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v4.6
 
   1/**************************************************************************
   2 *
   3 * Copyright © 2009 - 2015 VMware, Inc., Palo Alto, CA., USA
   4 * All Rights Reserved.
   5 *
   6 * Permission is hereby granted, free of charge, to any person obtaining a
   7 * copy of this software and associated documentation files (the
   8 * "Software"), to deal in the Software without restriction, including
   9 * without limitation the rights to use, copy, modify, merge, publish,
  10 * distribute, sub license, and/or sell copies of the Software, and to
  11 * permit persons to whom the Software is furnished to do so, subject to
  12 * the following conditions:
  13 *
  14 * The above copyright notice and this permission notice (including the
  15 * next paragraph) shall be included in all copies or substantial portions
  16 * of the Software.
  17 *
  18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  20 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
  21 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
  22 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
  23 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
  24 * USE OR OTHER DEALINGS IN THE SOFTWARE.
  25 *
  26 **************************************************************************/
  27
 
  28#include "vmwgfx_drv.h"
  29#include "vmwgfx_reg.h"
  30#include <drm/ttm/ttm_bo_api.h>
  31#include <drm/ttm/ttm_placement.h>
  32#include "vmwgfx_so.h"
  33#include "vmwgfx_binding.h"
  34
  35#define VMW_RES_HT_ORDER 12
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
  36
  37/**
  38 * struct vmw_resource_relocation - Relocation info for resources
  39 *
  40 * @head: List head for the software context's relocation list.
  41 * @res: Non-ref-counted pointer to the resource.
  42 * @offset: Offset of 4 byte entries into the command buffer where the
  43 * id that needs fixup is located.
 
  44 */
  45struct vmw_resource_relocation {
  46	struct list_head head;
  47	const struct vmw_resource *res;
  48	unsigned long offset;
 
  49};
  50
  51/**
  52 * struct vmw_resource_val_node - Validation info for resources
  53 *
  54 * @head: List head for the software context's resource list.
  55 * @hash: Hash entry for quick resouce to val_node lookup.
  56 * @res: Ref-counted pointer to the resource.
  57 * @switch_backup: Boolean whether to switch backup buffer on unreserve.
  58 * @new_backup: Refcounted pointer to the new backup buffer.
  59 * @staged_bindings: If @res is a context, tracks bindings set up during
  60 * the command batch. Otherwise NULL.
  61 * @new_backup_offset: New backup buffer offset if @new_backup is non-NUll.
  62 * @first_usage: Set to true the first time the resource is referenced in
  63 * the command stream.
  64 * @switching_backup: The command stream provides a new backup buffer for a
  65 * resource.
  66 * @no_buffer_needed: This means @switching_backup is true on first buffer
  67 * reference. So resource reservation does not need to allocate a backup
  68 * buffer for the resource.
  69 */
  70struct vmw_resource_val_node {
  71	struct list_head head;
  72	struct drm_hash_item hash;
  73	struct vmw_resource *res;
  74	struct vmw_dma_buffer *new_backup;
  75	struct vmw_ctx_binding_state *staged_bindings;
  76	unsigned long new_backup_offset;
  77	u32 first_usage : 1;
  78	u32 switching_backup : 1;
  79	u32 no_buffer_needed : 1;
  80};
  81
  82/**
  83 * struct vmw_cmd_entry - Describe a command for the verifier
  84 *
 
  85 * @user_allow: Whether allowed from the execbuf ioctl.
  86 * @gb_disable: Whether disabled if guest-backed objects are available.
  87 * @gb_enable: Whether enabled iff guest-backed objects are available.
 
  88 */
  89struct vmw_cmd_entry {
  90	int (*func) (struct vmw_private *, struct vmw_sw_context *,
  91		     SVGA3dCmdHeader *);
  92	bool user_allow;
  93	bool gb_disable;
  94	bool gb_enable;
 
  95};
  96
  97#define VMW_CMD_DEF(_cmd, _func, _user_allow, _gb_disable, _gb_enable)	\
  98	[(_cmd) - SVGA_3D_CMD_BASE] = {(_func), (_user_allow),\
  99				       (_gb_disable), (_gb_enable)}
 100
 101static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
 102					struct vmw_sw_context *sw_context,
 103					struct vmw_resource *ctx);
 104static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
 105				 struct vmw_sw_context *sw_context,
 106				 SVGAMobId *id,
 107				 struct vmw_dma_buffer **vmw_bo_p);
 108static int vmw_bo_to_validate_list(struct vmw_sw_context *sw_context,
 109				   struct vmw_dma_buffer *vbo,
 110				   bool validate_as_mob,
 111				   uint32_t *p_val_node);
 112
 
 
 
 
 
 
 
 113
 114/**
 115 * vmw_resources_unreserve - unreserve resources previously reserved for
 116 * command submission.
 117 *
 118 * @sw_context: pointer to the software context
 119 * @backoff: Whether command submission failed.
 
 120 */
 121static void vmw_resources_unreserve(struct vmw_sw_context *sw_context,
 122				    bool backoff)
 123{
 124	struct vmw_resource_val_node *val;
 125	struct list_head *list = &sw_context->resource_list;
 126
 127	if (sw_context->dx_query_mob && !backoff)
 128		vmw_context_bind_dx_query(sw_context->dx_query_ctx,
 129					  sw_context->dx_query_mob);
 130
 131	list_for_each_entry(val, list, head) {
 132		struct vmw_resource *res = val->res;
 133		bool switch_backup =
 134			(backoff) ? false : val->switching_backup;
 
 135
 136		/*
 137		 * Transfer staged context bindings to the
 138		 * persistent context binding tracker.
 139		 */
 140		if (unlikely(val->staged_bindings)) {
 141			if (!backoff) {
 142				vmw_binding_state_commit
 143					(vmw_context_binding_state(val->res),
 144					 val->staged_bindings);
 145			}
 146
 147			if (val->staged_bindings != sw_context->staged_bindings)
 148				vmw_binding_state_free(val->staged_bindings);
 149			else
 150				sw_context->staged_bindings_inuse = false;
 151			val->staged_bindings = NULL;
 152		}
 153		vmw_resource_unreserve(res, switch_backup, val->new_backup,
 154				       val->new_backup_offset);
 155		vmw_dmabuf_unreference(&val->new_backup);
 156	}
 157}
 158
 159/**
 160 * vmw_cmd_ctx_first_setup - Perform the setup needed when a context is
 161 * added to the validate list.
 162 *
 163 * @dev_priv: Pointer to the device private:
 164 * @sw_context: The validation context:
 165 * @node: The validation node holding this context.
 
 166 */
 167static int vmw_cmd_ctx_first_setup(struct vmw_private *dev_priv,
 168				   struct vmw_sw_context *sw_context,
 169				   struct vmw_resource_val_node *node)
 
 170{
 171	int ret;
 172
 173	ret = vmw_resource_context_res_add(dev_priv, sw_context, node->res);
 174	if (unlikely(ret != 0))
 175		goto out_err;
 176
 177	if (!sw_context->staged_bindings) {
 178		sw_context->staged_bindings =
 179			vmw_binding_state_alloc(dev_priv);
 180		if (IS_ERR(sw_context->staged_bindings)) {
 181			DRM_ERROR("Failed to allocate context binding "
 182				  "information.\n");
 183			ret = PTR_ERR(sw_context->staged_bindings);
 184			sw_context->staged_bindings = NULL;
 185			goto out_err;
 186		}
 187	}
 188
 189	if (sw_context->staged_bindings_inuse) {
 190		node->staged_bindings = vmw_binding_state_alloc(dev_priv);
 191		if (IS_ERR(node->staged_bindings)) {
 192			DRM_ERROR("Failed to allocate context binding "
 193				  "information.\n");
 194			ret = PTR_ERR(node->staged_bindings);
 195			node->staged_bindings = NULL;
 196			goto out_err;
 197		}
 198	} else {
 199		node->staged_bindings = sw_context->staged_bindings;
 200		sw_context->staged_bindings_inuse = true;
 201	}
 202
 
 
 
 
 203	return 0;
 
 204out_err:
 205	return ret;
 206}
 207
 208/**
 209 * vmw_resource_val_add - Add a resource to the software context's
 210 * resource list if it's not already on it.
 211 *
 212 * @sw_context: Pointer to the software context.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 213 * @res: Pointer to the resource.
 214 * @p_node On successful return points to a valid pointer to a
 215 * struct vmw_resource_val_node, if non-NULL on entry.
 216 */
 217static int vmw_resource_val_add(struct vmw_sw_context *sw_context,
 218				struct vmw_resource *res,
 219				struct vmw_resource_val_node **p_node)
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 220{
 221	struct vmw_private *dev_priv = res->dev_priv;
 222	struct vmw_resource_val_node *node;
 223	struct drm_hash_item *hash;
 224	int ret;
 225
 226	if (likely(drm_ht_find_item(&sw_context->res_ht, (unsigned long) res,
 227				    &hash) == 0)) {
 228		node = container_of(hash, struct vmw_resource_val_node, hash);
 229		node->first_usage = false;
 230		if (unlikely(p_node != NULL))
 231			*p_node = node;
 
 
 
 
 232		return 0;
 233	}
 234
 235	node = kzalloc(sizeof(*node), GFP_KERNEL);
 236	if (unlikely(node == NULL)) {
 237		DRM_ERROR("Failed to allocate a resource validation "
 238			  "entry.\n");
 239		return -ENOMEM;
 240	}
 241
 242	node->hash.key = (unsigned long) res;
 243	ret = drm_ht_insert_item(&sw_context->res_ht, &node->hash);
 244	if (unlikely(ret != 0)) {
 245		DRM_ERROR("Failed to initialize a resource validation "
 246			  "entry.\n");
 247		kfree(node);
 248		return ret;
 249	}
 250	node->res = vmw_resource_reference(res);
 251	node->first_usage = true;
 252	if (unlikely(p_node != NULL))
 253		*p_node = node;
 254
 255	if (!dev_priv->has_mob) {
 256		list_add_tail(&node->head, &sw_context->resource_list);
 257		return 0;
 258	}
 
 
 
 259
 260	switch (vmw_res_type(res)) {
 261	case vmw_res_context:
 262	case vmw_res_dx_context:
 263		list_add(&node->head, &sw_context->ctx_resource_list);
 264		ret = vmw_cmd_ctx_first_setup(dev_priv, sw_context, node);
 265		break;
 266	case vmw_res_cotable:
 267		list_add_tail(&node->head, &sw_context->ctx_resource_list);
 268		break;
 269	default:
 270		list_add_tail(&node->head, &sw_context->resource_list);
 271		break;
 272	}
 273
 274	return ret;
 
 275}
 276
 277/**
 278 * vmw_view_res_val_add - Add a view and the surface it's pointing to
 279 * to the validation list
 280 *
 281 * @sw_context: The software context holding the validation list.
 282 * @view: Pointer to the view resource.
 283 *
 284 * Returns 0 if success, negative error code otherwise.
 285 */
 286static int vmw_view_res_val_add(struct vmw_sw_context *sw_context,
 287				struct vmw_resource *view)
 288{
 289	int ret;
 290
 291	/*
 292	 * First add the resource the view is pointing to, otherwise
 293	 * it may be swapped out when the view is validated.
 294	 */
 295	ret = vmw_resource_val_add(sw_context, vmw_view_srf(view), NULL);
 
 296	if (ret)
 297		return ret;
 298
 299	return vmw_resource_val_add(sw_context, view, NULL);
 
 300}
 301
 302/**
 303 * vmw_view_id_val_add - Look up a view and add it and the surface it's
 304 * pointing to to the validation list.
 305 *
 306 * @sw_context: The software context holding the validation list.
 307 * @view_type: The view type to look up.
 308 * @id: view id of the view.
 309 *
 310 * The view is represented by a view id and the DX context it's created on,
 311 * or scheduled for creation on. If there is no DX context set, the function
 312 * will return -EINVAL. Otherwise returns 0 on success and -EINVAL on failure.
 313 */
 314static int vmw_view_id_val_add(struct vmw_sw_context *sw_context,
 315			       enum vmw_view_type view_type, u32 id)
 
 
 
 
 316{
 317	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
 318	struct vmw_resource *view;
 319	int ret;
 320
 321	if (!ctx_node) {
 322		DRM_ERROR("DX Context not set.\n");
 323		return -EINVAL;
 324	}
 325
 326	view = vmw_view_lookup(sw_context->man, view_type, id);
 327	if (IS_ERR(view))
 328		return PTR_ERR(view);
 329
 330	ret = vmw_view_res_val_add(sw_context, view);
 331	vmw_resource_unreference(&view);
 
 332
 333	return ret;
 334}
 335
 336/**
 337 * vmw_resource_context_res_add - Put resources previously bound to a context on
 338 * the validation list
 339 *
 340 * @dev_priv: Pointer to a device private structure
 341 * @sw_context: Pointer to a software context used for this command submission
 342 * @ctx: Pointer to the context resource
 343 *
 344 * This function puts all resources that were previously bound to @ctx on
 345 * the resource validation list. This is part of the context state reemission
 346 */
 347static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
 348					struct vmw_sw_context *sw_context,
 349					struct vmw_resource *ctx)
 350{
 351	struct list_head *binding_list;
 352	struct vmw_ctx_bindinfo *entry;
 353	int ret = 0;
 354	struct vmw_resource *res;
 355	u32 i;
 
 
 356
 357	/* Add all cotables to the validation list. */
 358	if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) {
 359		for (i = 0; i < SVGA_COTABLE_DX10_MAX; ++i) {
 
 360			res = vmw_context_cotable(ctx, i);
 361			if (IS_ERR(res))
 362				continue;
 363
 364			ret = vmw_resource_val_add(sw_context, res, NULL);
 365			vmw_resource_unreference(&res);
 
 366			if (unlikely(ret != 0))
 367				return ret;
 368		}
 369	}
 370
 371
 372	/* Add all resources bound to the context to the validation list */
 373	mutex_lock(&dev_priv->binding_mutex);
 374	binding_list = vmw_context_binding_list(ctx);
 375
 376	list_for_each_entry(entry, binding_list, ctx_list) {
 377		/* entry->res is not refcounted */
 378		res = vmw_resource_reference_unless_doomed(entry->res);
 379		if (unlikely(res == NULL))
 380			continue;
 381
 382		if (vmw_res_type(entry->res) == vmw_res_view)
 383			ret = vmw_view_res_val_add(sw_context, entry->res);
 384		else
 385			ret = vmw_resource_val_add(sw_context, entry->res,
 386						   NULL);
 387		vmw_resource_unreference(&res);
 388		if (unlikely(ret != 0))
 389			break;
 390	}
 391
 392	if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) {
 393		struct vmw_dma_buffer *dx_query_mob;
 
 394
 395		dx_query_mob = vmw_context_get_dx_query_mob(ctx);
 396		if (dx_query_mob)
 397			ret = vmw_bo_to_validate_list(sw_context,
 398						      dx_query_mob,
 399						      true, NULL);
 
 
 
 400	}
 401
 402	mutex_unlock(&dev_priv->binding_mutex);
 403	return ret;
 404}
 405
 406/**
 407 * vmw_resource_relocation_add - Add a relocation to the relocation list
 408 *
 409 * @list: Pointer to head of relocation list.
 410 * @res: The resource.
 411 * @offset: Offset into the command buffer currently being parsed where the
 412 * id that needs fixup is located. Granularity is 4 bytes.
 
 413 */
 414static int vmw_resource_relocation_add(struct list_head *list,
 415				       const struct vmw_resource *res,
 416				       unsigned long offset)
 
 
 417{
 418	struct vmw_resource_relocation *rel;
 419
 420	rel = kmalloc(sizeof(*rel), GFP_KERNEL);
 421	if (unlikely(rel == NULL)) {
 422		DRM_ERROR("Failed to allocate a resource relocation.\n");
 423		return -ENOMEM;
 424	}
 425
 426	rel->res = res;
 427	rel->offset = offset;
 428	list_add_tail(&rel->head, list);
 
 429
 430	return 0;
 431}
 432
 433/**
 434 * vmw_resource_relocations_free - Free all relocations on a list
 435 *
 436 * @list: Pointer to the head of the relocation list.
 437 */
 438static void vmw_resource_relocations_free(struct list_head *list)
 439{
 440	struct vmw_resource_relocation *rel, *n;
 441
 442	list_for_each_entry_safe(rel, n, list, head) {
 443		list_del(&rel->head);
 444		kfree(rel);
 445	}
 446}
 447
 448/**
 449 * vmw_resource_relocations_apply - Apply all relocations on a list
 450 *
 451 * @cb: Pointer to the start of the command buffer bein patch. This need
 452 * not be the same buffer as the one being parsed when the relocation
 453 * list was built, but the contents must be the same modulo the
 454 * resource ids.
 455 * @list: Pointer to the head of the relocation list.
 456 */
 457static void vmw_resource_relocations_apply(uint32_t *cb,
 458					   struct list_head *list)
 459{
 460	struct vmw_resource_relocation *rel;
 461
 
 
 
 
 462	list_for_each_entry(rel, list, head) {
 463		if (likely(rel->res != NULL))
 464			cb[rel->offset] = rel->res->id;
 465		else
 466			cb[rel->offset] = SVGA_3D_CMD_NOP;
 
 
 
 
 
 
 
 
 
 467	}
 468}
 469
 470static int vmw_cmd_invalid(struct vmw_private *dev_priv,
 471			   struct vmw_sw_context *sw_context,
 472			   SVGA3dCmdHeader *header)
 473{
 474	return capable(CAP_SYS_ADMIN) ? : -EINVAL;
 475}
 476
 477static int vmw_cmd_ok(struct vmw_private *dev_priv,
 478		      struct vmw_sw_context *sw_context,
 479		      SVGA3dCmdHeader *header)
 480{
 481	return 0;
 482}
 483
 484/**
 485 * vmw_bo_to_validate_list - add a bo to a validate list
 486 *
 487 * @sw_context: The software context used for this command submission batch.
 488 * @bo: The buffer object to add.
 489 * @validate_as_mob: Validate this buffer as a MOB.
 490 * @p_val_node: If non-NULL Will be updated with the validate node number
 491 * on return.
 492 *
 493 * Returns -EINVAL if the limit of number of buffer objects per command
 494 * submission is reached.
 495 */
 496static int vmw_bo_to_validate_list(struct vmw_sw_context *sw_context,
 497				   struct vmw_dma_buffer *vbo,
 498				   bool validate_as_mob,
 499				   uint32_t *p_val_node)
 500{
 501	uint32_t val_node;
 502	struct vmw_validate_buffer *vval_buf;
 503	struct ttm_validate_buffer *val_buf;
 504	struct drm_hash_item *hash;
 505	int ret;
 506
 507	if (likely(drm_ht_find_item(&sw_context->res_ht, (unsigned long) vbo,
 508				    &hash) == 0)) {
 509		vval_buf = container_of(hash, struct vmw_validate_buffer,
 510					hash);
 511		if (unlikely(vval_buf->validate_as_mob != validate_as_mob)) {
 512			DRM_ERROR("Inconsistent buffer usage.\n");
 513			return -EINVAL;
 514		}
 515		val_buf = &vval_buf->base;
 516		val_node = vval_buf - sw_context->val_bufs;
 517	} else {
 518		val_node = sw_context->cur_val_buf;
 519		if (unlikely(val_node >= VMWGFX_MAX_VALIDATIONS)) {
 520			DRM_ERROR("Max number of DMA buffers per submission "
 521				  "exceeded.\n");
 522			return -EINVAL;
 523		}
 524		vval_buf = &sw_context->val_bufs[val_node];
 525		vval_buf->hash.key = (unsigned long) vbo;
 526		ret = drm_ht_insert_item(&sw_context->res_ht, &vval_buf->hash);
 527		if (unlikely(ret != 0)) {
 528			DRM_ERROR("Failed to initialize a buffer validation "
 529				  "entry.\n");
 530			return ret;
 531		}
 532		++sw_context->cur_val_buf;
 533		val_buf = &vval_buf->base;
 534		val_buf->bo = ttm_bo_reference(&vbo->base);
 535		val_buf->shared = false;
 536		list_add_tail(&val_buf->head, &sw_context->validate_nodes);
 537		vval_buf->validate_as_mob = validate_as_mob;
 538	}
 539
 540	if (p_val_node)
 541		*p_val_node = val_node;
 542
 543	return 0;
 544}
 545
 546/**
 547 * vmw_resources_reserve - Reserve all resources on the sw_context's
 548 * resource list.
 549 *
 550 * @sw_context: Pointer to the software context.
 551 *
 552 * Note that since vmware's command submission currently is protected by
 553 * the cmdbuf mutex, no fancy deadlock avoidance is required for resources,
 554 * since only a single thread at once will attempt this.
 555 */
 556static int vmw_resources_reserve(struct vmw_sw_context *sw_context)
 557{
 558	struct vmw_resource_val_node *val;
 559	int ret = 0;
 560
 561	list_for_each_entry(val, &sw_context->resource_list, head) {
 562		struct vmw_resource *res = val->res;
 563
 564		ret = vmw_resource_reserve(res, true, val->no_buffer_needed);
 565		if (unlikely(ret != 0))
 566			return ret;
 567
 568		if (res->backup) {
 569			struct vmw_dma_buffer *vbo = res->backup;
 570
 571			ret = vmw_bo_to_validate_list
 572				(sw_context, vbo,
 573				 vmw_resource_needs_backup(res), NULL);
 574
 575			if (unlikely(ret != 0))
 576				return ret;
 577		}
 578	}
 579
 580	if (sw_context->dx_query_mob) {
 581		struct vmw_dma_buffer *expected_dx_query_mob;
 582
 583		expected_dx_query_mob =
 584			vmw_context_get_dx_query_mob(sw_context->dx_query_ctx);
 585		if (expected_dx_query_mob &&
 586		    expected_dx_query_mob != sw_context->dx_query_mob) {
 587			ret = -EINVAL;
 588		}
 589	}
 590
 591	return ret;
 592}
 593
 594/**
 595 * vmw_resources_validate - Validate all resources on the sw_context's
 596 * resource list.
 597 *
 598 * @sw_context: Pointer to the software context.
 599 *
 600 * Before this function is called, all resource backup buffers must have
 601 * been validated.
 602 */
 603static int vmw_resources_validate(struct vmw_sw_context *sw_context)
 604{
 605	struct vmw_resource_val_node *val;
 606	int ret;
 607
 608	list_for_each_entry(val, &sw_context->resource_list, head) {
 609		struct vmw_resource *res = val->res;
 610		struct vmw_dma_buffer *backup = res->backup;
 611
 612		ret = vmw_resource_validate(res);
 613		if (unlikely(ret != 0)) {
 614			if (ret != -ERESTARTSYS)
 615				DRM_ERROR("Failed to validate resource.\n");
 616			return ret;
 617		}
 618
 619		/* Check if the resource switched backup buffer */
 620		if (backup && res->backup && (backup != res->backup)) {
 621			struct vmw_dma_buffer *vbo = res->backup;
 622
 623			ret = vmw_bo_to_validate_list
 624				(sw_context, vbo,
 625				 vmw_resource_needs_backup(res), NULL);
 626			if (ret) {
 627				ttm_bo_unreserve(&vbo->base);
 628				return ret;
 629			}
 630		}
 631	}
 632	return 0;
 633}
 634
 635/**
 636 * vmw_cmd_res_reloc_add - Add a resource to a software context's
 637 * relocation- and validation lists.
 638 *
 639 * @dev_priv: Pointer to a struct vmw_private identifying the device.
 640 * @sw_context: Pointer to the software context.
 641 * @id_loc: Pointer to where the id that needs translation is located.
 642 * @res: Valid pointer to a struct vmw_resource.
 643 * @p_val: If non null, a pointer to the struct vmw_resource_validate_node
 644 * used for this resource is returned here.
 645 */
 646static int vmw_cmd_res_reloc_add(struct vmw_private *dev_priv,
 647				 struct vmw_sw_context *sw_context,
 648				 uint32_t *id_loc,
 649				 struct vmw_resource *res,
 650				 struct vmw_resource_val_node **p_val)
 651{
 652	int ret;
 653	struct vmw_resource_val_node *node;
 654
 655	*p_val = NULL;
 656	ret = vmw_resource_relocation_add(&sw_context->res_relocations,
 657					  res,
 658					  id_loc - sw_context->buf_start);
 659	if (unlikely(ret != 0))
 660		return ret;
 661
 662	ret = vmw_resource_val_add(sw_context, res, &node);
 663	if (unlikely(ret != 0))
 664		return ret;
 665
 666	if (p_val)
 667		*p_val = node;
 668
 669	return 0;
 670}
 671
 672
 673/**
 674 * vmw_cmd_res_check - Check that a resource is present and if so, put it
 675 * on the resource validate list unless it's already there.
 676 *
 677 * @dev_priv: Pointer to a device private structure.
 678 * @sw_context: Pointer to the software context.
 679 * @res_type: Resource type.
 
 680 * @converter: User-space visisble type specific information.
 681 * @id_loc: Pointer to the location in the command buffer currently being
 682 * parsed from where the user-space resource id handle is located.
 683 * @p_val: Pointer to pointer to resource validalidation node. Populated
 684 * on exit.
 685 */
 686static int
 687vmw_cmd_res_check(struct vmw_private *dev_priv,
 688		  struct vmw_sw_context *sw_context,
 689		  enum vmw_res_type res_type,
 
 690		  const struct vmw_user_resource_conv *converter,
 691		  uint32_t *id_loc,
 692		  struct vmw_resource_val_node **p_val)
 693{
 694	struct vmw_res_cache_entry *rcache =
 695		&sw_context->res_cache[res_type];
 696	struct vmw_resource *res;
 697	struct vmw_resource_val_node *node;
 698	int ret;
 
 
 
 699
 700	if (*id_loc == SVGA3D_INVALID_ID) {
 701		if (p_val)
 702			*p_val = NULL;
 703		if (res_type == vmw_res_context) {
 704			DRM_ERROR("Illegal context invalid id.\n");
 705			return -EINVAL;
 706		}
 707		return 0;
 708	}
 709
 710	/*
 711	 * Fastpath in case of repeated commands referencing the same
 712	 * resource
 713	 */
 
 
 
 714
 715	if (likely(rcache->valid && *id_loc == rcache->handle)) {
 716		const struct vmw_resource *res = rcache->res;
 
 717
 718		rcache->node->first_usage = false;
 719		if (p_val)
 720			*p_val = rcache->node;
 721
 722		return vmw_resource_relocation_add
 723			(&sw_context->res_relocations, res,
 724			 id_loc - sw_context->buf_start);
 725	}
 726
 727	ret = vmw_user_resource_lookup_handle(dev_priv,
 728					      sw_context->fp->tfile,
 729					      *id_loc,
 730					      converter,
 731					      &res);
 732	if (unlikely(ret != 0)) {
 733		DRM_ERROR("Could not find or use resource 0x%08x.\n",
 734			  (unsigned) *id_loc);
 735		dump_stack();
 736		return ret;
 737	}
 738
 739	rcache->valid = true;
 740	rcache->res = res;
 741	rcache->handle = *id_loc;
 742
 743	ret = vmw_cmd_res_reloc_add(dev_priv, sw_context, id_loc,
 744				    res, &node);
 745	if (unlikely(ret != 0))
 746		goto out_no_reloc;
 
 747
 748	rcache->node = node;
 749	if (p_val)
 750		*p_val = node;
 751	vmw_resource_unreference(&res);
 752	return 0;
 
 753
 754out_no_reloc:
 755	BUG_ON(sw_context->error_resource != NULL);
 756	sw_context->error_resource = res;
 757
 758	return ret;
 759}
 760
 761/**
 762 * vmw_rebind_dx_query - Rebind DX query associated with the context
 763 *
 764 * @ctx_res: context the query belongs to
 765 *
 766 * This function assumes binding_mutex is held.
 767 */
 768static int vmw_rebind_all_dx_query(struct vmw_resource *ctx_res)
 769{
 770	struct vmw_private *dev_priv = ctx_res->dev_priv;
 771	struct vmw_dma_buffer *dx_query_mob;
 772	struct {
 773		SVGA3dCmdHeader header;
 774		SVGA3dCmdDXBindAllQuery body;
 775	} *cmd;
 776
 777
 778	dx_query_mob = vmw_context_get_dx_query_mob(ctx_res);
 779
 780	if (!dx_query_mob || dx_query_mob->dx_query_ctx)
 781		return 0;
 782
 783	cmd = vmw_fifo_reserve_dx(dev_priv, sizeof(*cmd), ctx_res->id);
 784
 785	if (cmd == NULL) {
 786		DRM_ERROR("Failed to rebind queries.\n");
 787		return -ENOMEM;
 788	}
 789
 790	cmd->header.id = SVGA_3D_CMD_DX_BIND_ALL_QUERY;
 791	cmd->header.size = sizeof(cmd->body);
 792	cmd->body.cid = ctx_res->id;
 793	cmd->body.mobid = dx_query_mob->base.mem.start;
 794	vmw_fifo_commit(dev_priv, sizeof(*cmd));
 795
 796	vmw_context_bind_dx_query(ctx_res, dx_query_mob);
 797
 798	return 0;
 799}
 800
 801/**
 802 * vmw_rebind_contexts - Rebind all resources previously bound to
 803 * referenced contexts.
 804 *
 805 * @sw_context: Pointer to the software context.
 806 *
 807 * Rebind context binding points that have been scrubbed because of eviction.
 808 */
 809static int vmw_rebind_contexts(struct vmw_sw_context *sw_context)
 810{
 811	struct vmw_resource_val_node *val;
 812	int ret;
 813
 814	list_for_each_entry(val, &sw_context->resource_list, head) {
 815		if (unlikely(!val->staged_bindings))
 816			break;
 817
 818		ret = vmw_binding_rebind_all
 819			(vmw_context_binding_state(val->res));
 820		if (unlikely(ret != 0)) {
 821			if (ret != -ERESTARTSYS)
 822				DRM_ERROR("Failed to rebind context.\n");
 823			return ret;
 824		}
 825
 826		ret = vmw_rebind_all_dx_query(val->res);
 827		if (ret != 0)
 
 828			return ret;
 
 829	}
 830
 831	return 0;
 832}
 833
 834/**
 835 * vmw_view_bindings_add - Add an array of view bindings to a context
 836 * binding state tracker.
 837 *
 838 * @sw_context: The execbuf state used for this command.
 839 * @view_type: View type for the bindings.
 840 * @binding_type: Binding type for the bindings.
 841 * @shader_slot: The shader slot to user for the bindings.
 842 * @view_ids: Array of view ids to be bound.
 843 * @num_views: Number of view ids in @view_ids.
 844 * @first_slot: The binding slot to be used for the first view id in @view_ids.
 845 */
 846static int vmw_view_bindings_add(struct vmw_sw_context *sw_context,
 847				 enum vmw_view_type view_type,
 848				 enum vmw_ctx_binding_type binding_type,
 849				 uint32 shader_slot,
 850				 uint32 view_ids[], u32 num_views,
 851				 u32 first_slot)
 852{
 853	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
 854	struct vmw_cmdbuf_res_manager *man;
 855	u32 i;
 856	int ret;
 857
 858	if (!ctx_node) {
 859		DRM_ERROR("DX Context not set.\n");
 860		return -EINVAL;
 861	}
 862
 863	man = sw_context->man;
 864	for (i = 0; i < num_views; ++i) {
 865		struct vmw_ctx_bindinfo_view binding;
 866		struct vmw_resource *view = NULL;
 867
 868		if (view_ids[i] != SVGA3D_INVALID_ID) {
 869			view = vmw_view_lookup(man, view_type, view_ids[i]);
 
 870			if (IS_ERR(view)) {
 871				DRM_ERROR("View not found.\n");
 872				return PTR_ERR(view);
 873			}
 874
 875			ret = vmw_view_res_val_add(sw_context, view);
 876			if (ret) {
 877				DRM_ERROR("Could not add view to "
 878					  "validation list.\n");
 879				vmw_resource_unreference(&view);
 880				return ret;
 881			}
 882		}
 883		binding.bi.ctx = ctx_node->res;
 884		binding.bi.res = view;
 885		binding.bi.bt = binding_type;
 886		binding.shader_slot = shader_slot;
 887		binding.slot = first_slot + i;
 888		vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
 889				shader_slot, binding.slot);
 890		if (view)
 891			vmw_resource_unreference(&view);
 892	}
 893
 894	return 0;
 895}
 896
 897/**
 898 * vmw_cmd_cid_check - Check a command header for valid context information.
 899 *
 900 * @dev_priv: Pointer to a device private structure.
 901 * @sw_context: Pointer to the software context.
 902 * @header: A command header with an embedded user-space context handle.
 903 *
 904 * Convenience function: Call vmw_cmd_res_check with the user-space context
 905 * handle embedded in @header.
 906 */
 907static int vmw_cmd_cid_check(struct vmw_private *dev_priv,
 908			     struct vmw_sw_context *sw_context,
 909			     SVGA3dCmdHeader *header)
 910{
 911	struct vmw_cid_cmd {
 912		SVGA3dCmdHeader header;
 913		uint32_t cid;
 914	} *cmd;
 915
 916	cmd = container_of(header, struct vmw_cid_cmd, header);
 917	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
 918				 user_context_converter, &cmd->cid, NULL);
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 919}
 920
 921static int vmw_cmd_set_render_target_check(struct vmw_private *dev_priv,
 922					   struct vmw_sw_context *sw_context,
 923					   SVGA3dCmdHeader *header)
 924{
 925	struct vmw_sid_cmd {
 926		SVGA3dCmdHeader header;
 927		SVGA3dCmdSetRenderTarget body;
 928	} *cmd;
 929	struct vmw_resource_val_node *ctx_node;
 930	struct vmw_resource_val_node *res_node;
 931	int ret;
 932
 933	cmd = container_of(header, struct vmw_sid_cmd, header);
 934
 935	if (cmd->body.type >= SVGA3D_RT_MAX) {
 936		DRM_ERROR("Illegal render target type %u.\n",
 937			  (unsigned) cmd->body.type);
 938		return -EINVAL;
 939	}
 940
 941	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
 942				user_context_converter, &cmd->body.cid,
 943				&ctx_node);
 944	if (unlikely(ret != 0))
 945		return ret;
 946
 947	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 948				user_surface_converter,
 949				&cmd->body.target.sid, &res_node);
 950	if (unlikely(ret != 0))
 951		return ret;
 952
 953	if (dev_priv->has_mob) {
 954		struct vmw_ctx_bindinfo_view binding;
 
 
 
 
 
 955
 956		binding.bi.ctx = ctx_node->res;
 957		binding.bi.res = res_node ? res_node->res : NULL;
 958		binding.bi.bt = vmw_ctx_binding_rt;
 959		binding.slot = cmd->body.type;
 960		vmw_binding_add(ctx_node->staged_bindings,
 961				&binding.bi, 0, binding.slot);
 962	}
 963
 964	return 0;
 965}
 966
 967static int vmw_cmd_surface_copy_check(struct vmw_private *dev_priv,
 968				      struct vmw_sw_context *sw_context,
 969				      SVGA3dCmdHeader *header)
 970{
 971	struct vmw_sid_cmd {
 972		SVGA3dCmdHeader header;
 973		SVGA3dCmdSurfaceCopy body;
 974	} *cmd;
 975	int ret;
 976
 977	cmd = container_of(header, struct vmw_sid_cmd, header);
 978
 979	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 980				user_surface_converter,
 981				&cmd->body.src.sid, NULL);
 982	if (ret)
 983		return ret;
 984
 985	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 986				 user_surface_converter,
 987				 &cmd->body.dest.sid, NULL);
 988}
 989
 990static int vmw_cmd_buffer_copy_check(struct vmw_private *dev_priv,
 991				      struct vmw_sw_context *sw_context,
 992				      SVGA3dCmdHeader *header)
 993{
 994	struct {
 995		SVGA3dCmdHeader header;
 996		SVGA3dCmdDXBufferCopy body;
 997	} *cmd;
 998	int ret;
 999
1000	cmd = container_of(header, typeof(*cmd), header);
1001	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1002				user_surface_converter,
1003				&cmd->body.src, NULL);
1004	if (ret != 0)
1005		return ret;
1006
1007	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1008				 user_surface_converter,
1009				 &cmd->body.dest, NULL);
1010}
1011
1012static int vmw_cmd_pred_copy_check(struct vmw_private *dev_priv,
1013				   struct vmw_sw_context *sw_context,
1014				   SVGA3dCmdHeader *header)
1015{
1016	struct {
1017		SVGA3dCmdHeader header;
1018		SVGA3dCmdDXPredCopyRegion body;
1019	} *cmd;
1020	int ret;
1021
1022	cmd = container_of(header, typeof(*cmd), header);
1023	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1024				user_surface_converter,
1025				&cmd->body.srcSid, NULL);
1026	if (ret != 0)
1027		return ret;
1028
1029	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1030				 user_surface_converter,
1031				 &cmd->body.dstSid, NULL);
1032}
1033
1034static int vmw_cmd_stretch_blt_check(struct vmw_private *dev_priv,
1035				     struct vmw_sw_context *sw_context,
1036				     SVGA3dCmdHeader *header)
1037{
1038	struct vmw_sid_cmd {
1039		SVGA3dCmdHeader header;
1040		SVGA3dCmdSurfaceStretchBlt body;
1041	} *cmd;
1042	int ret;
1043
1044	cmd = container_of(header, struct vmw_sid_cmd, header);
1045	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1046				user_surface_converter,
1047				&cmd->body.src.sid, NULL);
1048	if (unlikely(ret != 0))
1049		return ret;
 
1050	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1051				 user_surface_converter,
1052				 &cmd->body.dest.sid, NULL);
1053}
1054
1055static int vmw_cmd_blt_surf_screen_check(struct vmw_private *dev_priv,
1056					 struct vmw_sw_context *sw_context,
1057					 SVGA3dCmdHeader *header)
1058{
1059	struct vmw_sid_cmd {
1060		SVGA3dCmdHeader header;
1061		SVGA3dCmdBlitSurfaceToScreen body;
1062	} *cmd;
1063
1064	cmd = container_of(header, struct vmw_sid_cmd, header);
1065
1066	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1067				 user_surface_converter,
1068				 &cmd->body.srcImage.sid, NULL);
1069}
1070
1071static int vmw_cmd_present_check(struct vmw_private *dev_priv,
1072				 struct vmw_sw_context *sw_context,
1073				 SVGA3dCmdHeader *header)
1074{
1075	struct vmw_sid_cmd {
1076		SVGA3dCmdHeader header;
1077		SVGA3dCmdPresent body;
1078	} *cmd;
1079
1080
1081	cmd = container_of(header, struct vmw_sid_cmd, header);
1082
1083	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1084				 user_surface_converter, &cmd->body.sid,
1085				 NULL);
1086}
1087
1088/**
1089 * vmw_query_bo_switch_prepare - Prepare to switch pinned buffer for queries.
1090 *
1091 * @dev_priv: The device private structure.
1092 * @new_query_bo: The new buffer holding query results.
1093 * @sw_context: The software context used for this command submission.
1094 *
1095 * This function checks whether @new_query_bo is suitable for holding
1096 * query results, and if another buffer currently is pinned for query
1097 * results. If so, the function prepares the state of @sw_context for
1098 * switching pinned buffers after successful submission of the current
1099 * command batch.
1100 */
1101static int vmw_query_bo_switch_prepare(struct vmw_private *dev_priv,
1102				       struct vmw_dma_buffer *new_query_bo,
1103				       struct vmw_sw_context *sw_context)
1104{
1105	struct vmw_res_cache_entry *ctx_entry =
1106		&sw_context->res_cache[vmw_res_context];
1107	int ret;
1108
1109	BUG_ON(!ctx_entry->valid);
1110	sw_context->last_query_ctx = ctx_entry->res;
1111
1112	if (unlikely(new_query_bo != sw_context->cur_query_bo)) {
1113
1114		if (unlikely(new_query_bo->base.num_pages > 4)) {
1115			DRM_ERROR("Query buffer too large.\n");
1116			return -EINVAL;
1117		}
1118
1119		if (unlikely(sw_context->cur_query_bo != NULL)) {
1120			sw_context->needs_post_query_barrier = true;
1121			ret = vmw_bo_to_validate_list(sw_context,
1122						      sw_context->cur_query_bo,
1123						      dev_priv->has_mob, NULL);
1124			if (unlikely(ret != 0))
1125				return ret;
1126		}
1127		sw_context->cur_query_bo = new_query_bo;
1128
1129		ret = vmw_bo_to_validate_list(sw_context,
1130					      dev_priv->dummy_query_bo,
1131					      dev_priv->has_mob, NULL);
1132		if (unlikely(ret != 0))
1133			return ret;
1134
1135	}
1136
1137	return 0;
1138}
1139
1140
1141/**
1142 * vmw_query_bo_switch_commit - Finalize switching pinned query buffer
1143 *
1144 * @dev_priv: The device private structure.
1145 * @sw_context: The software context used for this command submission batch.
1146 *
1147 * This function will check if we're switching query buffers, and will then,
1148 * issue a dummy occlusion query wait used as a query barrier. When the fence
1149 * object following that query wait has signaled, we are sure that all
1150 * preceding queries have finished, and the old query buffer can be unpinned.
1151 * However, since both the new query buffer and the old one are fenced with
1152 * that fence, we can do an asynchronus unpin now, and be sure that the
1153 * old query buffer won't be moved until the fence has signaled.
1154 *
1155 * As mentioned above, both the new - and old query buffers need to be fenced
1156 * using a sequence emitted *after* calling this function.
1157 */
1158static void vmw_query_bo_switch_commit(struct vmw_private *dev_priv,
1159				     struct vmw_sw_context *sw_context)
1160{
1161	/*
1162	 * The validate list should still hold references to all
1163	 * contexts here.
1164	 */
1165
1166	if (sw_context->needs_post_query_barrier) {
1167		struct vmw_res_cache_entry *ctx_entry =
1168			&sw_context->res_cache[vmw_res_context];
1169		struct vmw_resource *ctx;
1170		int ret;
1171
1172		BUG_ON(!ctx_entry->valid);
1173		ctx = ctx_entry->res;
1174
1175		ret = vmw_fifo_emit_dummy_query(dev_priv, ctx->id);
1176
1177		if (unlikely(ret != 0))
1178			DRM_ERROR("Out of fifo space for dummy query.\n");
1179	}
1180
1181	if (dev_priv->pinned_bo != sw_context->cur_query_bo) {
1182		if (dev_priv->pinned_bo) {
1183			vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
1184			vmw_dmabuf_unreference(&dev_priv->pinned_bo);
1185		}
1186
1187		if (!sw_context->needs_post_query_barrier) {
1188			vmw_bo_pin_reserved(sw_context->cur_query_bo, true);
1189
1190			/*
1191			 * We pin also the dummy_query_bo buffer so that we
1192			 * don't need to validate it when emitting
1193			 * dummy queries in context destroy paths.
1194			 */
1195
1196			if (!dev_priv->dummy_query_bo_pinned) {
1197				vmw_bo_pin_reserved(dev_priv->dummy_query_bo,
1198						    true);
1199				dev_priv->dummy_query_bo_pinned = true;
1200			}
1201
1202			BUG_ON(sw_context->last_query_ctx == NULL);
1203			dev_priv->query_cid = sw_context->last_query_ctx->id;
1204			dev_priv->query_cid_valid = true;
1205			dev_priv->pinned_bo =
1206				vmw_dmabuf_reference(sw_context->cur_query_bo);
1207		}
1208	}
1209}
1210
1211/**
1212 * vmw_translate_mob_pointer - Prepare to translate a user-space buffer
1213 * handle to a MOB id.
1214 *
1215 * @dev_priv: Pointer to a device private structure.
1216 * @sw_context: The software context used for this command batch validation.
1217 * @id: Pointer to the user-space handle to be translated.
1218 * @vmw_bo_p: Points to a location that, on successful return will carry
1219 * a reference-counted pointer to the DMA buffer identified by the
1220 * user-space handle in @id.
1221 *
1222 * This function saves information needed to translate a user-space buffer
1223 * handle to a MOB id. The translation does not take place immediately, but
1224 * during a call to vmw_apply_relocations(). This function builds a relocation
1225 * list and a list of buffers to validate. The former needs to be freed using
1226 * either vmw_apply_relocations() or vmw_free_relocations(). The latter
1227 * needs to be freed using vmw_clear_validations.
 
