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v4.6
 
   1/**************************************************************************
   2 *
   3 * Copyright © 2009 - 2015 VMware, Inc., Palo Alto, CA., USA
   4 * All Rights Reserved.
   5 *
   6 * Permission is hereby granted, free of charge, to any person obtaining a
   7 * copy of this software and associated documentation files (the
   8 * "Software"), to deal in the Software without restriction, including
   9 * without limitation the rights to use, copy, modify, merge, publish,
  10 * distribute, sub license, and/or sell copies of the Software, and to
  11 * permit persons to whom the Software is furnished to do so, subject to
  12 * the following conditions:
  13 *
  14 * The above copyright notice and this permission notice (including the
  15 * next paragraph) shall be included in all copies or substantial portions
  16 * of the Software.
  17 *
  18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  20 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
  21 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
  22 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
  23 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
  24 * USE OR OTHER DEALINGS IN THE SOFTWARE.
  25 *
  26 **************************************************************************/
  27
 
  28#include "vmwgfx_drv.h"
  29#include "vmwgfx_reg.h"
  30#include <drm/ttm/ttm_bo_api.h>
  31#include <drm/ttm/ttm_placement.h>
  32#include "vmwgfx_so.h"
  33#include "vmwgfx_binding.h"
  34
  35#define VMW_RES_HT_ORDER 12
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
  36
  37/**
  38 * struct vmw_resource_relocation - Relocation info for resources
  39 *
  40 * @head: List head for the software context's relocation list.
  41 * @res: Non-ref-counted pointer to the resource.
  42 * @offset: Offset of 4 byte entries into the command buffer where the
  43 * id that needs fixup is located.
 
  44 */
  45struct vmw_resource_relocation {
  46	struct list_head head;
  47	const struct vmw_resource *res;
  48	unsigned long offset;
 
  49};
  50
  51/**
  52 * struct vmw_resource_val_node - Validation info for resources
  53 *
  54 * @head: List head for the software context's resource list.
  55 * @hash: Hash entry for quick resouce to val_node lookup.
  56 * @res: Ref-counted pointer to the resource.
  57 * @switch_backup: Boolean whether to switch backup buffer on unreserve.
  58 * @new_backup: Refcounted pointer to the new backup buffer.
  59 * @staged_bindings: If @res is a context, tracks bindings set up during
  60 * the command batch. Otherwise NULL.
  61 * @new_backup_offset: New backup buffer offset if @new_backup is non-NUll.
  62 * @first_usage: Set to true the first time the resource is referenced in
  63 * the command stream.
  64 * @switching_backup: The command stream provides a new backup buffer for a
  65 * resource.
  66 * @no_buffer_needed: This means @switching_backup is true on first buffer
  67 * reference. So resource reservation does not need to allocate a backup
  68 * buffer for the resource.
  69 */
  70struct vmw_resource_val_node {
  71	struct list_head head;
  72	struct drm_hash_item hash;
  73	struct vmw_resource *res;
  74	struct vmw_dma_buffer *new_backup;
  75	struct vmw_ctx_binding_state *staged_bindings;
  76	unsigned long new_backup_offset;
  77	u32 first_usage : 1;
  78	u32 switching_backup : 1;
  79	u32 no_buffer_needed : 1;
  80};
  81
  82/**
  83 * struct vmw_cmd_entry - Describe a command for the verifier
  84 *
 
  85 * @user_allow: Whether allowed from the execbuf ioctl.
  86 * @gb_disable: Whether disabled if guest-backed objects are available.
  87 * @gb_enable: Whether enabled iff guest-backed objects are available.
 
  88 */
  89struct vmw_cmd_entry {
  90	int (*func) (struct vmw_private *, struct vmw_sw_context *,
  91		     SVGA3dCmdHeader *);
  92	bool user_allow;
  93	bool gb_disable;
  94	bool gb_enable;
 
  95};
  96
  97#define VMW_CMD_DEF(_cmd, _func, _user_allow, _gb_disable, _gb_enable)	\
  98	[(_cmd) - SVGA_3D_CMD_BASE] = {(_func), (_user_allow),\
  99				       (_gb_disable), (_gb_enable)}
 100
 101static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
 102					struct vmw_sw_context *sw_context,
 103					struct vmw_resource *ctx);
 104static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
 105				 struct vmw_sw_context *sw_context,
 106				 SVGAMobId *id,
 107				 struct vmw_dma_buffer **vmw_bo_p);
 108static int vmw_bo_to_validate_list(struct vmw_sw_context *sw_context,
 109				   struct vmw_dma_buffer *vbo,
 110				   bool validate_as_mob,
 111				   uint32_t *p_val_node);
 112
 
 
 
 
 
 
 
 113
 114/**
 115 * vmw_resources_unreserve - unreserve resources previously reserved for
 116 * command submission.
 117 *
 118 * @sw_context: pointer to the software context
 119 * @backoff: Whether command submission failed.
 
 120 */
 121static void vmw_resources_unreserve(struct vmw_sw_context *sw_context,
 122				    bool backoff)
 123{
 124	struct vmw_resource_val_node *val;
 125	struct list_head *list = &sw_context->resource_list;
 126
 127	if (sw_context->dx_query_mob && !backoff)
 128		vmw_context_bind_dx_query(sw_context->dx_query_ctx,
 129					  sw_context->dx_query_mob);
 130
 131	list_for_each_entry(val, list, head) {
 132		struct vmw_resource *res = val->res;
 133		bool switch_backup =
 134			(backoff) ? false : val->switching_backup;
 
 135
 136		/*
 137		 * Transfer staged context bindings to the
 138		 * persistent context binding tracker.
 139		 */
 140		if (unlikely(val->staged_bindings)) {
 141			if (!backoff) {
 142				vmw_binding_state_commit
 143					(vmw_context_binding_state(val->res),
 144					 val->staged_bindings);
 145			}
 146
 147			if (val->staged_bindings != sw_context->staged_bindings)
 148				vmw_binding_state_free(val->staged_bindings);
 149			else
 150				sw_context->staged_bindings_inuse = false;
 151			val->staged_bindings = NULL;
 152		}
 153		vmw_resource_unreserve(res, switch_backup, val->new_backup,
 154				       val->new_backup_offset);
 155		vmw_dmabuf_unreference(&val->new_backup);
 156	}
 157}
 158
 159/**
 160 * vmw_cmd_ctx_first_setup - Perform the setup needed when a context is
 161 * added to the validate list.
 162 *
 163 * @dev_priv: Pointer to the device private:
 164 * @sw_context: The validation context:
 165 * @node: The validation node holding this context.
 
 166 */
 167static int vmw_cmd_ctx_first_setup(struct vmw_private *dev_priv,
 168				   struct vmw_sw_context *sw_context,
 169				   struct vmw_resource_val_node *node)
 
 170{
 171	int ret;
 172
 173	ret = vmw_resource_context_res_add(dev_priv, sw_context, node->res);
 174	if (unlikely(ret != 0))
 175		goto out_err;
 176
 177	if (!sw_context->staged_bindings) {
 178		sw_context->staged_bindings =
 179			vmw_binding_state_alloc(dev_priv);
 180		if (IS_ERR(sw_context->staged_bindings)) {
 181			DRM_ERROR("Failed to allocate context binding "
 182				  "information.\n");
 183			ret = PTR_ERR(sw_context->staged_bindings);
 184			sw_context->staged_bindings = NULL;
 185			goto out_err;
 186		}
 187	}
 188
 189	if (sw_context->staged_bindings_inuse) {
 190		node->staged_bindings = vmw_binding_state_alloc(dev_priv);
 191		if (IS_ERR(node->staged_bindings)) {
 192			DRM_ERROR("Failed to allocate context binding "
 193				  "information.\n");
 194			ret = PTR_ERR(node->staged_bindings);
 195			node->staged_bindings = NULL;
 196			goto out_err;
 197		}
 198	} else {
 199		node->staged_bindings = sw_context->staged_bindings;
 200		sw_context->staged_bindings_inuse = true;
 201	}
 202
 
 
 
 
 203	return 0;
 
 204out_err:
 205	return ret;
 206}
 207
 208/**
 209 * vmw_resource_val_add - Add a resource to the software context's
 210 * resource list if it's not already on it.
 211 *
 212 * @sw_context: Pointer to the software context.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 213 * @res: Pointer to the resource.
 214 * @p_node On successful return points to a valid pointer to a
 215 * struct vmw_resource_val_node, if non-NULL on entry.
 216 */
 217static int vmw_resource_val_add(struct vmw_sw_context *sw_context,
 218				struct vmw_resource *res,
 219				struct vmw_resource_val_node **p_node)
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 220{
 221	struct vmw_private *dev_priv = res->dev_priv;
 222	struct vmw_resource_val_node *node;
 223	struct drm_hash_item *hash;
 224	int ret;
 225
 226	if (likely(drm_ht_find_item(&sw_context->res_ht, (unsigned long) res,
 227				    &hash) == 0)) {
 228		node = container_of(hash, struct vmw_resource_val_node, hash);
 229		node->first_usage = false;
 230		if (unlikely(p_node != NULL))
 231			*p_node = node;
 
 
 
 
 232		return 0;
 233	}
 234
 235	node = kzalloc(sizeof(*node), GFP_KERNEL);
 236	if (unlikely(node == NULL)) {
 237		DRM_ERROR("Failed to allocate a resource validation "
 238			  "entry.\n");
 239		return -ENOMEM;
 240	}
 241
 242	node->hash.key = (unsigned long) res;
 243	ret = drm_ht_insert_item(&sw_context->res_ht, &node->hash);
 244	if (unlikely(ret != 0)) {
 245		DRM_ERROR("Failed to initialize a resource validation "
 246			  "entry.\n");
 247		kfree(node);
 248		return ret;
 249	}
 250	node->res = vmw_resource_reference(res);
 251	node->first_usage = true;
 252	if (unlikely(p_node != NULL))
 253		*p_node = node;
 254
 255	if (!dev_priv->has_mob) {
 256		list_add_tail(&node->head, &sw_context->resource_list);
 257		return 0;
 258	}
 
 
 
 259
 260	switch (vmw_res_type(res)) {
 261	case vmw_res_context:
 262	case vmw_res_dx_context:
 263		list_add(&node->head, &sw_context->ctx_resource_list);
 264		ret = vmw_cmd_ctx_first_setup(dev_priv, sw_context, node);
 265		break;
 266	case vmw_res_cotable:
 267		list_add_tail(&node->head, &sw_context->ctx_resource_list);
 268		break;
 269	default:
 270		list_add_tail(&node->head, &sw_context->resource_list);
 271		break;
 272	}
 273
 274	return ret;
 
 275}
 276
 277/**
 278 * vmw_view_res_val_add - Add a view and the surface it's pointing to
 279 * to the validation list
 280 *
 281 * @sw_context: The software context holding the validation list.
 282 * @view: Pointer to the view resource.
 283 *
 284 * Returns 0 if success, negative error code otherwise.
 285 */
 286static int vmw_view_res_val_add(struct vmw_sw_context *sw_context,
 287				struct vmw_resource *view)
 288{
 289	int ret;
 290
 291	/*
 292	 * First add the resource the view is pointing to, otherwise
 293	 * it may be swapped out when the view is validated.
 294	 */
 295	ret = vmw_resource_val_add(sw_context, vmw_view_srf(view), NULL);
 
 296	if (ret)
 297		return ret;
 298
 299	return vmw_resource_val_add(sw_context, view, NULL);
 
 300}
 301
 302/**
 303 * vmw_view_id_val_add - Look up a view and add it and the surface it's
 304 * pointing to to the validation list.
 305 *
 306 * @sw_context: The software context holding the validation list.
 307 * @view_type: The view type to look up.
 308 * @id: view id of the view.
 309 *
 310 * The view is represented by a view id and the DX context it's created on,
 311 * or scheduled for creation on. If there is no DX context set, the function
 312 * will return -EINVAL. Otherwise returns 0 on success and -EINVAL on failure.
 313 */
 314static int vmw_view_id_val_add(struct vmw_sw_context *sw_context,
 315			       enum vmw_view_type view_type, u32 id)
 
 
 
 
 316{
 317	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
 318	struct vmw_resource *view;
 319	int ret;
 320
 321	if (!ctx_node) {
 322		DRM_ERROR("DX Context not set.\n");
 323		return -EINVAL;
 324	}
 325
 326	view = vmw_view_lookup(sw_context->man, view_type, id);
 327	if (IS_ERR(view))
 328		return PTR_ERR(view);
 329
 330	ret = vmw_view_res_val_add(sw_context, view);
 331	vmw_resource_unreference(&view);
 
 332
 333	return ret;
 334}
 335
 336/**
 337 * vmw_resource_context_res_add - Put resources previously bound to a context on
 338 * the validation list
 339 *
 340 * @dev_priv: Pointer to a device private structure
 341 * @sw_context: Pointer to a software context used for this command submission
 342 * @ctx: Pointer to the context resource
 343 *
 344 * This function puts all resources that were previously bound to @ctx on
 345 * the resource validation list. This is part of the context state reemission
 346 */
 347static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
 348					struct vmw_sw_context *sw_context,
 349					struct vmw_resource *ctx)
 350{
 351	struct list_head *binding_list;
 352	struct vmw_ctx_bindinfo *entry;
 353	int ret = 0;
 354	struct vmw_resource *res;
 355	u32 i;
 
 
 356
 357	/* Add all cotables to the validation list. */
 358	if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) {
 359		for (i = 0; i < SVGA_COTABLE_DX10_MAX; ++i) {
 
 360			res = vmw_context_cotable(ctx, i);
 361			if (IS_ERR(res))
 362				continue;
 363
 364			ret = vmw_resource_val_add(sw_context, res, NULL);
 365			vmw_resource_unreference(&res);
 
 366			if (unlikely(ret != 0))
 367				return ret;
 368		}
 369	}
 370
 371
 372	/* Add all resources bound to the context to the validation list */
 373	mutex_lock(&dev_priv->binding_mutex);
 374	binding_list = vmw_context_binding_list(ctx);
 375
 376	list_for_each_entry(entry, binding_list, ctx_list) {
 377		/* entry->res is not refcounted */
 378		res = vmw_resource_reference_unless_doomed(entry->res);
 379		if (unlikely(res == NULL))
 380			continue;
 381
 382		if (vmw_res_type(entry->res) == vmw_res_view)
 383			ret = vmw_view_res_val_add(sw_context, entry->res);
 384		else
 385			ret = vmw_resource_val_add(sw_context, entry->res,
 386						   NULL);
 387		vmw_resource_unreference(&res);
 388		if (unlikely(ret != 0))
 389			break;
 390	}
 391
 392	if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) {
 393		struct vmw_dma_buffer *dx_query_mob;
 
 394
 395		dx_query_mob = vmw_context_get_dx_query_mob(ctx);
 396		if (dx_query_mob)
 397			ret = vmw_bo_to_validate_list(sw_context,
 398						      dx_query_mob,
 399						      true, NULL);
 
 
 
 400	}
 401
 402	mutex_unlock(&dev_priv->binding_mutex);
 403	return ret;
 404}
 405
 406/**
 407 * vmw_resource_relocation_add - Add a relocation to the relocation list
 408 *
 409 * @list: Pointer to head of relocation list.
 410 * @res: The resource.
 411 * @offset: Offset into the command buffer currently being parsed where the
 412 * id that needs fixup is located. Granularity is 4 bytes.
 
 413 */
 414static int vmw_resource_relocation_add(struct list_head *list,
 415				       const struct vmw_resource *res,
 416				       unsigned long offset)
 
 
 417{
 418	struct vmw_resource_relocation *rel;
 419
 420	rel = kmalloc(sizeof(*rel), GFP_KERNEL);
 421	if (unlikely(rel == NULL)) {
 422		DRM_ERROR("Failed to allocate a resource relocation.\n");
 423		return -ENOMEM;
 424	}
 425
 426	rel->res = res;
 427	rel->offset = offset;
 428	list_add_tail(&rel->head, list);
 
 429
 430	return 0;
 431}
 432
 433/**
 434 * vmw_resource_relocations_free - Free all relocations on a list
 435 *
 436 * @list: Pointer to the head of the relocation list.
 437 */
 438static void vmw_resource_relocations_free(struct list_head *list)
 439{
 440	struct vmw_resource_relocation *rel, *n;
 441
 442	list_for_each_entry_safe(rel, n, list, head) {
 443		list_del(&rel->head);
 444		kfree(rel);
 445	}
 446}
 447
 448/**
 449 * vmw_resource_relocations_apply - Apply all relocations on a list
 450 *
 451 * @cb: Pointer to the start of the command buffer bein patch. This need
 452 * not be the same buffer as the one being parsed when the relocation
 453 * list was built, but the contents must be the same modulo the
 454 * resource ids.
 455 * @list: Pointer to the head of the relocation list.
 456 */
 457static void vmw_resource_relocations_apply(uint32_t *cb,
 458					   struct list_head *list)
 459{
 460	struct vmw_resource_relocation *rel;
 461
 
 
 
 
 462	list_for_each_entry(rel, list, head) {
 463		if (likely(rel->res != NULL))
 464			cb[rel->offset] = rel->res->id;
 465		else
 466			cb[rel->offset] = SVGA_3D_CMD_NOP;
 
 
 
 
 
 
 
 
 
 467	}
 468}
 469
 470static int vmw_cmd_invalid(struct vmw_private *dev_priv,
 471			   struct vmw_sw_context *sw_context,
 472			   SVGA3dCmdHeader *header)
 473{
 474	return capable(CAP_SYS_ADMIN) ? : -EINVAL;
 475}
 476
 477static int vmw_cmd_ok(struct vmw_private *dev_priv,
 478		      struct vmw_sw_context *sw_context,
 479		      SVGA3dCmdHeader *header)
 480{
 481	return 0;
 482}
 483
 484/**
 485 * vmw_bo_to_validate_list - add a bo to a validate list
 486 *
 487 * @sw_context: The software context used for this command submission batch.
 488 * @bo: The buffer object to add.
 489 * @validate_as_mob: Validate this buffer as a MOB.
 490 * @p_val_node: If non-NULL Will be updated with the validate node number
 491 * on return.
 492 *
 493 * Returns -EINVAL if the limit of number of buffer objects per command
 494 * submission is reached.
 495 */
 496static int vmw_bo_to_validate_list(struct vmw_sw_context *sw_context,
 497				   struct vmw_dma_buffer *vbo,
 498				   bool validate_as_mob,
 499				   uint32_t *p_val_node)
 500{
 501	uint32_t val_node;
 502	struct vmw_validate_buffer *vval_buf;
 503	struct ttm_validate_buffer *val_buf;
 504	struct drm_hash_item *hash;
 505	int ret;
 506
 507	if (likely(drm_ht_find_item(&sw_context->res_ht, (unsigned long) vbo,
 508				    &hash) == 0)) {
 509		vval_buf = container_of(hash, struct vmw_validate_buffer,
 510					hash);
 511		if (unlikely(vval_buf->validate_as_mob != validate_as_mob)) {
 512			DRM_ERROR("Inconsistent buffer usage.\n");
 513			return -EINVAL;
 514		}
 515		val_buf = &vval_buf->base;
 516		val_node = vval_buf - sw_context->val_bufs;
 517	} else {
 518		val_node = sw_context->cur_val_buf;
 519		if (unlikely(val_node >= VMWGFX_MAX_VALIDATIONS)) {
 520			DRM_ERROR("Max number of DMA buffers per submission "
 521				  "exceeded.\n");
 522			return -EINVAL;
 523		}
 524		vval_buf = &sw_context->val_bufs[val_node];
 525		vval_buf->hash.key = (unsigned long) vbo;
 526		ret = drm_ht_insert_item(&sw_context->res_ht, &vval_buf->hash);
 527		if (unlikely(ret != 0)) {
 528			DRM_ERROR("Failed to initialize a buffer validation "
 529				  "entry.\n");
 530			return ret;
 531		}
 532		++sw_context->cur_val_buf;
 533		val_buf = &vval_buf->base;
 534		val_buf->bo = ttm_bo_reference(&vbo->base);
 535		val_buf->shared = false;
 536		list_add_tail(&val_buf->head, &sw_context->validate_nodes);
 537		vval_buf->validate_as_mob = validate_as_mob;
 538	}
 539
 540	if (p_val_node)
 541		*p_val_node = val_node;
 542
 543	return 0;
 544}
 545
 546/**
 547 * vmw_resources_reserve - Reserve all resources on the sw_context's
 548 * resource list.
 549 *
 550 * @sw_context: Pointer to the software context.
 551 *
 552 * Note that since vmware's command submission currently is protected by
 553 * the cmdbuf mutex, no fancy deadlock avoidance is required for resources,
 554 * since only a single thread at once will attempt this.
 555 */
 556static int vmw_resources_reserve(struct vmw_sw_context *sw_context)
 557{
 558	struct vmw_resource_val_node *val;
 559	int ret = 0;
 560
 561	list_for_each_entry(val, &sw_context->resource_list, head) {
 562		struct vmw_resource *res = val->res;
 563
 564		ret = vmw_resource_reserve(res, true, val->no_buffer_needed);
 565		if (unlikely(ret != 0))
 566			return ret;
 567
 568		if (res->backup) {
 569			struct vmw_dma_buffer *vbo = res->backup;
 570
 571			ret = vmw_bo_to_validate_list
 572				(sw_context, vbo,
 573				 vmw_resource_needs_backup(res), NULL);
 574
 575			if (unlikely(ret != 0))
 576				return ret;
 577		}
 578	}
 579
 580	if (sw_context->dx_query_mob) {
 581		struct vmw_dma_buffer *expected_dx_query_mob;
 582
 583		expected_dx_query_mob =
 584			vmw_context_get_dx_query_mob(sw_context->dx_query_ctx);
 585		if (expected_dx_query_mob &&
 586		    expected_dx_query_mob != sw_context->dx_query_mob) {
 587			ret = -EINVAL;
 588		}
 589	}
 590
 591	return ret;
 592}
 593
 594/**
 595 * vmw_resources_validate - Validate all resources on the sw_context's
 596 * resource list.
 597 *
 598 * @sw_context: Pointer to the software context.
 599 *
 600 * Before this function is called, all resource backup buffers must have
 601 * been validated.
 602 */
 603static int vmw_resources_validate(struct vmw_sw_context *sw_context)
 604{
 605	struct vmw_resource_val_node *val;
 606	int ret;
 607
 608	list_for_each_entry(val, &sw_context->resource_list, head) {
 609		struct vmw_resource *res = val->res;
 610		struct vmw_dma_buffer *backup = res->backup;
 611
 612		ret = vmw_resource_validate(res);
 613		if (unlikely(ret != 0)) {
 614			if (ret != -ERESTARTSYS)
 615				DRM_ERROR("Failed to validate resource.\n");
 616			return ret;
 617		}
 618
 619		/* Check if the resource switched backup buffer */
 620		if (backup && res->backup && (backup != res->backup)) {
 621			struct vmw_dma_buffer *vbo = res->backup;
 622
 623			ret = vmw_bo_to_validate_list
 624				(sw_context, vbo,
 625				 vmw_resource_needs_backup(res), NULL);
 626			if (ret) {
 627				ttm_bo_unreserve(&vbo->base);
 628				return ret;
 629			}
 630		}
 631	}
 632	return 0;
 633}
 634
 635/**
 636 * vmw_cmd_res_reloc_add - Add a resource to a software context's
 637 * relocation- and validation lists.
 638 *
 639 * @dev_priv: Pointer to a struct vmw_private identifying the device.
 640 * @sw_context: Pointer to the software context.
 641 * @id_loc: Pointer to where the id that needs translation is located.
 642 * @res: Valid pointer to a struct vmw_resource.
 643 * @p_val: If non null, a pointer to the struct vmw_resource_validate_node
 644 * used for this resource is returned here.
 645 */
 646static int vmw_cmd_res_reloc_add(struct vmw_private *dev_priv,
 647				 struct vmw_sw_context *sw_context,
 648				 uint32_t *id_loc,
 649				 struct vmw_resource *res,
 650				 struct vmw_resource_val_node **p_val)
 651{
 652	int ret;
 653	struct vmw_resource_val_node *node;
 654
 655	*p_val = NULL;
 656	ret = vmw_resource_relocation_add(&sw_context->res_relocations,
 657					  res,
 658					  id_loc - sw_context->buf_start);
 659	if (unlikely(ret != 0))
 660		return ret;
 661
 662	ret = vmw_resource_val_add(sw_context, res, &node);
 663	if (unlikely(ret != 0))
 664		return ret;
 665
 666	if (p_val)
 667		*p_val = node;
 668
 669	return 0;
 670}
 671
 672
 673/**
 674 * vmw_cmd_res_check - Check that a resource is present and if so, put it
 675 * on the resource validate list unless it's already there.
 676 *
 677 * @dev_priv: Pointer to a device private structure.
 678 * @sw_context: Pointer to the software context.
 679 * @res_type: Resource type.
 680 * @converter: User-space visisble type specific information.
 681 * @id_loc: Pointer to the location in the command buffer currently being
 682 * parsed from where the user-space resource id handle is located.
 683 * @p_val: Pointer to pointer to resource validalidation node. Populated
 684 * on exit.
 
 685 */
 686static int
 687vmw_cmd_res_check(struct vmw_private *dev_priv,
 688		  struct vmw_sw_context *sw_context,
 689		  enum vmw_res_type res_type,
 
 690		  const struct vmw_user_resource_conv *converter,
 691		  uint32_t *id_loc,
 692		  struct vmw_resource_val_node **p_val)
 693{
 694	struct vmw_res_cache_entry *rcache =
 695		&sw_context->res_cache[res_type];
 696	struct vmw_resource *res;
 697	struct vmw_resource_val_node *node;
 698	int ret;
 
 
 
 699
 700	if (*id_loc == SVGA3D_INVALID_ID) {
 701		if (p_val)
 702			*p_val = NULL;
 703		if (res_type == vmw_res_context) {
 704			DRM_ERROR("Illegal context invalid id.\n");
 705			return -EINVAL;
 706		}
 707		return 0;
 708	}
 709
 710	/*
 711	 * Fastpath in case of repeated commands referencing the same
 712	 * resource
 713	 */
 
 
 
 714
 715	if (likely(rcache->valid && *id_loc == rcache->handle)) {
 716		const struct vmw_resource *res = rcache->res;
 
 717
 718		rcache->node->first_usage = false;
 719		if (p_val)
 720			*p_val = rcache->node;
 721
 722		return vmw_resource_relocation_add
 723			(&sw_context->res_relocations, res,
 724			 id_loc - sw_context->buf_start);
 725	}
 726
 727	ret = vmw_user_resource_lookup_handle(dev_priv,
 728					      sw_context->fp->tfile,
 729					      *id_loc,
 730					      converter,
 731					      &res);
 732	if (unlikely(ret != 0)) {
 733		DRM_ERROR("Could not find or use resource 0x%08x.\n",
 734			  (unsigned) *id_loc);
 735		dump_stack();
 736		return ret;
 737	}
 738
 739	rcache->valid = true;
 740	rcache->res = res;
 741	rcache->handle = *id_loc;
 742
 743	ret = vmw_cmd_res_reloc_add(dev_priv, sw_context, id_loc,
 744				    res, &node);
 745	if (unlikely(ret != 0))
 746		goto out_no_reloc;
 
 747
 748	rcache->node = node;
 749	if (p_val)
 750		*p_val = node;
 751	vmw_resource_unreference(&res);
 752	return 0;
 
 753
 754out_no_reloc:
 755	BUG_ON(sw_context->error_resource != NULL);
 756	sw_context->error_resource = res;
 757
 758	return ret;
 759}
 760
 761/**
 762 * vmw_rebind_dx_query - Rebind DX query associated with the context
 763 *
 764 * @ctx_res: context the query belongs to
 765 *
 766 * This function assumes binding_mutex is held.
 767 */
 768static int vmw_rebind_all_dx_query(struct vmw_resource *ctx_res)
 769{
 770	struct vmw_private *dev_priv = ctx_res->dev_priv;
 771	struct vmw_dma_buffer *dx_query_mob;
 772	struct {
 773		SVGA3dCmdHeader header;
 774		SVGA3dCmdDXBindAllQuery body;
 775	} *cmd;
 776
 777
 778	dx_query_mob = vmw_context_get_dx_query_mob(ctx_res);
 779
 780	if (!dx_query_mob || dx_query_mob->dx_query_ctx)
 781		return 0;
 782
 783	cmd = vmw_fifo_reserve_dx(dev_priv, sizeof(*cmd), ctx_res->id);
 784
 785	if (cmd == NULL) {
 786		DRM_ERROR("Failed to rebind queries.\n");
 787		return -ENOMEM;
 788	}
 789
 790	cmd->header.id = SVGA_3D_CMD_DX_BIND_ALL_QUERY;
 791	cmd->header.size = sizeof(cmd->body);
 792	cmd->body.cid = ctx_res->id;
 793	cmd->body.mobid = dx_query_mob->base.mem.start;
 794	vmw_fifo_commit(dev_priv, sizeof(*cmd));
 795
 796	vmw_context_bind_dx_query(ctx_res, dx_query_mob);
 797
 798	return 0;
 799}
 800
 801/**
 802 * vmw_rebind_contexts - Rebind all resources previously bound to
 803 * referenced contexts.
 804 *
 805 * @sw_context: Pointer to the software context.
 806 *
 807 * Rebind context binding points that have been scrubbed because of eviction.
 808 */
 809static int vmw_rebind_contexts(struct vmw_sw_context *sw_context)
 810{
 811	struct vmw_resource_val_node *val;
 812	int ret;
 813
 814	list_for_each_entry(val, &sw_context->resource_list, head) {
 815		if (unlikely(!val->staged_bindings))
 816			break;
 817
 818		ret = vmw_binding_rebind_all
 819			(vmw_context_binding_state(val->res));
 820		if (unlikely(ret != 0)) {
 821			if (ret != -ERESTARTSYS)
 822				DRM_ERROR("Failed to rebind context.\n");
 823			return ret;
 824		}
 825
 826		ret = vmw_rebind_all_dx_query(val->res);
 827		if (ret != 0)
 
 828			return ret;
 
 829	}
 830
 831	return 0;
 832}
 833
 834/**
 835 * vmw_view_bindings_add - Add an array of view bindings to a context
 836 * binding state tracker.
 837 *
 838 * @sw_context: The execbuf state used for this command.
 839 * @view_type: View type for the bindings.
 840 * @binding_type: Binding type for the bindings.
 841 * @shader_slot: The shader slot to user for the bindings.
 842 * @view_ids: Array of view ids to be bound.
 843 * @num_views: Number of view ids in @view_ids.
 844 * @first_slot: The binding slot to be used for the first view id in @view_ids.
 845 */
 846static int vmw_view_bindings_add(struct vmw_sw_context *sw_context,
 847				 enum vmw_view_type view_type,
 848				 enum vmw_ctx_binding_type binding_type,
 849				 uint32 shader_slot,
 850				 uint32 view_ids[], u32 num_views,
 851				 u32 first_slot)
 852{
 853	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
 854	struct vmw_cmdbuf_res_manager *man;
 855	u32 i;
 856	int ret;
 857
 858	if (!ctx_node) {
 859		DRM_ERROR("DX Context not set.\n");
 860		return -EINVAL;
 861	}
 862
 863	man = sw_context->man;
 864	for (i = 0; i < num_views; ++i) {
 865		struct vmw_ctx_bindinfo_view binding;
 866		struct vmw_resource *view = NULL;
 867
 868		if (view_ids[i] != SVGA3D_INVALID_ID) {
 869			view = vmw_view_lookup(man, view_type, view_ids[i]);
 
 870			if (IS_ERR(view)) {
 871				DRM_ERROR("View not found.\n");
 872				return PTR_ERR(view);
 873			}
 874
 875			ret = vmw_view_res_val_add(sw_context, view);
 876			if (ret) {
 877				DRM_ERROR("Could not add view to "
 878					  "validation list.\n");
 879				vmw_resource_unreference(&view);
 880				return ret;
 881			}
 882		}
 883		binding.bi.ctx = ctx_node->res;
 884		binding.bi.res = view;
 885		binding.bi.bt = binding_type;
 886		binding.shader_slot = shader_slot;
 887		binding.slot = first_slot + i;
 888		vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
 889				shader_slot, binding.slot);
 890		if (view)
 891			vmw_resource_unreference(&view);
 892	}
 893
 894	return 0;
 895}
 896
 897/**
 898 * vmw_cmd_cid_check - Check a command header for valid context information.
 899 *
 900 * @dev_priv: Pointer to a device private structure.
 901 * @sw_context: Pointer to the software context.
 902 * @header: A command header with an embedded user-space context handle.
 903 *
 904 * Convenience function: Call vmw_cmd_res_check with the user-space context
 905 * handle embedded in @header.
 906 */
 907static int vmw_cmd_cid_check(struct vmw_private *dev_priv,
 908			     struct vmw_sw_context *sw_context,
 909			     SVGA3dCmdHeader *header)
 910{
 911	struct vmw_cid_cmd {
 912		SVGA3dCmdHeader header;
 913		uint32_t cid;
 914	} *cmd;
 915
 916	cmd = container_of(header, struct vmw_cid_cmd, header);
 917	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
 918				 user_context_converter, &cmd->cid, NULL);
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 919}
 920
 921static int vmw_cmd_set_render_target_check(struct vmw_private *dev_priv,
 922					   struct vmw_sw_context *sw_context,
 923					   SVGA3dCmdHeader *header)
 924{
 925	struct vmw_sid_cmd {
 926		SVGA3dCmdHeader header;
 927		SVGA3dCmdSetRenderTarget body;
 928	} *cmd;
 929	struct vmw_resource_val_node *ctx_node;
 930	struct vmw_resource_val_node *res_node;
 931	int ret;
 932
 933	cmd = container_of(header, struct vmw_sid_cmd, header);
 934
 935	if (cmd->body.type >= SVGA3D_RT_MAX) {
 936		DRM_ERROR("Illegal render target type %u.\n",
 937			  (unsigned) cmd->body.type);
 938		return -EINVAL;
 939	}
 940
 941	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
 942				user_context_converter, &cmd->body.cid,
 943				&ctx_node);
 944	if (unlikely(ret != 0))
 945		return ret;
 946
 947	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 948				user_surface_converter,
 949				&cmd->body.target.sid, &res_node);
 950	if (unlikely(ret != 0))
 951		return ret;
 952
 953	if (dev_priv->has_mob) {
 954		struct vmw_ctx_bindinfo_view binding;
 
 
 
 
 
 955
 956		binding.bi.ctx = ctx_node->res;
 957		binding.bi.res = res_node ? res_node->res : NULL;
 958		binding.bi.bt = vmw_ctx_binding_rt;
 959		binding.slot = cmd->body.type;
 960		vmw_binding_add(ctx_node->staged_bindings,
 961				&binding.bi, 0, binding.slot);
 962	}
 963
 964	return 0;
 965}
 966
 967static int vmw_cmd_surface_copy_check(struct vmw_private *dev_priv,
 968				      struct vmw_sw_context *sw_context,
 969				      SVGA3dCmdHeader *header)
 970{
 971	struct vmw_sid_cmd {
 972		SVGA3dCmdHeader header;
 973		SVGA3dCmdSurfaceCopy body;
 974	} *cmd;
 975	int ret;
 976
 977	cmd = container_of(header, struct vmw_sid_cmd, header);
 978
 979	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 980				user_surface_converter,
 981				&cmd->body.src.sid, NULL);
 982	if (ret)
 983		return ret;
 984
 985	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 986				 user_surface_converter,
 987				 &cmd->body.dest.sid, NULL);
 988}
 989
 990static int vmw_cmd_buffer_copy_check(struct vmw_private *dev_priv,
 991				      struct vmw_sw_context *sw_context,
 992				      SVGA3dCmdHeader *header)
 993{
 994	struct {
 995		SVGA3dCmdHeader header;
 996		SVGA3dCmdDXBufferCopy body;
 997	} *cmd;
 998	int ret;
 999
1000	cmd = container_of(header, typeof(*cmd), header);
1001	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1002				user_surface_converter,
1003				&cmd->body.src, NULL);
1004	if (ret != 0)
1005		return ret;
1006
1007	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1008				 user_surface_converter,
1009				 &cmd->body.dest, NULL);
1010}
1011
1012static int vmw_cmd_pred_copy_check(struct vmw_private *dev_priv,
1013				   struct vmw_sw_context *sw_context,
1014				   SVGA3dCmdHeader *header)
1015{
1016	struct {
1017		SVGA3dCmdHeader header;
1018		SVGA3dCmdDXPredCopyRegion body;
1019	} *cmd;
1020	int ret;
1021
1022	cmd = container_of(header, typeof(*cmd), header);
1023	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1024				user_surface_converter,
1025				&cmd->body.srcSid, NULL);
1026	if (ret != 0)
1027		return ret;
1028
1029	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1030				 user_surface_converter,
1031				 &cmd->body.dstSid, NULL);
1032}
1033
1034static int vmw_cmd_stretch_blt_check(struct vmw_private *dev_priv,
1035				     struct vmw_sw_context *sw_context,
1036				     SVGA3dCmdHeader *header)
1037{
1038	struct vmw_sid_cmd {
1039		SVGA3dCmdHeader header;
1040		SVGA3dCmdSurfaceStretchBlt body;
1041	} *cmd;
1042	int ret;
1043
1044	cmd = container_of(header, struct vmw_sid_cmd, header);
1045	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1046				user_surface_converter,
1047				&cmd->body.src.sid, NULL);
1048	if (unlikely(ret != 0))
1049		return ret;
 
1050	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1051				 user_surface_converter,
1052				 &cmd->body.dest.sid, NULL);
1053}
1054
1055static int vmw_cmd_blt_surf_screen_check(struct vmw_private *dev_priv,
1056					 struct vmw_sw_context *sw_context,
1057					 SVGA3dCmdHeader *header)
1058{
1059	struct vmw_sid_cmd {
1060		SVGA3dCmdHeader header;
1061		SVGA3dCmdBlitSurfaceToScreen body;
1062	} *cmd;
1063
1064	cmd = container_of(header, struct vmw_sid_cmd, header);
1065
1066	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1067				 user_surface_converter,
1068				 &cmd->body.srcImage.sid, NULL);
1069}
1070
1071static int vmw_cmd_present_check(struct vmw_private *dev_priv,
1072				 struct vmw_sw_context *sw_context,
1073				 SVGA3dCmdHeader *header)
1074{
1075	struct vmw_sid_cmd {
1076		SVGA3dCmdHeader header;
1077		SVGA3dCmdPresent body;
1078	} *cmd;
1079
1080
1081	cmd = container_of(header, struct vmw_sid_cmd, header);
1082
1083	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1084				 user_surface_converter, &cmd->body.sid,
1085				 NULL);
1086}
1087
1088/**
1089 * vmw_query_bo_switch_prepare - Prepare to switch pinned buffer for queries.
1090 *
1091 * @dev_priv: The device private structure.
1092 * @new_query_bo: The new buffer holding query results.
1093 * @sw_context: The software context used for this command submission.
1094 *
1095 * This function checks whether @new_query_bo is suitable for holding
1096 * query results, and if another buffer currently is pinned for query
1097 * results. If so, the function prepares the state of @sw_context for
1098 * switching pinned buffers after successful submission of the current
1099 * command batch.
1100 */
1101static int vmw_query_bo_switch_prepare(struct vmw_private *dev_priv,
1102				       struct vmw_dma_buffer *new_query_bo,
1103				       struct vmw_sw_context *sw_context)
1104{
1105	struct vmw_res_cache_entry *ctx_entry =
1106		&sw_context->res_cache[vmw_res_context];
1107	int ret;
1108
1109	BUG_ON(!ctx_entry->valid);
1110	sw_context->last_query_ctx = ctx_entry->res;
1111
1112	if (unlikely(new_query_bo != sw_context->cur_query_bo)) {
1113
1114		if (unlikely(new_query_bo->base.num_pages > 4)) {
1115			DRM_ERROR("Query buffer too large.\n");
1116			return -EINVAL;
1117		}
1118
1119		if (unlikely(sw_context->cur_query_bo != NULL)) {
1120			sw_context->needs_post_query_barrier = true;
1121			ret = vmw_bo_to_validate_list(sw_context,
1122						      sw_context->cur_query_bo,
1123						      dev_priv->has_mob, NULL);
1124			if (unlikely(ret != 0))
1125				return ret;
1126		}
1127		sw_context->cur_query_bo = new_query_bo;
1128
1129		ret = vmw_bo_to_validate_list(sw_context,
1130					      dev_priv->dummy_query_bo,
1131					      dev_priv->has_mob, NULL);
1132		if (unlikely(ret != 0))
1133			return ret;
1134
1135	}
1136
1137	return 0;
1138}
1139
1140
1141/**
1142 * vmw_query_bo_switch_commit - Finalize switching pinned query buffer
1143 *
1144 * @dev_priv: The device private structure.
1145 * @sw_context: The software context used for this command submission batch.
1146 *
1147 * This function will check if we're switching query buffers, and will then,
1148 * issue a dummy occlusion query wait used as a query barrier. When the fence
1149 * object following that query wait has signaled, we are sure that all
1150 * preceding queries have finished, and the old query buffer can be unpinned.
1151 * However, since both the new query buffer and the old one are fenced with
1152 * that fence, we can do an asynchronus unpin now, and be sure that the
1153 * old query buffer won't be moved until the fence has signaled.
1154 *
1155 * As mentioned above, both the new - and old query buffers need to be fenced
1156 * using a sequence emitted *after* calling this function.
1157 */
1158static void vmw_query_bo_switch_commit(struct vmw_private *dev_priv,
1159				     struct vmw_sw_context *sw_context)
1160{
1161	/*
1162	 * The validate list should still hold references to all
1163	 * contexts here.
1164	 */
1165
1166	if (sw_context->needs_post_query_barrier) {
1167		struct vmw_res_cache_entry *ctx_entry =
1168			&sw_context->res_cache[vmw_res_context];
1169		struct vmw_resource *ctx;
1170		int ret;
1171
1172		BUG_ON(!ctx_entry->valid);
1173		ctx = ctx_entry->res;
1174
1175		ret = vmw_fifo_emit_dummy_query(dev_priv, ctx->id);
1176
1177		if (unlikely(ret != 0))
1178			DRM_ERROR("Out of fifo space for dummy query.\n");
1179	}
1180
1181	if (dev_priv->pinned_bo != sw_context->cur_query_bo) {
1182		if (dev_priv->pinned_bo) {
1183			vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
1184			vmw_dmabuf_unreference(&dev_priv->pinned_bo);
1185		}
1186
1187		if (!sw_context->needs_post_query_barrier) {
1188			vmw_bo_pin_reserved(sw_context->cur_query_bo, true);
1189
1190			/*
1191			 * We pin also the dummy_query_bo buffer so that we
1192			 * don't need to validate it when emitting
1193			 * dummy queries in context destroy paths.
1194			 */
1195
1196			if (!dev_priv->dummy_query_bo_pinned) {
1197				vmw_bo_pin_reserved(dev_priv->dummy_query_bo,
1198						    true);
1199				dev_priv->dummy_query_bo_pinned = true;
1200			}
1201
1202			BUG_ON(sw_context->last_query_ctx == NULL);
1203			dev_priv->query_cid = sw_context->last_query_ctx->id;
1204			dev_priv->query_cid_valid = true;
1205			dev_priv->pinned_bo =
1206				vmw_dmabuf_reference(sw_context->cur_query_bo);
1207		}
1208	}
1209}
1210
1211/**
1212 * vmw_translate_mob_pointer - Prepare to translate a user-space buffer
1213 * handle to a MOB id.
1214 *
1215 * @dev_priv: Pointer to a device private structure.
1216 * @sw_context: The software context used for this command batch validation.
1217 * @id: Pointer to the user-space handle to be translated.
1218 * @vmw_bo_p: Points to a location that, on successful return will carry
1219 * a reference-counted pointer to the DMA buffer identified by the
1220 * user-space handle in @id.
1221 *
1222 * This function saves information needed to translate a user-space buffer
1223 * handle to a MOB id. The translation does not take place immediately, but
1224 * during a call to vmw_apply_relocations(). This function builds a relocation
1225 * list and a list of buffers to validate. The former needs to be freed using
1226 * either vmw_apply_relocations() or vmw_free_relocations(). The latter
1227 * needs to be freed using vmw_clear_validations.
 
