Linux Audio

Check our new training course

Loading...
v4.6
   1/**************************************************************************
   2 *
   3 * Copyright © 2009 - 2015 VMware, Inc., Palo Alto, CA., USA
   4 * All Rights Reserved.
   5 *
   6 * Permission is hereby granted, free of charge, to any person obtaining a
   7 * copy of this software and associated documentation files (the
   8 * "Software"), to deal in the Software without restriction, including
   9 * without limitation the rights to use, copy, modify, merge, publish,
  10 * distribute, sub license, and/or sell copies of the Software, and to
  11 * permit persons to whom the Software is furnished to do so, subject to
  12 * the following conditions:
  13 *
  14 * The above copyright notice and this permission notice (including the
  15 * next paragraph) shall be included in all copies or substantial portions
  16 * of the Software.
  17 *
  18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  20 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
  21 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
  22 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
  23 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
  24 * USE OR OTHER DEALINGS IN THE SOFTWARE.
  25 *
  26 **************************************************************************/
  27
  28#include "vmwgfx_drv.h"
  29#include "vmwgfx_reg.h"
  30#include <drm/ttm/ttm_bo_api.h>
  31#include <drm/ttm/ttm_placement.h>
  32#include "vmwgfx_so.h"
  33#include "vmwgfx_binding.h"
  34
  35#define VMW_RES_HT_ORDER 12
  36
  37/**
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
  38 * struct vmw_resource_relocation - Relocation info for resources
  39 *
  40 * @head: List head for the software context's relocation list.
  41 * @res: Non-ref-counted pointer to the resource.
  42 * @offset: Offset of 4 byte entries into the command buffer where the
  43 * id that needs fixup is located.
 
  44 */
  45struct vmw_resource_relocation {
  46	struct list_head head;
  47	const struct vmw_resource *res;
  48	unsigned long offset;
 
  49};
  50
  51/**
  52 * struct vmw_resource_val_node - Validation info for resources
  53 *
  54 * @head: List head for the software context's resource list.
  55 * @hash: Hash entry for quick resouce to val_node lookup.
  56 * @res: Ref-counted pointer to the resource.
  57 * @switch_backup: Boolean whether to switch backup buffer on unreserve.
  58 * @new_backup: Refcounted pointer to the new backup buffer.
  59 * @staged_bindings: If @res is a context, tracks bindings set up during
  60 * the command batch. Otherwise NULL.
  61 * @new_backup_offset: New backup buffer offset if @new_backup is non-NUll.
  62 * @first_usage: Set to true the first time the resource is referenced in
  63 * the command stream.
  64 * @switching_backup: The command stream provides a new backup buffer for a
  65 * resource.
  66 * @no_buffer_needed: This means @switching_backup is true on first buffer
  67 * reference. So resource reservation does not need to allocate a backup
  68 * buffer for the resource.
  69 */
  70struct vmw_resource_val_node {
  71	struct list_head head;
  72	struct drm_hash_item hash;
  73	struct vmw_resource *res;
  74	struct vmw_dma_buffer *new_backup;
  75	struct vmw_ctx_binding_state *staged_bindings;
  76	unsigned long new_backup_offset;
  77	u32 first_usage : 1;
  78	u32 switching_backup : 1;
  79	u32 no_buffer_needed : 1;
  80};
  81
  82/**
  83 * struct vmw_cmd_entry - Describe a command for the verifier
  84 *
  85 * @user_allow: Whether allowed from the execbuf ioctl.
  86 * @gb_disable: Whether disabled if guest-backed objects are available.
  87 * @gb_enable: Whether enabled iff guest-backed objects are available.
  88 */
  89struct vmw_cmd_entry {
  90	int (*func) (struct vmw_private *, struct vmw_sw_context *,
  91		     SVGA3dCmdHeader *);
  92	bool user_allow;
  93	bool gb_disable;
  94	bool gb_enable;
  95};
  96
  97#define VMW_CMD_DEF(_cmd, _func, _user_allow, _gb_disable, _gb_enable)	\
  98	[(_cmd) - SVGA_3D_CMD_BASE] = {(_func), (_user_allow),\
  99				       (_gb_disable), (_gb_enable)}
 100
 101static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
 102					struct vmw_sw_context *sw_context,
 103					struct vmw_resource *ctx);
 104static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
 105				 struct vmw_sw_context *sw_context,
 106				 SVGAMobId *id,
 107				 struct vmw_dma_buffer **vmw_bo_p);
 108static int vmw_bo_to_validate_list(struct vmw_sw_context *sw_context,
 109				   struct vmw_dma_buffer *vbo,
 110				   bool validate_as_mob,
 111				   uint32_t *p_val_node);
 112
 
 
 
 
 
 
 
 
 
 
 
 113
 114/**
 115 * vmw_resources_unreserve - unreserve resources previously reserved for
 116 * command submission.
 117 *
 118 * @sw_context: pointer to the software context
 119 * @backoff: Whether command submission failed.
 120 */
 121static void vmw_resources_unreserve(struct vmw_sw_context *sw_context,
 122				    bool backoff)
 123{
 124	struct vmw_resource_val_node *val;
 125	struct list_head *list = &sw_context->resource_list;
 126
 127	if (sw_context->dx_query_mob && !backoff)
 128		vmw_context_bind_dx_query(sw_context->dx_query_ctx,
 129					  sw_context->dx_query_mob);
 130
 131	list_for_each_entry(val, list, head) {
 132		struct vmw_resource *res = val->res;
 133		bool switch_backup =
 134			(backoff) ? false : val->switching_backup;
 135
 136		/*
 137		 * Transfer staged context bindings to the
 138		 * persistent context binding tracker.
 139		 */
 140		if (unlikely(val->staged_bindings)) {
 141			if (!backoff) {
 142				vmw_binding_state_commit
 143					(vmw_context_binding_state(val->res),
 144					 val->staged_bindings);
 145			}
 146
 147			if (val->staged_bindings != sw_context->staged_bindings)
 148				vmw_binding_state_free(val->staged_bindings);
 149			else
 150				sw_context->staged_bindings_inuse = false;
 151			val->staged_bindings = NULL;
 152		}
 153		vmw_resource_unreserve(res, switch_backup, val->new_backup,
 154				       val->new_backup_offset);
 155		vmw_dmabuf_unreference(&val->new_backup);
 156	}
 157}
 158
 159/**
 160 * vmw_cmd_ctx_first_setup - Perform the setup needed when a context is
 161 * added to the validate list.
 162 *
 163 * @dev_priv: Pointer to the device private:
 164 * @sw_context: The validation context:
 165 * @node: The validation node holding this context.
 166 */
 167static int vmw_cmd_ctx_first_setup(struct vmw_private *dev_priv,
 168				   struct vmw_sw_context *sw_context,
 169				   struct vmw_resource_val_node *node)
 170{
 171	int ret;
 172
 173	ret = vmw_resource_context_res_add(dev_priv, sw_context, node->res);
 174	if (unlikely(ret != 0))
 175		goto out_err;
 176
 177	if (!sw_context->staged_bindings) {
 178		sw_context->staged_bindings =
 179			vmw_binding_state_alloc(dev_priv);
 180		if (IS_ERR(sw_context->staged_bindings)) {
 181			DRM_ERROR("Failed to allocate context binding "
 182				  "information.\n");
 183			ret = PTR_ERR(sw_context->staged_bindings);
 184			sw_context->staged_bindings = NULL;
 185			goto out_err;
 186		}
 187	}
 188
 189	if (sw_context->staged_bindings_inuse) {
 190		node->staged_bindings = vmw_binding_state_alloc(dev_priv);
 191		if (IS_ERR(node->staged_bindings)) {
 192			DRM_ERROR("Failed to allocate context binding "
 193				  "information.\n");
 194			ret = PTR_ERR(node->staged_bindings);
 195			node->staged_bindings = NULL;
 196			goto out_err;
 197		}
 198	} else {
 199		node->staged_bindings = sw_context->staged_bindings;
 200		sw_context->staged_bindings_inuse = true;
 201	}
 202
 203	return 0;
 204out_err:
 205	return ret;
 206}
 207
 208/**
 209 * vmw_resource_val_add - Add a resource to the software context's
 210 * resource list if it's not already on it.
 211 *
 212 * @sw_context: Pointer to the software context.
 213 * @res: Pointer to the resource.
 214 * @p_node On successful return points to a valid pointer to a
 215 * struct vmw_resource_val_node, if non-NULL on entry.
 216 */
 217static int vmw_resource_val_add(struct vmw_sw_context *sw_context,
 218				struct vmw_resource *res,
 219				struct vmw_resource_val_node **p_node)
 220{
 221	struct vmw_private *dev_priv = res->dev_priv;
 222	struct vmw_resource_val_node *node;
 223	struct drm_hash_item *hash;
 224	int ret;
 225
 226	if (likely(drm_ht_find_item(&sw_context->res_ht, (unsigned long) res,
 227				    &hash) == 0)) {
 228		node = container_of(hash, struct vmw_resource_val_node, hash);
 229		node->first_usage = false;
 230		if (unlikely(p_node != NULL))
 231			*p_node = node;
 232		return 0;
 233	}
 234
 235	node = kzalloc(sizeof(*node), GFP_KERNEL);
 236	if (unlikely(node == NULL)) {
 237		DRM_ERROR("Failed to allocate a resource validation "
 238			  "entry.\n");
 239		return -ENOMEM;
 240	}
 241
 242	node->hash.key = (unsigned long) res;
 243	ret = drm_ht_insert_item(&sw_context->res_ht, &node->hash);
 244	if (unlikely(ret != 0)) {
 245		DRM_ERROR("Failed to initialize a resource validation "
 246			  "entry.\n");
 247		kfree(node);
 248		return ret;
 249	}
 250	node->res = vmw_resource_reference(res);
 251	node->first_usage = true;
 252	if (unlikely(p_node != NULL))
 253		*p_node = node;
 254
 255	if (!dev_priv->has_mob) {
 256		list_add_tail(&node->head, &sw_context->resource_list);
 257		return 0;
 258	}
 259
 260	switch (vmw_res_type(res)) {
 261	case vmw_res_context:
 262	case vmw_res_dx_context:
 263		list_add(&node->head, &sw_context->ctx_resource_list);
 264		ret = vmw_cmd_ctx_first_setup(dev_priv, sw_context, node);
 265		break;
 266	case vmw_res_cotable:
 267		list_add_tail(&node->head, &sw_context->ctx_resource_list);
 268		break;
 269	default:
 270		list_add_tail(&node->head, &sw_context->resource_list);
 271		break;
 272	}
 273
 274	return ret;
 275}
 276
 277/**
 278 * vmw_view_res_val_add - Add a view and the surface it's pointing to
 279 * to the validation list
 280 *
 281 * @sw_context: The software context holding the validation list.
 282 * @view: Pointer to the view resource.
 283 *
 284 * Returns 0 if success, negative error code otherwise.
 285 */
 286static int vmw_view_res_val_add(struct vmw_sw_context *sw_context,
 287				struct vmw_resource *view)
 288{
 289	int ret;
 290
 291	/*
 292	 * First add the resource the view is pointing to, otherwise
 293	 * it may be swapped out when the view is validated.
 294	 */
 295	ret = vmw_resource_val_add(sw_context, vmw_view_srf(view), NULL);
 296	if (ret)
 297		return ret;
 298
 299	return vmw_resource_val_add(sw_context, view, NULL);
 300}
 301
 302/**
 303 * vmw_view_id_val_add - Look up a view and add it and the surface it's
 304 * pointing to to the validation list.
 305 *
 306 * @sw_context: The software context holding the validation list.
 307 * @view_type: The view type to look up.
 308 * @id: view id of the view.
 309 *
 310 * The view is represented by a view id and the DX context it's created on,
 311 * or scheduled for creation on. If there is no DX context set, the function
 312 * will return -EINVAL. Otherwise returns 0 on success and -EINVAL on failure.
 313 */
 314static int vmw_view_id_val_add(struct vmw_sw_context *sw_context,
 315			       enum vmw_view_type view_type, u32 id)
 316{
 317	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
 318	struct vmw_resource *view;
 319	int ret;
 320
 321	if (!ctx_node) {
 322		DRM_ERROR("DX Context not set.\n");
 323		return -EINVAL;
 324	}
 325
 326	view = vmw_view_lookup(sw_context->man, view_type, id);
 327	if (IS_ERR(view))
 328		return PTR_ERR(view);
 329
 330	ret = vmw_view_res_val_add(sw_context, view);
 331	vmw_resource_unreference(&view);
 332
 333	return ret;
 334}
 335
 336/**
 337 * vmw_resource_context_res_add - Put resources previously bound to a context on
 338 * the validation list
 339 *
 340 * @dev_priv: Pointer to a device private structure
 341 * @sw_context: Pointer to a software context used for this command submission
 342 * @ctx: Pointer to the context resource
 343 *
 344 * This function puts all resources that were previously bound to @ctx on
 345 * the resource validation list. This is part of the context state reemission
 346 */
 347static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
 348					struct vmw_sw_context *sw_context,
 349					struct vmw_resource *ctx)
 350{
 351	struct list_head *binding_list;
 352	struct vmw_ctx_bindinfo *entry;
 353	int ret = 0;
 354	struct vmw_resource *res;
 355	u32 i;
 356
 357	/* Add all cotables to the validation list. */
 358	if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) {
 359		for (i = 0; i < SVGA_COTABLE_DX10_MAX; ++i) {
 360			res = vmw_context_cotable(ctx, i);
 361			if (IS_ERR(res))
 362				continue;
 363
 364			ret = vmw_resource_val_add(sw_context, res, NULL);
 365			vmw_resource_unreference(&res);
 366			if (unlikely(ret != 0))
 367				return ret;
 368		}
 369	}
 370
 371
 372	/* Add all resources bound to the context to the validation list */
 373	mutex_lock(&dev_priv->binding_mutex);
 374	binding_list = vmw_context_binding_list(ctx);
 375
 376	list_for_each_entry(entry, binding_list, ctx_list) {
 377		/* entry->res is not refcounted */
 378		res = vmw_resource_reference_unless_doomed(entry->res);
 379		if (unlikely(res == NULL))
 380			continue;
 381
 382		if (vmw_res_type(entry->res) == vmw_res_view)
 383			ret = vmw_view_res_val_add(sw_context, entry->res);
 384		else
 385			ret = vmw_resource_val_add(sw_context, entry->res,
 386						   NULL);
 387		vmw_resource_unreference(&res);
 388		if (unlikely(ret != 0))
 389			break;
 390	}
 391
 392	if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) {
 393		struct vmw_dma_buffer *dx_query_mob;
 394
 395		dx_query_mob = vmw_context_get_dx_query_mob(ctx);
 396		if (dx_query_mob)
 397			ret = vmw_bo_to_validate_list(sw_context,
 398						      dx_query_mob,
 399						      true, NULL);
 400	}
 401
 402	mutex_unlock(&dev_priv->binding_mutex);
 403	return ret;
 404}
 405
 406/**
 407 * vmw_resource_relocation_add - Add a relocation to the relocation list
 408 *
 409 * @list: Pointer to head of relocation list.
 410 * @res: The resource.
 411 * @offset: Offset into the command buffer currently being parsed where the
 412 * id that needs fixup is located. Granularity is 4 bytes.
 
