Linux Audio

Check our new training course

Loading...
v5.4
   1// SPDX-License-Identifier: GPL-2.0 OR MIT
   2/**************************************************************************
   3 *
   4 * Copyright 2009 - 2015 VMware, Inc., Palo Alto, CA., USA
   5 *
   6 * Permission is hereby granted, free of charge, to any person obtaining a
   7 * copy of this software and associated documentation files (the
   8 * "Software"), to deal in the Software without restriction, including
   9 * without limitation the rights to use, copy, modify, merge, publish,
  10 * distribute, sub license, and/or sell copies of the Software, and to
  11 * permit persons to whom the Software is furnished to do so, subject to
  12 * the following conditions:
  13 *
  14 * The above copyright notice and this permission notice (including the
  15 * next paragraph) shall be included in all copies or substantial portions
  16 * of the Software.
  17 *
  18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  20 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
  21 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
  22 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
  23 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
  24 * USE OR OTHER DEALINGS IN THE SOFTWARE.
  25 *
  26 **************************************************************************/
  27#include <linux/sync_file.h>
  28
  29#include "vmwgfx_drv.h"
  30#include "vmwgfx_reg.h"
  31#include <drm/ttm/ttm_bo_api.h>
  32#include <drm/ttm/ttm_placement.h>
  33#include "vmwgfx_so.h"
  34#include "vmwgfx_binding.h"
  35
  36#define VMW_RES_HT_ORDER 12
  37
  38/*
  39 * Helper macro to get dx_ctx_node if available otherwise print an error
  40 * message. This is for use in command verifier function where if dx_ctx_node
  41 * is not set then command is invalid.
  42 */
  43#define VMW_GET_CTX_NODE(__sw_context)                                        \
  44({                                                                            \
  45	__sw_context->dx_ctx_node ? __sw_context->dx_ctx_node : ({            \
  46		VMW_DEBUG_USER("SM context is not set at %s\n", __func__);    \
  47		__sw_context->dx_ctx_node;                                    \
  48	});                                                                   \
  49})
  50
  51#define VMW_DECLARE_CMD_VAR(__var, __type)                                    \
  52	struct {                                                              \
  53		SVGA3dCmdHeader header;                                       \
  54		__type body;                                                  \
  55	} __var
  56
  57/**
  58 * struct vmw_relocation - Buffer object relocation
  59 *
  60 * @head: List head for the command submission context's relocation list
  61 * @vbo: Non ref-counted pointer to buffer object
  62 * @mob_loc: Pointer to location for mob id to be modified
  63 * @location: Pointer to location for guest pointer to be modified
  64 */
  65struct vmw_relocation {
  66	struct list_head head;
  67	struct vmw_buffer_object *vbo;
  68	union {
  69		SVGAMobId *mob_loc;
  70		SVGAGuestPtr *location;
  71	};
  72};
  73
  74/**
  75 * enum vmw_resource_relocation_type - Relocation type for resources
  76 *
  77 * @vmw_res_rel_normal: Traditional relocation. The resource id in the
  78 * command stream is replaced with the actual id after validation.
  79 * @vmw_res_rel_nop: NOP relocation. The command is unconditionally replaced
  80 * with a NOP.
  81 * @vmw_res_rel_cond_nop: Conditional NOP relocation. If the resource id after
  82 * validation is -1, the command is replaced with a NOP. Otherwise no action.
  83 */
 
  84enum vmw_resource_relocation_type {
  85	vmw_res_rel_normal,
  86	vmw_res_rel_nop,
  87	vmw_res_rel_cond_nop,
  88	vmw_res_rel_max
  89};
  90
  91/**
  92 * struct vmw_resource_relocation - Relocation info for resources
  93 *
  94 * @head: List head for the software context's relocation list.
  95 * @res: Non-ref-counted pointer to the resource.
  96 * @offset: Offset of single byte entries into the command buffer where the id
  97 * that needs fixup is located.
  98 * @rel_type: Type of relocation.
  99 */
 100struct vmw_resource_relocation {
 101	struct list_head head;
 102	const struct vmw_resource *res;
 103	u32 offset:29;
 104	enum vmw_resource_relocation_type rel_type:3;
 105};
 106
 107/**
 108 * struct vmw_ctx_validation_info - Extra validation metadata for contexts
 109 *
 110 * @head: List head of context list
 111 * @ctx: The context resource
 112 * @cur: The context's persistent binding state
 113 * @staged: The binding state changes of this command buffer
 114 */
 115struct vmw_ctx_validation_info {
 116	struct list_head head;
 117	struct vmw_resource *ctx;
 118	struct vmw_ctx_binding_state *cur;
 119	struct vmw_ctx_binding_state *staged;
 120};
 121
 122/**
 123 * struct vmw_cmd_entry - Describe a command for the verifier
 124 *
 
 125 * @user_allow: Whether allowed from the execbuf ioctl.
 126 * @gb_disable: Whether disabled if guest-backed objects are available.
 127 * @gb_enable: Whether enabled iff guest-backed objects are available.
 
 128 */
 129struct vmw_cmd_entry {
 130	int (*func) (struct vmw_private *, struct vmw_sw_context *,
 131		     SVGA3dCmdHeader *);
 132	bool user_allow;
 133	bool gb_disable;
 134	bool gb_enable;
 135	const char *cmd_name;
 136};
 137
 138#define VMW_CMD_DEF(_cmd, _func, _user_allow, _gb_disable, _gb_enable)	\
 139	[(_cmd) - SVGA_3D_CMD_BASE] = {(_func), (_user_allow),\
 140				       (_gb_disable), (_gb_enable), #_cmd}
 141
 142static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
 143					struct vmw_sw_context *sw_context,
 144					struct vmw_resource *ctx);
 145static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
 146				 struct vmw_sw_context *sw_context,
 147				 SVGAMobId *id,
 148				 struct vmw_buffer_object **vmw_bo_p);
 149/**
 150 * vmw_ptr_diff - Compute the offset from a to b in bytes
 151 *
 152 * @a: A starting pointer.
 153 * @b: A pointer offset in the same address space.
 154 *
 155 * Returns: The offset in bytes between the two pointers.
 156 */
 157static size_t vmw_ptr_diff(void *a, void *b)
 158{
 159	return (unsigned long) b - (unsigned long) a;
 160}
 161
 162/**
 163 * vmw_execbuf_bindings_commit - Commit modified binding state
 164 *
 165 * @sw_context: The command submission context
 166 * @backoff: Whether this is part of the error path and binding state changes
 167 * should be ignored
 168 */
 169static void vmw_execbuf_bindings_commit(struct vmw_sw_context *sw_context,
 170					bool backoff)
 171{
 172	struct vmw_ctx_validation_info *entry;
 173
 174	list_for_each_entry(entry, &sw_context->ctx_list, head) {
 175		if (!backoff)
 176			vmw_binding_state_commit(entry->cur, entry->staged);
 177
 178		if (entry->staged != sw_context->staged_bindings)
 179			vmw_binding_state_free(entry->staged);
 180		else
 181			sw_context->staged_bindings_inuse = false;
 182	}
 183
 184	/* List entries are freed with the validation context */
 185	INIT_LIST_HEAD(&sw_context->ctx_list);
 186}
 187
 188/**
 189 * vmw_bind_dx_query_mob - Bind the DX query MOB if referenced
 190 *
 191 * @sw_context: The command submission context
 192 */
 193static void vmw_bind_dx_query_mob(struct vmw_sw_context *sw_context)
 194{
 195	if (sw_context->dx_query_mob)
 196		vmw_context_bind_dx_query(sw_context->dx_query_ctx,
 197					  sw_context->dx_query_mob);
 198}
 199
 200/**
 201 * vmw_cmd_ctx_first_setup - Perform the setup needed when a context is added to
 202 * the validate list.
 203 *
 204 * @dev_priv: Pointer to the device private:
 205 * @sw_context: The command submission context
 
 206 * @node: The validation node holding the context resource metadata
 207 */
 208static int vmw_cmd_ctx_first_setup(struct vmw_private *dev_priv,
 209				   struct vmw_sw_context *sw_context,
 210				   struct vmw_resource *res,
 211				   struct vmw_ctx_validation_info *node)
 212{
 213	int ret;
 214
 215	ret = vmw_resource_context_res_add(dev_priv, sw_context, res);
 216	if (unlikely(ret != 0))
 217		goto out_err;
 218
 219	if (!sw_context->staged_bindings) {
 220		sw_context->staged_bindings = vmw_binding_state_alloc(dev_priv);
 221		if (IS_ERR(sw_context->staged_bindings)) {
 222			ret = PTR_ERR(sw_context->staged_bindings);
 223			sw_context->staged_bindings = NULL;
 224			goto out_err;
 225		}
 226	}
 227
 228	if (sw_context->staged_bindings_inuse) {
 229		node->staged = vmw_binding_state_alloc(dev_priv);
 230		if (IS_ERR(node->staged)) {
 231			ret = PTR_ERR(node->staged);
 232			node->staged = NULL;
 233			goto out_err;
 234		}
 235	} else {
 236		node->staged = sw_context->staged_bindings;
 237		sw_context->staged_bindings_inuse = true;
 238	}
 239
 240	node->ctx = res;
 241	node->cur = vmw_context_binding_state(res);
 242	list_add_tail(&node->head, &sw_context->ctx_list);
 243
 244	return 0;
 245
 246out_err:
 247	return ret;
 248}
 249
 250/**
 251 * vmw_execbuf_res_size - calculate extra size fore the resource validation node
 252 *
 253 * @dev_priv: Pointer to the device private struct.
 254 * @res_type: The resource type.
 255 *
 256 * Guest-backed contexts and DX contexts require extra size to store execbuf
 257 * private information in the validation node. Typically the binding manager
 258 * associated data structures.
 259 *
 260 * Returns: The extra size requirement based on resource type.
 261 */
 262static unsigned int vmw_execbuf_res_size(struct vmw_private *dev_priv,
 263					 enum vmw_res_type res_type)
 264{
 265	return (res_type == vmw_res_dx_context ||
 266		(res_type == vmw_res_context && dev_priv->has_mob)) ?
 267		sizeof(struct vmw_ctx_validation_info) : 0;
 268}
 269
 270/**
 271 * vmw_execbuf_rcache_update - Update a resource-node cache entry
 272 *
 273 * @rcache: Pointer to the entry to update.
 274 * @res: Pointer to the resource.
 275 * @private: Pointer to the execbuf-private space in the resource validation
 276 * node.
 277 */
 278static void vmw_execbuf_rcache_update(struct vmw_res_cache_entry *rcache,
 279				      struct vmw_resource *res,
 280				      void *private)
 281{
 282	rcache->res = res;
 283	rcache->private = private;
 284	rcache->valid = 1;
 285	rcache->valid_handle = 0;
 286}
 287
 288/**
 289 * vmw_execbuf_res_noref_val_add - Add a resource described by an unreferenced
 290 * rcu-protected pointer to the validation list.
 291 *
 292 * @sw_context: Pointer to the software context.
 293 * @res: Unreferenced rcu-protected pointer to the resource.
 294 * @dirty: Whether to change dirty status.
 295 *
 296 * Returns: 0 on success. Negative error code on failure. Typical error codes
 297 * are %-EINVAL on inconsistency and %-ESRCH if the resource was doomed.
 298 */
 299static int vmw_execbuf_res_noref_val_add(struct vmw_sw_context *sw_context,
 300					 struct vmw_resource *res,
 301					 u32 dirty)
 302{
 303	struct vmw_private *dev_priv = res->dev_priv;
 304	int ret;
 305	enum vmw_res_type res_type = vmw_res_type(res);
 306	struct vmw_res_cache_entry *rcache;
 307	struct vmw_ctx_validation_info *ctx_info;
 308	bool first_usage;
 309	unsigned int priv_size;
 310
 311	rcache = &sw_context->res_cache[res_type];
 312	if (likely(rcache->valid && rcache->res == res)) {
 313		if (dirty)
 314			vmw_validation_res_set_dirty(sw_context->ctx,
 315						     rcache->private, dirty);
 316		vmw_user_resource_noref_release();
 317		return 0;
 318	}
 319
 320	priv_size = vmw_execbuf_res_size(dev_priv, res_type);
 321	ret = vmw_validation_add_resource(sw_context->ctx, res, priv_size,
 322					  dirty, (void **)&ctx_info,
 323					  &first_usage);
 324	vmw_user_resource_noref_release();
 325	if (ret)
 326		return ret;
 327
 328	if (priv_size && first_usage) {
 329		ret = vmw_cmd_ctx_first_setup(dev_priv, sw_context, res,
 330					      ctx_info);
 331		if (ret) {
 332			VMW_DEBUG_USER("Failed first usage context setup.\n");
 333			return ret;
 334		}
 335	}
 336
 337	vmw_execbuf_rcache_update(rcache, res, ctx_info);
 338	return 0;
 339}
 340
 341/**
 342 * vmw_execbuf_res_noctx_val_add - Add a non-context resource to the resource
 343 * validation list if it's not already on it
 344 *
 345 * @sw_context: Pointer to the software context.
 346 * @res: Pointer to the resource.
 347 * @dirty: Whether to change dirty status.
 348 *
 349 * Returns: Zero on success. Negative error code on failure.
 350 */
 351static int vmw_execbuf_res_noctx_val_add(struct vmw_sw_context *sw_context,
 352					 struct vmw_resource *res,
 353					 u32 dirty)
 354{
 355	struct vmw_res_cache_entry *rcache;
 356	enum vmw_res_type res_type = vmw_res_type(res);
 357	void *ptr;
 358	int ret;
 359
 360	rcache = &sw_context->res_cache[res_type];
 361	if (likely(rcache->valid && rcache->res == res)) {
 362		if (dirty)
 363			vmw_validation_res_set_dirty(sw_context->ctx,
 364						     rcache->private, dirty);
 365		return 0;
 366	}
 367
 368	ret = vmw_validation_add_resource(sw_context->ctx, res, 0, dirty,
 369					  &ptr, NULL);
 370	if (ret)
 371		return ret;
 372
 373	vmw_execbuf_rcache_update(rcache, res, ptr);
 374
 375	return 0;
 376}
 377
 378/**
 379 * vmw_view_res_val_add - Add a view and the surface it's pointing to to the
 380 * validation list
 381 *
 382 * @sw_context: The software context holding the validation list.
 383 * @view: Pointer to the view resource.
 384 *
 385 * Returns 0 if success, negative error code otherwise.
 386 */
 387static int vmw_view_res_val_add(struct vmw_sw_context *sw_context,
 388				struct vmw_resource *view)
 389{
 390	int ret;
 391
 392	/*
 393	 * First add the resource the view is pointing to, otherwise it may be
 394	 * swapped out when the view is validated.
 395	 */
 396	ret = vmw_execbuf_res_noctx_val_add(sw_context, vmw_view_srf(view),
 397					    vmw_view_dirtying(view));
 398	if (ret)
 399		return ret;
 400
 401	return vmw_execbuf_res_noctx_val_add(sw_context, view,
 402					     VMW_RES_DIRTY_NONE);
 403}
 404
 405/**
 406 * vmw_view_id_val_add - Look up a view and add it and the surface it's pointing
 407 * to to the validation list.
 408 *
 409 * @sw_context: The software context holding the validation list.
 410 * @view_type: The view type to look up.
 411 * @id: view id of the view.
 412 *
 413 * The view is represented by a view id and the DX context it's created on, or
 414 * scheduled for creation on. If there is no DX context set, the function will
 415 * return an -EINVAL error pointer.
 416 *
 417 * Returns: Unreferenced pointer to the resource on success, negative error
 418 * pointer on failure.
 419 */
 420static struct vmw_resource *
 421vmw_view_id_val_add(struct vmw_sw_context *sw_context,
 422		    enum vmw_view_type view_type, u32 id)
 423{
 424	struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
 425	struct vmw_resource *view;
 426	int ret;
 427
 428	if (!ctx_node)
 429		return ERR_PTR(-EINVAL);
 430
 431	view = vmw_view_lookup(sw_context->man, view_type, id);
 432	if (IS_ERR(view))
 433		return view;
 434
 435	ret = vmw_view_res_val_add(sw_context, view);
 436	if (ret)
 437		return ERR_PTR(ret);
 438
 439	return view;
 440}
 441
 442/**
 443 * vmw_resource_context_res_add - Put resources previously bound to a context on
 444 * the validation list
 445 *
 446 * @dev_priv: Pointer to a device private structure
 447 * @sw_context: Pointer to a software context used for this command submission
 448 * @ctx: Pointer to the context resource
 449 *
 450 * This function puts all resources that were previously bound to @ctx on the
 451 * resource validation list. This is part of the context state reemission
 452 */
 453static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
 454					struct vmw_sw_context *sw_context,
 455					struct vmw_resource *ctx)
 456{
 457	struct list_head *binding_list;
 458	struct vmw_ctx_bindinfo *entry;
 459	int ret = 0;
 460	struct vmw_resource *res;
 461	u32 i;
 
 
 462
 463	/* Add all cotables to the validation list. */
 464	if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) {
 465		for (i = 0; i < SVGA_COTABLE_DX10_MAX; ++i) {
 
 466			res = vmw_context_cotable(ctx, i);
 467			if (IS_ERR(res))
 468				continue;
 469
 470			ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
 471							    VMW_RES_DIRTY_SET);
 472			if (unlikely(ret != 0))
 473				return ret;
 474		}
 475	}
 476
 477	/* Add all resources bound to the context to the validation list */
 478	mutex_lock(&dev_priv->binding_mutex);
 479	binding_list = vmw_context_binding_list(ctx);
 480
 481	list_for_each_entry(entry, binding_list, ctx_list) {
 482		if (vmw_res_type(entry->res) == vmw_res_view)
 483			ret = vmw_view_res_val_add(sw_context, entry->res);
 484		else
 485			ret = vmw_execbuf_res_noctx_val_add
 486				(sw_context, entry->res,
 487				 vmw_binding_dirtying(entry->bt));
 488		if (unlikely(ret != 0))
 489			break;
 490	}
 491
 492	if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) {
 
