_GB_QUERY command.
1543 *
1544 * @dev_priv: Pointer to a device private struct.
1545 * @sw_context: The software context used for this command submission.
1546 * @header: Pointer to the command header in the command stream.
1547 */
1548static int vmw_cmd_end_gb_query(struct vmw_private *dev_priv,
1549 struct vmw_sw_context *sw_context,
1550 SVGA3dCmdHeader *header)
1551{
1552 struct vmw_dma_buffer *vmw_bo;
1553 struct vmw_query_cmd {
1554 SVGA3dCmdHeader header;
1555 SVGA3dCmdEndGBQuery q;
1556 } *cmd;
1557 int ret;
1558
1559 cmd = container_of(header, struct vmw_query_cmd, header);
1560 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1561 if (unlikely(ret != 0))
1562 return ret;
1563
1564 ret = vmw_translate_mob_ptr(dev_priv, sw_context,
1565 &cmd->q.mobid,
1566 &vmw_bo);
1567 if (unlikely(ret != 0))
1568 return ret;
1569
1570 ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1571
1572 vmw_dmabuf_unreference(&vmw_bo);
1573 return ret;
1574}
1575
1576/**
1577 * vmw_cmd_end_query - validate a SVGA_3D_CMD_END_QUERY command.
1578 *
1579 * @dev_priv: Pointer to a device private struct.
1580 * @sw_context: The software context used for this command submission.
1581 * @header: Pointer to the command header in the command stream.
1582 */
1583static int vmw_cmd_end_query(struct vmw_private *dev_priv,
1584 struct vmw_sw_context *sw_context,
1585 SVGA3dCmdHeader *header)
1586{
1587 struct vmw_dma_buffer *vmw_bo;
1588 struct vmw_query_cmd {
1589 SVGA3dCmdHeader header;
1590 SVGA3dCmdEndQuery q;
1591 } *cmd;
1592 int ret;
1593
1594 cmd = container_of(header, struct vmw_query_cmd, header);
1595 if (dev_priv->has_mob) {
1596 struct {
1597 SVGA3dCmdHeader header;
1598 SVGA3dCmdEndGBQuery q;
1599 } gb_cmd;
1600
1601 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1602
1603 gb_cmd.header.id = SVGA_3D_CMD_END_GB_QUERY;
1604 gb_cmd.header.size = cmd->header.size;
1605 gb_cmd.q.cid = cmd->q.cid;
1606 gb_cmd.q.type = cmd->q.type;
1607 gb_cmd.q.mobid = cmd->q.guestResult.gmrId;
1608 gb_cmd.q.offset = cmd->q.guestResult.offset;
1609
1610 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1611 return vmw_cmd_end_gb_query(dev_priv, sw_context, header);
1612 }
1613
1614 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1615 if (unlikely(ret != 0))
1616 return ret;
1617
1618 ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1619 &cmd->q.guestResult,
1620 &vmw_bo);
1621 if (unlikely(ret != 0))
1622 return ret;
1623
1624 ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1625
1626 vmw_dmabuf_unreference(&vmw_bo);
1627 return ret;
1628}
1629
1630/**
1631 * vmw_cmd_wait_gb_query - validate a SVGA_3D_CMD_WAIT_GB_QUERY command.
1632 *
1633 * @dev_priv: Pointer to a device private struct.
1634 * @sw_context: The software context used for this command submission.
1635 * @header: Pointer to the command header in the command stream.
1636 */
1637static int vmw_cmd_wait_gb_query(struct vmw_private *dev_priv,
1638 struct vmw_sw_context *sw_context,
1639 SVGA3dCmdHeader *header)
1640{
1641 struct vmw_dma_buffer *vmw_bo;
1642 struct vmw_query_cmd {
1643 SVGA3dCmdHeader header;
1644 SVGA3dCmdWaitForGBQuery q;
1645 } *cmd;
1646 int ret;
1647
1648 cmd = container_of(header, struct vmw_query_cmd, header);
1649 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1650 if (unlikely(ret != 0))
1651 return ret;
1652
1653 ret = vmw_translate_mob_ptr(dev_priv, sw_context,
1654 &cmd->q.mobid,
1655 &vmw_bo);
1656 if (unlikely(ret != 0))
1657 return ret;
1658
1659 vmw_dmabuf_unreference(&vmw_bo);
1660 return 0;
1661}
1662
1663/**
1664 * vmw_cmd_wait_query - validate a SVGA_3D_CMD_WAIT_QUERY command.
1665 *
1666 * @dev_priv: Pointer to a device private struct.
1667 * @sw_context: The software context used for this command submission.
1668 * @header: Pointer to the command header in the command stream.
1669 */
1670static int vmw_cmd_wait_query(struct vmw_private *dev_priv,
1671 struct vmw_sw_context *sw_context,
1672 SVGA3dCmdHeader *header)
1673{
1674 struct vmw_dma_buffer *vmw_bo;
1675 struct vmw_query_cmd {
1676 SVGA3dCmdHeader header;
1677 SVGA3dCmdWaitForQuery q;
1678 } *cmd;
1679 int ret;
1680
1681 cmd = container_of(header, struct vmw_query_cmd, header);
1682 if (dev_priv->has_mob) {
1683 struct {
1684 SVGA3dCmdHeader header;
1685 SVGA3dCmdWaitForGBQuery q;
1686 } gb_cmd;
1687
1688 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1689
1690 gb_cmd.header.id = SVGA_3D_CMD_WAIT_FOR_GB_QUERY;
1691 gb_cmd.header.size = cmd->header.size;
1692 gb_cmd.q.cid = cmd->q.cid;
1693 gb_cmd.q.type = cmd->q.type;
1694 gb_cmd.q.mobid = cmd->q.guestResult.gmrId;
1695 gb_cmd.q.offset = cmd->q.guestResult.offset;
1696
1697 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1698 return vmw_cmd_wait_gb_query(dev_priv, sw_context, header);
1699 }
1700
1701 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1702 if (unlikely(ret != 0))
1703 return ret;
1704
1705 ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1706 &cmd->q.guestResult,
1707 &vmw_bo);
1708 if (unlikely(ret != 0))
1709 return ret;
1710
1711 vmw_dmabuf_unreference(&vmw_bo);
1712 return 0;
1713}
1714
1715static int vmw_cmd_dma(struct vmw_private *dev_priv,
1716 struct vmw_sw_context *sw_context,
1717 SVGA3dCmdHeader *header)
1718{
1719 struct vmw_dma_buffer *vmw_bo = NULL;
1720 struct vmw_surface *srf = NULL;
1721 struct vmw_dma_cmd {
1722 SVGA3dCmdHeader header;
1723 SVGA3dCmdSurfaceDMA dma;
1724 } *cmd;
1725 int ret;
1726 SVGA3dCmdSurfaceDMASuffix *suffix;
1727 uint32_t bo_size;
1728
1729 cmd = container_of(header, struct vmw_dma_cmd, header);
1730 suffix = (SVGA3dCmdSurfaceDMASuffix *)((unsigned long) &cmd->dma +
1731 header->size - sizeof(*suffix));
1732
1733 /* Make sure device and verifier stays in sync. */
1734 if (unlikely(suffix->suffixSize != sizeof(*suffix))) {
1735 DRM_ERROR("Invalid DMA suffix size.\n");
1736 return -EINVAL;
1737 }
1738
1739 ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1740 &cmd->dma.guest.ptr,
1741 &vmw_bo);
1742 if (unlikely(ret != 0))
1743 return ret;
1744
1745 /* Make sure DMA doesn't cross BO boundaries. */
1746 bo_size = vmw_bo->base.num_pages * PAGE_SIZE;
1747 if (unlikely(cmd->dma.guest.ptr.offset > bo_size)) {
1748 DRM_ERROR("Invalid DMA offset.\n");
1749 return -EINVAL;
1750 }
1751
1752 bo_size -= cmd->dma.guest.ptr.offset;
1753 if (unlikely(suffix->maximumOffset > bo_size))
1754 suffix->maximumOffset = bo_size;
1755
1756 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1757 user_surface_converter, &cmd->dma.host.sid,
1758 NULL);
1759 if (unlikely(ret != 0)) {
1760 if (unlikely(ret != -ERESTARTSYS))
1761 DRM_ERROR("could not find surface for DMA.\n");
1762 goto out_no_surface;
1763 }
1764
1765 srf = vmw_res_to_srf(sw_context->res_cache[vmw_res_surface].res);
1766
1767 vmw_kms_cursor_snoop(srf, sw_context->fp->tfile, &vmw_bo->base,
1768 header);
1769
1770out_no_surface:
1771 vmw_dmabuf_unreference(&vmw_bo);
1772 return ret;
1773}
1774
1775static int vmw_cmd_draw(struct vmw_private *dev_priv,
1776 struct vmw_sw_context *sw_context,
1777 SVGA3dCmdHeader *header)
1778{
1779 struct vmw_draw_cmd {
1780 SVGA3dCmdHeader header;
1781 SVGA3dCmdDrawPrimitives body;
1782 } *cmd;
1783 SVGA3dVertexDecl *decl = (SVGA3dVertexDecl *)(
1784 (unsigned long)header + sizeof(*cmd));
1785 SVGA3dPrimitiveRange *range;
1786 uint32_t i;
1787 uint32_t maxnum;
1788 int ret;
1789
1790 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1791 if (unlikely(ret != 0))
1792 return ret;
1793
1794 cmd = container_of(header, struct vmw_draw_cmd, header);
1795 maxnum = (header->size - sizeof(cmd->body)) / sizeof(*decl);
1796
1797 if (unlikely(cmd->body.numVertexDecls > maxnum)) {
1798 DRM_ERROR("Illegal number of vertex declarations.\n");
1799 return -EINVAL;
1800 }
1801
1802 for (i = 0; i < cmd->body.numVertexDecls; ++i, ++decl) {
1803 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1804 user_surface_converter,
1805 &decl->array.surfaceId, NULL);
1806 if (unlikely(ret != 0))
1807 return ret;
1808 }
1809
1810 maxnum = (header->size - sizeof(cmd->body) -
1811 cmd->body.numVertexDecls * sizeof(*decl)) / sizeof(*range);
1812 if (unlikely(cmd->body.numRanges > maxnum)) {
1813 DRM_ERROR("Illegal number of index ranges.\n");
1814 return -EINVAL;
1815 }
1816
1817 range = (SVGA3dPrimitiveRange *) decl;
1818 for (i = 0; i < cmd->body.numRanges; ++i, ++range) {
1819 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1820 user_surface_converter,
1821 &range->indexArray.surfaceId, NULL);
1822 if (unlikely(ret != 0))
1823 return ret;
1824 }
1825 return 0;
1826}
1827
1828
1829static int vmw_cmd_tex_state(struct vmw_private *dev_priv,
1830 struct vmw_sw_context *sw_context,
1831 SVGA3dCmdHeader *header)
1832{
1833 struct vmw_tex_state_cmd {
1834 SVGA3dCmdHeader header;
1835 SVGA3dCmdSetTextureState state;
1836 } *cmd;
1837
1838 SVGA3dTextureState *last_state = (SVGA3dTextureState *)
1839 ((unsigned long) header + header->size + sizeof(header));
1840 SVGA3dTextureState *cur_state = (SVGA3dTextureState *)
1841 ((unsigned long) header + sizeof(struct vmw_tex_state_cmd));
1842 struct vmw_resource_val_node *ctx_node;
1843 struct vmw_resource_val_node *res_node;
1844 int ret;
1845
1846 cmd = container_of(header, struct vmw_tex_state_cmd,
1847 header);
1848
1849 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1850 user_context_converter, &cmd->state.cid,
1851 &ctx_node);
1852 if (unlikely(ret != 0))
1853 return ret;
1854
1855 for (; cur_state < last_state; ++cur_state) {
1856 if (likely(cur_state->name != SVGA3D_TS_BIND_TEXTURE))
1857 continue;
1858
1859 if (cur_state->stage >= SVGA3D_NUM_TEXTURE_UNITS) {
1860 DRM_ERROR("Illegal texture/sampler unit %u.\n",
1861 (unsigned) cur_state->stage);
1862 return -EINVAL;
1863 }
1864
1865 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1866 user_surface_converter,
1867 &cur_state->value, &res_node);
1868 if (unlikely(ret != 0))
1869 return ret;
1870
1871 if (dev_priv->has_mob) {
1872 struct vmw_ctx_bindinfo_tex binding;
1873
1874 binding.bi.ctx = ctx_node->res;
1875 binding.bi.res = res_node ? res_node->res : NULL;
1876 binding.bi.bt = vmw_ctx_binding_tex;
1877 binding.texture_stage = cur_state->stage;
1878 vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
1879 0, binding.texture_stage);
1880 }
1881 }
1882
1883 return 0;
1884}
1885
1886static int vmw_cmd_check_define_gmrfb(struct vmw_private *dev_priv,
1887 struct vmw_sw_context *sw_context,
1888 void *buf)
1889{
1890 struct vmw_dma_buffer *vmw_bo;
1891 int ret;
1892
1893 struct {
1894 uint32_t header;
1895 SVGAFifoCmdDefineGMRFB body;
1896 } *cmd = buf;
1897
1898 ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1899 &cmd->body.ptr,
1900 &vmw_bo);
1901 if (unlikely(ret != 0))
1902 return ret;
1903
1904 vmw_dmabuf_unreference(&vmw_bo);
1905
1906 return ret;
1907}
1908
1909
1910/**
1911 * vmw_cmd_res_switch_backup - Utility function to handle backup buffer
1912 * switching
1913 *
1914 * @dev_priv: Pointer to a device private struct.
1915 * @sw_context: The software context being used for this batch.
1916 * @val_node: The validation node representing the resource.
1917 * @buf_id: Pointer to the user-space backup buffer handle in the command
1918 * stream.
1919 * @backup_offset: Offset of backup into MOB.
1920 *
1921 * This function prepares for registering a switch of backup buffers
1922 * in the resource metadata just prior to unreserving. It's basically a wrapper
1923 * around vmw_cmd_res_switch_backup with a different interface.
1924 */
1925static int vmw_cmd_res_switch_backup(struct vmw_private *dev_priv,
1926 struct vmw_sw_context *sw_context,
1927 struct vmw_resource_val_node *val_node,
1928 uint32_t *buf_id,
1929 unsigned long backup_offset)
1930{
1931 struct vmw_dma_buffer *dma_buf;
1932 int ret;
1933
1934 ret = vmw_translate_mob_ptr(dev_priv, sw_context, buf_id, &dma_buf);
1935 if (ret)
1936 return ret;
1937
1938 val_node->switching_backup = true;
1939 if (val_node->first_usage)
1940 val_node->no_buffer_needed = true;
1941
1942 vmw_dmabuf_unreference(&val_node->new_backup);
1943 val_node->new_backup = dma_buf;
1944 val_node->new_backup_offset = backup_offset;
1945
1946 return 0;
1947}
1948
1949
1950/**
1951 * vmw_cmd_switch_backup - Utility function to handle backup buffer switching
1952 *
1953 * @dev_priv: Pointer to a device private struct.