 413 */
 414static int vmw_resource_relocation_add(struct list_head *list,
 415				       const struct vmw_resource *res,
 416				       unsigned long offset)
 
 
 417{
 418	struct vmw_resource_relocation *rel;
 419
 420	rel = kmalloc(sizeof(*rel), GFP_KERNEL);
 421	if (unlikely(rel == NULL)) {
 422		DRM_ERROR("Failed to allocate a resource relocation.\n");
 423		return -ENOMEM;
 424	}
 425
 426	rel->res = res;
 427	rel->offset = offset;
 
 428	list_add_tail(&rel->head, list);
 429
 430	return 0;
 431}
 432
 433/**
 434 * vmw_resource_relocations_free - Free all relocations on a list
 435 *
 436 * @list: Pointer to the head of the relocation list.
 437 */
 438static void vmw_resource_relocations_free(struct list_head *list)
 439{
 440	struct vmw_resource_relocation *rel, *n;
 441
 442	list_for_each_entry_safe(rel, n, list, head) {
 443		list_del(&rel->head);
 444		kfree(rel);
 445	}
 446}
 447
 448/**
 449 * vmw_resource_relocations_apply - Apply all relocations on a list
 450 *
 451 * @cb: Pointer to the start of the command buffer bein patch. This need
 452 * not be the same buffer as the one being parsed when the relocation
 453 * list was built, but the contents must be the same modulo the
 454 * resource ids.
 455 * @list: Pointer to the head of the relocation list.
 456 */
 457static void vmw_resource_relocations_apply(uint32_t *cb,
 458					   struct list_head *list)
 459{
 460	struct vmw_resource_relocation *rel;
 461
 
 
 
 
 462	list_for_each_entry(rel, list, head) {
 463		if (likely(rel->res != NULL))
 464			cb[rel->offset] = rel->res->id;
 465		else
 466			cb[rel->offset] = SVGA_3D_CMD_NOP;
 
 
 
 
 
 
 
 
 
 467	}
 468}
 469
 470static int vmw_cmd_invalid(struct vmw_private *dev_priv,
 471			   struct vmw_sw_context *sw_context,
 472			   SVGA3dCmdHeader *header)
 473{
 474	return capable(CAP_SYS_ADMIN) ? : -EINVAL;
 475}
 476
 477static int vmw_cmd_ok(struct vmw_private *dev_priv,
 478		      struct vmw_sw_context *sw_context,
 479		      SVGA3dCmdHeader *header)
 480{
 481	return 0;
 482}
 483
 484/**
 485 * vmw_bo_to_validate_list - add a bo to a validate list
 486 *
 487 * @sw_context: The software context used for this command submission batch.
 488 * @bo: The buffer object to add.
 489 * @validate_as_mob: Validate this buffer as a MOB.
 490 * @p_val_node: If non-NULL Will be updated with the validate node number
 491 * on return.
 492 *
 493 * Returns -EINVAL if the limit of number of buffer objects per command
 494 * submission is reached.
 495 */
 496static int vmw_bo_to_validate_list(struct vmw_sw_context *sw_context,
 497				   struct vmw_dma_buffer *vbo,
 498				   bool validate_as_mob,
 499				   uint32_t *p_val_node)
 500{
 501	uint32_t val_node;
 502	struct vmw_validate_buffer *vval_buf;
 503	struct ttm_validate_buffer *val_buf;
 504	struct drm_hash_item *hash;
 505	int ret;
 506
 507	if (likely(drm_ht_find_item(&sw_context->res_ht, (unsigned long) vbo,
 508				    &hash) == 0)) {
 509		vval_buf = container_of(hash, struct vmw_validate_buffer,
 510					hash);
 511		if (unlikely(vval_buf->validate_as_mob != validate_as_mob)) {
 512			DRM_ERROR("Inconsistent buffer usage.\n");
 513			return -EINVAL;
 514		}
 515		val_buf = &vval_buf->base;
 516		val_node = vval_buf - sw_context->val_bufs;
 517	} else {
 518		val_node = sw_context->cur_val_buf;
 519		if (unlikely(val_node >= VMWGFX_MAX_VALIDATIONS)) {
 520			DRM_ERROR("Max number of DMA buffers per submission "
 521				  "exceeded.\n");
 522			return -EINVAL;
 523		}
 524		vval_buf = &sw_context->val_bufs[val_node];
 525		vval_buf->hash.key = (unsigned long) vbo;
 526		ret = drm_ht_insert_item(&sw_context->res_ht, &vval_buf->hash);
 527		if (unlikely(ret != 0)) {
 528			DRM_ERROR("Failed to initialize a buffer validation "
 529				  "entry.\n");
 530			return ret;
 531		}
 532		++sw_context->cur_val_buf;
 533		val_buf = &vval_buf->base;
 534		val_buf->bo = ttm_bo_reference(&vbo->base);
 535		val_buf->shared = false;
 536		list_add_tail(&val_buf->head, &sw_context->validate_nodes);
 537		vval_buf->validate_as_mob = validate_as_mob;
 538	}
 539
 540	if (p_val_node)
 541		*p_val_node = val_node;
 542
 543	return 0;
 544}
 545
 546/**
 547 * vmw_resources_reserve - Reserve all resources on the sw_context's
 548 * resource list.
 549 *
 550 * @sw_context: Pointer to the software context.
 551 *
 552 * Note that since vmware's command submission currently is protected by
 553 * the cmdbuf mutex, no fancy deadlock avoidance is required for resources,
 554 * since only a single thread at once will attempt this.
 555 */
 556static int vmw_resources_reserve(struct vmw_sw_context *sw_context)
 557{
 558	struct vmw_resource_val_node *val;
 559	int ret = 0;
 560
 561	list_for_each_entry(val, &sw_context->resource_list, head) {
 562		struct vmw_resource *res = val->res;
 563
 564		ret = vmw_resource_reserve(res, true, val->no_buffer_needed);
 565		if (unlikely(ret != 0))
 566			return ret;
 567
 568		if (res->backup) {
 569			struct vmw_dma_buffer *vbo = res->backup;
 570
 571			ret = vmw_bo_to_validate_list
 572				(sw_context, vbo,
 573				 vmw_resource_needs_backup(res), NULL);
 574
 575			if (unlikely(ret != 0))
 576				return ret;
 577		}
 578	}
 579
 580	if (sw_context->dx_query_mob) {
 581		struct vmw_dma_buffer *expected_dx_query_mob;
 582
 583		expected_dx_query_mob =
 584			vmw_context_get_dx_query_mob(sw_context->dx_query_ctx);
 585		if (expected_dx_query_mob &&
 586		    expected_dx_query_mob != sw_context->dx_query_mob) {
 587			ret = -EINVAL;
 588		}
 589	}
 590
 591	return ret;
 592}
 593
 594/**
 595 * vmw_resources_validate - Validate all resources on the sw_context's
 596 * resource list.
 597 *
 598 * @sw_context: Pointer to the software context.
 599 *
 600 * Before this function is called, all resource backup buffers must have
 601 * been validated.
 602 */
 603static int vmw_resources_validate(struct vmw_sw_context *sw_context)
 604{
 605	struct vmw_resource_val_node *val;
 606	int ret;
 607
 608	list_for_each_entry(val, &sw_context->resource_list, head) {
 609		struct vmw_resource *res = val->res;
 610		struct vmw_dma_buffer *backup = res->backup;
 611
 612		ret = vmw_resource_validate(res);
 613		if (unlikely(ret != 0)) {
 614			if (ret != -ERESTARTSYS)
 615				DRM_ERROR("Failed to validate resource.\n");
 616			return ret;
 617		}
 618
 619		/* Check if the resource switched backup buffer */
 620		if (backup && res->backup && (backup != res->backup)) {
 621			struct vmw_dma_buffer *vbo = res->backup;
 622
 623			ret = vmw_bo_to_validate_list
 624				(sw_context, vbo,
 625				 vmw_resource_needs_backup(res), NULL);
 626			if (ret) {
 627				ttm_bo_unreserve(&vbo->base);
 628				return ret;
 629			}
 630		}
 631	}
 632	return 0;
 633}
 634
 635/**
 636 * vmw_cmd_res_reloc_add - Add a resource to a software context's
 637 * relocation- and validation lists.
 638 *
 639 * @dev_priv: Pointer to a struct vmw_private identifying the device.
 640 * @sw_context: Pointer to the software context.
 641 * @id_loc: Pointer to where the id that needs translation is located.
 642 * @res: Valid pointer to a struct vmw_resource.
 643 * @p_val: If non null, a pointer to the struct vmw_resource_validate_node
 644 * used for this resource is returned here.
 645 */
 646static int vmw_cmd_res_reloc_add(struct vmw_private *dev_priv,
 647				 struct vmw_sw_context *sw_context,
 648				 uint32_t *id_loc,
 649				 struct vmw_resource *res,
 650				 struct vmw_resource_val_node **p_val)
 651{
 652	int ret;
 653	struct vmw_resource_val_node *node;
 654
 655	*p_val = NULL;
 656	ret = vmw_resource_relocation_add(&sw_context->res_relocations,
 657					  res,
 658					  id_loc - sw_context->buf_start);
 