 493		struct vmw_buffer_object *dx_query_mob;
 494
 495		dx_query_mob = vmw_context_get_dx_query_mob(ctx);
 496		if (dx_query_mob)
 497			ret = vmw_validation_add_bo(sw_context->ctx,
 498						    dx_query_mob, true, false);
 499	}
 500
 501	mutex_unlock(&dev_priv->binding_mutex);
 502	return ret;
 503}
 504
 505/**
 506 * vmw_resource_relocation_add - Add a relocation to the relocation list
 507 *
 508 * @list: Pointer to head of relocation list.
 509 * @res: The resource.
 510 * @offset: Offset into the command buffer currently being parsed where the id
 511 * that needs fixup is located. Granularity is one byte.
 512 * @rel_type: Relocation type.
 513 */
 514static int vmw_resource_relocation_add(struct vmw_sw_context *sw_context,
 515				       const struct vmw_resource *res,
 516				       unsigned long offset,
 517				       enum vmw_resource_relocation_type
 518				       rel_type)
 519{
 520	struct vmw_resource_relocation *rel;
 521
 522	rel = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*rel));
 523	if (unlikely(!rel)) {
 524		VMW_DEBUG_USER("Failed to allocate a resource relocation.\n");
 525		return -ENOMEM;
 526	}
 527
 528	rel->res = res;
 529	rel->offset = offset;
 530	rel->rel_type = rel_type;
 531	list_add_tail(&rel->head, &sw_context->res_relocations);
 532
 533	return 0;
 534}
 535
 536/**
 537 * vmw_resource_relocations_free - Free all relocations on a list
 538 *
 539 * @list: Pointer to the head of the relocation list
 540 */
 541static void vmw_resource_relocations_free(struct list_head *list)
 542{
 543	/* Memory is validation context memory, so no need to free it */
 544	INIT_LIST_HEAD(list);
 545}
 546
 547/**
 548 * vmw_resource_relocations_apply - Apply all relocations on a list
 549 *
 550 * @cb: Pointer to the start of the command buffer bein patch. This need not be
 551 * the same buffer as the one being parsed when the relocation list was built,
 552 * but the contents must be the same modulo the resource ids.
 553 * @list: Pointer to the head of the relocation list.
 554 */
 555static void vmw_resource_relocations_apply(uint32_t *cb,
 556					   struct list_head *list)
 557{
 558	struct vmw_resource_relocation *rel;
 559
 560	/* Validate the struct vmw_resource_relocation member size */
 561	BUILD_BUG_ON(SVGA_CB_MAX_SIZE >= (1 << 29));
 562	BUILD_BUG_ON(vmw_res_rel_max >= (1 << 3));
 563
 564	list_for_each_entry(rel, list, head) {
 565		u32 *addr = (u32 *)((unsigned long) cb + rel->offset);
 566		switch (rel->rel_type) {
 567		case vmw_res_rel_normal:
 568			*addr = rel->res->id;
 569			break;
 570		case vmw_res_rel_nop:
 571			*addr = SVGA_3D_CMD_NOP;
 572			break;
 573		default:
 574			if (rel->res->id == -1)
 575				*addr = SVGA_3D_CMD_NOP;
 576			break;
 577		}
 578	}
 579}
 580
 581static int vmw_cmd_invalid(struct vmw_private *dev_priv,
 582			   struct vmw_sw_context *sw_context,
 583			   SVGA3dCmdHeader *header)
 584{
 585	return -EINVAL;
 586}
 587
 588static int vmw_cmd_ok(struct vmw_private *dev_priv,
 589		      struct vmw_sw_context *sw_context,
 590		      SVGA3dCmdHeader *header)
 591{
 592	return 0;
 593}
 594
 595/**
 596 * vmw_resources_reserve - Reserve all resources on the sw_context's resource
 597 * list.
 598 *
 599 * @sw_context: Pointer to the software context.
 600 *
 601 * Note that since vmware's command submission currently is protected by the
 602 * cmdbuf mutex, no fancy deadlock avoidance is required for resources, since
 603 * only a single thread at once will attempt this.
 604 */
 605static int vmw_resources_reserve(struct vmw_sw_context *sw_context)
 606{
 607	int ret;
 608
 609	ret = vmw_validation_res_reserve(sw_context->ctx, true);
 610	if (ret)
 611		return ret;
 612
 613	if (sw_context->dx_query_mob) {
 614		struct vmw_buffer_object *expected_dx_query_mob;
 615
 616		expected_dx_query_mob =
 617			vmw_context_get_dx_query_mob(sw_context->dx_query_ctx);
 618		if (expected_dx_query_mob &&
 619		    expected_dx_query_mob != sw_context->dx_query_mob) {
 620			ret = -EINVAL;
 621		}
 622	}
 623
 624	return ret;
 625}
 626
 627/**
 628 * vmw_cmd_res_check - Check that a resource is present and if so, put it on the
 629 * resource validate list unless it's already there.
 630 *
 631 * @dev_priv: Pointer to a device private structure.
 632 * @sw_context: Pointer to the software context.
 633 * @res_type: Resource type.
 634 * @dirty: Whether to change dirty status.
 635 * @converter: User-space visisble type specific information.
 636 * @id_loc: Pointer to the location in the command buffer currently being parsed
 637 * from where the user-space resource id handle is located.
 638 * @p_val: Pointer to pointer to resource validalidation node. Populated on
 639 * exit.
 640 */
 641static int
 642vmw_cmd_res_check(struct vmw_private *dev_priv,
 643		  struct vmw_sw_context *sw_context,
 644		  enum vmw_res_type res_type,
 645		  u32 dirty,
 646		  const struct vmw_user_resource_conv *converter,
 647		  uint32_t *id_loc,
 648		  struct vmw_resource **p_res)
 649{
 650	struct vmw_res_cache_entry *rcache = &sw_context->res_cache[res_type];
 651	struct vmw_resource *res;
 652	int ret;
 653
 654	if (p_res)
 655		*p_res = NULL;
 656
 657	if (*id_loc == SVGA3D_INVALID_ID) {
 658		if (res_type == vmw_res_context) {
 659			VMW_DEBUG_USER("Illegal context invalid id.\n");
 660			return -EINVAL;
 661		}
 662		return 0;
 663	}
 664
 665	if (likely(rcache->valid_handle && *id_loc == rcache->handle)) {
 666		res = rcache->res;
 667		if (dirty)
 668			vmw_validation_res_set_dirty(sw_context->ctx,
 669						     rcache->private, dirty);
 670	} else {
 671		unsigned int size = vmw_execbuf_res_size(dev_priv, res_type);
 672
 673		ret = vmw_validation_preload_res(sw_context->ctx, size);
 674		if (ret)
 675			return ret;
 676
 677		res = vmw_user_resource_noref_lookup_handle
 678			(dev_priv, sw_context->fp->tfile, *id_loc, converter);
 679		if (IS_ERR(res)) {
 680			VMW_DEBUG_USER("Could not find/use resource 0x%08x.\n",
 681				       (unsigned int) *id_loc);
 682			return PTR_ERR(res);
 683		}
 684
 685		ret = vmw_execbuf_res_noref_val_add(sw_context, res, dirty);
 686		if (unlikely(ret != 0))
 687			return ret;
 688
 689		if (rcache->valid && rcache->res == res) {
 690			rcache->valid_handle = true;
 691			rcache->handle = *id_loc;
 692		}
 693	}
 694
 695	ret = vmw_resource_relocation_add(sw_context, res,
 696					  vmw_ptr_diff(sw_context->buf_start,
 697						       id_loc),
 698					  vmw_res_rel_normal);
 699	if (p_res)
 700		*p_res = res;
 701
 702	return 0;
 703}
 704
 705/**
 706 * vmw_rebind_dx_query - Rebind DX query associated with the context
 707 *
 708 * @ctx_res: context the query belongs to
 709 *
 710 * This function assumes binding_mutex is held.
 711 */
 712static int vmw_rebind_all_dx_query(struct vmw_resource *ctx_res)
 713{
 714	struct vmw_private *dev_priv = ctx_res->dev_priv;
 715	struct vmw_buffer_object *dx_query_mob;
 716	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindAllQuery);
 717
 718	dx_query_mob = vmw_context_get_dx_query_mob(ctx_res);
 719
 720	if (!dx_query_mob || dx_query_mob->dx_query_ctx)
 721		return 0;
 722
 723	cmd = VMW_FIFO_RESERVE_DX(dev_priv, sizeof(*cmd), ctx_res->id);
 724	if (cmd == NULL)
 725		return -ENOMEM;
 726
 727	cmd->header.id = SVGA_3D_CMD_DX_BIND_ALL_QUERY;
 728	cmd->header.size = sizeof(cmd->body);
 729	cmd->body.cid = ctx_res->id;
 730	cmd->body.mobid = dx_query_mob->base.mem.start;
 731	vmw_fifo_commit(dev_priv, sizeof(*cmd));
 732
 733	vmw_context_bind_dx_query(ctx_res, dx_query_mob);
 734
 735	return 0;
 736}
 737
 738/**
 739 * vmw_rebind_contexts - Rebind all resources previously bound to referenced
 740 * contexts.
 741 *
 742 * @sw_context: Pointer to the software context.
 743 *
 744 * Rebind context binding points that have been scrubbed because of eviction.
 745 */
 746static int vmw_rebind_contexts(struct vmw_sw_context *sw_context)
 747{
 748	struct vmw_ctx_validation_info *val;
 749	int ret;
 750
 751	list_for_each_entry(val, &sw_context->ctx_list, head) {
 752		ret = vmw_binding_rebind_all(val->cur);
 753		if (unlikely(ret != 0)) {
 754			if (ret != -ERESTARTSYS)
 755				VMW_DEBUG_USER("Failed to rebind context.\n");
 756			return ret;
 757		}
 758
 759		ret = vmw_rebind_all_dx_query(val->ctx);
 760		if (ret != 0) {
 761			VMW_DEBUG_USER("Failed to rebind queries.\n");
 762			return ret;
 763		}
 764	}
 765
 766	return 0;
 767}
 768
 769/**
 770 * vmw_view_bindings_add - Add an array of view bindings to a context binding
 771 * state tracker.
 772 *
 773 * @sw_context: The execbuf state used for this command.
 774 * @view_type: View type for the bindings.
 775 * @binding_type: Binding type for the bindings.
 776 * @shader_slot: The shader slot to user for the bindings.
 777 * @view_ids: Array of view ids to be bound.
 778 * @num_views: Number of view ids in @view_ids.
 779 * @first_slot: The binding slot to be used for the first view id in @view_ids.
 780 */
 781static int vmw_view_bindings_add(struct vmw_sw_context *sw_context,
 782				 enum vmw_view_type view_type,
 783				 enum vmw_ctx_binding_type binding_type,
 784				 uint32 shader_slot,
 785				 uint32 view_ids[], u32 num_views,
 786				 u32 first_slot)
 787{
 788	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
 789	u32 i;
 790
 791	if (!ctx_node)
 792		return -EINVAL;
 793
 794	for (i = 0; i < num_views; ++i) {
 795		struct vmw_ctx_bindinfo_view binding;
 796		struct vmw_resource *view = NULL;
 797
 798		if (view_ids[i] != SVGA3D_INVALID_ID) {
 799			view = vmw_view_id_val_add(sw_context, view_type,
 800						   view_ids[i]);
 801			if (IS_ERR(view)) {
 802				VMW_DEBUG_USER("View not found.\n");
 803				return PTR_ERR(view);
 804			}
 805		}
 806		binding.bi.ctx = ctx_node->ctx;
 807		binding.bi.res = view;
 808		binding.bi.bt = binding_type;
 809		binding.shader_slot = shader_slot;
 810		binding.slot = first_slot + i;
 811		vmw_binding_add(ctx_node->staged, &binding.bi,
 812				shader_slot, binding.slot);
 813	}
 814
 815	return 0;
 816}
 817
 818/**
 819 * vmw_cmd_cid_check - Check a command header for valid context information.
 820 *
 821 * @dev_priv: Pointer to a device private structure.
 822 * @sw_context: Pointer to the software context.
 823 * @header: A command header with an embedded user-space context handle.
 824 *
 825 * Convenience function: Call vmw_cmd_res_check with the user-space context
 826 * handle embedded in @header.
 827 */
 828static int vmw_cmd_cid_check(struct vmw_private *dev_priv,
 829			     struct vmw_sw_context *sw_context,
 830			     SVGA3dCmdHeader *header)
 831{
 832	VMW_DECLARE_CMD_VAR(*cmd, uint32_t) =
 833		container_of(header, typeof(*cmd), header);
 834
 835	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
 836				 VMW_RES_DIRTY_SET, user_context_converter,
 837				 &cmd->body, NULL);
 838}
 839
 840/**
 841 * vmw_execbuf_info_from_res - Get the private validation metadata for a
 842 * recently validated resource
 843 *
 844 * @sw_context: Pointer to the command submission context
 845 * @res: The resource
 846 *
 847 * The resource pointed to by @res needs to be present in the command submission
 848 * context's resource cache and hence the last resource of that type to be
 849 * processed by the validation code.
 850 *
 851 * Return: a pointer to the private metadata of the resource, or NULL if it
 852 * wasn't found
 853 */
 854static struct vmw_ctx_validation_info *
 855vmw_execbuf_info_from_res(struct vmw_sw_context *sw_context,
 856			  struct vmw_resource *res)
 857{
 858	struct vmw_res_cache_entry *rcache =
 859		&sw_context->res_cache[vmw_res_type(res)];
 860
 861	if (rcache->valid && rcache->res == res)
 862		return rcache->private;
 863
 864	WARN_ON_ONCE(true);
 865	return NULL;
 866}
 867
 868static int vmw_cmd_set_render_target_check(struct vmw_private *dev_priv,
 869					   struct vmw_sw_context *sw_context,
 870					   SVGA3dCmdHeader *header)
 871{
 872	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetRenderTarget);
 873	struct vmw_resource *ctx;
 874	struct vmw_resource *res;
 875	int ret;
 876
 877	cmd = container_of(header, typeof(*cmd), header);
 878
 879	if (cmd->body.type >= SVGA3D_RT_MAX) {
 880		VMW_DEBUG_USER("Illegal render target type %u.\n",
 881			       (unsigned int) cmd->body.type);
 882		return -EINVAL;
 883	}
 884
 885	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
 886				VMW_RES_DIRTY_SET, user_context_converter,
 887				&cmd->body.cid, &ctx);
 888	if (unlikely(ret != 0))
 889		return ret;
 890
 891	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 892				VMW_RES_DIRTY_SET, user_surface_converter,
 893				&cmd->body.target.sid, &res);
 894	if (unlikely(ret))
 895		return ret;
 896
 897	if (dev_priv->has_mob) {
 898		struct vmw_ctx_bindinfo_view binding;
 899		struct vmw_ctx_validation_info *node;
 900
 901		node = vmw_execbuf_info_from_res(sw_context, ctx);
 902		if (!node)
 903			return -EINVAL;
 904
 905		binding.bi.ctx = ctx;
 906		binding.bi.res = res;
 907		binding.bi.bt = vmw_ctx_binding_rt;
 908		binding.slot = cmd->body.type;
 909		vmw_binding_add(node->staged, &binding.bi, 0, binding.slot);
 910	}
 911
 912	return 0;
 913}
 914
 915static int vmw_cmd_surface_copy_check(struct vmw_private *dev_priv,
 916				      struct vmw_sw_context *sw_context,
 917				      SVGA3dCmdHeader *header)
 918{
 919	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceCopy);
 920	int ret;
 921
 922	cmd = container_of(header, typeof(*cmd), header);
 923
 924	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 925				VMW_RES_DIRTY_NONE, user_surface_converter,
 926				&cmd->body.src.sid, NULL);
 927	if (ret)
 928		return ret;
 929
 930	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 931				 VMW_RES_DIRTY_SET, user_surface_converter,
 932				 &cmd->body.dest.sid, NULL);
 933}
 934
 935static int vmw_cmd_buffer_copy_check(struct vmw_private *dev_priv,
 936				     struct vmw_sw_context *sw_context,
 937				     SVGA3dCmdHeader *header)
 938{
 939	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBufferCopy);
 940	int ret;
 941
 942	cmd = container_of(header, typeof(*cmd), header);
 943	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 944				VMW_RES_DIRTY_NONE, user_surface_converter,
 945				&cmd->body.src, NULL);
 946	if (ret != 0)
 947		return ret;
 948
 949	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 950				 VMW_RES_DIRTY_SET, user_surface_converter,
 951				 &cmd->body.dest, NULL);
 952}
 953
 954static int vmw_cmd_pred_copy_check(struct vmw_private *dev_priv,
 955				   struct vmw_sw_context *sw_context,
 956				   SVGA3dCmdHeader *header)
 957{
 958	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXPredCopyRegion);
 959	int ret;
 960
 961	cmd = container_of(header, typeof(*cmd), header);
 962	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 963				VMW_RES_DIRTY_NONE, user_surface_converter,
 964				&cmd->body.srcSid, NULL);
 965	if (ret != 0)
 966		return ret;
 967
 968	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 969				 VMW_RES_DIRTY_SET, user_surface_converter,
 970				 &cmd->body.dstSid, NULL);
 971}
 972
 973static int vmw_cmd_stretch_blt_check(struct vmw_private *dev_priv,
 974				     struct vmw_sw_context *sw_context,
 975				     SVGA3dCmdHeader *header)
 976{
 977	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceStretchBlt);
 978	int ret;
 979
 980	cmd = container_of(header, typeof(*cmd), header);
 981	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 982				VMW_RES_DIRTY_NONE, user_surface_converter,
 983				&cmd->body.src.sid, NULL);
 984	if (unlikely(ret != 0))
 985		return ret;
 986
 987	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 988				 VMW_RES_DIRTY_SET, user_surface_converter,
 989				 &cmd->body.dest.sid, NULL);
 990}
 991
 992static int vmw_cmd_blt_surf_screen_check(struct vmw_private *dev_priv,
 993					 struct vmw_sw_context *sw_context,
 994					 SVGA3dCmdHeader *header)
 995{
 996	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBlitSurfaceToScreen) =
 997		container_of(header, typeof(*cmd), header);
 998
 999	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1000				 VMW_RES_DIRTY_NONE, user_surface_converter,
1001				 &cmd->body.srcImage.sid, NULL);
1002}
1003
1004static int vmw_cmd_present_check(struct vmw_private *dev_priv,
1005				 struct vmw_sw_context *sw_context,
1006				 SVGA3dCmdHeader *header)
1007{
1008	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdPresent) =
1009		container_of(header, typeof(*cmd), header);
1010
1011	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1012				 VMW_RES_DIRTY_NONE, user_surface_converter,
1013				 &cmd->body.sid, NULL);
1014}
1015
1016/**
1017 * vmw_query_bo_switch_prepare - Prepare to switch pinned buffer for queries.
1018 *
1019 * @dev_priv: The device private structure.
1020 * @new_query_bo: The new buffer holding query results.
1021 * @sw_context: The software context used for this command submission.
1022 *
1023 * This function checks whether @new_query_bo is suitable for holding query
1024 * results, and if another buffer currently is pinned for query results. If so,
1025 * the function prepares the state of @sw_context for switching pinned buffers
1026 * after successful submission of the current command batch.
1027 */
1028static int vmw_query_bo_switch_prepare(struct vmw_private *dev_priv,
1029				       struct vmw_buffer_object *new_query_bo,
1030				       struct vmw_sw_context *sw_context)
1031{
1032	struct vmw_res_cache_entry *ctx_entry =
1033		&sw_context->res_cache[vmw_res_context];
1034	int ret;
1035
1036	BUG_ON(!ctx_entry->valid);
1037	sw_context->last_query_ctx = ctx_entry->res;
1038
1039	if (unlikely(new_query_bo != sw_context->cur_query_bo)) {
1040
1041		if (unlikely(new_query_bo->base.num_pages > 4)) {
1042			VMW_DEBUG_USER("Query buffer too large.\n");
1043			return -EINVAL;
1044		}
1045
1046		if (unlikely(sw_context->cur_query_bo != NULL)) {
1047			sw_context->needs_post_query_barrier = true;
1048			ret = vmw_validation_add_bo(sw_context->ctx,
1049						    sw_context->cur_query_bo,
1050						    dev_priv->has_mob, false);
1051			if (unlikely(ret != 0))
1052				return ret;
1053		}
1054		sw_context->cur_query_bo = new_query_bo;
1055
1056		ret = vmw_validation_add_bo(sw_context->ctx,
1057					    dev_priv->dummy_query_bo,
1058					    dev_priv->has_mob, false);
1059		if (unlikely(ret != 0))
1060			return ret;
1061	}
1062
1063	return 0;
1064}
1065
1066/**
1067 * vmw_query_bo_switch_commit - Finalize switching pinned query buffer
1068 *
1069 * @dev_priv: The device private structure.
1070 * @sw_context: The software context used for this command submission batch.
1071 *
1072 * This function will check if we're switching query buffers, and will then,
1073 * issue a dummy occlusion query wait used as a query barrier. When the fence
1074 * object following that query wait has signaled, we are sure that all preceding
1075 * queries have finished, and the old query buffer can be unpinned. However,
1076 * since both the new query buffer and the old one are fenced with that fence,
1077 * we can do an asynchronus unpin now, and be sure that the old query buffer
1078 * won't be moved until the fence has signaled.
1079 *
1080 * As mentioned above, both the new - and old query buffers need to be fenced
1081 * using a sequence emitted *after* calling this function.
1082 */
1083static void vmw_query_bo_switch_commit(struct vmw_private *dev_priv,
1084				     struct vmw_sw_context *sw_context)
1085{
1086	/*
1087	 * The validate list should still hold references to all
1088	 * contexts here.
1089	 */
1090	if (sw_context->needs_post_query_barrier) {
1091		struct vmw_res_cache_entry *ctx_entry =
1092			&sw_context->res_cache[vmw_res_context];
1093		struct vmw_resource *ctx;
1094		int ret;
1095
1096		BUG_ON(!ctx_entry->valid);
1097		ctx = ctx_entry->res;
1098
1099		ret = vmw_fifo_emit_dummy_query(dev_priv, ctx->id);
1100
1101		if (unlikely(ret != 0))
1102			VMW_DEBUG_USER("Out of fifo space for dummy query.\n");
1103	}
1104
1105	if (dev_priv->pinned_bo != sw_context->cur_query_bo) {
1106		if (dev_priv->pinned_bo) {
1107			vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
1108			vmw_bo_unreference(&dev_priv->pinned_bo);
1109		}
1110
1111		if (!sw_context->needs_post_query_barrier) {
1112			vmw_bo_pin_reserved(sw_context->cur_query_bo, true);
1113
1114			/*
1115			 * We pin also the dummy_query_bo buffer so that we
1116			 * don't need to validate it when emitting dummy queries
1117			 * in context destroy paths.
1118			 */
1119			if (!dev_priv->dummy_query_bo_pinned) {
1120				vmw_bo_pin_reserved(dev_priv->dummy_query_bo,
1121						    true);
1122				dev_priv->dummy_query_bo_pinned = true;
1123			}
1124
1125			BUG_ON(sw_context->last_query_ctx == NULL);
1126			dev_priv->query_cid = sw_context->last_query_ctx->id;
1127			dev_priv->query_cid_valid = true;
1128			dev_priv->pinned_bo =
1129				vmw_bo_reference(sw_context->cur_query_bo);
1130		}
1131	}
1132}
1133
1134/**
1135 * vmw_translate_mob_pointer - Prepare to translate a user-space buffer handle
1136 * to a MOB id.
1137 *
1138 * @dev_priv: Pointer to a device private structure.
1139 * @sw_context: The software context used for this command batch validation.
1140 * @id: Pointer to the user-space handle to be translated.
1141 * @vmw_bo_p: Points to a location that, on successful return will carry a
1142 * non-reference-counted pointer to the buffer object identified by the
1143 * user-space handle in @id.
1144 *
1145 * This function saves information needed to translate a user-space buffer
1146 * handle to a MOB id. The translation does not take place immediately, but
1147 * during a call to vmw_apply_relocations().
1148 *
1149 * This function builds a relocation list and a list of buffers to validate. The
1150 * former needs to be freed using either vmw_apply_relocations() or
1151 * vmw_free_relocations(). The latter needs to be freed using
1152 * vmw_clear_validations.
1153 */
1154static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
1155				 struct vmw_sw_context *sw_context,
1156				 SVGAMobId *id,
1157				 struct vmw_buffer_object **vmw_bo_p)
1158{
1159	struct vmw_buffer_object *vmw_bo;
1160	uint32_t handle = *id;
1161	struct vmw_relocation *reloc;
1162	int ret;
1163
1164	vmw_validation_preload_bo(sw_context->ctx);
1165	vmw_bo = vmw_user_bo_noref_lookup(sw_context->fp->tfile, handle);
1166	if (IS_ERR(vmw_bo)) {
1167		VMW_DEBUG_USER("Could not find or use MOB buffer.\n");
1168		return PTR_ERR(vmw_bo);
1169	}
1170
1171	ret = vmw_validation_add_bo(sw_context->ctx, vmw_bo, true, false);
1172	vmw_user_bo_noref_release();
1173	if (unlikely(ret != 0))
1174		return ret;
1175
1176	reloc = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*reloc));
1177	if (!reloc)
1178		return -ENOMEM;
1179
1180	reloc->mob_loc = id;
1181	reloc->vbo = vmw_bo;
1182
1183	*vmw_bo_p = vmw_bo;
1184	list_add_tail(&reloc->head, &sw_context->bo_relocations);
1185
1186	return 0;
1187}
1188
1189/**
1190 * vmw_translate_guest_pointer - Prepare to translate a user-space buffer handle
1191 * to a valid SVGAGuestPtr
1192 *
1193 * @dev_priv: Pointer to a device private structure.
1194 * @sw_context: The software context used for this command batch validation.
1195 * @ptr: Pointer to the user-space handle to be translated.
1196 * @vmw_bo_p: Points to a location that, on successful return will carry a
1197 * non-reference-counted pointer to the DMA buffer identified by the user-space
1198 * handle in @id.
1199 *
1200 * This function saves information needed to translate a user-space buffer
1201 * handle to a valid SVGAGuestPtr. The translation does not take place
1202 * immediately, but during a call to vmw_apply_relocations().
1203 *
1204 * This function builds a relocation list and a list of buffers to validate.
1205 * The former needs to be freed using either vmw_apply_relocations() or
1206 * vmw_free_relocations(). The latter needs to be freed using
1207 * vmw_clear_validations.
1208 */
1209static int vmw_translate_guest_ptr(struct vmw_private *dev_priv,
1210				   struct vmw_sw_context *sw_context,
1211				   SVGAGuestPtr *ptr,
1212				   struct vmw_buffer_object **vmw_bo_p)
1213{
1214	struct vmw_buffer_object *vmw_bo;
1215	uint32_t handle = ptr->gmrId;
1216	struct vmw_relocation *reloc;
1217	int ret;
1218
1219	vmw_validation_preload_bo(sw_context->ctx);
1220	vmw_bo = vmw_user_bo_noref_lookup(sw_context->fp->tfile, handle);
1221	if (IS_ERR(vmw_bo)) {
1222		VMW_DEBUG_USER("Could not find or use GMR region.\n");
1223		return PTR_ERR(vmw_bo);
1224	}
1225
1226	ret = vmw_validation_add_bo(sw_context->ctx, vmw_bo, false, false);
1227	vmw_user_bo_noref_release();
1228	if (unlikely(ret != 0))
1229		return ret;
1230
1231	reloc = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*reloc));
1232	if (!reloc)
1233		return -ENOMEM;
1234
1235	reloc->location = ptr;
1236	reloc->vbo = vmw_bo;
1237	*vmw_bo_p = vmw_bo;
1238	list_add_tail(&reloc->head, &sw_context->bo_relocations);
1239
1240	return 0;
1241}
1242
1243/**
1244 * vmw_cmd_dx_define_query - validate SVGA_3D_CMD_DX_DEFINE_QUERY command.
1245 *
1246 * @dev_priv: Pointer to a device private struct.
1247 * @sw_context: The software context used for this command submission.
1248 * @header: Pointer to the command header in the command stream.
1249 *
1250 * This function adds the new query into the query COTABLE
1251 */
1252static int vmw_cmd_dx_define_query(struct vmw_private *dev_priv,
1253				   struct vmw_sw_context *sw_context,
1254				   SVGA3dCmdHeader *header)
1255{
1256	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDefineQuery);
1257	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
1258	struct vmw_resource *cotable_res;
1259	int ret;
1260
1261	if (!ctx_node)
1262		return -EINVAL;
1263
1264	cmd = container_of(header, typeof(*cmd), header);
1265
1266	if (cmd->body.type <  SVGA3D_QUERYTYPE_MIN ||
1267	    cmd->body.type >= SVGA3D_QUERYTYPE_MAX)
1268		return -EINVAL;
1269
1270	cotable_res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_DXQUERY);
1271	ret = vmw_cotable_notify(cotable_res, cmd->body.queryId);
1272
1273	return ret;
1274}
1275
1276/**
1277 * vmw_cmd_dx_bind_query - validate SVGA_3D_CMD_DX_BIND_QUERY command.
1278 *
1279 * @dev_priv: Pointer to a device private struct.
1280 * @sw_context: The software context used for this command submission.
1281 * @header: Pointer to the command header in the command stream.
1282 *
1283 * The query bind operation will eventually associate the query ID with its
1284 * backing MOB.  In this function, we take the user mode MOB ID and use
1285 * vmw_translate_mob_ptr() to translate it to its kernel mode equivalent.
1286 */
1287static int vmw_cmd_dx_bind_query(struct vmw_private *dev_priv,
1288				 struct vmw_sw_context *sw_context,
1289				 SVGA3dCmdHeader *header)
1290{
1291	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindQuery);
1292	struct vmw_buffer_object *vmw_bo;
1293	int ret;
1294
1295	cmd = container_of(header, typeof(*cmd), header);
1296
1297	/*
1298	 * Look up the buffer pointed to by q.mobid, put it on the relocation
1299	 * list so its kernel mode MOB ID can be filled in later
1300	 */
1301	ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1302				    &vmw_bo);
1303
1304	if (ret != 0)
1305		return ret;
1306
1307	sw_context->dx_query_mob = vmw_bo;
1308	sw_context->dx_query_ctx = sw_context->dx_ctx_node->ctx;
1309	return 0;
1310}
1311
1312/**
1313 * vmw_cmd_begin_gb_query - validate SVGA_3D_CMD_BEGIN_GB_QUERY command.
1314 *
1315 * @dev_priv: Pointer to a device private struct.
1316 * @sw_context: The software context used for this command submission.
1317 * @header: Pointer to the command header in the command stream.
1318 */
1319static int vmw_cmd_begin_gb_query(struct vmw_private *dev_priv,
1320				  struct vmw_sw_context *sw_context,
1321				  SVGA3dCmdHeader *header)
1322{
1323	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBeginGBQuery) =
1324		container_of(header, typeof(*cmd), header);
1325
1326	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1327				 VMW_RES_DIRTY_SET, user_context_converter,
1328				 &cmd->body.cid, NULL);
1329}
1330
1331/**
1332 * vmw_cmd_begin_query - validate SVGA_3D_CMD_BEGIN_QUERY command.
1333 *
1334 * @dev_priv: Pointer to a device private struct.
1335 * @sw_context: The software context used for this command submission.
1336 * @header: Pointer to the command header in the command stream.
1337 */
1338static int vmw_cmd_begin_query(struct vmw_private *dev_priv,
1339			       struct vmw_sw_context *sw_context,
1340			       SVGA3dCmdHeader *header)
1341{
1342	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBeginQuery) =
1343		container_of(header, typeof(*cmd), header);
1344
1345	if (unlikely(dev_priv->has_mob)) {
1346		VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdBeginGBQuery);
1347
1348		BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1349
1350		gb_cmd.header.id = SVGA_3D_CMD_BEGIN_GB_QUERY;
1351		gb_cmd.header.size = cmd->header.size;
1352		gb_cmd.body.cid = cmd->body.cid;
1353		gb_cmd.body.type = cmd->body.type;
1354
1355		memcpy(cmd, &gb_cmd, sizeof(*cmd));
1356		return vmw_cmd_begin_gb_query(dev_priv, sw_context, header);
1357	}
1358
1359	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1360				 VMW_RES_DIRTY_SET, user_context_converter,
1361				 &cmd->body.cid, NULL);
1362}
1363
1364/**
1365 * vmw_cmd_end_gb_query - validate SVGA_3D_CMD_END_GB_QUERY command.
1366 *
1367 * @dev_priv: Pointer to a device private struct.
1368 * @sw_context: The software context used for this command submission.
1369 * @header: Pointer to the command header in the command stream.
1370 */
1371static int vmw_cmd_end_gb_query(struct vmw_private *dev_priv,
1372				struct vmw_sw_context *sw_context,
1373				SVGA3dCmdHeader *header)
1374{
1375	struct vmw_buffer_object *vmw_bo;
1376	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdEndGBQuery);
1377	int ret;
1378
1379	cmd = container_of(header, typeof(*cmd), header);
1380	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1381	if (unlikely(ret != 0))
1382		return ret;
1383
1384	ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1385				    &vmw_bo);
1386	if (unlikely(ret != 0))
1387		return ret;
1388
1389	ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1390
1391	return ret;
1392}
1393
1394/**
1395 * vmw_cmd_end_query - validate SVGA_3D_CMD_END_QUERY command.
1396 *
1397 * @dev_priv: Pointer to a device private struct.
1398 * @sw_context: The software context used for this command submission.
1399 * @header: Pointer to the command header in the command stream.
1400 */
1401static int vmw_cmd_end_query(struct vmw_private *dev_priv,
1402			     struct vmw_sw_context *sw_context,
1403			     SVGA3dCmdHeader *header)
1404{
1405	struct vmw_buffer_object *vmw_bo;
1406	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdEndQuery);
1407	int ret;
1408
1409	cmd = container_of(header, typeof(*cmd), header);
1410	if (dev_priv->has_mob) {
1411		VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdEndGBQuery);
1412
1413		BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1414
1415		gb_cmd.header.id = SVGA_3D_CMD_END_GB_QUERY;
1416		gb_cmd.header.size = cmd->header.size;
1417		gb_cmd.body.cid = cmd->body.cid;
1418		gb_cmd.body.type = cmd->body.type;
1419		gb_cmd.body.mobid = cmd->body.guestResult.gmrId;
1420		gb_cmd.body.offset = cmd->body.guestResult.offset;
1421
1422		memcpy(cmd, &gb_cmd, sizeof(*cmd));
1423		return vmw_cmd_end_gb_query(dev_priv, sw_context, header);
1424	}
1425
1426	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1427	if (unlikely(ret != 0))
1428		return ret;
1429
1430	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1431				      &cmd->body.guestResult, &vmw_bo);
1432	if (unlikely(ret != 0))
1433		return ret;
1434
1435	ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1436
1437	return ret;
1438}
1439
1440/**
1441 * vmw_cmd_wait_gb_query - validate SVGA_3D_CMD_WAIT_GB_QUERY command.
1442 *
1443 * @dev_priv: Pointer to a device private struct.
1444 * @sw_context: The software context used for this command submission.
1445 * @header: Pointer to the command header in the command stream.
1446 */
1447static int vmw_cmd_wait_gb_query(struct vmw_private *dev_priv,
1448				 struct vmw_sw_context *sw_context,
1449				 SVGA3dCmdHeader *header)
1450{
1451	struct vmw_buffer_object *vmw_bo;
1452	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdWaitForGBQuery);
1453	int ret;
1454
1455	cmd = container_of(header, typeof(*cmd), header);
1456	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1457	if (unlikely(ret != 0))
1458		return ret;
1459
1460	ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1461				    &vmw_bo);
1462	if (unlikely(ret != 0))
1463		return ret;
1464
1465	return 0;
1466}
1467
1468/**
1469 * vmw_cmd_wait_query - validate SVGA_3D_CMD_WAIT_QUERY command.
1470 *
1471 * @dev_priv: Pointer to a device private struct.
1472 * @sw_context: The software context used for this command submission.
1473 * @header: Pointer to the command header in the command stream.
1474 */
1475static int vmw_cmd_wait_query(struct vmw_private *dev_priv,
1476			      struct vmw_sw_context *sw_context,
1477			      SVGA3dCmdHeader *header)
1478{
1479	struct vmw_buffer_object *vmw_bo;
1480	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdWaitForQuery);
1481	int ret;
1482
1483	cmd = container_of(header, typeof(*cmd), header);
1484	if (dev_priv->has_mob) {
1485		VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdWaitForGBQuery);
1486
1487		BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1488
1489		gb_cmd.header.id = SVGA_3D_CMD_WAIT_FOR_GB_QUERY;
1490		gb_cmd.header.size = cmd->header.size;
1491		gb_cmd.body.cid = cmd->body.cid;
1492		gb_cmd.body.type = cmd->body.type;
1493		gb_cmd.body.mobid = cmd->body.guestResult.gmrId;
1494		gb_cmd.body.offset = cmd->body.guestResult.offset;
1495
1496		memcpy(cmd, &gb_cmd, sizeof(*cmd));
1497		return vmw_cmd_wait_gb_query(dev_priv, sw_context, header);
1498	}
1499
1500	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1501	if (unlikely(ret != 0))
1502		return ret;
1503
1504	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1505				      &cmd->body.guestResult, &vmw_bo);
1506	if (unlikely(ret != 0))
1507		return ret;
1508
1509	return 0;
1510}
1511
1512static int vmw_cmd_dma(struct vmw_private *dev_priv,
1513		       struct vmw_sw_context *sw_context,
1514		       SVGA3dCmdHeader *header)
1515{
1516	struct vmw_buffer_object *vmw_bo = NULL;
1517	struct vmw_surface *srf = NULL;
1518	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceDMA);
1519	int ret;
1520	SVGA3dCmdSurfaceDMASuffix *suffix;
1521	uint32_t bo_size;
1522	bool dirty;
1523
1524	cmd = container_of(header, typeof(*cmd), header);
1525	suffix = (SVGA3dCmdSurfaceDMASuffix *)((unsigned long) &cmd->body +
1526					       header->size - sizeof(*suffix));
1527
1528	/* Make sure device and verifier stays in sync. */
1529	if (unlikely(suffix->suffixSize != sizeof(*suffix))) {
1530		VMW_DEBUG_USER("Invalid DMA suffix size.\n");
1531		return -EINVAL;
1532	}
1533
1534	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1535				      &cmd->body.guest.ptr, &vmw_bo);
1536	if (unlikely(ret != 0))
1537		return ret;
1538
1539	/* Make sure DMA doesn't cross BO boundaries. */
1540	bo_size = vmw_bo->base.num_pages * PAGE_SIZE;
1541	if (unlikely(cmd->body.guest.ptr.offset > bo_size)) {
1542		VMW_DEBUG_USER("Invalid DMA offset.\n");
1543		return -EINVAL;
1544	}
1545
1546	bo_size -= cmd->body.guest.ptr.offset;
1547	if (unlikely(suffix->maximumOffset > bo_size))
1548		suffix->maximumOffset = bo_size;
1549
1550	dirty = (cmd->body.transfer == SVGA3D_WRITE_HOST_VRAM) ?
1551		VMW_RES_DIRTY_SET : 0;
1552	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1553				dirty, user_surface_converter,
1554				&cmd->body.host.sid, NULL);
1555	if (unlikely(ret != 0)) {
1556		if (unlikely(ret != -ERESTARTSYS))
1557			VMW_DEBUG_USER("could not find surface for DMA.\n");
1558		return ret;
1559	}
1560
1561	srf = vmw_res_to_srf(sw_context->res_cache[vmw_res_surface].res);
1562
1563	vmw_kms_cursor_snoop(srf, sw_context->fp->tfile, &vmw_bo->base, header);
1564
1565	return 0;
1566}
1567
1568static int vmw_cmd_draw(struct vmw_private *dev_priv,
1569			struct vmw_sw_context *sw_context,
1570			SVGA3dCmdHeader *header)
1571{
1572	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDrawPrimitives);
1573	SVGA3dVertexDecl *decl = (SVGA3dVertexDecl *)(
1574		(unsigned long)header + sizeof(*cmd));
1575	SVGA3dPrimitiveRange *range;
1576	uint32_t i;
1577	uint32_t maxnum;
1578	int ret;
1579
1580	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1581	if (unlikely(ret != 0))
1582		return ret;
1583
1584	cmd = container_of(header, typeof(*cmd), header);
1585	maxnum = (header->size - sizeof(cmd->body)) / sizeof(*decl);
1586
1587	if (unlikely(cmd->body.numVertexDecls > maxnum)) {
1588		VMW_DEBUG_USER("Illegal number of vertex declarations.\n");
1589		return -EINVAL;
1590	}
1591
1592	for (i = 0; i < cmd->body.numVertexDecls; ++i, ++decl) {
1593		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1594					VMW_RES_DIRTY_NONE,
1595					user_surface_converter,
1596					&decl->array.surfaceId, NULL);
1597		if (unlikely(ret != 0))
1598			return ret;
1599	}
1600
1601	maxnum = (header->size - sizeof(cmd->body) -
1602		  cmd->body.numVertexDecls * sizeof(*decl)) / sizeof(*range);
1603	if (unlikely(cmd->body.numRanges > maxnum)) {
1604		VMW_DEBUG_USER("Illegal number of index ranges.\n");
1605		return -EINVAL;
1606	}
1607
1608	range = (SVGA3dPrimitiveRange *) decl;
1609	for (i = 0; i < cmd->body.numRanges; ++i, ++range) {
1610		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1611					VMW_RES_DIRTY_NONE,
1612					user_surface_converter,
1613					&range->indexArray.surfaceId, NULL);
1614		if (unlikely(ret != 0))
1615			return ret;
1616	}
1617	return 0;
1618}
1619
1620static int vmw_cmd_tex_state(struct vmw_private *dev_priv,
1621			     struct vmw_sw_context *sw_context,
1622			     SVGA3dCmdHeader *header)
1623{
1624	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetTextureState);
1625	SVGA3dTextureState *last_state = (SVGA3dTextureState *)
1626	  ((unsigned long) header + header->size + sizeof(header));
1627	SVGA3dTextureState *cur_state = (SVGA3dTextureState *)
1628		((unsigned long) header + sizeof(*cmd));
1629	struct vmw_resource *ctx;
1630	struct vmw_resource *res;
1631	int ret;
1632
1633	cmd = container_of(header, typeof(*cmd), header);
1634
1635	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1636				VMW_RES_DIRTY_SET, user_context_converter,
1637				&cmd->body.cid, &ctx);
1638	if (unlikely(ret != 0))
1639		return ret;
1640
1641	for (; cur_state < last_state; ++cur_state) {
1642		if (likely(cur_state->name != SVGA3D_TS_BIND_TEXTURE))
1643			continue;
1644
1645		if (cur_state->stage >= SVGA3D_NUM_TEXTURE_UNITS) {
1646			VMW_DEBUG_USER("Illegal texture/sampler unit %u.\n",
1647				       (unsigned int) cur_state->stage);
1648			return -EINVAL;
1649		}
1650
1651		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1652					VMW_RES_DIRTY_NONE,
1653					user_surface_converter,
1654					&cur_state->value, &res);
1655		if (unlikely(ret != 0))
1656			return ret;
1657
1658		if (dev_priv->has_mob) {
1659			struct vmw_ctx_bindinfo_tex binding;
1660			struct vmw_ctx_validation_info *node;
1661
1662			node = vmw_execbuf_info_from_res(sw_context, ctx);
1663			if (!node)
1664				return -EINVAL;
1665
1666			binding.bi.ctx = ctx;
1667			binding.bi.res = res;
1668			binding.bi.bt = vmw_ctx_binding_tex;
1669			binding.texture_stage = cur_state->stage;
1670			vmw_binding_add(node->staged, &binding.bi, 0,
1671					binding.texture_stage);
1672		}
1673	}
1674
1675	return 0;
1676}
1677
1678static int vmw_cmd_check_define_gmrfb(struct vmw_private *dev_priv,
1679				      struct vmw_sw_context *sw_context,
1680				      void *buf)
1681{
1682	struct vmw_buffer_object *vmw_bo;
1683
1684	struct {
1685		uint32_t header;
1686		SVGAFifoCmdDefineGMRFB body;
1687	} *cmd = buf;
1688
1689	return vmw_translate_guest_ptr(dev_priv, sw_context, &cmd->body.ptr,
1690				       &vmw_bo);
1691}
1692
1693/**
1694 * vmw_cmd_res_switch_backup - Utility function to handle backup buffer
1695 * switching
1696 *
1697 * @dev_priv: Pointer to a device private struct.
1698 * @sw_context: The software context being used for this batch.
1699 * @val_node: The validation node representing the resource.
1700 * @buf_id: Pointer to the user-space backup buffer handle in the command
1701 * stream.
1702 * @backup_offset: Offset of backup into MOB.
1703 *
1704 * This function prepares for registering a switch of backup buffers in the
1705 * resource metadata just prior to unreserving. It's basically a wrapper around
1706 * vmw_cmd_res_switch_backup with a different interface.
1707 */
1708static int vmw_cmd_res_switch_backup(struct vmw_private *dev_priv,
1709				     struct vmw_sw_context *sw_context,
1710				     struct vmw_resource *res, uint32_t *buf_id,
1711				     unsigned long backup_offset)
1712{
1713	struct vmw_buffer_object *vbo;
1714	void *info;
1715	int ret;
1716
1717	info = vmw_execbuf_info_from_res(sw_context, res);
1718	if (!info)
1719		return -EINVAL;
1720
1721	ret = vmw_translate_mob_ptr(dev_priv, sw_context, buf_id, &vbo);
1722	if (ret)
1723		return ret;
1724
1725	vmw_validation_res_switch_backup(sw_context->ctx, info, vbo,
1726					 backup_offset);
1727	return 0;
1728}
1729
1730/**
1731 * vmw_cmd_switch_backup - Utility function to handle backup buffer switching
1732 *
1733 * @dev_priv: Pointer to a device private struct.
1734 * @sw_context: The software context being used for this batch.
1735 * @res_type: The resource type.
1736 * @converter: Information about user-space binding for this resource type.
1737 * @res_id: Pointer to the user-space resource handle in the command stream.
1738 * @buf_id: Pointer to the user-space backup buffer handle in the command
1739 * stream.
1740 * @backup_offset: Offset of backup into MOB.
1741 *
1742 * This function prepares for registering a switch of backup buffers in the
1743 * resource metadata just prior to unreserving. It's basically a wrapper around
1744 * vmw_cmd_res_switch_backup with a different interface.
1745 */
1746static int vmw_cmd_switch_backup(struct vmw_private *dev_priv,
1747				 struct vmw_sw_context *sw_context,
1748				 enum vmw_res_type res_type,
1749				 const struct vmw_user_resource_conv
1750				 *converter, uint32_t *res_id, uint32_t *buf_id,
1751				 unsigned long backup_offset)
1752{
1753	struct vmw_resource *res;
1754	int ret;
1755
1756	ret = vmw_cmd_res_check(dev_priv, sw_context, res_type,
1757				VMW_RES_DIRTY_NONE, converter, res_id, &res);
1758	if (ret)
1759		return ret;
1760
1761	return vmw_cmd_res_switch_backup(dev_priv, sw_context, res, buf_id,
1762					 backup_offset);
1763}
1764
1765/**
1766 * vmw_cmd_bind_gb_surface - Validate SVGA_3D_CMD_BIND_GB_SURFACE command
1767 *
1768 * @dev_priv: Pointer to a device private struct.
1769 * @sw_context: The software context being used for this batch.
1770 * @header: Pointer to the command header in the command stream.
1771 */
1772static int vmw_cmd_bind_gb_surface(struct vmw_private *dev_priv,
1773				   struct vmw_sw_context *sw_context,
1774				   SVGA3dCmdHeader *header)
1775{
1776	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBindGBSurface) =
1777		container_of(header, typeof(*cmd), header);
1778
1779	return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_surface,
1780				     user_surface_converter, &cmd->body.sid,
1781				     &cmd->body.mobid, 0);
1782}
1783
1784/**
1785 * vmw_cmd_update_gb_image - Validate SVGA_3D_CMD_UPDATE_GB_IMAGE command
1786 *
1787 * @dev_priv: Pointer to a device private struct.
1788 * @sw_context: The software context being used for this batch.
1789 * @header: Pointer to the command header in the command stream.
1790 */
1791static int vmw_cmd_update_gb_image(struct vmw_private *dev_priv,
1792				   struct vmw_sw_context *sw_context,
1793				   SVGA3dCmdHeader *header)
1794{
1795	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdUpdateGBImage) =
1796		container_of(header, typeof(*cmd), header);
1797
1798	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1799				 VMW_RES_DIRTY_NONE, user_surface_converter,
1800				 &cmd->body.image.sid, NULL);
1801}
1802
1803/**
1804 * vmw_cmd_update_gb_surface - Validate SVGA_3D_CMD_UPDATE_GB_SURFACE command
1805 *
1806 * @dev_priv: Pointer to a device private struct.
1807 * @sw_context: The software context being used for this batch.
1808 * @header: Pointer to the command header in the command stream.
1809 */
1810static int vmw_cmd_update_gb_surface(struct vmw_private *dev_priv,
1811				     struct vmw_sw_context *sw_context,
1812				     SVGA3dCmdHeader *header)
1813{
1814	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdUpdateGBSurface) =
1815		container_of(header, typeof(*cmd), header);
1816
1817	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1818				 VMW_RES_DIRTY_CLEAR, user_surface_converter,
1819				 &cmd->body.sid, NULL);
1820}
1821
1822/**
1823 * vmw_cmd_readback_gb_image - Validate SVGA_3D_CMD_READBACK_GB_IMAGE command
1824 *
1825 * @dev_priv: Pointer to a device private struct.
1826 * @sw_context: The software context being used for this batch.
1827 * @header: Pointer to the command header in the command stream.
1828 */
1829static int vmw_cmd_readback_gb_image(struct vmw_private *dev_priv,
1830				     struct vmw_sw_context *sw_context,
1831				     SVGA3dCmdHeader *header)
1832{
1833	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdReadbackGBImage) =
1834		container_of(header, typeof(*cmd), header);
1835
1836	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1837				 VMW_RES_DIRTY_NONE, user_surface_converter,
1838				 &cmd->body.image.sid, NULL);
1839}
1840
1841/**
1842 * vmw_cmd_readback_gb_surface - Validate SVGA_3D_CMD_READBACK_GB_SURFACE
1843 * command
1844 *
1845 * @dev_priv: Pointer to a device private struct.
1846 * @sw_context: The software context being used for this batch.
1847 * @header: Pointer to the command header in the command stream.
1848 */
1849static int vmw_cmd_readback_gb_surface(struct vmw_private *dev_priv,
1850				       struct vmw_sw_context *sw_context,
1851				       SVGA3dCmdHeader *header)
1852{
1853	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdReadbackGBSurface) =
1854		container_of(header, typeof(*cmd), header);
1855
1856	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1857				 VMW_RES_DIRTY_CLEAR, user_surface_converter,
1858				 &cmd->body.sid, NULL);
1859}
1860
1861/**
1862 * vmw_cmd_invalidate_gb_image - Validate SVGA_3D_CMD_INVALIDATE_GB_IMAGE
1863 * command
1864 *
1865 * @dev_priv: Pointer to a device private struct.
1866 * @sw_context: The software context being used for this batch.
1867 * @header: Pointer to the command header in the command stream.
1868 */
1869static int vmw_cmd_invalidate_gb_image(struct vmw_private *dev_priv,
1870				       struct vmw_sw_context *sw_context,
1871				       SVGA3dCmdHeader *header)
1872{
1873	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdInvalidateGBImage) =
1874		container_of(header, typeof(*cmd), header);
1875
1876	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1877				 VMW_RES_DIRTY_NONE, user_surface_converter,
1878				 &cmd->body.image.sid, NULL);
1879}
1880
1881/**
1882 * vmw_cmd_invalidate_gb_surface - Validate SVGA_3D_CMD_INVALIDATE_GB_SURFACE
1883 * command
1884 *
1885 * @dev_priv: Pointer to a device private struct.
1886 * @sw_context: The software context being used for this batch.
1887 * @header: Pointer to the command header in the command stream.
1888 */
1889static int vmw_cmd_invalidate_gb_surface(struct vmw_private *dev_priv,
1890					 struct vmw_sw_context *sw_context,
1891					 SVGA3dCmdHeader *header)
1892{
1893	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdInvalidateGBSurface) =
1894		container_of(header, typeof(*cmd), header);
1895
1896	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1897				 VMW_RES_DIRTY_CLEAR, user_surface_converter,
1898				 &cmd->body.sid, NULL);
1899}
1900
1901/**
1902 * vmw_cmd_shader_define - Validate SVGA_3D_CMD_SHADER_DEFINE command
1903 *
1904 * @dev_priv: Pointer to a device private struct.
1905 * @sw_context: The software context being used for this batch.
1906 * @header: Pointer to the command header in the command stream.
1907 */
1908static int vmw_cmd_shader_define(struct vmw_private *dev_priv,
1909				 struct vmw_sw_context *sw_context,
1910				 SVGA3dCmdHeader *header)
1911{
1912	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDefineShader);
1913	int ret;
1914	size_t size;
1915	struct vmw_resource *ctx;
1916
1917	cmd = container_of(header, typeof(*cmd), header);
1918
1919	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1920				VMW_RES_DIRTY_SET, user_context_converter,
1921				&cmd->body.cid, &ctx);
1922	if (unlikely(ret != 0))
1923		return ret;
1924
1925	if (unlikely(!dev_priv->has_mob))
1926		return 0;
1927
1928	size = cmd->header.size - sizeof(cmd->body);
1929	ret = vmw_compat_shader_add(dev_priv, vmw_context_res_man(ctx),
1930				    cmd->body.shid, cmd + 1, cmd->body.type,
1931				    size, &sw_context->staged_cmd_res);
1932	if (unlikely(ret != 0))
1933		return ret;
1934
1935	return vmw_resource_relocation_add(sw_context, NULL,
1936					   vmw_ptr_diff(sw_context->buf_start,
1937							&cmd->header.id),
1938					   vmw_res_rel_nop);
1939}
1940
1941/**
1942 * vmw_cmd_shader_destroy - Validate SVGA_3D_CMD_SHADER_DESTROY command
1943 *
1944 * @dev_priv: Pointer to a device private struct.
1945 * @sw_context: The software context being used for this batch.
1946 * @header: Pointer to the command header in the command stream.
1947 */
1948static int vmw_cmd_shader_destroy(struct vmw_private *dev_priv,
1949				  struct vmw_sw_context *sw_context,
1950				  SVGA3dCmdHeader *header)
1951{
1952	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDestroyShader);
1953	int ret;
1954	struct vmw_resource *ctx;
1955
1956	cmd = container_of(header, typeof(*cmd), header);
1957
1958	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1959				VMW_RES_DIRTY_SET, user_context_converter,
1960				&cmd->body.cid, &ctx);
1961	if (unlikely(ret != 0))
1962		return ret;
1963
1964	if (unlikely(!dev_priv->has_mob))
1965		return 0;
1966
1967	ret = vmw_shader_remove(vmw_context_res_man(ctx), cmd->body.shid,
1968				cmd->body.type, &sw_context->staged_cmd_res);
1969	if (unlikely(ret != 0))
1970		return ret;
1971
1972	return vmw_resource_relocation_add(sw_context, NULL,
1973					   vmw_ptr_diff(sw_context->buf_start,
1974							&cmd->header.id),
1975					   vmw_res_rel_nop);
1976}
1977
1978/**
1979 * vmw_cmd_set_shader - Validate SVGA_3D_CMD_SET_SHADER command
1980 *
1981 * @dev_priv: Pointer to a device private struct.
1982 * @sw_context: The software context being used for this batch.
1983 * @header: Pointer to the command header in the command stream.
1984 */
1985static int vmw_cmd_set_shader(struct vmw_private *dev_priv,
1986			      struct vmw_sw_context *sw_context,
1987			      SVGA3dCmdHeader *header)
1988{
1989	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetShader);
1990	struct vmw_ctx_bindinfo_shader binding;
1991	struct vmw_resource *ctx, *res = NULL;
1992	struct vmw_ctx_validation_info *ctx_info;
1993	int ret;
1994
1995	cmd = container_of(header, typeof(*cmd), header);
1996
1997	if (cmd->body.type >= SVGA3D_SHADERTYPE_PREDX_MAX) {
1998		VMW_DEBUG_USER("Illegal shader type %u.\n",
1999			       (unsigned int) cmd->body.type);
2000		return -EINVAL;
2001	}
2002
2003	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2004				VMW_RES_DIRTY_SET, user_context_converter,
2005				&cmd->body.cid, &ctx);
2006	if (unlikely(ret != 0))
2007		return ret;
2008
2009	if (!dev_priv->has_mob)
2010		return 0;
2011
2012	if (cmd->body.shid != SVGA3D_INVALID_ID) {
2013		/*
2014		 * This is the compat shader path - Per device guest-backed
2015		 * shaders, but user-space thinks it's per context host-
2016		 * backed shaders.
2017		 */
2018		res = vmw_shader_lookup(vmw_context_res_man(ctx),
2019					cmd->body.shid, cmd->body.type);
2020		if (!IS_ERR(res)) {
2021			ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
2022							    VMW_RES_DIRTY_NONE);
2023			if (unlikely(ret != 0))
2024				return ret;
2025
2026			ret = vmw_resource_relocation_add
2027				(sw_context, res,
2028				 vmw_ptr_diff(sw_context->buf_start,
2029					      &cmd->body.shid),
2030				 vmw_res_rel_normal);
2031			if (unlikely(ret != 0))
2032				return ret;
2033		}
2034	}
2035
2036	if (IS_ERR_OR_NULL(res)) {
2037		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_shader,
2038					VMW_RES_DIRTY_NONE,
2039					user_shader_converter, &cmd->body.shid,
2040					&res);
2041		if (unlikely(ret != 0))
2042			return ret;
2043	}
2044
2045	ctx_info = vmw_execbuf_info_from_res(sw_context, ctx);
2046	if (!ctx_info)
2047		return -EINVAL;
2048
2049	binding.bi.ctx = ctx;
2050	binding.bi.res = res;
2051	binding.bi.bt = vmw_ctx_binding_shader;
2052	binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2053	vmw_binding_add(ctx_info->staged, &binding.bi, binding.shader_slot, 0);
2054
2055	return 0;
2056}
2057
2058/**
2059 * vmw_cmd_set_shader_const - Validate SVGA_3D_CMD_SET_SHADER_CONST command
2060 *
2061 * @dev_priv: Pointer to a device private struct.
2062 * @sw_context: The software context being used for this batch.
2063 * @header: Pointer to the command header in the command stream.
2064 */
2065static int vmw_cmd_set_shader_const(struct vmw_private *dev_priv,
2066				    struct vmw_sw_context *sw_context,
2067				    SVGA3dCmdHeader *header)
2068{
2069	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetShaderConst);
2070	int ret;
2071
2072	cmd = container_of(header, typeof(*cmd), header);
2073
2074	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2075				VMW_RES_DIRTY_SET, user_context_converter,
2076				&cmd->body.cid, NULL);
2077	if (unlikely(ret != 0))
2078		return ret;
2079
2080	if (dev_priv->has_mob)
2081		header->id = SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE;
2082
2083	return 0;
2084}
2085
2086/**
2087 * vmw_cmd_bind_gb_shader - Validate SVGA_3D_CMD_BIND_GB_SHADER command
2088 *
2089 * @dev_priv: Pointer to a device private struct.
2090 * @sw_context: The software context being used for this batch.
2091 * @header: Pointer to the command header in the command stream.
2092 */
2093static int vmw_cmd_bind_gb_shader(struct vmw_private *dev_priv,
2094				  struct vmw_sw_context *sw_context,
2095				  SVGA3dCmdHeader *header)
2096{
2097	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBindGBShader) =
2098		container_of(header, typeof(*cmd), header);
2099
2100	return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_shader,
2101				     user_shader_converter, &cmd->body.shid,
2102				     &cmd->body.mobid, cmd->body.offsetInBytes);
2103}
2104
2105/**
2106 * vmw_cmd_dx_set_single_constant_buffer - Validate
2107 * SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER command.
2108 *
2109 * @dev_priv: Pointer to a device private struct.
2110 * @sw_context: The software context being used for this batch.
2111 * @header: Pointer to the command header in the command stream.
2112 */
2113static int
2114vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv,
2115				      struct vmw_sw_context *sw_context,
2116				      SVGA3dCmdHeader *header)
2117{
2118	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetSingleConstantBuffer);
 
 
 
2119	struct vmw_resource *res = NULL;
2120	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2121	struct vmw_ctx_bindinfo_cb binding;
2122	int ret;
2123
2124	if (!ctx_node)
2125		return -EINVAL;
2126
2127	cmd = container_of(header, typeof(*cmd), header);
2128	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2129				VMW_RES_DIRTY_NONE, user_surface_converter,
2130				&cmd->body.sid, &res);
2131	if (unlikely(ret != 0))
2132		return ret;
2133
2134	binding.bi.ctx = ctx_node->ctx;
2135	binding.bi.res = res;
2136	binding.bi.bt = vmw_ctx_binding_cb;
2137	binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2138	binding.offset = cmd->body.offsetInBytes;
2139	binding.size = cmd->body.sizeInBytes;
2140	binding.slot = cmd->body.slot;
2141
2142	if (binding.shader_slot >= SVGA3D_NUM_SHADERTYPE_DX10 ||
2143	    binding.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) {
2144		VMW_DEBUG_USER("Illegal const buffer shader %u slot %u.\n",
2145			       (unsigned int) cmd->body.type,
2146			       (unsigned int) binding.slot);
2147		return -EINVAL;
2148	}
2149
2150	vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot,
2151			binding.slot);
2152
2153	return 0;
2154}
2155
2156/**
2157 * vmw_cmd_dx_set_shader_res - Validate SVGA_3D_CMD_DX_SET_SHADER_RESOURCES
2158 * command
2159 *
2160 * @dev_priv: Pointer to a device private struct.
2161 * @sw_context: The software context being used for this batch.
2162 * @header: Pointer to the command header in the command stream.
2163 */
2164static int vmw_cmd_dx_set_shader_res(struct vmw_private *dev_priv,
2165				     struct vmw_sw_context *sw_context,
2166				     SVGA3dCmdHeader *header)
2167{
2168	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetShaderResources) =
2169		container_of(header, typeof(*cmd), header);
 
 
 
2170	u32 num_sr_view = (cmd->header.size - sizeof(cmd->body)) /
2171		sizeof(SVGA3dShaderResourceViewId);
2172
2173	if ((u64) cmd->body.startView + (u64) num_sr_view >
2174	    (u64) SVGA3D_DX_MAX_SRVIEWS ||
2175	    cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX) {
2176		VMW_DEBUG_USER("Invalid shader binding.\n");
2177		return -EINVAL;
2178	}
2179
2180	return vmw_view_bindings_add(sw_context, vmw_view_sr,
2181				     vmw_ctx_binding_sr,
2182				     cmd->body.type - SVGA3D_SHADERTYPE_MIN,
2183				     (void *) &cmd[1], num_sr_view,
2184				     cmd->body.startView);
2185}
2186
2187/**
2188 * vmw_cmd_dx_set_shader - Validate SVGA_3D_CMD_DX_SET_SHADER command
2189 *
2190 * @dev_priv: Pointer to a device private struct.
2191 * @sw_context: The software context being used for this batch.
2192 * @header: Pointer to the command header in the command stream.
2193 */
2194static int vmw_cmd_dx_set_shader(struct vmw_private *dev_priv,
2195				 struct vmw_sw_context *sw_context,
2196				 SVGA3dCmdHeader *header)
2197{
2198	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetShader);
 
