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  1/*
  2 * Copyright 2015 Advanced Micro Devices, Inc.
  3 *
  4 * Permission is hereby granted, free of charge, to any person obtaining a
  5 * copy of this software and associated documentation files (the "Software"),
  6 * to deal in the Software without restriction, including without limitation
  7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  8 * and/or sell copies of the Software, and to permit persons to whom the
  9 * Software is furnished to do so, subject to the following conditions:
 10 *
 11 * The above copyright notice and this permission notice shall be included in
 12 * all copies or substantial portions of the Software.
 13 *
 14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 17 * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
 18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
 19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
 20 * OTHER DEALINGS IN THE SOFTWARE.
 21 *
 22 */
 23
 24#ifndef _DRM_GPU_SCHEDULER_H_
 25#define _DRM_GPU_SCHEDULER_H_
 26
 27#include <drm/spsc_queue.h>
 28#include <linux/dma-fence.h>
 29
 30#define MAX_WAIT_SCHED_ENTITY_Q_EMPTY msecs_to_jiffies(1000)
 31
 32struct drm_gpu_scheduler;
 33struct drm_sched_rq;
 34
 35enum drm_sched_priority {
 36	DRM_SCHED_PRIORITY_MIN,
 37	DRM_SCHED_PRIORITY_LOW = DRM_SCHED_PRIORITY_MIN,
 38	DRM_SCHED_PRIORITY_NORMAL,
 39	DRM_SCHED_PRIORITY_HIGH_SW,
 40	DRM_SCHED_PRIORITY_HIGH_HW,
 41	DRM_SCHED_PRIORITY_KERNEL,
 42	DRM_SCHED_PRIORITY_MAX,
 43	DRM_SCHED_PRIORITY_INVALID = -1,
 44	DRM_SCHED_PRIORITY_UNSET = -2
 45};
 46
 47/**
 48 * struct drm_sched_entity - A wrapper around a job queue (typically
 49 * attached to the DRM file_priv).
 50 *
 51 * @list: used to append this struct to the list of entities in the
 52 *        runqueue.
 53 * @rq: runqueue on which this entity is currently scheduled.
 54 * @rq_list: a list of run queues on which jobs from this entity can
 55 *           be scheduled
 56 * @num_rq_list: number of run queues in the rq_list
 57 * @rq_lock: lock to modify the runqueue to which this entity belongs.
 58 * @job_queue: the list of jobs of this entity.
 59 * @fence_seq: a linearly increasing seqno incremented with each
 60 *             new &drm_sched_fence which is part of the entity.
 61 * @fence_context: a unique context for all the fences which belong
 62 *                 to this entity.
 63 *                 The &drm_sched_fence.scheduled uses the
 64 *                 fence_context but &drm_sched_fence.finished uses
 65 *                 fence_context + 1.
 66 * @dependency: the dependency fence of the job which is on the top
 67 *              of the job queue.
 68 * @cb: callback for the dependency fence above.
 69 * @guilty: points to ctx's guilty.
 70 * @fini_status: contains the exit status in case the process was signalled.
 71 * @last_scheduled: points to the finished fence of the last scheduled job.
 72 * @last_user: last group leader pushing a job into the entity.
 73 * @stopped: Marks the enity as removed from rq and destined for termination.
 74 *
 75 * Entities will emit jobs in order to their corresponding hardware
 76 * ring, and the scheduler will alternate between entities based on
 77 * scheduling policy.
 78 */
 79struct drm_sched_entity {
 80	struct list_head		list;
 81	struct drm_sched_rq		*rq;
 82	struct drm_sched_rq		**rq_list;
 83	unsigned int                    num_rq_list;
 84	spinlock_t			rq_lock;
 85
 86	struct spsc_queue		job_queue;
 87
 88	atomic_t			fence_seq;
 89	uint64_t			fence_context;
 90
 91	struct dma_fence		*dependency;
 92	struct dma_fence_cb		cb;
 93	atomic_t			*guilty;
 94	struct dma_fence                *last_scheduled;
 95	struct task_struct		*last_user;
 96	bool 				stopped;
 97};
 98
 99/**
100 * struct drm_sched_rq - queue of entities to be scheduled.
101 *
102 * @lock: to modify the entities list.
103 * @sched: the scheduler to which this rq belongs to.
104 * @entities: list of the entities to be scheduled.
105 * @current_entity: the entity which is to be scheduled.
106 *
107 * Run queue is a set of entities scheduling command submissions for
108 * one specific ring. It implements the scheduling policy that selects
109 * the next entity to emit commands from.
110 */
111struct drm_sched_rq {
112	spinlock_t			lock;
113	struct drm_gpu_scheduler	*sched;
114	struct list_head		entities;
115	struct drm_sched_entity		*current_entity;
116};
117
118/**
119 * struct drm_sched_fence - fences corresponding to the scheduling of a job.