 
 659	if (unlikely(ret != 0))
 660		return ret;
 661
 662	ret = vmw_resource_val_add(sw_context, res, &node);
 663	if (unlikely(ret != 0))
 664		return ret;
 665
 666	if (p_val)
 667		*p_val = node;
 668
 669	return 0;
 670}
 671
 672
 673/**
 674 * vmw_cmd_res_check - Check that a resource is present and if so, put it
 675 * on the resource validate list unless it's already there.
 676 *
 677 * @dev_priv: Pointer to a device private structure.
 678 * @sw_context: Pointer to the software context.
 679 * @res_type: Resource type.
 680 * @converter: User-space visisble type specific information.
 681 * @id_loc: Pointer to the location in the command buffer currently being
 682 * parsed from where the user-space resource id handle is located.
 683 * @p_val: Pointer to pointer to resource validalidation node. Populated
 684 * on exit.
 685 */
 686static int
 687vmw_cmd_res_check(struct vmw_private *dev_priv,
 688		  struct vmw_sw_context *sw_context,
 689		  enum vmw_res_type res_type,
 690		  const struct vmw_user_resource_conv *converter,
 691		  uint32_t *id_loc,
 692		  struct vmw_resource_val_node **p_val)
 693{
 694	struct vmw_res_cache_entry *rcache =
 695		&sw_context->res_cache[res_type];
 696	struct vmw_resource *res;
 697	struct vmw_resource_val_node *node;
 698	int ret;
 699
 700	if (*id_loc == SVGA3D_INVALID_ID) {
 701		if (p_val)
 702			*p_val = NULL;
 703		if (res_type == vmw_res_context) {
 704			DRM_ERROR("Illegal context invalid id.\n");
 705			return -EINVAL;
 706		}
 707		return 0;
 708	}
 709
 710	/*
 711	 * Fastpath in case of repeated commands referencing the same
 712	 * resource
 713	 */
 714
 715	if (likely(rcache->valid && *id_loc == rcache->handle)) {
 716		const struct vmw_resource *res = rcache->res;
 717
 718		rcache->node->first_usage = false;
 719		if (p_val)
 720			*p_val = rcache->node;
 721
 722		return vmw_resource_relocation_add
 723			(&sw_context->res_relocations, res,
 724			 id_loc - sw_context->buf_start);
 