 
1228 */
1229static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
1230				 struct vmw_sw_context *sw_context,
1231				 SVGAMobId *id,
1232				 struct vmw_dma_buffer **vmw_bo_p)
1233{
1234	struct vmw_dma_buffer *vmw_bo = NULL;
1235	uint32_t handle = *id;
1236	struct vmw_relocation *reloc;
1237	int ret;
1238
1239	ret = vmw_user_dmabuf_lookup(sw_context->fp->tfile, handle, &vmw_bo,
1240				     NULL);
1241	if (unlikely(ret != 0)) {
1242		DRM_ERROR("Could not find or use MOB buffer.\n");
1243		ret = -EINVAL;
1244		goto out_no_reloc;
1245	}
 
 
 
 
 
1246
1247	if (unlikely(sw_context->cur_reloc >= VMWGFX_MAX_RELOCATIONS)) {
1248		DRM_ERROR("Max number relocations per submission"
1249			  " exceeded\n");
1250		ret = -EINVAL;
1251		goto out_no_reloc;
1252	}
1253
1254	reloc = &sw_context->relocs[sw_context->cur_reloc++];
1255	reloc->mob_loc = id;
1256	reloc->location = NULL;
1257
1258	ret = vmw_bo_to_validate_list(sw_context, vmw_bo, true, &reloc->index);
1259	if (unlikely(ret != 0))
1260		goto out_no_reloc;
1261
1262	*vmw_bo_p = vmw_bo;
1263	return 0;
1264
1265out_no_reloc:
1266	vmw_dmabuf_unreference(&vmw_bo);
1267	*vmw_bo_p = NULL;
1268	return ret;
1269}
1270
1271/**
1272 * vmw_translate_guest_pointer - Prepare to translate a user-space buffer
1273 * handle to a valid SVGAGuestPtr
1274 *
1275 * @dev_priv: Pointer to a device private structure.
1276 * @sw_context: The software context used for this command batch validation.
1277 * @ptr: Pointer to the user-space handle to be translated.
1278 * @vmw_bo_p: Points to a location that, on successful return will carry
1279 * a reference-counted pointer to the DMA buffer identified by the
1280 * user-space handle in @id.
1281 *
1282 * This function saves information needed to translate a user-space buffer
1283 * handle to a valid SVGAGuestPtr. The translation does not take place
1284 * immediately, but during a call to vmw_apply_relocations().
 
1285 * This function builds a relocation list and a list of buffers to validate.
1286 * The former needs to be freed using either vmw_apply_relocations() or
1287 * vmw_free_relocations(). The latter needs to be freed using
1288 * vmw_clear_validations.
1289 */
1290static int vmw_translate_guest_ptr(struct vmw_private *dev_priv,
1291				   struct vmw_sw_context *sw_context,
1292				   SVGAGuestPtr *ptr,
1293				   struct vmw_dma_buffer **vmw_bo_p)
1294{
1295	struct vmw_dma_buffer *vmw_bo = NULL;
1296	uint32_t handle = ptr->gmrId;
1297	struct vmw_relocation *reloc;
1298	int ret;
1299
1300	ret = vmw_user_dmabuf_lookup(sw_context->fp->tfile, handle, &vmw_bo,
1301				     NULL);
1302	if (unlikely(ret != 0)) {
1303		DRM_ERROR("Could not find or use GMR region.\n");
1304		ret = -EINVAL;
1305		goto out_no_reloc;
1306	}
 
 
 
 
 
 
1307
1308	if (unlikely(sw_context->cur_reloc >= VMWGFX_MAX_RELOCATIONS)) {
1309		DRM_ERROR("Max number relocations per submission"
1310			  " exceeded\n");
1311		ret = -EINVAL;
1312		goto out_no_reloc;
1313	}
1314
1315	reloc = &sw_context->relocs[sw_context->cur_reloc++];
1316	reloc->location = ptr;
1317
1318	ret = vmw_bo_to_validate_list(sw_context, vmw_bo, false, &reloc->index);
1319	if (unlikely(ret != 0))
1320		goto out_no_reloc;
1321
1322	*vmw_bo_p = vmw_bo;
1323	return 0;
1324
1325out_no_reloc:
1326	vmw_dmabuf_unreference(&vmw_bo);
1327	*vmw_bo_p = NULL;
1328	return ret;
1329}
1330
1331
1332
1333/**
1334 * vmw_cmd_dx_define_query - validate a SVGA_3D_CMD_DX_DEFINE_QUERY command.
1335 *
1336 * @dev_priv: Pointer to a device private struct.
1337 * @sw_context: The software context used for this command submission.
1338 * @header: Pointer to the command header in the command stream.
1339 *
1340 * This function adds the new query into the query COTABLE
1341 */
1342static int vmw_cmd_dx_define_query(struct vmw_private *dev_priv,
1343				   struct vmw_sw_context *sw_context,
1344				   SVGA3dCmdHeader *header)
1345{
1346	struct vmw_dx_define_query_cmd {
1347		SVGA3dCmdHeader header;
1348		SVGA3dCmdDXDefineQuery q;
1349	} *cmd;
1350
1351	int    ret;
1352	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
1353	struct vmw_resource *cotable_res;
 
1354
1355
1356	if (ctx_node == NULL) {
1357		DRM_ERROR("DX Context not set for query.\n");
1358		return -EINVAL;
1359	}
1360
1361	cmd = container_of(header, struct vmw_dx_define_query_cmd, header);
1362
1363	if (cmd->q.type <  SVGA3D_QUERYTYPE_MIN ||
1364	    cmd->q.type >= SVGA3D_QUERYTYPE_MAX)
1365		return -EINVAL;
1366
1367	cotable_res = vmw_context_cotable(ctx_node->res, SVGA_COTABLE_DXQUERY);
1368	ret = vmw_cotable_notify(cotable_res, cmd->q.queryId);
1369	vmw_resource_unreference(&cotable_res);
 
1370
1371	return ret;
1372}
1373
1374
1375
1376/**
1377 * vmw_cmd_dx_bind_query - validate a SVGA_3D_CMD_DX_BIND_QUERY command.
1378 *
1379 * @dev_priv: Pointer to a device private struct.
1380 * @sw_context: The software context used for this command submission.
1381 * @header: Pointer to the command header in the command stream.
1382 *
1383 * The query bind operation will eventually associate the query ID
1384 * with its backing MOB.  In this function, we take the user mode
1385 * MOB ID and use vmw_translate_mob_ptr() to translate it to its
1386 * kernel mode equivalent.
1387 */
1388static int vmw_cmd_dx_bind_query(struct vmw_private *dev_priv,
1389				 struct vmw_sw_context *sw_context,
1390				 SVGA3dCmdHeader *header)
1391{
1392	struct vmw_dx_bind_query_cmd {
1393		SVGA3dCmdHeader header;
1394		SVGA3dCmdDXBindQuery q;
1395	} *cmd;
1396
1397	struct vmw_dma_buffer *vmw_bo;
1398	int    ret;
1399
1400
1401	cmd = container_of(header, struct vmw_dx_bind_query_cmd, header);
1402
1403	/*
1404	 * Look up the buffer pointed to by q.mobid, put it on the relocation
1405	 * list so its kernel mode MOB ID can be filled in later
1406	 */
1407	ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->q.mobid,
1408				    &vmw_bo);
1409
1410	if (ret != 0)
1411		return ret;
1412
1413	sw_context->dx_query_mob = vmw_bo;
1414	sw_context->dx_query_ctx = sw_context->dx_ctx_node->res;
1415
1416	vmw_dmabuf_unreference(&vmw_bo);
1417
1418	return ret;
1419}
1420
1421
1422
1423/**
1424 * vmw_cmd_begin_gb_query - validate a  SVGA_3D_CMD_BEGIN_GB_QUERY command.
1425 *
1426 * @dev_priv: Pointer to a device private struct.
1427 * @sw_context: The software context used for this command submission.
1428 * @header: Pointer to the command header in the command stream.
1429 */
1430static int vmw_cmd_begin_gb_query(struct vmw_private *dev_priv,
1431				  struct vmw_sw_context *sw_context,
1432				  SVGA3dCmdHeader *header)
1433{
1434	struct vmw_begin_gb_query_cmd {
1435		SVGA3dCmdHeader header;
1436		SVGA3dCmdBeginGBQuery q;
1437	} *cmd;
1438
1439	cmd = container_of(header, struct vmw_begin_gb_query_cmd,
1440			   header);
1441
1442	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1443				 user_context_converter, &cmd->q.cid,
1444				 NULL);
1445}
1446
1447/**
1448 * vmw_cmd_begin_query - validate a  SVGA_3D_CMD_BEGIN_QUERY command.
1449 *
1450 * @dev_priv: Pointer to a device private struct.
1451 * @sw_context: The software context used for this command submission.
1452 * @header: Pointer to the command header in the command stream.
1453 */
1454static int vmw_cmd_begin_query(struct vmw_private *dev_priv,
1455			       struct vmw_sw_context *sw_context,
1456			       SVGA3dCmdHeader *header)
1457{
1458	struct vmw_begin_query_cmd {
1459		SVGA3dCmdHeader header;
1460		SVGA3dCmdBeginQuery q;
1461	} *cmd;
1462
1463	cmd = container_of(header, struct vmw_begin_query_cmd,
1464			   header);
1465
1466	if (unlikely(dev_priv->has_mob)) {
1467		struct {
1468			SVGA3dCmdHeader header;
1469			SVGA3dCmdBeginGBQuery q;
1470		} gb_cmd;
1471
1472		BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1473
1474		gb_cmd.header.id = SVGA_3D_CMD_BEGIN_GB_QUERY;
1475		gb_cmd.header.size = cmd->header.size;
1476		gb_cmd.q.cid = cmd->q.cid;
1477		gb_cmd.q.type = cmd->q.type;
1478
1479		memcpy(cmd, &gb_cmd, sizeof(*cmd));
1480		return vmw_cmd_begin_gb_query(dev_priv, sw_context, header);
1481	}
1482
1483	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1484				 user_context_converter, &cmd->q.cid,
1485				 NULL);
1486}
1487
1488/**
1489 * vmw_cmd_end_gb_query - validate a  SVGA_3D_CMD_END_GB_QUERY command.
1490 *
1491 * @dev_priv: Pointer to a device private struct.
1492 * @sw_context: The software context used for this command submission.
1493 * @header: Pointer to the command header in the command stream.
1494 */
1495static int vmw_cmd_end_gb_query(struct vmw_private *dev_priv,
1496				struct vmw_sw_context *sw_context,
1497				SVGA3dCmdHeader *header)
1498{
1499	struct vmw_dma_buffer *vmw_bo;
1500	struct vmw_query_cmd {
1501		SVGA3dCmdHeader header;
1502		SVGA3dCmdEndGBQuery q;
1503	} *cmd;
1504	int ret;
1505
1506	cmd = container_of(header, struct vmw_query_cmd, header);
1507	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1508	if (unlikely(ret != 0))
1509		return ret;
1510
1511	ret = vmw_translate_mob_ptr(dev_priv, sw_context,
1512				    &cmd->q.mobid,
1513				    &vmw_bo);
1514	if (unlikely(ret != 0))
1515		return ret;
1516
1517	ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1518
1519	vmw_dmabuf_unreference(&vmw_bo);
1520	return ret;
1521}
1522
1523/**
1524 * vmw_cmd_end_query - validate a  SVGA_3D_CMD_END_QUERY command.
1525 *
1526 * @dev_priv: Pointer to a device private struct.
1527 * @sw_context: The software context used for this command submission.
1528 * @header: Pointer to the command header in the command stream.
1529 */
1530static int vmw_cmd_end_query(struct vmw_private *dev_priv,
1531			     struct vmw_sw_context *sw_context,
1532			     SVGA3dCmdHeader *header)
1533{
1534	struct vmw_dma_buffer *vmw_bo;
1535	struct vmw_query_cmd {
1536		SVGA3dCmdHeader header;
1537		SVGA3dCmdEndQuery q;
1538	} *cmd;
1539	int ret;
1540
1541	cmd = container_of(header, struct vmw_query_cmd, header);
1542	if (dev_priv->has_mob) {
1543		struct {
1544			SVGA3dCmdHeader header;
1545			SVGA3dCmdEndGBQuery q;
1546		} gb_cmd;
1547
1548		BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1549
1550		gb_cmd.header.id = SVGA_3D_CMD_END_GB_QUERY;
1551		gb_cmd.header.size = cmd->header.size;
1552		gb_cmd.q.cid = cmd->q.cid;
1553		gb_cmd.q.type = cmd->q.type;
1554		gb_cmd.q.mobid = cmd->q.guestResult.gmrId;
1555		gb_cmd.q.offset = cmd->q.guestResult.offset;
1556
1557		memcpy(cmd, &gb_cmd, sizeof(*cmd));
1558		return vmw_cmd_end_gb_query(dev_priv, sw_context, header);
1559	}
1560
1561	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1562	if (unlikely(ret != 0))
1563		return ret;
1564
1565	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1566				      &cmd->q.guestResult,
1567				      &vmw_bo);
1568	if (unlikely(ret != 0))
1569		return ret;
1570
1571	ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1572
1573	vmw_dmabuf_unreference(&vmw_bo);
1574	return ret;
1575}
1576
1577/**
1578 * vmw_cmd_wait_gb_query - validate a  SVGA_3D_CMD_WAIT_GB_QUERY command.
1579 *
1580 * @dev_priv: Pointer to a device private struct.
1581 * @sw_context: The software context used for this command submission.
1582 * @header: Pointer to the command header in the command stream.
1583 */
1584static int vmw_cmd_wait_gb_query(struct vmw_private *dev_priv,
1585				 struct vmw_sw_context *sw_context,
1586				 SVGA3dCmdHeader *header)
1587{
1588	struct vmw_dma_buffer *vmw_bo;
1589	struct vmw_query_cmd {
1590		SVGA3dCmdHeader header;
1591		SVGA3dCmdWaitForGBQuery q;
1592	} *cmd;
1593	int ret;
1594
1595	cmd = container_of(header, struct vmw_query_cmd, header);
1596	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1597	if (unlikely(ret != 0))
1598		return ret;
1599
1600	ret = vmw_translate_mob_ptr(dev_priv, sw_context,
1601				    &cmd->q.mobid,
1602				    &vmw_bo);
1603	if (unlikely(ret != 0))
1604		return ret;
1605
1606	vmw_dmabuf_unreference(&vmw_bo);
1607	return 0;
1608}
1609
1610/**
1611 * vmw_cmd_wait_query - validate a  SVGA_3D_CMD_WAIT_QUERY command.
1612 *
1613 * @dev_priv: Pointer to a device private struct.
1614 * @sw_context: The software context used for this command submission.
1615 * @header: Pointer to the command header in the command stream.
1616 */
1617static int vmw_cmd_wait_query(struct vmw_private *dev_priv,
1618			      struct vmw_sw_context *sw_context,
1619			      SVGA3dCmdHeader *header)
1620{
1621	struct vmw_dma_buffer *vmw_bo;
1622	struct vmw_query_cmd {
1623		SVGA3dCmdHeader header;
1624		SVGA3dCmdWaitForQuery q;
1625	} *cmd;
1626	int ret;
1627
1628	cmd = container_of(header, struct vmw_query_cmd, header);
1629	if (dev_priv->has_mob) {
1630		struct {
1631			SVGA3dCmdHeader header;
1632			SVGA3dCmdWaitForGBQuery q;
1633		} gb_cmd;
1634
1635		BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1636
1637		gb_cmd.header.id = SVGA_3D_CMD_WAIT_FOR_GB_QUERY;
1638		gb_cmd.header.size = cmd->header.size;
1639		gb_cmd.q.cid = cmd->q.cid;
1640		gb_cmd.q.type = cmd->q.type;
1641		gb_cmd.q.mobid = cmd->q.guestResult.gmrId;
1642		gb_cmd.q.offset = cmd->q.guestResult.offset;
1643
1644		memcpy(cmd, &gb_cmd, sizeof(*cmd));
1645		return vmw_cmd_wait_gb_query(dev_priv, sw_context, header);
1646	}
1647
1648	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1649	if (unlikely(ret != 0))
1650		return ret;
1651
1652	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1653				      &cmd->q.guestResult,
1654				      &vmw_bo);
1655	if (unlikely(ret != 0))
1656		return ret;
1657
1658	vmw_dmabuf_unreference(&vmw_bo);
1659	return 0;
1660}
1661
1662static int vmw_cmd_dma(struct vmw_private *dev_priv,
1663		       struct vmw_sw_context *sw_context,
1664		       SVGA3dCmdHeader *header)
1665{
1666	struct vmw_dma_buffer *vmw_bo = NULL;
1667	struct vmw_surface *srf = NULL;
1668	struct vmw_dma_cmd {
1669		SVGA3dCmdHeader header;
1670		SVGA3dCmdSurfaceDMA dma;
1671	} *cmd;
1672	int ret;
1673	SVGA3dCmdSurfaceDMASuffix *suffix;
1674	uint32_t bo_size;
 
1675
1676	cmd = container_of(header, struct vmw_dma_cmd, header);
1677	suffix = (SVGA3dCmdSurfaceDMASuffix *)((unsigned long) &cmd->dma +
1678					       header->size - sizeof(*suffix));
1679
1680	/* Make sure device and verifier stays in sync. */
1681	if (unlikely(suffix->suffixSize != sizeof(*suffix))) {
1682		DRM_ERROR("Invalid DMA suffix size.\n");
1683		return -EINVAL;
1684	}
1685
1686	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1687				      &cmd->dma.guest.ptr,
1688				      &vmw_bo);
1689	if (unlikely(ret != 0))
1690		return ret;
1691
1692	/* Make sure DMA doesn't cross BO boundaries. */
1693	bo_size = vmw_bo->base.num_pages * PAGE_SIZE;
1694	if (unlikely(cmd->dma.guest.ptr.offset > bo_size)) {
1695		DRM_ERROR("Invalid DMA offset.\n");
1696		return -EINVAL;
1697	}
1698
1699	bo_size -= cmd->dma.guest.ptr.offset;
1700	if (unlikely(suffix->maximumOffset > bo_size))
1701		suffix->maximumOffset = bo_size;
1702
 
 
1703	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1704				user_surface_converter, &cmd->dma.host.sid,
1705				NULL);
1706	if (unlikely(ret != 0)) {
1707		if (unlikely(ret != -ERESTARTSYS))
1708			DRM_ERROR("could not find surface for DMA.\n");
1709		goto out_no_surface;
1710	}
1711
1712	srf = vmw_res_to_srf(sw_context->res_cache[vmw_res_surface].res);
1713
1714	vmw_kms_cursor_snoop(srf, sw_context->fp->tfile, &vmw_bo->base,
1715			     header);
1716
1717out_no_surface:
1718	vmw_dmabuf_unreference(&vmw_bo);
1719	return ret;
1720}
1721
1722static int vmw_cmd_draw(struct vmw_private *dev_priv,
1723			struct vmw_sw_context *sw_context,
1724			SVGA3dCmdHeader *header)
1725{
1726	struct vmw_draw_cmd {
1727		SVGA3dCmdHeader header;
1728		SVGA3dCmdDrawPrimitives body;
1729	} *cmd;
1730	SVGA3dVertexDecl *decl = (SVGA3dVertexDecl *)(
1731		(unsigned long)header + sizeof(*cmd));
1732	SVGA3dPrimitiveRange *range;
1733	uint32_t i;
1734	uint32_t maxnum;
1735	int ret;
1736
1737	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1738	if (unlikely(ret != 0))
1739		return ret;
1740
1741	cmd = container_of(header, struct vmw_draw_cmd, header);
1742	maxnum = (header->size - sizeof(cmd->body)) / sizeof(*decl);
1743
1744	if (unlikely(cmd->body.numVertexDecls > maxnum)) {
1745		DRM_ERROR("Illegal number of vertex declarations.\n");
1746		return -EINVAL;
1747	}
1748
1749	for (i = 0; i < cmd->body.numVertexDecls; ++i, ++decl) {
1750		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 
1751					user_surface_converter,
1752					&decl->array.surfaceId, NULL);
1753		if (unlikely(ret != 0))
1754			return ret;
1755	}
1756
1757	maxnum = (header->size - sizeof(cmd->body) -
1758		  cmd->body.numVertexDecls * sizeof(*decl)) / sizeof(*range);
1759	if (unlikely(cmd->body.numRanges > maxnum)) {
1760		DRM_ERROR("Illegal number of index ranges.\n");
1761		return -EINVAL;
1762	}
1763
1764	range = (SVGA3dPrimitiveRange *) decl;
1765	for (i = 0; i < cmd->body.numRanges; ++i, ++range) {
1766		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 
1767					user_surface_converter,
1768					&range->indexArray.surfaceId, NULL);
1769		if (unlikely(ret != 0))
1770			return ret;
1771	}
1772	return 0;
1773}
1774
1775
1776static int vmw_cmd_tex_state(struct vmw_private *dev_priv,
1777			     struct vmw_sw_context *sw_context,
1778			     SVGA3dCmdHeader *header)
1779{
1780	struct vmw_tex_state_cmd {
1781		SVGA3dCmdHeader header;
1782		SVGA3dCmdSetTextureState state;
1783	} *cmd;
1784
1785	SVGA3dTextureState *last_state = (SVGA3dTextureState *)
1786	  ((unsigned long) header + header->size + sizeof(header));
1787	SVGA3dTextureState *cur_state = (SVGA3dTextureState *)
1788		((unsigned long) header + sizeof(struct vmw_tex_state_cmd));
1789	struct vmw_resource_val_node *ctx_node;
1790	struct vmw_resource_val_node *res_node;
1791	int ret;
1792
1793	cmd = container_of(header, struct vmw_tex_state_cmd,
1794			   header);
1795
1796	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1797				user_context_converter, &cmd->state.cid,
1798				&ctx_node);
1799	if (unlikely(ret != 0))
1800		return ret;
1801
1802	for (; cur_state < last_state; ++cur_state) {
1803		if (likely(cur_state->name != SVGA3D_TS_BIND_TEXTURE))
1804			continue;
1805
1806		if (cur_state->stage >= SVGA3D_NUM_TEXTURE_UNITS) {
1807			DRM_ERROR("Illegal texture/sampler unit %u.\n",
1808				  (unsigned) cur_state->stage);
1809			return -EINVAL;
1810		}
1811
1812		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 
1813					user_surface_converter,
1814					&cur_state->value, &res_node);
1815		if (unlikely(ret != 0))
1816			return ret;
1817
1818		if (dev_priv->has_mob) {
1819			struct vmw_ctx_bindinfo_tex binding;
 
 
 
 
 
1820
1821			binding.bi.ctx = ctx_node->res;
1822			binding.bi.res = res_node ? res_node->res : NULL;
1823			binding.bi.bt = vmw_ctx_binding_tex;
1824			binding.texture_stage = cur_state->stage;
1825			vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
1826					0, binding.texture_stage);
1827		}
1828	}
1829
1830	return 0;
1831}
1832
1833static int vmw_cmd_check_define_gmrfb(struct vmw_private *dev_priv,
1834				      struct vmw_sw_context *sw_context,
1835				      void *buf)
1836{
1837	struct vmw_dma_buffer *vmw_bo;
1838	int ret;
1839
1840	struct {
1841		uint32_t header;
1842		SVGAFifoCmdDefineGMRFB body;
1843	} *cmd = buf;
1844
1845	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1846				      &cmd->body.ptr,
1847				      &vmw_bo);
1848	if (unlikely(ret != 0))
1849		return ret;
1850
1851	vmw_dmabuf_unreference(&vmw_bo);
1852
1853	return ret;
1854}
1855
1856
1857/**
1858 * vmw_cmd_res_switch_backup - Utility function to handle backup buffer
1859 * switching
1860 *
1861 * @dev_priv: Pointer to a device private struct.
1862 * @sw_context: The software context being used for this batch.
1863 * @val_node: The validation node representing the resource.
1864 * @buf_id: Pointer to the user-space backup buffer handle in the command
1865 * stream.
1866 * @backup_offset: Offset of backup into MOB.
1867 *
1868 * This function prepares for registering a switch of backup buffers
1869 * in the resource metadata just prior to unreserving. It's basically a wrapper
1870 * around vmw_cmd_res_switch_backup with a different interface.
1871 */
1872static int vmw_cmd_res_switch_backup(struct vmw_private *dev_priv,
1873				     struct vmw_sw_context *sw_context,
1874				     struct vmw_resource_val_node *val_node,
1875				     uint32_t *buf_id,
1876				     unsigned long backup_offset)
1877{
1878	struct vmw_dma_buffer *dma_buf;
 
1879	int ret;
1880
1881	ret = vmw_translate_mob_ptr(dev_priv, sw_context, buf_id, &dma_buf);
 
 
 
 
1882	if (ret)
1883		return ret;
1884
1885	val_node->switching_backup = true;
1886	if (val_node->first_usage)
1887		val_node->no_buffer_needed = true;
1888
1889	vmw_dmabuf_unreference(&val_node->new_backup);
1890	val_node->new_backup = dma_buf;
1891	val_node->new_backup_offset = backup_offset;
1892
1893	return 0;
1894}
1895
1896
1897/**
1898 * vmw_cmd_switch_backup - Utility function to handle backup buffer switching
1899 *
1900 * @dev_priv: Pointer to a device private struct.
1901 * @sw_context: The software context being used for this batch.
1902 * @res_type: The resource type.
1903 * @converter: Information about user-space binding for this resource type.
1904 * @res_id: Pointer to the user-space resource handle in the command stream.
1905 * @buf_id: Pointer to the user-space backup buffer handle in the command
1906 * stream.
1907 * @backup_offset: Offset of backup into MOB.
1908 *
1909 * This function prepares for registering a switch of backup buffers
1910 * in the resource metadata just prior to unreserving. It's basically a wrapper
1911 * around vmw_cmd_res_switch_backup with a different interface.
1912 */
1913static int vmw_cmd_switch_backup(struct vmw_private *dev_priv,
1914				 struct vmw_sw_context *sw_context,
1915				 enum vmw_res_type res_type,
1916				 const struct vmw_user_resource_conv
1917				 *converter,
1918				 uint32_t *res_id,
1919				 uint32_t *buf_id,
1920				 unsigned long backup_offset)
1921{
1922	struct vmw_resource_val_node *val_node;
1923	int ret;
1924
1925	ret = vmw_cmd_res_check(dev_priv, sw_context, res_type,
1926				converter, res_id, &val_node);
1927	if (ret)
1928		return ret;
1929
1930	return vmw_cmd_res_switch_backup(dev_priv, sw_context, val_node,
1931					 buf_id, backup_offset);
1932}
1933
1934/**
1935 * vmw_cmd_bind_gb_surface - Validate an SVGA_3D_CMD_BIND_GB_SURFACE
1936 * command
1937 *
1938 * @dev_priv: Pointer to a device private struct.
1939 * @sw_context: The software context being used for this batch.
1940 * @header: Pointer to the command header in the command stream.
1941 */
1942static int vmw_cmd_bind_gb_surface(struct vmw_private *dev_priv,
1943				   struct vmw_sw_context *sw_context,
1944				   SVGA3dCmdHeader *header)
1945{
1946	struct vmw_bind_gb_surface_cmd {
1947		SVGA3dCmdHeader header;
1948		SVGA3dCmdBindGBSurface body;
1949	} *cmd;
1950
1951	cmd = container_of(header, struct vmw_bind_gb_surface_cmd, header);
1952
1953	return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_surface,
1954				     user_surface_converter,
1955				     &cmd->body.sid, &cmd->body.mobid,
1956				     0);
1957}
1958
1959/**
1960 * vmw_cmd_update_gb_image - Validate an SVGA_3D_CMD_UPDATE_GB_IMAGE
1961 * command
1962 *
1963 * @dev_priv: Pointer to a device private struct.
1964 * @sw_context: The software context being used for this batch.
1965 * @header: Pointer to the command header in the command stream.
1966 */
1967static int vmw_cmd_update_gb_image(struct vmw_private *dev_priv,
1968				   struct vmw_sw_context *sw_context,
1969				   SVGA3dCmdHeader *header)
1970{
1971	struct vmw_gb_surface_cmd {
1972		SVGA3dCmdHeader header;
1973		SVGA3dCmdUpdateGBImage body;
1974	} *cmd;
1975
1976	cmd = container_of(header, struct vmw_gb_surface_cmd, header);
1977
1978	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1979				 user_surface_converter,
1980				 &cmd->body.image.sid, NULL);
1981}
1982
1983/**
1984 * vmw_cmd_update_gb_surface - Validate an SVGA_3D_CMD_UPDATE_GB_SURFACE
1985 * command
1986 *
1987 * @dev_priv: Pointer to a device private struct.
1988 * @sw_context: The software context being used for this batch.
1989 * @header: Pointer to the command header in the command stream.
1990 */
1991static int vmw_cmd_update_gb_surface(struct vmw_private *dev_priv,
1992				     struct vmw_sw_context *sw_context,
1993				     SVGA3dCmdHeader *header)
1994{
1995	struct vmw_gb_surface_cmd {
1996		SVGA3dCmdHeader header;
1997		SVGA3dCmdUpdateGBSurface body;
1998	} *cmd;
1999
2000	cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2001
2002	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2003				 user_surface_converter,
2004				 &cmd->body.sid, NULL);
2005}
2006
2007/**
2008 * vmw_cmd_readback_gb_image - Validate an SVGA_3D_CMD_READBACK_GB_IMAGE
2009 * command
2010 *
2011 * @dev_priv: Pointer to a device private struct.
2012 * @sw_context: The software context being used for this batch.
2013 * @header: Pointer to the command header in the command stream.
2014 */
2015static int vmw_cmd_readback_gb_image(struct vmw_private *dev_priv,
2016				     struct vmw_sw_context *sw_context,
2017				     SVGA3dCmdHeader *header)
2018{
2019	struct vmw_gb_surface_cmd {
2020		SVGA3dCmdHeader header;
2021		SVGA3dCmdReadbackGBImage body;
2022	} *cmd;
2023
2024	cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2025
2026	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2027				 user_surface_converter,
2028				 &cmd->body.image.sid, NULL);
2029}
2030
2031/**
2032 * vmw_cmd_readback_gb_surface - Validate an SVGA_3D_CMD_READBACK_GB_SURFACE
2033 * command
2034 *
2035 * @dev_priv: Pointer to a device private struct.
2036 * @sw_context: The software context being used for this batch.
2037 * @header: Pointer to the command header in the command stream.
2038 */
2039static int vmw_cmd_readback_gb_surface(struct vmw_private *dev_priv,
2040				       struct vmw_sw_context *sw_context,
2041				       SVGA3dCmdHeader *header)
2042{
2043	struct vmw_gb_surface_cmd {
2044		SVGA3dCmdHeader header;
2045		SVGA3dCmdReadbackGBSurface body;
2046	} *cmd;
2047
2048	cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2049
2050	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2051				 user_surface_converter,
2052				 &cmd->body.sid, NULL);
2053}
2054
2055/**
2056 * vmw_cmd_invalidate_gb_image - Validate an SVGA_3D_CMD_INVALIDATE_GB_IMAGE
2057 * command
2058 *
2059 * @dev_priv: Pointer to a device private struct.
2060 * @sw_context: The software context being used for this batch.
2061 * @header: Pointer to the command header in the command stream.
2062 */
2063static int vmw_cmd_invalidate_gb_image(struct vmw_private *dev_priv,
2064				       struct vmw_sw_context *sw_context,
2065				       SVGA3dCmdHeader *header)
2066{
2067	struct vmw_gb_surface_cmd {
2068		SVGA3dCmdHeader header;
2069		SVGA3dCmdInvalidateGBImage body;
2070	} *cmd;
2071
2072	cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2073
2074	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2075				 user_surface_converter,
2076				 &cmd->body.image.sid, NULL);
2077}
2078
2079/**
2080 * vmw_cmd_invalidate_gb_surface - Validate an
2081 * SVGA_3D_CMD_INVALIDATE_GB_SURFACE command
2082 *
2083 * @dev_priv: Pointer to a device private struct.
2084 * @sw_context: The software context being used for this batch.
2085 * @header: Pointer to the command header in the command stream.
2086 */
2087static int vmw_cmd_invalidate_gb_surface(struct vmw_private *dev_priv,
2088					 struct vmw_sw_context *sw_context,
2089					 SVGA3dCmdHeader *header)
2090{
2091	struct vmw_gb_surface_cmd {
2092		SVGA3dCmdHeader header;
2093		SVGA3dCmdInvalidateGBSurface body;
2094	} *cmd;
2095
2096	cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2097
2098	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2099				 user_surface_converter,
2100				 &cmd->body.sid, NULL);
2101}
2102
2103
2104/**
2105 * vmw_cmd_shader_define - Validate an SVGA_3D_CMD_SHADER_DEFINE
2106 * command
2107 *
2108 * @dev_priv: Pointer to a device private struct.
2109 * @sw_context: The software context being used for this batch.
2110 * @header: Pointer to the command header in the command stream.
2111 */
2112static int vmw_cmd_shader_define(struct vmw_private *dev_priv,
2113				 struct vmw_sw_context *sw_context,
2114				 SVGA3dCmdHeader *header)
2115{
2116	struct vmw_shader_define_cmd {
2117		SVGA3dCmdHeader header;
2118		SVGA3dCmdDefineShader body;
2119	} *cmd;
2120	int ret;
2121	size_t size;
2122	struct vmw_resource_val_node *val;
2123
2124	cmd = container_of(header, struct vmw_shader_define_cmd,
2125			   header);
2126
2127	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2128				user_context_converter, &cmd->body.cid,
2129				&val);
2130	if (unlikely(ret != 0))
2131		return ret;
2132
2133	if (unlikely(!dev_priv->has_mob))
2134		return 0;
2135
2136	size = cmd->header.size - sizeof(cmd->body);
2137	ret = vmw_compat_shader_add(dev_priv,
2138				    vmw_context_res_man(val->res),
2139				    cmd->body.shid, cmd + 1,
2140				    cmd->body.type, size,
2141				    &sw_context->staged_cmd_res);
2142	if (unlikely(ret != 0))
2143		return ret;
2144
2145	return vmw_resource_relocation_add(&sw_context->res_relocations,
2146					   NULL, &cmd->header.id -
2147					   sw_context->buf_start);
2148
2149	return 0;
2150}
2151
2152/**
2153 * vmw_cmd_shader_destroy - Validate an SVGA_3D_CMD_SHADER_DESTROY
2154 * command
2155 *
2156 * @dev_priv: Pointer to a device private struct.
2157 * @sw_context: The software context being used for this batch.
2158 * @header: Pointer to the command header in the command stream.
2159 */
2160static int vmw_cmd_shader_destroy(struct vmw_private *dev_priv,
2161				  struct vmw_sw_context *sw_context,
2162				  SVGA3dCmdHeader *header)
2163{
2164	struct vmw_shader_destroy_cmd {
2165		SVGA3dCmdHeader header;
2166		SVGA3dCmdDestroyShader body;
2167	} *cmd;
2168	int ret;
2169	struct vmw_resource_val_node *val;
2170
2171	cmd = container_of(header, struct vmw_shader_destroy_cmd,
2172			   header);
2173
2174	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2175				user_context_converter, &cmd->body.cid,
2176				&val);
2177	if (unlikely(ret != 0))
2178		return ret;
2179
2180	if (unlikely(!dev_priv->has_mob))
2181		return 0;
2182
2183	ret = vmw_shader_remove(vmw_context_res_man(val->res),
2184				cmd->body.shid,
2185				cmd->body.type,
2186				&sw_context->staged_cmd_res);
2187	if (unlikely(ret != 0))
2188		return ret;
2189
2190	return vmw_resource_relocation_add(&sw_context->res_relocations,
2191					   NULL, &cmd->header.id -
2192					   sw_context->buf_start);
2193
2194	return 0;
2195}
2196
2197/**
2198 * vmw_cmd_set_shader - Validate an SVGA_3D_CMD_SET_SHADER
2199 * command
2200 *
2201 * @dev_priv: Pointer to a device private struct.
2202 * @sw_context: The software context being used for this batch.
2203 * @header: Pointer to the command header in the command stream.
2204 */
2205static int vmw_cmd_set_shader(struct vmw_private *dev_priv,
2206			      struct vmw_sw_context *sw_context,
2207			      SVGA3dCmdHeader *header)
2208{
2209	struct vmw_set_shader_cmd {
2210		SVGA3dCmdHeader header;
2211		SVGA3dCmdSetShader body;
2212	} *cmd;
2213	struct vmw_resource_val_node *ctx_node, *res_node = NULL;
2214	struct vmw_ctx_bindinfo_shader binding;
2215	struct vmw_resource *res = NULL;
 
2216	int ret;
2217
2218	cmd = container_of(header, struct vmw_set_shader_cmd,
2219			   header);
2220
2221	if (cmd->body.type >= SVGA3D_SHADERTYPE_PREDX_MAX) {
2222		DRM_ERROR("Illegal shader type %u.\n",
2223			  (unsigned) cmd->body.type);
2224		return -EINVAL;
2225	}
2226
2227	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2228				user_context_converter, &cmd->body.cid,
2229				&ctx_node);
2230	if (unlikely(ret != 0))
2231		return ret;
2232
2233	if (!dev_priv->has_mob)
2234		return 0;
2235
2236	if (cmd->body.shid != SVGA3D_INVALID_ID) {
2237		res = vmw_shader_lookup(vmw_context_res_man(ctx_node->res),
2238					cmd->body.shid,
2239					cmd->body.type);
2240
 
 
 
2241		if (!IS_ERR(res)) {
2242			ret = vmw_cmd_res_reloc_add(dev_priv, sw_context,
2243						    &cmd->body.shid, res,
2244						    &res_node);
2245			vmw_resource_unreference(&res);
 
 
 
 
 
 
 
2246			if (unlikely(ret != 0))
2247				return ret;
2248		}
2249	}
2250
2251	if (!res_node) {
2252		ret = vmw_cmd_res_check(dev_priv, sw_context,
2253					vmw_res_shader,
2254					user_shader_converter,
2255					&cmd->body.shid, &res_node);
2256		if (unlikely(ret != 0))
2257			return ret;
2258	}
2259
2260	binding.bi.ctx = ctx_node->res;
2261	binding.bi.res = res_node ? res_node->res : NULL;
 
 
 
 
2262	binding.bi.bt = vmw_ctx_binding_shader;
2263	binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2264	vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2265			binding.shader_slot, 0);
2266	return 0;
2267}
2268
2269/**
2270 * vmw_cmd_set_shader_const - Validate an SVGA_3D_CMD_SET_SHADER_CONST
2271 * command
2272 *
2273 * @dev_priv: Pointer to a device private struct.
2274 * @sw_context: The software context being used for this batch.
2275 * @header: Pointer to the command header in the command stream.
2276 */
2277static int vmw_cmd_set_shader_const(struct vmw_private *dev_priv,
2278				    struct vmw_sw_context *sw_context,
2279				    SVGA3dCmdHeader *header)
2280{
2281	struct vmw_set_shader_const_cmd {
2282		SVGA3dCmdHeader header;
2283		SVGA3dCmdSetShaderConst body;
2284	} *cmd;
2285	int ret;
2286
2287	cmd = container_of(header, struct vmw_set_shader_const_cmd,
2288			   header);
2289
2290	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2291				user_context_converter, &cmd->body.cid,
2292				NULL);
2293	if (unlikely(ret != 0))
2294		return ret;
2295
2296	if (dev_priv->has_mob)
2297		header->id = SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE;
2298
2299	return 0;
2300}
2301
2302/**
2303 * vmw_cmd_bind_gb_shader - Validate an SVGA_3D_CMD_BIND_GB_SHADER
2304 * command
2305 *
2306 * @dev_priv: Pointer to a device private struct.
2307 * @sw_context: The software context being used for this batch.
2308 * @header: Pointer to the command header in the command stream.
2309 */
2310static int vmw_cmd_bind_gb_shader(struct vmw_private *dev_priv,
2311				  struct vmw_sw_context *sw_context,
2312				  SVGA3dCmdHeader *header)
2313{
2314	struct vmw_bind_gb_shader_cmd {
2315		SVGA3dCmdHeader header;
2316		SVGA3dCmdBindGBShader body;
2317	} *cmd;
2318
2319	cmd = container_of(header, struct vmw_bind_gb_shader_cmd,
2320			   header);
2321
2322	return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_shader,
2323				     user_shader_converter,
2324				     &cmd->body.shid, &cmd->body.mobid,
2325				     cmd->body.offsetInBytes);
2326}
2327
2328/**
2329 * vmw_cmd_dx_set_single_constant_buffer - Validate an
2330 * SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER command.
2331 *
2332 * @dev_priv: Pointer to a device private struct.
2333 * @sw_context: The software context being used for this batch.
2334 * @header: Pointer to the command header in the command stream.
2335 */
2336static int
2337vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv,
2338				      struct vmw_sw_context *sw_context,
2339				      SVGA3dCmdHeader *header)
2340{
2341	struct {
2342		SVGA3dCmdHeader header;
2343		SVGA3dCmdDXSetSingleConstantBuffer body;
2344	} *cmd;
2345	struct vmw_resource_val_node *res_node = NULL;
2346	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2347	struct vmw_ctx_bindinfo_cb binding;
2348	int ret;
2349
2350	if (unlikely(ctx_node == NULL)) {
2351		DRM_ERROR("DX Context not set.\n");
2352		return -EINVAL;
2353	}
2354
2355	cmd = container_of(header, typeof(*cmd), header);
2356	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2357				user_surface_converter,
2358				&cmd->body.sid, &res_node);
2359	if (unlikely(ret != 0))
2360		return ret;
2361
2362	binding.bi.ctx = ctx_node->res;
2363	binding.bi.res = res_node ? res_node->res : NULL;
 
 
 
 
 
 
 
 
2364	binding.bi.bt = vmw_ctx_binding_cb;
2365	binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2366	binding.offset = cmd->body.offsetInBytes;
2367	binding.size = cmd->body.sizeInBytes;
2368	binding.slot = cmd->body.slot;
2369
2370	if (binding.shader_slot >= SVGA3D_NUM_SHADERTYPE_DX10 ||
2371	    binding.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) {
2372		DRM_ERROR("Illegal const buffer shader %u slot %u.\n",
2373			  (unsigned) cmd->body.type,
2374			  (unsigned) binding.slot);
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
2375		return -EINVAL;
2376	}
2377
2378	vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2379			binding.shader_slot, binding.slot);
 