 
2199	struct vmw_resource *res = NULL;
2200	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2201	struct vmw_ctx_bindinfo_shader binding;
2202	int ret = 0;
2203
2204	if (!ctx_node)
2205		return -EINVAL;
2206
2207	cmd = container_of(header, typeof(*cmd), header);
2208
2209	if (cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX ||
2210	    cmd->body.type < SVGA3D_SHADERTYPE_MIN) {
2211		VMW_DEBUG_USER("Illegal shader type %u.\n",
2212			       (unsigned int) cmd->body.type);
2213		return -EINVAL;
2214	}
2215
2216	if (cmd->body.shaderId != SVGA3D_INVALID_ID) {
2217		res = vmw_shader_lookup(sw_context->man, cmd->body.shaderId, 0);
2218		if (IS_ERR(res)) {
2219			VMW_DEBUG_USER("Could not find shader for binding.\n");
2220			return PTR_ERR(res);
2221		}
2222
2223		ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
2224						    VMW_RES_DIRTY_NONE);
2225		if (ret)
2226			return ret;
2227	}
2228
2229	binding.bi.ctx = ctx_node->ctx;
2230	binding.bi.res = res;
2231	binding.bi.bt = vmw_ctx_binding_dx_shader;
2232	binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2233
2234	vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot, 0);
2235
2236	return 0;
2237}
2238
2239/**
2240 * vmw_cmd_dx_set_vertex_buffers - Validates SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS
2241 * command
2242 *
2243 * @dev_priv: Pointer to a device private struct.
2244 * @sw_context: The software context being used for this batch.
2245 * @header: Pointer to the command header in the command stream.
2246 */
2247static int vmw_cmd_dx_set_vertex_buffers(struct vmw_private *dev_priv,
2248					 struct vmw_sw_context *sw_context,
2249					 SVGA3dCmdHeader *header)
2250{
2251	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2252	struct vmw_ctx_bindinfo_vb binding;
2253	struct vmw_resource *res;
2254	struct {
2255		SVGA3dCmdHeader header;
2256		SVGA3dCmdDXSetVertexBuffers body;
2257		SVGA3dVertexBuffer buf[];
2258	} *cmd;
2259	int i, ret, num;
2260
2261	if (!ctx_node)
2262		return -EINVAL;
2263
2264	cmd = container_of(header, typeof(*cmd), header);
2265	num = (cmd->header.size - sizeof(cmd->body)) /
2266		sizeof(SVGA3dVertexBuffer);
2267	if ((u64)num + (u64)cmd->body.startBuffer >
2268	    (u64)SVGA3D_DX_MAX_VERTEXBUFFERS) {
2269		VMW_DEBUG_USER("Invalid number of vertex buffers.\n");
2270		return -EINVAL;
2271	}
2272
2273	for (i = 0; i < num; i++) {
2274		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2275					VMW_RES_DIRTY_NONE,
2276					user_surface_converter,
2277					&cmd->buf[i].sid, &res);
2278		if (unlikely(ret != 0))
2279			return ret;
2280
2281		binding.bi.ctx = ctx_node->ctx;
2282		binding.bi.bt = vmw_ctx_binding_vb;
2283		binding.bi.res = res;
2284		binding.offset = cmd->buf[i].offset;
2285		binding.stride = cmd->buf[i].stride;
2286		binding.slot = i + cmd->body.startBuffer;
2287
2288		vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot);
2289	}
2290
2291	return 0;
2292}
2293
2294/**
2295 * vmw_cmd_dx_ia_set_vertex_buffers - Validate
2296 * SVGA_3D_CMD_DX_IA_SET_INDEX_BUFFER command.
2297 *
2298 * @dev_priv: Pointer to a device private struct.
2299 * @sw_context: The software context being used for this batch.
2300 * @header: Pointer to the command header in the command stream.
2301 */
2302static int vmw_cmd_dx_set_index_buffer(struct vmw_private *dev_priv,
2303				       struct vmw_sw_context *sw_context,
2304				       SVGA3dCmdHeader *header)
2305{
2306	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2307	struct vmw_ctx_bindinfo_ib binding;
2308	struct vmw_resource *res;
2309	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetIndexBuffer);
2310	int ret;
2311
2312	if (!ctx_node)
2313		return -EINVAL;
2314
2315	cmd = container_of(header, typeof(*cmd), header);
2316	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2317				VMW_RES_DIRTY_NONE, user_surface_converter,
2318				&cmd->body.sid, &res);
2319	if (unlikely(ret != 0))
2320		return ret;
2321
2322	binding.bi.ctx = ctx_node->ctx;
2323	binding.bi.res = res;
2324	binding.bi.bt = vmw_ctx_binding_ib;
2325	binding.offset = cmd->body.offset;
2326	binding.format = cmd->body.format;
2327
2328	vmw_binding_add(ctx_node->staged, &binding.bi, 0, 0);
2329
2330	return 0;
2331}
2332
2333/**
2334 * vmw_cmd_dx_set_rendertarget - Validate SVGA_3D_CMD_DX_SET_RENDERTARGETS
2335 * command
2336 *
2337 * @dev_priv: Pointer to a device private struct.
2338 * @sw_context: The software context being used for this batch.
2339 * @header: Pointer to the command header in the command stream.
2340 */
2341static int vmw_cmd_dx_set_rendertargets(struct vmw_private *dev_priv,
2342					struct vmw_sw_context *sw_context,
2343					SVGA3dCmdHeader *header)
2344{
2345	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetRenderTargets) =
2346		container_of(header, typeof(*cmd), header);
2347	u32 num_rt_view = (cmd->header.size - sizeof(cmd->body)) /
2348		sizeof(SVGA3dRenderTargetViewId);
2349	int ret;
2350
2351	if (num_rt_view > SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS) {
2352		VMW_DEBUG_USER("Invalid DX Rendertarget binding.\n");
2353		return -EINVAL;
2354	}
2355
2356	ret = vmw_view_bindings_add(sw_context, vmw_view_ds, vmw_ctx_binding_ds,
2357				    0, &cmd->body.depthStencilViewId, 1, 0);
2358	if (ret)
2359		return ret;
2360
2361	return vmw_view_bindings_add(sw_context, vmw_view_rt,
2362				     vmw_ctx_binding_dx_rt, 0, (void *)&cmd[1],
2363				     num_rt_view, 0);
2364}
2365
2366/**
2367 * vmw_cmd_dx_clear_rendertarget_view - Validate
2368 * SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW command
2369 *
2370 * @dev_priv: Pointer to a device private struct.
2371 * @sw_context: The software context being used for this batch.
2372 * @header: Pointer to the command header in the command stream.
2373 */
2374static int vmw_cmd_dx_clear_rendertarget_view(struct vmw_private *dev_priv,
2375					      struct vmw_sw_context *sw_context,
2376					      SVGA3dCmdHeader *header)
2377{
2378	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXClearRenderTargetView) =
2379		container_of(header, typeof(*cmd), header);
 
2380
2381	return PTR_RET(vmw_view_id_val_add(sw_context, vmw_view_rt,
2382					   cmd->body.renderTargetViewId));
 
 
2383}
2384
2385/**
2386 * vmw_cmd_dx_clear_rendertarget_view - Validate
2387 * SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW command
2388 *
2389 * @dev_priv: Pointer to a device private struct.
2390 * @sw_context: The software context being used for this batch.
2391 * @header: Pointer to the command header in the command stream.
2392 */
2393static int vmw_cmd_dx_clear_depthstencil_view(struct vmw_private *dev_priv,
2394					      struct vmw_sw_context *sw_context,
2395					      SVGA3dCmdHeader *header)
2396{
2397	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXClearDepthStencilView) =
2398		container_of(header, typeof(*cmd), header);
 
2399
2400	return PTR_RET(vmw_view_id_val_add(sw_context, vmw_view_ds,
2401					   cmd->body.depthStencilViewId));
 
 
2402}
2403
2404static int vmw_cmd_dx_view_define(struct vmw_private *dev_priv,
2405				  struct vmw_sw_context *sw_context,
2406				  SVGA3dCmdHeader *header)
2407{
2408	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2409	struct vmw_resource *srf;
2410	struct vmw_resource *res;
2411	enum vmw_view_type view_type;
2412	int ret;
2413	/*
2414	 * This is based on the fact that all affected define commands have the
2415	 * same initial command body layout.
2416	 */
2417	struct {
2418		SVGA3dCmdHeader header;
2419		uint32 defined_id;
2420		uint32 sid;
2421	} *cmd;
2422
2423	if (!ctx_node)
2424		return -EINVAL;
2425
2426	view_type = vmw_view_cmd_to_type(header->id);
2427	if (view_type == vmw_view_max)
2428		return -EINVAL;
2429
2430	cmd = container_of(header, typeof(*cmd), header);
2431	if (unlikely(cmd->sid == SVGA3D_INVALID_ID)) {
2432		VMW_DEBUG_USER("Invalid surface id.\n");
2433		return -EINVAL;
2434	}
2435	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2436				VMW_RES_DIRTY_NONE, user_surface_converter,
2437				&cmd->sid, &srf);
2438	if (unlikely(ret != 0))
2439		return ret;
2440
2441	res = vmw_context_cotable(ctx_node->ctx, vmw_view_cotables[view_type]);
2442	ret = vmw_cotable_notify(res, cmd->defined_id);
2443	if (unlikely(ret != 0))
2444		return ret;
2445
2446	return vmw_view_add(sw_context->man, ctx_node->ctx, srf, view_type,
2447			    cmd->defined_id, header,
2448			    header->size + sizeof(*header),
2449			    &sw_context->staged_cmd_res);
2450}
2451
2452/**
2453 * vmw_cmd_dx_set_so_targets - Validate SVGA_3D_CMD_DX_SET_SOTARGETS command.
2454 *
2455 * @dev_priv: Pointer to a device private struct.
2456 * @sw_context: The software context being used for this batch.
2457 * @header: Pointer to the command header in the command stream.
2458 */
2459static int vmw_cmd_dx_set_so_targets(struct vmw_private *dev_priv,
2460				     struct vmw_sw_context *sw_context,
2461				     SVGA3dCmdHeader *header)
2462{
2463	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2464	struct vmw_ctx_bindinfo_so binding;
2465	struct vmw_resource *res;
2466	struct {
2467		SVGA3dCmdHeader header;
2468		SVGA3dCmdDXSetSOTargets body;
2469		SVGA3dSoTarget targets[];
2470	} *cmd;
2471	int i, ret, num;
2472
2473	if (!ctx_node)
2474		return -EINVAL;
2475
2476	cmd = container_of(header, typeof(*cmd), header);
2477	num = (cmd->header.size - sizeof(cmd->body)) / sizeof(SVGA3dSoTarget);
2478
2479	if (num > SVGA3D_DX_MAX_SOTARGETS) {
2480		VMW_DEBUG_USER("Invalid DX SO binding.\n");
2481		return -EINVAL;
2482	}
2483
2484	for (i = 0; i < num; i++) {
2485		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2486					VMW_RES_DIRTY_SET,
2487					user_surface_converter,
2488					&cmd->targets[i].sid, &res);
2489		if (unlikely(ret != 0))
2490			return ret;
2491
2492		binding.bi.ctx = ctx_node->ctx;
2493		binding.bi.res = res;
2494		binding.bi.bt = vmw_ctx_binding_so,
2495		binding.offset = cmd->targets[i].offset;
2496		binding.size = cmd->targets[i].sizeInBytes;
2497		binding.slot = i;
2498
2499		vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot);
2500	}
2501
2502	return 0;
2503}
2504
2505static int vmw_cmd_dx_so_define(struct vmw_private *dev_priv,
2506				struct vmw_sw_context *sw_context,
2507				SVGA3dCmdHeader *header)
2508{
2509	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2510	struct vmw_resource *res;
2511	/*
2512	 * This is based on the fact that all affected define commands have
2513	 * the same initial command body layout.
2514	 */
2515	struct {
2516		SVGA3dCmdHeader header;
2517		uint32 defined_id;
2518	} *cmd;
2519	enum vmw_so_type so_type;
2520	int ret;
2521
2522	if (!ctx_node)
2523		return -EINVAL;
2524
2525	so_type = vmw_so_cmd_to_type(header->id);
2526	res = vmw_context_cotable(ctx_node->ctx, vmw_so_cotables[so_type]);
 
 
2527	cmd = container_of(header, typeof(*cmd), header);
2528	ret = vmw_cotable_notify(res, cmd->defined_id);
2529
2530	return ret;
2531}
2532
2533/**
2534 * vmw_cmd_dx_check_subresource - Validate SVGA_3D_CMD_DX_[X]_SUBRESOURCE
2535 * command
2536 *
2537 * @dev_priv: Pointer to a device private struct.
2538 * @sw_context: The software context being used for this batch.
2539 * @header: Pointer to the command header in the command stream.
2540 */
2541static int vmw_cmd_dx_check_subresource(struct vmw_private *dev_priv,
2542					struct vmw_sw_context *sw_context,
2543					SVGA3dCmdHeader *header)
2544{
2545	struct {
2546		SVGA3dCmdHeader header;
2547		union {
2548			SVGA3dCmdDXReadbackSubResource r_body;
2549			SVGA3dCmdDXInvalidateSubResource i_body;
2550			SVGA3dCmdDXUpdateSubResource u_body;
2551			SVGA3dSurfaceId sid;
2552		};
2553	} *cmd;
2554
2555	BUILD_BUG_ON(offsetof(typeof(*cmd), r_body.sid) !=
2556		     offsetof(typeof(*cmd), sid));
2557	BUILD_BUG_ON(offsetof(typeof(*cmd), i_body.sid) !=
2558		     offsetof(typeof(*cmd), sid));
2559	BUILD_BUG_ON(offsetof(typeof(*cmd), u_body.sid) !=
2560		     offsetof(typeof(*cmd), sid));
2561
2562	cmd = container_of(header, typeof(*cmd), header);
2563
2564	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2565				 VMW_RES_DIRTY_NONE, user_surface_converter,
2566				 &cmd->sid, NULL);
2567}
2568
2569static int vmw_cmd_dx_cid_check(struct vmw_private *dev_priv,
2570				struct vmw_sw_context *sw_context,
2571				SVGA3dCmdHeader *header)
2572{
2573	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2574
2575	if (!ctx_node)
2576		return -EINVAL;
2577
2578	return 0;
2579}
2580
2581/**
2582 * vmw_cmd_dx_view_remove - validate a view remove command and schedule the view
2583 * resource for removal.
2584 *
2585 * @dev_priv: Pointer to a device private struct.
2586 * @sw_context: The software context being used for this batch.
2587 * @header: Pointer to the command header in the command stream.
2588 *
2589 * Check that the view exists, and if it was not created using this command
2590 * batch, conditionally make this command a NOP.
2591 */
2592static int vmw_cmd_dx_view_remove(struct vmw_private *dev_priv,
2593				  struct vmw_sw_context *sw_context,
2594				  SVGA3dCmdHeader *header)
2595{
2596	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2597	struct {
2598		SVGA3dCmdHeader header;
2599		union vmw_view_destroy body;
2600	} *cmd = container_of(header, typeof(*cmd), header);
2601	enum vmw_view_type view_type = vmw_view_cmd_to_type(header->id);
2602	struct vmw_resource *view;
2603	int ret;
2604
2605	if (!ctx_node)
2606		return -EINVAL;
2607
2608	ret = vmw_view_remove(sw_context->man, cmd->body.view_id, view_type,
2609			      &sw_context->staged_cmd_res, &view);
2610	if (ret || !view)
2611		return ret;
2612
2613	/*
2614	 * If the view wasn't created during this command batch, it might
2615	 * have been removed due to a context swapout, so add a
2616	 * relocation to conditionally make this command a NOP to avoid
2617	 * device errors.
2618	 */
2619	return vmw_resource_relocation_add(sw_context, view,
2620					   vmw_ptr_diff(sw_context->buf_start,
2621							&cmd->header.id),
2622					   vmw_res_rel_cond_nop);
2623}
2624
2625/**
2626 * vmw_cmd_dx_define_shader - Validate SVGA_3D_CMD_DX_DEFINE_SHADER command
2627 *
2628 * @dev_priv: Pointer to a device private struct.
2629 * @sw_context: The software context being used for this batch.
2630 * @header: Pointer to the command header in the command stream.
2631 */
2632static int vmw_cmd_dx_define_shader(struct vmw_private *dev_priv,
2633				    struct vmw_sw_context *sw_context,
2634				    SVGA3dCmdHeader *header)
2635{
2636	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2637	struct vmw_resource *res;
2638	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDefineShader) =
2639		container_of(header, typeof(*cmd), header);
2640	int ret;
2641
2642	if (!ctx_node)
2643		return -EINVAL;
2644
2645	res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_DXSHADER);
2646	ret = vmw_cotable_notify(res, cmd->body.shaderId);
2647	if (ret)
2648		return ret;
2649
2650	return vmw_dx_shader_add(sw_context->man, ctx_node->ctx,
2651				 cmd->body.shaderId, cmd->body.type,
2652				 &sw_context->staged_cmd_res);
2653}
2654
2655/**
2656 * vmw_cmd_dx_destroy_shader - Validate SVGA_3D_CMD_DX_DESTROY_SHADER command
2657 *
2658 * @dev_priv: Pointer to a device private struct.
2659 * @sw_context: The software context being used for this batch.
2660 * @header: Pointer to the command header in the command stream.
2661 */
2662static int vmw_cmd_dx_destroy_shader(struct vmw_private *dev_priv,
2663				     struct vmw_sw_context *sw_context,
2664				     SVGA3dCmdHeader *header)
2665{
2666	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2667	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDestroyShader) =
2668		container_of(header, typeof(*cmd), header);
2669	int ret;
2670
2671	if (!ctx_node)
2672		return -EINVAL;
2673
2674	ret = vmw_shader_remove(sw_context->man, cmd->body.shaderId, 0,
2675				&sw_context->staged_cmd_res);
2676
2677	return ret;
2678}
2679
2680/**
2681 * vmw_cmd_dx_bind_shader - Validate SVGA_3D_CMD_DX_BIND_SHADER command
2682 *
2683 * @dev_priv: Pointer to a device private struct.
2684 * @sw_context: The software context being used for this batch.
2685 * @header: Pointer to the command header in the command stream.
2686 */
2687static int vmw_cmd_dx_bind_shader(struct vmw_private *dev_priv,
2688				  struct vmw_sw_context *sw_context,
2689				  SVGA3dCmdHeader *header)
2690{
2691	struct vmw_resource *ctx;
2692	struct vmw_resource *res;
2693	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindShader) =
2694		container_of(header, typeof(*cmd), header);
2695	int ret;
2696
2697	if (cmd->body.cid != SVGA3D_INVALID_ID) {
2698		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2699					VMW_RES_DIRTY_SET,
2700					user_context_converter, &cmd->body.cid,
2701					&ctx);
2702		if (ret)
2703			return ret;
2704	} else {
2705		struct vmw_ctx_validation_info *ctx_node =
2706			VMW_GET_CTX_NODE(sw_context);
2707
2708		if (!ctx_node)
2709			return -EINVAL;
2710
2711		ctx = ctx_node->ctx;
2712	}
2713
2714	res = vmw_shader_lookup(vmw_context_res_man(ctx), cmd->body.shid, 0);
2715	if (IS_ERR(res)) {
2716		VMW_DEBUG_USER("Could not find shader to bind.\n");
2717		return PTR_ERR(res);
2718	}
2719
2720	ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
2721					    VMW_RES_DIRTY_NONE);
2722	if (ret) {
2723		VMW_DEBUG_USER("Error creating resource validation node.\n");
2724		return ret;
2725	}
2726
2727	return vmw_cmd_res_switch_backup(dev_priv, sw_context, res,
2728					 &cmd->body.mobid,
2729					 cmd->body.offsetInBytes);
2730}
2731
2732/**
2733 * vmw_cmd_dx_genmips - Validate SVGA_3D_CMD_DX_GENMIPS command
2734 *
2735 * @dev_priv: Pointer to a device private struct.
2736 * @sw_context: The software context being used for this batch.
2737 * @header: Pointer to the command header in the command stream.
2738 */
2739static int vmw_cmd_dx_genmips(struct vmw_private *dev_priv,
2740			      struct vmw_sw_context *sw_context,
2741			      SVGA3dCmdHeader *header)
2742{
2743	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXGenMips) =
2744		container_of(header, typeof(*cmd), header);
 
 
2745
2746	return PTR_RET(vmw_view_id_val_add(sw_context, vmw_view_sr,
2747					   cmd->body.shaderResourceViewId));
 
 
 
 
 
 
 
 
 
 
 
 
 
