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1// SPDX-License-Identifier: GPL-2.0 OR MIT
2/**************************************************************************
3 *
4 * Copyright 2009 - 2015 VMware, Inc., Palo Alto, CA., USA
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
21 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
22 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
23 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
24 * USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27#include <linux/sync_file.h>
28
29#include "vmwgfx_drv.h"
30#include "vmwgfx_reg.h"
31#include <drm/ttm/ttm_bo_api.h>
32#include <drm/ttm/ttm_placement.h>
33#include "vmwgfx_so.h"
34#include "vmwgfx_binding.h"
35
36#define VMW_RES_HT_ORDER 12
37
38/*
39 * Helper macro to get dx_ctx_node if available otherwise print an error
40 * message. This is for use in command verifier function where if dx_ctx_node
41 * is not set then command is invalid.
42 */
43#define VMW_GET_CTX_NODE(__sw_context) \
44({ \
45 __sw_context->dx_ctx_node ? __sw_context->dx_ctx_node : ({ \
46 VMW_DEBUG_USER("SM context is not set at %s\n", __func__); \
47 __sw_context->dx_ctx_node; \
48 }); \
49})
50
51#define VMW_DECLARE_CMD_VAR(__var, __type) \
52 struct { \
53 SVGA3dCmdHeader header; \
54 __type body; \
55 } __var
56
57/**
58 * struct vmw_relocation - Buffer object relocation
59 *
60 * @head: List head for the command submission context's relocation list
61 * @vbo: Non ref-counted pointer to buffer object
62 * @mob_loc: Pointer to location for mob id to be modified
63 * @location: Pointer to location for guest pointer to be modified
64 */
65struct vmw_relocation {
66 struct list_head head;
67 struct vmw_buffer_object *vbo;
68 union {
69 SVGAMobId *mob_loc;
70 SVGAGuestPtr *location;
71 };
72};
73
74/**
75 * enum vmw_resource_relocation_type - Relocation type for resources
76 *
77 * @vmw_res_rel_normal: Traditional relocation. The resource id in the
78 * command stream is replaced with the actual id after validation.
79 * @vmw_res_rel_nop: NOP relocation. The command is unconditionally replaced
80 * with a NOP.
81 * @vmw_res_rel_cond_nop: Conditional NOP relocation. If the resource id after
82 * validation is -1, the command is replaced with a NOP. Otherwise no action.
83 */
84enum vmw_resource_relocation_type {
85 vmw_res_rel_normal,
86 vmw_res_rel_nop,
87 vmw_res_rel_cond_nop,
88 vmw_res_rel_max
89};
90
91/**
92 * struct vmw_resource_relocation - Relocation info for resources
93 *
94 * @head: List head for the software context's relocation list.
95 * @res: Non-ref-counted pointer to the resource.
96 * @offset: Offset of single byte entries into the command buffer where the id
97 * that needs fixup is located.
98 * @rel_type: Type of relocation.
99 */
100struct vmw_resource_relocation {
101 struct list_head head;
102 const struct vmw_resource *res;
103 u32 offset:29;
104 enum vmw_resource_relocation_type rel_type:3;
105};
106
107/**
108 * struct vmw_ctx_validation_info - Extra validation metadata for contexts
109 *
110 * @head: List head of context list
111 * @ctx: The context resource
112 * @cur: The context's persistent binding state
113 * @staged: The binding state changes of this command buffer
114 */
115struct vmw_ctx_validation_info {
116 struct list_head head;
117 struct vmw_resource *ctx;
118 struct vmw_ctx_binding_state *cur;
119 struct vmw_ctx_binding_state *staged;
120};
121
122/**
123 * struct vmw_cmd_entry - Describe a command for the verifier
124 *
125 * @user_allow: Whether allowed from the execbuf ioctl.
126 * @gb_disable: Whether disabled if guest-backed objects are available.
127 * @gb_enable: Whether enabled iff guest-backed objects are available.
128 */
129struct vmw_cmd_entry {
130 int (*func) (struct vmw_private *, struct vmw_sw_context *,
131 SVGA3dCmdHeader *);
132 bool user_allow;
133 bool gb_disable;
134 bool gb_enable;
135 const char *cmd_name;
136};
137
138#define VMW_CMD_DEF(_cmd, _func, _user_allow, _gb_disable, _gb_enable) \
139 [(_cmd) - SVGA_3D_CMD_BASE] = {(_func), (_user_allow),\
140 (_gb_disable), (_gb_enable), #_cmd}
141
142static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
143 struct vmw_sw_context *sw_context,
144 struct vmw_resource *ctx);
145static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
146 struct vmw_sw_context *sw_context,
147 SVGAMobId *id,
148 struct vmw_buffer_object **vmw_bo_p);
149/**
150 * vmw_ptr_diff - Compute the offset from a to b in bytes
151 *
152 * @a: A starting pointer.
153 * @b: A pointer offset in the same address space.
154 *
155 * Returns: The offset in bytes between the two pointers.
156 */
157static size_t vmw_ptr_diff(void *a, void *b)
158{
159 return (unsigned long) b - (unsigned long) a;
160}
161
162/**
163 * vmw_execbuf_bindings_commit - Commit modified binding state
164 *
165 * @sw_context: The command submission context
166 * @backoff: Whether this is part of the error path and binding state changes
167 * should be ignored
168 */
169static void vmw_execbuf_bindings_commit(struct vmw_sw_context *sw_context,
170 bool backoff)
171{
172 struct vmw_ctx_validation_info *entry;
173
174 list_for_each_entry(entry, &sw_context->ctx_list, head) {
175 if (!backoff)
176 vmw_binding_state_commit(entry->cur, entry->staged);
177
178 if (entry->staged != sw_context->staged_bindings)
179 vmw_binding_state_free(entry->staged);
180 else
181 sw_context->staged_bindings_inuse = false;
182 }
183
184 /* List entries are freed with the validation context */
185 INIT_LIST_HEAD(&sw_context->ctx_list);
186}
187
188/**
189 * vmw_bind_dx_query_mob - Bind the DX query MOB if referenced
190 *
191 * @sw_context: The command submission context
192 */
193static void vmw_bind_dx_query_mob(struct vmw_sw_context *sw_context)
194{
195 if (sw_context->dx_query_mob)
196 vmw_context_bind_dx_query(sw_context->dx_query_ctx,
197 sw_context->dx_query_mob);
198}
199
200/**
201 * vmw_cmd_ctx_first_setup - Perform the setup needed when a context is added to
202 * the validate list.
203 *
204 * @dev_priv: Pointer to the device private:
205 * @sw_context: The command submission context
206 * @node: The validation node holding the context resource metadata
207 */
208static int vmw_cmd_ctx_first_setup(struct vmw_private *dev_priv,
209 struct vmw_sw_context *sw_context,
210 struct vmw_resource *res,
211 struct vmw_ctx_validation_info *node)
212{
213 int ret;
214
215 ret = vmw_resource_context_res_add(dev_priv, sw_context, res);
216 if (unlikely(ret != 0))
217 goto out_err;
218
219 if (!sw_context->staged_bindings) {
220 sw_context->staged_bindings = vmw_binding_state_alloc(dev_priv);
221 if (IS_ERR(sw_context->staged_bindings)) {
222 ret = PTR_ERR(sw_context->staged_bindings);
223 sw_context->staged_bindings = NULL;
224 goto out_err;
225 }
226 }
227
228 if (sw_context->staged_bindings_inuse) {
229 node->staged = vmw_binding_state_alloc(dev_priv);
230 if (IS_ERR(node->staged)) {
231 ret = PTR_ERR(node->staged);
232 node->staged = NULL;
233 goto out_err;
234 }
235 } else {
236 node->staged = sw_context->staged_bindings;
237 sw_context->staged_bindings_inuse = true;
238 }
239
240 node->ctx = res;
241 node->cur = vmw_context_binding_state(res);
242 list_add_tail(&node->head, &sw_context->ctx_list);
243
244 return 0;
245
246out_err:
247 return ret;
248}
249
250/**
251 * vmw_execbuf_res_size - calculate extra size fore the resource validation node
252 *
253 * @dev_priv: Pointer to the device private struct.
254 * @res_type: The resource type.
255 *
256 * Guest-backed contexts and DX contexts require extra size to store execbuf
257 * private information in the validation node. Typically the binding manager
258 * associated data structures.
259 *
260 * Returns: The extra size requirement based on resource type.
261 */
262static unsigned int vmw_execbuf_res_size(struct vmw_private *dev_priv,
263 enum vmw_res_type res_type)
264{
265 return (res_type == vmw_res_dx_context ||
266 (res_type == vmw_res_context && dev_priv->has_mob)) ?
267 sizeof(struct vmw_ctx_validation_info) : 0;
268}
269
270/**
271 * vmw_execbuf_rcache_update - Update a resource-node cache entry
272 *
273 * @rcache: Pointer to the entry to update.
274 * @res: Pointer to the resource.
275 * @private: Pointer to the execbuf-private space in the resource validation
276 * node.
277 */
278static void vmw_execbuf_rcache_update(struct vmw_res_cache_entry *rcache,
279 struct vmw_resource *res,
280 void *private)
281{
282 rcache->res = res;
283 rcache->private = private;
284 rcache->valid = 1;
285 rcache->valid_handle = 0;
286}
287
288/**
289 * vmw_execbuf_res_noref_val_add - Add a resource described by an unreferenced
290 * rcu-protected pointer to the validation list.
291 *
292 * @sw_context: Pointer to the software context.
293 * @res: Unreferenced rcu-protected pointer to the resource.
294 * @dirty: Whether to change dirty status.
295 *
296 * Returns: 0 on success. Negative error code on failure. Typical error codes
297 * are %-EINVAL on inconsistency and %-ESRCH if the resource was doomed.
298 */
299static int vmw_execbuf_res_noref_val_add(struct vmw_sw_context *sw_context,
300 struct vmw_resource *res,
301 u32 dirty)
302{
303 struct vmw_private *dev_priv = res->dev_priv;
304 int ret;
305 enum vmw_res_type res_type = vmw_res_type(res);
306 struct vmw_res_cache_entry *rcache;
307 struct vmw_ctx_validation_info *ctx_info;
308 bool first_usage;
309 unsigned int priv_size;
310
311 rcache = &sw_context->res_cache[res_type];
312 if (likely(rcache->valid && rcache->res == res)) {
313 if (dirty)
314 vmw_validation_res_set_dirty(sw_context->ctx,
315 rcache->private, dirty);
316 vmw_user_resource_noref_release();
317 return 0;
318 }
319
320 priv_size = vmw_execbuf_res_size(dev_priv, res_type);
321 ret = vmw_validation_add_resource(sw_context->ctx, res, priv_size,
322 dirty, (void **)&ctx_info,
323 &first_usage);
324 vmw_user_resource_noref_release();
325 if (ret)
326 return ret;
327
328 if (priv_size && first_usage) {
329 ret = vmw_cmd_ctx_first_setup(dev_priv, sw_context, res,
330 ctx_info);
331 if (ret) {
332 VMW_DEBUG_USER("Failed first usage context setup.\n");
333 return ret;
334 }
335 }
336
337 vmw_execbuf_rcache_update(rcache, res, ctx_info);
338 return 0;
339}
340
341/**
342 * vmw_execbuf_res_noctx_val_add - Add a non-context resource to the resource
343 * validation list if it's not already on it
344 *
345 * @sw_context: Pointer to the software context.
346 * @res: Pointer to the resource.
347 * @dirty: Whether to change dirty status.
348 *
349 * Returns: Zero on success. Negative error code on failure.
350 */
351static int vmw_execbuf_res_noctx_val_add(struct vmw_sw_context *sw_context,
352 struct vmw_resource *res,
353 u32 dirty)
354{
355 struct vmw_res_cache_entry *rcache;
356 enum vmw_res_type res_type = vmw_res_type(res);
357 void *ptr;
358 int ret;
359
360 rcache = &sw_context->res_cache[res_type];
361 if (likely(rcache->valid && rcache->res == res)) {
362 if (dirty)
363 vmw_validation_res_set_dirty(sw_context->ctx,
364 rcache->private, dirty);
365 return 0;
366 }
367
368 ret = vmw_validation_add_resource(sw_context->ctx, res, 0, dirty,
369 &ptr, NULL);
370 if (ret)
371 return ret;
372
373 vmw_execbuf_rcache_update(rcache, res, ptr);
374
375 return 0;
376}
377
378/**
379 * vmw_view_res_val_add - Add a view and the surface it's pointing to to the
380 * validation list
381 *
382 * @sw_context: The software context holding the validation list.
383 * @view: Pointer to the view resource.
384 *
385 * Returns 0 if success, negative error code otherwise.
386 */
387static int vmw_view_res_val_add(struct vmw_sw_context *sw_context,
388 struct vmw_resource *view)
389{
390 int ret;
391
392 /*
393 * First add the resource the view is pointing to, otherwise it may be
394 * swapped out when the view is validated.
395 */
396 ret = vmw_execbuf_res_noctx_val_add(sw_context, vmw_view_srf(view),
397 vmw_view_dirtying(view));
398 if (ret)
399 return ret;
400
401 return vmw_execbuf_res_noctx_val_add(sw_context, view,
402 VMW_RES_DIRTY_NONE);
403}
404
405/**
406 * vmw_view_id_val_add - Look up a view and add it and the surface it's pointing
407 * to to the validation list.
408 *
409 * @sw_context: The software context holding the validation list.
410 * @view_type: The view type to look up.
411 * @id: view id of the view.
412 *
413 * The view is represented by a view id and the DX context it's created on, or
414 * scheduled for creation on. If there is no DX context set, the function will
415 * return an -EINVAL error pointer.
416 *
417 * Returns: Unreferenced pointer to the resource on success, negative error
418 * pointer on failure.
419 */
420static struct vmw_resource *
421vmw_view_id_val_add(struct vmw_sw_context *sw_context,
422 enum vmw_view_type view_type, u32 id)
423{
424 struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
425 struct vmw_resource *view;
426 int ret;
427
428 if (!ctx_node)
429 return ERR_PTR(-EINVAL);
430
431 view = vmw_view_lookup(sw_context->man, view_type, id);
432 if (IS_ERR(view))
433 return view;
434
435 ret = vmw_view_res_val_add(sw_context, view);
436 if (ret)
437 return ERR_PTR(ret);
438
439 return view;
440}
441
442/**
443 * vmw_resource_context_res_add - Put resources previously bound to a context on
444 * the validation list
445 *
446 * @dev_priv: Pointer to a device private structure
447 * @sw_context: Pointer to a software context used for this command submission
448 * @ctx: Pointer to the context resource
449 *
450 * This function puts all resources that were previously bound to @ctx on the
451 * resource validation list. This is part of the context state reemission
452 */
453static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
454 struct vmw_sw_context *sw_context,
455 struct vmw_resource *ctx)
456{
457 struct list_head *binding_list;
458 struct vmw_ctx_bindinfo *entry;
459 int ret = 0;
460 struct vmw_resource *res;
461 u32 i;
462
463 /* Add all cotables to the validation list. */
464 if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) {
465 for (i = 0; i < SVGA_COTABLE_DX10_MAX; ++i) {
466 res = vmw_context_cotable(ctx, i);
467 if (IS_ERR(res))
468 continue;
469
470 ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
471 VMW_RES_DIRTY_SET);
472 if (unlikely(ret != 0))
473 return ret;
474 }
475 }
476
477 /* Add all resources bound to the context to the validation list */
478 mutex_lock(&dev_priv->binding_mutex);
479 binding_list = vmw_context_binding_list(ctx);
480
481 list_for_each_entry(entry, binding_list, ctx_list) {
482 if (vmw_res_type(entry->res) == vmw_res_view)
483 ret = vmw_view_res_val_add(sw_context, entry->res);
484 else
485 ret = vmw_execbuf_res_noctx_val_add
486 (sw_context, entry->res,
487 vmw_binding_dirtying(entry->bt));
488 if (unlikely(ret != 0))
489 break;
490 }
491
492 if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) {
493 struct vmw_buffer_object *dx_query_mob;
494
495 dx_query_mob = vmw_context_get_dx_query_mob(ctx);
496 if (dx_query_mob)
497 ret = vmw_validation_add_bo(sw_context->ctx,
498 dx_query_mob, true, false);
499 }
500
501 mutex_unlock(&dev_priv->binding_mutex);
502 return ret;
503}
504
505/**
506 * vmw_resource_relocation_add - Add a relocation to the relocation list
507 *
508 * @list: Pointer to head of relocation list.
509 * @res: The resource.
510 * @offset: Offset into the command buffer currently being parsed where the id
511 * that needs fixup is located. Granularity is one byte.
512 * @rel_type: Relocation type.
513 */
514static int vmw_resource_relocation_add(struct vmw_sw_context *sw_context,
515 const struct vmw_resource *res,
516 unsigned long offset,
517 enum vmw_resource_relocation_type
518 rel_type)
519{
520 struct vmw_resource_relocation *rel;
521
522 rel = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*rel));
523 if (unlikely(!rel)) {
524 VMW_DEBUG_USER("Failed to allocate a resource relocation.\n");
525 return -ENOMEM;
526 }
527
528 rel->res = res;
529 rel->offset = offset;
530 rel->rel_type = rel_type;
531 list_add_tail(&rel->head, &sw_context->res_relocations);
532
533 return 0;
534}
535
536/**
537 * vmw_resource_relocations_free - Free all relocations on a list
538 *
539 * @list: Pointer to the head of the relocation list
540 */
541static void vmw_resource_relocations_free(struct list_head *list)
542{
543 /* Memory is validation context memory, so no need to free it */
544 INIT_LIST_HEAD(list);
545}
546
547/**
548 * vmw_resource_relocations_apply - Apply all relocations on a list
549 *
550 * @cb: Pointer to the start of the command buffer bein patch. This need not be
551 * the same buffer as the one being parsed when the relocation list was built,
552 * but the contents must be the same modulo the resource ids.
553 * @list: Pointer to the head of the relocation list.
554 */
555static void vmw_resource_relocations_apply(uint32_t *cb,
556 struct list_head *list)
557{
558 struct vmw_resource_relocation *rel;
559
560 /* Validate the struct vmw_resource_relocation member size */
561 BUILD_BUG_ON(SVGA_CB_MAX_SIZE >= (1 << 29));
562 BUILD_BUG_ON(vmw_res_rel_max >= (1 << 3));
563
564 list_for_each_entry(rel, list, head) {
565 u32 *addr = (u32 *)((unsigned long) cb + rel->offset);
566 switch (rel->rel_type) {
567 case vmw_res_rel_normal:
568 *addr = rel->res->id;
569 break;
570 case vmw_res_rel_nop:
571 *addr = SVGA_3D_CMD_NOP;
572 break;
573 default:
574 if (rel->res->id == -1)
575 *addr = SVGA_3D_CMD_NOP;
576 break;
577 }
578 }
579}
580
581static int vmw_cmd_invalid(struct vmw_private *dev_priv,
582 struct vmw_sw_context *sw_context,
583 SVGA3dCmdHeader *header)
584{
585 return -EINVAL;
586}
587
588static int vmw_cmd_ok(struct vmw_private *dev_priv,
589 struct vmw_sw_context *sw_context,
590 SVGA3dCmdHeader *header)
591{
592 return 0;
593}
594
595/**
596 * vmw_resources_reserve - Reserve all resources on the sw_context's resource
597 * list.
598 *
599 * @sw_context: Pointer to the software context.
600 *
601 * Note that since vmware's command submission currently is protected by the
602 * cmdbuf mutex, no fancy deadlock avoidance is required for resources, since
603 * only a single thread at once will attempt this.
604 */
605static int vmw_resources_reserve(struct vmw_sw_context *sw_context)
606{
607 int ret;
608
609 ret = vmw_validation_res_reserve(sw_context->ctx, true);
610 if (ret)
611 return ret;
612
613 if (sw_context->dx_query_mob) {
614 struct vmw_buffer_object *expected_dx_query_mob;
615
616 expected_dx_query_mob =
617 vmw_context_get_dx_query_mob(sw_context->dx_query_ctx);
618 if (expected_dx_query_mob &&
619 expected_dx_query_mob != sw_context->dx_query_mob) {
620 ret = -EINVAL;
621 }
622 }
623
624 return ret;
625}
626
627/**
628 * vmw_cmd_res_check - Check that a resource is present and if so, put it on the
629 * resource validate list unless it's already there.
630 *
631 * @dev_priv: Pointer to a device private structure.
632 * @sw_context: Pointer to the software context.
633 * @res_type: Resource type.
634 * @dirty: Whether to change dirty status.
635 * @converter: User-space visisble type specific information.
636 * @id_loc: Pointer to the location in the command buffer currently being parsed
637 * from where the user-space resource id handle is located.
638 * @p_val: Pointer to pointer to resource validalidation node. Populated on
639 * exit.
640 */
641static int
642vmw_cmd_res_check(struct vmw_private *dev_priv,
643 struct vmw_sw_context *sw_context,
644 enum vmw_res_type res_type,
645 u32 dirty,
646 const struct vmw_user_resource_conv *converter,
647 uint32_t *id_loc,
648 struct vmw_resource **p_res)
649{
650 struct vmw_res_cache_entry *rcache = &sw_context->res_cache[res_type];
651 struct vmw_resource *res;
652 int ret;
653
654 if (p_res)
655 *p_res = NULL;
656
657 if (*id_loc == SVGA3D_INVALID_ID) {
658 if (res_type == vmw_res_context) {
659 VMW_DEBUG_USER("Illegal context invalid id.\n");
660 return -EINVAL;
661 }
662 return 0;
663 }
664
665 if (likely(rcache->valid_handle && *id_loc == rcache->handle)) {
666 res = rcache->res;
667 if (dirty)
668 vmw_validation_res_set_dirty(sw_context->ctx,
669 rcache->private, dirty);
670 } else {
671 unsigned int size = vmw_execbuf_res_size(dev_priv, res_type);
672
673 ret = vmw_validation_preload_res(sw_context->ctx, size);
674 if (ret)
675 return ret;
676
677 res = vmw_user_resource_noref_lookup_handle
678 (dev_priv, sw_context->fp->tfile, *id_loc, converter);
679 if (IS_ERR(res)) {
680 VMW_DEBUG_USER("Could not find/use resource 0x%08x.\n",
681 (unsigned int) *id_loc);
682 return PTR_ERR(res);
683 }
684
685 ret = vmw_execbuf_res_noref_val_add(sw_context, res, dirty);
686 if (unlikely(ret != 0))
687 return ret;
688
689 if (rcache->valid && rcache->res == res) {
690 rcache->valid_handle = true;
691 rcache->handle = *id_loc;
692 }
693 }
694
695 ret = vmw_resource_relocation_add(sw_context, res,
696 vmw_ptr_diff(sw_context->buf_start,
697 id_loc),
698 vmw_res_rel_normal);
699 if (p_res)
700 *p_res = res;
701
702 return 0;
703}
704
705/**
706 * vmw_rebind_dx_query - Rebind DX query associated with the context
707 *
708 * @ctx_res: context the query belongs to
709 *
710 * This function assumes binding_mutex is held.
711 */
712static int vmw_rebind_all_dx_query(struct vmw_resource *ctx_res)
713{
714 struct vmw_private *dev_priv = ctx_res->dev_priv;
715 struct vmw_buffer_object *dx_query_mob;
716 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindAllQuery);
717
718 dx_query_mob = vmw_context_get_dx_query_mob(ctx_res);
719
720 if (!dx_query_mob || dx_query_mob->dx_query_ctx)
721 return 0;
722
723 cmd = VMW_FIFO_RESERVE_DX(dev_priv, sizeof(*cmd), ctx_res->id);
724 if (cmd == NULL)
725 return -ENOMEM;
726
727 cmd->header.id = SVGA_3D_CMD_DX_BIND_ALL_QUERY;
728 cmd->header.size = sizeof(cmd->body);
729 cmd->body.cid = ctx_res->id;
730 cmd->body.mobid = dx_query_mob->base.mem.start;
731 vmw_fifo_commit(dev_priv, sizeof(*cmd));
732
733 vmw_context_bind_dx_query(ctx_res, dx_query_mob);
734
735 return 0;
736}
737
738/**
739 * vmw_rebind_contexts - Rebind all resources previously bound to referenced
740 * contexts.
741 *
742 * @sw_context: Pointer to the software context.
743 *
744 * Rebind context binding points that have been scrubbed because of eviction.
745 */
746static int vmw_rebind_contexts(struct vmw_sw_context *sw_context)
747{
748 struct vmw_ctx_validation_info *val;
749 int ret;
750
751 list_for_each_entry(val, &sw_context->ctx_list, head) {
752 ret = vmw_binding_rebind_all(val->cur);
753 if (unlikely(ret != 0)) {
754 if (ret != -ERESTARTSYS)
755 VMW_DEBUG_USER("Failed to rebind context.\n");
756 return ret;
757 }
758
759 ret = vmw_rebind_all_dx_query(val->ctx);
760 if (ret != 0) {
761 VMW_DEBUG_USER("Failed to rebind queries.\n");
762 return ret;
763 }
764 }
765
766 return 0;
767}
768
769/**
770 * vmw_view_bindings_add - Add an array of view bindings to a context binding
771 * state tracker.
772 *
773 * @sw_context: The execbuf state used for this command.
774 * @view_type: View type for the bindings.
775 * @binding_type: Binding type for the bindings.
776 * @shader_slot: The shader slot to user for the bindings.
777 * @view_ids: Array of view ids to be bound.
778 * @num_views: Number of view ids in @view_ids.
779 * @first_slot: The binding slot to be used for the first view id in @view_ids.
780 */
781static int vmw_view_bindings_add(struct vmw_sw_context *sw_context,
782 enum vmw_view_type view_type,
783 enum vmw_ctx_binding_type binding_type,
784 uint32 shader_slot,
785 uint32 view_ids[], u32 num_views,
786 u32 first_slot)
787{
788 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
789 u32 i;
790
791 if (!ctx_node)
792 return -EINVAL;
793
794 for (i = 0; i < num_views; ++i) {
795 struct vmw_ctx_bindinfo_view binding;
796 struct vmw_resource *view = NULL;
797
798 if (view_ids[i] != SVGA3D_INVALID_ID) {
799 view = vmw_view_id_val_add(sw_context, view_type,
800 view_ids[i]);
801 if (IS_ERR(view)) {
802 VMW_DEBUG_USER("View not found.\n");
803 return PTR_ERR(view);
804 }
805 }
806 binding.bi.ctx = ctx_node->ctx;
807 binding.bi.res = view;
808 binding.bi.bt = binding_type;
809 binding.shader_slot = shader_slot;
810 binding.slot = first_slot + i;
811 vmw_binding_add(ctx_node->staged, &binding.bi,
812 shader_slot, binding.slot);
813 }
814
815 return 0;
816}
817
818/**
819 * vmw_cmd_cid_check - Check a command header for valid context information.
820 *
821 * @dev_priv: Pointer to a device private structure.
822 * @sw_context: Pointer to the software context.
823 * @header: A command header with an embedded user-space context handle.
824 *
825 * Convenience function: Call vmw_cmd_res_check with the user-space context
826 * handle embedded in @header.
827 */
828static int vmw_cmd_cid_check(struct vmw_private *dev_priv,
829 struct vmw_sw_context *sw_context,
830 SVGA3dCmdHeader *header)
831{
832 VMW_DECLARE_CMD_VAR(*cmd, uint32_t) =
833 container_of(header, typeof(*cmd), header);
834
835 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
836 VMW_RES_DIRTY_SET, user_context_converter,
837 &cmd->body, NULL);
838}
839
840/**
841 * vmw_execbuf_info_from_res - Get the private validation metadata for a
842 * recently validated resource
843 *
844 * @sw_context: Pointer to the command submission context
845 * @res: The resource
846 *
847 * The resource pointed to by @res needs to be present in the command submission
848 * context's resource cache and hence the last resource of that type to be
849 * processed by the validation code.
850 *
851 * Return: a pointer to the private metadata of the resource, or NULL if it
852 * wasn't found
853 */
854static struct vmw_ctx_validation_info *
855vmw_execbuf_info_from_res(struct vmw_sw_context *sw_context,
856 struct vmw_resource *res)
857{
858 struct vmw_res_cache_entry *rcache =
859 &sw_context->res_cache[vmw_res_type(res)];
860
861 if (rcache->valid && rcache->res == res)
862 return rcache->private;
863
864 WARN_ON_ONCE(true);
865 return NULL;
866}
867
868static int vmw_cmd_set_render_target_check(struct vmw_private *dev_priv,
869 struct vmw_sw_context *sw_context,
870 SVGA3dCmdHeader *header)
871{
872 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetRenderTarget);
873 struct vmw_resource *ctx;
874 struct vmw_resource *res;
875 int ret;
876
877 cmd = container_of(header, typeof(*cmd), header);
878
879 if (cmd->body.type >= SVGA3D_RT_MAX) {
880 VMW_DEBUG_USER("Illegal render target type %u.\n",
881 (unsigned int) cmd->body.type);
882 return -EINVAL;
883 }
884
885 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
886 VMW_RES_DIRTY_SET, user_context_converter,
887 &cmd->body.cid, &ctx);
888 if (unlikely(ret != 0))
889 return ret;
890
891 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
892 VMW_RES_DIRTY_SET, user_surface_converter,
893 &cmd->body.target.sid, &res);
894 if (unlikely(ret))
895 return ret;
896
897 if (dev_priv->has_mob) {
898 struct vmw_ctx_bindinfo_view binding;
899 struct vmw_ctx_validation_info *node;
900
901 node = vmw_execbuf_info_from_res(sw_context, ctx);
902 if (!node)
903 return -EINVAL;
904
905 binding.bi.ctx = ctx;
906 binding.bi.res = res;
907 binding.bi.bt = vmw_ctx_binding_rt;
908 binding.slot = cmd->body.type;
909 vmw_binding_add(node->staged, &binding.bi, 0, binding.slot);
910 }
911
912 return 0;
913}
914
915static int vmw_cmd_surface_copy_check(struct vmw_private *dev_priv,
916 struct vmw_sw_context *sw_context,
917 SVGA3dCmdHeader *header)
918{
919 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceCopy);
920 int ret;
921
922 cmd = container_of(header, typeof(*cmd), header);
923
924 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
925 VMW_RES_DIRTY_NONE, user_surface_converter,
926 &cmd->body.src.sid, NULL);
927 if (ret)
928 return ret;
929
930 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
931 VMW_RES_DIRTY_SET, user_surface_converter,
932 &cmd->body.dest.sid, NULL);
933}
934
935static int vmw_cmd_buffer_copy_check(struct vmw_private *dev_priv,
936 struct vmw_sw_context *sw_context,
937 SVGA3dCmdHeader *header)
938{
939 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBufferCopy);
940 int ret;
941
942 cmd = container_of(header, typeof(*cmd), header);
943 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
944 VMW_RES_DIRTY_NONE, user_surface_converter,
945 &cmd->body.src, NULL);
946 if (ret != 0)
947 return ret;
948
949 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
950 VMW_RES_DIRTY_SET, user_surface_converter,
951 &cmd->body.dest, NULL);
952}
953
954static int vmw_cmd_pred_copy_check(struct vmw_private *dev_priv,
955 struct vmw_sw_context *sw_context,
956 SVGA3dCmdHeader *header)
957{
958 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXPredCopyRegion);
959 int ret;
960
961 cmd = container_of(header, typeof(*cmd), header);
962 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
963 VMW_RES_DIRTY_NONE, user_surface_converter,
964 &cmd->body.srcSid, NULL);
965 if (ret != 0)
966 return ret;
967
968 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
969 VMW_RES_DIRTY_SET, user_surface_converter,
970 &cmd->body.dstSid, NULL);
971}
972
973static int vmw_cmd_stretch_blt_check(struct vmw_private *dev_priv,
974 struct vmw_sw_context *sw_context,
975 SVGA3dCmdHeader *header)
976{
977 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceStretchBlt);
978 int ret;
979
980 cmd = container_of(header, typeof(*cmd), header);
981 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
982 VMW_RES_DIRTY_NONE, user_surface_converter,
983 &cmd->body.src.sid, NULL);
984 if (unlikely(ret != 0))
985 return ret;
986
987 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
988 VMW_RES_DIRTY_SET, user_surface_converter,
989 &cmd->body.dest.sid, NULL);
990}
991
992static int vmw_cmd_blt_surf_screen_check(struct vmw_private *dev_priv,
993 struct vmw_sw_context *sw_context,
994 SVGA3dCmdHeader *header)
995{
996 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBlitSurfaceToScreen) =
997 container_of(header, typeof(*cmd), header);
998
999 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1000 VMW_RES_DIRTY_NONE, user_surface_converter,
1001 &cmd->body.srcImage.sid, NULL);
1002}
1003
1004static int vmw_cmd_present_check(struct vmw_private *dev_priv,
1005 struct vmw_sw_context *sw_context,
1006 SVGA3dCmdHeader *header)
1007{
1008 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdPresent) =
1009 container_of(header, typeof(*cmd), header);
1010
1011 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1012 VMW_RES_DIRTY_NONE, user_surface_converter,
1013 &cmd->body.sid, NULL);
1014}
1015
1016/**
1017 * vmw_query_bo_switch_prepare - Prepare to switch pinned buffer for queries.
1018 *
1019 * @dev_priv: The device private structure.
1020 * @new_query_bo: The new buffer holding query results.
1021 * @sw_context: The software context used for this command submission.
1022 *
1023 * This function checks whether @new_query_bo is suitable for holding query
1024 * results, and if another buffer currently is pinned for query results. If so,
1025 * the function prepares the state of @sw_context for switching pinned buffers
1026 * after successful submission of the current command batch.
1027 */
1028static int vmw_query_bo_switch_prepare(struct vmw_private *dev_priv,
1029 struct vmw_buffer_object *new_query_bo,
1030 struct vmw_sw_context *sw_context)
1031{
1032 struct vmw_res_cache_entry *ctx_entry =
1033 &sw_context->res_cache[vmw_res_context];
1034 int ret;
1035
1036 BUG_ON(!ctx_entry->valid);
1037 sw_context->last_query_ctx = ctx_entry->res;
1038
1039 if (unlikely(new_query_bo != sw_context->cur_query_bo)) {
1040
1041 if (unlikely(new_query_bo->base.num_pages > 4)) {
1042 VMW_DEBUG_USER("Query buffer too large.\n");
1043 return -EINVAL;
1044 }
1045
1046 if (unlikely(sw_context->cur_query_bo != NULL)) {
1047 sw_context->needs_post_query_barrier = true;
1048 ret = vmw_validation_add_bo(sw_context->ctx,
1049 sw_context->cur_query_bo,
1050 dev_priv->has_mob, false);
1051 if (unlikely(ret != 0))
1052 return ret;
1053 }
1054 sw_context->cur_query_bo = new_query_bo;
1055
1056 ret = vmw_validation_add_bo(sw_context->ctx,
1057 dev_priv->dummy_query_bo,
1058 dev_priv->has_mob, false);
1059 if (unlikely(ret != 0))
1060 return ret;
1061 }
1062
1063 return 0;
1064}
1065
1066/**
1067 * vmw_query_bo_switch_commit - Finalize switching pinned query buffer
1068 *
1069 * @dev_priv: The device private structure.
1070 * @sw_context: The software context used for this command submission batch.
1071 *
1072 * This function will check if we're switching query buffers, and will then,
1073 * issue a dummy occlusion query wait used as a query barrier. When the fence
1074 * object following that query wait has signaled, we are sure that all preceding
1075 * queries have finished, and the old query buffer can be unpinned. However,
1076 * since both the new query buffer and the old one are fenced with that fence,
1077 * we can do an asynchronus unpin now, and be sure that the old query buffer
1078 * won't be moved until the fence has signaled.
1079 *
1080 * As mentioned above, both the new - and old query buffers need to be fenced
1081 * using a sequence emitted *after* calling this function.
1082 */
1083static void vmw_query_bo_switch_commit(struct vmw_private *dev_priv,
1084 struct vmw_sw_context *sw_context)
1085{
1086 /*
1087 * The validate list should still hold references to all
1088 * contexts here.
1089 */
1090 if (sw_context->needs_post_query_barrier) {
1091 struct vmw_res_cache_entry *ctx_entry =
1092 &sw_context->res_cache[vmw_res_context];
1093 struct vmw_resource *ctx;
1094 int ret;
1095
1096 BUG_ON(!ctx_entry->valid);
1097 ctx = ctx_entry->res;
1098
1099 ret = vmw_fifo_emit_dummy_query(dev_priv, ctx->id);
1100
1101 if (unlikely(ret != 0))
1102 VMW_DEBUG_USER("Out of fifo space for dummy query.\n");
1103 }
1104
1105 if (dev_priv->pinned_bo != sw_context->cur_query_bo) {
1106 if (dev_priv->pinned_bo) {
1107 vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
1108 vmw_bo_unreference(&dev_priv->pinned_bo);
1109 }
1110
1111 if (!sw_context->needs_post_query_barrier) {
1112 vmw_bo_pin_reserved(sw_context->cur_query_bo, true);
1113
1114 /*
1115 * We pin also the dummy_query_bo buffer so that we
1116 * don't need to validate it when emitting dummy queries
1117 * in context destroy paths.
1118 */
1119 if (!dev_priv->dummy_query_bo_pinned) {
1120 vmw_bo_pin_reserved(dev_priv->dummy_query_bo,
1121 true);
1122 dev_priv->dummy_query_bo_pinned = true;
1123 }
1124
1125 BUG_ON(sw_context->last_query_ctx == NULL);
1126 dev_priv->query_cid = sw_context->last_query_ctx->id;
1127 dev_priv->query_cid_valid = true;
1128 dev_priv->pinned_bo =
1129 vmw_bo_reference(sw_context->cur_query_bo);
1130 }
1131 }
1132}
1133
1134/**
1135 * vmw_translate_mob_pointer - Prepare to translate a user-space buffer handle
1136 * to a MOB id.
1137 *
1138 * @dev_priv: Pointer to a device private structure.
1139 * @sw_context: The software context used for this command batch validation.
1140 * @id: Pointer to the user-space handle to be translated.
1141 * @vmw_bo_p: Points to a location that, on successful return will carry a
1142 * non-reference-counted pointer to the buffer object identified by the
1143 * user-space handle in @id.
1144 *
1145 * This function saves information needed to translate a user-space buffer
1146 * handle to a MOB id. The translation does not take place immediately, but
1147 * during a call to vmw_apply_relocations().
1148 *
1149 * This function builds a relocation list and a list of buffers to validate. The
1150 * former needs to be freed using either vmw_apply_relocations() or
1151 * vmw_free_relocations(). The latter needs to be freed using
1152 * vmw_clear_validations.
1153 */
1154static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
1155 struct vmw_sw_context *sw_context,
1156 SVGAMobId *id,
1157 struct vmw_buffer_object **vmw_bo_p)
1158{
1159 struct vmw_buffer_object *vmw_bo;
1160 uint32_t handle = *id;
1161 struct vmw_relocation *reloc;
1162 int ret;
1163
1164 vmw_validation_preload_bo(sw_context->ctx);
1165 vmw_bo = vmw_user_bo_noref_lookup(sw_context->fp->tfile, handle);
1166 if (IS_ERR(vmw_bo)) {
1167 VMW_DEBUG_USER("Could not find or use MOB buffer.\n");
1168 return PTR_ERR(vmw_bo);
1169 }
1170
1171 ret = vmw_validation_add_bo(sw_context->ctx, vmw_bo, true, false);
1172 vmw_user_bo_noref_release();
1173 if (unlikely(ret != 0))
1174 return ret;
1175
1176 reloc = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*reloc));
1177 if (!reloc)
1178 return -ENOMEM;
1179
1180 reloc->mob_loc = id;
1181 reloc->vbo = vmw_bo;
1182
1183 *vmw_bo_p = vmw_bo;
1184 list_add_tail(&reloc->head, &sw_context->bo_relocations);
1185
1186 return 0;
1187}
1188
1189/**
1190 * vmw_translate_guest_pointer - Prepare to translate a user-space buffer handle
1191 * to a valid SVGAGuestPtr
1192 *
1193 * @dev_priv: Pointer to a device private structure.
1194 * @sw_context: The software context used for this command batch validation.
1195 * @ptr: Pointer to the user-space handle to be translated.