2380
2381	return 0;
2382}
2383
2384/**
2385 * vmw_cmd_dx_set_shader_res - Validate an
2386 * SVGA_3D_CMD_DX_SET_SHADER_RESOURCES command
2387 *
2388 * @dev_priv: Pointer to a device private struct.
2389 * @sw_context: The software context being used for this batch.
2390 * @header: Pointer to the command header in the command stream.
2391 */
2392static int vmw_cmd_dx_set_shader_res(struct vmw_private *dev_priv,
2393				     struct vmw_sw_context *sw_context,
2394				     SVGA3dCmdHeader *header)
2395{
2396	struct {
2397		SVGA3dCmdHeader header;
2398		SVGA3dCmdDXSetShaderResources body;
2399	} *cmd = container_of(header, typeof(*cmd), header);
2400	u32 num_sr_view = (cmd->header.size - sizeof(cmd->body)) /
2401		sizeof(SVGA3dShaderResourceViewId);
2402
2403	if ((u64) cmd->body.startView + (u64) num_sr_view >
2404	    (u64) SVGA3D_DX_MAX_SRVIEWS ||
2405	    cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX) {
2406		DRM_ERROR("Invalid shader binding.\n");
2407		return -EINVAL;
2408	}
2409
2410	return vmw_view_bindings_add(sw_context, vmw_view_sr,
2411				     vmw_ctx_binding_sr,
2412				     cmd->body.type - SVGA3D_SHADERTYPE_MIN,
2413				     (void *) &cmd[1], num_sr_view,
2414				     cmd->body.startView);
2415}
2416
2417/**
2418 * vmw_cmd_dx_set_shader - Validate an SVGA_3D_CMD_DX_SET_SHADER
2419 * command
2420 *
2421 * @dev_priv: Pointer to a device private struct.
2422 * @sw_context: The software context being used for this batch.
2423 * @header: Pointer to the command header in the command stream.
2424 */
2425static int vmw_cmd_dx_set_shader(struct vmw_private *dev_priv,
2426				 struct vmw_sw_context *sw_context,
2427				 SVGA3dCmdHeader *header)
2428{
2429	struct {
2430		SVGA3dCmdHeader header;
2431		SVGA3dCmdDXSetShader body;
2432	} *cmd;
2433	struct vmw_resource *res = NULL;
2434	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2435	struct vmw_ctx_bindinfo_shader binding;
2436	int ret = 0;
2437
2438	if (unlikely(ctx_node == NULL)) {
2439		DRM_ERROR("DX Context not set.\n");
2440		return -EINVAL;
2441	}
2442
2443	cmd = container_of(header, typeof(*cmd), header);
2444
2445	if (cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX) {
2446		DRM_ERROR("Illegal shader type %u.\n",
2447			  (unsigned) cmd->body.type);
2448		return -EINVAL;
2449	}
2450
2451	if (cmd->body.shaderId != SVGA3D_INVALID_ID) {
2452		res = vmw_shader_lookup(sw_context->man, cmd->body.shaderId, 0);
2453		if (IS_ERR(res)) {
2454			DRM_ERROR("Could not find shader for binding.\n");
2455			return PTR_ERR(res);
2456		}
2457
2458		ret = vmw_resource_val_add(sw_context, res, NULL);
 
 
2459		if (ret)
2460			goto out_unref;
2461	}
2462
2463	binding.bi.ctx = ctx_node->res;
2464	binding.bi.res = res;
2465	binding.bi.bt = vmw_ctx_binding_dx_shader;
2466	binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2467
2468	vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2469			binding.shader_slot, 0);
2470out_unref:
2471	if (res)
2472		vmw_resource_unreference(&res);
2473
2474	return ret;
2475}
2476
2477/**
2478 * vmw_cmd_dx_set_vertex_buffers - Validates an
2479 * SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS command
2480 *
2481 * @dev_priv: Pointer to a device private struct.
2482 * @sw_context: The software context being used for this batch.
2483 * @header: Pointer to the command header in the command stream.
2484 */
2485static int vmw_cmd_dx_set_vertex_buffers(struct vmw_private *dev_priv,
2486					 struct vmw_sw_context *sw_context,
2487					 SVGA3dCmdHeader *header)
2488{
2489	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2490	struct vmw_ctx_bindinfo_vb binding;
2491	struct vmw_resource_val_node *res_node;
2492	struct {
2493		SVGA3dCmdHeader header;
2494		SVGA3dCmdDXSetVertexBuffers body;
2495		SVGA3dVertexBuffer buf[];
2496	} *cmd;
2497	int i, ret, num;
2498
2499	if (unlikely(ctx_node == NULL)) {
2500		DRM_ERROR("DX Context not set.\n");
2501		return -EINVAL;
2502	}
2503
2504	cmd = container_of(header, typeof(*cmd), header);
2505	num = (cmd->header.size - sizeof(cmd->body)) /
2506		sizeof(SVGA3dVertexBuffer);
2507	if ((u64)num + (u64)cmd->body.startBuffer >
2508	    (u64)SVGA3D_DX_MAX_VERTEXBUFFERS) {
2509		DRM_ERROR("Invalid number of vertex buffers.\n");
2510		return -EINVAL;
2511	}
2512
2513	for (i = 0; i < num; i++) {
2514		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 
2515					user_surface_converter,
2516					&cmd->buf[i].sid, &res_node);
2517		if (unlikely(ret != 0))
2518			return ret;
2519
2520		binding.bi.ctx = ctx_node->res;
2521		binding.bi.bt = vmw_ctx_binding_vb;
2522		binding.bi.res = ((res_node) ? res_node->res : NULL);
2523		binding.offset = cmd->buf[i].offset;
2524		binding.stride = cmd->buf[i].stride;
2525		binding.slot = i + cmd->body.startBuffer;
2526
2527		vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2528				0, binding.slot);
2529	}
2530
2531	return 0;
2532}
2533
2534/**
2535 * vmw_cmd_dx_ia_set_vertex_buffers - Validate an
2536 * SVGA_3D_CMD_DX_IA_SET_VERTEX_BUFFERS command.
2537 *
2538 * @dev_priv: Pointer to a device private struct.
2539 * @sw_context: The software context being used for this batch.
2540 * @header: Pointer to the command header in the command stream.
2541 */
2542static int vmw_cmd_dx_set_index_buffer(struct vmw_private *dev_priv,
2543				       struct vmw_sw_context *sw_context,
2544				       SVGA3dCmdHeader *header)
2545{
2546	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2547	struct vmw_ctx_bindinfo_ib binding;
2548	struct vmw_resource_val_node *res_node;
2549	struct {
2550		SVGA3dCmdHeader header;
2551		SVGA3dCmdDXSetIndexBuffer body;
2552	} *cmd;
2553	int ret;
2554
2555	if (unlikely(ctx_node == NULL)) {
2556		DRM_ERROR("DX Context not set.\n");
2557		return -EINVAL;
2558	}
2559
2560	cmd = container_of(header, typeof(*cmd), header);
2561	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2562				user_surface_converter,
2563				&cmd->body.sid, &res_node);
2564	if (unlikely(ret != 0))
2565		return ret;
2566
2567	binding.bi.ctx = ctx_node->res;
2568	binding.bi.res = ((res_node) ? res_node->res : NULL);
2569	binding.bi.bt = vmw_ctx_binding_ib;
2570	binding.offset = cmd->body.offset;
2571	binding.format = cmd->body.format;
2572
2573	vmw_binding_add(ctx_node->staged_bindings, &binding.bi, 0, 0);
2574
2575	return 0;
2576}
2577
2578/**
2579 * vmw_cmd_dx_set_rendertarget - Validate an
2580 * SVGA_3D_CMD_DX_SET_RENDERTARGETS command
2581 *
2582 * @dev_priv: Pointer to a device private struct.
2583 * @sw_context: The software context being used for this batch.
2584 * @header: Pointer to the command header in the command stream.
2585 */
2586static int vmw_cmd_dx_set_rendertargets(struct vmw_private *dev_priv,
2587					struct vmw_sw_context *sw_context,
2588					SVGA3dCmdHeader *header)
2589{
2590	struct {
2591		SVGA3dCmdHeader header;
2592		SVGA3dCmdDXSetRenderTargets body;
2593	} *cmd = container_of(header, typeof(*cmd), header);
2594	int ret;
2595	u32 num_rt_view = (cmd->header.size - sizeof(cmd->body)) /
2596		sizeof(SVGA3dRenderTargetViewId);
 
2597
2598	if (num_rt_view > SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS) {
2599		DRM_ERROR("Invalid DX Rendertarget binding.\n");
2600		return -EINVAL;
2601	}
2602
2603	ret = vmw_view_bindings_add(sw_context, vmw_view_ds,
2604				    vmw_ctx_binding_ds, 0,
2605				    &cmd->body.depthStencilViewId, 1, 0);
2606	if (ret)
2607		return ret;
2608
2609	return vmw_view_bindings_add(sw_context, vmw_view_rt,
2610				     vmw_ctx_binding_dx_rt, 0,
2611				     (void *)&cmd[1], num_rt_view, 0);
2612}
2613
2614/**
2615 * vmw_cmd_dx_clear_rendertarget_view - Validate an
2616 * SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW command
2617 *
2618 * @dev_priv: Pointer to a device private struct.
2619 * @sw_context: The software context being used for this batch.
2620 * @header: Pointer to the command header in the command stream.
2621 */
2622static int vmw_cmd_dx_clear_rendertarget_view(struct vmw_private *dev_priv,
2623					      struct vmw_sw_context *sw_context,
2624					      SVGA3dCmdHeader *header)
2625{
2626	struct {
2627		SVGA3dCmdHeader header;
2628		SVGA3dCmdDXClearRenderTargetView body;
2629	} *cmd = container_of(header, typeof(*cmd), header);
2630
2631	return vmw_view_id_val_add(sw_context, vmw_view_rt,
2632				   cmd->body.renderTargetViewId);
 
 
2633}
2634
2635/**
2636 * vmw_cmd_dx_clear_rendertarget_view - Validate an
2637 * SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW command
2638 *
2639 * @dev_priv: Pointer to a device private struct.
2640 * @sw_context: The software context being used for this batch.
2641 * @header: Pointer to the command header in the command stream.
2642 */
2643static int vmw_cmd_dx_clear_depthstencil_view(struct vmw_private *dev_priv,
2644					      struct vmw_sw_context *sw_context,
2645					      SVGA3dCmdHeader *header)
2646{
2647	struct {
2648		SVGA3dCmdHeader header;
2649		SVGA3dCmdDXClearDepthStencilView body;
2650	} *cmd = container_of(header, typeof(*cmd), header);
2651
2652	return vmw_view_id_val_add(sw_context, vmw_view_ds,
2653				   cmd->body.depthStencilViewId);
 
 
2654}
2655
2656static int vmw_cmd_dx_view_define(struct vmw_private *dev_priv,
2657				  struct vmw_sw_context *sw_context,
2658				  SVGA3dCmdHeader *header)
2659{
2660	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2661	struct vmw_resource_val_node *srf_node;
2662	struct vmw_resource *res;
2663	enum vmw_view_type view_type;
2664	int ret;
2665	/*
2666	 * This is based on the fact that all affected define commands have
2667	 * the same initial command body layout.
2668	 */
2669	struct {
2670		SVGA3dCmdHeader header;
2671		uint32 defined_id;
2672		uint32 sid;
2673	} *cmd;
2674
2675	if (unlikely(ctx_node == NULL)) {
2676		DRM_ERROR("DX Context not set.\n");
2677		return -EINVAL;
2678	}
2679
2680	view_type = vmw_view_cmd_to_type(header->id);
 
 
 
2681	cmd = container_of(header, typeof(*cmd), header);
 
 
 
 
2682	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2683				user_surface_converter,
2684				&cmd->sid, &srf_node);
2685	if (unlikely(ret != 0))
2686		return ret;
2687
2688	res = vmw_context_cotable(ctx_node->res, vmw_view_cotables[view_type]);
 
 
2689	ret = vmw_cotable_notify(res, cmd->defined_id);
2690	vmw_resource_unreference(&res);
2691	if (unlikely(ret != 0))
2692		return ret;
2693
2694	return vmw_view_add(sw_context->man,
2695			    ctx_node->res,
2696			    srf_node->res,
2697			    view_type,
2698			    cmd->defined_id,
2699			    header,
2700			    header->size + sizeof(*header),
2701			    &sw_context->staged_cmd_res);
2702}
2703
2704/**
2705 * vmw_cmd_dx_set_so_targets - Validate an
2706 * SVGA_3D_CMD_DX_SET_SOTARGETS command.
2707 *
2708 * @dev_priv: Pointer to a device private struct.
2709 * @sw_context: The software context being used for this batch.
2710 * @header: Pointer to the command header in the command stream.
2711 */
2712static int vmw_cmd_dx_set_so_targets(struct vmw_private *dev_priv,
2713				     struct vmw_sw_context *sw_context,
2714				     SVGA3dCmdHeader *header)
2715{
2716	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2717	struct vmw_ctx_bindinfo_so binding;
2718	struct vmw_resource_val_node *res_node;
2719	struct {
2720		SVGA3dCmdHeader header;
2721		SVGA3dCmdDXSetSOTargets body;
2722		SVGA3dSoTarget targets[];
2723	} *cmd;
2724	int i, ret, num;
2725
2726	if (unlikely(ctx_node == NULL)) {
2727		DRM_ERROR("DX Context not set.\n");
2728		return -EINVAL;
2729	}
2730
2731	cmd = container_of(header, typeof(*cmd), header);
2732	num = (cmd->header.size - sizeof(cmd->body)) /
2733		sizeof(SVGA3dSoTarget);
2734
2735	if (num > SVGA3D_DX_MAX_SOTARGETS) {
2736		DRM_ERROR("Invalid DX SO binding.\n");
2737		return -EINVAL;
2738	}
2739
2740	for (i = 0; i < num; i++) {
2741		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 
2742					user_surface_converter,
2743					&cmd->targets[i].sid, &res_node);
2744		if (unlikely(ret != 0))
2745			return ret;
2746
2747		binding.bi.ctx = ctx_node->res;
2748		binding.bi.res = ((res_node) ? res_node->res : NULL);
2749		binding.bi.bt = vmw_ctx_binding_so,
2750		binding.offset = cmd->targets[i].offset;
2751		binding.size = cmd->targets[i].sizeInBytes;
2752		binding.slot = i;
2753
2754		vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2755				0, binding.slot);
2756	}
2757
2758	return 0;
2759}
2760
2761static int vmw_cmd_dx_so_define(struct vmw_private *dev_priv,
2762				struct vmw_sw_context *sw_context,
2763				SVGA3dCmdHeader *header)
2764{
2765	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2766	struct vmw_resource *res;
2767	/*
2768	 * This is based on the fact that all affected define commands have
2769	 * the same initial command body layout.
2770	 */
2771	struct {
2772		SVGA3dCmdHeader header;
2773		uint32 defined_id;
2774	} *cmd;
2775	enum vmw_so_type so_type;
2776	int ret;
2777
2778	if (unlikely(ctx_node == NULL)) {
2779		DRM_ERROR("DX Context not set.\n");
2780		return -EINVAL;
2781	}
2782
2783	so_type = vmw_so_cmd_to_type(header->id);
2784	res = vmw_context_cotable(ctx_node->res, vmw_so_cotables[so_type]);
 
 
2785	cmd = container_of(header, typeof(*cmd), header);
2786	ret = vmw_cotable_notify(res, cmd->defined_id);
2787	vmw_resource_unreference(&res);
2788
2789	return ret;
2790}
2791
2792/**
2793 * vmw_cmd_dx_check_subresource - Validate an
2794 * SVGA_3D_CMD_DX_[X]_SUBRESOURCE command
2795 *
2796 * @dev_priv: Pointer to a device private struct.
2797 * @sw_context: The software context being used for this batch.
2798 * @header: Pointer to the command header in the command stream.
2799 */
2800static int vmw_cmd_dx_check_subresource(struct vmw_private *dev_priv,
2801					struct vmw_sw_context *sw_context,
2802					SVGA3dCmdHeader *header)
2803{
2804	struct {
2805		SVGA3dCmdHeader header;
2806		union {
2807			SVGA3dCmdDXReadbackSubResource r_body;
2808			SVGA3dCmdDXInvalidateSubResource i_body;
2809			SVGA3dCmdDXUpdateSubResource u_body;
2810			SVGA3dSurfaceId sid;
2811		};
2812	} *cmd;
2813
2814	BUILD_BUG_ON(offsetof(typeof(*cmd), r_body.sid) !=
2815		     offsetof(typeof(*cmd), sid));
2816	BUILD_BUG_ON(offsetof(typeof(*cmd), i_body.sid) !=
2817		     offsetof(typeof(*cmd), sid));
2818	BUILD_BUG_ON(offsetof(typeof(*cmd), u_body.sid) !=
2819		     offsetof(typeof(*cmd), sid));
2820
2821	cmd = container_of(header, typeof(*cmd), header);
2822
2823	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2824				 user_surface_converter,
2825				 &cmd->sid, NULL);
2826}
2827
2828static int vmw_cmd_dx_cid_check(struct vmw_private *dev_priv,
2829				struct vmw_sw_context *sw_context,
2830				SVGA3dCmdHeader *header)
2831{
2832	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2833
2834	if (unlikely(ctx_node == NULL)) {
2835		DRM_ERROR("DX Context not set.\n");
2836		return -EINVAL;
2837	}
2838
2839	return 0;
2840}
2841
2842/**
2843 * vmw_cmd_dx_view_remove - validate a view remove command and
2844 * schedule the view resource for removal.
2845 *
2846 * @dev_priv: Pointer to a device private struct.
2847 * @sw_context: The software context being used for this batch.
2848 * @header: Pointer to the command header in the command stream.
2849 *
2850 * Check that the view exists, and if it was not created using this
2851 * command batch, make sure it's validated (present in the device) so that
2852 * the remove command will not confuse the device.
2853 */
2854static int vmw_cmd_dx_view_remove(struct vmw_private *dev_priv,
2855				  struct vmw_sw_context *sw_context,
2856				  SVGA3dCmdHeader *header)
2857{
2858	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2859	struct {
2860		SVGA3dCmdHeader header;
2861		union vmw_view_destroy body;
2862	} *cmd = container_of(header, typeof(*cmd), header);
2863	enum vmw_view_type view_type = vmw_view_cmd_to_type(header->id);
2864	struct vmw_resource *view;
2865	int ret;
2866
2867	if (!ctx_node) {
2868		DRM_ERROR("DX Context not set.\n");
2869		return -EINVAL;
2870	}
2871
2872	ret = vmw_view_remove(sw_context->man,
2873			      cmd->body.view_id, view_type,
2874			      &sw_context->staged_cmd_res,
2875			      &view);
2876	if (ret || !view)
2877		return ret;
2878
2879	/*
2880	 * Add view to the validate list iff it was not created using this
2881	 * command batch.
 
 
2882	 */
2883	return vmw_view_res_val_add(sw_context, view);
 
 
 
2884}
2885
2886/**
2887 * vmw_cmd_dx_define_shader - Validate an SVGA_3D_CMD_DX_DEFINE_SHADER
2888 * command
2889 *
2890 * @dev_priv: Pointer to a device private struct.
2891 * @sw_context: The software context being used for this batch.
2892 * @header: Pointer to the command header in the command stream.
2893 */
2894static int vmw_cmd_dx_define_shader(struct vmw_private *dev_priv,
2895				    struct vmw_sw_context *sw_context,
2896				    SVGA3dCmdHeader *header)
2897{
2898	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2899	struct vmw_resource *res;
2900	struct {
2901		SVGA3dCmdHeader header;
2902		SVGA3dCmdDXDefineShader body;
2903	} *cmd = container_of(header, typeof(*cmd), header);
2904	int ret;
2905
2906	if (!ctx_node) {
2907		DRM_ERROR("DX Context not set.\n");
2908		return -EINVAL;
2909	}
2910
2911	res = vmw_context_cotable(ctx_node->res, SVGA_COTABLE_DXSHADER);
 
 
2912	ret = vmw_cotable_notify(res, cmd->body.shaderId);
2913	vmw_resource_unreference(&res);
2914	if (ret)
2915		return ret;
2916
2917	return vmw_dx_shader_add(sw_context->man, ctx_node->res,
2918				 cmd->body.shaderId, cmd->body.type,
2919				 &sw_context->staged_cmd_res);
2920}
2921
2922/**
2923 * vmw_cmd_dx_destroy_shader - Validate an SVGA_3D_CMD_DX_DESTROY_SHADER
2924 * command
2925 *
2926 * @dev_priv: Pointer to a device private struct.
2927 * @sw_context: The software context being used for this batch.
2928 * @header: Pointer to the command header in the command stream.
2929 */
2930static int vmw_cmd_dx_destroy_shader(struct vmw_private *dev_priv,
2931				     struct vmw_sw_context *sw_context,
2932				     SVGA3dCmdHeader *header)
2933{
2934	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2935	struct {
2936		SVGA3dCmdHeader header;
2937		SVGA3dCmdDXDestroyShader body;
2938	} *cmd = container_of(header, typeof(*cmd), header);
2939	int ret;
2940
2941	if (!ctx_node) {
2942		DRM_ERROR("DX Context not set.\n");
2943		return -EINVAL;
2944	}
2945
2946	ret = vmw_shader_remove(sw_context->man, cmd->body.shaderId, 0,
2947				&sw_context->staged_cmd_res);
2948	if (ret)
2949		DRM_ERROR("Could not find shader to remove.\n");
2950
2951	return ret;
2952}
2953
2954/**
2955 * vmw_cmd_dx_bind_shader - Validate an SVGA_3D_CMD_DX_BIND_SHADER
2956 * command
2957 *
2958 * @dev_priv: Pointer to a device private struct.
2959 * @sw_context: The software context being used for this batch.
2960 * @header: Pointer to the command header in the command stream.
2961 */
2962static int vmw_cmd_dx_bind_shader(struct vmw_private *dev_priv,
2963				  struct vmw_sw_context *sw_context,
2964				  SVGA3dCmdHeader *header)
2965{
2966	struct vmw_resource_val_node *ctx_node;
2967	struct vmw_resource_val_node *res_node;
2968	struct vmw_resource *res;
2969	struct {
2970		SVGA3dCmdHeader header;
2971		SVGA3dCmdDXBindShader body;
2972	} *cmd = container_of(header, typeof(*cmd), header);
2973	int ret;
2974
2975	if (cmd->body.cid != SVGA3D_INVALID_ID) {
2976		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2977					user_context_converter,
2978					&cmd->body.cid, &ctx_node);
 
2979		if (ret)
2980			return ret;
2981	} else {
2982		ctx_node = sw_context->dx_ctx_node;
2983		if (!ctx_node) {
2984			DRM_ERROR("DX Context not set.\n");
 
2985			return -EINVAL;
2986		}
 
2987	}
2988
2989	res = vmw_shader_lookup(vmw_context_res_man(ctx_node->res),
2990				cmd->body.shid, 0);
2991	if (IS_ERR(res)) {
2992		DRM_ERROR("Could not find shader to bind.\n");
2993		return PTR_ERR(res);
2994	}
2995
2996	ret = vmw_resource_val_add(sw_context, res, &res_node);
 
2997	if (ret) {
2998		DRM_ERROR("Error creating resource validation node.\n");
2999		goto out_unref;
3000	}
3001
 
 
 
 
3002
3003	ret = vmw_cmd_res_switch_backup(dev_priv, sw_context, res_node,
3004					&cmd->body.mobid,
3005					cmd->body.offsetInBytes);
3006out_unref:
3007	vmw_resource_unreference(&res);
 
 
 
 
 
 
 
 
 
 
3008
3009	return ret;
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3010}
3011
3012/**
3013 * vmw_cmd_dx_genmips - Validate an SVGA_3D_CMD_DX_GENMIPS command
 
3014 *
3015 * @dev_priv: Pointer to a device private struct.
3016 * @sw_context: The software context being used for this batch.
3017 * @header: Pointer to the command header in the command stream.
3018 */
3019static int vmw_cmd_dx_genmips(struct vmw_private *dev_priv,
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3020			      struct vmw_sw_context *sw_context,
3021			      SVGA3dCmdHeader *header)
3022{
3023	struct {
3024		SVGA3dCmdHeader header;
3025		SVGA3dCmdDXGenMips body;
3026	} *cmd = container_of(header, typeof(*cmd), header);
 
 
 
3027
3028	return vmw_view_id_val_add(sw_context, vmw_view_sr,
3029				   cmd->body.shaderResourceViewId);
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3030}
3031
3032static int vmw_cmd_check_not_3d(struct vmw_private *dev_priv,
3033				struct vmw_sw_context *sw_context,
3034				void *buf, uint32_t *size)
3035{
3036	uint32_t size_remaining = *size;
3037	uint32_t cmd_id;
3038
3039	cmd_id = ((uint32_t *)buf)[0];
3040	switch (cmd_id) {
3041	case SVGA_CMD_UPDATE:
3042		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdUpdate);
3043		break;
3044	case SVGA_CMD_DEFINE_GMRFB:
3045		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdDefineGMRFB);
3046		break;
3047	case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
3048		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3049		break;
3050	case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
3051		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3052		break;
3053	default:
3054		DRM_ERROR("Unsupported SVGA command: %u.\n", cmd_id);
3055		return -EINVAL;
3056	}
3057
3058	if (*size > size_remaining) {
3059		DRM_ERROR("Invalid SVGA command (size mismatch):"
3060			  " %u.\n", cmd_id);
3061		return -EINVAL;
3062	}
3063
3064	if (unlikely(!sw_context->kernel)) {
3065		DRM_ERROR("Kernel only SVGA command: %u.\n", cmd_id);
3066		return -EPERM;
3067	}
3068
3069	if (cmd_id == SVGA_CMD_DEFINE_GMRFB)
3070		return vmw_cmd_check_define_gmrfb(dev_priv, sw_context, buf);
3071
3072	return 0;
3073}
3074
3075static const struct vmw_cmd_entry vmw_cmd_entries[SVGA_3D_CMD_MAX] = {
3076	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE, &vmw_cmd_invalid,
3077		    false, false, false),
3078	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DESTROY, &vmw_cmd_invalid,
3079		    false, false, false),
3080	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_COPY, &vmw_cmd_surface_copy_check,
3081		    true, false, false),
3082	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_STRETCHBLT, &vmw_cmd_stretch_blt_check,
3083		    true, false, false),
3084	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DMA, &vmw_cmd_dma,
3085		    true, false, false),
3086	VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DEFINE, &vmw_cmd_invalid,
3087		    false, false, false),
3088	VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DESTROY, &vmw_cmd_invalid,
3089		    false, false, false),
3090	VMW_CMD_DEF(SVGA_3D_CMD_SETTRANSFORM, &vmw_cmd_cid_check,
3091		    true, false, false),
3092	VMW_CMD_DEF(SVGA_3D_CMD_SETZRANGE, &vmw_cmd_cid_check,
3093		    true, false, false),
3094	VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERSTATE, &vmw_cmd_cid_check,
3095		    true, false, false),
3096	VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERTARGET,
3097		    &vmw_cmd_set_render_target_check, true, false, false),
3098	VMW_CMD_DEF(SVGA_3D_CMD_SETTEXTURESTATE, &vmw_cmd_tex_state,
3099		    true, false, false),
3100	VMW_CMD_DEF(SVGA_3D_CMD_SETMATERIAL, &vmw_cmd_cid_check,
3101		    true, false, false),
3102	VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTDATA, &vmw_cmd_cid_check,
3103		    true, false, false),
3104	VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTENABLED, &vmw_cmd_cid_check,
3105		    true, false, false),
3106	VMW_CMD_DEF(SVGA_3D_CMD_SETVIEWPORT, &vmw_cmd_cid_check,
3107		    true, false, false),
3108	VMW_CMD_DEF(SVGA_3D_CMD_SETCLIPPLANE, &vmw_cmd_cid_check,
3109		    true, false, false),
3110	VMW_CMD_DEF(SVGA_3D_CMD_CLEAR, &vmw_cmd_cid_check,
3111		    true, false, false),
3112	VMW_CMD_DEF(SVGA_3D_CMD_PRESENT, &vmw_cmd_present_check,
3113		    false, false, false),
3114	VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DEFINE, &vmw_cmd_shader_define,
3115		    true, false, false),
3116	VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DESTROY, &vmw_cmd_shader_destroy,
3117		    true, false, false),
3118	VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER, &vmw_cmd_set_shader,
3119		    true, false, false),
3120	VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER_CONST, &vmw_cmd_set_shader_const,
3121		    true, false, false),
3122	VMW_CMD_DEF(SVGA_3D_CMD_DRAW_PRIMITIVES, &vmw_cmd_draw,
3123		    true, false, false),
3124	VMW_CMD_DEF(SVGA_3D_CMD_SETSCISSORRECT, &vmw_cmd_cid_check,
3125		    true, false, false),
3126	VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_QUERY, &vmw_cmd_begin_query,
3127		    true, false, false),
3128	VMW_CMD_DEF(SVGA_3D_CMD_END_QUERY, &vmw_cmd_end_query,
3129		    true, false, false),
3130	VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_QUERY, &vmw_cmd_wait_query,
3131		    true, false, false),
3132	VMW_CMD_DEF(SVGA_3D_CMD_PRESENT_READBACK, &vmw_cmd_ok,
3133		    true, false, false),
3134	VMW_CMD_DEF(SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN,
3135		    &vmw_cmd_blt_surf_screen_check, false, false, false),
3136	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE_V2, &vmw_cmd_invalid,
3137		    false, false, false),
3138	VMW_CMD_DEF(SVGA_3D_CMD_GENERATE_MIPMAPS, &vmw_cmd_invalid,
3139		    false, false, false),
3140	VMW_CMD_DEF(SVGA_3D_CMD_ACTIVATE_SURFACE, &vmw_cmd_invalid,
3141		    false, false, false),
3142	VMW_CMD_DEF(SVGA_3D_CMD_DEACTIVATE_SURFACE, &vmw_cmd_invalid,
3143		    false, false, false),
3144	VMW_CMD_DEF(SVGA_3D_CMD_SCREEN_DMA, &vmw_cmd_invalid,
3145		    false, false, false),
3146	VMW_CMD_DEF(SVGA_3D_CMD_SET_UNITY_SURFACE_COOKIE, &vmw_cmd_invalid,
3147		    false, false, false),
3148	VMW_CMD_DEF(SVGA_3D_CMD_OPEN_CONTEXT_SURFACE, &vmw_cmd_invalid,
3149		    false, false, false),
3150	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_BITBLT, &vmw_cmd_invalid,
3151		    false, false, false),
3152	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_TRANSBLT, &vmw_cmd_invalid,
3153		    false, false, false),
3154	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_STRETCHBLT, &vmw_cmd_invalid,
3155		    false, false, false),
3156	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_COLORFILL, &vmw_cmd_invalid,
3157		    false, false, false),
3158	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_ALPHABLEND, &vmw_cmd_invalid,
3159		    false, false, false),
3160	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_CLEARTYPEBLEND, &vmw_cmd_invalid,
3161		    false, false, false),
 
 
 
 
 
 
3162	VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE, &vmw_cmd_invalid,
3163		    false, false, true),
3164	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_OTABLE, &vmw_cmd_invalid,
3165		    false, false, true),
3166	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_MOB, &vmw_cmd_invalid,
3167		    false, false, true),
3168	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_MOB, &vmw_cmd_invalid,
3169		    false, false, true),
3170	VMW_CMD_DEF(SVGA_3D_CMD_REDEFINE_GB_MOB64, &vmw_cmd_invalid,
3171		    false, false, true),
3172	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING, &vmw_cmd_invalid,
3173		    false, false, true),
3174	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE, &vmw_cmd_invalid,
3175		    false, false, true),
3176	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SURFACE, &vmw_cmd_invalid,
3177		    false, false, true),
3178	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE, &vmw_cmd_bind_gb_surface,
3179		    true, false, true),
3180	VMW_CMD_DEF(SVGA_3D_CMD_COND_BIND_GB_SURFACE, &vmw_cmd_invalid,
3181		    false, false, true),
3182	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_IMAGE, &vmw_cmd_update_gb_image,
3183		    true, false, true),
3184	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SURFACE,
3185		    &vmw_cmd_update_gb_surface, true, false, true),
3186	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE,
3187		    &vmw_cmd_readback_gb_image, true, false, true),
3188	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_SURFACE,
3189		    &vmw_cmd_readback_gb_surface, true, false, true),
3190	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE,
3191		    &vmw_cmd_invalidate_gb_image, true, false, true),
3192	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_SURFACE,
3193		    &vmw_cmd_invalidate_gb_surface, true, false, true),
3194	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_CONTEXT, &vmw_cmd_invalid,
3195		    false, false, true),
3196	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_CONTEXT, &vmw_cmd_invalid,
3197		    false, false, true),
3198	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_CONTEXT, &vmw_cmd_invalid,
3199		    false, false, true),
3200	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_CONTEXT, &vmw_cmd_invalid,
3201		    false, false, true),
3202	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_CONTEXT, &vmw_cmd_invalid,
3203		    false, false, true),
3204	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SHADER, &vmw_cmd_invalid,
3205		    false, false, true),
3206	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SHADER, &vmw_cmd_bind_gb_shader,
3207		    true, false, true),
3208	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SHADER, &vmw_cmd_invalid,
3209		    false, false, true),
3210	VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE64, &vmw_cmd_invalid,
3211		    false, false, false),
3212	VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_GB_QUERY, &vmw_cmd_begin_gb_query,
3213		    true, false, true),
3214	VMW_CMD_DEF(SVGA_3D_CMD_END_GB_QUERY, &vmw_cmd_end_gb_query,
3215		    true, false, true),
3216	VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_GB_QUERY, &vmw_cmd_wait_gb_query,
3217		    true, false, true),
3218	VMW_CMD_DEF(SVGA_3D_CMD_NOP, &vmw_cmd_ok,
3219		    true, false, true),
 
 
3220	VMW_CMD_DEF(SVGA_3D_CMD_ENABLE_GART, &vmw_cmd_invalid,
3221		    false, false, true),
3222	VMW_CMD_DEF(SVGA_3D_CMD_DISABLE_GART, &vmw_cmd_invalid,
3223		    false, false, true),
3224	VMW_CMD_DEF(SVGA_3D_CMD_MAP_MOB_INTO_GART, &vmw_cmd_invalid,
3225		    false, false, true),
3226	VMW_CMD_DEF(SVGA_3D_CMD_UNMAP_GART_RANGE, &vmw_cmd_invalid,
3227		    false, false, true),
3228	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SCREENTARGET, &vmw_cmd_invalid,
3229		    false, false, true),
3230	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SCREENTARGET, &vmw_cmd_invalid,
3231		    false, false, true),
3232	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SCREENTARGET, &vmw_cmd_invalid,
3233		    false, false, true),
3234	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SCREENTARGET, &vmw_cmd_invalid,
3235		    false, false, true),
3236	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3237		    false, false, true),
3238	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3239		    false, false, true),
3240	VMW_CMD_DEF(SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE, &vmw_cmd_cid_check,
3241		    true, false, true),
3242	VMW_CMD_DEF(SVGA_3D_CMD_GB_SCREEN_DMA, &vmw_cmd_invalid,
3243		    false, false, true),
3244	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH, &vmw_cmd_invalid,
3245		    false, false, true),
3246	VMW_CMD_DEF(SVGA_3D_CMD_GB_MOB_FENCE, &vmw_cmd_invalid,
3247		    false, false, true),
3248	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE_V2, &vmw_cmd_invalid,
3249		    false, false, true),
3250
3251	/*
3252	 * DX commands
3253	 */
3254	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_CONTEXT, &vmw_cmd_invalid,
3255		    false, false, true),
3256	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_CONTEXT, &vmw_cmd_invalid,
3257		    false, false, true),
3258	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_CONTEXT, &vmw_cmd_invalid,
3259		    false, false, true),
3260	VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_CONTEXT, &vmw_cmd_invalid,
3261		    false, false, true),
3262	VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_CONTEXT, &vmw_cmd_invalid,
3263		    false, false, true),
3264	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER,
3265		    &vmw_cmd_dx_set_single_constant_buffer, true, false, true),
3266	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER_RESOURCES,
3267		    &vmw_cmd_dx_set_shader_res, true, false, true),
3268	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER, &vmw_cmd_dx_set_shader,
3269		    true, false, true),
3270	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SAMPLERS, &vmw_cmd_dx_cid_check,
3271		    true, false, true),
3272	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW, &vmw_cmd_dx_cid_check,
3273		    true, false, true),
3274	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED, &vmw_cmd_dx_cid_check,
3275		    true, false, true),
3276	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED, &vmw_cmd_dx_cid_check,
3277		    true, false, true),
3278	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED,
3279		    &vmw_cmd_dx_cid_check, true, false, true),
3280	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_AUTO, &vmw_cmd_dx_cid_check,
3281		    true, false, true),
3282	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS,
3283		    &vmw_cmd_dx_set_vertex_buffers, true, false, true),
3284	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INDEX_BUFFER,
3285		    &vmw_cmd_dx_set_index_buffer, true, false, true),
3286	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RENDERTARGETS,
3287		    &vmw_cmd_dx_set_rendertargets, true, false, true),
3288	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_BLEND_STATE, &vmw_cmd_dx_cid_check,
3289		    true, false, true),
3290	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DEPTHSTENCIL_STATE,
3291		    &vmw_cmd_dx_cid_check, true, false, true),
3292	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RASTERIZER_STATE,
3293		    &vmw_cmd_dx_cid_check, true, false, true),
3294	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_QUERY, &vmw_cmd_dx_define_query,
3295		    true, false, true),
3296	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_QUERY, &vmw_cmd_dx_cid_check,
3297		    true, false, true),
3298	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_QUERY, &vmw_cmd_dx_bind_query,
3299		    true, false, true),
3300	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_QUERY_OFFSET,
3301		    &vmw_cmd_dx_cid_check, true, false, true),
3302	VMW_CMD_DEF(SVGA_3D_CMD_DX_BEGIN_QUERY, &vmw_cmd_dx_cid_check,
3303		    true, false, true),
3304	VMW_CMD_DEF(SVGA_3D_CMD_DX_END_QUERY, &vmw_cmd_dx_cid_check,
3305		    true, false, true),
3306	VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_QUERY, &vmw_cmd_invalid,
3307		    true, false, true),
3308	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PREDICATION, &vmw_cmd_dx_cid_check,
3309		    true, false, true),
3310	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VIEWPORTS, &vmw_cmd_dx_cid_check,
3311		    true, false, true),
3312	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SCISSORRECTS, &vmw_cmd_dx_cid_check,
3313		    true, false, true),
3314	VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW,
3315		    &vmw_cmd_dx_clear_rendertarget_view, true, false, true),
3316	VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW,
3317		    &vmw_cmd_dx_clear_depthstencil_view, true, false, true),
3318	VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY, &vmw_cmd_invalid,
3319		    true, false, true),
3320	VMW_CMD_DEF(SVGA_3D_CMD_DX_GENMIPS, &vmw_cmd_dx_genmips,
3321		    true, false, true),
3322	VMW_CMD_DEF(SVGA_3D_CMD_DX_UPDATE_SUBRESOURCE,
3323		    &vmw_cmd_dx_check_subresource, true, false, true),
3324	VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_SUBRESOURCE,
3325		    &vmw_cmd_dx_check_subresource, true, false, true),
3326	VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_SUBRESOURCE,
3327		    &vmw_cmd_dx_check_subresource, true, false, true),
3328	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW,
3329		    &vmw_cmd_dx_view_define, true, false, true),
3330	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW,
3331		    &vmw_cmd_dx_view_remove, true, false, true),
3332	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW,
3333		    &vmw_cmd_dx_view_define, true, false, true),
3334	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW,
3335		    &vmw_cmd_dx_view_remove, true, false, true),
3336	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW,
3337		    &vmw_cmd_dx_view_define, true, false, true),
3338	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW,
3339		    &vmw_cmd_dx_view_remove, true, false, true),
3340	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_ELEMENTLAYOUT,
3341		    &vmw_cmd_dx_so_define, true, false, true),
3342	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_ELEMENTLAYOUT,
3343		    &vmw_cmd_dx_cid_check, true, false, true),
3344	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_BLEND_STATE,
3345		    &vmw_cmd_dx_so_define, true, false, true),
3346	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_BLEND_STATE,
3347		    &vmw_cmd_dx_cid_check, true, false, true),
3348	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_STATE,
3349		    &vmw_cmd_dx_so_define, true, false, true),
3350	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_STATE,
3351		    &vmw_cmd_dx_cid_check, true, false, true),
3352	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE,
3353		    &vmw_cmd_dx_so_define, true, false, true),
3354	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RASTERIZER_STATE,
3355		    &vmw_cmd_dx_cid_check, true, false, true),
3356	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SAMPLER_STATE,
3357		    &vmw_cmd_dx_so_define, true, false, true),
3358	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SAMPLER_STATE,
3359		    &vmw_cmd_dx_cid_check, true, false, true),
3360	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADER,
3361		    &vmw_cmd_dx_define_shader, true, false, true),
3362	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADER,
3363		    &vmw_cmd_dx_destroy_shader, true, false, true),
3364	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_SHADER,
3365		    &vmw_cmd_dx_bind_shader, true, false, true),
3366	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT,
3367		    &vmw_cmd_dx_so_define, true, false, true),
3368	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_STREAMOUTPUT,
3369		    &vmw_cmd_dx_cid_check, true, false, true),
3370	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_STREAMOUTPUT, &vmw_cmd_dx_cid_check,
3371		    true, false, true),
3372	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SOTARGETS,
3373		    &vmw_cmd_dx_set_so_targets, true, false, true),
3374	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INPUT_LAYOUT,
3375		    &vmw_cmd_dx_cid_check, true, false, true),
3376	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_TOPOLOGY,
3377		    &vmw_cmd_dx_cid_check, true, false, true),
3378	VMW_CMD_DEF(SVGA_3D_CMD_DX_BUFFER_COPY,
3379		    &vmw_cmd_buffer_copy_check, true, false, true),
3380	VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY_REGION,
3381		    &vmw_cmd_pred_copy_check, true, false, true),
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3382};
3383
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3384static int vmw_cmd_check(struct vmw_private *dev_priv,
3385			 struct vmw_sw_context *sw_context,
3386			 void *buf, uint32_t *size)
3387{
3388	uint32_t cmd_id;
3389	uint32_t size_remaining = *size;
3390	SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3391	int ret;
3392	const struct vmw_cmd_entry *entry;
3393	bool gb = dev_priv->capabilities & SVGA_CAP_GBOBJECTS;
3394
3395	cmd_id = ((uint32_t *)buf)[0];
3396	/* Handle any none 3D commands */
3397	if (unlikely(cmd_id < SVGA_CMD_MAX))
3398		return vmw_cmd_check_not_3d(dev_priv, sw_context, buf, size);
3399
3400
3401	cmd_id = header->id;
3402	*size = header->size + sizeof(SVGA3dCmdHeader);
3403
3404	cmd_id -= SVGA_3D_CMD_BASE;
3405	if (unlikely(*size > size_remaining))
3406		goto out_invalid;
3407
3408	if (unlikely(cmd_id >= SVGA_3D_CMD_MAX - SVGA_3D_CMD_BASE))
3409		goto out_invalid;
3410
3411	entry = &vmw_cmd_entries[cmd_id];
3412	if (unlikely(!entry->func))
3413		goto out_invalid;
3414
3415	if (unlikely(!entry->user_allow && !sw_context->kernel))
3416		goto out_privileged;
3417
3418	if (unlikely(entry->gb_disable && gb))
3419		goto out_old;
3420
3421	if (unlikely(entry->gb_enable && !gb))
3422		goto out_new;
3423
3424	ret = entry->func(dev_priv, sw_context, header);
3425	if (unlikely(ret != 0))
3426		goto out_invalid;
 
