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  1/* SPDX-License-Identifier: GPL-2.0-only */
  2/* Copyright (c) 2016-2017 The Linux Foundation. All rights reserved.
  3 */
  4#ifndef __A5XX_GPU_H__
  5#define __A5XX_GPU_H__
  6
  7#include "adreno_gpu.h"
  8
  9/* Bringing over the hack from the previous targets */
 10#undef ROP_COPY
 11#undef ROP_XOR
 12
 13#include "a5xx.xml.h"
 14
 15struct a5xx_gpu {
 16	struct adreno_gpu base;
 17
 18	struct drm_gem_object *pm4_bo;
 19	uint64_t pm4_iova;
 20
 21	struct drm_gem_object *pfp_bo;
 22	uint64_t pfp_iova;
 23
 24	struct drm_gem_object *gpmu_bo;
 25	uint64_t gpmu_iova;
 26	uint32_t gpmu_dwords;
 27
 28	uint32_t lm_leakage;
 29
 30	struct msm_ringbuffer *cur_ring;
 31	struct msm_ringbuffer *next_ring;
 32
 33	struct drm_gem_object *preempt_bo[MSM_GPU_MAX_RINGS];
 34	struct drm_gem_object *preempt_counters_bo[MSM_GPU_MAX_RINGS];
 35	struct a5xx_preempt_record *preempt[MSM_GPU_MAX_RINGS];
 36	uint64_t preempt_iova[MSM_GPU_MAX_RINGS];
 37
 38	atomic_t preempt_state;
 39	struct timer_list preempt_timer;
 40
 41	struct drm_gem_object *shadow_bo;
 42	uint64_t shadow_iova;
 43	uint32_t *shadow;
 44
 45	/* True if the microcode supports the WHERE_AM_I opcode */
 46	bool has_whereami;
 47};
 48
 49#define to_a5xx_gpu(x) container_of(x, struct a5xx_gpu, base)
 50
 51#ifdef CONFIG_DEBUG_FS
 52void a5xx_debugfs_init(struct msm_gpu *gpu, struct drm_minor *minor);
 53#endif
 54
 55/*
 56 * In order to do lockless preemption we use a simple state machine to progress
 57 * through the process.
 58 *
 59 * PREEMPT_NONE - no preemption in progress.  Next state START.
 60 * PREEMPT_START - The trigger is evaulating if preemption is possible. Next
 61 * states: TRIGGERED, NONE
 62 * PREEMPT_ABORT - An intermediate state before moving back to NONE. Next
 63 * state: NONE.
 64 * PREEMPT_TRIGGERED: A preemption has been executed on the hardware. Next
 65 * states: FAULTED, PENDING
 66 * PREEMPT_FAULTED: A preemption timed out (never completed). This will trigger
 67 * recovery.  Next state: N/A
 68 * PREEMPT_PENDING: Preemption complete interrupt fired - the callback is
 69 * checking the success of the operation. Next state: FAULTED, NONE.
 70 */
 71
 72enum preempt_state {
 73	PREEMPT_NONE = 0,
 74	PREEMPT_START,
 75	PREEMPT_ABORT,
 76	PREEMPT_TRIGGERED,
 77	PREEMPT_FAULTED,
 78	PREEMPT_PENDING,
 79};
 80
 81/*
 82 * struct a5xx_preempt_record is a shared buffer between the microcode and the
 83 * CPU to store the state for preemption. The record itself is much larger
 84 * (64k) but most of that is used by the CP for storage.
 85 *
 86 * There is a preemption record assigned per ringbuffer. When the CPU triggers a
 87 * preemption, it fills out the record with the useful information (wptr, ring
 88 * base, etc) and the microcode uses that information to set up the CP following
 89 * the preemption.  When a ring is switched out, the CP will save the ringbuffer
 90 * state back to the record. In this way, once the records are properly set up
 91 * the CPU can quickly switch back and forth between ringbuffers by only
 92 * updating a few registers (often only the wptr).
 93 *
 94 * These are the CPU aware registers in the record:
 95 * @magic: Must always be 0x27C4BAFC
 96 * @info: Type of the record - written 0 by the CPU, updated by the CP
 97 * @data: Data field from SET_RENDER_MODE or a checkpoint. Written and used by
 98 * the CP
 99 * @cntl: Value of RB_CNTL written by CPU, save/restored by CP
100 * @rptr: Value of RB_RPTR written by CPU, save/restored by CP
101 * @wptr: Value of RB_WPTR written by CPU, save/restored by CP
102 * @rptr_addr: Value of RB_RPTR_ADDR written by CPU, save/restored by CP
103 * @rbase: Value of RB_BASE written by CPU, save/restored by CP
104 * @counter: GPU address of the storage area for the performance counters
105 */
106struct a5xx_preempt_record {
107	uint32_t magic;
108	uint32_t info;
109	uint32_t data;
110	uint32_t cntl;
111	uint32_t rptr;
112	uint32_t wptr;
113	uint64_t rptr_addr;
114	uint64_t rbase;
115	uint64_t counter;
116};
117
118/* Magic identifier for the preemption record */
119#define A5XX_PREEMPT_RECORD_MAGIC 0x27C4BAFCUL
120
121/*
122 * Even though the structure above is only a few bytes, we need a full 64k to
123 * store the entire preemption record from the CP
124 */
125#define A5XX_PREEMPT_RECORD_SIZE (64 * 1024)
126
127/*
128 * The preemption counter block is a storage area for the value of the
129 * preemption counters that are saved immediately before context switch. We
130 * append it on to the end of the allocation for the preemption record.
131 */
132#define A5XX_PREEMPT_COUNTER_SIZE (16 * 4)
133
134
135int a5xx_power_init(struct msm_gpu *gpu);
136void a5xx_gpmu_ucode_init(struct msm_gpu *gpu);
137
138static inline int spin_usecs(struct msm_gpu *gpu, uint32_t usecs,
139		uint32_t reg, uint32_t mask, uint32_t value)
140{
141	while (usecs--) {
142		udelay(1);
143		if ((gpu_read(gpu, reg) & mask) == value)
144			return 0;
145		cpu_relax();
146	}
147
148	return -ETIMEDOUT;
149}
150
151#define shadowptr(a5xx_gpu, ring) ((a5xx_gpu)->shadow_iova + \
152		((ring)->id * sizeof(uint32_t)))
153
154bool a5xx_idle(struct msm_gpu *gpu, struct msm_ringbuffer *ring);
155void a5xx_set_hwcg(struct msm_gpu *gpu, bool state);
156
157void a5xx_preempt_init(struct msm_gpu *gpu);
158void a5xx_preempt_hw_init(struct msm_gpu *gpu);
159void a5xx_preempt_trigger(struct msm_gpu *gpu);
160void a5xx_preempt_irq(struct msm_gpu *gpu);
161void a5xx_preempt_fini(struct msm_gpu *gpu);
162
163void a5xx_flush(struct msm_gpu *gpu, struct msm_ringbuffer *ring, bool sync);
164
165/* Return true if we are in a preempt state */
166static inline bool a5xx_in_preempt(struct a5xx_gpu *a5xx_gpu)
167{
168	int preempt_state = atomic_read(&a5xx_gpu->preempt_state);
169
170	return !(preempt_state == PREEMPT_NONE ||
171			preempt_state == PREEMPT_ABORT);
172}
173
174#endif /* __A5XX_GPU_H__ */