 725	}
 726
 727	ret = vmw_user_resource_lookup_handle(dev_priv,
 728					      sw_context->fp->tfile,
 729					      *id_loc,
 730					      converter,
 731					      &res);
 732	if (unlikely(ret != 0)) {
 733		DRM_ERROR("Could not find or use resource 0x%08x.\n",
 734			  (unsigned) *id_loc);
 735		dump_stack();
 736		return ret;
 737	}
 738
 739	rcache->valid = true;
 740	rcache->res = res;
 741	rcache->handle = *id_loc;
 742
 743	ret = vmw_cmd_res_reloc_add(dev_priv, sw_context, id_loc,
 744				    res, &node);
 745	if (unlikely(ret != 0))
 746		goto out_no_reloc;
 747
 748	rcache->node = node;
 749	if (p_val)
 750		*p_val = node;
 751	vmw_resource_unreference(&res);
 752	return 0;
 753
 754out_no_reloc:
 755	BUG_ON(sw_context->error_resource != NULL);
 756	sw_context->error_resource = res;
 757
 758	return ret;
 759}
 760
 761/**
 762 * vmw_rebind_dx_query - Rebind DX query associated with the context
 763 *
 764 * @ctx_res: context the query belongs to
 765 *
 766 * This function assumes binding_mutex is held.
 767 */
 768static int vmw_rebind_all_dx_query(struct vmw_resource *ctx_res)
 769{
 770	struct vmw_private *dev_priv = ctx_res->dev_priv;
 771	struct vmw_dma_buffer *dx_query_mob;
 772	struct {
 773		SVGA3dCmdHeader header;
 774		SVGA3dCmdDXBindAllQuery body;
 775	} *cmd;
 776
 777
 778	dx_query_mob = vmw_context_get_dx_query_mob(ctx_res);
 779
 780	if (!dx_query_mob || dx_query_mob->dx_query_ctx)
 781		return 0;
 782
 783	cmd = vmw_fifo_reserve_dx(dev_priv, sizeof(*cmd), ctx_res->id);
 784
 785	if (cmd == NULL) {
 786		DRM_ERROR("Failed to rebind queries.\n");
 787		return -ENOMEM;
 788	}
 789
 790	cmd->header.id = SVGA_3D_CMD_DX_BIND_ALL_QUERY;
 791	cmd->header.size = sizeof(cmd->body);
 792	cmd->body.cid = ctx_res->id;
 793	cmd->body.mobid = dx_query_mob->base.mem.start;
 794	vmw_fifo_commit(dev_priv, sizeof(*cmd));
 795
 796	vmw_context_bind_dx_query(ctx_res, dx_query_mob);
 797
 798	return 0;
 799}
 800
 801/**
 802 * vmw_rebind_contexts - Rebind all resources previously bound to
 803 * referenced contexts.
 804 *
 805 * @sw_context: Pointer to the software context.
 806 *
 807 * Rebind context binding points that have been scrubbed because of eviction.
 808 */
 809static int vmw_rebind_contexts(struct vmw_sw_context *sw_context)
 810{
 811	struct vmw_resource_val_node *val;
 812	int ret;
 813
 814	list_for_each_entry(val, &sw_context->resource_list, head) {
 815		if (unlikely(!val->staged_bindings))
 816			break;
 817
 818		ret = vmw_binding_rebind_all
 819			(vmw_context_binding_state(val->res));
 820		if (unlikely(ret != 0)) {
 821			if (ret != -ERESTARTSYS)
 822				DRM_ERROR("Failed to rebind context.\n");
 823			return ret;
 824		}
 825
 826		ret = vmw_rebind_all_dx_query(val->res);
 827		if (ret != 0)
 828			return ret;
 829	}
 830
 831	return 0;
 832}
 833
 834/**
 835 * vmw_view_bindings_add - Add an array of view bindings to a context
 836 * binding state tracker.
 837 *
 838 * @sw_context: The execbuf state used for this command.
 839 * @view_type: View type for the bindings.
 840 * @binding_type: Binding type for the bindings.
 841 * @shader_slot: The shader slot to user for the bindings.
 842 * @view_ids: Array of view ids to be bound.
 843 * @num_views: Number of view ids in @view_ids.
 844 * @first_slot: The binding slot to be used for the first view id in @view_ids.
 845 */
 846static int vmw_view_bindings_add(struct vmw_sw_context *sw_context,
 847				 enum vmw_view_type view_type,
 848				 enum vmw_ctx_binding_type binding_type,
 849				 uint32 shader_slot,
 850				 uint32 view_ids[], u32 num_views,
 851				 u32 first_slot)
 852{
 853	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
 854	struct vmw_cmdbuf_res_manager *man;
 855	u32 i;
 856	int ret;
 857
 858	if (!ctx_node) {
 859		DRM_ERROR("DX Context not set.\n");
 860		return -EINVAL;
 861	}
 862
 863	man = sw_context->man;
 864	for (i = 0; i < num_views; ++i) {
 865		struct vmw_ctx_bindinfo_view binding;
 866		struct vmw_resource *view = NULL;
 867
 868		if (view_ids[i] != SVGA3D_INVALID_ID) {
 869			view = vmw_view_lookup(man, view_type, view_ids[i]);
 870			if (IS_ERR(view)) {
 871				DRM_ERROR("View not found.\n");
 872				return PTR_ERR(view);
 873			}
 874
 875			ret = vmw_view_res_val_add(sw_context, view);
 876			if (ret) {
 877				DRM_ERROR("Could not add view to "
 878					  "validation list.\n");
 879				vmw_resource_unreference(&view);
 880				return ret;
 881			}
 882		}
 883		binding.bi.ctx = ctx_node->res;
 884		binding.bi.res = view;
 885		binding.bi.bt = binding_type;
 886		binding.shader_slot = shader_slot;
 887		binding.slot = first_slot + i;
 888		vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
 889				shader_slot, binding.slot);
 890		if (view)
 891			vmw_resource_unreference(&view);
 892	}
 893
 894	return 0;
 895}
 896
 897/**
 898 * vmw_cmd_cid_check - Check a command header for valid context information.
 899 *
 900 * @dev_priv: Pointer to a device private structure.
 901 * @sw_context: Pointer to the software context.
 902 * @header: A command header with an embedded user-space context handle.
 903 *
 904 * Convenience function: Call vmw_cmd_res_check with the user-space context
 905 * handle embedded in @header.
 906 */
 907static int vmw_cmd_cid_check(struct vmw_private *dev_priv,
 908			     struct vmw_sw_context *sw_context,
 909			     SVGA3dCmdHeader *header)
 910{
 911	struct vmw_cid_cmd {
 912		SVGA3dCmdHeader header;
 913		uint32_t cid;
 914	} *cmd;
 915
 916	cmd = container_of(header, struct vmw_cid_cmd, header);
 917	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
 918				 user_context_converter, &cmd->cid, NULL);
 919}
 920
 921static int vmw_cmd_set_render_target_check(struct vmw_private *dev_priv,
 922					   struct vmw_sw_context *sw_context,
 923					   SVGA3dCmdHeader *header)
 924{
 925	struct vmw_sid_cmd {
 926		SVGA3dCmdHeader header;
 927		SVGA3dCmdSetRenderTarget body;
 928	} *cmd;
 929	struct vmw_resource_val_node *ctx_node;
 930	struct vmw_resource_val_node *res_node;
 931	int ret;
 932
 933	cmd = container_of(header, struct vmw_sid_cmd, header);
 934
 935	if (cmd->body.type >= SVGA3D_RT_MAX) {
 936		DRM_ERROR("Illegal render target type %u.\n",
 937			  (unsigned) cmd->body.type);
 938		return -EINVAL;
 939	}
 940
 941	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
 942				user_context_converter, &cmd->body.cid,
 943				&ctx_node);
 944	if (unlikely(ret != 0))
 945		return ret;
 946
 947	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 948				user_surface_converter,
 949				&cmd->body.target.sid, &res_node);
 950	if (unlikely(ret != 0))
 951		return ret;
 952
 953	if (dev_priv->has_mob) {
 954		struct vmw_ctx_bindinfo_view binding;
 955
 956		binding.bi.ctx = ctx_node->res;
 957		binding.bi.res = res_node ? res_node->res : NULL;
 958		binding.bi.bt = vmw_ctx_binding_rt;
 959		binding.slot = cmd->body.type;
 960		vmw_binding_add(ctx_node->staged_bindings,
 961				&binding.bi, 0, binding.slot);
 962	}
 963
 964	return 0;
 965}
 966
 967static int vmw_cmd_surface_copy_check(struct vmw_private *dev_priv,
 968				      struct vmw_sw_context *sw_context,
 969				      SVGA3dCmdHeader *header)
 970{
 971	struct vmw_sid_cmd {
 972		SVGA3dCmdHeader header;
 973		SVGA3dCmdSurfaceCopy body;
 974	} *cmd;
 975	int ret;
 976
 977	cmd = container_of(header, struct vmw_sid_cmd, header);
 978
 979	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 980				user_surface_converter,
 981				&cmd->body.src.sid, NULL);
 982	if (ret)
 983		return ret;
 984
 985	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 986				 user_surface_converter,
 987				 &cmd->body.dest.sid, NULL);
 988}
 989
 990static int vmw_cmd_buffer_copy_check(struct vmw_private *dev_priv,
 991				      struct vmw_sw_context *sw_context,
 992				      SVGA3dCmdHeader *header)
 993{
 994	struct {
 995		SVGA3dCmdHeader header;
 996		SVGA3dCmdDXBufferCopy body;
 997	} *cmd;
 998	int ret;
 999
1000	cmd = container_of(header, typeof(*cmd), header);
1001	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1002				user_surface_converter,
1003				&cmd->body.src, NULL);
1004	if (ret != 0)
1005		return ret;
1006
1007	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1008				 user_surface_converter,
1009				 &cmd->body.dest, NULL);
1010}
1011
1012static int vmw_cmd_pred_copy_check(struct vmw_private *dev_priv,
1013				   struct vmw_sw_context *sw_context,
1014				   SVGA3dCmdHeader *header)
1015{
1016	struct {
1017		SVGA3dCmdHeader header;
1018		SVGA3dCmdDXPredCopyRegion body;
1019	} *cmd;
1020	int ret;
1021
1022	cmd = container_of(header, typeof(*cmd), header);
1023	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1024				user_surface_converter,
1025				&cmd->body.srcSid, NULL);
1026	if (ret != 0)
1027		return ret;
1028
1029	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1030				 user_surface_converter,
1031				 &cmd->body.dstSid, NULL);
1032}
1033
1034static int vmw_cmd_stretch_blt_check(struct vmw_private *dev_priv,
1035				     struct vmw_sw_context *sw_context,
1036				     SVGA3dCmdHeader *header)
1037{
1038	struct vmw_sid_cmd {
1039		SVGA3dCmdHeader header;
1040		SVGA3dCmdSurfaceStretchBlt body;
1041	} *cmd;
1042	int ret;
1043
1044	cmd = container_of(header, struct vmw_sid_cmd, header);
1045	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1046				user_surface_converter,
1047				&cmd->body.src.sid, NULL);
1048	if (unlikely(ret != 0))
1049		return ret;
1050	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1051				 user_surface_converter,
1052				 &cmd->body.dest.sid, NULL);
1053}
1054
1055static int vmw_cmd_blt_surf_screen_check(struct vmw_private *dev_priv,
1056					 struct vmw_sw_context *sw_context,
1057					 SVGA3dCmdHeader *header)
1058{
1059	struct vmw_sid_cmd {
1060		SVGA3dCmdHeader header;
1061		SVGA3dCmdBlitSurfaceToScreen body;
1062	} *cmd;
1063
1064	cmd = container_of(header, struct vmw_sid_cmd, header);
1065
1066	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1067				 user_surface_converter,
1068				 &cmd->body.srcImage.sid, NULL);
1069}
1070
1071static int vmw_cmd_present_check(struct vmw_private *dev_priv,
1072				 struct vmw_sw_context *sw_context,
1073				 SVGA3dCmdHeader *header)
1074{
1075	struct vmw_sid_cmd {
1076		SVGA3dCmdHeader header;
1077		SVGA3dCmdPresent body;
1078	} *cmd;
1079
1080
1081	cmd = container_of(header, struct vmw_sid_cmd, header);
1082
1083	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1084				 user_surface_converter, &cmd->body.sid,
1085				 NULL);
1086}
1087
1088/**
1089 * vmw_query_bo_switch_prepare - Prepare to switch pinned buffer for queries.
1090 *
1091 * @dev_priv: The device private structure.
1092 * @new_query_bo: The new buffer holding query results.
1093 * @sw_context: The software context used for this command submission.
1094 *
1095 * This function checks whether @new_query_bo is suitable for holding
1096 * query results, and if another buffer currently is pinned for query
1097 * results. If so, the function prepares the state of @sw_context for
1098 * switching pinned buffers after successful submission of the current
1099 * command batch.
1100 */
1101static int vmw_query_bo_switch_prepare(struct vmw_private *dev_priv,
1102				       struct vmw_dma_buffer *new_query_bo,
1103				       struct vmw_sw_context *sw_context)
1104{
1105	struct vmw_res_cache_entry *ctx_entry =
1106		&sw_context->res_cache[vmw_res_context];
1107	int ret;
1108
1109	BUG_ON(!ctx_entry->valid);
1110	sw_context->last_query_ctx = ctx_entry->res;
1111
1112	if (unlikely(new_query_bo != sw_context->cur_query_bo)) {
1113
1114		if (unlikely(new_query_bo->base.num_pages > 4)) {
1115			DRM_ERROR("Query buffer too large.\n");
1116			return -EINVAL;
1117		}
1118
1119		if (unlikely(sw_context->cur_query_bo != NULL)) {
1120			sw_context->needs_post_query_barrier = true;
1121			ret = vmw_bo_to_validate_list(sw_context,
1122						      sw_context->cur_query_bo,
1123						      dev_priv->has_mob, NULL);
1124			if (unlikely(ret != 0))
1125				return ret;
1126		}
1127		sw_context->cur_query_bo = new_query_bo;
1128
1129		ret = vmw_bo_to_validate_list(sw_context,
1130					      dev_priv->dummy_query_bo,
1131					      dev_priv->has_mob, NULL);
1132		if (unlikely(ret != 0))
1133			return ret;
1134
1135	}
1136
1137	return 0;
1138}
1139
1140
1141/**
1142 * vmw_query_bo_switch_commit - Finalize switching pinned query buffer
1143 *
1144 * @dev_priv: The device private structure.
1145 * @sw_context: The software context used for this command submission batch.
1146 *
1147 * This function will check if we're switching query buffers, and will then,