120 */
121struct drm_sched_fence {
122        /**
123         * @scheduled: this fence is what will be signaled by the scheduler
124         * when the job is scheduled.
125         */
126	struct dma_fence		scheduled;
127
128        /**
129         * @finished: this fence is what will be signaled by the scheduler
130         * when the job is completed.
131         *
132         * When setting up an out fence for the job, you should use
133         * this, since it's available immediately upon
134         * drm_sched_job_init(), and the fence returned by the driver
135         * from run_job() won't be created until the dependencies have
136         * resolved.
137         */
138	struct dma_fence		finished;
139
140        /**
141         * @parent: the fence returned by &drm_sched_backend_ops.run_job
142         * when scheduling the job on hardware. We signal the
143         * &drm_sched_fence.finished fence once parent is signalled.
144         */
145	struct dma_fence		*parent;
146        /**
147         * @sched: the scheduler instance to which the job having this struct
148         * belongs to.
149         */
150	struct drm_gpu_scheduler	*sched;
151        /**
152         * @lock: the lock used by the scheduled and the finished fences.
153         */
154	spinlock_t			lock;
155        /**
156         * @owner: job owner for debugging
157         */
158	void				*owner;
159};
160
161struct drm_sched_fence *to_drm_sched_fence(struct dma_fence *f);
162
163/**
164 * struct drm_sched_job - A job to be run by an entity.
165 *
166 * @queue_node: used to append this struct to the queue of jobs in an entity.
167 * @sched: the scheduler instance on which this job is scheduled.
168 * @s_fence: contains the fences for the scheduling of job.
169 * @finish_cb: the callback for the finished fence.
170 * @node: used to append this struct to the @drm_gpu_scheduler.ring_mirror_list.
171 * @id: a unique id assigned to each job scheduled on the scheduler.
172 * @karma: increment on every hang caused by this job. If this exceeds the hang
173 *         limit of the scheduler then the job is marked guilty and will not
174 *         be scheduled further.
175 * @s_priority: the priority of the job.
176 * @entity: the entity to which this job belongs.
177 * @cb: the callback for the parent fence in s_fence.
178 *
179 * A job is created by the driver using drm_sched_job_init(), and
180 * should call drm_sched_entity_push_job() once it wants the scheduler
181 * to schedule the job.
182 */
183struct drm_sched_job {
184	struct spsc_node		queue_node;
185	struct drm_gpu_scheduler	*sched;
186	struct drm_sched_fence		*s_fence;
187	struct dma_fence_cb		finish_cb;
188	struct list_head		node;
189	uint64_t			id;
190	atomic_t			karma;
191	enum drm_sched_priority		s_priority;
192	struct drm_sched_entity  *entity;
193	struct dma_fence_cb		cb;
194};
195
196static inline bool drm_sched_invalidate_job(struct drm_sched_job *s_job,
197					    int threshold)
198{
199	return (s_job && atomic_inc_return(&s_job->karma) > threshold);
200}
201
202/**
203 * struct drm_sched_backend_ops
204 *
205 * Define the backend operations called by the scheduler,
206 * these functions should be implemented in driver side.
207 */
208struct drm_sched_backend_ops {
209	/**
210         * @dependency: Called when the scheduler is considering scheduling
211         * this job next, to get another struct dma_fence for this job to
212	 * block on.  Once it returns NULL, run_job() may be called.
213	 */
214	struct dma_fence *(*dependency)(struct drm_sched_job *sched_job,
215					struct drm_sched_entity *s_entity);
216
217	/**
218         * @run_job: Called to execute the job once all of the dependencies
219         * have been resolved.  This may be called multiple times, if
220	 * timedout_job() has happened and drm_sched_job_recovery()
221	 * decides to try it again.
222	 */
223	struct dma_fence *(*run_job)(struct drm_sched_job *sched_job);
224
225	/**
226         * @timedout_job: Called when a job has taken too long to execute,
227         * to trigger GPU recovery.
228	 */
229	void (*timedout_job)(struct drm_sched_job *sched_job);
230
231	/**
232         * @free_job: Called once the job's finished fence has been signaled
233         * and it's time to clean it up.
234	 */
235	void (*free_job)(struct drm_sched_job *sched_job);
236};
237
238/**
239 * struct drm_gpu_scheduler
240 *
241 * @ops: backend operations provided by the driver.
242 * @hw_submission_limit: the max size of the hardware queue.
243 * @timeout: the time after which a job is removed from the scheduler.
244 * @name: name of the ring for which this scheduler is being used.
245 * @sched_rq: priority wise array of run queues.
