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1/* SPDX-License-Identifier: GPL-2.0-only */
2/* Copyright (c) 2016-2017 The Linux Foundation. All rights reserved.
3 */
4#ifndef __A5XX_GPU_H__
5#define __A5XX_GPU_H__
6
7#include "adreno_gpu.h"
8
9/* Bringing over the hack from the previous targets */
10#undef ROP_COPY
11#undef ROP_XOR
12
13#include "a5xx.xml.h"
14
15struct a5xx_gpu {
16 struct adreno_gpu base;
17
18 struct drm_gem_object *pm4_bo;
19 uint64_t pm4_iova;
20
21 struct drm_gem_object *pfp_bo;
22 uint64_t pfp_iova;
23
24 struct drm_gem_object *gpmu_bo;
25 uint64_t gpmu_iova;
26 uint32_t gpmu_dwords;
27
28 uint32_t lm_leakage;
29
30 struct msm_ringbuffer *cur_ring;
31 struct msm_ringbuffer *next_ring;
32
33 struct drm_gem_object *preempt_bo[MSM_GPU_MAX_RINGS];
34 struct drm_gem_object *preempt_counters_bo[MSM_GPU_MAX_RINGS];
35 struct a5xx_preempt_record *preempt[MSM_GPU_MAX_RINGS];
36 uint64_t preempt_iova[MSM_GPU_MAX_RINGS];
37
38 atomic_t preempt_state;
39 struct timer_list preempt_timer;
40};
41
42#define to_a5xx_gpu(x) container_of(x, struct a5xx_gpu, base)
43
44#ifdef CONFIG_DEBUG_FS
45void a5xx_debugfs_init(struct msm_gpu *gpu, struct drm_minor *minor);
46#endif
47
48/*
49 * In order to do lockless preemption we use a simple state machine to progress
50 * through the process.
51 *
52 * PREEMPT_NONE - no preemption in progress. Next state START.
53 * PREEMPT_START - The trigger is evaulating if preemption is possible. Next
54 * states: TRIGGERED, NONE
55 * PREEMPT_ABORT - An intermediate state before moving back to NONE. Next
56 * state: NONE.
57 * PREEMPT_TRIGGERED: A preemption has been executed on the hardware. Next
58 * states: FAULTED, PENDING
59 * PREEMPT_FAULTED: A preemption timed out (never completed). This will trigger
60 * recovery. Next state: N/A
61 * PREEMPT_PENDING: Preemption complete interrupt fired - the callback is
62 * checking the success of the operation. Next state: FAULTED, NONE.
63 */
64
65enum preempt_state {
66 PREEMPT_NONE = 0,
67 PREEMPT_START,
68 PREEMPT_ABORT,
69 PREEMPT_TRIGGERED,
70 PREEMPT_FAULTED,
71 PREEMPT_PENDING,
72};
73
74/*
75 * struct a5xx_preempt_record is a shared buffer between the microcode and the
76 * CPU to store the state for preemption. The record itself is much larger
77 * (64k) but most of that is used by the CP for storage.
78 *
79 * There is a preemption record assigned per ringbuffer. When the CPU triggers a
80 * preemption, it fills out the record with the useful information (wptr, ring
81 * base, etc) and the microcode uses that information to set up the CP following
82 * the preemption. When a ring is switched out, the CP will save the ringbuffer
83 * state back to the record. In this way, once the records are properly set up
84 * the CPU can quickly switch back and forth between ringbuffers by only
85 * updating a few registers (often only the wptr).
86 *
87 * These are the CPU aware registers in the record:
88 * @magic: Must always be 0x27C4BAFC
89 * @info: Type of the record - written 0 by the CPU, updated by the CP
90 * @data: Data field from SET_RENDER_MODE or a checkpoint. Written and used by
91 * the CP
92 * @cntl: Value of RB_CNTL written by CPU, save/restored by CP
93 * @rptr: Value of RB_RPTR written by CPU, save/restored by CP
94 * @wptr: Value of RB_WPTR written by CPU, save/restored by CP
95 * @rptr_addr: Value of RB_RPTR_ADDR written by CPU, save/restored by CP
96 * @rbase: Value of RB_BASE written by CPU, save/restored by CP
97 * @counter: GPU address of the storage area for the performance counters
98 */
99struct a5xx_preempt_record {
100 uint32_t magic;
101 uint32_t info;
102 uint32_t data;
103 uint32_t cntl;
104 uint32_t rptr;
105 uint32_t wptr;
106 uint64_t rptr_addr;
107 uint64_t rbase;
108 uint64_t counter;
109};
110
111/* Magic identifier for the preemption record */
112#define A5XX_PREEMPT_RECORD_MAGIC 0x27C4BAFCUL
113
114/*
115 * Even though the structure above is only a few bytes, we need a full 64k to
116 * store the entire preemption record from the CP
117 */
118#define A5XX_PREEMPT_RECORD_SIZE (64 * 1024)
119
120/*
121 * The preemption counter block is a storage area for the value of the
122 * preemption counters that are saved immediately before context switch. We
123 * append it on to the end of the allocation for the preemption record.
124 */
125#define A5XX_PREEMPT_COUNTER_SIZE (16 * 4)
126
127
128int a5xx_power_init(struct msm_gpu *gpu);
129void a5xx_gpmu_ucode_init(struct msm_gpu *gpu);
130
131static inline int spin_usecs(struct msm_gpu *gpu, uint32_t usecs,
132 uint32_t reg, uint32_t mask, uint32_t value)
133{
134 while (usecs--) {
135 udelay(1);
136 if ((gpu_read(gpu, reg) & mask) == value)
137 return 0;
138 cpu_relax();
139 }
140
141 return -ETIMEDOUT;
142}
143
144bool a5xx_idle(struct msm_gpu *gpu, struct msm_ringbuffer *ring);
145void a5xx_set_hwcg(struct msm_gpu *gpu, bool state);
146
147void a5xx_preempt_init(struct msm_gpu *gpu);
148void a5xx_preempt_hw_init(struct msm_gpu *gpu);
149void a5xx_preempt_trigger(struct msm_gpu *gpu);
150void a5xx_preempt_irq(struct msm_gpu *gpu);
151void a5xx_preempt_fini(struct msm_gpu *gpu);
152
153/* Return true if we are in a preempt state */
154static inline bool a5xx_in_preempt(struct a5xx_gpu *a5xx_gpu)
155{
156 int preempt_state = atomic_read(&a5xx_gpu->preempt_state);
157
158 return !(preempt_state == PREEMPT_NONE ||
159 preempt_state == PREEMPT_ABORT);
160}
161
162#endif /* __A5XX_GPU_H__ */