1954 * @sw_context: The software context being used for this batch.
1955 * @res_type: The resource type.
1956 * @converter: Information about user-space binding for this resource type.
1957 * @res_id: Pointer to the user-space resource handle in the command stream.
1958 * @buf_id: Pointer to the user-space backup buffer handle in the command
1959 * stream.
1960 * @backup_offset: Offset of backup into MOB.
1961 *
1962 * This function prepares for registering a switch of backup buffers
1963 * in the resource metadata just prior to unreserving. It's basically a wrapper
1964 * around vmw_cmd_res_switch_backup with a different interface.
1965 */
1966static int vmw_cmd_switch_backup(struct vmw_private *dev_priv,
1967 struct vmw_sw_context *sw_context,
1968 enum vmw_res_type res_type,
1969 const struct vmw_user_resource_conv
1970 *converter,
1971 uint32_t *res_id,
1972 uint32_t *buf_id,
1973 unsigned long backup_offset)
1974{
1975 struct vmw_resource_val_node *val_node;
1976 int ret;
1977
1978 ret = vmw_cmd_res_check(dev_priv, sw_context, res_type,
1979 converter, res_id, &val_node);
1980 if (ret)
1981 return ret;
1982
1983 return vmw_cmd_res_switch_backup(dev_priv, sw_context, val_node,
1984 buf_id, backup_offset);
1985}
1986
1987/**
1988 * vmw_cmd_bind_gb_surface - Validate an SVGA_3D_CMD_BIND_GB_SURFACE
1989 * command
1990 *
1991 * @dev_priv: Pointer to a device private struct.
1992 * @sw_context: The software context being used for this batch.
1993 * @header: Pointer to the command header in the command stream.
1994 */
1995static int vmw_cmd_bind_gb_surface(struct vmw_private *dev_priv,
1996 struct vmw_sw_context *sw_context,
1997 SVGA3dCmdHeader *header)
1998{
1999 struct vmw_bind_gb_surface_cmd {
2000 SVGA3dCmdHeader header;
2001 SVGA3dCmdBindGBSurface body;
2002 } *cmd;
2003
2004 cmd = container_of(header, struct vmw_bind_gb_surface_cmd, header);
2005
2006 return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_surface,
2007 user_surface_converter,
2008 &cmd->body.sid, &cmd->body.mobid,
2009 0);
2010}
2011
2012/**
2013 * vmw_cmd_update_gb_image - Validate an SVGA_3D_CMD_UPDATE_GB_IMAGE
2014 * command
2015 *
2016 * @dev_priv: Pointer to a device private struct.
2017 * @sw_context: The software context being used for this batch.
2018 * @header: Pointer to the command header in the command stream.
2019 */
2020static int vmw_cmd_update_gb_image(struct vmw_private *dev_priv,
2021 struct vmw_sw_context *sw_context,
2022 SVGA3dCmdHeader *header)
2023{
2024 struct vmw_gb_surface_cmd {
2025 SVGA3dCmdHeader header;
2026 SVGA3dCmdUpdateGBImage body;
2027 } *cmd;
2028
2029 cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2030
2031 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2032 user_surface_converter,
2033 &cmd->body.image.sid, NULL);
2034}
2035
2036/**
2037 * vmw_cmd_update_gb_surface - Validate an SVGA_3D_CMD_UPDATE_GB_SURFACE
2038 * command
2039 *
2040 * @dev_priv: Pointer to a device private struct.
2041 * @sw_context: The software context being used for this batch.
2042 * @header: Pointer to the command header in the command stream.
2043 */
2044static int vmw_cmd_update_gb_surface(struct vmw_private *dev_priv,
2045 struct vmw_sw_context *sw_context,
2046 SVGA3dCmdHeader *header)
2047{
2048 struct vmw_gb_surface_cmd {
2049 SVGA3dCmdHeader header;
2050 SVGA3dCmdUpdateGBSurface body;
2051 } *cmd;
2052
2053 cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2054
2055 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2056 user_surface_converter,
2057 &cmd->body.sid, NULL);
2058}
2059
2060/**
2061 * vmw_cmd_readback_gb_image - Validate an SVGA_3D_CMD_READBACK_GB_IMAGE
2062 * command
2063 *
2064 * @dev_priv: Pointer to a device private struct.
2065 * @sw_context: The software context being used for this batch.
2066 * @header: Pointer to the command header in the command stream.
2067 */
2068static int vmw_cmd_readback_gb_image(struct vmw_private *dev_priv,
2069 struct vmw_sw_context *sw_context,
2070 SVGA3dCmdHeader *header)
2071{
2072 struct vmw_gb_surface_cmd {
2073 SVGA3dCmdHeader header;
2074 SVGA3dCmdReadbackGBImage body;
2075 } *cmd;
2076
2077 cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2078
2079 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2080 user_surface_converter,
2081 &cmd->body.image.sid, NULL);
2082}
2083
2084/**
2085 * vmw_cmd_readback_gb_surface - Validate an SVGA_3D_CMD_READBACK_GB_SURFACE
2086 * command
2087 *
2088 * @dev_priv: Pointer to a device private struct.
2089 * @sw_context: The software context being used for this batch.
2090 * @header: Pointer to the command header in the command stream.
2091 */
2092static int vmw_cmd_readback_gb_surface(struct vmw_private *dev_priv,
2093 struct vmw_sw_context *sw_context,
2094 SVGA3dCmdHeader *header)
2095{
2096 struct vmw_gb_surface_cmd {
2097 SVGA3dCmdHeader header;
2098 SVGA3dCmdReadbackGBSurface body;
2099 } *cmd;
2100
2101 cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2102
2103 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2104 user_surface_converter,
2105 &cmd->body.sid, NULL);
2106}
2107
2108/**
2109 * vmw_cmd_invalidate_gb_image - Validate an SVGA_3D_CMD_INVALIDATE_GB_IMAGE
2110 * command
2111 *
2112 * @dev_priv: Pointer to a device private struct.
2113 * @sw_context: The software context being used for this batch.
2114 * @header: Pointer to the command header in the command stream.
2115 */
2116static int vmw_cmd_invalidate_gb_image(struct vmw_private *dev_priv,
2117 struct vmw_sw_context *sw_context,
2118 SVGA3dCmdHeader *header)
2119{
2120 struct vmw_gb_surface_cmd {
2121 SVGA3dCmdHeader header;
2122 SVGA3dCmdInvalidateGBImage body;
2123 } *cmd;
2124
2125 cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2126
2127 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2128 user_surface_converter,
2129 &cmd->body.image.sid, NULL);
2130}
2131
2132/**
2133 * vmw_cmd_invalidate_gb_surface - Validate an
2134 * SVGA_3D_CMD_INVALIDATE_GB_SURFACE command
2135 *
2136 * @dev_priv: Pointer to a device private struct.
2137 * @sw_context: The software context being used for this batch.
2138 * @header: Pointer to the command header in the command stream.
2139 */
2140static int vmw_cmd_invalidate_gb_surface(struct vmw_private *dev_priv,
2141 struct vmw_sw_context *sw_context,
2142 SVGA3dCmdHeader *header)
2143{
2144 struct vmw_gb_surface_cmd {
2145 SVGA3dCmdHeader header;
2146 SVGA3dCmdInvalidateGBSurface body;
2147 } *cmd;
2148
2149 cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2150
2151 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2152 user_surface_converter,
2153 &cmd->body.sid, NULL);
2154}
2155
2156
2157/**
2158 * vmw_cmd_shader_define - Validate an SVGA_3D_CMD_SHADER_DEFINE
2159 * command
2160 *
2161 * @dev_priv: Pointer to a device private struct.
2162 * @sw_context: The software context being used for this batch.
2163 * @header: Pointer to the command header in the command stream.
2164 */
2165static int vmw_cmd_shader_define(struct vmw_private *dev_priv,
2166 struct vmw_sw_context *sw_context,
2167 SVGA3dCmdHeader *header)
2168{
2169 struct vmw_shader_define_cmd {
2170 SVGA3dCmdHeader header;
2171 SVGA3dCmdDefineShader body;
2172 } *cmd;
2173 int ret;
2174 size_t size;
2175 struct vmw_resource_val_node *val;
2176
2177 cmd = container_of(header, struct vmw_shader_define_cmd,
2178 header);
2179
2180 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2181 user_context_converter, &cmd->body.cid,
2182 &val);
2183 if (unlikely(ret != 0))
2184 return ret;
2185
2186 if (unlikely(!dev_priv->has_mob))
2187 return 0;
2188
2189 size = cmd->header.size - sizeof(cmd->body);
2190 ret = vmw_compat_shader_add(dev_priv,
2191 vmw_context_res_man(val->res),
2192 cmd->body.shid, cmd + 1,
2193 cmd->body.type, size,
2194 &sw_context->staged_cmd_res);
2195 if (unlikely(ret != 0))
2196 return ret;
2197
2198 return vmw_resource_relocation_add(&sw_context->res_relocations,
2199 NULL,
2200 vmw_ptr_diff(sw_context->buf_start,
2201 &cmd->header.id),
2202 vmw_res_rel_nop);
2203}
2204
2205/**
2206 * vmw_cmd_shader_destroy - Validate an SVGA_3D_CMD_SHADER_DESTROY
2207 * command
2208 *
2209 * @dev_priv: Pointer to a device private struct.
2210 * @sw_context: The software context being used for this batch.
2211 * @header: Pointer to the command header in the command stream.
2212 */
2213static int vmw_cmd_shader_destroy(struct vmw_private *dev_priv,
2214 struct vmw_sw_context *sw_context,
2215 SVGA3dCmdHeader *header)
2216{
2217 struct vmw_shader_destroy_cmd {
2218 SVGA3dCmdHeader header;
2219 SVGA3dCmdDestroyShader body;
2220 } *cmd;
2221 int ret;
2222 struct vmw_resource_val_node *val;
2223
2224 cmd = container_of(header, struct vmw_shader_destroy_cmd,
2225 header);
2226
2227 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2228 user_context_converter, &cmd->body.cid,
2229 &val);
2230 if (unlikely(ret != 0))
2231 return ret;
2232
2233 if (unlikely(!dev_priv->has_mob))
2234 return 0;
2235
2236 ret = vmw_shader_remove(vmw_context_res_man(val->res),
2237 cmd->body.shid,
2238 cmd->body.type,
2239 &sw_context->staged_cmd_res);
2240 if (unlikely(ret != 0))
2241 return ret;
2242
2243 return vmw_resource_relocation_add(&sw_context->res_relocations,
2244 NULL,
2245 vmw_ptr_diff(sw_context->buf_start,
2246 &cmd->header.id),
2247 vmw_res_rel_nop);
2248}
2249
2250/**
2251 * vmw_cmd_set_shader - Validate an SVGA_3D_CMD_SET_SHADER
2252 * command
2253 *
2254 * @dev_priv: Pointer to a device private struct.
2255 * @sw_context: The software context being used for this batch.
2256 * @header: Pointer to the command header in the command stream.
2257 */
2258static int vmw_cmd_set_shader(struct vmw_private *dev_priv,
2259 struct vmw_sw_context *sw_context,
2260 SVGA3dCmdHeader *header)
2261{
2262 struct vmw_set_shader_cmd {
2263 SVGA3dCmdHeader header;
2264 SVGA3dCmdSetShader body;
2265 } *cmd;
2266 struct vmw_resource_val_node *ctx_node, *res_node = NULL;
2267 struct vmw_ctx_bindinfo_shader binding;
2268 struct vmw_resource *res = NULL;
2269 int ret;
2270
2271 cmd = container_of(header, struct vmw_set_shader_cmd,
2272 header);
2273
2274 if (cmd->body.type >= SVGA3D_SHADERTYPE_PREDX_MAX) {
2275 DRM_ERROR("Illegal shader type %u.\n",
2276 (unsigned) cmd->body.type);
2277 return -EINVAL;
2278 }
2279
2280 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2281 user_context_converter, &cmd->body.cid,
2282 &ctx_node);
2283 if (unlikely(ret != 0))
2284 return ret;
2285
2286 if (!dev_priv->has_mob)
2287 return 0;
2288
2289 if (cmd->body.shid != SVGA3D_INVALID_ID) {
2290 res = vmw_shader_lookup(vmw_context_res_man(ctx_node->res),
2291 cmd->body.shid,
2292 cmd->body.type);
2293
2294 if (!IS_ERR(res)) {
2295 ret = vmw_cmd_res_reloc_add(dev_priv, sw_context,
2296 &cmd->body.shid, res,
2297 &res_node);
2298 vmw_resource_unreference(&res);
2299 if (unlikely(ret != 0))
2300 return ret;
2301 }
2302 }
2303
2304 if (!res_node) {
2305 ret = vmw_cmd_res_check(dev_priv, sw_context,
2306 vmw_res_shader,
2307 user_shader_converter,
2308 &cmd->body.shid, &res_node);
2309 if (unlikely(ret != 0))
2310 return ret;
2311 }
2312
2313 binding.bi.ctx = ctx_node->res;
2314 binding.bi.res = res_node ? res_node->res : NULL;
2315 binding.bi.bt = vmw_ctx_binding_shader;
2316 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2317 vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2318 binding.shader_slot, 0);
2319 return 0;
2320}
2321
2322/**
2323 * vmw_cmd_set_shader_const - Validate an SVGA_3D_CMD_SET_SHADER_CONST
2324 * command
2325 *
2326 * @dev_priv: Pointer to a device private struct.
2327 * @sw_context: The software context being used for this batch.
2328 * @header: Pointer to the command header in the command stream.
2329 */
2330static int vmw_cmd_set_shader_const(struct vmw_private *dev_priv,
2331 struct vmw_sw_context *sw_context,
2332 SVGA3dCmdHeader *header)
2333{
2334 struct vmw_set_shader_const_cmd {
2335 SVGA3dCmdHeader header;
2336 SVGA3dCmdSetShaderConst body;
2337 } *cmd;
2338 int ret;
2339
2340 cmd = container_of(header, struct vmw_set_shader_const_cmd,
2341 header);
2342
2343 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2344 user_context_converter, &cmd->body.cid,
2345 NULL);
2346 if (unlikely(ret != 0))
2347 return ret;
2348
2349 if (dev_priv->has_mob)
2350 header->id = SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE;
2351
2352 return 0;
2353}
2354
2355/**
2356 * vmw_cmd_bind_gb_shader - Validate an SVGA_3D_CMD_BIND_GB_SHADER
2357 * command
2358 *
2359 * @dev_priv: Pointer to a device private struct.