 
 
3427
3428	return 0;
3429out_invalid:
3430	DRM_ERROR("Invalid SVGA3D command: %d\n",
3431		  cmd_id + SVGA_3D_CMD_BASE);
3432	return -EINVAL;
3433out_privileged:
3434	DRM_ERROR("Privileged SVGA3D command: %d\n",
3435		  cmd_id + SVGA_3D_CMD_BASE);
3436	return -EPERM;
3437out_old:
3438	DRM_ERROR("Deprecated (disallowed) SVGA3D command: %d\n",
3439		  cmd_id + SVGA_3D_CMD_BASE);
3440	return -EINVAL;
3441out_new:
3442	DRM_ERROR("SVGA3D command: %d not supported by virtual hardware.\n",
3443		  cmd_id + SVGA_3D_CMD_BASE);
3444	return -EINVAL;
3445}
3446
3447static int vmw_cmd_check_all(struct vmw_private *dev_priv,
3448			     struct vmw_sw_context *sw_context,
3449			     void *buf,
3450			     uint32_t size)
3451{
3452	int32_t cur_size = size;
3453	int ret;
3454
3455	sw_context->buf_start = buf;
3456
3457	while (cur_size > 0) {
3458		size = cur_size;
3459		ret = vmw_cmd_check(dev_priv, sw_context, buf, &size);
3460		if (unlikely(ret != 0))
3461			return ret;
3462		buf = (void *)((unsigned long) buf + size);
3463		cur_size -= size;
3464	}
3465
3466	if (unlikely(cur_size != 0)) {
3467		DRM_ERROR("Command verifier out of sync.\n");
3468		return -EINVAL;
3469	}
3470
3471	return 0;
3472}
3473
3474static void vmw_free_relocations(struct vmw_sw_context *sw_context)
3475{
3476	sw_context->cur_reloc = 0;
 
3477}
3478
3479static void vmw_apply_relocations(struct vmw_sw_context *sw_context)
3480{
3481	uint32_t i;
3482	struct vmw_relocation *reloc;
3483	struct ttm_validate_buffer *validate;
3484	struct ttm_buffer_object *bo;
3485
3486	for (i = 0; i < sw_context->cur_reloc; ++i) {
3487		reloc = &sw_context->relocs[i];
3488		validate = &sw_context->val_bufs[reloc->index].base;
3489		bo = validate->bo;
3490		switch (bo->mem.mem_type) {
3491		case TTM_PL_VRAM:
3492			reloc->location->offset += bo->offset;
3493			reloc->location->gmrId = SVGA_GMR_FRAMEBUFFER;
3494			break;
3495		case VMW_PL_GMR:
3496			reloc->location->gmrId = bo->mem.start;
3497			break;
3498		case VMW_PL_MOB:
3499			*reloc->mob_loc = bo->mem.start;
3500			break;
3501		default:
3502			BUG();
3503		}
3504	}
3505	vmw_free_relocations(sw_context);
3506}
3507
3508/**
3509 * vmw_resource_list_unrefererence - Free up a resource list and unreference
3510 * all resources referenced by it.
3511 *
3512 * @list: The resource list.
3513 */
3514static void vmw_resource_list_unreference(struct vmw_sw_context *sw_context,
3515					  struct list_head *list)
3516{
3517	struct vmw_resource_val_node *val, *val_next;
3518
3519	/*
3520	 * Drop references to resources held during command submission.
3521	 */
3522
3523	list_for_each_entry_safe(val, val_next, list, head) {
3524		list_del_init(&val->head);
3525		vmw_resource_unreference(&val->res);
3526
3527		if (val->staged_bindings) {
3528			if (val->staged_bindings != sw_context->staged_bindings)
3529				vmw_binding_state_free(val->staged_bindings);
3530			else
3531				sw_context->staged_bindings_inuse = false;
3532			val->staged_bindings = NULL;
3533		}
3534
3535		kfree(val);
3536	}
3537}
3538
3539static void vmw_clear_validations(struct vmw_sw_context *sw_context)
3540{
3541	struct vmw_validate_buffer *entry, *next;
3542	struct vmw_resource_val_node *val;
3543
3544	/*
3545	 * Drop references to DMA buffers held during command submission.
3546	 */
3547	list_for_each_entry_safe(entry, next, &sw_context->validate_nodes,
3548				 base.head) {
3549		list_del(&entry->base.head);
3550		ttm_bo_unref(&entry->base.bo);
3551		(void) drm_ht_remove_item(&sw_context->res_ht, &entry->hash);
3552		sw_context->cur_val_buf--;
3553	}
3554	BUG_ON(sw_context->cur_val_buf != 0);
3555
3556	list_for_each_entry(val, &sw_context->resource_list, head)
3557		(void) drm_ht_remove_item(&sw_context->res_ht, &val->hash);
3558}
3559
3560int vmw_validate_single_buffer(struct vmw_private *dev_priv,
3561			       struct ttm_buffer_object *bo,
3562			       bool interruptible,
3563			       bool validate_as_mob)
3564{
3565	struct vmw_dma_buffer *vbo = container_of(bo, struct vmw_dma_buffer,
3566						  base);
3567	int ret;
3568
3569	if (vbo->pin_count > 0)
3570		return 0;
3571
3572	if (validate_as_mob)
3573		return ttm_bo_validate(bo, &vmw_mob_placement, interruptible,
3574				       false);
3575
3576	/**
3577	 * Put BO in VRAM if there is space, otherwise as a GMR.
3578	 * If there is no space in VRAM and GMR ids are all used up,
3579	 * start evicting GMRs to make room. If the DMA buffer can't be
3580	 * used as a GMR, this will return -ENOMEM.
3581	 */
3582
3583	ret = ttm_bo_validate(bo, &vmw_vram_gmr_placement, interruptible,
3584			      false);
3585	if (likely(ret == 0 || ret == -ERESTARTSYS))
3586		return ret;
3587
3588	/**
3589	 * If that failed, try VRAM again, this time evicting
3590	 * previous contents.
3591	 */
3592
3593	ret = ttm_bo_validate(bo, &vmw_vram_placement, interruptible, false);
3594	return ret;
3595}
3596
3597static int vmw_validate_buffers(struct vmw_private *dev_priv,
3598				struct vmw_sw_context *sw_context)
3599{
3600	struct vmw_validate_buffer *entry;
3601	int ret;
3602
3603	list_for_each_entry(entry, &sw_context->validate_nodes, base.head) {
3604		ret = vmw_validate_single_buffer(dev_priv, entry->base.bo,
3605						 true,
3606						 entry->validate_as_mob);
3607		if (unlikely(ret != 0))
3608			return ret;
3609	}
3610	return 0;
3611}
3612
3613static int vmw_resize_cmd_bounce(struct vmw_sw_context *sw_context,
3614				 uint32_t size)
3615{
3616	if (likely(sw_context->cmd_bounce_size >= size))
3617		return 0;
3618
3619	if (sw_context->cmd_bounce_size == 0)
3620		sw_context->cmd_bounce_size = VMWGFX_CMD_BOUNCE_INIT_SIZE;
3621
3622	while (sw_context->cmd_bounce_size < size) {
3623		sw_context->cmd_bounce_size =
3624			PAGE_ALIGN(sw_context->cmd_bounce_size +
3625				   (sw_context->cmd_bounce_size >> 1));
3626	}
3627
3628	if (sw_context->cmd_bounce != NULL)
3629		vfree(sw_context->cmd_bounce);
3630
3631	sw_context->cmd_bounce = vmalloc(sw_context->cmd_bounce_size);
3632
3633	if (sw_context->cmd_bounce == NULL) {
3634		DRM_ERROR("Failed to allocate command bounce buffer.\n");
3635		sw_context->cmd_bounce_size = 0;
3636		return -ENOMEM;
3637	}
3638
3639	return 0;
3640}
3641
3642/**
3643 * vmw_execbuf_fence_commands - create and submit a command stream fence
3644 *
3645 * Creates a fence object and submits a command stream marker.
3646 * If this fails for some reason, We sync the fifo and return NULL.
3647 * It is then safe to fence buffers with a NULL pointer.
3648 *
3649 * If @p_handle is not NULL @file_priv must also not be NULL. Creates
3650 * a userspace handle if @p_handle is not NULL, otherwise not.
3651 */
3652
3653int vmw_execbuf_fence_commands(struct drm_file *file_priv,
3654			       struct vmw_private *dev_priv,
3655			       struct vmw_fence_obj **p_fence,
3656			       uint32_t *p_handle)
3657{
3658	uint32_t sequence;
3659	int ret;
3660	bool synced = false;
3661
3662	/* p_handle implies file_priv. */
3663	BUG_ON(p_handle != NULL && file_priv == NULL);
3664
3665	ret = vmw_fifo_send_fence(dev_priv, &sequence);
3666	if (unlikely(ret != 0)) {
3667		DRM_ERROR("Fence submission error. Syncing.\n");
3668		synced = true;
3669	}
3670
3671	if (p_handle != NULL)
3672		ret = vmw_user_fence_create(file_priv, dev_priv->fman,
3673					    sequence, p_fence, p_handle);
3674	else
3675		ret = vmw_fence_create(dev_priv->fman, sequence, p_fence);
3676
3677	if (unlikely(ret != 0 && !synced)) {
3678		(void) vmw_fallback_wait(dev_priv, false, false,
3679					 sequence, false,
3680					 VMW_FENCE_WAIT_TIMEOUT);
3681		*p_fence = NULL;
3682	}
3683
3684	return 0;
3685}
3686
3687/**
3688 * vmw_execbuf_copy_fence_user - copy fence object information to
3689 * user-space.
3690 *
3691 * @dev_priv: Pointer to a vmw_private struct.
3692 * @vmw_fp: Pointer to the struct vmw_fpriv representing the calling file.
3693 * @ret: Return value from fence object creation.
3694 * @user_fence_rep: User space address of a struct drm_vmw_fence_rep to
3695 * which the information should be copied.
3696 * @fence: Pointer to the fenc object.
3697 * @fence_handle: User-space fence handle.
 
 
 
 
 
 
3698 *
3699 * This function copies fence information to user-space. If copying fails,
3700 * The user-space struct drm_vmw_fence_rep::error member is hopefully
3701 * left untouched, and if it's preloaded with an -EFAULT by user-space,
3702 * the error will hopefully be detected.
3703 * Also if copying fails, user-space will be unable to signal the fence
3704 * object so we wait for it immediately, and then unreference the
3705 * user-space reference.
3706 */
3707void
3708vmw_execbuf_copy_fence_user(struct vmw_private *dev_priv,
3709			    struct vmw_fpriv *vmw_fp,
3710			    int ret,
3711			    struct drm_vmw_fence_rep __user *user_fence_rep,
3712			    struct vmw_fence_obj *fence,
3713			    uint32_t fence_handle)
3714{
3715	struct drm_vmw_fence_rep fence_rep;
3716
3717	if (user_fence_rep == NULL)
3718		return;
3719
3720	memset(&fence_rep, 0, sizeof(fence_rep));
3721
3722	fence_rep.error = ret;
 
3723	if (ret == 0) {
3724		BUG_ON(fence == NULL);
3725
3726		fence_rep.handle = fence_handle;
3727		fence_rep.seqno = fence->base.seqno;
3728		vmw_update_seqno(dev_priv, &dev_priv->fifo);
3729		fence_rep.passed_seqno = dev_priv->last_read_seqno;
3730	}
3731
3732	/*
3733	 * copy_to_user errors will be detected by user space not
3734	 * seeing fence_rep::error filled in. Typically
3735	 * user-space would have pre-set that member to -EFAULT.
3736	 */
3737	ret = copy_to_user(user_fence_rep, &fence_rep,
3738			   sizeof(fence_rep));
3739
3740	/*
3741	 * User-space lost the fence object. We need to sync
3742	 * and unreference the handle.
3743	 */
3744	if (unlikely(ret != 0) && (fence_rep.error == 0)) {
3745		ttm_ref_object_base_unref(vmw_fp->tfile,
3746					  fence_handle, TTM_REF_USAGE);
3747		DRM_ERROR("Fence copy error. Syncing.\n");
3748		(void) vmw_fence_obj_wait(fence, false, false,
3749					  VMW_FENCE_WAIT_TIMEOUT);
3750	}
 
 
3751}
3752
3753/**
3754 * vmw_execbuf_submit_fifo - Patch a command batch and submit it using
3755 * the fifo.
3756 *
3757 * @dev_priv: Pointer to a device private structure.
3758 * @kernel_commands: Pointer to the unpatched command batch.
3759 * @command_size: Size of the unpatched command batch.
3760 * @sw_context: Structure holding the relocation lists.
3761 *
3762 * Side effects: If this function returns 0, then the command batch
3763 * pointed to by @kernel_commands will have been modified.
3764 */
3765static int vmw_execbuf_submit_fifo(struct vmw_private *dev_priv,
3766				   void *kernel_commands,
3767				   u32 command_size,
3768				   struct vmw_sw_context *sw_context)
3769{
3770	void *cmd;
3771
3772	if (sw_context->dx_ctx_node)
3773		cmd = vmw_fifo_reserve_dx(dev_priv, command_size,
3774					  sw_context->dx_ctx_node->res->id);
3775	else
3776		cmd = vmw_fifo_reserve(dev_priv, command_size);
3777	if (!cmd) {
3778		DRM_ERROR("Failed reserving fifo space for commands.\n");
3779		return -ENOMEM;
3780	}
3781
3782	vmw_apply_relocations(sw_context);
3783	memcpy(cmd, kernel_commands, command_size);
3784	vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3785	vmw_resource_relocations_free(&sw_context->res_relocations);
3786	vmw_fifo_commit(dev_priv, command_size);
3787
3788	return 0;
3789}
3790
3791/**
3792 * vmw_execbuf_submit_cmdbuf - Patch a command batch and submit it using
3793 * the command buffer manager.
3794 *
3795 * @dev_priv: Pointer to a device private structure.
3796 * @header: Opaque handle to the command buffer allocation.
3797 * @command_size: Size of the unpatched command batch.
3798 * @sw_context: Structure holding the relocation lists.
3799 *
3800 * Side effects: If this function returns 0, then the command buffer
3801 * represented by @header will have been modified.
3802 */
3803static int vmw_execbuf_submit_cmdbuf(struct vmw_private *dev_priv,
3804				     struct vmw_cmdbuf_header *header,
3805				     u32 command_size,
3806				     struct vmw_sw_context *sw_context)
3807{
3808	u32 id = ((sw_context->dx_ctx_node) ? sw_context->dx_ctx_node->res->id :
3809		  SVGA3D_INVALID_ID);
3810	void *cmd = vmw_cmdbuf_reserve(dev_priv->cman, command_size,
3811				       id, false, header);
3812
3813	vmw_apply_relocations(sw_context);
3814	vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3815	vmw_resource_relocations_free(&sw_context->res_relocations);
3816	vmw_cmdbuf_commit(dev_priv->cman, command_size, header, false);
3817
3818	return 0;
3819}
3820
3821/**
3822 * vmw_execbuf_cmdbuf - Prepare, if possible, a user-space command batch for
3823 * submission using a command buffer.
3824 *
3825 * @dev_priv: Pointer to a device private structure.
3826 * @user_commands: User-space pointer to the commands to be submitted.
3827 * @command_size: Size of the unpatched command batch.
3828 * @header: Out parameter returning the opaque pointer to the command buffer.
3829 *
3830 * This function checks whether we can use the command buffer manager for
3831 * submission and if so, creates a command buffer of suitable size and
3832 * copies the user data into that buffer.
3833 *
3834 * On successful return, the function returns a pointer to the data in the
3835 * command buffer and *@header is set to non-NULL.
3836 * If command buffers could not be used, the function will return the value
3837 * of @kernel_commands on function call. That value may be NULL. In that case,
3838 * the value of *@header will be set to NULL.
 
 
3839 * If an error is encountered, the function will return a pointer error value.
3840 * If the function is interrupted by a signal while sleeping, it will return
3841 * -ERESTARTSYS casted to a pointer error value.
3842 */
3843static void *vmw_execbuf_cmdbuf(struct vmw_private *dev_priv,
3844				void __user *user_commands,
3845				void *kernel_commands,
3846				u32 command_size,
3847				struct vmw_cmdbuf_header **header)
3848{
3849	size_t cmdbuf_size;
3850	int ret;
3851
3852	*header = NULL;
3853	if (!dev_priv->cman || kernel_commands)
3854		return kernel_commands;
3855
3856	if (command_size > SVGA_CB_MAX_SIZE) {
3857		DRM_ERROR("Command buffer is too large.\n");
3858		return ERR_PTR(-EINVAL);
3859	}
3860
 
 
 
3861	/* If possible, add a little space for fencing. */
3862	cmdbuf_size = command_size + 512;
3863	cmdbuf_size = min_t(size_t, cmdbuf_size, SVGA_CB_MAX_SIZE);
3864	kernel_commands = vmw_cmdbuf_alloc(dev_priv->cman, cmdbuf_size,
3865					   true, header);
3866	if (IS_ERR(kernel_commands))
3867		return kernel_commands;
3868
3869	ret = copy_from_user(kernel_commands, user_commands,
3870			     command_size);
3871	if (ret) {
3872		DRM_ERROR("Failed copying commands.\n");
3873		vmw_cmdbuf_header_free(*header);
3874		*header = NULL;
3875		return ERR_PTR(-EFAULT);
3876	}
3877
3878	return kernel_commands;
3879}
3880
3881static int vmw_execbuf_tie_context(struct vmw_private *dev_priv,
3882				   struct vmw_sw_context *sw_context,
3883				   uint32_t handle)
3884{
3885	struct vmw_resource_val_node *ctx_node;
3886	struct vmw_resource *res;
3887	int ret;
 
3888
3889	if (handle == SVGA3D_INVALID_ID)
3890		return 0;
3891
3892	ret = vmw_user_resource_lookup_handle(dev_priv, sw_context->fp->tfile,
3893					      handle, user_context_converter,
3894					      &res);
3895	if (unlikely(ret != 0)) {
3896		DRM_ERROR("Could not find or user DX context 0x%08x.\n",
3897			  (unsigned) handle);
 
 
 
 
 
3898		return ret;
3899	}
3900
3901	ret = vmw_resource_val_add(sw_context, res, &ctx_node);
3902	if (unlikely(ret != 0))
3903		goto out_err;
 
 
 
3904
3905	sw_context->dx_ctx_node = ctx_node;
3906	sw_context->man = vmw_context_res_man(res);
3907out_err:
3908	vmw_resource_unreference(&res);
3909	return ret;
3910}
3911
3912int vmw_execbuf_process(struct drm_file *file_priv,
3913			struct vmw_private *dev_priv,
3914			void __user *user_commands,
3915			void *kernel_commands,
3916			uint32_t command_size,
3917			uint64_t throttle_us,
3918			uint32_t dx_context_handle,
3919			struct drm_vmw_fence_rep __user *user_fence_rep,
3920			struct vmw_fence_obj **out_fence)
3921{
3922	struct vmw_sw_context *sw_context = &dev_priv->ctx;
3923	struct vmw_fence_obj *fence = NULL;
3924	struct vmw_resource *error_resource;
3925	struct list_head resource_list;
3926	struct vmw_cmdbuf_header *header;
3927	struct ww_acquire_ctx ticket;
3928	uint32_t handle;
3929	int ret;
 
 
 
 
 
 
 
 
 
 
 
3930
3931	if (throttle_us) {
3932		ret = vmw_wait_lag(dev_priv, &dev_priv->fifo.marker_queue,
3933				   throttle_us);
3934
3935		if (ret)
3936			return ret;
3937	}
3938
3939	kernel_commands = vmw_execbuf_cmdbuf(dev_priv, user_commands,
3940					     kernel_commands, command_size,
3941					     &header);
3942	if (IS_ERR(kernel_commands))
3943		return PTR_ERR(kernel_commands);
 
 
3944
3945	ret = mutex_lock_interruptible(&dev_priv->cmdbuf_mutex);
3946	if (ret) {
3947		ret = -ERESTARTSYS;
3948		goto out_free_header;
3949	}
3950
3951	sw_context->kernel = false;
3952	if (kernel_commands == NULL) {
3953		ret = vmw_resize_cmd_bounce(sw_context, command_size);
3954		if (unlikely(ret != 0))
3955			goto out_unlock;
3956
3957
3958		ret = copy_from_user(sw_context->cmd_bounce,
3959				     user_commands, command_size);
3960
3961		if (unlikely(ret != 0)) {
3962			ret = -EFAULT;
3963			DRM_ERROR("Failed copying commands.\n");
3964			goto out_unlock;
3965		}
 
3966		kernel_commands = sw_context->cmd_bounce;
3967	} else if (!header)
3968		sw_context->kernel = true;
 
3969
 
3970	sw_context->fp = vmw_fpriv(file_priv);
3971	sw_context->cur_reloc = 0;
3972	sw_context->cur_val_buf = 0;
3973	INIT_LIST_HEAD(&sw_context->resource_list);
3974	INIT_LIST_HEAD(&sw_context->ctx_resource_list);
3975	sw_context->cur_query_bo = dev_priv->pinned_bo;
3976	sw_context->last_query_ctx = NULL;
3977	sw_context->needs_post_query_barrier = false;
3978	sw_context->dx_ctx_node = NULL;
3979	sw_context->dx_query_mob = NULL;
3980	sw_context->dx_query_ctx = NULL;
3981	memset(sw_context->res_cache, 0, sizeof(sw_context->res_cache));
3982	INIT_LIST_HEAD(&sw_context->validate_nodes);
3983	INIT_LIST_HEAD(&sw_context->res_relocations);
 
 
3984	if (sw_context->staged_bindings)
3985		vmw_binding_state_reset(sw_context->staged_bindings);
3986
3987	if (!sw_context->res_ht_initialized) {
3988		ret = drm_ht_create(&sw_context->res_ht, VMW_RES_HT_ORDER);
3989		if (unlikely(ret != 0))
3990			goto out_unlock;
3991		sw_context->res_ht_initialized = true;
3992	}
3993	INIT_LIST_HEAD(&sw_context->staged_cmd_res);
3994	INIT_LIST_HEAD(&resource_list);
3995	ret = vmw_execbuf_tie_context(dev_priv, sw_context, dx_context_handle);
3996	if (unlikely(ret != 0)) {
3997		list_splice_init(&sw_context->ctx_resource_list,
3998				 &sw_context->resource_list);
3999		goto out_err_nores;
4000	}
4001
4002	ret = vmw_cmd_check_all(dev_priv, sw_context, kernel_commands,
4003				command_size);
4004	/*
4005	 * Merge the resource lists before checking the return status
4006	 * from vmd_cmd_check_all so that all the open hashtabs will
4007	 * be handled properly even if vmw_cmd_check_all fails.
4008	 */
4009	list_splice_init(&sw_context->ctx_resource_list,
4010			 &sw_context->resource_list);
4011
4012	if (unlikely(ret != 0))
4013		goto out_err_nores;
4014
4015	ret = vmw_resources_reserve(sw_context);
4016	if (unlikely(ret != 0))
4017		goto out_err_nores;
4018
4019	ret = ttm_eu_reserve_buffers(&ticket, &sw_context->validate_nodes,
4020				     true, NULL);
4021	if (unlikely(ret != 0))
4022		goto out_err_nores;
4023
4024	ret = vmw_validate_buffers(dev_priv, sw_context);
4025	if (unlikely(ret != 0))
4026		goto out_err;
4027
4028	ret = vmw_resources_validate(sw_context);
4029	if (unlikely(ret != 0))
4030		goto out_err;
4031
 
 
4032	ret = mutex_lock_interruptible(&dev_priv->binding_mutex);
4033	if (unlikely(ret != 0)) {
4034		ret = -ERESTARTSYS;
4035		goto out_err;
4036	}
4037
4038	if (dev_priv->has_mob) {
4039		ret = vmw_rebind_contexts(sw_context);
4040		if (unlikely(ret != 0))
4041			goto out_unlock_binding;
4042	}
4043
4044	if (!header) {
4045		ret = vmw_execbuf_submit_fifo(dev_priv, kernel_commands,
4046					      command_size, sw_context);
4047	} else {
4048		ret = vmw_execbuf_submit_cmdbuf(dev_priv, header, command_size,
4049						sw_context);
4050		header = NULL;
4051	}
4052	mutex_unlock(&dev_priv->binding_mutex);
4053	if (ret)
4054		goto out_err;
4055
4056	vmw_query_bo_switch_commit(dev_priv, sw_context);
4057	ret = vmw_execbuf_fence_commands(file_priv, dev_priv,
4058					 &fence,
4059					 (user_fence_rep) ? &handle : NULL);
4060	/*
4061	 * This error is harmless, because if fence submission fails,
4062	 * vmw_fifo_send_fence will sync. The error will be propagated to
4063	 * user-space in @fence_rep
4064	 */
4065
4066	if (ret != 0)
4067		DRM_ERROR("Fence submission error. Syncing.\n");
4068
4069	vmw_resources_unreserve(sw_context, false);
 
 
4070
4071	ttm_eu_fence_buffer_objects(&ticket, &sw_context->validate_nodes,
4072				    (void *) fence);
4073
4074	if (unlikely(dev_priv->pinned_bo != NULL &&
4075		     !dev_priv->query_cid_valid))
4076		__vmw_execbuf_release_pinned_bo(dev_priv, fence);
4077
4078	vmw_clear_validations(sw_context);
4079	vmw_execbuf_copy_fence_user(dev_priv, vmw_fpriv(file_priv), ret,
4080				    user_fence_rep, fence, handle);
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
4081
4082	/* Don't unreference when handing fence out */
4083	if (unlikely(out_fence != NULL)) {
4084		*out_fence = fence;
4085		fence = NULL;
4086	} else if (likely(fence != NULL)) {
4087		vmw_fence_obj_unreference(&fence);
4088	}
4089
4090	list_splice_init(&sw_context->resource_list, &resource_list);
4091	vmw_cmdbuf_res_commit(&sw_context->staged_cmd_res);
4092	mutex_unlock(&dev_priv->cmdbuf_mutex);
4093
4094	/*
4095	 * Unreference resources outside of the cmdbuf_mutex to
4096	 * avoid deadlocks in resource destruction paths.
4097	 */
4098	vmw_resource_list_unreference(sw_context, &resource_list);
4099
4100	return 0;
4101
4102out_unlock_binding:
4103	mutex_unlock(&dev_priv->binding_mutex);
4104out_err:
4105	ttm_eu_backoff_reservation(&ticket, &sw_context->validate_nodes);
4106out_err_nores:
4107	vmw_resources_unreserve(sw_context, true);
 
4108	vmw_resource_relocations_free(&sw_context->res_relocations);
4109	vmw_free_relocations(sw_context);
4110	vmw_clear_validations(sw_context);
4111	if (unlikely(dev_priv->pinned_bo != NULL &&
4112		     !dev_priv->query_cid_valid))
4113		__vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4114out_unlock:
4115	list_splice_init(&sw_context->resource_list, &resource_list);
4116	error_resource = sw_context->error_resource;
4117	sw_context->error_resource = NULL;
4118	vmw_cmdbuf_res_revert(&sw_context->staged_cmd_res);
 
 
4119	mutex_unlock(&dev_priv->cmdbuf_mutex);
4120
4121	/*
4122	 * Unreference resources outside of the cmdbuf_mutex to
4123	 * avoid deadlocks in resource destruction paths.
4124	 */
4125	vmw_resource_list_unreference(sw_context, &resource_list);
4126	if (unlikely(error_resource != NULL))
4127		vmw_resource_unreference(&error_resource);
4128out_free_header:
4129	if (header)
4130		vmw_cmdbuf_header_free(header);
 
 
 
4131
4132	return ret;
4133}
4134
4135/**
4136 * vmw_execbuf_unpin_panic - Idle the fifo and unpin the query buffer.
4137 *
4138 * @dev_priv: The device private structure.
4139 *
4140 * This function is called to idle the fifo and unpin the query buffer
4141 * if the normal way to do this hits an error, which should typically be
4142 * extremely rare.
4143 */
4144static void vmw_execbuf_unpin_panic(struct vmw_private *dev_priv)
4145{
4146	DRM_ERROR("Can't unpin query buffer. Trying to recover.\n");
4147
4148	(void) vmw_fallback_wait(dev_priv, false, true, 0, false, 10*HZ);
4149	vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4150	if (dev_priv->dummy_query_bo_pinned) {
4151		vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4152		dev_priv->dummy_query_bo_pinned = false;
4153	}
4154}
4155
4156
4157/**
4158 * __vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned
4159 * query bo.
4160 *
4161 * @dev_priv: The device private structure.
4162 * @fence: If non-NULL should point to a struct vmw_fence_obj issued
4163 * _after_ a query barrier that flushes all queries touching the current
4164 * buffer pointed to by @dev_priv->pinned_bo
4165 *
4166 * This function should be used to unpin the pinned query bo, or
4167 * as a query barrier when we need to make sure that all queries have
4168 * finished before the next fifo command. (For example on hardware
4169 * context destructions where the hardware may otherwise leak unfinished
4170 * queries).
4171 *
4172 * This function does not return any failure codes, but make attempts
4173 * to do safe unpinning in case of errors.
4174 *
4175 * The function will synchronize on the previous query barrier, and will
4176 * thus not finish until that barrier has executed.
4177 *
4178 * the @dev_priv->cmdbuf_mutex needs to be held by the current thread
4179 * before calling this function.
4180 */
4181void __vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv,
4182				     struct vmw_fence_obj *fence)
4183{
4184	int ret = 0;
4185	struct list_head validate_list;
4186	struct ttm_validate_buffer pinned_val, query_val;
4187	struct vmw_fence_obj *lfence = NULL;
4188	struct ww_acquire_ctx ticket;
4189
4190	if (dev_priv->pinned_bo == NULL)
4191		goto out_unlock;
4192
4193	INIT_LIST_HEAD(&validate_list);
 
 
 
 
 
4194
4195	pinned_val.bo = ttm_bo_reference(&dev_priv->pinned_bo->base);
4196	pinned_val.shared = false;
4197	list_add_tail(&pinned_val.head, &validate_list);
4198
4199	query_val.bo = ttm_bo_reference(&dev_priv->dummy_query_bo->base);
4200	query_val.shared = false;
4201	list_add_tail(&query_val.head, &validate_list);
4202
4203	ret = ttm_eu_reserve_buffers(&ticket, &validate_list,
4204				     false, NULL);
4205	if (unlikely(ret != 0)) {
4206		vmw_execbuf_unpin_panic(dev_priv);
4207		goto out_no_reserve;
4208	}
4209
4210	if (dev_priv->query_cid_valid) {
4211		BUG_ON(fence != NULL);
4212		ret = vmw_fifo_emit_dummy_query(dev_priv, dev_priv->query_cid);
4213		if (unlikely(ret != 0)) {
4214			vmw_execbuf_unpin_panic(dev_priv);
4215			goto out_no_emit;
4216		}
4217		dev_priv->query_cid_valid = false;
4218	}
4219
4220	vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4221	if (dev_priv->dummy_query_bo_pinned) {
4222		vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4223		dev_priv->dummy_query_bo_pinned = false;
4224	}
4225	if (fence == NULL) {
4226		(void) vmw_execbuf_fence_commands(NULL, dev_priv, &lfence,
4227						  NULL);
4228		fence = lfence;
4229	}
4230	ttm_eu_fence_buffer_objects(&ticket, &validate_list, (void *) fence);
4231	if (lfence != NULL)
4232		vmw_fence_obj_unreference(&lfence);
4233
4234	ttm_bo_unref(&query_val.bo);
4235	ttm_bo_unref(&pinned_val.bo);
4236	vmw_dmabuf_unreference(&dev_priv->pinned_bo);
4237	DRM_INFO("Dummy query bo pin count: %d\n",
4238		 dev_priv->dummy_query_bo->pin_count);
4239
4240out_unlock:
4241	return;
4242
4243out_no_emit:
4244	ttm_eu_backoff_reservation(&ticket, &validate_list);
4245out_no_reserve:
4246	ttm_bo_unref(&query_val.bo);
4247	ttm_bo_unref(&pinned_val.bo);
4248	vmw_dmabuf_unreference(&dev_priv->pinned_bo);
4249}
4250
4251/**
4252 * vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned
4253 * query bo.
4254 *
4255 * @dev_priv: The device private structure.
4256 *
4257 * This function should be used to unpin the pinned query bo, or
4258 * as a query barrier when we need to make sure that all queries have
4259 * finished before the next fifo command. (For example on hardware
4260 * context destructions where the hardware may otherwise leak unfinished
4261 * queries).
4262 *
4263 * This function does not return any failure codes, but make attempts
4264 * to do safe unpinning in case of errors.
4265 *
4266 * The function will synchronize on the previous query barrier, and will
4267 * thus not finish until that barrier has executed.
4268 */
4269void vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv)
4270{
4271	mutex_lock(&dev_priv->cmdbuf_mutex);
4272	if (dev_priv->query_cid_valid)
4273		__vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4274	mutex_unlock(&dev_priv->cmdbuf_mutex);
4275}
4276
4277int vmw_execbuf_ioctl(struct drm_device *dev, unsigned long data,
4278		      struct drm_file *file_priv, size_t size)
4279{
4280	struct vmw_private *dev_priv = vmw_priv(dev);
4281	struct drm_vmw_execbuf_arg arg;
4282	int ret;
4283	static const size_t copy_offset[] = {
4284		offsetof(struct drm_vmw_execbuf_arg, context_handle),
4285		sizeof(struct drm_vmw_execbuf_arg)};
4286
4287	if (unlikely(size < copy_offset[0])) {
4288		DRM_ERROR("Invalid command size, ioctl %d\n",
4289			  DRM_VMW_EXECBUF);
4290		return -EINVAL;
4291	}
4292
4293	if (copy_from_user(&arg, (void __user *) data, copy_offset[0]) != 0)
4294		return -EFAULT;
4295
4296	/*
4297	 * Extend the ioctl argument while
4298	 * maintaining backwards compatibility:
4299	 * We take different code paths depending on the value of
4300	 * arg.version.
4301	 */
4302
4303	if (unlikely(arg.version > DRM_VMW_EXECBUF_VERSION ||
4304		     arg.version == 0)) {
4305		DRM_ERROR("Incorrect execbuf version.\n");
4306		return -EINVAL;
4307	}
4308
4309	if (arg.version > 1 &&
4310	    copy_from_user(&arg.context_handle,
4311			   (void __user *) (data + copy_offset[0]),
4312			   copy_offset[arg.version - 1] -
4313			   copy_offset[0]) != 0)
4314		return -EFAULT;
4315
4316	switch (arg.version) {
4317	case 1:
4318		arg.context_handle = (uint32_t) -1;
 
4319		break;
4320	case 2:
4321		if (arg.pad64 != 0) {
4322			DRM_ERROR("Unused IOCTL data not set to zero.\n");
4323			return -EINVAL;
4324		}
4325		break;
4326	default:
 
4327		break;
4328	}
4329
4330	ret = ttm_read_lock(&dev_priv->reservation_sem, true);
4331	if (unlikely(ret != 0))
4332		return ret;
 
 
 
 
 
 
 
 
 
 
 
4333
4334	ret = vmw_execbuf_process(file_priv, dev_priv,
4335				  (void __user *)(unsigned long)arg.commands,
4336				  NULL, arg.command_size, arg.throttle_us,
4337				  arg.context_handle,
4338				  (void __user *)(unsigned long)arg.fence_rep,
4339				  NULL);
4340	ttm_read_unlock(&dev_priv->reservation_sem);
4341	if (unlikely(ret != 0))
4342		return ret;
4343
4344	vmw_kms_cursor_post_execbuf(dev_priv);
4345
4346	return 0;
 
 
 
 
 
 
4347}
v6.13.7
   1// SPDX-License-Identifier: GPL-2.0 OR MIT
   2/**************************************************************************
   3 *
   4 * Copyright 2009 - 2023 VMware, Inc., Palo Alto, CA., USA
 
   5 *
   6 * Permission is hereby granted, free of charge, to any person obtaining a
   7 * copy of this software and associated documentation files (the
   8 * "Software"), to deal in the Software without restriction, including
   9 * without limitation the rights to use, copy, modify, merge, publish,
  10 * distribute, sub license, and/or sell copies of the Software, and to
  11 * permit persons to whom the Software is furnished to do so, subject to
  12 * the following conditions:
  13 *
  14 * The above copyright notice and this permission notice (including the
  15 * next paragraph) shall be included in all copies or substantial portions
  16 * of the Software.
  17 *
  18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  20 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
  21 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
  22 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
  23 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
  24 * USE OR OTHER DEALINGS IN THE SOFTWARE.
  25 *
  26 **************************************************************************/
  27#include "vmwgfx_binding.h"
  28#include "vmwgfx_bo.h"
  29#include "vmwgfx_drv.h"
  30#include "vmwgfx_mksstat.h"
 
 
  31#include "vmwgfx_so.h"
 
  32
  33#include <drm/ttm/ttm_bo.h>
  34#include <drm/ttm/ttm_placement.h>
  35
  36#include <linux/sync_file.h>
  37#include <linux/hashtable.h>
  38#include <linux/vmalloc.h>
  39
  40/*
  41 * Helper macro to get dx_ctx_node if available otherwise print an error
  42 * message. This is for use in command verifier function where if dx_ctx_node
  43 * is not set then command is invalid.
  44 */
  45#define VMW_GET_CTX_NODE(__sw_context)                                        \
  46({                                                                            \
  47	__sw_context->dx_ctx_node ? __sw_context->dx_ctx_node : ({            \
  48		VMW_DEBUG_USER("SM context is not set at %s\n", __func__);    \
  49		__sw_context->dx_ctx_node;                                    \
  50	});                                                                   \
  51})
  52
  53#define VMW_DECLARE_CMD_VAR(__var, __type)                                    \
  54	struct {                                                              \
  55		SVGA3dCmdHeader header;                                       \
  56		__type body;                                                  \
  57	} __var
  58
  59/**
  60 * struct vmw_relocation - Buffer object relocation
  61 *
  62 * @head: List head for the command submission context's relocation list
  63 * @vbo: Non ref-counted pointer to buffer object
  64 * @mob_loc: Pointer to location for mob id to be modified
  65 * @location: Pointer to location for guest pointer to be modified
  66 */
  67struct vmw_relocation {
  68	struct list_head head;
  69	struct vmw_bo *vbo;
  70	union {
  71		SVGAMobId *mob_loc;
  72		SVGAGuestPtr *location;
  73	};
  74};
  75
  76/**
  77 * enum vmw_resource_relocation_type - Relocation type for resources
  78 *
  79 * @vmw_res_rel_normal: Traditional relocation. The resource id in the
  80 * command stream is replaced with the actual id after validation.
  81 * @vmw_res_rel_nop: NOP relocation. The command is unconditionally replaced
  82 * with a NOP.
  83 * @vmw_res_rel_cond_nop: Conditional NOP relocation. If the resource id after
  84 * validation is -1, the command is replaced with a NOP. Otherwise no action.
  85 * @vmw_res_rel_max: Last value in the enum - used for error checking
  86*/
  87enum vmw_resource_relocation_type {
  88	vmw_res_rel_normal,
  89	vmw_res_rel_nop,
  90	vmw_res_rel_cond_nop,
  91	vmw_res_rel_max
  92};
  93
  94/**
  95 * struct vmw_resource_relocation - Relocation info for resources
  96 *
  97 * @head: List head for the software context's relocation list.
  98 * @res: Non-ref-counted pointer to the resource.
  99 * @offset: Offset of single byte entries into the command buffer where the id
 100 * that needs fixup is located.
 101 * @rel_type: Type of relocation.
 102 */
 103struct vmw_resource_relocation {
 104	struct list_head head;
 105	const struct vmw_resource *res;
 106	u32 offset:29;
 107	enum vmw_resource_relocation_type rel_type:3;
 108};
 109
 110/**
 111 * struct vmw_ctx_validation_info - Extra validation metadata for contexts
 112 *
 113 * @head: List head of context list
 114 * @ctx: The context resource
 115 * @cur: The context's persistent binding state
 116 * @staged: The binding state changes of this command buffer
 
 
 
 
 
 
 
 
 
 
 
 117 */
 118struct vmw_ctx_validation_info {
 119	struct list_head head;
 120	struct vmw_resource *ctx;
 121	struct vmw_ctx_binding_state *cur;
 122	struct vmw_ctx_binding_state *staged;
 
 
 
 
 
 123};
 124
 125/**
 126 * struct vmw_cmd_entry - Describe a command for the verifier
 127 *
 128 * @func: Call-back to handle the command.
 129 * @user_allow: Whether allowed from the execbuf ioctl.
 130 * @gb_disable: Whether disabled if guest-backed objects are available.
 131 * @gb_enable: Whether enabled iff guest-backed objects are available.
 132 * @cmd_name: Name of the command.
 133 */
 134struct vmw_cmd_entry {
 135	int (*func) (struct vmw_private *, struct vmw_sw_context *,
 136		     SVGA3dCmdHeader *);
 137	bool user_allow;
 138	bool gb_disable;
 139	bool gb_enable;
 140	const char *cmd_name;
 141};
 142
 143#define VMW_CMD_DEF(_cmd, _func, _user_allow, _gb_disable, _gb_enable)	\
 144	[(_cmd) - SVGA_3D_CMD_BASE] = {(_func), (_user_allow),\
 145				       (_gb_disable), (_gb_enable), #_cmd}
 146
 147static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
 148					struct vmw_sw_context *sw_context,
 149					struct vmw_resource *ctx);
 150static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
 151				 struct vmw_sw_context *sw_context,
 152				 SVGAMobId *id,
 153				 struct vmw_bo **vmw_bo_p);
 154/**
 155 * vmw_ptr_diff - Compute the offset from a to b in bytes
 156 *
 157 * @a: A starting pointer.
 158 * @b: A pointer offset in the same address space.
 159 *
 160 * Returns: The offset in bytes between the two pointers.
 161 */
 162static size_t vmw_ptr_diff(void *a, void *b)
 163{
 164	return (unsigned long) b - (unsigned long) a;
 165}
 166
 167/**
 168 * vmw_execbuf_bindings_commit - Commit modified binding state
 
 169 *
 170 * @sw_context: The command submission context
 171 * @backoff: Whether this is part of the error path and binding state changes
 172 * should be ignored
 173 */
 174static void vmw_execbuf_bindings_commit(struct vmw_sw_context *sw_context,
 175					bool backoff)
 176{
 177	struct vmw_ctx_validation_info *entry;
 
