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  1/*
  2 * Copyright 2015 Advanced Micro Devices, Inc.
  3 *
  4 * Permission is hereby granted, free of charge, to any person obtaining a
  5 * copy of this software and associated documentation files (the "Software"),
  6 * to deal in the Software without restriction, including without limitation
  7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  8 * and/or sell copies of the Software, and to permit persons to whom the
  9 * Software is furnished to do so, subject to the following conditions:
 10 *
 11 * The above copyright notice and this permission notice shall be included in
 12 * all copies or substantial portions of the Software.
 13 *
 14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 17 * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
 18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
 19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
 20 * OTHER DEALINGS IN THE SOFTWARE.
 21 *
 22 */
 23
 24#ifndef _DRM_GPU_SCHEDULER_H_
 25#define _DRM_GPU_SCHEDULER_H_
 26
 27#include <drm/spsc_queue.h>
 28#include <linux/dma-fence.h>
 29#include <linux/completion.h>
 30#include <linux/xarray.h>
 31#include <linux/workqueue.h>
 32
 33#define MAX_WAIT_SCHED_ENTITY_Q_EMPTY msecs_to_jiffies(1000)
 34
 35/**
 36 * DRM_SCHED_FENCE_DONT_PIPELINE - Prevent dependency pipelining
 37 *
 38 * Setting this flag on a scheduler fence prevents pipelining of jobs depending
 39 * on this fence. In other words we always insert a full CPU round trip before
 40 * dependent jobs are pushed to the hw queue.
 41 */
 42#define DRM_SCHED_FENCE_DONT_PIPELINE	DMA_FENCE_FLAG_USER_BITS
 43
 44/**
 45 * DRM_SCHED_FENCE_FLAG_HAS_DEADLINE_BIT - A fence deadline hint has been set
 46 *
 47 * Because we could have a deadline hint can be set before the backing hw
 48 * fence is created, we need to keep track of whether a deadline has already
 49 * been set.
 50 */
 51#define DRM_SCHED_FENCE_FLAG_HAS_DEADLINE_BIT	(DMA_FENCE_FLAG_USER_BITS + 1)
 52
 53enum dma_resv_usage;
 54struct dma_resv;
 55struct drm_gem_object;
 56
 57struct drm_gpu_scheduler;
 58struct drm_sched_rq;
 59
 60struct drm_file;
 61
 62/* These are often used as an (initial) index
 63 * to an array, and as such should start at 0.
 64 */
 65enum drm_sched_priority {
 66	DRM_SCHED_PRIORITY_KERNEL,
 67	DRM_SCHED_PRIORITY_HIGH,
 68	DRM_SCHED_PRIORITY_NORMAL,
 69	DRM_SCHED_PRIORITY_LOW,
 70
 71	DRM_SCHED_PRIORITY_COUNT
 72};
 73
 74/* Used to choose between FIFO and RR job-scheduling */
 75extern int drm_sched_policy;
 76
 77#define DRM_SCHED_POLICY_RR    0
 78#define DRM_SCHED_POLICY_FIFO  1
 79
 80/**
 81 * struct drm_sched_entity - A wrapper around a job queue (typically
 82 * attached to the DRM file_priv).
 83 *
 84 * Entities will emit jobs in order to their corresponding hardware
 85 * ring, and the scheduler will alternate between entities based on
 86 * scheduling policy.
 87 */
 88struct drm_sched_entity {
 89	/**
 90	 * @list:
 91	 *
 92	 * Used to append this struct to the list of entities in the runqueue
 93	 * @rq under &drm_sched_rq.entities.
 94	 *
 95	 * Protected by &drm_sched_rq.lock of @rq.
 96	 */
 97	struct list_head		list;
 98
 99	/**
100	 * @lock:
101	 *
102	 * Lock protecting the run-queue (@rq) to which this entity belongs,
103	 * @priority and the list of schedulers (@sched_list, @num_sched_list).
104	 */
105	spinlock_t			lock;
106
107	/**
108	 * @rq:
109	 *
110	 * Runqueue on which this entity is currently scheduled.
111	 *
112	 * FIXME: Locking is very unclear for this. Writers are protected by
113	 * @lock, but readers are generally lockless and seem to just race with
114	 * not even a READ_ONCE.