1196 * @vmw_bo_p: Points to a location that, on successful return will carry a
1197 * non-reference-counted pointer to the DMA buffer identified by the user-space
1198 * handle in @id.
1199 *
1200 * This function saves information needed to translate a user-space buffer
1201 * handle to a valid SVGAGuestPtr. The translation does not take place
1202 * immediately, but during a call to vmw_apply_relocations().
1203 *
1204 * This function builds a relocation list and a list of buffers to validate.
1205 * The former needs to be freed using either vmw_apply_relocations() or
1206 * vmw_free_relocations(). The latter needs to be freed using
1207 * vmw_clear_validations.
1208 */
1209static int vmw_translate_guest_ptr(struct vmw_private *dev_priv,
1210 struct vmw_sw_context *sw_context,
1211 SVGAGuestPtr *ptr,
1212 struct vmw_buffer_object **vmw_bo_p)
1213{
1214 struct vmw_buffer_object *vmw_bo;
1215 uint32_t handle = ptr->gmrId;
1216 struct vmw_relocation *reloc;
1217 int ret;
1218
1219 vmw_validation_preload_bo(sw_context->ctx);
1220 vmw_bo = vmw_user_bo_noref_lookup(sw_context->fp->tfile, handle);
1221 if (IS_ERR(vmw_bo)) {
1222 VMW_DEBUG_USER("Could not find or use GMR region.\n");
1223 return PTR_ERR(vmw_bo);
1224 }
1225
1226 ret = vmw_validation_add_bo(sw_context->ctx, vmw_bo, false, false);
1227 vmw_user_bo_noref_release();
1228 if (unlikely(ret != 0))
1229 return ret;
1230
1231 reloc = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*reloc));
1232 if (!reloc)
1233 return -ENOMEM;
1234
1235 reloc->location = ptr;
1236 reloc->vbo = vmw_bo;
1237 *vmw_bo_p = vmw_bo;
1238 list_add_tail(&reloc->head, &sw_context->bo_relocations);
1239
1240 return 0;
1241}
1242
1243/**
1244 * vmw_cmd_dx_define_query - validate SVGA_3D_CMD_DX_DEFINE_QUERY command.
1245 *
1246 * @dev_priv: Pointer to a device private struct.
1247 * @sw_context: The software context used for this command submission.
1248 * @header: Pointer to the command header in the command stream.
1249 *
1250 * This function adds the new query into the query COTABLE
1251 */
1252static int vmw_cmd_dx_define_query(struct vmw_private *dev_priv,
1253 struct vmw_sw_context *sw_context,
1254 SVGA3dCmdHeader *header)
1255{
1256 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDefineQuery);
1257 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
1258 struct vmw_resource *cotable_res;
1259 int ret;
1260
1261 if (!ctx_node)
1262 return -EINVAL;
1263
1264 cmd = container_of(header, typeof(*cmd), header);
1265
1266 if (cmd->body.type < SVGA3D_QUERYTYPE_MIN ||
1267 cmd->body.type >= SVGA3D_QUERYTYPE_MAX)
1268 return -EINVAL;
1269
1270 cotable_res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_DXQUERY);
1271 ret = vmw_cotable_notify(cotable_res, cmd->body.queryId);
1272
1273 return ret;
1274}
1275
1276/**
1277 * vmw_cmd_dx_bind_query - validate SVGA_3D_CMD_DX_BIND_QUERY command.
1278 *
1279 * @dev_priv: Pointer to a device private struct.
1280 * @sw_context: The software context used for this command submission.
1281 * @header: Pointer to the command header in the command stream.
1282 *
1283 * The query bind operation will eventually associate the query ID with its
1284 * backing MOB. In this function, we take the user mode MOB ID and use
1285 * vmw_translate_mob_ptr() to translate it to its kernel mode equivalent.
1286 */
1287static int vmw_cmd_dx_bind_query(struct vmw_private *dev_priv,
1288 struct vmw_sw_context *sw_context,
1289 SVGA3dCmdHeader *header)
1290{
1291 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindQuery);
1292 struct vmw_buffer_object *vmw_bo;
1293 int ret;
1294
1295 cmd = container_of(header, typeof(*cmd), header);
1296
1297 /*
1298 * Look up the buffer pointed to by q.mobid, put it on the relocation
1299 * list so its kernel mode MOB ID can be filled in later
1300 */
1301 ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1302 &vmw_bo);
1303
1304 if (ret != 0)
1305 return ret;
1306
1307 sw_context->dx_query_mob = vmw_bo;
1308 sw_context->dx_query_ctx = sw_context->dx_ctx_node->ctx;
1309 return 0;
1310}
1311
1312/**
1313 * vmw_cmd_begin_gb_query - validate SVGA_3D_CMD_BEGIN_GB_QUERY command.
1314 *
1315 * @dev_priv: Pointer to a device private struct.
1316 * @sw_context: The software context used for this command submission.
1317 * @header: Pointer to the command header in the command stream.
1318 */
1319static int vmw_cmd_begin_gb_query(struct vmw_private *dev_priv,
1320 struct vmw_sw_context *sw_context,
1321 SVGA3dCmdHeader *header)
1322{
1323 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBeginGBQuery) =
1324 container_of(header, typeof(*cmd), header);
1325
1326 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1327 VMW_RES_DIRTY_SET, user_context_converter,
1328 &cmd->body.cid, NULL);
1329}
1330
1331/**
1332 * vmw_cmd_begin_query - validate SVGA_3D_CMD_BEGIN_QUERY command.
1333 *
1334 * @dev_priv: Pointer to a device private struct.
1335 * @sw_context: The software context used for this command submission.
1336 * @header: Pointer to the command header in the command stream.
1337 */
1338static int vmw_cmd_begin_query(struct vmw_private *dev_priv,
1339 struct vmw_sw_context *sw_context,
1340 SVGA3dCmdHeader *header)
1341{
1342 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBeginQuery) =
1343 container_of(header, typeof(*cmd), header);
1344
1345 if (unlikely(dev_priv->has_mob)) {
1346 VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdBeginGBQuery);
1347
1348 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1349
1350 gb_cmd.header.id = SVGA_3D_CMD_BEGIN_GB_QUERY;
1351 gb_cmd.header.size = cmd->header.size;
1352 gb_cmd.body.cid = cmd->body.cid;
1353 gb_cmd.body.type = cmd->body.type;
1354
1355 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1356 return vmw_cmd_begin_gb_query(dev_priv, sw_context, header);
1357 }
1358
1359 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1360 VMW_RES_DIRTY_SET, user_context_converter,
1361 &cmd->body.cid, NULL);
1362}
1363
1364/**
1365 * vmw_cmd_end_gb_query - validate SVGA_3D_CMD_END_GB_QUERY command.
1366 *
1367 * @dev_priv: Pointer to a device private struct.
1368 * @sw_context: The software context used for this command submission.
1369 * @header: Pointer to the command header in the command stream.
1370 */
1371static int vmw_cmd_end_gb_query(struct vmw_private *dev_priv,
1372 struct vmw_sw_context *sw_context,
1373 SVGA3dCmdHeader *header)
1374{
1375 struct vmw_buffer_object *vmw_bo;
1376 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdEndGBQuery);
1377 int ret;
1378
1379 cmd = container_of(header, typeof(*cmd), header);
1380 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1381 if (unlikely(ret != 0))
1382 return ret;
1383
1384 ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1385 &vmw_bo);
1386 if (unlikely(ret != 0))
1387 return ret;
1388
1389 ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1390
1391 return ret;
1392}
1393
1394/**
1395 * vmw_cmd_end_query - validate SVGA_3D_CMD_END_QUERY command.
1396 *
1397 * @dev_priv: Pointer to a device private struct.
1398 * @sw_context: The software context used for this command submission.
1399 * @header: Pointer to the command header in the command stream.
1400 */
1401static int vmw_cmd_end_query(struct vmw_private *dev_priv,
1402 struct vmw_sw_context *sw_context,
1403 SVGA3dCmdHeader *header)
1404{
1405 struct vmw_buffer_object *vmw_bo;
1406 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdEndQuery);
1407 int ret;
1408
1409 cmd = container_of(header, typeof(*cmd), header);
1410 if (dev_priv->has_mob) {
1411 VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdEndGBQuery);
1412
1413 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1414
1415 gb_cmd.header.id = SVGA_3D_CMD_END_GB_QUERY;
1416 gb_cmd.header.size = cmd->header.size;
1417 gb_cmd.body.cid = cmd->body.cid;
1418 gb_cmd.body.type = cmd->body.type;
1419 gb_cmd.body.mobid = cmd->body.guestResult.gmrId;
1420 gb_cmd.body.offset = cmd->body.guestResult.offset;
1421
1422 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1423 return vmw_cmd_end_gb_query(dev_priv, sw_context, header);
1424 }
1425
1426 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1427 if (unlikely(ret != 0))
1428 return ret;
1429
1430 ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1431 &cmd->body.guestResult, &vmw_bo);
1432 if (unlikely(ret != 0))
1433 return ret;
1434
1435 ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1436
1437 return ret;
1438}
1439
1440/**
1441 * vmw_cmd_wait_gb_query - validate SVGA_3D_CMD_WAIT_GB_QUERY command.
1442 *
1443 * @dev_priv: Pointer to a device private struct.
1444 * @sw_context: The software context used for this command submission.
1445 * @header: Pointer to the command header in the command stream.
1446 */
1447static int vmw_cmd_wait_gb_query(struct vmw_private *dev_priv,
1448 struct vmw_sw_context *sw_context,
1449 SVGA3dCmdHeader *header)
1450{
1451 struct vmw_buffer_object *vmw_bo;
1452 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdWaitForGBQuery);
1453 int ret;
1454
1455 cmd = container_of(header, typeof(*cmd), header);
1456 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1457 if (unlikely(ret != 0))
1458 return ret;
1459
1460 ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1461 &vmw_bo);
1462 if (unlikely(ret != 0))
1463 return ret;
1464
1465 return 0;
1466}
1467
1468/**
1469 * vmw_cmd_wait_query - validate SVGA_3D_CMD_WAIT_QUERY command.
1470 *
1471 * @dev_priv: Pointer to a device private struct.
1472 * @sw_context: The software context used for this command submission.
1473 * @header: Pointer to the command header in the command stream.
1474 */
1475static int vmw_cmd_wait_query(struct vmw_private *dev_priv,
1476 struct vmw_sw_context *sw_context,
1477 SVGA3dCmdHeader *header)
1478{
1479 struct vmw_buffer_object *vmw_bo;
1480 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdWaitForQuery);
1481 int ret;
1482
1483 cmd = container_of(header, typeof(*cmd), header);
1484 if (dev_priv->has_mob) {
1485 VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdWaitForGBQuery);
1486
1487 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1488
1489 gb_cmd.header.id = SVGA_3D_CMD_WAIT_FOR_GB_QUERY;
1490 gb_cmd.header.size = cmd->header.size;
1491 gb_cmd.body.cid = cmd->body.cid;
1492 gb_cmd.body.type = cmd->body.type;
1493 gb_cmd.body.mobid = cmd->body.guestResult.gmrId;
1494 gb_cmd.body.offset = cmd->body.guestResult.offset;
1495
1496 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1497 return vmw_cmd_wait_gb_query(dev_priv, sw_context, header);
1498 }
1499
1500 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1501 if (unlikely(ret != 0))
1502 return ret;
1503
1504 ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1505 &cmd->body.guestResult, &vmw_bo);
1506 if (unlikely(ret != 0))
1507 return ret;
1508
1509 return 0;
1510}
1511
1512static int vmw_cmd_dma(struct vmw_private *dev_priv,
1513 struct vmw_sw_context *sw_context,
1514 SVGA3dCmdHeader *header)
1515{
1516 struct vmw_buffer_object *vmw_bo = NULL;
1517 struct vmw_surface *srf = NULL;
1518 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceDMA);
1519 int ret;
1520 SVGA3dCmdSurfaceDMASuffix *suffix;
1521 uint32_t bo_size;
1522 bool dirty;
1523
1524 cmd = container_of(header, typeof(*cmd), header);
1525 suffix = (SVGA3dCmdSurfaceDMASuffix *)((unsigned long) &cmd->body +
1526 header->size - sizeof(*suffix));
1527
1528 /* Make sure device and verifier stays in sync. */
1529 if (unlikely(suffix->suffixSize != sizeof(*suffix))) {
1530 VMW_DEBUG_USER("Invalid DMA suffix size.\n");
1531 return -EINVAL;
1532 }
1533
1534 ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1535 &cmd->body.guest.ptr, &vmw_bo);
1536 if (unlikely(ret != 0))
1537 return ret;
1538
1539 /* Make sure DMA doesn't cross BO boundaries. */
1540 bo_size = vmw_bo->base.num_pages * PAGE_SIZE;
1541 if (unlikely(cmd->body.guest.ptr.offset > bo_size)) {
1542 VMW_DEBUG_USER("Invalid DMA offset.\n");
1543 return -EINVAL;
1544 }
1545
1546 bo_size -= cmd->body.guest.ptr.offset;
1547 if (unlikely(suffix->maximumOffset > bo_size))
1548 suffix->maximumOffset = bo_size;
1549
1550 dirty = (cmd->body.transfer == SVGA3D_WRITE_HOST_VRAM) ?
1551 VMW_RES_DIRTY_SET : 0;
1552 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1553 dirty, user_surface_converter,
1554 &cmd->body.host.sid, NULL);
1555 if (unlikely(ret != 0)) {
1556 if (unlikely(ret != -ERESTARTSYS))
1557 VMW_DEBUG_USER("could not find surface for DMA.\n");
1558 return ret;
1559 }
1560
1561 srf = vmw_res_to_srf(sw_context->res_cache[vmw_res_surface].res);
1562
1563 vmw_kms_cursor_snoop(srf, sw_context->fp->tfile, &vmw_bo->base, header);
1564
1565 return 0;
1566}
1567
1568static int vmw_cmd_draw(struct vmw_private *dev_priv,
1569 struct vmw_sw_context *sw_context,
1570 SVGA3dCmdHeader *header)
1571{
1572 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDrawPrimitives);
1573 SVGA3dVertexDecl *decl = (SVGA3dVertexDecl *)(
1574 (unsigned long)header + sizeof(*cmd));
1575 SVGA3dPrimitiveRange *range;
1576 uint32_t i;
1577 uint32_t maxnum;
1578 int ret;
1579
1580 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1581 if (unlikely(ret != 0))
1582 return ret;
1583
1584 cmd = container_of(header, typeof(*cmd), header);
1585 maxnum = (header->size - sizeof(cmd->body)) / sizeof(*decl);
1586
1587 if (unlikely(cmd->body.numVertexDecls > maxnum)) {
1588 VMW_DEBUG_USER("Illegal number of vertex declarations.\n");
1589 return -EINVAL;
1590 }
1591
1592 for (i = 0; i < cmd->body.numVertexDecls; ++i, ++decl) {
1593 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1594 VMW_RES_DIRTY_NONE,
1595 user_surface_converter,
1596 &decl->array.surfaceId, NULL);
1597 if (unlikely(ret != 0))
1598 return ret;
1599 }
1600
1601 maxnum = (header->size - sizeof(cmd->body) -
1602 cmd->body.numVertexDecls * sizeof(*decl)) / sizeof(*range);
1603 if (unlikely(cmd->body.numRanges > maxnum)) {
1604 VMW_DEBUG_USER("Illegal number of index ranges.\n");
1605 return -EINVAL;
1606 }
1607
1608 range = (SVGA3dPrimitiveRange *) decl;
1609 for (i = 0; i < cmd->body.numRanges; ++i, ++range) {
1610 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1611 VMW_RES_DIRTY_NONE,
1612 user_surface_converter,
1613 &range->indexArray.surfaceId, NULL);
1614 if (unlikely(ret != 0))
1615 return ret;
1616 }
1617 return 0;
1618}
1619
1620static int vmw_cmd_tex_state(struct vmw_private *dev_priv,
1621 struct vmw_sw_context *sw_context,
1622 SVGA3dCmdHeader *header)
1623{
1624 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetTextureState);
1625 SVGA3dTextureState *last_state = (SVGA3dTextureState *)
1626 ((unsigned long) header + header->size + sizeof(header));
1627 SVGA3dTextureState *cur_state = (SVGA3dTextureState *)
1628 ((unsigned long) header + sizeof(*cmd));
1629 struct vmw_resource *ctx;
1630 struct vmw_resource *res;
1631 int ret;
1632
1633 cmd = container_of(header, typeof(*cmd), header);
1634
1635 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1636 VMW_RES_DIRTY_SET, user_context_converter,
1637 &cmd->body.cid, &ctx);
1638 if (unlikely(ret != 0))
1639 return ret;
1640
1641 for (; cur_state < last_state; ++cur_state) {
1642 if (likely(cur_state->name != SVGA3D_TS_BIND_TEXTURE))
1643 continue;
1644
1645 if (cur_state->stage >= SVGA3D_NUM_TEXTURE_UNITS) {
1646 VMW_DEBUG_USER("Illegal texture/sampler unit %u.\n",
1647 (unsigned int) cur_state->stage);
1648 return -EINVAL;
1649 }
1650
1651 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1652 VMW_RES_DIRTY_NONE,
1653 user_surface_converter,
1654 &cur_state->value, &res);
1655 if (unlikely(ret != 0))
1656 return ret;
1657
1658 if (dev_priv->has_mob) {
1659 struct vmw_ctx_bindinfo_tex binding;
1660 struct vmw_ctx_validation_info *node;
1661
1662 node = vmw_execbuf_info_from_res(sw_context, ctx);
1663 if (!node)
1664 return -EINVAL;
1665
1666 binding.bi.ctx = ctx;
1667 binding.bi.res = res;
1668 binding.bi.bt = vmw_ctx_binding_tex;
1669 binding.texture_stage = cur_state->stage;
1670 vmw_binding_add(node->staged, &binding.bi, 0,
1671 binding.texture_stage);
1672 }
1673 }
1674
1675 return 0;
1676}
1677
1678static int vmw_cmd_check_define_gmrfb(struct vmw_private *dev_priv,
1679 struct vmw_sw_context *sw_context,
1680 void *buf)
1681{
1682 struct vmw_buffer_object *vmw_bo;
1683
1684 struct {
1685 uint32_t header;
1686 SVGAFifoCmdDefineGMRFB body;
1687 } *cmd = buf;
1688
1689 return vmw_translate_guest_ptr(dev_priv, sw_context, &cmd->body.ptr,
1690 &vmw_bo);
1691}
1692
1693/**
1694 * vmw_cmd_res_switch_backup - Utility function to handle backup buffer
1695 * switching
1696 *
1697 * @dev_priv: Pointer to a device private struct.
1698 * @sw_context: The software context being used for this batch.
1699 * @val_node: The validation node representing the resource.
1700 * @buf_id: Pointer to the user-space backup buffer handle in the command
1701 * stream.
1702 * @backup_offset: Offset of backup into MOB.
1703 *
1704 * This function prepares for registering a switch of backup buffers in the
1705 * resource metadata just prior to unreserving. It's basically a wrapper around
1706 * vmw_cmd_res_switch_backup with a different interface.
1707 */
1708static int vmw_cmd_res_switch_backup(struct vmw_private *dev_priv,
1709 struct vmw_sw_context *sw_context,
1710 struct vmw_resource *res, uint32_t *buf_id,
1711 unsigned long backup_offset)
1712{
1713 struct vmw_buffer_object *vbo;
1714 void *info;
1715 int ret;
1716
1717 info = vmw_execbuf_info_from_res(sw_context, res);
1718 if (!info)
1719 return -EINVAL;
1720
1721 ret = vmw_translate_mob_ptr(dev_priv, sw_context, buf_id, &vbo);
1722 if (ret)
1723 return ret;
1724
1725 vmw_validation_res_switch_backup(sw_context->ctx, info, vbo,
1726 backup_offset);
1727 return 0;
1728}
1729
1730/**
1731 * vmw_cmd_switch_backup - Utility function to handle backup buffer switching
1732 *
1733 * @dev_priv: Pointer to a device private struct.
1734 * @sw_context: The software context being used for this batch.
1735 * @res_type: The resource type.
1736 * @converter: Information about user-space binding for this resource type.
1737 * @res_id: Pointer to the user-space resource handle in the command stream.
1738 * @buf_id: Pointer to the user-space backup buffer handle in the command
1739 * stream.
1740 * @backup_offset: Offset of backup into MOB.
1741 *
1742 * This function prepares for registering a switch of backup buffers in the
1743 * resource metadata just prior to unreserving. It's basically a wrapper around
1744 * vmw_cmd_res_switch_backup with a different interface.
1745 */
1746static int vmw_cmd_switch_backup(struct vmw_private *dev_priv,
1747 struct vmw_sw_context *sw_context,
1748 enum vmw_res_type res_type,
1749 const struct vmw_user_resource_conv
1750 *converter, uint32_t *res_id, uint32_t *buf_id,
1751 unsigned long backup_offset)
1752{
1753 struct vmw_resource *res;
1754 int ret;
1755
1756 ret = vmw_cmd_res_check(dev_priv, sw_context, res_type,
1757 VMW_RES_DIRTY_NONE, converter, res_id, &res);
1758 if (ret)
1759 return ret;
1760
1761 return vmw_cmd_res_switch_backup(dev_priv, sw_context, res, buf_id,
1762 backup_offset);
1763}
1764
1765/**
1766 * vmw_cmd_bind_gb_surface - Validate SVGA_3D_CMD_BIND_GB_SURFACE command
1767 *
1768 * @dev_priv: Pointer to a device private struct.
1769 * @sw_context: The software context being used for this batch.
1770 * @header: Pointer to the command header in the command stream.
1771 */
1772static int vmw_cmd_bind_gb_surface(struct vmw_private *dev_priv,
1773 struct vmw_sw_context *sw_context,
1774 SVGA3dCmdHeader *header)
1775{
1776 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBindGBSurface) =
1777 container_of(header, typeof(*cmd), header);
1778
1779 return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_surface,
1780 user_surface_converter, &cmd->body.sid,
1781 &cmd->body.mobid, 0);
1782}
1783
1784/**
1785 * vmw_cmd_update_gb_image - Validate SVGA_3D_CMD_UPDATE_GB_IMAGE command
1786 *
1787 * @dev_priv: Pointer to a device private struct.
1788 * @sw_context: The software context being used for this batch.
1789 * @header: Pointer to the command header in the command stream.
1790 */
1791static int vmw_cmd_update_gb_image(struct vmw_private *dev_priv,
1792 struct vmw_sw_context *sw_context,
1793 SVGA3dCmdHeader *header)
1794{
1795 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdUpdateGBImage) =
1796 container_of(header, typeof(*cmd), header);
1797
1798 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1799 VMW_RES_DIRTY_NONE, user_surface_converter,
1800 &cmd->body.image.sid, NULL);
1801}
1802
1803/**
1804 * vmw_cmd_update_gb_surface - Validate SVGA_3D_CMD_UPDATE_GB_SURFACE command
1805 *
1806 * @dev_priv: Pointer to a device private struct.
1807 * @sw_context: The software context being used for this batch.
1808 * @header: Pointer to the command header in the command stream.
1809 */
1810static int vmw_cmd_update_gb_surface(struct vmw_private *dev_priv,
1811 struct vmw_sw_context *sw_context,
1812 SVGA3dCmdHeader *header)
1813{
1814 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdUpdateGBSurface) =
1815 container_of(header, typeof(*cmd), header);
1816
1817 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1818 VMW_RES_DIRTY_CLEAR, user_surface_converter,
1819 &cmd->body.sid, NULL);
1820}
1821
1822/**
1823 * vmw_cmd_readback_gb_image - Validate SVGA_3D_CMD_READBACK_GB_IMAGE command
1824 *
1825 * @dev_priv: Pointer to a device private struct.
1826 * @sw_context: The software context being used for this batch.
1827 * @header: Pointer to the command header in the command stream.
1828 */
1829static int vmw_cmd_readback_gb_image(struct vmw_private *dev_priv,
1830 struct vmw_sw_context *sw_context,
1831 SVGA3dCmdHeader *header)
1832{
1833 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdReadbackGBImage) =
1834 container_of(header, typeof(*cmd), header);
1835
1836 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1837 VMW_RES_DIRTY_NONE, user_surface_converter,
1838 &cmd->body.image.sid, NULL);
1839}
1840
1841/**
1842 * vmw_cmd_readback_gb_surface - Validate SVGA_3D_CMD_READBACK_GB_SURFACE
1843 * command
1844 *
1845 * @dev_priv: Pointer to a device private struct.
1846 * @sw_context: The software context being used for this batch.
1847 * @header: Pointer to the command header in the command stream.
1848 */
1849static int vmw_cmd_readback_gb_surface(struct vmw_private *dev_priv,
1850 struct vmw_sw_context *sw_context,
1851 SVGA3dCmdHeader *header)
1852{
1853 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdReadbackGBSurface) =
1854 container_of(header, typeof(*cmd), header);
1855
1856 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1857 VMW_RES_DIRTY_CLEAR, user_surface_converter,
1858 &cmd->body.sid, NULL);
1859}
1860
1861/**
1862 * vmw_cmd_invalidate_gb_image - Validate SVGA_3D_CMD_INVALIDATE_GB_IMAGE
1863 * command
1864 *
1865 * @dev_priv: Pointer to a device private struct.
1866 * @sw_context: The software context being used for this batch.
1867 * @header: Pointer to the command header in the command stream.
1868 */
1869static int vmw_cmd_invalidate_gb_image(struct vmw_private *dev_priv,
1870 struct vmw_sw_context *sw_context,
1871 SVGA3dCmdHeader *header)
1872{
1873 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdInvalidateGBImage) =
1874 container_of(header, typeof(*cmd), header);
1875
1876 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1877 VMW_RES_DIRTY_NONE, user_surface_converter,
1878 &cmd->body.image.sid, NULL);
1879}
1880
1881/**
1882 * vmw_cmd_invalidate_gb_surface - Validate SVGA_3D_CMD_INVALIDATE_GB_SURFACE
1883 * command
1884 *
1885 * @dev_priv: Pointer to a device private struct.
1886 * @sw_context: The software context being used for this batch.
1887 * @header: Pointer to the command header in the command stream.
1888 */
1889static int vmw_cmd_invalidate_gb_surface(struct vmw_private *dev_priv,
1890 struct vmw_sw_context *sw_context,
1891 SVGA3dCmdHeader *header)
1892{
1893 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdInvalidateGBSurface) =
1894 container_of(header, typeof(*cmd), header);
1895
1896 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1897 VMW_RES_DIRTY_CLEAR, user_surface_converter,
1898 &cmd->body.sid, NULL);
1899}
1900
1901/**
1902 * vmw_cmd_shader_define - Validate SVGA_3D_CMD_SHADER_DEFINE command
1903 *
1904 * @dev_priv: Pointer to a device private struct.
1905 * @sw_context: The software context being used for this batch.
1906 * @header: Pointer to the command header in the command stream.
1907 */
1908static int vmw_cmd_shader_define(struct vmw_private *dev_priv,
1909 struct vmw_sw_context *sw_context,
1910 SVGA3dCmdHeader *header)
1911{
1912 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDefineShader);
1913 int ret;
1914 size_t size;
1915 struct vmw_resource *ctx;
1916
1917 cmd = container_of(header, typeof(*cmd), header);
1918
1919 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1920 VMW_RES_DIRTY_SET, user_context_converter,
1921 &cmd->body.cid, &ctx);
1922 if (unlikely(ret != 0))
1923 return ret;
1924
1925 if (unlikely(!dev_priv->has_mob))
1926 return 0;
1927
1928 size = cmd->header.size - sizeof(cmd->body);
1929 ret = vmw_compat_shader_add(dev_priv, vmw_context_res_man(ctx),
1930 cmd->body.shid, cmd + 1, cmd->body.type,
1931 size, &sw_context->staged_cmd_res);
1932 if (unlikely(ret != 0))
1933 return ret;
1934
1935 return vmw_resource_relocation_add(sw_context, NULL,
1936 vmw_ptr_diff(sw_context->buf_start,
1937 &cmd->header.id),
1938 vmw_res_rel_nop);
1939}
1940
1941/**
1942 * vmw_cmd_shader_destroy - Validate SVGA_3D_CMD_SHADER_DESTROY command
1943 *
1944 * @dev_priv: Pointer to a device private struct.
1945 * @sw_context: The software context being used for this batch.
1946 * @header: Pointer to the command header in the command stream.
1947 */
1948static int vmw_cmd_shader_destroy(struct vmw_private *dev_priv,
1949 struct vmw_sw_context *sw_context,
1950 SVGA3dCmdHeader *header)
1951{
1952 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDestroyShader);
1953 int ret;
1954 struct vmw_resource *ctx;
1955
1956 cmd = container_of(header, typeof(*cmd), header);
1957
1958 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1959 VMW_RES_DIRTY_SET, user_context_converter,
1960 &cmd->body.cid, &ctx);
1961 if (unlikely(ret != 0))
1962 return ret;
1963
1964 if (unlikely(!dev_priv->has_mob))
1965 return 0;
1966
1967 ret = vmw_shader_remove(vmw_context_res_man(ctx), cmd->body.shid,
1968 cmd->body.type, &sw_context->staged_cmd_res);
1969 if (unlikely(ret != 0))
1970 return ret;
1971
1972 return vmw_resource_relocation_add(sw_context, NULL,
1973 vmw_ptr_diff(sw_context->buf_start,
1974 &cmd->header.id),
1975 vmw_res_rel_nop);
1976}
1977
1978/**
1979 * vmw_cmd_set_shader - Validate SVGA_3D_CMD_SET_SHADER command
1980 *
1981 * @dev_priv: Pointer to a device private struct.
1982 * @sw_context: The software context being used for this batch.
1983 * @header: Pointer to the command header in the command stream.
1984 */
1985static int vmw_cmd_set_shader(struct vmw_private *dev_priv,
1986 struct vmw_sw_context *sw_context,
1987 SVGA3dCmdHeader *header)
1988{
1989 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetShader);
1990 struct vmw_ctx_bindinfo_shader binding;
1991 struct vmw_resource *ctx, *res = NULL;
1992 struct vmw_ctx_validation_info *ctx_info;
1993 int ret;
1994
1995 cmd = container_of(header, typeof(*cmd), header);
1996
1997 if (cmd->body.type >= SVGA3D_SHADERTYPE_PREDX_MAX) {
1998 VMW_DEBUG_USER("Illegal shader type %u.\n",
1999 (unsigned int) cmd->body.type);
2000 return -EINVAL;
2001 }
2002
2003 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2004 VMW_RES_DIRTY_SET, user_context_converter,
2005 &cmd->body.cid, &ctx);
2006 if (unlikely(ret != 0))
2007 return ret;
2008
2009 if (!dev_priv->has_mob)
2010 return 0;
2011
2012 if (cmd->body.shid != SVGA3D_INVALID_ID) {
2013 /*
2014 * This is the compat shader path - Per device guest-backed
2015 * shaders, but user-space thinks it's per context host-
2016 * backed shaders.
2017 */
2018 res = vmw_shader_lookup(vmw_context_res_man(ctx),
2019 cmd->body.shid, cmd->body.type);
2020 if (!IS_ERR(res)) {
2021 ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
2022 VMW_RES_DIRTY_NONE);
2023 if (unlikely(ret != 0))
2024 return ret;
2025
2026 ret = vmw_resource_relocation_add
2027 (sw_context, res,
2028 vmw_ptr_diff(sw_context->buf_start,
2029 &cmd->body.shid),
2030 vmw_res_rel_normal);
2031 if (unlikely(ret != 0))
2032 return ret;
2033 }
2034 }
2035
2036 if (IS_ERR_OR_NULL(res)) {
2037 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_shader,
2038 VMW_RES_DIRTY_NONE,
2039 user_shader_converter, &cmd->body.shid,
2040 &res);
2041 if (unlikely(ret != 0))
2042 return ret;
2043 }
2044
2045 ctx_info = vmw_execbuf_info_from_res(sw_context, ctx);
2046 if (!ctx_info)
2047 return -EINVAL;
2048
2049 binding.bi.ctx = ctx;
2050 binding.bi.res = res;
2051 binding.bi.bt = vmw_ctx_binding_shader;
2052 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2053 vmw_binding_add(ctx_info->staged, &binding.bi, binding.shader_slot, 0);
2054
2055 return 0;
2056}
2057
2058/**
2059 * vmw_cmd_set_shader_const - Validate SVGA_3D_CMD_SET_SHADER_CONST command
2060 *
2061 * @dev_priv: Pointer to a device private struct.
2062 * @sw_context: The software context being used for this batch.
2063 * @header: Pointer to the command header in the command stream.
2064 */
2065static int vmw_cmd_set_shader_const(struct vmw_private *dev_priv,
2066 struct vmw_sw_context *sw_context,
2067 SVGA3dCmdHeader *header)
2068{
2069 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetShaderConst);
2070 int ret;
2071
2072 cmd = container_of(header, typeof(*cmd), header);
2073
2074 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2075 VMW_RES_DIRTY_SET, user_context_converter,
2076 &cmd->body.cid, NULL);
2077 if (unlikely(ret != 0))
2078 return ret;
2079
2080 if (dev_priv->has_mob)
2081 header->id = SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE;
2082
2083 return 0;
2084}
2085
2086/**
2087 * vmw_cmd_bind_gb_shader - Validate SVGA_3D_CMD_BIND_GB_SHADER command
2088 *
2089 * @dev_priv: Pointer to a device private struct.
2090 * @sw_context: The software context being used for this batch.
2091 * @header: Pointer to the command header in the command stream.
2092 */
2093static int vmw_cmd_bind_gb_shader(struct vmw_private *dev_priv,
2094 struct vmw_sw_context *sw_context,
2095 SVGA3dCmdHeader *header)
2096{
2097 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBindGBShader) =
2098 container_of(header, typeof(*cmd), header);
2099
2100 return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_shader,
2101 user_shader_converter, &cmd->body.shid,
2102 &cmd->body.mobid, cmd->body.offsetInBytes);
2103}
2104
2105/**
2106 * vmw_cmd_dx_set_single_constant_buffer - Validate
2107 * SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER command.
2108 *
2109 * @dev_priv: Pointer to a device private struct.
2110 * @sw_context: The software context being used for this batch.
2111 * @header: Pointer to the command header in the command stream.
2112 */
2113static int
2114vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv,
2115 struct vmw_sw_context *sw_context,
2116 SVGA3dCmdHeader *header)
2117{
2118 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetSingleConstantBuffer);
2119 struct vmw_resource *res = NULL;
2120 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2121 struct vmw_ctx_bindinfo_cb binding;
2122 int ret;
2123
2124 if (!ctx_node)
2125 return -EINVAL;
2126
2127 cmd = container_of(header, typeof(*cmd), header);
2128 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2129 VMW_RES_DIRTY_NONE, user_surface_converter,
2130 &cmd->body.sid, &res);
2131 if (unlikely(ret != 0))
2132 return ret;
2133
2134 binding.bi.ctx = ctx_node->ctx;
2135 binding.bi.res = res;
2136 binding.bi.bt = vmw_ctx_binding_cb;
2137 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2138 binding.offset = cmd->body.offsetInBytes;
2139 binding.size = cmd->body.sizeInBytes;
2140 binding.slot = cmd->body.slot;
2141
2142 if (binding.shader_slot >= SVGA3D_NUM_SHADERTYPE_DX10 ||
2143 binding.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) {
2144 VMW_DEBUG_USER("Illegal const buffer shader %u slot %u.\n",
2145 (unsigned int) cmd->body.type,
2146 (unsigned int) binding.slot);
2147 return -EINVAL;
2148 }
2149
2150 vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot,
2151 binding.slot);
2152
2153 return 0;
2154}
2155
2156/**
2157 * vmw_cmd_dx_set_shader_res - Validate SVGA_3D_CMD_DX_SET_SHADER_RESOURCES
2158 * command
2159 *
2160 * @dev_priv: Pointer to a device private struct.
2161 * @sw_context: The software context being used for this batch.
2162 * @header: Pointer to the command header in the command stream.
2163 */
2164static int vmw_cmd_dx_set_shader_res(struct vmw_private *dev_priv,
2165 struct vmw_sw_context *sw_context,
2166 SVGA3dCmdHeader *header)
2167{
2168 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetShaderResources) =
2169 container_of(header, typeof(*cmd), header);
2170 u32 num_sr_view = (cmd->header.size - sizeof(cmd->body)) /
2171 sizeof(SVGA3dShaderResourceViewId);
2172
2173 if ((u64) cmd->body.startView + (u64) num_sr_view >
2174 (u64) SVGA3D_DX_MAX_SRVIEWS ||
2175 cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX) {
2176 VMW_DEBUG_USER("Invalid shader binding.\n");
2177 return -EINVAL;
2178 }
2179
2180 return vmw_view_bindings_add(sw_context, vmw_view_sr,
2181 vmw_ctx_binding_sr,
2182 cmd->body.type - SVGA3D_SHADERTYPE_MIN,
2183 (void *) &cmd[1], num_sr_view,
2184 cmd->body.startView);
2185}
2186
2187/**
2188 * vmw_cmd_dx_set_shader - Validate SVGA_3D_CMD_DX_SET_SHADER command
2189 *
2190 * @dev_priv: Pointer to a device private struct.
2191 * @sw_context: The software context being used for this batch.
2192 * @header: Pointer to the command header in the command stream.
2193 */
2194static int vmw_cmd_dx_set_shader(struct vmw_private *dev_priv,
2195 struct vmw_sw_context *sw_context,
2196 SVGA3dCmdHeader *header)
2197{
2198 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetShader);
2199 struct vmw_resource *res = NULL;
2200 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2201 struct vmw_ctx_bindinfo_shader binding;
2202 int ret = 0;
2203
2204 if (!ctx_node)
2205 return -EINVAL;
2206
2207 cmd = container_of(header, typeof(*cmd), header);
2208
2209 if (cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX ||
2210 cmd->body.type < SVGA3D_SHADERTYPE_MIN) {
2211 VMW_DEBUG_USER("Illegal shader type %u.\n",
2212 (unsigned int) cmd->body.type);
2213 return -EINVAL;
2214 }
2215
2216 if (cmd->body.shaderId != SVGA3D_INVALID_ID) {
2217 res = vmw_shader_lookup(sw_context->man, cmd->body.shaderId, 0);
2218 if (IS_ERR(res)) {
2219 VMW_DEBUG_USER("Could not find shader for binding.\n");
2220 return PTR_ERR(res);
2221 }
2222
2223 ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
2224 VMW_RES_DIRTY_NONE);
2225 if (ret)
2226 return ret;
2227 }
2228
2229 binding.bi.ctx = ctx_node->ctx;
2230 binding.bi.res = res;
2231 binding.bi.bt = vmw_ctx_binding_dx_shader;
2232 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2233
2234 vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot, 0);
2235
2236 return 0;
2237}
2238
2239/**
2240 * vmw_cmd_dx_set_vertex_buffers - Validates SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS
2241 * command
2242 *
2243 * @dev_priv: Pointer to a device private struct.
2244 * @sw_context: The software context being used for this batch.
2245 * @header: Pointer to the command header in the command stream.
2246 */
2247static int vmw_cmd_dx_set_vertex_buffers(struct vmw_private *dev_priv,
2248 struct vmw_sw_context *sw_context,
2249 SVGA3dCmdHeader *header)
2250{
2251 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2252 struct vmw_ctx_bindinfo_vb binding;
2253 struct vmw_resource *res;
2254 struct {
2255 SVGA3dCmdHeader header;
2256 SVGA3dCmdDXSetVertexBuffers body;
2257 SVGA3dVertexBuffer buf[];
2258 } *cmd;
2259 int i, ret, num;
2260
2261 if (!ctx_node)
2262 return -EINVAL;
2263
2264 cmd = container_of(header, typeof(*cmd), header);
2265 num = (cmd->header.size - sizeof(cmd->body)) /
2266 sizeof(SVGA3dVertexBuffer);
2267 if ((u64)num + (u64)cmd->body.startBuffer >
2268 (u64)SVGA3D_DX_MAX_VERTEXBUFFERS) {
2269 VMW_DEBUG_USER("Invalid number of vertex buffers.\n");
2270 return -EINVAL;
2271 }
2272
2273 for (i = 0; i < num; i++) {
2274 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2275 VMW_RES_DIRTY_NONE,
2276 user_surface_converter,
2277 &cmd->buf[i].sid, &res);
2278 if (unlikely(ret != 0))
2279 return ret;
2280
2281 binding.bi.ctx = ctx_node->ctx;
2282 binding.bi.bt = vmw_ctx_binding_vb;
2283 binding.bi.res = res;
2284 binding.offset = cmd->buf[i].offset;
2285 binding.stride = cmd->buf[i].stride;
2286 binding.slot = i + cmd->body.startBuffer;
2287
2288 vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot);
2289 }
2290
2291 return 0;
2292}
2293
2294/**
2295 * vmw_cmd_dx_ia_set_vertex_buffers - Validate
2296 * SVGA_3D_CMD_DX_IA_SET_INDEX_BUFFER command.