 178
 179	list_for_each_entry(entry, &sw_context->ctx_list, head) {
 180		if (!backoff)
 181			vmw_binding_state_commit(entry->cur, entry->staged);
 182
 183		if (entry->staged != sw_context->staged_bindings)
 184			vmw_binding_state_free(entry->staged);
 185		else
 186			sw_context->staged_bindings_inuse = false;
 187	}
 188
 189	/* List entries are freed with the validation context */
 190	INIT_LIST_HEAD(&sw_context->ctx_list);
 191}
 
 
 
 
 
 
 
 192
 193/**
 194 * vmw_bind_dx_query_mob - Bind the DX query MOB if referenced
 195 *
 196 * @sw_context: The command submission context
 197 */
 198static void vmw_bind_dx_query_mob(struct vmw_sw_context *sw_context)
 199{
 200	if (sw_context->dx_query_mob)
 201		vmw_context_bind_dx_query(sw_context->dx_query_ctx,
 202					  sw_context->dx_query_mob);
 203}
 204
 205/**
 206 * vmw_cmd_ctx_first_setup - Perform the setup needed when a context is added to
 207 * the validate list.
 208 *
 209 * @dev_priv: Pointer to the device private:
 210 * @sw_context: The command submission context
 211 * @res: Pointer to the resource
 212 * @node: The validation node holding the context resource metadata
 213 */
 214static int vmw_cmd_ctx_first_setup(struct vmw_private *dev_priv,
 215				   struct vmw_sw_context *sw_context,
 216				   struct vmw_resource *res,
 217				   struct vmw_ctx_validation_info *node)
 218{
 219	int ret;
 220
 221	ret = vmw_resource_context_res_add(dev_priv, sw_context, res);
 222	if (unlikely(ret != 0))
 223		goto out_err;
 224
 225	if (!sw_context->staged_bindings) {
 226		sw_context->staged_bindings = vmw_binding_state_alloc(dev_priv);
 
 227		if (IS_ERR(sw_context->staged_bindings)) {
 
 
 228			ret = PTR_ERR(sw_context->staged_bindings);
 229			sw_context->staged_bindings = NULL;
 230			goto out_err;
 231		}
 232	}
 233
 234	if (sw_context->staged_bindings_inuse) {
 235		node->staged = vmw_binding_state_alloc(dev_priv);
 236		if (IS_ERR(node->staged)) {
 237			ret = PTR_ERR(node->staged);
 238			node->staged = NULL;
 
 
 239			goto out_err;
 240		}
 241	} else {
 242		node->staged = sw_context->staged_bindings;
 243		sw_context->staged_bindings_inuse = true;
 244	}
 245
 246	node->ctx = res;
 247	node->cur = vmw_context_binding_state(res);
 248	list_add_tail(&node->head, &sw_context->ctx_list);
 249
 250	return 0;
 251
 252out_err:
 253	return ret;
 254}
 255
 256/**
 257 * vmw_execbuf_res_size - calculate extra size fore the resource validation node
 
 258 *
 259 * @dev_priv: Pointer to the device private struct.
 260 * @res_type: The resource type.
 261 *
 262 * Guest-backed contexts and DX contexts require extra size to store execbuf
 263 * private information in the validation node. Typically the binding manager
 264 * associated data structures.
 265 *
 266 * Returns: The extra size requirement based on resource type.
 267 */
 268static unsigned int vmw_execbuf_res_size(struct vmw_private *dev_priv,
 269					 enum vmw_res_type res_type)
 270{
 271	return (res_type == vmw_res_dx_context ||
 272		(res_type == vmw_res_context && dev_priv->has_mob)) ?
 273		sizeof(struct vmw_ctx_validation_info) : 0;
 274}
 275
 276/**
 277 * vmw_execbuf_rcache_update - Update a resource-node cache entry
 278 *
 279 * @rcache: Pointer to the entry to update.
 280 * @res: Pointer to the resource.
 281 * @private: Pointer to the execbuf-private space in the resource validation
 282 * node.
 283 */
 284static void vmw_execbuf_rcache_update(struct vmw_res_cache_entry *rcache,
 285				      struct vmw_resource *res,
 286				      void *private)
 287{
 288	rcache->res = res;
 289	rcache->private = private;
 290	rcache->valid = 1;
 291	rcache->valid_handle = 0;
 292}
 293
 294enum vmw_val_add_flags {
 295	vmw_val_add_flag_none  =      0,
 296	vmw_val_add_flag_noctx = 1 << 0,
 297};
 298
 299/**
 300 * vmw_execbuf_res_val_add - Add a resource to the validation list.
 301 *
 302 * @sw_context: Pointer to the software context.
 303 * @res: Unreferenced rcu-protected pointer to the resource.
 304 * @dirty: Whether to change dirty status.
 305 * @flags: specifies whether to use the context or not
 306 *
 307 * Returns: 0 on success. Negative error code on failure. Typical error codes
 308 * are %-EINVAL on inconsistency and %-ESRCH if the resource was doomed.
 309 */
 310static int vmw_execbuf_res_val_add(struct vmw_sw_context *sw_context,
 311				   struct vmw_resource *res,
 312				   u32 dirty,
 313				   u32 flags)
 314{
 315	struct vmw_private *dev_priv = res->dev_priv;
 
 
 316	int ret;
 317	enum vmw_res_type res_type = vmw_res_type(res);
 318	struct vmw_res_cache_entry *rcache;
 319	struct vmw_ctx_validation_info *ctx_info;
 320	bool first_usage;
 321	unsigned int priv_size;
 322
 323	rcache = &sw_context->res_cache[res_type];
 324	if (likely(rcache->valid && rcache->res == res)) {
 325		if (dirty)
 326			vmw_validation_res_set_dirty(sw_context->ctx,
 327						     rcache->private, dirty);
 328		return 0;
 329	}
 330
 331	if ((flags & vmw_val_add_flag_noctx) != 0) {
 332		ret = vmw_validation_add_resource(sw_context->ctx, res, 0, dirty,
 333						  (void **)&ctx_info, NULL);
 334		if (ret)
 335			return ret;
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 336
 337	} else {
 338		priv_size = vmw_execbuf_res_size(dev_priv, res_type);
 339		ret = vmw_validation_add_resource(sw_context->ctx, res, priv_size,
 340						  dirty, (void **)&ctx_info,
 341						  &first_usage);
 342		if (ret)
 343			return ret;
 344
 345		if (priv_size && first_usage) {
 346			ret = vmw_cmd_ctx_first_setup(dev_priv, sw_context, res,
 347						      ctx_info);
 348			if (ret) {
 349				VMW_DEBUG_USER("Failed first usage context setup.\n");
 350				return ret;
 351			}
 352		}
 
 
 
 
 353	}
 354
 355	vmw_execbuf_rcache_update(rcache, res, ctx_info);
 356	return 0;
 357}
 358
 359/**
 360 * vmw_view_res_val_add - Add a view and the surface it's pointing to to the
 361 * validation list
 362 *
 363 * @sw_context: The software context holding the validation list.
 364 * @view: Pointer to the view resource.
 365 *
 366 * Returns 0 if success, negative error code otherwise.
 367 */
 368static int vmw_view_res_val_add(struct vmw_sw_context *sw_context,
 369				struct vmw_resource *view)
 370{
 371	int ret;
 372
 373	/*
 374	 * First add the resource the view is pointing to, otherwise it may be
 375	 * swapped out when the view is validated.
 376	 */
 377	ret = vmw_execbuf_res_val_add(sw_context, vmw_view_srf(view),
 378				      vmw_view_dirtying(view), vmw_val_add_flag_noctx);
 379	if (ret)
 380		return ret;
 381
 382	return vmw_execbuf_res_val_add(sw_context, view, VMW_RES_DIRTY_NONE,
 383				       vmw_val_add_flag_noctx);
 384}
 385
 386/**
 387 * vmw_view_id_val_add - Look up a view and add it and the surface it's pointing
 388 * to to the validation list.
 389 *
 390 * @sw_context: The software context holding the validation list.
 391 * @view_type: The view type to look up.
 392 * @id: view id of the view.
 393 *
 394 * The view is represented by a view id and the DX context it's created on, or
 395 * scheduled for creation on. If there is no DX context set, the function will
 396 * return an -EINVAL error pointer.
 397 *
 398 * Returns: Unreferenced pointer to the resource on success, negative error
 399 * pointer on failure.
 400 */
 401static struct vmw_resource *
 402vmw_view_id_val_add(struct vmw_sw_context *sw_context,
 403		    enum vmw_view_type view_type, u32 id)
 404{
 405	struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
 406	struct vmw_resource *view;
 407	int ret;
 408
 409	if (!ctx_node)
 410		return ERR_PTR(-EINVAL);
 
 
 411
 412	view = vmw_view_lookup(sw_context->man, view_type, id);
 413	if (IS_ERR(view))
 414		return view;
 415
 416	ret = vmw_view_res_val_add(sw_context, view);
 417	if (ret)
 418		return ERR_PTR(ret);
 419
 420	return view;
 421}
 422
 423/**
 424 * vmw_resource_context_res_add - Put resources previously bound to a context on
 425 * the validation list
 426 *
 427 * @dev_priv: Pointer to a device private structure
 428 * @sw_context: Pointer to a software context used for this command submission
 429 * @ctx: Pointer to the context resource
 430 *
 431 * This function puts all resources that were previously bound to @ctx on the
 432 * resource validation list. This is part of the context state reemission
 433 */
 434static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
 435					struct vmw_sw_context *sw_context,
 436					struct vmw_resource *ctx)
 437{
 438	struct list_head *binding_list;
 439	struct vmw_ctx_bindinfo *entry;
 440	int ret = 0;
 441	struct vmw_resource *res;
 442	u32 i;
 443	u32 cotable_max = has_sm5_context(ctx->dev_priv) ?
 444		SVGA_COTABLE_MAX : SVGA_COTABLE_DX10_MAX;
 445
 446	/* Add all cotables to the validation list. */
 447	if (has_sm4_context(dev_priv) &&
 448	    vmw_res_type(ctx) == vmw_res_dx_context) {
 449		for (i = 0; i < cotable_max; ++i) {
 450			res = vmw_context_cotable(ctx, i);
 451			if (IS_ERR_OR_NULL(res))
 452				continue;
 453
 454			ret = vmw_execbuf_res_val_add(sw_context, res,
 455						      VMW_RES_DIRTY_SET,
 456						      vmw_val_add_flag_noctx);
 457			if (unlikely(ret != 0))
 458				return ret;
 459		}
 460	}
 461
 
 462	/* Add all resources bound to the context to the validation list */
 463	mutex_lock(&dev_priv->binding_mutex);
 464	binding_list = vmw_context_binding_list(ctx);
 465
 466	list_for_each_entry(entry, binding_list, ctx_list) {
 
 
 
 
 
 467		if (vmw_res_type(entry->res) == vmw_res_view)
 468			ret = vmw_view_res_val_add(sw_context, entry->res);
 469		else
 470			ret = vmw_execbuf_res_val_add(sw_context, entry->res,
 471						      vmw_binding_dirtying(entry->bt),
 472						      vmw_val_add_flag_noctx);
 473		if (unlikely(ret != 0))
 474			break;
 475	}
 476
 477	if (has_sm4_context(dev_priv) &&
 478	    vmw_res_type(ctx) == vmw_res_dx_context) {
 479		struct vmw_bo *dx_query_mob;
 480
 481		dx_query_mob = vmw_context_get_dx_query_mob(ctx);
 482		if (dx_query_mob) {
 483			vmw_bo_placement_set(dx_query_mob,
 484					     VMW_BO_DOMAIN_MOB,
 485					     VMW_BO_DOMAIN_MOB);
 486			ret = vmw_validation_add_bo(sw_context->ctx,
 487						    dx_query_mob);
 488		}
 489	}
 490
 491	mutex_unlock(&dev_priv->binding_mutex);
 492	return ret;
 493}
 494
 495/**
 496 * vmw_resource_relocation_add - Add a relocation to the relocation list
 497 *
 498 * @sw_context: Pointer to the software context.
 499 * @res: The resource.
 500 * @offset: Offset into the command buffer currently being parsed where the id
 501 * that needs fixup is located. Granularity is one byte.
 502 * @rel_type: Relocation type.
 503 */
 504static int vmw_resource_relocation_add(struct vmw_sw_context *sw_context,
 505				       const struct vmw_resource *res,
 506				       unsigned long offset,
 507				       enum vmw_resource_relocation_type
 508				       rel_type)
 509{
 510	struct vmw_resource_relocation *rel;
 511
 512	rel = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*rel));
 513	if (unlikely(!rel)) {
 514		VMW_DEBUG_USER("Failed to allocate a resource relocation.\n");
 515		return -ENOMEM;
 516	}
 517
 518	rel->res = res;
 519	rel->offset = offset;
 520	rel->rel_type = rel_type;
 521	list_add_tail(&rel->head, &sw_context->res_relocations);
 522
 523	return 0;
 524}
 525
 526/**
 527 * vmw_resource_relocations_free - Free all relocations on a list
 528 *
 529 * @list: Pointer to the head of the relocation list
 530 */
 531static void vmw_resource_relocations_free(struct list_head *list)
 532{
 533	/* Memory is validation context memory, so no need to free it */
 534	INIT_LIST_HEAD(list);
 
 
 
 
 535}
 536
 537/**
 538 * vmw_resource_relocations_apply - Apply all relocations on a list
 539 *
 540 * @cb: Pointer to the start of the command buffer bein patch. This need not be
 541 * the same buffer as the one being parsed when the relocation list was built,
 542 * but the contents must be the same modulo the resource ids.
 
 543 * @list: Pointer to the head of the relocation list.
 544 */
 545static void vmw_resource_relocations_apply(uint32_t *cb,
 546					   struct list_head *list)
 547{
 548	struct vmw_resource_relocation *rel;
 549
 550	/* Validate the struct vmw_resource_relocation member size */
 551	BUILD_BUG_ON(SVGA_CB_MAX_SIZE >= (1 << 29));
 552	BUILD_BUG_ON(vmw_res_rel_max >= (1 << 3));
 553
 554	list_for_each_entry(rel, list, head) {
 555		u32 *addr = (u32 *)((unsigned long) cb + rel->offset);
 556		switch (rel->rel_type) {
 557		case vmw_res_rel_normal:
 558			*addr = rel->res->id;
 559			break;
 560		case vmw_res_rel_nop:
 561			*addr = SVGA_3D_CMD_NOP;
 562			break;
 563		default:
 564			if (rel->res->id == -1)
 565				*addr = SVGA_3D_CMD_NOP;
 566			break;
 567		}
 568	}
 569}
 570
 571static int vmw_cmd_invalid(struct vmw_private *dev_priv,
 572			   struct vmw_sw_context *sw_context,
 573			   SVGA3dCmdHeader *header)
 574{
 575	return -EINVAL;
 576}
 577
 578static int vmw_cmd_ok(struct vmw_private *dev_priv,
 579		      struct vmw_sw_context *sw_context,
 580		      SVGA3dCmdHeader *header)
 581{
 582	return 0;
 583}
 584
 585/**
 586 * vmw_resources_reserve - Reserve all resources on the sw_context's resource
 587 * list.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 588 *
 589 * @sw_context: Pointer to the software context.
 590 *
 591 * Note that since vmware's command submission currently is protected by the
 592 * cmdbuf mutex, no fancy deadlock avoidance is required for resources, since
 593 * only a single thread at once will attempt this.
 594 */
 595static int vmw_resources_reserve(struct vmw_sw_context *sw_context)
 596{
 597	int ret;
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 598
 599	ret = vmw_validation_res_reserve(sw_context->ctx, true);
 600	if (ret)
 601		return ret;
 
 602
 603	if (sw_context->dx_query_mob) {
 604		struct vmw_bo *expected_dx_query_mob;
 605
 606		expected_dx_query_mob =
 607			vmw_context_get_dx_query_mob(sw_context->dx_query_ctx);
 608		if (expected_dx_query_mob &&
 609		    expected_dx_query_mob != sw_context->dx_query_mob) {
 610			ret = -EINVAL;
 611		}
 612	}
 613
 614	return ret;
 615}
 616
 617/**
 618 * vmw_cmd_res_check - Check that a resource is present and if so, put it on the
 619 * resource validate list unless it's already there.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 620 *
 621 * @dev_priv: Pointer to a device private structure.
 622 * @sw_context: Pointer to the software context.
 623 * @res_type: Resource type.
 624 * @dirty: Whether to change dirty status.
 625 * @converter: User-space visible type specific information.
 626 * @id_loc: Pointer to the location in the command buffer currently being parsed
 627 * from where the user-space resource id handle is located.
 628 * @p_res: Pointer to pointer to resource validation node. Populated on
 629 * exit.
 630 */
 631static int
 632vmw_cmd_res_check(struct vmw_private *dev_priv,
 633		  struct vmw_sw_context *sw_context,
 634		  enum vmw_res_type res_type,
 635		  u32 dirty,
 636		  const struct vmw_user_resource_conv *converter,
 637		  uint32_t *id_loc,
 638		  struct vmw_resource **p_res)
 639{
 640	struct vmw_res_cache_entry *rcache = &sw_context->res_cache[res_type];
 
 641	struct vmw_resource *res;
 642	int ret = 0;
 643	bool needs_unref = false;
 644
 645	if (p_res)
 646		*p_res = NULL;
 647
 648	if (*id_loc == SVGA3D_INVALID_ID) {
 
 
 649		if (res_type == vmw_res_context) {
 650			VMW_DEBUG_USER("Illegal context invalid id.\n");
 651			return -EINVAL;
 652		}
 653		return 0;
 654	}
 655
 656	if (likely(rcache->valid_handle && *id_loc == rcache->handle)) {
 657		res = rcache->res;
 658		if (dirty)
 659			vmw_validation_res_set_dirty(sw_context->ctx,
 660						     rcache->private, dirty);
 661	} else {
 662		unsigned int size = vmw_execbuf_res_size(dev_priv, res_type);
 663
 664		ret = vmw_validation_preload_res(sw_context->ctx, size);
 665		if (ret)
 666			return ret;
 667
 668		ret = vmw_user_resource_lookup_handle
 669			(dev_priv, sw_context->fp->tfile, *id_loc, converter, &res);
 670		if (ret != 0) {
 671			VMW_DEBUG_USER("Could not find/use resource 0x%08x.\n",
 672				       (unsigned int) *id_loc);
 673			return ret;
 674		}
 675		needs_unref = true;
 
 
 
 
 
 
 
 
 
 
 
 
 676
 677		ret = vmw_execbuf_res_val_add(sw_context, res, dirty, vmw_val_add_flag_none);
 678		if (unlikely(ret != 0))
 679			goto res_check_done;
 680
 681		if (rcache->valid && rcache->res == res) {
 682			rcache->valid_handle = true;
 683			rcache->handle = *id_loc;
 684		}
 685	}
 686
 687	ret = vmw_resource_relocation_add(sw_context, res,
 688					  vmw_ptr_diff(sw_context->buf_start,
 689						       id_loc),
 690					  vmw_res_rel_normal);
 691	if (p_res)
 692		*p_res = res;
 693
 694res_check_done:
 695	if (needs_unref)
 696		vmw_resource_unreference(&res);
 697
 698	return ret;
 699}
 700
 701/**
 702 * vmw_rebind_all_dx_query - Rebind DX query associated with the context
 703 *
 704 * @ctx_res: context the query belongs to
 705 *
 706 * This function assumes binding_mutex is held.
 707 */
 708static int vmw_rebind_all_dx_query(struct vmw_resource *ctx_res)
 709{
 710	struct vmw_private *dev_priv = ctx_res->dev_priv;
 711	struct vmw_bo *dx_query_mob;
 712	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindAllQuery);
 
 
 
 
 713
 714	dx_query_mob = vmw_context_get_dx_query_mob(ctx_res);
 715
 716	if (!dx_query_mob || dx_query_mob->dx_query_ctx)
 717		return 0;
 718
 719	cmd = VMW_CMD_CTX_RESERVE(dev_priv, sizeof(*cmd), ctx_res->id);
 720	if (cmd == NULL)
 
 
 721		return -ENOMEM;
 
 722
 723	cmd->header.id = SVGA_3D_CMD_DX_BIND_ALL_QUERY;
 724	cmd->header.size = sizeof(cmd->body);
 725	cmd->body.cid = ctx_res->id;
 726	cmd->body.mobid = dx_query_mob->tbo.resource->start;
 727	vmw_cmd_commit(dev_priv, sizeof(*cmd));
 728
 729	vmw_context_bind_dx_query(ctx_res, dx_query_mob);
 730
 731	return 0;
 732}
 733
 734/**
 735 * vmw_rebind_contexts - Rebind all resources previously bound to referenced
 736 * contexts.
 737 *
 738 * @sw_context: Pointer to the software context.
 739 *
 740 * Rebind context binding points that have been scrubbed because of eviction.
 741 */
 742static int vmw_rebind_contexts(struct vmw_sw_context *sw_context)
 743{
 744	struct vmw_ctx_validation_info *val;
 745	int ret;
 746
 747	list_for_each_entry(val, &sw_context->ctx_list, head) {
 748		ret = vmw_binding_rebind_all(val->cur);
 
 
 
 
 749		if (unlikely(ret != 0)) {
 750			if (ret != -ERESTARTSYS)
 751				VMW_DEBUG_USER("Failed to rebind context.\n");
 752			return ret;
 753		}
 754
 755		ret = vmw_rebind_all_dx_query(val->ctx);
 756		if (ret != 0) {
 757			VMW_DEBUG_USER("Failed to rebind queries.\n");
 758			return ret;
 759		}
 760	}
 761
 762	return 0;
 763}
 764
 765/**
 766 * vmw_view_bindings_add - Add an array of view bindings to a context binding
 767 * state tracker.
 768 *
 769 * @sw_context: The execbuf state used for this command.
 770 * @view_type: View type for the bindings.
 771 * @binding_type: Binding type for the bindings.
 772 * @shader_slot: The shader slot to user for the bindings.
 773 * @view_ids: Array of view ids to be bound.
 774 * @num_views: Number of view ids in @view_ids.
 775 * @first_slot: The binding slot to be used for the first view id in @view_ids.
 776 */
 777static int vmw_view_bindings_add(struct vmw_sw_context *sw_context,
 778				 enum vmw_view_type view_type,
 779				 enum vmw_ctx_binding_type binding_type,
 780				 uint32 shader_slot,
 781				 uint32 view_ids[], u32 num_views,
 782				 u32 first_slot)
 783{
 784	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
 
 785	u32 i;
 
 786
 787	if (!ctx_node)
 
 788		return -EINVAL;
 
 789
 
 790	for (i = 0; i < num_views; ++i) {
 791		struct vmw_ctx_bindinfo_view binding;
 792		struct vmw_resource *view = NULL;
 793
 794		if (view_ids[i] != SVGA3D_INVALID_ID) {
 795			view = vmw_view_id_val_add(sw_context, view_type,
 796						   view_ids[i]);
 797			if (IS_ERR(view)) {
 798				VMW_DEBUG_USER("View not found.\n");
 799				return PTR_ERR(view);
 800			}
 
 
 
 
 
 
 
 
 801		}
 802		binding.bi.ctx = ctx_node->ctx;
 803		binding.bi.res = view;
 804		binding.bi.bt = binding_type;
 805		binding.shader_slot = shader_slot;
 806		binding.slot = first_slot + i;
 807		vmw_binding_add(ctx_node->staged, &binding.bi,
 808				shader_slot, binding.slot);
 
 
 809	}
 810
 811	return 0;
 812}
 813
 814/**
 815 * vmw_cmd_cid_check - Check a command header for valid context information.
 816 *
 817 * @dev_priv: Pointer to a device private structure.
 818 * @sw_context: Pointer to the software context.
 819 * @header: A command header with an embedded user-space context handle.
 820 *
 821 * Convenience function: Call vmw_cmd_res_check with the user-space context
 822 * handle embedded in @header.
 823 */
 824static int vmw_cmd_cid_check(struct vmw_private *dev_priv,
 825			     struct vmw_sw_context *sw_context,
 826			     SVGA3dCmdHeader *header)
 827{
 828	VMW_DECLARE_CMD_VAR(*cmd, uint32_t) =
 829		container_of(header, typeof(*cmd), header);
 
 
 830
 
 831	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
 832				 VMW_RES_DIRTY_SET, user_context_converter,
 833				 &cmd->body, NULL);
 834}
 835
 836/**
 837 * vmw_execbuf_info_from_res - Get the private validation metadata for a
 838 * recently validated resource
 839 *
 840 * @sw_context: Pointer to the command submission context
 841 * @res: The resource
 842 *
 843 * The resource pointed to by @res needs to be present in the command submission
 844 * context's resource cache and hence the last resource of that type to be
 845 * processed by the validation code.
 846 *
 847 * Return: a pointer to the private metadata of the resource, or NULL if it
 848 * wasn't found
 849 */
 850static struct vmw_ctx_validation_info *
 851vmw_execbuf_info_from_res(struct vmw_sw_context *sw_context,
 852			  struct vmw_resource *res)
 853{
 854	struct vmw_res_cache_entry *rcache =
 855		&sw_context->res_cache[vmw_res_type(res)];
 856
 857	if (rcache->valid && rcache->res == res)
 858		return rcache->private;
 859
 860	WARN_ON_ONCE(true);
 861	return NULL;
 862}
 863
 864static int vmw_cmd_set_render_target_check(struct vmw_private *dev_priv,
 865					   struct vmw_sw_context *sw_context,
 866					   SVGA3dCmdHeader *header)
 867{
 868	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetRenderTarget);
 869	struct vmw_resource *ctx;
 870	struct vmw_resource *res;
 
 
 
 871	int ret;
 872
 873	cmd = container_of(header, typeof(*cmd), header);
 874
 875	if (cmd->body.type >= SVGA3D_RT_MAX) {
 876		VMW_DEBUG_USER("Illegal render target type %u.\n",
 877			       (unsigned int) cmd->body.type);
 878		return -EINVAL;
 879	}
 880
 881	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
 882				VMW_RES_DIRTY_SET, user_context_converter,
 883				&cmd->body.cid, &ctx);
 884	if (unlikely(ret != 0))
 885		return ret;
 886
 887	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 888				VMW_RES_DIRTY_SET, user_surface_converter,
 889				&cmd->body.target.sid, &res);
 890	if (unlikely(ret))
 891		return ret;
 892
 893	if (dev_priv->has_mob) {
 894		struct vmw_ctx_bindinfo_view binding;
 895		struct vmw_ctx_validation_info *node;
 896
 897		node = vmw_execbuf_info_from_res(sw_context, ctx);
 898		if (!node)
 899			return -EINVAL;
 900
 901		binding.bi.ctx = ctx;
 902		binding.bi.res = res;
 903		binding.bi.bt = vmw_ctx_binding_rt;
 904		binding.slot = cmd->body.type;
 905		vmw_binding_add(node->staged, &binding.bi, 0, binding.slot);
 
 906	}
 907
 908	return 0;
 909}
 910
 911static int vmw_cmd_surface_copy_check(struct vmw_private *dev_priv,
 912				      struct vmw_sw_context *sw_context,
 913				      SVGA3dCmdHeader *header)
 914{
 915	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceCopy);
 
 
 
 916	int ret;
 917
 918	cmd = container_of(header, typeof(*cmd), header);
 919
 920	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 921				VMW_RES_DIRTY_NONE, user_surface_converter,
 922				&cmd->body.src.sid, NULL);
 923	if (ret)
 924		return ret;
 925
 926	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 927				 VMW_RES_DIRTY_SET, user_surface_converter,
 928				 &cmd->body.dest.sid, NULL);
 929}
 930
 931static int vmw_cmd_buffer_copy_check(struct vmw_private *dev_priv,
 932				     struct vmw_sw_context *sw_context,
 933				     SVGA3dCmdHeader *header)
 934{
 935	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBufferCopy);
 
 
 
 936	int ret;
 937
 938	cmd = container_of(header, typeof(*cmd), header);
 939	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 940				VMW_RES_DIRTY_NONE, user_surface_converter,
 941				&cmd->body.src, NULL);
 942	if (ret != 0)
 943		return ret;
 944
 945	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 946				 VMW_RES_DIRTY_SET, user_surface_converter,
 947				 &cmd->body.dest, NULL);
 948}
 949
 950static int vmw_cmd_pred_copy_check(struct vmw_private *dev_priv,
 951				   struct vmw_sw_context *sw_context,
 952				   SVGA3dCmdHeader *header)
 953{
 954	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXPredCopyRegion);
 
 
 
 955	int ret;
 956
 957	cmd = container_of(header, typeof(*cmd), header);
 958	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 959				VMW_RES_DIRTY_NONE, user_surface_converter,
 960				&cmd->body.srcSid, NULL);
 961	if (ret != 0)
 962		return ret;
 963
 964	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 965				 VMW_RES_DIRTY_SET, user_surface_converter,
 966				 &cmd->body.dstSid, NULL);
 967}
 968
 969static int vmw_cmd_stretch_blt_check(struct vmw_private *dev_priv,
 970				     struct vmw_sw_context *sw_context,
 971				     SVGA3dCmdHeader *header)
 972{
 973	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceStretchBlt);
 
 
 
 974	int ret;
 975
 976	cmd = container_of(header, typeof(*cmd), header);
 977	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 978				VMW_RES_DIRTY_NONE, user_surface_converter,
 979				&cmd->body.src.sid, NULL);
 980	if (unlikely(ret != 0))
 981		return ret;
 982
 983	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 984				 VMW_RES_DIRTY_SET, user_surface_converter,
 985				 &cmd->body.dest.sid, NULL);
 986}
 987
 988static int vmw_cmd_blt_surf_screen_check(struct vmw_private *dev_priv,
 989					 struct vmw_sw_context *sw_context,
 990					 SVGA3dCmdHeader *header)
 991{
 992	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBlitSurfaceToScreen) =
 993		container_of(header, typeof(*cmd), header);
 
 
 
 
 994
 995	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 996				 VMW_RES_DIRTY_NONE, user_surface_converter,
 997				 &cmd->body.srcImage.sid, NULL);
 998}
 999
1000static int vmw_cmd_present_check(struct vmw_private *dev_priv,
1001				 struct vmw_sw_context *sw_context,
1002				 SVGA3dCmdHeader *header)
1003{
1004	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdPresent) =
1005		container_of(header, typeof(*cmd), header);
 
 
 
 
 
1006
1007	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1008				 VMW_RES_DIRTY_NONE, user_surface_converter,
1009				 &cmd->body.sid, NULL);
1010}
1011
1012/**
1013 * vmw_query_bo_switch_prepare - Prepare to switch pinned buffer for queries.
1014 *
1015 * @dev_priv: The device private structure.
1016 * @new_query_bo: The new buffer holding query results.
1017 * @sw_context: The software context used for this command submission.
1018 *
1019 * This function checks whether @new_query_bo is suitable for holding query
1020 * results, and if another buffer currently is pinned for query results. If so,
1021 * the function prepares the state of @sw_context for switching pinned buffers
1022 * after successful submission of the current command batch.
 
1023 */
1024static int vmw_query_bo_switch_prepare(struct vmw_private *dev_priv,
1025				       struct vmw_bo *new_query_bo,
1026				       struct vmw_sw_context *sw_context)
1027{
1028	struct vmw_res_cache_entry *ctx_entry =
1029		&sw_context->res_cache[vmw_res_context];
1030	int ret;
1031
1032	BUG_ON(!ctx_entry->valid);
1033	sw_context->last_query_ctx = ctx_entry->res;
1034
1035	if (unlikely(new_query_bo != sw_context->cur_query_bo)) {
1036
1037		if (unlikely(PFN_UP(new_query_bo->tbo.resource->size) > 4)) {
1038			VMW_DEBUG_USER("Query buffer too large.\n");
1039			return -EINVAL;
1040		}
1041
1042		if (unlikely(sw_context->cur_query_bo != NULL)) {
1043			sw_context->needs_post_query_barrier = true;
1044			vmw_bo_placement_set_default_accelerated(sw_context->cur_query_bo);
1045			ret = vmw_validation_add_bo(sw_context->ctx,
1046						    sw_context->cur_query_bo);
1047			if (unlikely(ret != 0))
1048				return ret;
1049		}
1050		sw_context->cur_query_bo = new_query_bo;
1051
1052		vmw_bo_placement_set_default_accelerated(dev_priv->dummy_query_bo);
1053		ret = vmw_validation_add_bo(sw_context->ctx,
1054					    dev_priv->dummy_query_bo);
1055		if (unlikely(ret != 0))
1056			return ret;
 
1057	}
1058
1059	return 0;
1060}
1061
 
1062/**
1063 * vmw_query_bo_switch_commit - Finalize switching pinned query buffer
1064 *
1065 * @dev_priv: The device private structure.
1066 * @sw_context: The software context used for this command submission batch.
1067 *
1068 * This function will check if we're switching query buffers, and will then,
1069 * issue a dummy occlusion query wait used as a query barrier. When the fence
1070 * object following that query wait has signaled, we are sure that all preceding
1071 * queries have finished, and the old query buffer can be unpinned. However,
1072 * since both the new query buffer and the old one are fenced with that fence,
1073 * we can do an asynchronus unpin now, and be sure that the old query buffer
1074 * won't be moved until the fence has signaled.
1075 *
1076 * As mentioned above, both the new - and old query buffers need to be fenced
1077 * using a sequence emitted *after* calling this function.
1078 */
1079static void vmw_query_bo_switch_commit(struct vmw_private *dev_priv,
1080				     struct vmw_sw_context *sw_context)
1081{
1082	/*
1083	 * The validate list should still hold references to all
1084	 * contexts here.
1085	 */
 
1086	if (sw_context->needs_post_query_barrier) {
1087		struct vmw_res_cache_entry *ctx_entry =
1088			&sw_context->res_cache[vmw_res_context];
1089		struct vmw_resource *ctx;
1090		int ret;
1091
1092		BUG_ON(!ctx_entry->valid);
1093		ctx = ctx_entry->res;
1094
1095		ret = vmw_cmd_emit_dummy_query(dev_priv, ctx->id);
1096
1097		if (unlikely(ret != 0))
1098			VMW_DEBUG_USER("Out of fifo space for dummy query.\n");
1099	}
1100
1101	if (dev_priv->pinned_bo != sw_context->cur_query_bo) {
1102		if (dev_priv->pinned_bo) {
1103			vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
1104			vmw_bo_unreference(&dev_priv->pinned_bo);
1105		}
1106
1107		if (!sw_context->needs_post_query_barrier) {
1108			vmw_bo_pin_reserved(sw_context->cur_query_bo, true);
1109
1110			/*
1111			 * We pin also the dummy_query_bo buffer so that we
1112			 * don't need to validate it when emitting dummy queries
1113			 * in context destroy paths.
1114			 */
 
1115			if (!dev_priv->dummy_query_bo_pinned) {
1116				vmw_bo_pin_reserved(dev_priv->dummy_query_bo,
1117						    true);
1118				dev_priv->dummy_query_bo_pinned = true;
1119			}
1120
1121			BUG_ON(sw_context->last_query_ctx == NULL);
1122			dev_priv->query_cid = sw_context->last_query_ctx->id;
1123			dev_priv->query_cid_valid = true;
1124			dev_priv->pinned_bo =
1125				vmw_bo_reference(sw_context->cur_query_bo);
1126		}
1127	}
1128}
1129
1130/**
1131 * vmw_translate_mob_ptr - Prepare to translate a user-space buffer handle
1132 * to a MOB id.
1133 *
1134 * @dev_priv: Pointer to a device private structure.
1135 * @sw_context: The software context used for this command batch validation.
1136 * @id: Pointer to the user-space handle to be translated.
1137 * @vmw_bo_p: Points to a location that, on successful return will carry a
1138 * non-reference-counted pointer to the buffer object identified by the
1139 * user-space handle in @id.
1140 *
1141 * This function saves information needed to translate a user-space buffer
1142 * handle to a MOB id. The translation does not take place immediately, but
1143 * during a call to vmw_apply_relocations().
1144 *
1145 * This function builds a relocation list and a list of buffers to validate. The
1146 * former needs to be freed using either vmw_apply_relocations() or
1147 * vmw_free_relocations(). The latter needs to be freed using
1148 * vmw_clear_validations.
1149 */
1150static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
1151				 struct vmw_sw_context *sw_context,
1152				 SVGAMobId *id,
1153				 struct vmw_bo **vmw_bo_p)
1154{
1155	struct vmw_bo *vmw_bo, *tmp_bo;
1156	uint32_t handle = *id;
1157	struct vmw_relocation *reloc;
1158	int ret;
1159
1160	vmw_validation_preload_bo(sw_context->ctx);
1161	ret = vmw_user_bo_lookup(sw_context->filp, handle, &vmw_bo);
1162	if (ret != 0) {
1163		drm_dbg(&dev_priv->drm, "Could not find or use MOB buffer.\n");
1164		return PTR_ERR(vmw_bo);
1165	}
1166	vmw_bo_placement_set(vmw_bo, VMW_BO_DOMAIN_MOB, VMW_BO_DOMAIN_MOB);
1167	ret = vmw_validation_add_bo(sw_context->ctx, vmw_bo);
1168	tmp_bo = vmw_bo;
1169	vmw_user_bo_unref(&tmp_bo);
1170	if (unlikely(ret != 0))
1171		return ret;
1172
1173	reloc = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*reloc));
1174	if (!reloc)
1175		return -ENOMEM;
 
 
 
1176
 
1177	reloc->mob_loc = id;
1178	reloc->vbo = vmw_bo;
 
 
 
 
1179
1180	*vmw_bo_p = vmw_bo;
1181	list_add_tail(&reloc->head, &sw_context->bo_relocations);
1182
1183	return 0;
 
 
 
1184}
1185
1186/**
1187 * vmw_translate_guest_ptr - Prepare to translate a user-space buffer handle
1188 * to a valid SVGAGuestPtr
1189 *
1190 * @dev_priv: Pointer to a device private structure.
1191 * @sw_context: The software context used for this command batch validation.
1192 * @ptr: Pointer to the user-space handle to be translated.
1193 * @vmw_bo_p: Points to a location that, on successful return will carry a
1194 * non-reference-counted pointer to the DMA buffer identified by the user-space
1195 * handle in @id.
1196 *
1197 * This function saves information needed to translate a user-space buffer
1198 * handle to a valid SVGAGuestPtr. The translation does not take place
1199 * immediately, but during a call to vmw_apply_relocations().
1200 *
1201 * This function builds a relocation list and a list of buffers to validate.
1202 * The former needs to be freed using either vmw_apply_relocations() or
1203 * vmw_free_relocations(). The latter needs to be freed using
1204 * vmw_clear_validations.
1205 */
1206static int vmw_translate_guest_ptr(struct vmw_private *dev_priv,
1207				   struct vmw_sw_context *sw_context,
1208				   SVGAGuestPtr *ptr,
1209				   struct vmw_bo **vmw_bo_p)
1210{
1211	struct vmw_bo *vmw_bo, *tmp_bo;
1212	uint32_t handle = ptr->gmrId;
1213	struct vmw_relocation *reloc;
1214	int ret;
1215
1216	vmw_validation_preload_bo(sw_context->ctx);
1217	ret = vmw_user_bo_lookup(sw_context->filp, handle, &vmw_bo);
1218	if (ret != 0) {
1219		drm_dbg(&dev_priv->drm, "Could not find or use GMR region.\n");
1220		return PTR_ERR(vmw_bo);
1221	}
1222	vmw_bo_placement_set(vmw_bo, VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM,
1223			     VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM);
1224	ret = vmw_validation_add_bo(sw_context->ctx, vmw_bo);
1225	tmp_bo = vmw_bo;
1226	vmw_user_bo_unref(&tmp_bo);
1227	if (unlikely(ret != 0))
1228		return ret;
1229
1230	reloc = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*reloc));
1231	if (!reloc)
1232		return -ENOMEM;
 
 
 
1233
 
1234	reloc->location = ptr;
1235	reloc->vbo = vmw_bo;
 
 
 
 
1236	*vmw_bo_p = vmw_bo;
1237	list_add_tail(&reloc->head, &sw_context->bo_relocations);
1238
1239	return 0;
 
 
 
1240}
1241
 
 
1242/**
1243 * vmw_cmd_dx_define_query - validate SVGA_3D_CMD_DX_DEFINE_QUERY command.
1244 *
1245 * @dev_priv: Pointer to a device private struct.
1246 * @sw_context: The software context used for this command submission.
1247 * @header: Pointer to the command header in the command stream.
1248 *
1249 * This function adds the new query into the query COTABLE
1250 */
1251static int vmw_cmd_dx_define_query(struct vmw_private *dev_priv,
1252				   struct vmw_sw_context *sw_context,
1253				   SVGA3dCmdHeader *header)
1254{
1255	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDefineQuery);
1256	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
 
 
 
 
 
1257	struct vmw_resource *cotable_res;
1258	int ret;
1259
1260	if (!ctx_node)
 
 
1261		return -EINVAL;
 
1262
1263	cmd = container_of(header, typeof(*cmd), header);
1264
1265	if (cmd->body.type <  SVGA3D_QUERYTYPE_MIN ||
1266	    cmd->body.type >= SVGA3D_QUERYTYPE_MAX)
1267		return -EINVAL;
1268
1269	cotable_res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_DXQUERY);
1270	if (IS_ERR_OR_NULL(cotable_res))
1271		return cotable_res ? PTR_ERR(cotable_res) : -EINVAL;
1272	ret = vmw_cotable_notify(cotable_res, cmd->body.queryId);
1273
1274	return ret;
1275}
1276
 
 
1277/**
1278 * vmw_cmd_dx_bind_query - validate SVGA_3D_CMD_DX_BIND_QUERY command.
1279 *
1280 * @dev_priv: Pointer to a device private struct.
1281 * @sw_context: The software context used for this command submission.
1282 * @header: Pointer to the command header in the command stream.
1283 *
1284 * The query bind operation will eventually associate the query ID with its
1285 * backing MOB.  In this function, we take the user mode MOB ID and use
1286 * vmw_translate_mob_ptr() to translate it to its kernel mode equivalent.
 