2748}
2749
2750/**
2751 * vmw_cmd_dx_transfer_from_buffer - Validate
2752 * SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER command
2753 *
2754 * @dev_priv: Pointer to a device private struct.
2755 * @sw_context: The software context being used for this batch.
2756 * @header: Pointer to the command header in the command stream.
2757 */
2758static int vmw_cmd_dx_transfer_from_buffer(struct vmw_private *dev_priv,
2759					   struct vmw_sw_context *sw_context,
2760					   SVGA3dCmdHeader *header)
2761{
2762	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXTransferFromBuffer) =
2763		container_of(header, typeof(*cmd), header);
2764	int ret;
2765
2766	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2767				VMW_RES_DIRTY_NONE, user_surface_converter,
2768				&cmd->body.srcSid, NULL);
2769	if (ret != 0)
2770		return ret;
2771
2772	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2773				 VMW_RES_DIRTY_SET, user_surface_converter,
2774				 &cmd->body.destSid, NULL);
2775}
2776
2777/**
2778 * vmw_cmd_intra_surface_copy - Validate SVGA_3D_CMD_INTRA_SURFACE_COPY command
2779 *
2780 * @dev_priv: Pointer to a device private struct.
2781 * @sw_context: The software context being used for this batch.
2782 * @header: Pointer to the command header in the command stream.
2783 */
2784static int vmw_cmd_intra_surface_copy(struct vmw_private *dev_priv,
2785					   struct vmw_sw_context *sw_context,
2786					   SVGA3dCmdHeader *header)
2787{
2788	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdIntraSurfaceCopy) =
2789		container_of(header, typeof(*cmd), header);
2790
2791	if (!(dev_priv->capabilities2 & SVGA_CAP2_INTRA_SURFACE_COPY))
2792		return -EINVAL;
2793
2794	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2795				 VMW_RES_DIRTY_SET, user_surface_converter,
2796				 &cmd->body.surface.sid, NULL);
2797}
2798
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
2799static int vmw_cmd_check_not_3d(struct vmw_private *dev_priv,
2800				struct vmw_sw_context *sw_context,
2801				void *buf, uint32_t *size)
2802{
2803	uint32_t size_remaining = *size;
2804	uint32_t cmd_id;
2805
2806	cmd_id = ((uint32_t *)buf)[0];
2807	switch (cmd_id) {
2808	case SVGA_CMD_UPDATE:
2809		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdUpdate);
2810		break;
2811	case SVGA_CMD_DEFINE_GMRFB:
2812		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdDefineGMRFB);
2813		break;
2814	case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
2815		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
2816		break;
2817	case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
2818		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
2819		break;
2820	default:
2821		VMW_DEBUG_USER("Unsupported SVGA command: %u.\n", cmd_id);
2822		return -EINVAL;
2823	}
2824
2825	if (*size > size_remaining) {
2826		VMW_DEBUG_USER("Invalid SVGA command (size mismatch): %u.\n",
2827			       cmd_id);
2828		return -EINVAL;
2829	}
2830
2831	if (unlikely(!sw_context->kernel)) {
2832		VMW_DEBUG_USER("Kernel only SVGA command: %u.\n", cmd_id);
2833		return -EPERM;
2834	}
2835
2836	if (cmd_id == SVGA_CMD_DEFINE_GMRFB)
2837		return vmw_cmd_check_define_gmrfb(dev_priv, sw_context, buf);
2838
2839	return 0;
2840}
2841
2842static const struct vmw_cmd_entry vmw_cmd_entries[SVGA_3D_CMD_MAX] = {
2843	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE, &vmw_cmd_invalid,
2844		    false, false, false),
2845	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DESTROY, &vmw_cmd_invalid,
2846		    false, false, false),
2847	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_COPY, &vmw_cmd_surface_copy_check,
2848		    true, false, false),
2849	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_STRETCHBLT, &vmw_cmd_stretch_blt_check,
2850		    true, false, false),
2851	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DMA, &vmw_cmd_dma,
2852		    true, false, false),
2853	VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DEFINE, &vmw_cmd_invalid,
2854		    false, false, false),
2855	VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DESTROY, &vmw_cmd_invalid,
2856		    false, false, false),
2857	VMW_CMD_DEF(SVGA_3D_CMD_SETTRANSFORM, &vmw_cmd_cid_check,
2858		    true, false, false),
2859	VMW_CMD_DEF(SVGA_3D_CMD_SETZRANGE, &vmw_cmd_cid_check,
2860		    true, false, false),
2861	VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERSTATE, &vmw_cmd_cid_check,
2862		    true, false, false),
2863	VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERTARGET,
2864		    &vmw_cmd_set_render_target_check, true, false, false),
2865	VMW_CMD_DEF(SVGA_3D_CMD_SETTEXTURESTATE, &vmw_cmd_tex_state,
2866		    true, false, false),
2867	VMW_CMD_DEF(SVGA_3D_CMD_SETMATERIAL, &vmw_cmd_cid_check,
2868		    true, false, false),
2869	VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTDATA, &vmw_cmd_cid_check,
2870		    true, false, false),
2871	VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTENABLED, &vmw_cmd_cid_check,
2872		    true, false, false),
2873	VMW_CMD_DEF(SVGA_3D_CMD_SETVIEWPORT, &vmw_cmd_cid_check,
2874		    true, false, false),
2875	VMW_CMD_DEF(SVGA_3D_CMD_SETCLIPPLANE, &vmw_cmd_cid_check,
2876		    true, false, false),
2877	VMW_CMD_DEF(SVGA_3D_CMD_CLEAR, &vmw_cmd_cid_check,
2878		    true, false, false),
2879	VMW_CMD_DEF(SVGA_3D_CMD_PRESENT, &vmw_cmd_present_check,
2880		    false, false, false),
2881	VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DEFINE, &vmw_cmd_shader_define,
2882		    true, false, false),
2883	VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DESTROY, &vmw_cmd_shader_destroy,
2884		    true, false, false),
2885	VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER, &vmw_cmd_set_shader,
2886		    true, false, false),
2887	VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER_CONST, &vmw_cmd_set_shader_const,
2888		    true, false, false),
2889	VMW_CMD_DEF(SVGA_3D_CMD_DRAW_PRIMITIVES, &vmw_cmd_draw,
2890		    true, false, false),
2891	VMW_CMD_DEF(SVGA_3D_CMD_SETSCISSORRECT, &vmw_cmd_cid_check,
2892		    true, false, false),
2893	VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_QUERY, &vmw_cmd_begin_query,
2894		    true, false, false),
2895	VMW_CMD_DEF(SVGA_3D_CMD_END_QUERY, &vmw_cmd_end_query,
2896		    true, false, false),
2897	VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_QUERY, &vmw_cmd_wait_query,
2898		    true, false, false),
2899	VMW_CMD_DEF(SVGA_3D_CMD_PRESENT_READBACK, &vmw_cmd_ok,
2900		    true, false, false),
2901	VMW_CMD_DEF(SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN,
2902		    &vmw_cmd_blt_surf_screen_check, false, false, false),
2903	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE_V2, &vmw_cmd_invalid,
2904		    false, false, false),
2905	VMW_CMD_DEF(SVGA_3D_CMD_GENERATE_MIPMAPS, &vmw_cmd_invalid,
2906		    false, false, false),
2907	VMW_CMD_DEF(SVGA_3D_CMD_ACTIVATE_SURFACE, &vmw_cmd_invalid,
2908		    false, false, false),
2909	VMW_CMD_DEF(SVGA_3D_CMD_DEACTIVATE_SURFACE, &vmw_cmd_invalid,
2910		    false, false, false),
2911	VMW_CMD_DEF(SVGA_3D_CMD_SCREEN_DMA, &vmw_cmd_invalid,
2912		    false, false, false),
2913	VMW_CMD_DEF(SVGA_3D_CMD_DEAD1, &vmw_cmd_invalid,
2914		    false, false, false),
2915	VMW_CMD_DEF(SVGA_3D_CMD_DEAD2, &vmw_cmd_invalid,
2916		    false, false, false),
2917	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_BITBLT, &vmw_cmd_invalid,
2918		    false, false, false),
2919	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_TRANSBLT, &vmw_cmd_invalid,
2920		    false, false, false),
2921	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_STRETCHBLT, &vmw_cmd_invalid,
2922		    false, false, false),
2923	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_COLORFILL, &vmw_cmd_invalid,
2924		    false, false, false),
2925	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_ALPHABLEND, &vmw_cmd_invalid,
2926		    false, false, false),
2927	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_CLEARTYPEBLEND, &vmw_cmd_invalid,
2928		    false, false, false),
2929	VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE, &vmw_cmd_invalid,
2930		    false, false, true),
2931	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_OTABLE, &vmw_cmd_invalid,
2932		    false, false, true),
2933	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_MOB, &vmw_cmd_invalid,
2934		    false, false, true),
2935	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_MOB, &vmw_cmd_invalid,
2936		    false, false, true),
2937	VMW_CMD_DEF(SVGA_3D_CMD_REDEFINE_GB_MOB64, &vmw_cmd_invalid,
2938		    false, false, true),
2939	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING, &vmw_cmd_invalid,
2940		    false, false, true),
2941	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE, &vmw_cmd_invalid,
2942		    false, false, true),
2943	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SURFACE, &vmw_cmd_invalid,
2944		    false, false, true),
2945	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE, &vmw_cmd_bind_gb_surface,
2946		    true, false, true),
2947	VMW_CMD_DEF(SVGA_3D_CMD_COND_BIND_GB_SURFACE, &vmw_cmd_invalid,
2948		    false, false, true),
2949	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_IMAGE, &vmw_cmd_update_gb_image,
2950		    true, false, true),
2951	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SURFACE,
2952		    &vmw_cmd_update_gb_surface, true, false, true),
2953	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE,
2954		    &vmw_cmd_readback_gb_image, true, false, true),
2955	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_SURFACE,
2956		    &vmw_cmd_readback_gb_surface, true, false, true),
2957	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE,
2958		    &vmw_cmd_invalidate_gb_image, true, false, true),
2959	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_SURFACE,
2960		    &vmw_cmd_invalidate_gb_surface, true, false, true),
2961	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_CONTEXT, &vmw_cmd_invalid,
2962		    false, false, true),
2963	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_CONTEXT, &vmw_cmd_invalid,
2964		    false, false, true),
2965	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_CONTEXT, &vmw_cmd_invalid,
2966		    false, false, true),
2967	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_CONTEXT, &vmw_cmd_invalid,
2968		    false, false, true),
2969	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_CONTEXT, &vmw_cmd_invalid,
2970		    false, false, true),
2971	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SHADER, &vmw_cmd_invalid,
2972		    false, false, true),
2973	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SHADER, &vmw_cmd_bind_gb_shader,
2974		    true, false, true),
2975	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SHADER, &vmw_cmd_invalid,
2976		    false, false, true),
2977	VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE64, &vmw_cmd_invalid,
2978		    false, false, false),
2979	VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_GB_QUERY, &vmw_cmd_begin_gb_query,
2980		    true, false, true),
2981	VMW_CMD_DEF(SVGA_3D_CMD_END_GB_QUERY, &vmw_cmd_end_gb_query,
2982		    true, false, true),
2983	VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_GB_QUERY, &vmw_cmd_wait_gb_query,
2984		    true, false, true),
2985	VMW_CMD_DEF(SVGA_3D_CMD_NOP, &vmw_cmd_ok,
2986		    true, false, true),
2987	VMW_CMD_DEF(SVGA_3D_CMD_NOP_ERROR, &vmw_cmd_ok,
2988		    true, false, true),
2989	VMW_CMD_DEF(SVGA_3D_CMD_ENABLE_GART, &vmw_cmd_invalid,
2990		    false, false, true),
2991	VMW_CMD_DEF(SVGA_3D_CMD_DISABLE_GART, &vmw_cmd_invalid,
2992		    false, false, true),
2993	VMW_CMD_DEF(SVGA_3D_CMD_MAP_MOB_INTO_GART, &vmw_cmd_invalid,
2994		    false, false, true),
2995	VMW_CMD_DEF(SVGA_3D_CMD_UNMAP_GART_RANGE, &vmw_cmd_invalid,
2996		    false, false, true),
2997	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SCREENTARGET, &vmw_cmd_invalid,
2998		    false, false, true),
2999	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SCREENTARGET, &vmw_cmd_invalid,
3000		    false, false, true),
3001	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SCREENTARGET, &vmw_cmd_invalid,
3002		    false, false, true),
3003	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SCREENTARGET, &vmw_cmd_invalid,
3004		    false, false, true),
3005	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3006		    false, false, true),
3007	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3008		    false, false, true),
3009	VMW_CMD_DEF(SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE, &vmw_cmd_cid_check,
3010		    true, false, true),
3011	VMW_CMD_DEF(SVGA_3D_CMD_GB_SCREEN_DMA, &vmw_cmd_invalid,
3012		    false, false, true),
3013	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH, &vmw_cmd_invalid,
3014		    false, false, true),
3015	VMW_CMD_DEF(SVGA_3D_CMD_GB_MOB_FENCE, &vmw_cmd_invalid,
3016		    false, false, true),
3017	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE_V2, &vmw_cmd_invalid,
3018		    false, false, true),
3019
3020	/* SM commands */
3021	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_CONTEXT, &vmw_cmd_invalid,
3022		    false, false, true),
3023	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_CONTEXT, &vmw_cmd_invalid,
3024		    false, false, true),
3025	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_CONTEXT, &vmw_cmd_invalid,
3026		    false, false, true),
3027	VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_CONTEXT, &vmw_cmd_invalid,
3028		    false, false, true),
3029	VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_CONTEXT, &vmw_cmd_invalid,
3030		    false, false, true),
3031	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER,
3032		    &vmw_cmd_dx_set_single_constant_buffer, true, false, true),
3033	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER_RESOURCES,
3034		    &vmw_cmd_dx_set_shader_res, true, false, true),
3035	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER, &vmw_cmd_dx_set_shader,
3036		    true, false, true),
3037	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SAMPLERS, &vmw_cmd_dx_cid_check,
3038		    true, false, true),
3039	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW, &vmw_cmd_dx_cid_check,
3040		    true, false, true),
3041	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED, &vmw_cmd_dx_cid_check,
3042		    true, false, true),
3043	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED, &vmw_cmd_dx_cid_check,
3044		    true, false, true),
3045	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED,
3046		    &vmw_cmd_dx_cid_check, true, false, true),
3047	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_AUTO, &vmw_cmd_dx_cid_check,
3048		    true, false, true),
3049	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS,
3050		    &vmw_cmd_dx_set_vertex_buffers, true, false, true),
3051	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INDEX_BUFFER,
3052		    &vmw_cmd_dx_set_index_buffer, true, false, true),
3053	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RENDERTARGETS,
3054		    &vmw_cmd_dx_set_rendertargets, true, false, true),
3055	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_BLEND_STATE, &vmw_cmd_dx_cid_check,
3056		    true, false, true),
3057	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DEPTHSTENCIL_STATE,
3058		    &vmw_cmd_dx_cid_check, true, false, true),
3059	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RASTERIZER_STATE,
3060		    &vmw_cmd_dx_cid_check, true, false, true),
3061	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_QUERY, &vmw_cmd_dx_define_query,
3062		    true, false, true),
3063	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_QUERY, &vmw_cmd_dx_cid_check,
3064		    true, false, true),
3065	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_QUERY, &vmw_cmd_dx_bind_query,
3066		    true, false, true),
3067	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_QUERY_OFFSET,
3068		    &vmw_cmd_dx_cid_check, true, false, true),
3069	VMW_CMD_DEF(SVGA_3D_CMD_DX_BEGIN_QUERY, &vmw_cmd_dx_cid_check,
3070		    true, false, true),
3071	VMW_CMD_DEF(SVGA_3D_CMD_DX_END_QUERY, &vmw_cmd_dx_cid_check,
3072		    true, false, true),
3073	VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_QUERY, &vmw_cmd_invalid,
3074		    true, false, true),
3075	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PREDICATION, &vmw_cmd_dx_cid_check,
3076		    true, false, true),
3077	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VIEWPORTS, &vmw_cmd_dx_cid_check,
3078		    true, false, true),
3079	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SCISSORRECTS, &vmw_cmd_dx_cid_check,
3080		    true, false, true),
3081	VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW,
3082		    &vmw_cmd_dx_clear_rendertarget_view, true, false, true),
3083	VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW,
3084		    &vmw_cmd_dx_clear_depthstencil_view, true, false, true),
3085	VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY, &vmw_cmd_invalid,
3086		    true, false, true),
3087	VMW_CMD_DEF(SVGA_3D_CMD_DX_GENMIPS, &vmw_cmd_dx_genmips,
3088		    true, false, true),
3089	VMW_CMD_DEF(SVGA_3D_CMD_DX_UPDATE_SUBRESOURCE,
3090		    &vmw_cmd_dx_check_subresource, true, false, true),
3091	VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_SUBRESOURCE,
3092		    &vmw_cmd_dx_check_subresource, true, false, true),
3093	VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_SUBRESOURCE,
3094		    &vmw_cmd_dx_check_subresource, true, false, true),
3095	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW,
3096		    &vmw_cmd_dx_view_define, true, false, true),
3097	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW,
3098		    &vmw_cmd_dx_view_remove, true, false, true),
3099	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW,
3100		    &vmw_cmd_dx_view_define, true, false, true),
3101	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW,
3102		    &vmw_cmd_dx_view_remove, true, false, true),
3103	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW,
3104		    &vmw_cmd_dx_view_define, true, false, true),
3105	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW,
3106		    &vmw_cmd_dx_view_remove, true, false, true),
3107	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_ELEMENTLAYOUT,
3108		    &vmw_cmd_dx_so_define, true, false, true),
3109	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_ELEMENTLAYOUT,
3110		    &vmw_cmd_dx_cid_check, true, false, true),
3111	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_BLEND_STATE,
3112		    &vmw_cmd_dx_so_define, true, false, true),
3113	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_BLEND_STATE,
3114		    &vmw_cmd_dx_cid_check, true, false, true),
3115	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_STATE,
3116		    &vmw_cmd_dx_so_define, true, false, true),
3117	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_STATE,
3118		    &vmw_cmd_dx_cid_check, true, false, true),
3119	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE,
3120		    &vmw_cmd_dx_so_define, true, false, true),
3121	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RASTERIZER_STATE,
3122		    &vmw_cmd_dx_cid_check, true, false, true),
3123	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SAMPLER_STATE,
3124		    &vmw_cmd_dx_so_define, true, false, true),
3125	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SAMPLER_STATE,
3126		    &vmw_cmd_dx_cid_check, true, false, true),
3127	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADER,
3128		    &vmw_cmd_dx_define_shader, true, false, true),
3129	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADER,
3130		    &vmw_cmd_dx_destroy_shader, true, false, true),
3131	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_SHADER,
3132		    &vmw_cmd_dx_bind_shader, true, false, true),
3133	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT,
3134		    &vmw_cmd_dx_so_define, true, false, true),
3135	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_STREAMOUTPUT,
3136		    &vmw_cmd_dx_cid_check, true, false, true),
3137	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_STREAMOUTPUT, &vmw_cmd_dx_cid_check,
3138		    true, false, true),
3139	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SOTARGETS,
3140		    &vmw_cmd_dx_set_so_targets, true, false, true),
3141	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INPUT_LAYOUT,
3142		    &vmw_cmd_dx_cid_check, true, false, true),
3143	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_TOPOLOGY,
3144		    &vmw_cmd_dx_cid_check, true, false, true),
3145	VMW_CMD_DEF(SVGA_3D_CMD_DX_BUFFER_COPY,
3146		    &vmw_cmd_buffer_copy_check, true, false, true),
3147	VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY_REGION,
3148		    &vmw_cmd_pred_copy_check, true, false, true),
3149	VMW_CMD_DEF(SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER,
3150		    &vmw_cmd_dx_transfer_from_buffer,
3151		    true, false, true),
3152	VMW_CMD_DEF(SVGA_3D_CMD_INTRA_SURFACE_COPY, &vmw_cmd_intra_surface_copy,
3153		    true, false, true),
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3154};
3155
3156bool vmw_cmd_describe(const void *buf, u32 *size, char const **cmd)
3157{
3158	u32 cmd_id = ((u32 *) buf)[0];
3159
3160	if (cmd_id >= SVGA_CMD_MAX) {
3161		SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3162		const struct vmw_cmd_entry *entry;
3163
3164		*size = header->size + sizeof(SVGA3dCmdHeader);
3165		cmd_id = header->id;
3166		if (cmd_id >= SVGA_3D_CMD_MAX)
3167			return false;
3168
3169		cmd_id -= SVGA_3D_CMD_BASE;
3170		entry = &vmw_cmd_entries[cmd_id];
3171		*cmd = entry->cmd_name;
3172		return true;
3173	}
3174
3175	switch (cmd_id) {
3176	case SVGA_CMD_UPDATE:
3177		*cmd = "SVGA_CMD_UPDATE";
3178		*size = sizeof(u32) + sizeof(SVGAFifoCmdUpdate);
3179		break;
3180	case SVGA_CMD_DEFINE_GMRFB:
3181		*cmd = "SVGA_CMD_DEFINE_GMRFB";
3182		*size = sizeof(u32) + sizeof(SVGAFifoCmdDefineGMRFB);
3183		break;
3184	case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
3185		*cmd = "SVGA_CMD_BLIT_GMRFB_TO_SCREEN";
3186		*size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3187		break;
3188	case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
3189		*cmd = "SVGA_CMD_BLIT_SCREEN_TO_GMRFB";
3190		*size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3191		break;
3192	default:
3193		*cmd = "UNKNOWN";
3194		*size = 0;
3195		return false;
3196	}
3197
3198	return true;
3199}
3200
3201static int vmw_cmd_check(struct vmw_private *dev_priv,
3202			 struct vmw_sw_context *sw_context, void *buf,
3203			 uint32_t *size)
3204{
3205	uint32_t cmd_id;
3206	uint32_t size_remaining = *size;
3207	SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3208	int ret;
3209	const struct vmw_cmd_entry *entry;
3210	bool gb = dev_priv->capabilities & SVGA_CAP_GBOBJECTS;
3211
3212	cmd_id = ((uint32_t *)buf)[0];
3213	/* Handle any none 3D commands */
3214	if (unlikely(cmd_id < SVGA_CMD_MAX))
3215		return vmw_cmd_check_not_3d(dev_priv, sw_context, buf, size);
3216
3217
3218	cmd_id = header->id;
3219	*size = header->size + sizeof(SVGA3dCmdHeader);
3220
3221	cmd_id -= SVGA_3D_CMD_BASE;
3222	if (unlikely(*size > size_remaining))
3223		goto out_invalid;
3224
3225	if (unlikely(cmd_id >= SVGA_3D_CMD_MAX - SVGA_3D_CMD_BASE))
3226		goto out_invalid;
3227
3228	entry = &vmw_cmd_entries[cmd_id];
3229	if (unlikely(!entry->func))
3230		goto out_invalid;
3231
3232	if (unlikely(!entry->user_allow && !sw_context->kernel))
3233		goto out_privileged;
3234
3235	if (unlikely(entry->gb_disable && gb))
3236		goto out_old;
3237
3238	if (unlikely(entry->gb_enable && !gb))
3239		goto out_new;
3240
3241	ret = entry->func(dev_priv, sw_context, header);
3242	if (unlikely(ret != 0)) {
3243		VMW_DEBUG_USER("SVGA3D command: %d failed with error %d\n",
3244			       cmd_id + SVGA_3D_CMD_BASE, ret);
3245		return ret;
3246	}
3247
3248	return 0;
3249out_invalid:
3250	VMW_DEBUG_USER("Invalid SVGA3D command: %d\n",
3251		       cmd_id + SVGA_3D_CMD_BASE);
3252	return -EINVAL;
3253out_privileged:
3254	VMW_DEBUG_USER("Privileged SVGA3D command: %d\n",
3255		       cmd_id + SVGA_3D_CMD_BASE);
3256	return -EPERM;
3257out_old:
3258	VMW_DEBUG_USER("Deprecated (disallowed) SVGA3D command: %d\n",
3259		       cmd_id + SVGA_3D_CMD_BASE);
3260	return -EINVAL;
3261out_new:
3262	VMW_DEBUG_USER("SVGA3D command: %d not supported by virtual device.\n",
3263		       cmd_id + SVGA_3D_CMD_BASE);
3264	return -EINVAL;
3265}
3266
3267static int vmw_cmd_check_all(struct vmw_private *dev_priv,
3268			     struct vmw_sw_context *sw_context, void *buf,
3269			     uint32_t size)
3270{
3271	int32_t cur_size = size;
3272	int ret;
3273
3274	sw_context->buf_start = buf;
3275
3276	while (cur_size > 0) {
3277		size = cur_size;
3278		ret = vmw_cmd_check(dev_priv, sw_context, buf, &size);
3279		if (unlikely(ret != 0))
3280			return ret;
3281		buf = (void *)((unsigned long) buf + size);
3282		cur_size -= size;
3283	}
3284
3285	if (unlikely(cur_size != 0)) {
3286		VMW_DEBUG_USER("Command verifier out of sync.\n");
3287		return -EINVAL;
3288	}
3289
3290	return 0;
3291}
3292
3293static void vmw_free_relocations(struct vmw_sw_context *sw_context)
3294{
3295	/* Memory is validation context memory, so no need to free it */
3296	INIT_LIST_HEAD(&sw_context->bo_relocations);
3297}
3298
3299static void vmw_apply_relocations(struct vmw_sw_context *sw_context)
3300{
3301	struct vmw_relocation *reloc;
3302	struct ttm_buffer_object *bo;
3303
3304	list_for_each_entry(reloc, &sw_context->bo_relocations, head) {
3305		bo = &reloc->vbo->base;
3306		switch (bo->mem.mem_type) {
3307		case TTM_PL_VRAM:
3308			reloc->location->offset += bo->offset;
3309			reloc->location->gmrId = SVGA_GMR_FRAMEBUFFER;
3310			break;
3311		case VMW_PL_GMR:
3312			reloc->location->gmrId = bo->mem.start;
3313			break;
3314		case VMW_PL_MOB:
3315			*reloc->mob_loc = bo->mem.start;
3316			break;
3317		default:
3318			BUG();
3319		}
3320	}
3321	vmw_free_relocations(sw_context);
3322}
3323
3324static int vmw_resize_cmd_bounce(struct vmw_sw_context *sw_context,
3325				 uint32_t size)
3326{
3327	if (likely(sw_context->cmd_bounce_size >= size))
3328		return 0;
3329
3330	if (sw_context->cmd_bounce_size == 0)
3331		sw_context->cmd_bounce_size = VMWGFX_CMD_BOUNCE_INIT_SIZE;
3332
3333	while (sw_context->cmd_bounce_size < size) {
3334		sw_context->cmd_bounce_size =
3335			PAGE_ALIGN(sw_context->cmd_bounce_size +
3336				   (sw_context->cmd_bounce_size >> 1));
3337	}
3338
3339	vfree(sw_context->cmd_bounce);
3340	sw_context->cmd_bounce = vmalloc(sw_context->cmd_bounce_size);
3341
3342	if (sw_context->cmd_bounce == NULL) {
3343		VMW_DEBUG_USER("Failed to allocate command bounce buffer.\n");
3344		sw_context->cmd_bounce_size = 0;
3345		return -ENOMEM;
3346	}
3347
3348	return 0;
3349}
3350
3351/**
3352 * vmw_execbuf_fence_commands - create and submit a command stream fence
3353 *
3354 * Creates a fence object and submits a command stream marker.
3355 * If this fails for some reason, We sync the fifo and return NULL.
3356 * It is then safe to fence buffers with a NULL pointer.
3357 *
3358 * If @p_handle is not NULL @file_priv must also not be NULL. Creates a
3359 * userspace handle if @p_handle is not NULL, otherwise not.
3360 */
3361
3362int vmw_execbuf_fence_commands(struct drm_file *file_priv,
3363			       struct vmw_private *dev_priv,
3364			       struct vmw_fence_obj **p_fence,
3365			       uint32_t *p_handle)
3366{
3367	uint32_t sequence;
3368	int ret;
3369	bool synced = false;
3370
3371	/* p_handle implies file_priv. */
3372	BUG_ON(p_handle != NULL && file_priv == NULL);
3373
3374	ret = vmw_fifo_send_fence(dev_priv, &sequence);
3375	if (unlikely(ret != 0)) {
3376		VMW_DEBUG_USER("Fence submission error. Syncing.\n");
3377		synced = true;
3378	}
3379
3380	if (p_handle != NULL)
3381		ret = vmw_user_fence_create(file_priv, dev_priv->fman,
3382					    sequence, p_fence, p_handle);
3383	else
3384		ret = vmw_fence_create(dev_priv->fman, sequence, p_fence);
3385
3386	if (unlikely(ret != 0 && !synced)) {
3387		(void) vmw_fallback_wait(dev_priv, false, false, sequence,
3388					 false, VMW_FENCE_WAIT_TIMEOUT);
3389		*p_fence = NULL;
3390	}
3391
3392	return ret;
3393}
3394
3395/**
3396 * vmw_execbuf_copy_fence_user - copy fence object information to user-space.
3397 *
3398 * @dev_priv: Pointer to a vmw_private struct.
3399 * @vmw_fp: Pointer to the struct vmw_fpriv representing the calling file.
3400 * @ret: Return value from fence object creation.
3401 * @user_fence_rep: User space address of a struct drm_vmw_fence_rep to which
3402 * the information should be copied.
3403 * @fence: Pointer to the fenc object.
3404 * @fence_handle: User-space fence handle.
3405 * @out_fence_fd: exported file descriptor for the fence.  -1 if not used
3406 * @sync_file:  Only used to clean up in case of an error in this function.
3407 *
3408 * This function copies fence information to user-space. If copying fails, the
3409 * user-space struct drm_vmw_fence_rep::error member is hopefully left
3410 * untouched, and if it's preloaded with an -EFAULT by user-space, the error
3411 * will hopefully be detected.
3412 *
3413 * Also if copying fails, user-space will be unable to signal the fence object
3414 * so we wait for it immediately, and then unreference the user-space reference.
3415 */
3416void
3417vmw_execbuf_copy_fence_user(struct vmw_private *dev_priv,
3418			    struct vmw_fpriv *vmw_fp, int ret,
3419			    struct drm_vmw_fence_rep __user *user_fence_rep,
3420			    struct vmw_fence_obj *fence, uint32_t fence_handle,
3421			    int32_t out_fence_fd, struct sync_file *sync_file)
3422{
3423	struct drm_vmw_fence_rep fence_rep;
3424
3425	if (user_fence_rep == NULL)
3426		return;
3427
3428	memset(&fence_rep, 0, sizeof(fence_rep));
3429
3430	fence_rep.error = ret;
3431	fence_rep.fd = out_fence_fd;
3432	if (ret == 0) {
3433		BUG_ON(fence == NULL);
3434
3435		fence_rep.handle = fence_handle;
3436		fence_rep.seqno = fence->base.seqno;
3437		vmw_update_seqno(dev_priv, &dev_priv->fifo);
3438		fence_rep.passed_seqno = dev_priv->last_read_seqno;
3439	}
3440
3441	/*
3442	 * copy_to_user errors will be detected by user space not seeing
3443	 * fence_rep::error filled in. Typically user-space would have pre-set
3444	 * that member to -EFAULT.
3445	 */
3446	ret = copy_to_user(user_fence_rep, &fence_rep,
3447			   sizeof(fence_rep));
3448
3449	/*
3450	 * User-space lost the fence object. We need to sync and unreference the
3451	 * handle.
3452	 */
3453	if (unlikely(ret != 0) && (fence_rep.error == 0)) {
3454		if (sync_file)
3455			fput(sync_file->file);
3456
3457		if (fence_rep.fd != -1) {
3458			put_unused_fd(fence_rep.fd);
3459			fence_rep.fd = -1;
3460		}
3461
3462		ttm_ref_object_base_unref(vmw_fp->tfile, fence_handle,
3463					  TTM_REF_USAGE);
3464		VMW_DEBUG_USER("Fence copy error. Syncing.\n");
3465		(void) vmw_fence_obj_wait(fence, false, false,
3466					  VMW_FENCE_WAIT_TIMEOUT);
3467	}
3468}
3469
3470/**
3471 * vmw_execbuf_submit_fifo - Patch a command batch and submit it using the fifo.
3472 *
3473 * @dev_priv: Pointer to a device private structure.
3474 * @kernel_commands: Pointer to the unpatched command batch.
3475 * @command_size: Size of the unpatched command batch.
3476 * @sw_context: Structure holding the relocation lists.
3477 *
3478 * Side effects: If this function returns 0, then the command batch pointed to
3479 * by @kernel_commands will have been modified.
3480 */
3481static int vmw_execbuf_submit_fifo(struct vmw_private *dev_priv,
3482				   void *kernel_commands, u32 command_size,
3483				   struct vmw_sw_context *sw_context)
3484{
3485	void *cmd;
3486
3487	if (sw_context->dx_ctx_node)
3488		cmd = VMW_FIFO_RESERVE_DX(dev_priv, command_size,
3489					  sw_context->dx_ctx_node->ctx->id);
3490	else
3491		cmd = VMW_FIFO_RESERVE(dev_priv, command_size);
3492
3493	if (!cmd)
3494		return -ENOMEM;
3495
3496	vmw_apply_relocations(sw_context);
3497	memcpy(cmd, kernel_commands, command_size);
3498	vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3499	vmw_resource_relocations_free(&sw_context->res_relocations);
3500	vmw_fifo_commit(dev_priv, command_size);
3501
3502	return 0;
3503}
3504
3505/**
3506 * vmw_execbuf_submit_cmdbuf - Patch a command batch and submit it using the
3507 * command buffer manager.
3508 *
3509 * @dev_priv: Pointer to a device private structure.
3510 * @header: Opaque handle to the command buffer allocation.
3511 * @command_size: Size of the unpatched command batch.
3512 * @sw_context: Structure holding the relocation lists.
3513 *
3514 * Side effects: If this function returns 0, then the command buffer represented
3515 * by @header will have been modified.
3516 */
3517static int vmw_execbuf_submit_cmdbuf(struct vmw_private *dev_priv,
3518				     struct vmw_cmdbuf_header *header,
3519				     u32 command_size,
3520				     struct vmw_sw_context *sw_context)
3521{
3522	u32 id = ((sw_context->dx_ctx_node) ? sw_context->dx_ctx_node->ctx->id :
3523		  SVGA3D_INVALID_ID);
3524	void *cmd = vmw_cmdbuf_reserve(dev_priv->cman, command_size, id, false,
3525				       header);
3526
3527	vmw_apply_relocations(sw_context);
3528	vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3529	vmw_resource_relocations_free(&sw_context->res_relocations);
3530	vmw_cmdbuf_commit(dev_priv->cman, command_size, header, false);
3531
3532	return 0;
3533}
3534
3535/**
3536 * vmw_execbuf_cmdbuf - Prepare, if possible, a user-space command batch for
3537 * submission using a command buffer.
3538 *
3539 * @dev_priv: Pointer to a device private structure.
3540 * @user_commands: User-space pointer to the commands to be submitted.
3541 * @command_size: Size of the unpatched command batch.
3542 * @header: Out parameter returning the opaque pointer to the command buffer.
3543 *
3544 * This function checks whether we can use the command buffer manager for
3545 * submission and if so, creates a command buffer of suitable size and copies
3546 * the user data into that buffer.
3547 *
3548 * On successful return, the function returns a pointer to the data in the
3549 * command buffer and *@header is set to non-NULL.
3550 *
3551 * If command buffers could not be used, the function will return the value of
3552 * @kernel_commands on function call. That value may be NULL. In that case, the
3553 * value of *@header will be set to NULL.
3554 *
3555 * If an error is encountered, the function will return a pointer error value.
3556 * If the function is interrupted by a signal while sleeping, it will return
3557 * -ERESTARTSYS casted to a pointer error value.
3558 */
3559static void *vmw_execbuf_cmdbuf(struct vmw_private *dev_priv,
3560				void __user *user_commands,
3561				void *kernel_commands, u32 command_size,
3562				struct vmw_cmdbuf_header **header)
3563{
3564	size_t cmdbuf_size;
3565	int ret;
3566
3567	*header = NULL;
3568	if (command_size > SVGA_CB_MAX_SIZE) {
3569		VMW_DEBUG_USER("Command buffer is too large.\n");
3570		return ERR_PTR(-EINVAL);
3571	}
3572
3573	if (!dev_priv->cman || kernel_commands)
3574		return kernel_commands;
3575
3576	/* If possible, add a little space for fencing. */
3577	cmdbuf_size = command_size + 512;
3578	cmdbuf_size = min_t(size_t, cmdbuf_size, SVGA_CB_MAX_SIZE);
3579	kernel_commands = vmw_cmdbuf_alloc(dev_priv->cman, cmdbuf_size, true,
3580					   header);
3581	if (IS_ERR(kernel_commands))
3582		return kernel_commands;
3583
3584	ret = copy_from_user(kernel_commands, user_commands, command_size);
3585	if (ret) {
3586		VMW_DEBUG_USER("Failed copying commands.\n");
3587		vmw_cmdbuf_header_free(*header);
3588		*header = NULL;
3589		return ERR_PTR(-EFAULT);
3590	}
3591
3592	return kernel_commands;
3593}
3594
3595static int vmw_execbuf_tie_context(struct vmw_private *dev_priv,
3596				   struct vmw_sw_context *sw_context,
3597				   uint32_t handle)
3598{
3599	struct vmw_resource *res;
3600	int ret;
3601	unsigned int size;
3602
3603	if (handle == SVGA3D_INVALID_ID)
3604		return 0;
3605
3606	size = vmw_execbuf_res_size(dev_priv, vmw_res_dx_context);
3607	ret = vmw_validation_preload_res(sw_context->ctx, size);
3608	if (ret)
3609		return ret;
3610
3611	res = vmw_user_resource_noref_lookup_handle
3612		(dev_priv, sw_context->fp->tfile, handle,
3613		 user_context_converter);
3614	if (IS_ERR(res)) {
3615		VMW_DEBUG_USER("Could not find or user DX context 0x%08x.\n",
3616			       (unsigned int) handle);
3617		return PTR_ERR(res);
3618	}
3619
3620	ret = vmw_execbuf_res_noref_val_add(sw_context, res, VMW_RES_DIRTY_SET);
3621	if (unlikely(ret != 0))
3622		return ret;
3623
3624	sw_context->dx_ctx_node = vmw_execbuf_info_from_res(sw_context, res);
3625	sw_context->man = vmw_context_res_man(res);
3626
3627	return 0;
3628}
3629
3630int vmw_execbuf_process(struct drm_file *file_priv,
3631			struct vmw_private *dev_priv,
3632			void __user *user_commands, void *kernel_commands,
3633			uint32_t command_size, uint64_t throttle_us,
3634			uint32_t dx_context_handle,
3635			struct drm_vmw_fence_rep __user *user_fence_rep,
3636			struct vmw_fence_obj **out_fence, uint32_t flags)
3637{
3638	struct vmw_sw_context *sw_context = &dev_priv->ctx;
3639	struct vmw_fence_obj *fence = NULL;
3640	struct vmw_cmdbuf_header *header;
3641	uint32_t handle = 0;
3642	int ret;
3643	int32_t out_fence_fd = -1;
3644	struct sync_file *sync_file = NULL;
3645	DECLARE_VAL_CONTEXT(val_ctx, &sw_context->res_ht, 1);
3646
3647	vmw_validation_set_val_mem(&val_ctx, &dev_priv->vvm);
3648
3649	if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) {
3650		out_fence_fd = get_unused_fd_flags(O_CLOEXEC);
3651		if (out_fence_fd < 0) {
3652			VMW_DEBUG_USER("Failed to get a fence fd.\n");
3653			return out_fence_fd;
3654		}
3655	}
3656
3657	if (throttle_us) {
3658		ret = vmw_wait_lag(dev_priv, &dev_priv->fifo.marker_queue,
3659				   throttle_us);
3660
3661		if (ret)
3662			goto out_free_fence_fd;
3663	}
3664
3665	kernel_commands = vmw_execbuf_cmdbuf(dev_priv, user_commands,
3666					     kernel_commands, command_size,
3667					     &header);
3668	if (IS_ERR(kernel_commands)) {
3669		ret = PTR_ERR(kernel_commands);
3670		goto out_free_fence_fd;
3671	}
3672
3673	ret = mutex_lock_interruptible(&dev_priv->cmdbuf_mutex);
3674	if (ret) {
3675		ret = -ERESTARTSYS;
3676		goto out_free_header;
3677	}
3678
3679	sw_context->kernel = false;
3680	if (kernel_commands == NULL) {
3681		ret = vmw_resize_cmd_bounce(sw_context, command_size);
3682		if (unlikely(ret != 0))
3683			goto out_unlock;
3684
3685		ret = copy_from_user(sw_context->cmd_bounce, user_commands,
3686				     command_size);
3687		if (unlikely(ret != 0)) {
3688			ret = -EFAULT;
3689			VMW_DEBUG_USER("Failed copying commands.\n");
3690			goto out_unlock;
3691		}
3692
3693		kernel_commands = sw_context->cmd_bounce;
3694	} else if (!header) {
3695		sw_context->kernel = true;
3696	}
3697
3698	sw_context->fp = vmw_fpriv(file_priv);
3699	INIT_LIST_HEAD(&sw_context->ctx_list);
3700	sw_context->cur_query_bo = dev_priv->pinned_bo;
3701	sw_context->last_query_ctx = NULL;
3702	sw_context->needs_post_query_barrier = false;
3703	sw_context->dx_ctx_node = NULL;
3704	sw_context->dx_query_mob = NULL;
3705	sw_context->dx_query_ctx = NULL;
3706	memset(sw_context->res_cache, 0, sizeof(sw_context->res_cache));
3707	INIT_LIST_HEAD(&sw_context->res_relocations);
3708	INIT_LIST_HEAD(&sw_context->bo_relocations);
3709
3710	if (sw_context->staged_bindings)
3711		vmw_binding_state_reset(sw_context->staged_bindings);
3712
3713	if (!sw_context->res_ht_initialized) {
3714		ret = drm_ht_create(&sw_context->res_ht, VMW_RES_HT_ORDER);
3715		if (unlikely(ret != 0))
3716			goto out_unlock;
3717
3718		sw_context->res_ht_initialized = true;
3719	}
3720
3721	INIT_LIST_HEAD(&sw_context->staged_cmd_res);
3722	sw_context->ctx = &val_ctx;
3723	ret = vmw_execbuf_tie_context(dev_priv, sw_context, dx_context_handle);
3724	if (unlikely(ret != 0))
3725		goto out_err_nores;
3726
3727	ret = vmw_cmd_check_all(dev_priv, sw_context, kernel_commands,
3728				command_size);
3729	if (unlikely(ret != 0))
3730		goto out_err_nores;
3731
3732	ret = vmw_resources_reserve(sw_context);
3733	if (unlikely(ret != 0))
3734		goto out_err_nores;
3735
3736	ret = vmw_validation_bo_reserve(&val_ctx, true);
3737	if (unlikely(ret != 0))
3738		goto out_err_nores;
3739
3740	ret = vmw_validation_bo_validate(&val_ctx, true);
3741	if (unlikely(ret != 0))
3742		goto out_err;
3743
3744	ret = vmw_validation_res_validate(&val_ctx, true);
3745	if (unlikely(ret != 0))
3746		goto out_err;
3747
3748	vmw_validation_drop_ht(&val_ctx);
3749
3750	ret = mutex_lock_interruptible(&dev_priv->binding_mutex);
3751	if (unlikely(ret != 0)) {
3752		ret = -ERESTARTSYS;
3753		goto out_err;
3754	}
3755
3756	if (dev_priv->has_mob) {
3757		ret = vmw_rebind_contexts(sw_context);
3758		if (unlikely(ret != 0))
3759			goto out_unlock_binding;
3760	}
3761
3762	if (!header) {
3763		ret = vmw_execbuf_submit_fifo(dev_priv, kernel_commands,
3764					      command_size, sw_context);
3765	} else {
3766		ret = vmw_execbuf_submit_cmdbuf(dev_priv, header, command_size,
3767						sw_context);
3768		header = NULL;
3769	}
3770	mutex_unlock(&dev_priv->binding_mutex);
3771	if (ret)
3772		goto out_err;
3773
3774	vmw_query_bo_switch_commit(dev_priv, sw_context);
3775	ret = vmw_execbuf_fence_commands(file_priv, dev_priv, &fence,
3776					 (user_fence_rep) ? &handle : NULL);
3777	/*
3778	 * This error is harmless, because if fence submission fails,
3779	 * vmw_fifo_send_fence will sync. The error will be propagated to
3780	 * user-space in @fence_rep
3781	 */
3782	if (ret != 0)
3783		VMW_DEBUG_USER("Fence submission error. Syncing.\n");
3784
3785	vmw_execbuf_bindings_commit(sw_context, false);
3786	vmw_bind_dx_query_mob(sw_context);
3787	vmw_validation_res_unreserve(&val_ctx, false);
3788
3789	vmw_validation_bo_fence(sw_context->ctx, fence);
3790
3791	if (unlikely(dev_priv->pinned_bo != NULL && !dev_priv->query_cid_valid))
3792		__vmw_execbuf_release_pinned_bo(dev_priv, fence);
3793
3794	/*
3795	 * If anything fails here, give up trying to export the fence and do a
3796	 * sync since the user mode will not be able to sync the fence itself.
3797	 * This ensures we are still functionally correct.
3798	 */
3799	if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) {
3800
3801		sync_file = sync_file_create(&fence->base);
3802		if (!sync_file) {
3803			VMW_DEBUG_USER("Sync file create failed for fence\n");
3804			put_unused_fd(out_fence_fd);
3805			out_fence_fd = -1;
3806
3807			(void) vmw_fence_obj_wait(fence, false, false,
3808						  VMW_FENCE_WAIT_TIMEOUT);
3809		} else {
3810			/* Link the fence with the FD created earlier */
3811			fd_install(out_fence_fd, sync_file->file);
3812		}
3813	}
3814
3815	vmw_execbuf_copy_fence_user(dev_priv, vmw_fpriv(file_priv), ret,
3816				    user_fence_rep, fence, handle, out_fence_fd,
3817				    sync_file);
3818
3819	/* Don't unreference when handing fence out */
3820	if (unlikely(out_fence != NULL)) {
3821		*out_fence = fence;
3822		fence = NULL;
3823	} else if (likely(fence != NULL)) {
3824		vmw_fence_obj_unreference(&fence);
3825	}
3826
3827	vmw_cmdbuf_res_commit(&sw_context->staged_cmd_res);
3828	mutex_unlock(&dev_priv->cmdbuf_mutex);
3829
3830	/*
3831	 * Unreference resources outside of the cmdbuf_mutex to avoid deadlocks
3832	 * in resource destruction paths.
3833	 */
3834	vmw_validation_unref_lists(&val_ctx);
3835
3836	return 0;
3837
3838out_unlock_binding:
3839	mutex_unlock(&dev_priv->binding_mutex);
3840out_err:
3841	vmw_validation_bo_backoff(&val_ctx);
3842out_err_nores:
3843	vmw_execbuf_bindings_commit(sw_context, true);
3844	vmw_validation_res_unreserve(&val_ctx, true);
3845	vmw_resource_relocations_free(&sw_context->res_relocations);
3846	vmw_free_relocations(sw_context);
3847	if (unlikely(dev_priv->pinned_bo != NULL && !dev_priv->query_cid_valid))
3848		__vmw_execbuf_release_pinned_bo(dev_priv, NULL);
3849out_unlock:
3850	vmw_cmdbuf_res_revert(&sw_context->staged_cmd_res);
3851	vmw_validation_drop_ht(&val_ctx);
3852	WARN_ON(!list_empty(&sw_context->ctx_list));
3853	mutex_unlock(&dev_priv->cmdbuf_mutex);
3854
3855	/*
3856	 * Unreference resources outside of the cmdbuf_mutex to avoid deadlocks
3857	 * in resource destruction paths.
3858	 */
3859	vmw_validation_unref_lists(&val_ctx);
3860out_free_header:
3861	if (header)
3862		vmw_cmdbuf_header_free(header);
3863out_free_fence_fd:
3864	if (out_fence_fd >= 0)
3865		put_unused_fd(out_fence_fd);
3866
3867	return ret;
3868}
3869
3870/**
3871 * vmw_execbuf_unpin_panic - Idle the fifo and unpin the query buffer.
3872 *
3873 * @dev_priv: The device private structure.
3874 *
3875 * This function is called to idle the fifo and unpin the query buffer if the
3876 * normal way to do this hits an error, which should typically be extremely
3877 * rare.
3878 */
3879static void vmw_execbuf_unpin_panic(struct vmw_private *dev_priv)
3880{
3881	VMW_DEBUG_USER("Can't unpin query buffer. Trying to recover.\n");
3882
3883	(void) vmw_fallback_wait(dev_priv, false, true, 0, false, 10*HZ);
3884	vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
3885	if (dev_priv->dummy_query_bo_pinned) {
3886		vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
3887		dev_priv->dummy_query_bo_pinned = false;
3888	}
3889}
3890
3891
3892/**
3893 * __vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned query
3894 * bo.
3895 *
3896 * @dev_priv: The device private structure.
3897 * @fence: If non-NULL should point to a struct vmw_fence_obj issued _after_ a
3898 * query barrier that flushes all queries touching the current buffer pointed to
3899 * by @dev_priv->pinned_bo
3900 *
3901 * This function should be used to unpin the pinned query bo, or as a query
3902 * barrier when we need to make sure that all queries have finished before the
3903 * next fifo command. (For example on hardware context destructions where the
3904 * hardware may otherwise leak unfinished queries).
3905 *
3906 * This function does not return any failure codes, but make attempts to do safe
3907 * unpinning in case of errors.
3908 *
3909 * The function will synchronize on the previous query barrier, and will thus
3910 * not finish until that barrier has executed.
3911 *
3912 * the @dev_priv->cmdbuf_mutex needs to be held by the current thread before
3913 * calling this function.
3914 */
3915void __vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv,
3916				     struct vmw_fence_obj *fence)
3917{
3918	int ret = 0;
3919	struct vmw_fence_obj *lfence = NULL;