 
1228 */
1229static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
1230				 struct vmw_sw_context *sw_context,
1231				 SVGAMobId *id,
1232				 struct vmw_dma_buffer **vmw_bo_p)
1233{
1234	struct vmw_dma_buffer *vmw_bo = NULL;
1235	uint32_t handle = *id;
1236	struct vmw_relocation *reloc;
1237	int ret;
1238
1239	ret = vmw_user_dmabuf_lookup(sw_context->fp->tfile, handle, &vmw_bo,
1240				     NULL);
1241	if (unlikely(ret != 0)) {
1242		DRM_ERROR("Could not find or use MOB buffer.\n");
1243		ret = -EINVAL;
1244		goto out_no_reloc;
1245	}
 
 
 
 
 
1246
1247	if (unlikely(sw_context->cur_reloc >= VMWGFX_MAX_RELOCATIONS)) {
1248		DRM_ERROR("Max number relocations per submission"
1249			  " exceeded\n");
1250		ret = -EINVAL;
1251		goto out_no_reloc;
1252	}
1253
1254	reloc = &sw_context->relocs[sw_context->cur_reloc++];
1255	reloc->mob_loc = id;
1256	reloc->location = NULL;
1257
1258	ret = vmw_bo_to_validate_list(sw_context, vmw_bo, true, &reloc->index);
1259	if (unlikely(ret != 0))
1260		goto out_no_reloc;
1261
1262	*vmw_bo_p = vmw_bo;
1263	return 0;
1264
1265out_no_reloc:
1266	vmw_dmabuf_unreference(&vmw_bo);
1267	*vmw_bo_p = NULL;
1268	return ret;
1269}
1270
1271/**
1272 * vmw_translate_guest_pointer - Prepare to translate a user-space buffer
1273 * handle to a valid SVGAGuestPtr
1274 *
1275 * @dev_priv: Pointer to a device private structure.
1276 * @sw_context: The software context used for this command batch validation.
1277 * @ptr: Pointer to the user-space handle to be translated.
1278 * @vmw_bo_p: Points to a location that, on successful return will carry
1279 * a reference-counted pointer to the DMA buffer identified by the
1280 * user-space handle in @id.
1281 *
1282 * This function saves information needed to translate a user-space buffer
1283 * handle to a valid SVGAGuestPtr. The translation does not take place
1284 * immediately, but during a call to vmw_apply_relocations().
 
1285 * This function builds a relocation list and a list of buffers to validate.
1286 * The former needs to be freed using either vmw_apply_relocations() or
1287 * vmw_free_relocations(). The latter needs to be freed using
1288 * vmw_clear_validations.
1289 */
1290static int vmw_translate_guest_ptr(struct vmw_private *dev_priv,
1291				   struct vmw_sw_context *sw_context,
1292				   SVGAGuestPtr *ptr,
1293				   struct vmw_dma_buffer **vmw_bo_p)
1294{
1295	struct vmw_dma_buffer *vmw_bo = NULL;
1296	uint32_t handle = ptr->gmrId;
1297	struct vmw_relocation *reloc;
1298	int ret;
1299
1300	ret = vmw_user_dmabuf_lookup(sw_context->fp->tfile, handle, &vmw_bo,
1301				     NULL);
1302	if (unlikely(ret != 0)) {
1303		DRM_ERROR("Could not find or use GMR region.\n");
1304		ret = -EINVAL;
1305		goto out_no_reloc;
1306	}
 
 
 
 
 
 
1307
1308	if (unlikely(sw_context->cur_reloc >= VMWGFX_MAX_RELOCATIONS)) {
1309		DRM_ERROR("Max number relocations per submission"
1310			  " exceeded\n");
1311		ret = -EINVAL;
1312		goto out_no_reloc;
1313	}
1314
1315	reloc = &sw_context->relocs[sw_context->cur_reloc++];
1316	reloc->location = ptr;
1317
1318	ret = vmw_bo_to_validate_list(sw_context, vmw_bo, false, &reloc->index);
1319	if (unlikely(ret != 0))
1320		goto out_no_reloc;
1321
1322	*vmw_bo_p = vmw_bo;
1323	return 0;
1324
1325out_no_reloc:
1326	vmw_dmabuf_unreference(&vmw_bo);
1327	*vmw_bo_p = NULL;
1328	return ret;
1329}
1330
1331
1332
1333/**
1334 * vmw_cmd_dx_define_query - validate a SVGA_3D_CMD_DX_DEFINE_QUERY command.
1335 *
1336 * @dev_priv: Pointer to a device private struct.
1337 * @sw_context: The software context used for this command submission.
1338 * @header: Pointer to the command header in the command stream.
1339 *
1340 * This function adds the new query into the query COTABLE
1341 */
1342static int vmw_cmd_dx_define_query(struct vmw_private *dev_priv,
1343				   struct vmw_sw_context *sw_context,
1344				   SVGA3dCmdHeader *header)
1345{
1346	struct vmw_dx_define_query_cmd {
1347		SVGA3dCmdHeader header;
1348		SVGA3dCmdDXDefineQuery q;
1349	} *cmd;
1350
1351	int    ret;
1352	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
1353	struct vmw_resource *cotable_res;
 
1354
1355
1356	if (ctx_node == NULL) {
1357		DRM_ERROR("DX Context not set for query.\n");
1358		return -EINVAL;
1359	}
1360
1361	cmd = container_of(header, struct vmw_dx_define_query_cmd, header);
1362
1363	if (cmd->q.type <  SVGA3D_QUERYTYPE_MIN ||
1364	    cmd->q.type >= SVGA3D_QUERYTYPE_MAX)
1365		return -EINVAL;
1366
1367	cotable_res = vmw_context_cotable(ctx_node->res, SVGA_COTABLE_DXQUERY);
1368	ret = vmw_cotable_notify(cotable_res, cmd->q.queryId);
1369	vmw_resource_unreference(&cotable_res);
1370
1371	return ret;
1372}
1373
1374
1375
1376/**
1377 * vmw_cmd_dx_bind_query - validate a SVGA_3D_CMD_DX_BIND_QUERY command.
1378 *
1379 * @dev_priv: Pointer to a device private struct.
1380 * @sw_context: The software context used for this command submission.
1381 * @header: Pointer to the command header in the command stream.
1382 *
1383 * The query bind operation will eventually associate the query ID
1384 * with its backing MOB.  In this function, we take the user mode
1385 * MOB ID and use vmw_translate_mob_ptr() to translate it to its
1386 * kernel mode equivalent.
1387 */
1388static int vmw_cmd_dx_bind_query(struct vmw_private *dev_priv,
1389				 struct vmw_sw_context *sw_context,
1390				 SVGA3dCmdHeader *header)
1391{
1392	struct vmw_dx_bind_query_cmd {
1393		SVGA3dCmdHeader header;
1394		SVGA3dCmdDXBindQuery q;
1395	} *cmd;
1396
1397	struct vmw_dma_buffer *vmw_bo;
1398	int    ret;
1399
1400
1401	cmd = container_of(header, struct vmw_dx_bind_query_cmd, header);
1402
1403	/*
1404	 * Look up the buffer pointed to by q.mobid, put it on the relocation
1405	 * list so its kernel mode MOB ID can be filled in later
1406	 */
1407	ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->q.mobid,
1408				    &vmw_bo);
1409
1410	if (ret != 0)
1411		return ret;
1412
1413	sw_context->dx_query_mob = vmw_bo;
1414	sw_context->dx_query_ctx = sw_context->dx_ctx_node->res;
1415
1416	vmw_dmabuf_unreference(&vmw_bo);
1417
1418	return ret;
1419}
1420
1421
1422
1423/**
1424 * vmw_cmd_begin_gb_query - validate a  SVGA_3D_CMD_BEGIN_GB_QUERY command.
1425 *
1426 * @dev_priv: Pointer to a device private struct.
1427 * @sw_context: The software context used for this command submission.
1428 * @header: Pointer to the command header in the command stream.
1429 */
1430static int vmw_cmd_begin_gb_query(struct vmw_private *dev_priv,
1431				  struct vmw_sw_context *sw_context,
1432				  SVGA3dCmdHeader *header)
1433{
1434	struct vmw_begin_gb_query_cmd {
1435		SVGA3dCmdHeader header;
1436		SVGA3dCmdBeginGBQuery q;
1437	} *cmd;
1438
1439	cmd = container_of(header, struct vmw_begin_gb_query_cmd,
1440			   header);
1441
1442	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1443				 user_context_converter, &cmd->q.cid,
1444				 NULL);
1445}
1446
1447/**
1448 * vmw_cmd_begin_query - validate a  SVGA_3D_CMD_BEGIN_QUERY command.
1449 *
1450 * @dev_priv: Pointer to a device private struct.
1451 * @sw_context: The software context used for this command submission.
1452 * @header: Pointer to the command header in the command stream.
1453 */
1454static int vmw_cmd_begin_query(struct vmw_private *dev_priv,
1455			       struct vmw_sw_context *sw_context,
1456			       SVGA3dCmdHeader *header)
1457{
1458	struct vmw_begin_query_cmd {
1459		SVGA3dCmdHeader header;
1460		SVGA3dCmdBeginQuery q;
1461	} *cmd;
1462
1463	cmd = container_of(header, struct vmw_begin_query_cmd,
1464			   header);
1465
1466	if (unlikely(dev_priv->has_mob)) {
1467		struct {
1468			SVGA3dCmdHeader header;
1469			SVGA3dCmdBeginGBQuery q;
1470		} gb_cmd;
1471
1472		BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1473
1474		gb_cmd.header.id = SVGA_3D_CMD_BEGIN_GB_QUERY;
1475		gb_cmd.header.size = cmd->header.size;
1476		gb_cmd.q.cid = cmd->q.cid;
1477		gb_cmd.q.type = cmd->q.type;
1478
1479		memcpy(cmd, &gb_cmd, sizeof(*cmd));
1480		return vmw_cmd_begin_gb_query(dev_priv, sw_context, header);
1481	}
1482
1483	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1484				 user_context_converter, &cmd->q.cid,
1485				 NULL);
1486}
1487
1488/**
1489 * vmw_cmd_end_gb_query - validate a  SVGA_3D_CMD_END_GB_QUERY command.
1490 *
1491 * @dev_priv: Pointer to a device private struct.
1492 * @sw_context: The software context used for this command submission.
1493 * @header: Pointer to the command header in the command stream.
1494 */
1495static int vmw_cmd_end_gb_query(struct vmw_private *dev_priv,
1496				struct vmw_sw_context *sw_context,
1497				SVGA3dCmdHeader *header)
1498{
1499	struct vmw_dma_buffer *vmw_bo;
1500	struct vmw_query_cmd {
1501		SVGA3dCmdHeader header;
1502		SVGA3dCmdEndGBQuery q;
1503	} *cmd;
1504	int ret;
1505
1506	cmd = container_of(header, struct vmw_query_cmd, header);
1507	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1508	if (unlikely(ret != 0))
1509		return ret;
1510
1511	ret = vmw_translate_mob_ptr(dev_priv, sw_context,
1512				    &cmd->q.mobid,
1513				    &vmw_bo);
1514	if (unlikely(ret != 0))
1515		return ret;
1516
1517	ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1518
1519	vmw_dmabuf_unreference(&vmw_bo);
1520	return ret;
1521}
1522
1523/**
1524 * vmw_cmd_end_query - validate a  SVGA_3D_CMD_END_QUERY command.
1525 *
1526 * @dev_priv: Pointer to a device private struct.
1527 * @sw_context: The software context used for this command submission.
1528 * @header: Pointer to the command header in the command stream.
1529 */
1530static int vmw_cmd_end_query(struct vmw_private *dev_priv,
1531			     struct vmw_sw_context *sw_context,
1532			     SVGA3dCmdHeader *header)
1533{
1534	struct vmw_dma_buffer *vmw_bo;
1535	struct vmw_query_cmd {
1536		SVGA3dCmdHeader header;
1537		SVGA3dCmdEndQuery q;
1538	} *cmd;
1539	int ret;
1540
1541	cmd = container_of(header, struct vmw_query_cmd, header);
1542	if (dev_priv->has_mob) {
1543		struct {
1544			SVGA3dCmdHeader header;
1545			SVGA3dCmdEndGBQuery q;
1546		} gb_cmd;
1547
1548		BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1549
1550		gb_cmd.header.id = SVGA_3D_CMD_END_GB_QUERY;
1551		gb_cmd.header.size = cmd->header.size;
1552		gb_cmd.q.cid = cmd->q.cid;
1553		gb_cmd.q.type = cmd->q.type;
1554		gb_cmd.q.mobid = cmd->q.guestResult.gmrId;
1555		gb_cmd.q.offset = cmd->q.guestResult.offset;
1556
1557		memcpy(cmd, &gb_cmd, sizeof(*cmd));
1558		return vmw_cmd_end_gb_query(dev_priv, sw_context, header);
1559	}
1560
1561	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1562	if (unlikely(ret != 0))
1563		return ret;
1564
1565	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1566				      &cmd->q.guestResult,
1567				      &vmw_bo);
1568	if (unlikely(ret != 0))
1569		return ret;
1570
1571	ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1572
1573	vmw_dmabuf_unreference(&vmw_bo);
1574	return ret;
1575}
1576
1577/**
1578 * vmw_cmd_wait_gb_query - validate a  SVGA_3D_CMD_WAIT_GB_QUERY command.
1579 *
1580 * @dev_priv: Pointer to a device private struct.
1581 * @sw_context: The software context used for this command submission.
1582 * @header: Pointer to the command header in the command stream.
1583 */
1584static int vmw_cmd_wait_gb_query(struct vmw_private *dev_priv,
1585				 struct vmw_sw_context *sw_context,
1586				 SVGA3dCmdHeader *header)
1587{
1588	struct vmw_dma_buffer *vmw_bo;
1589	struct vmw_query_cmd {
1590		SVGA3dCmdHeader header;
1591		SVGA3dCmdWaitForGBQuery q;
1592	} *cmd;
1593	int ret;
1594
1595	cmd = container_of(header, struct vmw_query_cmd, header);
1596	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1597	if (unlikely(ret != 0))
1598		return ret;
1599
1600	ret = vmw_translate_mob_ptr(dev_priv, sw_context,
1601				    &cmd->q.mobid,
1602				    &vmw_bo);
1603	if (unlikely(ret != 0))
1604		return ret;
1605
1606	vmw_dmabuf_unreference(&vmw_bo);
1607	return 0;
1608}
1609
1610/**
1611 * vmw_cmd_wait_query - validate a  SVGA_3D_CMD_WAIT_QUERY command.
1612 *
1613 * @dev_priv: Pointer to a device private struct.
1614 * @sw_context: The software context used for this command submission.
1615 * @header: Pointer to the command header in the command stream.
1616 */
1617static int vmw_cmd_wait_query(struct vmw_private *dev_priv,
1618			      struct vmw_sw_context *sw_context,
1619			      SVGA3dCmdHeader *header)
1620{
1621	struct vmw_dma_buffer *vmw_bo;
1622	struct vmw_query_cmd {
1623		SVGA3dCmdHeader header;
1624		SVGA3dCmdWaitForQuery q;
1625	} *cmd;
1626	int ret;
1627
1628	cmd = container_of(header, struct vmw_query_cmd, header);
1629	if (dev_priv->has_mob) {
1630		struct {
1631			SVGA3dCmdHeader header;
1632			SVGA3dCmdWaitForGBQuery q;
1633		} gb_cmd;
1634
1635		BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1636
1637		gb_cmd.header.id = SVGA_3D_CMD_WAIT_FOR_GB_QUERY;
1638		gb_cmd.header.size = cmd->header.size;
1639		gb_cmd.q.cid = cmd->q.cid;
1640		gb_cmd.q.type = cmd->q.type;
1641		gb_cmd.q.mobid = cmd->q.guestResult.gmrId;
1642		gb_cmd.q.offset = cmd->q.guestResult.offset;
1643
1644		memcpy(cmd, &gb_cmd, sizeof(*cmd));
1645		return vmw_cmd_wait_gb_query(dev_priv, sw_context, header);
1646	}
1647
1648	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1649	if (unlikely(ret != 0))
1650		return ret;
1651
1652	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1653				      &cmd->q.guestResult,
1654				      &vmw_bo);
1655	if (unlikely(ret != 0))
1656		return ret;
1657
1658	vmw_dmabuf_unreference(&vmw_bo);
1659	return 0;
1660}
1661
1662static int vmw_cmd_dma(struct vmw_private *dev_priv,
1663		       struct vmw_sw_context *sw_context,
1664		       SVGA3dCmdHeader *header)
1665{
1666	struct vmw_dma_buffer *vmw_bo = NULL;
1667	struct vmw_surface *srf = NULL;
1668	struct vmw_dma_cmd {
1669		SVGA3dCmdHeader header;
1670		SVGA3dCmdSurfaceDMA dma;
1671	} *cmd;
1672	int ret;
1673	SVGA3dCmdSurfaceDMASuffix *suffix;
1674	uint32_t bo_size;
 
1675
1676	cmd = container_of(header, struct vmw_dma_cmd, header);
1677	suffix = (SVGA3dCmdSurfaceDMASuffix *)((unsigned long) &cmd->dma +
1678					       header->size - sizeof(*suffix));
1679
1680	/* Make sure device and verifier stays in sync. */
1681	if (unlikely(suffix->suffixSize != sizeof(*suffix))) {
1682		DRM_ERROR("Invalid DMA suffix size.\n");
1683		return -EINVAL;
1684	}
1685
1686	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1687				      &cmd->dma.guest.ptr,
1688				      &vmw_bo);
1689	if (unlikely(ret != 0))
1690		return ret;
1691
1692	/* Make sure DMA doesn't cross BO boundaries. */
1693	bo_size = vmw_bo->base.num_pages * PAGE_SIZE;
1694	if (unlikely(cmd->dma.guest.ptr.offset > bo_size)) {
1695		DRM_ERROR("Invalid DMA offset.\n");
1696		return -EINVAL;
1697	}
1698
1699	bo_size -= cmd->dma.guest.ptr.offset;
1700	if (unlikely(suffix->maximumOffset > bo_size))
1701		suffix->maximumOffset = bo_size;
1702
 
 
1703	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1704				user_surface_converter, &cmd->dma.host.sid,
1705				NULL);
1706	if (unlikely(ret != 0)) {
1707		if (unlikely(ret != -ERESTARTSYS))
1708			DRM_ERROR("could not find surface for DMA.\n");
1709		goto out_no_surface;
1710	}
1711
1712	srf = vmw_res_to_srf(sw_context->res_cache[vmw_res_surface].res);
1713
1714	vmw_kms_cursor_snoop(srf, sw_context->fp->tfile, &vmw_bo->base,
1715			     header);
1716
1717out_no_surface:
1718	vmw_dmabuf_unreference(&vmw_bo);
1719	return ret;
1720}
1721
1722static int vmw_cmd_draw(struct vmw_private *dev_priv,
1723			struct vmw_sw_context *sw_context,
1724			SVGA3dCmdHeader *header)
1725{
1726	struct vmw_draw_cmd {
1727		SVGA3dCmdHeader header;
1728		SVGA3dCmdDrawPrimitives body;
1729	} *cmd;
1730	SVGA3dVertexDecl *decl = (SVGA3dVertexDecl *)(
1731		(unsigned long)header + sizeof(*cmd));
1732	SVGA3dPrimitiveRange *range;
1733	uint32_t i;
1734	uint32_t maxnum;
1735	int ret;
1736
1737	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1738	if (unlikely(ret != 0))
1739		return ret;
1740
1741	cmd = container_of(header, struct vmw_draw_cmd, header);
1742	maxnum = (header->size - sizeof(cmd->body)) / sizeof(*decl);
1743
1744	if (unlikely(cmd->body.numVertexDecls > maxnum)) {
1745		DRM_ERROR("Illegal number of vertex declarations.\n");
1746		return -EINVAL;
1747	}
1748
1749	for (i = 0; i < cmd->body.numVertexDecls; ++i, ++decl) {
1750		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 
1751					user_surface_converter,
1752					&decl->array.surfaceId, NULL);
1753		if (unlikely(ret != 0))
1754			return ret;
1755	}
1756
1757	maxnum = (header->size - sizeof(cmd->body) -
1758		  cmd->body.numVertexDecls * sizeof(*decl)) / sizeof(*range);
1759	if (unlikely(cmd->body.numRanges > maxnum)) {
1760		DRM_ERROR("Illegal number of index ranges.\n");
1761		return -EINVAL;
1762	}
1763
1764	range = (SVGA3dPrimitiveRange *) decl;
1765	for (i = 0; i < cmd->body.numRanges; ++i, ++range) {
1766		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 
1767					user_surface_converter,
1768					&range->indexArray.surfaceId, NULL);
1769		if (unlikely(ret != 0))
1770			return ret;
1771	}
1772	return 0;
1773}
1774
1775
1776static int vmw_cmd_tex_state(struct vmw_private *dev_priv,
1777			     struct vmw_sw_context *sw_context,
1778			     SVGA3dCmdHeader *header)
1779{
1780	struct vmw_tex_state_cmd {
1781		SVGA3dCmdHeader header;
1782		SVGA3dCmdSetTextureState state;
1783	} *cmd;
1784
1785	SVGA3dTextureState *last_state = (SVGA3dTextureState *)
1786	  ((unsigned long) header + header->size + sizeof(header));
1787	SVGA3dTextureState *cur_state = (SVGA3dTextureState *)
1788		((unsigned long) header + sizeof(struct vmw_tex_state_cmd));
1789	struct vmw_resource_val_node *ctx_node;
1790	struct vmw_resource_val_node *res_node;
1791	int ret;
1792
1793	cmd = container_of(header, struct vmw_tex_state_cmd,
1794			   header);
1795
1796	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1797				user_context_converter, &cmd->state.cid,
1798				&ctx_node);
1799	if (unlikely(ret != 0))
1800		return ret;
1801
1802	for (; cur_state < last_state; ++cur_state) {
1803		if (likely(cur_state->name != SVGA3D_TS_BIND_TEXTURE))
1804			continue;
1805
1806		if (cur_state->stage >= SVGA3D_NUM_TEXTURE_UNITS) {
1807			DRM_ERROR("Illegal texture/sampler unit %u.\n",
1808				  (unsigned) cur_state->stage);
1809			return -EINVAL;
1810		}
1811
1812		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 
1813					user_surface_converter,
1814					&cur_state->value, &res_node);
1815		if (unlikely(ret != 0))
1816			return ret;
1817
1818		if (dev_priv->has_mob) {
1819			struct vmw_ctx_bindinfo_tex binding;
 
 
 
 
 
1820
1821			binding.bi.ctx = ctx_node->res;
1822			binding.bi.res = res_node ? res_node->res : NULL;
1823			binding.bi.bt = vmw_ctx_binding_tex;
1824			binding.texture_stage = cur_state->stage;
1825			vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
1826					0, binding.texture_stage);
1827		}
1828	}
1829
1830	return 0;
1831}
1832
1833static int vmw_cmd_check_define_gmrfb(struct vmw_private *dev_priv,
1834				      struct vmw_sw_context *sw_context,
1835				      void *buf)
1836{
1837	struct vmw_dma_buffer *vmw_bo;
1838	int ret;
1839
1840	struct {
1841		uint32_t header;
1842		SVGAFifoCmdDefineGMRFB body;
1843	} *cmd = buf;
1844
1845	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1846				      &cmd->body.ptr,
1847				      &vmw_bo);
1848	if (unlikely(ret != 0))
1849		return ret;
1850
1851	vmw_dmabuf_unreference(&vmw_bo);
1852
1853	return ret;
1854}
1855
1856
1857/**
1858 * vmw_cmd_res_switch_backup - Utility function to handle backup buffer
1859 * switching
1860 *
1861 * @dev_priv: Pointer to a device private struct.
1862 * @sw_context: The software context being used for this batch.
1863 * @val_node: The validation node representing the resource.
1864 * @buf_id: Pointer to the user-space backup buffer handle in the command
1865 * stream.
1866 * @backup_offset: Offset of backup into MOB.
1867 *
1868 * This function prepares for registering a switch of backup buffers
1869 * in the resource metadata just prior to unreserving. It's basically a wrapper
1870 * around vmw_cmd_res_switch_backup with a different interface.
1871 */
1872static int vmw_cmd_res_switch_backup(struct vmw_private *dev_priv,
1873				     struct vmw_sw_context *sw_context,
1874				     struct vmw_resource_val_node *val_node,
1875				     uint32_t *buf_id,
1876				     unsigned long backup_offset)
1877{
1878	struct vmw_dma_buffer *dma_buf;
 
1879	int ret;
1880
1881	ret = vmw_translate_mob_ptr(dev_priv, sw_context, buf_id, &dma_buf);
 
 
 
 
1882	if (ret)
1883		return ret;
1884
1885	val_node->switching_backup = true;
1886	if (val_node->first_usage)
1887		val_node->no_buffer_needed = true;
1888
1889	vmw_dmabuf_unreference(&val_node->new_backup);
1890	val_node->new_backup = dma_buf;
1891	val_node->new_backup_offset = backup_offset;
1892
1893	return 0;
1894}
1895
1896
1897/**
1898 * vmw_cmd_switch_backup - Utility function to handle backup buffer switching
1899 *
1900 * @dev_priv: Pointer to a device private struct.
1901 * @sw_context: The software context being used for this batch.
1902 * @res_type: The resource type.
1903 * @converter: Information about user-space binding for this resource type.
1904 * @res_id: Pointer to the user-space resource handle in the command stream.
1905 * @buf_id: Pointer to the user-space backup buffer handle in the command
1906 * stream.
1907 * @backup_offset: Offset of backup into MOB.
1908 *
1909 * This function prepares for registering a switch of backup buffers
1910 * in the resource metadata just prior to unreserving. It's basically a wrapper
1911 * around vmw_cmd_res_switch_backup with a different interface.
1912 */
1913static int vmw_cmd_switch_backup(struct vmw_private *dev_priv,
1914				 struct vmw_sw_context *sw_context,
1915				 enum vmw_res_type res_type,
1916				 const struct vmw_user_resource_conv
1917				 *converter,
1918				 uint32_t *res_id,
1919				 uint32_t *buf_id,
1920				 unsigned long backup_offset)
1921{
1922	struct vmw_resource_val_node *val_node;
1923	int ret;
1924
1925	ret = vmw_cmd_res_check(dev_priv, sw_context, res_type,
1926				converter, res_id, &val_node);
1927	if (ret)
1928		return ret;
1929
1930	return vmw_cmd_res_switch_backup(dev_priv, sw_context, val_node,
1931					 buf_id, backup_offset);
1932}
1933
1934/**
1935 * vmw_cmd_bind_gb_surface - Validate an SVGA_3D_CMD_BIND_GB_SURFACE
1936 * command
1937 *
1938 * @dev_priv: Pointer to a device private struct.
1939 * @sw_context: The software context being used for this batch.
1940 * @header: Pointer to the command header in the command stream.
1941 */
1942static int vmw_cmd_bind_gb_surface(struct vmw_private *dev_priv,
1943				   struct vmw_sw_context *sw_context,
1944				   SVGA3dCmdHeader *header)
1945{
1946	struct vmw_bind_gb_surface_cmd {
1947		SVGA3dCmdHeader header;
1948		SVGA3dCmdBindGBSurface body;
1949	} *cmd;
1950
1951	cmd = container_of(header, struct vmw_bind_gb_surface_cmd, header);
1952
1953	return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_surface,
1954				     user_surface_converter,
1955				     &cmd->body.sid, &cmd->body.mobid,
1956				     0);
1957}
1958
1959/**
1960 * vmw_cmd_update_gb_image - Validate an SVGA_3D_CMD_UPDATE_GB_IMAGE
1961 * command
1962 *
1963 * @dev_priv: Pointer to a device private struct.
1964 * @sw_context: The software context being used for this batch.
1965 * @header: Pointer to the command header in the command stream.
1966 */
1967static int vmw_cmd_update_gb_image(struct vmw_private *dev_priv,
1968				   struct vmw_sw_context *sw_context,
1969				   SVGA3dCmdHeader *header)
1970{
1971	struct vmw_gb_surface_cmd {
1972		SVGA3dCmdHeader header;
1973		SVGA3dCmdUpdateGBImage body;
1974	} *cmd;
1975
1976	cmd = container_of(header, struct vmw_gb_surface_cmd, header);
1977
1978	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1979				 user_surface_converter,
1980				 &cmd->body.image.sid, NULL);
1981}
1982
1983/**
1984 * vmw_cmd_update_gb_surface - Validate an SVGA_3D_CMD_UPDATE_GB_SURFACE
1985 * command
1986 *
1987 * @dev_priv: Pointer to a device private struct.
1988 * @sw_context: The software context being used for this batch.
1989 * @header: Pointer to the command header in the command stream.
1990 */
1991static int vmw_cmd_update_gb_surface(struct vmw_private *dev_priv,
1992				     struct vmw_sw_context *sw_context,
1993				     SVGA3dCmdHeader *header)
1994{
1995	struct vmw_gb_surface_cmd {
1996		SVGA3dCmdHeader header;
1997		SVGA3dCmdUpdateGBSurface body;
1998	} *cmd;
1999
2000	cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2001
2002	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2003				 user_surface_converter,
2004				 &cmd->body.sid, NULL);
2005}
2006
2007/**
2008 * vmw_cmd_readback_gb_image - Validate an SVGA_3D_CMD_READBACK_GB_IMAGE
2009 * command
2010 *
2011 * @dev_priv: Pointer to a device private struct.
2012 * @sw_context: The software context being used for this batch.
2013 * @header: Pointer to the command header in the command stream.
2014 */
2015static int vmw_cmd_readback_gb_image(struct vmw_private *dev_priv,
2016				     struct vmw_sw_context *sw_context,
2017				     SVGA3dCmdHeader *header)
2018{
2019	struct vmw_gb_surface_cmd {
2020		SVGA3dCmdHeader header;
2021		SVGA3dCmdReadbackGBImage body;
2022	} *cmd;
2023
2024	cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2025
2026	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2027				 user_surface_converter,
2028				 &cmd->body.image.sid, NULL);
2029}
2030
2031/**
2032 * vmw_cmd_readback_gb_surface - Validate an SVGA_3D_CMD_READBACK_GB_SURFACE
2033 * command
2034 *
2035 * @dev_priv: Pointer to a device private struct.
2036 * @sw_context: The software context being used for this batch.
2037 * @header: Pointer to the command header in the command stream.
2038 */
2039static int vmw_cmd_readback_gb_surface(struct vmw_private *dev_priv,
2040				       struct vmw_sw_context *sw_context,
2041				       SVGA3dCmdHeader *header)
2042{
2043	struct vmw_gb_surface_cmd {
2044		SVGA3dCmdHeader header;
2045		SVGA3dCmdReadbackGBSurface body;
2046	} *cmd;
2047
2048	cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2049
2050	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2051				 user_surface_converter,
2052				 &cmd->body.sid, NULL);
2053}
2054
2055/**
2056 * vmw_cmd_invalidate_gb_image - Validate an SVGA_3D_CMD_INVALIDATE_GB_IMAGE
2057 * command
2058 *
2059 * @dev_priv: Pointer to a device private struct.
2060 * @sw_context: The software context being used for this batch.
2061 * @header: Pointer to the command header in the command stream.
2062 */
2063static int vmw_cmd_invalidate_gb_image(struct vmw_private *dev_priv,
2064				       struct vmw_sw_context *sw_context,
2065				       SVGA3dCmdHeader *header)
2066{
2067	struct vmw_gb_surface_cmd {
2068		SVGA3dCmdHeader header;
2069		SVGA3dCmdInvalidateGBImage body;
2070	} *cmd;
2071
2072	cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2073
2074	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2075				 user_surface_converter,
2076				 &cmd->body.image.sid, NULL);
2077}
2078
2079/**
2080 * vmw_cmd_invalidate_gb_surface - Validate an
2081 * SVGA_3D_CMD_INVALIDATE_GB_SURFACE command
2082 *
2083 * @dev_priv: Pointer to a device private struct.
2084 * @sw_context: The software context being used for this batch.
2085 * @header: Pointer to the command header in the command stream.
2086 */
2087static int vmw_cmd_invalidate_gb_surface(struct vmw_private *dev_priv,
2088					 struct vmw_sw_context *sw_context,
2089					 SVGA3dCmdHeader *header)
2090{
2091	struct vmw_gb_surface_cmd {
2092		SVGA3dCmdHeader header;
2093		SVGA3dCmdInvalidateGBSurface body;
2094	} *cmd;
2095
2096	cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2097
2098	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2099				 user_surface_converter,
2100				 &cmd->body.sid, NULL);
2101}
2102
2103
2104/**
2105 * vmw_cmd_shader_define - Validate an SVGA_3D_CMD_SHADER_DEFINE
2106 * command
2107 *
2108 * @dev_priv: Pointer to a device private struct.
2109 * @sw_context: The software context being used for this batch.
2110 * @header: Pointer to the command header in the command stream.
2111 */
2112static int vmw_cmd_shader_define(struct vmw_private *dev_priv,
2113				 struct vmw_sw_context *sw_context,
2114				 SVGA3dCmdHeader *header)
2115{
2116	struct vmw_shader_define_cmd {
2117		SVGA3dCmdHeader header;
2118		SVGA3dCmdDefineShader body;
2119	} *cmd;
2120	int ret;
2121	size_t size;
2122	struct vmw_resource_val_node *val;
2123
2124	cmd = container_of(header, struct vmw_shader_define_cmd,
2125			   header);
2126
2127	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2128				user_context_converter, &cmd->body.cid,
2129				&val);
2130	if (unlikely(ret != 0))
2131		return ret;
2132
2133	if (unlikely(!dev_priv->has_mob))
2134		return 0;
2135
2136	size = cmd->header.size - sizeof(cmd->body);
2137	ret = vmw_compat_shader_add(dev_priv,
2138				    vmw_context_res_man(val->res),
2139				    cmd->body.shid, cmd + 1,
2140				    cmd->body.type, size,
2141				    &sw_context->staged_cmd_res);
2142	if (unlikely(ret != 0))
2143		return ret;
2144
2145	return vmw_resource_relocation_add(&sw_context->res_relocations,
2146					   NULL, &cmd->header.id -
2147					   sw_context->buf_start);
2148
2149	return 0;
2150}
2151
2152/**
2153 * vmw_cmd_shader_destroy - Validate an SVGA_3D_CMD_SHADER_DESTROY
2154 * command
2155 *
2156 * @dev_priv: Pointer to a device private struct.
2157 * @sw_context: The software context being used for this batch.
2158 * @header: Pointer to the command header in the command stream.
2159 */
2160static int vmw_cmd_shader_destroy(struct vmw_private *dev_priv,
2161				  struct vmw_sw_context *sw_context,
2162				  SVGA3dCmdHeader *header)
2163{
2164	struct vmw_shader_destroy_cmd {
2165		SVGA3dCmdHeader header;
2166		SVGA3dCmdDestroyShader body;
2167	} *cmd;
2168	int ret;
2169	struct vmw_resource_val_node *val;
2170
2171	cmd = container_of(header, struct vmw_shader_destroy_cmd,
2172			   header);
2173
2174	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2175				user_context_converter, &cmd->body.cid,
2176				&val);
2177	if (unlikely(ret != 0))
2178		return ret;
2179
2180	if (unlikely(!dev_priv->has_mob))
2181		return 0;
2182
2183	ret = vmw_shader_remove(vmw_context_res_man(val->res),
2184				cmd->body.shid,
2185				cmd->body.type,
2186				&sw_context->staged_cmd_res);
2187	if (unlikely(ret != 0))
2188		return ret;
2189
2190	return vmw_resource_relocation_add(&sw_context->res_relocations,
2191					   NULL, &cmd->header.id -
2192					   sw_context->buf_start);
2193
2194	return 0;
2195}
2196
2197/**
2198 * vmw_cmd_set_shader - Validate an SVGA_3D_CMD_SET_SHADER
2199 * command
2200 *
2201 * @dev_priv: Pointer to a device private struct.
2202 * @sw_context: The software context being used for this batch.
2203 * @header: Pointer to the command header in the command stream.
2204 */
2205static int vmw_cmd_set_shader(struct vmw_private *dev_priv,
2206			      struct vmw_sw_context *sw_context,
2207			      SVGA3dCmdHeader *header)
2208{
2209	struct vmw_set_shader_cmd {
2210		SVGA3dCmdHeader header;
2211		SVGA3dCmdSetShader body;
2212	} *cmd;
2213	struct vmw_resource_val_node *ctx_node, *res_node = NULL;
2214	struct vmw_ctx_bindinfo_shader binding;
2215	struct vmw_resource *res = NULL;
 
2216	int ret;
2217
2218	cmd = container_of(header, struct vmw_set_shader_cmd,
2219			   header);
2220
2221	if (cmd->body.type >= SVGA3D_SHADERTYPE_PREDX_MAX) {
2222		DRM_ERROR("Illegal shader type %u.\n",
2223			  (unsigned) cmd->body.type);
2224		return -EINVAL;
2225	}
2226
2227	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2228				user_context_converter, &cmd->body.cid,
2229				&ctx_node);
2230	if (unlikely(ret != 0))
2231		return ret;
2232
2233	if (!dev_priv->has_mob)
2234		return 0;
2235
2236	if (cmd->body.shid != SVGA3D_INVALID_ID) {
2237		res = vmw_shader_lookup(vmw_context_res_man(ctx_node->res),
2238					cmd->body.shid,
2239					cmd->body.type);
2240
 
 
 
2241		if (!IS_ERR(res)) {
2242			ret = vmw_cmd_res_reloc_add(dev_priv, sw_context,
2243						    &cmd->body.shid, res,
2244						    &res_node);
2245			vmw_resource_unreference(&res);
 
 
 
 
 
 
 
2246			if (unlikely(ret != 0))
2247				return ret;
2248		}
2249	}
2250
2251	if (!res_node) {
2252		ret = vmw_cmd_res_check(dev_priv, sw_context,
2253					vmw_res_shader,
2254					user_shader_converter,
2255					&cmd->body.shid, &res_node);
2256		if (unlikely(ret != 0))
2257			return ret;
2258	}
2259
2260	binding.bi.ctx = ctx_node->res;
2261	binding.bi.res = res_node ? res_node->res : NULL;
 
 
 
 
2262	binding.bi.bt = vmw_ctx_binding_shader;
2263	binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2264	vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2265			binding.shader_slot, 0);
2266	return 0;
2267}
2268
2269/**
2270 * vmw_cmd_set_shader_const - Validate an SVGA_3D_CMD_SET_SHADER_CONST
2271 * command
2272 *
2273 * @dev_priv: Pointer to a device private struct.
2274 * @sw_context: The software context being used for this batch.
2275 * @header: Pointer to the command header in the command stream.
2276 */
2277static int vmw_cmd_set_shader_const(struct vmw_private *dev_priv,
2278				    struct vmw_sw_context *sw_context,
2279				    SVGA3dCmdHeader *header)
2280{
2281	struct vmw_set_shader_const_cmd {
2282		SVGA3dCmdHeader header;
2283		SVGA3dCmdSetShaderConst body;
2284	} *cmd;
2285	int ret;
2286
2287	cmd = container_of(header, struct vmw_set_shader_const_cmd,
2288			   header);
2289
2290	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2291				user_context_converter, &cmd->body.cid,
2292				NULL);
2293	if (unlikely(ret != 0))
2294		return ret;
2295
2296	if (dev_priv->has_mob)
2297		header->id = SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE;
2298
2299	return 0;
2300}
2301
2302/**
2303 * vmw_cmd_bind_gb_shader - Validate an SVGA_3D_CMD_BIND_GB_SHADER
2304 * command
2305 *
2306 * @dev_priv: Pointer to a device private struct.
2307 * @sw_context: The software context being used for this batch.
2308 * @header: Pointer to the command header in the command stream.
2309 */
2310static int vmw_cmd_bind_gb_shader(struct vmw_private *dev_priv,
2311				  struct vmw_sw_context *sw_context,
2312				  SVGA3dCmdHeader *header)
2313{
2314	struct vmw_bind_gb_shader_cmd {
2315		SVGA3dCmdHeader header;
2316		SVGA3dCmdBindGBShader body;
2317	} *cmd;
2318
2319	cmd = container_of(header, struct vmw_bind_gb_shader_cmd,
2320			   header);
2321
2322	return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_shader,
2323				     user_shader_converter,
2324				     &cmd->body.shid, &cmd->body.mobid,
2325				     cmd->body.offsetInBytes);
2326}
2327
2328/**
2329 * vmw_cmd_dx_set_single_constant_buffer - Validate an
2330 * SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER command.
2331 *
2332 * @dev_priv: Pointer to a device private struct.
2333 * @sw_context: The software context being used for this batch.
2334 * @header: Pointer to the command header in the command stream.
2335 */
2336static int
2337vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv,
2338				      struct vmw_sw_context *sw_context,
2339				      SVGA3dCmdHeader *header)
2340{
2341	struct {
2342		SVGA3dCmdHeader header;
2343		SVGA3dCmdDXSetSingleConstantBuffer body;
2344	} *cmd;
2345	struct vmw_resource_val_node *res_node = NULL;
2346	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2347	struct vmw_ctx_bindinfo_cb binding;
2348	int ret;
2349
2350	if (unlikely(ctx_node == NULL)) {
2351		DRM_ERROR("DX Context not set.\n");
2352		return -EINVAL;
2353	}
2354
2355	cmd = container_of(header, typeof(*cmd), header);
2356	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2357				user_surface_converter,
2358				&cmd->body.sid, &res_node);
2359	if (unlikely(ret != 0))
2360		return ret;
2361
2362	binding.bi.ctx = ctx_node->res;
2363	binding.bi.res = res_node ? res_node->res : NULL;
 
 
 
 
 
 
 