1148 * issue a dummy occlusion query wait used as a query barrier. When the fence
1149 * object following that query wait has signaled, we are sure that all
1150 * preceding queries have finished, and the old query buffer can be unpinned.
1151 * However, since both the new query buffer and the old one are fenced with
1152 * that fence, we can do an asynchronus unpin now, and be sure that the
1153 * old query buffer won't be moved until the fence has signaled.
1154 *
1155 * As mentioned above, both the new - and old query buffers need to be fenced
1156 * using a sequence emitted *after* calling this function.
1157 */
1158static void vmw_query_bo_switch_commit(struct vmw_private *dev_priv,
1159				     struct vmw_sw_context *sw_context)
1160{
1161	/*
1162	 * The validate list should still hold references to all
1163	 * contexts here.
1164	 */
1165
1166	if (sw_context->needs_post_query_barrier) {
1167		struct vmw_res_cache_entry *ctx_entry =
1168			&sw_context->res_cache[vmw_res_context];
1169		struct vmw_resource *ctx;
1170		int ret;
1171
1172		BUG_ON(!ctx_entry->valid);
1173		ctx = ctx_entry->res;
1174
1175		ret = vmw_fifo_emit_dummy_query(dev_priv, ctx->id);
1176
1177		if (unlikely(ret != 0))
1178			DRM_ERROR("Out of fifo space for dummy query.\n");
1179	}
1180
1181	if (dev_priv->pinned_bo != sw_context->cur_query_bo) {
1182		if (dev_priv->pinned_bo) {
1183			vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
1184			vmw_dmabuf_unreference(&dev_priv->pinned_bo);
1185		}
1186
1187		if (!sw_context->needs_post_query_barrier) {
1188			vmw_bo_pin_reserved(sw_context->cur_query_bo, true);
1189
1190			/*
1191			 * We pin also the dummy_query_bo buffer so that we
1192			 * don't need to validate it when emitting
1193			 * dummy queries in context destroy paths.
1194			 */
1195
1196			if (!dev_priv->dummy_query_bo_pinned) {
1197				vmw_bo_pin_reserved(dev_priv->dummy_query_bo,
1198						    true);
1199				dev_priv->dummy_query_bo_pinned = true;
1200			}
1201
1202			BUG_ON(sw_context->last_query_ctx == NULL);
1203			dev_priv->query_cid = sw_context->last_query_ctx->id;
1204			dev_priv->query_cid_valid = true;
1205			dev_priv->pinned_bo =
1206				vmw_dmabuf_reference(sw_context->cur_query_bo);
1207		}
1208	}
1209}
1210
1211/**
1212 * vmw_translate_mob_pointer - Prepare to translate a user-space buffer
1213 * handle to a MOB id.
1214 *
1215 * @dev_priv: Pointer to a device private structure.
1216 * @sw_context: The software context used for this command batch validation.
1217 * @id: Pointer to the user-space handle to be translated.
1218 * @vmw_bo_p: Points to a location that, on successful return will carry
1219 * a reference-counted pointer to the DMA buffer identified by the
1220 * user-space handle in @id.
1221 *
1222 * This function saves information needed to translate a user-space buffer
1223 * handle to a MOB id. The translation does not take place immediately, but
1224 * during a call to vmw_apply_relocations(). This function builds a relocation
1225 * list and a list of buffers to validate. The former needs to be freed using
1226 * either vmw_apply_relocations() or vmw_free_relocations(). The latter
1227 * needs to be freed using vmw_clear_validations.
1228 */
1229static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
1230				 struct vmw_sw_context *sw_context,
1231				 SVGAMobId *id,
1232				 struct vmw_dma_buffer **vmw_bo_p)
1233{
1234	struct vmw_dma_buffer *vmw_bo = NULL;
1235	uint32_t handle = *id;
1236	struct vmw_relocation *reloc;
1237	int ret;
1238
1239	ret = vmw_user_dmabuf_lookup(sw_context->fp->tfile, handle, &vmw_bo,
1240				     NULL);
1241	if (unlikely(ret != 0)) {
1242		DRM_ERROR("Could not find or use MOB buffer.\n");
1243		ret = -EINVAL;
1244		goto out_no_reloc;
1245	}
1246
1247	if (unlikely(sw_context->cur_reloc >= VMWGFX_MAX_RELOCATIONS)) {
1248		DRM_ERROR("Max number relocations per submission"
1249			  " exceeded\n");
1250		ret = -EINVAL;
1251		goto out_no_reloc;
1252	}
1253
1254	reloc = &sw_context->relocs[sw_context->cur_reloc++];
1255	reloc->mob_loc = id;
1256	reloc->location = NULL;
1257
1258	ret = vmw_bo_to_validate_list(sw_context, vmw_bo, true, &reloc->index);
1259	if (unlikely(ret != 0))
1260		goto out_no_reloc;
1261
1262	*vmw_bo_p = vmw_bo;
1263	return 0;
1264
1265out_no_reloc:
1266	vmw_dmabuf_unreference(&vmw_bo);
1267	*vmw_bo_p = NULL;
1268	return ret;
1269}
1270
1271/**
1272 * vmw_translate_guest_pointer - Prepare to translate a user-space buffer
1273 * handle to a valid SVGAGuestPtr
1274 *
1275 * @dev_priv: Pointer to a device private structure.
1276 * @sw_context: The software context used for this command batch validation.
1277 * @ptr: Pointer to the user-space handle to be translated.
1278 * @vmw_bo_p: Points to a location that, on successful return will carry
1279 * a reference-counted pointer to the DMA buffer identified by the
1280 * user-space handle in @id.
1281 *
1282 * This function saves information needed to translate a user-space buffer
1283 * handle to a valid SVGAGuestPtr. The translation does not take place
1284 * immediately, but during a call to vmw_apply_relocations().
1285 * This function builds a relocation list and a list of buffers to validate.
1286 * The former needs to be freed using either vmw_apply_relocations() or
1287 * vmw_free_relocations(). The latter needs to be freed using
1288 * vmw_clear_validations.
1289 */
1290static int vmw_translate_guest_ptr(struct vmw_private *dev_priv,
1291				   struct vmw_sw_context *sw_context,
1292				   SVGAGuestPtr *ptr,
1293				   struct vmw_dma_buffer **vmw_bo_p)
1294{
1295	struct vmw_dma_buffer *vmw_bo = NULL;
1296	uint32_t handle = ptr->gmrId;
1297	struct vmw_relocation *reloc;
1298	int ret;
1299
1300	ret = vmw_user_dmabuf_lookup(sw_context->fp->tfile, handle, &vmw_bo,
1301				     NULL);
1302	if (unlikely(ret != 0)) {
1303		DRM_ERROR("Could not find or use GMR region.\n");
1304		ret = -EINVAL;
1305		goto out_no_reloc;
1306	}
1307
1308	if (unlikely(sw_context->cur_reloc >= VMWGFX_MAX_RELOCATIONS)) {
1309		DRM_ERROR("Max number relocations per submission"
1310			  " exceeded\n");
1311		ret = -EINVAL;
1312		goto out_no_reloc;
1313	}
1314
1315	reloc = &sw_context->relocs[sw_context->cur_reloc++];
1316	reloc->location = ptr;
1317
1318	ret = vmw_bo_to_validate_list(sw_context, vmw_bo, false, &reloc->index);
1319	if (unlikely(ret != 0))
1320		goto out_no_reloc;
1321
1322	*vmw_bo_p = vmw_bo;
1323	return 0;
1324
1325out_no_reloc:
1326	vmw_dmabuf_unreference(&vmw_bo);
1327	*vmw_bo_p = NULL;
1328	return ret;
1329}
1330
1331
1332
1333/**
1334 * vmw_cmd_dx_define_query - validate a SVGA_3D_CMD_DX_DEFINE_QUERY command.
1335 *
1336 * @dev_priv: Pointer to a device private struct.
1337 * @sw_context: The software context used for this command submission.
1338 * @header: Pointer to the command header in the command stream.
1339 *
1340 * This function adds the new query into the query COTABLE
1341 */
1342static int vmw_cmd_dx_define_query(struct vmw_private *dev_priv,
1343				   struct vmw_sw_context *sw_context,
1344				   SVGA3dCmdHeader *header)
1345{
1346	struct vmw_dx_define_query_cmd {
1347		SVGA3dCmdHeader header;
1348		SVGA3dCmdDXDefineQuery q;
1349	} *cmd;
1350
1351	int    ret;
1352	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
1353	struct vmw_resource *cotable_res;
1354
1355
1356	if (ctx_node == NULL) {
1357		DRM_ERROR("DX Context not set for query.\n");
1358		return -EINVAL;
1359	}
1360
1361	cmd = container_of(header, struct vmw_dx_define_query_cmd, header);
1362
1363	if (cmd->q.type <  SVGA3D_QUERYTYPE_MIN ||
1364	    cmd->q.type >= SVGA3D_QUERYTYPE_MAX)
1365		return -EINVAL;
1366
1367	cotable_res = vmw_context_cotable(ctx_node->res, SVGA_COTABLE_DXQUERY);
1368	ret = vmw_cotable_notify(cotable_res, cmd->q.queryId);
1369	vmw_resource_unreference(&cotable_res);
1370
1371	return ret;
1372}
1373
1374
1375
1376/**
1377 * vmw_cmd_dx_bind_query - validate a SVGA_3D_CMD_DX_BIND_QUERY command.
1378 *
1379 * @dev_priv: Pointer to a device private struct.
1380 * @sw_context: The software context used for this command submission.
1381 * @header: Pointer to the command header in the command stream.
1382 *
1383 * The query bind operation will eventually associate the query ID
1384 * with its backing MOB.  In this function, we take the user mode
1385 * MOB ID and use vmw_translate_mob_ptr() to translate it to its
1386 * kernel mode equivalent.
1387 */
1388static int vmw_cmd_dx_bind_query(struct vmw_private *dev_priv,
1389				 struct vmw_sw_context *sw_context,
1390				 SVGA3dCmdHeader *header)
1391{
1392	struct vmw_dx_bind_query_cmd {
1393		SVGA3dCmdHeader header;
1394		SVGA3dCmdDXBindQuery q;
1395	} *cmd;
1396
1397	struct vmw_dma_buffer *vmw_bo;
1398	int    ret;
1399
1400
1401	cmd = container_of(header, struct vmw_dx_bind_query_cmd, header);
1402
1403	/*
1404	 * Look up the buffer pointed to by q.mobid, put it on the relocation
1405	 * list so its kernel mode MOB ID can be filled in later
1406	 */
1407	ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->q.mobid,
1408				    &vmw_bo);
1409
1410	if (ret != 0)
1411		return ret;
1412
1413	sw_context->dx_query_mob = vmw_bo;
1414	sw_context->dx_query_ctx = sw_context->dx_ctx_node->res;
1415
1416	vmw_dmabuf_unreference(&vmw_bo);
1417
1418	return ret;
1419}
1420
1421
1422
1423/**
1424 * vmw_cmd_begin_gb_query - validate a  SVGA_3D_CMD_BEGIN_GB_QUERY command.
1425 *
1426 * @dev_priv: Pointer to a device private struct.
1427 * @sw_context: The software context used for this command submission.
1428 * @header: Pointer to the command header in the command stream.
1429 */
1430static int vmw_cmd_begin_gb_query(struct vmw_private *dev_priv,
1431				  struct vmw_sw_context *sw_context,
1432				  SVGA3dCmdHeader *header)
1433{
1434	struct vmw_begin_gb_query_cmd {
1435		SVGA3dCmdHeader header;
1436		SVGA3dCmdBeginGBQuery q;
1437	} *cmd;
1438
1439	cmd = container_of(header, struct vmw_begin_gb_query_cmd,
1440			   header);
1441
1442	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1443				 user_context_converter, &cmd->q.cid,
1444				 NULL);
1445}
1446
1447/**
1448 * vmw_cmd_begin_query - validate a  SVGA_3D_CMD_BEGIN_QUERY command.
1449 *
1450 * @dev_priv: Pointer to a device private struct.
1451 * @sw_context: The software context used for this command submission.
1452 * @header: Pointer to the command header in the command stream.
1453 */
1454static int vmw_cmd_begin_query(struct vmw_private *dev_priv,
1455			       struct vmw_sw_context *sw_context,
1456			       SVGA3dCmdHeader *header)
1457{
1458	struct vmw_begin_query_cmd {
1459		SVGA3dCmdHeader header;
1460		SVGA3dCmdBeginQuery q;
1461	} *cmd;
1462
1463	cmd = container_of(header, struct vmw_begin_query_cmd,
1464			   header);
1465
1466	if (unlikely(dev_priv->has_mob)) {
1467		struct {
1468			SVGA3dCmdHeader header;
1469			SVGA3dCmdBeginGBQuery q;
1470		} gb_cmd;
1471
1472		BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1473
1474		gb_cmd.header.id = SVGA_3D_CMD_BEGIN_GB_QUERY;
1475		gb_cmd.header.size = cmd->header.size;
1476		gb_cmd.q.cid = cmd->q.cid;
1477		gb_cmd.q.type = cmd->q.type;
1478
1479		memcpy(cmd, &gb_cmd, sizeof(*cmd));
1480		return vmw_cmd_begin_gb_query(dev_priv, sw_context, header);
1481	}
1482
1483	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1484				 user_context_converter, &cmd->q.cid,
1485				 NULL);
1486}
1487
1488/**
1489 * vmw_cmd_end_gb_query - validate a  SVGA_3D_CMD_END_GB_QUERY command.
1490 *
1491 * @dev_priv: Pointer to a device private struct.
1492 * @sw_context: The software context used for this command submission.
1493 * @header: Pointer to the command header in the command stream.
1494 */
1495static int vmw_cmd_end_gb_query(struct vmw_private *dev_priv,
1496				struct vmw_sw_context *sw_context,
1497				SVGA3dCmdHeader *header)
1498{
1499	struct vmw_dma_buffer *vmw_bo;
1500	struct vmw_query_cmd {
1501		SVGA3dCmdHeader header;
1502		SVGA3dCmdEndGBQuery q;
1503	} *cmd;
1504	int ret;
1505
1506	cmd = container_of(header, struct vmw_query_cmd, header);
1507	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1508	if (unlikely(ret != 0))
1509		return ret;
1510
1511	ret = vmw_translate_mob_ptr(dev_priv, sw_context,
1512				    &cmd->q.mobid,
1513				    &vmw_bo);
1514	if (unlikely(ret != 0))
1515		return ret;
1516
1517	ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1518
1519	vmw_dmabuf_unreference(&vmw_bo);
1520	return ret;
1521}
1522
1523/**
1524 * vmw_cmd_end_query - validate a  SVGA_3D_CMD_END_QUERY command.
1525 *
1526 * @dev_priv: Pointer to a device private struct.
1527 * @sw_context: The software context used for this command submission.