115	 */
116	struct drm_sched_rq		*rq;
117
118	/**
119	 * @sched_list:
120	 *
121	 * A list of schedulers (struct drm_gpu_scheduler).  Jobs from this entity can
122	 * be scheduled on any scheduler on this list.
123	 *
124	 * This can be modified by calling drm_sched_entity_modify_sched().
125	 * Locking is entirely up to the driver, see the above function for more
126	 * details.
127	 *
128	 * This will be set to NULL if &num_sched_list equals 1 and @rq has been
129	 * set already.
130	 *
131	 * FIXME: This means priority changes through
132	 * drm_sched_entity_set_priority() will be lost henceforth in this case.
133	 */
134	struct drm_gpu_scheduler        **sched_list;
135
136	/**
137	 * @num_sched_list:
138	 *
139	 * Number of drm_gpu_schedulers in the @sched_list.
140	 */
141	unsigned int                    num_sched_list;
142
143	/**
144	 * @priority:
145	 *
146	 * Priority of the entity. This can be modified by calling
147	 * drm_sched_entity_set_priority(). Protected by @lock.
148	 */
149	enum drm_sched_priority         priority;
150
151	/**
152	 * @job_queue: the list of jobs of this entity.
153	 */
154	struct spsc_queue		job_queue;
155
156	/**
157	 * @fence_seq:
158	 *
159	 * A linearly increasing seqno incremented with each new
160	 * &drm_sched_fence which is part of the entity.
161	 *
162	 * FIXME: Callers of drm_sched_job_arm() need to ensure correct locking,
163	 * this doesn't need to be atomic.
164	 */
165	atomic_t			fence_seq;
166
167	/**
168	 * @fence_context:
169	 *
170	 * A unique context for all the fences which belong to this entity.  The
171	 * &drm_sched_fence.scheduled uses the fence_context but
172	 * &drm_sched_fence.finished uses fence_context + 1.
173	 */
174	uint64_t			fence_context;
175
176	/**
177	 * @dependency:
178	 *
179	 * The dependency fence of the job which is on the top of the job queue.
180	 */
181	struct dma_fence		*dependency;
182
183	/**
184	 * @cb:
185	 *
186	 * Callback for the dependency fence above.
187	 */
188	struct dma_fence_cb		cb;
189
190	/**
191	 * @guilty:
192	 *
193	 * Points to entities' guilty.
194	 */
195	atomic_t			*guilty;
196
197	/**
198	 * @last_scheduled:
199	 *
200	 * Points to the finished fence of the last scheduled job. Only written
201	 * by the scheduler thread, can be accessed locklessly from
202	 * drm_sched_job_arm() if the queue is empty.
203	 */
204	struct dma_fence __rcu		*last_scheduled;
205
206	/**
207	 * @last_user: last group leader pushing a job into the entity.
208	 */
209	struct task_struct		*last_user;
210
211	/**
212	 * @stopped:
213	 *
214	 * Marks the enity as removed from rq and destined for
215	 * termination. This is set by calling drm_sched_entity_flush() and by
216	 * drm_sched_fini().
217	 */
218	bool 				stopped;
219
220	/**
221	 * @entity_idle:
222	 *
223	 * Signals when entity is not in use, used to sequence entity cleanup in
224	 * drm_sched_entity_fini().
225	 */
226	struct completion		entity_idle;
227
228	/**
229	 * @oldest_job_waiting:
230	 *
231	 * Marks earliest job waiting in SW queue
232	 */
233	ktime_t				oldest_job_waiting;
234
235	/**
236	 * @rb_tree_node:
237	 *
238	 * The node used to insert this entity into time based priority queue
239	 */
240	struct rb_node			rb_tree_node;
241
242};
243
244/**
245 * struct drm_sched_rq - queue of entities to be scheduled.
246 *
247 * @sched: the scheduler to which this rq belongs to.
248 * @lock: protects @entities, @rb_tree_root and @current_entity.
249 * @current_entity: the entity which is to be scheduled.
250 * @entities: list of the entities to be scheduled.
251 * @rb_tree_root: root of time based priority queue of entities for FIFO scheduling
252 *
253 * Run queue is a set of entities scheduling command submissions for
254 * one specific ring. It implements the scheduling policy that selects
255 * the next entity to emit commands from.