 
2364	binding.bi.bt = vmw_ctx_binding_cb;
2365	binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2366	binding.offset = cmd->body.offsetInBytes;
2367	binding.size = cmd->body.sizeInBytes;
2368	binding.slot = cmd->body.slot;
2369
2370	if (binding.shader_slot >= SVGA3D_NUM_SHADERTYPE_DX10 ||
2371	    binding.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) {
2372		DRM_ERROR("Illegal const buffer shader %u slot %u.\n",
2373			  (unsigned) cmd->body.type,
2374			  (unsigned) binding.slot);
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
2375		return -EINVAL;
2376	}
2377
2378	vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2379			binding.shader_slot, binding.slot);
 
2380
2381	return 0;
2382}
2383
2384/**
2385 * vmw_cmd_dx_set_shader_res - Validate an
2386 * SVGA_3D_CMD_DX_SET_SHADER_RESOURCES command
2387 *
2388 * @dev_priv: Pointer to a device private struct.
2389 * @sw_context: The software context being used for this batch.
2390 * @header: Pointer to the command header in the command stream.
2391 */
2392static int vmw_cmd_dx_set_shader_res(struct vmw_private *dev_priv,
2393				     struct vmw_sw_context *sw_context,
2394				     SVGA3dCmdHeader *header)
2395{
2396	struct {
2397		SVGA3dCmdHeader header;
2398		SVGA3dCmdDXSetShaderResources body;
2399	} *cmd = container_of(header, typeof(*cmd), header);
2400	u32 num_sr_view = (cmd->header.size - sizeof(cmd->body)) /
2401		sizeof(SVGA3dShaderResourceViewId);
2402
2403	if ((u64) cmd->body.startView + (u64) num_sr_view >
2404	    (u64) SVGA3D_DX_MAX_SRVIEWS ||
2405	    cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX) {
2406		DRM_ERROR("Invalid shader binding.\n");
2407		return -EINVAL;
2408	}
2409
2410	return vmw_view_bindings_add(sw_context, vmw_view_sr,
2411				     vmw_ctx_binding_sr,
2412				     cmd->body.type - SVGA3D_SHADERTYPE_MIN,
2413				     (void *) &cmd[1], num_sr_view,
2414				     cmd->body.startView);
2415}
2416
2417/**
2418 * vmw_cmd_dx_set_shader - Validate an SVGA_3D_CMD_DX_SET_SHADER
2419 * command
2420 *
2421 * @dev_priv: Pointer to a device private struct.
2422 * @sw_context: The software context being used for this batch.
2423 * @header: Pointer to the command header in the command stream.
2424 */
2425static int vmw_cmd_dx_set_shader(struct vmw_private *dev_priv,
2426				 struct vmw_sw_context *sw_context,
2427				 SVGA3dCmdHeader *header)
2428{
2429	struct {
2430		SVGA3dCmdHeader header;
2431		SVGA3dCmdDXSetShader body;
2432	} *cmd;
2433	struct vmw_resource *res = NULL;
2434	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2435	struct vmw_ctx_bindinfo_shader binding;
2436	int ret = 0;
2437
2438	if (unlikely(ctx_node == NULL)) {
2439		DRM_ERROR("DX Context not set.\n");
2440		return -EINVAL;
2441	}
2442
2443	cmd = container_of(header, typeof(*cmd), header);
2444
2445	if (cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX) {
2446		DRM_ERROR("Illegal shader type %u.\n",
2447			  (unsigned) cmd->body.type);
2448		return -EINVAL;
2449	}
2450
2451	if (cmd->body.shaderId != SVGA3D_INVALID_ID) {
2452		res = vmw_shader_lookup(sw_context->man, cmd->body.shaderId, 0);
2453		if (IS_ERR(res)) {
2454			DRM_ERROR("Could not find shader for binding.\n");
2455			return PTR_ERR(res);
2456		}
2457
2458		ret = vmw_resource_val_add(sw_context, res, NULL);
 
 
2459		if (ret)
2460			goto out_unref;
2461	}
2462
2463	binding.bi.ctx = ctx_node->res;
2464	binding.bi.res = res;
2465	binding.bi.bt = vmw_ctx_binding_dx_shader;
2466	binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2467
2468	vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2469			binding.shader_slot, 0);
2470out_unref:
2471	if (res)
2472		vmw_resource_unreference(&res);
2473
2474	return ret;
2475}
2476
2477/**
2478 * vmw_cmd_dx_set_vertex_buffers - Validates an
2479 * SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS command
2480 *
2481 * @dev_priv: Pointer to a device private struct.
2482 * @sw_context: The software context being used for this batch.
2483 * @header: Pointer to the command header in the command stream.
2484 */
2485static int vmw_cmd_dx_set_vertex_buffers(struct vmw_private *dev_priv,
2486					 struct vmw_sw_context *sw_context,
2487					 SVGA3dCmdHeader *header)
2488{
2489	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2490	struct vmw_ctx_bindinfo_vb binding;
2491	struct vmw_resource_val_node *res_node;
2492	struct {
2493		SVGA3dCmdHeader header;
2494		SVGA3dCmdDXSetVertexBuffers body;
2495		SVGA3dVertexBuffer buf[];
2496	} *cmd;
2497	int i, ret, num;
2498
2499	if (unlikely(ctx_node == NULL)) {
2500		DRM_ERROR("DX Context not set.\n");
2501		return -EINVAL;
2502	}
2503
2504	cmd = container_of(header, typeof(*cmd), header);
2505	num = (cmd->header.size - sizeof(cmd->body)) /
2506		sizeof(SVGA3dVertexBuffer);
2507	if ((u64)num + (u64)cmd->body.startBuffer >
2508	    (u64)SVGA3D_DX_MAX_VERTEXBUFFERS) {
2509		DRM_ERROR("Invalid number of vertex buffers.\n");
2510		return -EINVAL;
2511	}
2512
2513	for (i = 0; i < num; i++) {
2514		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 
2515					user_surface_converter,
2516					&cmd->buf[i].sid, &res_node);
2517		if (unlikely(ret != 0))
2518			return ret;
2519
2520		binding.bi.ctx = ctx_node->res;
2521		binding.bi.bt = vmw_ctx_binding_vb;
2522		binding.bi.res = ((res_node) ? res_node->res : NULL);
2523		binding.offset = cmd->buf[i].offset;
2524		binding.stride = cmd->buf[i].stride;
2525		binding.slot = i + cmd->body.startBuffer;
2526
2527		vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2528				0, binding.slot);
2529	}
2530
2531	return 0;
2532}
2533
2534/**
2535 * vmw_cmd_dx_ia_set_vertex_buffers - Validate an
2536 * SVGA_3D_CMD_DX_IA_SET_VERTEX_BUFFERS command.
2537 *
2538 * @dev_priv: Pointer to a device private struct.
2539 * @sw_context: The software context being used for this batch.
2540 * @header: Pointer to the command header in the command stream.
2541 */
2542static int vmw_cmd_dx_set_index_buffer(struct vmw_private *dev_priv,
2543				       struct vmw_sw_context *sw_context,
2544				       SVGA3dCmdHeader *header)
2545{
2546	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2547	struct vmw_ctx_bindinfo_ib binding;
2548	struct vmw_resource_val_node *res_node;
2549	struct {
2550		SVGA3dCmdHeader header;
2551		SVGA3dCmdDXSetIndexBuffer body;
2552	} *cmd;
2553	int ret;
2554
2555	if (unlikely(ctx_node == NULL)) {
2556		DRM_ERROR("DX Context not set.\n");
2557		return -EINVAL;
2558	}
2559
2560	cmd = container_of(header, typeof(*cmd), header);
2561	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2562				user_surface_converter,
2563				&cmd->body.sid, &res_node);
2564	if (unlikely(ret != 0))
2565		return ret;
2566
2567	binding.bi.ctx = ctx_node->res;
2568	binding.bi.res = ((res_node) ? res_node->res : NULL);
2569	binding.bi.bt = vmw_ctx_binding_ib;
2570	binding.offset = cmd->body.offset;
2571	binding.format = cmd->body.format;
2572
2573	vmw_binding_add(ctx_node->staged_bindings, &binding.bi, 0, 0);
2574
2575	return 0;
2576}
2577
2578/**
2579 * vmw_cmd_dx_set_rendertarget - Validate an
2580 * SVGA_3D_CMD_DX_SET_RENDERTARGETS command
2581 *
2582 * @dev_priv: Pointer to a device private struct.
2583 * @sw_context: The software context being used for this batch.
2584 * @header: Pointer to the command header in the command stream.
2585 */
2586static int vmw_cmd_dx_set_rendertargets(struct vmw_private *dev_priv,
2587					struct vmw_sw_context *sw_context,
2588					SVGA3dCmdHeader *header)
2589{
2590	struct {
2591		SVGA3dCmdHeader header;
2592		SVGA3dCmdDXSetRenderTargets body;
2593	} *cmd = container_of(header, typeof(*cmd), header);
2594	int ret;
2595	u32 num_rt_view = (cmd->header.size - sizeof(cmd->body)) /
2596		sizeof(SVGA3dRenderTargetViewId);
 
2597
2598	if (num_rt_view > SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS) {
2599		DRM_ERROR("Invalid DX Rendertarget binding.\n");
2600		return -EINVAL;
2601	}
2602
2603	ret = vmw_view_bindings_add(sw_context, vmw_view_ds,
2604				    vmw_ctx_binding_ds, 0,
2605				    &cmd->body.depthStencilViewId, 1, 0);
2606	if (ret)
2607		return ret;
2608
2609	return vmw_view_bindings_add(sw_context, vmw_view_rt,
2610				     vmw_ctx_binding_dx_rt, 0,
2611				     (void *)&cmd[1], num_rt_view, 0);
2612}
2613
2614/**
2615 * vmw_cmd_dx_clear_rendertarget_view - Validate an
2616 * SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW command
2617 *
2618 * @dev_priv: Pointer to a device private struct.
2619 * @sw_context: The software context being used for this batch.
2620 * @header: Pointer to the command header in the command stream.
2621 */
2622static int vmw_cmd_dx_clear_rendertarget_view(struct vmw_private *dev_priv,
2623					      struct vmw_sw_context *sw_context,
2624					      SVGA3dCmdHeader *header)
2625{
2626	struct {
2627		SVGA3dCmdHeader header;
2628		SVGA3dCmdDXClearRenderTargetView body;
2629	} *cmd = container_of(header, typeof(*cmd), header);
2630
2631	return vmw_view_id_val_add(sw_context, vmw_view_rt,
2632				   cmd->body.renderTargetViewId);
 
 
2633}
2634
2635/**
2636 * vmw_cmd_dx_clear_rendertarget_view - Validate an
2637 * SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW command
2638 *
2639 * @dev_priv: Pointer to a device private struct.
2640 * @sw_context: The software context being used for this batch.
2641 * @header: Pointer to the command header in the command stream.
2642 */
2643static int vmw_cmd_dx_clear_depthstencil_view(struct vmw_private *dev_priv,
2644					      struct vmw_sw_context *sw_context,
2645					      SVGA3dCmdHeader *header)
2646{
2647	struct {
2648		SVGA3dCmdHeader header;
2649		SVGA3dCmdDXClearDepthStencilView body;
2650	} *cmd = container_of(header, typeof(*cmd), header);
2651
2652	return vmw_view_id_val_add(sw_context, vmw_view_ds,
2653				   cmd->body.depthStencilViewId);
 
 
2654}
2655
2656static int vmw_cmd_dx_view_define(struct vmw_private *dev_priv,
2657				  struct vmw_sw_context *sw_context,
2658				  SVGA3dCmdHeader *header)
2659{
2660	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2661	struct vmw_resource_val_node *srf_node;
2662	struct vmw_resource *res;
2663	enum vmw_view_type view_type;
2664	int ret;
2665	/*
2666	 * This is based on the fact that all affected define commands have
2667	 * the same initial command body layout.
2668	 */
2669	struct {
2670		SVGA3dCmdHeader header;
2671		uint32 defined_id;
2672		uint32 sid;
2673	} *cmd;
2674
2675	if (unlikely(ctx_node == NULL)) {
2676		DRM_ERROR("DX Context not set.\n");
2677		return -EINVAL;
2678	}
2679
2680	view_type = vmw_view_cmd_to_type(header->id);
 
 
 
2681	cmd = container_of(header, typeof(*cmd), header);
 
 
 
 
2682	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2683				user_surface_converter,
2684				&cmd->sid, &srf_node);
2685	if (unlikely(ret != 0))
2686		return ret;
2687
2688	res = vmw_context_cotable(ctx_node->res, vmw_view_cotables[view_type]);
2689	ret = vmw_cotable_notify(res, cmd->defined_id);
2690	vmw_resource_unreference(&res);
2691	if (unlikely(ret != 0))
2692		return ret;
2693
2694	return vmw_view_add(sw_context->man,
2695			    ctx_node->res,
2696			    srf_node->res,
2697			    view_type,
2698			    cmd->defined_id,
2699			    header,
2700			    header->size + sizeof(*header),
2701			    &sw_context->staged_cmd_res);
2702}
2703
2704/**
2705 * vmw_cmd_dx_set_so_targets - Validate an
2706 * SVGA_3D_CMD_DX_SET_SOTARGETS command.
2707 *
2708 * @dev_priv: Pointer to a device private struct.
2709 * @sw_context: The software context being used for this batch.
2710 * @header: Pointer to the command header in the command stream.
2711 */
2712static int vmw_cmd_dx_set_so_targets(struct vmw_private *dev_priv,
2713				     struct vmw_sw_context *sw_context,
2714				     SVGA3dCmdHeader *header)
2715{
2716	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2717	struct vmw_ctx_bindinfo_so binding;
2718	struct vmw_resource_val_node *res_node;
2719	struct {
2720		SVGA3dCmdHeader header;
2721		SVGA3dCmdDXSetSOTargets body;
2722		SVGA3dSoTarget targets[];
2723	} *cmd;
2724	int i, ret, num;
2725
2726	if (unlikely(ctx_node == NULL)) {
2727		DRM_ERROR("DX Context not set.\n");
2728		return -EINVAL;
2729	}
2730
2731	cmd = container_of(header, typeof(*cmd), header);
2732	num = (cmd->header.size - sizeof(cmd->body)) /
2733		sizeof(SVGA3dSoTarget);
2734
2735	if (num > SVGA3D_DX_MAX_SOTARGETS) {
2736		DRM_ERROR("Invalid DX SO binding.\n");
2737		return -EINVAL;
2738	}
2739
2740	for (i = 0; i < num; i++) {
2741		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 
2742					user_surface_converter,
2743					&cmd->targets[i].sid, &res_node);
2744		if (unlikely(ret != 0))
2745			return ret;
2746
2747		binding.bi.ctx = ctx_node->res;
2748		binding.bi.res = ((res_node) ? res_node->res : NULL);
2749		binding.bi.bt = vmw_ctx_binding_so,
2750		binding.offset = cmd->targets[i].offset;
2751		binding.size = cmd->targets[i].sizeInBytes;
2752		binding.slot = i;
2753
2754		vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2755				0, binding.slot);
2756	}
2757
2758	return 0;
2759}
2760
2761static int vmw_cmd_dx_so_define(struct vmw_private *dev_priv,
2762				struct vmw_sw_context *sw_context,
2763				SVGA3dCmdHeader *header)
2764{
2765	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2766	struct vmw_resource *res;
2767	/*
2768	 * This is based on the fact that all affected define commands have
2769	 * the same initial command body layout.
2770	 */
2771	struct {
2772		SVGA3dCmdHeader header;
2773		uint32 defined_id;
2774	} *cmd;
2775	enum vmw_so_type so_type;
2776	int ret;
2777
2778	if (unlikely(ctx_node == NULL)) {
2779		DRM_ERROR("DX Context not set.\n");
2780		return -EINVAL;
2781	}
2782
2783	so_type = vmw_so_cmd_to_type(header->id);
2784	res = vmw_context_cotable(ctx_node->res, vmw_so_cotables[so_type]);
 
 
2785	cmd = container_of(header, typeof(*cmd), header);
2786	ret = vmw_cotable_notify(res, cmd->defined_id);
2787	vmw_resource_unreference(&res);
2788
2789	return ret;
2790}
2791
2792/**
2793 * vmw_cmd_dx_check_subresource - Validate an
2794 * SVGA_3D_CMD_DX_[X]_SUBRESOURCE command
2795 *
2796 * @dev_priv: Pointer to a device private struct.
2797 * @sw_context: The software context being used for this batch.
2798 * @header: Pointer to the command header in the command stream.
2799 */
2800static int vmw_cmd_dx_check_subresource(struct vmw_private *dev_priv,
2801					struct vmw_sw_context *sw_context,
2802					SVGA3dCmdHeader *header)
2803{
2804	struct {
2805		SVGA3dCmdHeader header;
2806		union {
2807			SVGA3dCmdDXReadbackSubResource r_body;
2808			SVGA3dCmdDXInvalidateSubResource i_body;
2809			SVGA3dCmdDXUpdateSubResource u_body;
2810			SVGA3dSurfaceId sid;
2811		};
2812	} *cmd;
2813
2814	BUILD_BUG_ON(offsetof(typeof(*cmd), r_body.sid) !=
2815		     offsetof(typeof(*cmd), sid));
2816	BUILD_BUG_ON(offsetof(typeof(*cmd), i_body.sid) !=
2817		     offsetof(typeof(*cmd), sid));
2818	BUILD_BUG_ON(offsetof(typeof(*cmd), u_body.sid) !=
2819		     offsetof(typeof(*cmd), sid));
2820
2821	cmd = container_of(header, typeof(*cmd), header);
2822
2823	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2824				 user_surface_converter,
2825				 &cmd->sid, NULL);
2826}
2827
2828static int vmw_cmd_dx_cid_check(struct vmw_private *dev_priv,
2829				struct vmw_sw_context *sw_context,
2830				SVGA3dCmdHeader *header)
2831{
2832	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2833
2834	if (unlikely(ctx_node == NULL)) {
2835		DRM_ERROR("DX Context not set.\n");
2836		return -EINVAL;
2837	}
2838
2839	return 0;
2840}
2841
2842/**
2843 * vmw_cmd_dx_view_remove - validate a view remove command and
2844 * schedule the view resource for removal.
2845 *
2846 * @dev_priv: Pointer to a device private struct.
2847 * @sw_context: The software context being used for this batch.
2848 * @header: Pointer to the command header in the command stream.
2849 *
2850 * Check that the view exists, and if it was not created using this
2851 * command batch, make sure it's validated (present in the device) so that
2852 * the remove command will not confuse the device.
2853 */
2854static int vmw_cmd_dx_view_remove(struct vmw_private *dev_priv,
2855				  struct vmw_sw_context *sw_context,
2856				  SVGA3dCmdHeader *header)
2857{
2858	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2859	struct {
2860		SVGA3dCmdHeader header;
2861		union vmw_view_destroy body;
2862	} *cmd = container_of(header, typeof(*cmd), header);
2863	enum vmw_view_type view_type = vmw_view_cmd_to_type(header->id);
2864	struct vmw_resource *view;
2865	int ret;
2866
2867	if (!ctx_node) {
2868		DRM_ERROR("DX Context not set.\n");
2869		return -EINVAL;
2870	}
2871
2872	ret = vmw_view_remove(sw_context->man,
2873			      cmd->body.view_id, view_type,
2874			      &sw_context->staged_cmd_res,
2875			      &view);
2876	if (ret || !view)
2877		return ret;
2878
2879	/*
2880	 * Add view to the validate list iff it was not created using this
2881	 * command batch.
 
 
2882	 */
2883	return vmw_view_res_val_add(sw_context, view);
 
 
 
2884}
2885
2886/**
2887 * vmw_cmd_dx_define_shader - Validate an SVGA_3D_CMD_DX_DEFINE_SHADER
2888 * command
2889 *
2890 * @dev_priv: Pointer to a device private struct.
2891 * @sw_context: The software context being used for this batch.
2892 * @header: Pointer to the command header in the command stream.
2893 */
2894static int vmw_cmd_dx_define_shader(struct vmw_private *dev_priv,
2895				    struct vmw_sw_context *sw_context,
2896				    SVGA3dCmdHeader *header)
2897{
2898	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2899	struct vmw_resource *res;
2900	struct {
2901		SVGA3dCmdHeader header;
2902		SVGA3dCmdDXDefineShader body;
2903	} *cmd = container_of(header, typeof(*cmd), header);
2904	int ret;
2905
2906	if (!ctx_node) {
2907		DRM_ERROR("DX Context not set.\n");
2908		return -EINVAL;
2909	}
2910
2911	res = vmw_context_cotable(ctx_node->res, SVGA_COTABLE_DXSHADER);
2912	ret = vmw_cotable_notify(res, cmd->body.shaderId);
2913	vmw_resource_unreference(&res);
2914	if (ret)
2915		return ret;
2916
2917	return vmw_dx_shader_add(sw_context->man, ctx_node->res,
2918				 cmd->body.shaderId, cmd->body.type,
2919				 &sw_context->staged_cmd_res);
2920}
2921
2922/**
2923 * vmw_cmd_dx_destroy_shader - Validate an SVGA_3D_CMD_DX_DESTROY_SHADER
2924 * command
2925 *
2926 * @dev_priv: Pointer to a device private struct.
2927 * @sw_context: The software context being used for this batch.
2928 * @header: Pointer to the command header in the command stream.
2929 */
2930static int vmw_cmd_dx_destroy_shader(struct vmw_private *dev_priv,
2931				     struct vmw_sw_context *sw_context,
2932				     SVGA3dCmdHeader *header)
2933{
2934	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2935	struct {
2936		SVGA3dCmdHeader header;
2937		SVGA3dCmdDXDestroyShader body;
2938	} *cmd = container_of(header, typeof(*cmd), header);
2939	int ret;
2940
2941	if (!ctx_node) {
2942		DRM_ERROR("DX Context not set.\n");
2943		return -EINVAL;
2944	}
2945
2946	ret = vmw_shader_remove(sw_context->man, cmd->body.shaderId, 0,
2947				&sw_context->staged_cmd_res);
2948	if (ret)
2949		DRM_ERROR("Could not find shader to remove.\n");
2950
2951	return ret;
2952}
2953
2954/**
2955 * vmw_cmd_dx_bind_shader - Validate an SVGA_3D_CMD_DX_BIND_SHADER
2956 * command
2957 *
2958 * @dev_priv: Pointer to a device private struct.
2959 * @sw_context: The software context being used for this batch.
2960 * @header: Pointer to the command header in the command stream.
2961 */
2962static int vmw_cmd_dx_bind_shader(struct vmw_private *dev_priv,
2963				  struct vmw_sw_context *sw_context,
2964				  SVGA3dCmdHeader *header)
2965{
2966	struct vmw_resource_val_node *ctx_node;
2967	struct vmw_resource_val_node *res_node;
2968	struct vmw_resource *res;
2969	struct {
2970		SVGA3dCmdHeader header;
2971		SVGA3dCmdDXBindShader body;
2972	} *cmd = container_of(header, typeof(*cmd), header);
2973	int ret;
2974
2975	if (cmd->body.cid != SVGA3D_INVALID_ID) {
2976		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2977					user_context_converter,
2978					&cmd->body.cid, &ctx_node);
 
2979		if (ret)
2980			return ret;
2981	} else {
2982		ctx_node = sw_context->dx_ctx_node;
2983		if (!ctx_node) {
2984			DRM_ERROR("DX Context not set.\n");
 
2985			return -EINVAL;
2986		}
 
2987	}
2988
2989	res = vmw_shader_lookup(vmw_context_res_man(ctx_node->res),
2990				cmd->body.shid, 0);
2991	if (IS_ERR(res)) {
2992		DRM_ERROR("Could not find shader to bind.\n");
2993		return PTR_ERR(res);
2994	}
2995
2996	ret = vmw_resource_val_add(sw_context, res, &res_node);
 
2997	if (ret) {
2998		DRM_ERROR("Error creating resource validation node.\n");
2999		goto out_unref;
3000	}
3001
 
 
 
 
3002
3003	ret = vmw_cmd_res_switch_backup(dev_priv, sw_context, res_node,
3004					&cmd->body.mobid,
3005					cmd->body.offsetInBytes);
3006out_unref:
3007	vmw_resource_unreference(&res);
 
 
 
 
 
 
 
 
 
 
3008
3009	return ret;
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3010}
3011
3012/**
3013 * vmw_cmd_dx_genmips - Validate an SVGA_3D_CMD_DX_GENMIPS command
 
3014 *
3015 * @dev_priv: Pointer to a device private struct.
3016 * @sw_context: The software context being used for this batch.
3017 * @header: Pointer to the command header in the command stream.
3018 */
3019static int vmw_cmd_dx_genmips(struct vmw_private *dev_priv,
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3020			      struct vmw_sw_context *sw_context,
3021			      SVGA3dCmdHeader *header)
3022{
3023	struct {
3024		SVGA3dCmdHeader header;
3025		SVGA3dCmdDXGenMips body;
3026	} *cmd = container_of(header, typeof(*cmd), header);
 
 
 
3027
3028	return vmw_view_id_val_add(sw_context, vmw_view_sr,
3029				   cmd->body.shaderResourceViewId);
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3030}
3031
3032static int vmw_cmd_check_not_3d(struct vmw_private *dev_priv,
3033				struct vmw_sw_context *sw_context,
3034				void *buf, uint32_t *size)
3035{
3036	uint32_t size_remaining = *size;
3037	uint32_t cmd_id;
3038
3039	cmd_id = ((uint32_t *)buf)[0];
3040	switch (cmd_id) {
3041	case SVGA_CMD_UPDATE:
3042		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdUpdate);
3043		break;
3044	case SVGA_CMD_DEFINE_GMRFB:
3045		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdDefineGMRFB);
3046		break;
3047	case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
3048		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3049		break;
3050	case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
3051		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3052		break;
3053	default:
3054		DRM_ERROR("Unsupported SVGA command: %u.\n", cmd_id);
3055		return -EINVAL;
3056	}
3057
3058	if (*size > size_remaining) {
3059		DRM_ERROR("Invalid SVGA command (size mismatch):"
3060			  " %u.\n", cmd_id);
3061		return -EINVAL;
3062	}
3063
3064	if (unlikely(!sw_context->kernel)) {
3065		DRM_ERROR("Kernel only SVGA command: %u.\n", cmd_id);
3066		return -EPERM;
3067	}
3068
3069	if (cmd_id == SVGA_CMD_DEFINE_GMRFB)
3070		return vmw_cmd_check_define_gmrfb(dev_priv, sw_context, buf);
3071
3072	return 0;
3073}
3074
3075static const struct vmw_cmd_entry vmw_cmd_entries[SVGA_3D_CMD_MAX] = {
3076	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE, &vmw_cmd_invalid,
3077		    false, false, false),
3078	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DESTROY, &vmw_cmd_invalid,
3079		    false, false, false),
3080	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_COPY, &vmw_cmd_surface_copy_check,
3081		    true, false, false),
3082	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_STRETCHBLT, &vmw_cmd_stretch_blt_check,
3083		    true, false, false),
3084	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DMA, &vmw_cmd_dma,
3085		    true, false, false),
3086	VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DEFINE, &vmw_cmd_invalid,
3087		    false, false, false),
3088	VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DESTROY, &vmw_cmd_invalid,
3089		    false, false, false),
3090	VMW_CMD_DEF(SVGA_3D_CMD_SETTRANSFORM, &vmw_cmd_cid_check,
3091		    true, false, false),
3092	VMW_CMD_DEF(SVGA_3D_CMD_SETZRANGE, &vmw_cmd_cid_check,
3093		    true, false, false),
3094	VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERSTATE, &vmw_cmd_cid_check,
3095		    true, false, false),
3096	VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERTARGET,
3097		    &vmw_cmd_set_render_target_check, true, false, false),
3098	VMW_CMD_DEF(SVGA_3D_CMD_SETTEXTURESTATE, &vmw_cmd_tex_state,
3099		    true, false, false),
3100	VMW_CMD_DEF(SVGA_3D_CMD_SETMATERIAL, &vmw_cmd_cid_check,
3101		    true, false, false),
3102	VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTDATA, &vmw_cmd_cid_check,
3103		    true, false, false),
3104	VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTENABLED, &vmw_cmd_cid_check,
3105		    true, false, false),
3106	VMW_CMD_DEF(SVGA_3D_CMD_SETVIEWPORT, &vmw_cmd_cid_check,
3107		    true, false, false),
3108	VMW_CMD_DEF(SVGA_3D_CMD_SETCLIPPLANE, &vmw_cmd_cid_check,
3109		    true, false, false),
3110	VMW_CMD_DEF(SVGA_3D_CMD_CLEAR, &vmw_cmd_cid_check,
3111		    true, false, false),
3112	VMW_CMD_DEF(SVGA_3D_CMD_PRESENT, &vmw_cmd_present_check,
3113		    false, false, false),
3114	VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DEFINE, &vmw_cmd_shader_define,
3115		    true, false, false),
3116	VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DESTROY, &vmw_cmd_shader_destroy,
3117		    true, false, false),
3118	VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER, &vmw_cmd_set_shader,
3119		    true, false, false),
3120	VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER_CONST, &vmw_cmd_set_shader_const,
3121		    true, false, false),
3122	VMW_CMD_DEF(SVGA_3D_CMD_DRAW_PRIMITIVES, &vmw_cmd_draw,
3123		    true, false, false),
3124	VMW_CMD_DEF(SVGA_3D_CMD_SETSCISSORRECT, &vmw_cmd_cid_check,
3125		    true, false, false),
3126	VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_QUERY, &vmw_cmd_begin_query,
3127		    true, false, false),
3128	VMW_CMD_DEF(SVGA_3D_CMD_END_QUERY, &vmw_cmd_end_query,
3129		    true, false, false),
3130	VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_QUERY, &vmw_cmd_wait_query,
3131		    true, false, false),
3132	VMW_CMD_DEF(SVGA_3D_CMD_PRESENT_READBACK, &vmw_cmd_ok,
3133		    true, false, false),
3134	VMW_CMD_DEF(SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN,
3135		    &vmw_cmd_blt_surf_screen_check, false, false, false),
3136	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE_V2, &vmw_cmd_invalid,
3137		    false, false, false),
3138	VMW_CMD_DEF(SVGA_3D_CMD_GENERATE_MIPMAPS, &vmw_cmd_invalid,
3139		    false, false, false),
3140	VMW_CMD_DEF(SVGA_3D_CMD_ACTIVATE_SURFACE, &vmw_cmd_invalid,
3141		    false, false, false),
3142	VMW_CMD_DEF(SVGA_3D_CMD_DEACTIVATE_SURFACE, &vmw_cmd_invalid,
3143		    false, false, false),
3144	VMW_CMD_DEF(SVGA_3D_CMD_SCREEN_DMA, &vmw_cmd_invalid,
3145		    false, false, false),
3146	VMW_CMD_DEF(SVGA_3D_CMD_SET_UNITY_SURFACE_COOKIE, &vmw_cmd_invalid,
3147		    false, false, false),
3148	VMW_CMD_DEF(SVGA_3D_CMD_OPEN_CONTEXT_SURFACE, &vmw_cmd_invalid,
3149		    false, false, false),
3150	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_BITBLT, &vmw_cmd_invalid,
3151		    false, false, false),
3152	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_TRANSBLT, &vmw_cmd_invalid,
3153		    false, false, false),
3154	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_STRETCHBLT, &vmw_cmd_invalid,
3155		    false, false, false),
3156	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_COLORFILL, &vmw_cmd_invalid,
3157		    false, false, false),
3158	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_ALPHABLEND, &vmw_cmd_invalid,
3159		    false, false, false),
3160	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_CLEARTYPEBLEND, &vmw_cmd_invalid,
3161		    false, false, false),
 
 
 
 
 
 
3162	VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE, &vmw_cmd_invalid,
3163		    false, false, true),
3164	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_OTABLE, &vmw_cmd_invalid,
3165		    false, false, true),
3166	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_MOB, &vmw_cmd_invalid,
3167		    false, false, true),
3168	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_MOB, &vmw_cmd_invalid,
3169		    false, false, true),
3170	VMW_CMD_DEF(SVGA_3D_CMD_REDEFINE_GB_MOB64, &vmw_cmd_invalid,
3171		    false, false, true),
3172	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING, &vmw_cmd_invalid,
3173		    false, false, true),
3174	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE, &vmw_cmd_invalid,
3175		    false, false, true),
3176	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SURFACE, &vmw_cmd_invalid,
3177		    false, false, true),
3178	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE, &vmw_cmd_bind_gb_surface,
3179		    true, false, true),
3180	VMW_CMD_DEF(SVGA_3D_CMD_COND_BIND_GB_SURFACE, &vmw_cmd_invalid,
3181		    false, false, true),
3182	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_IMAGE, &vmw_cmd_update_gb_image,
3183		    true, false, true),
3184	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SURFACE,
3185		    &vmw_cmd_update_gb_surface, true, false, true),
3186	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE,
3187		    &vmw_cmd_readback_gb_image, true, false, true),
3188	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_SURFACE,
3189		    &vmw_cmd_readback_gb_surface, true, false, true),
3190	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE,
3191		    &vmw_cmd_invalidate_gb_image, true, false, true),
3192	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_SURFACE,
3193		    &vmw_cmd_invalidate_gb_surface, true, false, true),
3194	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_CONTEXT, &vmw_cmd_invalid,
3195		    false, false, true),
3196	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_CONTEXT, &vmw_cmd_invalid,
3197		    false, false, true),
3198	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_CONTEXT, &vmw_cmd_invalid,
3199		    false, false, true),
3200	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_CONTEXT, &vmw_cmd_invalid,
3201		    false, false, true),
3202	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_CONTEXT, &vmw_cmd_invalid,
3203		    false, false, true),
3204	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SHADER, &vmw_cmd_invalid,
3205		    false, false, true),
3206	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SHADER, &vmw_cmd_bind_gb_shader,
3207		    true, false, true),
3208	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SHADER, &vmw_cmd_invalid,
3209		    false, false, true),
3210	VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE64, &vmw_cmd_invalid,
3211		    false, false, false),
3212	VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_GB_QUERY, &vmw_cmd_begin_gb_query,
3213		    true, false, true),
3214	VMW_CMD_DEF(SVGA_3D_CMD_END_GB_QUERY, &vmw_cmd_end_gb_query,
3215		    true, false, true),
3216	VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_GB_QUERY, &vmw_cmd_wait_gb_query,
3217		    true, false, true),
3218	VMW_CMD_DEF(SVGA_3D_CMD_NOP, &vmw_cmd_ok,
3219		    true, false, true),
 
 
3220	VMW_CMD_DEF(SVGA_3D_CMD_ENABLE_GART, &vmw_cmd_invalid,
3221		    false, false, true),
3222	VMW_CMD_DEF(SVGA_3D_CMD_DISABLE_GART, &vmw_cmd_invalid,
3223		    false, false, true),
3224	VMW_CMD_DEF(SVGA_3D_CMD_MAP_MOB_INTO_GART, &vmw_cmd_invalid,
3225		    false, false, true),
3226	VMW_CMD_DEF(SVGA_3D_CMD_UNMAP_GART_RANGE, &vmw_cmd_invalid,
3227		    false, false, true),
3228	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SCREENTARGET, &vmw_cmd_invalid,
3229		    false, false, true),
3230	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SCREENTARGET, &vmw_cmd_invalid,
3231		    false, false, true),
3232	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SCREENTARGET, &vmw_cmd_invalid,
3233		    false, false, true),
3234	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SCREENTARGET, &vmw_cmd_invalid,
3235		    false, false, true),
3236	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3237		    false, false, true),
3238	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3239		    false, false, true),
3240	VMW_CMD_DEF(SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE, &vmw_cmd_cid_check,
3241		    true, false, true),
3242	VMW_CMD_DEF(SVGA_3D_CMD_GB_SCREEN_DMA, &vmw_cmd_invalid,
3243		    false, false, true),
3244	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH, &vmw_cmd_invalid,
3245		    false, false, true),
3246	VMW_CMD_DEF(SVGA_3D_CMD_GB_MOB_FENCE, &vmw_cmd_invalid,
3247		    false, false, true),
3248	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE_V2, &vmw_cmd_invalid,
3249		    false, false, true),
3250
3251	/*
3252	 * DX commands
3253	 */
3254	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_CONTEXT, &vmw_cmd_invalid,
3255		    false, false, true),
3256	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_CONTEXT, &vmw_cmd_invalid,
3257		    false, false, true),
3258	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_CONTEXT, &vmw_cmd_invalid,
3259		    false, false, true),
3260	VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_CONTEXT, &vmw_cmd_invalid,
3261		    false, false, true),
3262	VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_CONTEXT, &vmw_cmd_invalid,
3263		    false, false, true),
3264	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER,
3265		    &vmw_cmd_dx_set_single_constant_buffer, true, false, true),
3266	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER_RESOURCES,
3267		    &vmw_cmd_dx_set_shader_res, true, false, true),
3268	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER, &vmw_cmd_dx_set_shader,
3269		    true, false, true),
3270	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SAMPLERS, &vmw_cmd_dx_cid_check,
3271		    true, false, true),
3272	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW, &vmw_cmd_dx_cid_check,
3273		    true, false, true),
3274	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED, &vmw_cmd_dx_cid_check,
3275		    true, false, true),
3276	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED, &vmw_cmd_dx_cid_check,
3277		    true, false, true),
3278	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED,
3279		    &vmw_cmd_dx_cid_check, true, false, true),
3280	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_AUTO, &vmw_cmd_dx_cid_check,
3281		    true, false, true),
3282	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS,
3283		    &vmw_cmd_dx_set_vertex_buffers, true, false, true),
3284	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INDEX_BUFFER,
3285		    &vmw_cmd_dx_set_index_buffer, true, false, true),
3286	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RENDERTARGETS,
3287		    &vmw_cmd_dx_set_rendertargets, true, false, true),
3288	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_BLEND_STATE, &vmw_cmd_dx_cid_check,
3289		    true, false, true),
3290	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DEPTHSTENCIL_STATE,
3291		    &vmw_cmd_dx_cid_check, true, false, true),
3292	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RASTERIZER_STATE,
3293		    &vmw_cmd_dx_cid_check, true, false, true),
3294	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_QUERY, &vmw_cmd_dx_define_query,
3295		    true, false, true),
3296	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_QUERY, &vmw_cmd_dx_cid_check,
3297		    true, false, true),
3298	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_QUERY, &vmw_cmd_dx_bind_query,
3299		    true, false, true),
3300	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_QUERY_OFFSET,
3301		    &vmw_cmd_dx_cid_check, true, false, true),
3302	VMW_CMD_DEF(SVGA_3D_CMD_DX_BEGIN_QUERY, &vmw_cmd_dx_cid_check,
3303		    true, false, true),
3304	VMW_CMD_DEF(SVGA_3D_CMD_DX_END_QUERY, &vmw_cmd_dx_cid_check,
3305		    true, false, true),
3306	VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_QUERY, &vmw_cmd_invalid,
3307		    true, false, true),
3308	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PREDICATION, &vmw_cmd_dx_cid_check,
3309		    true, false, true),
3310	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VIEWPORTS, &vmw_cmd_dx_cid_check,
3311		    true, false, true),
3312	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SCISSORRECTS, &vmw_cmd_dx_cid_check,
3313		    true, false, true),
3314	VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW,
3315		    &vmw_cmd_dx_clear_rendertarget_view, true, false, true),
3316	VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW,
3317		    &vmw_cmd_dx_clear_depthstencil_view, true, false, true),
3318	VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY, &vmw_cmd_invalid,
3319		    true, false, true),
3320	VMW_CMD_DEF(SVGA_3D_CMD_DX_GENMIPS, &vmw_cmd_dx_genmips,
3321		    true, false, true),
3322	VMW_CMD_DEF(SVGA_3D_CMD_DX_UPDATE_SUBRESOURCE,
3323		    &vmw_cmd_dx_check_subresource, true, false, true),
3324	VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_SUBRESOURCE,
3325		    &vmw_cmd_dx_check_subresource, true, false, true),
3326	VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_SUBRESOURCE,
3327		    &vmw_cmd_dx_check_subresource, true, false, true),
3328	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW,
3329		    &vmw_cmd_dx_view_define, true, false, true),
3330	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW,
3331		    &vmw_cmd_dx_view_remove, true, false, true),
3332	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW,
3333		    &vmw_cmd_dx_view_define, true, false, true),
3334	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW,
3335		    &vmw_cmd_dx_view_remove, true, false, true),
3336	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW,
3337		    &vmw_cmd_dx_view_define, true, false, true),
3338	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW,
3339		    &vmw_cmd_dx_view_remove, true, false, true),
3340	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_ELEMENTLAYOUT,
3341		    &vmw_cmd_dx_so_define, true, false, true),
3342	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_ELEMENTLAYOUT,
3343		    &vmw_cmd_dx_cid_check, true, false, true),
3344	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_BLEND_STATE,
3345		    &vmw_cmd_dx_so_define, true, false, true),
3346	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_BLEND_STATE,
3347		    &vmw_cmd_dx_cid_check, true, false, true),
3348	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_STATE,
3349		    &vmw_cmd_dx_so_define, true, false, true),
3350	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_STATE,
3351		    &vmw_cmd_dx_cid_check, true, false, true),
3352	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE,
3353		    &vmw_cmd_dx_so_define, true, false, true),
3354	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RASTERIZER_STATE,
3355		    &vmw_cmd_dx_cid_check, true, false, true),
3356	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SAMPLER_STATE,
3357		    &vmw_cmd_dx_so_define, true, false, true),
3358	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SAMPLER_STATE,
3359		    &vmw_cmd_dx_cid_check, true, false, true),
3360	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADER,
3361		    &vmw_cmd_dx_define_shader, true, false, true),
3362	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADER,
3363		    &vmw_cmd_dx_destroy_shader, true, false, true),
3364	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_SHADER,
3365		    &vmw_cmd_dx_bind_shader, true, false, true),
3366	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT,
3367		    &vmw_cmd_dx_so_define, true, false, true),
3368	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_STREAMOUTPUT,
3369		    &vmw_cmd_dx_cid_check, true, false, true),
3370	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_STREAMOUTPUT, &vmw_cmd_dx_cid_check,
3371		    true, false, true),
3372	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SOTARGETS,
3373		    &vmw_cmd_dx_set_so_targets, true, false, true),
3374	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INPUT_LAYOUT,
3375		    &vmw_cmd_dx_cid_check, true, false, true),
3376	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_TOPOLOGY,
3377		    &vmw_cmd_dx_cid_check, true, false, true),
3378	VMW_CMD_DEF(SVGA_3D_CMD_DX_BUFFER_COPY,
3379		    &vmw_cmd_buffer_copy_check, true, false, true),
3380	VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY_REGION,
3381		    &vmw_cmd_pred_copy_check, true, false, true),
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3382};
3383
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3384static int vmw_cmd_check(struct vmw_private *dev_priv,
3385			 struct vmw_sw_context *sw_context,
3386			 void *buf, uint32_t *size)
3387{
3388	uint32_t cmd_id;
3389	uint32_t size_remaining = *size;
3390	SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3391	int ret;
3392	const struct vmw_cmd_entry *entry;
3393	bool gb = dev_priv->capabilities & SVGA_CAP_GBOBJECTS;
3394
3395	cmd_id = ((uint32_t *)buf)[0];
3396	/* Handle any none 3D commands */
3397	if (unlikely(cmd_id < SVGA_CMD_MAX))
3398		return vmw_cmd_check_not_3d(dev_priv, sw_context, buf, size);
3399
3400
3401	cmd_id = header->id;
3402	*size = header->size + sizeof(SVGA3dCmdHeader);
3403
3404	cmd_id -= SVGA_3D_CMD_BASE;
3405	if (unlikely(*size > size_remaining))
3406		goto out_invalid;
3407
3408	if (unlikely(cmd_id >= SVGA_3D_CMD_MAX - SVGA_3D_CMD_BASE))
3409		goto out_invalid;
3410
3411	entry = &vmw_cmd_entries[cmd_id];
3412	if (unlikely(!entry->func))
3413		goto out_invalid;
3414
3415	if (unlikely(!entry->user_allow && !sw_context->kernel))
3416		goto out_privileged;
3417
3418	if (unlikely(entry->gb_disable && gb))
3419		goto out_old;
3420
3421	if (unlikely(entry->gb_enable && !gb))
3422		goto out_new;
3423
3424	ret = entry->func(dev_priv, sw_context, header);
3425	if (unlikely(ret != 0))
3426		goto out_invalid;
 