2360 * @sw_context: The software context being used for this batch.
2361 * @header: Pointer to the command header in the command stream.
2362 */
2363static int vmw_cmd_bind_gb_shader(struct vmw_private *dev_priv,
2364 struct vmw_sw_context *sw_context,
2365 SVGA3dCmdHeader *header)
2366{
2367 struct vmw_bind_gb_shader_cmd {
2368 SVGA3dCmdHeader header;
2369 SVGA3dCmdBindGBShader body;
2370 } *cmd;
2371
2372 cmd = container_of(header, struct vmw_bind_gb_shader_cmd,
2373 header);
2374
2375 return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_shader,
2376 user_shader_converter,
2377 &cmd->body.shid, &cmd->body.mobid,
2378 cmd->body.offsetInBytes);
2379}
2380
2381/**
2382 * vmw_cmd_dx_set_single_constant_buffer - Validate an
2383 * SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER command.
2384 *
2385 * @dev_priv: Pointer to a device private struct.
2386 * @sw_context: The software context being used for this batch.
2387 * @header: Pointer to the command header in the command stream.
2388 */
2389static int
2390vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv,
2391 struct vmw_sw_context *sw_context,
2392 SVGA3dCmdHeader *header)
2393{
2394 struct {
2395 SVGA3dCmdHeader header;
2396 SVGA3dCmdDXSetSingleConstantBuffer body;
2397 } *cmd;
2398 struct vmw_resource_val_node *res_node = NULL;
2399 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2400 struct vmw_ctx_bindinfo_cb binding;
2401 int ret;
2402
2403 if (unlikely(ctx_node == NULL)) {
2404 DRM_ERROR("DX Context not set.\n");
2405 return -EINVAL;
2406 }
2407
2408 cmd = container_of(header, typeof(*cmd), header);
2409 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2410 user_surface_converter,
2411 &cmd->body.sid, &res_node);
2412 if (unlikely(ret != 0))
2413 return ret;
2414
2415 binding.bi.ctx = ctx_node->res;
2416 binding.bi.res = res_node ? res_node->res : NULL;
2417 binding.bi.bt = vmw_ctx_binding_cb;
2418 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2419 binding.offset = cmd->body.offsetInBytes;
2420 binding.size = cmd->body.sizeInBytes;
2421 binding.slot = cmd->body.slot;
2422
2423 if (binding.shader_slot >= SVGA3D_NUM_SHADERTYPE_DX10 ||
2424 binding.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) {
2425 DRM_ERROR("Illegal const buffer shader %u slot %u.\n",
2426 (unsigned) cmd->body.type,
2427 (unsigned) binding.slot);
2428 return -EINVAL;
2429 }
2430
2431 vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2432 binding.shader_slot, binding.slot);
2433
2434 return 0;
2435}
2436
2437/**
2438 * vmw_cmd_dx_set_shader_res - Validate an
2439 * SVGA_3D_CMD_DX_SET_SHADER_RESOURCES command
2440 *
2441 * @dev_priv: Pointer to a device private struct.
2442 * @sw_context: The software context being used for this batch.
2443 * @header: Pointer to the command header in the command stream.
2444 */
2445static int vmw_cmd_dx_set_shader_res(struct vmw_private *dev_priv,
2446 struct vmw_sw_context *sw_context,
2447 SVGA3dCmdHeader *header)
2448{
2449 struct {
2450 SVGA3dCmdHeader header;
2451 SVGA3dCmdDXSetShaderResources body;
2452 } *cmd = container_of(header, typeof(*cmd), header);
2453 u32 num_sr_view = (cmd->header.size - sizeof(cmd->body)) /
2454 sizeof(SVGA3dShaderResourceViewId);
2455
2456 if ((u64) cmd->body.startView + (u64) num_sr_view >
2457 (u64) SVGA3D_DX_MAX_SRVIEWS ||
2458 cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX) {
2459 DRM_ERROR("Invalid shader binding.\n");
2460 return -EINVAL;
2461 }
2462
2463 return vmw_view_bindings_add(sw_context, vmw_view_sr,
2464 vmw_ctx_binding_sr,
2465 cmd->body.type - SVGA3D_SHADERTYPE_MIN,
2466 (void *) &cmd[1], num_sr_view,
2467 cmd->body.startView);
2468}
2469
2470/**
2471 * vmw_cmd_dx_set_shader - Validate an SVGA_3D_CMD_DX_SET_SHADER
2472 * command
2473 *
2474 * @dev_priv: Pointer to a device private struct.
2475 * @sw_context: The software context being used for this batch.
2476 * @header: Pointer to the command header in the command stream.
2477 */
2478static int vmw_cmd_dx_set_shader(struct vmw_private *dev_priv,
2479 struct vmw_sw_context *sw_context,
2480 SVGA3dCmdHeader *header)
2481{
2482 struct {
2483 SVGA3dCmdHeader header;
2484 SVGA3dCmdDXSetShader body;
2485 } *cmd;
2486 struct vmw_resource *res = NULL;
2487 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2488 struct vmw_ctx_bindinfo_shader binding;
2489 int ret = 0;
2490
2491 if (unlikely(ctx_node == NULL)) {
2492 DRM_ERROR("DX Context not set.\n");
2493 return -EINVAL;
2494 }
2495
2496 cmd = container_of(header, typeof(*cmd), header);
2497
2498 if (cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX) {
2499 DRM_ERROR("Illegal shader type %u.\n",
2500 (unsigned) cmd->body.type);
2501 return -EINVAL;
2502 }
2503
2504 if (cmd->body.shaderId != SVGA3D_INVALID_ID) {
2505 res = vmw_shader_lookup(sw_context->man, cmd->body.shaderId, 0);
2506 if (IS_ERR(res)) {
2507 DRM_ERROR("Could not find shader for binding.\n");
2508 return PTR_ERR(res);
2509 }
2510
2511 ret = vmw_resource_val_add(sw_context, res, NULL);
2512 if (ret)
2513 goto out_unref;
2514 }
2515
2516 binding.bi.ctx = ctx_node->res;
2517 binding.bi.res = res;
2518 binding.bi.bt = vmw_ctx_binding_dx_shader;
2519 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2520
2521 vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2522 binding.shader_slot, 0);
2523out_unref:
2524 if (res)
2525 vmw_resource_unreference(&res);
2526
2527 return ret;
2528}
2529
2530/**
2531 * vmw_cmd_dx_set_vertex_buffers - Validates an
2532 * SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS command
2533 *
2534 * @dev_priv: Pointer to a device private struct.
2535 * @sw_context: The software context being used for this batch.
2536 * @header: Pointer to the command header in the command stream.
2537 */
2538static int vmw_cmd_dx_set_vertex_buffers(struct vmw_private *dev_priv,
2539 struct vmw_sw_context *sw_context,
2540 SVGA3dCmdHeader *header)
2541{
2542 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2543 struct vmw_ctx_bindinfo_vb binding;
2544 struct vmw_resource_val_node *res_node;
2545 struct {
2546 SVGA3dCmdHeader header;
2547 SVGA3dCmdDXSetVertexBuffers body;
2548 SVGA3dVertexBuffer buf[];
2549 } *cmd;
2550 int i, ret, num;
2551
2552 if (unlikely(ctx_node == NULL)) {
2553 DRM_ERROR("DX Context not set.\n");
2554 return -EINVAL;
2555 }
2556
2557 cmd = container_of(header, typeof(*cmd), header);
2558 num = (cmd->header.size - sizeof(cmd->body)) /
2559 sizeof(SVGA3dVertexBuffer);
2560 if ((u64)num + (u64)cmd->body.startBuffer >
2561 (u64)SVGA3D_DX_MAX_VERTEXBUFFERS) {
2562 DRM_ERROR("Invalid number of vertex buffers.\n");
2563 return -EINVAL;
2564 }
2565
2566 for (i = 0; i < num; i++) {
2567 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2568 user_surface_converter,
2569 &cmd->buf[i].sid, &res_node);
2570 if (unlikely(ret != 0))
2571 return ret;
2572
2573 binding.bi.ctx = ctx_node->res;
2574 binding.bi.bt = vmw_ctx_binding_vb;
2575 binding.bi.res = ((res_node) ? res_node->res : NULL);
2576 binding.offset = cmd->buf[i].offset;
2577 binding.stride = cmd->buf[i].stride;
2578 binding.slot = i + cmd->body.startBuffer;
2579
2580 vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2581 0, binding.slot);
2582 }
2583
2584 return 0;
2585}
2586
2587/**
2588 * vmw_cmd_dx_ia_set_vertex_buffers - Validate an
2589 * SVGA_3D_CMD_DX_IA_SET_INDEX_BUFFER command.
2590 *
2591 * @dev_priv: Pointer to a device private struct.
2592 * @sw_context: The software context being used for this batch.
2593 * @header: Pointer to the command header in the command stream.
2594 */
2595static int vmw_cmd_dx_set_index_buffer(struct vmw_private *dev_priv,
2596 struct vmw_sw_context *sw_context,
2597 SVGA3dCmdHeader *header)
2598{
2599 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2600 struct vmw_ctx_bindinfo_ib binding;
2601 struct vmw_resource_val_node *res_node;
2602 struct {
2603 SVGA3dCmdHeader header;
2604 SVGA3dCmdDXSetIndexBuffer body;
2605 } *cmd;
2606 int ret;
2607
2608 if (unlikely(ctx_node == NULL)) {
2609 DRM_ERROR("DX Context not set.\n");
2610 return -EINVAL;
2611 }
2612
2613 cmd = container_of(header, typeof(*cmd), header);
2614 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2615 user_surface_converter,
2616 &cmd->body.sid, &res_node);
2617 if (unlikely(ret != 0))
2618 return ret;
2619
2620 binding.bi.ctx = ctx_node->res;
2621 binding.bi.res = ((res_node) ? res_node->res : NULL);
2622 binding.bi.bt = vmw_ctx_binding_ib;
2623 binding.offset = cmd->body.offset;
2624 binding.format = cmd->body.format;
2625
2626 vmw_binding_add(ctx_node->staged_bindings, &binding.bi, 0, 0);
2627
2628 return 0;
2629}
2630
2631/**
2632 * vmw_cmd_dx_set_rendertarget - Validate an
2633 * SVGA_3D_CMD_DX_SET_RENDERTARGETS command
2634 *
2635 * @dev_priv: Pointer to a device private struct.
2636 * @sw_context: The software context being used for this batch.
2637 * @header: Pointer to the command header in the command stream.
2638 */
2639static int vmw_cmd_dx_set_rendertargets(struct vmw_private *dev_priv,
2640 struct vmw_sw_context *sw_context,
2641 SVGA3dCmdHeader *header)
2642{
2643 struct {
2644 SVGA3dCmdHeader header;
2645 SVGA3dCmdDXSetRenderTargets body;
2646 } *cmd = container_of(header, typeof(*cmd), header);
2647 int ret;
2648 u32 num_rt_view = (cmd->header.size - sizeof(cmd->body)) /
2649 sizeof(SVGA3dRenderTargetViewId);
2650
2651 if (num_rt_view > SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS) {
2652 DRM_ERROR("Invalid DX Rendertarget binding.\n");
2653 return -EINVAL;
2654 }
2655
2656 ret = vmw_view_bindings_add(sw_context, vmw_view_ds,
2657 vmw_ctx_binding_ds, 0,
2658 &cmd->body.depthStencilViewId, 1, 0);
2659 if (ret)
2660 return ret;
2661
2662 return vmw_view_bindings_add(sw_context, vmw_view_rt,
2663 vmw_ctx_binding_dx_rt, 0,
2664 (void *)&cmd[1], num_rt_view, 0);
2665}
2666
2667/**
2668 * vmw_cmd_dx_clear_rendertarget_view - Validate an
2669 * SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW command
2670 *
2671 * @dev_priv: Pointer to a device private struct.
2672 * @sw_context: The software context being used for this batch.
2673 * @header: Pointer to the command header in the command stream.
2674 */
2675static int vmw_cmd_dx_clear_rendertarget_view(struct vmw_private *dev_priv,
2676 struct vmw_sw_context *sw_context,
2677 SVGA3dCmdHeader *header)
2678{
2679 struct {
2680 SVGA3dCmdHeader header;
2681 SVGA3dCmdDXClearRenderTargetView body;
2682 } *cmd = container_of(header, typeof(*cmd), header);
2683
2684 return vmw_view_id_val_add(sw_context, vmw_view_rt,
2685 cmd->body.renderTargetViewId);
2686}
2687
2688/**
2689 * vmw_cmd_dx_clear_rendertarget_view - Validate an
2690 * SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW command
2691 *
2692 * @dev_priv: Pointer to a device private struct.
2693 * @sw_context: The software context being used for this batch.
2694 * @header: Pointer to the command header in the command stream.
2695 */
2696static int vmw_cmd_dx_clear_depthstencil_view(struct vmw_private *dev_priv,
2697 struct vmw_sw_context *sw_context,
2698 SVGA3dCmdHeader *header)
2699{
2700 struct {
2701 SVGA3dCmdHeader header;
2702 SVGA3dCmdDXClearDepthStencilView body;
2703 } *cmd = container_of(header, typeof(*cmd), header);
2704
2705 return vmw_view_id_val_add(sw_context, vmw_view_ds,
2706 cmd->body.depthStencilViewId);
2707}
2708
2709static int vmw_cmd_dx_view_define(struct vmw_private *dev_priv,
2710 struct vmw_sw_context *sw_context,
2711 SVGA3dCmdHeader *header)
2712{
2713 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2714 struct vmw_resource_val_node *srf_node;
2715 struct vmw_resource *res;
2716 enum vmw_view_type view_type;
2717 int ret;
2718 /*
2719 * This is based on the fact that all affected define commands have
2720 * the same initial command body layout.