256 */
257struct drm_sched_rq {
258	struct drm_gpu_scheduler	*sched;
259
260	spinlock_t			lock;
261	/* Following members are protected by the @lock: */
262	struct drm_sched_entity		*current_entity;
263	struct list_head		entities;
264	struct rb_root_cached		rb_tree_root;
265};
266
267/**
268 * struct drm_sched_fence - fences corresponding to the scheduling of a job.
269 */
270struct drm_sched_fence {
271        /**
272         * @scheduled: this fence is what will be signaled by the scheduler
273         * when the job is scheduled.
274         */
275	struct dma_fence		scheduled;
276
277        /**
278         * @finished: this fence is what will be signaled by the scheduler
279         * when the job is completed.
280         *
281         * When setting up an out fence for the job, you should use
282         * this, since it's available immediately upon
283         * drm_sched_job_init(), and the fence returned by the driver
284         * from run_job() won't be created until the dependencies have
285         * resolved.
286         */
287	struct dma_fence		finished;
288
289	/**
290	 * @deadline: deadline set on &drm_sched_fence.finished which
291	 * potentially needs to be propagated to &drm_sched_fence.parent
292	 */
293	ktime_t				deadline;
294
295        /**
296         * @parent: the fence returned by &drm_sched_backend_ops.run_job
297         * when scheduling the job on hardware. We signal the
298         * &drm_sched_fence.finished fence once parent is signalled.
299         */
300	struct dma_fence		*parent;
301        /**
302         * @sched: the scheduler instance to which the job having this struct
303         * belongs to.
304         */
305	struct drm_gpu_scheduler	*sched;
306        /**
307         * @lock: the lock used by the scheduled and the finished fences.
308         */
309	spinlock_t			lock;
310        /**
311         * @owner: job owner for debugging
312         */
313	void				*owner;
314};
315
316struct drm_sched_fence *to_drm_sched_fence(struct dma_fence *f);
317
318/**
319 * struct drm_sched_job - A job to be run by an entity.
320 *
321 * @queue_node: used to append this struct to the queue of jobs in an entity.
322 * @list: a job participates in a "pending" and "done" lists.
323 * @sched: the scheduler instance on which this job is scheduled.
324 * @s_fence: contains the fences for the scheduling of job.
325 * @finish_cb: the callback for the finished fence.
326 * @credits: the number of credits this job contributes to the scheduler
327 * @work: Helper to reschedule job kill to different context.
328 * @id: a unique id assigned to each job scheduled on the scheduler.
329 * @karma: increment on every hang caused by this job. If this exceeds the hang
330 *         limit of the scheduler then the job is marked guilty and will not
331 *         be scheduled further.
332 * @s_priority: the priority of the job.
333 * @entity: the entity to which this job belongs.
334 * @cb: the callback for the parent fence in s_fence.
335 *
336 * A job is created by the driver using drm_sched_job_init(), and
337 * should call drm_sched_entity_push_job() once it wants the scheduler
338 * to schedule the job.
339 */
340struct drm_sched_job {
341	struct spsc_node		queue_node;
342	struct list_head		list;
343
344	/**
345	 * @sched:
346	 *
347	 * The scheduler this job is or will be scheduled on. Gets set by
348	 * drm_sched_job_arm(). Valid until drm_sched_backend_ops.free_job()
349	 * has finished.
350	 */
351	struct drm_gpu_scheduler	*sched;
352	struct drm_sched_fence		*s_fence;
353
354	u32				credits;
355
356	/*
357	 * work is used only after finish_cb has been used and will not be
358	 * accessed anymore.
359	 */
360	union {
361		struct dma_fence_cb		finish_cb;
362		struct work_struct		work;
363	};
364
365	uint64_t			id;
366	atomic_t			karma;
367	enum drm_sched_priority		s_priority;
368	struct drm_sched_entity         *entity;
369	struct dma_fence_cb		cb;
370	/**
371	 * @dependencies:
372	 *
373	 * Contains the dependencies as struct dma_fence for this job, see
374	 * drm_sched_job_add_dependency() and
375	 * drm_sched_job_add_implicit_dependencies().