 
 
3427
3428	return 0;
3429out_invalid:
3430	DRM_ERROR("Invalid SVGA3D command: %d\n",
3431		  cmd_id + SVGA_3D_CMD_BASE);
3432	return -EINVAL;
3433out_privileged:
3434	DRM_ERROR("Privileged SVGA3D command: %d\n",
3435		  cmd_id + SVGA_3D_CMD_BASE);
3436	return -EPERM;
3437out_old:
3438	DRM_ERROR("Deprecated (disallowed) SVGA3D command: %d\n",
3439		  cmd_id + SVGA_3D_CMD_BASE);
3440	return -EINVAL;
3441out_new:
3442	DRM_ERROR("SVGA3D command: %d not supported by virtual hardware.\n",
3443		  cmd_id + SVGA_3D_CMD_BASE);
3444	return -EINVAL;
3445}
3446
3447static int vmw_cmd_check_all(struct vmw_private *dev_priv,
3448			     struct vmw_sw_context *sw_context,
3449			     void *buf,
3450			     uint32_t size)
3451{
3452	int32_t cur_size = size;
3453	int ret;
3454
3455	sw_context->buf_start = buf;
3456
3457	while (cur_size > 0) {
3458		size = cur_size;
3459		ret = vmw_cmd_check(dev_priv, sw_context, buf, &size);
3460		if (unlikely(ret != 0))
3461			return ret;
3462		buf = (void *)((unsigned long) buf + size);
3463		cur_size -= size;
3464	}
3465
3466	if (unlikely(cur_size != 0)) {
3467		DRM_ERROR("Command verifier out of sync.\n");
3468		return -EINVAL;
3469	}
3470
3471	return 0;
3472}
3473
3474static void vmw_free_relocations(struct vmw_sw_context *sw_context)
3475{
3476	sw_context->cur_reloc = 0;
 
3477}
3478
3479static void vmw_apply_relocations(struct vmw_sw_context *sw_context)
3480{
3481	uint32_t i;
3482	struct vmw_relocation *reloc;
3483	struct ttm_validate_buffer *validate;
3484	struct ttm_buffer_object *bo;
3485
3486	for (i = 0; i < sw_context->cur_reloc; ++i) {
3487		reloc = &sw_context->relocs[i];
3488		validate = &sw_context->val_bufs[reloc->index].base;
3489		bo = validate->bo;
3490		switch (bo->mem.mem_type) {
3491		case TTM_PL_VRAM:
3492			reloc->location->offset += bo->offset;
3493			reloc->location->gmrId = SVGA_GMR_FRAMEBUFFER;
3494			break;
3495		case VMW_PL_GMR:
3496			reloc->location->gmrId = bo->mem.start;
3497			break;
3498		case VMW_PL_MOB:
3499			*reloc->mob_loc = bo->mem.start;
3500			break;
3501		default:
3502			BUG();
3503		}
3504	}
3505	vmw_free_relocations(sw_context);
3506}
3507
3508/**
3509 * vmw_resource_list_unrefererence - Free up a resource list and unreference
3510 * all resources referenced by it.
3511 *
3512 * @list: The resource list.
3513 */
3514static void vmw_resource_list_unreference(struct vmw_sw_context *sw_context,
3515					  struct list_head *list)
3516{
3517	struct vmw_resource_val_node *val, *val_next;
3518
3519	/*
3520	 * Drop references to resources held during command submission.
3521	 */
3522
3523	list_for_each_entry_safe(val, val_next, list, head) {
3524		list_del_init(&val->head);
3525		vmw_resource_unreference(&val->res);
3526
3527		if (val->staged_bindings) {
3528			if (val->staged_bindings != sw_context->staged_bindings)
3529				vmw_binding_state_free(val->staged_bindings);
3530			else
3531				sw_context->staged_bindings_inuse = false;
3532			val->staged_bindings = NULL;
3533		}
3534
3535		kfree(val);
3536	}
3537}
3538
3539static void vmw_clear_validations(struct vmw_sw_context *sw_context)
3540{
3541	struct vmw_validate_buffer *entry, *next;
3542	struct vmw_resource_val_node *val;
3543
3544	/*
3545	 * Drop references to DMA buffers held during command submission.
3546	 */
3547	list_for_each_entry_safe(entry, next, &sw_context->validate_nodes,
3548				 base.head) {
3549		list_del(&entry->base.head);
3550		ttm_bo_unref(&entry->base.bo);
3551		(void) drm_ht_remove_item(&sw_context->res_ht, &entry->hash);
3552		sw_context->cur_val_buf--;
3553	}
3554	BUG_ON(sw_context->cur_val_buf != 0);
3555
3556	list_for_each_entry(val, &sw_context->resource_list, head)
3557		(void) drm_ht_remove_item(&sw_context->res_ht, &val->hash);
3558}
3559
3560int vmw_validate_single_buffer(struct vmw_private *dev_priv,
3561			       struct ttm_buffer_object *bo,
3562			       bool interruptible,
3563			       bool validate_as_mob)
3564{
3565	struct vmw_dma_buffer *vbo = container_of(bo, struct vmw_dma_buffer,
3566						  base);
3567	int ret;
3568
3569	if (vbo->pin_count > 0)
3570		return 0;
3571
3572	if (validate_as_mob)
3573		return ttm_bo_validate(bo, &vmw_mob_placement, interruptible,
3574				       false);
3575
3576	/**
3577	 * Put BO in VRAM if there is space, otherwise as a GMR.
3578	 * If there is no space in VRAM and GMR ids are all used up,
3579	 * start evicting GMRs to make room. If the DMA buffer can't be
3580	 * used as a GMR, this will return -ENOMEM.
3581	 */
3582
3583	ret = ttm_bo_validate(bo, &vmw_vram_gmr_placement, interruptible,
3584			      false);
3585	if (likely(ret == 0 || ret == -ERESTARTSYS))
3586		return ret;
3587
3588	/**
3589	 * If that failed, try VRAM again, this time evicting
3590	 * previous contents.
3591	 */
3592
3593	ret = ttm_bo_validate(bo, &vmw_vram_placement, interruptible, false);
3594	return ret;
3595}
3596
3597static int vmw_validate_buffers(struct vmw_private *dev_priv,
3598				struct vmw_sw_context *sw_context)
3599{
3600	struct vmw_validate_buffer *entry;
3601	int ret;
3602
3603	list_for_each_entry(entry, &sw_context->validate_nodes, base.head) {
3604		ret = vmw_validate_single_buffer(dev_priv, entry->base.bo,
3605						 true,
3606						 entry->validate_as_mob);
3607		if (unlikely(ret != 0))
3608			return ret;
3609	}
3610	return 0;
3611}
3612
3613static int vmw_resize_cmd_bounce(struct vmw_sw_context *sw_context,
3614				 uint32_t size)
3615{
3616	if (likely(sw_context->cmd_bounce_size >= size))
3617		return 0;
3618
3619	if (sw_context->cmd_bounce_size == 0)
3620		sw_context->cmd_bounce_size = VMWGFX_CMD_BOUNCE_INIT_SIZE;
3621
3622	while (sw_context->cmd_bounce_size < size) {
3623		sw_context->cmd_bounce_size =
3624			PAGE_ALIGN(sw_context->cmd_bounce_size +
3625				   (sw_context->cmd_bounce_size >> 1));
3626	}
3627
3628	if (sw_context->cmd_bounce != NULL)
3629		vfree(sw_context->cmd_bounce);
3630
3631	sw_context->cmd_bounce = vmalloc(sw_context->cmd_bounce_size);
3632
3633	if (sw_context->cmd_bounce == NULL) {
3634		DRM_ERROR("Failed to allocate command bounce buffer.\n");
3635		sw_context->cmd_bounce_size = 0;
3636		return -ENOMEM;
3637	}
3638
3639	return 0;
3640}
3641
3642/**
3643 * vmw_execbuf_fence_commands - create and submit a command stream fence
3644 *
3645 * Creates a fence object and submits a command stream marker.
3646 * If this fails for some reason, We sync the fifo and return NULL.
3647 * It is then safe to fence buffers with a NULL pointer.
3648 *
3649 * If @p_handle is not NULL @file_priv must also not be NULL. Creates
3650 * a userspace handle if @p_handle is not NULL, otherwise not.
3651 */
3652
3653int vmw_execbuf_fence_commands(struct drm_file *file_priv,
3654			       struct vmw_private *dev_priv,
3655			       struct vmw_fence_obj **p_fence,
3656			       uint32_t *p_handle)
3657{
3658	uint32_t sequence;
3659	int ret;
3660	bool synced = false;
3661
3662	/* p_handle implies file_priv. */
3663	BUG_ON(p_handle != NULL && file_priv == NULL);
3664
3665	ret = vmw_fifo_send_fence(dev_priv, &sequence);
3666	if (unlikely(ret != 0)) {
3667		DRM_ERROR("Fence submission error. Syncing.\n");
3668		synced = true;
3669	}
3670
3671	if (p_handle != NULL)
3672		ret = vmw_user_fence_create(file_priv, dev_priv->fman,
3673					    sequence, p_fence, p_handle);
3674	else
3675		ret = vmw_fence_create(dev_priv->fman, sequence, p_fence);
3676
3677	if (unlikely(ret != 0 && !synced)) {
3678		(void) vmw_fallback_wait(dev_priv, false, false,
3679					 sequence, false,
3680					 VMW_FENCE_WAIT_TIMEOUT);
3681		*p_fence = NULL;
3682	}
3683
3684	return 0;
3685}
3686
3687/**
3688 * vmw_execbuf_copy_fence_user - copy fence object information to
3689 * user-space.
3690 *
3691 * @dev_priv: Pointer to a vmw_private struct.
3692 * @vmw_fp: Pointer to the struct vmw_fpriv representing the calling file.
3693 * @ret: Return value from fence object creation.
3694 * @user_fence_rep: User space address of a struct drm_vmw_fence_rep to
3695 * which the information should be copied.
3696 * @fence: Pointer to the fenc object.
3697 * @fence_handle: User-space fence handle.
 
 
 
 
 
 
3698 *
3699 * This function copies fence information to user-space. If copying fails,
3700 * The user-space struct drm_vmw_fence_rep::error member is hopefully
3701 * left untouched, and if it's preloaded with an -EFAULT by user-space,
3702 * the error will hopefully be detected.
3703 * Also if copying fails, user-space will be unable to signal the fence
3704 * object so we wait for it immediately, and then unreference the
3705 * user-space reference.
3706 */
3707void
3708vmw_execbuf_copy_fence_user(struct vmw_private *dev_priv,
3709			    struct vmw_fpriv *vmw_fp,
3710			    int ret,
3711			    struct drm_vmw_fence_rep __user *user_fence_rep,
3712			    struct vmw_fence_obj *fence,
3713			    uint32_t fence_handle)
3714{
3715	struct drm_vmw_fence_rep fence_rep;
3716
3717	if (user_fence_rep == NULL)
3718		return;
3719
3720	memset(&fence_rep, 0, sizeof(fence_rep));
3721
3722	fence_rep.error = ret;
 
3723	if (ret == 0) {
3724		BUG_ON(fence == NULL);
3725
3726		fence_rep.handle = fence_handle;
3727		fence_rep.seqno = fence->base.seqno;
3728		vmw_update_seqno(dev_priv, &dev_priv->fifo);
3729		fence_rep.passed_seqno = dev_priv->last_read_seqno;
3730	}
3731
3732	/*
3733	 * copy_to_user errors will be detected by user space not
3734	 * seeing fence_rep::error filled in. Typically
3735	 * user-space would have pre-set that member to -EFAULT.
3736	 */
3737	ret = copy_to_user(user_fence_rep, &fence_rep,
3738			   sizeof(fence_rep));
3739
3740	/*
3741	 * User-space lost the fence object. We need to sync
3742	 * and unreference the handle.
3743	 */
3744	if (unlikely(ret != 0) && (fence_rep.error == 0)) {
3745		ttm_ref_object_base_unref(vmw_fp->tfile,
3746					  fence_handle, TTM_REF_USAGE);
3747		DRM_ERROR("Fence copy error. Syncing.\n");
3748		(void) vmw_fence_obj_wait(fence, false, false,
3749					  VMW_FENCE_WAIT_TIMEOUT);
3750	}
 
 
3751}
3752
3753/**
3754 * vmw_execbuf_submit_fifo - Patch a command batch and submit it using
3755 * the fifo.
3756 *
3757 * @dev_priv: Pointer to a device private structure.
3758 * @kernel_commands: Pointer to the unpatched command batch.
3759 * @command_size: Size of the unpatched command batch.
3760 * @sw_context: Structure holding the relocation lists.
3761 *
3762 * Side effects: If this function returns 0, then the command batch
3763 * pointed to by @kernel_commands will have been modified.
3764 */
3765static int vmw_execbuf_submit_fifo(struct vmw_private *dev_priv,
3766				   void *kernel_commands,
3767				   u32 command_size,
3768				   struct vmw_sw_context *sw_context)
3769{
3770	void *cmd;
3771
3772	if (sw_context->dx_ctx_node)
3773		cmd = vmw_fifo_reserve_dx(dev_priv, command_size,
3774					  sw_context->dx_ctx_node->res->id);
3775	else
3776		cmd = vmw_fifo_reserve(dev_priv, command_size);
3777	if (!cmd) {
3778		DRM_ERROR("Failed reserving fifo space for commands.\n");
3779		return -ENOMEM;
3780	}
3781
3782	vmw_apply_relocations(sw_context);
3783	memcpy(cmd, kernel_commands, command_size);
3784	vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3785	vmw_resource_relocations_free(&sw_context->res_relocations);
3786	vmw_fifo_commit(dev_priv, command_size);
3787
3788	return 0;
3789}
3790
3791/**
3792 * vmw_execbuf_submit_cmdbuf - Patch a command batch and submit it using
3793 * the command buffer manager.
3794 *
3795 * @dev_priv: Pointer to a device private structure.
3796 * @header: Opaque handle to the command buffer allocation.
3797 * @command_size: Size of the unpatched command batch.
3798 * @sw_context: Structure holding the relocation lists.
3799 *
3800 * Side effects: If this function returns 0, then the command buffer
3801 * represented by @header will have been modified.
3802 */
3803static int vmw_execbuf_submit_cmdbuf(struct vmw_private *dev_priv,
3804				     struct vmw_cmdbuf_header *header,
3805				     u32 command_size,
3806				     struct vmw_sw_context *sw_context)
3807{
3808	u32 id = ((sw_context->dx_ctx_node) ? sw_context->dx_ctx_node->res->id :
3809		  SVGA3D_INVALID_ID);
3810	void *cmd = vmw_cmdbuf_reserve(dev_priv->cman, command_size,
3811				       id, false, header);
3812
3813	vmw_apply_relocations(sw_context);
3814	vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3815	vmw_resource_relocations_free(&sw_context->res_relocations);
3816	vmw_cmdbuf_commit(dev_priv->cman, command_size, header, false);
3817
3818	return 0;
3819}
3820
3821/**
3822 * vmw_execbuf_cmdbuf - Prepare, if possible, a user-space command batch for
3823 * submission using a command buffer.
3824 *
3825 * @dev_priv: Pointer to a device private structure.
3826 * @user_commands: User-space pointer to the commands to be submitted.
3827 * @command_size: Size of the unpatched command batch.
3828 * @header: Out parameter returning the opaque pointer to the command buffer.
3829 *
3830 * This function checks whether we can use the command buffer manager for
3831 * submission and if so, creates a command buffer of suitable size and
3832 * copies the user data into that buffer.
3833 *
3834 * On successful return, the function returns a pointer to the data in the
3835 * command buffer and *@header is set to non-NULL.
3836 * If command buffers could not be used, the function will return the value
3837 * of @kernel_commands on function call. That value may be NULL. In that case,
3838 * the value of *@header will be set to NULL.
 
 
3839 * If an error is encountered, the function will return a pointer error value.
3840 * If the function is interrupted by a signal while sleeping, it will return
3841 * -ERESTARTSYS casted to a pointer error value.
3842 */
3843static void *vmw_execbuf_cmdbuf(struct vmw_private *dev_priv,
3844				void __user *user_commands,
3845				void *kernel_commands,
3846				u32 command_size,
3847				struct vmw_cmdbuf_header **header)
3848{
3849	size_t cmdbuf_size;
3850	int ret;
3851
3852	*header = NULL;
3853	if (!dev_priv->cman || kernel_commands)
3854		return kernel_commands;
3855
3856	if (command_size > SVGA_CB_MAX_SIZE) {
3857		DRM_ERROR("Command buffer is too large.\n");
3858		return ERR_PTR(-EINVAL);
3859	}
3860
 
 
 
3861	/* If possible, add a little space for fencing. */
3862	cmdbuf_size = command_size + 512;
3863	cmdbuf_size = min_t(size_t, cmdbuf_size, SVGA_CB_MAX_SIZE);
3864	kernel_commands = vmw_cmdbuf_alloc(dev_priv->cman, cmdbuf_size,
3865					   true, header);
3866	if (IS_ERR(kernel_commands))
3867		return kernel_commands;
3868
3869	ret = copy_from_user(kernel_commands, user_commands,
3870			     command_size);
3871	if (ret) {
3872		DRM_ERROR("Failed copying commands.\n");
3873		vmw_cmdbuf_header_free(*header);
3874		*header = NULL;
3875		return ERR_PTR(-EFAULT);
3876	}
3877
3878	return kernel_commands;
3879}
3880
3881static int vmw_execbuf_tie_context(struct vmw_private *dev_priv,
3882				   struct vmw_sw_context *sw_context,
3883				   uint32_t handle)
3884{
3885	struct vmw_resource_val_node *ctx_node;
3886	struct vmw_resource *res;
3887	int ret;
 
3888
3889	if (handle == SVGA3D_INVALID_ID)
3890		return 0;
3891
3892	ret = vmw_user_resource_lookup_handle(dev_priv, sw_context->fp->tfile,
3893					      handle, user_context_converter,
3894					      &res);
3895	if (unlikely(ret != 0)) {
3896		DRM_ERROR("Could not find or user DX context 0x%08x.\n",
3897			  (unsigned) handle);
 
 
 
 
 
3898		return ret;
3899	}
3900
3901	ret = vmw_resource_val_add(sw_context, res, &ctx_node);
3902	if (unlikely(ret != 0))
3903		goto out_err;
 
 
 
3904
3905	sw_context->dx_ctx_node = ctx_node;
3906	sw_context->man = vmw_context_res_man(res);
3907out_err:
3908	vmw_resource_unreference(&res);
3909	return ret;
3910}
3911
3912int vmw_execbuf_process(struct drm_file *file_priv,
3913			struct vmw_private *dev_priv,
3914			void __user *user_commands,
3915			void *kernel_commands,
3916			uint32_t command_size,
3917			uint64_t throttle_us,
3918			uint32_t dx_context_handle,
3919			struct drm_vmw_fence_rep __user *user_fence_rep,
3920			struct vmw_fence_obj **out_fence)
3921{
3922	struct vmw_sw_context *sw_context = &dev_priv->ctx;
3923	struct vmw_fence_obj *fence = NULL;
3924	struct vmw_resource *error_resource;
3925	struct list_head resource_list;
3926	struct vmw_cmdbuf_header *header;
3927	struct ww_acquire_ctx ticket;
3928	uint32_t handle;
3929	int ret;
 
 
 
 
 
 
 
 
 
 
 
3930
3931	if (throttle_us) {
3932		ret = vmw_wait_lag(dev_priv, &dev_priv->fifo.marker_queue,
3933				   throttle_us);
3934
3935		if (ret)
3936			return ret;
3937	}
3938
3939	kernel_commands = vmw_execbuf_cmdbuf(dev_priv, user_commands,
3940					     kernel_commands, command_size,
3941					     &header);
3942	if (IS_ERR(kernel_commands))
3943		return PTR_ERR(kernel_commands);
 
 
3944
3945	ret = mutex_lock_interruptible(&dev_priv->cmdbuf_mutex);
3946	if (ret) {
3947		ret = -ERESTARTSYS;
3948		goto out_free_header;
3949	}
3950
3951	sw_context->kernel = false;
3952	if (kernel_commands == NULL) {
3953		ret = vmw_resize_cmd_bounce(sw_context, command_size);
3954		if (unlikely(ret != 0))
3955			goto out_unlock;
3956
3957
3958		ret = copy_from_user(sw_context->cmd_bounce,
3959				     user_commands, command_size);
3960
3961		if (unlikely(ret != 0)) {
3962			ret = -EFAULT;
3963			DRM_ERROR("Failed copying commands.\n");
3964			goto out_unlock;
3965		}
 
3966		kernel_commands = sw_context->cmd_bounce;
3967	} else if (!header)
3968		sw_context->kernel = true;
 
3969
 
3970	sw_context->fp = vmw_fpriv(file_priv);
3971	sw_context->cur_reloc = 0;
3972	sw_context->cur_val_buf = 0;
3973	INIT_LIST_HEAD(&sw_context->resource_list);
3974	INIT_LIST_HEAD(&sw_context->ctx_resource_list);
3975	sw_context->cur_query_bo = dev_priv->pinned_bo;
3976	sw_context->last_query_ctx = NULL;
3977	sw_context->needs_post_query_barrier = false;
3978	sw_context->dx_ctx_node = NULL;
3979	sw_context->dx_query_mob = NULL;
3980	sw_context->dx_query_ctx = NULL;
3981	memset(sw_context->res_cache, 0, sizeof(sw_context->res_cache));
3982	INIT_LIST_HEAD(&sw_context->validate_nodes);
3983	INIT_LIST_HEAD(&sw_context->res_relocations);
 
 
3984	if (sw_context->staged_bindings)
3985		vmw_binding_state_reset(sw_context->staged_bindings);
3986
3987	if (!sw_context->res_ht_initialized) {
3988		ret = drm_ht_create(&sw_context->res_ht, VMW_RES_HT_ORDER);
3989		if (unlikely(ret != 0))
3990			goto out_unlock;
3991		sw_context->res_ht_initialized = true;
3992	}
3993	INIT_LIST_HEAD(&sw_context->staged_cmd_res);
3994	INIT_LIST_HEAD(&resource_list);
3995	ret = vmw_execbuf_tie_context(dev_priv, sw_context, dx_context_handle);
3996	if (unlikely(ret != 0)) {
3997		list_splice_init(&sw_context->ctx_resource_list,
3998				 &sw_context->resource_list);
3999		goto out_err_nores;
4000	}
4001
4002	ret = vmw_cmd_check_all(dev_priv, sw_context, kernel_commands,
4003				command_size);
4004	/*
4005	 * Merge the resource lists before checking the return status
4006	 * from vmd_cmd_check_all so that all the open hashtabs will
4007	 * be handled properly even if vmw_cmd_check_all fails.
4008	 */
4009	list_splice_init(&sw_context->ctx_resource_list,
4010			 &sw_context->resource_list);
4011
4012	if (unlikely(ret != 0))
4013		goto out_err_nores;
4014
4015	ret = vmw_resources_reserve(sw_context);
4016	if (unlikely(ret != 0))
4017		goto out_err_nores;
4018
4019	ret = ttm_eu_reserve_buffers(&ticket, &sw_context->validate_nodes,
4020				     true, NULL);
4021	if (unlikely(ret != 0))
4022		goto out_err_nores;
4023
4024	ret = vmw_validate_buffers(dev_priv, sw_context);
4025	if (unlikely(ret != 0))
4026		goto out_err;
4027
4028	ret = vmw_resources_validate(sw_context);
4029	if (unlikely(ret != 0))
4030		goto out_err;
4031
 
 
4032	ret = mutex_lock_interruptible(&dev_priv->binding_mutex);
4033	if (unlikely(ret != 0)) {
4034		ret = -ERESTARTSYS;
4035		goto out_err;
4036	}
4037
4038	if (dev_priv->has_mob) {
4039		ret = vmw_rebind_contexts(sw_context);
4040		if (unlikely(ret != 0))
4041			goto out_unlock_binding;
4042	}
4043
4044	if (!header) {
4045		ret = vmw_execbuf_submit_fifo(dev_priv, kernel_commands,
4046					      command_size, sw_context);
4047	} else {
4048		ret = vmw_execbuf_submit_cmdbuf(dev_priv, header, command_size,
4049						sw_context);
4050		header = NULL;
4051	}
4052	mutex_unlock(&dev_priv->binding_mutex);
4053	if (ret)
4054		goto out_err;
4055
4056	vmw_query_bo_switch_commit(dev_priv, sw_context);
4057	ret = vmw_execbuf_fence_commands(file_priv, dev_priv,
4058					 &fence,
4059					 (user_fence_rep) ? &handle : NULL);
4060	/*
4061	 * This error is harmless, because if fence submission fails,
4062	 * vmw_fifo_send_fence will sync. The error will be propagated to
4063	 * user-space in @fence_rep
4064	 */
4065
4066	if (ret != 0)
4067		DRM_ERROR("Fence submission error. Syncing.\n");
4068
4069	vmw_resources_unreserve(sw_context, false);
 
 
4070
4071	ttm_eu_fence_buffer_objects(&ticket, &sw_context->validate_nodes,
4072				    (void *) fence);
4073
4074	if (unlikely(dev_priv->pinned_bo != NULL &&
4075		     !dev_priv->query_cid_valid))
4076		__vmw_execbuf_release_pinned_bo(dev_priv, fence);
4077
4078	vmw_clear_validations(sw_context);
4079	vmw_execbuf_copy_fence_user(dev_priv, vmw_fpriv(file_priv), ret,
4080				    user_fence_rep, fence, handle);
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
4081
4082	/* Don't unreference when handing fence out */
4083	if (unlikely(out_fence != NULL)) {
4084		*out_fence = fence;
4085		fence = NULL;
4086	} else if (likely(fence != NULL)) {
4087		vmw_fence_obj_unreference(&fence);
4088	}
4089
4090	list_splice_init(&sw_context->resource_list, &resource_list);
4091	vmw_cmdbuf_res_commit(&sw_context->staged_cmd_res);
4092	mutex_unlock(&dev_priv->cmdbuf_mutex);
4093
4094	/*
4095	 * Unreference resources outside of the cmdbuf_mutex to
4096	 * avoid deadlocks in resource destruction paths.
4097	 */
4098	vmw_resource_list_unreference(sw_context, &resource_list);
4099
4100	return 0;
4101
4102out_unlock_binding:
4103	mutex_unlock(&dev_priv->binding_mutex);
4104out_err:
4105	ttm_eu_backoff_reservation(&ticket, &sw_context->validate_nodes);
4106out_err_nores:
4107	vmw_resources_unreserve(sw_context, true);
 
4108	vmw_resource_relocations_free(&sw_context->res_relocations);
4109	vmw_free_relocations(sw_context);
4110	vmw_clear_validations(sw_context);
4111	if (unlikely(dev_priv->pinned_bo != NULL &&
4112		     !dev_priv->query_cid_valid))
4113		__vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4114out_unlock:
4115	list_splice_init(&sw_context->resource_list, &resource_list);
4116	error_resource = sw_context->error_resource;
4117	sw_context->error_resource = NULL;
4118	vmw_cmdbuf_res_revert(&sw_context->staged_cmd_res);
 
 
4119	mutex_unlock(&dev_priv->cmdbuf_mutex);
4120
4121	/*
4122	 * Unreference resources outside of the cmdbuf_mutex to
4123	 * avoid deadlocks in resource destruction paths.
4124	 */
4125	vmw_resource_list_unreference(sw_context, &resource_list);
4126	if (unlikely(error_resource != NULL))
4127		vmw_resource_unreference(&error_resource);
4128out_free_header:
4129	if (header)
4130		vmw_cmdbuf_header_free(header);
 
 
 
4131
4132	return ret;
4133}
4134
4135/**
4136 * vmw_execbuf_unpin_panic - Idle the fifo and unpin the query buffer.
4137 *
4138 * @dev_priv: The device private structure.
4139 *
4140 * This function is called to idle the fifo and unpin the query buffer
4141 * if the normal way to do this hits an error, which should typically be
4142 * extremely rare.
4143 */
4144static void vmw_execbuf_unpin_panic(struct vmw_private *dev_priv)
4145{
4146	DRM_ERROR("Can't unpin query buffer. Trying to recover.\n");
4147
4148	(void) vmw_fallback_wait(dev_priv, false, true, 0, false, 10*HZ);
4149	vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4150	if (dev_priv->dummy_query_bo_pinned) {
4151		vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4152		dev_priv->dummy_query_bo_pinned = false;
4153	}
4154}
4155
4156
4157/**
4158 * __vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned
4159 * query bo.
4160 *
4161 * @dev_priv: The device private structure.
4162 * @fence: If non-NULL should point to a struct vmw_fence_obj issued
4163 * _after_ a query barrier that flushes all queries touching the current
4164 * buffer pointed to by @dev_priv->pinned_bo
4165 *
4166 * This function should be used to unpin the pinned query bo, or
4167 * as a query barrier when we need to make sure that all queries have
4168 * finished before the next fifo command. (For example on hardware
4169 * context destructions where the hardware may otherwise leak unfinished
4170 * queries).
4171 *
4172 * This function does not return any failure codes, but make attempts
4173 * to do safe unpinning in case of errors.
4174 *
4175 * The function will synchronize on the previous query barrier, and will
4176 * thus not finish until that barrier has executed.
4177 *
4178 * the @dev_priv->cmdbuf_mutex needs to be held by the current thread
4179 * before calling this function.
4180 */
4181void __vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv,
4182				     struct vmw_fence_obj *fence)
4183{
4184	int ret = 0;
4185	struct list_head validate_list;
4186	struct ttm_validate_buffer pinned_val, query_val;
4187	struct vmw_fence_obj *lfence = NULL;
4188	struct ww_acquire_ctx ticket;
4189
4190	if (dev_priv->pinned_bo == NULL)
4191		goto out_unlock;
4192
4193	INIT_LIST_HEAD(&validate_list);
 
 
 
 
 
4194
4195	pinned_val.bo = ttm_bo_reference(&dev_priv->pinned_bo->base);
4196	pinned_val.shared = false;
4197	list_add_tail(&pinned_val.head, &validate_list);
4198
4199	query_val.bo = ttm_bo_reference(&dev_priv->dummy_query_bo->base);
4200	query_val.shared = false;
4201	list_add_tail(&query_val.head, &validate_list);
4202
4203	ret = ttm_eu_reserve_buffers(&ticket, &validate_list,
4204				     false, NULL);
4205	if (unlikely(ret != 0)) {
4206		vmw_execbuf_unpin_panic(dev_priv);
4207		goto out_no_reserve;
4208	}
4209
4210	if (dev_priv->query_cid_valid) {
4211		BUG_ON(fence != NULL);
4212		ret = vmw_fifo_emit_dummy_query(dev_priv, dev_priv->query_cid);
4213		if (unlikely(ret != 0)) {
4214			vmw_execbuf_unpin_panic(dev_priv);
4215			goto out_no_emit;
4216		}
4217		dev_priv->query_cid_valid = false;
4218	}
4219
4220	vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4221	if (dev_priv->dummy_query_bo_pinned) {
4222		vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4223		dev_priv->dummy_query_bo_pinned = false;
4224	}
4225	if (fence == NULL) {
4226		(void) vmw_execbuf_fence_commands(NULL, dev_priv, &lfence,
4227						  NULL);
4228		fence = lfence;
4229	}
4230	ttm_eu_fence_buffer_objects(&ticket, &validate_list, (void *) fence);
4231	if (lfence != NULL)
4232		vmw_fence_obj_unreference(&lfence);
4233
4234	ttm_bo_unref(&query_val.bo);
4235	ttm_bo_unref(&pinned_val.bo);
4236	vmw_dmabuf_unreference(&dev_priv->pinned_bo);
4237	DRM_INFO("Dummy query bo pin count: %d\n",
4238		 dev_priv->dummy_query_bo->pin_count);
4239
4240out_unlock:
4241	return;
4242
4243out_no_emit:
4244	ttm_eu_backoff_reservation(&ticket, &validate_list);
4245out_no_reserve:
4246	ttm_bo_unref(&query_val.bo);
4247	ttm_bo_unref(&pinned_val.bo);
4248	vmw_dmabuf_unreference(&dev_priv->pinned_bo);
4249}
4250
4251/**
4252 * vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned
4253 * query bo.
4254 *
4255 * @dev_priv: The device private structure.
4256 *
4257 * This function should be used to unpin the pinned query bo, or
4258 * as a query barrier when we need to make sure that all queries have
4259 * finished before the next fifo command. (For example on hardware
4260 * context destructions where the hardware may otherwise leak unfinished
4261 * queries).
4262 *
4263 * This function does not return any failure codes, but make attempts
4264 * to do safe unpinning in case of errors.
4265 *
4266 * The function will synchronize on the previous query barrier, and will
4267 * thus not finish until that barrier has executed.
4268 */
4269void vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv)
4270{
4271	mutex_lock(&dev_priv->cmdbuf_mutex);
4272	if (dev_priv->query_cid_valid)
4273		__vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4274	mutex_unlock(&dev_priv->cmdbuf_mutex);
4275}
4276
4277int vmw_execbuf_ioctl(struct drm_device *dev, unsigned long data,
4278		      struct drm_file *file_priv, size_t size)
4279{
4280	struct vmw_private *dev_priv = vmw_priv(dev);
4281	struct drm_vmw_execbuf_arg arg;
4282	int ret;
4283	static const size_t copy_offset[] = {
4284		offsetof(struct drm_vmw_execbuf_arg, context_handle),
4285		sizeof(struct drm_vmw_execbuf_arg)};
4286
4287	if (unlikely(size < copy_offset[0])) {
4288		DRM_ERROR("Invalid command size, ioctl %d\n",
4289			  DRM_VMW_EXECBUF);
4290		return -EINVAL;
4291	}
4292
4293	if (copy_from_user(&arg, (void __user *) data, copy_offset[0]) != 0)
4294		return -EFAULT;
4295
4296	/*
4297	 * Extend the ioctl argument while
4298	 * maintaining backwards compatibility:
4299	 * We take different code paths depending on the value of
4300	 * arg.version.
4301	 */
4302
4303	if (unlikely(arg.version > DRM_VMW_EXECBUF_VERSION ||
4304		     arg.version == 0)) {
4305		DRM_ERROR("Incorrect execbuf version.\n");
4306		return -EINVAL;
4307	}
4308
4309	if (arg.version > 1 &&
4310	    copy_from_user(&arg.context_handle,
4311			   (void __user *) (data + copy_offset[0]),
4312			   copy_offset[arg.version - 1] -
4313			   copy_offset[0]) != 0)
4314		return -EFAULT;
4315
4316	switch (arg.version) {
4317	case 1:
4318		arg.context_handle = (uint32_t) -1;
 
4319		break;
4320	case 2:
4321		if (arg.pad64 != 0) {
4322			DRM_ERROR("Unused IOCTL data not set to zero.\n");
4323			return -EINVAL;
4324		}
4325		break;
4326	default:
 
4327		break;
4328	}
4329
4330	ret = ttm_read_lock(&dev_priv->reservation_sem, true);
4331	if (unlikely(ret != 0))
4332		return ret;
 
 
 
 
 
 
 
 
 
 
 
4333
4334	ret = vmw_execbuf_process(file_priv, dev_priv,
4335				  (void __user *)(unsigned long)arg.commands,
4336				  NULL, arg.command_size, arg.throttle_us,
4337				  arg.context_handle,
4338				  (void __user *)(unsigned long)arg.fence_rep,
4339				  NULL);
4340	ttm_read_unlock(&dev_priv->reservation_sem);
4341	if (unlikely(ret != 0))
4342		return ret;
4343
4344	vmw_kms_cursor_post_execbuf(dev_priv);
4345
4346	return 0;
 
 
 
 
 
 
4347}
v6.8
   1// SPDX-License-Identifier: GPL-2.0 OR MIT
   2/**************************************************************************
   3 *
   4 * Copyright 2009 - 2023 VMware, Inc., Palo Alto, CA., USA
 
   5 *
   6 * Permission is hereby granted, free of charge, to any person obtaining a
   7 * copy of this software and associated documentation files (the
   8 * "Software"), to deal in the Software without restriction, including
   9 * without limitation the rights to use, copy, modify, merge, publish,
  10 * distribute, sub license, and/or sell copies of the Software, and to
  11 * permit persons to whom the Software is furnished to do so, subject to
  12 * the following conditions:
  13 *
  14 * The above copyright notice and this permission notice (including the
  15 * next paragraph) shall be included in all copies or substantial portions
  16 * of the Software.
  17 *
  18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  20 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
  21 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
  22 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
  23 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
  24 * USE OR OTHER DEALINGS IN THE SOFTWARE.
  25 *
  26 **************************************************************************/
  27#include "vmwgfx_binding.h"
  28#include "vmwgfx_bo.h"
  29#include "vmwgfx_drv.h"
  30#include "vmwgfx_mksstat.h"
 
 
  31#include "vmwgfx_so.h"
 
  32
  33#include <drm/ttm/ttm_bo.h>
  34#include <drm/ttm/ttm_placement.h>
  35
  36#include <linux/sync_file.h>
  37#include <linux/hashtable.h>
  38
  39/*
  40 * Helper macro to get dx_ctx_node if available otherwise print an error
  41 * message. This is for use in command verifier function where if dx_ctx_node
  42 * is not set then command is invalid.
  43 */
  44#define VMW_GET_CTX_NODE(__sw_context)                                        \
  45({                                                                            \
  46	__sw_context->dx_ctx_node ? __sw_context->dx_ctx_node : ({            \
  47		VMW_DEBUG_USER("SM context is not set at %s\n", __func__);    \
  48		__sw_context->dx_ctx_node;                                    \
  49	});                                                                   \
  50})
  51
  52#define VMW_DECLARE_CMD_VAR(__var, __type)                                    \
  53	struct {                                                              \
  54		SVGA3dCmdHeader header;                                       \
  55		__type body;                                                  \
  56	} __var
  57
  58/**
  59 * struct vmw_relocation - Buffer object relocation
  60 *
  61 * @head: List head for the command submission context's relocation list
  62 * @vbo: Non ref-counted pointer to buffer object
  63 * @mob_loc: Pointer to location for mob id to be modified
  64 * @location: Pointer to location for guest pointer to be modified
  65 */
  66struct vmw_relocation {
  67	struct list_head head;
  68	struct vmw_bo *vbo;
  69	union {
  70		SVGAMobId *mob_loc;
  71		SVGAGuestPtr *location;
  72	};
  73};
  74
  75/**
  76 * enum vmw_resource_relocation_type - Relocation type for resources
  77 *
  78 * @vmw_res_rel_normal: Traditional relocation. The resource id in the
  79 * command stream is replaced with the actual id after validation.
  80 * @vmw_res_rel_nop: NOP relocation. The command is unconditionally replaced
  81 * with a NOP.
  82 * @vmw_res_rel_cond_nop: Conditional NOP relocation. If the resource id after
  83 * validation is -1, the command is replaced with a NOP. Otherwise no action.
  84 * @vmw_res_rel_max: Last value in the enum - used for error checking
  85*/
  86enum vmw_resource_relocation_type {
  87	vmw_res_rel_normal,
  88	vmw_res_rel_nop,
  89	vmw_res_rel_cond_nop,
  90	vmw_res_rel_max
  91};
  92
  93/**
  94 * struct vmw_resource_relocation - Relocation info for resources
  95 *
  96 * @head: List head for the software context's relocation list.
  97 * @res: Non-ref-counted pointer to the resource.
  98 * @offset: Offset of single byte entries into the command buffer where the id
  99 * that needs fixup is located.
 100 * @rel_type: Type of relocation.
 101 */
 102struct vmw_resource_relocation {
 103	struct list_head head;
 104	const struct vmw_resource *res;
 105	u32 offset:29;
 106	enum vmw_resource_relocation_type rel_type:3;
 107};
 108
 109/**
 110 * struct vmw_ctx_validation_info - Extra validation metadata for contexts
 111 *
 112 * @head: List head of context list
 113 * @ctx: The context resource
 114 * @cur: The context's persistent binding state
 115 * @staged: The binding state changes of this command buffer
 
 
 
 
 
 
 
 
 
 
 
 116 */
 117struct vmw_ctx_validation_info {
 118	struct list_head head;
 119	struct vmw_resource *ctx;
 120	struct vmw_ctx_binding_state *cur;
 121	struct vmw_ctx_binding_state *staged;
 
 
 
 
 
 122};
 123
 124/**
 125 * struct vmw_cmd_entry - Describe a command for the verifier
 126 *
 127 * @func: Call-back to handle the command.
 128 * @user_allow: Whether allowed from the execbuf ioctl.
 129 * @gb_disable: Whether disabled if guest-backed objects are available.
 130 * @gb_enable: Whether enabled iff guest-backed objects are available.
 131 * @cmd_name: Name of the command.
 132 */
 133struct vmw_cmd_entry {
 134	int (*func) (struct vmw_private *, struct vmw_sw_context *,
 135		     SVGA3dCmdHeader *);
 136	bool user_allow;
 137	bool gb_disable;
 138	bool gb_enable;
 139	const char *cmd_name;
 140};
 141
 142#define VMW_CMD_DEF(_cmd, _func, _user_allow, _gb_disable, _gb_enable)	\
 143	[(_cmd) - SVGA_3D_CMD_BASE] = {(_func), (_user_allow),\
 144				       (_gb_disable), (_gb_enable), #_cmd}
 145
 146static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
 147					struct vmw_sw_context *sw_context,
 148					struct vmw_resource *ctx);
 149static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
 150				 struct vmw_sw_context *sw_context,
 151				 SVGAMobId *id,
 152				 struct vmw_bo **vmw_bo_p);
 153/**
 154 * vmw_ptr_diff - Compute the offset from a to b in bytes
 155 *
 156 * @a: A starting pointer.
 157 * @b: A pointer offset in the same address space.
 158 *
 159 * Returns: The offset in bytes between the two pointers.
 160 */
 161static size_t vmw_ptr_diff(void *a, void *b)
 162{
 163	return (unsigned long) b - (unsigned long) a;
 164}
 165
 166/**
 167 * vmw_execbuf_bindings_commit - Commit modified binding state
 