1528 * @header: Pointer to the command header in the command stream.
1529 */
1530static int vmw_cmd_end_query(struct vmw_private *dev_priv,
1531			     struct vmw_sw_context *sw_context,
1532			     SVGA3dCmdHeader *header)
1533{
1534	struct vmw_dma_buffer *vmw_bo;
1535	struct vmw_query_cmd {
1536		SVGA3dCmdHeader header;
1537		SVGA3dCmdEndQuery q;
1538	} *cmd;
1539	int ret;
1540
1541	cmd = container_of(header, struct vmw_query_cmd, header);
1542	if (dev_priv->has_mob) {
1543		struct {
1544			SVGA3dCmdHeader header;
1545			SVGA3dCmdEndGBQuery q;
1546		} gb_cmd;
1547
1548		BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1549
1550		gb_cmd.header.id = SVGA_3D_CMD_END_GB_QUERY;
1551		gb_cmd.header.size = cmd->header.size;
1552		gb_cmd.q.cid = cmd->q.cid;
1553		gb_cmd.q.type = cmd->q.type;
1554		gb_cmd.q.mobid = cmd->q.guestResult.gmrId;
1555		gb_cmd.q.offset = cmd->q.guestResult.offset;
1556
1557		memcpy(cmd, &gb_cmd, sizeof(*cmd));
1558		return vmw_cmd_end_gb_query(dev_priv, sw_context, header);
1559	}
1560
1561	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1562	if (unlikely(ret != 0))
1563		return ret;
1564
1565	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1566				      &cmd->q.guestResult,
1567				      &vmw_bo);
1568	if (unlikely(ret != 0))
1569		return ret;
1570
1571	ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1572
1573	vmw_dmabuf_unreference(&vmw_bo);
1574	return ret;
1575}
1576
1577/**
1578 * vmw_cmd_wait_gb_query - validate a  SVGA_3D_CMD_WAIT_GB_QUERY command.
1579 *
1580 * @dev_priv: Pointer to a device private struct.
1581 * @sw_context: The software context used for this command submission.
1582 * @header: Pointer to the command header in the command stream.
1583 */
1584static int vmw_cmd_wait_gb_query(struct vmw_private *dev_priv,
1585				 struct vmw_sw_context *sw_context,
1586				 SVGA3dCmdHeader *header)
1587{
1588	struct vmw_dma_buffer *vmw_bo;
1589	struct vmw_query_cmd {
1590		SVGA3dCmdHeader header;
1591		SVGA3dCmdWaitForGBQuery q;
1592	} *cmd;
1593	int ret;
1594
1595	cmd = container_of(header, struct vmw_query_cmd, header);
1596	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1597	if (unlikely(ret != 0))
1598		return ret;
1599
1600	ret = vmw_translate_mob_ptr(dev_priv, sw_context,
1601				    &cmd->q.mobid,
1602				    &vmw_bo);
1603	if (unlikely(ret != 0))
1604		return ret;
1605
1606	vmw_dmabuf_unreference(&vmw_bo);
1607	return 0;
1608}
1609
1610/**
1611 * vmw_cmd_wait_query - validate a  SVGA_3D_CMD_WAIT_QUERY command.
1612 *
1613 * @dev_priv: Pointer to a device private struct.
1614 * @sw_context: The software context used for this command submission.
1615 * @header: Pointer to the command header in the command stream.
1616 */
1617static int vmw_cmd_wait_query(struct vmw_private *dev_priv,
1618			      struct vmw_sw_context *sw_context,
1619			      SVGA3dCmdHeader *header)
1620{
1621	struct vmw_dma_buffer *vmw_bo;
1622	struct vmw_query_cmd {
1623		SVGA3dCmdHeader header;
1624		SVGA3dCmdWaitForQuery q;
1625	} *cmd;
1626	int ret;
1627
1628	cmd = container_of(header, struct vmw_query_cmd, header);
1629	if (dev_priv->has_mob) {
1630		struct {
1631			SVGA3dCmdHeader header;
1632			SVGA3dCmdWaitForGBQuery q;
1633		} gb_cmd;
1634
1635		BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1636
1637		gb_cmd.header.id = SVGA_3D_CMD_WAIT_FOR_GB_QUERY;
1638		gb_cmd.header.size = cmd->header.size;
1639		gb_cmd.q.cid = cmd->q.cid;
1640		gb_cmd.q.type = cmd->q.type;
1641		gb_cmd.q.mobid = cmd->q.guestResult.gmrId;
1642		gb_cmd.q.offset = cmd->q.guestResult.offset;
1643
1644		memcpy(cmd, &gb_cmd, sizeof(*cmd));
1645		return vmw_cmd_wait_gb_query(dev_priv, sw_context, header);
1646	}
1647
1648	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1649	if (unlikely(ret != 0))
1650		return ret;
1651
1652	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1653				      &cmd->q.guestResult,
1654				      &vmw_bo);
1655	if (unlikely(ret != 0))
1656		return ret;
1657
1658	vmw_dmabuf_unreference(&vmw_bo);
1659	return 0;
1660}
1661
1662static int vmw_cmd_dma(struct vmw_private *dev_priv,
1663		       struct vmw_sw_context *sw_context,
1664		       SVGA3dCmdHeader *header)
1665{
1666	struct vmw_dma_buffer *vmw_bo = NULL;
1667	struct vmw_surface *srf = NULL;
1668	struct vmw_dma_cmd {
1669		SVGA3dCmdHeader header;
1670		SVGA3dCmdSurfaceDMA dma;
1671	} *cmd;
1672	int ret;
1673	SVGA3dCmdSurfaceDMASuffix *suffix;
1674	uint32_t bo_size;
1675
1676	cmd = container_of(header, struct vmw_dma_cmd, header);
1677	suffix = (SVGA3dCmdSurfaceDMASuffix *)((unsigned long) &cmd->dma +
1678					       header->size - sizeof(*suffix));
1679
1680	/* Make sure device and verifier stays in sync. */
1681	if (unlikely(suffix->suffixSize != sizeof(*suffix))) {
1682		DRM_ERROR("Invalid DMA suffix size.\n");
1683		return -EINVAL;
1684	}
1685
1686	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1687				      &cmd->dma.guest.ptr,
1688				      &vmw_bo);
1689	if (unlikely(ret != 0))
1690		return ret;
1691
1692	/* Make sure DMA doesn't cross BO boundaries. */
1693	bo_size = vmw_bo->base.num_pages * PAGE_SIZE;
1694	if (unlikely(cmd->dma.guest.ptr.offset > bo_size)) {
1695		DRM_ERROR("Invalid DMA offset.\n");
1696		return -EINVAL;
1697	}
1698
1699	bo_size -= cmd->dma.guest.ptr.offset;
1700	if (unlikely(suffix->maximumOffset > bo_size))
1701		suffix->maximumOffset = bo_size;
1702
1703	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1704				user_surface_converter, &cmd->dma.host.sid,
1705				NULL);
1706	if (unlikely(ret != 0)) {
1707		if (unlikely(ret != -ERESTARTSYS))
1708			DRM_ERROR("could not find surface for DMA.\n");
1709		goto out_no_surface;
1710	}
1711
1712	srf = vmw_res_to_srf(sw_context->res_cache[vmw_res_surface].res);
1713
1714	vmw_kms_cursor_snoop(srf, sw_context->fp->tfile, &vmw_bo->base,
1715			     header);
1716
1717out_no_surface:
1718	vmw_dmabuf_unreference(&vmw_bo);
1719	return ret;
1720}
1721
1722static int vmw_cmd_draw(struct vmw_private *dev_priv,
1723			struct vmw_sw_context *sw_context,
1724			SVGA3dCmdHeader *header)
1725{
1726	struct vmw_draw_cmd {
1727		SVGA3dCmdHeader header;
1728		SVGA3dCmdDrawPrimitives body;
1729	} *cmd;
1730	SVGA3dVertexDecl *decl = (SVGA3dVertexDecl *)(
1731		(unsigned long)header + sizeof(*cmd));
1732	SVGA3dPrimitiveRange *range;
1733	uint32_t i;
1734	uint32_t maxnum;
1735	int ret;
1736
1737	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1738	if (unlikely(ret != 0))
1739		return ret;
1740
1741	cmd = container_of(header, struct vmw_draw_cmd, header);
1742	maxnum = (header->size - sizeof(cmd->body)) / sizeof(*decl);
1743
1744	if (unlikely(cmd->body.numVertexDecls > maxnum)) {
1745		DRM_ERROR("Illegal number of vertex declarations.\n");
1746		return -EINVAL;
1747	}
1748
1749	for (i = 0; i < cmd->body.numVertexDecls; ++i, ++decl) {
1750		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1751					user_surface_converter,
1752					&decl->array.surfaceId, NULL);
1753		if (unlikely(ret != 0))
1754			return ret;
1755	}
1756
1757	maxnum = (header->size - sizeof(cmd->body) -
1758		  cmd->body.numVertexDecls * sizeof(*decl)) / sizeof(*range);
1759	if (unlikely(cmd->body.numRanges > maxnum)) {
1760		DRM_ERROR("Illegal number of index ranges.\n");
1761		return -EINVAL;
1762	}
1763
1764	range = (SVGA3dPrimitiveRange *) decl;
1765	for (i = 0; i < cmd->body.numRanges; ++i, ++range) {
1766		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1767					user_surface_converter,
1768					&range->indexArray.surfaceId, NULL);
1769		if (unlikely(ret != 0))
1770			return ret;
1771	}
1772	return 0;
1773}
1774
1775
1776static int vmw_cmd_tex_state(struct vmw_private *dev_priv,
1777			     struct vmw_sw_context *sw_context,
1778			     SVGA3dCmdHeader *header)
1779{
1780	struct vmw_tex_state_cmd {
1781		SVGA3dCmdHeader header;
1782		SVGA3dCmdSetTextureState state;
1783	} *cmd;
1784
1785	SVGA3dTextureState *last_state = (SVGA3dTextureState *)
1786	  ((unsigned long) header + header->size + sizeof(header));
1787	SVGA3dTextureState *cur_state = (SVGA3dTextureState *)
1788		((unsigned long) header + sizeof(struct vmw_tex_state_cmd));
1789	struct vmw_resource_val_node *ctx_node;
1790	struct vmw_resource_val_node *res_node;
1791	int ret;
1792
1793	cmd = container_of(header, struct vmw_tex_state_cmd,
1794			   header);
1795
1796	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1797				user_context_converter, &cmd->state.cid,
1798				&ctx_node);
1799	if (unlikely(ret != 0))
1800		return ret;
1801
1802	for (; cur_state < last_state; ++cur_state) {
1803		if (likely(cur_state->name != SVGA3D_TS_BIND_TEXTURE))
1804			continue;
1805
1806		if (cur_state->stage >= SVGA3D_NUM_TEXTURE_UNITS) {
1807			DRM_ERROR("Illegal texture/sampler unit %u.\n",
1808				  (unsigned) cur_state->stage);
1809			return -EINVAL;
1810		}
1811
1812		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1813					user_surface_converter,
1814					&cur_state->value, &res_node);
1815		if (unlikely(ret != 0))
1816			return ret;
1817
1818		if (dev_priv->has_mob) {
1819			struct vmw_ctx_bindinfo_tex binding;
1820
1821			binding.bi.ctx = ctx_node->res;
1822			binding.bi.res = res_node ? res_node->res : NULL;
1823			binding.bi.bt = vmw_ctx_binding_tex;
1824			binding.texture_stage = cur_state->stage;
1825			vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
1826					0, binding.texture_stage);
1827		}
1828	}
1829
1830	return 0;
1831}
1832
1833static int vmw_cmd_check_define_gmrfb(struct vmw_private *dev_priv,
1834				      struct vmw_sw_context *sw_context,
1835				      void *buf)
1836{
1837	struct vmw_dma_buffer *vmw_bo;
1838	int ret;
1839
1840	struct {
1841		uint32_t header;
1842		SVGAFifoCmdDefineGMRFB body;
1843	} *cmd = buf;
1844
1845	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1846				      &cmd->body.ptr,
1847				      &vmw_bo);
1848	if (unlikely(ret != 0))
1849		return ret;
1850
1851	vmw_dmabuf_unreference(&vmw_bo);
1852
1853	return ret;
1854}
1855
1856
1857/**
1858 * vmw_cmd_res_switch_backup - Utility function to handle backup buffer
1859 * switching
1860 *
1861 * @dev_priv: Pointer to a device private struct.
1862 * @sw_context: The software context being used for this batch.
1863 * @val_node: The validation node representing the resource.
1864 * @buf_id: Pointer to the user-space backup buffer handle in the command
1865 * stream.
1866 * @backup_offset: Offset of backup into MOB.
1867 *
1868 * This function prepares for registering a switch of backup buffers
1869 * in the resource metadata just prior to unreserving. It's basically a wrapper
1870 * around vmw_cmd_res_switch_backup with a different interface.
1871 */
1872static int vmw_cmd_res_switch_backup(struct vmw_private *dev_priv,
1873				     struct vmw_sw_context *sw_context,
1874				     struct vmw_resource_val_node *val_node,
1875				     uint32_t *buf_id,
1876				     unsigned long backup_offset)
1877{
1878	struct vmw_dma_buffer *dma_buf;
1879	int ret;
1880
1881	ret = vmw_translate_mob_ptr(dev_priv, sw_context, buf_id, &dma_buf);
1882	if (ret)
1883		return ret;
1884
1885	val_node->switching_backup = true;
1886	if (val_node->first_usage)
1887		val_node->no_buffer_needed = true;
1888
1889	vmw_dmabuf_unreference(&val_node->new_backup);
1890	val_node->new_backup = dma_buf;
1891	val_node->new_backup_offset = backup_offset;
1892
1893	return 0;
1894}
1895
1896
1897/**
1898 * vmw_cmd_switch_backup - Utility function to handle backup buffer switching
1899 *
1900 * @dev_priv: Pointer to a device private struct.
1901 * @sw_context: The software context being used for this batch.
1902 * @res_type: The resource type.
1903 * @converter: Information about user-space binding for this resource type.
1904 * @res_id: Pointer to the user-space resource handle in the command stream.
1905 * @buf_id: Pointer to the user-space backup buffer handle in the command
1906 * stream.
1907 * @backup_offset: Offset of backup into MOB.
1908 *
1909 * This function prepares for registering a switch of backup buffers
1910 * in the resource metadata just prior to unreserving. It's basically a wrapper
1911 * around vmw_cmd_res_switch_backup with a different interface.
1912 */
1913static int vmw_cmd_switch_backup(struct vmw_private *dev_priv,
1914				 struct vmw_sw_context *sw_context,
1915				 enum vmw_res_type res_type,
1916				 const struct vmw_user_resource_conv
1917				 *converter,
1918				 uint32_t *res_id,
1919				 uint32_t *buf_id,
1920				 unsigned long backup_offset)
1921{
1922	struct vmw_resource_val_node *val_node;
1923	int ret;
1924
1925	ret = vmw_cmd_res_check(dev_priv, sw_context, res_type,
1926				converter, res_id, &val_node);
1927	if (ret)
1928		return ret;
1929