2721 */
2722 struct {
2723 SVGA3dCmdHeader header;
2724 uint32 defined_id;
2725 uint32 sid;
2726 } *cmd;
2727
2728 if (unlikely(ctx_node == NULL)) {
2729 DRM_ERROR("DX Context not set.\n");
2730 return -EINVAL;
2731 }
2732
2733 view_type = vmw_view_cmd_to_type(header->id);
2734 if (view_type == vmw_view_max)
2735 return -EINVAL;
2736 cmd = container_of(header, typeof(*cmd), header);
2737 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2738 user_surface_converter,
2739 &cmd->sid, &srf_node);
2740 if (unlikely(ret != 0))
2741 return ret;
2742
2743 res = vmw_context_cotable(ctx_node->res, vmw_view_cotables[view_type]);
2744 ret = vmw_cotable_notify(res, cmd->defined_id);
2745 vmw_resource_unreference(&res);
2746 if (unlikely(ret != 0))
2747 return ret;
2748
2749 return vmw_view_add(sw_context->man,
2750 ctx_node->res,
2751 srf_node->res,
2752 view_type,
2753 cmd->defined_id,
2754 header,
2755 header->size + sizeof(*header),
2756 &sw_context->staged_cmd_res);
2757}
2758
2759/**
2760 * vmw_cmd_dx_set_so_targets - Validate an
2761 * SVGA_3D_CMD_DX_SET_SOTARGETS command.
2762 *
2763 * @dev_priv: Pointer to a device private struct.
2764 * @sw_context: The software context being used for this batch.
2765 * @header: Pointer to the command header in the command stream.
2766 */
2767static int vmw_cmd_dx_set_so_targets(struct vmw_private *dev_priv,
2768 struct vmw_sw_context *sw_context,
2769 SVGA3dCmdHeader *header)
2770{
2771 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2772 struct vmw_ctx_bindinfo_so binding;
2773 struct vmw_resource_val_node *res_node;
2774 struct {
2775 SVGA3dCmdHeader header;
2776 SVGA3dCmdDXSetSOTargets body;
2777 SVGA3dSoTarget targets[];
2778 } *cmd;
2779 int i, ret, num;
2780
2781 if (unlikely(ctx_node == NULL)) {
2782 DRM_ERROR("DX Context not set.\n");
2783 return -EINVAL;
2784 }
2785
2786 cmd = container_of(header, typeof(*cmd), header);
2787 num = (cmd->header.size - sizeof(cmd->body)) /
2788 sizeof(SVGA3dSoTarget);
2789
2790 if (num > SVGA3D_DX_MAX_SOTARGETS) {
2791 DRM_ERROR("Invalid DX SO binding.\n");
2792 return -EINVAL;
2793 }
2794
2795 for (i = 0; i < num; i++) {
2796 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2797 user_surface_converter,
2798 &cmd->targets[i].sid, &res_node);
2799 if (unlikely(ret != 0))
2800 return ret;
2801
2802 binding.bi.ctx = ctx_node->res;
2803 binding.bi.res = ((res_node) ? res_node->res : NULL);
2804 binding.bi.bt = vmw_ctx_binding_so,
2805 binding.offset = cmd->targets[i].offset;
2806 binding.size = cmd->targets[i].sizeInBytes;
2807 binding.slot = i;
2808
2809 vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2810 0, binding.slot);
2811 }
2812
2813 return 0;
2814}
2815
2816static int vmw_cmd_dx_so_define(struct vmw_private *dev_priv,
2817 struct vmw_sw_context *sw_context,
2818 SVGA3dCmdHeader *header)
2819{
2820 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2821 struct vmw_resource *res;
2822 /*
2823 * This is based on the fact that all affected define commands have
2824 * the same initial command body layout.
2825 */
2826 struct {
2827 SVGA3dCmdHeader header;
2828 uint32 defined_id;
2829 } *cmd;
2830 enum vmw_so_type so_type;
2831 int ret;
2832
2833 if (unlikely(ctx_node == NULL)) {
2834 DRM_ERROR("DX Context not set.\n");
2835 return -EINVAL;
2836 }
2837
2838 so_type = vmw_so_cmd_to_type(header->id);
2839 res = vmw_context_cotable(ctx_node->res, vmw_so_cotables[so_type]);
2840 cmd = container_of(header, typeof(*cmd), header);
2841 ret = vmw_cotable_notify(res, cmd->defined_id);
2842 vmw_resource_unreference(&res);
2843
2844 return ret;
2845}
2846
2847/**
2848 * vmw_cmd_dx_check_subresource - Validate an
2849 * SVGA_3D_CMD_DX_[X]_SUBRESOURCE command
2850 *
2851 * @dev_priv: Pointer to a device private struct.
2852 * @sw_context: The software context being used for this batch.
2853 * @header: Pointer to the command header in the command stream.
2854 */
2855static int vmw_cmd_dx_check_subresource(struct vmw_private *dev_priv,
2856 struct vmw_sw_context *sw_context,
2857 SVGA3dCmdHeader *header)
2858{
2859 struct {
2860 SVGA3dCmdHeader header;
2861 union {
2862 SVGA3dCmdDXReadbackSubResource r_body;
2863 SVGA3dCmdDXInvalidateSubResource i_body;
2864 SVGA3dCmdDXUpdateSubResource u_body;
2865 SVGA3dSurfaceId sid;
2866 };
2867 } *cmd;
2868
2869 BUILD_BUG_ON(offsetof(typeof(*cmd), r_body.sid) !=
2870 offsetof(typeof(*cmd), sid));
2871 BUILD_BUG_ON(offsetof(typeof(*cmd), i_body.sid) !=
2872 offsetof(typeof(*cmd), sid));
2873 BUILD_BUG_ON(offsetof(typeof(*cmd), u_body.sid) !=
2874 offsetof(typeof(*cmd), sid));
2875
2876 cmd = container_of(header, typeof(*cmd), header);
2877
2878 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2879 user_surface_converter,
2880 &cmd->sid, NULL);
2881}
2882
2883static int vmw_cmd_dx_cid_check(struct vmw_private *dev_priv,
2884 struct vmw_sw_context *sw_context,
2885 SVGA3dCmdHeader *header)
2886{
2887 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2888
2889 if (unlikely(ctx_node == NULL)) {
2890 DRM_ERROR("DX Context not set.\n");
2891 return -EINVAL;
2892 }
2893
2894 return 0;
2895}
2896
2897/**
2898 * vmw_cmd_dx_view_remove - validate a view remove command and
2899 * schedule the view resource for removal.
2900 *
2901 * @dev_priv: Pointer to a device private struct.
2902 * @sw_context: The software context being used for this batch.
2903 * @header: Pointer to the command header in the command stream.
2904 *
2905 * Check that the view exists, and if it was not created using this
2906 * command batch, conditionally make this command a NOP.
2907 */
2908static int vmw_cmd_dx_view_remove(struct vmw_private *dev_priv,
2909 struct vmw_sw_context *sw_context,
2910 SVGA3dCmdHeader *header)
2911{
2912 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2913 struct {
2914 SVGA3dCmdHeader header;
2915 union vmw_view_destroy body;
2916 } *cmd = container_of(header, typeof(*cmd), header);
2917 enum vmw_view_type view_type = vmw_view_cmd_to_type(header->id);
2918 struct vmw_resource *view;
2919 int ret;
2920
2921 if (!ctx_node) {
2922 DRM_ERROR("DX Context not set.\n");
2923 return -EINVAL;
2924 }
2925
2926 ret = vmw_view_remove(sw_context->man,
2927 cmd->body.view_id, view_type,
2928 &sw_context->staged_cmd_res,
2929 &view);
2930 if (ret || !view)
2931 return ret;
2932
2933 /*
2934 * If the view wasn't created during this command batch, it might
2935 * have been removed due to a context swapout, so add a
2936 * relocation to conditionally make this command a NOP to avoid
2937 * device errors.
2938 */
2939 return vmw_resource_relocation_add(&sw_context->res_relocations,
2940 view,
2941 vmw_ptr_diff(sw_context->buf_start,
2942 &cmd->header.id),
2943 vmw_res_rel_cond_nop);
2944}
2945
2946/**
2947 * vmw_cmd_dx_define_shader - Validate an SVGA_3D_CMD_DX_DEFINE_SHADER
2948 * command
2949 *
2950 * @dev_priv: Pointer to a device private struct.
2951 * @sw_context: The software context being used for this batch.
2952 * @header: Pointer to the command header in the command stream.
2953 */
2954static int vmw_cmd_dx_define_shader(struct vmw_private *dev_priv,
2955 struct vmw_sw_context *sw_context,
2956 SVGA3dCmdHeader *header)
2957{
2958 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2959 struct vmw_resource *res;
2960 struct {
2961 SVGA3dCmdHeader header;
2962 SVGA3dCmdDXDefineShader body;
2963 } *cmd = container_of(header, typeof(*cmd), header);
2964 int ret;
2965
2966 if (!ctx_node) {
2967 DRM_ERROR("DX Context not set.\n");
2968 return -EINVAL;
2969 }
2970
2971 res = vmw_context_cotable(ctx_node->res, SVGA_COTABLE_DXSHADER);
2972 ret = vmw_cotable_notify(res, cmd->body.shaderId);
2973 vmw_resource_unreference(&res);
2974 if (ret)
2975 return ret;
2976
2977 return vmw_dx_shader_add(sw_context->man, ctx_node->res,
2978 cmd->body.shaderId, cmd->body.type,
2979 &sw_context->staged_cmd_res);
2980}
2981
2982/**
2983 * vmw_cmd_dx_destroy_shader - Validate an SVGA_3D_CMD_DX_DESTROY_SHADER
2984 * command
2985 *
2986 * @dev_priv: Pointer to a device private struct.
2987 * @sw_context: The software context being used for this batch.
2988 * @header: Pointer to the command header in the command stream.
2989 */
2990static int vmw_cmd_dx_destroy_shader(struct vmw_private *dev_priv,
2991 struct vmw_sw_context *sw_context,
2992 SVGA3dCmdHeader *header)
2993{
2994 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2995 struct {
2996 SVGA3dCmdHeader header;
2997 SVGA3dCmdDXDestroyShader body;
2998 } *cmd = container_of(header, typeof(*cmd), header);
2999 int ret;
3000
3001 if (!ctx_node) {
3002 DRM_ERROR("DX Context not set.\n");
3003 return -EINVAL;
3004 }
3005
3006 ret = vmw_shader_remove(sw_context->man, cmd->body.shaderId, 0,
3007 &sw_context->staged_cmd_res);
3008 if (ret)
3009 DRM_ERROR("Could not find shader to remove.\n");
3010
3011 return ret;
3012}
3013
3014/**
3015 * vmw_cmd_dx_bind_shader - Validate an SVGA_3D_CMD_DX_BIND_SHADER
3016 * command
3017 *
3018 * @dev_priv: Pointer to a device private struct.
3019 * @sw_context: The software context being used for this batch.
3020 * @header: Pointer to the command header in the command stream.
3021 */
3022static int vmw_cmd_dx_bind_shader(struct vmw_private *dev_priv,
3023 struct vmw_sw_context *sw_context,
3024 SVGA3dCmdHeader *header)
3025{
3026 struct vmw_resource_val_node *ctx_node;
3027 struct vmw_resource_val_node *res_node;
3028 struct vmw_resource *res;
3029 struct {
3030 SVGA3dCmdHeader header;
3031 SVGA3dCmdDXBindShader body;
3032 } *cmd = container_of(header, typeof(*cmd), header);
3033 int ret;
3034
3035 if (cmd->body.cid != SVGA3D_INVALID_ID) {
3036 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
3037 user_context_converter,
3038 &cmd->body.cid, &ctx_node);
3039 if (ret)
3040 return ret;
3041 } else {
3042 ctx_node = sw_context->dx_ctx_node;
3043 if (!ctx_node) {
3044 DRM_ERROR("DX Context not set.\n");
3045 return -EINVAL;
3046 }
3047 }
3048
3049 res = vmw_shader_lookup(vmw_context_res_man(ctx_node->res),
3050 cmd->body.shid, 0);
3051 if (IS_ERR(res)) {
3052 DRM_ERROR("Could not find shader to bind.\n");
3053 return PTR_ERR(res);
3054 }
3055
3056 ret = vmw_resource_val_add(sw_context, res, &res_node);
3057 if (ret) {
3058 DRM_ERROR("Error creating resource validation node.\n");
3059 goto out_unref;
3060 }
3061
3062
3063 ret = vmw_cmd_res_switch_backup(dev_priv, sw_context, res_node,
3064 &cmd->body.mobid,
3065 cmd->body.offsetInBytes);
3066out_unref:
3067 vmw_resource_unreference(&res);
3068
3069 return ret;
3070}
3071
3072/**
3073 * vmw_cmd_dx_genmips - Validate an SVGA_3D_CMD_DX_GENMIPS command
3074 *
3075 * @dev_priv: Pointer to a device private struct.
3076 * @sw_context: The software context being used for this batch.
3077 * @header: Pointer to the command header in the command stream.
3078 */
3079static int vmw_cmd_dx_genmips(struct vmw_private *dev_priv,
3080 struct vmw_sw_context *sw_context,
3081 SVGA3dCmdHeader *header)
3082{
3083 struct {
3084 SVGA3dCmdHeader header;
3085 SVGA3dCmdDXGenMips body;
3086 } *cmd = container_of(header, typeof(*cmd), header);
3087
3088 return vmw_view_id_val_add(sw_context, vmw_view_sr,
3089 cmd->body.shaderResourceViewId);
3090}
3091
3092/**
3093 * vmw_cmd_dx_transfer_from_buffer -
3094 * Validate an SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER command
3095 *
3096 * @dev_priv: Pointer to a device private struct.
3097 * @sw_context: The software context being used for this batch.
3098 * @header: Pointer to the command header in the command stream.