1287 */
1288static int vmw_cmd_dx_bind_query(struct vmw_private *dev_priv,
1289				 struct vmw_sw_context *sw_context,
1290				 SVGA3dCmdHeader *header)
1291{
1292	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindQuery);
1293	struct vmw_bo *vmw_bo;
1294	int ret;
 
 
 
 
 
1295
1296	cmd = container_of(header, typeof(*cmd), header);
1297
1298	/*
1299	 * Look up the buffer pointed to by q.mobid, put it on the relocation
1300	 * list so its kernel mode MOB ID can be filled in later
1301	 */
1302	ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1303				    &vmw_bo);
1304
1305	if (ret != 0)
1306		return ret;
1307
1308	sw_context->dx_query_mob = vmw_bo;
1309	sw_context->dx_query_ctx = sw_context->dx_ctx_node->ctx;
1310	return 0;
 
 
 
1311}
1312
 
 
1313/**
1314 * vmw_cmd_begin_gb_query - validate SVGA_3D_CMD_BEGIN_GB_QUERY command.
1315 *
1316 * @dev_priv: Pointer to a device private struct.
1317 * @sw_context: The software context used for this command submission.
1318 * @header: Pointer to the command header in the command stream.
1319 */
1320static int vmw_cmd_begin_gb_query(struct vmw_private *dev_priv,
1321				  struct vmw_sw_context *sw_context,
1322				  SVGA3dCmdHeader *header)
1323{
1324	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBeginGBQuery) =
1325		container_of(header, typeof(*cmd), header);
 
 
 
 
 
1326
1327	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1328				 VMW_RES_DIRTY_SET, user_context_converter,
1329				 &cmd->body.cid, NULL);
1330}
1331
1332/**
1333 * vmw_cmd_begin_query - validate SVGA_3D_CMD_BEGIN_QUERY command.
1334 *
1335 * @dev_priv: Pointer to a device private struct.
1336 * @sw_context: The software context used for this command submission.
1337 * @header: Pointer to the command header in the command stream.
1338 */
1339static int vmw_cmd_begin_query(struct vmw_private *dev_priv,
1340			       struct vmw_sw_context *sw_context,
1341			       SVGA3dCmdHeader *header)
1342{
1343	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBeginQuery) =
1344		container_of(header, typeof(*cmd), header);
 
 
 
 
 
1345
1346	if (unlikely(dev_priv->has_mob)) {
1347		VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdBeginGBQuery);
 
 
 
1348
1349		BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1350
1351		gb_cmd.header.id = SVGA_3D_CMD_BEGIN_GB_QUERY;
1352		gb_cmd.header.size = cmd->header.size;
1353		gb_cmd.body.cid = cmd->body.cid;
1354		gb_cmd.body.type = cmd->body.type;
1355
1356		memcpy(cmd, &gb_cmd, sizeof(*cmd));
1357		return vmw_cmd_begin_gb_query(dev_priv, sw_context, header);
1358	}
1359
1360	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1361				 VMW_RES_DIRTY_SET, user_context_converter,
1362				 &cmd->body.cid, NULL);
1363}
1364
1365/**
1366 * vmw_cmd_end_gb_query - validate SVGA_3D_CMD_END_GB_QUERY command.
1367 *
1368 * @dev_priv: Pointer to a device private struct.
1369 * @sw_context: The software context used for this command submission.
1370 * @header: Pointer to the command header in the command stream.
1371 */
1372static int vmw_cmd_end_gb_query(struct vmw_private *dev_priv,
1373				struct vmw_sw_context *sw_context,
1374				SVGA3dCmdHeader *header)
1375{
1376	struct vmw_bo *vmw_bo;
1377	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdEndGBQuery);
 
 
 
1378	int ret;
1379
1380	cmd = container_of(header, typeof(*cmd), header);
1381	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1382	if (unlikely(ret != 0))
1383		return ret;
1384
1385	ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
 
1386				    &vmw_bo);
1387	if (unlikely(ret != 0))
1388		return ret;
1389
1390	ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1391
 
1392	return ret;
1393}
1394
1395/**
1396 * vmw_cmd_end_query - validate SVGA_3D_CMD_END_QUERY command.
1397 *
1398 * @dev_priv: Pointer to a device private struct.
1399 * @sw_context: The software context used for this command submission.
1400 * @header: Pointer to the command header in the command stream.
1401 */
1402static int vmw_cmd_end_query(struct vmw_private *dev_priv,
1403			     struct vmw_sw_context *sw_context,
1404			     SVGA3dCmdHeader *header)
1405{
1406	struct vmw_bo *vmw_bo;
1407	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdEndQuery);
 
 
 
1408	int ret;
1409
1410	cmd = container_of(header, typeof(*cmd), header);
1411	if (dev_priv->has_mob) {
1412		VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdEndGBQuery);
 
 
 
1413
1414		BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1415
1416		gb_cmd.header.id = SVGA_3D_CMD_END_GB_QUERY;
1417		gb_cmd.header.size = cmd->header.size;
1418		gb_cmd.body.cid = cmd->body.cid;
1419		gb_cmd.body.type = cmd->body.type;
1420		gb_cmd.body.mobid = cmd->body.guestResult.gmrId;
1421		gb_cmd.body.offset = cmd->body.guestResult.offset;
1422
1423		memcpy(cmd, &gb_cmd, sizeof(*cmd));
1424		return vmw_cmd_end_gb_query(dev_priv, sw_context, header);
1425	}
1426
1427	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1428	if (unlikely(ret != 0))
1429		return ret;
1430
1431	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1432				      &cmd->body.guestResult, &vmw_bo);
 
1433	if (unlikely(ret != 0))
1434		return ret;
1435
1436	ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1437
 
1438	return ret;
1439}
1440
1441/**
1442 * vmw_cmd_wait_gb_query - validate SVGA_3D_CMD_WAIT_GB_QUERY command.
1443 *
1444 * @dev_priv: Pointer to a device private struct.
1445 * @sw_context: The software context used for this command submission.
1446 * @header: Pointer to the command header in the command stream.
1447 */
1448static int vmw_cmd_wait_gb_query(struct vmw_private *dev_priv,
1449				 struct vmw_sw_context *sw_context,
1450				 SVGA3dCmdHeader *header)
1451{
1452	struct vmw_bo *vmw_bo;
1453	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdWaitForGBQuery);
 
 
 
1454	int ret;
1455
1456	cmd = container_of(header, typeof(*cmd), header);
1457	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1458	if (unlikely(ret != 0))
1459		return ret;
1460
1461	ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
 
1462				    &vmw_bo);
1463	if (unlikely(ret != 0))
1464		return ret;
1465
 
1466	return 0;
1467}
1468
1469/**
1470 * vmw_cmd_wait_query - validate SVGA_3D_CMD_WAIT_QUERY command.
1471 *
1472 * @dev_priv: Pointer to a device private struct.
1473 * @sw_context: The software context used for this command submission.
1474 * @header: Pointer to the command header in the command stream.
1475 */
1476static int vmw_cmd_wait_query(struct vmw_private *dev_priv,
1477			      struct vmw_sw_context *sw_context,
1478			      SVGA3dCmdHeader *header)
1479{
1480	struct vmw_bo *vmw_bo;
1481	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdWaitForQuery);
 
 
 
1482	int ret;
1483
1484	cmd = container_of(header, typeof(*cmd), header);
1485	if (dev_priv->has_mob) {
1486		VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdWaitForGBQuery);
 
 
 
1487
1488		BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1489
1490		gb_cmd.header.id = SVGA_3D_CMD_WAIT_FOR_GB_QUERY;
1491		gb_cmd.header.size = cmd->header.size;
1492		gb_cmd.body.cid = cmd->body.cid;
1493		gb_cmd.body.type = cmd->body.type;
1494		gb_cmd.body.mobid = cmd->body.guestResult.gmrId;
1495		gb_cmd.body.offset = cmd->body.guestResult.offset;
1496
1497		memcpy(cmd, &gb_cmd, sizeof(*cmd));
1498		return vmw_cmd_wait_gb_query(dev_priv, sw_context, header);
1499	}
1500
1501	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1502	if (unlikely(ret != 0))
1503		return ret;
1504
1505	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1506				      &cmd->body.guestResult, &vmw_bo);
 
1507	if (unlikely(ret != 0))
1508		return ret;
1509
 
1510	return 0;
1511}
1512
1513static int vmw_cmd_dma(struct vmw_private *dev_priv,
1514		       struct vmw_sw_context *sw_context,
1515		       SVGA3dCmdHeader *header)
1516{
1517	struct vmw_bo *vmw_bo = NULL;
1518	struct vmw_surface *srf = NULL;
1519	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceDMA);
 
 
 
1520	int ret;
1521	SVGA3dCmdSurfaceDMASuffix *suffix;
1522	uint32_t bo_size;
1523	bool dirty;
1524
1525	cmd = container_of(header, typeof(*cmd), header);
1526	suffix = (SVGA3dCmdSurfaceDMASuffix *)((unsigned long) &cmd->body +
1527					       header->size - sizeof(*suffix));
1528
1529	/* Make sure device and verifier stays in sync. */
1530	if (unlikely(suffix->suffixSize != sizeof(*suffix))) {
1531		VMW_DEBUG_USER("Invalid DMA suffix size.\n");
1532		return -EINVAL;
1533	}
1534
1535	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1536				      &cmd->body.guest.ptr, &vmw_bo);
 
1537	if (unlikely(ret != 0))
1538		return ret;
1539
1540	/* Make sure DMA doesn't cross BO boundaries. */
1541	bo_size = vmw_bo->tbo.base.size;
1542	if (unlikely(cmd->body.guest.ptr.offset > bo_size)) {
1543		VMW_DEBUG_USER("Invalid DMA offset.\n");
1544		return -EINVAL;
1545	}
1546
1547	bo_size -= cmd->body.guest.ptr.offset;
1548	if (unlikely(suffix->maximumOffset > bo_size))
1549		suffix->maximumOffset = bo_size;
1550
1551	dirty = (cmd->body.transfer == SVGA3D_WRITE_HOST_VRAM) ?
1552		VMW_RES_DIRTY_SET : 0;
1553	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1554				dirty, user_surface_converter,
1555				&cmd->body.host.sid, NULL);
1556	if (unlikely(ret != 0)) {
1557		if (unlikely(ret != -ERESTARTSYS))
1558			VMW_DEBUG_USER("could not find surface for DMA.\n");
1559		return ret;
1560	}
1561
1562	srf = vmw_res_to_srf(sw_context->res_cache[vmw_res_surface].res);
1563
1564	vmw_kms_cursor_snoop(srf, sw_context->fp->tfile, &vmw_bo->tbo, header);
 
1565
1566	return 0;
 
 
1567}
1568
1569static int vmw_cmd_draw(struct vmw_private *dev_priv,
1570			struct vmw_sw_context *sw_context,
1571			SVGA3dCmdHeader *header)
1572{
1573	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDrawPrimitives);
 
 
 
1574	SVGA3dVertexDecl *decl = (SVGA3dVertexDecl *)(
1575		(unsigned long)header + sizeof(*cmd));
1576	SVGA3dPrimitiveRange *range;
1577	uint32_t i;
1578	uint32_t maxnum;
1579	int ret;
1580
1581	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1582	if (unlikely(ret != 0))
1583		return ret;
1584
1585	cmd = container_of(header, typeof(*cmd), header);
1586	maxnum = (header->size - sizeof(cmd->body)) / sizeof(*decl);
1587
1588	if (unlikely(cmd->body.numVertexDecls > maxnum)) {
1589		VMW_DEBUG_USER("Illegal number of vertex declarations.\n");
1590		return -EINVAL;
1591	}
1592
1593	for (i = 0; i < cmd->body.numVertexDecls; ++i, ++decl) {
1594		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1595					VMW_RES_DIRTY_NONE,
1596					user_surface_converter,
1597					&decl->array.surfaceId, NULL);
1598		if (unlikely(ret != 0))
1599			return ret;
1600	}
1601
1602	maxnum = (header->size - sizeof(cmd->body) -
1603		  cmd->body.numVertexDecls * sizeof(*decl)) / sizeof(*range);
1604	if (unlikely(cmd->body.numRanges > maxnum)) {
1605		VMW_DEBUG_USER("Illegal number of index ranges.\n");
1606		return -EINVAL;
1607	}
1608
1609	range = (SVGA3dPrimitiveRange *) decl;
1610	for (i = 0; i < cmd->body.numRanges; ++i, ++range) {
1611		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1612					VMW_RES_DIRTY_NONE,
1613					user_surface_converter,
1614					&range->indexArray.surfaceId, NULL);
1615		if (unlikely(ret != 0))
1616			return ret;
1617	}
1618	return 0;
1619}
1620
 
1621static int vmw_cmd_tex_state(struct vmw_private *dev_priv,
1622			     struct vmw_sw_context *sw_context,
1623			     SVGA3dCmdHeader *header)
1624{
1625	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetTextureState);
 
 
 
 
1626	SVGA3dTextureState *last_state = (SVGA3dTextureState *)
1627	  ((unsigned long) header + header->size + sizeof(*header));
1628	SVGA3dTextureState *cur_state = (SVGA3dTextureState *)
1629		((unsigned long) header + sizeof(*cmd));
1630	struct vmw_resource *ctx;
1631	struct vmw_resource *res;
1632	int ret;
1633
1634	cmd = container_of(header, typeof(*cmd), header);
 
1635
1636	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1637				VMW_RES_DIRTY_SET, user_context_converter,
1638				&cmd->body.cid, &ctx);
1639	if (unlikely(ret != 0))
1640		return ret;
1641
1642	for (; cur_state < last_state; ++cur_state) {
1643		if (likely(cur_state->name != SVGA3D_TS_BIND_TEXTURE))
1644			continue;
1645
1646		if (cur_state->stage >= SVGA3D_NUM_TEXTURE_UNITS) {
1647			VMW_DEBUG_USER("Illegal texture/sampler unit %u.\n",
1648				       (unsigned int) cur_state->stage);
1649			return -EINVAL;
1650		}
1651
1652		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1653					VMW_RES_DIRTY_NONE,
1654					user_surface_converter,
1655					&cur_state->value, &res);
1656		if (unlikely(ret != 0))
1657			return ret;
1658
1659		if (dev_priv->has_mob) {
1660			struct vmw_ctx_bindinfo_tex binding;
1661			struct vmw_ctx_validation_info *node;
1662
1663			node = vmw_execbuf_info_from_res(sw_context, ctx);
1664			if (!node)
1665				return -EINVAL;
1666
1667			binding.bi.ctx = ctx;
1668			binding.bi.res = res;
1669			binding.bi.bt = vmw_ctx_binding_tex;
1670			binding.texture_stage = cur_state->stage;
1671			vmw_binding_add(node->staged, &binding.bi, 0,
1672					binding.texture_stage);
1673		}
1674	}
1675
1676	return 0;
1677}
1678
1679static int vmw_cmd_check_define_gmrfb(struct vmw_private *dev_priv,
1680				      struct vmw_sw_context *sw_context,
1681				      void *buf)
1682{
1683	struct vmw_bo *vmw_bo;
 
1684
1685	struct {
1686		uint32_t header;
1687		SVGAFifoCmdDefineGMRFB body;
1688	} *cmd = buf;
1689
1690	return vmw_translate_guest_ptr(dev_priv, sw_context, &cmd->body.ptr,
1691				       &vmw_bo);
 
 
 
 
 
 
 
1692}
1693
 
1694/**
1695 * vmw_cmd_res_switch_backup - Utility function to handle backup buffer
1696 * switching
1697 *
1698 * @dev_priv: Pointer to a device private struct.
1699 * @sw_context: The software context being used for this batch.
1700 * @res: Pointer to the resource.
1701 * @buf_id: Pointer to the user-space backup buffer handle in the command
1702 * stream.
1703 * @backup_offset: Offset of backup into MOB.
1704 *
1705 * This function prepares for registering a switch of backup buffers in the
1706 * resource metadata just prior to unreserving. It's basically a wrapper around
1707 * vmw_cmd_res_switch_backup with a different interface.
1708 */
1709static int vmw_cmd_res_switch_backup(struct vmw_private *dev_priv,
1710				     struct vmw_sw_context *sw_context,
1711				     struct vmw_resource *res, uint32_t *buf_id,
 
1712				     unsigned long backup_offset)
1713{
1714	struct vmw_bo *vbo;
1715	void *info;
1716	int ret;
1717
1718	info = vmw_execbuf_info_from_res(sw_context, res);
1719	if (!info)
1720		return -EINVAL;
1721
1722	ret = vmw_translate_mob_ptr(dev_priv, sw_context, buf_id, &vbo);
1723	if (ret)
1724		return ret;
1725
1726	vmw_validation_res_switch_backup(sw_context->ctx, info, vbo,
1727					 backup_offset);
 
 
 
 
 
 
1728	return 0;
1729}
1730
 
1731/**
1732 * vmw_cmd_switch_backup - Utility function to handle backup buffer switching
1733 *
1734 * @dev_priv: Pointer to a device private struct.
1735 * @sw_context: The software context being used for this batch.
1736 * @res_type: The resource type.
1737 * @converter: Information about user-space binding for this resource type.
1738 * @res_id: Pointer to the user-space resource handle in the command stream.
1739 * @buf_id: Pointer to the user-space backup buffer handle in the command
1740 * stream.
1741 * @backup_offset: Offset of backup into MOB.
1742 *
1743 * This function prepares for registering a switch of backup buffers in the
1744 * resource metadata just prior to unreserving. It's basically a wrapper around
1745 * vmw_cmd_res_switch_backup with a different interface.
1746 */
1747static int vmw_cmd_switch_backup(struct vmw_private *dev_priv,
1748				 struct vmw_sw_context *sw_context,
1749				 enum vmw_res_type res_type,
1750				 const struct vmw_user_resource_conv
1751				 *converter, uint32_t *res_id, uint32_t *buf_id,
 
 
1752				 unsigned long backup_offset)
1753{
1754	struct vmw_resource *res;
1755	int ret;
1756
1757	ret = vmw_cmd_res_check(dev_priv, sw_context, res_type,
1758				VMW_RES_DIRTY_NONE, converter, res_id, &res);
1759	if (ret)
1760		return ret;
1761
1762	return vmw_cmd_res_switch_backup(dev_priv, sw_context, res, buf_id,
1763					 backup_offset);
1764}
1765
1766/**
1767 * vmw_cmd_bind_gb_surface - Validate SVGA_3D_CMD_BIND_GB_SURFACE command
 
1768 *
1769 * @dev_priv: Pointer to a device private struct.
1770 * @sw_context: The software context being used for this batch.
1771 * @header: Pointer to the command header in the command stream.
1772 */
1773static int vmw_cmd_bind_gb_surface(struct vmw_private *dev_priv,
1774				   struct vmw_sw_context *sw_context,
1775				   SVGA3dCmdHeader *header)
1776{
1777	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBindGBSurface) =
1778		container_of(header, typeof(*cmd), header);
 
 
 
 
1779
1780	return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_surface,
1781				     user_surface_converter, &cmd->body.sid,
1782				     &cmd->body.mobid, 0);
 
1783}
1784
1785/**
1786 * vmw_cmd_update_gb_image - Validate SVGA_3D_CMD_UPDATE_GB_IMAGE command
 
1787 *
1788 * @dev_priv: Pointer to a device private struct.
1789 * @sw_context: The software context being used for this batch.
1790 * @header: Pointer to the command header in the command stream.
1791 */
1792static int vmw_cmd_update_gb_image(struct vmw_private *dev_priv,
1793				   struct vmw_sw_context *sw_context,
1794				   SVGA3dCmdHeader *header)
1795{
1796	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdUpdateGBImage) =
1797		container_of(header, typeof(*cmd), header);
 
 
 
 
1798
1799	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1800				 VMW_RES_DIRTY_NONE, user_surface_converter,
1801				 &cmd->body.image.sid, NULL);
1802}
1803
1804/**
1805 * vmw_cmd_update_gb_surface - Validate SVGA_3D_CMD_UPDATE_GB_SURFACE command
 
1806 *
1807 * @dev_priv: Pointer to a device private struct.
1808 * @sw_context: The software context being used for this batch.
1809 * @header: Pointer to the command header in the command stream.
1810 */
1811static int vmw_cmd_update_gb_surface(struct vmw_private *dev_priv,
1812				     struct vmw_sw_context *sw_context,
1813				     SVGA3dCmdHeader *header)
1814{
1815	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdUpdateGBSurface) =
1816		container_of(header, typeof(*cmd), header);
 
 
 
 
1817
1818	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1819				 VMW_RES_DIRTY_CLEAR, user_surface_converter,
1820				 &cmd->body.sid, NULL);
1821}
1822
1823/**
1824 * vmw_cmd_readback_gb_image - Validate SVGA_3D_CMD_READBACK_GB_IMAGE command
 
1825 *
1826 * @dev_priv: Pointer to a device private struct.
1827 * @sw_context: The software context being used for this batch.
1828 * @header: Pointer to the command header in the command stream.
1829 */
1830static int vmw_cmd_readback_gb_image(struct vmw_private *dev_priv,
1831				     struct vmw_sw_context *sw_context,
1832				     SVGA3dCmdHeader *header)
1833{
1834	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdReadbackGBImage) =
1835		container_of(header, typeof(*cmd), header);
 
 
 
 
1836
1837	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1838				 VMW_RES_DIRTY_NONE, user_surface_converter,
1839				 &cmd->body.image.sid, NULL);
1840}
1841
1842/**
1843 * vmw_cmd_readback_gb_surface - Validate SVGA_3D_CMD_READBACK_GB_SURFACE
1844 * command
1845 *
1846 * @dev_priv: Pointer to a device private struct.
1847 * @sw_context: The software context being used for this batch.
1848 * @header: Pointer to the command header in the command stream.
1849 */
1850static int vmw_cmd_readback_gb_surface(struct vmw_private *dev_priv,
1851				       struct vmw_sw_context *sw_context,
1852				       SVGA3dCmdHeader *header)
1853{
1854	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdReadbackGBSurface) =
1855		container_of(header, typeof(*cmd), header);
 
 
 
 
1856
1857	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1858				 VMW_RES_DIRTY_CLEAR, user_surface_converter,
1859				 &cmd->body.sid, NULL);
1860}
1861
1862/**
1863 * vmw_cmd_invalidate_gb_image - Validate SVGA_3D_CMD_INVALIDATE_GB_IMAGE
1864 * command
1865 *
1866 * @dev_priv: Pointer to a device private struct.
1867 * @sw_context: The software context being used for this batch.
1868 * @header: Pointer to the command header in the command stream.
1869 */
1870static int vmw_cmd_invalidate_gb_image(struct vmw_private *dev_priv,
1871				       struct vmw_sw_context *sw_context,
1872				       SVGA3dCmdHeader *header)
1873{
1874	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdInvalidateGBImage) =
1875		container_of(header, typeof(*cmd), header);
 
 
 
 
1876
1877	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1878				 VMW_RES_DIRTY_NONE, user_surface_converter,
1879				 &cmd->body.image.sid, NULL);
1880}
1881
1882/**
1883 * vmw_cmd_invalidate_gb_surface - Validate SVGA_3D_CMD_INVALIDATE_GB_SURFACE
1884 * command
1885 *
1886 * @dev_priv: Pointer to a device private struct.
1887 * @sw_context: The software context being used for this batch.
1888 * @header: Pointer to the command header in the command stream.
1889 */
1890static int vmw_cmd_invalidate_gb_surface(struct vmw_private *dev_priv,
1891					 struct vmw_sw_context *sw_context,
1892					 SVGA3dCmdHeader *header)
1893{
1894	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdInvalidateGBSurface) =
1895		container_of(header, typeof(*cmd), header);
 
 
 
 
1896
1897	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1898				 VMW_RES_DIRTY_CLEAR, user_surface_converter,
1899				 &cmd->body.sid, NULL);
1900}
1901
 
1902/**
1903 * vmw_cmd_shader_define - Validate SVGA_3D_CMD_SHADER_DEFINE command
 
1904 *
1905 * @dev_priv: Pointer to a device private struct.
1906 * @sw_context: The software context being used for this batch.
1907 * @header: Pointer to the command header in the command stream.
1908 */
1909static int vmw_cmd_shader_define(struct vmw_private *dev_priv,
1910				 struct vmw_sw_context *sw_context,
1911				 SVGA3dCmdHeader *header)
1912{
1913	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDefineShader);
 
 
 
1914	int ret;
1915	size_t size;
1916	struct vmw_resource *ctx;
1917
1918	cmd = container_of(header, typeof(*cmd), header);
 
1919
1920	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1921				VMW_RES_DIRTY_SET, user_context_converter,
1922				&cmd->body.cid, &ctx);
1923	if (unlikely(ret != 0))
1924		return ret;
1925
1926	if (unlikely(!dev_priv->has_mob))
1927		return 0;
1928
1929	size = cmd->header.size - sizeof(cmd->body);
1930	ret = vmw_compat_shader_add(dev_priv, vmw_context_res_man(ctx),
1931				    cmd->body.shid, cmd + 1, cmd->body.type,
1932				    size, &sw_context->staged_cmd_res);
 
 
1933	if (unlikely(ret != 0))
1934		return ret;
1935
1936	return vmw_resource_relocation_add(sw_context, NULL,
1937					   vmw_ptr_diff(sw_context->buf_start,
1938							&cmd->header.id),
1939					   vmw_res_rel_nop);
 
1940}
1941
1942/**
1943 * vmw_cmd_shader_destroy - Validate SVGA_3D_CMD_SHADER_DESTROY command
 
1944 *
1945 * @dev_priv: Pointer to a device private struct.
1946 * @sw_context: The software context being used for this batch.
1947 * @header: Pointer to the command header in the command stream.
1948 */
1949static int vmw_cmd_shader_destroy(struct vmw_private *dev_priv,
1950				  struct vmw_sw_context *sw_context,
1951				  SVGA3dCmdHeader *header)
1952{
1953	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDestroyShader);
 
 
 
1954	int ret;
1955	struct vmw_resource *ctx;
1956
1957	cmd = container_of(header, typeof(*cmd), header);
 
1958
1959	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1960				VMW_RES_DIRTY_SET, user_context_converter,
1961				&cmd->body.cid, &ctx);
1962	if (unlikely(ret != 0))
1963		return ret;
1964
1965	if (unlikely(!dev_priv->has_mob))
1966		return 0;
1967
1968	ret = vmw_shader_remove(vmw_context_res_man(ctx), cmd->body.shid,
1969				cmd->body.type, &sw_context->staged_cmd_res);
 
 
1970	if (unlikely(ret != 0))
1971		return ret;
1972
1973	return vmw_resource_relocation_add(sw_context, NULL,
1974					   vmw_ptr_diff(sw_context->buf_start,
1975							&cmd->header.id),
1976					   vmw_res_rel_nop);
 
1977}
1978
1979/**
1980 * vmw_cmd_set_shader - Validate SVGA_3D_CMD_SET_SHADER command
 
1981 *
1982 * @dev_priv: Pointer to a device private struct.
1983 * @sw_context: The software context being used for this batch.
1984 * @header: Pointer to the command header in the command stream.
1985 */
1986static int vmw_cmd_set_shader(struct vmw_private *dev_priv,
1987			      struct vmw_sw_context *sw_context,
1988			      SVGA3dCmdHeader *header)
1989{
1990	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetShader);
 
 
 
 
1991	struct vmw_ctx_bindinfo_shader binding;
1992	struct vmw_resource *ctx, *res = NULL;
1993	struct vmw_ctx_validation_info *ctx_info;
1994	int ret;
1995
1996	cmd = container_of(header, typeof(*cmd), header);
 
1997
1998	if (!vmw_shadertype_is_valid(VMW_SM_LEGACY, cmd->body.type)) {
1999		VMW_DEBUG_USER("Illegal shader type %u.\n",
2000			       (unsigned int) cmd->body.type);
2001		return -EINVAL;
2002	}
2003
2004	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2005				VMW_RES_DIRTY_SET, user_context_converter,
2006				&cmd->body.cid, &ctx);
2007	if (unlikely(ret != 0))
2008		return ret;
2009
2010	if (!dev_priv->has_mob)
2011		return 0;
2012
2013	if (cmd->body.shid != SVGA3D_INVALID_ID) {
2014		/*
2015		 * This is the compat shader path - Per device guest-backed
2016		 * shaders, but user-space thinks it's per context host-
2017		 * backed shaders.
2018		 */
2019		res = vmw_shader_lookup(vmw_context_res_man(ctx),
2020					cmd->body.shid, cmd->body.type);
2021		if (!IS_ERR(res)) {
2022			ret = vmw_execbuf_res_val_add(sw_context, res,
2023						      VMW_RES_DIRTY_NONE,
2024						      vmw_val_add_flag_noctx);
2025			if (unlikely(ret != 0))
2026				return ret;
2027
2028			ret = vmw_resource_relocation_add
2029				(sw_context, res,
2030				 vmw_ptr_diff(sw_context->buf_start,
2031					      &cmd->body.shid),
2032				 vmw_res_rel_normal);
2033			if (unlikely(ret != 0))
2034				return ret;
2035		}
2036	}
2037
2038	if (IS_ERR_OR_NULL(res)) {
2039		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_shader,
2040					VMW_RES_DIRTY_NONE,
2041					user_shader_converter, &cmd->body.shid,
2042					&res);
2043		if (unlikely(ret != 0))
2044			return ret;
2045	}
2046
2047	ctx_info = vmw_execbuf_info_from_res(sw_context, ctx);
2048	if (!ctx_info)
2049		return -EINVAL;
2050
2051	binding.bi.ctx = ctx;
2052	binding.bi.res = res;
2053	binding.bi.bt = vmw_ctx_binding_shader;
2054	binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2055	vmw_binding_add(ctx_info->staged, &binding.bi, binding.shader_slot, 0);
2056
2057	return 0;
2058}
2059
2060/**
2061 * vmw_cmd_set_shader_const - Validate SVGA_3D_CMD_SET_SHADER_CONST command
 
2062 *
2063 * @dev_priv: Pointer to a device private struct.
2064 * @sw_context: The software context being used for this batch.
2065 * @header: Pointer to the command header in the command stream.
2066 */
2067static int vmw_cmd_set_shader_const(struct vmw_private *dev_priv,
2068				    struct vmw_sw_context *sw_context,
2069				    SVGA3dCmdHeader *header)
2070{
2071	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetShaderConst);
 
 
 
2072	int ret;
2073
2074	cmd = container_of(header, typeof(*cmd), header);
 
2075
2076	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2077				VMW_RES_DIRTY_SET, user_context_converter,
2078				&cmd->body.cid, NULL);
2079	if (unlikely(ret != 0))
2080		return ret;
2081
2082	if (dev_priv->has_mob)
2083		header->id = SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE;
2084
2085	return 0;
2086}
2087
2088/**
2089 * vmw_cmd_bind_gb_shader - Validate SVGA_3D_CMD_BIND_GB_SHADER command
 
2090 *
2091 * @dev_priv: Pointer to a device private struct.
2092 * @sw_context: The software context being used for this batch.
2093 * @header: Pointer to the command header in the command stream.
2094 */
2095static int vmw_cmd_bind_gb_shader(struct vmw_private *dev_priv,
2096				  struct vmw_sw_context *sw_context,
2097				  SVGA3dCmdHeader *header)
2098{
2099	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBindGBShader) =
2100		container_of(header, typeof(*cmd), header);
 
 
 
 
 
2101
2102	return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_shader,
2103				     user_shader_converter, &cmd->body.shid,
2104				     &cmd->body.mobid, cmd->body.offsetInBytes);
 
2105}
2106
2107/**
2108 * vmw_cmd_dx_set_single_constant_buffer - Validate
2109 * SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER command.
2110 *
2111 * @dev_priv: Pointer to a device private struct.
2112 * @sw_context: The software context being used for this batch.
2113 * @header: Pointer to the command header in the command stream.
2114 */
2115static int
2116vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv,
2117				      struct vmw_sw_context *sw_context,
2118				      SVGA3dCmdHeader *header)
2119{
2120	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetSingleConstantBuffer);
2121
2122	struct vmw_resource *res = NULL;
2123	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
 
 
2124	struct vmw_ctx_bindinfo_cb binding;
2125	int ret;
2126
2127	if (!ctx_node)
 
2128		return -EINVAL;
 
2129
2130	cmd = container_of(header, typeof(*cmd), header);
2131	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2132				VMW_RES_DIRTY_NONE, user_surface_converter,
2133				&cmd->body.sid, &res);
2134	if (unlikely(ret != 0))
2135		return ret;
2136
2137	if (!vmw_shadertype_is_valid(dev_priv->sm_type, cmd->body.type) ||
2138	    cmd->body.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) {
2139		VMW_DEBUG_USER("Illegal const buffer shader %u slot %u.\n",
2140			       (unsigned int) cmd->body.type,
2141			       (unsigned int) cmd->body.slot);
2142		return -EINVAL;
2143	}
2144
2145	binding.bi.ctx = ctx_node->ctx;
2146	binding.bi.res = res;
2147	binding.bi.bt = vmw_ctx_binding_cb;
2148	binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2149	binding.offset = cmd->body.offsetInBytes;
2150	binding.size = cmd->body.sizeInBytes;
2151	binding.slot = cmd->body.slot;
2152
2153	vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot,
2154			binding.slot);
2155
2156	return 0;
2157}
2158
2159/**
2160 * vmw_cmd_dx_set_constant_buffer_offset - Validate
2161 * SVGA_3D_CMD_DX_SET_VS/PS/GS/HS/DS/CS_CONSTANT_BUFFER_OFFSET command.
2162 *
2163 * @dev_priv: Pointer to a device private struct.
2164 * @sw_context: The software context being used for this batch.
2165 * @header: Pointer to the command header in the command stream.
2166 */
2167static int
2168vmw_cmd_dx_set_constant_buffer_offset(struct vmw_private *dev_priv,
2169				      struct vmw_sw_context *sw_context,
2170				      SVGA3dCmdHeader *header)
2171{
2172	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetConstantBufferOffset);
2173
2174	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2175	u32 shader_slot;
2176
2177	if (!has_sm5_context(dev_priv))
2178		return -EINVAL;
2179
2180	if (!ctx_node)
2181		return -EINVAL;
2182
2183	cmd = container_of(header, typeof(*cmd), header);
2184	if (cmd->body.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) {
2185		VMW_DEBUG_USER("Illegal const buffer slot %u.\n",
2186			       (unsigned int) cmd->body.slot);
2187		return -EINVAL;
2188	}
2189
2190	shader_slot = cmd->header.id - SVGA_3D_CMD_DX_SET_VS_CONSTANT_BUFFER_OFFSET;
2191	vmw_binding_cb_offset_update(ctx_node->staged, shader_slot,
2192				     cmd->body.slot, cmd->body.offsetInBytes);
2193
2194	return 0;
2195}
2196
2197/**
2198 * vmw_cmd_dx_set_shader_res - Validate SVGA_3D_CMD_DX_SET_SHADER_RESOURCES
2199 * command
2200 *
2201 * @dev_priv: Pointer to a device private struct.
2202 * @sw_context: The software context being used for this batch.
2203 * @header: Pointer to the command header in the command stream.
2204 */
2205static int vmw_cmd_dx_set_shader_res(struct vmw_private *dev_priv,
2206				     struct vmw_sw_context *sw_context,
2207				     SVGA3dCmdHeader *header)
2208{
2209	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetShaderResources) =
2210		container_of(header, typeof(*cmd), header);
2211
 
2212	u32 num_sr_view = (cmd->header.size - sizeof(cmd->body)) /
2213		sizeof(SVGA3dShaderResourceViewId);
2214
2215	if ((u64) cmd->body.startView + (u64) num_sr_view >
2216	    (u64) SVGA3D_DX_MAX_SRVIEWS ||
2217	    !vmw_shadertype_is_valid(dev_priv->sm_type, cmd->body.type)) {
2218		VMW_DEBUG_USER("Invalid shader binding.\n");
2219		return -EINVAL;
2220	}
2221
2222	return vmw_view_bindings_add(sw_context, vmw_view_sr,
2223				     vmw_ctx_binding_sr,
2224				     cmd->body.type - SVGA3D_SHADERTYPE_MIN,
2225				     (void *) &cmd[1], num_sr_view,
2226				     cmd->body.startView);
2227}
2228
2229/**
2230 * vmw_cmd_dx_set_shader - Validate SVGA_3D_CMD_DX_SET_SHADER command
 
2231 *
2232 * @dev_priv: Pointer to a device private struct.
2233 * @sw_context: The software context being used for this batch.
2234 * @header: Pointer to the command header in the command stream.
2235 */
2236static int vmw_cmd_dx_set_shader(struct vmw_private *dev_priv,
2237				 struct vmw_sw_context *sw_context,
2238				 SVGA3dCmdHeader *header)
2239{
2240	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetShader);
 
 
 
2241	struct vmw_resource *res = NULL;
2242	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2243	struct vmw_ctx_bindinfo_shader binding;
2244	int ret = 0;
2245
2246	if (!ctx_node)
 
2247		return -EINVAL;
 
2248
2249	cmd = container_of(header, typeof(*cmd), header);
2250
2251	if (!vmw_shadertype_is_valid(dev_priv->sm_type, cmd->body.type)) {
2252		VMW_DEBUG_USER("Illegal shader type %u.\n",
2253			       (unsigned int) cmd->body.type);
2254		return -EINVAL;
2255	}
2256
2257	if (cmd->body.shaderId != SVGA3D_INVALID_ID) {
2258		res = vmw_shader_lookup(sw_context->man, cmd->body.shaderId, 0);
2259		if (IS_ERR(res)) {
2260			VMW_DEBUG_USER("Could not find shader for binding.\n");
2261			return PTR_ERR(res);
2262		}
2263
2264		ret = vmw_execbuf_res_val_add(sw_context, res,
2265					      VMW_RES_DIRTY_NONE,
2266					      vmw_val_add_flag_noctx);
2267		if (ret)
2268			return ret;
2269	}
2270
2271	binding.bi.ctx = ctx_node->ctx;
2272	binding.bi.res = res;
2273	binding.bi.bt = vmw_ctx_binding_dx_shader;
2274	binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2275
2276	vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot, 0);
 
 
 
 
2277
2278	return 0;
2279}
2280
2281/**
2282 * vmw_cmd_dx_set_vertex_buffers - Validates SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS
2283 * command
2284 *
2285 * @dev_priv: Pointer to a device private struct.
2286 * @sw_context: The software context being used for this batch.
2287 * @header: Pointer to the command header in the command stream.
2288 */
2289static int vmw_cmd_dx_set_vertex_buffers(struct vmw_private *dev_priv,
2290					 struct vmw_sw_context *sw_context,
2291					 SVGA3dCmdHeader *header)
2292{
2293	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2294	struct vmw_ctx_bindinfo_vb binding;
2295	struct vmw_resource *res;
2296	struct {
2297		SVGA3dCmdHeader header;
2298		SVGA3dCmdDXSetVertexBuffers body;
2299		SVGA3dVertexBuffer buf[];
2300	} *cmd;
2301	int i, ret, num;
2302
2303	if (!ctx_node)
 
2304		return -EINVAL;
 
2305
2306	cmd = container_of(header, typeof(*cmd), header);
2307	num = (cmd->header.size - sizeof(cmd->body)) /
2308		sizeof(SVGA3dVertexBuffer);
2309	if ((u64)num + (u64)cmd->body.startBuffer >
2310	    (u64)SVGA3D_DX_MAX_VERTEXBUFFERS) {
2311		VMW_DEBUG_USER("Invalid number of vertex buffers.\n");
2312		return -EINVAL;
2313	}
2314
2315	for (i = 0; i < num; i++) {
2316		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2317					VMW_RES_DIRTY_NONE,
2318					user_surface_converter,
2319					&cmd->buf[i].sid, &res);
2320		if (unlikely(ret != 0))
2321			return ret;
2322
2323		binding.bi.ctx = ctx_node->ctx;
2324		binding.bi.bt = vmw_ctx_binding_vb;
2325		binding.bi.res = res;
2326		binding.offset = cmd->buf[i].offset;
2327		binding.stride = cmd->buf[i].stride;
2328		binding.slot = i + cmd->body.startBuffer;
2329
2330		vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot);
 
2331	}
2332
2333	return 0;
2334}
2335
2336/**
2337 * vmw_cmd_dx_set_index_buffer - Validate
2338 * SVGA_3D_CMD_DX_IA_SET_INDEX_BUFFER command.
2339 *
2340 * @dev_priv: Pointer to a device private struct.
2341 * @sw_context: The software context being used for this batch.
2342 * @header: Pointer to the command header in the command stream.
2343 */
2344static int vmw_cmd_dx_set_index_buffer(struct vmw_private *dev_priv,
2345				       struct vmw_sw_context *sw_context,
2346				       SVGA3dCmdHeader *header)
2347{
2348	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2349	struct vmw_ctx_bindinfo_ib binding;
2350	struct vmw_resource *res;
2351	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetIndexBuffer);
 
 
 
2352	int ret;
2353
2354	if (!ctx_node)
 
2355		return -EINVAL;
 
2356
2357	cmd = container_of(header, typeof(*cmd), header);
2358	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2359				VMW_RES_DIRTY_NONE, user_surface_converter,
2360				&cmd->body.sid, &res);
2361	if (unlikely(ret != 0))
2362		return ret;
2363
2364	binding.bi.ctx = ctx_node->ctx;
2365	binding.bi.res = res;
2366	binding.bi.bt = vmw_ctx_binding_ib;
2367	binding.offset = cmd->body.offset;
2368	binding.format = cmd->body.format;
2369
2370	vmw_binding_add(ctx_node->staged, &binding.bi, 0, 0);
2371
2372	return 0;
2373}
2374
2375/**
2376 * vmw_cmd_dx_set_rendertargets - Validate SVGA_3D_CMD_DX_SET_RENDERTARGETS
2377 * command
2378 *
2379 * @dev_priv: Pointer to a device private struct.
2380 * @sw_context: The software context being used for this batch.
2381 * @header: Pointer to the command header in the command stream.
2382 */
2383static int vmw_cmd_dx_set_rendertargets(struct vmw_private *dev_priv,
2384					struct vmw_sw_context *sw_context,
2385					SVGA3dCmdHeader *header)
2386{
2387	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetRenderTargets) =
2388		container_of(header, typeof(*cmd), header);
 
 
 
2389	u32 num_rt_view = (cmd->header.size - sizeof(cmd->body)) /
2390		sizeof(SVGA3dRenderTargetViewId);
2391	int ret;
2392
2393	if (num_rt_view > SVGA3D_DX_MAX_RENDER_TARGETS) {
2394		VMW_DEBUG_USER("Invalid DX Rendertarget binding.\n");
2395		return -EINVAL;
2396	}
2397
2398	ret = vmw_view_bindings_add(sw_context, vmw_view_ds, vmw_ctx_binding_ds,
2399				    0, &cmd->body.depthStencilViewId, 1, 0);
 
2400	if (ret)
2401		return ret;
2402
2403	return vmw_view_bindings_add(sw_context, vmw_view_rt,
2404				     vmw_ctx_binding_dx_rt, 0, (void *)&cmd[1],
2405				     num_rt_view, 0);
2406}
2407
2408/**
2409 * vmw_cmd_dx_clear_rendertarget_view - Validate
2410 * SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW command
2411 *
2412 * @dev_priv: Pointer to a device private struct.
2413 * @sw_context: The software context being used for this batch.
2414 * @header: Pointer to the command header in the command stream.
2415 */
2416static int vmw_cmd_dx_clear_rendertarget_view(struct vmw_private *dev_priv,
2417					      struct vmw_sw_context *sw_context,
2418					      SVGA3dCmdHeader *header)
2419{
2420	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXClearRenderTargetView) =
2421		container_of(header, typeof(*cmd), header);
2422	struct vmw_resource *ret;
 
2423
2424	ret = vmw_view_id_val_add(sw_context, vmw_view_rt,
2425				  cmd->body.renderTargetViewId);
2426
2427	return PTR_ERR_OR_ZERO(ret);
2428}
2429
2430/**
2431 * vmw_cmd_dx_clear_depthstencil_view - Validate
2432 * SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW command
2433 *
2434 * @dev_priv: Pointer to a device private struct.
2435 * @sw_context: The software context being used for this batch.
2436 * @header: Pointer to the command header in the command stream.
2437 */
2438static int vmw_cmd_dx_clear_depthstencil_view(struct vmw_private *dev_priv,
2439					      struct vmw_sw_context *sw_context,
2440					      SVGA3dCmdHeader *header)
2441{
2442	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXClearDepthStencilView) =
2443		container_of(header, typeof(*cmd), header);
2444	struct vmw_resource *ret;
 
2445
2446	ret = vmw_view_id_val_add(sw_context, vmw_view_ds,
2447				  cmd->body.depthStencilViewId);
2448
2449	return PTR_ERR_OR_ZERO(ret);
2450}
2451
2452static int vmw_cmd_dx_view_define(struct vmw_private *dev_priv,
2453				  struct vmw_sw_context *sw_context,
2454				  SVGA3dCmdHeader *header)
2455{
2456	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2457	struct vmw_resource *srf;
2458	struct vmw_resource *res;
2459	enum vmw_view_type view_type;
2460	int ret;
2461	/*
2462	 * This is based on the fact that all affected define commands have the
2463	 * same initial command body layout.
2464	 */
2465	struct {
2466		SVGA3dCmdHeader header;
2467		uint32 defined_id;
2468		uint32 sid;
2469	} *cmd;
2470
2471	if (!ctx_node)
 
2472		return -EINVAL;
 
2473
2474	view_type = vmw_view_cmd_to_type(header->id);
2475	if (view_type == vmw_view_max)
2476		return -EINVAL;
2477
2478	cmd = container_of(header, typeof(*cmd), header);
2479	if (unlikely(cmd->sid == SVGA3D_INVALID_ID)) {
2480		VMW_DEBUG_USER("Invalid surface id.\n");
2481		return -EINVAL;
2482	}
2483	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2484				VMW_RES_DIRTY_NONE, user_surface_converter,
2485				&cmd->sid, &srf);
2486	if (unlikely(ret != 0))
2487		return ret;
2488
2489	res = vmw_context_cotable(ctx_node->ctx, vmw_view_cotables[view_type]);
2490	if (IS_ERR_OR_NULL(res))
2491		return res ? PTR_ERR(res) : -EINVAL;
2492	ret = vmw_cotable_notify(res, cmd->defined_id);
 
2493	if (unlikely(ret != 0))
2494		return ret;
2495
2496	return vmw_view_add(sw_context->man, ctx_node->ctx, srf, view_type,
2497			    cmd->defined_id, header,
 
 
 
 
2498			    header->size + sizeof(*header),
2499			    &sw_context->staged_cmd_res);
2500}
2501
2502/**
2503 * vmw_cmd_dx_set_so_targets - Validate SVGA_3D_CMD_DX_SET_SOTARGETS command.
 