2297 *
2298 * @dev_priv: Pointer to a device private struct.
2299 * @sw_context: The software context being used for this batch.
2300 * @header: Pointer to the command header in the command stream.
2301 */
2302static int vmw_cmd_dx_set_index_buffer(struct vmw_private *dev_priv,
2303 struct vmw_sw_context *sw_context,
2304 SVGA3dCmdHeader *header)
2305{
2306 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2307 struct vmw_ctx_bindinfo_ib binding;
2308 struct vmw_resource *res;
2309 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetIndexBuffer);
2310 int ret;
2311
2312 if (!ctx_node)
2313 return -EINVAL;
2314
2315 cmd = container_of(header, typeof(*cmd), header);
2316 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2317 VMW_RES_DIRTY_NONE, user_surface_converter,
2318 &cmd->body.sid, &res);
2319 if (unlikely(ret != 0))
2320 return ret;
2321
2322 binding.bi.ctx = ctx_node->ctx;
2323 binding.bi.res = res;
2324 binding.bi.bt = vmw_ctx_binding_ib;
2325 binding.offset = cmd->body.offset;
2326 binding.format = cmd->body.format;
2327
2328 vmw_binding_add(ctx_node->staged, &binding.bi, 0, 0);
2329
2330 return 0;
2331}
2332
2333/**
2334 * vmw_cmd_dx_set_rendertarget - Validate SVGA_3D_CMD_DX_SET_RENDERTARGETS
2335 * command
2336 *
2337 * @dev_priv: Pointer to a device private struct.
2338 * @sw_context: The software context being used for this batch.
2339 * @header: Pointer to the command header in the command stream.
2340 */
2341static int vmw_cmd_dx_set_rendertargets(struct vmw_private *dev_priv,
2342 struct vmw_sw_context *sw_context,
2343 SVGA3dCmdHeader *header)
2344{
2345 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetRenderTargets) =
2346 container_of(header, typeof(*cmd), header);
2347 u32 num_rt_view = (cmd->header.size - sizeof(cmd->body)) /
2348 sizeof(SVGA3dRenderTargetViewId);
2349 int ret;
2350
2351 if (num_rt_view > SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS) {
2352 VMW_DEBUG_USER("Invalid DX Rendertarget binding.\n");
2353 return -EINVAL;
2354 }
2355
2356 ret = vmw_view_bindings_add(sw_context, vmw_view_ds, vmw_ctx_binding_ds,
2357 0, &cmd->body.depthStencilViewId, 1, 0);
2358 if (ret)
2359 return ret;
2360
2361 return vmw_view_bindings_add(sw_context, vmw_view_rt,
2362 vmw_ctx_binding_dx_rt, 0, (void *)&cmd[1],
2363 num_rt_view, 0);
2364}
2365
2366/**
2367 * vmw_cmd_dx_clear_rendertarget_view - Validate
2368 * SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW command
2369 *
2370 * @dev_priv: Pointer to a device private struct.
2371 * @sw_context: The software context being used for this batch.
2372 * @header: Pointer to the command header in the command stream.
2373 */
2374static int vmw_cmd_dx_clear_rendertarget_view(struct vmw_private *dev_priv,
2375 struct vmw_sw_context *sw_context,
2376 SVGA3dCmdHeader *header)
2377{
2378 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXClearRenderTargetView) =
2379 container_of(header, typeof(*cmd), header);
2380
2381 return PTR_RET(vmw_view_id_val_add(sw_context, vmw_view_rt,
2382 cmd->body.renderTargetViewId));
2383}
2384
2385/**
2386 * vmw_cmd_dx_clear_rendertarget_view - Validate
2387 * SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW command
2388 *
2389 * @dev_priv: Pointer to a device private struct.
2390 * @sw_context: The software context being used for this batch.
2391 * @header: Pointer to the command header in the command stream.
2392 */
2393static int vmw_cmd_dx_clear_depthstencil_view(struct vmw_private *dev_priv,
2394 struct vmw_sw_context *sw_context,
2395 SVGA3dCmdHeader *header)
2396{
2397 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXClearDepthStencilView) =
2398 container_of(header, typeof(*cmd), header);
2399
2400 return PTR_RET(vmw_view_id_val_add(sw_context, vmw_view_ds,
2401 cmd->body.depthStencilViewId));
2402}
2403
2404static int vmw_cmd_dx_view_define(struct vmw_private *dev_priv,
2405 struct vmw_sw_context *sw_context,
2406 SVGA3dCmdHeader *header)
2407{
2408 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2409 struct vmw_resource *srf;
2410 struct vmw_resource *res;
2411 enum vmw_view_type view_type;
2412 int ret;
2413 /*
2414 * This is based on the fact that all affected define commands have the
2415 * same initial command body layout.
2416 */
2417 struct {
2418 SVGA3dCmdHeader header;
2419 uint32 defined_id;
2420 uint32 sid;
2421 } *cmd;
2422
2423 if (!ctx_node)
2424 return -EINVAL;
2425
2426 view_type = vmw_view_cmd_to_type(header->id);
2427 if (view_type == vmw_view_max)
2428 return -EINVAL;
2429
2430 cmd = container_of(header, typeof(*cmd), header);
2431 if (unlikely(cmd->sid == SVGA3D_INVALID_ID)) {
2432 VMW_DEBUG_USER("Invalid surface id.\n");
2433 return -EINVAL;
2434 }
2435 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2436 VMW_RES_DIRTY_NONE, user_surface_converter,
2437 &cmd->sid, &srf);
2438 if (unlikely(ret != 0))
2439 return ret;
2440
2441 res = vmw_context_cotable(ctx_node->ctx, vmw_view_cotables[view_type]);
2442 ret = vmw_cotable_notify(res, cmd->defined_id);
2443 if (unlikely(ret != 0))
2444 return ret;
2445
2446 return vmw_view_add(sw_context->man, ctx_node->ctx, srf, view_type,
2447 cmd->defined_id, header,
2448 header->size + sizeof(*header),
2449 &sw_context->staged_cmd_res);
2450}
2451
2452/**
2453 * vmw_cmd_dx_set_so_targets - Validate SVGA_3D_CMD_DX_SET_SOTARGETS command.
2454 *
2455 * @dev_priv: Pointer to a device private struct.
2456 * @sw_context: The software context being used for this batch.
2457 * @header: Pointer to the command header in the command stream.
2458 */
2459static int vmw_cmd_dx_set_so_targets(struct vmw_private *dev_priv,
2460 struct vmw_sw_context *sw_context,
2461 SVGA3dCmdHeader *header)
2462{
2463 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2464 struct vmw_ctx_bindinfo_so binding;
2465 struct vmw_resource *res;
2466 struct {
2467 SVGA3dCmdHeader header;
2468 SVGA3dCmdDXSetSOTargets body;
2469 SVGA3dSoTarget targets[];
2470 } *cmd;
2471 int i, ret, num;
2472
2473 if (!ctx_node)
2474 return -EINVAL;
2475
2476 cmd = container_of(header, typeof(*cmd), header);
2477 num = (cmd->header.size - sizeof(cmd->body)) / sizeof(SVGA3dSoTarget);
2478
2479 if (num > SVGA3D_DX_MAX_SOTARGETS) {
2480 VMW_DEBUG_USER("Invalid DX SO binding.\n");
2481 return -EINVAL;
2482 }
2483
2484 for (i = 0; i < num; i++) {
2485 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2486 VMW_RES_DIRTY_SET,
2487 user_surface_converter,
2488 &cmd->targets[i].sid, &res);
2489 if (unlikely(ret != 0))
2490 return ret;
2491
2492 binding.bi.ctx = ctx_node->ctx;
2493 binding.bi.res = res;
2494 binding.bi.bt = vmw_ctx_binding_so,
2495 binding.offset = cmd->targets[i].offset;
2496 binding.size = cmd->targets[i].sizeInBytes;
2497 binding.slot = i;
2498
2499 vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot);
2500 }
2501
2502 return 0;
2503}
2504
2505static int vmw_cmd_dx_so_define(struct vmw_private *dev_priv,
2506 struct vmw_sw_context *sw_context,
2507 SVGA3dCmdHeader *header)
2508{
2509 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2510 struct vmw_resource *res;
2511 /*
2512 * This is based on the fact that all affected define commands have
2513 * the same initial command body layout.
2514 */
2515 struct {
2516 SVGA3dCmdHeader header;
2517 uint32 defined_id;
2518 } *cmd;
2519 enum vmw_so_type so_type;
2520 int ret;
2521
2522 if (!ctx_node)
2523 return -EINVAL;
2524
2525 so_type = vmw_so_cmd_to_type(header->id);
2526 res = vmw_context_cotable(ctx_node->ctx, vmw_so_cotables[so_type]);
2527 cmd = container_of(header, typeof(*cmd), header);
2528 ret = vmw_cotable_notify(res, cmd->defined_id);
2529
2530 return ret;
2531}
2532
2533/**
2534 * vmw_cmd_dx_check_subresource - Validate SVGA_3D_CMD_DX_[X]_SUBRESOURCE
2535 * command
2536 *
2537 * @dev_priv: Pointer to a device private struct.
2538 * @sw_context: The software context being used for this batch.
2539 * @header: Pointer to the command header in the command stream.
2540 */
2541static int vmw_cmd_dx_check_subresource(struct vmw_private *dev_priv,
2542 struct vmw_sw_context *sw_context,
2543 SVGA3dCmdHeader *header)
2544{
2545 struct {
2546 SVGA3dCmdHeader header;
2547 union {
2548 SVGA3dCmdDXReadbackSubResource r_body;
2549 SVGA3dCmdDXInvalidateSubResource i_body;
2550 SVGA3dCmdDXUpdateSubResource u_body;
2551 SVGA3dSurfaceId sid;
2552 };
2553 } *cmd;
2554
2555 BUILD_BUG_ON(offsetof(typeof(*cmd), r_body.sid) !=
2556 offsetof(typeof(*cmd), sid));
2557 BUILD_BUG_ON(offsetof(typeof(*cmd), i_body.sid) !=
2558 offsetof(typeof(*cmd), sid));
2559 BUILD_BUG_ON(offsetof(typeof(*cmd), u_body.sid) !=
2560 offsetof(typeof(*cmd), sid));
2561
2562 cmd = container_of(header, typeof(*cmd), header);
2563
2564 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2565 VMW_RES_DIRTY_NONE, user_surface_converter,
2566 &cmd->sid, NULL);
2567}
2568
2569static int vmw_cmd_dx_cid_check(struct vmw_private *dev_priv,
2570 struct vmw_sw_context *sw_context,
2571 SVGA3dCmdHeader *header)
2572{
2573 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2574
2575 if (!ctx_node)
2576 return -EINVAL;
2577
2578 return 0;
2579}
2580
2581/**
2582 * vmw_cmd_dx_view_remove - validate a view remove command and schedule the view
2583 * resource for removal.
2584 *
2585 * @dev_priv: Pointer to a device private struct.
2586 * @sw_context: The software context being used for this batch.
2587 * @header: Pointer to the command header in the command stream.
2588 *
2589 * Check that the view exists, and if it was not created using this command
2590 * batch, conditionally make this command a NOP.
2591 */
2592static int vmw_cmd_dx_view_remove(struct vmw_private *dev_priv,
2593 struct vmw_sw_context *sw_context,
2594 SVGA3dCmdHeader *header)
2595{
2596 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2597 struct {
2598 SVGA3dCmdHeader header;
2599 union vmw_view_destroy body;
2600 } *cmd = container_of(header, typeof(*cmd), header);
2601 enum vmw_view_type view_type = vmw_view_cmd_to_type(header->id);
2602 struct vmw_resource *view;
2603 int ret;
2604
2605 if (!ctx_node)
2606 return -EINVAL;
2607
2608 ret = vmw_view_remove(sw_context->man, cmd->body.view_id, view_type,
2609 &sw_context->staged_cmd_res, &view);
2610 if (ret || !view)
2611 return ret;
2612
2613 /*
2614 * If the view wasn't created during this command batch, it might
2615 * have been removed due to a context swapout, so add a
2616 * relocation to conditionally make this command a NOP to avoid
2617 * device errors.
2618 */
2619 return vmw_resource_relocation_add(sw_context, view,
2620 vmw_ptr_diff(sw_context->buf_start,
2621 &cmd->header.id),
2622 vmw_res_rel_cond_nop);
2623}
2624
2625/**
2626 * vmw_cmd_dx_define_shader - Validate SVGA_3D_CMD_DX_DEFINE_SHADER command
2627 *
2628 * @dev_priv: Pointer to a device private struct.
2629 * @sw_context: The software context being used for this batch.
2630 * @header: Pointer to the command header in the command stream.
2631 */
2632static int vmw_cmd_dx_define_shader(struct vmw_private *dev_priv,
2633 struct vmw_sw_context *sw_context,
2634 SVGA3dCmdHeader *header)
2635{
2636 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2637 struct vmw_resource *res;
2638 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDefineShader) =
2639 container_of(header, typeof(*cmd), header);
2640 int ret;
2641
2642 if (!ctx_node)
2643 return -EINVAL;
2644
2645 res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_DXSHADER);
2646 ret = vmw_cotable_notify(res, cmd->body.shaderId);
2647 if (ret)
2648 return ret;
2649
2650 return vmw_dx_shader_add(sw_context->man, ctx_node->ctx,
2651 cmd->body.shaderId, cmd->body.type,
2652 &sw_context->staged_cmd_res);
2653}
2654
2655/**
2656 * vmw_cmd_dx_destroy_shader - Validate SVGA_3D_CMD_DX_DESTROY_SHADER command
2657 *
2658 * @dev_priv: Pointer to a device private struct.
2659 * @sw_context: The software context being used for this batch.
2660 * @header: Pointer to the command header in the command stream.
2661 */
2662static int vmw_cmd_dx_destroy_shader(struct vmw_private *dev_priv,
2663 struct vmw_sw_context *sw_context,
2664 SVGA3dCmdHeader *header)
2665{
2666 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2667 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDestroyShader) =
2668 container_of(header, typeof(*cmd), header);
2669 int ret;
2670
2671 if (!ctx_node)
2672 return -EINVAL;
2673
2674 ret = vmw_shader_remove(sw_context->man, cmd->body.shaderId, 0,
2675 &sw_context->staged_cmd_res);
2676
2677 return ret;
2678}
2679
2680/**
2681 * vmw_cmd_dx_bind_shader - Validate SVGA_3D_CMD_DX_BIND_SHADER command
2682 *
2683 * @dev_priv: Pointer to a device private struct.
2684 * @sw_context: The software context being used for this batch.
2685 * @header: Pointer to the command header in the command stream.
2686 */
2687static int vmw_cmd_dx_bind_shader(struct vmw_private *dev_priv,
2688 struct vmw_sw_context *sw_context,
2689 SVGA3dCmdHeader *header)
2690{
2691 struct vmw_resource *ctx;
2692 struct vmw_resource *res;
2693 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindShader) =
2694 container_of(header, typeof(*cmd), header);
2695 int ret;
2696
2697 if (cmd->body.cid != SVGA3D_INVALID_ID) {
2698 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2699 VMW_RES_DIRTY_SET,
2700 user_context_converter, &cmd->body.cid,
2701 &ctx);
2702 if (ret)
2703 return ret;
2704 } else {
2705 struct vmw_ctx_validation_info *ctx_node =
2706 VMW_GET_CTX_NODE(sw_context);
2707
2708 if (!ctx_node)
2709 return -EINVAL;
2710
2711 ctx = ctx_node->ctx;
2712 }
2713
2714 res = vmw_shader_lookup(vmw_context_res_man(ctx), cmd->body.shid, 0);
2715 if (IS_ERR(res)) {
2716 VMW_DEBUG_USER("Could not find shader to bind.\n");
2717 return PTR_ERR(res);
2718 }
2719
2720 ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
2721 VMW_RES_DIRTY_NONE);
2722 if (ret) {
2723 VMW_DEBUG_USER("Error creating resource validation node.\n");
2724 return ret;
2725 }
2726
2727 return vmw_cmd_res_switch_backup(dev_priv, sw_context, res,
2728 &cmd->body.mobid,
2729 cmd->body.offsetInBytes);
2730}
2731
2732/**
2733 * vmw_cmd_dx_genmips - Validate SVGA_3D_CMD_DX_GENMIPS command
2734 *
2735 * @dev_priv: Pointer to a device private struct.
2736 * @sw_context: The software context being used for this batch.
2737 * @header: Pointer to the command header in the command stream.
2738 */
2739static int vmw_cmd_dx_genmips(struct vmw_private *dev_priv,
2740 struct vmw_sw_context *sw_context,
2741 SVGA3dCmdHeader *header)
2742{
2743 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXGenMips) =
2744 container_of(header, typeof(*cmd), header);
2745
2746 return PTR_RET(vmw_view_id_val_add(sw_context, vmw_view_sr,
2747 cmd->body.shaderResourceViewId));
2748}
2749
2750/**
2751 * vmw_cmd_dx_transfer_from_buffer - Validate
2752 * SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER command
2753 *
2754 * @dev_priv: Pointer to a device private struct.
2755 * @sw_context: The software context being used for this batch.
2756 * @header: Pointer to the command header in the command stream.
2757 */
2758static int vmw_cmd_dx_transfer_from_buffer(struct vmw_private *dev_priv,
2759 struct vmw_sw_context *sw_context,
2760 SVGA3dCmdHeader *header)
2761{
2762 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXTransferFromBuffer) =
2763 container_of(header, typeof(*cmd), header);
2764 int ret;
2765
2766 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2767 VMW_RES_DIRTY_NONE, user_surface_converter,
2768 &cmd->body.srcSid, NULL);
2769 if (ret != 0)
2770 return ret;
2771
2772 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2773 VMW_RES_DIRTY_SET, user_surface_converter,
2774 &cmd->body.destSid, NULL);
2775}
2776
2777/**
2778 * vmw_cmd_intra_surface_copy - Validate SVGA_3D_CMD_INTRA_SURFACE_COPY command
2779 *
2780 * @dev_priv: Pointer to a device private struct.
2781 * @sw_context: The software context being used for this batch.
2782 * @header: Pointer to the command header in the command stream.
2783 */
2784static int vmw_cmd_intra_surface_copy(struct vmw_private *dev_priv,
2785 struct vmw_sw_context *sw_context,
2786 SVGA3dCmdHeader *header)
2787{
2788 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdIntraSurfaceCopy) =
2789 container_of(header, typeof(*cmd), header);
2790
2791 if (!(dev_priv->capabilities2 & SVGA_CAP2_INTRA_SURFACE_COPY))
2792 return -EINVAL;
2793
2794 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2795 VMW_RES_DIRTY_SET, user_surface_converter,
2796 &cmd->body.surface.sid, NULL);
2797}
2798
2799static int vmw_cmd_check_not_3d(struct vmw_private *dev_priv,
2800 struct vmw_sw_context *sw_context,
2801 void *buf, uint32_t *size)
2802{
2803 uint32_t size_remaining = *size;
2804 uint32_t cmd_id;
2805
2806 cmd_id = ((uint32_t *)buf)[0];
2807 switch (cmd_id) {
2808 case SVGA_CMD_UPDATE:
2809 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdUpdate);
2810 break;
2811 case SVGA_CMD_DEFINE_GMRFB:
2812 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdDefineGMRFB);
2813 break;
2814 case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
2815 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
2816 break;
2817 case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
2818 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
2819 break;
2820 default:
2821 VMW_DEBUG_USER("Unsupported SVGA command: %u.\n", cmd_id);
2822 return -EINVAL;
2823 }
2824
2825 if (*size > size_remaining) {
2826 VMW_DEBUG_USER("Invalid SVGA command (size mismatch): %u.\n",
2827 cmd_id);
2828 return -EINVAL;
2829 }
2830
2831 if (unlikely(!sw_context->kernel)) {
2832 VMW_DEBUG_USER("Kernel only SVGA command: %u.\n", cmd_id);
2833 return -EPERM;
2834 }
2835
2836 if (cmd_id == SVGA_CMD_DEFINE_GMRFB)
2837 return vmw_cmd_check_define_gmrfb(dev_priv, sw_context, buf);
2838
2839 return 0;
2840}
2841
2842static const struct vmw_cmd_entry vmw_cmd_entries[SVGA_3D_CMD_MAX] = {
2843 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE, &vmw_cmd_invalid,
2844 false, false, false),
2845 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DESTROY, &vmw_cmd_invalid,
2846 false, false, false),
2847 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_COPY, &vmw_cmd_surface_copy_check,
2848 true, false, false),
2849 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_STRETCHBLT, &vmw_cmd_stretch_blt_check,
2850 true, false, false),
2851 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DMA, &vmw_cmd_dma,
2852 true, false, false),
2853 VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DEFINE, &vmw_cmd_invalid,
2854 false, false, false),
2855 VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DESTROY, &vmw_cmd_invalid,
2856 false, false, false),
2857 VMW_CMD_DEF(SVGA_3D_CMD_SETTRANSFORM, &vmw_cmd_cid_check,
2858 true, false, false),
2859 VMW_CMD_DEF(SVGA_3D_CMD_SETZRANGE, &vmw_cmd_cid_check,
2860 true, false, false),
2861 VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERSTATE, &vmw_cmd_cid_check,
2862 true, false, false),
2863 VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERTARGET,
2864 &vmw_cmd_set_render_target_check, true, false, false),
2865 VMW_CMD_DEF(SVGA_3D_CMD_SETTEXTURESTATE, &vmw_cmd_tex_state,
2866 true, false, false),
2867 VMW_CMD_DEF(SVGA_3D_CMD_SETMATERIAL, &vmw_cmd_cid_check,
2868 true, false, false),
2869 VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTDATA, &vmw_cmd_cid_check,
2870 true, false, false),
2871 VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTENABLED, &vmw_cmd_cid_check,
2872 true, false, false),
2873 VMW_CMD_DEF(SVGA_3D_CMD_SETVIEWPORT, &vmw_cmd_cid_check,
2874 true, false, false),
2875 VMW_CMD_DEF(SVGA_3D_CMD_SETCLIPPLANE, &vmw_cmd_cid_check,
2876 true, false, false),
2877 VMW_CMD_DEF(SVGA_3D_CMD_CLEAR, &vmw_cmd_cid_check,
2878 true, false, false),
2879 VMW_CMD_DEF(SVGA_3D_CMD_PRESENT, &vmw_cmd_present_check,
2880 false, false, false),
2881 VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DEFINE, &vmw_cmd_shader_define,
2882 true, false, false),
2883 VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DESTROY, &vmw_cmd_shader_destroy,
2884 true, false, false),
2885 VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER, &vmw_cmd_set_shader,
2886 true, false, false),
2887 VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER_CONST, &vmw_cmd_set_shader_const,
2888 true, false, false),
2889 VMW_CMD_DEF(SVGA_3D_CMD_DRAW_PRIMITIVES, &vmw_cmd_draw,
2890 true, false, false),
2891 VMW_CMD_DEF(SVGA_3D_CMD_SETSCISSORRECT, &vmw_cmd_cid_check,
2892 true, false, false),
2893 VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_QUERY, &vmw_cmd_begin_query,
2894 true, false, false),
2895 VMW_CMD_DEF(SVGA_3D_CMD_END_QUERY, &vmw_cmd_end_query,
2896 true, false, false),
2897 VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_QUERY, &vmw_cmd_wait_query,
2898 true, false, false),
2899 VMW_CMD_DEF(SVGA_3D_CMD_PRESENT_READBACK, &vmw_cmd_ok,
2900 true, false, false),
2901 VMW_CMD_DEF(SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN,
2902 &vmw_cmd_blt_surf_screen_check, false, false, false),
2903 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE_V2, &vmw_cmd_invalid,
2904 false, false, false),
2905 VMW_CMD_DEF(SVGA_3D_CMD_GENERATE_MIPMAPS, &vmw_cmd_invalid,
2906 false, false, false),
2907 VMW_CMD_DEF(SVGA_3D_CMD_ACTIVATE_SURFACE, &vmw_cmd_invalid,
2908 false, false, false),
2909 VMW_CMD_DEF(SVGA_3D_CMD_DEACTIVATE_SURFACE, &vmw_cmd_invalid,
2910 false, false, false),
2911 VMW_CMD_DEF(SVGA_3D_CMD_SCREEN_DMA, &vmw_cmd_invalid,
2912 false, false, false),
2913 VMW_CMD_DEF(SVGA_3D_CMD_DEAD1, &vmw_cmd_invalid,
2914 false, false, false),
2915 VMW_CMD_DEF(SVGA_3D_CMD_DEAD2, &vmw_cmd_invalid,
2916 false, false, false),
2917 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_BITBLT, &vmw_cmd_invalid,
2918 false, false, false),
2919 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_TRANSBLT, &vmw_cmd_invalid,
2920 false, false, false),
2921 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_STRETCHBLT, &vmw_cmd_invalid,
2922 false, false, false),
2923 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_COLORFILL, &vmw_cmd_invalid,
2924 false, false, false),
2925 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_ALPHABLEND, &vmw_cmd_invalid,
2926 false, false, false),
2927 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_CLEARTYPEBLEND, &vmw_cmd_invalid,
2928 false, false, false),
2929 VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE, &vmw_cmd_invalid,
2930 false, false, true),
2931 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_OTABLE, &vmw_cmd_invalid,
2932 false, false, true),
2933 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_MOB, &vmw_cmd_invalid,
2934 false, false, true),
2935 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_MOB, &vmw_cmd_invalid,
2936 false, false, true),
2937 VMW_CMD_DEF(SVGA_3D_CMD_REDEFINE_GB_MOB64, &vmw_cmd_invalid,
2938 false, false, true),
2939 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING, &vmw_cmd_invalid,
2940 false, false, true),
2941 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE, &vmw_cmd_invalid,
2942 false, false, true),
2943 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SURFACE, &vmw_cmd_invalid,
2944 false, false, true),
2945 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE, &vmw_cmd_bind_gb_surface,
2946 true, false, true),
2947 VMW_CMD_DEF(SVGA_3D_CMD_COND_BIND_GB_SURFACE, &vmw_cmd_invalid,
2948 false, false, true),
2949 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_IMAGE, &vmw_cmd_update_gb_image,
2950 true, false, true),
2951 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SURFACE,
2952 &vmw_cmd_update_gb_surface, true, false, true),
2953 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE,
2954 &vmw_cmd_readback_gb_image, true, false, true),
2955 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_SURFACE,
2956 &vmw_cmd_readback_gb_surface, true, false, true),
2957 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE,
2958 &vmw_cmd_invalidate_gb_image, true, false, true),
2959 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_SURFACE,
2960 &vmw_cmd_invalidate_gb_surface, true, false, true),
2961 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_CONTEXT, &vmw_cmd_invalid,
2962 false, false, true),
2963 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_CONTEXT, &vmw_cmd_invalid,
2964 false, false, true),
2965 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_CONTEXT, &vmw_cmd_invalid,
2966 false, false, true),
2967 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_CONTEXT, &vmw_cmd_invalid,
2968 false, false, true),
2969 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_CONTEXT, &vmw_cmd_invalid,
2970 false, false, true),
2971 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SHADER, &vmw_cmd_invalid,
2972 false, false, true),
2973 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SHADER, &vmw_cmd_bind_gb_shader,
2974 true, false, true),
2975 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SHADER, &vmw_cmd_invalid,
2976 false, false, true),
2977 VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE64, &vmw_cmd_invalid,
2978 false, false, false),
2979 VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_GB_QUERY, &vmw_cmd_begin_gb_query,
2980 true, false, true),
2981 VMW_CMD_DEF(SVGA_3D_CMD_END_GB_QUERY, &vmw_cmd_end_gb_query,
2982 true, false, true),
2983 VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_GB_QUERY, &vmw_cmd_wait_gb_query,
2984 true, false, true),
2985 VMW_CMD_DEF(SVGA_3D_CMD_NOP, &vmw_cmd_ok,
2986 true, false, true),
2987 VMW_CMD_DEF(SVGA_3D_CMD_NOP_ERROR, &vmw_cmd_ok,
2988 true, false, true),
2989 VMW_CMD_DEF(SVGA_3D_CMD_ENABLE_GART, &vmw_cmd_invalid,
2990 false, false, true),
2991 VMW_CMD_DEF(SVGA_3D_CMD_DISABLE_GART, &vmw_cmd_invalid,
2992 false, false, true),
2993 VMW_CMD_DEF(SVGA_3D_CMD_MAP_MOB_INTO_GART, &vmw_cmd_invalid,
2994 false, false, true),
2995 VMW_CMD_DEF(SVGA_3D_CMD_UNMAP_GART_RANGE, &vmw_cmd_invalid,
2996 false, false, true),
2997 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SCREENTARGET, &vmw_cmd_invalid,
2998 false, false, true),
2999 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SCREENTARGET, &vmw_cmd_invalid,
3000 false, false, true),
3001 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SCREENTARGET, &vmw_cmd_invalid,
3002 false, false, true),
3003 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SCREENTARGET, &vmw_cmd_invalid,
3004 false, false, true),
3005 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3006 false, false, true),
3007 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3008 false, false, true),
3009 VMW_CMD_DEF(SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE, &vmw_cmd_cid_check,
3010 true, false, true),
3011 VMW_CMD_DEF(SVGA_3D_CMD_GB_SCREEN_DMA, &vmw_cmd_invalid,
3012 false, false, true),
3013 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH, &vmw_cmd_invalid,
3014 false, false, true),
3015 VMW_CMD_DEF(SVGA_3D_CMD_GB_MOB_FENCE, &vmw_cmd_invalid,
3016 false, false, true),
3017 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE_V2, &vmw_cmd_invalid,
3018 false, false, true),
3019
3020 /* SM commands */
3021 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_CONTEXT, &vmw_cmd_invalid,
3022 false, false, true),
3023 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_CONTEXT, &vmw_cmd_invalid,
3024 false, false, true),
3025 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_CONTEXT, &vmw_cmd_invalid,
3026 false, false, true),
3027 VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_CONTEXT, &vmw_cmd_invalid,
3028 false, false, true),
3029 VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_CONTEXT, &vmw_cmd_invalid,
3030 false, false, true),
3031 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER,
3032 &vmw_cmd_dx_set_single_constant_buffer, true, false, true),
3033 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER_RESOURCES,
3034 &vmw_cmd_dx_set_shader_res, true, false, true),
3035 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER, &vmw_cmd_dx_set_shader,
3036 true, false, true),
3037 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SAMPLERS, &vmw_cmd_dx_cid_check,
3038 true, false, true),
3039 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW, &vmw_cmd_dx_cid_check,
3040 true, false, true),
3041 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED, &vmw_cmd_dx_cid_check,
3042 true, false, true),
3043 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED, &vmw_cmd_dx_cid_check,
3044 true, false, true),
3045 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED,
3046 &vmw_cmd_dx_cid_check, true, false, true),
3047 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_AUTO, &vmw_cmd_dx_cid_check,
3048 true, false, true),
3049 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS,
3050 &vmw_cmd_dx_set_vertex_buffers, true, false, true),
3051 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INDEX_BUFFER,
3052 &vmw_cmd_dx_set_index_buffer, true, false, true),
3053 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RENDERTARGETS,
3054 &vmw_cmd_dx_set_rendertargets, true, false, true),
3055 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_BLEND_STATE, &vmw_cmd_dx_cid_check,
3056 true, false, true),
3057 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DEPTHSTENCIL_STATE,
3058 &vmw_cmd_dx_cid_check, true, false, true),
3059 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RASTERIZER_STATE,
3060 &vmw_cmd_dx_cid_check, true, false, true),
3061 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_QUERY, &vmw_cmd_dx_define_query,
3062 true, false, true),
3063 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_QUERY, &vmw_cmd_dx_cid_check,
3064 true, false, true),
3065 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_QUERY, &vmw_cmd_dx_bind_query,
3066 true, false, true),
3067 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_QUERY_OFFSET,
3068 &vmw_cmd_dx_cid_check, true, false, true),
3069 VMW_CMD_DEF(SVGA_3D_CMD_DX_BEGIN_QUERY, &vmw_cmd_dx_cid_check,
3070 true, false, true),
3071 VMW_CMD_DEF(SVGA_3D_CMD_DX_END_QUERY, &vmw_cmd_dx_cid_check,
3072 true, false, true),
3073 VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_QUERY, &vmw_cmd_invalid,
3074 true, false, true),
3075 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PREDICATION, &vmw_cmd_dx_cid_check,
3076 true, false, true),
3077 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VIEWPORTS, &vmw_cmd_dx_cid_check,
3078 true, false, true),
3079 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SCISSORRECTS, &vmw_cmd_dx_cid_check,
3080 true, false, true),
3081 VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW,
3082 &vmw_cmd_dx_clear_rendertarget_view, true, false, true),
3083 VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW,
3084 &vmw_cmd_dx_clear_depthstencil_view, true, false, true),
3085 VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY, &vmw_cmd_invalid,
3086 true, false, true),
3087 VMW_CMD_DEF(SVGA_3D_CMD_DX_GENMIPS, &vmw_cmd_dx_genmips,
3088 true, false, true),
3089 VMW_CMD_DEF(SVGA_3D_CMD_DX_UPDATE_SUBRESOURCE,
3090 &vmw_cmd_dx_check_subresource, true, false, true),
3091 VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_SUBRESOURCE,
3092 &vmw_cmd_dx_check_subresource, true, false, true),
3093 VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_SUBRESOURCE,
3094 &vmw_cmd_dx_check_subresource, true, false, true),
3095 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW,
3096 &vmw_cmd_dx_view_define, true, false, true),
3097 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW,
3098 &vmw_cmd_dx_view_remove, true, false, true),
3099 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW,
3100 &vmw_cmd_dx_view_define, true, false, true),
3101 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW,
3102 &vmw_cmd_dx_view_remove, true, false, true),
3103 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW,
3104 &vmw_cmd_dx_view_define, true, false, true),
3105 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW,
3106 &vmw_cmd_dx_view_remove, true, false, true),
3107 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_ELEMENTLAYOUT,
3108 &vmw_cmd_dx_so_define, true, false, true),
3109 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_ELEMENTLAYOUT,
3110 &vmw_cmd_dx_cid_check, true, false, true),
3111 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_BLEND_STATE,
3112 &vmw_cmd_dx_so_define, true, false, true),
3113 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_BLEND_STATE,
3114 &vmw_cmd_dx_cid_check, true, false, true),
3115 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_STATE,
3116 &vmw_cmd_dx_so_define, true, false, true),
3117 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_STATE,
3118 &vmw_cmd_dx_cid_check, true, false, true),
3119 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE,
3120 &vmw_cmd_dx_so_define, true, false, true),
3121 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RASTERIZER_STATE,
3122 &vmw_cmd_dx_cid_check, true, false, true),
3123 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SAMPLER_STATE,
3124 &vmw_cmd_dx_so_define, true, false, true),
3125 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SAMPLER_STATE,
3126 &vmw_cmd_dx_cid_check, true, false, true),
3127 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADER,
3128 &vmw_cmd_dx_define_shader, true, false, true),
3129 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADER,
3130 &vmw_cmd_dx_destroy_shader, true, false, true),
3131 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_SHADER,
3132 &vmw_cmd_dx_bind_shader, true, false, true),
3133 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT,
3134 &vmw_cmd_dx_so_define, true, false, true),
3135 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_STREAMOUTPUT,
3136 &vmw_cmd_dx_cid_check, true, false, true),
3137 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_STREAMOUTPUT, &vmw_cmd_dx_cid_check,
3138 true, false, true),
3139 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SOTARGETS,
3140 &vmw_cmd_dx_set_so_targets, true, false, true),
3141 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INPUT_LAYOUT,
3142 &vmw_cmd_dx_cid_check, true, false, true),
3143 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_TOPOLOGY,
3144 &vmw_cmd_dx_cid_check, true, false, true),
3145 VMW_CMD_DEF(SVGA_3D_CMD_DX_BUFFER_COPY,
3146 &vmw_cmd_buffer_copy_check, true, false, true),
3147 VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY_REGION,
3148 &vmw_cmd_pred_copy_check, true, false, true),
3149 VMW_CMD_DEF(SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER,
3150 &vmw_cmd_dx_transfer_from_buffer,
3151 true, false, true),
3152 VMW_CMD_DEF(SVGA_3D_CMD_INTRA_SURFACE_COPY, &vmw_cmd_intra_surface_copy,
3153 true, false, true),
3154};
3155
3156bool vmw_cmd_describe(const void *buf, u32 *size, char const **cmd)
3157{
3158 u32 cmd_id = ((u32 *) buf)[0];
3159
3160 if (cmd_id >= SVGA_CMD_MAX) {
3161 SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3162 const struct vmw_cmd_entry *entry;
3163
3164 *size = header->size + sizeof(SVGA3dCmdHeader);
3165 cmd_id = header->id;
3166 if (cmd_id >= SVGA_3D_CMD_MAX)
3167 return false;
3168
3169 cmd_id -= SVGA_3D_CMD_BASE;
3170 entry = &vmw_cmd_entries[cmd_id];
3171 *cmd = entry->cmd_name;
3172 return true;
3173 }
3174
3175 switch (cmd_id) {
3176 case SVGA_CMD_UPDATE:
3177 *cmd = "SVGA_CMD_UPDATE";
3178 *size = sizeof(u32) + sizeof(SVGAFifoCmdUpdate);
3179 break;
3180 case SVGA_CMD_DEFINE_GMRFB:
3181 *cmd = "SVGA_CMD_DEFINE_GMRFB";
3182 *size = sizeof(u32) + sizeof(SVGAFifoCmdDefineGMRFB);
3183 break;
3184 case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
3185 *cmd = "SVGA_CMD_BLIT_GMRFB_TO_SCREEN";
3186 *size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3187 break;
3188 case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
3189 *cmd = "SVGA_CMD_BLIT_SCREEN_TO_GMRFB";
3190 *size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3191 break;
3192 default:
3193 *cmd = "UNKNOWN";
3194 *size = 0;
3195 return false;
3196 }
3197
3198 return true;
3199}
3200
3201static int vmw_cmd_check(struct vmw_private *dev_priv,
3202 struct vmw_sw_context *sw_context, void *buf,
3203 uint32_t *size)
3204{
3205 uint32_t cmd_id;
3206 uint32_t size_remaining = *size;
3207 SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3208 int ret;
3209 const struct vmw_cmd_entry *entry;
3210 bool gb = dev_priv->capabilities & SVGA_CAP_GBOBJECTS;
3211
3212 cmd_id = ((uint32_t *)buf)[0];
3213 /* Handle any none 3D commands */
3214 if (unlikely(cmd_id < SVGA_CMD_MAX))
3215 return vmw_cmd_check_not_3d(dev_priv, sw_context, buf, size);
3216
3217
3218 cmd_id = header->id;
3219 *size = header->size + sizeof(SVGA3dCmdHeader);
3220
3221 cmd_id -= SVGA_3D_CMD_BASE;
3222 if (unlikely(*size > size_remaining))
3223 goto out_invalid;
3224
3225 if (unlikely(cmd_id >= SVGA_3D_CMD_MAX - SVGA_3D_CMD_BASE))
3226 goto out_invalid;
3227
3228 entry = &vmw_cmd_entries[cmd_id];
3229 if (unlikely(!entry->func))
3230 goto out_invalid;
3231
3232 if (unlikely(!entry->user_allow && !sw_context->kernel))
3233 goto out_privileged;
3234
3235 if (unlikely(entry->gb_disable && gb))
3236 goto out_old;
3237
3238 if (unlikely(entry->gb_enable && !gb))
3239 goto out_new;
3240
3241 ret = entry->func(dev_priv, sw_context, header);
3242 if (unlikely(ret != 0)) {
3243 VMW_DEBUG_USER("SVGA3D command: %d failed with error %d\n",
3244 cmd_id + SVGA_3D_CMD_BASE, ret);
3245 return ret;
3246 }
3247
3248 return 0;
3249out_invalid:
3250 VMW_DEBUG_USER("Invalid SVGA3D command: %d\n",
3251 cmd_id + SVGA_3D_CMD_BASE);
3252 return -EINVAL;
3253out_privileged:
3254 VMW_DEBUG_USER("Privileged SVGA3D command: %d\n",
3255 cmd_id + SVGA_3D_CMD_BASE);
3256 return -EPERM;
3257out_old:
3258 VMW_DEBUG_USER("Deprecated (disallowed) SVGA3D command: %d\n",
3259 cmd_id + SVGA_3D_CMD_BASE);
3260 return -EINVAL;
3261out_new:
3262 VMW_DEBUG_USER("SVGA3D command: %d not supported by virtual device.\n",
3263 cmd_id + SVGA_3D_CMD_BASE);
3264 return -EINVAL;
3265}
3266
3267static int vmw_cmd_check_all(struct vmw_private *dev_priv,
3268 struct vmw_sw_context *sw_context, void *buf,
3269 uint32_t size)
3270{
3271 int32_t cur_size = size;
3272 int ret;
3273
3274 sw_context->buf_start = buf;
3275
3276 while (cur_size > 0) {
3277 size = cur_size;
3278 ret = vmw_cmd_check(dev_priv, sw_context, buf, &size);
3279 if (unlikely(ret != 0))
3280 return ret;
3281 buf = (void *)((unsigned long) buf + size);
3282 cur_size -= size;
3283 }
3284
3285 if (unlikely(cur_size != 0)) {
3286 VMW_DEBUG_USER("Command verifier out of sync.\n");
3287 return -EINVAL;
3288 }
3289
3290 return 0;
3291}
3292
3293static void vmw_free_relocations(struct vmw_sw_context *sw_context)
3294{
3295 /* Memory is validation context memory, so no need to free it */
3296 INIT_LIST_HEAD(&sw_context->bo_relocations);
3297}
3298
3299static void vmw_apply_relocations(struct vmw_sw_context *sw_context)
3300{
3301 struct vmw_relocation *reloc;
3302 struct ttm_buffer_object *bo;
3303
3304 list_for_each_entry(reloc, &sw_context->bo_relocations, head) {
3305 bo = &reloc->vbo->base;
3306 switch (bo->mem.mem_type) {
3307 case TTM_PL_VRAM:
3308 reloc->location->offset += bo->offset;
3309 reloc->location->gmrId = SVGA_GMR_FRAMEBUFFER;
3310 break;
3311 case VMW_PL_GMR:
3312 reloc->location->gmrId = bo->mem.start;
3313 break;
3314 case VMW_PL_MOB:
3315 *reloc->mob_loc = bo->mem.start;
3316 break;
3317 default:
3318 BUG();
3319 }
3320 }
3321 vmw_free_relocations(sw_context);
3322}
3323
3324static int vmw_resize_cmd_bounce(struct vmw_sw_context *sw_context,
3325 uint32_t size)
3326{
3327 if (likely(sw_context->cmd_bounce_size >= size))
3328 return 0;
3329
3330 if (sw_context->cmd_bounce_size == 0)
3331 sw_context->cmd_bounce_size = VMWGFX_CMD_BOUNCE_INIT_SIZE;
3332
3333 while (sw_context->cmd_bounce_size < size) {
3334 sw_context->cmd_bounce_size =
3335 PAGE_ALIGN(sw_context->cmd_bounce_size +
3336 (sw_context->cmd_bounce_size >> 1));
3337 }
3338
3339 vfree(sw_context->cmd_bounce);
3340 sw_context->cmd_bounce = vmalloc(sw_context->cmd_bounce_size);
3341
3342 if (sw_context->cmd_bounce == NULL) {
3343 VMW_DEBUG_USER("Failed to allocate command bounce buffer.\n");
3344 sw_context->cmd_bounce_size = 0;
3345 return -ENOMEM;
3346 }
3347
3348 return 0;
3349}
3350
3351/**
3352 * vmw_execbuf_fence_commands - create and submit a command stream fence
3353 *
3354 * Creates a fence object and submits a command stream marker.