3920	DECLARE_VAL_CONTEXT(val_ctx, NULL, 0);
3921
3922	if (dev_priv->pinned_bo == NULL)
3923		goto out_unlock;
3924
3925	ret = vmw_validation_add_bo(&val_ctx, dev_priv->pinned_bo, false,
3926				    false);
3927	if (ret)
3928		goto out_no_reserve;
3929
3930	ret = vmw_validation_add_bo(&val_ctx, dev_priv->dummy_query_bo, false,
3931				    false);
3932	if (ret)
3933		goto out_no_reserve;
3934
3935	ret = vmw_validation_bo_reserve(&val_ctx, false);
3936	if (ret)
3937		goto out_no_reserve;
3938
3939	if (dev_priv->query_cid_valid) {
3940		BUG_ON(fence != NULL);
3941		ret = vmw_fifo_emit_dummy_query(dev_priv, dev_priv->query_cid);
3942		if (ret)
3943			goto out_no_emit;
3944		dev_priv->query_cid_valid = false;
3945	}
3946
3947	vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
3948	if (dev_priv->dummy_query_bo_pinned) {
3949		vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
3950		dev_priv->dummy_query_bo_pinned = false;
3951	}
3952	if (fence == NULL) {
3953		(void) vmw_execbuf_fence_commands(NULL, dev_priv, &lfence,
3954						  NULL);
3955		fence = lfence;
3956	}
3957	vmw_validation_bo_fence(&val_ctx, fence);
3958	if (lfence != NULL)
3959		vmw_fence_obj_unreference(&lfence);
3960
3961	vmw_validation_unref_lists(&val_ctx);
3962	vmw_bo_unreference(&dev_priv->pinned_bo);
3963
3964out_unlock:
3965	return;
3966out_no_emit:
3967	vmw_validation_bo_backoff(&val_ctx);
3968out_no_reserve:
3969	vmw_validation_unref_lists(&val_ctx);
3970	vmw_execbuf_unpin_panic(dev_priv);
3971	vmw_bo_unreference(&dev_priv->pinned_bo);
3972}
3973
3974/**
3975 * vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned query bo.
3976 *
3977 * @dev_priv: The device private structure.
3978 *
3979 * This function should be used to unpin the pinned query bo, or as a query
3980 * barrier when we need to make sure that all queries have finished before the
3981 * next fifo command. (For example on hardware context destructions where the
3982 * hardware may otherwise leak unfinished queries).
3983 *
3984 * This function does not return any failure codes, but make attempts to do safe
3985 * unpinning in case of errors.
3986 *
3987 * The function will synchronize on the previous query barrier, and will thus
3988 * not finish until that barrier has executed.
3989 */
3990void vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv)
3991{
3992	mutex_lock(&dev_priv->cmdbuf_mutex);
3993	if (dev_priv->query_cid_valid)
3994		__vmw_execbuf_release_pinned_bo(dev_priv, NULL);
3995	mutex_unlock(&dev_priv->cmdbuf_mutex);
3996}
3997
3998int vmw_execbuf_ioctl(struct drm_device *dev, void *data,
3999		      struct drm_file *file_priv)
4000{
4001	struct vmw_private *dev_priv = vmw_priv(dev);
4002	struct drm_vmw_execbuf_arg *arg = data;
4003	int ret;
4004	struct dma_fence *in_fence = NULL;
4005
4006	/*
4007	 * Extend the ioctl argument while maintaining backwards compatibility:
4008	 * We take different code paths depending on the value of arg->version.
4009	 *
4010	 * Note: The ioctl argument is extended and zeropadded by core DRM.
4011	 */
4012	if (unlikely(arg->version > DRM_VMW_EXECBUF_VERSION ||
4013		     arg->version == 0)) {
4014		VMW_DEBUG_USER("Incorrect execbuf version.\n");
4015		return -EINVAL;
4016	}
4017
4018	switch (arg->version) {
4019	case 1:
4020		/* For v1 core DRM have extended + zeropadded the data */
4021		arg->context_handle = (uint32_t) -1;
4022		break;
4023	case 2:
4024	default:
4025		/* For v2 and later core DRM would have correctly copied it */
4026		break;
4027	}
4028
4029	/* If imported a fence FD from elsewhere, then wait on it */
4030	if (arg->flags & DRM_VMW_EXECBUF_FLAG_IMPORT_FENCE_FD) {
4031		in_fence = sync_file_get_fence(arg->imported_fence_fd);
4032
4033		if (!in_fence) {
4034			VMW_DEBUG_USER("Cannot get imported fence\n");
4035			return -EINVAL;
4036		}
4037
4038		ret = vmw_wait_dma_fence(dev_priv->fman, in_fence);
4039		if (ret)
4040			goto out;
4041	}
4042
4043	ret = ttm_read_lock(&dev_priv->reservation_sem, true);
4044	if (unlikely(ret != 0))
4045		return ret;
4046
4047	ret = vmw_execbuf_process(file_priv, dev_priv,
4048				  (void __user *)(unsigned long)arg->commands,
4049				  NULL, arg->command_size, arg->throttle_us,
4050				  arg->context_handle,
4051				  (void __user *)(unsigned long)arg->fence_rep,
4052				  NULL, arg->flags);
4053
4054	ttm_read_unlock(&dev_priv->reservation_sem);
4055	if (unlikely(ret != 0))
4056		goto out;
4057
4058	vmw_kms_cursor_post_execbuf(dev_priv);
4059
4060out:
4061	if (in_fence)
4062		dma_fence_put(in_fence);
4063	return ret;
4064}
v5.14.15
   1// SPDX-License-Identifier: GPL-2.0 OR MIT
   2/**************************************************************************
   3 *
   4 * Copyright 2009 - 2015 VMware, Inc., Palo Alto, CA., USA
   5 *
   6 * Permission is hereby granted, free of charge, to any person obtaining a
   7 * copy of this software and associated documentation files (the
   8 * "Software"), to deal in the Software without restriction, including
   9 * without limitation the rights to use, copy, modify, merge, publish,
  10 * distribute, sub license, and/or sell copies of the Software, and to
  11 * permit persons to whom the Software is furnished to do so, subject to
  12 * the following conditions:
  13 *
  14 * The above copyright notice and this permission notice (including the
  15 * next paragraph) shall be included in all copies or substantial portions
  16 * of the Software.
  17 *
  18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  20 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
  21 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
  22 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
  23 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
  24 * USE OR OTHER DEALINGS IN THE SOFTWARE.
  25 *
  26 **************************************************************************/
  27#include <linux/sync_file.h>
  28
  29#include "vmwgfx_drv.h"
  30#include "vmwgfx_reg.h"
  31#include <drm/ttm/ttm_bo_api.h>
  32#include <drm/ttm/ttm_placement.h>
  33#include "vmwgfx_so.h"
  34#include "vmwgfx_binding.h"
  35
  36#define VMW_RES_HT_ORDER 12
  37
  38/*
  39 * Helper macro to get dx_ctx_node if available otherwise print an error
  40 * message. This is for use in command verifier function where if dx_ctx_node
  41 * is not set then command is invalid.
  42 */
  43#define VMW_GET_CTX_NODE(__sw_context)                                        \
  44({                                                                            \
  45	__sw_context->dx_ctx_node ? __sw_context->dx_ctx_node : ({            \
  46		VMW_DEBUG_USER("SM context is not set at %s\n", __func__);    \
  47		__sw_context->dx_ctx_node;                                    \
  48	});                                                                   \
  49})
  50
  51#define VMW_DECLARE_CMD_VAR(__var, __type)                                    \
  52	struct {                                                              \
  53		SVGA3dCmdHeader header;                                       \
  54		__type body;                                                  \
  55	} __var
  56
  57/**
  58 * struct vmw_relocation - Buffer object relocation
  59 *
  60 * @head: List head for the command submission context's relocation list
  61 * @vbo: Non ref-counted pointer to buffer object
  62 * @mob_loc: Pointer to location for mob id to be modified
  63 * @location: Pointer to location for guest pointer to be modified
  64 */
  65struct vmw_relocation {
  66	struct list_head head;
  67	struct vmw_buffer_object *vbo;
  68	union {
  69		SVGAMobId *mob_loc;
  70		SVGAGuestPtr *location;
  71	};
  72};
  73
  74/**
  75 * enum vmw_resource_relocation_type - Relocation type for resources
  76 *
  77 * @vmw_res_rel_normal: Traditional relocation. The resource id in the
  78 * command stream is replaced with the actual id after validation.
  79 * @vmw_res_rel_nop: NOP relocation. The command is unconditionally replaced
  80 * with a NOP.
  81 * @vmw_res_rel_cond_nop: Conditional NOP relocation. If the resource id after
  82 * validation is -1, the command is replaced with a NOP. Otherwise no action.
  83 * @vmw_res_rel_max: Last value in the enum - used for error checking
  84*/
  85enum vmw_resource_relocation_type {
  86	vmw_res_rel_normal,
  87	vmw_res_rel_nop,
  88	vmw_res_rel_cond_nop,
  89	vmw_res_rel_max
  90};
  91
  92/**
  93 * struct vmw_resource_relocation - Relocation info for resources
  94 *
  95 * @head: List head for the software context's relocation list.
  96 * @res: Non-ref-counted pointer to the resource.
  97 * @offset: Offset of single byte entries into the command buffer where the id
  98 * that needs fixup is located.
  99 * @rel_type: Type of relocation.
 100 */
 101struct vmw_resource_relocation {
 102	struct list_head head;
 103	const struct vmw_resource *res;
 104	u32 offset:29;
 105	enum vmw_resource_relocation_type rel_type:3;
 106};
 107
 108/**
 109 * struct vmw_ctx_validation_info - Extra validation metadata for contexts
 110 *
 111 * @head: List head of context list
 112 * @ctx: The context resource
 113 * @cur: The context's persistent binding state
 114 * @staged: The binding state changes of this command buffer
 115 */
 116struct vmw_ctx_validation_info {
 117	struct list_head head;
 118	struct vmw_resource *ctx;
 119	struct vmw_ctx_binding_state *cur;
 120	struct vmw_ctx_binding_state *staged;
 121};
 122
 123/**
 124 * struct vmw_cmd_entry - Describe a command for the verifier
 125 *
 126 * @func: Call-back to handle the command.
 127 * @user_allow: Whether allowed from the execbuf ioctl.
 128 * @gb_disable: Whether disabled if guest-backed objects are available.
 129 * @gb_enable: Whether enabled iff guest-backed objects are available.
 130 * @cmd_name: Name of the command.
 131 */
 132struct vmw_cmd_entry {
 133	int (*func) (struct vmw_private *, struct vmw_sw_context *,
 134		     SVGA3dCmdHeader *);
 135	bool user_allow;
 136	bool gb_disable;
 137	bool gb_enable;
 138	const char *cmd_name;
 139};
 140
 141#define VMW_CMD_DEF(_cmd, _func, _user_allow, _gb_disable, _gb_enable)	\
 142	[(_cmd) - SVGA_3D_CMD_BASE] = {(_func), (_user_allow),\
 143				       (_gb_disable), (_gb_enable), #_cmd}
 144
 145static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
 146					struct vmw_sw_context *sw_context,
 147					struct vmw_resource *ctx);
 148static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
 149				 struct vmw_sw_context *sw_context,
 150				 SVGAMobId *id,
 151				 struct vmw_buffer_object **vmw_bo_p);
 152/**
 153 * vmw_ptr_diff - Compute the offset from a to b in bytes
 154 *
 155 * @a: A starting pointer.
 156 * @b: A pointer offset in the same address space.
 157 *
 158 * Returns: The offset in bytes between the two pointers.
 159 */
 160static size_t vmw_ptr_diff(void *a, void *b)
 161{
 162	return (unsigned long) b - (unsigned long) a;
 163}
 164
 165/**
 166 * vmw_execbuf_bindings_commit - Commit modified binding state
 167 *
 168 * @sw_context: The command submission context
 169 * @backoff: Whether this is part of the error path and binding state changes
 170 * should be ignored
 171 */
 172static void vmw_execbuf_bindings_commit(struct vmw_sw_context *sw_context,
 173					bool backoff)
 174{
 175	struct vmw_ctx_validation_info *entry;
 176
 177	list_for_each_entry(entry, &sw_context->ctx_list, head) {
 178		if (!backoff)
 179			vmw_binding_state_commit(entry->cur, entry->staged);
 180
 181		if (entry->staged != sw_context->staged_bindings)
 182			vmw_binding_state_free(entry->staged);
 183		else
 184			sw_context->staged_bindings_inuse = false;
 185	}
 186
 187	/* List entries are freed with the validation context */
 188	INIT_LIST_HEAD(&sw_context->ctx_list);
 189}
 190
 191/**
 192 * vmw_bind_dx_query_mob - Bind the DX query MOB if referenced
 193 *
 194 * @sw_context: The command submission context
 195 */
 196static void vmw_bind_dx_query_mob(struct vmw_sw_context *sw_context)
 197{
 198	if (sw_context->dx_query_mob)
 199		vmw_context_bind_dx_query(sw_context->dx_query_ctx,
 200					  sw_context->dx_query_mob);
 201}
 202
 203/**
 204 * vmw_cmd_ctx_first_setup - Perform the setup needed when a context is added to
 205 * the validate list.
 206 *
 207 * @dev_priv: Pointer to the device private:
 208 * @sw_context: The command submission context
 209 * @res: Pointer to the resource
 210 * @node: The validation node holding the context resource metadata
 211 */
 212static int vmw_cmd_ctx_first_setup(struct vmw_private *dev_priv,
 213				   struct vmw_sw_context *sw_context,
 214				   struct vmw_resource *res,
 215				   struct vmw_ctx_validation_info *node)
 216{
 217	int ret;
 218
 219	ret = vmw_resource_context_res_add(dev_priv, sw_context, res);
 220	if (unlikely(ret != 0))
 221		goto out_err;
 222
 223	if (!sw_context->staged_bindings) {
 224		sw_context->staged_bindings = vmw_binding_state_alloc(dev_priv);
 225		if (IS_ERR(sw_context->staged_bindings)) {
 226			ret = PTR_ERR(sw_context->staged_bindings);
 227			sw_context->staged_bindings = NULL;
 228			goto out_err;
 229		}
 230	}
 231
 232	if (sw_context->staged_bindings_inuse) {
 233		node->staged = vmw_binding_state_alloc(dev_priv);
 234		if (IS_ERR(node->staged)) {
 235			ret = PTR_ERR(node->staged);
 236			node->staged = NULL;
 237			goto out_err;
 238		}
 239	} else {
 240		node->staged = sw_context->staged_bindings;
 241		sw_context->staged_bindings_inuse = true;
 242	}
 243
 244	node->ctx = res;
 245	node->cur = vmw_context_binding_state(res);
 246	list_add_tail(&node->head, &sw_context->ctx_list);
 247
 248	return 0;
 249
 250out_err:
 251	return ret;
 252}
 253
 254/**
 255 * vmw_execbuf_res_size - calculate extra size fore the resource validation node
 256 *
 257 * @dev_priv: Pointer to the device private struct.
 258 * @res_type: The resource type.
 259 *
 260 * Guest-backed contexts and DX contexts require extra size to store execbuf
 261 * private information in the validation node. Typically the binding manager
 262 * associated data structures.
 263 *
 264 * Returns: The extra size requirement based on resource type.
 265 */
 266static unsigned int vmw_execbuf_res_size(struct vmw_private *dev_priv,
 267					 enum vmw_res_type res_type)
 268{
 269	return (res_type == vmw_res_dx_context ||
 270		(res_type == vmw_res_context && dev_priv->has_mob)) ?
 271		sizeof(struct vmw_ctx_validation_info) : 0;
 272}
 273
 274/**
 275 * vmw_execbuf_rcache_update - Update a resource-node cache entry
 276 *
 277 * @rcache: Pointer to the entry to update.
 278 * @res: Pointer to the resource.
 279 * @private: Pointer to the execbuf-private space in the resource validation
 280 * node.
 281 */
 282static void vmw_execbuf_rcache_update(struct vmw_res_cache_entry *rcache,
 283				      struct vmw_resource *res,
 284				      void *private)
 285{
 286	rcache->res = res;
 287	rcache->private = private;
 288	rcache->valid = 1;
 289	rcache->valid_handle = 0;
 290}
 291
 292/**
 293 * vmw_execbuf_res_noref_val_add - Add a resource described by an unreferenced
 294 * rcu-protected pointer to the validation list.
 295 *
 296 * @sw_context: Pointer to the software context.
 297 * @res: Unreferenced rcu-protected pointer to the resource.
 298 * @dirty: Whether to change dirty status.
 299 *
 300 * Returns: 0 on success. Negative error code on failure. Typical error codes
 301 * are %-EINVAL on inconsistency and %-ESRCH if the resource was doomed.
 302 */
 303static int vmw_execbuf_res_noref_val_add(struct vmw_sw_context *sw_context,
 304					 struct vmw_resource *res,
 305					 u32 dirty)
 306{
 307	struct vmw_private *dev_priv = res->dev_priv;
 308	int ret;
 309	enum vmw_res_type res_type = vmw_res_type(res);
 310	struct vmw_res_cache_entry *rcache;
 311	struct vmw_ctx_validation_info *ctx_info;
 312	bool first_usage;
 313	unsigned int priv_size;
 314
 315	rcache = &sw_context->res_cache[res_type];
 316	if (likely(rcache->valid && rcache->res == res)) {
 317		if (dirty)
 318			vmw_validation_res_set_dirty(sw_context->ctx,
 319						     rcache->private, dirty);
 320		vmw_user_resource_noref_release();
 321		return 0;
 322	}
 323
 324	priv_size = vmw_execbuf_res_size(dev_priv, res_type);
 325	ret = vmw_validation_add_resource(sw_context->ctx, res, priv_size,
 326					  dirty, (void **)&ctx_info,
 327					  &first_usage);
 328	vmw_user_resource_noref_release();
 329	if (ret)
 330		return ret;
 331
 332	if (priv_size && first_usage) {
 333		ret = vmw_cmd_ctx_first_setup(dev_priv, sw_context, res,
 334					      ctx_info);
 335		if (ret) {
 336			VMW_DEBUG_USER("Failed first usage context setup.\n");
 337			return ret;
 338		}
 339	}
 340
 341	vmw_execbuf_rcache_update(rcache, res, ctx_info);
 342	return 0;
 343}
 344
 345/**
 346 * vmw_execbuf_res_noctx_val_add - Add a non-context resource to the resource
 347 * validation list if it's not already on it
 348 *
 349 * @sw_context: Pointer to the software context.
 350 * @res: Pointer to the resource.
 351 * @dirty: Whether to change dirty status.
 352 *
 353 * Returns: Zero on success. Negative error code on failure.
 354 */
 355static int vmw_execbuf_res_noctx_val_add(struct vmw_sw_context *sw_context,
 356					 struct vmw_resource *res,
 357					 u32 dirty)
 358{
 359	struct vmw_res_cache_entry *rcache;
 360	enum vmw_res_type res_type = vmw_res_type(res);
 361	void *ptr;
 362	int ret;
 363
 364	rcache = &sw_context->res_cache[res_type];
 365	if (likely(rcache->valid && rcache->res == res)) {
 366		if (dirty)
 367			vmw_validation_res_set_dirty(sw_context->ctx,
 368						     rcache->private, dirty);
 369		return 0;
 370	}
 371
 372	ret = vmw_validation_add_resource(sw_context->ctx, res, 0, dirty,
 373					  &ptr, NULL);
 374	if (ret)
 375		return ret;
 376
 377	vmw_execbuf_rcache_update(rcache, res, ptr);
 378
 379	return 0;
 380}
 381
 382/**
 383 * vmw_view_res_val_add - Add a view and the surface it's pointing to to the
 384 * validation list
 385 *
 386 * @sw_context: The software context holding the validation list.
 387 * @view: Pointer to the view resource.
 388 *
 389 * Returns 0 if success, negative error code otherwise.
 390 */
 391static int vmw_view_res_val_add(struct vmw_sw_context *sw_context,
 392				struct vmw_resource *view)
 393{
 394	int ret;
 395
 396	/*
 397	 * First add the resource the view is pointing to, otherwise it may be
 398	 * swapped out when the view is validated.
 399	 */
 400	ret = vmw_execbuf_res_noctx_val_add(sw_context, vmw_view_srf(view),
 401					    vmw_view_dirtying(view));
 402	if (ret)
 403		return ret;
 404
 405	return vmw_execbuf_res_noctx_val_add(sw_context, view,
 406					     VMW_RES_DIRTY_NONE);
 407}
 408
 409/**
 410 * vmw_view_id_val_add - Look up a view and add it and the surface it's pointing
 411 * to to the validation list.
 412 *
 413 * @sw_context: The software context holding the validation list.
 414 * @view_type: The view type to look up.
 415 * @id: view id of the view.
 416 *
 417 * The view is represented by a view id and the DX context it's created on, or
 418 * scheduled for creation on. If there is no DX context set, the function will
 419 * return an -EINVAL error pointer.
 420 *
 421 * Returns: Unreferenced pointer to the resource on success, negative error
 422 * pointer on failure.
 423 */
 424static struct vmw_resource *
 425vmw_view_id_val_add(struct vmw_sw_context *sw_context,
 426		    enum vmw_view_type view_type, u32 id)
 427{
 428	struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
 429	struct vmw_resource *view;
 430	int ret;
 431
 432	if (!ctx_node)
 433		return ERR_PTR(-EINVAL);
 434
 435	view = vmw_view_lookup(sw_context->man, view_type, id);
 436	if (IS_ERR(view))
 437		return view;
 438
 439	ret = vmw_view_res_val_add(sw_context, view);
 440	if (ret)
 441		return ERR_PTR(ret);
 442
 443	return view;
 444}
 445
 446/**
 447 * vmw_resource_context_res_add - Put resources previously bound to a context on
 448 * the validation list
 449 *
 450 * @dev_priv: Pointer to a device private structure
 451 * @sw_context: Pointer to a software context used for this command submission
 452 * @ctx: Pointer to the context resource
 453 *
 454 * This function puts all resources that were previously bound to @ctx on the
 455 * resource validation list. This is part of the context state reemission
 456 */
 457static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
 458					struct vmw_sw_context *sw_context,
 459					struct vmw_resource *ctx)
 460{
 461	struct list_head *binding_list;
 462	struct vmw_ctx_bindinfo *entry;
 463	int ret = 0;
 464	struct vmw_resource *res;
 465	u32 i;
 466	u32 cotable_max = has_sm5_context(ctx->dev_priv) ?
 467		SVGA_COTABLE_MAX : SVGA_COTABLE_DX10_MAX;
 468
 469	/* Add all cotables to the validation list. */
 470	if (has_sm4_context(dev_priv) &&
 471	    vmw_res_type(ctx) == vmw_res_dx_context) {
 472		for (i = 0; i < cotable_max; ++i) {
 473			res = vmw_context_cotable(ctx, i);
 474			if (IS_ERR(res))
 475				continue;
 476
 477			ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
 478							    VMW_RES_DIRTY_SET);
 479			if (unlikely(ret != 0))
 480				return ret;
 481		}
 482	}
 483
 484	/* Add all resources bound to the context to the validation list */
 485	mutex_lock(&dev_priv->binding_mutex);
 486	binding_list = vmw_context_binding_list(ctx);
 487
 488	list_for_each_entry(entry, binding_list, ctx_list) {
 489		if (vmw_res_type(entry->res) == vmw_res_view)
 490			ret = vmw_view_res_val_add(sw_context, entry->res);
 491		else
 492			ret = vmw_execbuf_res_noctx_val_add
 493				(sw_context, entry->res,
 494				 vmw_binding_dirtying(entry->bt));
 495		if (unlikely(ret != 0))
 496			break;
 497	}
 498
 499	if (has_sm4_context(dev_priv) &&
 500	    vmw_res_type(ctx) == vmw_res_dx_context) {
 501		struct vmw_buffer_object *dx_query_mob;
 502
 503		dx_query_mob = vmw_context_get_dx_query_mob(ctx);
 504		if (dx_query_mob)
 505			ret = vmw_validation_add_bo(sw_context->ctx,
 506						    dx_query_mob, true, false);
 507	}
 508
 509	mutex_unlock(&dev_priv->binding_mutex);
 510	return ret;
 511}
 512
 513/**
 514 * vmw_resource_relocation_add - Add a relocation to the relocation list
 515 *
 516 * @sw_context: Pointer to the software context.
 517 * @res: The resource.
 518 * @offset: Offset into the command buffer currently being parsed where the id
 519 * that needs fixup is located. Granularity is one byte.
 520 * @rel_type: Relocation type.
 521 */
 522static int vmw_resource_relocation_add(struct vmw_sw_context *sw_context,
 523				       const struct vmw_resource *res,
 524				       unsigned long offset,
 525				       enum vmw_resource_relocation_type
 526				       rel_type)
 527{
 528	struct vmw_resource_relocation *rel;
 529
 530	rel = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*rel));
 531	if (unlikely(!rel)) {
 532		VMW_DEBUG_USER("Failed to allocate a resource relocation.\n");
 533		return -ENOMEM;
 534	}
 535
 536	rel->res = res;
 537	rel->offset = offset;
 538	rel->rel_type = rel_type;
 539	list_add_tail(&rel->head, &sw_context->res_relocations);
 540
 541	return 0;
 542}
 543
 544/**
 545 * vmw_resource_relocations_free - Free all relocations on a list
 546 *
 547 * @list: Pointer to the head of the relocation list
 548 */
 549static void vmw_resource_relocations_free(struct list_head *list)
 550{
 551	/* Memory is validation context memory, so no need to free it */
 552	INIT_LIST_HEAD(list);
 553}
 554
 555/**
 556 * vmw_resource_relocations_apply - Apply all relocations on a list
 557 *
 558 * @cb: Pointer to the start of the command buffer bein patch. This need not be
 559 * the same buffer as the one being parsed when the relocation list was built,
 560 * but the contents must be the same modulo the resource ids.
 561 * @list: Pointer to the head of the relocation list.
 562 */
 563static void vmw_resource_relocations_apply(uint32_t *cb,
 564					   struct list_head *list)
 565{
 566	struct vmw_resource_relocation *rel;
 567
 568	/* Validate the struct vmw_resource_relocation member size */
 569	BUILD_BUG_ON(SVGA_CB_MAX_SIZE >= (1 << 29));
 570	BUILD_BUG_ON(vmw_res_rel_max >= (1 << 3));
 571
 572	list_for_each_entry(rel, list, head) {
 573		u32 *addr = (u32 *)((unsigned long) cb + rel->offset);
 574		switch (rel->rel_type) {
 575		case vmw_res_rel_normal:
 576			*addr = rel->res->id;
 577			break;
 578		case vmw_res_rel_nop:
 579			*addr = SVGA_3D_CMD_NOP;
 580			break;
 581		default:
 582			if (rel->res->id == -1)
 583				*addr = SVGA_3D_CMD_NOP;
 584			break;
 585		}
 586	}
 587}
 588
 589static int vmw_cmd_invalid(struct vmw_private *dev_priv,
 590			   struct vmw_sw_context *sw_context,
 591			   SVGA3dCmdHeader *header)
 592{
 593	return -EINVAL;
 594}
 595
 596static int vmw_cmd_ok(struct vmw_private *dev_priv,
 597		      struct vmw_sw_context *sw_context,
 598		      SVGA3dCmdHeader *header)
 599{
 600	return 0;
 601}
 602
 603/**
 604 * vmw_resources_reserve - Reserve all resources on the sw_context's resource
 605 * list.
 606 *
 607 * @sw_context: Pointer to the software context.
 608 *
 609 * Note that since vmware's command submission currently is protected by the
 610 * cmdbuf mutex, no fancy deadlock avoidance is required for resources, since
 611 * only a single thread at once will attempt this.
 612 */
 613static int vmw_resources_reserve(struct vmw_sw_context *sw_context)
 614{
 615	int ret;
 616
 617	ret = vmw_validation_res_reserve(sw_context->ctx, true);
 618	if (ret)
 619		return ret;
 620
 621	if (sw_context->dx_query_mob) {
 622		struct vmw_buffer_object *expected_dx_query_mob;
 623
 624		expected_dx_query_mob =
 625			vmw_context_get_dx_query_mob(sw_context->dx_query_ctx);
 626		if (expected_dx_query_mob &&
 627		    expected_dx_query_mob != sw_context->dx_query_mob) {
 628			ret = -EINVAL;
 629		}
 630	}
 631
 632	return ret;
 633}
 634
 635/**
 636 * vmw_cmd_res_check - Check that a resource is present and if so, put it on the
 637 * resource validate list unless it's already there.
 638 *
 639 * @dev_priv: Pointer to a device private structure.
 640 * @sw_context: Pointer to the software context.
 641 * @res_type: Resource type.
 642 * @dirty: Whether to change dirty status.
 643 * @converter: User-space visisble type specific information.
 644 * @id_loc: Pointer to the location in the command buffer currently being parsed
 645 * from where the user-space resource id handle is located.
 646 * @p_res: Pointer to pointer to resource validalidation node. Populated on
 647 * exit.
 648 */
 649static int
 650vmw_cmd_res_check(struct vmw_private *dev_priv,
 651		  struct vmw_sw_context *sw_context,
 652		  enum vmw_res_type res_type,
 653		  u32 dirty,
 654		  const struct vmw_user_resource_conv *converter,
 655		  uint32_t *id_loc,
 656		  struct vmw_resource **p_res)
 657{
 658	struct vmw_res_cache_entry *rcache = &sw_context->res_cache[res_type];
 659	struct vmw_resource *res;
 660	int ret;
 661
 662	if (p_res)
 663		*p_res = NULL;
 664
 665	if (*id_loc == SVGA3D_INVALID_ID) {
 666		if (res_type == vmw_res_context) {
 667			VMW_DEBUG_USER("Illegal context invalid id.\n");
 668			return -EINVAL;
 669		}
 670		return 0;
 671	}
 672
 673	if (likely(rcache->valid_handle && *id_loc == rcache->handle)) {
 674		res = rcache->res;
 675		if (dirty)
 676			vmw_validation_res_set_dirty(sw_context->ctx,
 677						     rcache->private, dirty);
 678	} else {
 679		unsigned int size = vmw_execbuf_res_size(dev_priv, res_type);
 680
 681		ret = vmw_validation_preload_res(sw_context->ctx, size);
 682		if (ret)
 683			return ret;
 684
 685		res = vmw_user_resource_noref_lookup_handle
 686			(dev_priv, sw_context->fp->tfile, *id_loc, converter);
 687		if (IS_ERR(res)) {
 688			VMW_DEBUG_USER("Could not find/use resource 0x%08x.\n",
 689				       (unsigned int) *id_loc);
 690			return PTR_ERR(res);
 691		}
 692
 693		ret = vmw_execbuf_res_noref_val_add(sw_context, res, dirty);
 694		if (unlikely(ret != 0))
 695			return ret;
 696
 697		if (rcache->valid && rcache->res == res) {
 698			rcache->valid_handle = true;
 699			rcache->handle = *id_loc;
 700		}
 701	}
 702
 703	ret = vmw_resource_relocation_add(sw_context, res,
 704					  vmw_ptr_diff(sw_context->buf_start,
 705						       id_loc),
 706					  vmw_res_rel_normal);
 707	if (p_res)
 708		*p_res = res;
 709
 710	return 0;
 711}
 712
 713/**
 714 * vmw_rebind_all_dx_query - Rebind DX query associated with the context
 715 *
 716 * @ctx_res: context the query belongs to
 717 *
 718 * This function assumes binding_mutex is held.
 719 */
 720static int vmw_rebind_all_dx_query(struct vmw_resource *ctx_res)
 721{
 722	struct vmw_private *dev_priv = ctx_res->dev_priv;
 723	struct vmw_buffer_object *dx_query_mob;
 724	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindAllQuery);
 725
 726	dx_query_mob = vmw_context_get_dx_query_mob(ctx_res);
 727
 728	if (!dx_query_mob || dx_query_mob->dx_query_ctx)
 729		return 0;
 730
 731	cmd = VMW_CMD_CTX_RESERVE(dev_priv, sizeof(*cmd), ctx_res->id);
 732	if (cmd == NULL)
 733		return -ENOMEM;
 734
 735	cmd->header.id = SVGA_3D_CMD_DX_BIND_ALL_QUERY;
 736	cmd->header.size = sizeof(cmd->body);
 737	cmd->body.cid = ctx_res->id;
 738	cmd->body.mobid = dx_query_mob->base.resource->start;
 739	vmw_cmd_commit(dev_priv, sizeof(*cmd));
 740
 741	vmw_context_bind_dx_query(ctx_res, dx_query_mob);
 742
 743	return 0;
 744}
 745
 746/**
 747 * vmw_rebind_contexts - Rebind all resources previously bound to referenced
 748 * contexts.
 749 *
 750 * @sw_context: Pointer to the software context.
 751 *
 752 * Rebind context binding points that have been scrubbed because of eviction.
 753 */
 754static int vmw_rebind_contexts(struct vmw_sw_context *sw_context)
 755{
 756	struct vmw_ctx_validation_info *val;
 757	int ret;
 758
 759	list_for_each_entry(val, &sw_context->ctx_list, head) {
 760		ret = vmw_binding_rebind_all(val->cur);
 761		if (unlikely(ret != 0)) {
 762			if (ret != -ERESTARTSYS)
 763				VMW_DEBUG_USER("Failed to rebind context.\n");
 764			return ret;
 765		}
 766
 767		ret = vmw_rebind_all_dx_query(val->ctx);
 768		if (ret != 0) {
 769			VMW_DEBUG_USER("Failed to rebind queries.\n");
 770			return ret;
 771		}
 772	}
 773
 774	return 0;
 775}
 776
 777/**
 778 * vmw_view_bindings_add - Add an array of view bindings to a context binding
 779 * state tracker.
 780 *
 781 * @sw_context: The execbuf state used for this command.
 782 * @view_type: View type for the bindings.
 783 * @binding_type: Binding type for the bindings.
 784 * @shader_slot: The shader slot to user for the bindings.
 785 * @view_ids: Array of view ids to be bound.
 786 * @num_views: Number of view ids in @view_ids.
 787 * @first_slot: The binding slot to be used for the first view id in @view_ids.
 788 */
 789static int vmw_view_bindings_add(struct vmw_sw_context *sw_context,
 790				 enum vmw_view_type view_type,
 791				 enum vmw_ctx_binding_type binding_type,
 792				 uint32 shader_slot,
 793				 uint32 view_ids[], u32 num_views,
 794				 u32 first_slot)
 795{
 796	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
 797	u32 i;
 798
 799	if (!ctx_node)
 800		return -EINVAL;
 801
 802	for (i = 0; i < num_views; ++i) {
 803		struct vmw_ctx_bindinfo_view binding;
 804		struct vmw_resource *view = NULL;
 805
 806		if (view_ids[i] != SVGA3D_INVALID_ID) {
 807			view = vmw_view_id_val_add(sw_context, view_type,
 808						   view_ids[i]);
 809			if (IS_ERR(view)) {
 810				VMW_DEBUG_USER("View not found.\n");
 811				return PTR_ERR(view);
 812			}
 813		}
 814		binding.bi.ctx = ctx_node->ctx;
 815		binding.bi.res = view;
 816		binding.bi.bt = binding_type;
 817		binding.shader_slot = shader_slot;
 818		binding.slot = first_slot + i;
 819		vmw_binding_add(ctx_node->staged, &binding.bi,
 820				shader_slot, binding.slot);
 821	}
 822
 823	return 0;
 824}
 825
 826/**
 827 * vmw_cmd_cid_check - Check a command header for valid context information.
 828 *
 829 * @dev_priv: Pointer to a device private structure.
 830 * @sw_context: Pointer to the software context.
 831 * @header: A command header with an embedded user-space context handle.
 832 *
 833 * Convenience function: Call vmw_cmd_res_check with the user-space context
 834 * handle embedded in @header.
 835 */
 836static int vmw_cmd_cid_check(struct vmw_private *dev_priv,
 837			     struct vmw_sw_context *sw_context,
 838			     SVGA3dCmdHeader *header)
 839{
 840	VMW_DECLARE_CMD_VAR(*cmd, uint32_t) =
 841		container_of(header, typeof(*cmd), header);
 842
 843	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
 844				 VMW_RES_DIRTY_SET, user_context_converter,
 845				 &cmd->body, NULL);
 846}
 847
 848/**
 849 * vmw_execbuf_info_from_res - Get the private validation metadata for a
 850 * recently validated resource
 851 *
 852 * @sw_context: Pointer to the command submission context
 853 * @res: The resource
 854 *
 855 * The resource pointed to by @res needs to be present in the command submission
 856 * context's resource cache and hence the last resource of that type to be
 857 * processed by the validation code.
 858 *
 859 * Return: a pointer to the private metadata of the resource, or NULL if it
 860 * wasn't found
 861 */
 862static struct vmw_ctx_validation_info *
 863vmw_execbuf_info_from_res(struct vmw_sw_context *sw_context,
 864			  struct vmw_resource *res)
 865{
 866	struct vmw_res_cache_entry *rcache =
 867		&sw_context->res_cache[vmw_res_type(res)];
 868
 869	if (rcache->valid && rcache->res == res)
 870		return rcache->private;
 871
 872	WARN_ON_ONCE(true);
 873	return NULL;
 874}
 875
 876static int vmw_cmd_set_render_target_check(struct vmw_private *dev_priv,
 877					   struct vmw_sw_context *sw_context,
 878					   SVGA3dCmdHeader *header)
 879{
 880	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetRenderTarget);
 881	struct vmw_resource *ctx;
 882	struct vmw_resource *res;
 883	int ret;
 884
 885	cmd = container_of(header, typeof(*cmd), header);
 886
 887	if (cmd->body.type >= SVGA3D_RT_MAX) {
 888		VMW_DEBUG_USER("Illegal render target type %u.\n",
 889			       (unsigned int) cmd->body.type);
 890		return -EINVAL;
 891	}
 892
 893	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
 894				VMW_RES_DIRTY_SET, user_context_converter,
 895				&cmd->body.cid, &ctx);
 896	if (unlikely(ret != 0))
 897		return ret;
 898
 899	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 900				VMW_RES_DIRTY_SET, user_surface_converter,
 901				&cmd->body.target.sid, &res);
 902	if (unlikely(ret))
 903		return ret;
 904
 905	if (dev_priv->has_mob) {
 906		struct vmw_ctx_bindinfo_view binding;
 907		struct vmw_ctx_validation_info *node;
 908
 909		node = vmw_execbuf_info_from_res(sw_context, ctx);
 910		if (!node)
 911			return -EINVAL;
 912
 913		binding.bi.ctx = ctx;
 914		binding.bi.res = res;
 915		binding.bi.bt = vmw_ctx_binding_rt;
 916		binding.slot = cmd->body.type;
 917		vmw_binding_add(node->staged, &binding.bi, 0, binding.slot);
 918	}
 919
 920	return 0;
 921}
 922
 923static int vmw_cmd_surface_copy_check(struct vmw_private *dev_priv,
 924				      struct vmw_sw_context *sw_context,
 925				      SVGA3dCmdHeader *header)
 926{
 927	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceCopy);
 928	int ret;
 929
 930	cmd = container_of(header, typeof(*cmd), header);
 931
 932	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 933				VMW_RES_DIRTY_NONE, user_surface_converter,
 934				&cmd->body.src.sid, NULL);
 935	if (ret)
 936		return ret;
 937
 938	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 939				 VMW_RES_DIRTY_SET, user_surface_converter,
 940				 &cmd->body.dest.sid, NULL);
 941}
 942
 943static int vmw_cmd_buffer_copy_check(struct vmw_private *dev_priv,
 944				     struct vmw_sw_context *sw_context,
 945				     SVGA3dCmdHeader *header)
 946{
 947	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBufferCopy);
 948	int ret;
 949
 950	cmd = container_of(header, typeof(*cmd), header);
 951	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 952				VMW_RES_DIRTY_NONE, user_surface_converter,
 953				&cmd->body.src, NULL);
 954	if (ret != 0)
 955		return ret;
 956
 957	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 958				 VMW_RES_DIRTY_SET, user_surface_converter,
 959				 &cmd->body.dest, NULL);
 960}
 961
 962static int vmw_cmd_pred_copy_check(struct vmw_private *dev_priv,
 963				   struct vmw_sw_context *sw_context,
 964				   SVGA3dCmdHeader *header)
 965{
 966	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXPredCopyRegion);
 967	int ret;
 968
 969	cmd = container_of(header, typeof(*cmd), header);
 970	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 971				VMW_RES_DIRTY_NONE, user_surface_converter,
 972				&cmd->body.srcSid, NULL);
 973	if (ret != 0)
 974		return ret;
 975
 976	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 977				 VMW_RES_DIRTY_SET, user_surface_converter,
 978				 &cmd->body.dstSid, NULL);
 979}
 980
 981static int vmw_cmd_stretch_blt_check(struct vmw_private *dev_priv,
 982				     struct vmw_sw_context *sw_context,
 983				     SVGA3dCmdHeader *header)
 984{
 985	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceStretchBlt);
 986	int ret;
 987
 988	cmd = container_of(header, typeof(*cmd), header);
 989	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 990				VMW_RES_DIRTY_NONE, user_surface_converter,
 991				&cmd->body.src.sid, NULL);
 992	if (unlikely(ret != 0))
 993		return ret;
 994
 995	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 996				 VMW_RES_DIRTY_SET, user_surface_converter,
 997				 &cmd->body.dest.sid, NULL);
 998}
 999
1000static int vmw_cmd_blt_surf_screen_check(struct vmw_private *dev_priv,
1001					 struct vmw_sw_context *sw_context,
1002					 SVGA3dCmdHeader *header)
1003{
1004	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBlitSurfaceToScreen) =
1005		container_of(header, typeof(*cmd), header);
1006
1007	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1008				 VMW_RES_DIRTY_NONE, user_surface_converter,
1009				 &cmd->body.srcImage.sid, NULL);
1010}
1011
1012static int vmw_cmd_present_check(struct vmw_private *dev_priv,
1013				 struct vmw_sw_context *sw_context,
1014				 SVGA3dCmdHeader *header)
1015{
1016	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdPresent) =
1017		container_of(header, typeof(*cmd), header);
1018
1019	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1020				 VMW_RES_DIRTY_NONE, user_surface_converter,
1021				 &cmd->body.sid, NULL);
1022}
1023
1024/**
1025 * vmw_query_bo_switch_prepare - Prepare to switch pinned buffer for queries.
1026 *
1027 * @dev_priv: The device private structure.
1028 * @new_query_bo: The new buffer holding query results.
1029 * @sw_context: The software context used for this command submission.
1030 *
1031 * This function checks whether @new_query_bo is suitable for holding query
1032 * results, and if another buffer currently is pinned for query results. If so,
1033 * the function prepares the state of @sw_context for switching pinned buffers
1034 * after successful submission of the current command batch.
1035 */
1036static int vmw_query_bo_switch_prepare(struct vmw_private *dev_priv,
1037				       struct vmw_buffer_object *new_query_bo,
1038				       struct vmw_sw_context *sw_context)
1039{
1040	struct vmw_res_cache_entry *ctx_entry =
1041		&sw_context->res_cache[vmw_res_context];
1042	int ret;
1043
1044	BUG_ON(!ctx_entry->valid);
1045	sw_context->last_query_ctx = ctx_entry->res;
1046
1047	if (unlikely(new_query_bo != sw_context->cur_query_bo)) {
1048
1049		if (unlikely(new_query_bo->base.resource->num_pages > 4)) {
1050			VMW_DEBUG_USER("Query buffer too large.\n");
1051			return -EINVAL;
1052		}
1053
1054		if (unlikely(sw_context->cur_query_bo != NULL)) {
1055			sw_context->needs_post_query_barrier = true;
1056			ret = vmw_validation_add_bo(sw_context->ctx,
1057						    sw_context->cur_query_bo,
1058						    dev_priv->has_mob, false);
1059			if (unlikely(ret != 0))
1060				return ret;
1061		}
1062		sw_context->cur_query_bo = new_query_bo;
1063
1064		ret = vmw_validation_add_bo(sw_context->ctx,
1065					    dev_priv->dummy_query_bo,
1066					    dev_priv->has_mob, false);
1067		if (unlikely(ret != 0))
1068			return ret;
1069	}
1070
1071	return 0;
1072}
1073
1074/**
1075 * vmw_query_bo_switch_commit - Finalize switching pinned query buffer
1076 *
1077 * @dev_priv: The device private structure.
1078 * @sw_context: The software context used for this command submission batch.
1079 *
1080 * This function will check if we're switching query buffers, and will then,
1081 * issue a dummy occlusion query wait used as a query barrier. When the fence
1082 * object following that query wait has signaled, we are sure that all preceding
1083 * queries have finished, and the old query buffer can be unpinned. However,
1084 * since both the new query buffer and the old one are fenced with that fence,
1085 * we can do an asynchronus unpin now, and be sure that the old query buffer
1086 * won't be moved until the fence has signaled.
1087 *
1088 * As mentioned above, both the new - and old query buffers need to be fenced
1089 * using a sequence emitted *after* calling this function.
1090 */
1091static void vmw_query_bo_switch_commit(struct vmw_private *dev_priv,
1092				     struct vmw_sw_context *sw_context)
1093{
1094	/*
1095	 * The validate list should still hold references to all
1096	 * contexts here.
1097	 */
1098	if (sw_context->needs_post_query_barrier) {
1099		struct vmw_res_cache_entry *ctx_entry =
1100			&sw_context->res_cache[vmw_res_context];
1101		struct vmw_resource *ctx;
1102		int ret;
1103
1104		BUG_ON(!ctx_entry->valid);
1105		ctx = ctx_entry->res;
1106
1107		ret = vmw_cmd_emit_dummy_query(dev_priv, ctx->id);
1108
1109		if (unlikely(ret != 0))
1110			VMW_DEBUG_USER("Out of fifo space for dummy query.\n");
1111	}
1112
1113	if (dev_priv->pinned_bo != sw_context->cur_query_bo) {
1114		if (dev_priv->pinned_bo) {
1115			vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
1116			vmw_bo_unreference(&dev_priv->pinned_bo);
1117		}
1118
1119		if (!sw_context->needs_post_query_barrier) {
1120			vmw_bo_pin_reserved(sw_context->cur_query_bo, true);
1121
1122			/*
1123			 * We pin also the dummy_query_bo buffer so that we
1124			 * don't need to validate it when emitting dummy queries
1125			 * in context destroy paths.
1126			 */
1127			if (!dev_priv->dummy_query_bo_pinned) {
1128				vmw_bo_pin_reserved(dev_priv->dummy_query_bo,
1129						    true);
1130				dev_priv->dummy_query_bo_pinned = true;
1131			}
1132
1133			BUG_ON(sw_context->last_query_ctx == NULL);
1134			dev_priv->query_cid = sw_context->last_query_ctx->id;
1135			dev_priv->query_cid_valid = true;
1136			dev_priv->pinned_bo =
1137				vmw_bo_reference(sw_context->cur_query_bo);
1138		}
1139	}
1140}
1141
1142/**
1143 * vmw_translate_mob_ptr - Prepare to translate a user-space buffer handle
1144 * to a MOB id.
1145 *
1146 * @dev_priv: Pointer to a device private structure.
1147 * @sw_context: The software context used for this command batch validation.
1148 * @id: Pointer to the user-space handle to be translated.
1149 * @vmw_bo_p: Points to a location that, on successful return will carry a
1150 * non-reference-counted pointer to the buffer object identified by the
1151 * user-space handle in @id.
1152 *
1153 * This function saves information needed to translate a user-space buffer
1154 * handle to a MOB id. The translation does not take place immediately, but
1155 * during a call to vmw_apply_relocations().
1156 *
1157 * This function builds a relocation list and a list of buffers to validate. The
1158 * former needs to be freed using either vmw_apply_relocations() or
1159 * vmw_free_relocations(). The latter needs to be freed using
1160 * vmw_clear_validations.
1161 */
1162static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
1163				 struct vmw_sw_context *sw_context,
1164				 SVGAMobId *id,
1165				 struct vmw_buffer_object **vmw_bo_p)
1166{
1167	struct vmw_buffer_object *vmw_bo;
1168	uint32_t handle = *id;
1169	struct vmw_relocation *reloc;
1170	int ret;
1171
1172	vmw_validation_preload_bo(sw_context->ctx);
1173	vmw_bo = vmw_user_bo_noref_lookup(sw_context->fp->tfile, handle);
1174	if (IS_ERR(vmw_bo)) {
1175		VMW_DEBUG_USER("Could not find or use MOB buffer.\n");
1176		return PTR_ERR(vmw_bo);
1177	}
1178
1179	ret = vmw_validation_add_bo(sw_context->ctx, vmw_bo, true, false);
1180	vmw_user_bo_noref_release();
1181	if (unlikely(ret != 0))
1182		return ret;
1183
1184	reloc = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*reloc));
1185	if (!reloc)
1186		return -ENOMEM;
1187
1188	reloc->mob_loc = id;
1189	reloc->vbo = vmw_bo;
1190
1191	*vmw_bo_p = vmw_bo;
1192	list_add_tail(&reloc->head, &sw_context->bo_relocations);
1193
1194	return 0;
1195}
1196
1197/**
1198 * vmw_translate_guest_ptr - Prepare to translate a user-space buffer handle
1199 * to a valid SVGAGuestPtr
1200 *
1201 * @dev_priv: Pointer to a device private structure.
1202 * @sw_context: The software context used for this command batch validation.
1203 * @ptr: Pointer to the user-space handle to be translated.
1204 * @vmw_bo_p: Points to a location that, on successful return will carry a
1205 * non-reference-counted pointer to the DMA buffer identified by the user-space
1206 * handle in @id.
1207 *
1208 * This function saves information needed to translate a user-space buffer
1209 * handle to a valid SVGAGuestPtr. The translation does not take place
1210 * immediately, but during a call to vmw_apply_relocations().
1211 *
1212 * This function builds a relocation list and a list of buffers to validate.
1213 * The former needs to be freed using either vmw_apply_relocations() or
1214 * vmw_free_relocations(). The latter needs to be freed using
1215 * vmw_clear_validations.
1216 */
1217static int vmw_translate_guest_ptr(struct vmw_private *dev_priv,
1218				   struct vmw_sw_context *sw_context,
1219				   SVGAGuestPtr *ptr,
1220				   struct vmw_buffer_object **vmw_bo_p)
1221{
1222	struct vmw_buffer_object *vmw_bo;
1223	uint32_t handle = ptr->gmrId;
1224	struct vmw_relocation *reloc;
1225	int ret;
1226
1227	vmw_validation_preload_bo(sw_context->ctx);
1228	vmw_bo = vmw_user_bo_noref_lookup(sw_context->fp->tfile, handle);
1229	if (IS_ERR(vmw_bo)) {
1230		VMW_DEBUG_USER("Could not find or use GMR region.\n");