3099 */
3100static int vmw_cmd_dx_transfer_from_buffer(struct vmw_private *dev_priv,
3101 struct vmw_sw_context *sw_context,
3102 SVGA3dCmdHeader *header)
3103{
3104 struct {
3105 SVGA3dCmdHeader header;
3106 SVGA3dCmdDXTransferFromBuffer body;
3107 } *cmd = container_of(header, typeof(*cmd), header);
3108 int ret;
3109
3110 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3111 user_surface_converter,
3112 &cmd->body.srcSid, NULL);
3113 if (ret != 0)
3114 return ret;
3115
3116 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3117 user_surface_converter,
3118 &cmd->body.destSid, NULL);
3119}
3120
3121static int vmw_cmd_check_not_3d(struct vmw_private *dev_priv,
3122 struct vmw_sw_context *sw_context,
3123 void *buf, uint32_t *size)
3124{
3125 uint32_t size_remaining = *size;
3126 uint32_t cmd_id;
3127
3128 cmd_id = ((uint32_t *)buf)[0];
3129 switch (cmd_id) {
3130 case SVGA_CMD_UPDATE:
3131 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdUpdate);
3132 break;
3133 case SVGA_CMD_DEFINE_GMRFB:
3134 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdDefineGMRFB);
3135 break;
3136 case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
3137 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3138 break;
3139 case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
3140 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3141 break;
3142 default:
3143 DRM_ERROR("Unsupported SVGA command: %u.\n", cmd_id);
3144 return -EINVAL;
3145 }
3146
3147 if (*size > size_remaining) {
3148 DRM_ERROR("Invalid SVGA command (size mismatch):"
3149 " %u.\n", cmd_id);
3150 return -EINVAL;
3151 }
3152
3153 if (unlikely(!sw_context->kernel)) {
3154 DRM_ERROR("Kernel only SVGA command: %u.\n", cmd_id);
3155 return -EPERM;
3156 }
3157
3158 if (cmd_id == SVGA_CMD_DEFINE_GMRFB)
3159 return vmw_cmd_check_define_gmrfb(dev_priv, sw_context, buf);
3160
3161 return 0;
3162}
3163
3164static const struct vmw_cmd_entry vmw_cmd_entries[SVGA_3D_CMD_MAX] = {
3165 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE, &vmw_cmd_invalid,
3166 false, false, false),
3167 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DESTROY, &vmw_cmd_invalid,
3168 false, false, false),
3169 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_COPY, &vmw_cmd_surface_copy_check,
3170 true, false, false),
3171 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_STRETCHBLT, &vmw_cmd_stretch_blt_check,
3172 true, false, false),
3173 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DMA, &vmw_cmd_dma,
3174 true, false, false),
3175 VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DEFINE, &vmw_cmd_invalid,
3176 false, false, false),
3177 VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DESTROY, &vmw_cmd_invalid,
3178 false, false, false),
3179 VMW_CMD_DEF(SVGA_3D_CMD_SETTRANSFORM, &vmw_cmd_cid_check,
3180 true, false, false),
3181 VMW_CMD_DEF(SVGA_3D_CMD_SETZRANGE, &vmw_cmd_cid_check,
3182 true, false, false),
3183 VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERSTATE, &vmw_cmd_cid_check,
3184 true, false, false),
3185 VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERTARGET,
3186 &vmw_cmd_set_render_target_check, true, false, false),
3187 VMW_CMD_DEF(SVGA_3D_CMD_SETTEXTURESTATE, &vmw_cmd_tex_state,
3188 true, false, false),
3189 VMW_CMD_DEF(SVGA_3D_CMD_SETMATERIAL, &vmw_cmd_cid_check,
3190 true, false, false),
3191 VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTDATA, &vmw_cmd_cid_check,
3192 true, false, false),
3193 VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTENABLED, &vmw_cmd_cid_check,
3194 true, false, false),
3195 VMW_CMD_DEF(SVGA_3D_CMD_SETVIEWPORT, &vmw_cmd_cid_check,
3196 true, false, false),
3197 VMW_CMD_DEF(SVGA_3D_CMD_SETCLIPPLANE, &vmw_cmd_cid_check,
3198 true, false, false),
3199 VMW_CMD_DEF(SVGA_3D_CMD_CLEAR, &vmw_cmd_cid_check,
3200 true, false, false),
3201 VMW_CMD_DEF(SVGA_3D_CMD_PRESENT, &vmw_cmd_present_check,
3202 false, false, false),
3203 VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DEFINE, &vmw_cmd_shader_define,
3204 true, false, false),
3205 VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DESTROY, &vmw_cmd_shader_destroy,
3206 true, false, false),
3207 VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER, &vmw_cmd_set_shader,
3208 true, false, false),
3209 VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER_CONST, &vmw_cmd_set_shader_const,
3210 true, false, false),
3211 VMW_CMD_DEF(SVGA_3D_CMD_DRAW_PRIMITIVES, &vmw_cmd_draw,
3212 true, false, false),
3213 VMW_CMD_DEF(SVGA_3D_CMD_SETSCISSORRECT, &vmw_cmd_cid_check,
3214 true, false, false),
3215 VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_QUERY, &vmw_cmd_begin_query,
3216 true, false, false),
3217 VMW_CMD_DEF(SVGA_3D_CMD_END_QUERY, &vmw_cmd_end_query,
3218 true, false, false),
3219 VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_QUERY, &vmw_cmd_wait_query,
3220 true, false, false),
3221 VMW_CMD_DEF(SVGA_3D_CMD_PRESENT_READBACK, &vmw_cmd_ok,
3222 true, false, false),
3223 VMW_CMD_DEF(SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN,
3224 &vmw_cmd_blt_surf_screen_check, false, false, false),
3225 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE_V2, &vmw_cmd_invalid,
3226 false, false, false),
3227 VMW_CMD_DEF(SVGA_3D_CMD_GENERATE_MIPMAPS, &vmw_cmd_invalid,
3228 false, false, false),
3229 VMW_CMD_DEF(SVGA_3D_CMD_ACTIVATE_SURFACE, &vmw_cmd_invalid,
3230 false, false, false),
3231 VMW_CMD_DEF(SVGA_3D_CMD_DEACTIVATE_SURFACE, &vmw_cmd_invalid,
3232 false, false, false),
3233 VMW_CMD_DEF(SVGA_3D_CMD_SCREEN_DMA, &vmw_cmd_invalid,
3234 false, false, false),
3235 VMW_CMD_DEF(SVGA_3D_CMD_SET_UNITY_SURFACE_COOKIE, &vmw_cmd_invalid,
3236 false, false, false),
3237 VMW_CMD_DEF(SVGA_3D_CMD_OPEN_CONTEXT_SURFACE, &vmw_cmd_invalid,
3238 false, false, false),
3239 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_BITBLT, &vmw_cmd_invalid,
3240 false, false, false),
3241 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_TRANSBLT, &vmw_cmd_invalid,
3242 false, false, false),
3243 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_STRETCHBLT, &vmw_cmd_invalid,
3244 false, false, false),
3245 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_COLORFILL, &vmw_cmd_invalid,
3246 false, false, false),
3247 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_ALPHABLEND, &vmw_cmd_invalid,
3248 false, false, false),
3249 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_CLEARTYPEBLEND, &vmw_cmd_invalid,
3250 false, false, false),
3251 VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE, &vmw_cmd_invalid,
3252 false, false, true),
3253 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_OTABLE, &vmw_cmd_invalid,
3254 false, false, true),
3255 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_MOB, &vmw_cmd_invalid,
3256 false, false, true),
3257 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_MOB, &vmw_cmd_invalid,
3258 false, false, true),
3259 VMW_CMD_DEF(SVGA_3D_CMD_REDEFINE_GB_MOB64, &vmw_cmd_invalid,
3260 false, false, true),
3261 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING, &vmw_cmd_invalid,
3262 false, false, true),
3263 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE, &vmw_cmd_invalid,
3264 false, false, true),
3265 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SURFACE, &vmw_cmd_invalid,
3266 false, false, true),
3267 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE, &vmw_cmd_bind_gb_surface,
3268 true, false, true),
3269 VMW_CMD_DEF(SVGA_3D_CMD_COND_BIND_GB_SURFACE, &vmw_cmd_invalid,
3270 false, false, true),
3271 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_IMAGE, &vmw_cmd_update_gb_image,
3272 true, false, true),
3273 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SURFACE,
3274 &vmw_cmd_update_gb_surface, true, false, true),
3275 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE,
3276 &vmw_cmd_readback_gb_image, true, false, true),
3277 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_SURFACE,
3278 &vmw_cmd_readback_gb_surface, true, false, true),
3279 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE,
3280 &vmw_cmd_invalidate_gb_image, true, false, true),
3281 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_SURFACE,
3282 &vmw_cmd_invalidate_gb_surface, true, false, true),
3283 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_CONTEXT, &vmw_cmd_invalid,
3284 false, false, true),
3285 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_CONTEXT, &vmw_cmd_invalid,
3286 false, false, true),
3287 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_CONTEXT, &vmw_cmd_invalid,
3288 false, false, true),
3289 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_CONTEXT, &vmw_cmd_invalid,
3290 false, false, true),
3291 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_CONTEXT, &vmw_cmd_invalid,
3292 false, false, true),
3293 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SHADER, &vmw_cmd_invalid,
3294 false, false, true),
3295 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SHADER, &vmw_cmd_bind_gb_shader,
3296 true, false, true),
3297 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SHADER, &vmw_cmd_invalid,
3298 false, false, true),
3299 VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE64, &vmw_cmd_invalid,
3300 false, false, false),
3301 VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_GB_QUERY, &vmw_cmd_begin_gb_query,
3302 true, false, true),
3303 VMW_CMD_DEF(SVGA_3D_CMD_END_GB_QUERY, &vmw_cmd_end_gb_query,
3304 true, false, true),
3305 VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_GB_QUERY, &vmw_cmd_wait_gb_query,
3306 true, false, true),
3307 VMW_CMD_DEF(SVGA_3D_CMD_NOP, &vmw_cmd_ok,
3308 true, false, true),
3309 VMW_CMD_DEF(SVGA_3D_CMD_NOP_ERROR, &vmw_cmd_ok,
3310 true, false, true),
3311 VMW_CMD_DEF(SVGA_3D_CMD_ENABLE_GART, &vmw_cmd_invalid,
3312 false, false, true),
3313 VMW_CMD_DEF(SVGA_3D_CMD_DISABLE_GART, &vmw_cmd_invalid,
3314 false, false, true),
3315 VMW_CMD_DEF(SVGA_3D_CMD_MAP_MOB_INTO_GART, &vmw_cmd_invalid,
3316 false, false, true),
3317 VMW_CMD_DEF(SVGA_3D_CMD_UNMAP_GART_RANGE, &vmw_cmd_invalid,
3318 false, false, true),
3319 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SCREENTARGET, &vmw_cmd_invalid,
3320 false, false, true),
3321 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SCREENTARGET, &vmw_cmd_invalid,
3322 false, false, true),
3323 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SCREENTARGET, &vmw_cmd_invalid,
3324 false, false, true),
3325 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SCREENTARGET, &vmw_cmd_invalid,
3326 false, false, true),
3327 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3328 false, false, true),
3329 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3330 false, false, true),
3331 VMW_CMD_DEF(SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE, &vmw_cmd_cid_check,
3332 true, false, true),
3333 VMW_CMD_DEF(SVGA_3D_CMD_GB_SCREEN_DMA, &vmw_cmd_invalid,
3334 false, false, true),
3335 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH, &vmw_cmd_invalid,
3336 false, false, true),
3337 VMW_CMD_DEF(SVGA_3D_CMD_GB_MOB_FENCE, &vmw_cmd_invalid,
3338 false, false, true),
3339 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE_V2, &vmw_cmd_invalid,
3340 false, false, true),
3341
3342 /*
3343 * DX commands
3344 */
3345 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_CONTEXT, &vmw_cmd_invalid,
3346 false, false, true),
3347 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_CONTEXT, &vmw_cmd_invalid,
3348 false, false, true),
3349 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_CONTEXT, &vmw_cmd_invalid,
3350 false, false, true),
3351 VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_CONTEXT, &vmw_cmd_invalid,
3352 false, false, true),
3353 VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_CONTEXT, &vmw_cmd_invalid,
3354 false, false, true),
3355 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER,
3356 &vmw_cmd_dx_set_single_constant_buffer, true, false, true),
3357 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER_RESOURCES,
3358 &vmw_cmd_dx_set_shader_res, true, false, true),
3359 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER, &vmw_cmd_dx_set_shader,
3360 true, false, true),
3361 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SAMPLERS, &vmw_cmd_dx_cid_check,
3362 true, false, true),
3363 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW, &vmw_cmd_dx_cid_check,
3364 true, false, true),
3365 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED, &vmw_cmd_dx_cid_check,
3366 true, false, true),
3367 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED, &vmw_cmd_dx_cid_check,
3368 true, false, true),
3369 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED,
3370 &vmw_cmd_dx_cid_check, true, false, true),
3371 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_AUTO, &vmw_cmd_dx_cid_check,
3372 true, false, true),
3373 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS,
3374 &vmw_cmd_dx_set_vertex_buffers, true, false, true),
3375 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INDEX_BUFFER,
3376 &vmw_cmd_dx_set_index_buffer, true, false, true),
3377 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RENDERTARGETS,
3378 &vmw_cmd_dx_set_rendertargets, true, false, true),
3379 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_BLEND_STATE, &vmw_cmd_dx_cid_check,
3380 true, false, true),
3381 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DEPTHSTENCIL_STATE,
3382 &vmw_cmd_dx_cid_check, true, false, true),
3383 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RASTERIZER_STATE,
3384 &vmw_cmd_dx_cid_check, true, false, true),
3385 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_QUERY, &vmw_cmd_dx_define_query,
3386 true, false, true),
3387 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_QUERY, &vmw_cmd_dx_cid_check,
3388 true, false, true),