3355 * If this fails for some reason, We sync the fifo and return NULL.
3356 * It is then safe to fence buffers with a NULL pointer.
3357 *
3358 * If @p_handle is not NULL @file_priv must also not be NULL. Creates a
3359 * userspace handle if @p_handle is not NULL, otherwise not.
3360 */
3361
3362int vmw_execbuf_fence_commands(struct drm_file *file_priv,
3363 struct vmw_private *dev_priv,
3364 struct vmw_fence_obj **p_fence,
3365 uint32_t *p_handle)
3366{
3367 uint32_t sequence;
3368 int ret;
3369 bool synced = false;
3370
3371 /* p_handle implies file_priv. */
3372 BUG_ON(p_handle != NULL && file_priv == NULL);
3373
3374 ret = vmw_fifo_send_fence(dev_priv, &sequence);
3375 if (unlikely(ret != 0)) {
3376 VMW_DEBUG_USER("Fence submission error. Syncing.\n");
3377 synced = true;
3378 }
3379
3380 if (p_handle != NULL)
3381 ret = vmw_user_fence_create(file_priv, dev_priv->fman,
3382 sequence, p_fence, p_handle);
3383 else
3384 ret = vmw_fence_create(dev_priv->fman, sequence, p_fence);
3385
3386 if (unlikely(ret != 0 && !synced)) {
3387 (void) vmw_fallback_wait(dev_priv, false, false, sequence,
3388 false, VMW_FENCE_WAIT_TIMEOUT);
3389 *p_fence = NULL;
3390 }
3391
3392 return ret;
3393}
3394
3395/**
3396 * vmw_execbuf_copy_fence_user - copy fence object information to user-space.
3397 *
3398 * @dev_priv: Pointer to a vmw_private struct.
3399 * @vmw_fp: Pointer to the struct vmw_fpriv representing the calling file.
3400 * @ret: Return value from fence object creation.
3401 * @user_fence_rep: User space address of a struct drm_vmw_fence_rep to which
3402 * the information should be copied.
3403 * @fence: Pointer to the fenc object.
3404 * @fence_handle: User-space fence handle.
3405 * @out_fence_fd: exported file descriptor for the fence. -1 if not used
3406 * @sync_file: Only used to clean up in case of an error in this function.
3407 *
3408 * This function copies fence information to user-space. If copying fails, the
3409 * user-space struct drm_vmw_fence_rep::error member is hopefully left
3410 * untouched, and if it's preloaded with an -EFAULT by user-space, the error
3411 * will hopefully be detected.
3412 *
3413 * Also if copying fails, user-space will be unable to signal the fence object
3414 * so we wait for it immediately, and then unreference the user-space reference.
3415 */
3416void
3417vmw_execbuf_copy_fence_user(struct vmw_private *dev_priv,
3418 struct vmw_fpriv *vmw_fp, int ret,
3419 struct drm_vmw_fence_rep __user *user_fence_rep,
3420 struct vmw_fence_obj *fence, uint32_t fence_handle,
3421 int32_t out_fence_fd, struct sync_file *sync_file)
3422{
3423 struct drm_vmw_fence_rep fence_rep;
3424
3425 if (user_fence_rep == NULL)
3426 return;
3427
3428 memset(&fence_rep, 0, sizeof(fence_rep));
3429
3430 fence_rep.error = ret;
3431 fence_rep.fd = out_fence_fd;
3432 if (ret == 0) {
3433 BUG_ON(fence == NULL);
3434
3435 fence_rep.handle = fence_handle;
3436 fence_rep.seqno = fence->base.seqno;
3437 vmw_update_seqno(dev_priv, &dev_priv->fifo);
3438 fence_rep.passed_seqno = dev_priv->last_read_seqno;
3439 }
3440
3441 /*
3442 * copy_to_user errors will be detected by user space not seeing
3443 * fence_rep::error filled in. Typically user-space would have pre-set
3444 * that member to -EFAULT.
3445 */
3446 ret = copy_to_user(user_fence_rep, &fence_rep,
3447 sizeof(fence_rep));
3448
3449 /*
3450 * User-space lost the fence object. We need to sync and unreference the
3451 * handle.
3452 */
3453 if (unlikely(ret != 0) && (fence_rep.error == 0)) {
3454 if (sync_file)
3455 fput(sync_file->file);
3456
3457 if (fence_rep.fd != -1) {
3458 put_unused_fd(fence_rep.fd);
3459 fence_rep.fd = -1;
3460 }
3461
3462 ttm_ref_object_base_unref(vmw_fp->tfile, fence_handle,
3463 TTM_REF_USAGE);
3464 VMW_DEBUG_USER("Fence copy error. Syncing.\n");
3465 (void) vmw_fence_obj_wait(fence, false, false,
3466 VMW_FENCE_WAIT_TIMEOUT);
3467 }
3468}
3469
3470/**
3471 * vmw_execbuf_submit_fifo - Patch a command batch and submit it using the fifo.
3472 *
3473 * @dev_priv: Pointer to a device private structure.
3474 * @kernel_commands: Pointer to the unpatched command batch.
3475 * @command_size: Size of the unpatched command batch.
3476 * @sw_context: Structure holding the relocation lists.
3477 *
3478 * Side effects: If this function returns 0, then the command batch pointed to
3479 * by @kernel_commands will have been modified.
3480 */
3481static int vmw_execbuf_submit_fifo(struct vmw_private *dev_priv,
3482 void *kernel_commands, u32 command_size,
3483 struct vmw_sw_context *sw_context)
3484{
3485 void *cmd;
3486
3487 if (sw_context->dx_ctx_node)
3488 cmd = VMW_FIFO_RESERVE_DX(dev_priv, command_size,
3489 sw_context->dx_ctx_node->ctx->id);
3490 else
3491 cmd = VMW_FIFO_RESERVE(dev_priv, command_size);
3492
3493 if (!cmd)
3494 return -ENOMEM;
3495
3496 vmw_apply_relocations(sw_context);
3497 memcpy(cmd, kernel_commands, command_size);
3498 vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3499 vmw_resource_relocations_free(&sw_context->res_relocations);
3500 vmw_fifo_commit(dev_priv, command_size);
3501
3502 return 0;
3503}
3504
3505/**
3506 * vmw_execbuf_submit_cmdbuf - Patch a command batch and submit it using the
3507 * command buffer manager.
3508 *
3509 * @dev_priv: Pointer to a device private structure.
3510 * @header: Opaque handle to the command buffer allocation.
3511 * @command_size: Size of the unpatched command batch.
3512 * @sw_context: Structure holding the relocation lists.
3513 *
3514 * Side effects: If this function returns 0, then the command buffer represented
3515 * by @header will have been modified.
3516 */
3517static int vmw_execbuf_submit_cmdbuf(struct vmw_private *dev_priv,
3518 struct vmw_cmdbuf_header *header,
3519 u32 command_size,
3520 struct vmw_sw_context *sw_context)
3521{
3522 u32 id = ((sw_context->dx_ctx_node) ? sw_context->dx_ctx_node->ctx->id :
3523 SVGA3D_INVALID_ID);
3524 void *cmd = vmw_cmdbuf_reserve(dev_priv->cman, command_size, id, false,
3525 header);
3526
3527 vmw_apply_relocations(sw_context);
3528 vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3529 vmw_resource_relocations_free(&sw_context->res_relocations);
3530 vmw_cmdbuf_commit(dev_priv->cman, command_size, header, false);
3531
3532 return 0;
3533}
3534
3535/**
3536 * vmw_execbuf_cmdbuf - Prepare, if possible, a user-space command batch for
3537 * submission using a command buffer.
3538 *
3539 * @dev_priv: Pointer to a device private structure.
3540 * @user_commands: User-space pointer to the commands to be submitted.
3541 * @command_size: Size of the unpatched command batch.
3542 * @header: Out parameter returning the opaque pointer to the command buffer.
3543 *
3544 * This function checks whether we can use the command buffer manager for
3545 * submission and if so, creates a command buffer of suitable size and copies
3546 * the user data into that buffer.
3547 *
3548 * On successful return, the function returns a pointer to the data in the
3549 * command buffer and *@header is set to non-NULL.
3550 *
3551 * If command buffers could not be used, the function will return the value of
3552 * @kernel_commands on function call. That value may be NULL. In that case, the
3553 * value of *@header will be set to NULL.
3554 *
3555 * If an error is encountered, the function will return a pointer error value.
3556 * If the function is interrupted by a signal while sleeping, it will return
3557 * -ERESTARTSYS casted to a pointer error value.
3558 */
3559static void *vmw_execbuf_cmdbuf(struct vmw_private *dev_priv,
3560 void __user *user_commands,
3561 void *kernel_commands, u32 command_size,
3562 struct vmw_cmdbuf_header **header)
3563{
3564 size_t cmdbuf_size;
3565 int ret;
3566
3567 *header = NULL;
3568 if (command_size > SVGA_CB_MAX_SIZE) {
3569 VMW_DEBUG_USER("Command buffer is too large.\n");
3570 return ERR_PTR(-EINVAL);
3571 }
3572
3573 if (!dev_priv->cman || kernel_commands)
3574 return kernel_commands;
3575
3576 /* If possible, add a little space for fencing. */
3577 cmdbuf_size = command_size + 512;
3578 cmdbuf_size = min_t(size_t, cmdbuf_size, SVGA_CB_MAX_SIZE);
3579 kernel_commands = vmw_cmdbuf_alloc(dev_priv->cman, cmdbuf_size, true,
3580 header);
3581 if (IS_ERR(kernel_commands))
3582 return kernel_commands;
3583
3584 ret = copy_from_user(kernel_commands, user_commands, command_size);
3585 if (ret) {
3586 VMW_DEBUG_USER("Failed copying commands.\n");
3587 vmw_cmdbuf_header_free(*header);
3588 *header = NULL;
3589 return ERR_PTR(-EFAULT);
3590 }
3591
3592 return kernel_commands;
3593}
3594
3595static int vmw_execbuf_tie_context(struct vmw_private *dev_priv,
3596 struct vmw_sw_context *sw_context,
3597 uint32_t handle)
3598{
3599 struct vmw_resource *res;
3600 int ret;
3601 unsigned int size;
3602
3603 if (handle == SVGA3D_INVALID_ID)
3604 return 0;
3605
3606 size = vmw_execbuf_res_size(dev_priv, vmw_res_dx_context);
3607 ret = vmw_validation_preload_res(sw_context->ctx, size);
3608 if (ret)
3609 return ret;
3610
3611 res = vmw_user_resource_noref_lookup_handle
3612 (dev_priv, sw_context->fp->tfile, handle,
3613 user_context_converter);
3614 if (IS_ERR(res)) {
3615 VMW_DEBUG_USER("Could not find or user DX context 0x%08x.\n",
3616 (unsigned int) handle);
3617 return PTR_ERR(res);
3618 }
3619
3620 ret = vmw_execbuf_res_noref_val_add(sw_context, res, VMW_RES_DIRTY_SET);
3621 if (unlikely(ret != 0))
3622 return ret;
3623
3624 sw_context->dx_ctx_node = vmw_execbuf_info_from_res(sw_context, res);
3625 sw_context->man = vmw_context_res_man(res);
3626
3627 return 0;
3628}
3629
3630int vmw_execbuf_process(struct drm_file *file_priv,
3631 struct vmw_private *dev_priv,
3632 void __user *user_commands, void *kernel_commands,
3633 uint32_t command_size, uint64_t throttle_us,
3634 uint32_t dx_context_handle,
3635 struct drm_vmw_fence_rep __user *user_fence_rep,
3636 struct vmw_fence_obj **out_fence, uint32_t flags)
3637{
3638 struct vmw_sw_context *sw_context = &dev_priv->ctx;
3639 struct vmw_fence_obj *fence = NULL;
3640 struct vmw_cmdbuf_header *header;
3641 uint32_t handle = 0;
3642 int ret;
3643 int32_t out_fence_fd = -1;
3644 struct sync_file *sync_file = NULL;
3645 DECLARE_VAL_CONTEXT(val_ctx, &sw_context->res_ht, 1);
3646
3647 vmw_validation_set_val_mem(&val_ctx, &dev_priv->vvm);
3648
3649 if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) {
3650 out_fence_fd = get_unused_fd_flags(O_CLOEXEC);
3651 if (out_fence_fd < 0) {
3652 VMW_DEBUG_USER("Failed to get a fence fd.\n");
3653 return out_fence_fd;
3654 }
3655 }
3656
3657 if (throttle_us) {
3658 ret = vmw_wait_lag(dev_priv, &dev_priv->fifo.marker_queue,
3659 throttle_us);
3660
3661 if (ret)
3662 goto out_free_fence_fd;
3663 }
3664
3665 kernel_commands = vmw_execbuf_cmdbuf(dev_priv, user_commands,
3666 kernel_commands, command_size,
3667 &header);
3668 if (IS_ERR(kernel_commands)) {
3669 ret = PTR_ERR(kernel_commands);
3670 goto out_free_fence_fd;
3671 }
3672
3673 ret = mutex_lock_interruptible(&dev_priv->cmdbuf_mutex);
3674 if (ret) {
3675 ret = -ERESTARTSYS;
3676 goto out_free_header;
3677 }
3678
3679 sw_context->kernel = false;
3680 if (kernel_commands == NULL) {
3681 ret = vmw_resize_cmd_bounce(sw_context, command_size);
3682 if (unlikely(ret != 0))
3683 goto out_unlock;
3684
3685 ret = copy_from_user(sw_context->cmd_bounce, user_commands,
3686 command_size);
3687 if (unlikely(ret != 0)) {
3688 ret = -EFAULT;
3689 VMW_DEBUG_USER("Failed copying commands.\n");
3690 goto out_unlock;
3691 }
3692
3693 kernel_commands = sw_context->cmd_bounce;
3694 } else if (!header) {
3695 sw_context->kernel = true;
3696 }
3697
3698 sw_context->fp = vmw_fpriv(file_priv);
3699 INIT_LIST_HEAD(&sw_context->ctx_list);
3700 sw_context->cur_query_bo = dev_priv->pinned_bo;
3701 sw_context->last_query_ctx = NULL;
3702 sw_context->needs_post_query_barrier = false;
3703 sw_context->dx_ctx_node = NULL;
3704 sw_context->dx_query_mob = NULL;
3705 sw_context->dx_query_ctx = NULL;
3706 memset(sw_context->res_cache, 0, sizeof(sw_context->res_cache));
3707 INIT_LIST_HEAD(&sw_context->res_relocations);
3708 INIT_LIST_HEAD(&sw_context->bo_relocations);
3709
3710 if (sw_context->staged_bindings)
3711 vmw_binding_state_reset(sw_context->staged_bindings);
3712
3713 if (!sw_context->res_ht_initialized) {
3714 ret = drm_ht_create(&sw_context->res_ht, VMW_RES_HT_ORDER);
3715 if (unlikely(ret != 0))
3716 goto out_unlock;
3717
3718 sw_context->res_ht_initialized = true;
3719 }
3720
3721 INIT_LIST_HEAD(&sw_context->staged_cmd_res);
3722 sw_context->ctx = &val_ctx;
3723 ret = vmw_execbuf_tie_context(dev_priv, sw_context, dx_context_handle);
3724 if (unlikely(ret != 0))
3725 goto out_err_nores;
3726
3727 ret = vmw_cmd_check_all(dev_priv, sw_context, kernel_commands,
3728 command_size);
3729 if (unlikely(ret != 0))
3730 goto out_err_nores;
3731
3732 ret = vmw_resources_reserve(sw_context);
3733 if (unlikely(ret != 0))
3734 goto out_err_nores;
3735
3736 ret = vmw_validation_bo_reserve(&val_ctx, true);
3737 if (unlikely(ret != 0))
3738 goto out_err_nores;
3739
3740 ret = vmw_validation_bo_validate(&val_ctx, true);
3741 if (unlikely(ret != 0))
3742 goto out_err;
3743
3744 ret = vmw_validation_res_validate(&val_ctx, true);
3745 if (unlikely(ret != 0))
3746 goto out_err;
3747
3748 vmw_validation_drop_ht(&val_ctx);
3749
3750 ret = mutex_lock_interruptible(&dev_priv->binding_mutex);
3751 if (unlikely(ret != 0)) {
3752 ret = -ERESTARTSYS;
3753 goto out_err;
3754 }
3755
3756 if (dev_priv->has_mob) {
3757 ret = vmw_rebind_contexts(sw_context);
3758 if (unlikely(ret != 0))
3759 goto out_unlock_binding;
3760 }
3761
3762 if (!header) {
3763 ret = vmw_execbuf_submit_fifo(dev_priv, kernel_commands,
3764 command_size, sw_context);
3765 } else {
3766 ret = vmw_execbuf_submit_cmdbuf(dev_priv, header, command_size,
3767 sw_context);
3768 header = NULL;
3769 }
3770 mutex_unlock(&dev_priv->binding_mutex);
3771 if (ret)
3772 goto out_err;
3773
3774 vmw_query_bo_switch_commit(dev_priv, sw_context);
3775 ret = vmw_execbuf_fence_commands(file_priv, dev_priv, &fence,
3776 (user_fence_rep) ? &handle : NULL);
3777 /*
3778 * This error is harmless, because if fence submission fails,
3779 * vmw_fifo_send_fence will sync. The error will be propagated to
3780 * user-space in @fence_rep
3781 */
3782 if (ret != 0)
3783 VMW_DEBUG_USER("Fence submission error. Syncing.\n");
3784
3785 vmw_execbuf_bindings_commit(sw_context, false);
3786 vmw_bind_dx_query_mob(sw_context);
3787 vmw_validation_res_unreserve(&val_ctx, false);
3788
3789 vmw_validation_bo_fence(sw_context->ctx, fence);
3790
3791 if (unlikely(dev_priv->pinned_bo != NULL && !dev_priv->query_cid_valid))
3792 __vmw_execbuf_release_pinned_bo(dev_priv, fence);
3793
3794 /*
3795 * If anything fails here, give up trying to export the fence and do a
3796 * sync since the user mode will not be able to sync the fence itself.
3797 * This ensures we are still functionally correct.
3798 */
3799 if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) {
3800
3801 sync_file = sync_file_create(&fence->base);
3802 if (!sync_file) {
3803 VMW_DEBUG_USER("Sync file create failed for fence\n");
3804 put_unused_fd(out_fence_fd);
3805 out_fence_fd = -1;
3806
3807 (void) vmw_fence_obj_wait(fence, false, false,
3808 VMW_FENCE_WAIT_TIMEOUT);
3809 } else {
3810 /* Link the fence with the FD created earlier */
3811 fd_install(out_fence_fd, sync_file->file);
3812 }
3813 }
3814
3815 vmw_execbuf_copy_fence_user(dev_priv, vmw_fpriv(file_priv), ret,
3816 user_fence_rep, fence, handle, out_fence_fd,
3817 sync_file);
3818
3819 /* Don't unreference when handing fence out */
3820 if (unlikely(out_fence != NULL)) {
3821 *out_fence = fence;
3822 fence = NULL;
3823 } else if (likely(fence != NULL)) {
3824 vmw_fence_obj_unreference(&fence);
3825 }
3826
3827 vmw_cmdbuf_res_commit(&sw_context->staged_cmd_res);
3828 mutex_unlock(&dev_priv->cmdbuf_mutex);
3829
3830 /*
3831 * Unreference resources outside of the cmdbuf_mutex to avoid deadlocks
3832 * in resource destruction paths.
3833 */
3834 vmw_validation_unref_lists(&val_ctx);
3835
3836 return 0;
3837
3838out_unlock_binding:
3839 mutex_unlock(&dev_priv->binding_mutex);
3840out_err:
3841 vmw_validation_bo_backoff(&val_ctx);
3842out_err_nores:
3843 vmw_execbuf_bindings_commit(sw_context, true);
3844 vmw_validation_res_unreserve(&val_ctx, true);
3845 vmw_resource_relocations_free(&sw_context->res_relocations);
3846 vmw_free_relocations(sw_context);
3847 if (unlikely(dev_priv->pinned_bo != NULL && !dev_priv->query_cid_valid))
3848 __vmw_execbuf_release_pinned_bo(dev_priv, NULL);
3849out_unlock:
3850 vmw_cmdbuf_res_revert(&sw_context->staged_cmd_res);
3851 vmw_validation_drop_ht(&val_ctx);
3852 WARN_ON(!list_empty(&sw_context->ctx_list));
3853 mutex_unlock(&dev_priv->cmdbuf_mutex);
3854
3855 /*
3856 * Unreference resources outside of the cmdbuf_mutex to avoid deadlocks
3857 * in resource destruction paths.
3858 */
3859 vmw_validation_unref_lists(&val_ctx);
3860out_free_header:
3861 if (header)
3862 vmw_cmdbuf_header_free(header);
3863out_free_fence_fd:
3864 if (out_fence_fd >= 0)
3865 put_unused_fd(out_fence_fd);
3866
3867 return ret;
3868}
3869
3870/**
3871 * vmw_execbuf_unpin_panic - Idle the fifo and unpin the query buffer.
3872 *
3873 * @dev_priv: The device private structure.
3874 *
3875 * This function is called to idle the fifo and unpin the query buffer if the
3876 * normal way to do this hits an error, which should typically be extremely
3877 * rare.
3878 */
3879static void vmw_execbuf_unpin_panic(struct vmw_private *dev_priv)
3880{
3881 VMW_DEBUG_USER("Can't unpin query buffer. Trying to recover.\n");
3882
3883 (void) vmw_fallback_wait(dev_priv, false, true, 0, false, 10*HZ);
3884 vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
3885 if (dev_priv->dummy_query_bo_pinned) {
3886 vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
3887 dev_priv->dummy_query_bo_pinned = false;
3888 }
3889}
3890
3891
3892/**
3893 * __vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned query
3894 * bo.
3895 *
3896 * @dev_priv: The device private structure.
3897 * @fence: If non-NULL should point to a struct vmw_fence_obj issued _after_ a
3898 * query barrier that flushes all queries touching the current buffer pointed to
3899 * by @dev_priv->pinned_bo
3900 *
3901 * This function should be used to unpin the pinned query bo, or as a query
3902 * barrier when we need to make sure that all queries have finished before the
3903 * next fifo command. (For example on hardware context destructions where the
3904 * hardware may otherwise leak unfinished queries).
3905 *
3906 * This function does not return any failure codes, but make attempts to do safe
3907 * unpinning in case of errors.
3908 *
3909 * The function will synchronize on the previous query barrier, and will thus
3910 * not finish until that barrier has executed.
3911 *
3912 * the @dev_priv->cmdbuf_mutex needs to be held by the current thread before
3913 * calling this function.
3914 */
3915void __vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv,
3916 struct vmw_fence_obj *fence)
3917{
3918 int ret = 0;
3919 struct vmw_fence_obj *lfence = NULL;
3920 DECLARE_VAL_CONTEXT(val_ctx, NULL, 0);
3921
3922 if (dev_priv->pinned_bo == NULL)
3923 goto out_unlock;
3924
3925 ret = vmw_validation_add_bo(&val_ctx, dev_priv->pinned_bo, false,
3926 false);
3927 if (ret)
3928 goto out_no_reserve;
3929
3930 ret = vmw_validation_add_bo(&val_ctx, dev_priv->dummy_query_bo, false,
3931 false);
3932 if (ret)
3933 goto out_no_reserve;
3934
3935 ret = vmw_validation_bo_reserve(&val_ctx, false);
3936 if (ret)
3937 goto out_no_reserve;
3938
3939 if (dev_priv->query_cid_valid) {
3940 BUG_ON(fence != NULL);
3941 ret = vmw_fifo_emit_dummy_query(dev_priv, dev_priv->query_cid);
3942 if (ret)
3943 goto out_no_emit;
3944 dev_priv->query_cid_valid = false;
3945 }
3946
3947 vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
3948 if (dev_priv->dummy_query_bo_pinned) {
3949 vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
3950 dev_priv->dummy_query_bo_pinned = false;
3951 }
3952 if (fence == NULL) {
3953 (void) vmw_execbuf_fence_commands(NULL, dev_priv, &lfence,
3954 NULL);
3955 fence = lfence;
3956 }
3957 vmw_validation_bo_fence(&val_ctx, fence);
3958 if (lfence != NULL)
3959 vmw_fence_obj_unreference(&lfence);
3960
3961 vmw_validation_unref_lists(&val_ctx);
3962 vmw_bo_unreference(&dev_priv->pinned_bo);
3963
3964out_unlock:
3965 return;
3966out_no_emit:
3967 vmw_validation_bo_backoff(&val_ctx);
3968out_no_reserve:
3969 vmw_validation_unref_lists(&val_ctx);
3970 vmw_execbuf_unpin_panic(dev_priv);
3971 vmw_bo_unreference(&dev_priv->pinned_bo);
3972}
3973
3974/**
3975 * vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned query bo.
3976 *
3977 * @dev_priv: The device private structure.
3978 *
3979 * This function should be used to unpin the pinned query bo, or as a query
3980 * barrier when we need to make sure that all queries have finished before the
3981 * next fifo command. (For example on hardware context destructions where the
3982 * hardware may otherwise leak unfinished queries).
3983 *
3984 * This function does not return any failure codes, but make attempts to do safe
3985 * unpinning in case of errors.
3986 *
3987 * The function will synchronize on the previous query barrier, and will thus
3988 * not finish until that barrier has executed.
3989 */
3990void vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv)
3991{
3992 mutex_lock(&dev_priv->cmdbuf_mutex);
3993 if (dev_priv->query_cid_valid)
3994 __vmw_execbuf_release_pinned_bo(dev_priv, NULL);
3995 mutex_unlock(&dev_priv->cmdbuf_mutex);
3996}
3997
3998int vmw_execbuf_ioctl(struct drm_device *dev, void *data,
3999 struct drm_file *file_priv)
4000{
4001 struct vmw_private *dev_priv = vmw_priv(dev);
4002 struct drm_vmw_execbuf_arg *arg = data;
4003 int ret;
4004 struct dma_fence *in_fence = NULL;
4005
4006 /*
4007 * Extend the ioctl argument while maintaining backwards compatibility:
4008 * We take different code paths depending on the value of arg->version.
4009 *
4010 * Note: The ioctl argument is extended and zeropadded by core DRM.
4011 */
4012 if (unlikely(arg->version > DRM_VMW_EXECBUF_VERSION ||
4013 arg->version == 0)) {
4014 VMW_DEBUG_USER("Incorrect execbuf version.\n");
4015 return -EINVAL;
4016 }
4017
4018 switch (arg->version) {
4019 case 1:
4020 /* For v1 core DRM have extended + zeropadded the data */
4021 arg->context_handle = (uint32_t) -1;
4022 break;
4023 case 2:
4024 default:
4025 /* For v2 and later core DRM would have correctly copied it */
4026 break;
4027 }
4028
4029 /* If imported a fence FD from elsewhere, then wait on it */
4030 if (arg->flags & DRM_VMW_EXECBUF_FLAG_IMPORT_FENCE_FD) {
4031 in_fence = sync_file_get_fence(arg->imported_fence_fd);
4032
4033 if (!in_fence) {
4034 VMW_DEBUG_USER("Cannot get imported fence\n");
4035 return -EINVAL;
4036 }
4037
4038 ret = vmw_wait_dma_fence(dev_priv->fman, in_fence);
4039 if (ret)
4040 goto out;
4041 }
4042
4043 ret = ttm_read_lock(&dev_priv->reservation_sem, true);
4044 if (unlikely(ret != 0))
4045 return ret;
4046
4047 ret = vmw_execbuf_process(file_priv, dev_priv,
4048 (void __user *)(unsigned long)arg->commands,
4049 NULL, arg->command_size, arg->throttle_us,
4050 arg->context_handle,
4051 (void __user *)(unsigned long)arg->fence_rep,
4052 NULL, arg->flags);
4053
4054 ttm_read_unlock(&dev_priv->reservation_sem);
4055 if (unlikely(ret != 0))
4056 goto out;
4057
4058 vmw_kms_cursor_post_execbuf(dev_priv);
4059
4060out:
4061 if (in_fence)
4062 dma_fence_put(in_fence);
4063 return ret;
4064}
1// SPDX-License-Identifier: GPL-2.0 OR MIT
2/**************************************************************************
3 *
4 * Copyright 2009 - 2015 VMware, Inc., Palo Alto, CA., USA
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
21 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
22 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
23 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
24 * USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27#include <linux/sync_file.h>
28
29#include "vmwgfx_drv.h"
30#include "vmwgfx_reg.h"
31#include <drm/ttm/ttm_bo_api.h>
32#include <drm/ttm/ttm_placement.h>
33#include "vmwgfx_so.h"
34#include "vmwgfx_binding.h"
35
36#define VMW_RES_HT_ORDER 12
37
38/*
39 * Helper macro to get dx_ctx_node if available otherwise print an error
40 * message. This is for use in command verifier function where if dx_ctx_node
41 * is not set then command is invalid.
42 */
43#define VMW_GET_CTX_NODE(__sw_context) \
44({ \
45 __sw_context->dx_ctx_node ? __sw_context->dx_ctx_node : ({ \
46 VMW_DEBUG_USER("SM context is not set at %s\n", __func__); \
47 __sw_context->dx_ctx_node; \
48 }); \
49})
50
51#define VMW_DECLARE_CMD_VAR(__var, __type) \
52 struct { \
53 SVGA3dCmdHeader header; \
54 __type body; \
55 } __var
56
57/**
58 * struct vmw_relocation - Buffer object relocation
59 *
60 * @head: List head for the command submission context's relocation list
61 * @vbo: Non ref-counted pointer to buffer object
62 * @mob_loc: Pointer to location for mob id to be modified
63 * @location: Pointer to location for guest pointer to be modified
64 */
65struct vmw_relocation {
66 struct list_head head;
67 struct vmw_buffer_object *vbo;
68 union {
69 SVGAMobId *mob_loc;
70 SVGAGuestPtr *location;
71 };
72};
73
74/**
75 * enum vmw_resource_relocation_type - Relocation type for resources
76 *
77 * @vmw_res_rel_normal: Traditional relocation. The resource id in the
78 * command stream is replaced with the actual id after validation.
79 * @vmw_res_rel_nop: NOP relocation. The command is unconditionally replaced
80 * with a NOP.
81 * @vmw_res_rel_cond_nop: Conditional NOP relocation. If the resource id after
82 * validation is -1, the command is replaced with a NOP. Otherwise no action.
83 * @vmw_res_rel_max: Last value in the enum - used for error checking
84*/
85enum vmw_resource_relocation_type {
86 vmw_res_rel_normal,
87 vmw_res_rel_nop,
88 vmw_res_rel_cond_nop,
89 vmw_res_rel_max
90};
91
92/**
93 * struct vmw_resource_relocation - Relocation info for resources
94 *
95 * @head: List head for the software context's relocation list.
96 * @res: Non-ref-counted pointer to the resource.
97 * @offset: Offset of single byte entries into the command buffer where the id
98 * that needs fixup is located.
99 * @rel_type: Type of relocation.
100 */
101struct vmw_resource_relocation {
102 struct list_head head;
103 const struct vmw_resource *res;
104 u32 offset:29;
105 enum vmw_resource_relocation_type rel_type:3;
106};
107
108/**
109 * struct vmw_ctx_validation_info - Extra validation metadata for contexts
110 *
111 * @head: List head of context list
112 * @ctx: The context resource
113 * @cur: The context's persistent binding state
114 * @staged: The binding state changes of this command buffer
115 */
116struct vmw_ctx_validation_info {
117 struct list_head head;
118 struct vmw_resource *ctx;
119 struct vmw_ctx_binding_state *cur;
120 struct vmw_ctx_binding_state *staged;
121};
122
123/**
124 * struct vmw_cmd_entry - Describe a command for the verifier
125 *
126 * @func: Call-back to handle the command.
127 * @user_allow: Whether allowed from the execbuf ioctl.
128 * @gb_disable: Whether disabled if guest-backed objects are available.
129 * @gb_enable: Whether enabled iff guest-backed objects are available.
130 * @cmd_name: Name of the command.
131 */
132struct vmw_cmd_entry {
133 int (*func) (struct vmw_private *, struct vmw_sw_context *,
134 SVGA3dCmdHeader *);
135 bool user_allow;
136 bool gb_disable;
137 bool gb_enable;
138 const char *cmd_name;
139};
140
141#define VMW_CMD_DEF(_cmd, _func, _user_allow, _gb_disable, _gb_enable) \
142 [(_cmd) - SVGA_3D_CMD_BASE] = {(_func), (_user_allow),\
143 (_gb_disable), (_gb_enable), #_cmd}
144
145static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
146 struct vmw_sw_context *sw_context,
147 struct vmw_resource *ctx);
148static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
149 struct vmw_sw_context *sw_context,
150 SVGAMobId *id,
151 struct vmw_buffer_object **vmw_bo_p);
152/**
153 * vmw_ptr_diff - Compute the offset from a to b in bytes
154 *
155 * @a: A starting pointer.
156 * @b: A pointer offset in the same address space.
157 *
158 * Returns: The offset in bytes between the two pointers.
159 */
160static size_t vmw_ptr_diff(void *a, void *b)
161{
162 return (unsigned long) b - (unsigned long) a;
163}
164
165/**
166 * vmw_execbuf_bindings_commit - Commit modified binding state
167 *
168 * @sw_context: The command submission context
169 * @backoff: Whether this is part of the error path and binding state changes
170 * should be ignored
171 */
172static void vmw_execbuf_bindings_commit(struct vmw_sw_context *sw_context,
173 bool backoff)
174{
175 struct vmw_ctx_validation_info *entry;
176
177 list_for_each_entry(entry, &sw_context->ctx_list, head) {
178 if (!backoff)
179 vmw_binding_state_commit(entry->cur, entry->staged);
180
181 if (entry->staged != sw_context->staged_bindings)
182 vmw_binding_state_free(entry->staged);
183 else
184 sw_context->staged_bindings_inuse = false;
185 }
186
187 /* List entries are freed with the validation context */
188 INIT_LIST_HEAD(&sw_context->ctx_list);
189}
190
191/**
192 * vmw_bind_dx_query_mob - Bind the DX query MOB if referenced
193 *
194 * @sw_context: The command submission context
195 */
196static void vmw_bind_dx_query_mob(struct vmw_sw_context *sw_context)
197{
198 if (sw_context->dx_query_mob)
199 vmw_context_bind_dx_query(sw_context->dx_query_ctx,
200 sw_context->dx_query_mob);
201}
202
203/**
204 * vmw_cmd_ctx_first_setup - Perform the setup needed when a context is added to
205 * the validate list.
206 *
207 * @dev_priv: Pointer to the device private:
208 * @sw_context: The command submission context
209 * @res: Pointer to the resource
210 * @node: The validation node holding the context resource metadata
211 */
212static int vmw_cmd_ctx_first_setup(struct vmw_private *dev_priv,
213 struct vmw_sw_context *sw_context,
214 struct vmw_resource *res,
215 struct vmw_ctx_validation_info *node)
216{
217 int ret;
218
219 ret = vmw_resource_context_res_add(dev_priv, sw_context, res);
220 if (unlikely(ret != 0))
221 goto out_err;
222
223 if (!sw_context->staged_bindings) {
224 sw_context->staged_bindings = vmw_binding_state_alloc(dev_priv);
225 if (IS_ERR(sw_context->staged_bindings)) {
226 ret = PTR_ERR(sw_context->staged_bindings);
227 sw_context->staged_bindings = NULL;
228 goto out_err;
229 }
230 }
231
232 if (sw_context->staged_bindings_inuse) {
233 node->staged = vmw_binding_state_alloc(dev_priv);
234 if (IS_ERR(node->staged)) {
235 ret = PTR_ERR(node->staged);
236 node->staged = NULL;
237 goto out_err;
238 }
239 } else {
240 node->staged = sw_context->staged_bindings;
241 sw_context->staged_bindings_inuse = true;
242 }
243
244 node->ctx = res;
245 node->cur = vmw_context_binding_state(res);
246 list_add_tail(&node->head, &sw_context->ctx_list);
247
248 return 0;
249
250out_err:
251 return ret;
252}
253
254/**
255 * vmw_execbuf_res_size - calculate extra size fore the resource validation node
256 *
257 * @dev_priv: Pointer to the device private struct.