1231		return PTR_ERR(vmw_bo);
1232	}
1233
1234	ret = vmw_validation_add_bo(sw_context->ctx, vmw_bo, false, false);
1235	vmw_user_bo_noref_release();
1236	if (unlikely(ret != 0))
1237		return ret;
1238
1239	reloc = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*reloc));
1240	if (!reloc)
1241		return -ENOMEM;
1242
1243	reloc->location = ptr;
1244	reloc->vbo = vmw_bo;
1245	*vmw_bo_p = vmw_bo;
1246	list_add_tail(&reloc->head, &sw_context->bo_relocations);
1247
1248	return 0;
1249}
1250
1251/**
1252 * vmw_cmd_dx_define_query - validate SVGA_3D_CMD_DX_DEFINE_QUERY command.
1253 *
1254 * @dev_priv: Pointer to a device private struct.
1255 * @sw_context: The software context used for this command submission.
1256 * @header: Pointer to the command header in the command stream.
1257 *
1258 * This function adds the new query into the query COTABLE
1259 */
1260static int vmw_cmd_dx_define_query(struct vmw_private *dev_priv,
1261				   struct vmw_sw_context *sw_context,
1262				   SVGA3dCmdHeader *header)
1263{
1264	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDefineQuery);
1265	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
1266	struct vmw_resource *cotable_res;
1267	int ret;
1268
1269	if (!ctx_node)
1270		return -EINVAL;
1271
1272	cmd = container_of(header, typeof(*cmd), header);
1273
1274	if (cmd->body.type <  SVGA3D_QUERYTYPE_MIN ||
1275	    cmd->body.type >= SVGA3D_QUERYTYPE_MAX)
1276		return -EINVAL;
1277
1278	cotable_res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_DXQUERY);
1279	ret = vmw_cotable_notify(cotable_res, cmd->body.queryId);
1280
1281	return ret;
1282}
1283
1284/**
1285 * vmw_cmd_dx_bind_query - validate SVGA_3D_CMD_DX_BIND_QUERY command.
1286 *
1287 * @dev_priv: Pointer to a device private struct.
1288 * @sw_context: The software context used for this command submission.
1289 * @header: Pointer to the command header in the command stream.
1290 *
1291 * The query bind operation will eventually associate the query ID with its
1292 * backing MOB.  In this function, we take the user mode MOB ID and use
1293 * vmw_translate_mob_ptr() to translate it to its kernel mode equivalent.
1294 */
1295static int vmw_cmd_dx_bind_query(struct vmw_private *dev_priv,
1296				 struct vmw_sw_context *sw_context,
1297				 SVGA3dCmdHeader *header)
1298{
1299	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindQuery);
1300	struct vmw_buffer_object *vmw_bo;
1301	int ret;
1302
1303	cmd = container_of(header, typeof(*cmd), header);
1304
1305	/*
1306	 * Look up the buffer pointed to by q.mobid, put it on the relocation
1307	 * list so its kernel mode MOB ID can be filled in later
1308	 */
1309	ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1310				    &vmw_bo);
1311
1312	if (ret != 0)
1313		return ret;
1314
1315	sw_context->dx_query_mob = vmw_bo;
1316	sw_context->dx_query_ctx = sw_context->dx_ctx_node->ctx;
1317	return 0;
1318}
1319
1320/**
1321 * vmw_cmd_begin_gb_query - validate SVGA_3D_CMD_BEGIN_GB_QUERY command.
1322 *
1323 * @dev_priv: Pointer to a device private struct.
1324 * @sw_context: The software context used for this command submission.
1325 * @header: Pointer to the command header in the command stream.
1326 */
1327static int vmw_cmd_begin_gb_query(struct vmw_private *dev_priv,
1328				  struct vmw_sw_context *sw_context,
1329				  SVGA3dCmdHeader *header)
1330{
1331	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBeginGBQuery) =
1332		container_of(header, typeof(*cmd), header);
1333
1334	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1335				 VMW_RES_DIRTY_SET, user_context_converter,
1336				 &cmd->body.cid, NULL);
1337}
1338
1339/**
1340 * vmw_cmd_begin_query - validate SVGA_3D_CMD_BEGIN_QUERY command.
1341 *
1342 * @dev_priv: Pointer to a device private struct.
1343 * @sw_context: The software context used for this command submission.
1344 * @header: Pointer to the command header in the command stream.
1345 */
1346static int vmw_cmd_begin_query(struct vmw_private *dev_priv,
1347			       struct vmw_sw_context *sw_context,
1348			       SVGA3dCmdHeader *header)
1349{
1350	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBeginQuery) =
1351		container_of(header, typeof(*cmd), header);
1352
1353	if (unlikely(dev_priv->has_mob)) {
1354		VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdBeginGBQuery);
1355
1356		BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1357
1358		gb_cmd.header.id = SVGA_3D_CMD_BEGIN_GB_QUERY;
1359		gb_cmd.header.size = cmd->header.size;
1360		gb_cmd.body.cid = cmd->body.cid;
1361		gb_cmd.body.type = cmd->body.type;
1362
1363		memcpy(cmd, &gb_cmd, sizeof(*cmd));
1364		return vmw_cmd_begin_gb_query(dev_priv, sw_context, header);
1365	}
1366
1367	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1368				 VMW_RES_DIRTY_SET, user_context_converter,
1369				 &cmd->body.cid, NULL);
1370}
1371
1372/**
1373 * vmw_cmd_end_gb_query - validate SVGA_3D_CMD_END_GB_QUERY command.
1374 *
1375 * @dev_priv: Pointer to a device private struct.
1376 * @sw_context: The software context used for this command submission.
1377 * @header: Pointer to the command header in the command stream.
1378 */
1379static int vmw_cmd_end_gb_query(struct vmw_private *dev_priv,
1380				struct vmw_sw_context *sw_context,
1381				SVGA3dCmdHeader *header)
1382{
1383	struct vmw_buffer_object *vmw_bo;
1384	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdEndGBQuery);
1385	int ret;
1386
1387	cmd = container_of(header, typeof(*cmd), header);
1388	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1389	if (unlikely(ret != 0))
1390		return ret;
1391
1392	ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1393				    &vmw_bo);
1394	if (unlikely(ret != 0))
1395		return ret;
1396
1397	ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1398
1399	return ret;
1400}
1401
1402/**
1403 * vmw_cmd_end_query - validate SVGA_3D_CMD_END_QUERY command.
1404 *
1405 * @dev_priv: Pointer to a device private struct.
1406 * @sw_context: The software context used for this command submission.
1407 * @header: Pointer to the command header in the command stream.
1408 */
1409static int vmw_cmd_end_query(struct vmw_private *dev_priv,
1410			     struct vmw_sw_context *sw_context,
1411			     SVGA3dCmdHeader *header)
1412{
1413	struct vmw_buffer_object *vmw_bo;
1414	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdEndQuery);
1415	int ret;
1416
1417	cmd = container_of(header, typeof(*cmd), header);
1418	if (dev_priv->has_mob) {
1419		VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdEndGBQuery);
1420
1421		BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1422
1423		gb_cmd.header.id = SVGA_3D_CMD_END_GB_QUERY;
1424		gb_cmd.header.size = cmd->header.size;
1425		gb_cmd.body.cid = cmd->body.cid;
1426		gb_cmd.body.type = cmd->body.type;
1427		gb_cmd.body.mobid = cmd->body.guestResult.gmrId;
1428		gb_cmd.body.offset = cmd->body.guestResult.offset;
1429
1430		memcpy(cmd, &gb_cmd, sizeof(*cmd));
1431		return vmw_cmd_end_gb_query(dev_priv, sw_context, header);
1432	}
1433
1434	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1435	if (unlikely(ret != 0))
1436		return ret;
1437
1438	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1439				      &cmd->body.guestResult, &vmw_bo);
1440	if (unlikely(ret != 0))
1441		return ret;
1442
1443	ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1444
1445	return ret;
1446}
1447
1448/**
1449 * vmw_cmd_wait_gb_query - validate SVGA_3D_CMD_WAIT_GB_QUERY command.
1450 *
1451 * @dev_priv: Pointer to a device private struct.
1452 * @sw_context: The software context used for this command submission.
1453 * @header: Pointer to the command header in the command stream.
1454 */
1455static int vmw_cmd_wait_gb_query(struct vmw_private *dev_priv,
1456				 struct vmw_sw_context *sw_context,
1457				 SVGA3dCmdHeader *header)
1458{
1459	struct vmw_buffer_object *vmw_bo;
1460	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdWaitForGBQuery);
1461	int ret;
1462
1463	cmd = container_of(header, typeof(*cmd), header);
1464	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1465	if (unlikely(ret != 0))
1466		return ret;
1467
1468	ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1469				    &vmw_bo);
1470	if (unlikely(ret != 0))
1471		return ret;
1472
1473	return 0;
1474}
1475
1476/**
1477 * vmw_cmd_wait_query - validate SVGA_3D_CMD_WAIT_QUERY command.
1478 *
1479 * @dev_priv: Pointer to a device private struct.
1480 * @sw_context: The software context used for this command submission.
1481 * @header: Pointer to the command header in the command stream.
1482 */
1483static int vmw_cmd_wait_query(struct vmw_private *dev_priv,
1484			      struct vmw_sw_context *sw_context,
1485			      SVGA3dCmdHeader *header)
1486{
1487	struct vmw_buffer_object *vmw_bo;
1488	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdWaitForQuery);
1489	int ret;
1490
1491	cmd = container_of(header, typeof(*cmd), header);
1492	if (dev_priv->has_mob) {
1493		VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdWaitForGBQuery);
1494
1495		BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1496
1497		gb_cmd.header.id = SVGA_3D_CMD_WAIT_FOR_GB_QUERY;
1498		gb_cmd.header.size = cmd->header.size;
1499		gb_cmd.body.cid = cmd->body.cid;
1500		gb_cmd.body.type = cmd->body.type;
1501		gb_cmd.body.mobid = cmd->body.guestResult.gmrId;
1502		gb_cmd.body.offset = cmd->body.guestResult.offset;
1503
1504		memcpy(cmd, &gb_cmd, sizeof(*cmd));
1505		return vmw_cmd_wait_gb_query(dev_priv, sw_context, header);
1506	}
1507
1508	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1509	if (unlikely(ret != 0))
1510		return ret;
1511
1512	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1513				      &cmd->body.guestResult, &vmw_bo);
1514	if (unlikely(ret != 0))
1515		return ret;
1516
1517	return 0;
1518}
1519
1520static int vmw_cmd_dma(struct vmw_private *dev_priv,
1521		       struct vmw_sw_context *sw_context,
1522		       SVGA3dCmdHeader *header)
1523{
1524	struct vmw_buffer_object *vmw_bo = NULL;
1525	struct vmw_surface *srf = NULL;
1526	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceDMA);
1527	int ret;
1528	SVGA3dCmdSurfaceDMASuffix *suffix;
1529	uint32_t bo_size;
1530	bool dirty;
1531
1532	cmd = container_of(header, typeof(*cmd), header);
1533	suffix = (SVGA3dCmdSurfaceDMASuffix *)((unsigned long) &cmd->body +
1534					       header->size - sizeof(*suffix));
1535
1536	/* Make sure device and verifier stays in sync. */
1537	if (unlikely(suffix->suffixSize != sizeof(*suffix))) {
1538		VMW_DEBUG_USER("Invalid DMA suffix size.\n");
1539		return -EINVAL;
1540	}
1541
1542	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1543				      &cmd->body.guest.ptr, &vmw_bo);
1544	if (unlikely(ret != 0))
1545		return ret;
1546
1547	/* Make sure DMA doesn't cross BO boundaries. */
1548	bo_size = vmw_bo->base.base.size;
1549	if (unlikely(cmd->body.guest.ptr.offset > bo_size)) {
1550		VMW_DEBUG_USER("Invalid DMA offset.\n");
1551		return -EINVAL;
1552	}
1553
1554	bo_size -= cmd->body.guest.ptr.offset;
1555	if (unlikely(suffix->maximumOffset > bo_size))
1556		suffix->maximumOffset = bo_size;
1557
1558	dirty = (cmd->body.transfer == SVGA3D_WRITE_HOST_VRAM) ?
1559		VMW_RES_DIRTY_SET : 0;
1560	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1561				dirty, user_surface_converter,
1562				&cmd->body.host.sid, NULL);
1563	if (unlikely(ret != 0)) {
1564		if (unlikely(ret != -ERESTARTSYS))
1565			VMW_DEBUG_USER("could not find surface for DMA.\n");
1566		return ret;
1567	}
1568
1569	srf = vmw_res_to_srf(sw_context->res_cache[vmw_res_surface].res);
1570
1571	vmw_kms_cursor_snoop(srf, sw_context->fp->tfile, &vmw_bo->base, header);
1572
1573	return 0;
1574}
1575
1576static int vmw_cmd_draw(struct vmw_private *dev_priv,
1577			struct vmw_sw_context *sw_context,
1578			SVGA3dCmdHeader *header)
1579{
1580	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDrawPrimitives);
1581	SVGA3dVertexDecl *decl = (SVGA3dVertexDecl *)(
1582		(unsigned long)header + sizeof(*cmd));
1583	SVGA3dPrimitiveRange *range;
1584	uint32_t i;
1585	uint32_t maxnum;
1586	int ret;
1587
1588	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1589	if (unlikely(ret != 0))
1590		return ret;
1591
1592	cmd = container_of(header, typeof(*cmd), header);
1593	maxnum = (header->size - sizeof(cmd->body)) / sizeof(*decl);
1594
1595	if (unlikely(cmd->body.numVertexDecls > maxnum)) {
1596		VMW_DEBUG_USER("Illegal number of vertex declarations.\n");
1597		return -EINVAL;
1598	}
1599
1600	for (i = 0; i < cmd->body.numVertexDecls; ++i, ++decl) {
1601		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1602					VMW_RES_DIRTY_NONE,
1603					user_surface_converter,
1604					&decl->array.surfaceId, NULL);
1605		if (unlikely(ret != 0))
1606			return ret;
1607	}
1608
1609	maxnum = (header->size - sizeof(cmd->body) -
1610		  cmd->body.numVertexDecls * sizeof(*decl)) / sizeof(*range);
1611	if (unlikely(cmd->body.numRanges > maxnum)) {
1612		VMW_DEBUG_USER("Illegal number of index ranges.\n");
1613		return -EINVAL;
1614	}
1615
1616	range = (SVGA3dPrimitiveRange *) decl;
1617	for (i = 0; i < cmd->body.numRanges; ++i, ++range) {
1618		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1619					VMW_RES_DIRTY_NONE,
1620					user_surface_converter,
1621					&range->indexArray.surfaceId, NULL);
1622		if (unlikely(ret != 0))
1623			return ret;
1624	}
1625	return 0;
1626}
1627
1628static int vmw_cmd_tex_state(struct vmw_private *dev_priv,
1629			     struct vmw_sw_context *sw_context,
1630			     SVGA3dCmdHeader *header)
1631{
1632	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetTextureState);
1633	SVGA3dTextureState *last_state = (SVGA3dTextureState *)
1634	  ((unsigned long) header + header->size + sizeof(header));
1635	SVGA3dTextureState *cur_state = (SVGA3dTextureState *)
1636		((unsigned long) header + sizeof(*cmd));
1637	struct vmw_resource *ctx;
1638	struct vmw_resource *res;
1639	int ret;
1640
1641	cmd = container_of(header, typeof(*cmd), header);
1642
1643	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1644				VMW_RES_DIRTY_SET, user_context_converter,
1645				&cmd->body.cid, &ctx);
1646	if (unlikely(ret != 0))
1647		return ret;
1648
1649	for (; cur_state < last_state; ++cur_state) {
1650		if (likely(cur_state->name != SVGA3D_TS_BIND_TEXTURE))
1651			continue;
1652
1653		if (cur_state->stage >= SVGA3D_NUM_TEXTURE_UNITS) {
1654			VMW_DEBUG_USER("Illegal texture/sampler unit %u.\n",
1655				       (unsigned int) cur_state->stage);
1656			return -EINVAL;
1657		}
1658
1659		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1660					VMW_RES_DIRTY_NONE,
1661					user_surface_converter,
1662					&cur_state->value, &res);
1663		if (unlikely(ret != 0))
1664			return ret;
1665
1666		if (dev_priv->has_mob) {
1667			struct vmw_ctx_bindinfo_tex binding;
1668			struct vmw_ctx_validation_info *node;
1669
1670			node = vmw_execbuf_info_from_res(sw_context, ctx);
1671			if (!node)
1672				return -EINVAL;
1673
1674			binding.bi.ctx = ctx;
1675			binding.bi.res = res;
1676			binding.bi.bt = vmw_ctx_binding_tex;
1677			binding.texture_stage = cur_state->stage;
1678			vmw_binding_add(node->staged, &binding.bi, 0,
1679					binding.texture_stage);
1680		}
1681	}
1682
1683	return 0;
1684}
1685
1686static int vmw_cmd_check_define_gmrfb(struct vmw_private *dev_priv,
1687				      struct vmw_sw_context *sw_context,
1688				      void *buf)
1689{
1690	struct vmw_buffer_object *vmw_bo;
1691
1692	struct {
1693		uint32_t header;
1694		SVGAFifoCmdDefineGMRFB body;
1695	} *cmd = buf;
1696
1697	return vmw_translate_guest_ptr(dev_priv, sw_context, &cmd->body.ptr,
1698				       &vmw_bo);
1699}
1700
1701/**
1702 * vmw_cmd_res_switch_backup - Utility function to handle backup buffer
1703 * switching
1704 *
1705 * @dev_priv: Pointer to a device private struct.
1706 * @sw_context: The software context being used for this batch.
1707 * @res: Pointer to the resource.
1708 * @buf_id: Pointer to the user-space backup buffer handle in the command
1709 * stream.
1710 * @backup_offset: Offset of backup into MOB.
1711 *
1712 * This function prepares for registering a switch of backup buffers in the
1713 * resource metadata just prior to unreserving. It's basically a wrapper around
1714 * vmw_cmd_res_switch_backup with a different interface.
1715 */
1716static int vmw_cmd_res_switch_backup(struct vmw_private *dev_priv,
1717				     struct vmw_sw_context *sw_context,
1718				     struct vmw_resource *res, uint32_t *buf_id,
1719				     unsigned long backup_offset)
1720{
1721	struct vmw_buffer_object *vbo;
1722	void *info;
1723	int ret;
1724
1725	info = vmw_execbuf_info_from_res(sw_context, res);
1726	if (!info)
1727		return -EINVAL;
1728
1729	ret = vmw_translate_mob_ptr(dev_priv, sw_context, buf_id, &vbo);
1730	if (ret)
1731		return ret;
1732
1733	vmw_validation_res_switch_backup(sw_context->ctx, info, vbo,
1734					 backup_offset);
1735	return 0;
1736}
1737
1738/**
1739 * vmw_cmd_switch_backup - Utility function to handle backup buffer switching
1740 *
1741 * @dev_priv: Pointer to a device private struct.
1742 * @sw_context: The software context being used for this batch.
1743 * @res_type: The resource type.
1744 * @converter: Information about user-space binding for this resource type.
1745 * @res_id: Pointer to the user-space resource handle in the command stream.
1746 * @buf_id: Pointer to the user-space backup buffer handle in the command
1747 * stream.
1748 * @backup_offset: Offset of backup into MOB.
1749 *
1750 * This function prepares for registering a switch of backup buffers in the
1751 * resource metadata just prior to unreserving. It's basically a wrapper around
1752 * vmw_cmd_res_switch_backup with a different interface.
1753 */
1754static int vmw_cmd_switch_backup(struct vmw_private *dev_priv,
1755				 struct vmw_sw_context *sw_context,
1756				 enum vmw_res_type res_type,
1757				 const struct vmw_user_resource_conv
1758				 *converter, uint32_t *res_id, uint32_t *buf_id,
1759				 unsigned long backup_offset)
1760{
1761	struct vmw_resource *res;
1762	int ret;
1763
1764	ret = vmw_cmd_res_check(dev_priv, sw_context, res_type,
1765				VMW_RES_DIRTY_NONE, converter, res_id, &res);
1766	if (ret)
1767		return ret;
1768
1769	return vmw_cmd_res_switch_backup(dev_priv, sw_context, res, buf_id,
1770					 backup_offset);
1771}
1772
1773/**
1774 * vmw_cmd_bind_gb_surface - Validate SVGA_3D_CMD_BIND_GB_SURFACE command
1775 *
1776 * @dev_priv: Pointer to a device private struct.
1777 * @sw_context: The software context being used for this batch.
1778 * @header: Pointer to the command header in the command stream.
1779 */
1780static int vmw_cmd_bind_gb_surface(struct vmw_private *dev_priv,
1781				   struct vmw_sw_context *sw_context,
1782				   SVGA3dCmdHeader *header)
1783{
1784	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBindGBSurface) =
1785		container_of(header, typeof(*cmd), header);
1786
1787	return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_surface,
1788				     user_surface_converter, &cmd->body.sid,
1789				     &cmd->body.mobid, 0);
1790}
1791
1792/**
1793 * vmw_cmd_update_gb_image - Validate SVGA_3D_CMD_UPDATE_GB_IMAGE command
1794 *
1795 * @dev_priv: Pointer to a device private struct.
1796 * @sw_context: The software context being used for this batch.
1797 * @header: Pointer to the command header in the command stream.
1798 */
1799static int vmw_cmd_update_gb_image(struct vmw_private *dev_priv,
1800				   struct vmw_sw_context *sw_context,
1801				   SVGA3dCmdHeader *header)
1802{
1803	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdUpdateGBImage) =
1804		container_of(header, typeof(*cmd), header);
1805
1806	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1807				 VMW_RES_DIRTY_NONE, user_surface_converter,
1808				 &cmd->body.image.sid, NULL);
1809}
1810
1811/**
1812 * vmw_cmd_update_gb_surface - Validate SVGA_3D_CMD_UPDATE_GB_SURFACE command
1813 *
1814 * @dev_priv: Pointer to a device private struct.
1815 * @sw_context: The software context being used for this batch.
1816 * @header: Pointer to the command header in the command stream.
1817 */
1818static int vmw_cmd_update_gb_surface(struct vmw_private *dev_priv,
1819				     struct vmw_sw_context *sw_context,
1820				     SVGA3dCmdHeader *header)
1821{
1822	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdUpdateGBSurface) =
1823		container_of(header, typeof(*cmd), header);
1824
1825	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1826				 VMW_RES_DIRTY_CLEAR, user_surface_converter,
1827				 &cmd->body.sid, NULL);
1828}
1829
1830/**
1831 * vmw_cmd_readback_gb_image - Validate SVGA_3D_CMD_READBACK_GB_IMAGE command
1832 *
1833 * @dev_priv: Pointer to a device private struct.
1834 * @sw_context: The software context being used for this batch.
1835 * @header: Pointer to the command header in the command stream.
1836 */
1837static int vmw_cmd_readback_gb_image(struct vmw_private *dev_priv,
1838				     struct vmw_sw_context *sw_context,
1839				     SVGA3dCmdHeader *header)
1840{
1841	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdReadbackGBImage) =
1842		container_of(header, typeof(*cmd), header);
1843
1844	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1845				 VMW_RES_DIRTY_NONE, user_surface_converter,
1846				 &cmd->body.image.sid, NULL);
1847}
1848
1849/**
1850 * vmw_cmd_readback_gb_surface - Validate SVGA_3D_CMD_READBACK_GB_SURFACE
1851 * command
1852 *
1853 * @dev_priv: Pointer to a device private struct.
1854 * @sw_context: The software context being used for this batch.
1855 * @header: Pointer to the command header in the command stream.
1856 */
1857static int vmw_cmd_readback_gb_surface(struct vmw_private *dev_priv,
1858				       struct vmw_sw_context *sw_context,
1859				       SVGA3dCmdHeader *header)
1860{
1861	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdReadbackGBSurface) =
1862		container_of(header, typeof(*cmd), header);
1863
1864	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1865				 VMW_RES_DIRTY_CLEAR, user_surface_converter,
1866				 &cmd->body.sid, NULL);
1867}
1868
1869/**
1870 * vmw_cmd_invalidate_gb_image - Validate SVGA_3D_CMD_INVALIDATE_GB_IMAGE
1871 * command
1872 *
1873 * @dev_priv: Pointer to a device private struct.
1874 * @sw_context: The software context being used for this batch.
1875 * @header: Pointer to the command header in the command stream.
1876 */
1877static int vmw_cmd_invalidate_gb_image(struct vmw_private *dev_priv,
1878				       struct vmw_sw_context *sw_context,
1879				       SVGA3dCmdHeader *header)
1880{
1881	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdInvalidateGBImage) =
1882		container_of(header, typeof(*cmd), header);
1883
1884	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1885				 VMW_RES_DIRTY_NONE, user_surface_converter,
1886				 &cmd->body.image.sid, NULL);
1887}
1888
1889/**
1890 * vmw_cmd_invalidate_gb_surface - Validate SVGA_3D_CMD_INVALIDATE_GB_SURFACE
1891 * command
1892 *
1893 * @dev_priv: Pointer to a device private struct.
1894 * @sw_context: The software context being used for this batch.
1895 * @header: Pointer to the command header in the command stream.
1896 */
1897static int vmw_cmd_invalidate_gb_surface(struct vmw_private *dev_priv,
1898					 struct vmw_sw_context *sw_context,
1899					 SVGA3dCmdHeader *header)
1900{
1901	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdInvalidateGBSurface) =
1902		container_of(header, typeof(*cmd), header);
1903
1904	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1905				 VMW_RES_DIRTY_CLEAR, user_surface_converter,
1906				 &cmd->body.sid, NULL);
1907}
1908
1909/**
1910 * vmw_cmd_shader_define - Validate SVGA_3D_CMD_SHADER_DEFINE command
1911 *
1912 * @dev_priv: Pointer to a device private struct.
1913 * @sw_context: The software context being used for this batch.
1914 * @header: Pointer to the command header in the command stream.
1915 */
1916static int vmw_cmd_shader_define(struct vmw_private *dev_priv,
1917				 struct vmw_sw_context *sw_context,
1918				 SVGA3dCmdHeader *header)
1919{
1920	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDefineShader);
1921	int ret;
1922	size_t size;
1923	struct vmw_resource *ctx;
1924
1925	cmd = container_of(header, typeof(*cmd), header);
1926
1927	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1928				VMW_RES_DIRTY_SET, user_context_converter,
1929				&cmd->body.cid, &ctx);
1930	if (unlikely(ret != 0))
1931		return ret;
1932
1933	if (unlikely(!dev_priv->has_mob))
1934		return 0;
1935
1936	size = cmd->header.size - sizeof(cmd->body);
1937	ret = vmw_compat_shader_add(dev_priv, vmw_context_res_man(ctx),
1938				    cmd->body.shid, cmd + 1, cmd->body.type,
1939				    size, &sw_context->staged_cmd_res);
1940	if (unlikely(ret != 0))
1941		return ret;
1942
1943	return vmw_resource_relocation_add(sw_context, NULL,
1944					   vmw_ptr_diff(sw_context->buf_start,
1945							&cmd->header.id),
1946					   vmw_res_rel_nop);
1947}
1948
1949/**
1950 * vmw_cmd_shader_destroy - Validate SVGA_3D_CMD_SHADER_DESTROY command
1951 *
1952 * @dev_priv: Pointer to a device private struct.
1953 * @sw_context: The software context being used for this batch.
1954 * @header: Pointer to the command header in the command stream.
1955 */
1956static int vmw_cmd_shader_destroy(struct vmw_private *dev_priv,
1957				  struct vmw_sw_context *sw_context,
1958				  SVGA3dCmdHeader *header)
1959{
1960	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDestroyShader);
1961	int ret;
1962	struct vmw_resource *ctx;
1963
1964	cmd = container_of(header, typeof(*cmd), header);
1965
1966	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1967				VMW_RES_DIRTY_SET, user_context_converter,
1968				&cmd->body.cid, &ctx);
1969	if (unlikely(ret != 0))
1970		return ret;
1971
1972	if (unlikely(!dev_priv->has_mob))
1973		return 0;
1974
1975	ret = vmw_shader_remove(vmw_context_res_man(ctx), cmd->body.shid,
1976				cmd->body.type, &sw_context->staged_cmd_res);
1977	if (unlikely(ret != 0))
1978		return ret;
1979
1980	return vmw_resource_relocation_add(sw_context, NULL,
1981					   vmw_ptr_diff(sw_context->buf_start,
1982							&cmd->header.id),
1983					   vmw_res_rel_nop);
1984}
1985
1986/**
1987 * vmw_cmd_set_shader - Validate SVGA_3D_CMD_SET_SHADER command
1988 *
1989 * @dev_priv: Pointer to a device private struct.
1990 * @sw_context: The software context being used for this batch.
1991 * @header: Pointer to the command header in the command stream.
1992 */
1993static int vmw_cmd_set_shader(struct vmw_private *dev_priv,
1994			      struct vmw_sw_context *sw_context,
1995			      SVGA3dCmdHeader *header)
1996{
1997	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetShader);
1998	struct vmw_ctx_bindinfo_shader binding;
1999	struct vmw_resource *ctx, *res = NULL;
2000	struct vmw_ctx_validation_info *ctx_info;
2001	int ret;
2002
2003	cmd = container_of(header, typeof(*cmd), header);
2004
2005	if (cmd->body.type >= SVGA3D_SHADERTYPE_PREDX_MAX) {
2006		VMW_DEBUG_USER("Illegal shader type %u.\n",
2007			       (unsigned int) cmd->body.type);
2008		return -EINVAL;
2009	}
2010
2011	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2012				VMW_RES_DIRTY_SET, user_context_converter,
2013				&cmd->body.cid, &ctx);
2014	if (unlikely(ret != 0))
2015		return ret;
2016
2017	if (!dev_priv->has_mob)
2018		return 0;
2019
2020	if (cmd->body.shid != SVGA3D_INVALID_ID) {
2021		/*
2022		 * This is the compat shader path - Per device guest-backed
2023		 * shaders, but user-space thinks it's per context host-
2024		 * backed shaders.
2025		 */
2026		res = vmw_shader_lookup(vmw_context_res_man(ctx),
2027					cmd->body.shid, cmd->body.type);
2028		if (!IS_ERR(res)) {
2029			ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
2030							    VMW_RES_DIRTY_NONE);
2031			if (unlikely(ret != 0))
2032				return ret;
2033
2034			ret = vmw_resource_relocation_add
2035				(sw_context, res,
2036				 vmw_ptr_diff(sw_context->buf_start,
2037					      &cmd->body.shid),
2038				 vmw_res_rel_normal);
2039			if (unlikely(ret != 0))
2040				return ret;
2041		}
2042	}
2043
2044	if (IS_ERR_OR_NULL(res)) {
2045		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_shader,
2046					VMW_RES_DIRTY_NONE,
2047					user_shader_converter, &cmd->body.shid,
2048					&res);
2049		if (unlikely(ret != 0))
2050			return ret;
2051	}
2052
2053	ctx_info = vmw_execbuf_info_from_res(sw_context, ctx);
2054	if (!ctx_info)
2055		return -EINVAL;
2056
2057	binding.bi.ctx = ctx;
2058	binding.bi.res = res;
2059	binding.bi.bt = vmw_ctx_binding_shader;
2060	binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2061	vmw_binding_add(ctx_info->staged, &binding.bi, binding.shader_slot, 0);
2062
2063	return 0;
2064}
2065
2066/**
2067 * vmw_cmd_set_shader_const - Validate SVGA_3D_CMD_SET_SHADER_CONST command
2068 *
2069 * @dev_priv: Pointer to a device private struct.
2070 * @sw_context: The software context being used for this batch.
2071 * @header: Pointer to the command header in the command stream.
2072 */
2073static int vmw_cmd_set_shader_const(struct vmw_private *dev_priv,
2074				    struct vmw_sw_context *sw_context,
2075				    SVGA3dCmdHeader *header)
2076{
2077	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetShaderConst);
2078	int ret;
2079
2080	cmd = container_of(header, typeof(*cmd), header);
2081
2082	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2083				VMW_RES_DIRTY_SET, user_context_converter,
2084				&cmd->body.cid, NULL);
2085	if (unlikely(ret != 0))
2086		return ret;
2087
2088	if (dev_priv->has_mob)
2089		header->id = SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE;
2090
2091	return 0;
2092}
2093
2094/**
2095 * vmw_cmd_bind_gb_shader - Validate SVGA_3D_CMD_BIND_GB_SHADER command
2096 *
2097 * @dev_priv: Pointer to a device private struct.
2098 * @sw_context: The software context being used for this batch.
2099 * @header: Pointer to the command header in the command stream.
2100 */
2101static int vmw_cmd_bind_gb_shader(struct vmw_private *dev_priv,
2102				  struct vmw_sw_context *sw_context,
2103				  SVGA3dCmdHeader *header)
2104{
2105	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBindGBShader) =
2106		container_of(header, typeof(*cmd), header);
2107
2108	return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_shader,
2109				     user_shader_converter, &cmd->body.shid,
2110				     &cmd->body.mobid, cmd->body.offsetInBytes);
2111}
2112
2113/**
2114 * vmw_cmd_dx_set_single_constant_buffer - Validate
2115 * SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER command.
2116 *
2117 * @dev_priv: Pointer to a device private struct.
2118 * @sw_context: The software context being used for this batch.
2119 * @header: Pointer to the command header in the command stream.
2120 */
2121static int
2122vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv,
2123				      struct vmw_sw_context *sw_context,
2124				      SVGA3dCmdHeader *header)
2125{
2126	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetSingleConstantBuffer);
2127	SVGA3dShaderType max_shader_num = has_sm5_context(dev_priv) ?
2128		SVGA3D_NUM_SHADERTYPE : SVGA3D_NUM_SHADERTYPE_DX10;
2129
2130	struct vmw_resource *res = NULL;
2131	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2132	struct vmw_ctx_bindinfo_cb binding;
2133	int ret;
2134
2135	if (!ctx_node)
2136		return -EINVAL;
2137
2138	cmd = container_of(header, typeof(*cmd), header);
2139	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2140				VMW_RES_DIRTY_NONE, user_surface_converter,
2141				&cmd->body.sid, &res);
2142	if (unlikely(ret != 0))
2143		return ret;
2144
2145	binding.bi.ctx = ctx_node->ctx;
2146	binding.bi.res = res;
2147	binding.bi.bt = vmw_ctx_binding_cb;
2148	binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2149	binding.offset = cmd->body.offsetInBytes;
2150	binding.size = cmd->body.sizeInBytes;
2151	binding.slot = cmd->body.slot;
2152
2153	if (binding.shader_slot >= max_shader_num ||
2154	    binding.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) {
2155		VMW_DEBUG_USER("Illegal const buffer shader %u slot %u.\n",
2156			       (unsigned int) cmd->body.type,
2157			       (unsigned int) binding.slot);
2158		return -EINVAL;
2159	}
2160
2161	vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot,
2162			binding.slot);
2163
2164	return 0;
2165}
2166
2167/**
2168 * vmw_cmd_dx_set_shader_res - Validate SVGA_3D_CMD_DX_SET_SHADER_RESOURCES
2169 * command
2170 *
2171 * @dev_priv: Pointer to a device private struct.
2172 * @sw_context: The software context being used for this batch.
2173 * @header: Pointer to the command header in the command stream.
2174 */
2175static int vmw_cmd_dx_set_shader_res(struct vmw_private *dev_priv,
2176				     struct vmw_sw_context *sw_context,
2177				     SVGA3dCmdHeader *header)
2178{
2179	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetShaderResources) =
2180		container_of(header, typeof(*cmd), header);
2181	SVGA3dShaderType max_allowed = has_sm5_context(dev_priv) ?
2182		SVGA3D_SHADERTYPE_MAX : SVGA3D_SHADERTYPE_DX10_MAX;
2183
2184	u32 num_sr_view = (cmd->header.size - sizeof(cmd->body)) /
2185		sizeof(SVGA3dShaderResourceViewId);
2186
2187	if ((u64) cmd->body.startView + (u64) num_sr_view >
2188	    (u64) SVGA3D_DX_MAX_SRVIEWS ||
2189	    cmd->body.type >= max_allowed) {
2190		VMW_DEBUG_USER("Invalid shader binding.\n");
2191		return -EINVAL;
2192	}
2193
2194	return vmw_view_bindings_add(sw_context, vmw_view_sr,
2195				     vmw_ctx_binding_sr,
2196				     cmd->body.type - SVGA3D_SHADERTYPE_MIN,
2197				     (void *) &cmd[1], num_sr_view,
2198				     cmd->body.startView);
2199}
2200
2201/**
2202 * vmw_cmd_dx_set_shader - Validate SVGA_3D_CMD_DX_SET_SHADER command
2203 *
2204 * @dev_priv: Pointer to a device private struct.
2205 * @sw_context: The software context being used for this batch.
2206 * @header: Pointer to the command header in the command stream.
2207 */
2208static int vmw_cmd_dx_set_shader(struct vmw_private *dev_priv,
2209				 struct vmw_sw_context *sw_context,
2210				 SVGA3dCmdHeader *header)
2211{
2212	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetShader);
2213	SVGA3dShaderType max_allowed = has_sm5_context(dev_priv) ?
2214		SVGA3D_SHADERTYPE_MAX : SVGA3D_SHADERTYPE_DX10_MAX;
2215	struct vmw_resource *res = NULL;
2216	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2217	struct vmw_ctx_bindinfo_shader binding;
2218	int ret = 0;
2219
2220	if (!ctx_node)
2221		return -EINVAL;
2222
2223	cmd = container_of(header, typeof(*cmd), header);
2224
2225	if (cmd->body.type >= max_allowed ||
2226	    cmd->body.type < SVGA3D_SHADERTYPE_MIN) {
2227		VMW_DEBUG_USER("Illegal shader type %u.\n",
2228			       (unsigned int) cmd->body.type);
2229		return -EINVAL;
2230	}
2231
2232	if (cmd->body.shaderId != SVGA3D_INVALID_ID) {
2233		res = vmw_shader_lookup(sw_context->man, cmd->body.shaderId, 0);
2234		if (IS_ERR(res)) {
2235			VMW_DEBUG_USER("Could not find shader for binding.\n");
2236			return PTR_ERR(res);
2237		}
2238
2239		ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
2240						    VMW_RES_DIRTY_NONE);
2241		if (ret)
2242			return ret;
2243	}
2244
2245	binding.bi.ctx = ctx_node->ctx;
2246	binding.bi.res = res;
2247	binding.bi.bt = vmw_ctx_binding_dx_shader;
2248	binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2249
2250	vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot, 0);
2251
2252	return 0;
2253}
2254
2255/**
2256 * vmw_cmd_dx_set_vertex_buffers - Validates SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS
2257 * command
2258 *
2259 * @dev_priv: Pointer to a device private struct.
2260 * @sw_context: The software context being used for this batch.
2261 * @header: Pointer to the command header in the command stream.
2262 */
2263static int vmw_cmd_dx_set_vertex_buffers(struct vmw_private *dev_priv,
2264					 struct vmw_sw_context *sw_context,
2265					 SVGA3dCmdHeader *header)
2266{
2267	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2268	struct vmw_ctx_bindinfo_vb binding;
2269	struct vmw_resource *res;
2270	struct {
2271		SVGA3dCmdHeader header;
2272		SVGA3dCmdDXSetVertexBuffers body;
2273		SVGA3dVertexBuffer buf[];
2274	} *cmd;
2275	int i, ret, num;
2276
2277	if (!ctx_node)
2278		return -EINVAL;
2279
2280	cmd = container_of(header, typeof(*cmd), header);
2281	num = (cmd->header.size - sizeof(cmd->body)) /
2282		sizeof(SVGA3dVertexBuffer);
2283	if ((u64)num + (u64)cmd->body.startBuffer >
2284	    (u64)SVGA3D_DX_MAX_VERTEXBUFFERS) {
2285		VMW_DEBUG_USER("Invalid number of vertex buffers.\n");
2286		return -EINVAL;
2287	}
2288
2289	for (i = 0; i < num; i++) {
2290		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2291					VMW_RES_DIRTY_NONE,
2292					user_surface_converter,
2293					&cmd->buf[i].sid, &res);
2294		if (unlikely(ret != 0))
2295			return ret;
2296
2297		binding.bi.ctx = ctx_node->ctx;
2298		binding.bi.bt = vmw_ctx_binding_vb;
2299		binding.bi.res = res;
2300		binding.offset = cmd->buf[i].offset;
2301		binding.stride = cmd->buf[i].stride;
2302		binding.slot = i + cmd->body.startBuffer;
2303
2304		vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot);
2305	}
2306
2307	return 0;
2308}
2309
2310/**
2311 * vmw_cmd_dx_set_index_buffer - Validate
2312 * SVGA_3D_CMD_DX_IA_SET_INDEX_BUFFER command.
2313 *
2314 * @dev_priv: Pointer to a device private struct.
2315 * @sw_context: The software context being used for this batch.
2316 * @header: Pointer to the command header in the command stream.
2317 */
2318static int vmw_cmd_dx_set_index_buffer(struct vmw_private *dev_priv,
2319				       struct vmw_sw_context *sw_context,
2320				       SVGA3dCmdHeader *header)
2321{
2322	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2323	struct vmw_ctx_bindinfo_ib binding;
2324	struct vmw_resource *res;
2325	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetIndexBuffer);
2326	int ret;
2327
2328	if (!ctx_node)
2329		return -EINVAL;
2330
2331	cmd = container_of(header, typeof(*cmd), header);
2332	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2333				VMW_RES_DIRTY_NONE, user_surface_converter,
2334				&cmd->body.sid, &res);
2335	if (unlikely(ret != 0))
2336		return ret;
2337
2338	binding.bi.ctx = ctx_node->ctx;
2339	binding.bi.res = res;
2340	binding.bi.bt = vmw_ctx_binding_ib;
2341	binding.offset = cmd->body.offset;
2342	binding.format = cmd->body.format;
2343
2344	vmw_binding_add(ctx_node->staged, &binding.bi, 0, 0);
2345
2346	return 0;
2347}
2348
2349/**
2350 * vmw_cmd_dx_set_rendertargets - Validate SVGA_3D_CMD_DX_SET_RENDERTARGETS
2351 * command
2352 *
2353 * @dev_priv: Pointer to a device private struct.
2354 * @sw_context: The software context being used for this batch.
2355 * @header: Pointer to the command header in the command stream.
2356 */
2357static int vmw_cmd_dx_set_rendertargets(struct vmw_private *dev_priv,
2358					struct vmw_sw_context *sw_context,
2359					SVGA3dCmdHeader *header)
2360{
2361	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetRenderTargets) =
2362		container_of(header, typeof(*cmd), header);
2363	u32 num_rt_view = (cmd->header.size - sizeof(cmd->body)) /
2364		sizeof(SVGA3dRenderTargetViewId);
2365	int ret;
2366
2367	if (num_rt_view > SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS) {
2368		VMW_DEBUG_USER("Invalid DX Rendertarget binding.\n");
2369		return -EINVAL;
2370	}
2371
2372	ret = vmw_view_bindings_add(sw_context, vmw_view_ds, vmw_ctx_binding_ds,
2373				    0, &cmd->body.depthStencilViewId, 1, 0);
2374	if (ret)
2375		return ret;
2376
2377	return vmw_view_bindings_add(sw_context, vmw_view_rt,
2378				     vmw_ctx_binding_dx_rt, 0, (void *)&cmd[1],
2379				     num_rt_view, 0);
2380}
2381
2382/**
2383 * vmw_cmd_dx_clear_rendertarget_view - Validate
2384 * SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW command
2385 *
2386 * @dev_priv: Pointer to a device private struct.
2387 * @sw_context: The software context being used for this batch.
2388 * @header: Pointer to the command header in the command stream.
2389 */
2390static int vmw_cmd_dx_clear_rendertarget_view(struct vmw_private *dev_priv,
2391					      struct vmw_sw_context *sw_context,
2392					      SVGA3dCmdHeader *header)
2393{
2394	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXClearRenderTargetView) =
2395		container_of(header, typeof(*cmd), header);
2396	struct vmw_resource *ret;
2397
2398	ret = vmw_view_id_val_add(sw_context, vmw_view_rt,
2399				  cmd->body.renderTargetViewId);
2400
2401	return PTR_ERR_OR_ZERO(ret);
2402}
2403
2404/**
2405 * vmw_cmd_dx_clear_depthstencil_view - Validate
2406 * SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW command
2407 *
2408 * @dev_priv: Pointer to a device private struct.
2409 * @sw_context: The software context being used for this batch.
2410 * @header: Pointer to the command header in the command stream.
2411 */
2412static int vmw_cmd_dx_clear_depthstencil_view(struct vmw_private *dev_priv,
2413					      struct vmw_sw_context *sw_context,
2414					      SVGA3dCmdHeader *header)
2415{
2416	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXClearDepthStencilView) =
2417		container_of(header, typeof(*cmd), header);
2418	struct vmw_resource *ret;
2419
2420	ret = vmw_view_id_val_add(sw_context, vmw_view_ds,
2421				  cmd->body.depthStencilViewId);
2422
2423	return PTR_ERR_OR_ZERO(ret);
2424}
2425
2426static int vmw_cmd_dx_view_define(struct vmw_private *dev_priv,
2427				  struct vmw_sw_context *sw_context,
2428				  SVGA3dCmdHeader *header)
2429{
2430	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2431	struct vmw_resource *srf;
2432	struct vmw_resource *res;
2433	enum vmw_view_type view_type;
2434	int ret;
2435	/*
2436	 * This is based on the fact that all affected define commands have the
2437	 * same initial command body layout.
2438	 */
2439	struct {
2440		SVGA3dCmdHeader header;
2441		uint32 defined_id;
2442		uint32 sid;
2443	} *cmd;
2444
2445	if (!ctx_node)
2446		return -EINVAL;
2447
2448	view_type = vmw_view_cmd_to_type(header->id);
2449	if (view_type == vmw_view_max)
2450		return -EINVAL;
2451
2452	cmd = container_of(header, typeof(*cmd), header);
2453	if (unlikely(cmd->sid == SVGA3D_INVALID_ID)) {
2454		VMW_DEBUG_USER("Invalid surface id.\n");
2455		return -EINVAL;
2456	}
2457	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2458				VMW_RES_DIRTY_NONE, user_surface_converter,
2459				&cmd->sid, &srf);
2460	if (unlikely(ret != 0))
2461		return ret;
2462
2463	res = vmw_context_cotable(ctx_node->ctx, vmw_view_cotables[view_type]);
2464	ret = vmw_cotable_notify(res, cmd->defined_id);
2465	if (unlikely(ret != 0))
2466		return ret;
2467
2468	return vmw_view_add(sw_context->man, ctx_node->ctx, srf, view_type,
2469			    cmd->defined_id, header,
2470			    header->size + sizeof(*header),
2471			    &sw_context->staged_cmd_res);
2472}
2473
2474/**
2475 * vmw_cmd_dx_set_so_targets - Validate SVGA_3D_CMD_DX_SET_SOTARGETS command.
2476 *
2477 * @dev_priv: Pointer to a device private struct.
2478 * @sw_context: The software context being used for this batch.
2479 * @header: Pointer to the command header in the command stream.
2480 */
2481static int vmw_cmd_dx_set_so_targets(struct vmw_private *dev_priv,
2482				     struct vmw_sw_context *sw_context,
2483				     SVGA3dCmdHeader *header)
2484{
2485	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2486	struct vmw_ctx_bindinfo_so_target binding;
2487	struct vmw_resource *res;
2488	struct {
2489		SVGA3dCmdHeader header;
2490		SVGA3dCmdDXSetSOTargets body;
2491		SVGA3dSoTarget targets[];
2492	} *cmd;
2493	int i, ret, num;
2494
2495	if (!ctx_node)
2496		return -EINVAL;
2497
2498	cmd = container_of(header, typeof(*cmd), header);
2499	num = (cmd->header.size - sizeof(cmd->body)) / sizeof(SVGA3dSoTarget);
2500
2501	if (num > SVGA3D_DX_MAX_SOTARGETS) {
2502		VMW_DEBUG_USER("Invalid DX SO binding.\n");
2503		return -EINVAL;
2504	}
2505
2506	for (i = 0; i < num; i++) {
2507		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2508					VMW_RES_DIRTY_SET,
2509					user_surface_converter,
2510					&cmd->targets[i].sid, &res);
2511		if (unlikely(ret != 0))
2512			return ret;
2513
2514		binding.bi.ctx = ctx_node->ctx;
2515		binding.bi.res = res;
2516		binding.bi.bt = vmw_ctx_binding_so_target;
2517		binding.offset = cmd->targets[i].offset;
2518		binding.size = cmd->targets[i].sizeInBytes;
2519		binding.slot = i;
2520
2521		vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot);
2522	}
2523
2524	return 0;
2525}
2526
2527static int vmw_cmd_dx_so_define(struct vmw_private *dev_priv,
2528				struct vmw_sw_context *sw_context,
2529				SVGA3dCmdHeader *header)
2530{
2531	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2532	struct vmw_resource *res;
2533	/*
2534	 * This is based on the fact that all affected define commands have
2535	 * the same initial command body layout.
2536	 */
2537	struct {
2538		SVGA3dCmdHeader header;
2539		uint32 defined_id;
2540	} *cmd;
2541	enum vmw_so_type so_type;
2542	int ret;
2543
2544	if (!ctx_node)
2545		return -EINVAL;
2546
2547	so_type = vmw_so_cmd_to_type(header->id);
2548	res = vmw_context_cotable(ctx_node->ctx, vmw_so_cotables[so_type]);
2549	if (IS_ERR(res))
2550		return PTR_ERR(res);
2551	cmd = container_of(header, typeof(*cmd), header);
2552	ret = vmw_cotable_notify(res, cmd->defined_id);
2553
2554	return ret;
2555}
2556
2557/**
2558 * vmw_cmd_dx_check_subresource - Validate SVGA_3D_CMD_DX_[X]_SUBRESOURCE
2559 * command
2560 *
2561 * @dev_priv: Pointer to a device private struct.
2562 * @sw_context: The software context being used for this batch.
2563 * @header: Pointer to the command header in the command stream.
2564 */
2565static int vmw_cmd_dx_check_subresource(struct vmw_private *dev_priv,
2566					struct vmw_sw_context *sw_context,
2567					SVGA3dCmdHeader *header)
2568{
2569	struct {
2570		SVGA3dCmdHeader header;
2571		union {
2572			SVGA3dCmdDXReadbackSubResource r_body;
2573			SVGA3dCmdDXInvalidateSubResource i_body;
2574			SVGA3dCmdDXUpdateSubResource u_body;
2575			SVGA3dSurfaceId sid;
2576		};
2577	} *cmd;
2578
2579	BUILD_BUG_ON(offsetof(typeof(*cmd), r_body.sid) !=
2580		     offsetof(typeof(*cmd), sid));
2581	BUILD_BUG_ON(offsetof(typeof(*cmd), i_body.sid) !=
2582		     offsetof(typeof(*cmd), sid));
2583	BUILD_BUG_ON(offsetof(typeof(*cmd), u_body.sid) !=
2584		     offsetof(typeof(*cmd), sid));
2585
2586	cmd = container_of(header, typeof(*cmd), header);
 