376	 */
377	struct xarray			dependencies;
378
379	/** @last_dependency: tracks @dependencies as they signal */
380	unsigned long			last_dependency;
381
382	/**
383	 * @submit_ts:
384	 *
385	 * When the job was pushed into the entity queue.
386	 */
387	ktime_t                         submit_ts;
388};
389
390static inline bool drm_sched_invalidate_job(struct drm_sched_job *s_job,
391					    int threshold)
392{
393	return s_job && atomic_inc_return(&s_job->karma) > threshold;
394}
395
396enum drm_gpu_sched_stat {
397	DRM_GPU_SCHED_STAT_NONE, /* Reserve 0 */
398	DRM_GPU_SCHED_STAT_NOMINAL,
399	DRM_GPU_SCHED_STAT_ENODEV,
400};
401
402/**
403 * struct drm_sched_backend_ops - Define the backend operations
404 *	called by the scheduler
405 *
406 * These functions should be implemented in the driver side.
407 */
408struct drm_sched_backend_ops {
409	/**
410	 * @prepare_job:
411	 *
412	 * Called when the scheduler is considering scheduling this job next, to
413	 * get another struct dma_fence for this job to block on.  Once it
414	 * returns NULL, run_job() may be called.
415	 *
416	 * Can be NULL if no additional preparation to the dependencies are
417	 * necessary. Skipped when jobs are killed instead of run.
418	 */
419	struct dma_fence *(*prepare_job)(struct drm_sched_job *sched_job,
420					 struct drm_sched_entity *s_entity);
421
422	/**
423         * @run_job: Called to execute the job once all of the dependencies
424         * have been resolved.  This may be called multiple times, if
425	 * timedout_job() has happened and drm_sched_job_recovery()
426	 * decides to try it again.
427	 */
428	struct dma_fence *(*run_job)(struct drm_sched_job *sched_job);
429
430	/**
431	 * @timedout_job: Called when a job has taken too long to execute,
432	 * to trigger GPU recovery.
433	 *
434	 * This method is called in a workqueue context.
435	 *
436	 * Drivers typically issue a reset to recover from GPU hangs, and this
437	 * procedure usually follows the following workflow:
438	 *
439	 * 1. Stop the scheduler using drm_sched_stop(). This will park the
440	 *    scheduler thread and cancel the timeout work, guaranteeing that
441	 *    nothing is queued while we reset the hardware queue
442	 * 2. Try to gracefully stop non-faulty jobs (optional)
443	 * 3. Issue a GPU reset (driver-specific)
444	 * 4. Re-submit jobs using drm_sched_resubmit_jobs()
445	 * 5. Restart the scheduler using drm_sched_start(). At that point, new
446	 *    jobs can be queued, and the scheduler thread is unblocked
447	 *
448	 * Note that some GPUs have distinct hardware queues but need to reset
449	 * the GPU globally, which requires extra synchronization between the
450	 * timeout handler of the different &drm_gpu_scheduler. One way to
451	 * achieve this synchronization is to create an ordered workqueue
452	 * (using alloc_ordered_workqueue()) at the driver level, and pass this
453	 * queue to drm_sched_init(), to guarantee that timeout handlers are
454	 * executed sequentially. The above workflow needs to be slightly
455	 * adjusted in that case:
456	 *
457	 * 1. Stop all schedulers impacted by the reset using drm_sched_stop()
458	 * 2. Try to gracefully stop non-faulty jobs on all queues impacted by
459	 *    the reset (optional)
460	 * 3. Issue a GPU reset on all faulty queues (driver-specific)
461	 * 4. Re-submit jobs on all schedulers impacted by the reset using
462	 *    drm_sched_resubmit_jobs()
463	 * 5. Restart all schedulers that were stopped in step #1 using
464	 *    drm_sched_start()
465	 *
466	 * Return DRM_GPU_SCHED_STAT_NOMINAL, when all is normal,
467	 * and the underlying driver has started or completed recovery.
468	 *
469	 * Return DRM_GPU_SCHED_STAT_ENODEV, if the device is no longer
470	 * available, i.e. has been unplugged.
471	 */
472	enum drm_gpu_sched_stat (*timedout_job)(struct drm_sched_job *sched_job);
473
474	/**
475         * @free_job: Called once the job's finished fence has been signaled
476         * and it's time to clean it up.