258 * @res_type: The resource type.
259 *
260 * Guest-backed contexts and DX contexts require extra size to store execbuf
261 * private information in the validation node. Typically the binding manager
262 * associated data structures.
263 *
264 * Returns: The extra size requirement based on resource type.
265 */
266static unsigned int vmw_execbuf_res_size(struct vmw_private *dev_priv,
267 enum vmw_res_type res_type)
268{
269 return (res_type == vmw_res_dx_context ||
270 (res_type == vmw_res_context && dev_priv->has_mob)) ?
271 sizeof(struct vmw_ctx_validation_info) : 0;
272}
273
274/**
275 * vmw_execbuf_rcache_update - Update a resource-node cache entry
276 *
277 * @rcache: Pointer to the entry to update.
278 * @res: Pointer to the resource.
279 * @private: Pointer to the execbuf-private space in the resource validation
280 * node.
281 */
282static void vmw_execbuf_rcache_update(struct vmw_res_cache_entry *rcache,
283 struct vmw_resource *res,
284 void *private)
285{
286 rcache->res = res;
287 rcache->private = private;
288 rcache->valid = 1;
289 rcache->valid_handle = 0;
290}
291
292/**
293 * vmw_execbuf_res_noref_val_add - Add a resource described by an unreferenced
294 * rcu-protected pointer to the validation list.
295 *
296 * @sw_context: Pointer to the software context.
297 * @res: Unreferenced rcu-protected pointer to the resource.
298 * @dirty: Whether to change dirty status.
299 *
300 * Returns: 0 on success. Negative error code on failure. Typical error codes
301 * are %-EINVAL on inconsistency and %-ESRCH if the resource was doomed.
302 */
303static int vmw_execbuf_res_noref_val_add(struct vmw_sw_context *sw_context,
304 struct vmw_resource *res,
305 u32 dirty)
306{
307 struct vmw_private *dev_priv = res->dev_priv;
308 int ret;
309 enum vmw_res_type res_type = vmw_res_type(res);
310 struct vmw_res_cache_entry *rcache;
311 struct vmw_ctx_validation_info *ctx_info;
312 bool first_usage;
313 unsigned int priv_size;
314
315 rcache = &sw_context->res_cache[res_type];
316 if (likely(rcache->valid && rcache->res == res)) {
317 if (dirty)
318 vmw_validation_res_set_dirty(sw_context->ctx,
319 rcache->private, dirty);
320 vmw_user_resource_noref_release();
321 return 0;
322 }
323
324 priv_size = vmw_execbuf_res_size(dev_priv, res_type);
325 ret = vmw_validation_add_resource(sw_context->ctx, res, priv_size,
326 dirty, (void **)&ctx_info,
327 &first_usage);
328 vmw_user_resource_noref_release();
329 if (ret)
330 return ret;
331
332 if (priv_size && first_usage) {
333 ret = vmw_cmd_ctx_first_setup(dev_priv, sw_context, res,
334 ctx_info);
335 if (ret) {
336 VMW_DEBUG_USER("Failed first usage context setup.\n");
337 return ret;
338 }
339 }
340
341 vmw_execbuf_rcache_update(rcache, res, ctx_info);
342 return 0;
343}
344
345/**
346 * vmw_execbuf_res_noctx_val_add - Add a non-context resource to the resource
347 * validation list if it's not already on it
348 *
349 * @sw_context: Pointer to the software context.
350 * @res: Pointer to the resource.
351 * @dirty: Whether to change dirty status.
352 *
353 * Returns: Zero on success. Negative error code on failure.
354 */
355static int vmw_execbuf_res_noctx_val_add(struct vmw_sw_context *sw_context,
356 struct vmw_resource *res,
357 u32 dirty)
358{
359 struct vmw_res_cache_entry *rcache;
360 enum vmw_res_type res_type = vmw_res_type(res);
361 void *ptr;
362 int ret;
363
364 rcache = &sw_context->res_cache[res_type];
365 if (likely(rcache->valid && rcache->res == res)) {
366 if (dirty)
367 vmw_validation_res_set_dirty(sw_context->ctx,
368 rcache->private, dirty);
369 return 0;
370 }
371
372 ret = vmw_validation_add_resource(sw_context->ctx, res, 0, dirty,
373 &ptr, NULL);
374 if (ret)
375 return ret;
376
377 vmw_execbuf_rcache_update(rcache, res, ptr);
378
379 return 0;
380}
381
382/**
383 * vmw_view_res_val_add - Add a view and the surface it's pointing to to the
384 * validation list
385 *
386 * @sw_context: The software context holding the validation list.
387 * @view: Pointer to the view resource.
388 *
389 * Returns 0 if success, negative error code otherwise.
390 */
391static int vmw_view_res_val_add(struct vmw_sw_context *sw_context,
392 struct vmw_resource *view)
393{
394 int ret;
395
396 /*
397 * First add the resource the view is pointing to, otherwise it may be
398 * swapped out when the view is validated.
399 */
400 ret = vmw_execbuf_res_noctx_val_add(sw_context, vmw_view_srf(view),
401 vmw_view_dirtying(view));
402 if (ret)
403 return ret;
404
405 return vmw_execbuf_res_noctx_val_add(sw_context, view,
406 VMW_RES_DIRTY_NONE);
407}
408
409/**
410 * vmw_view_id_val_add - Look up a view and add it and the surface it's pointing
411 * to to the validation list.
412 *
413 * @sw_context: The software context holding the validation list.
414 * @view_type: The view type to look up.
415 * @id: view id of the view.
416 *
417 * The view is represented by a view id and the DX context it's created on, or
418 * scheduled for creation on. If there is no DX context set, the function will
419 * return an -EINVAL error pointer.
420 *
421 * Returns: Unreferenced pointer to the resource on success, negative error
422 * pointer on failure.
423 */
424static struct vmw_resource *
425vmw_view_id_val_add(struct vmw_sw_context *sw_context,
426 enum vmw_view_type view_type, u32 id)
427{
428 struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
429 struct vmw_resource *view;
430 int ret;
431
432 if (!ctx_node)
433 return ERR_PTR(-EINVAL);
434
435 view = vmw_view_lookup(sw_context->man, view_type, id);
436 if (IS_ERR(view))
437 return view;
438
439 ret = vmw_view_res_val_add(sw_context, view);
440 if (ret)
441 return ERR_PTR(ret);
442
443 return view;
444}
445
446/**
447 * vmw_resource_context_res_add - Put resources previously bound to a context on
448 * the validation list
449 *
450 * @dev_priv: Pointer to a device private structure
451 * @sw_context: Pointer to a software context used for this command submission
452 * @ctx: Pointer to the context resource
453 *
454 * This function puts all resources that were previously bound to @ctx on the
455 * resource validation list. This is part of the context state reemission
456 */
457static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
458 struct vmw_sw_context *sw_context,
459 struct vmw_resource *ctx)
460{
461 struct list_head *binding_list;
462 struct vmw_ctx_bindinfo *entry;
463 int ret = 0;
464 struct vmw_resource *res;
465 u32 i;
466 u32 cotable_max = has_sm5_context(ctx->dev_priv) ?
467 SVGA_COTABLE_MAX : SVGA_COTABLE_DX10_MAX;
468
469 /* Add all cotables to the validation list. */
470 if (has_sm4_context(dev_priv) &&
471 vmw_res_type(ctx) == vmw_res_dx_context) {
472 for (i = 0; i < cotable_max; ++i) {
473 res = vmw_context_cotable(ctx, i);
474 if (IS_ERR(res))
475 continue;
476
477 ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
478 VMW_RES_DIRTY_SET);
479 if (unlikely(ret != 0))
480 return ret;
481 }
482 }
483
484 /* Add all resources bound to the context to the validation list */
485 mutex_lock(&dev_priv->binding_mutex);
486 binding_list = vmw_context_binding_list(ctx);
487
488 list_for_each_entry(entry, binding_list, ctx_list) {
489 if (vmw_res_type(entry->res) == vmw_res_view)
490 ret = vmw_view_res_val_add(sw_context, entry->res);
491 else
492 ret = vmw_execbuf_res_noctx_val_add
493 (sw_context, entry->res,
494 vmw_binding_dirtying(entry->bt));
495 if (unlikely(ret != 0))
496 break;
497 }
498
499 if (has_sm4_context(dev_priv) &&
500 vmw_res_type(ctx) == vmw_res_dx_context) {
501 struct vmw_buffer_object *dx_query_mob;
502
503 dx_query_mob = vmw_context_get_dx_query_mob(ctx);
504 if (dx_query_mob)
505 ret = vmw_validation_add_bo(sw_context->ctx,
506 dx_query_mob, true, false);
507 }
508
509 mutex_unlock(&dev_priv->binding_mutex);
510 return ret;
511}
512
513/**
514 * vmw_resource_relocation_add - Add a relocation to the relocation list
515 *
516 * @sw_context: Pointer to the software context.
517 * @res: The resource.
518 * @offset: Offset into the command buffer currently being parsed where the id
519 * that needs fixup is located. Granularity is one byte.
520 * @rel_type: Relocation type.
521 */
522static int vmw_resource_relocation_add(struct vmw_sw_context *sw_context,
523 const struct vmw_resource *res,
524 unsigned long offset,
525 enum vmw_resource_relocation_type
526 rel_type)
527{
528 struct vmw_resource_relocation *rel;
529
530 rel = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*rel));
531 if (unlikely(!rel)) {
532 VMW_DEBUG_USER("Failed to allocate a resource relocation.\n");
533 return -ENOMEM;
534 }
535
536 rel->res = res;
537 rel->offset = offset;
538 rel->rel_type = rel_type;
539 list_add_tail(&rel->head, &sw_context->res_relocations);
540
541 return 0;
542}
543
544/**
545 * vmw_resource_relocations_free - Free all relocations on a list
546 *
547 * @list: Pointer to the head of the relocation list
548 */
549static void vmw_resource_relocations_free(struct list_head *list)
550{
551 /* Memory is validation context memory, so no need to free it */
552 INIT_LIST_HEAD(list);
553}
554
555/**
556 * vmw_resource_relocations_apply - Apply all relocations on a list
557 *
558 * @cb: Pointer to the start of the command buffer bein patch. This need not be
559 * the same buffer as the one being parsed when the relocation list was built,
560 * but the contents must be the same modulo the resource ids.
561 * @list: Pointer to the head of the relocation list.
562 */
563static void vmw_resource_relocations_apply(uint32_t *cb,
564 struct list_head *list)
565{
566 struct vmw_resource_relocation *rel;
567
568 /* Validate the struct vmw_resource_relocation member size */
569 BUILD_BUG_ON(SVGA_CB_MAX_SIZE >= (1 << 29));
570 BUILD_BUG_ON(vmw_res_rel_max >= (1 << 3));
571
572 list_for_each_entry(rel, list, head) {
573 u32 *addr = (u32 *)((unsigned long) cb + rel->offset);
574 switch (rel->rel_type) {
575 case vmw_res_rel_normal:
576 *addr = rel->res->id;
577 break;
578 case vmw_res_rel_nop:
579 *addr = SVGA_3D_CMD_NOP;
580 break;
581 default:
582 if (rel->res->id == -1)
583 *addr = SVGA_3D_CMD_NOP;
584 break;
585 }
586 }
587}
588
589static int vmw_cmd_invalid(struct vmw_private *dev_priv,
590 struct vmw_sw_context *sw_context,
591 SVGA3dCmdHeader *header)
592{
593 return -EINVAL;
594}
595
596static int vmw_cmd_ok(struct vmw_private *dev_priv,
597 struct vmw_sw_context *sw_context,
598 SVGA3dCmdHeader *header)
599{
600 return 0;
601}
602
603/**
604 * vmw_resources_reserve - Reserve all resources on the sw_context's resource
605 * list.
606 *
607 * @sw_context: Pointer to the software context.
608 *
609 * Note that since vmware's command submission currently is protected by the
610 * cmdbuf mutex, no fancy deadlock avoidance is required for resources, since
611 * only a single thread at once will attempt this.
612 */
613static int vmw_resources_reserve(struct vmw_sw_context *sw_context)
614{
615 int ret;
616
617 ret = vmw_validation_res_reserve(sw_context->ctx, true);
618 if (ret)
619 return ret;
620
621 if (sw_context->dx_query_mob) {
622 struct vmw_buffer_object *expected_dx_query_mob;
623
624 expected_dx_query_mob =
625 vmw_context_get_dx_query_mob(sw_context->dx_query_ctx);
626 if (expected_dx_query_mob &&
627 expected_dx_query_mob != sw_context->dx_query_mob) {
628 ret = -EINVAL;
629 }
630 }
631
632 return ret;
633}
634
635/**
636 * vmw_cmd_res_check - Check that a resource is present and if so, put it on the
637 * resource validate list unless it's already there.
638 *
639 * @dev_priv: Pointer to a device private structure.
640 * @sw_context: Pointer to the software context.
641 * @res_type: Resource type.
642 * @dirty: Whether to change dirty status.
643 * @converter: User-space visisble type specific information.
644 * @id_loc: Pointer to the location in the command buffer currently being parsed
645 * from where the user-space resource id handle is located.
646 * @p_res: Pointer to pointer to resource validalidation node. Populated on
647 * exit.
648 */
649static int
650vmw_cmd_res_check(struct vmw_private *dev_priv,
651 struct vmw_sw_context *sw_context,
652 enum vmw_res_type res_type,
653 u32 dirty,
654 const struct vmw_user_resource_conv *converter,
655 uint32_t *id_loc,
656 struct vmw_resource **p_res)
657{
658 struct vmw_res_cache_entry *rcache = &sw_context->res_cache[res_type];
659 struct vmw_resource *res;
660 int ret;
661
662 if (p_res)
663 *p_res = NULL;
664
665 if (*id_loc == SVGA3D_INVALID_ID) {
666 if (res_type == vmw_res_context) {
667 VMW_DEBUG_USER("Illegal context invalid id.\n");
668 return -EINVAL;
669 }
670 return 0;
671 }
672
673 if (likely(rcache->valid_handle && *id_loc == rcache->handle)) {
674 res = rcache->res;
675 if (dirty)
676 vmw_validation_res_set_dirty(sw_context->ctx,
677 rcache->private, dirty);
678 } else {
679 unsigned int size = vmw_execbuf_res_size(dev_priv, res_type);
680
681 ret = vmw_validation_preload_res(sw_context->ctx, size);
682 if (ret)
683 return ret;
684
685 res = vmw_user_resource_noref_lookup_handle
686 (dev_priv, sw_context->fp->tfile, *id_loc, converter);
687 if (IS_ERR(res)) {
688 VMW_DEBUG_USER("Could not find/use resource 0x%08x.\n",
689 (unsigned int) *id_loc);
690 return PTR_ERR(res);
691 }
692
693 ret = vmw_execbuf_res_noref_val_add(sw_context, res, dirty);
694 if (unlikely(ret != 0))
695 return ret;
696
697 if (rcache->valid && rcache->res == res) {
698 rcache->valid_handle = true;
699 rcache->handle = *id_loc;
700 }
701 }
702
703 ret = vmw_resource_relocation_add(sw_context, res,
704 vmw_ptr_diff(sw_context->buf_start,
705 id_loc),
706 vmw_res_rel_normal);
707 if (p_res)
708 *p_res = res;
709
710 return 0;
711}
712
713/**
714 * vmw_rebind_all_dx_query - Rebind DX query associated with the context
715 *
716 * @ctx_res: context the query belongs to
717 *
718 * This function assumes binding_mutex is held.
719 */
720static int vmw_rebind_all_dx_query(struct vmw_resource *ctx_res)
721{
722 struct vmw_private *dev_priv = ctx_res->dev_priv;
723 struct vmw_buffer_object *dx_query_mob;
724 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindAllQuery);
725
726 dx_query_mob = vmw_context_get_dx_query_mob(ctx_res);
727
728 if (!dx_query_mob || dx_query_mob->dx_query_ctx)
729 return 0;
730
731 cmd = VMW_CMD_CTX_RESERVE(dev_priv, sizeof(*cmd), ctx_res->id);
732 if (cmd == NULL)
733 return -ENOMEM;
734
735 cmd->header.id = SVGA_3D_CMD_DX_BIND_ALL_QUERY;
736 cmd->header.size = sizeof(cmd->body);
737 cmd->body.cid = ctx_res->id;
738 cmd->body.mobid = dx_query_mob->base.resource->start;
739 vmw_cmd_commit(dev_priv, sizeof(*cmd));
740
741 vmw_context_bind_dx_query(ctx_res, dx_query_mob);
742
743 return 0;
744}
745
746/**
747 * vmw_rebind_contexts - Rebind all resources previously bound to referenced
748 * contexts.
749 *
750 * @sw_context: Pointer to the software context.
751 *
752 * Rebind context binding points that have been scrubbed because of eviction.
753 */
754static int vmw_rebind_contexts(struct vmw_sw_context *sw_context)
755{
756 struct vmw_ctx_validation_info *val;
757 int ret;
758
759 list_for_each_entry(val, &sw_context->ctx_list, head) {
760 ret = vmw_binding_rebind_all(val->cur);
761 if (unlikely(ret != 0)) {
762 if (ret != -ERESTARTSYS)
763 VMW_DEBUG_USER("Failed to rebind context.\n");
764 return ret;
765 }
766
767 ret = vmw_rebind_all_dx_query(val->ctx);
768 if (ret != 0) {
769 VMW_DEBUG_USER("Failed to rebind queries.\n");
770 return ret;
771 }
772 }
773
774 return 0;
775}
776
777/**
778 * vmw_view_bindings_add - Add an array of view bindings to a context binding
779 * state tracker.
780 *
781 * @sw_context: The execbuf state used for this command.
782 * @view_type: View type for the bindings.
783 * @binding_type: Binding type for the bindings.
784 * @shader_slot: The shader slot to user for the bindings.
785 * @view_ids: Array of view ids to be bound.
786 * @num_views: Number of view ids in @view_ids.
787 * @first_slot: The binding slot to be used for the first view id in @view_ids.
788 */
789static int vmw_view_bindings_add(struct vmw_sw_context *sw_context,
790 enum vmw_view_type view_type,
791 enum vmw_ctx_binding_type binding_type,
792 uint32 shader_slot,
793 uint32 view_ids[], u32 num_views,
794 u32 first_slot)
795{
796 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
797 u32 i;
798
799 if (!ctx_node)
800 return -EINVAL;
801
802 for (i = 0; i < num_views; ++i) {
803 struct vmw_ctx_bindinfo_view binding;
804 struct vmw_resource *view = NULL;
805
806 if (view_ids[i] != SVGA3D_INVALID_ID) {
807 view = vmw_view_id_val_add(sw_context, view_type,
808 view_ids[i]);
809 if (IS_ERR(view)) {
810 VMW_DEBUG_USER("View not found.\n");
811 return PTR_ERR(view);
812 }
813 }
814 binding.bi.ctx = ctx_node->ctx;
815 binding.bi.res = view;
816 binding.bi.bt = binding_type;
817 binding.shader_slot = shader_slot;
818 binding.slot = first_slot + i;
819 vmw_binding_add(ctx_node->staged, &binding.bi,
820 shader_slot, binding.slot);
821 }
822
823 return 0;
824}
825
826/**
827 * vmw_cmd_cid_check - Check a command header for valid context information.
828 *
829 * @dev_priv: Pointer to a device private structure.
830 * @sw_context: Pointer to the software context.
831 * @header: A command header with an embedded user-space context handle.
832 *
833 * Convenience function: Call vmw_cmd_res_check with the user-space context
834 * handle embedded in @header.
835 */
836static int vmw_cmd_cid_check(struct vmw_private *dev_priv,
837 struct vmw_sw_context *sw_context,
838 SVGA3dCmdHeader *header)
839{
840 VMW_DECLARE_CMD_VAR(*cmd, uint32_t) =
841 container_of(header, typeof(*cmd), header);
842
843 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
844 VMW_RES_DIRTY_SET, user_context_converter,
845 &cmd->body, NULL);
846}
847
848/**
849 * vmw_execbuf_info_from_res - Get the private validation metadata for a
850 * recently validated resource
851 *
852 * @sw_context: Pointer to the command submission context
853 * @res: The resource
854 *
855 * The resource pointed to by @res needs to be present in the command submission
856 * context's resource cache and hence the last resource of that type to be
857 * processed by the validation code.
858 *
859 * Return: a pointer to the private metadata of the resource, or NULL if it
860 * wasn't found
861 */
862static struct vmw_ctx_validation_info *
863vmw_execbuf_info_from_res(struct vmw_sw_context *sw_context,
864 struct vmw_resource *res)
865{
866 struct vmw_res_cache_entry *rcache =
867 &sw_context->res_cache[vmw_res_type(res)];
868
869 if (rcache->valid && rcache->res == res)
870 return rcache->private;
871
872 WARN_ON_ONCE(true);
873 return NULL;
874}
875
876static int vmw_cmd_set_render_target_check(struct vmw_private *dev_priv,
877 struct vmw_sw_context *sw_context,
878 SVGA3dCmdHeader *header)
879{
880 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetRenderTarget);
881 struct vmw_resource *ctx;
882 struct vmw_resource *res;
883 int ret;
884
885 cmd = container_of(header, typeof(*cmd), header);
886
887 if (cmd->body.type >= SVGA3D_RT_MAX) {
888 VMW_DEBUG_USER("Illegal render target type %u.\n",
889 (unsigned int) cmd->body.type);
890 return -EINVAL;
891 }
892
893 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
894 VMW_RES_DIRTY_SET, user_context_converter,
895 &cmd->body.cid, &ctx);
896 if (unlikely(ret != 0))
897 return ret;
898
899 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
900 VMW_RES_DIRTY_SET, user_surface_converter,
901 &cmd->body.target.sid, &res);
902 if (unlikely(ret))
903 return ret;
904
905 if (dev_priv->has_mob) {
906 struct vmw_ctx_bindinfo_view binding;
907 struct vmw_ctx_validation_info *node;
908
909 node = vmw_execbuf_info_from_res(sw_context, ctx);
910 if (!node)
911 return -EINVAL;
912
913 binding.bi.ctx = ctx;
914 binding.bi.res = res;
915 binding.bi.bt = vmw_ctx_binding_rt;
916 binding.slot = cmd->body.type;
917 vmw_binding_add(node->staged, &binding.bi, 0, binding.slot);
918 }
919
920 return 0;
921}
922
923static int vmw_cmd_surface_copy_check(struct vmw_private *dev_priv,
924 struct vmw_sw_context *sw_context,
925 SVGA3dCmdHeader *header)
926{
927 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceCopy);
928 int ret;
929
930 cmd = container_of(header, typeof(*cmd), header);
931
932 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
933 VMW_RES_DIRTY_NONE, user_surface_converter,
934 &cmd->body.src.sid, NULL);
935 if (ret)
936 return ret;
937
938 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
939 VMW_RES_DIRTY_SET, user_surface_converter,
940 &cmd->body.dest.sid, NULL);
941}
942
943static int vmw_cmd_buffer_copy_check(struct vmw_private *dev_priv,
944 struct vmw_sw_context *sw_context,
945 SVGA3dCmdHeader *header)
946{
947 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBufferCopy);
948 int ret;
949
950 cmd = container_of(header, typeof(*cmd), header);
951 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
952 VMW_RES_DIRTY_NONE, user_surface_converter,
953 &cmd->body.src, NULL);
954 if (ret != 0)
955 return ret;
956
957 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
958 VMW_RES_DIRTY_SET, user_surface_converter,
959 &cmd->body.dest, NULL);
960}
961
962static int vmw_cmd_pred_copy_check(struct vmw_private *dev_priv,
963 struct vmw_sw_context *sw_context,
964 SVGA3dCmdHeader *header)
965{
966 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXPredCopyRegion);
967 int ret;
968
969 cmd = container_of(header, typeof(*cmd), header);
970 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
971 VMW_RES_DIRTY_NONE, user_surface_converter,
972 &cmd->body.srcSid, NULL);
973 if (ret != 0)
974 return ret;
975
976 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
977 VMW_RES_DIRTY_SET, user_surface_converter,
978 &cmd->body.dstSid, NULL);
979}
980
981static int vmw_cmd_stretch_blt_check(struct vmw_private *dev_priv,
982 struct vmw_sw_context *sw_context,
983 SVGA3dCmdHeader *header)
984{
985 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceStretchBlt);
986 int ret;
987
988 cmd = container_of(header, typeof(*cmd), header);
989 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
990 VMW_RES_DIRTY_NONE, user_surface_converter,
991 &cmd->body.src.sid, NULL);
992 if (unlikely(ret != 0))
993 return ret;
994
995 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
996 VMW_RES_DIRTY_SET, user_surface_converter,
997 &cmd->body.dest.sid, NULL);
998}
999
1000static int vmw_cmd_blt_surf_screen_check(struct vmw_private *dev_priv,
1001 struct vmw_sw_context *sw_context,
1002 SVGA3dCmdHeader *header)
1003{
1004 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBlitSurfaceToScreen) =
1005 container_of(header, typeof(*cmd), header);
1006
1007 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1008 VMW_RES_DIRTY_NONE, user_surface_converter,
1009 &cmd->body.srcImage.sid, NULL);
1010}
1011
1012static int vmw_cmd_present_check(struct vmw_private *dev_priv,
1013 struct vmw_sw_context *sw_context,
1014 SVGA3dCmdHeader *header)
1015{
1016 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdPresent) =
1017 container_of(header, typeof(*cmd), header);
1018
1019 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1020 VMW_RES_DIRTY_NONE, user_surface_converter,
1021 &cmd->body.sid, NULL);
1022}
1023
1024/**
1025 * vmw_query_bo_switch_prepare - Prepare to switch pinned buffer for queries.
1026 *
1027 * @dev_priv: The device private structure.
1028 * @new_query_bo: The new buffer holding query results.
1029 * @sw_context: The software context used for this command submission.
1030 *
1031 * This function checks whether @new_query_bo is suitable for holding query
1032 * results, and if another buffer currently is pinned for query results. If so,
1033 * the function prepares the state of @sw_context for switching pinned buffers
1034 * after successful submission of the current command batch.
1035 */
1036static int vmw_query_bo_switch_prepare(struct vmw_private *dev_priv,
1037 struct vmw_buffer_object *new_query_bo,
1038 struct vmw_sw_context *sw_context)
1039{
1040 struct vmw_res_cache_entry *ctx_entry =
1041 &sw_context->res_cache[vmw_res_context];
1042 int ret;
1043
1044 BUG_ON(!ctx_entry->valid);
1045 sw_context->last_query_ctx = ctx_entry->res;
1046
1047 if (unlikely(new_query_bo != sw_context->cur_query_bo)) {
1048
1049 if (unlikely(new_query_bo->base.resource->num_pages > 4)) {
1050 VMW_DEBUG_USER("Query buffer too large.\n");
1051 return -EINVAL;
1052 }
1053
1054 if (unlikely(sw_context->cur_query_bo != NULL)) {
1055 sw_context->needs_post_query_barrier = true;
1056 ret = vmw_validation_add_bo(sw_context->ctx,
1057 sw_context->cur_query_bo,
1058 dev_priv->has_mob, false);
1059 if (unlikely(ret != 0))
1060 return ret;
1061 }
1062 sw_context->cur_query_bo = new_query_bo;
1063
1064 ret = vmw_validation_add_bo(sw_context->ctx,
1065 dev_priv->dummy_query_bo,
1066 dev_priv->has_mob, false);
1067 if (unlikely(ret != 0))
1068 return ret;
1069 }
1070
1071 return 0;
1072}
1073
1074/**
1075 * vmw_query_bo_switch_commit - Finalize switching pinned query buffer
1076 *
1077 * @dev_priv: The device private structure.
1078 * @sw_context: The software context used for this command submission batch.
1079 *
1080 * This function will check if we're switching query buffers, and will then,
1081 * issue a dummy occlusion query wait used as a query barrier. When the fence
1082 * object following that query wait has signaled, we are sure that all preceding
1083 * queries have finished, and the old query buffer can be unpinned. However,
1084 * since both the new query buffer and the old one are fenced with that fence,
1085 * we can do an asynchronus unpin now, and be sure that the old query buffer
1086 * won't be moved until the fence has signaled.
1087 *
1088 * As mentioned above, both the new - and old query buffers need to be fenced
1089 * using a sequence emitted *after* calling this function.
1090 */
1091static void vmw_query_bo_switch_commit(struct vmw_private *dev_priv,
1092 struct vmw_sw_context *sw_context)
1093{
1094 /*
1095 * The validate list should still hold references to all
1096 * contexts here.
1097 */
1098 if (sw_context->needs_post_query_barrier) {
1099 struct vmw_res_cache_entry *ctx_entry =
1100 &sw_context->res_cache[vmw_res_context];
1101 struct vmw_resource *ctx;
1102 int ret;
1103
1104 BUG_ON(!ctx_entry->valid);
1105 ctx = ctx_entry->res;
1106
1107 ret = vmw_cmd_emit_dummy_query(dev_priv, ctx->id);
1108
1109 if (unlikely(ret != 0))
1110 VMW_DEBUG_USER("Out of fifo space for dummy query.\n");
1111 }
1112
1113 if (dev_priv->pinned_bo != sw_context->cur_query_bo) {
1114 if (dev_priv->pinned_bo) {
1115 vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
1116 vmw_bo_unreference(&dev_priv->pinned_bo);
1117 }
1118
1119 if (!sw_context->needs_post_query_barrier) {
1120 vmw_bo_pin_reserved(sw_context->cur_query_bo, true);
1121
1122 /*
1123 * We pin also the dummy_query_bo buffer so that we
1124 * don't need to validate it when emitting dummy queries
1125 * in context destroy paths.
1126 */
1127 if (!dev_priv->dummy_query_bo_pinned) {
1128 vmw_bo_pin_reserved(dev_priv->dummy_query_bo,
1129 true);
1130 dev_priv->dummy_query_bo_pinned = true;
1131 }
1132
1133 BUG_ON(sw_context->last_query_ctx == NULL);
1134 dev_priv->query_cid = sw_context->last_query_ctx->id;
1135 dev_priv->query_cid_valid = true;
1136 dev_priv->pinned_bo =
1137 vmw_bo_reference(sw_context->cur_query_bo);
1138 }
1139 }
1140}
1141
1142/**
1143 * vmw_translate_mob_ptr - Prepare to translate a user-space buffer handle
1144 * to a MOB id.
1145 *
1146 * @dev_priv: Pointer to a device private structure.
1147 * @sw_context: The software context used for this command batch validation.
1148 * @id: Pointer to the user-space handle to be translated.
1149 * @vmw_bo_p: Points to a location that, on successful return will carry a
1150 * non-reference-counted pointer to the buffer object identified by the
1151 * user-space handle in @id.
1152 *
1153 * This function saves information needed to translate a user-space buffer
1154 * handle to a MOB id. The translation does not take place immediately, but
1155 * during a call to vmw_apply_relocations().
1156 *
1157 * This function builds a relocation list and a list of buffers to validate. The
1158 * former needs to be freed using either vmw_apply_relocations() or
1159 * vmw_free_relocations(). The latter needs to be freed using
1160 * vmw_clear_validations.
1161 */
1162static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
1163 struct vmw_sw_context *sw_context,
1164 SVGAMobId *id,
1165 struct vmw_buffer_object **vmw_bo_p)
1166{
1167 struct vmw_buffer_object *vmw_bo;
1168 uint32_t handle = *id;
1169 struct vmw_relocation *reloc;
1170 int ret;
1171
1172 vmw_validation_preload_bo(sw_context->ctx);
1173 vmw_bo = vmw_user_bo_noref_lookup(sw_context->fp->tfile, handle);
1174 if (IS_ERR(vmw_bo)) {
1175 VMW_DEBUG_USER("Could not find or use MOB buffer.\n");
1176 return PTR_ERR(vmw_bo);
1177 }
1178
1179 ret = vmw_validation_add_bo(sw_context->ctx, vmw_bo, true, false);
1180 vmw_user_bo_noref_release();
1181 if (unlikely(ret != 0))
1182 return ret;
1183
1184 reloc = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*reloc));
1185 if (!reloc)
1186 return -ENOMEM;
1187
1188 reloc->mob_loc = id;
1189 reloc->vbo = vmw_bo;
1190
1191 *vmw_bo_p = vmw_bo;
1192 list_add_tail(&reloc->head, &sw_context->bo_relocations);
1193
1194 return 0;
1195}
1196
1197/**
1198 * vmw_translate_guest_ptr - Prepare to translate a user-space buffer handle
1199 * to a valid SVGAGuestPtr
1200 *
1201 * @dev_priv: Pointer to a device private structure.
1202 * @sw_context: The software context used for this command batch validation.
1203 * @ptr: Pointer to the user-space handle to be translated.
1204 * @vmw_bo_p: Points to a location that, on successful return will carry a
1205 * non-reference-counted pointer to the DMA buffer identified by the user-space
1206 * handle in @id.
1207 *
1208 * This function saves information needed to translate a user-space buffer
1209 * handle to a valid SVGAGuestPtr. The translation does not take place
1210 * immediately, but during a call to vmw_apply_relocations().
1211 *
1212 * This function builds a relocation list and a list of buffers to validate.
1213 * The former needs to be freed using either vmw_apply_relocations() or
1214 * vmw_free_relocations(). The latter needs to be freed using
1215 * vmw_clear_validations.
1216 */
1217static int vmw_translate_guest_ptr(struct vmw_private *dev_priv,
1218 struct vmw_sw_context *sw_context,
1219 SVGAGuestPtr *ptr,
1220 struct vmw_buffer_object **vmw_bo_p)
1221{
1222 struct vmw_buffer_object *vmw_bo;
1223 uint32_t handle = ptr->gmrId;
1224 struct vmw_relocation *reloc;
1225 int ret;
1226
1227 vmw_validation_preload_bo(sw_context->ctx);
1228 vmw_bo = vmw_user_bo_noref_lookup(sw_context->fp->tfile, handle);
1229 if (IS_ERR(vmw_bo)) {
1230 VMW_DEBUG_USER("Could not find or use GMR region.\n");
1231 return PTR_ERR(vmw_bo);
1232 }
1233
1234 ret = vmw_validation_add_bo(sw_context->ctx, vmw_bo, false, false);
1235 vmw_user_bo_noref_release();
1236 if (unlikely(ret != 0))
1237 return ret;
1238
1239 reloc = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*reloc));
1240 if (!reloc)
1241 return -ENOMEM;
1242
1243 reloc->location = ptr;
1244 reloc->vbo = vmw_bo;
1245 *vmw_bo_p = vmw_bo;
1246 list_add_tail(&reloc->head, &sw_context->bo_relocations);
1247
1248 return 0;
1249}
1250
1251/**
1252 * vmw_cmd_dx_define_query - validate SVGA_3D_CMD_DX_DEFINE_QUERY command.
1253 *
1254 * @dev_priv: Pointer to a device private struct.
1255 * @sw_context: The software context used for this command submission.
1256 * @header: Pointer to the command header in the command stream.
1257 *
1258 * This function adds the new query into the query COTABLE
1259 */
1260static int vmw_cmd_dx_define_query(struct vmw_private *dev_priv,
1261 struct vmw_sw_context *sw_context,
1262 SVGA3dCmdHeader *header)
1263{
1264 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDefineQuery);
1265 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
1266 struct vmw_resource *cotable_res;
1267 int ret;
1268
1269 if (!ctx_node)
1270 return -EINVAL;
1271
1272 cmd = container_of(header, typeof(*cmd), header);
1273
1274 if (cmd->body.type < SVGA3D_QUERYTYPE_MIN ||
1275 cmd->body.type >= SVGA3D_QUERYTYPE_MAX)
1276 return -EINVAL;
1277
1278 cotable_res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_DXQUERY);
1279 ret = vmw_cotable_notify(cotable_res, cmd->body.queryId);
1280
1281 return ret;
1282}
1283
1284/**
1285 * vmw_cmd_dx_bind_query - validate SVGA_3D_CMD_DX_BIND_QUERY command.
1286 *
1287 * @dev_priv: Pointer to a device private struct.
1288 * @sw_context: The software context used for this command submission.
1289 * @header: Pointer to the command header in the command stream.
1290 *
1291 * The query bind operation will eventually associate the query ID with its
1292 * backing MOB. In this function, we take the user mode MOB ID and use
1293 * vmw_translate_mob_ptr() to translate it to its kernel mode equivalent.
1294 */
1295static int vmw_cmd_dx_bind_query(struct vmw_private *dev_priv,
1296 struct vmw_sw_context *sw_context,
1297 SVGA3dCmdHeader *header)
1298{
1299 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindQuery);
1300 struct vmw_buffer_object *vmw_bo;
1301 int ret;
1302
1303 cmd = container_of(header, typeof(*cmd), header);
1304
1305 /*
1306 * Look up the buffer pointed to by q.mobid, put it on the relocation
1307 * list so its kernel mode MOB ID can be filled in later
1308 */
1309 ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1310 &vmw_bo);
1311
1312 if (ret != 0)
1313 return ret;
1314
1315 sw_context->dx_query_mob = vmw_bo;
1316 sw_context->dx_query_ctx = sw_context->dx_ctx_node->ctx;
1317 return 0;
1318}
1319
1320/**
1321 * vmw_cmd_begin_gb_query - validate SVGA_3D_CMD_BEGIN_GB_QUERY command.
1322 *
1323 * @dev_priv: Pointer to a device private struct.
1324 * @sw_context: The software context used for this command submission.
1325 * @header: Pointer to the command header in the command stream.
1326 */
1327static int vmw_cmd_begin_gb_query(struct vmw_private *dev_priv,
1328 struct vmw_sw_context *sw_context,
1329 SVGA3dCmdHeader *header)
1330{
1331 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBeginGBQuery) =
1332 container_of(header, typeof(*cmd), header);
1333
1334 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1335 VMW_RES_DIRTY_SET, user_context_converter,
1336 &cmd->body.cid, NULL);
1337}
1338
1339/**
1340 * vmw_cmd_begin_query - validate SVGA_3D_CMD_BEGIN_QUERY command.
1341 *
1342 * @dev_priv: Pointer to a device private struct.
1343 * @sw_context: The software context used for this command submission.
1344 * @header: Pointer to the command header in the command stream.
1345 */
1346static int vmw_cmd_begin_query(struct vmw_private *dev_priv,
1347 struct vmw_sw_context *sw_context,
1348 SVGA3dCmdHeader *header)
1349{
1350 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBeginQuery) =
1351 container_of(header, typeof(*cmd), header);
1352
1353 if (unlikely(dev_priv->has_mob)) {
1354 VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdBeginGBQuery);
1355
1356 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1357
1358 gb_cmd.header.id = SVGA_3D_CMD_BEGIN_GB_QUERY;
1359 gb_cmd.header.size = cmd->header.size;
1360 gb_cmd.body.cid = cmd->body.cid;
1361 gb_cmd.body.type = cmd->body.type;
1362
1363 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1364 return vmw_cmd_begin_gb_query(dev_priv, sw_context, header);
1365 }
1366
1367 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1368 VMW_RES_DIRTY_SET, user_context_converter,
1369 &cmd->body.cid, NULL);
1370}
1371
1372/**
1373 * vmw_cmd_end_gb_query - validate SVGA_3D_CMD_END_GB_QUERY command.
1374 *
1375 * @dev_priv: Pointer to a device private struct.
1376 * @sw_context: The software context used for this command submission.
1377 * @header: Pointer to the command header in the command stream.
1378 */
1379static int vmw_cmd_end_gb_query(struct vmw_private *dev_priv,
1380 struct vmw_sw_context *sw_context,
1381 SVGA3dCmdHeader *header)
1382{
1383 struct vmw_buffer_object *vmw_bo;
1384 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdEndGBQuery);
1385 int ret;
1386
1387 cmd = container_of(header, typeof(*cmd), header);
1388 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1389 if (unlikely(ret != 0))
1390 return ret;
1391
1392 ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1393 &vmw_bo);
1394 if (unlikely(ret != 0))
1395 return ret;
1396
1397 ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1398
1399 return ret;
1400}
1401
1402/**
1403 * vmw_cmd_end_query - validate SVGA_3D_CMD_END_QUERY command.