 168 *
 169 * @sw_context: The command submission context
 170 * @backoff: Whether this is part of the error path and binding state changes
 171 * should be ignored
 172 */
 173static void vmw_execbuf_bindings_commit(struct vmw_sw_context *sw_context,
 174					bool backoff)
 175{
 176	struct vmw_ctx_validation_info *entry;
 
 177
 178	list_for_each_entry(entry, &sw_context->ctx_list, head) {
 179		if (!backoff)
 180			vmw_binding_state_commit(entry->cur, entry->staged);
 181
 182		if (entry->staged != sw_context->staged_bindings)
 183			vmw_binding_state_free(entry->staged);
 184		else
 185			sw_context->staged_bindings_inuse = false;
 186	}
 187
 188	/* List entries are freed with the validation context */
 189	INIT_LIST_HEAD(&sw_context->ctx_list);
 190}
 
 
 
 
 
 
 
 191
 192/**
 193 * vmw_bind_dx_query_mob - Bind the DX query MOB if referenced
 194 *
 195 * @sw_context: The command submission context
 196 */
 197static void vmw_bind_dx_query_mob(struct vmw_sw_context *sw_context)
 198{
 199	if (sw_context->dx_query_mob)
 200		vmw_context_bind_dx_query(sw_context->dx_query_ctx,
 201					  sw_context->dx_query_mob);
 202}
 203
 204/**
 205 * vmw_cmd_ctx_first_setup - Perform the setup needed when a context is added to
 206 * the validate list.
 207 *
 208 * @dev_priv: Pointer to the device private:
 209 * @sw_context: The command submission context
 210 * @res: Pointer to the resource
 211 * @node: The validation node holding the context resource metadata
 212 */
 213static int vmw_cmd_ctx_first_setup(struct vmw_private *dev_priv,
 214				   struct vmw_sw_context *sw_context,
 215				   struct vmw_resource *res,
 216				   struct vmw_ctx_validation_info *node)
 217{
 218	int ret;
 219
 220	ret = vmw_resource_context_res_add(dev_priv, sw_context, res);
 221	if (unlikely(ret != 0))
 222		goto out_err;
 223
 224	if (!sw_context->staged_bindings) {
 225		sw_context->staged_bindings = vmw_binding_state_alloc(dev_priv);
 
 226		if (IS_ERR(sw_context->staged_bindings)) {
 
 
 227			ret = PTR_ERR(sw_context->staged_bindings);
 228			sw_context->staged_bindings = NULL;
 229			goto out_err;
 230		}
 231	}
 232
 233	if (sw_context->staged_bindings_inuse) {
 234		node->staged = vmw_binding_state_alloc(dev_priv);
 235		if (IS_ERR(node->staged)) {
 236			ret = PTR_ERR(node->staged);
 237			node->staged = NULL;
 
 
 238			goto out_err;
 239		}
 240	} else {
 241		node->staged = sw_context->staged_bindings;
 242		sw_context->staged_bindings_inuse = true;
 243	}
 244
 245	node->ctx = res;
 246	node->cur = vmw_context_binding_state(res);
 247	list_add_tail(&node->head, &sw_context->ctx_list);
 248
 249	return 0;
 250
 251out_err:
 252	return ret;
 253}
 254
 255/**
 256 * vmw_execbuf_res_size - calculate extra size fore the resource validation node
 
 257 *
 258 * @dev_priv: Pointer to the device private struct.
 259 * @res_type: The resource type.
 260 *
 261 * Guest-backed contexts and DX contexts require extra size to store execbuf
 262 * private information in the validation node. Typically the binding manager
 263 * associated data structures.
 264 *
 265 * Returns: The extra size requirement based on resource type.
 266 */
 267static unsigned int vmw_execbuf_res_size(struct vmw_private *dev_priv,
 268					 enum vmw_res_type res_type)
 269{
 270	return (res_type == vmw_res_dx_context ||
 271		(res_type == vmw_res_context && dev_priv->has_mob)) ?
 272		sizeof(struct vmw_ctx_validation_info) : 0;
 273}
 274
 275/**
 276 * vmw_execbuf_rcache_update - Update a resource-node cache entry
 277 *
 278 * @rcache: Pointer to the entry to update.
 279 * @res: Pointer to the resource.
 280 * @private: Pointer to the execbuf-private space in the resource validation
 281 * node.
 282 */
 283static void vmw_execbuf_rcache_update(struct vmw_res_cache_entry *rcache,
 284				      struct vmw_resource *res,
 285				      void *private)
 286{
 287	rcache->res = res;
 288	rcache->private = private;
 289	rcache->valid = 1;
 290	rcache->valid_handle = 0;
 291}
 292
 293enum vmw_val_add_flags {
 294	vmw_val_add_flag_none  =      0,
 295	vmw_val_add_flag_noctx = 1 << 0,
 296};
 297
 298/**
 299 * vmw_execbuf_res_val_add - Add a resource to the validation list.
 300 *
 301 * @sw_context: Pointer to the software context.
 302 * @res: Unreferenced rcu-protected pointer to the resource.
 303 * @dirty: Whether to change dirty status.
 304 * @flags: specifies whether to use the context or not
 305 *
 306 * Returns: 0 on success. Negative error code on failure. Typical error codes
 307 * are %-EINVAL on inconsistency and %-ESRCH if the resource was doomed.
 308 */
 309static int vmw_execbuf_res_val_add(struct vmw_sw_context *sw_context,
 310				   struct vmw_resource *res,
 311				   u32 dirty,
 312				   u32 flags)
 313{
 314	struct vmw_private *dev_priv = res->dev_priv;
 
 
 315	int ret;
 316	enum vmw_res_type res_type = vmw_res_type(res);
 317	struct vmw_res_cache_entry *rcache;
 318	struct vmw_ctx_validation_info *ctx_info;
 319	bool first_usage;
 320	unsigned int priv_size;
 321
 322	rcache = &sw_context->res_cache[res_type];
 323	if (likely(rcache->valid && rcache->res == res)) {
 324		if (dirty)
 325			vmw_validation_res_set_dirty(sw_context->ctx,
 326						     rcache->private, dirty);
 327		return 0;
 328	}
 329
 330	if ((flags & vmw_val_add_flag_noctx) != 0) {
 331		ret = vmw_validation_add_resource(sw_context->ctx, res, 0, dirty,
 332						  (void **)&ctx_info, NULL);
 333		if (ret)
 334			return ret;
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 335
 336	} else {
 337		priv_size = vmw_execbuf_res_size(dev_priv, res_type);
 338		ret = vmw_validation_add_resource(sw_context->ctx, res, priv_size,
 339						  dirty, (void **)&ctx_info,
 340						  &first_usage);
 341		if (ret)
 342			return ret;
 343
 344		if (priv_size && first_usage) {
 345			ret = vmw_cmd_ctx_first_setup(dev_priv, sw_context, res,
 346						      ctx_info);
 347			if (ret) {
 348				VMW_DEBUG_USER("Failed first usage context setup.\n");
 349				return ret;
 350			}
 351		}
 
 
 
 
 352	}
 353
 354	vmw_execbuf_rcache_update(rcache, res, ctx_info);
 355	return 0;
 356}
 357
 358/**
 359 * vmw_view_res_val_add - Add a view and the surface it's pointing to to the
 360 * validation list
 361 *
 362 * @sw_context: The software context holding the validation list.
 363 * @view: Pointer to the view resource.
 364 *
 365 * Returns 0 if success, negative error code otherwise.
 366 */
 367static int vmw_view_res_val_add(struct vmw_sw_context *sw_context,
 368				struct vmw_resource *view)
 369{
 370	int ret;
 371
 372	/*
 373	 * First add the resource the view is pointing to, otherwise it may be
 374	 * swapped out when the view is validated.
 375	 */
 376	ret = vmw_execbuf_res_val_add(sw_context, vmw_view_srf(view),
 377				      vmw_view_dirtying(view), vmw_val_add_flag_noctx);
 378	if (ret)
 379		return ret;
 380
 381	return vmw_execbuf_res_val_add(sw_context, view, VMW_RES_DIRTY_NONE,
 382				       vmw_val_add_flag_noctx);
 383}
 384
 385/**
 386 * vmw_view_id_val_add - Look up a view and add it and the surface it's pointing
 387 * to to the validation list.
 388 *
 389 * @sw_context: The software context holding the validation list.
 390 * @view_type: The view type to look up.
 391 * @id: view id of the view.
 392 *
 393 * The view is represented by a view id and the DX context it's created on, or
 394 * scheduled for creation on. If there is no DX context set, the function will
 395 * return an -EINVAL error pointer.
 396 *
 397 * Returns: Unreferenced pointer to the resource on success, negative error
 398 * pointer on failure.
 399 */
 400static struct vmw_resource *
 401vmw_view_id_val_add(struct vmw_sw_context *sw_context,
 402		    enum vmw_view_type view_type, u32 id)
 403{
 404	struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
 405	struct vmw_resource *view;
 406	int ret;
 407
 408	if (!ctx_node)
 409		return ERR_PTR(-EINVAL);
 
 
 410
 411	view = vmw_view_lookup(sw_context->man, view_type, id);
 412	if (IS_ERR(view))
 413		return view;
 414
 415	ret = vmw_view_res_val_add(sw_context, view);
 416	if (ret)
 417		return ERR_PTR(ret);
 418
 419	return view;
 420}
 421
 422/**
 423 * vmw_resource_context_res_add - Put resources previously bound to a context on
 424 * the validation list
 425 *
 426 * @dev_priv: Pointer to a device private structure
 427 * @sw_context: Pointer to a software context used for this command submission
 428 * @ctx: Pointer to the context resource
 429 *
 430 * This function puts all resources that were previously bound to @ctx on the
 431 * resource validation list. This is part of the context state reemission
 432 */
 433static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
 434					struct vmw_sw_context *sw_context,
 435					struct vmw_resource *ctx)
 436{
 437	struct list_head *binding_list;
 438	struct vmw_ctx_bindinfo *entry;
 439	int ret = 0;
 440	struct vmw_resource *res;
 441	u32 i;
 442	u32 cotable_max = has_sm5_context(ctx->dev_priv) ?
 443		SVGA_COTABLE_MAX : SVGA_COTABLE_DX10_MAX;
 444
 445	/* Add all cotables to the validation list. */
 446	if (has_sm4_context(dev_priv) &&
 447	    vmw_res_type(ctx) == vmw_res_dx_context) {
 448		for (i = 0; i < cotable_max; ++i) {
 449			res = vmw_context_cotable(ctx, i);
 450			if (IS_ERR(res))
 451				continue;
 452
 453			ret = vmw_execbuf_res_val_add(sw_context, res,
 454						      VMW_RES_DIRTY_SET,
 455						      vmw_val_add_flag_noctx);
 456			if (unlikely(ret != 0))
 457				return ret;
 458		}
 459	}
 460
 
 461	/* Add all resources bound to the context to the validation list */
 462	mutex_lock(&dev_priv->binding_mutex);
 463	binding_list = vmw_context_binding_list(ctx);
 464
 465	list_for_each_entry(entry, binding_list, ctx_list) {
 
 
 
 
 
 466		if (vmw_res_type(entry->res) == vmw_res_view)
 467			ret = vmw_view_res_val_add(sw_context, entry->res);
 468		else
 469			ret = vmw_execbuf_res_val_add(sw_context, entry->res,
 470						      vmw_binding_dirtying(entry->bt),
 471						      vmw_val_add_flag_noctx);
 472		if (unlikely(ret != 0))
 473			break;
 474	}
 475
 476	if (has_sm4_context(dev_priv) &&
 477	    vmw_res_type(ctx) == vmw_res_dx_context) {
 478		struct vmw_bo *dx_query_mob;
 479
 480		dx_query_mob = vmw_context_get_dx_query_mob(ctx);
 481		if (dx_query_mob) {
 482			vmw_bo_placement_set(dx_query_mob,
 483					     VMW_BO_DOMAIN_MOB,
 484					     VMW_BO_DOMAIN_MOB);
 485			ret = vmw_validation_add_bo(sw_context->ctx,
 486						    dx_query_mob);
 487		}
 488	}
 489
 490	mutex_unlock(&dev_priv->binding_mutex);
 491	return ret;
 492}
 493
 494/**
 495 * vmw_resource_relocation_add - Add a relocation to the relocation list
 496 *
 497 * @sw_context: Pointer to the software context.
 498 * @res: The resource.
 499 * @offset: Offset into the command buffer currently being parsed where the id
 500 * that needs fixup is located. Granularity is one byte.
 501 * @rel_type: Relocation type.
 502 */
 503static int vmw_resource_relocation_add(struct vmw_sw_context *sw_context,
 504				       const struct vmw_resource *res,
 505				       unsigned long offset,
 506				       enum vmw_resource_relocation_type
 507				       rel_type)
 508{
 509	struct vmw_resource_relocation *rel;
 510
 511	rel = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*rel));
 512	if (unlikely(!rel)) {
 513		VMW_DEBUG_USER("Failed to allocate a resource relocation.\n");
 514		return -ENOMEM;
 515	}
 516
 517	rel->res = res;
 518	rel->offset = offset;
 519	rel->rel_type = rel_type;
 520	list_add_tail(&rel->head, &sw_context->res_relocations);
 521
 522	return 0;
 523}
 524
 525/**
 526 * vmw_resource_relocations_free - Free all relocations on a list
 527 *
 528 * @list: Pointer to the head of the relocation list
 529 */
 530static void vmw_resource_relocations_free(struct list_head *list)
 531{
 532	/* Memory is validation context memory, so no need to free it */
 533	INIT_LIST_HEAD(list);
 
 
 
 
 534}
 535
 536/**
 537 * vmw_resource_relocations_apply - Apply all relocations on a list
 538 *
 539 * @cb: Pointer to the start of the command buffer bein patch. This need not be
 540 * the same buffer as the one being parsed when the relocation list was built,
 541 * but the contents must be the same modulo the resource ids.
 
 542 * @list: Pointer to the head of the relocation list.
 543 */
 544static void vmw_resource_relocations_apply(uint32_t *cb,
 545					   struct list_head *list)
 546{
 547	struct vmw_resource_relocation *rel;
 548
 549	/* Validate the struct vmw_resource_relocation member size */
 550	BUILD_BUG_ON(SVGA_CB_MAX_SIZE >= (1 << 29));
 551	BUILD_BUG_ON(vmw_res_rel_max >= (1 << 3));
 552
 553	list_for_each_entry(rel, list, head) {
 554		u32 *addr = (u32 *)((unsigned long) cb + rel->offset);
 555		switch (rel->rel_type) {
 556		case vmw_res_rel_normal:
 557			*addr = rel->res->id;
 558			break;
 559		case vmw_res_rel_nop:
 560			*addr = SVGA_3D_CMD_NOP;
 561			break;
 562		default:
 563			if (rel->res->id == -1)
 564				*addr = SVGA_3D_CMD_NOP;
 565			break;
 566		}
 567	}
 568}
 569
 570static int vmw_cmd_invalid(struct vmw_private *dev_priv,
 571			   struct vmw_sw_context *sw_context,
 572			   SVGA3dCmdHeader *header)
 573{
 574	return -EINVAL;
 575}
 576
 577static int vmw_cmd_ok(struct vmw_private *dev_priv,
 578		      struct vmw_sw_context *sw_context,
 579		      SVGA3dCmdHeader *header)
 580{
 581	return 0;
 582}
 583
 584/**
 585 * vmw_resources_reserve - Reserve all resources on the sw_context's resource
 586 * list.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 587 *
 588 * @sw_context: Pointer to the software context.
 589 *
 590 * Note that since vmware's command submission currently is protected by the
 591 * cmdbuf mutex, no fancy deadlock avoidance is required for resources, since
 592 * only a single thread at once will attempt this.
 593 */
 594static int vmw_resources_reserve(struct vmw_sw_context *sw_context)
 595{
 596	int ret;
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 597
 598	ret = vmw_validation_res_reserve(sw_context->ctx, true);
 599	if (ret)
 600		return ret;
 
 601
 602	if (sw_context->dx_query_mob) {
 603		struct vmw_bo *expected_dx_query_mob;
 604
 605		expected_dx_query_mob =
 606			vmw_context_get_dx_query_mob(sw_context->dx_query_ctx);
 607		if (expected_dx_query_mob &&
 608		    expected_dx_query_mob != sw_context->dx_query_mob) {
 609			ret = -EINVAL;
 610		}
 611	}
 612
 613	return ret;
 614}
 615
 616/**
 617 * vmw_cmd_res_check - Check that a resource is present and if so, put it on the
 618 * resource validate list unless it's already there.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 619 *
 620 * @dev_priv: Pointer to a device private structure.
 621 * @sw_context: Pointer to the software context.
 622 * @res_type: Resource type.
 623 * @dirty: Whether to change dirty status.
 624 * @converter: User-space visisble type specific information.
 625 * @id_loc: Pointer to the location in the command buffer currently being parsed
 626 * from where the user-space resource id handle is located.
 627 * @p_res: Pointer to pointer to resource validalidation node. Populated on
 628 * exit.
 629 */
 630static int
 631vmw_cmd_res_check(struct vmw_private *dev_priv,
 632		  struct vmw_sw_context *sw_context,
 633		  enum vmw_res_type res_type,
 634		  u32 dirty,
 635		  const struct vmw_user_resource_conv *converter,
 636		  uint32_t *id_loc,
 637		  struct vmw_resource **p_res)
 638{
 639	struct vmw_res_cache_entry *rcache = &sw_context->res_cache[res_type];
 
 640	struct vmw_resource *res;
 641	int ret = 0;
 642	bool needs_unref = false;
 643
 644	if (p_res)
 645		*p_res = NULL;
 646
 647	if (*id_loc == SVGA3D_INVALID_ID) {
 
 
 648		if (res_type == vmw_res_context) {
 649			VMW_DEBUG_USER("Illegal context invalid id.\n");
 650			return -EINVAL;
 651		}
 652		return 0;
 653	}
 654
 655	if (likely(rcache->valid_handle && *id_loc == rcache->handle)) {
 656		res = rcache->res;
 657		if (dirty)
 658			vmw_validation_res_set_dirty(sw_context->ctx,
 659						     rcache->private, dirty);
 660	} else {
 661		unsigned int size = vmw_execbuf_res_size(dev_priv, res_type);
 662
 663		ret = vmw_validation_preload_res(sw_context->ctx, size);
 664		if (ret)
 665			return ret;
 666
 667		ret = vmw_user_resource_lookup_handle
 668			(dev_priv, sw_context->fp->tfile, *id_loc, converter, &res);
 669		if (ret != 0) {
 670			VMW_DEBUG_USER("Could not find/use resource 0x%08x.\n",
 671				       (unsigned int) *id_loc);
 672			return ret;
 673		}
 674		needs_unref = true;
 
 
 
 
 
 
 
 
 
 
 
 
 675
 676		ret = vmw_execbuf_res_val_add(sw_context, res, dirty, vmw_val_add_flag_none);
 677		if (unlikely(ret != 0))
 678			goto res_check_done;
 679
 680		if (rcache->valid && rcache->res == res) {
 681			rcache->valid_handle = true;
 682			rcache->handle = *id_loc;
 683		}
 684	}
 685
 686	ret = vmw_resource_relocation_add(sw_context, res,
 687					  vmw_ptr_diff(sw_context->buf_start,
 688						       id_loc),
 689					  vmw_res_rel_normal);
 690	if (p_res)
 691		*p_res = res;
 692
 693res_check_done:
 694	if (needs_unref)
 695		vmw_resource_unreference(&res);
 696
 697	return ret;
 698}
 699
 700/**
 701 * vmw_rebind_all_dx_query - Rebind DX query associated with the context
 702 *
 703 * @ctx_res: context the query belongs to
 704 *
 705 * This function assumes binding_mutex is held.
 706 */
 707static int vmw_rebind_all_dx_query(struct vmw_resource *ctx_res)
 708{
 709	struct vmw_private *dev_priv = ctx_res->dev_priv;
 710	struct vmw_bo *dx_query_mob;
 711	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindAllQuery);
 
 
 
 
 712
 713	dx_query_mob = vmw_context_get_dx_query_mob(ctx_res);
 714
 715	if (!dx_query_mob || dx_query_mob->dx_query_ctx)
 716		return 0;
 717
 718	cmd = VMW_CMD_CTX_RESERVE(dev_priv, sizeof(*cmd), ctx_res->id);
 719	if (cmd == NULL)
 
 
 720		return -ENOMEM;
 
 721
 722	cmd->header.id = SVGA_3D_CMD_DX_BIND_ALL_QUERY;
 723	cmd->header.size = sizeof(cmd->body);
 724	cmd->body.cid = ctx_res->id;
 725	cmd->body.mobid = dx_query_mob->tbo.resource->start;
 726	vmw_cmd_commit(dev_priv, sizeof(*cmd));
 727
 728	vmw_context_bind_dx_query(ctx_res, dx_query_mob);
 729
 730	return 0;
 731}
 732
 733/**
 734 * vmw_rebind_contexts - Rebind all resources previously bound to referenced
 735 * contexts.
 736 *
 737 * @sw_context: Pointer to the software context.
 738 *
 739 * Rebind context binding points that have been scrubbed because of eviction.
 740 */
 741static int vmw_rebind_contexts(struct vmw_sw_context *sw_context)
 742{
 743	struct vmw_ctx_validation_info *val;
 744	int ret;
 745
 746	list_for_each_entry(val, &sw_context->ctx_list, head) {
 747		ret = vmw_binding_rebind_all(val->cur);
 
 
 
 
 748		if (unlikely(ret != 0)) {
 749			if (ret != -ERESTARTSYS)
 750				VMW_DEBUG_USER("Failed to rebind context.\n");
 751			return ret;
 752		}
 753
 754		ret = vmw_rebind_all_dx_query(val->ctx);
 755		if (ret != 0) {
 756			VMW_DEBUG_USER("Failed to rebind queries.\n");
 757			return ret;
 758		}
 759	}
 760
 761	return 0;
 762}
 763
 764/**
 765 * vmw_view_bindings_add - Add an array of view bindings to a context binding
 766 * state tracker.
 767 *
 768 * @sw_context: The execbuf state used for this command.
 769 * @view_type: View type for the bindings.
 770 * @binding_type: Binding type for the bindings.
 771 * @shader_slot: The shader slot to user for the bindings.
 772 * @view_ids: Array of view ids to be bound.
 773 * @num_views: Number of view ids in @view_ids.
 774 * @first_slot: The binding slot to be used for the first view id in @view_ids.
 775 */
 776static int vmw_view_bindings_add(struct vmw_sw_context *sw_context,
 777				 enum vmw_view_type view_type,
 778				 enum vmw_ctx_binding_type binding_type,
 779				 uint32 shader_slot,
 780				 uint32 view_ids[], u32 num_views,
 781				 u32 first_slot)
 782{
 783	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
 
 784	u32 i;
 
 785
 786	if (!ctx_node)
 
 787		return -EINVAL;
 
 788
 
 789	for (i = 0; i < num_views; ++i) {
 790		struct vmw_ctx_bindinfo_view binding;
 791		struct vmw_resource *view = NULL;
 792
 793		if (view_ids[i] != SVGA3D_INVALID_ID) {
 794			view = vmw_view_id_val_add(sw_context, view_type,
 795						   view_ids[i]);
 796			if (IS_ERR(view)) {
 797				VMW_DEBUG_USER("View not found.\n");
 798				return PTR_ERR(view);
 799			}
 
 
 
 
 
 
 
 
 800		}
 801		binding.bi.ctx = ctx_node->ctx;
 802		binding.bi.res = view;
 803		binding.bi.bt = binding_type;
 804		binding.shader_slot = shader_slot;
 805		binding.slot = first_slot + i;
 806		vmw_binding_add(ctx_node->staged, &binding.bi,
 807				shader_slot, binding.slot);
 
 
 808	}
 809
 810	return 0;
 811}
 812
 813/**
 814 * vmw_cmd_cid_check - Check a command header for valid context information.
 815 *
 816 * @dev_priv: Pointer to a device private structure.
 817 * @sw_context: Pointer to the software context.
 818 * @header: A command header with an embedded user-space context handle.
 819 *
 820 * Convenience function: Call vmw_cmd_res_check with the user-space context
 821 * handle embedded in @header.
 822 */
 823static int vmw_cmd_cid_check(struct vmw_private *dev_priv,
 824			     struct vmw_sw_context *sw_context,
 825			     SVGA3dCmdHeader *header)
 826{
 827	VMW_DECLARE_CMD_VAR(*cmd, uint32_t) =
 828		container_of(header, typeof(*cmd), header);
 
 
 829
 
 830	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
 831				 VMW_RES_DIRTY_SET, user_context_converter,
 832				 &cmd->body, NULL);
 833}
 834
 835/**
 836 * vmw_execbuf_info_from_res - Get the private validation metadata for a
 837 * recently validated resource
 838 *
 839 * @sw_context: Pointer to the command submission context
 840 * @res: The resource
 841 *
 842 * The resource pointed to by @res needs to be present in the command submission
 843 * context's resource cache and hence the last resource of that type to be
 844 * processed by the validation code.
 845 *
 846 * Return: a pointer to the private metadata of the resource, or NULL if it
 847 * wasn't found
 848 */
 849static struct vmw_ctx_validation_info *
 850vmw_execbuf_info_from_res(struct vmw_sw_context *sw_context,
 851			  struct vmw_resource *res)
 852{
 853	struct vmw_res_cache_entry *rcache =
 854		&sw_context->res_cache[vmw_res_type(res)];
 855
 856	if (rcache->valid && rcache->res == res)
 857		return rcache->private;
 858
 859	WARN_ON_ONCE(true);
 860	return NULL;
 861}
 862
 863static int vmw_cmd_set_render_target_check(struct vmw_private *dev_priv,
 864					   struct vmw_sw_context *sw_context,
 865					   SVGA3dCmdHeader *header)
 866{
 867	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetRenderTarget);
 868	struct vmw_resource *ctx;
 869	struct vmw_resource *res;
 
 
 
 870	int ret;
 871
 872	cmd = container_of(header, typeof(*cmd), header);
 873
 874	if (cmd->body.type >= SVGA3D_RT_MAX) {
 875		VMW_DEBUG_USER("Illegal render target type %u.\n",
 876			       (unsigned int) cmd->body.type);
 877		return -EINVAL;
 878	}
 879
 880	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
 881				VMW_RES_DIRTY_SET, user_context_converter,
 882				&cmd->body.cid, &ctx);
 883	if (unlikely(ret != 0))
 884		return ret;
 885
 886	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 887				VMW_RES_DIRTY_SET, user_surface_converter,
 888				&cmd->body.target.sid, &res);
 889	if (unlikely(ret))
 890		return ret;
 891
 892	if (dev_priv->has_mob) {
 893		struct vmw_ctx_bindinfo_view binding;
 894		struct vmw_ctx_validation_info *node;
 895
 896		node = vmw_execbuf_info_from_res(sw_context, ctx);
 897		if (!node)
 898			return -EINVAL;
 899
 900		binding.bi.ctx = ctx;
 901		binding.bi.res = res;
 902		binding.bi.bt = vmw_ctx_binding_rt;
 903		binding.slot = cmd->body.type;
 904		vmw_binding_add(node->staged, &binding.bi, 0, binding.slot);
 
 905	}
 906
 907	return 0;
 908}
 909
 910static int vmw_cmd_surface_copy_check(struct vmw_private *dev_priv,
 911				      struct vmw_sw_context *sw_context,
 912				      SVGA3dCmdHeader *header)
 913{
 914	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceCopy);
 
 
 
 915	int ret;
 916
 917	cmd = container_of(header, typeof(*cmd), header);
 918
 919	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 920				VMW_RES_DIRTY_NONE, user_surface_converter,
 921				&cmd->body.src.sid, NULL);
 922	if (ret)
 923		return ret;
 924
 925	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 926				 VMW_RES_DIRTY_SET, user_surface_converter,
 927				 &cmd->body.dest.sid, NULL);
 928}
 929
 930static int vmw_cmd_buffer_copy_check(struct vmw_private *dev_priv,
 931				     struct vmw_sw_context *sw_context,
 932				     SVGA3dCmdHeader *header)
 933{
 934	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBufferCopy);
 
 
 
 935	int ret;
 936
 937	cmd = container_of(header, typeof(*cmd), header);
 938	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 939				VMW_RES_DIRTY_NONE, user_surface_converter,
 940				&cmd->body.src, NULL);
 941	if (ret != 0)
 942		return ret;
 943
 944	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 945				 VMW_RES_DIRTY_SET, user_surface_converter,
 946				 &cmd->body.dest, NULL);
 947}
 948
 949static int vmw_cmd_pred_copy_check(struct vmw_private *dev_priv,
 950				   struct vmw_sw_context *sw_context,
 951				   SVGA3dCmdHeader *header)
 952{
 953	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXPredCopyRegion);
 
 
 
 954	int ret;
 955
 956	cmd = container_of(header, typeof(*cmd), header);
 957	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 958				VMW_RES_DIRTY_NONE, user_surface_converter,
 959				&cmd->body.srcSid, NULL);
 960	if (ret != 0)
 961		return ret;
 962
 963	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 964				 VMW_RES_DIRTY_SET, user_surface_converter,
 965				 &cmd->body.dstSid, NULL);
 966}
 967
 968static int vmw_cmd_stretch_blt_check(struct vmw_private *dev_priv,
 969				     struct vmw_sw_context *sw_context,
 970				     SVGA3dCmdHeader *header)
 971{
 972	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceStretchBlt);
 
 
 
 973	int ret;
 974
 975	cmd = container_of(header, typeof(*cmd), header);
 976	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 977				VMW_RES_DIRTY_NONE, user_surface_converter,
 978				&cmd->body.src.sid, NULL);
 979	if (unlikely(ret != 0))
 980		return ret;
 981
 982	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 983				 VMW_RES_DIRTY_SET, user_surface_converter,
 984				 &cmd->body.dest.sid, NULL);
 985}
 986
 987static int vmw_cmd_blt_surf_screen_check(struct vmw_private *dev_priv,
 988					 struct vmw_sw_context *sw_context,
 989					 SVGA3dCmdHeader *header)
 990{
 991	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBlitSurfaceToScreen) =
 992		container_of(header, typeof(*cmd), header);
 
 
 
 
 993
 994	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 995				 VMW_RES_DIRTY_NONE, user_surface_converter,
 996				 &cmd->body.srcImage.sid, NULL);
 997}
 998
 999static int vmw_cmd_present_check(struct vmw_private *dev_priv,
1000				 struct vmw_sw_context *sw_context,
1001				 SVGA3dCmdHeader *header)
1002{
1003	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdPresent) =
1004		container_of(header, typeof(*cmd), header);
 
 
 
 
 
1005
1006	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1007				 VMW_RES_DIRTY_NONE, user_surface_converter,
1008				 &cmd->body.sid, NULL);
1009}
1010
1011/**
1012 * vmw_query_bo_switch_prepare - Prepare to switch pinned buffer for queries.
1013 *
1014 * @dev_priv: The device private structure.
1015 * @new_query_bo: The new buffer holding query results.
1016 * @sw_context: The software context used for this command submission.
1017 *
1018 * This function checks whether @new_query_bo is suitable for holding query
1019 * results, and if another buffer currently is pinned for query results. If so,
1020 * the function prepares the state of @sw_context for switching pinned buffers
1021 * after successful submission of the current command batch.
 
1022 */
1023static int vmw_query_bo_switch_prepare(struct vmw_private *dev_priv,
1024				       struct vmw_bo *new_query_bo,
1025				       struct vmw_sw_context *sw_context)
1026{
1027	struct vmw_res_cache_entry *ctx_entry =
1028		&sw_context->res_cache[vmw_res_context];
1029	int ret;
1030
1031	BUG_ON(!ctx_entry->valid);
1032	sw_context->last_query_ctx = ctx_entry->res;
1033
1034	if (unlikely(new_query_bo != sw_context->cur_query_bo)) {
1035
1036		if (unlikely(PFN_UP(new_query_bo->tbo.resource->size) > 4)) {
1037			VMW_DEBUG_USER("Query buffer too large.\n");
1038			return -EINVAL;
1039		}
1040
1041		if (unlikely(sw_context->cur_query_bo != NULL)) {
1042			sw_context->needs_post_query_barrier = true;
1043			vmw_bo_placement_set_default_accelerated(sw_context->cur_query_bo);
1044			ret = vmw_validation_add_bo(sw_context->ctx,
1045						    sw_context->cur_query_bo);
1046			if (unlikely(ret != 0))
1047				return ret;
1048		}
1049		sw_context->cur_query_bo = new_query_bo;
1050
1051		vmw_bo_placement_set_default_accelerated(dev_priv->dummy_query_bo);
1052		ret = vmw_validation_add_bo(sw_context->ctx,
1053					    dev_priv->dummy_query_bo);
1054		if (unlikely(ret != 0))
1055			return ret;
 
1056	}
1057
1058	return 0;
1059}
1060
 
1061/**
1062 * vmw_query_bo_switch_commit - Finalize switching pinned query buffer
1063 *
1064 * @dev_priv: The device private structure.
1065 * @sw_context: The software context used for this command submission batch.
1066 *
1067 * This function will check if we're switching query buffers, and will then,
1068 * issue a dummy occlusion query wait used as a query barrier. When the fence
1069 * object following that query wait has signaled, we are sure that all preceding
1070 * queries have finished, and the old query buffer can be unpinned. However,
1071 * since both the new query buffer and the old one are fenced with that fence,
1072 * we can do an asynchronus unpin now, and be sure that the old query buffer
1073 * won't be moved until the fence has signaled.
1074 *
1075 * As mentioned above, both the new - and old query buffers need to be fenced
1076 * using a sequence emitted *after* calling this function.
1077 */
1078static void vmw_query_bo_switch_commit(struct vmw_private *dev_priv,
1079				     struct vmw_sw_context *sw_context)
1080{
1081	/*
1082	 * The validate list should still hold references to all
1083	 * contexts here.
1084	 */
 
1085	if (sw_context->needs_post_query_barrier) {
1086		struct vmw_res_cache_entry *ctx_entry =
1087			&sw_context->res_cache[vmw_res_context];
1088		struct vmw_resource *ctx;
1089		int ret;
1090
1091		BUG_ON(!ctx_entry->valid);
1092		ctx = ctx_entry->res;
1093
1094		ret = vmw_cmd_emit_dummy_query(dev_priv, ctx->id);
1095
1096		if (unlikely(ret != 0))
1097			VMW_DEBUG_USER("Out of fifo space for dummy query.\n");
1098	}
1099
1100	if (dev_priv->pinned_bo != sw_context->cur_query_bo) {
1101		if (dev_priv->pinned_bo) {
1102			vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
1103			vmw_bo_unreference(&dev_priv->pinned_bo);
1104		}
1105
1106		if (!sw_context->needs_post_query_barrier) {
1107			vmw_bo_pin_reserved(sw_context->cur_query_bo, true);
1108
1109			/*
1110			 * We pin also the dummy_query_bo buffer so that we
1111			 * don't need to validate it when emitting dummy queries
1112			 * in context destroy paths.
1113			 */
 
1114			if (!dev_priv->dummy_query_bo_pinned) {
1115				vmw_bo_pin_reserved(dev_priv->dummy_query_bo,
1116						    true);
1117				dev_priv->dummy_query_bo_pinned = true;
1118			}
1119
1120			BUG_ON(sw_context->last_query_ctx == NULL);
1121			dev_priv->query_cid = sw_context->last_query_ctx->id;
1122			dev_priv->query_cid_valid = true;
1123			dev_priv->pinned_bo =
1124				vmw_bo_reference(sw_context->cur_query_bo);
1125		}
1126	}
1127}
1128
1129/**
1130 * vmw_translate_mob_ptr - Prepare to translate a user-space buffer handle
1131 * to a MOB id.
1132 *
1133 * @dev_priv: Pointer to a device private structure.
1134 * @sw_context: The software context used for this command batch validation.
1135 * @id: Pointer to the user-space handle to be translated.
1136 * @vmw_bo_p: Points to a location that, on successful return will carry a
1137 * non-reference-counted pointer to the buffer object identified by the
1138 * user-space handle in @id.
1139 *
1140 * This function saves information needed to translate a user-space buffer
1141 * handle to a MOB id. The translation does not take place immediately, but
1142 * during a call to vmw_apply_relocations().
1143 *
1144 * This function builds a relocation list and a list of buffers to validate. The
1145 * former needs to be freed using either vmw_apply_relocations() or
1146 * vmw_free_relocations(). The latter needs to be freed using
1147 * vmw_clear_validations.
1148 */
1149static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
1150				 struct vmw_sw_context *sw_context,
1151				 SVGAMobId *id,
1152				 struct vmw_bo **vmw_bo_p)
1153{
1154	struct vmw_bo *vmw_bo, *tmp_bo;
1155	uint32_t handle = *id;
1156	struct vmw_relocation *reloc;
1157	int ret;
1158
1159	vmw_validation_preload_bo(sw_context->ctx);
1160	ret = vmw_user_bo_lookup(sw_context->filp, handle, &vmw_bo);
1161	if (ret != 0) {
1162		drm_dbg(&dev_priv->drm, "Could not find or use MOB buffer.\n");
1163		return PTR_ERR(vmw_bo);
1164	}
1165	vmw_bo_placement_set(vmw_bo, VMW_BO_DOMAIN_MOB, VMW_BO_DOMAIN_MOB);
1166	ret = vmw_validation_add_bo(sw_context->ctx, vmw_bo);
1167	tmp_bo = vmw_bo;
1168	vmw_user_bo_unref(&tmp_bo);
1169	if (unlikely(ret != 0))
1170		return ret;
1171
1172	reloc = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*reloc));
1173	if (!reloc)
1174		return -ENOMEM;
 
 
 
1175
 
1176	reloc->mob_loc = id;
1177	reloc->vbo = vmw_bo;
 
 
 
 
1178
1179	*vmw_bo_p = vmw_bo;
1180	list_add_tail(&reloc->head, &sw_context->bo_relocations);
1181
1182	return 0;
 
 
 
1183}
1184
1185/**
1186 * vmw_translate_guest_ptr - Prepare to translate a user-space buffer handle
1187 * to a valid SVGAGuestPtr
1188 *
1189 * @dev_priv: Pointer to a device private structure.
1190 * @sw_context: The software context used for this command batch validation.
1191 * @ptr: Pointer to the user-space handle to be translated.
1192 * @vmw_bo_p: Points to a location that, on successful return will carry a
1193 * non-reference-counted pointer to the DMA buffer identified by the user-space
1194 * handle in @id.
1195 *
1196 * This function saves information needed to translate a user-space buffer
1197 * handle to a valid SVGAGuestPtr. The translation does not take place
1198 * immediately, but during a call to vmw_apply_relocations().
1199 *
1200 * This function builds a relocation list and a list of buffers to validate.
1201 * The former needs to be freed using either vmw_apply_relocations() or
1202 * vmw_free_relocations(). The latter needs to be freed using
1203 * vmw_clear_validations.
1204 */
1205static int vmw_translate_guest_ptr(struct vmw_private *dev_priv,
1206				   struct vmw_sw_context *sw_context,
1207				   SVGAGuestPtr *ptr,
1208				   struct vmw_bo **vmw_bo_p)
1209{
1210	struct vmw_bo *vmw_bo, *tmp_bo;
1211	uint32_t handle = ptr->gmrId;
1212	struct vmw_relocation *reloc;
1213	int ret;
1214
1215	vmw_validation_preload_bo(sw_context->ctx);
1216	ret = vmw_user_bo_lookup(sw_context->filp, handle, &vmw_bo);
1217	if (ret != 0) {
1218		drm_dbg(&dev_priv->drm, "Could not find or use GMR region.\n");
1219		return PTR_ERR(vmw_bo);
1220	}
1221	vmw_bo_placement_set(vmw_bo, VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM,
1222			     VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM);
1223	ret = vmw_validation_add_bo(sw_context->ctx, vmw_bo);
1224	tmp_bo = vmw_bo;
1225	vmw_user_bo_unref(&tmp_bo);
1226	if (unlikely(ret != 0))
1227		return ret;
1228
1229	reloc = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*reloc));
1230	if (!reloc)
1231		return -ENOMEM;
 
 
 
1232
 
1233	reloc->location = ptr;
1234	reloc->vbo = vmw_bo;
 
 
 
 
1235	*vmw_bo_p = vmw_bo;
1236	list_add_tail(&reloc->head, &sw_context->bo_relocations);
1237
1238	return 0;
 
 
 
1239}
1240
 
 
1241/**
1242 * vmw_cmd_dx_define_query - validate SVGA_3D_CMD_DX_DEFINE_QUERY command.
1243 *
1244 * @dev_priv: Pointer to a device private struct.
1245 * @sw_context: The software context used for this command submission.
1246 * @header: Pointer to the command header in the command stream.
1247 *
1248 * This function adds the new query into the query COTABLE
1249 */
1250static int vmw_cmd_dx_define_query(struct vmw_private *dev_priv,
1251				   struct vmw_sw_context *sw_context,
1252				   SVGA3dCmdHeader *header)
1253{
1254	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDefineQuery);
1255	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
 
 
 
 
 
1256	struct vmw_resource *cotable_res;
1257	int ret;
1258
1259	if (!ctx_node)
 
 
1260		return -EINVAL;
 
1261
1262	cmd = container_of(header, typeof(*cmd), header);
1263
1264	if (cmd->body.type <  SVGA3D_QUERYTYPE_MIN ||
1265	    cmd->body.type >= SVGA3D_QUERYTYPE_MAX)
1266		return -EINVAL;
1267
1268	cotable_res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_DXQUERY);
1269	ret = vmw_cotable_notify(cotable_res, cmd->body.queryId);
 
1270
1271	return ret;
1272}
1273
 
 
1274/**
1275 * vmw_cmd_dx_bind_query - validate SVGA_3D_CMD_DX_BIND_QUERY command.
1276 *
1277 * @dev_priv: Pointer to a device private struct.
1278 * @sw_context: The software context used for this command submission.
1279 * @header: Pointer to the command header in the command stream.
1280 *
1281 * The query bind operation will eventually associate the query ID with its
1282 * backing MOB.  In this function, we take the user mode MOB ID and use
1283 * vmw_translate_mob_ptr() to translate it to its kernel mode equivalent.
 