477	 */
478	void (*free_job)(struct drm_sched_job *sched_job);
479
480	/**
481	 * @update_job_credits: Called when the scheduler is considering this
482	 * job for execution.
483	 *
484	 * This callback returns the number of credits the job would take if
485	 * pushed to the hardware. Drivers may use this to dynamically update
486	 * the job's credit count. For instance, deduct the number of credits
487	 * for already signalled native fences.
488	 *
489	 * This callback is optional.
490	 */
491	u32 (*update_job_credits)(struct drm_sched_job *sched_job);
492};
493
494/**
495 * struct drm_gpu_scheduler - scheduler instance-specific data
496 *
497 * @ops: backend operations provided by the driver.
498 * @credit_limit: the credit limit of this scheduler
499 * @credit_count: the current credit count of this scheduler
500 * @timeout: the time after which a job is removed from the scheduler.
501 * @name: name of the ring for which this scheduler is being used.
502 * @num_rqs: Number of run-queues. This is at most DRM_SCHED_PRIORITY_COUNT,
503 *           as there's usually one run-queue per priority, but could be less.
504 * @sched_rq: An allocated array of run-queues of size @num_rqs;
505 * @job_scheduled: once @drm_sched_entity_do_release is called the scheduler
506 *                 waits on this wait queue until all the scheduled jobs are
507 *                 finished.
508 * @job_id_count: used to assign unique id to the each job.
509 * @submit_wq: workqueue used to queue @work_run_job and @work_free_job
510 * @timeout_wq: workqueue used to queue @work_tdr
511 * @work_run_job: work which calls run_job op of each scheduler.
512 * @work_free_job: work which calls free_job op of each scheduler.
513 * @work_tdr: schedules a delayed call to @drm_sched_job_timedout after the
514 *            timeout interval is over.
515 * @pending_list: the list of jobs which are currently in the job queue.
516 * @job_list_lock: lock to protect the pending_list.
517 * @hang_limit: once the hangs by a job crosses this limit then it is marked
518 *              guilty and it will no longer be considered for scheduling.
519 * @score: score to help loadbalancer pick a idle sched
520 * @_score: score used when the driver doesn't provide one
521 * @ready: marks if the underlying HW is ready to work
522 * @free_guilty: A hit to time out handler to free the guilty job.
523 * @pause_submit: pause queuing of @work_run_job on @submit_wq
524 * @own_submit_wq: scheduler owns allocation of @submit_wq
525 * @dev: system &struct device
526 *
527 * One scheduler is implemented for each hardware ring.
528 */
529struct drm_gpu_scheduler {
530	const struct drm_sched_backend_ops	*ops;
531	u32				credit_limit;
532	atomic_t			credit_count;
533	long				timeout;
534	const char			*name;
535	u32                             num_rqs;
536	struct drm_sched_rq             **sched_rq;
537	wait_queue_head_t		job_scheduled;
538	atomic64_t			job_id_count;
539	struct workqueue_struct		*submit_wq;
540	struct workqueue_struct		*timeout_wq;
541	struct work_struct		work_run_job;
542	struct work_struct		work_free_job;
543	struct delayed_work		work_tdr;
544	struct list_head		pending_list;
545	spinlock_t			job_list_lock;
546	int				hang_limit;
547	atomic_t                        *score;
548	atomic_t                        _score;
549	bool				ready;
550	bool				free_guilty;
551	bool				pause_submit;
552	bool				own_submit_wq;
553	struct device			*dev;
554};
555
556int drm_sched_init(struct drm_gpu_scheduler *sched,
557		   const struct drm_sched_backend_ops *ops,
558		   struct workqueue_struct *submit_wq,
559		   u32 num_rqs, u32 credit_limit, unsigned int hang_limit,
560		   long timeout, struct workqueue_struct *timeout_wq,
561		   atomic_t *score, const char *name, struct device *dev);
562
563void drm_sched_fini(struct drm_gpu_scheduler *sched);