1404 *
1405 * @dev_priv: Pointer to a device private struct.
1406 * @sw_context: The software context used for this command submission.
1407 * @header: Pointer to the command header in the command stream.
1408 */
1409static int vmw_cmd_end_query(struct vmw_private *dev_priv,
1410 struct vmw_sw_context *sw_context,
1411 SVGA3dCmdHeader *header)
1412{
1413 struct vmw_buffer_object *vmw_bo;
1414 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdEndQuery);
1415 int ret;
1416
1417 cmd = container_of(header, typeof(*cmd), header);
1418 if (dev_priv->has_mob) {
1419 VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdEndGBQuery);
1420
1421 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1422
1423 gb_cmd.header.id = SVGA_3D_CMD_END_GB_QUERY;
1424 gb_cmd.header.size = cmd->header.size;
1425 gb_cmd.body.cid = cmd->body.cid;
1426 gb_cmd.body.type = cmd->body.type;
1427 gb_cmd.body.mobid = cmd->body.guestResult.gmrId;
1428 gb_cmd.body.offset = cmd->body.guestResult.offset;
1429
1430 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1431 return vmw_cmd_end_gb_query(dev_priv, sw_context, header);
1432 }
1433
1434 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1435 if (unlikely(ret != 0))
1436 return ret;
1437
1438 ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1439 &cmd->body.guestResult, &vmw_bo);
1440 if (unlikely(ret != 0))
1441 return ret;
1442
1443 ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1444
1445 return ret;
1446}
1447
1448/**
1449 * vmw_cmd_wait_gb_query - validate SVGA_3D_CMD_WAIT_GB_QUERY command.
1450 *
1451 * @dev_priv: Pointer to a device private struct.
1452 * @sw_context: The software context used for this command submission.
1453 * @header: Pointer to the command header in the command stream.
1454 */
1455static int vmw_cmd_wait_gb_query(struct vmw_private *dev_priv,
1456 struct vmw_sw_context *sw_context,
1457 SVGA3dCmdHeader *header)
1458{
1459 struct vmw_buffer_object *vmw_bo;
1460 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdWaitForGBQuery);
1461 int ret;
1462
1463 cmd = container_of(header, typeof(*cmd), header);
1464 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1465 if (unlikely(ret != 0))
1466 return ret;
1467
1468 ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1469 &vmw_bo);
1470 if (unlikely(ret != 0))
1471 return ret;
1472
1473 return 0;
1474}
1475
1476/**
1477 * vmw_cmd_wait_query - validate SVGA_3D_CMD_WAIT_QUERY command.
1478 *
1479 * @dev_priv: Pointer to a device private struct.
1480 * @sw_context: The software context used for this command submission.
1481 * @header: Pointer to the command header in the command stream.
1482 */
1483static int vmw_cmd_wait_query(struct vmw_private *dev_priv,
1484 struct vmw_sw_context *sw_context,
1485 SVGA3dCmdHeader *header)
1486{
1487 struct vmw_buffer_object *vmw_bo;
1488 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdWaitForQuery);
1489 int ret;
1490
1491 cmd = container_of(header, typeof(*cmd), header);
1492 if (dev_priv->has_mob) {
1493 VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdWaitForGBQuery);
1494
1495 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1496
1497 gb_cmd.header.id = SVGA_3D_CMD_WAIT_FOR_GB_QUERY;
1498 gb_cmd.header.size = cmd->header.size;
1499 gb_cmd.body.cid = cmd->body.cid;
1500 gb_cmd.body.type = cmd->body.type;
1501 gb_cmd.body.mobid = cmd->body.guestResult.gmrId;
1502 gb_cmd.body.offset = cmd->body.guestResult.offset;
1503
1504 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1505 return vmw_cmd_wait_gb_query(dev_priv, sw_context, header);
1506 }
1507
1508 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1509 if (unlikely(ret != 0))
1510 return ret;
1511
1512 ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1513 &cmd->body.guestResult, &vmw_bo);
1514 if (unlikely(ret != 0))
1515 return ret;
1516
1517 return 0;
1518}
1519
1520static int vmw_cmd_dma(struct vmw_private *dev_priv,
1521 struct vmw_sw_context *sw_context,
1522 SVGA3dCmdHeader *header)
1523{
1524 struct vmw_buffer_object *vmw_bo = NULL;
1525 struct vmw_surface *srf = NULL;
1526 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceDMA);
1527 int ret;
1528 SVGA3dCmdSurfaceDMASuffix *suffix;
1529 uint32_t bo_size;
1530 bool dirty;
1531
1532 cmd = container_of(header, typeof(*cmd), header);
1533 suffix = (SVGA3dCmdSurfaceDMASuffix *)((unsigned long) &cmd->body +
1534 header->size - sizeof(*suffix));
1535
1536 /* Make sure device and verifier stays in sync. */
1537 if (unlikely(suffix->suffixSize != sizeof(*suffix))) {
1538 VMW_DEBUG_USER("Invalid DMA suffix size.\n");
1539 return -EINVAL;
1540 }
1541
1542 ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1543 &cmd->body.guest.ptr, &vmw_bo);
1544 if (unlikely(ret != 0))
1545 return ret;
1546
1547 /* Make sure DMA doesn't cross BO boundaries. */
1548 bo_size = vmw_bo->base.base.size;
1549 if (unlikely(cmd->body.guest.ptr.offset > bo_size)) {
1550 VMW_DEBUG_USER("Invalid DMA offset.\n");
1551 return -EINVAL;
1552 }
1553
1554 bo_size -= cmd->body.guest.ptr.offset;
1555 if (unlikely(suffix->maximumOffset > bo_size))
1556 suffix->maximumOffset = bo_size;
1557
1558 dirty = (cmd->body.transfer == SVGA3D_WRITE_HOST_VRAM) ?
1559 VMW_RES_DIRTY_SET : 0;
1560 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1561 dirty, user_surface_converter,
1562 &cmd->body.host.sid, NULL);
1563 if (unlikely(ret != 0)) {
1564 if (unlikely(ret != -ERESTARTSYS))
1565 VMW_DEBUG_USER("could not find surface for DMA.\n");
1566 return ret;
1567 }
1568
1569 srf = vmw_res_to_srf(sw_context->res_cache[vmw_res_surface].res);
1570
1571 vmw_kms_cursor_snoop(srf, sw_context->fp->tfile, &vmw_bo->base, header);
1572
1573 return 0;
1574}
1575
1576static int vmw_cmd_draw(struct vmw_private *dev_priv,
1577 struct vmw_sw_context *sw_context,
1578 SVGA3dCmdHeader *header)
1579{
1580 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDrawPrimitives);
1581 SVGA3dVertexDecl *decl = (SVGA3dVertexDecl *)(
1582 (unsigned long)header + sizeof(*cmd));
1583 SVGA3dPrimitiveRange *range;
1584 uint32_t i;
1585 uint32_t maxnum;
1586 int ret;
1587
1588 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1589 if (unlikely(ret != 0))
1590 return ret;
1591
1592 cmd = container_of(header, typeof(*cmd), header);
1593 maxnum = (header->size - sizeof(cmd->body)) / sizeof(*decl);
1594
1595 if (unlikely(cmd->body.numVertexDecls > maxnum)) {
1596 VMW_DEBUG_USER("Illegal number of vertex declarations.\n");
1597 return -EINVAL;
1598 }
1599
1600 for (i = 0; i < cmd->body.numVertexDecls; ++i, ++decl) {
1601 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1602 VMW_RES_DIRTY_NONE,
1603 user_surface_converter,
1604 &decl->array.surfaceId, NULL);
1605 if (unlikely(ret != 0))
1606 return ret;
1607 }
1608
1609 maxnum = (header->size - sizeof(cmd->body) -
1610 cmd->body.numVertexDecls * sizeof(*decl)) / sizeof(*range);
1611 if (unlikely(cmd->body.numRanges > maxnum)) {
1612 VMW_DEBUG_USER("Illegal number of index ranges.\n");
1613 return -EINVAL;
1614 }
1615
1616 range = (SVGA3dPrimitiveRange *) decl;
1617 for (i = 0; i < cmd->body.numRanges; ++i, ++range) {
1618 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1619 VMW_RES_DIRTY_NONE,
1620 user_surface_converter,
1621 &range->indexArray.surfaceId, NULL);
1622 if (unlikely(ret != 0))
1623 return ret;
1624 }
1625 return 0;
1626}
1627
1628static int vmw_cmd_tex_state(struct vmw_private *dev_priv,
1629 struct vmw_sw_context *sw_context,
1630 SVGA3dCmdHeader *header)
1631{
1632 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetTextureState);
1633 SVGA3dTextureState *last_state = (SVGA3dTextureState *)
1634 ((unsigned long) header + header->size + sizeof(header));
1635 SVGA3dTextureState *cur_state = (SVGA3dTextureState *)
1636 ((unsigned long) header + sizeof(*cmd));
1637 struct vmw_resource *ctx;
1638 struct vmw_resource *res;
1639 int ret;
1640
1641 cmd = container_of(header, typeof(*cmd), header);
1642
1643 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1644 VMW_RES_DIRTY_SET, user_context_converter,
1645 &cmd->body.cid, &ctx);
1646 if (unlikely(ret != 0))
1647 return ret;
1648
1649 for (; cur_state < last_state; ++cur_state) {
1650 if (likely(cur_state->name != SVGA3D_TS_BIND_TEXTURE))
1651 continue;
1652
1653 if (cur_state->stage >= SVGA3D_NUM_TEXTURE_UNITS) {
1654 VMW_DEBUG_USER("Illegal texture/sampler unit %u.\n",
1655 (unsigned int) cur_state->stage);
1656 return -EINVAL;
1657 }
1658
1659 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1660 VMW_RES_DIRTY_NONE,
1661 user_surface_converter,
1662 &cur_state->value, &res);
1663 if (unlikely(ret != 0))
1664 return ret;
1665
1666 if (dev_priv->has_mob) {
1667 struct vmw_ctx_bindinfo_tex binding;
1668 struct vmw_ctx_validation_info *node;
1669
1670 node = vmw_execbuf_info_from_res(sw_context, ctx);
1671 if (!node)
1672 return -EINVAL;
1673
1674 binding.bi.ctx = ctx;
1675 binding.bi.res = res;
1676 binding.bi.bt = vmw_ctx_binding_tex;
1677 binding.texture_stage = cur_state->stage;
1678 vmw_binding_add(node->staged, &binding.bi, 0,
1679 binding.texture_stage);
1680 }
1681 }
1682
1683 return 0;
1684}
1685
1686static int vmw_cmd_check_define_gmrfb(struct vmw_private *dev_priv,
1687 struct vmw_sw_context *sw_context,
1688 void *buf)
1689{
1690 struct vmw_buffer_object *vmw_bo;
1691
1692 struct {
1693 uint32_t header;
1694 SVGAFifoCmdDefineGMRFB body;
1695 } *cmd = buf;
1696
1697 return vmw_translate_guest_ptr(dev_priv, sw_context, &cmd->body.ptr,
1698 &vmw_bo);
1699}
1700
1701/**
1702 * vmw_cmd_res_switch_backup - Utility function to handle backup buffer
1703 * switching
1704 *
1705 * @dev_priv: Pointer to a device private struct.
1706 * @sw_context: The software context being used for this batch.
1707 * @res: Pointer to the resource.
1708 * @buf_id: Pointer to the user-space backup buffer handle in the command
1709 * stream.
1710 * @backup_offset: Offset of backup into MOB.
1711 *
1712 * This function prepares for registering a switch of backup buffers in the
1713 * resource metadata just prior to unreserving. It's basically a wrapper around
1714 * vmw_cmd_res_switch_backup with a different interface.
1715 */
1716static int vmw_cmd_res_switch_backup(struct vmw_private *dev_priv,
1717 struct vmw_sw_context *sw_context,
1718 struct vmw_resource *res, uint32_t *buf_id,
1719 unsigned long backup_offset)
1720{
1721 struct vmw_buffer_object *vbo;
1722 void *info;
1723 int ret;
1724
1725 info = vmw_execbuf_info_from_res(sw_context, res);
1726 if (!info)
1727 return -EINVAL;
1728
1729 ret = vmw_translate_mob_ptr(dev_priv, sw_context, buf_id, &vbo);
1730 if (ret)
1731 return ret;
1732
1733 vmw_validation_res_switch_backup(sw_context->ctx, info, vbo,
1734 backup_offset);
1735 return 0;
1736}
1737
1738/**
1739 * vmw_cmd_switch_backup - Utility function to handle backup buffer switching
1740 *
1741 * @dev_priv: Pointer to a device private struct.
1742 * @sw_context: The software context being used for this batch.
1743 * @res_type: The resource type.
1744 * @converter: Information about user-space binding for this resource type.
1745 * @res_id: Pointer to the user-space resource handle in the command stream.
1746 * @buf_id: Pointer to the user-space backup buffer handle in the command
1747 * stream.
1748 * @backup_offset: Offset of backup into MOB.
1749 *
1750 * This function prepares for registering a switch of backup buffers in the
1751 * resource metadata just prior to unreserving. It's basically a wrapper around
1752 * vmw_cmd_res_switch_backup with a different interface.
1753 */
1754static int vmw_cmd_switch_backup(struct vmw_private *dev_priv,
1755 struct vmw_sw_context *sw_context,
1756 enum vmw_res_type res_type,
1757 const struct vmw_user_resource_conv
1758 *converter, uint32_t *res_id, uint32_t *buf_id,
1759 unsigned long backup_offset)
1760{
1761 struct vmw_resource *res;
1762 int ret;
1763
1764 ret = vmw_cmd_res_check(dev_priv, sw_context, res_type,
1765 VMW_RES_DIRTY_NONE, converter, res_id, &res);
1766 if (ret)
1767 return ret;
1768
1769 return vmw_cmd_res_switch_backup(dev_priv, sw_context, res, buf_id,
1770 backup_offset);
1771}
1772
1773/**
1774 * vmw_cmd_bind_gb_surface - Validate SVGA_3D_CMD_BIND_GB_SURFACE command
1775 *
1776 * @dev_priv: Pointer to a device private struct.
1777 * @sw_context: The software context being used for this batch.
1778 * @header: Pointer to the command header in the command stream.
1779 */
1780static int vmw_cmd_bind_gb_surface(struct vmw_private *dev_priv,
1781 struct vmw_sw_context *sw_context,
1782 SVGA3dCmdHeader *header)
1783{
1784 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBindGBSurface) =
1785 container_of(header, typeof(*cmd), header);
1786
1787 return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_surface,
1788 user_surface_converter, &cmd->body.sid,
1789 &cmd->body.mobid, 0);
1790}
1791
1792/**
1793 * vmw_cmd_update_gb_image - Validate SVGA_3D_CMD_UPDATE_GB_IMAGE command
1794 *
1795 * @dev_priv: Pointer to a device private struct.
1796 * @sw_context: The software context being used for this batch.
1797 * @header: Pointer to the command header in the command stream.
1798 */
1799static int vmw_cmd_update_gb_image(struct vmw_private *dev_priv,
1800 struct vmw_sw_context *sw_context,
1801 SVGA3dCmdHeader *header)
1802{
1803 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdUpdateGBImage) =
1804 container_of(header, typeof(*cmd), header);
1805
1806 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1807 VMW_RES_DIRTY_NONE, user_surface_converter,
1808 &cmd->body.image.sid, NULL);
1809}
1810
1811/**
1812 * vmw_cmd_update_gb_surface - Validate SVGA_3D_CMD_UPDATE_GB_SURFACE command
1813 *
1814 * @dev_priv: Pointer to a device private struct.
1815 * @sw_context: The software context being used for this batch.
1816 * @header: Pointer to the command header in the command stream.
1817 */
1818static int vmw_cmd_update_gb_surface(struct vmw_private *dev_priv,
1819 struct vmw_sw_context *sw_context,
1820 SVGA3dCmdHeader *header)
1821{
1822 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdUpdateGBSurface) =
1823 container_of(header, typeof(*cmd), header);
1824
1825 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1826 VMW_RES_DIRTY_CLEAR, user_surface_converter,
1827 &cmd->body.sid, NULL);
1828}
1829
1830/**
1831 * vmw_cmd_readback_gb_image - Validate SVGA_3D_CMD_READBACK_GB_IMAGE command
1832 *
1833 * @dev_priv: Pointer to a device private struct.
1834 * @sw_context: The software context being used for this batch.
1835 * @header: Pointer to the command header in the command stream.
1836 */
1837static int vmw_cmd_readback_gb_image(struct vmw_private *dev_priv,
1838 struct vmw_sw_context *sw_context,
1839 SVGA3dCmdHeader *header)
1840{
1841 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdReadbackGBImage) =
1842 container_of(header, typeof(*cmd), header);
1843
1844 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1845 VMW_RES_DIRTY_NONE, user_surface_converter,
1846 &cmd->body.image.sid, NULL);
1847}
1848
1849/**
1850 * vmw_cmd_readback_gb_surface - Validate SVGA_3D_CMD_READBACK_GB_SURFACE
1851 * command
1852 *
1853 * @dev_priv: Pointer to a device private struct.
1854 * @sw_context: The software context being used for this batch.
1855 * @header: Pointer to the command header in the command stream.
1856 */
1857static int vmw_cmd_readback_gb_surface(struct vmw_private *dev_priv,
1858 struct vmw_sw_context *sw_context,
1859 SVGA3dCmdHeader *header)
1860{
1861 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdReadbackGBSurface) =
1862 container_of(header, typeof(*cmd), header);
1863
1864 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1865 VMW_RES_DIRTY_CLEAR, user_surface_converter,
1866 &cmd->body.sid, NULL);
1867}
1868
1869/**
1870 * vmw_cmd_invalidate_gb_image - Validate SVGA_3D_CMD_INVALIDATE_GB_IMAGE
1871 * command
1872 *
1873 * @dev_priv: Pointer to a device private struct.
1874 * @sw_context: The software context being used for this batch.
1875 * @header: Pointer to the command header in the command stream.
1876 */
1877static int vmw_cmd_invalidate_gb_image(struct vmw_private *dev_priv,
1878 struct vmw_sw_context *sw_context,
1879 SVGA3dCmdHeader *header)
1880{
1881 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdInvalidateGBImage) =
1882 container_of(header, typeof(*cmd), header);
1883
1884 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1885 VMW_RES_DIRTY_NONE, user_surface_converter,
1886 &cmd->body.image.sid, NULL);
1887}
1888
1889/**
1890 * vmw_cmd_invalidate_gb_surface - Validate SVGA_3D_CMD_INVALIDATE_GB_SURFACE
1891 * command
1892 *
1893 * @dev_priv: Pointer to a device private struct.
1894 * @sw_context: The software context being used for this batch.
1895 * @header: Pointer to the command header in the command stream.
1896 */
1897static int vmw_cmd_invalidate_gb_surface(struct vmw_private *dev_priv,
1898 struct vmw_sw_context *sw_context,
1899 SVGA3dCmdHeader *header)
1900{
1901 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdInvalidateGBSurface) =
1902 container_of(header, typeof(*cmd), header);
1903
1904 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1905 VMW_RES_DIRTY_CLEAR, user_surface_converter,
1906 &cmd->body.sid, NULL);
1907}
1908
1909/**
1910 * vmw_cmd_shader_define - Validate SVGA_3D_CMD_SHADER_DEFINE command
1911 *
1912 * @dev_priv: Pointer to a device private struct.
1913 * @sw_context: The software context being used for this batch.
1914 * @header: Pointer to the command header in the command stream.
1915 */
1916static int vmw_cmd_shader_define(struct vmw_private *dev_priv,
1917 struct vmw_sw_context *sw_context,
1918 SVGA3dCmdHeader *header)
1919{
1920 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDefineShader);
1921 int ret;
1922 size_t size;
1923 struct vmw_resource *ctx;
1924
1925 cmd = container_of(header, typeof(*cmd), header);
1926
1927 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1928 VMW_RES_DIRTY_SET, user_context_converter,
1929 &cmd->body.cid, &ctx);
1930 if (unlikely(ret != 0))
1931 return ret;
1932
1933 if (unlikely(!dev_priv->has_mob))
1934 return 0;
1935
1936 size = cmd->header.size - sizeof(cmd->body);
1937 ret = vmw_compat_shader_add(dev_priv, vmw_context_res_man(ctx),
1938 cmd->body.shid, cmd + 1, cmd->body.type,
1939 size, &sw_context->staged_cmd_res);
1940 if (unlikely(ret != 0))
1941 return ret;
1942
1943 return vmw_resource_relocation_add(sw_context, NULL,
1944 vmw_ptr_diff(sw_context->buf_start,
1945 &cmd->header.id),
1946 vmw_res_rel_nop);
1947}
1948
1949/**
1950 * vmw_cmd_shader_destroy - Validate SVGA_3D_CMD_SHADER_DESTROY command
1951 *
1952 * @dev_priv: Pointer to a device private struct.
1953 * @sw_context: The software context being used for this batch.
1954 * @header: Pointer to the command header in the command stream.
1955 */
1956static int vmw_cmd_shader_destroy(struct vmw_private *dev_priv,
1957 struct vmw_sw_context *sw_context,
1958 SVGA3dCmdHeader *header)
1959{
1960 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDestroyShader);
1961 int ret;
1962 struct vmw_resource *ctx;
1963
1964 cmd = container_of(header, typeof(*cmd), header);
1965
1966 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1967 VMW_RES_DIRTY_SET, user_context_converter,
1968 &cmd->body.cid, &ctx);
1969 if (unlikely(ret != 0))
1970 return ret;
1971
1972 if (unlikely(!dev_priv->has_mob))
1973 return 0;
1974
1975 ret = vmw_shader_remove(vmw_context_res_man(ctx), cmd->body.shid,
1976 cmd->body.type, &sw_context->staged_cmd_res);
1977 if (unlikely(ret != 0))
1978 return ret;
1979
1980 return vmw_resource_relocation_add(sw_context, NULL,
1981 vmw_ptr_diff(sw_context->buf_start,
1982 &cmd->header.id),
1983 vmw_res_rel_nop);
1984}
1985
1986/**
1987 * vmw_cmd_set_shader - Validate SVGA_3D_CMD_SET_SHADER command
1988 *
1989 * @dev_priv: Pointer to a device private struct.
1990 * @sw_context: The software context being used for this batch.
1991 * @header: Pointer to the command header in the command stream.
1992 */
1993static int vmw_cmd_set_shader(struct vmw_private *dev_priv,
1994 struct vmw_sw_context *sw_context,
1995 SVGA3dCmdHeader *header)
1996{
1997 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetShader);
1998 struct vmw_ctx_bindinfo_shader binding;
1999 struct vmw_resource *ctx, *res = NULL;
2000 struct vmw_ctx_validation_info *ctx_info;
2001 int ret;
2002
2003 cmd = container_of(header, typeof(*cmd), header);
2004
2005 if (cmd->body.type >= SVGA3D_SHADERTYPE_PREDX_MAX) {
2006 VMW_DEBUG_USER("Illegal shader type %u.\n",
2007 (unsigned int) cmd->body.type);
2008 return -EINVAL;
2009 }
2010
2011 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2012 VMW_RES_DIRTY_SET, user_context_converter,
2013 &cmd->body.cid, &ctx);
2014 if (unlikely(ret != 0))
2015 return ret;
2016
2017 if (!dev_priv->has_mob)
2018 return 0;
2019
2020 if (cmd->body.shid != SVGA3D_INVALID_ID) {
2021 /*
2022 * This is the compat shader path - Per device guest-backed
2023 * shaders, but user-space thinks it's per context host-
2024 * backed shaders.
2025 */
2026 res = vmw_shader_lookup(vmw_context_res_man(ctx),
2027 cmd->body.shid, cmd->body.type);
2028 if (!IS_ERR(res)) {
2029 ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
2030 VMW_RES_DIRTY_NONE);
2031 if (unlikely(ret != 0))
2032 return ret;
2033
2034 ret = vmw_resource_relocation_add
2035 (sw_context, res,
2036 vmw_ptr_diff(sw_context->buf_start,
2037 &cmd->body.shid),
2038 vmw_res_rel_normal);
2039 if (unlikely(ret != 0))
2040 return ret;
2041 }
2042 }
2043
2044 if (IS_ERR_OR_NULL(res)) {
2045 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_shader,
2046 VMW_RES_DIRTY_NONE,
2047 user_shader_converter, &cmd->body.shid,
2048 &res);
2049 if (unlikely(ret != 0))
2050 return ret;
2051 }
2052
2053 ctx_info = vmw_execbuf_info_from_res(sw_context, ctx);
2054 if (!ctx_info)
2055 return -EINVAL;
2056
2057 binding.bi.ctx = ctx;
2058 binding.bi.res = res;
2059 binding.bi.bt = vmw_ctx_binding_shader;
2060 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2061 vmw_binding_add(ctx_info->staged, &binding.bi, binding.shader_slot, 0);
2062
2063 return 0;
2064}
2065
2066/**
2067 * vmw_cmd_set_shader_const - Validate SVGA_3D_CMD_SET_SHADER_CONST command
2068 *
2069 * @dev_priv: Pointer to a device private struct.
2070 * @sw_context: The software context being used for this batch.
2071 * @header: Pointer to the command header in the command stream.
2072 */
2073static int vmw_cmd_set_shader_const(struct vmw_private *dev_priv,
2074 struct vmw_sw_context *sw_context,
2075 SVGA3dCmdHeader *header)
2076{
2077 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetShaderConst);
2078 int ret;
2079
2080 cmd = container_of(header, typeof(*cmd), header);
2081
2082 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2083 VMW_RES_DIRTY_SET, user_context_converter,
2084 &cmd->body.cid, NULL);
2085 if (unlikely(ret != 0))
2086 return ret;
2087
2088 if (dev_priv->has_mob)
2089 header->id = SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE;
2090
2091 return 0;
2092}
2093
2094/**
2095 * vmw_cmd_bind_gb_shader - Validate SVGA_3D_CMD_BIND_GB_SHADER command
2096 *
2097 * @dev_priv: Pointer to a device private struct.
2098 * @sw_context: The software context being used for this batch.
2099 * @header: Pointer to the command header in the command stream.
2100 */
2101static int vmw_cmd_bind_gb_shader(struct vmw_private *dev_priv,
2102 struct vmw_sw_context *sw_context,
2103 SVGA3dCmdHeader *header)
2104{
2105 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBindGBShader) =
2106 container_of(header, typeof(*cmd), header);
2107
2108 return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_shader,
2109 user_shader_converter, &cmd->body.shid,
2110 &cmd->body.mobid, cmd->body.offsetInBytes);
2111}
2112
2113/**
2114 * vmw_cmd_dx_set_single_constant_buffer - Validate
2115 * SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER command.
2116 *
2117 * @dev_priv: Pointer to a device private struct.
2118 * @sw_context: The software context being used for this batch.
2119 * @header: Pointer to the command header in the command stream.
2120 */
2121static int
2122vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv,
2123 struct vmw_sw_context *sw_context,
2124 SVGA3dCmdHeader *header)
2125{
2126 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetSingleConstantBuffer);
2127 SVGA3dShaderType max_shader_num = has_sm5_context(dev_priv) ?
2128 SVGA3D_NUM_SHADERTYPE : SVGA3D_NUM_SHADERTYPE_DX10;
2129
2130 struct vmw_resource *res = NULL;
2131 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2132 struct vmw_ctx_bindinfo_cb binding;
2133 int ret;
2134
2135 if (!ctx_node)
2136 return -EINVAL;
2137
2138 cmd = container_of(header, typeof(*cmd), header);
2139 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2140 VMW_RES_DIRTY_NONE, user_surface_converter,
2141 &cmd->body.sid, &res);
2142 if (unlikely(ret != 0))
2143 return ret;
2144
2145 binding.bi.ctx = ctx_node->ctx;
2146 binding.bi.res = res;
2147 binding.bi.bt = vmw_ctx_binding_cb;
2148 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2149 binding.offset = cmd->body.offsetInBytes;
2150 binding.size = cmd->body.sizeInBytes;
2151 binding.slot = cmd->body.slot;
2152
2153 if (binding.shader_slot >= max_shader_num ||
2154 binding.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) {
2155 VMW_DEBUG_USER("Illegal const buffer shader %u slot %u.\n",
2156 (unsigned int) cmd->body.type,
2157 (unsigned int) binding.slot);
2158 return -EINVAL;
2159 }
2160
2161 vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot,
2162 binding.slot);
2163
2164 return 0;
2165}
2166
2167/**
2168 * vmw_cmd_dx_set_shader_res - Validate SVGA_3D_CMD_DX_SET_SHADER_RESOURCES
2169 * command
2170 *
2171 * @dev_priv: Pointer to a device private struct.
2172 * @sw_context: The software context being used for this batch.
2173 * @header: Pointer to the command header in the command stream.
2174 */
2175static int vmw_cmd_dx_set_shader_res(struct vmw_private *dev_priv,
2176 struct vmw_sw_context *sw_context,
2177 SVGA3dCmdHeader *header)
2178{
2179 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetShaderResources) =
2180 container_of(header, typeof(*cmd), header);
2181 SVGA3dShaderType max_allowed = has_sm5_context(dev_priv) ?
2182 SVGA3D_SHADERTYPE_MAX : SVGA3D_SHADERTYPE_DX10_MAX;
2183
2184 u32 num_sr_view = (cmd->header.size - sizeof(cmd->body)) /
2185 sizeof(SVGA3dShaderResourceViewId);
2186
2187 if ((u64) cmd->body.startView + (u64) num_sr_view >
2188 (u64) SVGA3D_DX_MAX_SRVIEWS ||
2189 cmd->body.type >= max_allowed) {
2190 VMW_DEBUG_USER("Invalid shader binding.\n");
2191 return -EINVAL;
2192 }
2193
2194 return vmw_view_bindings_add(sw_context, vmw_view_sr,
2195 vmw_ctx_binding_sr,
2196 cmd->body.type - SVGA3D_SHADERTYPE_MIN,
2197 (void *) &cmd[1], num_sr_view,
2198 cmd->body.startView);
2199}
2200
2201/**
2202 * vmw_cmd_dx_set_shader - Validate SVGA_3D_CMD_DX_SET_SHADER command
2203 *
2204 * @dev_priv: Pointer to a device private struct.
2205 * @sw_context: The software context being used for this batch.
2206 * @header: Pointer to the command header in the command stream.
2207 */
2208static int vmw_cmd_dx_set_shader(struct vmw_private *dev_priv,
2209 struct vmw_sw_context *sw_context,
2210 SVGA3dCmdHeader *header)
2211{
2212 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetShader);
2213 SVGA3dShaderType max_allowed = has_sm5_context(dev_priv) ?
2214 SVGA3D_SHADERTYPE_MAX : SVGA3D_SHADERTYPE_DX10_MAX;
2215 struct vmw_resource *res = NULL;
2216 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2217 struct vmw_ctx_bindinfo_shader binding;
2218 int ret = 0;
2219
2220 if (!ctx_node)
2221 return -EINVAL;
2222
2223 cmd = container_of(header, typeof(*cmd), header);
2224
2225 if (cmd->body.type >= max_allowed ||
2226 cmd->body.type < SVGA3D_SHADERTYPE_MIN) {
2227 VMW_DEBUG_USER("Illegal shader type %u.\n",
2228 (unsigned int) cmd->body.type);
2229 return -EINVAL;
2230 }
2231
2232 if (cmd->body.shaderId != SVGA3D_INVALID_ID) {
2233 res = vmw_shader_lookup(sw_context->man, cmd->body.shaderId, 0);
2234 if (IS_ERR(res)) {
2235 VMW_DEBUG_USER("Could not find shader for binding.\n");
2236 return PTR_ERR(res);
2237 }
2238
2239 ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
2240 VMW_RES_DIRTY_NONE);
2241 if (ret)
2242 return ret;
2243 }
2244
2245 binding.bi.ctx = ctx_node->ctx;
2246 binding.bi.res = res;
2247 binding.bi.bt = vmw_ctx_binding_dx_shader;
2248 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2249
2250 vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot, 0);
2251
2252 return 0;
2253}
2254
2255/**
2256 * vmw_cmd_dx_set_vertex_buffers - Validates SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS
2257 * command
2258 *
2259 * @dev_priv: Pointer to a device private struct.
2260 * @sw_context: The software context being used for this batch.
2261 * @header: Pointer to the command header in the command stream.
2262 */
2263static int vmw_cmd_dx_set_vertex_buffers(struct vmw_private *dev_priv,
2264 struct vmw_sw_context *sw_context,
2265 SVGA3dCmdHeader *header)
2266{
2267 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2268 struct vmw_ctx_bindinfo_vb binding;
2269 struct vmw_resource *res;
2270 struct {
2271 SVGA3dCmdHeader header;
2272 SVGA3dCmdDXSetVertexBuffers body;
2273 SVGA3dVertexBuffer buf[];
2274 } *cmd;
2275 int i, ret, num;
2276
2277 if (!ctx_node)
2278 return -EINVAL;
2279
2280 cmd = container_of(header, typeof(*cmd), header);
2281 num = (cmd->header.size - sizeof(cmd->body)) /
2282 sizeof(SVGA3dVertexBuffer);
2283 if ((u64)num + (u64)cmd->body.startBuffer >
2284 (u64)SVGA3D_DX_MAX_VERTEXBUFFERS) {
2285 VMW_DEBUG_USER("Invalid number of vertex buffers.\n");
2286 return -EINVAL;
2287 }
2288
2289 for (i = 0; i < num; i++) {
2290 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2291 VMW_RES_DIRTY_NONE,
2292 user_surface_converter,
2293 &cmd->buf[i].sid, &res);
2294 if (unlikely(ret != 0))
2295 return ret;
2296
2297 binding.bi.ctx = ctx_node->ctx;
2298 binding.bi.bt = vmw_ctx_binding_vb;
2299 binding.bi.res = res;
2300 binding.offset = cmd->buf[i].offset;
2301 binding.stride = cmd->buf[i].stride;
2302 binding.slot = i + cmd->body.startBuffer;
2303
2304 vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot);
2305 }
2306
2307 return 0;
2308}
2309
2310/**
2311 * vmw_cmd_dx_set_index_buffer - Validate
2312 * SVGA_3D_CMD_DX_IA_SET_INDEX_BUFFER command.
2313 *
2314 * @dev_priv: Pointer to a device private struct.
2315 * @sw_context: The software context being used for this batch.
2316 * @header: Pointer to the command header in the command stream.
2317 */
2318static int vmw_cmd_dx_set_index_buffer(struct vmw_private *dev_priv,
2319 struct vmw_sw_context *sw_context,
2320 SVGA3dCmdHeader *header)
2321{
2322 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2323 struct vmw_ctx_bindinfo_ib binding;
2324 struct vmw_resource *res;
2325 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetIndexBuffer);
2326 int ret;
2327
2328 if (!ctx_node)
2329 return -EINVAL;
2330
2331 cmd = container_of(header, typeof(*cmd), header);
2332 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2333 VMW_RES_DIRTY_NONE, user_surface_converter,
2334 &cmd->body.sid, &res);
2335 if (unlikely(ret != 0))
2336 return ret;
2337
2338 binding.bi.ctx = ctx_node->ctx;
2339 binding.bi.res = res;
2340 binding.bi.bt = vmw_ctx_binding_ib;
2341 binding.offset = cmd->body.offset;
2342 binding.format = cmd->body.format;
2343
2344 vmw_binding_add(ctx_node->staged, &binding.bi, 0, 0);
2345
2346 return 0;
2347}
2348
2349/**
2350 * vmw_cmd_dx_set_rendertargets - Validate SVGA_3D_CMD_DX_SET_RENDERTARGETS
2351 * command
2352 *
2353 * @dev_priv: Pointer to a device private struct.
2354 * @sw_context: The software context being used for this batch.
2355 * @header: Pointer to the command header in the command stream.
2356 */
2357static int vmw_cmd_dx_set_rendertargets(struct vmw_private *dev_priv,
2358 struct vmw_sw_context *sw_context,
2359 SVGA3dCmdHeader *header)
2360{
2361 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetRenderTargets) =
2362 container_of(header, typeof(*cmd), header);
2363 u32 num_rt_view = (cmd->header.size - sizeof(cmd->body)) /
2364 sizeof(SVGA3dRenderTargetViewId);
2365 int ret;
2366
2367 if (num_rt_view > SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS) {
2368 VMW_DEBUG_USER("Invalid DX Rendertarget binding.\n");
2369 return -EINVAL;
2370 }
2371
2372 ret = vmw_view_bindings_add(sw_context, vmw_view_ds, vmw_ctx_binding_ds,
2373 0, &cmd->body.depthStencilViewId, 1, 0);
2374 if (ret)
2375 return ret;
2376
2377 return vmw_view_bindings_add(sw_context, vmw_view_rt,
2378 vmw_ctx_binding_dx_rt, 0, (void *)&cmd[1],
2379 num_rt_view, 0);
2380}
2381
2382/**
2383 * vmw_cmd_dx_clear_rendertarget_view - Validate
2384 * SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW command
2385 *
2386 * @dev_priv: Pointer to a device private struct.
2387 * @sw_context: The software context being used for this batch.
2388 * @header: Pointer to the command header in the command stream.
2389 */
2390static int vmw_cmd_dx_clear_rendertarget_view(struct vmw_private *dev_priv,
2391 struct vmw_sw_context *sw_context,
2392 SVGA3dCmdHeader *header)
2393{
2394 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXClearRenderTargetView) =
2395 container_of(header, typeof(*cmd), header);
2396 struct vmw_resource *ret;
2397
2398 ret = vmw_view_id_val_add(sw_context, vmw_view_rt,
2399 cmd->body.renderTargetViewId);
2400
2401 return PTR_ERR_OR_ZERO(ret);
2402}
2403
2404/**
2405 * vmw_cmd_dx_clear_depthstencil_view - Validate
2406 * SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW command
2407 *
2408 * @dev_priv: Pointer to a device private struct.
2409 * @sw_context: The software context being used for this batch.
2410 * @header: Pointer to the command header in the command stream.
2411 */
2412static int vmw_cmd_dx_clear_depthstencil_view(struct vmw_private *dev_priv,
2413 struct vmw_sw_context *sw_context,
2414 SVGA3dCmdHeader *header)
2415{
2416 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXClearDepthStencilView) =
2417 container_of(header, typeof(*cmd), header);
2418 struct vmw_resource *ret;
2419
2420 ret = vmw_view_id_val_add(sw_context, vmw_view_ds,
2421 cmd->body.depthStencilViewId);
2422
2423 return PTR_ERR_OR_ZERO(ret);
2424}
2425
2426static int vmw_cmd_dx_view_define(struct vmw_private *dev_priv,
2427 struct vmw_sw_context *sw_context,
2428 SVGA3dCmdHeader *header)
2429{
2430 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2431 struct vmw_resource *srf;
2432 struct vmw_resource *res;
2433 enum vmw_view_type view_type;
2434 int ret;
2435 /*
2436 * This is based on the fact that all affected define commands have the
2437 * same initial command body layout.
2438 */
2439 struct {
2440 SVGA3dCmdHeader header;
2441 uint32 defined_id;
2442 uint32 sid;
2443 } *cmd;
2444
2445 if (!ctx_node)
2446 return -EINVAL;
2447
2448 view_type = vmw_view_cmd_to_type(header->id);
2449 if (view_type == vmw_view_max)
2450 return -EINVAL;
2451
2452 cmd = container_of(header, typeof(*cmd), header);
2453 if (unlikely(cmd->sid == SVGA3D_INVALID_ID)) {
2454 VMW_DEBUG_USER("Invalid surface id.\n");
2455 return -EINVAL;
2456 }
2457 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2458 VMW_RES_DIRTY_NONE, user_surface_converter,
2459 &cmd->sid, &srf);
2460 if (unlikely(ret != 0))
2461 return ret;
2462
2463 res = vmw_context_cotable(ctx_node->ctx, vmw_view_cotables[view_type]);
2464 ret = vmw_cotable_notify(res, cmd->defined_id);
2465 if (unlikely(ret != 0))
2466 return ret;
2467
2468 return vmw_view_add(sw_context->man, ctx_node->ctx, srf, view_type,
2469 cmd->defined_id, header,
2470 header->size + sizeof(*header),
2471 &sw_context->staged_cmd_res);
2472}
2473
2474/**
2475 * vmw_cmd_dx_set_so_targets - Validate SVGA_3D_CMD_DX_SET_SOTARGETS command.