1284 */
1285static int vmw_cmd_dx_bind_query(struct vmw_private *dev_priv,
1286				 struct vmw_sw_context *sw_context,
1287				 SVGA3dCmdHeader *header)
1288{
1289	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindQuery);
1290	struct vmw_bo *vmw_bo;
1291	int ret;
 
 
 
 
 
1292
1293	cmd = container_of(header, typeof(*cmd), header);
1294
1295	/*
1296	 * Look up the buffer pointed to by q.mobid, put it on the relocation
1297	 * list so its kernel mode MOB ID can be filled in later
1298	 */
1299	ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1300				    &vmw_bo);
1301
1302	if (ret != 0)
1303		return ret;
1304
1305	sw_context->dx_query_mob = vmw_bo;
1306	sw_context->dx_query_ctx = sw_context->dx_ctx_node->ctx;
1307	return 0;
 
 
 
1308}
1309
 
 
1310/**
1311 * vmw_cmd_begin_gb_query - validate SVGA_3D_CMD_BEGIN_GB_QUERY command.
1312 *
1313 * @dev_priv: Pointer to a device private struct.
1314 * @sw_context: The software context used for this command submission.
1315 * @header: Pointer to the command header in the command stream.
1316 */
1317static int vmw_cmd_begin_gb_query(struct vmw_private *dev_priv,
1318				  struct vmw_sw_context *sw_context,
1319				  SVGA3dCmdHeader *header)
1320{
1321	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBeginGBQuery) =
1322		container_of(header, typeof(*cmd), header);
 
 
 
 
 
1323
1324	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1325				 VMW_RES_DIRTY_SET, user_context_converter,
1326				 &cmd->body.cid, NULL);
1327}
1328
1329/**
1330 * vmw_cmd_begin_query - validate SVGA_3D_CMD_BEGIN_QUERY command.
1331 *
1332 * @dev_priv: Pointer to a device private struct.
1333 * @sw_context: The software context used for this command submission.
1334 * @header: Pointer to the command header in the command stream.
1335 */
1336static int vmw_cmd_begin_query(struct vmw_private *dev_priv,
1337			       struct vmw_sw_context *sw_context,
1338			       SVGA3dCmdHeader *header)
1339{
1340	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBeginQuery) =
1341		container_of(header, typeof(*cmd), header);
 
 
 
 
 
1342
1343	if (unlikely(dev_priv->has_mob)) {
1344		VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdBeginGBQuery);
 
 
 
1345
1346		BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1347
1348		gb_cmd.header.id = SVGA_3D_CMD_BEGIN_GB_QUERY;
1349		gb_cmd.header.size = cmd->header.size;
1350		gb_cmd.body.cid = cmd->body.cid;
1351		gb_cmd.body.type = cmd->body.type;
1352
1353		memcpy(cmd, &gb_cmd, sizeof(*cmd));
1354		return vmw_cmd_begin_gb_query(dev_priv, sw_context, header);
1355	}
1356
1357	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1358				 VMW_RES_DIRTY_SET, user_context_converter,
1359				 &cmd->body.cid, NULL);
1360}
1361
1362/**
1363 * vmw_cmd_end_gb_query - validate SVGA_3D_CMD_END_GB_QUERY command.
1364 *
1365 * @dev_priv: Pointer to a device private struct.
1366 * @sw_context: The software context used for this command submission.
1367 * @header: Pointer to the command header in the command stream.
1368 */
1369static int vmw_cmd_end_gb_query(struct vmw_private *dev_priv,
1370				struct vmw_sw_context *sw_context,
1371				SVGA3dCmdHeader *header)
1372{
1373	struct vmw_bo *vmw_bo;
1374	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdEndGBQuery);
 
 
 
1375	int ret;
1376
1377	cmd = container_of(header, typeof(*cmd), header);
1378	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1379	if (unlikely(ret != 0))
1380		return ret;
1381
1382	ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
 
1383				    &vmw_bo);
1384	if (unlikely(ret != 0))
1385		return ret;
1386
1387	ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1388
 
1389	return ret;
1390}
1391
1392/**
1393 * vmw_cmd_end_query - validate SVGA_3D_CMD_END_QUERY command.
1394 *
1395 * @dev_priv: Pointer to a device private struct.
1396 * @sw_context: The software context used for this command submission.
1397 * @header: Pointer to the command header in the command stream.
1398 */
1399static int vmw_cmd_end_query(struct vmw_private *dev_priv,
1400			     struct vmw_sw_context *sw_context,
1401			     SVGA3dCmdHeader *header)
1402{
1403	struct vmw_bo *vmw_bo;
1404	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdEndQuery);
 
 
 
1405	int ret;
1406
1407	cmd = container_of(header, typeof(*cmd), header);
1408	if (dev_priv->has_mob) {
1409		VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdEndGBQuery);
 
 
 
1410
1411		BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1412
1413		gb_cmd.header.id = SVGA_3D_CMD_END_GB_QUERY;
1414		gb_cmd.header.size = cmd->header.size;
1415		gb_cmd.body.cid = cmd->body.cid;
1416		gb_cmd.body.type = cmd->body.type;
1417		gb_cmd.body.mobid = cmd->body.guestResult.gmrId;
1418		gb_cmd.body.offset = cmd->body.guestResult.offset;
1419
1420		memcpy(cmd, &gb_cmd, sizeof(*cmd));
1421		return vmw_cmd_end_gb_query(dev_priv, sw_context, header);
1422	}
1423
1424	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1425	if (unlikely(ret != 0))
1426		return ret;
1427
1428	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1429				      &cmd->body.guestResult, &vmw_bo);
 
1430	if (unlikely(ret != 0))
1431		return ret;
1432
1433	ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1434
 
1435	return ret;
1436}
1437
1438/**
1439 * vmw_cmd_wait_gb_query - validate SVGA_3D_CMD_WAIT_GB_QUERY command.
1440 *
1441 * @dev_priv: Pointer to a device private struct.
1442 * @sw_context: The software context used for this command submission.
1443 * @header: Pointer to the command header in the command stream.
1444 */
1445static int vmw_cmd_wait_gb_query(struct vmw_private *dev_priv,
1446				 struct vmw_sw_context *sw_context,
1447				 SVGA3dCmdHeader *header)
1448{
1449	struct vmw_bo *vmw_bo;
1450	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdWaitForGBQuery);
 
 
 
1451	int ret;
1452
1453	cmd = container_of(header, typeof(*cmd), header);
1454	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1455	if (unlikely(ret != 0))
1456		return ret;
1457
1458	ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
 
1459				    &vmw_bo);
1460	if (unlikely(ret != 0))
1461		return ret;
1462
 
1463	return 0;
1464}
1465
1466/**
1467 * vmw_cmd_wait_query - validate SVGA_3D_CMD_WAIT_QUERY command.
1468 *
1469 * @dev_priv: Pointer to a device private struct.
1470 * @sw_context: The software context used for this command submission.
1471 * @header: Pointer to the command header in the command stream.
1472 */
1473static int vmw_cmd_wait_query(struct vmw_private *dev_priv,
1474			      struct vmw_sw_context *sw_context,
1475			      SVGA3dCmdHeader *header)
1476{
1477	struct vmw_bo *vmw_bo;
1478	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdWaitForQuery);
 
 
 
1479	int ret;
1480
1481	cmd = container_of(header, typeof(*cmd), header);
1482	if (dev_priv->has_mob) {
1483		VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdWaitForGBQuery);
 
 
 
1484
1485		BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1486
1487		gb_cmd.header.id = SVGA_3D_CMD_WAIT_FOR_GB_QUERY;
1488		gb_cmd.header.size = cmd->header.size;
1489		gb_cmd.body.cid = cmd->body.cid;
1490		gb_cmd.body.type = cmd->body.type;
1491		gb_cmd.body.mobid = cmd->body.guestResult.gmrId;
1492		gb_cmd.body.offset = cmd->body.guestResult.offset;
1493
1494		memcpy(cmd, &gb_cmd, sizeof(*cmd));
1495		return vmw_cmd_wait_gb_query(dev_priv, sw_context, header);
1496	}
1497
1498	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1499	if (unlikely(ret != 0))
1500		return ret;
1501
1502	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1503				      &cmd->body.guestResult, &vmw_bo);
 
1504	if (unlikely(ret != 0))
1505		return ret;
1506
 
1507	return 0;
1508}
1509
1510static int vmw_cmd_dma(struct vmw_private *dev_priv,
1511		       struct vmw_sw_context *sw_context,
1512		       SVGA3dCmdHeader *header)
1513{
1514	struct vmw_bo *vmw_bo = NULL;
1515	struct vmw_surface *srf = NULL;
1516	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceDMA);
 
 
 
1517	int ret;
1518	SVGA3dCmdSurfaceDMASuffix *suffix;
1519	uint32_t bo_size;
1520	bool dirty;
1521
1522	cmd = container_of(header, typeof(*cmd), header);
1523	suffix = (SVGA3dCmdSurfaceDMASuffix *)((unsigned long) &cmd->body +
1524					       header->size - sizeof(*suffix));
1525
1526	/* Make sure device and verifier stays in sync. */
1527	if (unlikely(suffix->suffixSize != sizeof(*suffix))) {
1528		VMW_DEBUG_USER("Invalid DMA suffix size.\n");
1529		return -EINVAL;
1530	}
1531
1532	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1533				      &cmd->body.guest.ptr, &vmw_bo);
 
1534	if (unlikely(ret != 0))
1535		return ret;
1536
1537	/* Make sure DMA doesn't cross BO boundaries. */
1538	bo_size = vmw_bo->tbo.base.size;
1539	if (unlikely(cmd->body.guest.ptr.offset > bo_size)) {
1540		VMW_DEBUG_USER("Invalid DMA offset.\n");
1541		return -EINVAL;
1542	}
1543
1544	bo_size -= cmd->body.guest.ptr.offset;
1545	if (unlikely(suffix->maximumOffset > bo_size))
1546		suffix->maximumOffset = bo_size;
1547
1548	dirty = (cmd->body.transfer == SVGA3D_WRITE_HOST_VRAM) ?
1549		VMW_RES_DIRTY_SET : 0;
1550	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1551				dirty, user_surface_converter,
1552				&cmd->body.host.sid, NULL);
1553	if (unlikely(ret != 0)) {
1554		if (unlikely(ret != -ERESTARTSYS))
1555			VMW_DEBUG_USER("could not find surface for DMA.\n");
1556		return ret;
1557	}
1558
1559	srf = vmw_res_to_srf(sw_context->res_cache[vmw_res_surface].res);
1560
1561	vmw_kms_cursor_snoop(srf, sw_context->fp->tfile, &vmw_bo->tbo, header);
 
1562
1563	return 0;
 
 
1564}
1565
1566static int vmw_cmd_draw(struct vmw_private *dev_priv,
1567			struct vmw_sw_context *sw_context,
1568			SVGA3dCmdHeader *header)
1569{
1570	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDrawPrimitives);
 
 
 
1571	SVGA3dVertexDecl *decl = (SVGA3dVertexDecl *)(
1572		(unsigned long)header + sizeof(*cmd));
1573	SVGA3dPrimitiveRange *range;
1574	uint32_t i;
1575	uint32_t maxnum;
1576	int ret;
1577
1578	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1579	if (unlikely(ret != 0))
1580		return ret;
1581
1582	cmd = container_of(header, typeof(*cmd), header);
1583	maxnum = (header->size - sizeof(cmd->body)) / sizeof(*decl);
1584
1585	if (unlikely(cmd->body.numVertexDecls > maxnum)) {
1586		VMW_DEBUG_USER("Illegal number of vertex declarations.\n");
1587		return -EINVAL;
1588	}
1589
1590	for (i = 0; i < cmd->body.numVertexDecls; ++i, ++decl) {
1591		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1592					VMW_RES_DIRTY_NONE,
1593					user_surface_converter,
1594					&decl->array.surfaceId, NULL);
1595		if (unlikely(ret != 0))
1596			return ret;
1597	}
1598
1599	maxnum = (header->size - sizeof(cmd->body) -
1600		  cmd->body.numVertexDecls * sizeof(*decl)) / sizeof(*range);
1601	if (unlikely(cmd->body.numRanges > maxnum)) {
1602		VMW_DEBUG_USER("Illegal number of index ranges.\n");
1603		return -EINVAL;
1604	}
1605
1606	range = (SVGA3dPrimitiveRange *) decl;
1607	for (i = 0; i < cmd->body.numRanges; ++i, ++range) {
1608		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1609					VMW_RES_DIRTY_NONE,
1610					user_surface_converter,
1611					&range->indexArray.surfaceId, NULL);
1612		if (unlikely(ret != 0))
1613			return ret;
1614	}
1615	return 0;
1616}
1617
 
1618static int vmw_cmd_tex_state(struct vmw_private *dev_priv,
1619			     struct vmw_sw_context *sw_context,
1620			     SVGA3dCmdHeader *header)
1621{
1622	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetTextureState);
 
 
 
 
1623	SVGA3dTextureState *last_state = (SVGA3dTextureState *)
1624	  ((unsigned long) header + header->size + sizeof(*header));
1625	SVGA3dTextureState *cur_state = (SVGA3dTextureState *)
1626		((unsigned long) header + sizeof(*cmd));
1627	struct vmw_resource *ctx;
1628	struct vmw_resource *res;
1629	int ret;
1630
1631	cmd = container_of(header, typeof(*cmd), header);
 
1632
1633	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1634				VMW_RES_DIRTY_SET, user_context_converter,
1635				&cmd->body.cid, &ctx);
1636	if (unlikely(ret != 0))
1637		return ret;
1638
1639	for (; cur_state < last_state; ++cur_state) {
1640		if (likely(cur_state->name != SVGA3D_TS_BIND_TEXTURE))
1641			continue;
1642
1643		if (cur_state->stage >= SVGA3D_NUM_TEXTURE_UNITS) {
1644			VMW_DEBUG_USER("Illegal texture/sampler unit %u.\n",
1645				       (unsigned int) cur_state->stage);
1646			return -EINVAL;
1647		}
1648
1649		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1650					VMW_RES_DIRTY_NONE,
1651					user_surface_converter,
1652					&cur_state->value, &res);
1653		if (unlikely(ret != 0))
1654			return ret;
1655
1656		if (dev_priv->has_mob) {
1657			struct vmw_ctx_bindinfo_tex binding;
1658			struct vmw_ctx_validation_info *node;
1659
1660			node = vmw_execbuf_info_from_res(sw_context, ctx);
1661			if (!node)
1662				return -EINVAL;
1663
1664			binding.bi.ctx = ctx;
1665			binding.bi.res = res;
1666			binding.bi.bt = vmw_ctx_binding_tex;
1667			binding.texture_stage = cur_state->stage;
1668			vmw_binding_add(node->staged, &binding.bi, 0,
1669					binding.texture_stage);
1670		}
1671	}
1672
1673	return 0;
1674}
1675
1676static int vmw_cmd_check_define_gmrfb(struct vmw_private *dev_priv,
1677				      struct vmw_sw_context *sw_context,
1678				      void *buf)
1679{
1680	struct vmw_bo *vmw_bo;
 
1681
1682	struct {
1683		uint32_t header;
1684		SVGAFifoCmdDefineGMRFB body;
1685	} *cmd = buf;
1686
1687	return vmw_translate_guest_ptr(dev_priv, sw_context, &cmd->body.ptr,
1688				       &vmw_bo);
 
 
 
 
 
 
 
1689}
1690
 
1691/**
1692 * vmw_cmd_res_switch_backup - Utility function to handle backup buffer
1693 * switching
1694 *
1695 * @dev_priv: Pointer to a device private struct.
1696 * @sw_context: The software context being used for this batch.
1697 * @res: Pointer to the resource.
1698 * @buf_id: Pointer to the user-space backup buffer handle in the command
1699 * stream.
1700 * @backup_offset: Offset of backup into MOB.
1701 *
1702 * This function prepares for registering a switch of backup buffers in the
1703 * resource metadata just prior to unreserving. It's basically a wrapper around
1704 * vmw_cmd_res_switch_backup with a different interface.
1705 */
1706static int vmw_cmd_res_switch_backup(struct vmw_private *dev_priv,
1707				     struct vmw_sw_context *sw_context,
1708				     struct vmw_resource *res, uint32_t *buf_id,
 
1709				     unsigned long backup_offset)
1710{
1711	struct vmw_bo *vbo;
1712	void *info;
1713	int ret;
1714
1715	info = vmw_execbuf_info_from_res(sw_context, res);
1716	if (!info)
1717		return -EINVAL;
1718
1719	ret = vmw_translate_mob_ptr(dev_priv, sw_context, buf_id, &vbo);
1720	if (ret)
1721		return ret;
1722
1723	vmw_validation_res_switch_backup(sw_context->ctx, info, vbo,
1724					 backup_offset);
 
 
 
 
 
 
1725	return 0;
1726}
1727
 
1728/**
1729 * vmw_cmd_switch_backup - Utility function to handle backup buffer switching
1730 *
1731 * @dev_priv: Pointer to a device private struct.
1732 * @sw_context: The software context being used for this batch.
1733 * @res_type: The resource type.
1734 * @converter: Information about user-space binding for this resource type.
1735 * @res_id: Pointer to the user-space resource handle in the command stream.
1736 * @buf_id: Pointer to the user-space backup buffer handle in the command
1737 * stream.
1738 * @backup_offset: Offset of backup into MOB.
1739 *
1740 * This function prepares for registering a switch of backup buffers in the
1741 * resource metadata just prior to unreserving. It's basically a wrapper around
1742 * vmw_cmd_res_switch_backup with a different interface.
1743 */
1744static int vmw_cmd_switch_backup(struct vmw_private *dev_priv,
1745				 struct vmw_sw_context *sw_context,
1746				 enum vmw_res_type res_type,
1747				 const struct vmw_user_resource_conv
1748				 *converter, uint32_t *res_id, uint32_t *buf_id,
 
 
1749				 unsigned long backup_offset)
1750{
1751	struct vmw_resource *res;
1752	int ret;
1753
1754	ret = vmw_cmd_res_check(dev_priv, sw_context, res_type,
1755				VMW_RES_DIRTY_NONE, converter, res_id, &res);
1756	if (ret)
1757		return ret;
1758
1759	return vmw_cmd_res_switch_backup(dev_priv, sw_context, res, buf_id,
1760					 backup_offset);
1761}
1762
1763/**
1764 * vmw_cmd_bind_gb_surface - Validate SVGA_3D_CMD_BIND_GB_SURFACE command
 
1765 *
1766 * @dev_priv: Pointer to a device private struct.
1767 * @sw_context: The software context being used for this batch.
1768 * @header: Pointer to the command header in the command stream.
1769 */
1770static int vmw_cmd_bind_gb_surface(struct vmw_private *dev_priv,
1771				   struct vmw_sw_context *sw_context,
1772				   SVGA3dCmdHeader *header)
1773{
1774	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBindGBSurface) =
1775		container_of(header, typeof(*cmd), header);
 
 
 
 
1776
1777	return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_surface,
1778				     user_surface_converter, &cmd->body.sid,
1779				     &cmd->body.mobid, 0);
 
1780}
1781
1782/**
1783 * vmw_cmd_update_gb_image - Validate SVGA_3D_CMD_UPDATE_GB_IMAGE command
 
1784 *
1785 * @dev_priv: Pointer to a device private struct.
1786 * @sw_context: The software context being used for this batch.
1787 * @header: Pointer to the command header in the command stream.
1788 */
1789static int vmw_cmd_update_gb_image(struct vmw_private *dev_priv,
1790				   struct vmw_sw_context *sw_context,
1791				   SVGA3dCmdHeader *header)
1792{
1793	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdUpdateGBImage) =
1794		container_of(header, typeof(*cmd), header);
 
 
 
 
1795
1796	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1797				 VMW_RES_DIRTY_NONE, user_surface_converter,
1798				 &cmd->body.image.sid, NULL);
1799}
1800
1801/**
1802 * vmw_cmd_update_gb_surface - Validate SVGA_3D_CMD_UPDATE_GB_SURFACE command
 
1803 *
1804 * @dev_priv: Pointer to a device private struct.
1805 * @sw_context: The software context being used for this batch.
1806 * @header: Pointer to the command header in the command stream.
1807 */
1808static int vmw_cmd_update_gb_surface(struct vmw_private *dev_priv,
1809				     struct vmw_sw_context *sw_context,
1810				     SVGA3dCmdHeader *header)
1811{
1812	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdUpdateGBSurface) =
1813		container_of(header, typeof(*cmd), header);
 
 
 
 
1814
1815	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1816				 VMW_RES_DIRTY_CLEAR, user_surface_converter,
1817				 &cmd->body.sid, NULL);
1818}
1819
1820/**
1821 * vmw_cmd_readback_gb_image - Validate SVGA_3D_CMD_READBACK_GB_IMAGE command
 
1822 *
1823 * @dev_priv: Pointer to a device private struct.
1824 * @sw_context: The software context being used for this batch.
1825 * @header: Pointer to the command header in the command stream.
1826 */
1827static int vmw_cmd_readback_gb_image(struct vmw_private *dev_priv,
1828				     struct vmw_sw_context *sw_context,
1829				     SVGA3dCmdHeader *header)
1830{
1831	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdReadbackGBImage) =
1832		container_of(header, typeof(*cmd), header);
 
 
 
 
1833
1834	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1835				 VMW_RES_DIRTY_NONE, user_surface_converter,
1836				 &cmd->body.image.sid, NULL);
1837}
1838
1839/**
1840 * vmw_cmd_readback_gb_surface - Validate SVGA_3D_CMD_READBACK_GB_SURFACE
1841 * command
1842 *
1843 * @dev_priv: Pointer to a device private struct.
1844 * @sw_context: The software context being used for this batch.
1845 * @header: Pointer to the command header in the command stream.
1846 */
1847static int vmw_cmd_readback_gb_surface(struct vmw_private *dev_priv,
1848				       struct vmw_sw_context *sw_context,
1849				       SVGA3dCmdHeader *header)
1850{
1851	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdReadbackGBSurface) =
1852		container_of(header, typeof(*cmd), header);
 
 
 
 
1853
1854	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1855				 VMW_RES_DIRTY_CLEAR, user_surface_converter,
1856				 &cmd->body.sid, NULL);
1857}
1858
1859/**
1860 * vmw_cmd_invalidate_gb_image - Validate SVGA_3D_CMD_INVALIDATE_GB_IMAGE
1861 * command
1862 *
1863 * @dev_priv: Pointer to a device private struct.
1864 * @sw_context: The software context being used for this batch.
1865 * @header: Pointer to the command header in the command stream.
1866 */
1867static int vmw_cmd_invalidate_gb_image(struct vmw_private *dev_priv,
1868				       struct vmw_sw_context *sw_context,
1869				       SVGA3dCmdHeader *header)
1870{
1871	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdInvalidateGBImage) =
1872		container_of(header, typeof(*cmd), header);
 
 
 
 
1873
1874	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1875				 VMW_RES_DIRTY_NONE, user_surface_converter,
1876				 &cmd->body.image.sid, NULL);
1877}
1878
1879/**
1880 * vmw_cmd_invalidate_gb_surface - Validate SVGA_3D_CMD_INVALIDATE_GB_SURFACE
1881 * command
1882 *
1883 * @dev_priv: Pointer to a device private struct.
1884 * @sw_context: The software context being used for this batch.
1885 * @header: Pointer to the command header in the command stream.
1886 */
1887static int vmw_cmd_invalidate_gb_surface(struct vmw_private *dev_priv,
1888					 struct vmw_sw_context *sw_context,
1889					 SVGA3dCmdHeader *header)
1890{
1891	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdInvalidateGBSurface) =
1892		container_of(header, typeof(*cmd), header);
 
 
 
 
1893
1894	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1895				 VMW_RES_DIRTY_CLEAR, user_surface_converter,
1896				 &cmd->body.sid, NULL);
1897}
1898
 
1899/**
1900 * vmw_cmd_shader_define - Validate SVGA_3D_CMD_SHADER_DEFINE command
 
1901 *
1902 * @dev_priv: Pointer to a device private struct.
1903 * @sw_context: The software context being used for this batch.
1904 * @header: Pointer to the command header in the command stream.
1905 */
1906static int vmw_cmd_shader_define(struct vmw_private *dev_priv,
1907				 struct vmw_sw_context *sw_context,
1908				 SVGA3dCmdHeader *header)
1909{
1910	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDefineShader);
 
 
 
1911	int ret;
1912	size_t size;
1913	struct vmw_resource *ctx;
1914
1915	cmd = container_of(header, typeof(*cmd), header);
 
1916
1917	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1918				VMW_RES_DIRTY_SET, user_context_converter,
1919				&cmd->body.cid, &ctx);
1920	if (unlikely(ret != 0))
1921		return ret;
1922
1923	if (unlikely(!dev_priv->has_mob))
1924		return 0;
1925
1926	size = cmd->header.size - sizeof(cmd->body);
1927	ret = vmw_compat_shader_add(dev_priv, vmw_context_res_man(ctx),
1928				    cmd->body.shid, cmd + 1, cmd->body.type,
1929				    size, &sw_context->staged_cmd_res);
 
 
1930	if (unlikely(ret != 0))
1931		return ret;
1932
1933	return vmw_resource_relocation_add(sw_context, NULL,
1934					   vmw_ptr_diff(sw_context->buf_start,
1935							&cmd->header.id),
1936					   vmw_res_rel_nop);
 
1937}
1938
1939/**
1940 * vmw_cmd_shader_destroy - Validate SVGA_3D_CMD_SHADER_DESTROY command
 
1941 *
1942 * @dev_priv: Pointer to a device private struct.
1943 * @sw_context: The software context being used for this batch.
1944 * @header: Pointer to the command header in the command stream.
1945 */
1946static int vmw_cmd_shader_destroy(struct vmw_private *dev_priv,
1947				  struct vmw_sw_context *sw_context,
1948				  SVGA3dCmdHeader *header)
1949{
1950	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDestroyShader);
 
 
 
1951	int ret;
1952	struct vmw_resource *ctx;
1953
1954	cmd = container_of(header, typeof(*cmd), header);
 
1955
1956	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1957				VMW_RES_DIRTY_SET, user_context_converter,
1958				&cmd->body.cid, &ctx);
1959	if (unlikely(ret != 0))
1960		return ret;
1961
1962	if (unlikely(!dev_priv->has_mob))
1963		return 0;
1964
1965	ret = vmw_shader_remove(vmw_context_res_man(ctx), cmd->body.shid,
1966				cmd->body.type, &sw_context->staged_cmd_res);
 
 
1967	if (unlikely(ret != 0))
1968		return ret;
1969
1970	return vmw_resource_relocation_add(sw_context, NULL,
1971					   vmw_ptr_diff(sw_context->buf_start,
1972							&cmd->header.id),
1973					   vmw_res_rel_nop);
 
1974}
1975
1976/**
1977 * vmw_cmd_set_shader - Validate SVGA_3D_CMD_SET_SHADER command
 
1978 *
1979 * @dev_priv: Pointer to a device private struct.
1980 * @sw_context: The software context being used for this batch.
1981 * @header: Pointer to the command header in the command stream.
1982 */
1983static int vmw_cmd_set_shader(struct vmw_private *dev_priv,
1984			      struct vmw_sw_context *sw_context,
1985			      SVGA3dCmdHeader *header)
1986{
1987	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetShader);
 
 
 
 
1988	struct vmw_ctx_bindinfo_shader binding;
1989	struct vmw_resource *ctx, *res = NULL;
1990	struct vmw_ctx_validation_info *ctx_info;
1991	int ret;
1992
1993	cmd = container_of(header, typeof(*cmd), header);
 
1994
1995	if (!vmw_shadertype_is_valid(VMW_SM_LEGACY, cmd->body.type)) {
1996		VMW_DEBUG_USER("Illegal shader type %u.\n",
1997			       (unsigned int) cmd->body.type);
1998		return -EINVAL;
1999	}
2000
2001	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2002				VMW_RES_DIRTY_SET, user_context_converter,
2003				&cmd->body.cid, &ctx);
2004	if (unlikely(ret != 0))
2005		return ret;
2006
2007	if (!dev_priv->has_mob)
2008		return 0;
2009
2010	if (cmd->body.shid != SVGA3D_INVALID_ID) {
2011		/*
2012		 * This is the compat shader path - Per device guest-backed
2013		 * shaders, but user-space thinks it's per context host-
2014		 * backed shaders.
2015		 */
2016		res = vmw_shader_lookup(vmw_context_res_man(ctx),
2017					cmd->body.shid, cmd->body.type);
2018		if (!IS_ERR(res)) {
2019			ret = vmw_execbuf_res_val_add(sw_context, res,
2020						      VMW_RES_DIRTY_NONE,
2021						      vmw_val_add_flag_noctx);
2022			if (unlikely(ret != 0))
2023				return ret;
2024
2025			ret = vmw_resource_relocation_add
2026				(sw_context, res,
2027				 vmw_ptr_diff(sw_context->buf_start,
2028					      &cmd->body.shid),
2029				 vmw_res_rel_normal);
2030			if (unlikely(ret != 0))
2031				return ret;
2032		}
2033	}
2034
2035	if (IS_ERR_OR_NULL(res)) {
2036		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_shader,
2037					VMW_RES_DIRTY_NONE,
2038					user_shader_converter, &cmd->body.shid,
2039					&res);
2040		if (unlikely(ret != 0))
2041			return ret;
2042	}
2043
2044	ctx_info = vmw_execbuf_info_from_res(sw_context, ctx);
2045	if (!ctx_info)
2046		return -EINVAL;
2047
2048	binding.bi.ctx = ctx;
2049	binding.bi.res = res;
2050	binding.bi.bt = vmw_ctx_binding_shader;
2051	binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2052	vmw_binding_add(ctx_info->staged, &binding.bi, binding.shader_slot, 0);
2053
2054	return 0;
2055}
2056
2057/**
2058 * vmw_cmd_set_shader_const - Validate SVGA_3D_CMD_SET_SHADER_CONST command
 
2059 *
2060 * @dev_priv: Pointer to a device private struct.
2061 * @sw_context: The software context being used for this batch.
2062 * @header: Pointer to the command header in the command stream.
2063 */
2064static int vmw_cmd_set_shader_const(struct vmw_private *dev_priv,
2065				    struct vmw_sw_context *sw_context,
2066				    SVGA3dCmdHeader *header)
2067{
2068	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetShaderConst);
 
 
 
2069	int ret;
2070
2071	cmd = container_of(header, typeof(*cmd), header);
 
2072
2073	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2074				VMW_RES_DIRTY_SET, user_context_converter,
2075				&cmd->body.cid, NULL);
2076	if (unlikely(ret != 0))
2077		return ret;
2078
2079	if (dev_priv->has_mob)
2080		header->id = SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE;
2081
2082	return 0;
2083}
2084
2085/**
2086 * vmw_cmd_bind_gb_shader - Validate SVGA_3D_CMD_BIND_GB_SHADER command
 
2087 *
2088 * @dev_priv: Pointer to a device private struct.
2089 * @sw_context: The software context being used for this batch.
2090 * @header: Pointer to the command header in the command stream.
2091 */
2092static int vmw_cmd_bind_gb_shader(struct vmw_private *dev_priv,
2093				  struct vmw_sw_context *sw_context,
2094				  SVGA3dCmdHeader *header)
2095{
2096	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBindGBShader) =
2097		container_of(header, typeof(*cmd), header);
 
 
 
 
 
2098
2099	return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_shader,
2100				     user_shader_converter, &cmd->body.shid,
2101				     &cmd->body.mobid, cmd->body.offsetInBytes);
 
2102}
2103
2104/**
2105 * vmw_cmd_dx_set_single_constant_buffer - Validate
2106 * SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER command.
2107 *
2108 * @dev_priv: Pointer to a device private struct.
2109 * @sw_context: The software context being used for this batch.
2110 * @header: Pointer to the command header in the command stream.
2111 */
2112static int
2113vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv,
2114				      struct vmw_sw_context *sw_context,
2115				      SVGA3dCmdHeader *header)
2116{
2117	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetSingleConstantBuffer);
2118
2119	struct vmw_resource *res = NULL;
2120	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
 
 
2121	struct vmw_ctx_bindinfo_cb binding;
2122	int ret;
2123
2124	if (!ctx_node)
 
2125		return -EINVAL;
 
2126
2127	cmd = container_of(header, typeof(*cmd), header);
2128	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2129				VMW_RES_DIRTY_NONE, user_surface_converter,
2130				&cmd->body.sid, &res);
2131	if (unlikely(ret != 0))
2132		return ret;
2133
2134	if (!vmw_shadertype_is_valid(dev_priv->sm_type, cmd->body.type) ||
2135	    cmd->body.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) {
2136		VMW_DEBUG_USER("Illegal const buffer shader %u slot %u.\n",
2137			       (unsigned int) cmd->body.type,
2138			       (unsigned int) cmd->body.slot);
2139		return -EINVAL;
2140	}
2141
2142	binding.bi.ctx = ctx_node->ctx;
2143	binding.bi.res = res;
2144	binding.bi.bt = vmw_ctx_binding_cb;
2145	binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2146	binding.offset = cmd->body.offsetInBytes;
2147	binding.size = cmd->body.sizeInBytes;
2148	binding.slot = cmd->body.slot;
2149
2150	vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot,
2151			binding.slot);
2152
2153	return 0;
2154}
2155
2156/**
2157 * vmw_cmd_dx_set_constant_buffer_offset - Validate
2158 * SVGA_3D_CMD_DX_SET_VS/PS/GS/HS/DS/CS_CONSTANT_BUFFER_OFFSET command.
2159 *
2160 * @dev_priv: Pointer to a device private struct.
2161 * @sw_context: The software context being used for this batch.
2162 * @header: Pointer to the command header in the command stream.
2163 */
2164static int
2165vmw_cmd_dx_set_constant_buffer_offset(struct vmw_private *dev_priv,
2166				      struct vmw_sw_context *sw_context,
2167				      SVGA3dCmdHeader *header)
2168{
2169	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetConstantBufferOffset);
2170
2171	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2172	u32 shader_slot;
2173
2174	if (!has_sm5_context(dev_priv))
2175		return -EINVAL;
2176
2177	if (!ctx_node)
2178		return -EINVAL;
2179
2180	cmd = container_of(header, typeof(*cmd), header);
2181	if (cmd->body.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) {
2182		VMW_DEBUG_USER("Illegal const buffer slot %u.\n",
2183			       (unsigned int) cmd->body.slot);
2184		return -EINVAL;
2185	}
2186
2187	shader_slot = cmd->header.id - SVGA_3D_CMD_DX_SET_VS_CONSTANT_BUFFER_OFFSET;
2188	vmw_binding_cb_offset_update(ctx_node->staged, shader_slot,
2189				     cmd->body.slot, cmd->body.offsetInBytes);
2190
2191	return 0;
2192}
2193
2194/**
2195 * vmw_cmd_dx_set_shader_res - Validate SVGA_3D_CMD_DX_SET_SHADER_RESOURCES
2196 * command
2197 *
2198 * @dev_priv: Pointer to a device private struct.
2199 * @sw_context: The software context being used for this batch.
2200 * @header: Pointer to the command header in the command stream.
2201 */
2202static int vmw_cmd_dx_set_shader_res(struct vmw_private *dev_priv,
2203				     struct vmw_sw_context *sw_context,
2204				     SVGA3dCmdHeader *header)
2205{
2206	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetShaderResources) =
2207		container_of(header, typeof(*cmd), header);
2208
 
2209	u32 num_sr_view = (cmd->header.size - sizeof(cmd->body)) /
2210		sizeof(SVGA3dShaderResourceViewId);
2211
2212	if ((u64) cmd->body.startView + (u64) num_sr_view >
2213	    (u64) SVGA3D_DX_MAX_SRVIEWS ||
2214	    !vmw_shadertype_is_valid(dev_priv->sm_type, cmd->body.type)) {
2215		VMW_DEBUG_USER("Invalid shader binding.\n");
2216		return -EINVAL;
2217	}
2218
2219	return vmw_view_bindings_add(sw_context, vmw_view_sr,
2220				     vmw_ctx_binding_sr,
2221				     cmd->body.type - SVGA3D_SHADERTYPE_MIN,
2222				     (void *) &cmd[1], num_sr_view,
2223				     cmd->body.startView);
2224}
2225
2226/**
2227 * vmw_cmd_dx_set_shader - Validate SVGA_3D_CMD_DX_SET_SHADER command
 
2228 *
2229 * @dev_priv: Pointer to a device private struct.
2230 * @sw_context: The software context being used for this batch.
2231 * @header: Pointer to the command header in the command stream.
2232 */
2233static int vmw_cmd_dx_set_shader(struct vmw_private *dev_priv,
2234				 struct vmw_sw_context *sw_context,
2235				 SVGA3dCmdHeader *header)
2236{
2237	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetShader);
 
 
 
2238	struct vmw_resource *res = NULL;
2239	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2240	struct vmw_ctx_bindinfo_shader binding;
2241	int ret = 0;
2242
2243	if (!ctx_node)
 
2244		return -EINVAL;
 
2245
2246	cmd = container_of(header, typeof(*cmd), header);
2247
2248	if (!vmw_shadertype_is_valid(dev_priv->sm_type, cmd->body.type)) {
2249		VMW_DEBUG_USER("Illegal shader type %u.\n",
2250			       (unsigned int) cmd->body.type);
2251		return -EINVAL;
2252	}
2253
2254	if (cmd->body.shaderId != SVGA3D_INVALID_ID) {
2255		res = vmw_shader_lookup(sw_context->man, cmd->body.shaderId, 0);
2256		if (IS_ERR(res)) {
2257			VMW_DEBUG_USER("Could not find shader for binding.\n");
2258			return PTR_ERR(res);
2259		}
2260
2261		ret = vmw_execbuf_res_val_add(sw_context, res,
2262					      VMW_RES_DIRTY_NONE,
2263					      vmw_val_add_flag_noctx);
2264		if (ret)
2265			return ret;
2266	}
2267
2268	binding.bi.ctx = ctx_node->ctx;
2269	binding.bi.res = res;
2270	binding.bi.bt = vmw_ctx_binding_dx_shader;
2271	binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2272
2273	vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot, 0);
 
 
 
 
2274
2275	return 0;
2276}
2277
2278/**
2279 * vmw_cmd_dx_set_vertex_buffers - Validates SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS
2280 * command
2281 *
2282 * @dev_priv: Pointer to a device private struct.
2283 * @sw_context: The software context being used for this batch.
2284 * @header: Pointer to the command header in the command stream.
2285 */
2286static int vmw_cmd_dx_set_vertex_buffers(struct vmw_private *dev_priv,
2287					 struct vmw_sw_context *sw_context,
2288					 SVGA3dCmdHeader *header)
2289{
2290	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2291	struct vmw_ctx_bindinfo_vb binding;
2292	struct vmw_resource *res;
2293	struct {
2294		SVGA3dCmdHeader header;
2295		SVGA3dCmdDXSetVertexBuffers body;
2296		SVGA3dVertexBuffer buf[];
2297	} *cmd;
2298	int i, ret, num;
2299
2300	if (!ctx_node)
 
2301		return -EINVAL;
 
2302
2303	cmd = container_of(header, typeof(*cmd), header);
2304	num = (cmd->header.size - sizeof(cmd->body)) /
2305		sizeof(SVGA3dVertexBuffer);
2306	if ((u64)num + (u64)cmd->body.startBuffer >
2307	    (u64)SVGA3D_DX_MAX_VERTEXBUFFERS) {
2308		VMW_DEBUG_USER("Invalid number of vertex buffers.\n");
2309		return -EINVAL;
2310	}
2311
2312	for (i = 0; i < num; i++) {
2313		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2314					VMW_RES_DIRTY_NONE,
2315					user_surface_converter,
2316					&cmd->buf[i].sid, &res);
2317		if (unlikely(ret != 0))
2318			return ret;
2319
2320		binding.bi.ctx = ctx_node->ctx;
2321		binding.bi.bt = vmw_ctx_binding_vb;
2322		binding.bi.res = res;
2323		binding.offset = cmd->buf[i].offset;
2324		binding.stride = cmd->buf[i].stride;
2325		binding.slot = i + cmd->body.startBuffer;
2326
2327		vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot);
 
2328	}
2329
2330	return 0;
2331}
2332
2333/**
2334 * vmw_cmd_dx_set_index_buffer - Validate
2335 * SVGA_3D_CMD_DX_IA_SET_INDEX_BUFFER command.
2336 *
2337 * @dev_priv: Pointer to a device private struct.
2338 * @sw_context: The software context being used for this batch.
2339 * @header: Pointer to the command header in the command stream.
2340 */
2341static int vmw_cmd_dx_set_index_buffer(struct vmw_private *dev_priv,
2342				       struct vmw_sw_context *sw_context,
2343				       SVGA3dCmdHeader *header)
2344{
2345	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2346	struct vmw_ctx_bindinfo_ib binding;
2347	struct vmw_resource *res;
2348	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetIndexBuffer);
 
 
 
2349	int ret;
2350
2351	if (!ctx_node)
 
2352		return -EINVAL;
 
2353
2354	cmd = container_of(header, typeof(*cmd), header);
2355	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2356				VMW_RES_DIRTY_NONE, user_surface_converter,
2357				&cmd->body.sid, &res);
2358	if (unlikely(ret != 0))
2359		return ret;
2360
2361	binding.bi.ctx = ctx_node->ctx;
2362	binding.bi.res = res;
2363	binding.bi.bt = vmw_ctx_binding_ib;
2364	binding.offset = cmd->body.offset;
2365	binding.format = cmd->body.format;
2366
2367	vmw_binding_add(ctx_node->staged, &binding.bi, 0, 0);
2368
2369	return 0;
2370}
2371
2372/**
2373 * vmw_cmd_dx_set_rendertargets - Validate SVGA_3D_CMD_DX_SET_RENDERTARGETS
2374 * command
2375 *
2376 * @dev_priv: Pointer to a device private struct.
2377 * @sw_context: The software context being used for this batch.
2378 * @header: Pointer to the command header in the command stream.
2379 */
2380static int vmw_cmd_dx_set_rendertargets(struct vmw_private *dev_priv,
2381					struct vmw_sw_context *sw_context,
2382					SVGA3dCmdHeader *header)
2383{
2384	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetRenderTargets) =
2385		container_of(header, typeof(*cmd), header);
 
 
 
2386	u32 num_rt_view = (cmd->header.size - sizeof(cmd->body)) /
2387		sizeof(SVGA3dRenderTargetViewId);
2388	int ret;
2389
2390	if (num_rt_view > SVGA3D_DX_MAX_RENDER_TARGETS) {
2391		VMW_DEBUG_USER("Invalid DX Rendertarget binding.\n");
2392		return -EINVAL;
2393	}
2394
2395	ret = vmw_view_bindings_add(sw_context, vmw_view_ds, vmw_ctx_binding_ds,
2396				    0, &cmd->body.depthStencilViewId, 1, 0);
 
2397	if (ret)
2398		return ret;
2399
2400	return vmw_view_bindings_add(sw_context, vmw_view_rt,
2401				     vmw_ctx_binding_dx_rt, 0, (void *)&cmd[1],
2402				     num_rt_view, 0);
2403}
2404
2405/**
2406 * vmw_cmd_dx_clear_rendertarget_view - Validate
2407 * SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW command
2408 *
2409 * @dev_priv: Pointer to a device private struct.
2410 * @sw_context: The software context being used for this batch.
2411 * @header: Pointer to the command header in the command stream.
2412 */
2413static int vmw_cmd_dx_clear_rendertarget_view(struct vmw_private *dev_priv,
2414					      struct vmw_sw_context *sw_context,
2415					      SVGA3dCmdHeader *header)
2416{
2417	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXClearRenderTargetView) =
2418		container_of(header, typeof(*cmd), header);
2419	struct vmw_resource *ret;
 
2420
2421	ret = vmw_view_id_val_add(sw_context, vmw_view_rt,
2422				  cmd->body.renderTargetViewId);
2423
2424	return PTR_ERR_OR_ZERO(ret);
2425}
2426
2427/**
2428 * vmw_cmd_dx_clear_depthstencil_view - Validate
2429 * SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW command
2430 *
2431 * @dev_priv: Pointer to a device private struct.
2432 * @sw_context: The software context being used for this batch.
2433 * @header: Pointer to the command header in the command stream.
2434 */
2435static int vmw_cmd_dx_clear_depthstencil_view(struct vmw_private *dev_priv,
2436					      struct vmw_sw_context *sw_context,
2437					      SVGA3dCmdHeader *header)
2438{
2439	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXClearDepthStencilView) =
2440		container_of(header, typeof(*cmd), header);
2441	struct vmw_resource *ret;
 
2442
2443	ret = vmw_view_id_val_add(sw_context, vmw_view_ds,
2444				  cmd->body.depthStencilViewId);
2445
2446	return PTR_ERR_OR_ZERO(ret);
2447}
2448
2449static int vmw_cmd_dx_view_define(struct vmw_private *dev_priv,
2450				  struct vmw_sw_context *sw_context,
2451				  SVGA3dCmdHeader *header)
2452{
2453	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2454	struct vmw_resource *srf;
2455	struct vmw_resource *res;
2456	enum vmw_view_type view_type;
2457	int ret;
2458	/*
2459	 * This is based on the fact that all affected define commands have the
2460	 * same initial command body layout.
2461	 */
2462	struct {
2463		SVGA3dCmdHeader header;
2464		uint32 defined_id;
2465		uint32 sid;
2466	} *cmd;
2467
2468	if (!ctx_node)
 
2469		return -EINVAL;
 
2470
2471	view_type = vmw_view_cmd_to_type(header->id);
2472	if (view_type == vmw_view_max)
2473		return -EINVAL;
2474
2475	cmd = container_of(header, typeof(*cmd), header);
2476	if (unlikely(cmd->sid == SVGA3D_INVALID_ID)) {
2477		VMW_DEBUG_USER("Invalid surface id.\n");
2478		return -EINVAL;
2479	}
2480	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2481				VMW_RES_DIRTY_NONE, user_surface_converter,
2482				&cmd->sid, &srf);
2483	if (unlikely(ret != 0))
2484		return ret;
2485
2486	res = vmw_context_cotable(ctx_node->ctx, vmw_view_cotables[view_type]);
2487	ret = vmw_cotable_notify(res, cmd->defined_id);
 
2488	if (unlikely(ret != 0))
2489		return ret;
2490
2491	return vmw_view_add(sw_context->man, ctx_node->ctx, srf, view_type,
2492			    cmd->defined_id, header,
 
 
 
 
2493			    header->size + sizeof(*header),
2494			    &sw_context->staged_cmd_res);
2495}
2496
2497/**
2498 * vmw_cmd_dx_set_so_targets - Validate SVGA_3D_CMD_DX_SET_SOTARGETS command.
 