246 * @wake_up_worker: the wait queue on which the scheduler sleeps until a job
247 *                  is ready to be scheduled.
248 * @job_scheduled: once @drm_sched_entity_do_release is called the scheduler
249 *                 waits on this wait queue until all the scheduled jobs are
250 *                 finished.
251 * @hw_rq_count: the number of jobs currently in the hardware queue.
252 * @job_id_count: used to assign unique id to the each job.
253 * @work_tdr: schedules a delayed call to @drm_sched_job_timedout after the
254 *            timeout interval is over.
255 * @thread: the kthread on which the scheduler which run.
256 * @ring_mirror_list: the list of jobs which are currently in the job queue.
257 * @job_list_lock: lock to protect the ring_mirror_list.
258 * @hang_limit: once the hangs by a job crosses this limit then it is marked
259 *              guilty and it will be considered for scheduling further.
260 * @num_jobs: the number of jobs in queue in the scheduler
261 * @ready: marks if the underlying HW is ready to work
262 * @free_guilty: A hit to time out handler to free the guilty job.
263 *
264 * One scheduler is implemented for each hardware ring.
265 */
266struct drm_gpu_scheduler {
267	const struct drm_sched_backend_ops	*ops;
268	uint32_t			hw_submission_limit;
269	long				timeout;
270	const char			*name;
271	struct drm_sched_rq		sched_rq[DRM_SCHED_PRIORITY_MAX];
272	wait_queue_head_t		wake_up_worker;
273	wait_queue_head_t		job_scheduled;
274	atomic_t			hw_rq_count;
275	atomic64_t			job_id_count;
276	struct delayed_work		work_tdr;
277	struct task_struct		*thread;
278	struct list_head		ring_mirror_list;
279	spinlock_t			job_list_lock;
280	int				hang_limit;
281	atomic_t                        num_jobs;
282	bool			ready;
283	bool				free_guilty;
284};
285
286int drm_sched_init(struct drm_gpu_scheduler *sched,
287		   const struct drm_sched_backend_ops *ops,
288		   uint32_t hw_submission, unsigned hang_limit, long timeout,
289		   const char *name);
290
291void drm_sched_fini(struct drm_gpu_scheduler *sched);
292int drm_sched_job_init(struct drm_sched_job *job,
293		       struct drm_sched_entity *entity,
294		       void *owner);
295void drm_sched_job_cleanup(struct drm_sched_job *job);
296void drm_sched_wakeup(struct drm_gpu_scheduler *sched);
297void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad);
298void drm_sched_start(struct drm_gpu_scheduler *sched, bool full_recovery);
299void drm_sched_resubmit_jobs(struct drm_gpu_scheduler *sched);
300void drm_sched_increase_karma(struct drm_sched_job *bad);
301bool drm_sched_dependency_optimized(struct dma_fence* fence,
302				    struct drm_sched_entity *entity);
303void drm_sched_fault(struct drm_gpu_scheduler *sched);
304void drm_sched_job_kickout(struct drm_sched_job *s_job);
305
306void drm_sched_rq_add_entity(struct drm_sched_rq *rq,
307			     struct drm_sched_entity *entity);
308void drm_sched_rq_remove_entity(struct drm_sched_rq *rq,
309				struct drm_sched_entity *entity);
310
311int drm_sched_entity_init(struct drm_sched_entity *entity,
312			  struct drm_sched_rq **rq_list,
313			  unsigned int num_rq_list,
314			  atomic_t *guilty);
315long drm_sched_entity_flush(struct drm_sched_entity *entity, long timeout);
316void drm_sched_entity_fini(struct drm_sched_entity *entity);
317void drm_sched_entity_destroy(struct drm_sched_entity *entity);
318void drm_sched_entity_select_rq(struct drm_sched_entity *entity);
319struct drm_sched_job *drm_sched_entity_pop_job(struct drm_sched_entity *entity);
320void drm_sched_entity_push_job(struct drm_sched_job *sched_job,
321			       struct drm_sched_entity *entity);
322void drm_sched_entity_set_priority(struct drm_sched_entity *entity,
323				   enum drm_sched_priority priority);
324bool drm_sched_entity_is_ready(struct drm_sched_entity *entity);
325
326struct drm_sched_fence *drm_sched_fence_create(
327	struct drm_sched_entity *s_entity, void *owner);
328void drm_sched_fence_scheduled(struct drm_sched_fence *fence);
329void drm_sched_fence_finished(struct drm_sched_fence *fence);
330
331unsigned long drm_sched_suspend_timeout(struct drm_gpu_scheduler *sched);
332void drm_sched_resume_timeout(struct drm_gpu_scheduler *sched,
333		                unsigned long remaining);
334
335#endif