3389 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_QUERY, &vmw_cmd_dx_bind_query,
3390 true, false, true),
3391 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_QUERY_OFFSET,
3392 &vmw_cmd_dx_cid_check, true, false, true),
3393 VMW_CMD_DEF(SVGA_3D_CMD_DX_BEGIN_QUERY, &vmw_cmd_dx_cid_check,
3394 true, false, true),
3395 VMW_CMD_DEF(SVGA_3D_CMD_DX_END_QUERY, &vmw_cmd_dx_cid_check,
3396 true, false, true),
3397 VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_QUERY, &vmw_cmd_invalid,
3398 true, false, true),
3399 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PREDICATION, &vmw_cmd_dx_cid_check,
3400 true, false, true),
3401 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VIEWPORTS, &vmw_cmd_dx_cid_check,
3402 true, false, true),
3403 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SCISSORRECTS, &vmw_cmd_dx_cid_check,
3404 true, false, true),
3405 VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW,
3406 &vmw_cmd_dx_clear_rendertarget_view, true, false, true),
3407 VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW,
3408 &vmw_cmd_dx_clear_depthstencil_view, true, false, true),
3409 VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY, &vmw_cmd_invalid,
3410 true, false, true),
3411 VMW_CMD_DEF(SVGA_3D_CMD_DX_GENMIPS, &vmw_cmd_dx_genmips,
3412 true, false, true),
3413 VMW_CMD_DEF(SVGA_3D_CMD_DX_UPDATE_SUBRESOURCE,
3414 &vmw_cmd_dx_check_subresource, true, false, true),
3415 VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_SUBRESOURCE,
3416 &vmw_cmd_dx_check_subresource, true, false, true),
3417 VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_SUBRESOURCE,
3418 &vmw_cmd_dx_check_subresource, true, false, true),
3419 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW,
3420 &vmw_cmd_dx_view_define, true, false, true),
3421 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW,
3422 &vmw_cmd_dx_view_remove, true, false, true),
3423 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW,
3424 &vmw_cmd_dx_view_define, true, false, true),
3425 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW,
3426 &vmw_cmd_dx_view_remove, true, false, true),
3427 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW,
3428 &vmw_cmd_dx_view_define, true, false, true),
3429 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW,
3430 &vmw_cmd_dx_view_remove, true, false, true),
3431 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_ELEMENTLAYOUT,
3432 &vmw_cmd_dx_so_define, true, false, true),
3433 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_ELEMENTLAYOUT,
3434 &vmw_cmd_dx_cid_check, true, false, true),
3435 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_BLEND_STATE,
3436 &vmw_cmd_dx_so_define, true, false, true),
3437 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_BLEND_STATE,
3438 &vmw_cmd_dx_cid_check, true, false, true),
3439 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_STATE,
3440 &vmw_cmd_dx_so_define, true, false, true),
3441 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_STATE,
3442 &vmw_cmd_dx_cid_check, true, false, true),
3443 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE,
3444 &vmw_cmd_dx_so_define, true, false, true),
3445 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RASTERIZER_STATE,
3446 &vmw_cmd_dx_cid_check, true, false, true),
3447 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SAMPLER_STATE,
3448 &vmw_cmd_dx_so_define, true, false, true),
3449 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SAMPLER_STATE,
3450 &vmw_cmd_dx_cid_check, true, false, true),
3451 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADER,
3452 &vmw_cmd_dx_define_shader, true, false, true),
3453 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADER,
3454 &vmw_cmd_dx_destroy_shader, true, false, true),
3455 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_SHADER,
3456 &vmw_cmd_dx_bind_shader, true, false, true),
3457 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT,
3458 &vmw_cmd_dx_so_define, true, false, true),
3459 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_STREAMOUTPUT,
3460 &vmw_cmd_dx_cid_check, true, false, true),
3461 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_STREAMOUTPUT, &vmw_cmd_dx_cid_check,
3462 true, false, true),
3463 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SOTARGETS,
3464 &vmw_cmd_dx_set_so_targets, true, false, true),
3465 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INPUT_LAYOUT,
3466 &vmw_cmd_dx_cid_check, true, false, true),
3467 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_TOPOLOGY,
3468 &vmw_cmd_dx_cid_check, true, false, true),
3469 VMW_CMD_DEF(SVGA_3D_CMD_DX_BUFFER_COPY,
3470 &vmw_cmd_buffer_copy_check, true, false, true),
3471 VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY_REGION,
3472 &vmw_cmd_pred_copy_check, true, false, true),
3473 VMW_CMD_DEF(SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER,
3474 &vmw_cmd_dx_transfer_from_buffer,
3475 true, false, true),
3476};
3477
3478bool vmw_cmd_describe(const void *buf, u32 *size, char const **cmd)
3479{
3480 u32 cmd_id = ((u32 *) buf)[0];
3481
3482 if (cmd_id >= SVGA_CMD_MAX) {
3483 SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3484 const struct vmw_cmd_entry *entry;
3485
3486 *size = header->size + sizeof(SVGA3dCmdHeader);
3487 cmd_id = header->id;
3488 if (cmd_id >= SVGA_3D_CMD_MAX)
3489 return false;
3490
3491 cmd_id -= SVGA_3D_CMD_BASE;
3492 entry = &vmw_cmd_entries[cmd_id];
3493 *cmd = entry->cmd_name;
3494 return true;
3495 }
3496
3497 switch (cmd_id) {
3498 case SVGA_CMD_UPDATE:
3499 *cmd = "SVGA_CMD_UPDATE";
3500 *size = sizeof(u32) + sizeof(SVGAFifoCmdUpdate);
3501 break;
3502 case SVGA_CMD_DEFINE_GMRFB:
3503 *cmd = "SVGA_CMD_DEFINE_GMRFB";
3504 *size = sizeof(u32) + sizeof(SVGAFifoCmdDefineGMRFB);
3505 break;
3506 case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
3507 *cmd = "SVGA_CMD_BLIT_GMRFB_TO_SCREEN";
3508 *size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3509 break;
3510 case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
3511 *cmd = "SVGA_CMD_BLIT_SCREEN_TO_GMRFB";
3512 *size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3513 break;
3514 default:
3515 *cmd = "UNKNOWN";
3516 *size = 0;
3517 return false;
3518 }
3519
3520 return true;
3521}
3522
3523static int vmw_cmd_check(struct vmw_private *dev_priv,
3524 struct vmw_sw_context *sw_context,
3525 void *buf, uint32_t *size)
3526{
3527 uint32_t cmd_id;
3528 uint32_t size_remaining = *size;
3529 SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3530 int ret;
3531 const struct vmw_cmd_entry *entry;
3532 bool gb = dev_priv->capabilities & SVGA_CAP_GBOBJECTS;
3533
3534 cmd_id = ((uint32_t *)buf)[0];
3535 /* Handle any none 3D commands */
3536 if (unlikely(cmd_id < SVGA_CMD_MAX))
3537 return vmw_cmd_check_not_3d(dev_priv, sw_context, buf, size);
3538
3539
3540 cmd_id = header->id;
3541 *size = header->size + sizeof(SVGA3dCmdHeader);
3542
3543 cmd_id -= SVGA_3D_CMD_BASE;
3544 if (unlikely(*size > size_remaining))
3545 goto out_invalid;
3546
3547 if (unlikely(cmd_id >= SVGA_3D_CMD_MAX - SVGA_3D_CMD_BASE))
3548 goto out_invalid;
3549
3550 entry = &vmw_cmd_entries[cmd_id];
3551 if (unlikely(!entry->func))
3552 goto out_invalid;
3553
3554 if (unlikely(!entry->user_allow && !sw_context->kernel))
3555 goto out_privileged;
3556
3557 if (unlikely(entry->gb_disable && gb))
3558 goto out_old;
3559
3560 if (unlikely(entry->gb_enable && !gb))
3561 goto out_new;
3562
3563 ret = entry->func(dev_priv, sw_context, header);
3564 if (unlikely(ret != 0))
3565 goto out_invalid;
3566
3567 return 0;
3568out_invalid:
3569 DRM_ERROR("Invalid SVGA3D command: %d\n",
3570 cmd_id + SVGA_3D_CMD_BASE);
3571 return -EINVAL;
3572out_privileged:
3573 DRM_ERROR("Privileged SVGA3D command: %d\n",
3574 cmd_id + SVGA_3D_CMD_BASE);
3575 return -EPERM;
3576out_old:
3577 DRM_ERROR("Deprecated (disallowed) SVGA3D command: %d\n",
3578 cmd_id + SVGA_3D_CMD_BASE);
3579 return -EINVAL;
3580out_new:
3581 DRM_ERROR("SVGA3D command: %d not supported by virtual hardware.\n",
3582 cmd_id + SVGA_3D_CMD_BASE);
3583 return -EINVAL;
3584}
3585
3586static int vmw_cmd_check_all(struct vmw_private *dev_priv,
3587 struct vmw_sw_context *sw_context,
3588 void *buf,
3589 uint32_t size)
3590{
3591 int32_t cur_size = size;
3592 int ret;
3593
3594 sw_context->buf_start = buf;
3595
3596 while (cur_size > 0) {
3597 size = cur_size;
3598 ret = vmw_cmd_check(dev_priv, sw_context, buf, &size);
3599 if (unlikely(ret != 0))
3600 return ret;
3601 buf = (void *)((unsigned long) buf + size);
3602 cur_size -= size;
3603 }
3604
3605 if (unlikely(cur_size != 0)) {
3606 DRM_ERROR("Command verifier out of sync.\n");
3607 return -EINVAL;
3608 }
3609
3610 return 0;
3611}
3612
3613static void vmw_free_relocations(struct vmw_sw_context *sw_context)
3614{
3615 sw_context->cur_reloc = 0;
3616}
3617
3618static void vmw_apply_relocations(struct vmw_sw_context *sw_context)
3619{
3620 uint32_t i;
3621 struct vmw_relocation *reloc;
3622 struct ttm_validate_buffer *validate;
3623 struct ttm_buffer_object *bo;
3624
3625 for (i = 0; i < sw_context->cur_reloc; ++i) {
3626 reloc = &sw_context->relocs[i];
3627 validate = &sw_context->val_bufs[reloc->index].base;
3628 bo = validate->bo;
3629 switch (bo->mem.mem_type) {
3630 case TTM_PL_VRAM:
3631 reloc->location->offset += bo->offset;
3632 reloc->location->gmrId = SVGA_GMR_FRAMEBUFFER;
3633 break;
3634 case VMW_PL_GMR:
3635 reloc->location->gmrId = bo->mem.start;
3636 break;
3637 case VMW_PL_MOB:
3638 *reloc->mob_loc = bo->mem.start;
3639 break;
3640 default:
3641 BUG();
3642 }
3643 }
3644 vmw_free_relocations(sw_context);
3645}
3646
3647/**
3648 * vmw_resource_list_unrefererence - Free up a resource list and unreference
3649 * all resources referenced by it.
3650 *
3651 * @list: The resource list.
3652 */
3653static void vmw_resource_list_unreference(struct vmw_sw_context *sw_context,
3654 struct list_head *list)
3655{
3656 struct vmw_resource_val_node *val, *val_next;
3657
3658 /*
3659 * Drop references to resources held during command submission.
3660 */
3661
3662 list_for_each_entry_safe(val, val_next, list, head) {
3663 list_del_init(&val->head);
3664 vmw_resource_unreference(&val->res);
3665
3666 if (val->staged_bindings) {
3667 if (val->staged_bindings != sw_context->staged_bindings)
3668 vmw_binding_state_free(val->staged_bindings);
3669 else
3670 sw_context->staged_bindings_inuse = false;
3671 val->staged_bindings = NULL;
3672 }
3673
3674 kfree(val);
3675 }
3676}
3677
3678static void vmw_clear_validations(struct vmw_sw_context *sw_context)
3679{
3680 struct vmw_validate_buffer *entry, *next;
3681 struct vmw_resource_val_node *val;
3682
3683 /*
3684 * Drop references to DMA buffers held during command submission.
3685 */
3686 list_for_each_entry_safe(entry, next, &sw_context->validate_nodes,
3687 base.head) {
3688 list_del(&entry->base.head);
3689 ttm_bo_unref(&entry->base.bo);
3690 (void) drm_ht_remove_item(&sw_context->res_ht, &entry->hash);
3691 sw_context->cur_val_buf--;
3692 }
3693 BUG_ON(sw_context->cur_val_buf != 0);
3694
3695 list_for_each_entry(val, &sw_context->resource_list, head)
3696 (void) drm_ht_remove_item(&sw_context->res_ht, &val->hash);
3697}
3698
3699int vmw_validate_single_buffer(struct vmw_private *dev_priv,
3700 struct ttm_buffer_object *bo,
3701 bool interruptible,
3702 bool validate_as_mob)
3703{
3704 struct vmw_dma_buffer *vbo = container_of(bo, struct vmw_dma_buffer,
3705 base);
3706 struct ttm_operation_ctx ctx = { interruptible, true };
3707 int ret;
3708
3709 if (vbo->pin_count > 0)
3710 return 0;
3711
3712 if (validate_as_mob)
3713 return ttm_bo_validate(bo, &vmw_mob_placement, &ctx);
3714
3715 /**
3716 * Put BO in VRAM if there is space, otherwise as a GMR.
3717 * If there is no space in VRAM and GMR ids are all used up,
3718 * start evicting GMRs to make room. If the DMA buffer can't be
3719 * used as a GMR, this will return -ENOMEM.
3720 */
3721
3722 ret = ttm_bo_validate(bo, &vmw_vram_gmr_placement, &ctx);
3723 if (likely(ret == 0 || ret == -ERESTARTSYS))
3724 return ret;
3725
3726 /**
3727 * If that failed, try VRAM again, this time evicting
3728 * previous contents.
3729 */
3730
3731 ret = ttm_bo_validate(bo, &vmw_vram_placement, &ctx);
3732 return ret;
3733}
3734
3735static int vmw_validate_buffers(struct vmw_private *dev_priv,
3736 struct vmw_sw_context *sw_context)
3737{
3738 struct vmw_validate_buffer *entry;
3739 int ret;
3740
3741 list_for_each_entry(entry, &sw_context->validate_nodes, base.head) {
3742 ret = vmw_validate_single_buffer(dev_priv, entry->base.bo,
3743 true,
3744 entry->validate_as_mob);
3745 if (unlikely(ret != 0))
3746 return ret;
3747 }
3748 return 0;
3749}
3750
3751static int vmw_resize_cmd_bounce(struct vmw_sw_context *sw_context,
3752 uint32_t size)
3753{
3754 if (likely(sw_context->cmd_bounce_size >= size))
3755 return 0;
3756
3757 if (sw_context->cmd_bounce_size == 0)
3758 sw_context->cmd_bounce_size = VMWGFX_CMD_BOUNCE_INIT_SIZE;
3759
3760 while (sw_context->cmd_bounce_size < size) {
3761 sw_context->cmd_bounce_size =
3762 PAGE_ALIGN(sw_context->cmd_bounce_size +
3763 (sw_context->cmd_bounce_size >> 1));
3764 }
3765
3766 vfree(sw_context->cmd_bounce);
3767 sw_context->cmd_bounce = vmalloc(sw_context->cmd_bounce_size);
3768
3769 if (sw_context->cmd_bounce == NULL) {
3770 DRM_ERROR("Failed to allocate command bounce buffer.\n");
3771 sw_context->cmd_bounce_size = 0;
3772 return -ENOMEM;
3773 }
3774
3775 return 0;
3776}
3777
3778/**
3779 * vmw_execbuf_fence_commands - create and submit a command stream fence
3780 *
3781 * Creates a fence object and submits a command stream marker.
3782 * If this fails for some reason, We sync the fifo and return NULL.
3783 * It is then safe to fence buffers with a NULL pointer.
3784 *
3785 * If @p_handle is not NULL @file_priv must also not be NULL. Creates
3786 * a userspace handle if @p_handle is not NULL, otherwise not.