1930	return vmw_cmd_res_switch_backup(dev_priv, sw_context, val_node,
1931					 buf_id, backup_offset);
1932}
1933
1934/**
1935 * vmw_cmd_bind_gb_surface - Validate an SVGA_3D_CMD_BIND_GB_SURFACE
1936 * command
1937 *
1938 * @dev_priv: Pointer to a device private struct.
1939 * @sw_context: The software context being used for this batch.
1940 * @header: Pointer to the command header in the command stream.
1941 */
1942static int vmw_cmd_bind_gb_surface(struct vmw_private *dev_priv,
1943				   struct vmw_sw_context *sw_context,
1944				   SVGA3dCmdHeader *header)
1945{
1946	struct vmw_bind_gb_surface_cmd {
1947		SVGA3dCmdHeader header;
1948		SVGA3dCmdBindGBSurface body;
1949	} *cmd;
1950
1951	cmd = container_of(header, struct vmw_bind_gb_surface_cmd, header);
1952
1953	return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_surface,
1954				     user_surface_converter,
1955				     &cmd->body.sid, &cmd->body.mobid,
1956				     0);
1957}
1958
1959/**
1960 * vmw_cmd_update_gb_image - Validate an SVGA_3D_CMD_UPDATE_GB_IMAGE
1961 * command
1962 *
1963 * @dev_priv: Pointer to a device private struct.
1964 * @sw_context: The software context being used for this batch.
1965 * @header: Pointer to the command header in the command stream.
1966 */
1967static int vmw_cmd_update_gb_image(struct vmw_private *dev_priv,
1968				   struct vmw_sw_context *sw_context,
1969				   SVGA3dCmdHeader *header)
1970{
1971	struct vmw_gb_surface_cmd {
1972		SVGA3dCmdHeader header;
1973		SVGA3dCmdUpdateGBImage body;
1974	} *cmd;
1975
1976	cmd = container_of(header, struct vmw_gb_surface_cmd, header);
1977
1978	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1979				 user_surface_converter,
1980				 &cmd->body.image.sid, NULL);
1981}
1982
1983/**
1984 * vmw_cmd_update_gb_surface - Validate an SVGA_3D_CMD_UPDATE_GB_SURFACE
1985 * command
1986 *
1987 * @dev_priv: Pointer to a device private struct.
1988 * @sw_context: The software context being used for this batch.
1989 * @header: Pointer to the command header in the command stream.
1990 */
1991static int vmw_cmd_update_gb_surface(struct vmw_private *dev_priv,
1992				     struct vmw_sw_context *sw_context,
1993				     SVGA3dCmdHeader *header)
1994{
1995	struct vmw_gb_surface_cmd {
1996		SVGA3dCmdHeader header;
1997		SVGA3dCmdUpdateGBSurface body;
1998	} *cmd;
1999
2000	cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2001
2002	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2003				 user_surface_converter,
2004				 &cmd->body.sid, NULL);
2005}
2006
2007/**
2008 * vmw_cmd_readback_gb_image - Validate an SVGA_3D_CMD_READBACK_GB_IMAGE
2009 * command
2010 *
2011 * @dev_priv: Pointer to a device private struct.
2012 * @sw_context: The software context being used for this batch.
2013 * @header: Pointer to the command header in the command stream.
2014 */
2015static int vmw_cmd_readback_gb_image(struct vmw_private *dev_priv,
2016				     struct vmw_sw_context *sw_context,
2017				     SVGA3dCmdHeader *header)
2018{
2019	struct vmw_gb_surface_cmd {
2020		SVGA3dCmdHeader header;
2021		SVGA3dCmdReadbackGBImage body;
2022	} *cmd;
2023
2024	cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2025
2026	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2027				 user_surface_converter,
2028				 &cmd->body.image.sid, NULL);
2029}
2030
2031/**
2032 * vmw_cmd_readback_gb_surface - Validate an SVGA_3D_CMD_READBACK_GB_SURFACE
2033 * command
2034 *
2035 * @dev_priv: Pointer to a device private struct.
2036 * @sw_context: The software context being used for this batch.
2037 * @header: Pointer to the command header in the command stream.
2038 */
2039static int vmw_cmd_readback_gb_surface(struct vmw_private *dev_priv,
2040				       struct vmw_sw_context *sw_context,
2041				       SVGA3dCmdHeader *header)
2042{
2043	struct vmw_gb_surface_cmd {
2044		SVGA3dCmdHeader header;
2045		SVGA3dCmdReadbackGBSurface body;
2046	} *cmd;
2047
2048	cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2049
2050	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2051				 user_surface_converter,
2052				 &cmd->body.sid, NULL);
2053}
2054
2055/**
2056 * vmw_cmd_invalidate_gb_image - Validate an SVGA_3D_CMD_INVALIDATE_GB_IMAGE
2057 * command
2058 *
2059 * @dev_priv: Pointer to a device private struct.
2060 * @sw_context: The software context being used for this batch.
2061 * @header: Pointer to the command header in the command stream.
2062 */
2063static int vmw_cmd_invalidate_gb_image(struct vmw_private *dev_priv,
2064				       struct vmw_sw_context *sw_context,
2065				       SVGA3dCmdHeader *header)
2066{
2067	struct vmw_gb_surface_cmd {
2068		SVGA3dCmdHeader header;
2069		SVGA3dCmdInvalidateGBImage body;
2070	} *cmd;
2071
2072	cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2073
2074	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2075				 user_surface_converter,
2076				 &cmd->body.image.sid, NULL);
2077}
2078
2079/**
2080 * vmw_cmd_invalidate_gb_surface - Validate an
2081 * SVGA_3D_CMD_INVALIDATE_GB_SURFACE command
2082 *
2083 * @dev_priv: Pointer to a device private struct.
2084 * @sw_context: The software context being used for this batch.
2085 * @header: Pointer to the command header in the command stream.
2086 */
2087static int vmw_cmd_invalidate_gb_surface(struct vmw_private *dev_priv,
2088					 struct vmw_sw_context *sw_context,
2089					 SVGA3dCmdHeader *header)
2090{
2091	struct vmw_gb_surface_cmd {
2092		SVGA3dCmdHeader header;
2093		SVGA3dCmdInvalidateGBSurface body;
2094	} *cmd;
2095
2096	cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2097
2098	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2099				 user_surface_converter,
2100				 &cmd->body.sid, NULL);
2101}
2102
2103
2104/**
2105 * vmw_cmd_shader_define - Validate an SVGA_3D_CMD_SHADER_DEFINE
2106 * command
2107 *
2108 * @dev_priv: Pointer to a device private struct.
2109 * @sw_context: The software context being used for this batch.
2110 * @header: Pointer to the command header in the command stream.
2111 */
2112static int vmw_cmd_shader_define(struct vmw_private *dev_priv,
2113				 struct vmw_sw_context *sw_context,
2114				 SVGA3dCmdHeader *header)
2115{
2116	struct vmw_shader_define_cmd {
2117		SVGA3dCmdHeader header;
2118		SVGA3dCmdDefineShader body;
2119	} *cmd;
2120	int ret;
2121	size_t size;
2122	struct vmw_resource_val_node *val;
2123
2124	cmd = container_of(header, struct vmw_shader_define_cmd,
2125			   header);
2126
2127	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2128				user_context_converter, &cmd->body.cid,
2129				&val);
2130	if (unlikely(ret != 0))
2131		return ret;
2132
2133	if (unlikely(!dev_priv->has_mob))
2134		return 0;
2135
2136	size = cmd->header.size - sizeof(cmd->body);
2137	ret = vmw_compat_shader_add(dev_priv,
2138				    vmw_context_res_man(val->res),
2139				    cmd->body.shid, cmd + 1,
2140				    cmd->body.type, size,
2141				    &sw_context->staged_cmd_res);
2142	if (unlikely(ret != 0))
2143		return ret;
2144
2145	return vmw_resource_relocation_add(&sw_context->res_relocations,
2146					   NULL, &cmd->header.id -
2147					   sw_context->buf_start);
2148
2149	return 0;
2150}
2151
2152/**
2153 * vmw_cmd_shader_destroy - Validate an SVGA_3D_CMD_SHADER_DESTROY
2154 * command
2155 *
2156 * @dev_priv: Pointer to a device private struct.
2157 * @sw_context: The software context being used for this batch.
2158 * @header: Pointer to the command header in the command stream.
2159 */
2160static int vmw_cmd_shader_destroy(struct vmw_private *dev_priv,
2161				  struct vmw_sw_context *sw_context,
2162				  SVGA3dCmdHeader *header)
2163{
2164	struct vmw_shader_destroy_cmd {
2165		SVGA3dCmdHeader header;
2166		SVGA3dCmdDestroyShader body;
2167	} *cmd;
2168	int ret;
2169	struct vmw_resource_val_node *val;
2170
2171	cmd = container_of(header, struct vmw_shader_destroy_cmd,
2172			   header);
2173
2174	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2175				user_context_converter, &cmd->body.cid,
2176				&val);
2177	if (unlikely(ret != 0))
2178		return ret;
2179
2180	if (unlikely(!dev_priv->has_mob))
2181		return 0;
2182
2183	ret = vmw_shader_remove(vmw_context_res_man(val->res),
2184				cmd->body.shid,
2185				cmd->body.type,
2186				&sw_context->staged_cmd_res);
2187	if (unlikely(ret != 0))
2188		return ret;
2189
2190	return vmw_resource_relocation_add(&sw_context->res_relocations,
2191					   NULL, &cmd->header.id -
2192					   sw_context->buf_start);
2193
2194	return 0;
2195}
2196
2197/**
2198 * vmw_cmd_set_shader - Validate an SVGA_3D_CMD_SET_SHADER
2199 * command
2200 *
2201 * @dev_priv: Pointer to a device private struct.
2202 * @sw_context: The software context being used for this batch.
2203 * @header: Pointer to the command header in the command stream.
2204 */
2205static int vmw_cmd_set_shader(struct vmw_private *dev_priv,
2206			      struct vmw_sw_context *sw_context,
2207			      SVGA3dCmdHeader *header)
2208{
2209	struct vmw_set_shader_cmd {
2210		SVGA3dCmdHeader header;
2211		SVGA3dCmdSetShader body;
2212	} *cmd;
2213	struct vmw_resource_val_node *ctx_node, *res_node = NULL;
2214	struct vmw_ctx_bindinfo_shader binding;
2215	struct vmw_resource *res = NULL;
2216	int ret;
2217
2218	cmd = container_of(header, struct vmw_set_shader_cmd,
2219			   header);
2220
2221	if (cmd->body.type >= SVGA3D_SHADERTYPE_PREDX_MAX) {
2222		DRM_ERROR("Illegal shader type %u.\n",
2223			  (unsigned) cmd->body.type);
2224		return -EINVAL;
2225	}
2226
2227	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2228				user_context_converter, &cmd->body.cid,
2229				&ctx_node);
2230	if (unlikely(ret != 0))
2231		return ret;
2232
2233	if (!dev_priv->has_mob)
2234		return 0;
2235
2236	if (cmd->body.shid != SVGA3D_INVALID_ID) {
2237		res = vmw_shader_lookup(vmw_context_res_man(ctx_node->res),
2238					cmd->body.shid,
2239					cmd->body.type);
2240
2241		if (!IS_ERR(res)) {
2242			ret = vmw_cmd_res_reloc_add(dev_priv, sw_context,
2243						    &cmd->body.shid, res,
2244						    &res_node);
2245			vmw_resource_unreference(&res);
2246			if (unlikely(ret != 0))
2247				return ret;
2248		}
2249	}
2250
2251	if (!res_node) {
2252		ret = vmw_cmd_res_check(dev_priv, sw_context,
2253					vmw_res_shader,
2254					user_shader_converter,
2255					&cmd->body.shid, &res_node);
2256		if (unlikely(ret != 0))
2257			return ret;
2258	}
2259
2260	binding.bi.ctx = ctx_node->res;
2261	binding.bi.res = res_node ? res_node->res : NULL;
2262	binding.bi.bt = vmw_ctx_binding_shader;
2263	binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2264	vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2265			binding.shader_slot, 0);
2266	return 0;
2267}
2268
2269/**
2270 * vmw_cmd_set_shader_const - Validate an SVGA_3D_CMD_SET_SHADER_CONST
2271 * command
2272 *
2273 * @dev_priv: Pointer to a device private struct.
2274 * @sw_context: The software context being used for this batch.
2275 * @header: Pointer to the command header in the command stream.
2276 */
2277static int vmw_cmd_set_shader_const(struct vmw_private *dev_priv,
2278				    struct vmw_sw_context *sw_context,
2279				    SVGA3dCmdHeader *header)
2280{
2281	struct vmw_set_shader_const_cmd {
2282		SVGA3dCmdHeader header;
2283		SVGA3dCmdSetShaderConst body;
2284	} *cmd;
2285	int ret;
2286
2287	cmd = container_of(header, struct vmw_set_shader_const_cmd,
2288			   header);
2289
2290	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2291				user_context_converter, &cmd->body.cid,
2292				NULL);
2293	if (unlikely(ret != 0))
2294		return ret;
2295
2296	if (dev_priv->has_mob)
2297		header->id = SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE;
2298
2299	return 0;
2300}
2301
2302/**
2303 * vmw_cmd_bind_gb_shader - Validate an SVGA_3D_CMD_BIND_GB_SHADER
2304 * command
2305 *
2306 * @dev_priv: Pointer to a device private struct.
2307 * @sw_context: The software context being used for this batch.
2308 * @header: Pointer to the command header in the command stream.
2309 */
2310static int vmw_cmd_bind_gb_shader(struct vmw_private *dev_priv,
2311				  struct vmw_sw_context *sw_context,
2312				  SVGA3dCmdHeader *header)
2313{
2314	struct vmw_bind_gb_shader_cmd {
2315		SVGA3dCmdHeader header;
2316		SVGA3dCmdBindGBShader body;
2317	} *cmd;
2318
2319	cmd = container_of(header, struct vmw_bind_gb_shader_cmd,
2320			   header);
2321
2322	return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_shader,
2323				     user_shader_converter,
2324				     &cmd->body.shid, &cmd->body.mobid,
2325				     cmd->body.offsetInBytes);
2326}
2327
2328/**
2329 * vmw_cmd_dx_set_single_constant_buffer - Validate an
2330 * SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER command.
2331 *