2476 *
2477 * @dev_priv: Pointer to a device private struct.
2478 * @sw_context: The software context being used for this batch.
2479 * @header: Pointer to the command header in the command stream.
2480 */
2481static int vmw_cmd_dx_set_so_targets(struct vmw_private *dev_priv,
2482 struct vmw_sw_context *sw_context,
2483 SVGA3dCmdHeader *header)
2484{
2485 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2486 struct vmw_ctx_bindinfo_so_target binding;
2487 struct vmw_resource *res;
2488 struct {
2489 SVGA3dCmdHeader header;
2490 SVGA3dCmdDXSetSOTargets body;
2491 SVGA3dSoTarget targets[];
2492 } *cmd;
2493 int i, ret, num;
2494
2495 if (!ctx_node)
2496 return -EINVAL;
2497
2498 cmd = container_of(header, typeof(*cmd), header);
2499 num = (cmd->header.size - sizeof(cmd->body)) / sizeof(SVGA3dSoTarget);
2500
2501 if (num > SVGA3D_DX_MAX_SOTARGETS) {
2502 VMW_DEBUG_USER("Invalid DX SO binding.\n");
2503 return -EINVAL;
2504 }
2505
2506 for (i = 0; i < num; i++) {
2507 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2508 VMW_RES_DIRTY_SET,
2509 user_surface_converter,
2510 &cmd->targets[i].sid, &res);
2511 if (unlikely(ret != 0))
2512 return ret;
2513
2514 binding.bi.ctx = ctx_node->ctx;
2515 binding.bi.res = res;
2516 binding.bi.bt = vmw_ctx_binding_so_target;
2517 binding.offset = cmd->targets[i].offset;
2518 binding.size = cmd->targets[i].sizeInBytes;
2519 binding.slot = i;
2520
2521 vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot);
2522 }
2523
2524 return 0;
2525}
2526
2527static int vmw_cmd_dx_so_define(struct vmw_private *dev_priv,
2528 struct vmw_sw_context *sw_context,
2529 SVGA3dCmdHeader *header)
2530{
2531 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2532 struct vmw_resource *res;
2533 /*
2534 * This is based on the fact that all affected define commands have
2535 * the same initial command body layout.
2536 */
2537 struct {
2538 SVGA3dCmdHeader header;
2539 uint32 defined_id;
2540 } *cmd;
2541 enum vmw_so_type so_type;
2542 int ret;
2543
2544 if (!ctx_node)
2545 return -EINVAL;
2546
2547 so_type = vmw_so_cmd_to_type(header->id);
2548 res = vmw_context_cotable(ctx_node->ctx, vmw_so_cotables[so_type]);
2549 if (IS_ERR(res))
2550 return PTR_ERR(res);
2551 cmd = container_of(header, typeof(*cmd), header);
2552 ret = vmw_cotable_notify(res, cmd->defined_id);
2553
2554 return ret;
2555}
2556
2557/**
2558 * vmw_cmd_dx_check_subresource - Validate SVGA_3D_CMD_DX_[X]_SUBRESOURCE
2559 * command
2560 *
2561 * @dev_priv: Pointer to a device private struct.
2562 * @sw_context: The software context being used for this batch.
2563 * @header: Pointer to the command header in the command stream.
2564 */
2565static int vmw_cmd_dx_check_subresource(struct vmw_private *dev_priv,
2566 struct vmw_sw_context *sw_context,
2567 SVGA3dCmdHeader *header)
2568{
2569 struct {
2570 SVGA3dCmdHeader header;
2571 union {
2572 SVGA3dCmdDXReadbackSubResource r_body;
2573 SVGA3dCmdDXInvalidateSubResource i_body;
2574 SVGA3dCmdDXUpdateSubResource u_body;
2575 SVGA3dSurfaceId sid;
2576 };
2577 } *cmd;
2578
2579 BUILD_BUG_ON(offsetof(typeof(*cmd), r_body.sid) !=
2580 offsetof(typeof(*cmd), sid));
2581 BUILD_BUG_ON(offsetof(typeof(*cmd), i_body.sid) !=
2582 offsetof(typeof(*cmd), sid));
2583 BUILD_BUG_ON(offsetof(typeof(*cmd), u_body.sid) !=
2584 offsetof(typeof(*cmd), sid));
2585
2586 cmd = container_of(header, typeof(*cmd), header);
2587 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2588 VMW_RES_DIRTY_NONE, user_surface_converter,
2589 &cmd->sid, NULL);
2590}
2591
2592static int vmw_cmd_dx_cid_check(struct vmw_private *dev_priv,
2593 struct vmw_sw_context *sw_context,
2594 SVGA3dCmdHeader *header)
2595{
2596 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2597
2598 if (!ctx_node)
2599 return -EINVAL;
2600
2601 return 0;
2602}
2603
2604/**
2605 * vmw_cmd_dx_view_remove - validate a view remove command and schedule the view
2606 * resource for removal.
2607 *
2608 * @dev_priv: Pointer to a device private struct.
2609 * @sw_context: The software context being used for this batch.
2610 * @header: Pointer to the command header in the command stream.
2611 *
2612 * Check that the view exists, and if it was not created using this command
2613 * batch, conditionally make this command a NOP.
2614 */
2615static int vmw_cmd_dx_view_remove(struct vmw_private *dev_priv,
2616 struct vmw_sw_context *sw_context,
2617 SVGA3dCmdHeader *header)
2618{
2619 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2620 struct {
2621 SVGA3dCmdHeader header;
2622 union vmw_view_destroy body;
2623 } *cmd = container_of(header, typeof(*cmd), header);
2624 enum vmw_view_type view_type = vmw_view_cmd_to_type(header->id);
2625 struct vmw_resource *view;
2626 int ret;
2627
2628 if (!ctx_node)
2629 return -EINVAL;
2630
2631 ret = vmw_view_remove(sw_context->man, cmd->body.view_id, view_type,
2632 &sw_context->staged_cmd_res, &view);
2633 if (ret || !view)
2634 return ret;
2635
2636 /*
2637 * If the view wasn't created during this command batch, it might
2638 * have been removed due to a context swapout, so add a
2639 * relocation to conditionally make this command a NOP to avoid
2640 * device errors.
2641 */
2642 return vmw_resource_relocation_add(sw_context, view,
2643 vmw_ptr_diff(sw_context->buf_start,
2644 &cmd->header.id),
2645 vmw_res_rel_cond_nop);
2646}
2647
2648/**
2649 * vmw_cmd_dx_define_shader - Validate SVGA_3D_CMD_DX_DEFINE_SHADER command
2650 *
2651 * @dev_priv: Pointer to a device private struct.
2652 * @sw_context: The software context being used for this batch.
2653 * @header: Pointer to the command header in the command stream.
2654 */
2655static int vmw_cmd_dx_define_shader(struct vmw_private *dev_priv,
2656 struct vmw_sw_context *sw_context,
2657 SVGA3dCmdHeader *header)
2658{
2659 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2660 struct vmw_resource *res;
2661 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDefineShader) =
2662 container_of(header, typeof(*cmd), header);
2663 int ret;
2664
2665 if (!ctx_node)
2666 return -EINVAL;
2667
2668 res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_DXSHADER);
2669 ret = vmw_cotable_notify(res, cmd->body.shaderId);
2670 if (ret)
2671 return ret;
2672
2673 return vmw_dx_shader_add(sw_context->man, ctx_node->ctx,
2674 cmd->body.shaderId, cmd->body.type,
2675 &sw_context->staged_cmd_res);
2676}
2677
2678/**
2679 * vmw_cmd_dx_destroy_shader - Validate SVGA_3D_CMD_DX_DESTROY_SHADER command
2680 *
2681 * @dev_priv: Pointer to a device private struct.
2682 * @sw_context: The software context being used for this batch.
2683 * @header: Pointer to the command header in the command stream.
2684 */
2685static int vmw_cmd_dx_destroy_shader(struct vmw_private *dev_priv,
2686 struct vmw_sw_context *sw_context,
2687 SVGA3dCmdHeader *header)
2688{
2689 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2690 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDestroyShader) =
2691 container_of(header, typeof(*cmd), header);
2692 int ret;
2693
2694 if (!ctx_node)
2695 return -EINVAL;
2696
2697 ret = vmw_shader_remove(sw_context->man, cmd->body.shaderId, 0,
2698 &sw_context->staged_cmd_res);
2699
2700 return ret;
2701}
2702
2703/**
2704 * vmw_cmd_dx_bind_shader - Validate SVGA_3D_CMD_DX_BIND_SHADER command
2705 *
2706 * @dev_priv: Pointer to a device private struct.
2707 * @sw_context: The software context being used for this batch.
2708 * @header: Pointer to the command header in the command stream.
2709 */
2710static int vmw_cmd_dx_bind_shader(struct vmw_private *dev_priv,
2711 struct vmw_sw_context *sw_context,
2712 SVGA3dCmdHeader *header)
2713{
2714 struct vmw_resource *ctx;
2715 struct vmw_resource *res;
2716 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindShader) =
2717 container_of(header, typeof(*cmd), header);
2718 int ret;
2719
2720 if (cmd->body.cid != SVGA3D_INVALID_ID) {
2721 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2722 VMW_RES_DIRTY_SET,
2723 user_context_converter, &cmd->body.cid,
2724 &ctx);
2725 if (ret)
2726 return ret;
2727 } else {
2728 struct vmw_ctx_validation_info *ctx_node =
2729 VMW_GET_CTX_NODE(sw_context);
2730
2731 if (!ctx_node)
2732 return -EINVAL;
2733
2734 ctx = ctx_node->ctx;
2735 }
2736
2737 res = vmw_shader_lookup(vmw_context_res_man(ctx), cmd->body.shid, 0);
2738 if (IS_ERR(res)) {
2739 VMW_DEBUG_USER("Could not find shader to bind.\n");
2740 return PTR_ERR(res);
2741 }
2742
2743 ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
2744 VMW_RES_DIRTY_NONE);
2745 if (ret) {
2746 VMW_DEBUG_USER("Error creating resource validation node.\n");
2747 return ret;
2748 }
2749
2750 return vmw_cmd_res_switch_backup(dev_priv, sw_context, res,
2751 &cmd->body.mobid,
2752 cmd->body.offsetInBytes);
2753}
2754
2755/**
2756 * vmw_cmd_dx_genmips - Validate SVGA_3D_CMD_DX_GENMIPS command
2757 *
2758 * @dev_priv: Pointer to a device private struct.
2759 * @sw_context: The software context being used for this batch.
2760 * @header: Pointer to the command header in the command stream.
2761 */
2762static int vmw_cmd_dx_genmips(struct vmw_private *dev_priv,
2763 struct vmw_sw_context *sw_context,
2764 SVGA3dCmdHeader *header)
2765{
2766 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXGenMips) =
2767 container_of(header, typeof(*cmd), header);
2768 struct vmw_resource *view;
2769 struct vmw_res_cache_entry *rcache;
2770
2771 view = vmw_view_id_val_add(sw_context, vmw_view_sr,
2772 cmd->body.shaderResourceViewId);
2773 if (IS_ERR(view))
2774 return PTR_ERR(view);
2775
2776 /*
2777 * Normally the shader-resource view is not gpu-dirtying, but for
2778 * this particular command it is...
2779 * So mark the last looked-up surface, which is the surface
2780 * the view points to, gpu-dirty.
2781 */
2782 rcache = &sw_context->res_cache[vmw_res_surface];
2783 vmw_validation_res_set_dirty(sw_context->ctx, rcache->private,
2784 VMW_RES_DIRTY_SET);
2785 return 0;
2786}
2787
2788/**
2789 * vmw_cmd_dx_transfer_from_buffer - Validate
2790 * SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER command
2791 *
2792 * @dev_priv: Pointer to a device private struct.
2793 * @sw_context: The software context being used for this batch.
2794 * @header: Pointer to the command header in the command stream.
2795 */
2796static int vmw_cmd_dx_transfer_from_buffer(struct vmw_private *dev_priv,
2797 struct vmw_sw_context *sw_context,
2798 SVGA3dCmdHeader *header)
2799{
2800 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXTransferFromBuffer) =
2801 container_of(header, typeof(*cmd), header);
2802 int ret;
2803
2804 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2805 VMW_RES_DIRTY_NONE, user_surface_converter,
2806 &cmd->body.srcSid, NULL);
2807 if (ret != 0)
2808 return ret;
2809
2810 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2811 VMW_RES_DIRTY_SET, user_surface_converter,
2812 &cmd->body.destSid, NULL);
2813}
2814
2815/**
2816 * vmw_cmd_intra_surface_copy - Validate SVGA_3D_CMD_INTRA_SURFACE_COPY command
2817 *
2818 * @dev_priv: Pointer to a device private struct.
2819 * @sw_context: The software context being used for this batch.
2820 * @header: Pointer to the command header in the command stream.
2821 */
2822static int vmw_cmd_intra_surface_copy(struct vmw_private *dev_priv,
2823 struct vmw_sw_context *sw_context,
2824 SVGA3dCmdHeader *header)
2825{
2826 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdIntraSurfaceCopy) =
2827 container_of(header, typeof(*cmd), header);
2828
2829 if (!(dev_priv->capabilities2 & SVGA_CAP2_INTRA_SURFACE_COPY))
2830 return -EINVAL;
2831
2832 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2833 VMW_RES_DIRTY_SET, user_surface_converter,
2834 &cmd->body.surface.sid, NULL);
2835}
2836
2837static int vmw_cmd_sm5(struct vmw_private *dev_priv,
2838 struct vmw_sw_context *sw_context,
2839 SVGA3dCmdHeader *header)
2840{
2841 if (!has_sm5_context(dev_priv))
2842 return -EINVAL;
2843
2844 return 0;
2845}
2846
2847static int vmw_cmd_sm5_view_define(struct vmw_private *dev_priv,
2848 struct vmw_sw_context *sw_context,
2849 SVGA3dCmdHeader *header)
2850{
2851 if (!has_sm5_context(dev_priv))
2852 return -EINVAL;
2853
2854 return vmw_cmd_dx_view_define(dev_priv, sw_context, header);
2855}
2856
2857static int vmw_cmd_sm5_view_remove(struct vmw_private *dev_priv,
2858 struct vmw_sw_context *sw_context,
2859 SVGA3dCmdHeader *header)
2860{
2861 if (!has_sm5_context(dev_priv))
2862 return -EINVAL;
2863
2864 return vmw_cmd_dx_view_remove(dev_priv, sw_context, header);
2865}
2866
2867static int vmw_cmd_clear_uav_uint(struct vmw_private *dev_priv,
2868 struct vmw_sw_context *sw_context,
2869 SVGA3dCmdHeader *header)
2870{
2871 struct {
2872 SVGA3dCmdHeader header;
2873 SVGA3dCmdDXClearUAViewUint body;
2874 } *cmd = container_of(header, typeof(*cmd), header);
2875 struct vmw_resource *ret;
2876
2877 if (!has_sm5_context(dev_priv))
2878 return -EINVAL;
2879
2880 ret = vmw_view_id_val_add(sw_context, vmw_view_ua,
2881 cmd->body.uaViewId);
2882
2883 return PTR_ERR_OR_ZERO(ret);
2884}
2885
2886static int vmw_cmd_clear_uav_float(struct vmw_private *dev_priv,
2887 struct vmw_sw_context *sw_context,
2888 SVGA3dCmdHeader *header)
2889{
2890 struct {
2891 SVGA3dCmdHeader header;
2892 SVGA3dCmdDXClearUAViewFloat body;
2893 } *cmd = container_of(header, typeof(*cmd), header);
2894 struct vmw_resource *ret;
2895
2896 if (!has_sm5_context(dev_priv))
2897 return -EINVAL;
2898
2899 ret = vmw_view_id_val_add(sw_context, vmw_view_ua,
2900 cmd->body.uaViewId);
2901
2902 return PTR_ERR_OR_ZERO(ret);
2903}
2904
2905static int vmw_cmd_set_uav(struct vmw_private *dev_priv,
2906 struct vmw_sw_context *sw_context,
2907 SVGA3dCmdHeader *header)
2908{
2909 struct {
2910 SVGA3dCmdHeader header;
2911 SVGA3dCmdDXSetUAViews body;
2912 } *cmd = container_of(header, typeof(*cmd), header);
2913 u32 num_uav = (cmd->header.size - sizeof(cmd->body)) /
2914 sizeof(SVGA3dUAViewId);
2915 int ret;
2916
2917 if (!has_sm5_context(dev_priv))
2918 return -EINVAL;
2919
2920 if (num_uav > SVGA3D_MAX_UAVIEWS) {
2921 VMW_DEBUG_USER("Invalid UAV binding.\n");
2922 return -EINVAL;
2923 }
2924
2925 ret = vmw_view_bindings_add(sw_context, vmw_view_ua,
2926 vmw_ctx_binding_uav, 0, (void *)&cmd[1],
2927 num_uav, 0);
2928 if (ret)
2929 return ret;
2930
2931 vmw_binding_add_uav_index(sw_context->dx_ctx_node->staged, 0,
2932 cmd->body.uavSpliceIndex);
2933
2934 return ret;
2935}
2936
2937static int vmw_cmd_set_cs_uav(struct vmw_private *dev_priv,
2938 struct vmw_sw_context *sw_context,
2939 SVGA3dCmdHeader *header)
2940{
2941 struct {
2942 SVGA3dCmdHeader header;
2943 SVGA3dCmdDXSetCSUAViews body;
2944 } *cmd = container_of(header, typeof(*cmd), header);
2945 u32 num_uav = (cmd->header.size - sizeof(cmd->body)) /
2946 sizeof(SVGA3dUAViewId);
2947 int ret;
2948
2949 if (!has_sm5_context(dev_priv))
2950 return -EINVAL;
2951
2952 if (num_uav > SVGA3D_MAX_UAVIEWS) {
2953 VMW_DEBUG_USER("Invalid UAV binding.\n");
2954 return -EINVAL;
2955 }
2956
2957 ret = vmw_view_bindings_add(sw_context, vmw_view_ua,
2958 vmw_ctx_binding_cs_uav, 0, (void *)&cmd[1],
2959 num_uav, 0);
2960 if (ret)
2961 return ret;
2962
2963 vmw_binding_add_uav_index(sw_context->dx_ctx_node->staged, 1,
2964 cmd->body.startIndex);
2965
2966 return ret;
2967}
2968
2969static int vmw_cmd_dx_define_streamoutput(struct vmw_private *dev_priv,
2970 struct vmw_sw_context *sw_context,
2971 SVGA3dCmdHeader *header)
2972{
2973 struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
2974 struct vmw_resource *res;
2975 struct {
2976 SVGA3dCmdHeader header;
2977 SVGA3dCmdDXDefineStreamOutputWithMob body;
2978 } *cmd = container_of(header, typeof(*cmd), header);
2979 int ret;
2980
2981 if (!has_sm5_context(dev_priv))
2982 return -EINVAL;
2983
2984 if (!ctx_node) {
2985 DRM_ERROR("DX Context not set.\n");
2986 return -EINVAL;
2987 }
2988
2989 res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_STREAMOUTPUT);
2990 ret = vmw_cotable_notify(res, cmd->body.soid);
2991 if (ret)
2992 return ret;
2993
2994 return vmw_dx_streamoutput_add(sw_context->man, ctx_node->ctx,
2995 cmd->body.soid,
2996 &sw_context->staged_cmd_res);
2997}
2998
2999static int vmw_cmd_dx_destroy_streamoutput(struct vmw_private *dev_priv,
3000 struct vmw_sw_context *sw_context,
3001 SVGA3dCmdHeader *header)
3002{
3003 struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
3004 struct vmw_resource *res;
3005 struct {
3006 SVGA3dCmdHeader header;
3007 SVGA3dCmdDXDestroyStreamOutput body;
3008 } *cmd = container_of(header, typeof(*cmd), header);
3009
3010 if (!ctx_node) {
3011 DRM_ERROR("DX Context not set.\n");
3012 return -EINVAL;
3013 }
3014
3015 /*
3016 * When device does not support SM5 then streamoutput with mob command is
3017 * not available to user-space. Simply return in this case.
3018 */
3019 if (!has_sm5_context(dev_priv))
3020 return 0;
3021
3022 /*
3023 * With SM5 capable device if lookup fails then user-space probably used
3024 * old streamoutput define command. Return without an error.
3025 */
3026 res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx),
3027 cmd->body.soid);
3028 if (IS_ERR(res))
3029 return 0;
3030
3031 return vmw_dx_streamoutput_remove(sw_context->man, cmd->body.soid,
3032 &sw_context->staged_cmd_res);
3033}
3034
3035static int vmw_cmd_dx_bind_streamoutput(struct vmw_private *dev_priv,
3036 struct vmw_sw_context *sw_context,
3037 SVGA3dCmdHeader *header)
3038{
3039 struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
3040 struct vmw_resource *res;
3041 struct {
3042 SVGA3dCmdHeader header;
3043 SVGA3dCmdDXBindStreamOutput body;
3044 } *cmd = container_of(header, typeof(*cmd), header);
3045 int ret;
3046
3047 if (!has_sm5_context(dev_priv))
3048 return -EINVAL;
3049
3050 if (!ctx_node) {
3051 DRM_ERROR("DX Context not set.\n");
3052 return -EINVAL;
3053 }
3054
3055 res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx),
3056 cmd->body.soid);
3057 if (IS_ERR(res)) {
3058 DRM_ERROR("Could not find streamoutput to bind.\n");
3059 return PTR_ERR(res);
3060 }
3061
3062 vmw_dx_streamoutput_set_size(res, cmd->body.sizeInBytes);
3063
3064 ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
3065 VMW_RES_DIRTY_NONE);
3066 if (ret) {
3067 DRM_ERROR("Error creating resource validation node.\n");
3068 return ret;
3069 }
3070
3071 return vmw_cmd_res_switch_backup(dev_priv, sw_context, res,
3072 &cmd->body.mobid,
3073 cmd->body.offsetInBytes);
3074}
3075
3076static int vmw_cmd_dx_set_streamoutput(struct vmw_private *dev_priv,
3077 struct vmw_sw_context *sw_context,
3078 SVGA3dCmdHeader *header)
3079{
3080 struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
3081 struct vmw_resource *res;
3082 struct vmw_ctx_bindinfo_so binding;
3083 struct {
3084 SVGA3dCmdHeader header;
3085 SVGA3dCmdDXSetStreamOutput body;
3086 } *cmd = container_of(header, typeof(*cmd), header);
3087 int ret;
3088
3089 if (!ctx_node) {
3090 DRM_ERROR("DX Context not set.\n");
3091 return -EINVAL;
3092 }
3093
3094 if (cmd->body.soid == SVGA3D_INVALID_ID)
3095 return 0;
3096
3097 /*
3098 * When device does not support SM5 then streamoutput with mob command is
3099 * not available to user-space. Simply return in this case.
3100 */
3101 if (!has_sm5_context(dev_priv))
3102 return 0;
3103
3104 /*
3105 * With SM5 capable device if lookup fails then user-space probably used
3106 * old streamoutput define command. Return without an error.
3107 */
3108 res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx),
3109 cmd->body.soid);
3110 if (IS_ERR(res)) {
3111 return 0;
3112 }
3113
3114 ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
3115 VMW_RES_DIRTY_NONE);
3116 if (ret) {
3117 DRM_ERROR("Error creating resource validation node.\n");
3118 return ret;
3119 }
3120
3121 binding.bi.ctx = ctx_node->ctx;
3122 binding.bi.res = res;
3123 binding.bi.bt = vmw_ctx_binding_so;
3124 binding.slot = 0; /* Only one SO set to context at a time. */
3125
3126 vmw_binding_add(sw_context->dx_ctx_node->staged, &binding.bi, 0,
3127 binding.slot);
3128
3129 return ret;
3130}
3131
3132static int vmw_cmd_indexed_instanced_indirect(struct vmw_private *dev_priv,
3133 struct vmw_sw_context *sw_context,
3134 SVGA3dCmdHeader *header)
3135{
3136 struct vmw_draw_indexed_instanced_indirect_cmd {
3137 SVGA3dCmdHeader header;
3138 SVGA3dCmdDXDrawIndexedInstancedIndirect body;
3139 } *cmd = container_of(header, typeof(*cmd), header);
3140
3141 if (!has_sm5_context(dev_priv))
3142 return -EINVAL;
3143
3144 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3145 VMW_RES_DIRTY_NONE, user_surface_converter,
3146 &cmd->body.argsBufferSid, NULL);
3147}
3148
3149static int vmw_cmd_instanced_indirect(struct vmw_private *dev_priv,
3150 struct vmw_sw_context *sw_context,
3151 SVGA3dCmdHeader *header)
3152{
3153 struct vmw_draw_instanced_indirect_cmd {
3154 SVGA3dCmdHeader header;
3155 SVGA3dCmdDXDrawInstancedIndirect body;
3156 } *cmd = container_of(header, typeof(*cmd), header);
3157
3158 if (!has_sm5_context(dev_priv))
3159 return -EINVAL;
3160
3161 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3162 VMW_RES_DIRTY_NONE, user_surface_converter,
3163 &cmd->body.argsBufferSid, NULL);
3164}
3165
3166static int vmw_cmd_dispatch_indirect(struct vmw_private *dev_priv,
3167 struct vmw_sw_context *sw_context,
3168 SVGA3dCmdHeader *header)
3169{
3170 struct vmw_dispatch_indirect_cmd {
3171 SVGA3dCmdHeader header;
3172 SVGA3dCmdDXDispatchIndirect body;
3173 } *cmd = container_of(header, typeof(*cmd), header);
3174
3175 if (!has_sm5_context(dev_priv))
3176 return -EINVAL;
3177
3178 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3179 VMW_RES_DIRTY_NONE, user_surface_converter,
3180 &cmd->body.argsBufferSid, NULL);
3181}
3182
3183static int vmw_cmd_check_not_3d(struct vmw_private *dev_priv,
3184 struct vmw_sw_context *sw_context,
3185 void *buf, uint32_t *size)
3186{
3187 uint32_t size_remaining = *size;
3188 uint32_t cmd_id;
3189
3190 cmd_id = ((uint32_t *)buf)[0];
3191 switch (cmd_id) {
3192 case SVGA_CMD_UPDATE:
3193 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdUpdate);
3194 break;
3195 case SVGA_CMD_DEFINE_GMRFB:
3196 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdDefineGMRFB);
3197 break;
3198 case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
3199 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3200 break;
3201 case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
3202 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3203 break;
3204 default:
3205 VMW_DEBUG_USER("Unsupported SVGA command: %u.\n", cmd_id);
3206 return -EINVAL;
3207 }
3208
3209 if (*size > size_remaining) {
3210 VMW_DEBUG_USER("Invalid SVGA command (size mismatch): %u.\n",
3211 cmd_id);
3212 return -EINVAL;
3213 }
3214
3215 if (unlikely(!sw_context->kernel)) {
3216 VMW_DEBUG_USER("Kernel only SVGA command: %u.\n", cmd_id);
3217 return -EPERM;
3218 }
3219
3220 if (cmd_id == SVGA_CMD_DEFINE_GMRFB)
3221 return vmw_cmd_check_define_gmrfb(dev_priv, sw_context, buf);
3222
3223 return 0;
3224}
3225
3226static const struct vmw_cmd_entry vmw_cmd_entries[SVGA_3D_CMD_MAX] = {
3227 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE, &vmw_cmd_invalid,
3228 false, false, false),
3229 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DESTROY, &vmw_cmd_invalid,
3230 false, false, false),
3231 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_COPY, &vmw_cmd_surface_copy_check,
3232 true, false, false),
3233 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_STRETCHBLT, &vmw_cmd_stretch_blt_check,
3234 true, false, false),
3235 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DMA, &vmw_cmd_dma,
3236 true, false, false),
3237 VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DEFINE, &vmw_cmd_invalid,
3238 false, false, false),
3239 VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DESTROY, &vmw_cmd_invalid,
3240 false, false, false),
3241 VMW_CMD_DEF(SVGA_3D_CMD_SETTRANSFORM, &vmw_cmd_cid_check,
3242 true, false, false),
3243 VMW_CMD_DEF(SVGA_3D_CMD_SETZRANGE, &vmw_cmd_cid_check,
3244 true, false, false),
3245 VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERSTATE, &vmw_cmd_cid_check,
3246 true, false, false),
3247 VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERTARGET,
3248 &vmw_cmd_set_render_target_check, true, false, false),
3249 VMW_CMD_DEF(SVGA_3D_CMD_SETTEXTURESTATE, &vmw_cmd_tex_state,
3250 true, false, false),
3251 VMW_CMD_DEF(SVGA_3D_CMD_SETMATERIAL, &vmw_cmd_cid_check,
3252 true, false, false),
3253 VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTDATA, &vmw_cmd_cid_check,
3254 true, false, false),
3255 VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTENABLED, &vmw_cmd_cid_check,
3256 true, false, false),
3257 VMW_CMD_DEF(SVGA_3D_CMD_SETVIEWPORT, &vmw_cmd_cid_check,
3258 true, false, false),
3259 VMW_CMD_DEF(SVGA_3D_CMD_SETCLIPPLANE, &vmw_cmd_cid_check,
3260 true, false, false),
3261 VMW_CMD_DEF(SVGA_3D_CMD_CLEAR, &vmw_cmd_cid_check,
3262 true, false, false),
3263 VMW_CMD_DEF(SVGA_3D_CMD_PRESENT, &vmw_cmd_present_check,
3264 false, false, false),
3265 VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DEFINE, &vmw_cmd_shader_define,
3266 true, false, false),
3267 VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DESTROY, &vmw_cmd_shader_destroy,
3268 true, false, false),
3269 VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER, &vmw_cmd_set_shader,
3270 true, false, false),
3271 VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER_CONST, &vmw_cmd_set_shader_const,
3272 true, false, false),
3273 VMW_CMD_DEF(SVGA_3D_CMD_DRAW_PRIMITIVES, &vmw_cmd_draw,
3274 true, false, false),
3275 VMW_CMD_DEF(SVGA_3D_CMD_SETSCISSORRECT, &vmw_cmd_cid_check,
3276 true, false, false),
3277 VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_QUERY, &vmw_cmd_begin_query,
3278 true, false, false),
3279 VMW_CMD_DEF(SVGA_3D_CMD_END_QUERY, &vmw_cmd_end_query,
3280 true, false, false),
3281 VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_QUERY, &vmw_cmd_wait_query,
3282 true, false, false),
3283 VMW_CMD_DEF(SVGA_3D_CMD_PRESENT_READBACK, &vmw_cmd_ok,
3284 true, false, false),
3285 VMW_CMD_DEF(SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN,
3286 &vmw_cmd_blt_surf_screen_check, false, false, false),
3287 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE_V2, &vmw_cmd_invalid,
3288 false, false, false),
3289 VMW_CMD_DEF(SVGA_3D_CMD_GENERATE_MIPMAPS, &vmw_cmd_invalid,
3290 false, false, false),
3291 VMW_CMD_DEF(SVGA_3D_CMD_ACTIVATE_SURFACE, &vmw_cmd_invalid,
3292 false, false, false),
3293 VMW_CMD_DEF(SVGA_3D_CMD_DEACTIVATE_SURFACE, &vmw_cmd_invalid,
3294 false, false, false),
3295 VMW_CMD_DEF(SVGA_3D_CMD_SCREEN_DMA, &vmw_cmd_invalid,
3296 false, false, false),
3297 VMW_CMD_DEF(SVGA_3D_CMD_DEAD1, &vmw_cmd_invalid,
3298 false, false, false),
3299 VMW_CMD_DEF(SVGA_3D_CMD_DEAD2, &vmw_cmd_invalid,
3300 false, false, false),
3301 VMW_CMD_DEF(SVGA_3D_CMD_DEAD12, &vmw_cmd_invalid, false, false, false),
3302 VMW_CMD_DEF(SVGA_3D_CMD_DEAD13, &vmw_cmd_invalid, false, false, false),
3303 VMW_CMD_DEF(SVGA_3D_CMD_DEAD14, &vmw_cmd_invalid, false, false, false),
3304 VMW_CMD_DEF(SVGA_3D_CMD_DEAD15, &vmw_cmd_invalid, false, false, false),
3305 VMW_CMD_DEF(SVGA_3D_CMD_DEAD16, &vmw_cmd_invalid, false, false, false),
3306 VMW_CMD_DEF(SVGA_3D_CMD_DEAD17, &vmw_cmd_invalid, false, false, false),
3307 VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE, &vmw_cmd_invalid,
3308 false, false, true),
3309 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_OTABLE, &vmw_cmd_invalid,
3310 false, false, true),
3311 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_MOB, &vmw_cmd_invalid,
3312 false, false, true),
3313 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_MOB, &vmw_cmd_invalid,
3314 false, false, true),
3315 VMW_CMD_DEF(SVGA_3D_CMD_REDEFINE_GB_MOB64, &vmw_cmd_invalid,
3316 false, false, true),
3317 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING, &vmw_cmd_invalid,
3318 false, false, true),
3319 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE, &vmw_cmd_invalid,
3320 false, false, true),
3321 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SURFACE, &vmw_cmd_invalid,
3322 false, false, true),
3323 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE, &vmw_cmd_bind_gb_surface,
3324 true, false, true),
3325 VMW_CMD_DEF(SVGA_3D_CMD_COND_BIND_GB_SURFACE, &vmw_cmd_invalid,
3326 false, false, true),
3327 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_IMAGE, &vmw_cmd_update_gb_image,
3328 true, false, true),
3329 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SURFACE,
3330 &vmw_cmd_update_gb_surface, true, false, true),
3331 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE,
3332 &vmw_cmd_readback_gb_image, true, false, true),
3333 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_SURFACE,
3334 &vmw_cmd_readback_gb_surface, true, false, true),
3335 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE,
3336 &vmw_cmd_invalidate_gb_image, true, false, true),
3337 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_SURFACE,
3338 &vmw_cmd_invalidate_gb_surface, true, false, true),
3339 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_CONTEXT, &vmw_cmd_invalid,
3340 false, false, true),
3341 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_CONTEXT, &vmw_cmd_invalid,
3342 false, false, true),
3343 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_CONTEXT, &vmw_cmd_invalid,
3344 false, false, true),
3345 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_CONTEXT, &vmw_cmd_invalid,
3346 false, false, true),
3347 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_CONTEXT, &vmw_cmd_invalid,
3348 false, false, true),
3349 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SHADER, &vmw_cmd_invalid,
3350 false, false, true),
3351 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SHADER, &vmw_cmd_bind_gb_shader,
3352 true, false, true),
3353 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SHADER, &vmw_cmd_invalid,
3354 false, false, true),
3355 VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE64, &vmw_cmd_invalid,
3356 false, false, false),
3357 VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_GB_QUERY, &vmw_cmd_begin_gb_query,
3358 true, false, true),
3359 VMW_CMD_DEF(SVGA_3D_CMD_END_GB_QUERY, &vmw_cmd_end_gb_query,
3360 true, false, true),
3361 VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_GB_QUERY, &vmw_cmd_wait_gb_query,
3362 true, false, true),
3363 VMW_CMD_DEF(SVGA_3D_CMD_NOP, &vmw_cmd_ok,
3364 true, false, true),
3365 VMW_CMD_DEF(SVGA_3D_CMD_NOP_ERROR, &vmw_cmd_ok,
3366 true, false, true),
3367 VMW_CMD_DEF(SVGA_3D_CMD_ENABLE_GART, &vmw_cmd_invalid,
3368 false, false, true),
3369 VMW_CMD_DEF(SVGA_3D_CMD_DISABLE_GART, &vmw_cmd_invalid,
3370 false, false, true),
3371 VMW_CMD_DEF(SVGA_3D_CMD_MAP_MOB_INTO_GART, &vmw_cmd_invalid,
3372 false, false, true),
3373 VMW_CMD_DEF(SVGA_3D_CMD_UNMAP_GART_RANGE, &vmw_cmd_invalid,
3374 false, false, true),
3375 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SCREENTARGET, &vmw_cmd_invalid,
3376 false, false, true),
3377 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SCREENTARGET, &vmw_cmd_invalid,
3378 false, false, true),
3379 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SCREENTARGET, &vmw_cmd_invalid,
3380 false, false, true),
3381 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SCREENTARGET, &vmw_cmd_invalid,
3382 false, false, true),
3383 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3384 false, false, true),
3385 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3386 false, false, true),
3387 VMW_CMD_DEF(SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE, &vmw_cmd_cid_check,
3388 true, false, true),
3389 VMW_CMD_DEF(SVGA_3D_CMD_GB_SCREEN_DMA, &vmw_cmd_invalid,
3390 false, false, true),
3391 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH, &vmw_cmd_invalid,
3392 false, false, true),
3393 VMW_CMD_DEF(SVGA_3D_CMD_GB_MOB_FENCE, &vmw_cmd_invalid,
3394 false, false, true),
3395 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE_V2, &vmw_cmd_invalid,
3396 false, false, true),
3397
3398 /* SM commands */
3399 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_CONTEXT, &vmw_cmd_invalid,
3400 false, false, true),
3401 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_CONTEXT, &vmw_cmd_invalid,
3402 false, false, true),
3403 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_CONTEXT, &vmw_cmd_invalid,
3404 false, false, true),
3405 VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_CONTEXT, &vmw_cmd_invalid,
3406 false, false, true),
3407 VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_CONTEXT, &vmw_cmd_invalid,
3408 false, false, true),
3409 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER,
3410 &vmw_cmd_dx_set_single_constant_buffer, true, false, true),
3411 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER_RESOURCES,
3412 &vmw_cmd_dx_set_shader_res, true, false, true),
3413 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER, &vmw_cmd_dx_set_shader,
3414 true, false, true),
3415 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SAMPLERS, &vmw_cmd_dx_cid_check,
3416 true, false, true),
3417 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW, &vmw_cmd_dx_cid_check,
3418 true, false, true),
3419 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED, &vmw_cmd_dx_cid_check,
3420 true, false, true),
3421 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED, &vmw_cmd_dx_cid_check,
3422 true, false, true),
3423 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED,
3424 &vmw_cmd_dx_cid_check, true, false, true),
3425 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_AUTO, &vmw_cmd_dx_cid_check,
3426 true, false, true),
3427 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS,
3428 &vmw_cmd_dx_set_vertex_buffers, true, false, true),
3429 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INDEX_BUFFER,
3430 &vmw_cmd_dx_set_index_buffer, true, false, true),
3431 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RENDERTARGETS,
3432 &vmw_cmd_dx_set_rendertargets, true, false, true),
3433 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_BLEND_STATE, &vmw_cmd_dx_cid_check,
3434 true, false, true),
3435 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DEPTHSTENCIL_STATE,
3436 &vmw_cmd_dx_cid_check, true, false, true),
3437 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RASTERIZER_STATE,
3438 &vmw_cmd_dx_cid_check, true, false, true),
3439 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_QUERY, &vmw_cmd_dx_define_query,
3440 true, false, true),
3441 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_QUERY, &vmw_cmd_dx_cid_check,
3442 true, false, true),
3443 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_QUERY, &vmw_cmd_dx_bind_query,
3444 true, false, true),
3445 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_QUERY_OFFSET,
3446 &vmw_cmd_dx_cid_check, true, false, true),
3447 VMW_CMD_DEF(SVGA_3D_CMD_DX_BEGIN_QUERY, &vmw_cmd_dx_cid_check,
3448 true, false, true),
3449 VMW_CMD_DEF(SVGA_3D_CMD_DX_END_QUERY, &vmw_cmd_dx_cid_check,
3450 true, false, true),
3451 VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_QUERY, &vmw_cmd_invalid,
3452 true, false, true),
3453 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PREDICATION, &vmw_cmd_dx_cid_check,