3787 */
3788
3789int vmw_execbuf_fence_commands(struct drm_file *file_priv,
3790 struct vmw_private *dev_priv,
3791 struct vmw_fence_obj **p_fence,
3792 uint32_t *p_handle)
3793{
3794 uint32_t sequence;
3795 int ret;
3796 bool synced = false;
3797
3798 /* p_handle implies file_priv. */
3799 BUG_ON(p_handle != NULL && file_priv == NULL);
3800
3801 ret = vmw_fifo_send_fence(dev_priv, &sequence);
3802 if (unlikely(ret != 0)) {
3803 DRM_ERROR("Fence submission error. Syncing.\n");
3804 synced = true;
3805 }
3806
3807 if (p_handle != NULL)
3808 ret = vmw_user_fence_create(file_priv, dev_priv->fman,
3809 sequence, p_fence, p_handle);
3810 else
3811 ret = vmw_fence_create(dev_priv->fman, sequence, p_fence);
3812
3813 if (unlikely(ret != 0 && !synced)) {
3814 (void) vmw_fallback_wait(dev_priv, false, false,
3815 sequence, false,
3816 VMW_FENCE_WAIT_TIMEOUT);
3817 *p_fence = NULL;
3818 }
3819
3820 return 0;
3821}
3822
3823/**
3824 * vmw_execbuf_copy_fence_user - copy fence object information to
3825 * user-space.
3826 *
3827 * @dev_priv: Pointer to a vmw_private struct.
3828 * @vmw_fp: Pointer to the struct vmw_fpriv representing the calling file.
3829 * @ret: Return value from fence object creation.
3830 * @user_fence_rep: User space address of a struct drm_vmw_fence_rep to
3831 * which the information should be copied.
3832 * @fence: Pointer to the fenc object.
3833 * @fence_handle: User-space fence handle.
3834 * @out_fence_fd: exported file descriptor for the fence. -1 if not used
3835 * @sync_file: Only used to clean up in case of an error in this function.
3836 *
3837 * This function copies fence information to user-space. If copying fails,
3838 * The user-space struct drm_vmw_fence_rep::error member is hopefully
3839 * left untouched, and if it's preloaded with an -EFAULT by user-space,
3840 * the error will hopefully be detected.
3841 * Also if copying fails, user-space will be unable to signal the fence
3842 * object so we wait for it immediately, and then unreference the
3843 * user-space reference.
3844 */
3845void
3846vmw_execbuf_copy_fence_user(struct vmw_private *dev_priv,
3847 struct vmw_fpriv *vmw_fp,
3848 int ret,
3849 struct drm_vmw_fence_rep __user *user_fence_rep,
3850 struct vmw_fence_obj *fence,
3851 uint32_t fence_handle,
3852 int32_t out_fence_fd,
3853 struct sync_file *sync_file)
3854{
3855 struct drm_vmw_fence_rep fence_rep;
3856
3857 if (user_fence_rep == NULL)
3858 return;
3859
3860 memset(&fence_rep, 0, sizeof(fence_rep));
3861
3862 fence_rep.error = ret;
3863 fence_rep.fd = out_fence_fd;
3864 if (ret == 0) {
3865 BUG_ON(fence == NULL);
3866
3867 fence_rep.handle = fence_handle;
3868 fence_rep.seqno = fence->base.seqno;
3869 vmw_update_seqno(dev_priv, &dev_priv->fifo);
3870 fence_rep.passed_seqno = dev_priv->last_read_seqno;
3871 }
3872
3873 /*
3874 * copy_to_user errors will be detected by user space not
3875 * seeing fence_rep::error filled in. Typically
3876 * user-space would have pre-set that member to -EFAULT.
3877 */
3878 ret = copy_to_user(user_fence_rep, &fence_rep,
3879 sizeof(fence_rep));
3880
3881 /*
3882 * User-space lost the fence object. We need to sync
3883 * and unreference the handle.
3884 */
3885 if (unlikely(ret != 0) && (fence_rep.error == 0)) {
3886 if (sync_file)
3887 fput(sync_file->file);
3888
3889 if (fence_rep.fd != -1) {
3890 put_unused_fd(fence_rep.fd);
3891 fence_rep.fd = -1;
3892 }
3893
3894 ttm_ref_object_base_unref(vmw_fp->tfile,
3895 fence_handle, TTM_REF_USAGE);
3896 DRM_ERROR("Fence copy error. Syncing.\n");
3897 (void) vmw_fence_obj_wait(fence, false, false,
3898 VMW_FENCE_WAIT_TIMEOUT);
3899 }
3900}
3901
3902/**
3903 * vmw_execbuf_submit_fifo - Patch a command batch and submit it using
3904 * the fifo.
3905 *
3906 * @dev_priv: Pointer to a device private structure.
3907 * @kernel_commands: Pointer to the unpatched command batch.
3908 * @command_size: Size of the unpatched command batch.
3909 * @sw_context: Structure holding the relocation lists.
3910 *
3911 * Side effects: If this function returns 0, then the command batch
3912 * pointed to by @kernel_commands will have been modified.
3913 */
3914static int vmw_execbuf_submit_fifo(struct vmw_private *dev_priv,
3915 void *kernel_commands,
3916 u32 command_size,
3917 struct vmw_sw_context *sw_context)
3918{
3919 void *cmd;
3920
3921 if (sw_context->dx_ctx_node)
3922 cmd = vmw_fifo_reserve_dx(dev_priv, command_size,
3923 sw_context->dx_ctx_node->res->id);
3924 else
3925 cmd = vmw_fifo_reserve(dev_priv, command_size);
3926 if (!cmd) {
3927 DRM_ERROR("Failed reserving fifo space for commands.\n");
3928 return -ENOMEM;
3929 }
3930
3931 vmw_apply_relocations(sw_context);
3932 memcpy(cmd, kernel_commands, command_size);
3933 vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3934 vmw_resource_relocations_free(&sw_context->res_relocations);
3935 vmw_fifo_commit(dev_priv, command_size);
3936
3937 return 0;
3938}
3939
3940/**
3941 * vmw_execbuf_submit_cmdbuf - Patch a command batch and submit it using
3942 * the command buffer manager.
3943 *
3944 * @dev_priv: Pointer to a device private structure.
3945 * @header: Opaque handle to the command buffer allocation.
3946 * @command_size: Size of the unpatched command batch.
3947 * @sw_context: Structure holding the relocation lists.
3948 *
3949 * Side effects: If this function returns 0, then the command buffer
3950 * represented by @header will have been modified.
3951 */
3952static int vmw_execbuf_submit_cmdbuf(struct vmw_private *dev_priv,
3953 struct vmw_cmdbuf_header *header,
3954 u32 command_size,
3955 struct vmw_sw_context *sw_context)
3956{
3957 u32 id = ((sw_context->dx_ctx_node) ? sw_context->dx_ctx_node->res->id :
3958 SVGA3D_INVALID_ID);
3959 void *cmd = vmw_cmdbuf_reserve(dev_priv->cman, command_size,
3960 id, false, header);
3961
3962 vmw_apply_relocations(sw_context);
3963 vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3964 vmw_resource_relocations_free(&sw_context->res_relocations);
3965 vmw_cmdbuf_commit(dev_priv->cman, command_size, header, false);
3966
3967 return 0;
3968}
3969
3970/**
3971 * vmw_execbuf_cmdbuf - Prepare, if possible, a user-space command batch for
3972 * submission using a command buffer.
3973 *
3974 * @dev_priv: Pointer to a device private structure.
3975 * @user_commands: User-space pointer to the commands to be submitted.
3976 * @command_size: Size of the unpatched command batch.
3977 * @header: Out parameter returning the opaque pointer to the command buffer.
3978 *
3979 * This function checks whether we can use the command buffer manager for
3980 * submission and if so, creates a command buffer of suitable size and
3981 * copies the user data into that buffer.
3982 *
3983 * On successful return, the function returns a pointer to the data in the
3984 * command buffer and *@header is set to non-NULL.
3985 * If command buffers could not be used, the function will return the value
3986 * of @kernel_commands on function call. That value may be NULL. In that case,
3987 * the value of *@header will be set to NULL.
3988 * If an error is encountered, the function will return a pointer error value.
3989 * If the function is interrupted by a signal while sleeping, it will return
3990 * -ERESTARTSYS casted to a pointer error value.
3991 */
3992static void *vmw_execbuf_cmdbuf(struct vmw_private *dev_priv,
3993 void __user *user_commands,
3994 void *kernel_commands,
3995 u32 command_size,
3996 struct vmw_cmdbuf_header **header)
3997{
3998 size_t cmdbuf_size;
3999 int ret;
4000
4001 *header = NULL;
4002 if (command_size > SVGA_CB_MAX_SIZE) {
4003 DRM_ERROR("Command buffer is too large.\n");
4004 return ERR_PTR(-EINVAL);
4005 }
4006
4007 if (!dev_priv->cman || kernel_commands)
4008 return kernel_commands;
4009
4010 /* If possible, add a little space for fencing. */
4011 cmdbuf_size = command_size + 512;
4012 cmdbuf_size = min_t(size_t, cmdbuf_size, SVGA_CB_MAX_SIZE);
4013 kernel_commands = vmw_cmdbuf_alloc(dev_priv->cman, cmdbuf_size,
4014 true, header);
4015 if (IS_ERR(kernel_commands))
4016 return kernel_commands;
4017
4018 ret = copy_from_user(kernel_commands, user_commands,
4019 command_size);
4020 if (ret) {
4021 DRM_ERROR("Failed copying commands.\n");
4022 vmw_cmdbuf_header_free(*header);
4023 *header = NULL;
4024 return ERR_PTR(-EFAULT);
4025 }
4026
4027 return kernel_commands;
4028}
4029
4030static int vmw_execbuf_tie_context(struct vmw_private *dev_priv,
4031 struct vmw_sw_context *sw_context,
4032 uint32_t handle)
4033{
4034 struct vmw_resource_val_node *ctx_node;
4035 struct vmw_resource *res;
4036 int ret;
4037
4038 if (handle == SVGA3D_INVALID_ID)
4039 return 0;
4040
4041 ret = vmw_user_resource_lookup_handle(dev_priv, sw_context->fp->tfile,
4042 handle, user_context_converter,
4043 &res);
4044 if (unlikely(ret != 0)) {
4045 DRM_ERROR("Could not find or user DX context 0x%08x.\n",
4046 (unsigned) handle);
4047 return ret;
4048 }
4049
4050 ret = vmw_resource_val_add(sw_context, res, &ctx_node);
4051 if (unlikely(ret != 0))
4052 goto out_err;
4053
4054 sw_context->dx_ctx_node = ctx_node;
4055 sw_context->man = vmw_context_res_man(res);
4056out_err:
4057 vmw_resource_unreference(&res);
4058 return ret;
4059}
4060
4061int vmw_execbuf_process(struct drm_file *file_priv,
4062 struct vmw_private *dev_priv,
4063 void __user *user_commands,
4064 void *kernel_commands,
4065 uint32_t command_size,
4066 uint64_t throttle_us,
4067 uint32_t dx_context_handle,
4068 struct drm_vmw_fence_rep __user *user_fence_rep,
4069 struct vmw_fence_obj **out_fence,
4070 uint32_t flags)
4071{
4072 struct vmw_sw_context *sw_context = &dev_priv->ctx;
4073 struct vmw_fence_obj *fence = NULL;
4074 struct vmw_resource *error_resource;
4075 struct list_head resource_list;
4076 struct vmw_cmdbuf_header *header;
4077 struct ww_acquire_ctx ticket;
4078 uint32_t handle;
4079 int ret;
4080 int32_t out_fence_fd = -1;
4081 struct sync_file *sync_file = NULL;
4082
4083
4084 if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) {
4085 out_fence_fd = get_unused_fd_flags(O_CLOEXEC);
4086 if (out_fence_fd < 0) {
4087 DRM_ERROR("Failed to get a fence file descriptor.\n");
4088 return out_fence_fd;
4089 }
4090 }
4091
4092 if (throttle_us) {
4093 ret = vmw_wait_lag(dev_priv, &dev_priv->fifo.marker_queue,
4094 throttle_us);
4095
4096 if (ret)
4097 goto out_free_fence_fd;
4098 }
4099
4100 kernel_commands = vmw_execbuf_cmdbuf(dev_priv, user_commands,
4101 kernel_commands, command_size,
4102 &header);
4103 if (IS_ERR(kernel_commands)) {
4104 ret = PTR_ERR(kernel_commands);
4105 goto out_free_fence_fd;
4106 }
4107
4108 ret = mutex_lock_interruptible(&dev_priv->cmdbuf_mutex);
4109 if (ret) {
4110 ret = -ERESTARTSYS;
4111 goto out_free_header;
4112 }
4113
4114 sw_context->kernel = false;
4115 if (kernel_commands == NULL) {
4116 ret = vmw_resize_cmd_bounce(sw_context, command_size);
4117 if (unlikely(ret != 0))
4118 goto out_unlock;
4119
4120
4121 ret = copy_from_user(sw_context->cmd_bounce,
4122 user_commands, command_size);
4123
4124 if (unlikely(ret != 0)) {
4125 ret = -EFAULT;
4126 DRM_ERROR("Failed copying commands.\n");
4127 goto out_unlock;
4128 }
4129 kernel_commands = sw_context->cmd_bounce;
4130 } else if (!header)
4131 sw_context->kernel = true;
4132
4133 sw_context->fp = vmw_fpriv(file_priv);
4134 sw_context->cur_reloc = 0;
4135 sw_context->cur_val_buf = 0;
4136 INIT_LIST_HEAD(&sw_context->resource_list);
4137 INIT_LIST_HEAD(&sw_context->ctx_resource_list);
4138 sw_context->cur_query_bo = dev_priv->pinned_bo;
4139 sw_context->last_query_ctx = NULL;
4140 sw_context->needs_post_query_barrier = false;
4141 sw_context->dx_ctx_node = NULL;
4142 sw_context->dx_query_mob = NULL;
4143 sw_context->dx_query_ctx = NULL;
4144 memset(sw_context->res_cache, 0, sizeof(sw_context->res_cache));
4145 INIT_LIST_HEAD(&sw_context->validate_nodes);
4146 INIT_LIST_HEAD(&sw_context->res_relocations);
4147 if (sw_context->staged_bindings)
4148 vmw_binding_state_reset(sw_context->staged_bindings);
4149
4150 if (!sw_context->res_ht_initialized) {
4151 ret = drm_ht_create(&sw_context->res_ht, VMW_RES_HT_ORDER);
4152 if (unlikely(ret != 0))
4153 goto out_unlock;
4154 sw_context->res_ht_initialized = true;
4155 }
4156 INIT_LIST_HEAD(&sw_context->staged_cmd_res);
4157 INIT_LIST_HEAD(&resource_list);
4158 ret = vmw_execbuf_tie_context(dev_priv, sw_context, dx_context_handle);
4159 if (unlikely(ret != 0)) {
4160 list_splice_init(&sw_context->ctx_resource_list,
4161 &sw_context->resource_list);
4162 goto out_err_nores;
4163 }
4164
4165 ret = vmw_cmd_check_all(dev_priv, sw_context, kernel_commands,
4166 command_size);
4167 /*
4168 * Merge the resource lists before checking the return status
4169 * from vmd_cmd_check_all so that all the open hashtabs will
4170 * be handled properly even if vmw_cmd_check_all fails.