564int drm_sched_job_init(struct drm_sched_job *job,
565		       struct drm_sched_entity *entity,
566		       u32 credits, void *owner);
567void drm_sched_job_arm(struct drm_sched_job *job);
568int drm_sched_job_add_dependency(struct drm_sched_job *job,
569				 struct dma_fence *fence);
570int drm_sched_job_add_syncobj_dependency(struct drm_sched_job *job,
571					 struct drm_file *file,
572					 u32 handle,
573					 u32 point);
574int drm_sched_job_add_resv_dependencies(struct drm_sched_job *job,
575					struct dma_resv *resv,
576					enum dma_resv_usage usage);
577int drm_sched_job_add_implicit_dependencies(struct drm_sched_job *job,
578					    struct drm_gem_object *obj,
579					    bool write);
580
581
582void drm_sched_entity_modify_sched(struct drm_sched_entity *entity,
583				    struct drm_gpu_scheduler **sched_list,
584                                   unsigned int num_sched_list);
585
586void drm_sched_tdr_queue_imm(struct drm_gpu_scheduler *sched);
587void drm_sched_job_cleanup(struct drm_sched_job *job);
588void drm_sched_wakeup(struct drm_gpu_scheduler *sched);
589bool drm_sched_wqueue_ready(struct drm_gpu_scheduler *sched);
590void drm_sched_wqueue_stop(struct drm_gpu_scheduler *sched);
591void drm_sched_wqueue_start(struct drm_gpu_scheduler *sched);
592void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad);
593void drm_sched_start(struct drm_gpu_scheduler *sched, int errno);
594void drm_sched_resubmit_jobs(struct drm_gpu_scheduler *sched);
595void drm_sched_increase_karma(struct drm_sched_job *bad);
596void drm_sched_reset_karma(struct drm_sched_job *bad);
597void drm_sched_increase_karma_ext(struct drm_sched_job *bad, int type);
598bool drm_sched_dependency_optimized(struct dma_fence* fence,
599				    struct drm_sched_entity *entity);
600void drm_sched_fault(struct drm_gpu_scheduler *sched);
601
602void drm_sched_rq_add_entity(struct drm_sched_rq *rq,
603			     struct drm_sched_entity *entity);
604void drm_sched_rq_remove_entity(struct drm_sched_rq *rq,
605				struct drm_sched_entity *entity);
606
607void drm_sched_rq_update_fifo_locked(struct drm_sched_entity *entity,
608				     struct drm_sched_rq *rq, ktime_t ts);
609
610int drm_sched_entity_init(struct drm_sched_entity *entity,
611			  enum drm_sched_priority priority,
612			  struct drm_gpu_scheduler **sched_list,
613			  unsigned int num_sched_list,
614			  atomic_t *guilty);
615long drm_sched_entity_flush(struct drm_sched_entity *entity, long timeout);
616void drm_sched_entity_fini(struct drm_sched_entity *entity);
617void drm_sched_entity_destroy(struct drm_sched_entity *entity);
618void drm_sched_entity_select_rq(struct drm_sched_entity *entity);
619struct drm_sched_job *drm_sched_entity_pop_job(struct drm_sched_entity *entity);
620void drm_sched_entity_push_job(struct drm_sched_job *sched_job);
621void drm_sched_entity_set_priority(struct drm_sched_entity *entity,
622				   enum drm_sched_priority priority);
623bool drm_sched_entity_is_ready(struct drm_sched_entity *entity);
624int drm_sched_entity_error(struct drm_sched_entity *entity);
625
626struct drm_sched_fence *drm_sched_fence_alloc(
627	struct drm_sched_entity *s_entity, void *owner);
628void drm_sched_fence_init(struct drm_sched_fence *fence,
629			  struct drm_sched_entity *entity);
630void drm_sched_fence_free(struct drm_sched_fence *fence);
631
632void drm_sched_fence_scheduled(struct drm_sched_fence *fence,
633			       struct dma_fence *parent);
634void drm_sched_fence_finished(struct drm_sched_fence *fence, int result);
635
636unsigned long drm_sched_suspend_timeout(struct drm_gpu_scheduler *sched);
637void drm_sched_resume_timeout(struct drm_gpu_scheduler *sched,
638		                unsigned long remaining);
639struct drm_gpu_scheduler *
640drm_sched_pick_best(struct drm_gpu_scheduler **sched_list,
641		     unsigned int num_sched_list);
642
643#endif