2504 *
2505 * @dev_priv: Pointer to a device private struct.
2506 * @sw_context: The software context being used for this batch.
2507 * @header: Pointer to the command header in the command stream.
2508 */
2509static int vmw_cmd_dx_set_so_targets(struct vmw_private *dev_priv,
2510				     struct vmw_sw_context *sw_context,
2511				     SVGA3dCmdHeader *header)
2512{
2513	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2514	struct vmw_ctx_bindinfo_so_target binding;
2515	struct vmw_resource *res;
2516	struct {
2517		SVGA3dCmdHeader header;
2518		SVGA3dCmdDXSetSOTargets body;
2519		SVGA3dSoTarget targets[];
2520	} *cmd;
2521	int i, ret, num;
2522
2523	if (!ctx_node)
 
2524		return -EINVAL;
 
2525
2526	cmd = container_of(header, typeof(*cmd), header);
2527	num = (cmd->header.size - sizeof(cmd->body)) / sizeof(SVGA3dSoTarget);
 
2528
2529	if (num > SVGA3D_DX_MAX_SOTARGETS) {
2530		VMW_DEBUG_USER("Invalid DX SO binding.\n");
2531		return -EINVAL;
2532	}
2533
2534	for (i = 0; i < num; i++) {
2535		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2536					VMW_RES_DIRTY_SET,
2537					user_surface_converter,
2538					&cmd->targets[i].sid, &res);
2539		if (unlikely(ret != 0))
2540			return ret;
2541
2542		binding.bi.ctx = ctx_node->ctx;
2543		binding.bi.res = res;
2544		binding.bi.bt = vmw_ctx_binding_so_target;
2545		binding.offset = cmd->targets[i].offset;
2546		binding.size = cmd->targets[i].sizeInBytes;
2547		binding.slot = i;
2548
2549		vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot);
 
2550	}
2551
2552	return 0;
2553}
2554
2555static int vmw_cmd_dx_so_define(struct vmw_private *dev_priv,
2556				struct vmw_sw_context *sw_context,
2557				SVGA3dCmdHeader *header)
2558{
2559	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2560	struct vmw_resource *res;
2561	/*
2562	 * This is based on the fact that all affected define commands have
2563	 * the same initial command body layout.
2564	 */
2565	struct {
2566		SVGA3dCmdHeader header;
2567		uint32 defined_id;
2568	} *cmd;
2569	enum vmw_so_type so_type;
2570	int ret;
2571
2572	if (!ctx_node)
 
2573		return -EINVAL;
 
2574
2575	so_type = vmw_so_cmd_to_type(header->id);
2576	res = vmw_context_cotable(ctx_node->ctx, vmw_so_cotables[so_type]);
2577	if (IS_ERR_OR_NULL(res))
2578		return res ? PTR_ERR(res) : -EINVAL;
2579	cmd = container_of(header, typeof(*cmd), header);
2580	ret = vmw_cotable_notify(res, cmd->defined_id);
 
2581
2582	return ret;
2583}
2584
2585/**
2586 * vmw_cmd_dx_check_subresource - Validate SVGA_3D_CMD_DX_[X]_SUBRESOURCE
2587 * command
2588 *
2589 * @dev_priv: Pointer to a device private struct.
2590 * @sw_context: The software context being used for this batch.
2591 * @header: Pointer to the command header in the command stream.
2592 */
2593static int vmw_cmd_dx_check_subresource(struct vmw_private *dev_priv,
2594					struct vmw_sw_context *sw_context,
2595					SVGA3dCmdHeader *header)
2596{
2597	struct {
2598		SVGA3dCmdHeader header;
2599		union {
2600			SVGA3dCmdDXReadbackSubResource r_body;
2601			SVGA3dCmdDXInvalidateSubResource i_body;
2602			SVGA3dCmdDXUpdateSubResource u_body;
2603			SVGA3dSurfaceId sid;
2604		};
2605	} *cmd;
2606
2607	BUILD_BUG_ON(offsetof(typeof(*cmd), r_body.sid) !=
2608		     offsetof(typeof(*cmd), sid));
2609	BUILD_BUG_ON(offsetof(typeof(*cmd), i_body.sid) !=
2610		     offsetof(typeof(*cmd), sid));
2611	BUILD_BUG_ON(offsetof(typeof(*cmd), u_body.sid) !=
2612		     offsetof(typeof(*cmd), sid));
2613
2614	cmd = container_of(header, typeof(*cmd), header);
 
2615	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2616				 VMW_RES_DIRTY_NONE, user_surface_converter,
2617				 &cmd->sid, NULL);
2618}
2619
2620static int vmw_cmd_dx_cid_check(struct vmw_private *dev_priv,
2621				struct vmw_sw_context *sw_context,
2622				SVGA3dCmdHeader *header)
2623{
2624	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2625
2626	if (!ctx_node)
 
2627		return -EINVAL;
 
2628
2629	return 0;
2630}
2631
2632/**
2633 * vmw_cmd_dx_view_remove - validate a view remove command and schedule the view
2634 * resource for removal.
2635 *
2636 * @dev_priv: Pointer to a device private struct.
2637 * @sw_context: The software context being used for this batch.
2638 * @header: Pointer to the command header in the command stream.
2639 *
2640 * Check that the view exists, and if it was not created using this command
2641 * batch, conditionally make this command a NOP.
 
2642 */
2643static int vmw_cmd_dx_view_remove(struct vmw_private *dev_priv,
2644				  struct vmw_sw_context *sw_context,
2645				  SVGA3dCmdHeader *header)
2646{
2647	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2648	struct {
2649		SVGA3dCmdHeader header;
2650		union vmw_view_destroy body;
2651	} *cmd = container_of(header, typeof(*cmd), header);
2652	enum vmw_view_type view_type = vmw_view_cmd_to_type(header->id);
2653	struct vmw_resource *view;
2654	int ret;
2655
2656	if (!ctx_node)
 
2657		return -EINVAL;
 
2658
2659	ret = vmw_view_remove(sw_context->man, cmd->body.view_id, view_type,
2660			      &sw_context->staged_cmd_res, &view);
 
 
2661	if (ret || !view)
2662		return ret;
2663
2664	/*
2665	 * If the view wasn't created during this command batch, it might
2666	 * have been removed due to a context swapout, so add a
2667	 * relocation to conditionally make this command a NOP to avoid
2668	 * device errors.
2669	 */
2670	return vmw_resource_relocation_add(sw_context, view,
2671					   vmw_ptr_diff(sw_context->buf_start,
2672							&cmd->header.id),
2673					   vmw_res_rel_cond_nop);
2674}
2675
2676/**
2677 * vmw_cmd_dx_define_shader - Validate SVGA_3D_CMD_DX_DEFINE_SHADER command
 
2678 *
2679 * @dev_priv: Pointer to a device private struct.
2680 * @sw_context: The software context being used for this batch.
2681 * @header: Pointer to the command header in the command stream.
2682 */
2683static int vmw_cmd_dx_define_shader(struct vmw_private *dev_priv,
2684				    struct vmw_sw_context *sw_context,
2685				    SVGA3dCmdHeader *header)
2686{
2687	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2688	struct vmw_resource *res;
2689	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDefineShader) =
2690		container_of(header, typeof(*cmd), header);
 
 
2691	int ret;
2692
2693	if (!ctx_node)
 
2694		return -EINVAL;
 
2695
2696	res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_DXSHADER);
2697	if (IS_ERR_OR_NULL(res))
2698		return res ? PTR_ERR(res) : -EINVAL;
2699	ret = vmw_cotable_notify(res, cmd->body.shaderId);
 
2700	if (ret)
2701		return ret;
2702
2703	return vmw_dx_shader_add(sw_context->man, ctx_node->ctx,
2704				 cmd->body.shaderId, cmd->body.type,
2705				 &sw_context->staged_cmd_res);
2706}
2707
2708/**
2709 * vmw_cmd_dx_destroy_shader - Validate SVGA_3D_CMD_DX_DESTROY_SHADER command
 
2710 *
2711 * @dev_priv: Pointer to a device private struct.
2712 * @sw_context: The software context being used for this batch.
2713 * @header: Pointer to the command header in the command stream.
2714 */
2715static int vmw_cmd_dx_destroy_shader(struct vmw_private *dev_priv,
2716				     struct vmw_sw_context *sw_context,
2717				     SVGA3dCmdHeader *header)
2718{
2719	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2720	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDestroyShader) =
2721		container_of(header, typeof(*cmd), header);
 
 
2722	int ret;
2723
2724	if (!ctx_node)
 
2725		return -EINVAL;
 
2726
2727	ret = vmw_shader_remove(sw_context->man, cmd->body.shaderId, 0,
2728				&sw_context->staged_cmd_res);
 
 
2729
2730	return ret;
2731}
2732
2733/**
2734 * vmw_cmd_dx_bind_shader - Validate SVGA_3D_CMD_DX_BIND_SHADER command
 
2735 *
2736 * @dev_priv: Pointer to a device private struct.
2737 * @sw_context: The software context being used for this batch.
2738 * @header: Pointer to the command header in the command stream.
2739 */
2740static int vmw_cmd_dx_bind_shader(struct vmw_private *dev_priv,
2741				  struct vmw_sw_context *sw_context,
2742				  SVGA3dCmdHeader *header)
2743{
2744	struct vmw_resource *ctx;
 
2745	struct vmw_resource *res;
2746	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindShader) =
2747		container_of(header, typeof(*cmd), header);
 
 
2748	int ret;
2749
2750	if (cmd->body.cid != SVGA3D_INVALID_ID) {
2751		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2752					VMW_RES_DIRTY_SET,
2753					user_context_converter, &cmd->body.cid,
2754					&ctx);
2755		if (ret)
2756			return ret;
2757	} else {
2758		struct vmw_ctx_validation_info *ctx_node =
2759			VMW_GET_CTX_NODE(sw_context);
2760
2761		if (!ctx_node)
2762			return -EINVAL;
2763
2764		ctx = ctx_node->ctx;
2765	}
2766
2767	res = vmw_shader_lookup(vmw_context_res_man(ctx), cmd->body.shid, 0);
 
2768	if (IS_ERR(res)) {
2769		VMW_DEBUG_USER("Could not find shader to bind.\n");
2770		return PTR_ERR(res);
2771	}
2772
2773	ret = vmw_execbuf_res_val_add(sw_context, res, VMW_RES_DIRTY_NONE,
2774				      vmw_val_add_flag_noctx);
2775	if (ret) {
2776		VMW_DEBUG_USER("Error creating resource validation node.\n");
2777		return ret;
2778	}
2779
2780	return vmw_cmd_res_switch_backup(dev_priv, sw_context, res,
2781					 &cmd->body.mobid,
2782					 cmd->body.offsetInBytes);
2783}
2784
2785/**
2786 * vmw_cmd_dx_genmips - Validate SVGA_3D_CMD_DX_GENMIPS command
2787 *
2788 * @dev_priv: Pointer to a device private struct.
2789 * @sw_context: The software context being used for this batch.
2790 * @header: Pointer to the command header in the command stream.
2791 */
2792static int vmw_cmd_dx_genmips(struct vmw_private *dev_priv,
2793			      struct vmw_sw_context *sw_context,
2794			      SVGA3dCmdHeader *header)
2795{
2796	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXGenMips) =
2797		container_of(header, typeof(*cmd), header);
2798	struct vmw_resource *view;
2799	struct vmw_res_cache_entry *rcache;
2800
2801	view = vmw_view_id_val_add(sw_context, vmw_view_sr,
2802				   cmd->body.shaderResourceViewId);
2803	if (IS_ERR(view))
2804		return PTR_ERR(view);
2805
2806	/*
2807	 * Normally the shader-resource view is not gpu-dirtying, but for
2808	 * this particular command it is...
2809	 * So mark the last looked-up surface, which is the surface
2810	 * the view points to, gpu-dirty.
2811	 */
2812	rcache = &sw_context->res_cache[vmw_res_surface];
2813	vmw_validation_res_set_dirty(sw_context->ctx, rcache->private,
2814				     VMW_RES_DIRTY_SET);
2815	return 0;
2816}
2817
2818/**
2819 * vmw_cmd_dx_transfer_from_buffer - Validate
2820 * SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER command
2821 *
2822 * @dev_priv: Pointer to a device private struct.
2823 * @sw_context: The software context being used for this batch.
2824 * @header: Pointer to the command header in the command stream.
2825 */
2826static int vmw_cmd_dx_transfer_from_buffer(struct vmw_private *dev_priv,
2827					   struct vmw_sw_context *sw_context,
2828					   SVGA3dCmdHeader *header)
2829{
2830	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXTransferFromBuffer) =
2831		container_of(header, typeof(*cmd), header);
2832	int ret;
2833
2834	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2835				VMW_RES_DIRTY_NONE, user_surface_converter,
2836				&cmd->body.srcSid, NULL);
2837	if (ret != 0)
2838		return ret;
2839
2840	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2841				 VMW_RES_DIRTY_SET, user_surface_converter,
2842				 &cmd->body.destSid, NULL);
2843}
2844
2845/**
2846 * vmw_cmd_intra_surface_copy - Validate SVGA_3D_CMD_INTRA_SURFACE_COPY command
2847 *
2848 * @dev_priv: Pointer to a device private struct.
2849 * @sw_context: The software context being used for this batch.
2850 * @header: Pointer to the command header in the command stream.
2851 */
2852static int vmw_cmd_intra_surface_copy(struct vmw_private *dev_priv,
2853					   struct vmw_sw_context *sw_context,
2854					   SVGA3dCmdHeader *header)
2855{
2856	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdIntraSurfaceCopy) =
2857		container_of(header, typeof(*cmd), header);
2858
2859	if (!(dev_priv->capabilities2 & SVGA_CAP2_INTRA_SURFACE_COPY))
2860		return -EINVAL;
2861
2862	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2863				 VMW_RES_DIRTY_SET, user_surface_converter,
2864				 &cmd->body.surface.sid, NULL);
2865}
2866
2867static int vmw_cmd_sm5(struct vmw_private *dev_priv,
2868		       struct vmw_sw_context *sw_context,
2869		       SVGA3dCmdHeader *header)
2870{
2871	if (!has_sm5_context(dev_priv))
2872		return -EINVAL;
2873
2874	return 0;
2875}
2876
2877static int vmw_cmd_sm5_view_define(struct vmw_private *dev_priv,
2878				   struct vmw_sw_context *sw_context,
2879				   SVGA3dCmdHeader *header)
2880{
2881	if (!has_sm5_context(dev_priv))
2882		return -EINVAL;
2883
2884	return vmw_cmd_dx_view_define(dev_priv, sw_context, header);
2885}
2886
2887static int vmw_cmd_sm5_view_remove(struct vmw_private *dev_priv,
2888				   struct vmw_sw_context *sw_context,
2889				   SVGA3dCmdHeader *header)
2890{
2891	if (!has_sm5_context(dev_priv))
2892		return -EINVAL;
2893
2894	return vmw_cmd_dx_view_remove(dev_priv, sw_context, header);
2895}
2896
2897static int vmw_cmd_clear_uav_uint(struct vmw_private *dev_priv,
2898				  struct vmw_sw_context *sw_context,
2899				  SVGA3dCmdHeader *header)
2900{
2901	struct {
2902		SVGA3dCmdHeader header;
2903		SVGA3dCmdDXClearUAViewUint body;
2904	} *cmd = container_of(header, typeof(*cmd), header);
2905	struct vmw_resource *ret;
2906
2907	if (!has_sm5_context(dev_priv))
2908		return -EINVAL;
2909
2910	ret = vmw_view_id_val_add(sw_context, vmw_view_ua,
2911				  cmd->body.uaViewId);
2912
2913	return PTR_ERR_OR_ZERO(ret);
2914}
2915
2916static int vmw_cmd_clear_uav_float(struct vmw_private *dev_priv,
2917				   struct vmw_sw_context *sw_context,
2918				   SVGA3dCmdHeader *header)
2919{
2920	struct {
2921		SVGA3dCmdHeader header;
2922		SVGA3dCmdDXClearUAViewFloat body;
2923	} *cmd = container_of(header, typeof(*cmd), header);
2924	struct vmw_resource *ret;
2925
2926	if (!has_sm5_context(dev_priv))
2927		return -EINVAL;
2928
2929	ret = vmw_view_id_val_add(sw_context, vmw_view_ua,
2930				  cmd->body.uaViewId);
2931
2932	return PTR_ERR_OR_ZERO(ret);
2933}
2934
2935static int vmw_cmd_set_uav(struct vmw_private *dev_priv,
2936			   struct vmw_sw_context *sw_context,
2937			   SVGA3dCmdHeader *header)
2938{
2939	struct {
2940		SVGA3dCmdHeader header;
2941		SVGA3dCmdDXSetUAViews body;
2942	} *cmd = container_of(header, typeof(*cmd), header);
2943	u32 num_uav = (cmd->header.size - sizeof(cmd->body)) /
2944		sizeof(SVGA3dUAViewId);
2945	int ret;
2946
2947	if (!has_sm5_context(dev_priv))
2948		return -EINVAL;
2949
2950	if (num_uav > vmw_max_num_uavs(dev_priv)) {
2951		VMW_DEBUG_USER("Invalid UAV binding.\n");
2952		return -EINVAL;
2953	}
2954
2955	ret = vmw_view_bindings_add(sw_context, vmw_view_ua,
2956				    vmw_ctx_binding_uav, 0, (void *)&cmd[1],
2957				    num_uav, 0);
2958	if (ret)
2959		return ret;
2960
2961	vmw_binding_add_uav_index(sw_context->dx_ctx_node->staged, 0,
2962					 cmd->body.uavSpliceIndex);
2963
2964	return ret;
2965}
2966
2967static int vmw_cmd_set_cs_uav(struct vmw_private *dev_priv,
2968			      struct vmw_sw_context *sw_context,
2969			      SVGA3dCmdHeader *header)
2970{
2971	struct {
2972		SVGA3dCmdHeader header;
2973		SVGA3dCmdDXSetCSUAViews body;
2974	} *cmd = container_of(header, typeof(*cmd), header);
2975	u32 num_uav = (cmd->header.size - sizeof(cmd->body)) /
2976		sizeof(SVGA3dUAViewId);
2977	int ret;
2978
2979	if (!has_sm5_context(dev_priv))
2980		return -EINVAL;
2981
2982	if (num_uav > vmw_max_num_uavs(dev_priv)) {
2983		VMW_DEBUG_USER("Invalid UAV binding.\n");
2984		return -EINVAL;
2985	}
2986
2987	ret = vmw_view_bindings_add(sw_context, vmw_view_ua,
2988				    vmw_ctx_binding_cs_uav, 0, (void *)&cmd[1],
2989				    num_uav, 0);
2990	if (ret)
2991		return ret;
2992
2993	vmw_binding_add_uav_index(sw_context->dx_ctx_node->staged, 1,
2994				  cmd->body.startIndex);
2995
2996	return ret;
2997}
2998
2999static int vmw_cmd_dx_define_streamoutput(struct vmw_private *dev_priv,
3000					  struct vmw_sw_context *sw_context,
3001					  SVGA3dCmdHeader *header)
3002{
3003	struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
3004	struct vmw_resource *res;
3005	struct {
3006		SVGA3dCmdHeader header;
3007		SVGA3dCmdDXDefineStreamOutputWithMob body;
3008	} *cmd = container_of(header, typeof(*cmd), header);
3009	int ret;
3010
3011	if (!has_sm5_context(dev_priv))
3012		return -EINVAL;
3013
3014	if (!ctx_node) {
3015		DRM_ERROR("DX Context not set.\n");
3016		return -EINVAL;
3017	}
3018
3019	res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_STREAMOUTPUT);
3020	if (IS_ERR_OR_NULL(res))
3021		return res ? PTR_ERR(res) : -EINVAL;
3022	ret = vmw_cotable_notify(res, cmd->body.soid);
3023	if (ret)
3024		return ret;
3025
3026	return vmw_dx_streamoutput_add(sw_context->man, ctx_node->ctx,
3027				       cmd->body.soid,
3028				       &sw_context->staged_cmd_res);
3029}
3030
3031static int vmw_cmd_dx_destroy_streamoutput(struct vmw_private *dev_priv,
3032					   struct vmw_sw_context *sw_context,
3033					   SVGA3dCmdHeader *header)
3034{
3035	struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
3036	struct vmw_resource *res;
3037	struct {
3038		SVGA3dCmdHeader header;
3039		SVGA3dCmdDXDestroyStreamOutput body;
3040	} *cmd = container_of(header, typeof(*cmd), header);
3041
3042	if (!ctx_node) {
3043		DRM_ERROR("DX Context not set.\n");
3044		return -EINVAL;
3045	}
3046
3047	/*
3048	 * When device does not support SM5 then streamoutput with mob command is
3049	 * not available to user-space. Simply return in this case.
3050	 */
3051	if (!has_sm5_context(dev_priv))
3052		return 0;
3053
3054	/*
3055	 * With SM5 capable device if lookup fails then user-space probably used
3056	 * old streamoutput define command. Return without an error.
3057	 */
3058	res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx),
3059					 cmd->body.soid);
3060	if (IS_ERR(res))
3061		return 0;
3062
3063	return vmw_dx_streamoutput_remove(sw_context->man, cmd->body.soid,
3064					  &sw_context->staged_cmd_res);
3065}
3066
3067static int vmw_cmd_dx_bind_streamoutput(struct vmw_private *dev_priv,
3068					struct vmw_sw_context *sw_context,
3069					SVGA3dCmdHeader *header)
3070{
3071	struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
3072	struct vmw_resource *res;
3073	struct {
3074		SVGA3dCmdHeader header;
3075		SVGA3dCmdDXBindStreamOutput body;
3076	} *cmd = container_of(header, typeof(*cmd), header);
3077	int ret;
3078
3079	if (!has_sm5_context(dev_priv))
3080		return -EINVAL;
3081
3082	if (!ctx_node) {
3083		DRM_ERROR("DX Context not set.\n");
3084		return -EINVAL;
3085	}
3086
3087	res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx),
3088					 cmd->body.soid);
3089	if (IS_ERR(res)) {
3090		DRM_ERROR("Could not find streamoutput to bind.\n");
3091		return PTR_ERR(res);
3092	}
3093
3094	vmw_dx_streamoutput_set_size(res, cmd->body.sizeInBytes);
3095
3096	ret = vmw_execbuf_res_val_add(sw_context, res, VMW_RES_DIRTY_NONE,
3097				      vmw_val_add_flag_noctx);
3098	if (ret) {
3099		DRM_ERROR("Error creating resource validation node.\n");
3100		return ret;
3101	}
3102
3103	return vmw_cmd_res_switch_backup(dev_priv, sw_context, res,
3104					 &cmd->body.mobid,
3105					 cmd->body.offsetInBytes);
3106}
3107
3108static int vmw_cmd_dx_set_streamoutput(struct vmw_private *dev_priv,
3109				       struct vmw_sw_context *sw_context,
3110				       SVGA3dCmdHeader *header)
3111{
3112	struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
3113	struct vmw_resource *res;
3114	struct vmw_ctx_bindinfo_so binding;
3115	struct {
3116		SVGA3dCmdHeader header;
3117		SVGA3dCmdDXSetStreamOutput body;
3118	} *cmd = container_of(header, typeof(*cmd), header);
3119	int ret;
3120
3121	if (!ctx_node) {
3122		DRM_ERROR("DX Context not set.\n");
3123		return -EINVAL;
3124	}
3125
3126	if (cmd->body.soid == SVGA3D_INVALID_ID)
3127		return 0;
3128
3129	/*
3130	 * When device does not support SM5 then streamoutput with mob command is
3131	 * not available to user-space. Simply return in this case.
3132	 */
3133	if (!has_sm5_context(dev_priv))
3134		return 0;
3135
3136	/*
3137	 * With SM5 capable device if lookup fails then user-space probably used
3138	 * old streamoutput define command. Return without an error.
3139	 */
3140	res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx),
3141					 cmd->body.soid);
3142	if (IS_ERR(res)) {
3143		return 0;
3144	}
3145
3146	ret = vmw_execbuf_res_val_add(sw_context, res, VMW_RES_DIRTY_NONE,
3147				      vmw_val_add_flag_noctx);
3148	if (ret) {
3149		DRM_ERROR("Error creating resource validation node.\n");
3150		return ret;
3151	}
3152
3153	binding.bi.ctx = ctx_node->ctx;
3154	binding.bi.res = res;
3155	binding.bi.bt = vmw_ctx_binding_so;
3156	binding.slot = 0; /* Only one SO set to context at a time. */
3157
3158	vmw_binding_add(sw_context->dx_ctx_node->staged, &binding.bi, 0,
3159			binding.slot);
3160
3161	return ret;
3162}
3163
3164static int vmw_cmd_indexed_instanced_indirect(struct vmw_private *dev_priv,
3165					      struct vmw_sw_context *sw_context,
3166					      SVGA3dCmdHeader *header)
3167{
3168	struct vmw_draw_indexed_instanced_indirect_cmd {
3169		SVGA3dCmdHeader header;
3170		SVGA3dCmdDXDrawIndexedInstancedIndirect body;
3171	} *cmd = container_of(header, typeof(*cmd), header);
3172
3173	if (!has_sm5_context(dev_priv))
3174		return -EINVAL;
3175
3176	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3177				 VMW_RES_DIRTY_NONE, user_surface_converter,
3178				 &cmd->body.argsBufferSid, NULL);
3179}
3180
3181static int vmw_cmd_instanced_indirect(struct vmw_private *dev_priv,
3182				      struct vmw_sw_context *sw_context,
3183				      SVGA3dCmdHeader *header)
3184{
3185	struct vmw_draw_instanced_indirect_cmd {
3186		SVGA3dCmdHeader header;
3187		SVGA3dCmdDXDrawInstancedIndirect body;
3188	} *cmd = container_of(header, typeof(*cmd), header);
3189
3190	if (!has_sm5_context(dev_priv))
3191		return -EINVAL;
3192
3193	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3194				 VMW_RES_DIRTY_NONE, user_surface_converter,
3195				 &cmd->body.argsBufferSid, NULL);
3196}
3197
3198static int vmw_cmd_dispatch_indirect(struct vmw_private *dev_priv,
3199				     struct vmw_sw_context *sw_context,
3200				     SVGA3dCmdHeader *header)
3201{
3202	struct vmw_dispatch_indirect_cmd {
3203		SVGA3dCmdHeader header;
3204		SVGA3dCmdDXDispatchIndirect body;
3205	} *cmd = container_of(header, typeof(*cmd), header);
3206
3207	if (!has_sm5_context(dev_priv))
3208		return -EINVAL;
3209
3210	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3211				 VMW_RES_DIRTY_NONE, user_surface_converter,
3212				 &cmd->body.argsBufferSid, NULL);
3213}
3214
3215static int vmw_cmd_check_not_3d(struct vmw_private *dev_priv,
3216				struct vmw_sw_context *sw_context,
3217				void *buf, uint32_t *size)
3218{
3219	uint32_t size_remaining = *size;
3220	uint32_t cmd_id;
3221
3222	cmd_id = ((uint32_t *)buf)[0];
3223	switch (cmd_id) {
3224	case SVGA_CMD_UPDATE:
3225		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdUpdate);
3226		break;
3227	case SVGA_CMD_DEFINE_GMRFB:
3228		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdDefineGMRFB);
3229		break;
3230	case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
3231		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3232		break;
3233	case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
3234		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3235		break;
3236	default:
3237		VMW_DEBUG_USER("Unsupported SVGA command: %u.\n", cmd_id);
3238		return -EINVAL;
3239	}
3240
3241	if (*size > size_remaining) {
3242		VMW_DEBUG_USER("Invalid SVGA command (size mismatch): %u.\n",
3243			       cmd_id);
3244		return -EINVAL;
3245	}
3246
3247	if (unlikely(!sw_context->kernel)) {
3248		VMW_DEBUG_USER("Kernel only SVGA command: %u.\n", cmd_id);
3249		return -EPERM;
3250	}
3251
3252	if (cmd_id == SVGA_CMD_DEFINE_GMRFB)
3253		return vmw_cmd_check_define_gmrfb(dev_priv, sw_context, buf);
3254
3255	return 0;
3256}
3257
3258static const struct vmw_cmd_entry vmw_cmd_entries[SVGA_3D_CMD_MAX] = {
3259	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE, &vmw_cmd_invalid,
3260		    false, false, false),
3261	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DESTROY, &vmw_cmd_invalid,
3262		    false, false, false),
3263	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_COPY, &vmw_cmd_surface_copy_check,
3264		    true, false, false),
3265	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_STRETCHBLT, &vmw_cmd_stretch_blt_check,
3266		    true, false, false),
3267	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DMA, &vmw_cmd_dma,
3268		    true, false, false),
3269	VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DEFINE, &vmw_cmd_invalid,
3270		    false, false, false),
3271	VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DESTROY, &vmw_cmd_invalid,
3272		    false, false, false),
3273	VMW_CMD_DEF(SVGA_3D_CMD_SETTRANSFORM, &vmw_cmd_cid_check,
3274		    true, false, false),
3275	VMW_CMD_DEF(SVGA_3D_CMD_SETZRANGE, &vmw_cmd_cid_check,
3276		    true, false, false),
3277	VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERSTATE, &vmw_cmd_cid_check,
3278		    true, false, false),
3279	VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERTARGET,
3280		    &vmw_cmd_set_render_target_check, true, false, false),
3281	VMW_CMD_DEF(SVGA_3D_CMD_SETTEXTURESTATE, &vmw_cmd_tex_state,
3282		    true, false, false),
3283	VMW_CMD_DEF(SVGA_3D_CMD_SETMATERIAL, &vmw_cmd_cid_check,
3284		    true, false, false),
3285	VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTDATA, &vmw_cmd_cid_check,
3286		    true, false, false),
3287	VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTENABLED, &vmw_cmd_cid_check,
3288		    true, false, false),
3289	VMW_CMD_DEF(SVGA_3D_CMD_SETVIEWPORT, &vmw_cmd_cid_check,
3290		    true, false, false),
3291	VMW_CMD_DEF(SVGA_3D_CMD_SETCLIPPLANE, &vmw_cmd_cid_check,
3292		    true, false, false),
3293	VMW_CMD_DEF(SVGA_3D_CMD_CLEAR, &vmw_cmd_cid_check,
3294		    true, false, false),
3295	VMW_CMD_DEF(SVGA_3D_CMD_PRESENT, &vmw_cmd_present_check,
3296		    false, false, false),
3297	VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DEFINE, &vmw_cmd_shader_define,
3298		    true, false, false),
3299	VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DESTROY, &vmw_cmd_shader_destroy,
3300		    true, false, false),
3301	VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER, &vmw_cmd_set_shader,
3302		    true, false, false),
3303	VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER_CONST, &vmw_cmd_set_shader_const,
3304		    true, false, false),
3305	VMW_CMD_DEF(SVGA_3D_CMD_DRAW_PRIMITIVES, &vmw_cmd_draw,
3306		    true, false, false),
3307	VMW_CMD_DEF(SVGA_3D_CMD_SETSCISSORRECT, &vmw_cmd_cid_check,
3308		    true, false, false),
3309	VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_QUERY, &vmw_cmd_begin_query,
3310		    true, false, false),
3311	VMW_CMD_DEF(SVGA_3D_CMD_END_QUERY, &vmw_cmd_end_query,
3312		    true, false, false),
3313	VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_QUERY, &vmw_cmd_wait_query,
3314		    true, false, false),
3315	VMW_CMD_DEF(SVGA_3D_CMD_PRESENT_READBACK, &vmw_cmd_ok,
3316		    true, false, false),
3317	VMW_CMD_DEF(SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN,
3318		    &vmw_cmd_blt_surf_screen_check, false, false, false),
3319	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE_V2, &vmw_cmd_invalid,
3320		    false, false, false),
3321	VMW_CMD_DEF(SVGA_3D_CMD_GENERATE_MIPMAPS, &vmw_cmd_invalid,
3322		    false, false, false),
3323	VMW_CMD_DEF(SVGA_3D_CMD_ACTIVATE_SURFACE, &vmw_cmd_invalid,
3324		    false, false, false),
3325	VMW_CMD_DEF(SVGA_3D_CMD_DEACTIVATE_SURFACE, &vmw_cmd_invalid,
3326		    false, false, false),
3327	VMW_CMD_DEF(SVGA_3D_CMD_SCREEN_DMA, &vmw_cmd_invalid,
3328		    false, false, false),
3329	VMW_CMD_DEF(SVGA_3D_CMD_DEAD1, &vmw_cmd_invalid,
 
 
 
 
 
 
 
 
 
 
3330		    false, false, false),
3331	VMW_CMD_DEF(SVGA_3D_CMD_DEAD2, &vmw_cmd_invalid,
 
 
3332		    false, false, false),
3333	VMW_CMD_DEF(SVGA_3D_CMD_DEAD12, &vmw_cmd_invalid, false, false, false),
3334	VMW_CMD_DEF(SVGA_3D_CMD_DEAD13, &vmw_cmd_invalid, false, false, false),
3335	VMW_CMD_DEF(SVGA_3D_CMD_DEAD14, &vmw_cmd_invalid, false, false, false),
3336	VMW_CMD_DEF(SVGA_3D_CMD_DEAD15, &vmw_cmd_invalid, false, false, false),
3337	VMW_CMD_DEF(SVGA_3D_CMD_DEAD16, &vmw_cmd_invalid, false, false, false),
3338	VMW_CMD_DEF(SVGA_3D_CMD_DEAD17, &vmw_cmd_invalid, false, false, false),
3339	VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE, &vmw_cmd_invalid,
3340		    false, false, true),
3341	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_OTABLE, &vmw_cmd_invalid,
3342		    false, false, true),
3343	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_MOB, &vmw_cmd_invalid,
3344		    false, false, true),
3345	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_MOB, &vmw_cmd_invalid,
3346		    false, false, true),
3347	VMW_CMD_DEF(SVGA_3D_CMD_REDEFINE_GB_MOB64, &vmw_cmd_invalid,
3348		    false, false, true),
3349	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING, &vmw_cmd_invalid,
3350		    false, false, true),
3351	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE, &vmw_cmd_invalid,
3352		    false, false, true),
3353	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SURFACE, &vmw_cmd_invalid,
3354		    false, false, true),
3355	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE, &vmw_cmd_bind_gb_surface,
3356		    true, false, true),
3357	VMW_CMD_DEF(SVGA_3D_CMD_COND_BIND_GB_SURFACE, &vmw_cmd_invalid,
3358		    false, false, true),
3359	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_IMAGE, &vmw_cmd_update_gb_image,
3360		    true, false, true),
3361	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SURFACE,
3362		    &vmw_cmd_update_gb_surface, true, false, true),
3363	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE,
3364		    &vmw_cmd_readback_gb_image, true, false, true),
3365	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_SURFACE,
3366		    &vmw_cmd_readback_gb_surface, true, false, true),
3367	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE,
3368		    &vmw_cmd_invalidate_gb_image, true, false, true),
3369	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_SURFACE,
3370		    &vmw_cmd_invalidate_gb_surface, true, false, true),
3371	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_CONTEXT, &vmw_cmd_invalid,
3372		    false, false, true),
3373	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_CONTEXT, &vmw_cmd_invalid,
3374		    false, false, true),
3375	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_CONTEXT, &vmw_cmd_invalid,
3376		    false, false, true),
3377	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_CONTEXT, &vmw_cmd_invalid,
3378		    false, false, true),
3379	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_CONTEXT, &vmw_cmd_invalid,
3380		    false, false, true),
3381	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SHADER, &vmw_cmd_invalid,
3382		    false, false, true),
3383	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SHADER, &vmw_cmd_bind_gb_shader,
3384		    true, false, true),
3385	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SHADER, &vmw_cmd_invalid,
3386		    false, false, true),
3387	VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE64, &vmw_cmd_invalid,
3388		    false, false, false),
3389	VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_GB_QUERY, &vmw_cmd_begin_gb_query,
3390		    true, false, true),
3391	VMW_CMD_DEF(SVGA_3D_CMD_END_GB_QUERY, &vmw_cmd_end_gb_query,
3392		    true, false, true),
3393	VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_GB_QUERY, &vmw_cmd_wait_gb_query,
3394		    true, false, true),
3395	VMW_CMD_DEF(SVGA_3D_CMD_NOP, &vmw_cmd_ok,
3396		    true, false, true),
3397	VMW_CMD_DEF(SVGA_3D_CMD_NOP_ERROR, &vmw_cmd_ok,
3398		    true, false, true),
3399	VMW_CMD_DEF(SVGA_3D_CMD_ENABLE_GART, &vmw_cmd_invalid,
3400		    false, false, true),
3401	VMW_CMD_DEF(SVGA_3D_CMD_DISABLE_GART, &vmw_cmd_invalid,
3402		    false, false, true),
3403	VMW_CMD_DEF(SVGA_3D_CMD_MAP_MOB_INTO_GART, &vmw_cmd_invalid,
3404		    false, false, true),
3405	VMW_CMD_DEF(SVGA_3D_CMD_UNMAP_GART_RANGE, &vmw_cmd_invalid,
3406		    false, false, true),
3407	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SCREENTARGET, &vmw_cmd_invalid,
3408		    false, false, true),
3409	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SCREENTARGET, &vmw_cmd_invalid,
3410		    false, false, true),
3411	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SCREENTARGET, &vmw_cmd_invalid,
3412		    false, false, true),
3413	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SCREENTARGET, &vmw_cmd_invalid,
3414		    false, false, true),
3415	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3416		    false, false, true),
3417	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3418		    false, false, true),
3419	VMW_CMD_DEF(SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE, &vmw_cmd_cid_check,
3420		    true, false, true),
3421	VMW_CMD_DEF(SVGA_3D_CMD_GB_SCREEN_DMA, &vmw_cmd_invalid,
3422		    false, false, true),
3423	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH, &vmw_cmd_invalid,
3424		    false, false, true),
3425	VMW_CMD_DEF(SVGA_3D_CMD_GB_MOB_FENCE, &vmw_cmd_invalid,
3426		    false, false, true),
3427	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE_V2, &vmw_cmd_invalid,
3428		    false, false, true),
3429
3430	/* SM commands */
 