2587	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2588				 VMW_RES_DIRTY_NONE, user_surface_converter,
2589				 &cmd->sid, NULL);
2590}
2591
2592static int vmw_cmd_dx_cid_check(struct vmw_private *dev_priv,
2593				struct vmw_sw_context *sw_context,
2594				SVGA3dCmdHeader *header)
2595{
2596	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2597
2598	if (!ctx_node)
2599		return -EINVAL;
2600
2601	return 0;
2602}
2603
2604/**
2605 * vmw_cmd_dx_view_remove - validate a view remove command and schedule the view
2606 * resource for removal.
2607 *
2608 * @dev_priv: Pointer to a device private struct.
2609 * @sw_context: The software context being used for this batch.
2610 * @header: Pointer to the command header in the command stream.
2611 *
2612 * Check that the view exists, and if it was not created using this command
2613 * batch, conditionally make this command a NOP.
2614 */
2615static int vmw_cmd_dx_view_remove(struct vmw_private *dev_priv,
2616				  struct vmw_sw_context *sw_context,
2617				  SVGA3dCmdHeader *header)
2618{
2619	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2620	struct {
2621		SVGA3dCmdHeader header;
2622		union vmw_view_destroy body;
2623	} *cmd = container_of(header, typeof(*cmd), header);
2624	enum vmw_view_type view_type = vmw_view_cmd_to_type(header->id);
2625	struct vmw_resource *view;
2626	int ret;
2627
2628	if (!ctx_node)
2629		return -EINVAL;
2630
2631	ret = vmw_view_remove(sw_context->man, cmd->body.view_id, view_type,
2632			      &sw_context->staged_cmd_res, &view);
2633	if (ret || !view)
2634		return ret;
2635
2636	/*
2637	 * If the view wasn't created during this command batch, it might
2638	 * have been removed due to a context swapout, so add a
2639	 * relocation to conditionally make this command a NOP to avoid
2640	 * device errors.
2641	 */
2642	return vmw_resource_relocation_add(sw_context, view,
2643					   vmw_ptr_diff(sw_context->buf_start,
2644							&cmd->header.id),
2645					   vmw_res_rel_cond_nop);
2646}
2647
2648/**
2649 * vmw_cmd_dx_define_shader - Validate SVGA_3D_CMD_DX_DEFINE_SHADER command
2650 *
2651 * @dev_priv: Pointer to a device private struct.
2652 * @sw_context: The software context being used for this batch.
2653 * @header: Pointer to the command header in the command stream.
2654 */
2655static int vmw_cmd_dx_define_shader(struct vmw_private *dev_priv,
2656				    struct vmw_sw_context *sw_context,
2657				    SVGA3dCmdHeader *header)
2658{
2659	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2660	struct vmw_resource *res;
2661	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDefineShader) =
2662		container_of(header, typeof(*cmd), header);
2663	int ret;
2664
2665	if (!ctx_node)
2666		return -EINVAL;
2667
2668	res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_DXSHADER);
2669	ret = vmw_cotable_notify(res, cmd->body.shaderId);
2670	if (ret)
2671		return ret;
2672
2673	return vmw_dx_shader_add(sw_context->man, ctx_node->ctx,
2674				 cmd->body.shaderId, cmd->body.type,
2675				 &sw_context->staged_cmd_res);
2676}
2677
2678/**
2679 * vmw_cmd_dx_destroy_shader - Validate SVGA_3D_CMD_DX_DESTROY_SHADER command
2680 *
2681 * @dev_priv: Pointer to a device private struct.
2682 * @sw_context: The software context being used for this batch.
2683 * @header: Pointer to the command header in the command stream.
2684 */
2685static int vmw_cmd_dx_destroy_shader(struct vmw_private *dev_priv,
2686				     struct vmw_sw_context *sw_context,
2687				     SVGA3dCmdHeader *header)
2688{
2689	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2690	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDestroyShader) =
2691		container_of(header, typeof(*cmd), header);
2692	int ret;
2693
2694	if (!ctx_node)
2695		return -EINVAL;
2696
2697	ret = vmw_shader_remove(sw_context->man, cmd->body.shaderId, 0,
2698				&sw_context->staged_cmd_res);
2699
2700	return ret;
2701}
2702
2703/**
2704 * vmw_cmd_dx_bind_shader - Validate SVGA_3D_CMD_DX_BIND_SHADER command
2705 *
2706 * @dev_priv: Pointer to a device private struct.
2707 * @sw_context: The software context being used for this batch.
2708 * @header: Pointer to the command header in the command stream.
2709 */
2710static int vmw_cmd_dx_bind_shader(struct vmw_private *dev_priv,
2711				  struct vmw_sw_context *sw_context,
2712				  SVGA3dCmdHeader *header)
2713{
2714	struct vmw_resource *ctx;
2715	struct vmw_resource *res;
2716	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindShader) =
2717		container_of(header, typeof(*cmd), header);
2718	int ret;
2719
2720	if (cmd->body.cid != SVGA3D_INVALID_ID) {
2721		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2722					VMW_RES_DIRTY_SET,
2723					user_context_converter, &cmd->body.cid,
2724					&ctx);
2725		if (ret)
2726			return ret;
2727	} else {
2728		struct vmw_ctx_validation_info *ctx_node =
2729			VMW_GET_CTX_NODE(sw_context);
2730
2731		if (!ctx_node)
2732			return -EINVAL;
2733
2734		ctx = ctx_node->ctx;
2735	}
2736
2737	res = vmw_shader_lookup(vmw_context_res_man(ctx), cmd->body.shid, 0);
2738	if (IS_ERR(res)) {
2739		VMW_DEBUG_USER("Could not find shader to bind.\n");
2740		return PTR_ERR(res);
2741	}
2742
2743	ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
2744					    VMW_RES_DIRTY_NONE);
2745	if (ret) {
2746		VMW_DEBUG_USER("Error creating resource validation node.\n");
2747		return ret;
2748	}
2749
2750	return vmw_cmd_res_switch_backup(dev_priv, sw_context, res,
2751					 &cmd->body.mobid,
2752					 cmd->body.offsetInBytes);
2753}
2754
2755/**
2756 * vmw_cmd_dx_genmips - Validate SVGA_3D_CMD_DX_GENMIPS command
2757 *
2758 * @dev_priv: Pointer to a device private struct.
2759 * @sw_context: The software context being used for this batch.
2760 * @header: Pointer to the command header in the command stream.
2761 */
2762static int vmw_cmd_dx_genmips(struct vmw_private *dev_priv,
2763			      struct vmw_sw_context *sw_context,
2764			      SVGA3dCmdHeader *header)
2765{
2766	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXGenMips) =
2767		container_of(header, typeof(*cmd), header);
2768	struct vmw_resource *view;
2769	struct vmw_res_cache_entry *rcache;
2770
2771	view = vmw_view_id_val_add(sw_context, vmw_view_sr,
2772				   cmd->body.shaderResourceViewId);
2773	if (IS_ERR(view))
2774		return PTR_ERR(view);
2775
2776	/*
2777	 * Normally the shader-resource view is not gpu-dirtying, but for
2778	 * this particular command it is...
2779	 * So mark the last looked-up surface, which is the surface
2780	 * the view points to, gpu-dirty.
2781	 */
2782	rcache = &sw_context->res_cache[vmw_res_surface];
2783	vmw_validation_res_set_dirty(sw_context->ctx, rcache->private,
2784				     VMW_RES_DIRTY_SET);
2785	return 0;
2786}
2787
2788/**
2789 * vmw_cmd_dx_transfer_from_buffer - Validate
2790 * SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER command
2791 *
2792 * @dev_priv: Pointer to a device private struct.
2793 * @sw_context: The software context being used for this batch.
2794 * @header: Pointer to the command header in the command stream.
2795 */
2796static int vmw_cmd_dx_transfer_from_buffer(struct vmw_private *dev_priv,
2797					   struct vmw_sw_context *sw_context,
2798					   SVGA3dCmdHeader *header)
2799{
2800	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXTransferFromBuffer) =
2801		container_of(header, typeof(*cmd), header);
2802	int ret;
2803
2804	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2805				VMW_RES_DIRTY_NONE, user_surface_converter,
2806				&cmd->body.srcSid, NULL);
2807	if (ret != 0)
2808		return ret;
2809
2810	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2811				 VMW_RES_DIRTY_SET, user_surface_converter,
2812				 &cmd->body.destSid, NULL);
2813}
2814
2815/**
2816 * vmw_cmd_intra_surface_copy - Validate SVGA_3D_CMD_INTRA_SURFACE_COPY command
2817 *
2818 * @dev_priv: Pointer to a device private struct.
2819 * @sw_context: The software context being used for this batch.
2820 * @header: Pointer to the command header in the command stream.
2821 */
2822static int vmw_cmd_intra_surface_copy(struct vmw_private *dev_priv,
2823					   struct vmw_sw_context *sw_context,
2824					   SVGA3dCmdHeader *header)
2825{
2826	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdIntraSurfaceCopy) =
2827		container_of(header, typeof(*cmd), header);
2828
2829	if (!(dev_priv->capabilities2 & SVGA_CAP2_INTRA_SURFACE_COPY))
2830		return -EINVAL;
2831
2832	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2833				 VMW_RES_DIRTY_SET, user_surface_converter,
2834				 &cmd->body.surface.sid, NULL);
2835}
2836
2837static int vmw_cmd_sm5(struct vmw_private *dev_priv,
2838		       struct vmw_sw_context *sw_context,
2839		       SVGA3dCmdHeader *header)
2840{
2841	if (!has_sm5_context(dev_priv))
2842		return -EINVAL;
2843
2844	return 0;
2845}
2846
2847static int vmw_cmd_sm5_view_define(struct vmw_private *dev_priv,
2848				   struct vmw_sw_context *sw_context,
2849				   SVGA3dCmdHeader *header)
2850{
2851	if (!has_sm5_context(dev_priv))
2852		return -EINVAL;
2853
2854	return vmw_cmd_dx_view_define(dev_priv, sw_context, header);
2855}
2856
2857static int vmw_cmd_sm5_view_remove(struct vmw_private *dev_priv,
2858				   struct vmw_sw_context *sw_context,
2859				   SVGA3dCmdHeader *header)
2860{
2861	if (!has_sm5_context(dev_priv))
2862		return -EINVAL;
2863
2864	return vmw_cmd_dx_view_remove(dev_priv, sw_context, header);
2865}
2866
2867static int vmw_cmd_clear_uav_uint(struct vmw_private *dev_priv,
2868				  struct vmw_sw_context *sw_context,
2869				  SVGA3dCmdHeader *header)
2870{
2871	struct {
2872		SVGA3dCmdHeader header;
2873		SVGA3dCmdDXClearUAViewUint body;
2874	} *cmd = container_of(header, typeof(*cmd), header);
2875	struct vmw_resource *ret;
2876
2877	if (!has_sm5_context(dev_priv))
2878		return -EINVAL;
2879
2880	ret = vmw_view_id_val_add(sw_context, vmw_view_ua,
2881				  cmd->body.uaViewId);
2882
2883	return PTR_ERR_OR_ZERO(ret);
2884}
2885
2886static int vmw_cmd_clear_uav_float(struct vmw_private *dev_priv,
2887				   struct vmw_sw_context *sw_context,
2888				   SVGA3dCmdHeader *header)
2889{
2890	struct {
2891		SVGA3dCmdHeader header;
2892		SVGA3dCmdDXClearUAViewFloat body;
2893	} *cmd = container_of(header, typeof(*cmd), header);
2894	struct vmw_resource *ret;
2895
2896	if (!has_sm5_context(dev_priv))
2897		return -EINVAL;
2898
2899	ret = vmw_view_id_val_add(sw_context, vmw_view_ua,
2900				  cmd->body.uaViewId);
2901
2902	return PTR_ERR_OR_ZERO(ret);
2903}
2904
2905static int vmw_cmd_set_uav(struct vmw_private *dev_priv,
2906			   struct vmw_sw_context *sw_context,
2907			   SVGA3dCmdHeader *header)
2908{
2909	struct {
2910		SVGA3dCmdHeader header;
2911		SVGA3dCmdDXSetUAViews body;
2912	} *cmd = container_of(header, typeof(*cmd), header);
2913	u32 num_uav = (cmd->header.size - sizeof(cmd->body)) /
2914		sizeof(SVGA3dUAViewId);
2915	int ret;
2916
2917	if (!has_sm5_context(dev_priv))
2918		return -EINVAL;
2919
2920	if (num_uav > SVGA3D_MAX_UAVIEWS) {
2921		VMW_DEBUG_USER("Invalid UAV binding.\n");
2922		return -EINVAL;
2923	}
2924
2925	ret = vmw_view_bindings_add(sw_context, vmw_view_ua,
2926				    vmw_ctx_binding_uav, 0, (void *)&cmd[1],
2927				    num_uav, 0);
2928	if (ret)
2929		return ret;
2930
2931	vmw_binding_add_uav_index(sw_context->dx_ctx_node->staged, 0,
2932					 cmd->body.uavSpliceIndex);
2933
2934	return ret;
2935}
2936
2937static int vmw_cmd_set_cs_uav(struct vmw_private *dev_priv,
2938			      struct vmw_sw_context *sw_context,
2939			      SVGA3dCmdHeader *header)
2940{
2941	struct {
2942		SVGA3dCmdHeader header;
2943		SVGA3dCmdDXSetCSUAViews body;
2944	} *cmd = container_of(header, typeof(*cmd), header);
2945	u32 num_uav = (cmd->header.size - sizeof(cmd->body)) /
2946		sizeof(SVGA3dUAViewId);
2947	int ret;
2948
2949	if (!has_sm5_context(dev_priv))
2950		return -EINVAL;
2951
2952	if (num_uav > SVGA3D_MAX_UAVIEWS) {
2953		VMW_DEBUG_USER("Invalid UAV binding.\n");
2954		return -EINVAL;
2955	}
2956
2957	ret = vmw_view_bindings_add(sw_context, vmw_view_ua,
2958				    vmw_ctx_binding_cs_uav, 0, (void *)&cmd[1],
2959				    num_uav, 0);
2960	if (ret)
2961		return ret;
2962
2963	vmw_binding_add_uav_index(sw_context->dx_ctx_node->staged, 1,
2964				  cmd->body.startIndex);
2965
2966	return ret;
2967}
2968
2969static int vmw_cmd_dx_define_streamoutput(struct vmw_private *dev_priv,
2970					  struct vmw_sw_context *sw_context,
2971					  SVGA3dCmdHeader *header)
2972{
2973	struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
2974	struct vmw_resource *res;
2975	struct {
2976		SVGA3dCmdHeader header;
2977		SVGA3dCmdDXDefineStreamOutputWithMob body;
2978	} *cmd = container_of(header, typeof(*cmd), header);
2979	int ret;
2980
2981	if (!has_sm5_context(dev_priv))
2982		return -EINVAL;
2983
2984	if (!ctx_node) {
2985		DRM_ERROR("DX Context not set.\n");
2986		return -EINVAL;
2987	}
2988
2989	res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_STREAMOUTPUT);
2990	ret = vmw_cotable_notify(res, cmd->body.soid);
2991	if (ret)
2992		return ret;
2993
2994	return vmw_dx_streamoutput_add(sw_context->man, ctx_node->ctx,
2995				       cmd->body.soid,
2996				       &sw_context->staged_cmd_res);
2997}
2998
2999static int vmw_cmd_dx_destroy_streamoutput(struct vmw_private *dev_priv,
3000					   struct vmw_sw_context *sw_context,
3001					   SVGA3dCmdHeader *header)
3002{
3003	struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
3004	struct vmw_resource *res;
3005	struct {
3006		SVGA3dCmdHeader header;
3007		SVGA3dCmdDXDestroyStreamOutput body;
3008	} *cmd = container_of(header, typeof(*cmd), header);
3009
3010	if (!ctx_node) {
3011		DRM_ERROR("DX Context not set.\n");
3012		return -EINVAL;
3013	}
3014
3015	/*
3016	 * When device does not support SM5 then streamoutput with mob command is
3017	 * not available to user-space. Simply return in this case.
3018	 */
3019	if (!has_sm5_context(dev_priv))
3020		return 0;
3021
3022	/*
3023	 * With SM5 capable device if lookup fails then user-space probably used
3024	 * old streamoutput define command. Return without an error.
3025	 */
3026	res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx),
3027					 cmd->body.soid);
3028	if (IS_ERR(res))
3029		return 0;
3030
3031	return vmw_dx_streamoutput_remove(sw_context->man, cmd->body.soid,
3032					  &sw_context->staged_cmd_res);
3033}
3034
3035static int vmw_cmd_dx_bind_streamoutput(struct vmw_private *dev_priv,
3036					struct vmw_sw_context *sw_context,
3037					SVGA3dCmdHeader *header)
3038{
3039	struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
3040	struct vmw_resource *res;
3041	struct {
3042		SVGA3dCmdHeader header;
3043		SVGA3dCmdDXBindStreamOutput body;
3044	} *cmd = container_of(header, typeof(*cmd), header);
3045	int ret;
3046
3047	if (!has_sm5_context(dev_priv))
3048		return -EINVAL;
3049
3050	if (!ctx_node) {
3051		DRM_ERROR("DX Context not set.\n");
3052		return -EINVAL;
3053	}
3054
3055	res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx),
3056					 cmd->body.soid);
3057	if (IS_ERR(res)) {
3058		DRM_ERROR("Could not find streamoutput to bind.\n");
3059		return PTR_ERR(res);
3060	}
3061
3062	vmw_dx_streamoutput_set_size(res, cmd->body.sizeInBytes);
3063
3064	ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
3065					    VMW_RES_DIRTY_NONE);
3066	if (ret) {
3067		DRM_ERROR("Error creating resource validation node.\n");
3068		return ret;
3069	}
3070
3071	return vmw_cmd_res_switch_backup(dev_priv, sw_context, res,
3072					 &cmd->body.mobid,
3073					 cmd->body.offsetInBytes);
3074}
3075
3076static int vmw_cmd_dx_set_streamoutput(struct vmw_private *dev_priv,
3077				       struct vmw_sw_context *sw_context,
3078				       SVGA3dCmdHeader *header)
3079{
3080	struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
3081	struct vmw_resource *res;
3082	struct vmw_ctx_bindinfo_so binding;
3083	struct {
3084		SVGA3dCmdHeader header;
3085		SVGA3dCmdDXSetStreamOutput body;
3086	} *cmd = container_of(header, typeof(*cmd), header);
3087	int ret;
3088
3089	if (!ctx_node) {
3090		DRM_ERROR("DX Context not set.\n");
3091		return -EINVAL;
3092	}
3093
3094	if (cmd->body.soid == SVGA3D_INVALID_ID)
3095		return 0;
3096
3097	/*
3098	 * When device does not support SM5 then streamoutput with mob command is
3099	 * not available to user-space. Simply return in this case.
3100	 */
3101	if (!has_sm5_context(dev_priv))
3102		return 0;
3103
3104	/*
3105	 * With SM5 capable device if lookup fails then user-space probably used
3106	 * old streamoutput define command. Return without an error.
3107	 */
3108	res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx),
3109					 cmd->body.soid);
3110	if (IS_ERR(res)) {
3111		return 0;
3112	}
3113
3114	ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
3115					    VMW_RES_DIRTY_NONE);
3116	if (ret) {
3117		DRM_ERROR("Error creating resource validation node.\n");
3118		return ret;
3119	}
3120
3121	binding.bi.ctx = ctx_node->ctx;
3122	binding.bi.res = res;
3123	binding.bi.bt = vmw_ctx_binding_so;
3124	binding.slot = 0; /* Only one SO set to context at a time. */
3125
3126	vmw_binding_add(sw_context->dx_ctx_node->staged, &binding.bi, 0,
3127			binding.slot);
3128
3129	return ret;
3130}
3131
3132static int vmw_cmd_indexed_instanced_indirect(struct vmw_private *dev_priv,
3133					      struct vmw_sw_context *sw_context,
3134					      SVGA3dCmdHeader *header)
3135{
3136	struct vmw_draw_indexed_instanced_indirect_cmd {
3137		SVGA3dCmdHeader header;
3138		SVGA3dCmdDXDrawIndexedInstancedIndirect body;
3139	} *cmd = container_of(header, typeof(*cmd), header);
3140
3141	if (!has_sm5_context(dev_priv))
3142		return -EINVAL;
3143
3144	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3145				 VMW_RES_DIRTY_NONE, user_surface_converter,
3146				 &cmd->body.argsBufferSid, NULL);
3147}
3148
3149static int vmw_cmd_instanced_indirect(struct vmw_private *dev_priv,
3150				      struct vmw_sw_context *sw_context,
3151				      SVGA3dCmdHeader *header)
3152{
3153	struct vmw_draw_instanced_indirect_cmd {
3154		SVGA3dCmdHeader header;
3155		SVGA3dCmdDXDrawInstancedIndirect body;
3156	} *cmd = container_of(header, typeof(*cmd), header);
3157
3158	if (!has_sm5_context(dev_priv))
3159		return -EINVAL;
3160
3161	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3162				 VMW_RES_DIRTY_NONE, user_surface_converter,
3163				 &cmd->body.argsBufferSid, NULL);
3164}
3165
3166static int vmw_cmd_dispatch_indirect(struct vmw_private *dev_priv,
3167				     struct vmw_sw_context *sw_context,
3168				     SVGA3dCmdHeader *header)
3169{
3170	struct vmw_dispatch_indirect_cmd {
3171		SVGA3dCmdHeader header;
3172		SVGA3dCmdDXDispatchIndirect body;
3173	} *cmd = container_of(header, typeof(*cmd), header);
3174
3175	if (!has_sm5_context(dev_priv))
3176		return -EINVAL;
3177
3178	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3179				 VMW_RES_DIRTY_NONE, user_surface_converter,
3180				 &cmd->body.argsBufferSid, NULL);
3181}
3182
3183static int vmw_cmd_check_not_3d(struct vmw_private *dev_priv,
3184				struct vmw_sw_context *sw_context,
3185				void *buf, uint32_t *size)
3186{
3187	uint32_t size_remaining = *size;
3188	uint32_t cmd_id;
3189
3190	cmd_id = ((uint32_t *)buf)[0];
3191	switch (cmd_id) {
3192	case SVGA_CMD_UPDATE:
3193		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdUpdate);
3194		break;
3195	case SVGA_CMD_DEFINE_GMRFB:
3196		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdDefineGMRFB);
3197		break;
3198	case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
3199		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3200		break;
3201	case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
3202		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3203		break;
3204	default:
3205		VMW_DEBUG_USER("Unsupported SVGA command: %u.\n", cmd_id);
3206		return -EINVAL;
3207	}
3208
3209	if (*size > size_remaining) {
3210		VMW_DEBUG_USER("Invalid SVGA command (size mismatch): %u.\n",
3211			       cmd_id);
3212		return -EINVAL;
3213	}
3214
3215	if (unlikely(!sw_context->kernel)) {
3216		VMW_DEBUG_USER("Kernel only SVGA command: %u.\n", cmd_id);
3217		return -EPERM;
3218	}
3219
3220	if (cmd_id == SVGA_CMD_DEFINE_GMRFB)
3221		return vmw_cmd_check_define_gmrfb(dev_priv, sw_context, buf);
3222
3223	return 0;
3224}
3225
3226static const struct vmw_cmd_entry vmw_cmd_entries[SVGA_3D_CMD_MAX] = {
3227	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE, &vmw_cmd_invalid,
3228		    false, false, false),
3229	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DESTROY, &vmw_cmd_invalid,
3230		    false, false, false),
3231	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_COPY, &vmw_cmd_surface_copy_check,
3232		    true, false, false),
3233	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_STRETCHBLT, &vmw_cmd_stretch_blt_check,
3234		    true, false, false),
3235	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DMA, &vmw_cmd_dma,
3236		    true, false, false),
3237	VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DEFINE, &vmw_cmd_invalid,
3238		    false, false, false),
3239	VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DESTROY, &vmw_cmd_invalid,
3240		    false, false, false),
3241	VMW_CMD_DEF(SVGA_3D_CMD_SETTRANSFORM, &vmw_cmd_cid_check,
3242		    true, false, false),
3243	VMW_CMD_DEF(SVGA_3D_CMD_SETZRANGE, &vmw_cmd_cid_check,
3244		    true, false, false),
3245	VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERSTATE, &vmw_cmd_cid_check,
3246		    true, false, false),
3247	VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERTARGET,
3248		    &vmw_cmd_set_render_target_check, true, false, false),
3249	VMW_CMD_DEF(SVGA_3D_CMD_SETTEXTURESTATE, &vmw_cmd_tex_state,
3250		    true, false, false),
3251	VMW_CMD_DEF(SVGA_3D_CMD_SETMATERIAL, &vmw_cmd_cid_check,
3252		    true, false, false),
3253	VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTDATA, &vmw_cmd_cid_check,
3254		    true, false, false),
3255	VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTENABLED, &vmw_cmd_cid_check,
3256		    true, false, false),
3257	VMW_CMD_DEF(SVGA_3D_CMD_SETVIEWPORT, &vmw_cmd_cid_check,
3258		    true, false, false),
3259	VMW_CMD_DEF(SVGA_3D_CMD_SETCLIPPLANE, &vmw_cmd_cid_check,
3260		    true, false, false),
3261	VMW_CMD_DEF(SVGA_3D_CMD_CLEAR, &vmw_cmd_cid_check,
3262		    true, false, false),
3263	VMW_CMD_DEF(SVGA_3D_CMD_PRESENT, &vmw_cmd_present_check,
3264		    false, false, false),
3265	VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DEFINE, &vmw_cmd_shader_define,
3266		    true, false, false),
3267	VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DESTROY, &vmw_cmd_shader_destroy,
3268		    true, false, false),
3269	VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER, &vmw_cmd_set_shader,
3270		    true, false, false),
3271	VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER_CONST, &vmw_cmd_set_shader_const,
3272		    true, false, false),
3273	VMW_CMD_DEF(SVGA_3D_CMD_DRAW_PRIMITIVES, &vmw_cmd_draw,
3274		    true, false, false),
3275	VMW_CMD_DEF(SVGA_3D_CMD_SETSCISSORRECT, &vmw_cmd_cid_check,
3276		    true, false, false),
3277	VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_QUERY, &vmw_cmd_begin_query,
3278		    true, false, false),
3279	VMW_CMD_DEF(SVGA_3D_CMD_END_QUERY, &vmw_cmd_end_query,
3280		    true, false, false),
3281	VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_QUERY, &vmw_cmd_wait_query,
3282		    true, false, false),
3283	VMW_CMD_DEF(SVGA_3D_CMD_PRESENT_READBACK, &vmw_cmd_ok,
3284		    true, false, false),
3285	VMW_CMD_DEF(SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN,
3286		    &vmw_cmd_blt_surf_screen_check, false, false, false),
3287	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE_V2, &vmw_cmd_invalid,
3288		    false, false, false),
3289	VMW_CMD_DEF(SVGA_3D_CMD_GENERATE_MIPMAPS, &vmw_cmd_invalid,
3290		    false, false, false),
3291	VMW_CMD_DEF(SVGA_3D_CMD_ACTIVATE_SURFACE, &vmw_cmd_invalid,
3292		    false, false, false),
3293	VMW_CMD_DEF(SVGA_3D_CMD_DEACTIVATE_SURFACE, &vmw_cmd_invalid,
3294		    false, false, false),
3295	VMW_CMD_DEF(SVGA_3D_CMD_SCREEN_DMA, &vmw_cmd_invalid,
3296		    false, false, false),
3297	VMW_CMD_DEF(SVGA_3D_CMD_DEAD1, &vmw_cmd_invalid,
3298		    false, false, false),
3299	VMW_CMD_DEF(SVGA_3D_CMD_DEAD2, &vmw_cmd_invalid,
3300		    false, false, false),
3301	VMW_CMD_DEF(SVGA_3D_CMD_DEAD12, &vmw_cmd_invalid, false, false, false),
3302	VMW_CMD_DEF(SVGA_3D_CMD_DEAD13, &vmw_cmd_invalid, false, false, false),
3303	VMW_CMD_DEF(SVGA_3D_CMD_DEAD14, &vmw_cmd_invalid, false, false, false),
3304	VMW_CMD_DEF(SVGA_3D_CMD_DEAD15, &vmw_cmd_invalid, false, false, false),
3305	VMW_CMD_DEF(SVGA_3D_CMD_DEAD16, &vmw_cmd_invalid, false, false, false),
3306	VMW_CMD_DEF(SVGA_3D_CMD_DEAD17, &vmw_cmd_invalid, false, false, false),
 