4171 */
4172 list_splice_init(&sw_context->ctx_resource_list,
4173 &sw_context->resource_list);
4174
4175 if (unlikely(ret != 0))
4176 goto out_err_nores;
4177
4178 ret = vmw_resources_reserve(sw_context);
4179 if (unlikely(ret != 0))
4180 goto out_err_nores;
4181
4182 ret = ttm_eu_reserve_buffers(&ticket, &sw_context->validate_nodes,
4183 true, NULL);
4184 if (unlikely(ret != 0))
4185 goto out_err_nores;
4186
4187 ret = vmw_validate_buffers(dev_priv, sw_context);
4188 if (unlikely(ret != 0))
4189 goto out_err;
4190
4191 ret = vmw_resources_validate(sw_context);
4192 if (unlikely(ret != 0))
4193 goto out_err;
4194
4195 ret = mutex_lock_interruptible(&dev_priv->binding_mutex);
4196 if (unlikely(ret != 0)) {
4197 ret = -ERESTARTSYS;
4198 goto out_err;
4199 }
4200
4201 if (dev_priv->has_mob) {
4202 ret = vmw_rebind_contexts(sw_context);
4203 if (unlikely(ret != 0))
4204 goto out_unlock_binding;
4205 }
4206
4207 if (!header) {
4208 ret = vmw_execbuf_submit_fifo(dev_priv, kernel_commands,
4209 command_size, sw_context);
4210 } else {
4211 ret = vmw_execbuf_submit_cmdbuf(dev_priv, header, command_size,
4212 sw_context);
4213 header = NULL;
4214 }
4215 mutex_unlock(&dev_priv->binding_mutex);
4216 if (ret)
4217 goto out_err;
4218
4219 vmw_query_bo_switch_commit(dev_priv, sw_context);
4220 ret = vmw_execbuf_fence_commands(file_priv, dev_priv,
4221 &fence,
4222 (user_fence_rep) ? &handle : NULL);
4223 /*
4224 * This error is harmless, because if fence submission fails,
4225 * vmw_fifo_send_fence will sync. The error will be propagated to
4226 * user-space in @fence_rep
4227 */
4228
4229 if (ret != 0)
4230 DRM_ERROR("Fence submission error. Syncing.\n");
4231
4232 vmw_resources_unreserve(sw_context, false);
4233
4234 ttm_eu_fence_buffer_objects(&ticket, &sw_context->validate_nodes,
4235 (void *) fence);
4236
4237 if (unlikely(dev_priv->pinned_bo != NULL &&
4238 !dev_priv->query_cid_valid))
4239 __vmw_execbuf_release_pinned_bo(dev_priv, fence);
4240
4241 vmw_clear_validations(sw_context);
4242
4243 /*
4244 * If anything fails here, give up trying to export the fence
4245 * and do a sync since the user mode will not be able to sync
4246 * the fence itself. This ensures we are still functionally
4247 * correct.
4248 */
4249 if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) {
4250
4251 sync_file = sync_file_create(&fence->base);
4252 if (!sync_file) {
4253 DRM_ERROR("Unable to create sync file for fence\n");
4254 put_unused_fd(out_fence_fd);
4255 out_fence_fd = -1;
4256
4257 (void) vmw_fence_obj_wait(fence, false, false,
4258 VMW_FENCE_WAIT_TIMEOUT);
4259 } else {
4260 /* Link the fence with the FD created earlier */
4261 fd_install(out_fence_fd, sync_file->file);
4262 }
4263 }
4264
4265 vmw_execbuf_copy_fence_user(dev_priv, vmw_fpriv(file_priv), ret,
4266 user_fence_rep, fence, handle,
4267 out_fence_fd, sync_file);
4268
4269 /* Don't unreference when handing fence out */
4270 if (unlikely(out_fence != NULL)) {
4271 *out_fence = fence;
4272 fence = NULL;
4273 } else if (likely(fence != NULL)) {
4274 vmw_fence_obj_unreference(&fence);
4275 }
4276
4277 list_splice_init(&sw_context->resource_list, &resource_list);
4278 vmw_cmdbuf_res_commit(&sw_context->staged_cmd_res);
4279 mutex_unlock(&dev_priv->cmdbuf_mutex);
4280
4281 /*
4282 * Unreference resources outside of the cmdbuf_mutex to
4283 * avoid deadlocks in resource destruction paths.
4284 */
4285 vmw_resource_list_unreference(sw_context, &resource_list);
4286
4287 return 0;
4288
4289out_unlock_binding:
4290 mutex_unlock(&dev_priv->binding_mutex);
4291out_err:
4292 ttm_eu_backoff_reservation(&ticket, &sw_context->validate_nodes);
4293out_err_nores:
4294 vmw_resources_unreserve(sw_context, true);
4295 vmw_resource_relocations_free(&sw_context->res_relocations);
4296 vmw_free_relocations(sw_context);
4297 vmw_clear_validations(sw_context);
4298 if (unlikely(dev_priv->pinned_bo != NULL &&
4299 !dev_priv->query_cid_valid))
4300 __vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4301out_unlock:
4302 list_splice_init(&sw_context->resource_list, &resource_list);
4303 error_resource = sw_context->error_resource;
4304 sw_context->error_resource = NULL;
4305 vmw_cmdbuf_res_revert(&sw_context->staged_cmd_res);
4306 mutex_unlock(&dev_priv->cmdbuf_mutex);
4307
4308 /*
4309 * Unreference resources outside of the cmdbuf_mutex to
4310 * avoid deadlocks in resource destruction paths.
4311 */
4312 vmw_resource_list_unreference(sw_context, &resource_list);
4313 if (unlikely(error_resource != NULL))
4314 vmw_resource_unreference(&error_resource);
4315out_free_header:
4316 if (header)
4317 vmw_cmdbuf_header_free(header);
4318out_free_fence_fd:
4319 if (out_fence_fd >= 0)
4320 put_unused_fd(out_fence_fd);
4321
4322 return ret;
4323}
4324
4325/**
4326 * vmw_execbuf_unpin_panic - Idle the fifo and unpin the query buffer.
4327 *
4328 * @dev_priv: The device private structure.
4329 *
4330 * This function is called to idle the fifo and unpin the query buffer
4331 * if the normal way to do this hits an error, which should typically be
4332 * extremely rare.
4333 */
4334static void vmw_execbuf_unpin_panic(struct vmw_private *dev_priv)
4335{
4336 DRM_ERROR("Can't unpin query buffer. Trying to recover.\n");
4337
4338 (void) vmw_fallback_wait(dev_priv, false, true, 0, false, 10*HZ);
4339 vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4340 if (dev_priv->dummy_query_bo_pinned) {
4341 vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4342 dev_priv->dummy_query_bo_pinned = false;
4343 }
4344}
4345
4346
4347/**
4348 * __vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned
4349 * query bo.
4350 *
4351 * @dev_priv: The device private structure.
4352 * @fence: If non-NULL should point to a struct vmw_fence_obj issued
4353 * _after_ a query barrier that flushes all queries touching the current
4354 * buffer pointed to by @dev_priv->pinned_bo
4355 *
4356 * This function should be used to unpin the pinned query bo, or
4357 * as a query barrier when we need to make sure that all queries have
4358 * finished before the next fifo command. (For example on hardware
4359 * context destructions where the hardware may otherwise leak unfinished
4360 * queries).
4361 *
4362 * This function does not return any failure codes, but make attempts
4363 * to do safe unpinning in case of errors.
4364 *
4365 * The function will synchronize on the previous query barrier, and will
4366 * thus not finish until that barrier has executed.
4367 *
4368 * the @dev_priv->cmdbuf_mutex needs to be held by the current thread
4369 * before calling this function.
4370 */
4371void __vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv,
4372 struct vmw_fence_obj *fence)
4373{
4374 int ret = 0;
4375 struct list_head validate_list;
4376 struct ttm_validate_buffer pinned_val, query_val;
4377 struct vmw_fence_obj *lfence = NULL;
4378 struct ww_acquire_ctx ticket;
4379
4380 if (dev_priv->pinned_bo == NULL)
4381 goto out_unlock;
4382
4383 INIT_LIST_HEAD(&validate_list);
4384
4385 pinned_val.bo = ttm_bo_reference(&dev_priv->pinned_bo->base);
4386 pinned_val.shared = false;
4387 list_add_tail(&pinned_val.head, &validate_list);
4388
4389 query_val.bo = ttm_bo_reference(&dev_priv->dummy_query_bo->base);
4390 query_val.shared = false;
4391 list_add_tail(&query_val.head, &validate_list);
4392
4393 ret = ttm_eu_reserve_buffers(&ticket, &validate_list,
4394 false, NULL);
4395 if (unlikely(ret != 0)) {
4396 vmw_execbuf_unpin_panic(dev_priv);
4397 goto out_no_reserve;
4398 }
4399
4400 if (dev_priv->query_cid_valid) {
4401 BUG_ON(fence != NULL);
4402 ret = vmw_fifo_emit_dummy_query(dev_priv, dev_priv->query_cid);
4403 if (unlikely(ret != 0)) {
4404 vmw_execbuf_unpin_panic(dev_priv);
4405 goto out_no_emit;
4406 }
4407 dev_priv->query_cid_valid = false;
4408 }
4409
4410 vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4411 if (dev_priv->dummy_query_bo_pinned) {
4412 vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4413 dev_priv->dummy_query_bo_pinned = false;
4414 }
4415 if (fence == NULL) {
4416 (void) vmw_execbuf_fence_commands(NULL, dev_priv, &lfence,
4417 NULL);
4418 fence = lfence;
4419 }
4420 ttm_eu_fence_buffer_objects(&ticket, &validate_list, (void *) fence);
4421 if (lfence != NULL)
4422 vmw_fence_obj_unreference(&lfence);
4423
4424 ttm_bo_unref(&query_val.bo);
4425 ttm_bo_unref(&pinned_val.bo);
4426 vmw_dmabuf_unreference(&dev_priv->pinned_bo);
4427out_unlock:
4428 return;
4429
4430out_no_emit:
4431 ttm_eu_backoff_reservation(&ticket, &validate_list);
4432out_no_reserve:
4433 ttm_bo_unref(&query_val.bo);
4434 ttm_bo_unref(&pinned_val.bo);
4435 vmw_dmabuf_unreference(&dev_priv->pinned_bo);
4436}
4437
4438/**
4439 * vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned
4440 * query bo.
4441 *
4442 * @dev_priv: The device private structure.
4443 *
4444 * This function should be used to unpin the pinned query bo, or
4445 * as a query barrier when we need to make sure that all queries have
4446 * finished before the next fifo command. (For example on hardware
4447 * context destructions where the hardware may otherwise leak unfinished
4448 * queries).
4449 *
4450 * This function does not return any failure codes, but make attempts
4451 * to do safe unpinning in case of errors.
4452 *
4453 * The function will synchronize on the previous query barrier, and will
4454 * thus not finish until that barrier has executed.
4455 */
4456void vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv)
4457{
4458 mutex_lock(&dev_priv->cmdbuf_mutex);
4459 if (dev_priv->query_cid_valid)
4460 __vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4461 mutex_unlock(&dev_priv->cmdbuf_mutex);
4462}
4463
4464int vmw_execbuf_ioctl(struct drm_device *dev, unsigned long data,
4465 struct drm_file *file_priv, size_t size)
4466{
4467 struct vmw_private *dev_priv = vmw_priv(dev);
4468 struct drm_vmw_execbuf_arg arg;
4469 int ret;
4470 static const size_t copy_offset[] = {
4471 offsetof(struct drm_vmw_execbuf_arg, context_handle),
4472 sizeof(struct drm_vmw_execbuf_arg)};
4473 struct dma_fence *in_fence = NULL;
4474
4475 if (unlikely(size < copy_offset[0])) {
4476 DRM_ERROR("Invalid command size, ioctl %d\n",
4477 DRM_VMW_EXECBUF);
4478 return -EINVAL;
4479 }
4480
4481 if (copy_from_user(&arg, (void __user *) data, copy_offset[0]) != 0)
4482 return -EFAULT;
4483
4484 /*
4485 * Extend the ioctl argument while
4486 * maintaining backwards compatibility:
4487 * We take different code paths depending on the value of
4488 * arg.version.
4489 */
4490
4491 if (unlikely(arg.version > DRM_VMW_EXECBUF_VERSION ||
4492 arg.version == 0)) {
4493 DRM_ERROR("Incorrect execbuf version.\n");
4494 return -EINVAL;
4495 }
4496
4497 if (arg.version > 1 &&
4498 copy_from_user(&arg.context_handle,
4499 (void __user *) (data + copy_offset[0]),
4500 copy_offset[arg.version - 1] -
4501 copy_offset[0]) != 0)
4502 return -EFAULT;
4503
4504 switch (arg.version) {
4505 case 1:
4506 arg.context_handle = (uint32_t) -1;
4507 break;
4508 case 2:
4509 default:
4510 break;
4511 }
4512
4513
4514 /* If imported a fence FD from elsewhere, then wait on it */
4515 if (arg.flags & DRM_VMW_EXECBUF_FLAG_IMPORT_FENCE_FD) {
4516 in_fence = sync_file_get_fence(arg.imported_fence_fd);
4517
4518 if (!in_fence) {
4519 DRM_ERROR("Cannot get imported fence\n");
4520 return -EINVAL;
4521 }
4522
4523 ret = vmw_wait_dma_fence(dev_priv->fman, in_fence);
4524 if (ret)
4525 goto out;
4526 }
4527
4528 ret = ttm_read_lock(&dev_priv->reservation_sem, true);
4529 if (unlikely(ret != 0))
4530 return ret;
4531
4532 ret = vmw_execbuf_process(file_priv, dev_priv,
4533 (void __user *)(unsigned long)arg.commands,
4534 NULL, arg.command_size, arg.throttle_us,
4535 arg.context_handle,
4536 (void __user *)(unsigned long)arg.fence_rep,
4537 NULL,
4538 arg.flags);
4539 ttm_read_unlock(&dev_priv->reservation_sem);
4540 if (unlikely(ret != 0))
4541 goto out;
4542
4543 vmw_kms_cursor_post_execbuf(dev_priv);
4544
4545out:
4546 if (in_fence)
4547 dma_fence_put(in_fence);
4548 return ret;
4549}