 
3431	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_CONTEXT, &vmw_cmd_invalid,
3432		    false, false, true),
3433	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_CONTEXT, &vmw_cmd_invalid,
3434		    false, false, true),
3435	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_CONTEXT, &vmw_cmd_invalid,
3436		    false, false, true),
3437	VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_CONTEXT, &vmw_cmd_invalid,
3438		    false, false, true),
3439	VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_CONTEXT, &vmw_cmd_invalid,
3440		    false, false, true),
3441	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER,
3442		    &vmw_cmd_dx_set_single_constant_buffer, true, false, true),
3443	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER_RESOURCES,
3444		    &vmw_cmd_dx_set_shader_res, true, false, true),
3445	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER, &vmw_cmd_dx_set_shader,
3446		    true, false, true),
3447	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SAMPLERS, &vmw_cmd_dx_cid_check,
3448		    true, false, true),
3449	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW, &vmw_cmd_dx_cid_check,
3450		    true, false, true),
3451	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED, &vmw_cmd_dx_cid_check,
3452		    true, false, true),
3453	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED, &vmw_cmd_dx_cid_check,
3454		    true, false, true),
3455	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED,
3456		    &vmw_cmd_dx_cid_check, true, false, true),
3457	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_AUTO, &vmw_cmd_dx_cid_check,
3458		    true, false, true),
3459	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS,
3460		    &vmw_cmd_dx_set_vertex_buffers, true, false, true),
3461	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INDEX_BUFFER,
3462		    &vmw_cmd_dx_set_index_buffer, true, false, true),
3463	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RENDERTARGETS,
3464		    &vmw_cmd_dx_set_rendertargets, true, false, true),
3465	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_BLEND_STATE, &vmw_cmd_dx_cid_check,
3466		    true, false, true),
3467	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DEPTHSTENCIL_STATE,
3468		    &vmw_cmd_dx_cid_check, true, false, true),
3469	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RASTERIZER_STATE,
3470		    &vmw_cmd_dx_cid_check, true, false, true),
3471	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_QUERY, &vmw_cmd_dx_define_query,
3472		    true, false, true),
3473	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_QUERY, &vmw_cmd_dx_cid_check,
3474		    true, false, true),
3475	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_QUERY, &vmw_cmd_dx_bind_query,
3476		    true, false, true),
3477	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_QUERY_OFFSET,
3478		    &vmw_cmd_dx_cid_check, true, false, true),
3479	VMW_CMD_DEF(SVGA_3D_CMD_DX_BEGIN_QUERY, &vmw_cmd_dx_cid_check,
3480		    true, false, true),
3481	VMW_CMD_DEF(SVGA_3D_CMD_DX_END_QUERY, &vmw_cmd_dx_cid_check,
3482		    true, false, true),
3483	VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_QUERY, &vmw_cmd_invalid,
3484		    true, false, true),
3485	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PREDICATION, &vmw_cmd_dx_cid_check,
3486		    true, false, true),
3487	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VIEWPORTS, &vmw_cmd_dx_cid_check,
3488		    true, false, true),
3489	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SCISSORRECTS, &vmw_cmd_dx_cid_check,
3490		    true, false, true),
3491	VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW,
3492		    &vmw_cmd_dx_clear_rendertarget_view, true, false, true),
3493	VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW,
3494		    &vmw_cmd_dx_clear_depthstencil_view, true, false, true),
3495	VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY, &vmw_cmd_invalid,
3496		    true, false, true),
3497	VMW_CMD_DEF(SVGA_3D_CMD_DX_GENMIPS, &vmw_cmd_dx_genmips,
3498		    true, false, true),
3499	VMW_CMD_DEF(SVGA_3D_CMD_DX_UPDATE_SUBRESOURCE,
3500		    &vmw_cmd_dx_check_subresource, true, false, true),
3501	VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_SUBRESOURCE,
3502		    &vmw_cmd_dx_check_subresource, true, false, true),
3503	VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_SUBRESOURCE,
3504		    &vmw_cmd_dx_check_subresource, true, false, true),
3505	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW,
3506		    &vmw_cmd_dx_view_define, true, false, true),
3507	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW,
3508		    &vmw_cmd_dx_view_remove, true, false, true),
3509	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW,
3510		    &vmw_cmd_dx_view_define, true, false, true),
3511	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW,
3512		    &vmw_cmd_dx_view_remove, true, false, true),
3513	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW,
3514		    &vmw_cmd_dx_view_define, true, false, true),
3515	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW,
3516		    &vmw_cmd_dx_view_remove, true, false, true),
3517	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_ELEMENTLAYOUT,
3518		    &vmw_cmd_dx_so_define, true, false, true),
3519	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_ELEMENTLAYOUT,
3520		    &vmw_cmd_dx_cid_check, true, false, true),
3521	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_BLEND_STATE,
3522		    &vmw_cmd_dx_so_define, true, false, true),
3523	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_BLEND_STATE,
3524		    &vmw_cmd_dx_cid_check, true, false, true),
3525	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_STATE,
3526		    &vmw_cmd_dx_so_define, true, false, true),
3527	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_STATE,
3528		    &vmw_cmd_dx_cid_check, true, false, true),
3529	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE,
3530		    &vmw_cmd_dx_so_define, true, false, true),
3531	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RASTERIZER_STATE,
3532		    &vmw_cmd_dx_cid_check, true, false, true),
3533	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SAMPLER_STATE,
3534		    &vmw_cmd_dx_so_define, true, false, true),
3535	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SAMPLER_STATE,
3536		    &vmw_cmd_dx_cid_check, true, false, true),
3537	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADER,
3538		    &vmw_cmd_dx_define_shader, true, false, true),
3539	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADER,
3540		    &vmw_cmd_dx_destroy_shader, true, false, true),
3541	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_SHADER,
3542		    &vmw_cmd_dx_bind_shader, true, false, true),
3543	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT,
3544		    &vmw_cmd_dx_so_define, true, false, true),
3545	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_STREAMOUTPUT,
3546		    &vmw_cmd_dx_destroy_streamoutput, true, false, true),
3547	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_STREAMOUTPUT,
3548		    &vmw_cmd_dx_set_streamoutput, true, false, true),
3549	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SOTARGETS,
3550		    &vmw_cmd_dx_set_so_targets, true, false, true),
3551	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INPUT_LAYOUT,
3552		    &vmw_cmd_dx_cid_check, true, false, true),
3553	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_TOPOLOGY,
3554		    &vmw_cmd_dx_cid_check, true, false, true),
3555	VMW_CMD_DEF(SVGA_3D_CMD_DX_BUFFER_COPY,
3556		    &vmw_cmd_buffer_copy_check, true, false, true),
3557	VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY_REGION,
3558		    &vmw_cmd_pred_copy_check, true, false, true),
3559	VMW_CMD_DEF(SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER,
3560		    &vmw_cmd_dx_transfer_from_buffer,
3561		    true, false, true),
3562	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VS_CONSTANT_BUFFER_OFFSET,
3563		    &vmw_cmd_dx_set_constant_buffer_offset,
3564		    true, false, true),
3565	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PS_CONSTANT_BUFFER_OFFSET,
3566		    &vmw_cmd_dx_set_constant_buffer_offset,
3567		    true, false, true),
3568	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_GS_CONSTANT_BUFFER_OFFSET,
3569		    &vmw_cmd_dx_set_constant_buffer_offset,
3570		    true, false, true),
3571	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_HS_CONSTANT_BUFFER_OFFSET,
3572		    &vmw_cmd_dx_set_constant_buffer_offset,
3573		    true, false, true),
3574	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DS_CONSTANT_BUFFER_OFFSET,
3575		    &vmw_cmd_dx_set_constant_buffer_offset,
3576		    true, false, true),
3577	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_CS_CONSTANT_BUFFER_OFFSET,
3578		    &vmw_cmd_dx_set_constant_buffer_offset,
3579		    true, false, true),
3580	VMW_CMD_DEF(SVGA_3D_CMD_INTRA_SURFACE_COPY, &vmw_cmd_intra_surface_copy,
3581		    true, false, true),
3582
3583	/*
3584	 * SM5 commands
3585	 */
3586	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_UA_VIEW, &vmw_cmd_sm5_view_define,
3587		    true, false, true),
3588	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_UA_VIEW, &vmw_cmd_sm5_view_remove,
3589		    true, false, true),
3590	VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_UA_VIEW_UINT, &vmw_cmd_clear_uav_uint,
3591		    true, false, true),
3592	VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_UA_VIEW_FLOAT,
3593		    &vmw_cmd_clear_uav_float, true, false, true),
3594	VMW_CMD_DEF(SVGA_3D_CMD_DX_COPY_STRUCTURE_COUNT, &vmw_cmd_invalid, true,
3595		    false, true),
3596	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_UA_VIEWS, &vmw_cmd_set_uav, true, false,
3597		    true),
3598	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED_INDIRECT,
3599		    &vmw_cmd_indexed_instanced_indirect, true, false, true),
3600	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED_INDIRECT,
3601		    &vmw_cmd_instanced_indirect, true, false, true),
3602	VMW_CMD_DEF(SVGA_3D_CMD_DX_DISPATCH, &vmw_cmd_sm5, true, false, true),
3603	VMW_CMD_DEF(SVGA_3D_CMD_DX_DISPATCH_INDIRECT,
3604		    &vmw_cmd_dispatch_indirect, true, false, true),
3605	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_CS_UA_VIEWS, &vmw_cmd_set_cs_uav, true,
3606		    false, true),
3607	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW_V2,
3608		    &vmw_cmd_sm5_view_define, true, false, true),
3609	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT_WITH_MOB,
3610		    &vmw_cmd_dx_define_streamoutput, true, false, true),
3611	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_STREAMOUTPUT,
3612		    &vmw_cmd_dx_bind_streamoutput, true, false, true),
3613	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE_V2,
3614		    &vmw_cmd_dx_so_define, true, false, true),
3615	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE_V4,
3616		    &vmw_cmd_invalid, false, false, true),
3617};
3618
3619bool vmw_cmd_describe(const void *buf, u32 *size, char const **cmd)
3620{
3621	u32 cmd_id = ((u32 *) buf)[0];
3622
3623	if (cmd_id >= SVGA_CMD_MAX) {
3624		SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3625		const struct vmw_cmd_entry *entry;
3626
3627		*size = header->size + sizeof(SVGA3dCmdHeader);
3628		cmd_id = header->id;
3629		if (cmd_id >= SVGA_3D_CMD_MAX)
3630			return false;
3631
3632		cmd_id -= SVGA_3D_CMD_BASE;
3633		entry = &vmw_cmd_entries[cmd_id];
3634		*cmd = entry->cmd_name;
3635		return true;
3636	}
3637
3638	switch (cmd_id) {
3639	case SVGA_CMD_UPDATE:
3640		*cmd = "SVGA_CMD_UPDATE";
3641		*size = sizeof(u32) + sizeof(SVGAFifoCmdUpdate);
3642		break;
3643	case SVGA_CMD_DEFINE_GMRFB:
3644		*cmd = "SVGA_CMD_DEFINE_GMRFB";
3645		*size = sizeof(u32) + sizeof(SVGAFifoCmdDefineGMRFB);
3646		break;
3647	case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
3648		*cmd = "SVGA_CMD_BLIT_GMRFB_TO_SCREEN";
3649		*size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3650		break;
3651	case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
3652		*cmd = "SVGA_CMD_BLIT_SCREEN_TO_GMRFB";
3653		*size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3654		break;
3655	default:
3656		*cmd = "UNKNOWN";
3657		*size = 0;
3658		return false;
3659	}
3660
3661	return true;
3662}
3663
3664static int vmw_cmd_check(struct vmw_private *dev_priv,
3665			 struct vmw_sw_context *sw_context, void *buf,
3666			 uint32_t *size)
3667{
3668	uint32_t cmd_id;
3669	uint32_t size_remaining = *size;
3670	SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3671	int ret;
3672	const struct vmw_cmd_entry *entry;
3673	bool gb = dev_priv->capabilities & SVGA_CAP_GBOBJECTS;
3674
3675	cmd_id = ((uint32_t *)buf)[0];
3676	/* Handle any none 3D commands */
3677	if (unlikely(cmd_id < SVGA_CMD_MAX))
3678		return vmw_cmd_check_not_3d(dev_priv, sw_context, buf, size);
3679
3680
3681	cmd_id = header->id;
3682	*size = header->size + sizeof(SVGA3dCmdHeader);
3683
3684	cmd_id -= SVGA_3D_CMD_BASE;
3685	if (unlikely(*size > size_remaining))
3686		goto out_invalid;
3687
3688	if (unlikely(cmd_id >= SVGA_3D_CMD_MAX - SVGA_3D_CMD_BASE))
3689		goto out_invalid;
3690
3691	entry = &vmw_cmd_entries[cmd_id];
3692	if (unlikely(!entry->func))
3693		goto out_invalid;
3694
3695	if (unlikely(!entry->user_allow && !sw_context->kernel))
3696		goto out_privileged;
3697
3698	if (unlikely(entry->gb_disable && gb))
3699		goto out_old;
3700
3701	if (unlikely(entry->gb_enable && !gb))
3702		goto out_new;
3703
3704	ret = entry->func(dev_priv, sw_context, header);
3705	if (unlikely(ret != 0)) {
3706		VMW_DEBUG_USER("SVGA3D command: %d failed with error %d\n",
3707			       cmd_id + SVGA_3D_CMD_BASE, ret);
3708		return ret;
3709	}
3710
3711	return 0;
3712out_invalid:
3713	VMW_DEBUG_USER("Invalid SVGA3D command: %d\n",
3714		       cmd_id + SVGA_3D_CMD_BASE);
3715	return -EINVAL;
3716out_privileged:
3717	VMW_DEBUG_USER("Privileged SVGA3D command: %d\n",
3718		       cmd_id + SVGA_3D_CMD_BASE);
3719	return -EPERM;
3720out_old:
3721	VMW_DEBUG_USER("Deprecated (disallowed) SVGA3D command: %d\n",
3722		       cmd_id + SVGA_3D_CMD_BASE);
3723	return -EINVAL;
3724out_new:
3725	VMW_DEBUG_USER("SVGA3D command: %d not supported by virtual device.\n",
3726		       cmd_id + SVGA_3D_CMD_BASE);
3727	return -EINVAL;
3728}
3729
3730static int vmw_cmd_check_all(struct vmw_private *dev_priv,
3731			     struct vmw_sw_context *sw_context, void *buf,
 
3732			     uint32_t size)
3733{
3734	int32_t cur_size = size;
3735	int ret;
3736
3737	sw_context->buf_start = buf;
3738
3739	while (cur_size > 0) {
3740		size = cur_size;
3741		ret = vmw_cmd_check(dev_priv, sw_context, buf, &size);
3742		if (unlikely(ret != 0))
3743			return ret;
3744		buf = (void *)((unsigned long) buf + size);
3745		cur_size -= size;
3746	}
3747
3748	if (unlikely(cur_size != 0)) {
3749		VMW_DEBUG_USER("Command verifier out of sync.\n");
3750		return -EINVAL;
3751	}
3752
3753	return 0;
3754}
3755
3756static void vmw_free_relocations(struct vmw_sw_context *sw_context)
3757{
3758	/* Memory is validation context memory, so no need to free it */
3759	INIT_LIST_HEAD(&sw_context->bo_relocations);
3760}
3761
3762static void vmw_apply_relocations(struct vmw_sw_context *sw_context)
3763{
 
3764	struct vmw_relocation *reloc;
 
3765	struct ttm_buffer_object *bo;
3766
3767	list_for_each_entry(reloc, &sw_context->bo_relocations, head) {
3768		bo = &reloc->vbo->tbo;
3769		switch (bo->resource->mem_type) {
 
 
3770		case TTM_PL_VRAM:
3771			reloc->location->offset += bo->resource->start << PAGE_SHIFT;
3772			reloc->location->gmrId = SVGA_GMR_FRAMEBUFFER;
3773			break;
3774		case VMW_PL_GMR:
3775			reloc->location->gmrId = bo->resource->start;
3776			break;
3777		case VMW_PL_MOB:
3778			*reloc->mob_loc = bo->resource->start;
3779			break;
3780		default:
3781			BUG();
3782		}
3783	}
3784	vmw_free_relocations(sw_context);
3785}
3786
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3787static int vmw_resize_cmd_bounce(struct vmw_sw_context *sw_context,
3788				 uint32_t size)
3789{
3790	if (likely(sw_context->cmd_bounce_size >= size))
3791		return 0;
3792
3793	if (sw_context->cmd_bounce_size == 0)
3794		sw_context->cmd_bounce_size = VMWGFX_CMD_BOUNCE_INIT_SIZE;
3795
3796	while (sw_context->cmd_bounce_size < size) {
3797		sw_context->cmd_bounce_size =
3798			PAGE_ALIGN(sw_context->cmd_bounce_size +
3799				   (sw_context->cmd_bounce_size >> 1));
3800	}
3801
3802	vfree(sw_context->cmd_bounce);
 
 
3803	sw_context->cmd_bounce = vmalloc(sw_context->cmd_bounce_size);
3804
3805	if (sw_context->cmd_bounce == NULL) {
3806		VMW_DEBUG_USER("Failed to allocate command bounce buffer.\n");
3807		sw_context->cmd_bounce_size = 0;
3808		return -ENOMEM;
3809	}
3810
3811	return 0;
3812}
3813
3814/*
3815 * vmw_execbuf_fence_commands - create and submit a command stream fence
3816 *
3817 * Creates a fence object and submits a command stream marker.
3818 * If this fails for some reason, We sync the fifo and return NULL.
3819 * It is then safe to fence buffers with a NULL pointer.
3820 *
3821 * If @p_handle is not NULL @file_priv must also not be NULL. Creates a
3822 * userspace handle if @p_handle is not NULL, otherwise not.
3823 */
3824
3825int vmw_execbuf_fence_commands(struct drm_file *file_priv,
3826			       struct vmw_private *dev_priv,
3827			       struct vmw_fence_obj **p_fence,
3828			       uint32_t *p_handle)
3829{
3830	uint32_t sequence;
3831	int ret;
3832	bool synced = false;
3833
3834	/* p_handle implies file_priv. */
3835	BUG_ON(p_handle != NULL && file_priv == NULL);
3836
3837	ret = vmw_cmd_send_fence(dev_priv, &sequence);
3838	if (unlikely(ret != 0)) {
3839		VMW_DEBUG_USER("Fence submission error. Syncing.\n");
3840		synced = true;
3841	}
3842
3843	if (p_handle != NULL)
3844		ret = vmw_user_fence_create(file_priv, dev_priv->fman,
3845					    sequence, p_fence, p_handle);
3846	else
3847		ret = vmw_fence_create(dev_priv->fman, sequence, p_fence);
3848
3849	if (unlikely(ret != 0 && !synced)) {
3850		(void) vmw_fallback_wait(dev_priv, false, false, sequence,
3851					 false, VMW_FENCE_WAIT_TIMEOUT);
 
3852		*p_fence = NULL;
3853	}
3854
3855	return ret;
3856}
3857
3858/**
3859 * vmw_execbuf_copy_fence_user - copy fence object information to user-space.
 
3860 *
3861 * @dev_priv: Pointer to a vmw_private struct.
3862 * @vmw_fp: Pointer to the struct vmw_fpriv representing the calling file.
3863 * @ret: Return value from fence object creation.
3864 * @user_fence_rep: User space address of a struct drm_vmw_fence_rep to which
3865 * the information should be copied.
3866 * @fence: Pointer to the fenc object.
3867 * @fence_handle: User-space fence handle.
3868 * @out_fence_fd: exported file descriptor for the fence.  -1 if not used
3869 *
3870 * This function copies fence information to user-space. If copying fails, the
3871 * user-space struct drm_vmw_fence_rep::error member is hopefully left
3872 * untouched, and if it's preloaded with an -EFAULT by user-space, the error
3873 * will hopefully be detected.
3874 *
3875 * Also if copying fails, user-space will be unable to signal the fence object
3876 * so we wait for it immediately, and then unreference the user-space reference.
 
 
 
 
 
3877 */
3878int
3879vmw_execbuf_copy_fence_user(struct vmw_private *dev_priv,
3880			    struct vmw_fpriv *vmw_fp, int ret,
 
3881			    struct drm_vmw_fence_rep __user *user_fence_rep,
3882			    struct vmw_fence_obj *fence, uint32_t fence_handle,
3883			    int32_t out_fence_fd)
3884{
3885	struct drm_vmw_fence_rep fence_rep;
3886
3887	if (user_fence_rep == NULL)
3888		return 0;
3889
3890	memset(&fence_rep, 0, sizeof(fence_rep));
3891
3892	fence_rep.error = ret;
3893	fence_rep.fd = out_fence_fd;
3894	if (ret == 0) {
3895		BUG_ON(fence == NULL);
3896
3897		fence_rep.handle = fence_handle;
3898		fence_rep.seqno = fence->base.seqno;
3899		vmw_update_seqno(dev_priv);
3900		fence_rep.passed_seqno = dev_priv->last_read_seqno;
3901	}
3902
3903	/*
3904	 * copy_to_user errors will be detected by user space not seeing
3905	 * fence_rep::error filled in. Typically user-space would have pre-set
3906	 * that member to -EFAULT.
3907	 */
3908	ret = copy_to_user(user_fence_rep, &fence_rep,
3909			   sizeof(fence_rep));
3910
3911	/*
3912	 * User-space lost the fence object. We need to sync and unreference the
3913	 * handle.
3914	 */
3915	if (unlikely(ret != 0) && (fence_rep.error == 0)) {
3916		ttm_ref_object_base_unref(vmw_fp->tfile, fence_handle);
3917		VMW_DEBUG_USER("Fence copy error. Syncing.\n");
 
3918		(void) vmw_fence_obj_wait(fence, false, false,
3919					  VMW_FENCE_WAIT_TIMEOUT);
3920	}
3921
3922	return ret ? -EFAULT : 0;
3923}
3924
3925/**
3926 * vmw_execbuf_submit_fifo - Patch a command batch and submit it using the fifo.
 
3927 *
3928 * @dev_priv: Pointer to a device private structure.
3929 * @kernel_commands: Pointer to the unpatched command batch.
3930 * @command_size: Size of the unpatched command batch.
3931 * @sw_context: Structure holding the relocation lists.
3932 *
3933 * Side effects: If this function returns 0, then the command batch pointed to
3934 * by @kernel_commands will have been modified.
3935 */
3936static int vmw_execbuf_submit_fifo(struct vmw_private *dev_priv,
3937				   void *kernel_commands, u32 command_size,
 
3938				   struct vmw_sw_context *sw_context)
3939{
3940	void *cmd;
3941
3942	if (sw_context->dx_ctx_node)
3943		cmd = VMW_CMD_CTX_RESERVE(dev_priv, command_size,
3944					  sw_context->dx_ctx_node->ctx->id);
3945	else
3946		cmd = VMW_CMD_RESERVE(dev_priv, command_size);
3947
3948	if (!cmd)
3949		return -ENOMEM;
 
3950
3951	vmw_apply_relocations(sw_context);
3952	memcpy(cmd, kernel_commands, command_size);
3953	vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3954	vmw_resource_relocations_free(&sw_context->res_relocations);
3955	vmw_cmd_commit(dev_priv, command_size);
3956
3957	return 0;
3958}
3959
3960/**
3961 * vmw_execbuf_submit_cmdbuf - Patch a command batch and submit it using the
3962 * command buffer manager.
3963 *
3964 * @dev_priv: Pointer to a device private structure.
3965 * @header: Opaque handle to the command buffer allocation.
3966 * @command_size: Size of the unpatched command batch.
3967 * @sw_context: Structure holding the relocation lists.
3968 *
3969 * Side effects: If this function returns 0, then the command buffer represented
3970 * by @header will have been modified.
3971 */
3972static int vmw_execbuf_submit_cmdbuf(struct vmw_private *dev_priv,
3973				     struct vmw_cmdbuf_header *header,
3974				     u32 command_size,
3975				     struct vmw_sw_context *sw_context)
3976{
3977	u32 id = ((sw_context->dx_ctx_node) ? sw_context->dx_ctx_node->ctx->id :
3978		  SVGA3D_INVALID_ID);
3979	void *cmd = vmw_cmdbuf_reserve(dev_priv->cman, command_size, id, false,
3980				       header);
3981
3982	vmw_apply_relocations(sw_context);
3983	vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3984	vmw_resource_relocations_free(&sw_context->res_relocations);
3985	vmw_cmdbuf_commit(dev_priv->cman, command_size, header, false);
3986
3987	return 0;
3988}
3989
3990/**
3991 * vmw_execbuf_cmdbuf - Prepare, if possible, a user-space command batch for
3992 * submission using a command buffer.
3993 *
3994 * @dev_priv: Pointer to a device private structure.
3995 * @user_commands: User-space pointer to the commands to be submitted.
3996 * @command_size: Size of the unpatched command batch.
3997 * @header: Out parameter returning the opaque pointer to the command buffer.
3998 *
3999 * This function checks whether we can use the command buffer manager for
4000 * submission and if so, creates a command buffer of suitable size and copies
4001 * the user data into that buffer.
4002 *
4003 * On successful return, the function returns a pointer to the data in the
4004 * command buffer and *@header is set to non-NULL.
4005 *
4006 * @kernel_commands: If command buffers could not be used, the function will
4007 * return the value of @kernel_commands on function call. That value may be
4008 * NULL. In that case, the value of *@header will be set to NULL.
4009 *
4010 * If an error is encountered, the function will return a pointer error value.
4011 * If the function is interrupted by a signal while sleeping, it will return
4012 * -ERESTARTSYS casted to a pointer error value.
4013 */
4014static void *vmw_execbuf_cmdbuf(struct vmw_private *dev_priv,
4015				void __user *user_commands,
4016				void *kernel_commands, u32 command_size,
 
4017				struct vmw_cmdbuf_header **header)
4018{
4019	size_t cmdbuf_size;
4020	int ret;
4021
4022	*header = NULL;
 
 
 
4023	if (command_size > SVGA_CB_MAX_SIZE) {
4024		VMW_DEBUG_USER("Command buffer is too large.\n");
4025		return ERR_PTR(-EINVAL);
4026	}
4027
4028	if (!dev_priv->cman || kernel_commands)
4029		return kernel_commands;
4030
4031	/* If possible, add a little space for fencing. */
4032	cmdbuf_size = command_size + 512;
4033	cmdbuf_size = min_t(size_t, cmdbuf_size, SVGA_CB_MAX_SIZE);
4034	kernel_commands = vmw_cmdbuf_alloc(dev_priv->cman, cmdbuf_size, true,
4035					   header);
4036	if (IS_ERR(kernel_commands))
4037		return kernel_commands;
4038
4039	ret = copy_from_user(kernel_commands, user_commands, command_size);
 
4040	if (ret) {
4041		VMW_DEBUG_USER("Failed copying commands.\n");
4042		vmw_cmdbuf_header_free(*header);
4043		*header = NULL;
4044		return ERR_PTR(-EFAULT);
4045	}
4046
4047	return kernel_commands;
4048}
4049
4050static int vmw_execbuf_tie_context(struct vmw_private *dev_priv,
4051				   struct vmw_sw_context *sw_context,
4052				   uint32_t handle)
4053{
 
4054	struct vmw_resource *res;
4055	int ret;
4056	unsigned int size;
4057
4058	if (handle == SVGA3D_INVALID_ID)
4059		return 0;
4060
4061	size = vmw_execbuf_res_size(dev_priv, vmw_res_dx_context);
4062	ret = vmw_validation_preload_res(sw_context->ctx, size);
4063	if (ret)
4064		return ret;
4065
4066	ret = vmw_user_resource_lookup_handle
4067		(dev_priv, sw_context->fp->tfile, handle,
4068		 user_context_converter, &res);
4069	if (ret != 0) {
4070		VMW_DEBUG_USER("Could not find or user DX context 0x%08x.\n",
4071			       (unsigned int) handle);
4072		return ret;
4073	}
4074
4075	ret = vmw_execbuf_res_val_add(sw_context, res, VMW_RES_DIRTY_SET,
4076				      vmw_val_add_flag_none);
4077	if (unlikely(ret != 0)) {
4078		vmw_resource_unreference(&res);
4079		return ret;
4080	}
4081
4082	sw_context->dx_ctx_node = vmw_execbuf_info_from_res(sw_context, res);
4083	sw_context->man = vmw_context_res_man(res);
4084
4085	vmw_resource_unreference(&res);
4086	return 0;
4087}
4088
4089int vmw_execbuf_process(struct drm_file *file_priv,
4090			struct vmw_private *dev_priv,
4091			void __user *user_commands, void *kernel_commands,
4092			uint32_t command_size, uint64_t throttle_us,
 
 
4093			uint32_t dx_context_handle,
4094			struct drm_vmw_fence_rep __user *user_fence_rep,
4095			struct vmw_fence_obj **out_fence, uint32_t flags)
4096{
4097	struct vmw_sw_context *sw_context = &dev_priv->ctx;
4098	struct vmw_fence_obj *fence = NULL;
 
 
4099	struct vmw_cmdbuf_header *header;
4100	uint32_t handle = 0;
 
4101	int ret;
4102	int32_t out_fence_fd = -1;
4103	struct sync_file *sync_file = NULL;
4104	DECLARE_VAL_CONTEXT(val_ctx, sw_context, 1);
4105
4106	if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) {
4107		out_fence_fd = get_unused_fd_flags(O_CLOEXEC);
4108		if (out_fence_fd < 0) {
4109			VMW_DEBUG_USER("Failed to get a fence fd.\n");
4110			return out_fence_fd;
4111		}
4112	}
4113
4114	if (throttle_us) {
4115		VMW_DEBUG_USER("Throttling is no longer supported.\n");
 
 
 
 
4116	}
4117
4118	kernel_commands = vmw_execbuf_cmdbuf(dev_priv, user_commands,
4119					     kernel_commands, command_size,
4120					     &header);
4121	if (IS_ERR(kernel_commands)) {
4122		ret = PTR_ERR(kernel_commands);
4123		goto out_free_fence_fd;
4124	}
4125
4126	ret = mutex_lock_interruptible(&dev_priv->cmdbuf_mutex);
4127	if (ret) {
4128		ret = -ERESTARTSYS;
4129		goto out_free_header;
4130	}
4131
4132	sw_context->kernel = false;
4133	if (kernel_commands == NULL) {
4134		ret = vmw_resize_cmd_bounce(sw_context, command_size);
4135		if (unlikely(ret != 0))
4136			goto out_unlock;
4137
4138		ret = copy_from_user(sw_context->cmd_bounce, user_commands,
4139				     command_size);
 
 
4140		if (unlikely(ret != 0)) {
4141			ret = -EFAULT;
4142			VMW_DEBUG_USER("Failed copying commands.\n");
4143			goto out_unlock;
4144		}
4145
4146		kernel_commands = sw_context->cmd_bounce;
4147	} else if (!header) {
4148		sw_context->kernel = true;
4149	}
4150
4151	sw_context->filp = file_priv;
4152	sw_context->fp = vmw_fpriv(file_priv);
4153	INIT_LIST_HEAD(&sw_context->ctx_list);
 
 
 
4154	sw_context->cur_query_bo = dev_priv->pinned_bo;
4155	sw_context->last_query_ctx = NULL;
4156	sw_context->needs_post_query_barrier = false;
4157	sw_context->dx_ctx_node = NULL;
4158	sw_context->dx_query_mob = NULL;
4159	sw_context->dx_query_ctx = NULL;
4160	memset(sw_context->res_cache, 0, sizeof(sw_context->res_cache));
 
4161	INIT_LIST_HEAD(&sw_context->res_relocations);
4162	INIT_LIST_HEAD(&sw_context->bo_relocations);
4163
4164	if (sw_context->staged_bindings)
4165		vmw_binding_state_reset(sw_context->staged_bindings);
4166
 
 
 
 
 
 
4167	INIT_LIST_HEAD(&sw_context->staged_cmd_res);
4168	sw_context->ctx = &val_ctx;
4169	ret = vmw_execbuf_tie_context(dev_priv, sw_context, dx_context_handle);
4170	if (unlikely(ret != 0))
 
 
4171		goto out_err_nores;
 
4172
4173	ret = vmw_cmd_check_all(dev_priv, sw_context, kernel_commands,
4174				command_size);
 
 
 
 
 
 
 
 
4175	if (unlikely(ret != 0))
4176		goto out_err_nores;
4177
4178	ret = vmw_resources_reserve(sw_context);
4179	if (unlikely(ret != 0))
4180		goto out_err_nores;
4181
4182	ret = vmw_validation_bo_reserve(&val_ctx, true);
 
4183	if (unlikely(ret != 0))
4184		goto out_err_nores;
4185
4186	ret = vmw_validation_bo_validate(&val_ctx, true);
4187	if (unlikely(ret != 0))
4188		goto out_err;
4189
4190	ret = vmw_validation_res_validate(&val_ctx, true);
4191	if (unlikely(ret != 0))
4192		goto out_err;
4193
4194	vmw_validation_drop_ht(&val_ctx);
4195
4196	ret = mutex_lock_interruptible(&dev_priv->binding_mutex);
4197	if (unlikely(ret != 0)) {
4198		ret = -ERESTARTSYS;
4199		goto out_err;
4200	}
4201
4202	if (dev_priv->has_mob) {
4203		ret = vmw_rebind_contexts(sw_context);
4204		if (unlikely(ret != 0))
4205			goto out_unlock_binding;
4206	}
4207
4208	if (!header) {
4209		ret = vmw_execbuf_submit_fifo(dev_priv, kernel_commands,
4210					      command_size, sw_context);
4211	} else {
4212		ret = vmw_execbuf_submit_cmdbuf(dev_priv, header, command_size,
4213						sw_context);
4214		header = NULL;
4215	}
4216	mutex_unlock(&dev_priv->binding_mutex);
4217	if (ret)
4218		goto out_err;
4219
4220	vmw_query_bo_switch_commit(dev_priv, sw_context);
4221	ret = vmw_execbuf_fence_commands(file_priv, dev_priv, &fence,
 
4222					 (user_fence_rep) ? &handle : NULL);
4223	/*
4224	 * This error is harmless, because if fence submission fails,
4225	 * vmw_fifo_send_fence will sync. The error will be propagated to
4226	 * user-space in @fence_rep
4227	 */
 
4228	if (ret != 0)
4229		VMW_DEBUG_USER("Fence submission error. Syncing.\n");
4230
4231	vmw_execbuf_bindings_commit(sw_context, false);
4232	vmw_bind_dx_query_mob(sw_context);
4233	vmw_validation_res_unreserve(&val_ctx, false);
4234
4235	vmw_validation_bo_fence(sw_context->ctx, fence);
 
4236
4237	if (unlikely(dev_priv->pinned_bo != NULL && !dev_priv->query_cid_valid))
 
4238		__vmw_execbuf_release_pinned_bo(dev_priv, fence);
4239
4240	/*
4241	 * If anything fails here, give up trying to export the fence and do a
4242	 * sync since the user mode will not be able to sync the fence itself.
4243	 * This ensures we are still functionally correct.
4244	 */
4245	if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) {
4246
4247		sync_file = sync_file_create(&fence->base);
4248		if (!sync_file) {
4249			VMW_DEBUG_USER("Sync file create failed for fence\n");
4250			put_unused_fd(out_fence_fd);
4251			out_fence_fd = -1;
4252
4253			(void) vmw_fence_obj_wait(fence, false, false,
4254						  VMW_FENCE_WAIT_TIMEOUT);
4255		}
4256	}
4257
4258	ret = vmw_execbuf_copy_fence_user(dev_priv, vmw_fpriv(file_priv), ret,
4259				    user_fence_rep, fence, handle, out_fence_fd);
4260
4261	if (sync_file) {
4262		if (ret) {
4263			/* usercopy of fence failed, put the file object */
4264			fput(sync_file->file);
4265			put_unused_fd(out_fence_fd);
4266		} else {
4267			/* Link the fence with the FD created earlier */
4268			fd_install(out_fence_fd, sync_file->file);
4269		}
4270	}
4271
4272	/* Don't unreference when handing fence out */
4273	if (unlikely(out_fence != NULL)) {
4274		*out_fence = fence;
4275		fence = NULL;
4276	} else if (likely(fence != NULL)) {
4277		vmw_fence_obj_unreference(&fence);
4278	}
4279
 
4280	vmw_cmdbuf_res_commit(&sw_context->staged_cmd_res);
4281	mutex_unlock(&dev_priv->cmdbuf_mutex);
4282
4283	/*
4284	 * Unreference resources outside of the cmdbuf_mutex to avoid deadlocks
4285	 * in resource destruction paths.
4286	 */
4287	vmw_validation_unref_lists(&val_ctx);
4288
4289	return ret;
4290
4291out_unlock_binding:
4292	mutex_unlock(&dev_priv->binding_mutex);
4293out_err:
4294	vmw_validation_bo_backoff(&val_ctx);
4295out_err_nores:
4296	vmw_execbuf_bindings_commit(sw_context, true);
4297	vmw_validation_res_unreserve(&val_ctx, true);
4298	vmw_resource_relocations_free(&sw_context->res_relocations);
4299	vmw_free_relocations(sw_context);
4300	if (unlikely(dev_priv->pinned_bo != NULL && !dev_priv->query_cid_valid))
 
 
4301		__vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4302out_unlock:
 
 
 
4303	vmw_cmdbuf_res_revert(&sw_context->staged_cmd_res);
4304	vmw_validation_drop_ht(&val_ctx);
4305	WARN_ON(!list_empty(&sw_context->ctx_list));
4306	mutex_unlock(&dev_priv->cmdbuf_mutex);
4307
4308	/*
4309	 * Unreference resources outside of the cmdbuf_mutex to avoid deadlocks
4310	 * in resource destruction paths.
4311	 */
4312	vmw_validation_unref_lists(&val_ctx);
 
 
4313out_free_header:
4314	if (header)
4315		vmw_cmdbuf_header_free(header);
4316out_free_fence_fd:
4317	if (out_fence_fd >= 0)
4318		put_unused_fd(out_fence_fd);
4319
4320	return ret;
4321}
4322
4323/**
4324 * vmw_execbuf_unpin_panic - Idle the fifo and unpin the query buffer.
4325 *
4326 * @dev_priv: The device private structure.
4327 *
4328 * This function is called to idle the fifo and unpin the query buffer if the
4329 * normal way to do this hits an error, which should typically be extremely
4330 * rare.
4331 */
4332static void vmw_execbuf_unpin_panic(struct vmw_private *dev_priv)
4333{
4334	VMW_DEBUG_USER("Can't unpin query buffer. Trying to recover.\n");
4335
4336	(void) vmw_fallback_wait(dev_priv, false, true, 0, false, 10*HZ);
4337	vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4338	if (dev_priv->dummy_query_bo_pinned) {
4339		vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4340		dev_priv->dummy_query_bo_pinned = false;
4341	}
4342}
4343
4344
4345/**
4346 * __vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned query
4347 * bo.
4348 *
4349 * @dev_priv: The device private structure.
4350 * @fence: If non-NULL should point to a struct vmw_fence_obj issued _after_ a
4351 * query barrier that flushes all queries touching the current buffer pointed to
4352 * by @dev_priv->pinned_bo
4353 *
4354 * This function should be used to unpin the pinned query bo, or as a query
4355 * barrier when we need to make sure that all queries have finished before the
4356 * next fifo command. (For example on hardware context destructions where the
4357 * hardware may otherwise leak unfinished queries).
 
4358 *
4359 * This function does not return any failure codes, but make attempts to do safe
4360 * unpinning in case of errors.
4361 *
4362 * The function will synchronize on the previous query barrier, and will thus
4363 * not finish until that barrier has executed.
4364 *
4365 * the @dev_priv->cmdbuf_mutex needs to be held by the current thread before
4366 * calling this function.
4367 */
4368void __vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv,
4369				     struct vmw_fence_obj *fence)
4370{
4371	int ret = 0;
 
 
4372	struct vmw_fence_obj *lfence = NULL;
4373	DECLARE_VAL_CONTEXT(val_ctx, NULL, 0);
4374
4375	if (dev_priv->pinned_bo == NULL)
4376		goto out_unlock;
4377
4378	vmw_bo_placement_set(dev_priv->pinned_bo,
4379			     VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM,
4380			     VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM);
4381	ret = vmw_validation_add_bo(&val_ctx, dev_priv->pinned_bo);
4382	if (ret)
4383		goto out_no_reserve;
4384
4385	vmw_bo_placement_set(dev_priv->dummy_query_bo,
4386			     VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM,
4387			     VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM);
4388	ret = vmw_validation_add_bo(&val_ctx, dev_priv->dummy_query_bo);
4389	if (ret)
4390		goto out_no_reserve;
 
4391
4392	ret = vmw_validation_bo_reserve(&val_ctx, false);
4393	if (ret)
 
 
4394		goto out_no_reserve;
 
4395
4396	if (dev_priv->query_cid_valid) {
4397		BUG_ON(fence != NULL);
4398		ret = vmw_cmd_emit_dummy_query(dev_priv, dev_priv->query_cid);
4399		if (ret)
 
4400			goto out_no_emit;
 
4401		dev_priv->query_cid_valid = false;
4402	}
4403
4404	vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4405	if (dev_priv->dummy_query_bo_pinned) {
4406		vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4407		dev_priv->dummy_query_bo_pinned = false;
4408	}
4409	if (fence == NULL) {
4410		(void) vmw_execbuf_fence_commands(NULL, dev_priv, &lfence,
4411						  NULL);
4412		fence = lfence;
4413	}
4414	vmw_validation_bo_fence(&val_ctx, fence);
4415	if (lfence != NULL)
4416		vmw_fence_obj_unreference(&lfence);
4417
4418	vmw_validation_unref_lists(&val_ctx);
4419	vmw_bo_unreference(&dev_priv->pinned_bo);
 
 
 
4420
4421out_unlock:
4422	return;
 
4423out_no_emit:
4424	vmw_validation_bo_backoff(&val_ctx);
4425out_no_reserve:
4426	vmw_validation_unref_lists(&val_ctx);
4427	vmw_execbuf_unpin_panic(dev_priv);
4428	vmw_bo_unreference(&dev_priv->pinned_bo);
4429}
4430
4431/**
4432 * vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned query bo.
 
4433 *
4434 * @dev_priv: The device private structure.
4435 *
4436 * This function should be used to unpin the pinned query bo, or as a query
4437 * barrier when we need to make sure that all queries have finished before the
4438 * next fifo command. (For example on hardware context destructions where the
4439 * hardware may otherwise leak unfinished queries).
 
4440 *
4441 * This function does not return any failure codes, but make attempts to do safe
4442 * unpinning in case of errors.
4443 *
4444 * The function will synchronize on the previous query barrier, and will thus
4445 * not finish until that barrier has executed.
4446 */
4447void vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv)
4448{
4449	mutex_lock(&dev_priv->cmdbuf_mutex);
4450	if (dev_priv->query_cid_valid)
4451		__vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4452	mutex_unlock(&dev_priv->cmdbuf_mutex);
4453}
4454
4455int vmw_execbuf_ioctl(struct drm_device *dev, void *data,
4456		      struct drm_file *file_priv)
4457{
4458	struct vmw_private *dev_priv = vmw_priv(dev);
4459	struct drm_vmw_execbuf_arg *arg = data;
4460	int ret;
4461	struct dma_fence *in_fence = NULL;
 
 
4462
4463	MKS_STAT_TIME_DECL(MKSSTAT_KERN_EXECBUF);
4464	MKS_STAT_TIME_PUSH(MKSSTAT_KERN_EXECBUF);
 
 
 
 
 
 
4465
4466	/*
4467	 * Extend the ioctl argument while maintaining backwards compatibility:
4468	 * We take different code paths depending on the value of arg->version.
4469	 *
4470	 * Note: The ioctl argument is extended and zeropadded by core DRM.
4471	 */
4472	if (unlikely(arg->version > DRM_VMW_EXECBUF_VERSION ||
4473		     arg->version == 0)) {
4474		VMW_DEBUG_USER("Incorrect execbuf version.\n");
4475		ret = -EINVAL;
4476		goto mksstats_out;
4477	}
4478
4479	switch (arg->version) {
 
 
 
 
 
 
 
4480	case 1:
4481		/* For v1 core DRM have extended + zeropadded the data */
4482		arg->context_handle = (uint32_t) -1;
4483		break;
4484	case 2:
 
 
 
 
 
4485	default:
4486		/* For v2 and later core DRM would have correctly copied it */
4487		break;
4488	}
4489
4490	/* If imported a fence FD from elsewhere, then wait on it */
4491	if (arg->flags & DRM_VMW_EXECBUF_FLAG_IMPORT_FENCE_FD) {
4492		in_fence = sync_file_get_fence(arg->imported_fence_fd);
4493
4494		if (!in_fence) {
4495			VMW_DEBUG_USER("Cannot get imported fence\n");
4496			ret = -EINVAL;
4497			goto mksstats_out;
4498		}
4499
4500		ret = dma_fence_wait(in_fence, true);
4501		if (ret)
4502			goto out;
4503	}
4504
4505	ret = vmw_execbuf_process(file_priv, dev_priv,
4506				  (void __user *)(unsigned long)arg->commands,
4507				  NULL, arg->command_size, arg->throttle_us,
4508				  arg->context_handle,
4509				  (void __user *)(unsigned long)arg->fence_rep,
4510				  NULL, arg->flags);
4511
4512	if (unlikely(ret != 0))
4513		goto out;
4514
4515	vmw_kms_cursor_post_execbuf(dev_priv);
4516
4517out:
4518	if (in_fence)
4519		dma_fence_put(in_fence);
4520
4521mksstats_out:
4522	MKS_STAT_TIME_POP(MKSSTAT_KERN_EXECBUF);
4523	return ret;
4524}