 
 
 
 
 
3307	VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE, &vmw_cmd_invalid,
3308		    false, false, true),
3309	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_OTABLE, &vmw_cmd_invalid,
3310		    false, false, true),
3311	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_MOB, &vmw_cmd_invalid,
3312		    false, false, true),
3313	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_MOB, &vmw_cmd_invalid,
3314		    false, false, true),
3315	VMW_CMD_DEF(SVGA_3D_CMD_REDEFINE_GB_MOB64, &vmw_cmd_invalid,
3316		    false, false, true),
3317	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING, &vmw_cmd_invalid,
3318		    false, false, true),
3319	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE, &vmw_cmd_invalid,
3320		    false, false, true),
3321	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SURFACE, &vmw_cmd_invalid,
3322		    false, false, true),
3323	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE, &vmw_cmd_bind_gb_surface,
3324		    true, false, true),
3325	VMW_CMD_DEF(SVGA_3D_CMD_COND_BIND_GB_SURFACE, &vmw_cmd_invalid,
3326		    false, false, true),
3327	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_IMAGE, &vmw_cmd_update_gb_image,
3328		    true, false, true),
3329	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SURFACE,
3330		    &vmw_cmd_update_gb_surface, true, false, true),
3331	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE,
3332		    &vmw_cmd_readback_gb_image, true, false, true),
3333	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_SURFACE,
3334		    &vmw_cmd_readback_gb_surface, true, false, true),
3335	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE,
3336		    &vmw_cmd_invalidate_gb_image, true, false, true),
3337	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_SURFACE,
3338		    &vmw_cmd_invalidate_gb_surface, true, false, true),
3339	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_CONTEXT, &vmw_cmd_invalid,
3340		    false, false, true),
3341	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_CONTEXT, &vmw_cmd_invalid,
3342		    false, false, true),
3343	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_CONTEXT, &vmw_cmd_invalid,
3344		    false, false, true),
3345	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_CONTEXT, &vmw_cmd_invalid,
3346		    false, false, true),
3347	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_CONTEXT, &vmw_cmd_invalid,
3348		    false, false, true),
3349	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SHADER, &vmw_cmd_invalid,
3350		    false, false, true),
3351	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SHADER, &vmw_cmd_bind_gb_shader,
3352		    true, false, true),
3353	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SHADER, &vmw_cmd_invalid,
3354		    false, false, true),
3355	VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE64, &vmw_cmd_invalid,
3356		    false, false, false),
3357	VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_GB_QUERY, &vmw_cmd_begin_gb_query,
3358		    true, false, true),
3359	VMW_CMD_DEF(SVGA_3D_CMD_END_GB_QUERY, &vmw_cmd_end_gb_query,
3360		    true, false, true),
3361	VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_GB_QUERY, &vmw_cmd_wait_gb_query,
3362		    true, false, true),
3363	VMW_CMD_DEF(SVGA_3D_CMD_NOP, &vmw_cmd_ok,
3364		    true, false, true),
3365	VMW_CMD_DEF(SVGA_3D_CMD_NOP_ERROR, &vmw_cmd_ok,
3366		    true, false, true),
3367	VMW_CMD_DEF(SVGA_3D_CMD_ENABLE_GART, &vmw_cmd_invalid,
3368		    false, false, true),
3369	VMW_CMD_DEF(SVGA_3D_CMD_DISABLE_GART, &vmw_cmd_invalid,
3370		    false, false, true),
3371	VMW_CMD_DEF(SVGA_3D_CMD_MAP_MOB_INTO_GART, &vmw_cmd_invalid,
3372		    false, false, true),
3373	VMW_CMD_DEF(SVGA_3D_CMD_UNMAP_GART_RANGE, &vmw_cmd_invalid,
3374		    false, false, true),
3375	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SCREENTARGET, &vmw_cmd_invalid,
3376		    false, false, true),
3377	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SCREENTARGET, &vmw_cmd_invalid,
3378		    false, false, true),
3379	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SCREENTARGET, &vmw_cmd_invalid,
3380		    false, false, true),
3381	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SCREENTARGET, &vmw_cmd_invalid,
3382		    false, false, true),
3383	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3384		    false, false, true),
3385	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3386		    false, false, true),
3387	VMW_CMD_DEF(SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE, &vmw_cmd_cid_check,
3388		    true, false, true),
3389	VMW_CMD_DEF(SVGA_3D_CMD_GB_SCREEN_DMA, &vmw_cmd_invalid,
3390		    false, false, true),
3391	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH, &vmw_cmd_invalid,
3392		    false, false, true),
3393	VMW_CMD_DEF(SVGA_3D_CMD_GB_MOB_FENCE, &vmw_cmd_invalid,
3394		    false, false, true),
3395	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE_V2, &vmw_cmd_invalid,
3396		    false, false, true),
3397
3398	/* SM commands */
3399	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_CONTEXT, &vmw_cmd_invalid,
3400		    false, false, true),
3401	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_CONTEXT, &vmw_cmd_invalid,
3402		    false, false, true),
3403	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_CONTEXT, &vmw_cmd_invalid,
3404		    false, false, true),
3405	VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_CONTEXT, &vmw_cmd_invalid,
3406		    false, false, true),
3407	VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_CONTEXT, &vmw_cmd_invalid,
3408		    false, false, true),
3409	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER,
3410		    &vmw_cmd_dx_set_single_constant_buffer, true, false, true),
3411	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER_RESOURCES,
3412		    &vmw_cmd_dx_set_shader_res, true, false, true),
3413	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER, &vmw_cmd_dx_set_shader,
3414		    true, false, true),
3415	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SAMPLERS, &vmw_cmd_dx_cid_check,
3416		    true, false, true),
3417	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW, &vmw_cmd_dx_cid_check,
3418		    true, false, true),
3419	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED, &vmw_cmd_dx_cid_check,
3420		    true, false, true),
3421	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED, &vmw_cmd_dx_cid_check,
3422		    true, false, true),
3423	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED,
3424		    &vmw_cmd_dx_cid_check, true, false, true),
3425	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_AUTO, &vmw_cmd_dx_cid_check,
3426		    true, false, true),
3427	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS,
3428		    &vmw_cmd_dx_set_vertex_buffers, true, false, true),
3429	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INDEX_BUFFER,
3430		    &vmw_cmd_dx_set_index_buffer, true, false, true),
3431	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RENDERTARGETS,
3432		    &vmw_cmd_dx_set_rendertargets, true, false, true),
3433	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_BLEND_STATE, &vmw_cmd_dx_cid_check,
3434		    true, false, true),
3435	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DEPTHSTENCIL_STATE,
3436		    &vmw_cmd_dx_cid_check, true, false, true),
3437	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RASTERIZER_STATE,
3438		    &vmw_cmd_dx_cid_check, true, false, true),
3439	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_QUERY, &vmw_cmd_dx_define_query,
3440		    true, false, true),
3441	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_QUERY, &vmw_cmd_dx_cid_check,
3442		    true, false, true),
3443	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_QUERY, &vmw_cmd_dx_bind_query,
3444		    true, false, true),
3445	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_QUERY_OFFSET,
3446		    &vmw_cmd_dx_cid_check, true, false, true),
3447	VMW_CMD_DEF(SVGA_3D_CMD_DX_BEGIN_QUERY, &vmw_cmd_dx_cid_check,
3448		    true, false, true),
3449	VMW_CMD_DEF(SVGA_3D_CMD_DX_END_QUERY, &vmw_cmd_dx_cid_check,
3450		    true, false, true),
3451	VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_QUERY, &vmw_cmd_invalid,
3452		    true, false, true),
3453	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PREDICATION, &vmw_cmd_dx_cid_check,
3454		    true, false, true),
3455	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VIEWPORTS, &vmw_cmd_dx_cid_check,
3456		    true, false, true),
3457	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SCISSORRECTS, &vmw_cmd_dx_cid_check,
3458		    true, false, true),
3459	VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW,
3460		    &vmw_cmd_dx_clear_rendertarget_view, true, false, true),
3461	VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW,
3462		    &vmw_cmd_dx_clear_depthstencil_view, true, false, true),
3463	VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY, &vmw_cmd_invalid,
3464		    true, false, true),
3465	VMW_CMD_DEF(SVGA_3D_CMD_DX_GENMIPS, &vmw_cmd_dx_genmips,
3466		    true, false, true),
3467	VMW_CMD_DEF(SVGA_3D_CMD_DX_UPDATE_SUBRESOURCE,
3468		    &vmw_cmd_dx_check_subresource, true, false, true),
3469	VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_SUBRESOURCE,
3470		    &vmw_cmd_dx_check_subresource, true, false, true),
3471	VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_SUBRESOURCE,
3472		    &vmw_cmd_dx_check_subresource, true, false, true),
3473	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW,
3474		    &vmw_cmd_dx_view_define, true, false, true),
3475	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW,
3476		    &vmw_cmd_dx_view_remove, true, false, true),
3477	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW,
3478		    &vmw_cmd_dx_view_define, true, false, true),
3479	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW,
3480		    &vmw_cmd_dx_view_remove, true, false, true),
3481	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW,
3482		    &vmw_cmd_dx_view_define, true, false, true),
3483	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW,
3484		    &vmw_cmd_dx_view_remove, true, false, true),
3485	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_ELEMENTLAYOUT,
3486		    &vmw_cmd_dx_so_define, true, false, true),
3487	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_ELEMENTLAYOUT,
3488		    &vmw_cmd_dx_cid_check, true, false, true),
3489	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_BLEND_STATE,
3490		    &vmw_cmd_dx_so_define, true, false, true),
3491	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_BLEND_STATE,
3492		    &vmw_cmd_dx_cid_check, true, false, true),
3493	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_STATE,
3494		    &vmw_cmd_dx_so_define, true, false, true),
3495	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_STATE,
3496		    &vmw_cmd_dx_cid_check, true, false, true),
3497	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE,
3498		    &vmw_cmd_dx_so_define, true, false, true),
3499	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RASTERIZER_STATE,
3500		    &vmw_cmd_dx_cid_check, true, false, true),
3501	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SAMPLER_STATE,
3502		    &vmw_cmd_dx_so_define, true, false, true),
3503	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SAMPLER_STATE,
3504		    &vmw_cmd_dx_cid_check, true, false, true),
3505	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADER,
3506		    &vmw_cmd_dx_define_shader, true, false, true),
3507	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADER,
3508		    &vmw_cmd_dx_destroy_shader, true, false, true),
3509	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_SHADER,
3510		    &vmw_cmd_dx_bind_shader, true, false, true),
3511	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT,
3512		    &vmw_cmd_dx_so_define, true, false, true),
3513	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_STREAMOUTPUT,
3514		    &vmw_cmd_dx_destroy_streamoutput, true, false, true),
3515	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_STREAMOUTPUT,
3516		    &vmw_cmd_dx_set_streamoutput, true, false, true),
3517	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SOTARGETS,
3518		    &vmw_cmd_dx_set_so_targets, true, false, true),
3519	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INPUT_LAYOUT,
3520		    &vmw_cmd_dx_cid_check, true, false, true),
3521	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_TOPOLOGY,
3522		    &vmw_cmd_dx_cid_check, true, false, true),
3523	VMW_CMD_DEF(SVGA_3D_CMD_DX_BUFFER_COPY,
3524		    &vmw_cmd_buffer_copy_check, true, false, true),
3525	VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY_REGION,
3526		    &vmw_cmd_pred_copy_check, true, false, true),
3527	VMW_CMD_DEF(SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER,
3528		    &vmw_cmd_dx_transfer_from_buffer,
3529		    true, false, true),
3530	VMW_CMD_DEF(SVGA_3D_CMD_INTRA_SURFACE_COPY, &vmw_cmd_intra_surface_copy,
3531		    true, false, true),
3532
3533	/*
3534	 * SM5 commands
3535	 */
3536	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_UA_VIEW, &vmw_cmd_sm5_view_define,
3537		    true, false, true),
3538	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_UA_VIEW, &vmw_cmd_sm5_view_remove,
3539		    true, false, true),
3540	VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_UA_VIEW_UINT, &vmw_cmd_clear_uav_uint,
3541		    true, false, true),
3542	VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_UA_VIEW_FLOAT,
3543		    &vmw_cmd_clear_uav_float, true, false, true),
3544	VMW_CMD_DEF(SVGA_3D_CMD_DX_COPY_STRUCTURE_COUNT, &vmw_cmd_invalid, true,
3545		    false, true),
3546	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_UA_VIEWS, &vmw_cmd_set_uav, true, false,
3547		    true),
3548	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED_INDIRECT,
3549		    &vmw_cmd_indexed_instanced_indirect, true, false, true),
3550	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED_INDIRECT,
3551		    &vmw_cmd_instanced_indirect, true, false, true),
3552	VMW_CMD_DEF(SVGA_3D_CMD_DX_DISPATCH, &vmw_cmd_sm5, true, false, true),
3553	VMW_CMD_DEF(SVGA_3D_CMD_DX_DISPATCH_INDIRECT,
3554		    &vmw_cmd_dispatch_indirect, true, false, true),
3555	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_CS_UA_VIEWS, &vmw_cmd_set_cs_uav, true,
3556		    false, true),
3557	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW_V2,
3558		    &vmw_cmd_sm5_view_define, true, false, true),
3559	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT_WITH_MOB,
3560		    &vmw_cmd_dx_define_streamoutput, true, false, true),
3561	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_STREAMOUTPUT,
3562		    &vmw_cmd_dx_bind_streamoutput, true, false, true),
3563};
3564
3565bool vmw_cmd_describe(const void *buf, u32 *size, char const **cmd)
3566{
3567	u32 cmd_id = ((u32 *) buf)[0];
3568
3569	if (cmd_id >= SVGA_CMD_MAX) {
3570		SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3571		const struct vmw_cmd_entry *entry;
3572
3573		*size = header->size + sizeof(SVGA3dCmdHeader);
3574		cmd_id = header->id;
3575		if (cmd_id >= SVGA_3D_CMD_MAX)
3576			return false;
3577
3578		cmd_id -= SVGA_3D_CMD_BASE;
3579		entry = &vmw_cmd_entries[cmd_id];
3580		*cmd = entry->cmd_name;
3581		return true;
3582	}
3583
3584	switch (cmd_id) {
3585	case SVGA_CMD_UPDATE:
3586		*cmd = "SVGA_CMD_UPDATE";
3587		*size = sizeof(u32) + sizeof(SVGAFifoCmdUpdate);
3588		break;
3589	case SVGA_CMD_DEFINE_GMRFB:
3590		*cmd = "SVGA_CMD_DEFINE_GMRFB";
3591		*size = sizeof(u32) + sizeof(SVGAFifoCmdDefineGMRFB);
3592		break;
3593	case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
3594		*cmd = "SVGA_CMD_BLIT_GMRFB_TO_SCREEN";
3595		*size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3596		break;
3597	case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
3598		*cmd = "SVGA_CMD_BLIT_SCREEN_TO_GMRFB";
3599		*size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3600		break;
3601	default:
3602		*cmd = "UNKNOWN";
3603		*size = 0;
3604		return false;
3605	}
3606
3607	return true;
3608}
3609
3610static int vmw_cmd_check(struct vmw_private *dev_priv,
3611			 struct vmw_sw_context *sw_context, void *buf,
3612			 uint32_t *size)
3613{
3614	uint32_t cmd_id;
3615	uint32_t size_remaining = *size;
3616	SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3617	int ret;
3618	const struct vmw_cmd_entry *entry;
3619	bool gb = dev_priv->capabilities & SVGA_CAP_GBOBJECTS;
3620
3621	cmd_id = ((uint32_t *)buf)[0];
3622	/* Handle any none 3D commands */
3623	if (unlikely(cmd_id < SVGA_CMD_MAX))
3624		return vmw_cmd_check_not_3d(dev_priv, sw_context, buf, size);
3625
3626
3627	cmd_id = header->id;
3628	*size = header->size + sizeof(SVGA3dCmdHeader);
3629
3630	cmd_id -= SVGA_3D_CMD_BASE;
3631	if (unlikely(*size > size_remaining))
3632		goto out_invalid;
3633
3634	if (unlikely(cmd_id >= SVGA_3D_CMD_MAX - SVGA_3D_CMD_BASE))
3635		goto out_invalid;
3636
3637	entry = &vmw_cmd_entries[cmd_id];
3638	if (unlikely(!entry->func))
3639		goto out_invalid;
3640
3641	if (unlikely(!entry->user_allow && !sw_context->kernel))
3642		goto out_privileged;
3643
3644	if (unlikely(entry->gb_disable && gb))
3645		goto out_old;
3646
3647	if (unlikely(entry->gb_enable && !gb))
3648		goto out_new;
3649
3650	ret = entry->func(dev_priv, sw_context, header);
3651	if (unlikely(ret != 0)) {
3652		VMW_DEBUG_USER("SVGA3D command: %d failed with error %d\n",
3653			       cmd_id + SVGA_3D_CMD_BASE, ret);
3654		return ret;
3655	}
3656
3657	return 0;
3658out_invalid:
3659	VMW_DEBUG_USER("Invalid SVGA3D command: %d\n",
3660		       cmd_id + SVGA_3D_CMD_BASE);
3661	return -EINVAL;
3662out_privileged:
3663	VMW_DEBUG_USER("Privileged SVGA3D command: %d\n",
3664		       cmd_id + SVGA_3D_CMD_BASE);
3665	return -EPERM;
3666out_old:
3667	VMW_DEBUG_USER("Deprecated (disallowed) SVGA3D command: %d\n",
3668		       cmd_id + SVGA_3D_CMD_BASE);
3669	return -EINVAL;
3670out_new:
3671	VMW_DEBUG_USER("SVGA3D command: %d not supported by virtual device.\n",
3672		       cmd_id + SVGA_3D_CMD_BASE);
3673	return -EINVAL;
3674}
3675
3676static int vmw_cmd_check_all(struct vmw_private *dev_priv,
3677			     struct vmw_sw_context *sw_context, void *buf,
3678			     uint32_t size)
3679{
3680	int32_t cur_size = size;
3681	int ret;
3682
3683	sw_context->buf_start = buf;
3684
3685	while (cur_size > 0) {
3686		size = cur_size;
3687		ret = vmw_cmd_check(dev_priv, sw_context, buf, &size);
3688		if (unlikely(ret != 0))
3689			return ret;
3690		buf = (void *)((unsigned long) buf + size);
3691		cur_size -= size;
3692	}
3693
3694	if (unlikely(cur_size != 0)) {
3695		VMW_DEBUG_USER("Command verifier out of sync.\n");
3696		return -EINVAL;
3697	}
3698
3699	return 0;
3700}
3701
3702static void vmw_free_relocations(struct vmw_sw_context *sw_context)
3703{
3704	/* Memory is validation context memory, so no need to free it */
3705	INIT_LIST_HEAD(&sw_context->bo_relocations);
3706}
3707
3708static void vmw_apply_relocations(struct vmw_sw_context *sw_context)
3709{
3710	struct vmw_relocation *reloc;
3711	struct ttm_buffer_object *bo;
3712
3713	list_for_each_entry(reloc, &sw_context->bo_relocations, head) {
3714		bo = &reloc->vbo->base;
3715		switch (bo->resource->mem_type) {
3716		case TTM_PL_VRAM:
3717			reloc->location->offset += bo->resource->start << PAGE_SHIFT;
3718			reloc->location->gmrId = SVGA_GMR_FRAMEBUFFER;
3719			break;
3720		case VMW_PL_GMR:
3721			reloc->location->gmrId = bo->resource->start;
3722			break;
3723		case VMW_PL_MOB:
3724			*reloc->mob_loc = bo->resource->start;
3725			break;
3726		default:
3727			BUG();
3728		}
3729	}
3730	vmw_free_relocations(sw_context);
3731}
3732
3733static int vmw_resize_cmd_bounce(struct vmw_sw_context *sw_context,
3734				 uint32_t size)
3735{
3736	if (likely(sw_context->cmd_bounce_size >= size))
3737		return 0;
3738
3739	if (sw_context->cmd_bounce_size == 0)
3740		sw_context->cmd_bounce_size = VMWGFX_CMD_BOUNCE_INIT_SIZE;
3741
3742	while (sw_context->cmd_bounce_size < size) {
3743		sw_context->cmd_bounce_size =
3744			PAGE_ALIGN(sw_context->cmd_bounce_size +
3745				   (sw_context->cmd_bounce_size >> 1));
3746	}
3747
3748	vfree(sw_context->cmd_bounce);
3749	sw_context->cmd_bounce = vmalloc(sw_context->cmd_bounce_size);
3750
3751	if (sw_context->cmd_bounce == NULL) {
3752		VMW_DEBUG_USER("Failed to allocate command bounce buffer.\n");
3753		sw_context->cmd_bounce_size = 0;
3754		return -ENOMEM;
3755	}
3756
3757	return 0;
3758}
3759
3760/*
3761 * vmw_execbuf_fence_commands - create and submit a command stream fence
3762 *
3763 * Creates a fence object and submits a command stream marker.
3764 * If this fails for some reason, We sync the fifo and return NULL.
3765 * It is then safe to fence buffers with a NULL pointer.
3766 *
3767 * If @p_handle is not NULL @file_priv must also not be NULL. Creates a
3768 * userspace handle if @p_handle is not NULL, otherwise not.
3769 */
3770
3771int vmw_execbuf_fence_commands(struct drm_file *file_priv,
3772			       struct vmw_private *dev_priv,
3773			       struct vmw_fence_obj **p_fence,
3774			       uint32_t *p_handle)
3775{
3776	uint32_t sequence;
3777	int ret;
3778	bool synced = false;
3779
3780	/* p_handle implies file_priv. */
3781	BUG_ON(p_handle != NULL && file_priv == NULL);
3782
3783	ret = vmw_cmd_send_fence(dev_priv, &sequence);
3784	if (unlikely(ret != 0)) {
3785		VMW_DEBUG_USER("Fence submission error. Syncing.\n");
3786		synced = true;
3787	}
3788
3789	if (p_handle != NULL)
3790		ret = vmw_user_fence_create(file_priv, dev_priv->fman,
3791					    sequence, p_fence, p_handle);
3792	else
3793		ret = vmw_fence_create(dev_priv->fman, sequence, p_fence);
3794
3795	if (unlikely(ret != 0 && !synced)) {
3796		(void) vmw_fallback_wait(dev_priv, false, false, sequence,
3797					 false, VMW_FENCE_WAIT_TIMEOUT);
3798		*p_fence = NULL;
3799	}
3800
3801	return ret;
3802}
3803
3804/**
3805 * vmw_execbuf_copy_fence_user - copy fence object information to user-space.
3806 *
3807 * @dev_priv: Pointer to a vmw_private struct.
3808 * @vmw_fp: Pointer to the struct vmw_fpriv representing the calling file.
3809 * @ret: Return value from fence object creation.
3810 * @user_fence_rep: User space address of a struct drm_vmw_fence_rep to which
3811 * the information should be copied.
3812 * @fence: Pointer to the fenc object.
3813 * @fence_handle: User-space fence handle.
3814 * @out_fence_fd: exported file descriptor for the fence.  -1 if not used
3815 * @sync_file:  Only used to clean up in case of an error in this function.
3816 *
3817 * This function copies fence information to user-space. If copying fails, the
3818 * user-space struct drm_vmw_fence_rep::error member is hopefully left
3819 * untouched, and if it's preloaded with an -EFAULT by user-space, the error
3820 * will hopefully be detected.
3821 *
3822 * Also if copying fails, user-space will be unable to signal the fence object
3823 * so we wait for it immediately, and then unreference the user-space reference.
3824 */
3825void
3826vmw_execbuf_copy_fence_user(struct vmw_private *dev_priv,
3827			    struct vmw_fpriv *vmw_fp, int ret,
3828			    struct drm_vmw_fence_rep __user *user_fence_rep,
3829			    struct vmw_fence_obj *fence, uint32_t fence_handle,
3830			    int32_t out_fence_fd, struct sync_file *sync_file)
3831{
3832	struct drm_vmw_fence_rep fence_rep;
3833
3834	if (user_fence_rep == NULL)
3835		return;
3836
3837	memset(&fence_rep, 0, sizeof(fence_rep));
3838
3839	fence_rep.error = ret;
3840	fence_rep.fd = out_fence_fd;
3841	if (ret == 0) {
3842		BUG_ON(fence == NULL);
3843
3844		fence_rep.handle = fence_handle;
3845		fence_rep.seqno = fence->base.seqno;
3846		vmw_update_seqno(dev_priv);
3847		fence_rep.passed_seqno = dev_priv->last_read_seqno;
3848	}
3849
3850	/*
3851	 * copy_to_user errors will be detected by user space not seeing
3852	 * fence_rep::error filled in. Typically user-space would have pre-set
3853	 * that member to -EFAULT.
3854	 */
3855	ret = copy_to_user(user_fence_rep, &fence_rep,
3856			   sizeof(fence_rep));
3857
3858	/*
3859	 * User-space lost the fence object. We need to sync and unreference the
3860	 * handle.
3861	 */
3862	if (unlikely(ret != 0) && (fence_rep.error == 0)) {
3863		if (sync_file)
3864			fput(sync_file->file);
3865
3866		if (fence_rep.fd != -1) {
3867			put_unused_fd(fence_rep.fd);
3868			fence_rep.fd = -1;
3869		}
3870
3871		ttm_ref_object_base_unref(vmw_fp->tfile, fence_handle,
3872					  TTM_REF_USAGE);
3873		VMW_DEBUG_USER("Fence copy error. Syncing.\n");
3874		(void) vmw_fence_obj_wait(fence, false, false,
3875					  VMW_FENCE_WAIT_TIMEOUT);
3876	}
3877}
3878
3879/**
3880 * vmw_execbuf_submit_fifo - Patch a command batch and submit it using the fifo.
3881 *
3882 * @dev_priv: Pointer to a device private structure.
3883 * @kernel_commands: Pointer to the unpatched command batch.
3884 * @command_size: Size of the unpatched command batch.
3885 * @sw_context: Structure holding the relocation lists.
3886 *
3887 * Side effects: If this function returns 0, then the command batch pointed to
3888 * by @kernel_commands will have been modified.
3889 */
3890static int vmw_execbuf_submit_fifo(struct vmw_private *dev_priv,
3891				   void *kernel_commands, u32 command_size,
3892				   struct vmw_sw_context *sw_context)
3893{
3894	void *cmd;
3895
3896	if (sw_context->dx_ctx_node)
3897		cmd = VMW_CMD_CTX_RESERVE(dev_priv, command_size,
3898					  sw_context->dx_ctx_node->ctx->id);
3899	else
3900		cmd = VMW_CMD_RESERVE(dev_priv, command_size);
3901
3902	if (!cmd)
3903		return -ENOMEM;
3904
3905	vmw_apply_relocations(sw_context);
3906	memcpy(cmd, kernel_commands, command_size);
3907	vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3908	vmw_resource_relocations_free(&sw_context->res_relocations);
3909	vmw_cmd_commit(dev_priv, command_size);
3910
3911	return 0;
3912}
3913
3914/**
3915 * vmw_execbuf_submit_cmdbuf - Patch a command batch and submit it using the
3916 * command buffer manager.
3917 *
3918 * @dev_priv: Pointer to a device private structure.
3919 * @header: Opaque handle to the command buffer allocation.
3920 * @command_size: Size of the unpatched command batch.
3921 * @sw_context: Structure holding the relocation lists.
3922 *
3923 * Side effects: If this function returns 0, then the command buffer represented
3924 * by @header will have been modified.
3925 */
3926static int vmw_execbuf_submit_cmdbuf(struct vmw_private *dev_priv,
3927				     struct vmw_cmdbuf_header *header,
3928				     u32 command_size,
3929				     struct vmw_sw_context *sw_context)
3930{
3931	u32 id = ((sw_context->dx_ctx_node) ? sw_context->dx_ctx_node->ctx->id :
3932		  SVGA3D_INVALID_ID);
3933	void *cmd = vmw_cmdbuf_reserve(dev_priv->cman, command_size, id, false,
3934				       header);
3935
3936	vmw_apply_relocations(sw_context);
3937	vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3938	vmw_resource_relocations_free(&sw_context->res_relocations);
3939	vmw_cmdbuf_commit(dev_priv->cman, command_size, header, false);
3940
3941	return 0;
3942}
3943
3944/**
3945 * vmw_execbuf_cmdbuf - Prepare, if possible, a user-space command batch for
3946 * submission using a command buffer.
3947 *
3948 * @dev_priv: Pointer to a device private structure.
3949 * @user_commands: User-space pointer to the commands to be submitted.
3950 * @command_size: Size of the unpatched command batch.
3951 * @header: Out parameter returning the opaque pointer to the command buffer.
3952 *
3953 * This function checks whether we can use the command buffer manager for
3954 * submission and if so, creates a command buffer of suitable size and copies
3955 * the user data into that buffer.
3956 *
3957 * On successful return, the function returns a pointer to the data in the
3958 * command buffer and *@header is set to non-NULL.
3959 *
3960 * @kernel_commands: If command buffers could not be used, the function will
3961 * return the value of @kernel_commands on function call. That value may be
3962 * NULL. In that case, the value of *@header will be set to NULL.
3963 *
3964 * If an error is encountered, the function will return a pointer error value.
3965 * If the function is interrupted by a signal while sleeping, it will return
3966 * -ERESTARTSYS casted to a pointer error value.
3967 */
3968static void *vmw_execbuf_cmdbuf(struct vmw_private *dev_priv,
3969				void __user *user_commands,
3970				void *kernel_commands, u32 command_size,
3971				struct vmw_cmdbuf_header **header)
3972{
3973	size_t cmdbuf_size;
3974	int ret;
3975
3976	*header = NULL;
3977	if (command_size > SVGA_CB_MAX_SIZE) {
3978		VMW_DEBUG_USER("Command buffer is too large.\n");
3979		return ERR_PTR(-EINVAL);
3980	}
3981
3982	if (!dev_priv->cman || kernel_commands)
3983		return kernel_commands;
3984
3985	/* If possible, add a little space for fencing. */
3986	cmdbuf_size = command_size + 512;
3987	cmdbuf_size = min_t(size_t, cmdbuf_size, SVGA_CB_MAX_SIZE);
3988	kernel_commands = vmw_cmdbuf_alloc(dev_priv->cman, cmdbuf_size, true,
3989					   header);
3990	if (IS_ERR(kernel_commands))
3991		return kernel_commands;
3992
3993	ret = copy_from_user(kernel_commands, user_commands, command_size);
3994	if (ret) {
3995		VMW_DEBUG_USER("Failed copying commands.\n");
3996		vmw_cmdbuf_header_free(*header);
3997		*header = NULL;
3998		return ERR_PTR(-EFAULT);
3999	}
4000
4001	return kernel_commands;
4002}
4003
4004static int vmw_execbuf_tie_context(struct vmw_private *dev_priv,
4005				   struct vmw_sw_context *sw_context,
4006				   uint32_t handle)
4007{
4008	struct vmw_resource *res;
4009	int ret;
4010	unsigned int size;
4011
4012	if (handle == SVGA3D_INVALID_ID)
4013		return 0;
4014
4015	size = vmw_execbuf_res_size(dev_priv, vmw_res_dx_context);
4016	ret = vmw_validation_preload_res(sw_context->ctx, size);
4017	if (ret)
4018		return ret;
4019
4020	res = vmw_user_resource_noref_lookup_handle
4021		(dev_priv, sw_context->fp->tfile, handle,
4022		 user_context_converter);
4023	if (IS_ERR(res)) {
4024		VMW_DEBUG_USER("Could not find or user DX context 0x%08x.\n",
4025			       (unsigned int) handle);
4026		return PTR_ERR(res);
4027	}
4028
4029	ret = vmw_execbuf_res_noref_val_add(sw_context, res, VMW_RES_DIRTY_SET);
4030	if (unlikely(ret != 0))
4031		return ret;
4032
4033	sw_context->dx_ctx_node = vmw_execbuf_info_from_res(sw_context, res);
4034	sw_context->man = vmw_context_res_man(res);
4035
4036	return 0;
4037}
4038
4039int vmw_execbuf_process(struct drm_file *file_priv,
4040			struct vmw_private *dev_priv,
4041			void __user *user_commands, void *kernel_commands,
4042			uint32_t command_size, uint64_t throttle_us,
4043			uint32_t dx_context_handle,
4044			struct drm_vmw_fence_rep __user *user_fence_rep,
4045			struct vmw_fence_obj **out_fence, uint32_t flags)
4046{
4047	struct vmw_sw_context *sw_context = &dev_priv->ctx;
4048	struct vmw_fence_obj *fence = NULL;
4049	struct vmw_cmdbuf_header *header;
4050	uint32_t handle = 0;
4051	int ret;
4052	int32_t out_fence_fd = -1;
4053	struct sync_file *sync_file = NULL;
4054	DECLARE_VAL_CONTEXT(val_ctx, &sw_context->res_ht, 1);
4055
4056	vmw_validation_set_val_mem(&val_ctx, &dev_priv->vvm);
4057
4058	if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) {
4059		out_fence_fd = get_unused_fd_flags(O_CLOEXEC);
4060		if (out_fence_fd < 0) {
4061			VMW_DEBUG_USER("Failed to get a fence fd.\n");
4062			return out_fence_fd;
4063		}
4064	}
4065
4066	if (throttle_us) {
4067		VMW_DEBUG_USER("Throttling is no longer supported.\n");
 
 
 
 
4068	}
4069
4070	kernel_commands = vmw_execbuf_cmdbuf(dev_priv, user_commands,
4071					     kernel_commands, command_size,
4072					     &header);
4073	if (IS_ERR(kernel_commands)) {
4074		ret = PTR_ERR(kernel_commands);
4075		goto out_free_fence_fd;
4076	}
4077
4078	ret = mutex_lock_interruptible(&dev_priv->cmdbuf_mutex);
4079	if (ret) {
4080		ret = -ERESTARTSYS;
4081		goto out_free_header;
4082	}
4083
4084	sw_context->kernel = false;
4085	if (kernel_commands == NULL) {
4086		ret = vmw_resize_cmd_bounce(sw_context, command_size);
4087		if (unlikely(ret != 0))
4088			goto out_unlock;
4089
4090		ret = copy_from_user(sw_context->cmd_bounce, user_commands,
4091				     command_size);
4092		if (unlikely(ret != 0)) {
4093			ret = -EFAULT;
4094			VMW_DEBUG_USER("Failed copying commands.\n");
4095			goto out_unlock;
4096		}
4097
4098		kernel_commands = sw_context->cmd_bounce;
4099	} else if (!header) {
4100		sw_context->kernel = true;
4101	}
4102
4103	sw_context->fp = vmw_fpriv(file_priv);
4104	INIT_LIST_HEAD(&sw_context->ctx_list);
4105	sw_context->cur_query_bo = dev_priv->pinned_bo;
4106	sw_context->last_query_ctx = NULL;
4107	sw_context->needs_post_query_barrier = false;
4108	sw_context->dx_ctx_node = NULL;
4109	sw_context->dx_query_mob = NULL;
4110	sw_context->dx_query_ctx = NULL;
4111	memset(sw_context->res_cache, 0, sizeof(sw_context->res_cache));
4112	INIT_LIST_HEAD(&sw_context->res_relocations);
4113	INIT_LIST_HEAD(&sw_context->bo_relocations);
4114
4115	if (sw_context->staged_bindings)
4116		vmw_binding_state_reset(sw_context->staged_bindings);
4117
4118	if (!sw_context->res_ht_initialized) {
4119		ret = drm_ht_create(&sw_context->res_ht, VMW_RES_HT_ORDER);
4120		if (unlikely(ret != 0))
4121			goto out_unlock;
4122
4123		sw_context->res_ht_initialized = true;
4124	}
4125
4126	INIT_LIST_HEAD(&sw_context->staged_cmd_res);
4127	sw_context->ctx = &val_ctx;
4128	ret = vmw_execbuf_tie_context(dev_priv, sw_context, dx_context_handle);
4129	if (unlikely(ret != 0))
4130		goto out_err_nores;
4131
4132	ret = vmw_cmd_check_all(dev_priv, sw_context, kernel_commands,
4133				command_size);
4134	if (unlikely(ret != 0))
4135		goto out_err_nores;
4136
4137	ret = vmw_resources_reserve(sw_context);
4138	if (unlikely(ret != 0))
4139		goto out_err_nores;
4140
4141	ret = vmw_validation_bo_reserve(&val_ctx, true);
4142	if (unlikely(ret != 0))
4143		goto out_err_nores;
4144
4145	ret = vmw_validation_bo_validate(&val_ctx, true);
4146	if (unlikely(ret != 0))
4147		goto out_err;
4148
4149	ret = vmw_validation_res_validate(&val_ctx, true);
4150	if (unlikely(ret != 0))
4151		goto out_err;
4152
4153	vmw_validation_drop_ht(&val_ctx);
4154
4155	ret = mutex_lock_interruptible(&dev_priv->binding_mutex);
4156	if (unlikely(ret != 0)) {
4157		ret = -ERESTARTSYS;
4158		goto out_err;
4159	}
4160
4161	if (dev_priv->has_mob) {
4162		ret = vmw_rebind_contexts(sw_context);
4163		if (unlikely(ret != 0))
4164			goto out_unlock_binding;
4165	}
4166
4167	if (!header) {
4168		ret = vmw_execbuf_submit_fifo(dev_priv, kernel_commands,
4169					      command_size, sw_context);
4170	} else {
4171		ret = vmw_execbuf_submit_cmdbuf(dev_priv, header, command_size,
4172						sw_context);
4173		header = NULL;
4174	}
4175	mutex_unlock(&dev_priv->binding_mutex);
4176	if (ret)
4177		goto out_err;
4178
4179	vmw_query_bo_switch_commit(dev_priv, sw_context);
4180	ret = vmw_execbuf_fence_commands(file_priv, dev_priv, &fence,
4181					 (user_fence_rep) ? &handle : NULL);
4182	/*
4183	 * This error is harmless, because if fence submission fails,
4184	 * vmw_fifo_send_fence will sync. The error will be propagated to
4185	 * user-space in @fence_rep
4186	 */
4187	if (ret != 0)
4188		VMW_DEBUG_USER("Fence submission error. Syncing.\n");
4189
4190	vmw_execbuf_bindings_commit(sw_context, false);
4191	vmw_bind_dx_query_mob(sw_context);
4192	vmw_validation_res_unreserve(&val_ctx, false);
4193
4194	vmw_validation_bo_fence(sw_context->ctx, fence);
4195
4196	if (unlikely(dev_priv->pinned_bo != NULL && !dev_priv->query_cid_valid))
4197		__vmw_execbuf_release_pinned_bo(dev_priv, fence);
4198
4199	/*
4200	 * If anything fails here, give up trying to export the fence and do a
4201	 * sync since the user mode will not be able to sync the fence itself.
4202	 * This ensures we are still functionally correct.
4203	 */
4204	if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) {
4205
4206		sync_file = sync_file_create(&fence->base);
4207		if (!sync_file) {
4208			VMW_DEBUG_USER("Sync file create failed for fence\n");
4209			put_unused_fd(out_fence_fd);
4210			out_fence_fd = -1;
4211
4212			(void) vmw_fence_obj_wait(fence, false, false,
4213						  VMW_FENCE_WAIT_TIMEOUT);
4214		} else {
4215			/* Link the fence with the FD created earlier */
4216			fd_install(out_fence_fd, sync_file->file);
4217		}
4218	}
4219
4220	vmw_execbuf_copy_fence_user(dev_priv, vmw_fpriv(file_priv), ret,
4221				    user_fence_rep, fence, handle, out_fence_fd,
4222				    sync_file);
4223
4224	/* Don't unreference when handing fence out */
4225	if (unlikely(out_fence != NULL)) {
4226		*out_fence = fence;
4227		fence = NULL;
4228	} else if (likely(fence != NULL)) {
4229		vmw_fence_obj_unreference(&fence);
4230	}
4231
4232	vmw_cmdbuf_res_commit(&sw_context->staged_cmd_res);
4233	mutex_unlock(&dev_priv->cmdbuf_mutex);
4234
4235	/*
4236	 * Unreference resources outside of the cmdbuf_mutex to avoid deadlocks
4237	 * in resource destruction paths.
4238	 */
4239	vmw_validation_unref_lists(&val_ctx);
4240
4241	return 0;
4242
4243out_unlock_binding:
4244	mutex_unlock(&dev_priv->binding_mutex);
4245out_err:
4246	vmw_validation_bo_backoff(&val_ctx);
4247out_err_nores:
4248	vmw_execbuf_bindings_commit(sw_context, true);
4249	vmw_validation_res_unreserve(&val_ctx, true);
4250	vmw_resource_relocations_free(&sw_context->res_relocations);
4251	vmw_free_relocations(sw_context);
4252	if (unlikely(dev_priv->pinned_bo != NULL && !dev_priv->query_cid_valid))
4253		__vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4254out_unlock:
4255	vmw_cmdbuf_res_revert(&sw_context->staged_cmd_res);
4256	vmw_validation_drop_ht(&val_ctx);
4257	WARN_ON(!list_empty(&sw_context->ctx_list));
4258	mutex_unlock(&dev_priv->cmdbuf_mutex);
4259
4260	/*
4261	 * Unreference resources outside of the cmdbuf_mutex to avoid deadlocks
4262	 * in resource destruction paths.
4263	 */
4264	vmw_validation_unref_lists(&val_ctx);
4265out_free_header:
4266	if (header)
4267		vmw_cmdbuf_header_free(header);
4268out_free_fence_fd:
4269	if (out_fence_fd >= 0)
4270		put_unused_fd(out_fence_fd);
4271
4272	return ret;
4273}
4274
4275/**
4276 * vmw_execbuf_unpin_panic - Idle the fifo and unpin the query buffer.
4277 *
4278 * @dev_priv: The device private structure.
4279 *
4280 * This function is called to idle the fifo and unpin the query buffer if the
4281 * normal way to do this hits an error, which should typically be extremely
4282 * rare.
4283 */
4284static void vmw_execbuf_unpin_panic(struct vmw_private *dev_priv)
4285{
4286	VMW_DEBUG_USER("Can't unpin query buffer. Trying to recover.\n");
4287
4288	(void) vmw_fallback_wait(dev_priv, false, true, 0, false, 10*HZ);
4289	vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4290	if (dev_priv->dummy_query_bo_pinned) {
4291		vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4292		dev_priv->dummy_query_bo_pinned = false;
4293	}
4294}
4295
4296
4297/**
4298 * __vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned query
4299 * bo.
4300 *
4301 * @dev_priv: The device private structure.
4302 * @fence: If non-NULL should point to a struct vmw_fence_obj issued _after_ a
4303 * query barrier that flushes all queries touching the current buffer pointed to
4304 * by @dev_priv->pinned_bo
4305 *
4306 * This function should be used to unpin the pinned query bo, or as a query
4307 * barrier when we need to make sure that all queries have finished before the
4308 * next fifo command. (For example on hardware context destructions where the
4309 * hardware may otherwise leak unfinished queries).
4310 *
4311 * This function does not return any failure codes, but make attempts to do safe
4312 * unpinning in case of errors.
4313 *
4314 * The function will synchronize on the previous query barrier, and will thus
4315 * not finish until that barrier has executed.
4316 *
4317 * the @dev_priv->cmdbuf_mutex needs to be held by the current thread before
4318 * calling this function.
4319 */
4320void __vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv,
4321				     struct vmw_fence_obj *fence)
4322{
4323	int ret = 0;
4324	struct vmw_fence_obj *lfence = NULL;
4325	DECLARE_VAL_CONTEXT(val_ctx, NULL, 0);
4326
4327	if (dev_priv->pinned_bo == NULL)
4328		goto out_unlock;
4329
4330	ret = vmw_validation_add_bo(&val_ctx, dev_priv->pinned_bo, false,
4331				    false);
4332	if (ret)
4333		goto out_no_reserve;
4334
4335	ret = vmw_validation_add_bo(&val_ctx, dev_priv->dummy_query_bo, false,
4336				    false);
4337	if (ret)
4338		goto out_no_reserve;
4339
4340	ret = vmw_validation_bo_reserve(&val_ctx, false);
4341	if (ret)
4342		goto out_no_reserve;
4343
4344	if (dev_priv->query_cid_valid) {
4345		BUG_ON(fence != NULL);
4346		ret = vmw_cmd_emit_dummy_query(dev_priv, dev_priv->query_cid);
4347		if (ret)
4348			goto out_no_emit;
4349		dev_priv->query_cid_valid = false;
4350	}
4351
4352	vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4353	if (dev_priv->dummy_query_bo_pinned) {
4354		vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4355		dev_priv->dummy_query_bo_pinned = false;
4356	}
4357	if (fence == NULL) {
4358		(void) vmw_execbuf_fence_commands(NULL, dev_priv, &lfence,
4359						  NULL);
4360		fence = lfence;
4361	}
4362	vmw_validation_bo_fence(&val_ctx, fence);
4363	if (lfence != NULL)
4364		vmw_fence_obj_unreference(&lfence);
4365
4366	vmw_validation_unref_lists(&val_ctx);
4367	vmw_bo_unreference(&dev_priv->pinned_bo);
4368
4369out_unlock:
4370	return;
4371out_no_emit:
4372	vmw_validation_bo_backoff(&val_ctx);
4373out_no_reserve:
4374	vmw_validation_unref_lists(&val_ctx);
4375	vmw_execbuf_unpin_panic(dev_priv);
4376	vmw_bo_unreference(&dev_priv->pinned_bo);
4377}
4378
4379/**
4380 * vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned query bo.
4381 *
4382 * @dev_priv: The device private structure.
4383 *
4384 * This function should be used to unpin the pinned query bo, or as a query
4385 * barrier when we need to make sure that all queries have finished before the
4386 * next fifo command. (For example on hardware context destructions where the
4387 * hardware may otherwise leak unfinished queries).
4388 *
4389 * This function does not return any failure codes, but make attempts to do safe
4390 * unpinning in case of errors.
4391 *
4392 * The function will synchronize on the previous query barrier, and will thus
4393 * not finish until that barrier has executed.
4394 */
4395void vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv)
4396{
4397	mutex_lock(&dev_priv->cmdbuf_mutex);
4398	if (dev_priv->query_cid_valid)
4399		__vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4400	mutex_unlock(&dev_priv->cmdbuf_mutex);
4401}
4402
4403int vmw_execbuf_ioctl(struct drm_device *dev, void *data,
4404		      struct drm_file *file_priv)
4405{
4406	struct vmw_private *dev_priv = vmw_priv(dev);
4407	struct drm_vmw_execbuf_arg *arg = data;
4408	int ret;
4409	struct dma_fence *in_fence = NULL;
4410
4411	/*
4412	 * Extend the ioctl argument while maintaining backwards compatibility:
4413	 * We take different code paths depending on the value of arg->version.
4414	 *
4415	 * Note: The ioctl argument is extended and zeropadded by core DRM.
4416	 */
4417	if (unlikely(arg->version > DRM_VMW_EXECBUF_VERSION ||
4418		     arg->version == 0)) {
4419		VMW_DEBUG_USER("Incorrect execbuf version.\n");
4420		return -EINVAL;
4421	}
4422
4423	switch (arg->version) {
4424	case 1:
4425		/* For v1 core DRM have extended + zeropadded the data */
4426		arg->context_handle = (uint32_t) -1;
4427		break;
4428	case 2:
4429	default:
4430		/* For v2 and later core DRM would have correctly copied it */
4431		break;
4432	}
4433
4434	/* If imported a fence FD from elsewhere, then wait on it */
4435	if (arg->flags & DRM_VMW_EXECBUF_FLAG_IMPORT_FENCE_FD) {
4436		in_fence = sync_file_get_fence(arg->imported_fence_fd);
4437
4438		if (!in_fence) {
4439			VMW_DEBUG_USER("Cannot get imported fence\n");
4440			return -EINVAL;
4441		}
4442
4443		ret = vmw_wait_dma_fence(dev_priv->fman, in_fence);
4444		if (ret)
4445			goto out;
4446	}
4447
 
 
 
 
4448	ret = vmw_execbuf_process(file_priv, dev_priv,
4449				  (void __user *)(unsigned long)arg->commands,
4450				  NULL, arg->command_size, arg->throttle_us,
4451				  arg->context_handle,
4452				  (void __user *)(unsigned long)arg->fence_rep,
4453				  NULL, arg->flags);
4454
 
4455	if (unlikely(ret != 0))
4456		goto out;
4457
4458	vmw_kms_cursor_post_execbuf(dev_priv);
4459
4460out:
4461	if (in_fence)
4462		dma_fence_put(in_fence);
4463	return ret;
4464}