2499 *
2500 * @dev_priv: Pointer to a device private struct.
2501 * @sw_context: The software context being used for this batch.
2502 * @header: Pointer to the command header in the command stream.
2503 */
2504static int vmw_cmd_dx_set_so_targets(struct vmw_private *dev_priv,
2505				     struct vmw_sw_context *sw_context,
2506				     SVGA3dCmdHeader *header)
2507{
2508	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2509	struct vmw_ctx_bindinfo_so_target binding;
2510	struct vmw_resource *res;
2511	struct {
2512		SVGA3dCmdHeader header;
2513		SVGA3dCmdDXSetSOTargets body;
2514		SVGA3dSoTarget targets[];
2515	} *cmd;
2516	int i, ret, num;
2517
2518	if (!ctx_node)
 
2519		return -EINVAL;
 
2520
2521	cmd = container_of(header, typeof(*cmd), header);
2522	num = (cmd->header.size - sizeof(cmd->body)) / sizeof(SVGA3dSoTarget);
 
2523
2524	if (num > SVGA3D_DX_MAX_SOTARGETS) {
2525		VMW_DEBUG_USER("Invalid DX SO binding.\n");
2526		return -EINVAL;
2527	}
2528
2529	for (i = 0; i < num; i++) {
2530		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2531					VMW_RES_DIRTY_SET,
2532					user_surface_converter,
2533					&cmd->targets[i].sid, &res);
2534		if (unlikely(ret != 0))
2535			return ret;
2536
2537		binding.bi.ctx = ctx_node->ctx;
2538		binding.bi.res = res;
2539		binding.bi.bt = vmw_ctx_binding_so_target;
2540		binding.offset = cmd->targets[i].offset;
2541		binding.size = cmd->targets[i].sizeInBytes;
2542		binding.slot = i;
2543
2544		vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot);
 
2545	}
2546
2547	return 0;
2548}
2549
2550static int vmw_cmd_dx_so_define(struct vmw_private *dev_priv,
2551				struct vmw_sw_context *sw_context,
2552				SVGA3dCmdHeader *header)
2553{
2554	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2555	struct vmw_resource *res;
2556	/*
2557	 * This is based on the fact that all affected define commands have
2558	 * the same initial command body layout.
2559	 */
2560	struct {
2561		SVGA3dCmdHeader header;
2562		uint32 defined_id;
2563	} *cmd;
2564	enum vmw_so_type so_type;
2565	int ret;
2566
2567	if (!ctx_node)
 
2568		return -EINVAL;
 
2569
2570	so_type = vmw_so_cmd_to_type(header->id);
2571	res = vmw_context_cotable(ctx_node->ctx, vmw_so_cotables[so_type]);
2572	if (IS_ERR(res))
2573		return PTR_ERR(res);
2574	cmd = container_of(header, typeof(*cmd), header);
2575	ret = vmw_cotable_notify(res, cmd->defined_id);
 
2576
2577	return ret;
2578}
2579
2580/**
2581 * vmw_cmd_dx_check_subresource - Validate SVGA_3D_CMD_DX_[X]_SUBRESOURCE
2582 * command
2583 *
2584 * @dev_priv: Pointer to a device private struct.
2585 * @sw_context: The software context being used for this batch.
2586 * @header: Pointer to the command header in the command stream.
2587 */
2588static int vmw_cmd_dx_check_subresource(struct vmw_private *dev_priv,
2589					struct vmw_sw_context *sw_context,
2590					SVGA3dCmdHeader *header)
2591{
2592	struct {
2593		SVGA3dCmdHeader header;
2594		union {
2595			SVGA3dCmdDXReadbackSubResource r_body;
2596			SVGA3dCmdDXInvalidateSubResource i_body;
2597			SVGA3dCmdDXUpdateSubResource u_body;
2598			SVGA3dSurfaceId sid;
2599		};
2600	} *cmd;
2601
2602	BUILD_BUG_ON(offsetof(typeof(*cmd), r_body.sid) !=
2603		     offsetof(typeof(*cmd), sid));
2604	BUILD_BUG_ON(offsetof(typeof(*cmd), i_body.sid) !=
2605		     offsetof(typeof(*cmd), sid));
2606	BUILD_BUG_ON(offsetof(typeof(*cmd), u_body.sid) !=
2607		     offsetof(typeof(*cmd), sid));
2608
2609	cmd = container_of(header, typeof(*cmd), header);
 
2610	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2611				 VMW_RES_DIRTY_NONE, user_surface_converter,
2612				 &cmd->sid, NULL);
2613}
2614
2615static int vmw_cmd_dx_cid_check(struct vmw_private *dev_priv,
2616				struct vmw_sw_context *sw_context,
2617				SVGA3dCmdHeader *header)
2618{
2619	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2620
2621	if (!ctx_node)
 
2622		return -EINVAL;
 
2623
2624	return 0;
2625}
2626
2627/**
2628 * vmw_cmd_dx_view_remove - validate a view remove command and schedule the view
2629 * resource for removal.
2630 *
2631 * @dev_priv: Pointer to a device private struct.
2632 * @sw_context: The software context being used for this batch.
2633 * @header: Pointer to the command header in the command stream.
2634 *
2635 * Check that the view exists, and if it was not created using this command
2636 * batch, conditionally make this command a NOP.
 
2637 */
2638static int vmw_cmd_dx_view_remove(struct vmw_private *dev_priv,
2639				  struct vmw_sw_context *sw_context,
2640				  SVGA3dCmdHeader *header)
2641{
2642	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2643	struct {
2644		SVGA3dCmdHeader header;
2645		union vmw_view_destroy body;
2646	} *cmd = container_of(header, typeof(*cmd), header);
2647	enum vmw_view_type view_type = vmw_view_cmd_to_type(header->id);
2648	struct vmw_resource *view;
2649	int ret;
2650
2651	if (!ctx_node)
 
2652		return -EINVAL;
 
2653
2654	ret = vmw_view_remove(sw_context->man, cmd->body.view_id, view_type,
2655			      &sw_context->staged_cmd_res, &view);
 
 
2656	if (ret || !view)
2657		return ret;
2658
2659	/*
2660	 * If the view wasn't created during this command batch, it might
2661	 * have been removed due to a context swapout, so add a
2662	 * relocation to conditionally make this command a NOP to avoid
2663	 * device errors.
2664	 */
2665	return vmw_resource_relocation_add(sw_context, view,
2666					   vmw_ptr_diff(sw_context->buf_start,
2667							&cmd->header.id),
2668					   vmw_res_rel_cond_nop);
2669}
2670
2671/**
2672 * vmw_cmd_dx_define_shader - Validate SVGA_3D_CMD_DX_DEFINE_SHADER command
 
2673 *
2674 * @dev_priv: Pointer to a device private struct.
2675 * @sw_context: The software context being used for this batch.
2676 * @header: Pointer to the command header in the command stream.
2677 */
2678static int vmw_cmd_dx_define_shader(struct vmw_private *dev_priv,
2679				    struct vmw_sw_context *sw_context,
2680				    SVGA3dCmdHeader *header)
2681{
2682	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2683	struct vmw_resource *res;
2684	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDefineShader) =
2685		container_of(header, typeof(*cmd), header);
 
 
2686	int ret;
2687
2688	if (!ctx_node)
 
2689		return -EINVAL;
 
2690
2691	res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_DXSHADER);
2692	ret = vmw_cotable_notify(res, cmd->body.shaderId);
 
2693	if (ret)
2694		return ret;
2695
2696	return vmw_dx_shader_add(sw_context->man, ctx_node->ctx,
2697				 cmd->body.shaderId, cmd->body.type,
2698				 &sw_context->staged_cmd_res);
2699}
2700
2701/**
2702 * vmw_cmd_dx_destroy_shader - Validate SVGA_3D_CMD_DX_DESTROY_SHADER command
 
2703 *
2704 * @dev_priv: Pointer to a device private struct.
2705 * @sw_context: The software context being used for this batch.
2706 * @header: Pointer to the command header in the command stream.
2707 */
2708static int vmw_cmd_dx_destroy_shader(struct vmw_private *dev_priv,
2709				     struct vmw_sw_context *sw_context,
2710				     SVGA3dCmdHeader *header)
2711{
2712	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2713	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDestroyShader) =
2714		container_of(header, typeof(*cmd), header);
 
 
2715	int ret;
2716
2717	if (!ctx_node)
 
2718		return -EINVAL;
 
2719
2720	ret = vmw_shader_remove(sw_context->man, cmd->body.shaderId, 0,
2721				&sw_context->staged_cmd_res);
 
 
2722
2723	return ret;
2724}
2725
2726/**
2727 * vmw_cmd_dx_bind_shader - Validate SVGA_3D_CMD_DX_BIND_SHADER command
 
2728 *
2729 * @dev_priv: Pointer to a device private struct.
2730 * @sw_context: The software context being used for this batch.
2731 * @header: Pointer to the command header in the command stream.
2732 */
2733static int vmw_cmd_dx_bind_shader(struct vmw_private *dev_priv,
2734				  struct vmw_sw_context *sw_context,
2735				  SVGA3dCmdHeader *header)
2736{
2737	struct vmw_resource *ctx;
 
2738	struct vmw_resource *res;
2739	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindShader) =
2740		container_of(header, typeof(*cmd), header);
 
 
2741	int ret;
2742
2743	if (cmd->body.cid != SVGA3D_INVALID_ID) {
2744		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2745					VMW_RES_DIRTY_SET,
2746					user_context_converter, &cmd->body.cid,
2747					&ctx);
2748		if (ret)
2749			return ret;
2750	} else {
2751		struct vmw_ctx_validation_info *ctx_node =
2752			VMW_GET_CTX_NODE(sw_context);
2753
2754		if (!ctx_node)
2755			return -EINVAL;
2756
2757		ctx = ctx_node->ctx;
2758	}
2759
2760	res = vmw_shader_lookup(vmw_context_res_man(ctx), cmd->body.shid, 0);
 
2761	if (IS_ERR(res)) {
2762		VMW_DEBUG_USER("Could not find shader to bind.\n");
2763		return PTR_ERR(res);
2764	}
2765
2766	ret = vmw_execbuf_res_val_add(sw_context, res, VMW_RES_DIRTY_NONE,
2767				      vmw_val_add_flag_noctx);
2768	if (ret) {
2769		VMW_DEBUG_USER("Error creating resource validation node.\n");
2770		return ret;
2771	}
2772
2773	return vmw_cmd_res_switch_backup(dev_priv, sw_context, res,
2774					 &cmd->body.mobid,
2775					 cmd->body.offsetInBytes);
2776}
2777
2778/**
2779 * vmw_cmd_dx_genmips - Validate SVGA_3D_CMD_DX_GENMIPS command
2780 *
2781 * @dev_priv: Pointer to a device private struct.
2782 * @sw_context: The software context being used for this batch.
2783 * @header: Pointer to the command header in the command stream.
2784 */
2785static int vmw_cmd_dx_genmips(struct vmw_private *dev_priv,
2786			      struct vmw_sw_context *sw_context,
2787			      SVGA3dCmdHeader *header)
2788{
2789	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXGenMips) =
2790		container_of(header, typeof(*cmd), header);
2791	struct vmw_resource *view;
2792	struct vmw_res_cache_entry *rcache;
2793
2794	view = vmw_view_id_val_add(sw_context, vmw_view_sr,
2795				   cmd->body.shaderResourceViewId);
2796	if (IS_ERR(view))
2797		return PTR_ERR(view);
2798
2799	/*
2800	 * Normally the shader-resource view is not gpu-dirtying, but for
2801	 * this particular command it is...
2802	 * So mark the last looked-up surface, which is the surface
2803	 * the view points to, gpu-dirty.
2804	 */
2805	rcache = &sw_context->res_cache[vmw_res_surface];
2806	vmw_validation_res_set_dirty(sw_context->ctx, rcache->private,
2807				     VMW_RES_DIRTY_SET);
2808	return 0;
2809}
2810
2811/**
2812 * vmw_cmd_dx_transfer_from_buffer - Validate
2813 * SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER command
2814 *
2815 * @dev_priv: Pointer to a device private struct.
2816 * @sw_context: The software context being used for this batch.
2817 * @header: Pointer to the command header in the command stream.
2818 */
2819static int vmw_cmd_dx_transfer_from_buffer(struct vmw_private *dev_priv,
2820					   struct vmw_sw_context *sw_context,
2821					   SVGA3dCmdHeader *header)
2822{
2823	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXTransferFromBuffer) =
2824		container_of(header, typeof(*cmd), header);
2825	int ret;
2826
2827	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2828				VMW_RES_DIRTY_NONE, user_surface_converter,
2829				&cmd->body.srcSid, NULL);
2830	if (ret != 0)
2831		return ret;
2832
2833	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2834				 VMW_RES_DIRTY_SET, user_surface_converter,
2835				 &cmd->body.destSid, NULL);
2836}
2837
2838/**
2839 * vmw_cmd_intra_surface_copy - Validate SVGA_3D_CMD_INTRA_SURFACE_COPY command
2840 *
2841 * @dev_priv: Pointer to a device private struct.
2842 * @sw_context: The software context being used for this batch.
2843 * @header: Pointer to the command header in the command stream.
2844 */
2845static int vmw_cmd_intra_surface_copy(struct vmw_private *dev_priv,
2846					   struct vmw_sw_context *sw_context,
2847					   SVGA3dCmdHeader *header)
2848{
2849	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdIntraSurfaceCopy) =
2850		container_of(header, typeof(*cmd), header);
2851
2852	if (!(dev_priv->capabilities2 & SVGA_CAP2_INTRA_SURFACE_COPY))
2853		return -EINVAL;
2854
2855	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2856				 VMW_RES_DIRTY_SET, user_surface_converter,
2857				 &cmd->body.surface.sid, NULL);
2858}
2859
2860static int vmw_cmd_sm5(struct vmw_private *dev_priv,
2861		       struct vmw_sw_context *sw_context,
2862		       SVGA3dCmdHeader *header)
2863{
2864	if (!has_sm5_context(dev_priv))
2865		return -EINVAL;
2866
2867	return 0;
2868}
2869
2870static int vmw_cmd_sm5_view_define(struct vmw_private *dev_priv,
2871				   struct vmw_sw_context *sw_context,
2872				   SVGA3dCmdHeader *header)
2873{
2874	if (!has_sm5_context(dev_priv))
2875		return -EINVAL;
2876
2877	return vmw_cmd_dx_view_define(dev_priv, sw_context, header);
2878}
2879
2880static int vmw_cmd_sm5_view_remove(struct vmw_private *dev_priv,
2881				   struct vmw_sw_context *sw_context,
2882				   SVGA3dCmdHeader *header)
2883{
2884	if (!has_sm5_context(dev_priv))
2885		return -EINVAL;
2886
2887	return vmw_cmd_dx_view_remove(dev_priv, sw_context, header);
2888}
2889
2890static int vmw_cmd_clear_uav_uint(struct vmw_private *dev_priv,
2891				  struct vmw_sw_context *sw_context,
2892				  SVGA3dCmdHeader *header)
2893{
2894	struct {
2895		SVGA3dCmdHeader header;
2896		SVGA3dCmdDXClearUAViewUint body;
2897	} *cmd = container_of(header, typeof(*cmd), header);
2898	struct vmw_resource *ret;
2899
2900	if (!has_sm5_context(dev_priv))
2901		return -EINVAL;
2902
2903	ret = vmw_view_id_val_add(sw_context, vmw_view_ua,
2904				  cmd->body.uaViewId);
2905
2906	return PTR_ERR_OR_ZERO(ret);
2907}
2908
2909static int vmw_cmd_clear_uav_float(struct vmw_private *dev_priv,
2910				   struct vmw_sw_context *sw_context,
2911				   SVGA3dCmdHeader *header)
2912{
2913	struct {
2914		SVGA3dCmdHeader header;
2915		SVGA3dCmdDXClearUAViewFloat body;
2916	} *cmd = container_of(header, typeof(*cmd), header);
2917	struct vmw_resource *ret;
2918
2919	if (!has_sm5_context(dev_priv))
2920		return -EINVAL;
2921
2922	ret = vmw_view_id_val_add(sw_context, vmw_view_ua,
2923				  cmd->body.uaViewId);
2924
2925	return PTR_ERR_OR_ZERO(ret);
2926}
2927
2928static int vmw_cmd_set_uav(struct vmw_private *dev_priv,
2929			   struct vmw_sw_context *sw_context,
2930			   SVGA3dCmdHeader *header)
2931{
2932	struct {
2933		SVGA3dCmdHeader header;
2934		SVGA3dCmdDXSetUAViews body;
2935	} *cmd = container_of(header, typeof(*cmd), header);
2936	u32 num_uav = (cmd->header.size - sizeof(cmd->body)) /
2937		sizeof(SVGA3dUAViewId);
2938	int ret;
2939
2940	if (!has_sm5_context(dev_priv))
2941		return -EINVAL;
2942
2943	if (num_uav > vmw_max_num_uavs(dev_priv)) {
2944		VMW_DEBUG_USER("Invalid UAV binding.\n");
2945		return -EINVAL;
2946	}
2947
2948	ret = vmw_view_bindings_add(sw_context, vmw_view_ua,
2949				    vmw_ctx_binding_uav, 0, (void *)&cmd[1],
2950				    num_uav, 0);
2951	if (ret)
2952		return ret;
2953
2954	vmw_binding_add_uav_index(sw_context->dx_ctx_node->staged, 0,
2955					 cmd->body.uavSpliceIndex);
2956
2957	return ret;
2958}
2959
2960static int vmw_cmd_set_cs_uav(struct vmw_private *dev_priv,
2961			      struct vmw_sw_context *sw_context,
2962			      SVGA3dCmdHeader *header)
2963{
2964	struct {
2965		SVGA3dCmdHeader header;
2966		SVGA3dCmdDXSetCSUAViews body;
2967	} *cmd = container_of(header, typeof(*cmd), header);
2968	u32 num_uav = (cmd->header.size - sizeof(cmd->body)) /
2969		sizeof(SVGA3dUAViewId);
2970	int ret;
2971
2972	if (!has_sm5_context(dev_priv))
2973		return -EINVAL;
2974
2975	if (num_uav > vmw_max_num_uavs(dev_priv)) {
2976		VMW_DEBUG_USER("Invalid UAV binding.\n");
2977		return -EINVAL;
2978	}
2979
2980	ret = vmw_view_bindings_add(sw_context, vmw_view_ua,
2981				    vmw_ctx_binding_cs_uav, 0, (void *)&cmd[1],
2982				    num_uav, 0);
2983	if (ret)
2984		return ret;
2985
2986	vmw_binding_add_uav_index(sw_context->dx_ctx_node->staged, 1,
2987				  cmd->body.startIndex);
2988
2989	return ret;
2990}
2991
2992static int vmw_cmd_dx_define_streamoutput(struct vmw_private *dev_priv,
2993					  struct vmw_sw_context *sw_context,
2994					  SVGA3dCmdHeader *header)
2995{
2996	struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
2997	struct vmw_resource *res;
2998	struct {
2999		SVGA3dCmdHeader header;
3000		SVGA3dCmdDXDefineStreamOutputWithMob body;
3001	} *cmd = container_of(header, typeof(*cmd), header);
3002	int ret;
3003
3004	if (!has_sm5_context(dev_priv))
3005		return -EINVAL;
3006
3007	if (!ctx_node) {
3008		DRM_ERROR("DX Context not set.\n");
3009		return -EINVAL;
3010	}
3011
3012	res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_STREAMOUTPUT);
3013	ret = vmw_cotable_notify(res, cmd->body.soid);
3014	if (ret)
3015		return ret;
3016
3017	return vmw_dx_streamoutput_add(sw_context->man, ctx_node->ctx,
3018				       cmd->body.soid,
3019				       &sw_context->staged_cmd_res);
3020}
3021
3022static int vmw_cmd_dx_destroy_streamoutput(struct vmw_private *dev_priv,
3023					   struct vmw_sw_context *sw_context,
3024					   SVGA3dCmdHeader *header)
3025{
3026	struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
3027	struct vmw_resource *res;
3028	struct {
3029		SVGA3dCmdHeader header;
3030		SVGA3dCmdDXDestroyStreamOutput body;
3031	} *cmd = container_of(header, typeof(*cmd), header);
3032
3033	if (!ctx_node) {
3034		DRM_ERROR("DX Context not set.\n");
3035		return -EINVAL;
3036	}
3037
3038	/*
3039	 * When device does not support SM5 then streamoutput with mob command is
3040	 * not available to user-space. Simply return in this case.
3041	 */
3042	if (!has_sm5_context(dev_priv))
3043		return 0;
3044
3045	/*
3046	 * With SM5 capable device if lookup fails then user-space probably used
3047	 * old streamoutput define command. Return without an error.
3048	 */
3049	res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx),
3050					 cmd->body.soid);
3051	if (IS_ERR(res))
3052		return 0;
3053
3054	return vmw_dx_streamoutput_remove(sw_context->man, cmd->body.soid,
3055					  &sw_context->staged_cmd_res);
3056}
3057
3058static int vmw_cmd_dx_bind_streamoutput(struct vmw_private *dev_priv,
3059					struct vmw_sw_context *sw_context,
3060					SVGA3dCmdHeader *header)
3061{
3062	struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
3063	struct vmw_resource *res;
3064	struct {
3065		SVGA3dCmdHeader header;
3066		SVGA3dCmdDXBindStreamOutput body;
3067	} *cmd = container_of(header, typeof(*cmd), header);
3068	int ret;
3069
3070	if (!has_sm5_context(dev_priv))
3071		return -EINVAL;
3072
3073	if (!ctx_node) {
3074		DRM_ERROR("DX Context not set.\n");
3075		return -EINVAL;
3076	}
3077
3078	res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx),
3079					 cmd->body.soid);
3080	if (IS_ERR(res)) {
3081		DRM_ERROR("Could not find streamoutput to bind.\n");
3082		return PTR_ERR(res);
3083	}
3084
3085	vmw_dx_streamoutput_set_size(res, cmd->body.sizeInBytes);
3086
3087	ret = vmw_execbuf_res_val_add(sw_context, res, VMW_RES_DIRTY_NONE,
3088				      vmw_val_add_flag_noctx);
3089	if (ret) {
3090		DRM_ERROR("Error creating resource validation node.\n");
3091		return ret;
3092	}
3093
3094	return vmw_cmd_res_switch_backup(dev_priv, sw_context, res,
3095					 &cmd->body.mobid,
3096					 cmd->body.offsetInBytes);
3097}
3098
3099static int vmw_cmd_dx_set_streamoutput(struct vmw_private *dev_priv,
3100				       struct vmw_sw_context *sw_context,
3101				       SVGA3dCmdHeader *header)
3102{
3103	struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
3104	struct vmw_resource *res;
3105	struct vmw_ctx_bindinfo_so binding;
3106	struct {
3107		SVGA3dCmdHeader header;
3108		SVGA3dCmdDXSetStreamOutput body;
3109	} *cmd = container_of(header, typeof(*cmd), header);
3110	int ret;
3111
3112	if (!ctx_node) {
3113		DRM_ERROR("DX Context not set.\n");
3114		return -EINVAL;
3115	}
3116
3117	if (cmd->body.soid == SVGA3D_INVALID_ID)
3118		return 0;
3119
3120	/*
3121	 * When device does not support SM5 then streamoutput with mob command is
3122	 * not available to user-space. Simply return in this case.
3123	 */
3124	if (!has_sm5_context(dev_priv))
3125		return 0;
3126
3127	/*
3128	 * With SM5 capable device if lookup fails then user-space probably used
3129	 * old streamoutput define command. Return without an error.
3130	 */
3131	res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx),
3132					 cmd->body.soid);
3133	if (IS_ERR(res)) {
3134		return 0;
3135	}
3136
3137	ret = vmw_execbuf_res_val_add(sw_context, res, VMW_RES_DIRTY_NONE,
3138				      vmw_val_add_flag_noctx);
3139	if (ret) {
3140		DRM_ERROR("Error creating resource validation node.\n");
3141		return ret;
3142	}
3143
3144	binding.bi.ctx = ctx_node->ctx;
3145	binding.bi.res = res;
3146	binding.bi.bt = vmw_ctx_binding_so;
3147	binding.slot = 0; /* Only one SO set to context at a time. */
3148
3149	vmw_binding_add(sw_context->dx_ctx_node->staged, &binding.bi, 0,
3150			binding.slot);
3151
3152	return ret;
3153}
3154
3155static int vmw_cmd_indexed_instanced_indirect(struct vmw_private *dev_priv,
3156					      struct vmw_sw_context *sw_context,
3157					      SVGA3dCmdHeader *header)
3158{
3159	struct vmw_draw_indexed_instanced_indirect_cmd {
3160		SVGA3dCmdHeader header;
3161		SVGA3dCmdDXDrawIndexedInstancedIndirect body;
3162	} *cmd = container_of(header, typeof(*cmd), header);
3163
3164	if (!has_sm5_context(dev_priv))
3165		return -EINVAL;
3166
3167	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3168				 VMW_RES_DIRTY_NONE, user_surface_converter,
3169				 &cmd->body.argsBufferSid, NULL);
3170}
3171
3172static int vmw_cmd_instanced_indirect(struct vmw_private *dev_priv,
3173				      struct vmw_sw_context *sw_context,
3174				      SVGA3dCmdHeader *header)
3175{
3176	struct vmw_draw_instanced_indirect_cmd {
3177		SVGA3dCmdHeader header;
3178		SVGA3dCmdDXDrawInstancedIndirect body;
3179	} *cmd = container_of(header, typeof(*cmd), header);
3180
3181	if (!has_sm5_context(dev_priv))
3182		return -EINVAL;
3183
3184	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3185				 VMW_RES_DIRTY_NONE, user_surface_converter,
3186				 &cmd->body.argsBufferSid, NULL);
3187}
3188
3189static int vmw_cmd_dispatch_indirect(struct vmw_private *dev_priv,
3190				     struct vmw_sw_context *sw_context,
3191				     SVGA3dCmdHeader *header)
3192{
3193	struct vmw_dispatch_indirect_cmd {
3194		SVGA3dCmdHeader header;
3195		SVGA3dCmdDXDispatchIndirect body;
3196	} *cmd = container_of(header, typeof(*cmd), header);
3197
3198	if (!has_sm5_context(dev_priv))
3199		return -EINVAL;
3200
3201	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3202				 VMW_RES_DIRTY_NONE, user_surface_converter,
3203				 &cmd->body.argsBufferSid, NULL);
3204}
3205
3206static int vmw_cmd_check_not_3d(struct vmw_private *dev_priv,
3207				struct vmw_sw_context *sw_context,
3208				void *buf, uint32_t *size)
3209{
3210	uint32_t size_remaining = *size;
3211	uint32_t cmd_id;
3212
3213	cmd_id = ((uint32_t *)buf)[0];
3214	switch (cmd_id) {
3215	case SVGA_CMD_UPDATE:
3216		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdUpdate);
3217		break;
3218	case SVGA_CMD_DEFINE_GMRFB:
3219		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdDefineGMRFB);
3220		break;
3221	case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
3222		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3223		break;
3224	case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
3225		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3226		break;
3227	default:
3228		VMW_DEBUG_USER("Unsupported SVGA command: %u.\n", cmd_id);
3229		return -EINVAL;
3230	}
3231
3232	if (*size > size_remaining) {
3233		VMW_DEBUG_USER("Invalid SVGA command (size mismatch): %u.\n",
3234			       cmd_id);
3235		return -EINVAL;
3236	}
3237
3238	if (unlikely(!sw_context->kernel)) {
3239		VMW_DEBUG_USER("Kernel only SVGA command: %u.\n", cmd_id);
3240		return -EPERM;
3241	}
3242
3243	if (cmd_id == SVGA_CMD_DEFINE_GMRFB)
3244		return vmw_cmd_check_define_gmrfb(dev_priv, sw_context, buf);
3245
3246	return 0;
3247}
3248
3249static const struct vmw_cmd_entry vmw_cmd_entries[SVGA_3D_CMD_MAX] = {
3250	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE, &vmw_cmd_invalid,
3251		    false, false, false),
3252	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DESTROY, &vmw_cmd_invalid,
3253		    false, false, false),
3254	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_COPY, &vmw_cmd_surface_copy_check,
3255		    true, false, false),
3256	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_STRETCHBLT, &vmw_cmd_stretch_blt_check,
3257		    true, false, false),
3258	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DMA, &vmw_cmd_dma,
3259		    true, false, false),
3260	VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DEFINE, &vmw_cmd_invalid,
3261		    false, false, false),
3262	VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DESTROY, &vmw_cmd_invalid,
3263		    false, false, false),
3264	VMW_CMD_DEF(SVGA_3D_CMD_SETTRANSFORM, &vmw_cmd_cid_check,
3265		    true, false, false),
3266	VMW_CMD_DEF(SVGA_3D_CMD_SETZRANGE, &vmw_cmd_cid_check,
3267		    true, false, false),
3268	VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERSTATE, &vmw_cmd_cid_check,
3269		    true, false, false),
3270	VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERTARGET,
3271		    &vmw_cmd_set_render_target_check, true, false, false),
3272	VMW_CMD_DEF(SVGA_3D_CMD_SETTEXTURESTATE, &vmw_cmd_tex_state,
3273		    true, false, false),
3274	VMW_CMD_DEF(SVGA_3D_CMD_SETMATERIAL, &vmw_cmd_cid_check,
3275		    true, false, false),
3276	VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTDATA, &vmw_cmd_cid_check,
3277		    true, false, false),
3278	VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTENABLED, &vmw_cmd_cid_check,
3279		    true, false, false),
3280	VMW_CMD_DEF(SVGA_3D_CMD_SETVIEWPORT, &vmw_cmd_cid_check,
3281		    true, false, false),
3282	VMW_CMD_DEF(SVGA_3D_CMD_SETCLIPPLANE, &vmw_cmd_cid_check,
3283		    true, false, false),
3284	VMW_CMD_DEF(SVGA_3D_CMD_CLEAR, &vmw_cmd_cid_check,
3285		    true, false, false),
3286	VMW_CMD_DEF(SVGA_3D_CMD_PRESENT, &vmw_cmd_present_check,
3287		    false, false, false),
3288	VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DEFINE, &vmw_cmd_shader_define,
3289		    true, false, false),
3290	VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DESTROY, &vmw_cmd_shader_destroy,
3291		    true, false, false),
3292	VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER, &vmw_cmd_set_shader,
3293		    true, false, false),
3294	VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER_CONST, &vmw_cmd_set_shader_const,
3295		    true, false, false),
3296	VMW_CMD_DEF(SVGA_3D_CMD_DRAW_PRIMITIVES, &vmw_cmd_draw,
3297		    true, false, false),
3298	VMW_CMD_DEF(SVGA_3D_CMD_SETSCISSORRECT, &vmw_cmd_cid_check,
3299		    true, false, false),
3300	VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_QUERY, &vmw_cmd_begin_query,
3301		    true, false, false),
3302	VMW_CMD_DEF(SVGA_3D_CMD_END_QUERY, &vmw_cmd_end_query,
3303		    true, false, false),
3304	VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_QUERY, &vmw_cmd_wait_query,
3305		    true, false, false),
3306	VMW_CMD_DEF(SVGA_3D_CMD_PRESENT_READBACK, &vmw_cmd_ok,
3307		    true, false, false),
3308	VMW_CMD_DEF(SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN,
3309		    &vmw_cmd_blt_surf_screen_check, false, false, false),
3310	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE_V2, &vmw_cmd_invalid,
3311		    false, false, false),
3312	VMW_CMD_DEF(SVGA_3D_CMD_GENERATE_MIPMAPS, &vmw_cmd_invalid,
3313		    false, false, false),
3314	VMW_CMD_DEF(SVGA_3D_CMD_ACTIVATE_SURFACE, &vmw_cmd_invalid,
3315		    false, false, false),
3316	VMW_CMD_DEF(SVGA_3D_CMD_DEACTIVATE_SURFACE, &vmw_cmd_invalid,
3317		    false, false, false),
3318	VMW_CMD_DEF(SVGA_3D_CMD_SCREEN_DMA, &vmw_cmd_invalid,
3319		    false, false, false),
3320	VMW_CMD_DEF(SVGA_3D_CMD_DEAD1, &vmw_cmd_invalid,
 
 
 
 
 
 
 
 
3321		    false, false, false),
3322	VMW_CMD_DEF(SVGA_3D_CMD_DEAD2, &vmw_cmd_invalid,
 
 
 
 
3323		    false, false, false),
3324	VMW_CMD_DEF(SVGA_3D_CMD_DEAD12, &vmw_cmd_invalid, false, false, false),
3325	VMW_CMD_DEF(SVGA_3D_CMD_DEAD13, &vmw_cmd_invalid, false, false, false),
3326	VMW_CMD_DEF(SVGA_3D_CMD_DEAD14, &vmw_cmd_invalid, false, false, false),
3327	VMW_CMD_DEF(SVGA_3D_CMD_DEAD15, &vmw_cmd_invalid, false, false, false),
3328	VMW_CMD_DEF(SVGA_3D_CMD_DEAD16, &vmw_cmd_invalid, false, false, false),
3329	VMW_CMD_DEF(SVGA_3D_CMD_DEAD17, &vmw_cmd_invalid, false, false, false),
3330	VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE, &vmw_cmd_invalid,
3331		    false, false, true),
3332	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_OTABLE, &vmw_cmd_invalid,
3333		    false, false, true),
3334	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_MOB, &vmw_cmd_invalid,
3335		    false, false, true),
3336	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_MOB, &vmw_cmd_invalid,
3337		    false, false, true),
3338	VMW_CMD_DEF(SVGA_3D_CMD_REDEFINE_GB_MOB64, &vmw_cmd_invalid,
3339		    false, false, true),
3340	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING, &vmw_cmd_invalid,
3341		    false, false, true),
3342	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE, &vmw_cmd_invalid,
3343		    false, false, true),
3344	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SURFACE, &vmw_cmd_invalid,
3345		    false, false, true),
3346	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE, &vmw_cmd_bind_gb_surface,
3347		    true, false, true),
3348	VMW_CMD_DEF(SVGA_3D_CMD_COND_BIND_GB_SURFACE, &vmw_cmd_invalid,
3349		    false, false, true),
3350	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_IMAGE, &vmw_cmd_update_gb_image,
3351		    true, false, true),
3352	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SURFACE,
3353		    &vmw_cmd_update_gb_surface, true, false, true),
3354	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE,
3355		    &vmw_cmd_readback_gb_image, true, false, true),
3356	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_SURFACE,
3357		    &vmw_cmd_readback_gb_surface, true, false, true),
3358	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE,
3359		    &vmw_cmd_invalidate_gb_image, true, false, true),
3360	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_SURFACE,
3361		    &vmw_cmd_invalidate_gb_surface, true, false, true),
3362	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_CONTEXT, &vmw_cmd_invalid,
3363		    false, false, true),
3364	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_CONTEXT, &vmw_cmd_invalid,
3365		    false, false, true),
3366	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_CONTEXT, &vmw_cmd_invalid,
3367		    false, false, true),
3368	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_CONTEXT, &vmw_cmd_invalid,
3369		    false, false, true),
3370	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_CONTEXT, &vmw_cmd_invalid,
3371		    false, false, true),
3372	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SHADER, &vmw_cmd_invalid,
3373		    false, false, true),
3374	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SHADER, &vmw_cmd_bind_gb_shader,
3375		    true, false, true),
3376	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SHADER, &vmw_cmd_invalid,
3377		    false, false, true),
3378	VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE64, &vmw_cmd_invalid,
3379		    false, false, false),
3380	VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_GB_QUERY, &vmw_cmd_begin_gb_query,
3381		    true, false, true),
3382	VMW_CMD_DEF(SVGA_3D_CMD_END_GB_QUERY, &vmw_cmd_end_gb_query,
3383		    true, false, true),
3384	VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_GB_QUERY, &vmw_cmd_wait_gb_query,
3385		    true, false, true),
3386	VMW_CMD_DEF(SVGA_3D_CMD_NOP, &vmw_cmd_ok,
3387		    true, false, true),
3388	VMW_CMD_DEF(SVGA_3D_CMD_NOP_ERROR, &vmw_cmd_ok,
3389		    true, false, true),
3390	VMW_CMD_DEF(SVGA_3D_CMD_ENABLE_GART, &vmw_cmd_invalid,
3391		    false, false, true),
3392	VMW_CMD_DEF(SVGA_3D_CMD_DISABLE_GART, &vmw_cmd_invalid,
3393		    false, false, true),
3394	VMW_CMD_DEF(SVGA_3D_CMD_MAP_MOB_INTO_GART, &vmw_cmd_invalid,
3395		    false, false, true),
3396	VMW_CMD_DEF(SVGA_3D_CMD_UNMAP_GART_RANGE, &vmw_cmd_invalid,
3397		    false, false, true),
3398	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SCREENTARGET, &vmw_cmd_invalid,
3399		    false, false, true),
3400	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SCREENTARGET, &vmw_cmd_invalid,
3401		    false, false, true),
3402	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SCREENTARGET, &vmw_cmd_invalid,
3403		    false, false, true),
3404	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SCREENTARGET, &vmw_cmd_invalid,
3405		    false, false, true),
3406	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3407		    false, false, true),
3408	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3409		    false, false, true),
3410	VMW_CMD_DEF(SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE, &vmw_cmd_cid_check,
3411		    true, false, true),
3412	VMW_CMD_DEF(SVGA_3D_CMD_GB_SCREEN_DMA, &vmw_cmd_invalid,
3413		    false, false, true),
3414	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH, &vmw_cmd_invalid,
3415		    false, false, true),
3416	VMW_CMD_DEF(SVGA_3D_CMD_GB_MOB_FENCE, &vmw_cmd_invalid,
3417		    false, false, true),
3418	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE_V2, &vmw_cmd_invalid,
3419		    false, false, true),
3420
3421	/* SM commands */
 