3454 true, false, true),
3455 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VIEWPORTS, &vmw_cmd_dx_cid_check,
3456 true, false, true),
3457 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SCISSORRECTS, &vmw_cmd_dx_cid_check,
3458 true, false, true),
3459 VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW,
3460 &vmw_cmd_dx_clear_rendertarget_view, true, false, true),
3461 VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW,
3462 &vmw_cmd_dx_clear_depthstencil_view, true, false, true),
3463 VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY, &vmw_cmd_invalid,
3464 true, false, true),
3465 VMW_CMD_DEF(SVGA_3D_CMD_DX_GENMIPS, &vmw_cmd_dx_genmips,
3466 true, false, true),
3467 VMW_CMD_DEF(SVGA_3D_CMD_DX_UPDATE_SUBRESOURCE,
3468 &vmw_cmd_dx_check_subresource, true, false, true),
3469 VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_SUBRESOURCE,
3470 &vmw_cmd_dx_check_subresource, true, false, true),
3471 VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_SUBRESOURCE,
3472 &vmw_cmd_dx_check_subresource, true, false, true),
3473 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW,
3474 &vmw_cmd_dx_view_define, true, false, true),
3475 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW,
3476 &vmw_cmd_dx_view_remove, true, false, true),
3477 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW,
3478 &vmw_cmd_dx_view_define, true, false, true),
3479 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW,
3480 &vmw_cmd_dx_view_remove, true, false, true),
3481 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW,
3482 &vmw_cmd_dx_view_define, true, false, true),
3483 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW,
3484 &vmw_cmd_dx_view_remove, true, false, true),
3485 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_ELEMENTLAYOUT,
3486 &vmw_cmd_dx_so_define, true, false, true),
3487 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_ELEMENTLAYOUT,
3488 &vmw_cmd_dx_cid_check, true, false, true),
3489 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_BLEND_STATE,
3490 &vmw_cmd_dx_so_define, true, false, true),
3491 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_BLEND_STATE,
3492 &vmw_cmd_dx_cid_check, true, false, true),
3493 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_STATE,
3494 &vmw_cmd_dx_so_define, true, false, true),
3495 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_STATE,
3496 &vmw_cmd_dx_cid_check, true, false, true),
3497 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE,
3498 &vmw_cmd_dx_so_define, true, false, true),
3499 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RASTERIZER_STATE,
3500 &vmw_cmd_dx_cid_check, true, false, true),
3501 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SAMPLER_STATE,
3502 &vmw_cmd_dx_so_define, true, false, true),
3503 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SAMPLER_STATE,
3504 &vmw_cmd_dx_cid_check, true, false, true),
3505 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADER,
3506 &vmw_cmd_dx_define_shader, true, false, true),
3507 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADER,
3508 &vmw_cmd_dx_destroy_shader, true, false, true),
3509 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_SHADER,
3510 &vmw_cmd_dx_bind_shader, true, false, true),
3511 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT,
3512 &vmw_cmd_dx_so_define, true, false, true),
3513 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_STREAMOUTPUT,
3514 &vmw_cmd_dx_destroy_streamoutput, true, false, true),
3515 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_STREAMOUTPUT,
3516 &vmw_cmd_dx_set_streamoutput, true, false, true),
3517 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SOTARGETS,
3518 &vmw_cmd_dx_set_so_targets, true, false, true),
3519 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INPUT_LAYOUT,
3520 &vmw_cmd_dx_cid_check, true, false, true),
3521 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_TOPOLOGY,
3522 &vmw_cmd_dx_cid_check, true, false, true),
3523 VMW_CMD_DEF(SVGA_3D_CMD_DX_BUFFER_COPY,
3524 &vmw_cmd_buffer_copy_check, true, false, true),
3525 VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY_REGION,
3526 &vmw_cmd_pred_copy_check, true, false, true),
3527 VMW_CMD_DEF(SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER,
3528 &vmw_cmd_dx_transfer_from_buffer,
3529 true, false, true),
3530 VMW_CMD_DEF(SVGA_3D_CMD_INTRA_SURFACE_COPY, &vmw_cmd_intra_surface_copy,
3531 true, false, true),
3532
3533 /*
3534 * SM5 commands
3535 */
3536 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_UA_VIEW, &vmw_cmd_sm5_view_define,
3537 true, false, true),
3538 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_UA_VIEW, &vmw_cmd_sm5_view_remove,
3539 true, false, true),
3540 VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_UA_VIEW_UINT, &vmw_cmd_clear_uav_uint,
3541 true, false, true),
3542 VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_UA_VIEW_FLOAT,
3543 &vmw_cmd_clear_uav_float, true, false, true),
3544 VMW_CMD_DEF(SVGA_3D_CMD_DX_COPY_STRUCTURE_COUNT, &vmw_cmd_invalid, true,
3545 false, true),
3546 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_UA_VIEWS, &vmw_cmd_set_uav, true, false,
3547 true),
3548 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED_INDIRECT,
3549 &vmw_cmd_indexed_instanced_indirect, true, false, true),
3550 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED_INDIRECT,
3551 &vmw_cmd_instanced_indirect, true, false, true),
3552 VMW_CMD_DEF(SVGA_3D_CMD_DX_DISPATCH, &vmw_cmd_sm5, true, false, true),
3553 VMW_CMD_DEF(SVGA_3D_CMD_DX_DISPATCH_INDIRECT,
3554 &vmw_cmd_dispatch_indirect, true, false, true),
3555 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_CS_UA_VIEWS, &vmw_cmd_set_cs_uav, true,
3556 false, true),
3557 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW_V2,
3558 &vmw_cmd_sm5_view_define, true, false, true),
3559 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT_WITH_MOB,
3560 &vmw_cmd_dx_define_streamoutput, true, false, true),
3561 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_STREAMOUTPUT,
3562 &vmw_cmd_dx_bind_streamoutput, true, false, true),
3563};
3564
3565bool vmw_cmd_describe(const void *buf, u32 *size, char const **cmd)
3566{
3567 u32 cmd_id = ((u32 *) buf)[0];
3568
3569 if (cmd_id >= SVGA_CMD_MAX) {
3570 SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3571 const struct vmw_cmd_entry *entry;
3572
3573 *size = header->size + sizeof(SVGA3dCmdHeader);
3574 cmd_id = header->id;
3575 if (cmd_id >= SVGA_3D_CMD_MAX)
3576 return false;
3577
3578 cmd_id -= SVGA_3D_CMD_BASE;
3579 entry = &vmw_cmd_entries[cmd_id];
3580 *cmd = entry->cmd_name;
3581 return true;
3582 }
3583
3584 switch (cmd_id) {
3585 case SVGA_CMD_UPDATE:
3586 *cmd = "SVGA_CMD_UPDATE";
3587 *size = sizeof(u32) + sizeof(SVGAFifoCmdUpdate);
3588 break;
3589 case SVGA_CMD_DEFINE_GMRFB:
3590 *cmd = "SVGA_CMD_DEFINE_GMRFB";
3591 *size = sizeof(u32) + sizeof(SVGAFifoCmdDefineGMRFB);
3592 break;
3593 case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
3594 *cmd = "SVGA_CMD_BLIT_GMRFB_TO_SCREEN";
3595 *size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3596 break;
3597 case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
3598 *cmd = "SVGA_CMD_BLIT_SCREEN_TO_GMRFB";
3599 *size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3600 break;
3601 default:
3602 *cmd = "UNKNOWN";
3603 *size = 0;
3604 return false;
3605 }
3606
3607 return true;
3608}
3609
3610static int vmw_cmd_check(struct vmw_private *dev_priv,
3611 struct vmw_sw_context *sw_context, void *buf,
3612 uint32_t *size)
3613{
3614 uint32_t cmd_id;
3615 uint32_t size_remaining = *size;
3616 SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3617 int ret;
3618 const struct vmw_cmd_entry *entry;
3619 bool gb = dev_priv->capabilities & SVGA_CAP_GBOBJECTS;
3620
3621 cmd_id = ((uint32_t *)buf)[0];
3622 /* Handle any none 3D commands */
3623 if (unlikely(cmd_id < SVGA_CMD_MAX))
3624 return vmw_cmd_check_not_3d(dev_priv, sw_context, buf, size);
3625
3626
3627 cmd_id = header->id;
3628 *size = header->size + sizeof(SVGA3dCmdHeader);
3629
3630 cmd_id -= SVGA_3D_CMD_BASE;
3631 if (unlikely(*size > size_remaining))
3632 goto out_invalid;
3633
3634 if (unlikely(cmd_id >= SVGA_3D_CMD_MAX - SVGA_3D_CMD_BASE))
3635 goto out_invalid;
3636
3637 entry = &vmw_cmd_entries[cmd_id];
3638 if (unlikely(!entry->func))
3639 goto out_invalid;
3640
3641 if (unlikely(!entry->user_allow && !sw_context->kernel))
3642 goto out_privileged;
3643
3644 if (unlikely(entry->gb_disable && gb))
3645 goto out_old;
3646
3647 if (unlikely(entry->gb_enable && !gb))
3648 goto out_new;
3649
3650 ret = entry->func(dev_priv, sw_context, header);
3651 if (unlikely(ret != 0)) {
3652 VMW_DEBUG_USER("SVGA3D command: %d failed with error %d\n",
3653 cmd_id + SVGA_3D_CMD_BASE, ret);
3654 return ret;
3655 }
3656
3657 return 0;
3658out_invalid:
3659 VMW_DEBUG_USER("Invalid SVGA3D command: %d\n",
3660 cmd_id + SVGA_3D_CMD_BASE);
3661 return -EINVAL;
3662out_privileged:
3663 VMW_DEBUG_USER("Privileged SVGA3D command: %d\n",
3664 cmd_id + SVGA_3D_CMD_BASE);
3665 return -EPERM;
3666out_old:
3667 VMW_DEBUG_USER("Deprecated (disallowed) SVGA3D command: %d\n",
3668 cmd_id + SVGA_3D_CMD_BASE);
3669 return -EINVAL;
3670out_new:
3671 VMW_DEBUG_USER("SVGA3D command: %d not supported by virtual device.\n",
3672 cmd_id + SVGA_3D_CMD_BASE);
3673 return -EINVAL;
3674}
3675
3676static int vmw_cmd_check_all(struct vmw_private *dev_priv,
3677 struct vmw_sw_context *sw_context, void *buf,
3678 uint32_t size)
3679{
3680 int32_t cur_size = size;
3681 int ret;
3682
3683 sw_context->buf_start = buf;
3684
3685 while (cur_size > 0) {
3686 size = cur_size;
3687 ret = vmw_cmd_check(dev_priv, sw_context, buf, &size);
3688 if (unlikely(ret != 0))
3689 return ret;
3690 buf = (void *)((unsigned long) buf + size);
3691 cur_size -= size;
3692 }
3693
3694 if (unlikely(cur_size != 0)) {
3695 VMW_DEBUG_USER("Command verifier out of sync.\n");
3696 return -EINVAL;
3697 }
3698
3699 return 0;
3700}
3701
3702static void vmw_free_relocations(struct vmw_sw_context *sw_context)
3703{
3704 /* Memory is validation context memory, so no need to free it */
3705 INIT_LIST_HEAD(&sw_context->bo_relocations);
3706}
3707
3708static void vmw_apply_relocations(struct vmw_sw_context *sw_context)
3709{
3710 struct vmw_relocation *reloc;
3711 struct ttm_buffer_object *bo;
3712
3713 list_for_each_entry(reloc, &sw_context->bo_relocations, head) {
3714 bo = &reloc->vbo->base;
3715 switch (bo->resource->mem_type) {
3716 case TTM_PL_VRAM:
3717 reloc->location->offset += bo->resource->start << PAGE_SHIFT;
3718 reloc->location->gmrId = SVGA_GMR_FRAMEBUFFER;
3719 break;
3720 case VMW_PL_GMR:
3721 reloc->location->gmrId = bo->resource->start;
3722 break;
3723 case VMW_PL_MOB:
3724 *reloc->mob_loc = bo->resource->start;
3725 break;
3726 default:
3727 BUG();
3728 }
3729 }
3730 vmw_free_relocations(sw_context);
3731}
3732
3733static int vmw_resize_cmd_bounce(struct vmw_sw_context *sw_context,
3734 uint32_t size)
3735{
3736 if (likely(sw_context->cmd_bounce_size >= size))
3737 return 0;
3738
3739 if (sw_context->cmd_bounce_size == 0)
3740 sw_context->cmd_bounce_size = VMWGFX_CMD_BOUNCE_INIT_SIZE;
3741
3742 while (sw_context->cmd_bounce_size < size) {
3743 sw_context->cmd_bounce_size =
3744 PAGE_ALIGN(sw_context->cmd_bounce_size +
3745 (sw_context->cmd_bounce_size >> 1));
3746 }
3747
3748 vfree(sw_context->cmd_bounce);
3749 sw_context->cmd_bounce = vmalloc(sw_context->cmd_bounce_size);
3750
3751 if (sw_context->cmd_bounce == NULL) {
3752 VMW_DEBUG_USER("Failed to allocate command bounce buffer.\n");
3753 sw_context->cmd_bounce_size = 0;
3754 return -ENOMEM;
3755 }
3756
3757 return 0;
3758}
3759
3760/*
3761 * vmw_execbuf_fence_commands - create and submit a command stream fence
3762 *
3763 * Creates a fence object and submits a command stream marker.
3764 * If this fails for some reason, We sync the fifo and return NULL.
3765 * It is then safe to fence buffers with a NULL pointer.
3766 *
3767 * If @p_handle is not NULL @file_priv must also not be NULL. Creates a
3768 * userspace handle if @p_handle is not NULL, otherwise not.
3769 */
3770
3771int vmw_execbuf_fence_commands(struct drm_file *file_priv,
3772 struct vmw_private *dev_priv,
3773 struct vmw_fence_obj **p_fence,
3774 uint32_t *p_handle)
3775{
3776 uint32_t sequence;
3777 int ret;
3778 bool synced = false;
3779
3780 /* p_handle implies file_priv. */
3781 BUG_ON(p_handle != NULL && file_priv == NULL);
3782
3783 ret = vmw_cmd_send_fence(dev_priv, &sequence);
3784 if (unlikely(ret != 0)) {
3785 VMW_DEBUG_USER("Fence submission error. Syncing.\n");
3786 synced = true;
3787 }
3788
3789 if (p_handle != NULL)
3790 ret = vmw_user_fence_create(file_priv, dev_priv->fman,
3791 sequence, p_fence, p_handle);
3792 else
3793 ret = vmw_fence_create(dev_priv->fman, sequence, p_fence);
3794
3795 if (unlikely(ret != 0 && !synced)) {
3796 (void) vmw_fallback_wait(dev_priv, false, false, sequence,
3797 false, VMW_FENCE_WAIT_TIMEOUT);
3798 *p_fence = NULL;
3799 }
3800
3801 return ret;
3802}
3803
3804/**
3805 * vmw_execbuf_copy_fence_user - copy fence object information to user-space.
3806 *
3807 * @dev_priv: Pointer to a vmw_private struct.
3808 * @vmw_fp: Pointer to the struct vmw_fpriv representing the calling file.
3809 * @ret: Return value from fence object creation.
3810 * @user_fence_rep: User space address of a struct drm_vmw_fence_rep to which
3811 * the information should be copied.
3812 * @fence: Pointer to the fenc object.
3813 * @fence_handle: User-space fence handle.
3814 * @out_fence_fd: exported file descriptor for the fence. -1 if not used
3815 * @sync_file: Only used to clean up in case of an error in this function.
3816 *
3817 * This function copies fence information to user-space. If copying fails, the
3818 * user-space struct drm_vmw_fence_rep::error member is hopefully left
3819 * untouched, and if it's preloaded with an -EFAULT by user-space, the error
3820 * will hopefully be detected.
3821 *
3822 * Also if copying fails, user-space will be unable to signal the fence object
3823 * so we wait for it immediately, and then unreference the user-space reference.
3824 */
3825void
3826vmw_execbuf_copy_fence_user(struct vmw_private *dev_priv,
3827 struct vmw_fpriv *vmw_fp, int ret,
3828 struct drm_vmw_fence_rep __user *user_fence_rep,
3829 struct vmw_fence_obj *fence, uint32_t fence_handle,
3830 int32_t out_fence_fd, struct sync_file *sync_file)
3831{
3832 struct drm_vmw_fence_rep fence_rep;
3833
3834 if (user_fence_rep == NULL)
3835 return;
3836
3837 memset(&fence_rep, 0, sizeof(fence_rep));
3838
3839 fence_rep.error = ret;
3840 fence_rep.fd = out_fence_fd;
3841 if (ret == 0) {
3842 BUG_ON(fence == NULL);
3843
3844 fence_rep.handle = fence_handle;
3845 fence_rep.seqno = fence->base.seqno;
3846 vmw_update_seqno(dev_priv);
3847 fence_rep.passed_seqno = dev_priv->last_read_seqno;
3848 }
3849
3850 /*
3851 * copy_to_user errors will be detected by user space not seeing
3852 * fence_rep::error filled in. Typically user-space would have pre-set
3853 * that member to -EFAULT.
3854 */
3855 ret = copy_to_user(user_fence_rep, &fence_rep,
3856 sizeof(fence_rep));
3857
3858 /*
3859 * User-space lost the fence object. We need to sync and unreference the
3860 * handle.
3861 */
3862 if (unlikely(ret != 0) && (fence_rep.error == 0)) {
3863 if (sync_file)
3864 fput(sync_file->file);
3865
3866 if (fence_rep.fd != -1) {
3867 put_unused_fd(fence_rep.fd);
3868 fence_rep.fd = -1;
3869 }
3870
3871 ttm_ref_object_base_unref(vmw_fp->tfile, fence_handle,
3872 TTM_REF_USAGE);
3873 VMW_DEBUG_USER("Fence copy error. Syncing.\n");
3874 (void) vmw_fence_obj_wait(fence, false, false,
3875 VMW_FENCE_WAIT_TIMEOUT);
3876 }
3877}
3878
3879/**
3880 * vmw_execbuf_submit_fifo - Patch a command batch and submit it using the fifo.
3881 *
3882 * @dev_priv: Pointer to a device private structure.
3883 * @kernel_commands: Pointer to the unpatched command batch.
3884 * @command_size: Size of the unpatched command batch.
3885 * @sw_context: Structure holding the relocation lists.
3886 *
3887 * Side effects: If this function returns 0, then the command batch pointed to
3888 * by @kernel_commands will have been modified.
3889 */
3890static int vmw_execbuf_submit_fifo(struct vmw_private *dev_priv,
3891 void *kernel_commands, u32 command_size,
3892 struct vmw_sw_context *sw_context)
3893{
3894 void *cmd;
3895
3896 if (sw_context->dx_ctx_node)
3897 cmd = VMW_CMD_CTX_RESERVE(dev_priv, command_size,
3898 sw_context->dx_ctx_node->ctx->id);
3899 else
3900 cmd = VMW_CMD_RESERVE(dev_priv, command_size);
3901
3902 if (!cmd)
3903 return -ENOMEM;
3904
3905 vmw_apply_relocations(sw_context);
3906 memcpy(cmd, kernel_commands, command_size);
3907 vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3908 vmw_resource_relocations_free(&sw_context->res_relocations);
3909 vmw_cmd_commit(dev_priv, command_size);
3910
3911 return 0;
3912}
3913
3914/**
3915 * vmw_execbuf_submit_cmdbuf - Patch a command batch and submit it using the
3916 * command buffer manager.
3917 *
3918 * @dev_priv: Pointer to a device private structure.
3919 * @header: Opaque handle to the command buffer allocation.
3920 * @command_size: Size of the unpatched command batch.
3921 * @sw_context: Structure holding the relocation lists.
3922 *
3923 * Side effects: If this function returns 0, then the command buffer represented
3924 * by @header will have been modified.
3925 */
3926static int vmw_execbuf_submit_cmdbuf(struct vmw_private *dev_priv,
3927 struct vmw_cmdbuf_header *header,
3928 u32 command_size,
3929 struct vmw_sw_context *sw_context)
3930{
3931 u32 id = ((sw_context->dx_ctx_node) ? sw_context->dx_ctx_node->ctx->id :
3932 SVGA3D_INVALID_ID);
3933 void *cmd = vmw_cmdbuf_reserve(dev_priv->cman, command_size, id, false,
3934 header);
3935
3936 vmw_apply_relocations(sw_context);
3937 vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3938 vmw_resource_relocations_free(&sw_context->res_relocations);
3939 vmw_cmdbuf_commit(dev_priv->cman, command_size, header, false);
3940
3941 return 0;
3942}
3943
3944/**
3945 * vmw_execbuf_cmdbuf - Prepare, if possible, a user-space command batch for
3946 * submission using a command buffer.
3947 *
3948 * @dev_priv: Pointer to a device private structure.
3949 * @user_commands: User-space pointer to the commands to be submitted.
3950 * @command_size: Size of the unpatched command batch.
3951 * @header: Out parameter returning the opaque pointer to the command buffer.
3952 *
3953 * This function checks whether we can use the command buffer manager for
3954 * submission and if so, creates a command buffer of suitable size and copies
3955 * the user data into that buffer.
3956 *
3957 * On successful return, the function returns a pointer to the data in the
3958 * command buffer and *@header is set to non-NULL.
3959 *
3960 * @kernel_commands: If command buffers could not be used, the function will
3961 * return the value of @kernel_commands on function call. That value may be
3962 * NULL. In that case, the value of *@header will be set to NULL.
3963 *
3964 * If an error is encountered, the function will return a pointer error value.
3965 * If the function is interrupted by a signal while sleeping, it will return
3966 * -ERESTARTSYS casted to a pointer error value.
3967 */
3968static void *vmw_execbuf_cmdbuf(struct vmw_private *dev_priv,
3969 void __user *user_commands,
3970 void *kernel_commands, u32 command_size,
3971 struct vmw_cmdbuf_header **header)
3972{
3973 size_t cmdbuf_size;
3974 int ret;
3975
3976 *header = NULL;
3977 if (command_size > SVGA_CB_MAX_SIZE) {
3978 VMW_DEBUG_USER("Command buffer is too large.\n");
3979 return ERR_PTR(-EINVAL);
3980 }
3981
3982 if (!dev_priv->cman || kernel_commands)
3983 return kernel_commands;
3984
3985 /* If possible, add a little space for fencing. */
3986 cmdbuf_size = command_size + 512;
3987 cmdbuf_size = min_t(size_t, cmdbuf_size, SVGA_CB_MAX_SIZE);
3988 kernel_commands = vmw_cmdbuf_alloc(dev_priv->cman, cmdbuf_size, true,
3989 header);
3990 if (IS_ERR(kernel_commands))
3991 return kernel_commands;
3992
3993 ret = copy_from_user(kernel_commands, user_commands, command_size);
3994 if (ret) {
3995 VMW_DEBUG_USER("Failed copying commands.\n");
3996 vmw_cmdbuf_header_free(*header);
3997 *header = NULL;
3998 return ERR_PTR(-EFAULT);
3999 }
4000
4001 return kernel_commands;
4002}
4003
4004static int vmw_execbuf_tie_context(struct vmw_private *dev_priv,
4005 struct vmw_sw_context *sw_context,
4006 uint32_t handle)
4007{
4008 struct vmw_resource *res;
4009 int ret;
4010 unsigned int size;
4011
4012 if (handle == SVGA3D_INVALID_ID)
4013 return 0;
4014
4015 size = vmw_execbuf_res_size(dev_priv, vmw_res_dx_context);
4016 ret = vmw_validation_preload_res(sw_context->ctx, size);
4017 if (ret)
4018 return ret;
4019
4020 res = vmw_user_resource_noref_lookup_handle
4021 (dev_priv, sw_context->fp->tfile, handle,
4022 user_context_converter);
4023 if (IS_ERR(res)) {
4024 VMW_DEBUG_USER("Could not find or user DX context 0x%08x.\n",
4025 (unsigned int) handle);
4026 return PTR_ERR(res);
4027 }
4028
4029 ret = vmw_execbuf_res_noref_val_add(sw_context, res, VMW_RES_DIRTY_SET);
4030 if (unlikely(ret != 0))
4031 return ret;
4032
4033 sw_context->dx_ctx_node = vmw_execbuf_info_from_res(sw_context, res);
4034 sw_context->man = vmw_context_res_man(res);
4035
4036 return 0;
4037}
4038
4039int vmw_execbuf_process(struct drm_file *file_priv,
4040 struct vmw_private *dev_priv,
4041 void __user *user_commands, void *kernel_commands,
4042 uint32_t command_size, uint64_t throttle_us,
4043 uint32_t dx_context_handle,
4044 struct drm_vmw_fence_rep __user *user_fence_rep,
4045 struct vmw_fence_obj **out_fence, uint32_t flags)
4046{
4047 struct vmw_sw_context *sw_context = &dev_priv->ctx;
4048 struct vmw_fence_obj *fence = NULL;
4049 struct vmw_cmdbuf_header *header;
4050 uint32_t handle = 0;
4051 int ret;
4052 int32_t out_fence_fd = -1;
4053 struct sync_file *sync_file = NULL;
4054 DECLARE_VAL_CONTEXT(val_ctx, &sw_context->res_ht, 1);
4055
4056 vmw_validation_set_val_mem(&val_ctx, &dev_priv->vvm);
4057
4058 if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) {
4059 out_fence_fd = get_unused_fd_flags(O_CLOEXEC);
4060 if (out_fence_fd < 0) {
4061 VMW_DEBUG_USER("Failed to get a fence fd.\n");
4062 return out_fence_fd;
4063 }
4064 }
4065
4066 if (throttle_us) {
4067 VMW_DEBUG_USER("Throttling is no longer supported.\n");
4068 }
4069
4070 kernel_commands = vmw_execbuf_cmdbuf(dev_priv, user_commands,
4071 kernel_commands, command_size,
4072 &header);
4073 if (IS_ERR(kernel_commands)) {
4074 ret = PTR_ERR(kernel_commands);
4075 goto out_free_fence_fd;
4076 }
4077
4078 ret = mutex_lock_interruptible(&dev_priv->cmdbuf_mutex);
4079 if (ret) {
4080 ret = -ERESTARTSYS;
4081 goto out_free_header;
4082 }
4083
4084 sw_context->kernel = false;
4085 if (kernel_commands == NULL) {
4086 ret = vmw_resize_cmd_bounce(sw_context, command_size);
4087 if (unlikely(ret != 0))
4088 goto out_unlock;
4089
4090 ret = copy_from_user(sw_context->cmd_bounce, user_commands,
4091 command_size);
4092 if (unlikely(ret != 0)) {
4093 ret = -EFAULT;
4094 VMW_DEBUG_USER("Failed copying commands.\n");
4095 goto out_unlock;
4096 }
4097
4098 kernel_commands = sw_context->cmd_bounce;
4099 } else if (!header) {
4100 sw_context->kernel = true;
4101 }
4102
4103 sw_context->fp = vmw_fpriv(file_priv);
4104 INIT_LIST_HEAD(&sw_context->ctx_list);
4105 sw_context->cur_query_bo = dev_priv->pinned_bo;
4106 sw_context->last_query_ctx = NULL;
4107 sw_context->needs_post_query_barrier = false;
4108 sw_context->dx_ctx_node = NULL;
4109 sw_context->dx_query_mob = NULL;
4110 sw_context->dx_query_ctx = NULL;
4111 memset(sw_context->res_cache, 0, sizeof(sw_context->res_cache));
4112 INIT_LIST_HEAD(&sw_context->res_relocations);
4113 INIT_LIST_HEAD(&sw_context->bo_relocations);
4114
4115 if (sw_context->staged_bindings)
4116 vmw_binding_state_reset(sw_context->staged_bindings);
4117
4118 if (!sw_context->res_ht_initialized) {
4119 ret = drm_ht_create(&sw_context->res_ht, VMW_RES_HT_ORDER);
4120 if (unlikely(ret != 0))
4121 goto out_unlock;
4122
4123 sw_context->res_ht_initialized = true;
4124 }
4125
4126 INIT_LIST_HEAD(&sw_context->staged_cmd_res);
4127 sw_context->ctx = &val_ctx;
4128 ret = vmw_execbuf_tie_context(dev_priv, sw_context, dx_context_handle);
4129 if (unlikely(ret != 0))
4130 goto out_err_nores;
4131
4132 ret = vmw_cmd_check_all(dev_priv, sw_context, kernel_commands,
4133 command_size);
4134 if (unlikely(ret != 0))
4135 goto out_err_nores;
4136
4137 ret = vmw_resources_reserve(sw_context);
4138 if (unlikely(ret != 0))
4139 goto out_err_nores;
4140
4141 ret = vmw_validation_bo_reserve(&val_ctx, true);
4142 if (unlikely(ret != 0))
4143 goto out_err_nores;
4144
4145 ret = vmw_validation_bo_validate(&val_ctx, true);
4146 if (unlikely(ret != 0))
4147 goto out_err;
4148
4149 ret = vmw_validation_res_validate(&val_ctx, true);
4150 if (unlikely(ret != 0))
4151 goto out_err;
4152
4153 vmw_validation_drop_ht(&val_ctx);
4154
4155 ret = mutex_lock_interruptible(&dev_priv->binding_mutex);
4156 if (unlikely(ret != 0)) {
4157 ret = -ERESTARTSYS;
4158 goto out_err;
4159 }
4160
4161 if (dev_priv->has_mob) {
4162 ret = vmw_rebind_contexts(sw_context);
4163 if (unlikely(ret != 0))
4164 goto out_unlock_binding;
4165 }
4166
4167 if (!header) {
4168 ret = vmw_execbuf_submit_fifo(dev_priv, kernel_commands,
4169 command_size, sw_context);
4170 } else {
4171 ret = vmw_execbuf_submit_cmdbuf(dev_priv, header, command_size,
4172 sw_context);
4173 header = NULL;
4174 }
4175 mutex_unlock(&dev_priv->binding_mutex);
4176 if (ret)
4177 goto out_err;
4178
4179 vmw_query_bo_switch_commit(dev_priv, sw_context);
4180 ret = vmw_execbuf_fence_commands(file_priv, dev_priv, &fence,
4181 (user_fence_rep) ? &handle : NULL);
4182 /*
4183 * This error is harmless, because if fence submission fails,
4184 * vmw_fifo_send_fence will sync. The error will be propagated to
4185 * user-space in @fence_rep
4186 */
4187 if (ret != 0)
4188 VMW_DEBUG_USER("Fence submission error. Syncing.\n");
4189
4190 vmw_execbuf_bindings_commit(sw_context, false);
4191 vmw_bind_dx_query_mob(sw_context);
4192 vmw_validation_res_unreserve(&val_ctx, false);
4193
4194 vmw_validation_bo_fence(sw_context->ctx, fence);
4195
4196 if (unlikely(dev_priv->pinned_bo != NULL && !dev_priv->query_cid_valid))
4197 __vmw_execbuf_release_pinned_bo(dev_priv, fence);
4198
4199 /*
4200 * If anything fails here, give up trying to export the fence and do a
4201 * sync since the user mode will not be able to sync the fence itself.
4202 * This ensures we are still functionally correct.
4203 */
4204 if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) {
4205
4206 sync_file = sync_file_create(&fence->base);
4207 if (!sync_file) {
4208 VMW_DEBUG_USER("Sync file create failed for fence\n");
4209 put_unused_fd(out_fence_fd);
4210 out_fence_fd = -1;
4211
4212 (void) vmw_fence_obj_wait(fence, false, false,
4213 VMW_FENCE_WAIT_TIMEOUT);
4214 } else {
4215 /* Link the fence with the FD created earlier */
4216 fd_install(out_fence_fd, sync_file->file);
4217 }
4218 }
4219
4220 vmw_execbuf_copy_fence_user(dev_priv, vmw_fpriv(file_priv), ret,
4221 user_fence_rep, fence, handle, out_fence_fd,
4222 sync_file);
4223
4224 /* Don't unreference when handing fence out */
4225 if (unlikely(out_fence != NULL)) {
4226 *out_fence = fence;
4227 fence = NULL;
4228 } else if (likely(fence != NULL)) {
4229 vmw_fence_obj_unreference(&fence);
4230 }
4231
4232 vmw_cmdbuf_res_commit(&sw_context->staged_cmd_res);
4233 mutex_unlock(&dev_priv->cmdbuf_mutex);
4234
4235 /*
4236 * Unreference resources outside of the cmdbuf_mutex to avoid deadlocks
4237 * in resource destruction paths.
4238 */
4239 vmw_validation_unref_lists(&val_ctx);
4240
4241 return 0;
4242
4243out_unlock_binding:
4244 mutex_unlock(&dev_priv->binding_mutex);
4245out_err:
4246 vmw_validation_bo_backoff(&val_ctx);
4247out_err_nores:
4248 vmw_execbuf_bindings_commit(sw_context, true);
4249 vmw_validation_res_unreserve(&val_ctx, true);
4250 vmw_resource_relocations_free(&sw_context->res_relocations);
4251 vmw_free_relocations(sw_context);
4252 if (unlikely(dev_priv->pinned_bo != NULL && !dev_priv->query_cid_valid))
4253 __vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4254out_unlock:
4255 vmw_cmdbuf_res_revert(&sw_context->staged_cmd_res);
4256 vmw_validation_drop_ht(&val_ctx);
4257 WARN_ON(!list_empty(&sw_context->ctx_list));
4258 mutex_unlock(&dev_priv->cmdbuf_mutex);
4259
4260 /*
4261 * Unreference resources outside of the cmdbuf_mutex to avoid deadlocks
4262 * in resource destruction paths.
4263 */
4264 vmw_validation_unref_lists(&val_ctx);
4265out_free_header:
4266 if (header)
4267 vmw_cmdbuf_header_free(header);
4268out_free_fence_fd:
4269 if (out_fence_fd >= 0)
4270 put_unused_fd(out_fence_fd);
4271
4272 return ret;
4273}
4274
4275/**
4276 * vmw_execbuf_unpin_panic - Idle the fifo and unpin the query buffer.
4277 *
4278 * @dev_priv: The device private structure.
4279 *
4280 * This function is called to idle the fifo and unpin the query buffer if the
4281 * normal way to do this hits an error, which should typically be extremely
4282 * rare.
4283 */
4284static void vmw_execbuf_unpin_panic(struct vmw_private *dev_priv)
4285{
4286 VMW_DEBUG_USER("Can't unpin query buffer. Trying to recover.\n");
4287
4288 (void) vmw_fallback_wait(dev_priv, false, true, 0, false, 10*HZ);
4289 vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4290 if (dev_priv->dummy_query_bo_pinned) {
4291 vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4292 dev_priv->dummy_query_bo_pinned = false;
4293 }
4294}
4295
4296
4297/**
4298 * __vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned query
4299 * bo.
4300 *
4301 * @dev_priv: The device private structure.
4302 * @fence: If non-NULL should point to a struct vmw_fence_obj issued _after_ a
4303 * query barrier that flushes all queries touching the current buffer pointed to
4304 * by @dev_priv->pinned_bo
4305 *
4306 * This function should be used to unpin the pinned query bo, or as a query
4307 * barrier when we need to make sure that all queries have finished before the
4308 * next fifo command. (For example on hardware context destructions where the
4309 * hardware may otherwise leak unfinished queries).
4310 *
4311 * This function does not return any failure codes, but make attempts to do safe
4312 * unpinning in case of errors.
4313 *
4314 * The function will synchronize on the previous query barrier, and will thus
4315 * not finish until that barrier has executed.
4316 *
4317 * the @dev_priv->cmdbuf_mutex needs to be held by the current thread before
4318 * calling this function.
4319 */
4320void __vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv,
4321 struct vmw_fence_obj *fence)
4322{
4323 int ret = 0;
4324 struct vmw_fence_obj *lfence = NULL;
4325 DECLARE_VAL_CONTEXT(val_ctx, NULL, 0);
4326
4327 if (dev_priv->pinned_bo == NULL)
4328 goto out_unlock;
4329
4330 ret = vmw_validation_add_bo(&val_ctx, dev_priv->pinned_bo, false,
4331 false);
4332 if (ret)
4333 goto out_no_reserve;
4334
4335 ret = vmw_validation_add_bo(&val_ctx, dev_priv->dummy_query_bo, false,
4336 false);
4337 if (ret)
4338 goto out_no_reserve;
4339
4340 ret = vmw_validation_bo_reserve(&val_ctx, false);
4341 if (ret)
4342 goto out_no_reserve;
4343
4344 if (dev_priv->query_cid_valid) {
4345 BUG_ON(fence != NULL);
4346 ret = vmw_cmd_emit_dummy_query(dev_priv, dev_priv->query_cid);
4347 if (ret)
4348 goto out_no_emit;
4349 dev_priv->query_cid_valid = false;
4350 }
4351
4352 vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4353 if (dev_priv->dummy_query_bo_pinned) {
4354 vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4355 dev_priv->dummy_query_bo_pinned = false;
4356 }
4357 if (fence == NULL) {
4358 (void) vmw_execbuf_fence_commands(NULL, dev_priv, &lfence,
4359 NULL);
4360 fence = lfence;
4361 }
4362 vmw_validation_bo_fence(&val_ctx, fence);
4363 if (lfence != NULL)
4364 vmw_fence_obj_unreference(&lfence);
4365
4366 vmw_validation_unref_lists(&val_ctx);
4367 vmw_bo_unreference(&dev_priv->pinned_bo);
4368
4369out_unlock:
4370 return;
4371out_no_emit:
4372 vmw_validation_bo_backoff(&val_ctx);
4373out_no_reserve:
4374 vmw_validation_unref_lists(&val_ctx);
4375 vmw_execbuf_unpin_panic(dev_priv);
4376 vmw_bo_unreference(&dev_priv->pinned_bo);
4377}
4378
4379/**
4380 * vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned query bo.
4381 *
4382 * @dev_priv: The device private structure.
4383 *
4384 * This function should be used to unpin the pinned query bo, or as a query
4385 * barrier when we need to make sure that all queries have finished before the
4386 * next fifo command. (For example on hardware context destructions where the
4387 * hardware may otherwise leak unfinished queries).
4388 *
4389 * This function does not return any failure codes, but make attempts to do safe
4390 * unpinning in case of errors.
4391 *
4392 * The function will synchronize on the previous query barrier, and will thus
4393 * not finish until that barrier has executed.
4394 */
4395void vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv)
4396{
4397 mutex_lock(&dev_priv->cmdbuf_mutex);
4398 if (dev_priv->query_cid_valid)
4399 __vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4400 mutex_unlock(&dev_priv->cmdbuf_mutex);
4401}
4402
4403int vmw_execbuf_ioctl(struct drm_device *dev, void *data,
4404 struct drm_file *file_priv)
4405{
4406 struct vmw_private *dev_priv = vmw_priv(dev);
4407 struct drm_vmw_execbuf_arg *arg = data;
4408 int ret;
4409 struct dma_fence *in_fence = NULL;
4410
4411 /*
4412 * Extend the ioctl argument while maintaining backwards compatibility:
4413 * We take different code paths depending on the value of arg->version.
4414 *
4415 * Note: The ioctl argument is extended and zeropadded by core DRM.
4416 */
4417 if (unlikely(arg->version > DRM_VMW_EXECBUF_VERSION ||
4418 arg->version == 0)) {
4419 VMW_DEBUG_USER("Incorrect execbuf version.\n");
4420 return -EINVAL;
4421 }
4422
4423 switch (arg->version) {
4424 case 1:
4425 /* For v1 core DRM have extended + zeropadded the data */
4426 arg->context_handle = (uint32_t) -1;
4427 break;
4428 case 2:
4429 default:
4430 /* For v2 and later core DRM would have correctly copied it */
4431 break;
4432 }
4433
4434 /* If imported a fence FD from elsewhere, then wait on it */
4435 if (arg->flags & DRM_VMW_EXECBUF_FLAG_IMPORT_FENCE_FD) {
4436 in_fence = sync_file_get_fence(arg->imported_fence_fd);
4437
4438 if (!in_fence) {
4439 VMW_DEBUG_USER("Cannot get imported fence\n");
4440 return -EINVAL;
4441 }
4442
4443 ret = vmw_wait_dma_fence(dev_priv->fman, in_fence);
4444 if (ret)
4445 goto out;
4446 }
4447
4448 ret = vmw_execbuf_process(file_priv, dev_priv,
4449 (void __user *)(unsigned long)arg->commands,
4450 NULL, arg->command_size, arg->throttle_us,
4451 arg->context_handle,
4452 (void __user *)(unsigned long)arg->fence_rep,
4453 NULL, arg->flags);
4454
4455 if (unlikely(ret != 0))
4456 goto out;
4457
4458 vmw_kms_cursor_post_execbuf(dev_priv);
4459
4460out:
4461 if (in_fence)
4462 dma_fence_put(in_fence);
4463 return ret;
4464}