 
3422	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_CONTEXT, &vmw_cmd_invalid,
3423		    false, false, true),
3424	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_CONTEXT, &vmw_cmd_invalid,
3425		    false, false, true),
3426	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_CONTEXT, &vmw_cmd_invalid,
3427		    false, false, true),
3428	VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_CONTEXT, &vmw_cmd_invalid,
3429		    false, false, true),
3430	VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_CONTEXT, &vmw_cmd_invalid,
3431		    false, false, true),
3432	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER,
3433		    &vmw_cmd_dx_set_single_constant_buffer, true, false, true),
3434	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER_RESOURCES,
3435		    &vmw_cmd_dx_set_shader_res, true, false, true),
3436	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER, &vmw_cmd_dx_set_shader,
3437		    true, false, true),
3438	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SAMPLERS, &vmw_cmd_dx_cid_check,
3439		    true, false, true),
3440	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW, &vmw_cmd_dx_cid_check,
3441		    true, false, true),
3442	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED, &vmw_cmd_dx_cid_check,
3443		    true, false, true),
3444	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED, &vmw_cmd_dx_cid_check,
3445		    true, false, true),
3446	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED,
3447		    &vmw_cmd_dx_cid_check, true, false, true),
3448	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_AUTO, &vmw_cmd_dx_cid_check,
3449		    true, false, true),
3450	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS,
3451		    &vmw_cmd_dx_set_vertex_buffers, true, false, true),
3452	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INDEX_BUFFER,
3453		    &vmw_cmd_dx_set_index_buffer, true, false, true),
3454	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RENDERTARGETS,
3455		    &vmw_cmd_dx_set_rendertargets, true, false, true),
3456	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_BLEND_STATE, &vmw_cmd_dx_cid_check,
3457		    true, false, true),
3458	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DEPTHSTENCIL_STATE,
3459		    &vmw_cmd_dx_cid_check, true, false, true),
3460	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RASTERIZER_STATE,
3461		    &vmw_cmd_dx_cid_check, true, false, true),
3462	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_QUERY, &vmw_cmd_dx_define_query,
3463		    true, false, true),
3464	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_QUERY, &vmw_cmd_dx_cid_check,
3465		    true, false, true),
3466	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_QUERY, &vmw_cmd_dx_bind_query,
3467		    true, false, true),
3468	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_QUERY_OFFSET,
3469		    &vmw_cmd_dx_cid_check, true, false, true),
3470	VMW_CMD_DEF(SVGA_3D_CMD_DX_BEGIN_QUERY, &vmw_cmd_dx_cid_check,
3471		    true, false, true),
3472	VMW_CMD_DEF(SVGA_3D_CMD_DX_END_QUERY, &vmw_cmd_dx_cid_check,
3473		    true, false, true),
3474	VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_QUERY, &vmw_cmd_invalid,
3475		    true, false, true),
3476	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PREDICATION, &vmw_cmd_dx_cid_check,
3477		    true, false, true),
3478	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VIEWPORTS, &vmw_cmd_dx_cid_check,
3479		    true, false, true),
3480	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SCISSORRECTS, &vmw_cmd_dx_cid_check,
3481		    true, false, true),
3482	VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW,
3483		    &vmw_cmd_dx_clear_rendertarget_view, true, false, true),
3484	VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW,
3485		    &vmw_cmd_dx_clear_depthstencil_view, true, false, true),
3486	VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY, &vmw_cmd_invalid,
3487		    true, false, true),
3488	VMW_CMD_DEF(SVGA_3D_CMD_DX_GENMIPS, &vmw_cmd_dx_genmips,
3489		    true, false, true),
3490	VMW_CMD_DEF(SVGA_3D_CMD_DX_UPDATE_SUBRESOURCE,
3491		    &vmw_cmd_dx_check_subresource, true, false, true),
3492	VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_SUBRESOURCE,
3493		    &vmw_cmd_dx_check_subresource, true, false, true),
3494	VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_SUBRESOURCE,
3495		    &vmw_cmd_dx_check_subresource, true, false, true),
3496	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW,
3497		    &vmw_cmd_dx_view_define, true, false, true),
3498	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW,
3499		    &vmw_cmd_dx_view_remove, true, false, true),
3500	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW,
3501		    &vmw_cmd_dx_view_define, true, false, true),
3502	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW,
3503		    &vmw_cmd_dx_view_remove, true, false, true),
3504	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW,
3505		    &vmw_cmd_dx_view_define, true, false, true),
3506	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW,
3507		    &vmw_cmd_dx_view_remove, true, false, true),
3508	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_ELEMENTLAYOUT,
3509		    &vmw_cmd_dx_so_define, true, false, true),
3510	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_ELEMENTLAYOUT,
3511		    &vmw_cmd_dx_cid_check, true, false, true),
3512	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_BLEND_STATE,
3513		    &vmw_cmd_dx_so_define, true, false, true),
3514	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_BLEND_STATE,
3515		    &vmw_cmd_dx_cid_check, true, false, true),
3516	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_STATE,
3517		    &vmw_cmd_dx_so_define, true, false, true),
3518	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_STATE,
3519		    &vmw_cmd_dx_cid_check, true, false, true),
3520	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE,
3521		    &vmw_cmd_dx_so_define, true, false, true),
3522	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RASTERIZER_STATE,
3523		    &vmw_cmd_dx_cid_check, true, false, true),
3524	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SAMPLER_STATE,
3525		    &vmw_cmd_dx_so_define, true, false, true),
3526	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SAMPLER_STATE,
3527		    &vmw_cmd_dx_cid_check, true, false, true),
3528	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADER,
3529		    &vmw_cmd_dx_define_shader, true, false, true),
3530	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADER,
3531		    &vmw_cmd_dx_destroy_shader, true, false, true),
3532	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_SHADER,
3533		    &vmw_cmd_dx_bind_shader, true, false, true),
3534	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT,
3535		    &vmw_cmd_dx_so_define, true, false, true),
3536	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_STREAMOUTPUT,
3537		    &vmw_cmd_dx_destroy_streamoutput, true, false, true),
3538	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_STREAMOUTPUT,
3539		    &vmw_cmd_dx_set_streamoutput, true, false, true),
3540	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SOTARGETS,
3541		    &vmw_cmd_dx_set_so_targets, true, false, true),
3542	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INPUT_LAYOUT,
3543		    &vmw_cmd_dx_cid_check, true, false, true),
3544	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_TOPOLOGY,
3545		    &vmw_cmd_dx_cid_check, true, false, true),
3546	VMW_CMD_DEF(SVGA_3D_CMD_DX_BUFFER_COPY,
3547		    &vmw_cmd_buffer_copy_check, true, false, true),
3548	VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY_REGION,
3549		    &vmw_cmd_pred_copy_check, true, false, true),
3550	VMW_CMD_DEF(SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER,
3551		    &vmw_cmd_dx_transfer_from_buffer,
3552		    true, false, true),
3553	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VS_CONSTANT_BUFFER_OFFSET,
3554		    &vmw_cmd_dx_set_constant_buffer_offset,
3555		    true, false, true),
3556	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PS_CONSTANT_BUFFER_OFFSET,
3557		    &vmw_cmd_dx_set_constant_buffer_offset,
3558		    true, false, true),
3559	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_GS_CONSTANT_BUFFER_OFFSET,
3560		    &vmw_cmd_dx_set_constant_buffer_offset,
3561		    true, false, true),
3562	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_HS_CONSTANT_BUFFER_OFFSET,
3563		    &vmw_cmd_dx_set_constant_buffer_offset,
3564		    true, false, true),
3565	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DS_CONSTANT_BUFFER_OFFSET,
3566		    &vmw_cmd_dx_set_constant_buffer_offset,
3567		    true, false, true),
3568	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_CS_CONSTANT_BUFFER_OFFSET,
3569		    &vmw_cmd_dx_set_constant_buffer_offset,
3570		    true, false, true),
3571	VMW_CMD_DEF(SVGA_3D_CMD_INTRA_SURFACE_COPY, &vmw_cmd_intra_surface_copy,
3572		    true, false, true),
3573
3574	/*
3575	 * SM5 commands
3576	 */
3577	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_UA_VIEW, &vmw_cmd_sm5_view_define,
3578		    true, false, true),
3579	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_UA_VIEW, &vmw_cmd_sm5_view_remove,
3580		    true, false, true),
3581	VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_UA_VIEW_UINT, &vmw_cmd_clear_uav_uint,
3582		    true, false, true),
3583	VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_UA_VIEW_FLOAT,
3584		    &vmw_cmd_clear_uav_float, true, false, true),
3585	VMW_CMD_DEF(SVGA_3D_CMD_DX_COPY_STRUCTURE_COUNT, &vmw_cmd_invalid, true,
3586		    false, true),
3587	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_UA_VIEWS, &vmw_cmd_set_uav, true, false,
3588		    true),
3589	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED_INDIRECT,
3590		    &vmw_cmd_indexed_instanced_indirect, true, false, true),
3591	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED_INDIRECT,
3592		    &vmw_cmd_instanced_indirect, true, false, true),
3593	VMW_CMD_DEF(SVGA_3D_CMD_DX_DISPATCH, &vmw_cmd_sm5, true, false, true),
3594	VMW_CMD_DEF(SVGA_3D_CMD_DX_DISPATCH_INDIRECT,
3595		    &vmw_cmd_dispatch_indirect, true, false, true),
3596	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_CS_UA_VIEWS, &vmw_cmd_set_cs_uav, true,
3597		    false, true),
3598	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW_V2,
3599		    &vmw_cmd_sm5_view_define, true, false, true),
3600	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT_WITH_MOB,
3601		    &vmw_cmd_dx_define_streamoutput, true, false, true),
3602	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_STREAMOUTPUT,
3603		    &vmw_cmd_dx_bind_streamoutput, true, false, true),
3604	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE_V2,
3605		    &vmw_cmd_dx_so_define, true, false, true),
3606};
3607
3608bool vmw_cmd_describe(const void *buf, u32 *size, char const **cmd)
3609{
3610	u32 cmd_id = ((u32 *) buf)[0];
3611
3612	if (cmd_id >= SVGA_CMD_MAX) {
3613		SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3614		const struct vmw_cmd_entry *entry;
3615
3616		*size = header->size + sizeof(SVGA3dCmdHeader);
3617		cmd_id = header->id;
3618		if (cmd_id >= SVGA_3D_CMD_MAX)
3619			return false;
3620
3621		cmd_id -= SVGA_3D_CMD_BASE;
3622		entry = &vmw_cmd_entries[cmd_id];
3623		*cmd = entry->cmd_name;
3624		return true;
3625	}
3626
3627	switch (cmd_id) {
3628	case SVGA_CMD_UPDATE:
3629		*cmd = "SVGA_CMD_UPDATE";
3630		*size = sizeof(u32) + sizeof(SVGAFifoCmdUpdate);
3631		break;
3632	case SVGA_CMD_DEFINE_GMRFB:
3633		*cmd = "SVGA_CMD_DEFINE_GMRFB";
3634		*size = sizeof(u32) + sizeof(SVGAFifoCmdDefineGMRFB);
3635		break;
3636	case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
3637		*cmd = "SVGA_CMD_BLIT_GMRFB_TO_SCREEN";
3638		*size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3639		break;
3640	case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
3641		*cmd = "SVGA_CMD_BLIT_SCREEN_TO_GMRFB";
3642		*size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3643		break;
3644	default:
3645		*cmd = "UNKNOWN";
3646		*size = 0;
3647		return false;
3648	}
3649
3650	return true;
3651}
3652
3653static int vmw_cmd_check(struct vmw_private *dev_priv,
3654			 struct vmw_sw_context *sw_context, void *buf,
3655			 uint32_t *size)
3656{
3657	uint32_t cmd_id;
3658	uint32_t size_remaining = *size;
3659	SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3660	int ret;
3661	const struct vmw_cmd_entry *entry;
3662	bool gb = dev_priv->capabilities & SVGA_CAP_GBOBJECTS;
3663
3664	cmd_id = ((uint32_t *)buf)[0];
3665	/* Handle any none 3D commands */
3666	if (unlikely(cmd_id < SVGA_CMD_MAX))
3667		return vmw_cmd_check_not_3d(dev_priv, sw_context, buf, size);
3668
3669
3670	cmd_id = header->id;
3671	*size = header->size + sizeof(SVGA3dCmdHeader);
3672
3673	cmd_id -= SVGA_3D_CMD_BASE;
3674	if (unlikely(*size > size_remaining))
3675		goto out_invalid;
3676
3677	if (unlikely(cmd_id >= SVGA_3D_CMD_MAX - SVGA_3D_CMD_BASE))
3678		goto out_invalid;
3679
3680	entry = &vmw_cmd_entries[cmd_id];
3681	if (unlikely(!entry->func))
3682		goto out_invalid;
3683
3684	if (unlikely(!entry->user_allow && !sw_context->kernel))
3685		goto out_privileged;
3686
3687	if (unlikely(entry->gb_disable && gb))
3688		goto out_old;
3689
3690	if (unlikely(entry->gb_enable && !gb))
3691		goto out_new;
3692
3693	ret = entry->func(dev_priv, sw_context, header);
3694	if (unlikely(ret != 0)) {
3695		VMW_DEBUG_USER("SVGA3D command: %d failed with error %d\n",
3696			       cmd_id + SVGA_3D_CMD_BASE, ret);
3697		return ret;
3698	}
3699
3700	return 0;
3701out_invalid:
3702	VMW_DEBUG_USER("Invalid SVGA3D command: %d\n",
3703		       cmd_id + SVGA_3D_CMD_BASE);
3704	return -EINVAL;
3705out_privileged:
3706	VMW_DEBUG_USER("Privileged SVGA3D command: %d\n",
3707		       cmd_id + SVGA_3D_CMD_BASE);
3708	return -EPERM;
3709out_old:
3710	VMW_DEBUG_USER("Deprecated (disallowed) SVGA3D command: %d\n",
3711		       cmd_id + SVGA_3D_CMD_BASE);
3712	return -EINVAL;
3713out_new:
3714	VMW_DEBUG_USER("SVGA3D command: %d not supported by virtual device.\n",
3715		       cmd_id + SVGA_3D_CMD_BASE);
3716	return -EINVAL;
3717}
3718
3719static int vmw_cmd_check_all(struct vmw_private *dev_priv,
3720			     struct vmw_sw_context *sw_context, void *buf,
 
3721			     uint32_t size)
3722{
3723	int32_t cur_size = size;
3724	int ret;
3725
3726	sw_context->buf_start = buf;
3727
3728	while (cur_size > 0) {
3729		size = cur_size;
3730		ret = vmw_cmd_check(dev_priv, sw_context, buf, &size);
3731		if (unlikely(ret != 0))
3732			return ret;
3733		buf = (void *)((unsigned long) buf + size);
3734		cur_size -= size;
3735	}
3736
3737	if (unlikely(cur_size != 0)) {
3738		VMW_DEBUG_USER("Command verifier out of sync.\n");
3739		return -EINVAL;
3740	}
3741
3742	return 0;
3743}
3744
3745static void vmw_free_relocations(struct vmw_sw_context *sw_context)
3746{
3747	/* Memory is validation context memory, so no need to free it */
3748	INIT_LIST_HEAD(&sw_context->bo_relocations);
3749}
3750
3751static void vmw_apply_relocations(struct vmw_sw_context *sw_context)
3752{
 
3753	struct vmw_relocation *reloc;
 
3754	struct ttm_buffer_object *bo;
3755
3756	list_for_each_entry(reloc, &sw_context->bo_relocations, head) {
3757		bo = &reloc->vbo->tbo;
3758		switch (bo->resource->mem_type) {
 
 
3759		case TTM_PL_VRAM:
3760			reloc->location->offset += bo->resource->start << PAGE_SHIFT;
3761			reloc->location->gmrId = SVGA_GMR_FRAMEBUFFER;
3762			break;
3763		case VMW_PL_GMR:
3764			reloc->location->gmrId = bo->resource->start;
3765			break;
3766		case VMW_PL_MOB:
3767			*reloc->mob_loc = bo->resource->start;
3768			break;
3769		default:
3770			BUG();
3771		}
3772	}
3773	vmw_free_relocations(sw_context);
3774}
3775
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3776static int vmw_resize_cmd_bounce(struct vmw_sw_context *sw_context,
3777				 uint32_t size)
3778{
3779	if (likely(sw_context->cmd_bounce_size >= size))
3780		return 0;
3781
3782	if (sw_context->cmd_bounce_size == 0)
3783		sw_context->cmd_bounce_size = VMWGFX_CMD_BOUNCE_INIT_SIZE;
3784
3785	while (sw_context->cmd_bounce_size < size) {
3786		sw_context->cmd_bounce_size =
3787			PAGE_ALIGN(sw_context->cmd_bounce_size +
3788				   (sw_context->cmd_bounce_size >> 1));
3789	}
3790
3791	vfree(sw_context->cmd_bounce);
 
 
3792	sw_context->cmd_bounce = vmalloc(sw_context->cmd_bounce_size);
3793
3794	if (sw_context->cmd_bounce == NULL) {
3795		VMW_DEBUG_USER("Failed to allocate command bounce buffer.\n");
3796		sw_context->cmd_bounce_size = 0;
3797		return -ENOMEM;
3798	}
3799
3800	return 0;
3801}
3802
3803/*
3804 * vmw_execbuf_fence_commands - create and submit a command stream fence
3805 *
3806 * Creates a fence object and submits a command stream marker.
3807 * If this fails for some reason, We sync the fifo and return NULL.
3808 * It is then safe to fence buffers with a NULL pointer.
3809 *
3810 * If @p_handle is not NULL @file_priv must also not be NULL. Creates a
3811 * userspace handle if @p_handle is not NULL, otherwise not.
3812 */
3813
3814int vmw_execbuf_fence_commands(struct drm_file *file_priv,
3815			       struct vmw_private *dev_priv,
3816			       struct vmw_fence_obj **p_fence,
3817			       uint32_t *p_handle)
3818{
3819	uint32_t sequence;
3820	int ret;
3821	bool synced = false;
3822
3823	/* p_handle implies file_priv. */
3824	BUG_ON(p_handle != NULL && file_priv == NULL);
3825
3826	ret = vmw_cmd_send_fence(dev_priv, &sequence);
3827	if (unlikely(ret != 0)) {
3828		VMW_DEBUG_USER("Fence submission error. Syncing.\n");
3829		synced = true;
3830	}
3831
3832	if (p_handle != NULL)
3833		ret = vmw_user_fence_create(file_priv, dev_priv->fman,
3834					    sequence, p_fence, p_handle);
3835	else
3836		ret = vmw_fence_create(dev_priv->fman, sequence, p_fence);
3837
3838	if (unlikely(ret != 0 && !synced)) {
3839		(void) vmw_fallback_wait(dev_priv, false, false, sequence,
3840					 false, VMW_FENCE_WAIT_TIMEOUT);
 
3841		*p_fence = NULL;
3842	}
3843
3844	return ret;
3845}
3846
3847/**
3848 * vmw_execbuf_copy_fence_user - copy fence object information to user-space.
 
3849 *
3850 * @dev_priv: Pointer to a vmw_private struct.
3851 * @vmw_fp: Pointer to the struct vmw_fpriv representing the calling file.
3852 * @ret: Return value from fence object creation.
3853 * @user_fence_rep: User space address of a struct drm_vmw_fence_rep to which
3854 * the information should be copied.
3855 * @fence: Pointer to the fenc object.
3856 * @fence_handle: User-space fence handle.
3857 * @out_fence_fd: exported file descriptor for the fence.  -1 if not used
3858 *
3859 * This function copies fence information to user-space. If copying fails, the
3860 * user-space struct drm_vmw_fence_rep::error member is hopefully left
3861 * untouched, and if it's preloaded with an -EFAULT by user-space, the error
3862 * will hopefully be detected.
3863 *
3864 * Also if copying fails, user-space will be unable to signal the fence object
3865 * so we wait for it immediately, and then unreference the user-space reference.
 
 
 
 
 
3866 */
3867int
3868vmw_execbuf_copy_fence_user(struct vmw_private *dev_priv,
3869			    struct vmw_fpriv *vmw_fp, int ret,
 
3870			    struct drm_vmw_fence_rep __user *user_fence_rep,
3871			    struct vmw_fence_obj *fence, uint32_t fence_handle,
3872			    int32_t out_fence_fd)
3873{
3874	struct drm_vmw_fence_rep fence_rep;
3875
3876	if (user_fence_rep == NULL)
3877		return 0;
3878
3879	memset(&fence_rep, 0, sizeof(fence_rep));
3880
3881	fence_rep.error = ret;
3882	fence_rep.fd = out_fence_fd;
3883	if (ret == 0) {
3884		BUG_ON(fence == NULL);
3885
3886		fence_rep.handle = fence_handle;
3887		fence_rep.seqno = fence->base.seqno;
3888		vmw_update_seqno(dev_priv);
3889		fence_rep.passed_seqno = dev_priv->last_read_seqno;
3890	}
3891
3892	/*
3893	 * copy_to_user errors will be detected by user space not seeing
3894	 * fence_rep::error filled in. Typically user-space would have pre-set
3895	 * that member to -EFAULT.
3896	 */
3897	ret = copy_to_user(user_fence_rep, &fence_rep,
3898			   sizeof(fence_rep));
3899
3900	/*
3901	 * User-space lost the fence object. We need to sync and unreference the
3902	 * handle.
3903	 */
3904	if (unlikely(ret != 0) && (fence_rep.error == 0)) {
3905		ttm_ref_object_base_unref(vmw_fp->tfile, fence_handle);
3906		VMW_DEBUG_USER("Fence copy error. Syncing.\n");
 
3907		(void) vmw_fence_obj_wait(fence, false, false,
3908					  VMW_FENCE_WAIT_TIMEOUT);
3909	}
3910
3911	return ret ? -EFAULT : 0;
3912}
3913
3914/**
3915 * vmw_execbuf_submit_fifo - Patch a command batch and submit it using the fifo.
 
3916 *
3917 * @dev_priv: Pointer to a device private structure.
3918 * @kernel_commands: Pointer to the unpatched command batch.
3919 * @command_size: Size of the unpatched command batch.
3920 * @sw_context: Structure holding the relocation lists.
3921 *
3922 * Side effects: If this function returns 0, then the command batch pointed to
3923 * by @kernel_commands will have been modified.
3924 */
3925static int vmw_execbuf_submit_fifo(struct vmw_private *dev_priv,
3926				   void *kernel_commands, u32 command_size,
 
3927				   struct vmw_sw_context *sw_context)
3928{
3929	void *cmd;
3930
3931	if (sw_context->dx_ctx_node)
3932		cmd = VMW_CMD_CTX_RESERVE(dev_priv, command_size,
3933					  sw_context->dx_ctx_node->ctx->id);
3934	else
3935		cmd = VMW_CMD_RESERVE(dev_priv, command_size);
3936
3937	if (!cmd)
3938		return -ENOMEM;
 
3939
3940	vmw_apply_relocations(sw_context);
3941	memcpy(cmd, kernel_commands, command_size);
3942	vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3943	vmw_resource_relocations_free(&sw_context->res_relocations);
3944	vmw_cmd_commit(dev_priv, command_size);
3945
3946	return 0;
3947}
3948
3949/**
3950 * vmw_execbuf_submit_cmdbuf - Patch a command batch and submit it using the
3951 * command buffer manager.
3952 *
3953 * @dev_priv: Pointer to a device private structure.
3954 * @header: Opaque handle to the command buffer allocation.
3955 * @command_size: Size of the unpatched command batch.
3956 * @sw_context: Structure holding the relocation lists.
3957 *
3958 * Side effects: If this function returns 0, then the command buffer represented
3959 * by @header will have been modified.
3960 */
3961static int vmw_execbuf_submit_cmdbuf(struct vmw_private *dev_priv,
3962				     struct vmw_cmdbuf_header *header,
3963				     u32 command_size,
3964				     struct vmw_sw_context *sw_context)
3965{
3966	u32 id = ((sw_context->dx_ctx_node) ? sw_context->dx_ctx_node->ctx->id :
3967		  SVGA3D_INVALID_ID);
3968	void *cmd = vmw_cmdbuf_reserve(dev_priv->cman, command_size, id, false,
3969				       header);
3970
3971	vmw_apply_relocations(sw_context);
3972	vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3973	vmw_resource_relocations_free(&sw_context->res_relocations);
3974	vmw_cmdbuf_commit(dev_priv->cman, command_size, header, false);
3975
3976	return 0;
3977}
3978
3979/**
3980 * vmw_execbuf_cmdbuf - Prepare, if possible, a user-space command batch for
3981 * submission using a command buffer.
3982 *
3983 * @dev_priv: Pointer to a device private structure.
3984 * @user_commands: User-space pointer to the commands to be submitted.
3985 * @command_size: Size of the unpatched command batch.
3986 * @header: Out parameter returning the opaque pointer to the command buffer.
3987 *
3988 * This function checks whether we can use the command buffer manager for
3989 * submission and if so, creates a command buffer of suitable size and copies
3990 * the user data into that buffer.
3991 *
3992 * On successful return, the function returns a pointer to the data in the
3993 * command buffer and *@header is set to non-NULL.
3994 *
3995 * @kernel_commands: If command buffers could not be used, the function will
3996 * return the value of @kernel_commands on function call. That value may be
3997 * NULL. In that case, the value of *@header will be set to NULL.
3998 *
3999 * If an error is encountered, the function will return a pointer error value.
4000 * If the function is interrupted by a signal while sleeping, it will return
4001 * -ERESTARTSYS casted to a pointer error value.
4002 */
4003static void *vmw_execbuf_cmdbuf(struct vmw_private *dev_priv,
4004				void __user *user_commands,
4005				void *kernel_commands, u32 command_size,
 
4006				struct vmw_cmdbuf_header **header)
4007{
4008	size_t cmdbuf_size;
4009	int ret;
4010
4011	*header = NULL;
 
 
 
4012	if (command_size > SVGA_CB_MAX_SIZE) {
4013		VMW_DEBUG_USER("Command buffer is too large.\n");
4014		return ERR_PTR(-EINVAL);
4015	}
4016
4017	if (!dev_priv->cman || kernel_commands)
4018		return kernel_commands;
4019
4020	/* If possible, add a little space for fencing. */
4021	cmdbuf_size = command_size + 512;
4022	cmdbuf_size = min_t(size_t, cmdbuf_size, SVGA_CB_MAX_SIZE);
4023	kernel_commands = vmw_cmdbuf_alloc(dev_priv->cman, cmdbuf_size, true,
4024					   header);
4025	if (IS_ERR(kernel_commands))
4026		return kernel_commands;
4027
4028	ret = copy_from_user(kernel_commands, user_commands, command_size);
 
4029	if (ret) {
4030		VMW_DEBUG_USER("Failed copying commands.\n");
4031		vmw_cmdbuf_header_free(*header);
4032		*header = NULL;
4033		return ERR_PTR(-EFAULT);
4034	}
4035
4036	return kernel_commands;
4037}
4038
4039static int vmw_execbuf_tie_context(struct vmw_private *dev_priv,
4040				   struct vmw_sw_context *sw_context,
4041				   uint32_t handle)
4042{
 
4043	struct vmw_resource *res;
4044	int ret;
4045	unsigned int size;
4046
4047	if (handle == SVGA3D_INVALID_ID)
4048		return 0;
4049
4050	size = vmw_execbuf_res_size(dev_priv, vmw_res_dx_context);
4051	ret = vmw_validation_preload_res(sw_context->ctx, size);
4052	if (ret)
4053		return ret;
4054
4055	ret = vmw_user_resource_lookup_handle
4056		(dev_priv, sw_context->fp->tfile, handle,
4057		 user_context_converter, &res);
4058	if (ret != 0) {
4059		VMW_DEBUG_USER("Could not find or user DX context 0x%08x.\n",
4060			       (unsigned int) handle);
4061		return ret;
4062	}
4063
4064	ret = vmw_execbuf_res_val_add(sw_context, res, VMW_RES_DIRTY_SET,
4065				      vmw_val_add_flag_none);
4066	if (unlikely(ret != 0)) {
4067		vmw_resource_unreference(&res);
4068		return ret;
4069	}
4070
4071	sw_context->dx_ctx_node = vmw_execbuf_info_from_res(sw_context, res);
4072	sw_context->man = vmw_context_res_man(res);
4073
4074	vmw_resource_unreference(&res);
4075	return 0;
4076}
4077
4078int vmw_execbuf_process(struct drm_file *file_priv,
4079			struct vmw_private *dev_priv,
4080			void __user *user_commands, void *kernel_commands,
4081			uint32_t command_size, uint64_t throttle_us,
 
 
4082			uint32_t dx_context_handle,
4083			struct drm_vmw_fence_rep __user *user_fence_rep,
4084			struct vmw_fence_obj **out_fence, uint32_t flags)
4085{
4086	struct vmw_sw_context *sw_context = &dev_priv->ctx;
4087	struct vmw_fence_obj *fence = NULL;
 
 
4088	struct vmw_cmdbuf_header *header;
4089	uint32_t handle = 0;
 
4090	int ret;
4091	int32_t out_fence_fd = -1;
4092	struct sync_file *sync_file = NULL;
4093	DECLARE_VAL_CONTEXT(val_ctx, sw_context, 1);
4094
4095	if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) {
4096		out_fence_fd = get_unused_fd_flags(O_CLOEXEC);
4097		if (out_fence_fd < 0) {
4098			VMW_DEBUG_USER("Failed to get a fence fd.\n");
4099			return out_fence_fd;
4100		}
4101	}
4102
4103	if (throttle_us) {
4104		VMW_DEBUG_USER("Throttling is no longer supported.\n");
 
 
 
 
4105	}
4106
4107	kernel_commands = vmw_execbuf_cmdbuf(dev_priv, user_commands,
4108					     kernel_commands, command_size,
4109					     &header);
4110	if (IS_ERR(kernel_commands)) {
4111		ret = PTR_ERR(kernel_commands);
4112		goto out_free_fence_fd;
4113	}
4114
4115	ret = mutex_lock_interruptible(&dev_priv->cmdbuf_mutex);
4116	if (ret) {
4117		ret = -ERESTARTSYS;
4118		goto out_free_header;
4119	}
4120
4121	sw_context->kernel = false;
4122	if (kernel_commands == NULL) {
4123		ret = vmw_resize_cmd_bounce(sw_context, command_size);
4124		if (unlikely(ret != 0))
4125			goto out_unlock;
4126
4127		ret = copy_from_user(sw_context->cmd_bounce, user_commands,
4128				     command_size);
 
 
4129		if (unlikely(ret != 0)) {
4130			ret = -EFAULT;
4131			VMW_DEBUG_USER("Failed copying commands.\n");
4132			goto out_unlock;
4133		}
4134
4135		kernel_commands = sw_context->cmd_bounce;
4136	} else if (!header) {
4137		sw_context->kernel = true;
4138	}
4139
4140	sw_context->filp = file_priv;
4141	sw_context->fp = vmw_fpriv(file_priv);
4142	INIT_LIST_HEAD(&sw_context->ctx_list);
 
 
 
4143	sw_context->cur_query_bo = dev_priv->pinned_bo;
4144	sw_context->last_query_ctx = NULL;
4145	sw_context->needs_post_query_barrier = false;
4146	sw_context->dx_ctx_node = NULL;
4147	sw_context->dx_query_mob = NULL;
4148	sw_context->dx_query_ctx = NULL;
4149	memset(sw_context->res_cache, 0, sizeof(sw_context->res_cache));
 
4150	INIT_LIST_HEAD(&sw_context->res_relocations);
4151	INIT_LIST_HEAD(&sw_context->bo_relocations);
4152
4153	if (sw_context->staged_bindings)
4154		vmw_binding_state_reset(sw_context->staged_bindings);
4155
 
 
 
 
 
 
4156	INIT_LIST_HEAD(&sw_context->staged_cmd_res);
4157	sw_context->ctx = &val_ctx;
4158	ret = vmw_execbuf_tie_context(dev_priv, sw_context, dx_context_handle);
4159	if (unlikely(ret != 0))
 
 
4160		goto out_err_nores;
 
4161
4162	ret = vmw_cmd_check_all(dev_priv, sw_context, kernel_commands,
4163				command_size);
 
 
 
 
 
 
 
 
4164	if (unlikely(ret != 0))
4165		goto out_err_nores;
4166
4167	ret = vmw_resources_reserve(sw_context);
4168	if (unlikely(ret != 0))
4169		goto out_err_nores;
4170
4171	ret = vmw_validation_bo_reserve(&val_ctx, true);
 
4172	if (unlikely(ret != 0))
4173		goto out_err_nores;
4174
4175	ret = vmw_validation_bo_validate(&val_ctx, true);
4176	if (unlikely(ret != 0))
4177		goto out_err;
4178
4179	ret = vmw_validation_res_validate(&val_ctx, true);
4180	if (unlikely(ret != 0))
4181		goto out_err;
4182
4183	vmw_validation_drop_ht(&val_ctx);
4184
4185	ret = mutex_lock_interruptible(&dev_priv->binding_mutex);
4186	if (unlikely(ret != 0)) {
4187		ret = -ERESTARTSYS;
4188		goto out_err;
4189	}
4190
4191	if (dev_priv->has_mob) {
4192		ret = vmw_rebind_contexts(sw_context);
4193		if (unlikely(ret != 0))
4194			goto out_unlock_binding;
4195	}
4196
4197	if (!header) {
4198		ret = vmw_execbuf_submit_fifo(dev_priv, kernel_commands,
4199					      command_size, sw_context);
4200	} else {
4201		ret = vmw_execbuf_submit_cmdbuf(dev_priv, header, command_size,
4202						sw_context);
4203		header = NULL;
4204	}
4205	mutex_unlock(&dev_priv->binding_mutex);
4206	if (ret)
4207		goto out_err;
4208
4209	vmw_query_bo_switch_commit(dev_priv, sw_context);
4210	ret = vmw_execbuf_fence_commands(file_priv, dev_priv, &fence,
 
4211					 (user_fence_rep) ? &handle : NULL);
4212	/*
4213	 * This error is harmless, because if fence submission fails,
4214	 * vmw_fifo_send_fence will sync. The error will be propagated to
4215	 * user-space in @fence_rep
4216	 */
 
4217	if (ret != 0)
4218		VMW_DEBUG_USER("Fence submission error. Syncing.\n");
4219
4220	vmw_execbuf_bindings_commit(sw_context, false);
4221	vmw_bind_dx_query_mob(sw_context);
4222	vmw_validation_res_unreserve(&val_ctx, false);
4223
4224	vmw_validation_bo_fence(sw_context->ctx, fence);
 
4225
4226	if (unlikely(dev_priv->pinned_bo != NULL && !dev_priv->query_cid_valid))
 
4227		__vmw_execbuf_release_pinned_bo(dev_priv, fence);
4228
4229	/*
4230	 * If anything fails here, give up trying to export the fence and do a
4231	 * sync since the user mode will not be able to sync the fence itself.
4232	 * This ensures we are still functionally correct.
4233	 */
4234	if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) {
4235
4236		sync_file = sync_file_create(&fence->base);
4237		if (!sync_file) {
4238			VMW_DEBUG_USER("Sync file create failed for fence\n");
4239			put_unused_fd(out_fence_fd);
4240			out_fence_fd = -1;
4241
4242			(void) vmw_fence_obj_wait(fence, false, false,
4243						  VMW_FENCE_WAIT_TIMEOUT);
4244		}
4245	}
4246
4247	ret = vmw_execbuf_copy_fence_user(dev_priv, vmw_fpriv(file_priv), ret,
4248				    user_fence_rep, fence, handle, out_fence_fd);
4249
4250	if (sync_file) {
4251		if (ret) {
4252			/* usercopy of fence failed, put the file object */
4253			fput(sync_file->file);
4254			put_unused_fd(out_fence_fd);
4255		} else {
4256			/* Link the fence with the FD created earlier */
4257			fd_install(out_fence_fd, sync_file->file);
4258		}
4259	}
4260
4261	/* Don't unreference when handing fence out */
4262	if (unlikely(out_fence != NULL)) {
4263		*out_fence = fence;
4264		fence = NULL;
4265	} else if (likely(fence != NULL)) {
4266		vmw_fence_obj_unreference(&fence);
4267	}
4268
 
4269	vmw_cmdbuf_res_commit(&sw_context->staged_cmd_res);
4270	mutex_unlock(&dev_priv->cmdbuf_mutex);
4271
4272	/*
4273	 * Unreference resources outside of the cmdbuf_mutex to avoid deadlocks
4274	 * in resource destruction paths.
4275	 */
4276	vmw_validation_unref_lists(&val_ctx);
4277
4278	return ret;
4279
4280out_unlock_binding:
4281	mutex_unlock(&dev_priv->binding_mutex);
4282out_err:
4283	vmw_validation_bo_backoff(&val_ctx);
4284out_err_nores:
4285	vmw_execbuf_bindings_commit(sw_context, true);
4286	vmw_validation_res_unreserve(&val_ctx, true);
4287	vmw_resource_relocations_free(&sw_context->res_relocations);
4288	vmw_free_relocations(sw_context);
4289	if (unlikely(dev_priv->pinned_bo != NULL && !dev_priv->query_cid_valid))
 
 
4290		__vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4291out_unlock:
 
 
 
4292	vmw_cmdbuf_res_revert(&sw_context->staged_cmd_res);
4293	vmw_validation_drop_ht(&val_ctx);
4294	WARN_ON(!list_empty(&sw_context->ctx_list));
4295	mutex_unlock(&dev_priv->cmdbuf_mutex);
4296
4297	/*
4298	 * Unreference resources outside of the cmdbuf_mutex to avoid deadlocks
4299	 * in resource destruction paths.
4300	 */
4301	vmw_validation_unref_lists(&val_ctx);
 
 
4302out_free_header:
4303	if (header)
4304		vmw_cmdbuf_header_free(header);
4305out_free_fence_fd:
4306	if (out_fence_fd >= 0)
4307		put_unused_fd(out_fence_fd);
4308
4309	return ret;
4310}
4311
4312/**
4313 * vmw_execbuf_unpin_panic - Idle the fifo and unpin the query buffer.
4314 *
4315 * @dev_priv: The device private structure.
4316 *
4317 * This function is called to idle the fifo and unpin the query buffer if the
4318 * normal way to do this hits an error, which should typically be extremely
4319 * rare.
4320 */
4321static void vmw_execbuf_unpin_panic(struct vmw_private *dev_priv)
4322{
4323	VMW_DEBUG_USER("Can't unpin query buffer. Trying to recover.\n");
4324
4325	(void) vmw_fallback_wait(dev_priv, false, true, 0, false, 10*HZ);
4326	vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4327	if (dev_priv->dummy_query_bo_pinned) {
4328		vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4329		dev_priv->dummy_query_bo_pinned = false;
4330	}
4331}
4332
4333
4334/**
4335 * __vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned query
4336 * bo.
4337 *
4338 * @dev_priv: The device private structure.
4339 * @fence: If non-NULL should point to a struct vmw_fence_obj issued _after_ a
4340 * query barrier that flushes all queries touching the current buffer pointed to
4341 * by @dev_priv->pinned_bo
4342 *
4343 * This function should be used to unpin the pinned query bo, or as a query
4344 * barrier when we need to make sure that all queries have finished before the
4345 * next fifo command. (For example on hardware context destructions where the
4346 * hardware may otherwise leak unfinished queries).
 
4347 *
4348 * This function does not return any failure codes, but make attempts to do safe
4349 * unpinning in case of errors.
4350 *
4351 * The function will synchronize on the previous query barrier, and will thus
4352 * not finish until that barrier has executed.
4353 *
4354 * the @dev_priv->cmdbuf_mutex needs to be held by the current thread before
4355 * calling this function.
4356 */
4357void __vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv,
4358				     struct vmw_fence_obj *fence)
4359{
4360	int ret = 0;
 
 
4361	struct vmw_fence_obj *lfence = NULL;
4362	DECLARE_VAL_CONTEXT(val_ctx, NULL, 0);
4363
4364	if (dev_priv->pinned_bo == NULL)
4365		goto out_unlock;
4366
4367	vmw_bo_placement_set(dev_priv->pinned_bo,
4368			     VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM,
4369			     VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM);
4370	ret = vmw_validation_add_bo(&val_ctx, dev_priv->pinned_bo);
4371	if (ret)
4372		goto out_no_reserve;
4373
4374	vmw_bo_placement_set(dev_priv->dummy_query_bo,
4375			     VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM,
4376			     VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM);
4377	ret = vmw_validation_add_bo(&val_ctx, dev_priv->dummy_query_bo);
4378	if (ret)
4379		goto out_no_reserve;
 
4380
4381	ret = vmw_validation_bo_reserve(&val_ctx, false);
4382	if (ret)
 
 
4383		goto out_no_reserve;
 
4384
4385	if (dev_priv->query_cid_valid) {
4386		BUG_ON(fence != NULL);
4387		ret = vmw_cmd_emit_dummy_query(dev_priv, dev_priv->query_cid);
4388		if (ret)
 
4389			goto out_no_emit;
 
4390		dev_priv->query_cid_valid = false;
4391	}
4392
4393	vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4394	if (dev_priv->dummy_query_bo_pinned) {
4395		vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4396		dev_priv->dummy_query_bo_pinned = false;
4397	}
4398	if (fence == NULL) {
4399		(void) vmw_execbuf_fence_commands(NULL, dev_priv, &lfence,
4400						  NULL);
4401		fence = lfence;
4402	}
4403	vmw_validation_bo_fence(&val_ctx, fence);
4404	if (lfence != NULL)
4405		vmw_fence_obj_unreference(&lfence);
4406
4407	vmw_validation_unref_lists(&val_ctx);
4408	vmw_bo_unreference(&dev_priv->pinned_bo);
 
 
 
4409
4410out_unlock:
4411	return;
 
4412out_no_emit:
4413	vmw_validation_bo_backoff(&val_ctx);
4414out_no_reserve:
4415	vmw_validation_unref_lists(&val_ctx);
4416	vmw_execbuf_unpin_panic(dev_priv);
4417	vmw_bo_unreference(&dev_priv->pinned_bo);
4418}
4419
4420/**
4421 * vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned query bo.
 
4422 *
4423 * @dev_priv: The device private structure.
4424 *
4425 * This function should be used to unpin the pinned query bo, or as a query
4426 * barrier when we need to make sure that all queries have finished before the
4427 * next fifo command. (For example on hardware context destructions where the
4428 * hardware may otherwise leak unfinished queries).
 
4429 *
4430 * This function does not return any failure codes, but make attempts to do safe
4431 * unpinning in case of errors.
4432 *
4433 * The function will synchronize on the previous query barrier, and will thus
4434 * not finish until that barrier has executed.
4435 */
4436void vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv)
4437{
4438	mutex_lock(&dev_priv->cmdbuf_mutex);
4439	if (dev_priv->query_cid_valid)
4440		__vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4441	mutex_unlock(&dev_priv->cmdbuf_mutex);
4442}
4443
4444int vmw_execbuf_ioctl(struct drm_device *dev, void *data,
4445		      struct drm_file *file_priv)
4446{
4447	struct vmw_private *dev_priv = vmw_priv(dev);
4448	struct drm_vmw_execbuf_arg *arg = data;
4449	int ret;
4450	struct dma_fence *in_fence = NULL;
 
 
4451
4452	MKS_STAT_TIME_DECL(MKSSTAT_KERN_EXECBUF);
4453	MKS_STAT_TIME_PUSH(MKSSTAT_KERN_EXECBUF);
 
 
 
 
 
 
4454
4455	/*
4456	 * Extend the ioctl argument while maintaining backwards compatibility:
4457	 * We take different code paths depending on the value of arg->version.
4458	 *
4459	 * Note: The ioctl argument is extended and zeropadded by core DRM.
4460	 */
4461	if (unlikely(arg->version > DRM_VMW_EXECBUF_VERSION ||
4462		     arg->version == 0)) {
4463		VMW_DEBUG_USER("Incorrect execbuf version.\n");
4464		ret = -EINVAL;
4465		goto mksstats_out;
4466	}
4467
4468	switch (arg->version) {
 
 
 
 
 
 
 
4469	case 1:
4470		/* For v1 core DRM have extended + zeropadded the data */
4471		arg->context_handle = (uint32_t) -1;
4472		break;
4473	case 2:
 
 
 
 
 
4474	default:
4475		/* For v2 and later core DRM would have correctly copied it */
4476		break;
4477	}
4478
4479	/* If imported a fence FD from elsewhere, then wait on it */
4480	if (arg->flags & DRM_VMW_EXECBUF_FLAG_IMPORT_FENCE_FD) {
4481		in_fence = sync_file_get_fence(arg->imported_fence_fd);
4482
4483		if (!in_fence) {
4484			VMW_DEBUG_USER("Cannot get imported fence\n");
4485			ret = -EINVAL;
4486			goto mksstats_out;
4487		}
4488
4489		ret = dma_fence_wait(in_fence, true);
4490		if (ret)
4491			goto out;
4492	}
4493
4494	ret = vmw_execbuf_process(file_priv, dev_priv,
4495				  (void __user *)(unsigned long)arg->commands,
4496				  NULL, arg->command_size, arg->throttle_us,
4497				  arg->context_handle,
4498				  (void __user *)(unsigned long)arg->fence_rep,
4499				  NULL, arg->flags);
4500
4501	if (unlikely(ret != 0))
4502		goto out;
4503
4504	vmw_kms_cursor_post_execbuf(dev_priv);
4505
4506out:
4507	if (in_fence)
4508		dma_fence_put(in_fence);
4509
4510mksstats_out:
4511	MKS_STAT_TIME_POP(MKSSTAT_KERN_EXECBUF);
4512	return ret;
4513}