2332 * @dev_priv: Pointer to a device private struct.
2333 * @sw_context: The software context being used for this batch.
2334 * @header: Pointer to the command header in the command stream.
2335 */
2336static int
2337vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv,
2338				      struct vmw_sw_context *sw_context,
2339				      SVGA3dCmdHeader *header)
2340{
2341	struct {
2342		SVGA3dCmdHeader header;
2343		SVGA3dCmdDXSetSingleConstantBuffer body;
2344	} *cmd;
2345	struct vmw_resource_val_node *res_node = NULL;
2346	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2347	struct vmw_ctx_bindinfo_cb binding;
2348	int ret;
2349
2350	if (unlikely(ctx_node == NULL)) {
2351		DRM_ERROR("DX Context not set.\n");
2352		return -EINVAL;
2353	}
2354
2355	cmd = container_of(header, typeof(*cmd), header);
2356	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2357				user_surface_converter,
2358				&cmd->body.sid, &res_node);
2359	if (unlikely(ret != 0))
2360		return ret;
2361
2362	binding.bi.ctx = ctx_node->res;
2363	binding.bi.res = res_node ? res_node->res : NULL;
2364	binding.bi.bt = vmw_ctx_binding_cb;
2365	binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2366	binding.offset = cmd->body.offsetInBytes;
2367	binding.size = cmd->body.sizeInBytes;
2368	binding.slot = cmd->body.slot;
2369
2370	if (binding.shader_slot >= SVGA3D_NUM_SHADERTYPE_DX10 ||
2371	    binding.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) {
2372		DRM_ERROR("Illegal const buffer shader %u slot %u.\n",
2373			  (unsigned) cmd->body.type,
2374			  (unsigned) binding.slot);
2375		return -EINVAL;
2376	}
2377
2378	vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2379			binding.shader_slot, binding.slot);
2380
2381	return 0;
2382}
2383
2384/**
2385 * vmw_cmd_dx_set_shader_res - Validate an
2386 * SVGA_3D_CMD_DX_SET_SHADER_RESOURCES command
2387 *
2388 * @dev_priv: Pointer to a device private struct.
2389 * @sw_context: The software context being used for this batch.
2390 * @header: Pointer to the command header in the command stream.
2391 */
2392static int vmw_cmd_dx_set_shader_res(struct vmw_private *dev_priv,
2393				     struct vmw_sw_context *sw_context,
2394				     SVGA3dCmdHeader *header)
2395{
2396	struct {
2397		SVGA3dCmdHeader header;
2398		SVGA3dCmdDXSetShaderResources body;
2399	} *cmd = container_of(header, typeof(*cmd), header);
2400	u32 num_sr_view = (cmd->header.size - sizeof(cmd->body)) /
2401		sizeof(SVGA3dShaderResourceViewId);
2402
2403	if ((u64) cmd->body.startView + (u64) num_sr_view >
2404	    (u64) SVGA3D_DX_MAX_SRVIEWS ||
2405	    cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX) {
2406		DRM_ERROR("Invalid shader binding.\n");
2407		return -EINVAL;
2408	}
2409
2410	return vmw_view_bindings_add(sw_context, vmw_view_sr,
2411				     vmw_ctx_binding_sr,
2412				     cmd->body.type - SVGA3D_SHADERTYPE_MIN,
2413				     (void *) &cmd[1], num_sr_view,
2414				     cmd->body.startView);
2415}
2416
2417/**
2418 * vmw_cmd_dx_set_shader - Validate an SVGA_3D_CMD_DX_SET_SHADER
2419 * command
2420 *
2421 * @dev_priv: Pointer to a device private struct.
2422 * @sw_context: The software context being used for this batch.
2423 * @header: Pointer to the command header in the command stream.
2424 */
2425static int vmw_cmd_dx_set_shader(struct vmw_private *dev_priv,
2426				 struct vmw_sw_context *sw_context,
2427				 SVGA3dCmdHeader *header)
2428{
2429	struct {
2430		SVGA3dCmdHeader header;
2431		SVGA3dCmdDXSetShader body;
2432	} *cmd;
2433	struct vmw_resource *res = NULL;
2434	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2435	struct vmw_ctx_bindinfo_shader binding;
2436	int ret = 0;
2437
2438	if (unlikely(ctx_node == NULL)) {
2439		DRM_ERROR("DX Context not set.\n");
2440		return -EINVAL;
2441	}
2442
2443	cmd = container_of(header, typeof(*cmd), header);
2444
2445	if (cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX) {
2446		DRM_ERROR("Illegal shader type %u.\n",
2447			  (unsigned) cmd->body.type);
2448		return -EINVAL;
2449	}
2450
2451	if (cmd->body.shaderId != SVGA3D_INVALID_ID) {
2452		res = vmw_shader_lookup(sw_context->man, cmd->body.shaderId, 0);
2453		if (IS_ERR(res)) {
2454			DRM_ERROR("Could not find shader for binding.\n");
2455			return PTR_ERR(res);
2456		}
2457
2458		ret = vmw_resource_val_add(sw_context, res, NULL);
2459		if (ret)
2460			goto out_unref;
2461	}
2462
2463	binding.bi.ctx = ctx_node->res;
2464	binding.bi.res = res;
2465	binding.bi.bt = vmw_ctx_binding_dx_shader;
2466	binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2467
2468	vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2469			binding.shader_slot, 0);
2470out_unref:
2471	if (res)
2472		vmw_resource_unreference(&res);
2473
2474	return ret;
2475}
2476
2477/**
2478 * vmw_cmd_dx_set_vertex_buffers - Validates an
2479 * SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS command
2480 *
2481 * @dev_priv: Pointer to a device private struct.
2482 * @sw_context: The software context being used for this batch.
2483 * @header: Pointer to the command header in the command stream.
2484 */
2485static int vmw_cmd_dx_set_vertex_buffers(struct vmw_private *dev_priv,
2486					 struct vmw_sw_context *sw_context,
2487					 SVGA3dCmdHeader *header)
2488{
2489	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2490	struct vmw_ctx_bindinfo_vb binding;
2491	struct vmw_resource_val_node *res_node;
2492	struct {
2493		SVGA3dCmdHeader header;
2494		SVGA3dCmdDXSetVertexBuffers body;
2495		SVGA3dVertexBuffer buf[];
2496	} *cmd;
2497	int i, ret, num;
2498
2499	if (unlikely(ctx_node == NULL)) {
2500		DRM_ERROR("DX Context not set.\n");
2501		return -EINVAL;
2502	}
2503
2504	cmd = container_of(header, typeof(*cmd), header);
2505	num = (cmd->header.size - sizeof(cmd->body)) /
2506		sizeof(SVGA3dVertexBuffer);
2507	if ((u64)num + (u64)cmd->body.startBuffer >
2508	    (u64)SVGA3D_DX_MAX_VERTEXBUFFERS) {
2509		DRM_ERROR("Invalid number of vertex buffers.\n");
2510		return -EINVAL;
2511	}
2512
2513	for (i = 0; i < num; i++) {
2514		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2515					user_surface_converter,
2516					&cmd->buf[i].sid, &res_node);
2517		if (unlikely(ret != 0))
2518			return ret;
2519
2520		binding.bi.ctx = ctx_node->res;
2521		binding.bi.bt = vmw_ctx_binding_vb;
2522		binding.bi.res = ((res_node) ? res_node->res : NULL);
2523		binding.offset = cmd->buf[i].offset;
2524		binding.stride = cmd->buf[i].stride;
2525		binding.slot = i + cmd->body.startBuffer;
2526
2527		vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2528				0, binding.slot);
2529	}
2530
2531	return 0;
2532}
2533
2534/**
2535 * vmw_cmd_dx_ia_set_vertex_buffers - Validate an
2536 * SVGA_3D_CMD_DX_IA_SET_VERTEX_BUFFERS command.
2537 *
2538 * @dev_priv: Pointer to a device private struct.
2539 * @sw_context: The software context being used for this batch.
2540 * @header: Pointer to the command header in the command stream.
2541 */
2542static int vmw_cmd_dx_set_index_buffer(struct vmw_private *dev_priv,
2543				       struct vmw_sw_context *sw_context,
2544				       SVGA3dCmdHeader *header)
2545{
2546	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2547	struct vmw_ctx_bindinfo_ib binding;
2548	struct vmw_resource_val_node *res_node;
2549	struct {
2550		SVGA3dCmdHeader header;
2551		SVGA3dCmdDXSetIndexBuffer body;
2552	} *cmd;
2553	int ret;
2554
2555	if (unlikely(ctx_node == NULL)) {
2556		DRM_ERROR("DX Context not set.\n");
2557		return -EINVAL;
2558	}
2559
2560	cmd = container_of(header, typeof(*cmd), header);
2561	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2562				user_surface_converter,
2563				&cmd->body.sid, &res_node);
2564	if (unlikely(ret != 0))
2565		return ret;
2566
2567	binding.bi.ctx = ctx_node->res;
2568	binding.bi.res = ((res_node) ? res_node->res : NULL);
2569	binding.bi.bt = vmw_ctx_binding_ib;
2570	binding.offset = cmd->body.offset;
2571	binding.format = cmd->body.format;
2572
2573	vmw_binding_add(ctx_node->staged_bindings, &binding.bi, 0, 0);
2574
2575	return 0;
2576}
2577
2578/**
2579 * vmw_cmd_dx_set_rendertarget - Validate an
2580 * SVGA_3D_CMD_DX_SET_RENDERTARGETS command
2581 *
2582 * @dev_priv: Pointer to a device private struct.
2583 * @sw_context: The software context being used for this batch.
2584 * @header: Pointer to the command header in the command stream.
2585 */
2586static int vmw_cmd_dx_set_rendertargets(struct vmw_private *dev_priv,
2587					struct vmw_sw_context *sw_context,
2588					SVGA3dCmdHeader *header)
2589{
2590	struct {
2591		SVGA3dCmdHeader header;
2592		SVGA3dCmdDXSetRenderTargets body;
2593	} *cmd = container_of(header, typeof(*cmd), header);
2594	int ret;
2595	u32 num_rt_view = (cmd->header.size - sizeof(cmd->body)) /
2596		sizeof(SVGA3dRenderTargetViewId);
2597
2598	if (num_rt_view > SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS) {
2599		DRM_ERROR("Invalid DX Rendertarget binding.\n");
2600		return -EINVAL;
2601	}
2602
2603	ret = vmw_view_bindings_add(sw_context, vmw_view_ds,
2604				    vmw_ctx_binding_ds, 0,
2605				    &cmd->body.depthStencilViewId, 1, 0);
2606	if (ret)
2607		return ret;
2608
2609	return vmw_view_bindings_add(sw_context, vmw_view_rt,
2610				     vmw_ctx_binding_dx_rt, 0,
2611				     (void *)&cmd[1], num_rt_view, 0);
2612}
2613
2614/**
2615 * vmw_cmd_dx_clear_rendertarget_view - Validate an
2616 * SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW command
2617 *
2618 * @dev_priv: Pointer to a device private struct.
2619 * @sw_context: The software context being used for this batch.
2620 * @header: Pointer to the command header in the command stream.
2621 */
2622static int vmw_cmd_dx_clear_rendertarget_view(struct vmw_private *dev_priv,
2623					      struct vmw_sw_context *sw_context,
2624					      SVGA3dCmdHeader *header)
2625{
2626	struct {
2627		SVGA3dCmdHeader header;
2628		SVGA3dCmdDXClearRenderTargetView body;
2629	} *cmd = container_of(header, typeof(*cmd), header);
2630
2631	return vmw_view_id_val_add(sw_context, vmw_view_rt,
2632				   cmd->body.renderTargetViewId);
2633}
2634
2635/**
2636 * vmw_cmd_dx_clear_rendertarget_view - Validate an
2637 * SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW command
2638 *
2639 * @dev_priv: Pointer to a device private struct.
2640 * @sw_context: The software context being used for this batch.
2641 * @header: Pointer to the command header in the command stream.
2642 */
2643static int vmw_cmd_dx_clear_depthstencil_view(struct vmw_private *dev_priv,
2644					      struct vmw_sw_context *sw_context,
2645					      SVGA3dCmdHeader *header)
2646{
2647	struct {
2648		SVGA3dCmdHeader header;
2649		SVGA3dCmdDXClearDepthStencilView body;
2650	} *cmd = container_of(header, typeof(*cmd), header);
2651
2652	return vmw_view_id_val_add(sw_context, vmw_view_ds,
2653				   cmd->body.depthStencilViewId);
2654}
2655
2656static int vmw_cmd_dx_view_define(struct vmw_private *dev_priv,
2657				  struct vmw_sw_context *sw_context,
2658				  SVGA3dCmdHeader *header)
2659{
2660	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2661	struct vmw_resource_val_node *srf_node;
2662	struct vmw_resource *res;
2663	enum vmw_view_type view_type;
2664	int ret;
2665	/*
2666	 * This is based on the fact that all affected define commands have
2667	 * the same initial command body layout.
2668	 */
2669	struct {
2670		SVGA3dCmdHeader header;
2671		uint32 defined_id;
2672		uint32 sid;
2673	} *cmd;
2674
2675	if (unlikely(ctx_node == NULL)) {
2676		DRM_ERROR("DX Context not set.\n");
2677		return -EINVAL;
2678	}
2679
2680	view_type = vmw_view_cmd_to_type(header->id);
2681	cmd = container_of(header, typeof(*cmd), header);
2682	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2683				user_surface_converter,
2684				&cmd->sid, &srf_node);
2685	if (unlikely(ret != 0))
2686		return ret;
2687
2688	res = vmw_context_cotable(ctx_node->res, vmw_view_cotables[view_type]);
2689	ret = vmw_cotable_notify(res, cmd->defined_id);
2690	vmw_resource_unreference(&res);
2691	if (unlikely(ret != 0))
2692		return ret;
2693
2694	return vmw_view_add(sw_context->man,
2695			    ctx_node->res,
2696			    srf_node->res,
2697			    view_type,
2698			    cmd->defined_id,
2699			    header,
2700			    header->size + sizeof(*header),
2701			    &sw_context->staged_cmd_res);
2702}
2703
2704/**
2705 * vmw_cmd_dx_set_so_targets - Validate an
2706 * SVGA_3D_CMD_DX_SET_SOTARGETS command.
2707 *
2708 * @dev_priv: Pointer to a device private struct.
2709 * @sw_context: The software context being used for this batch.
2710 * @header: Pointer to the command header in the command stream.
2711 */
2712static int vmw_cmd_dx_set_so_targets(struct vmw_private *dev_priv,
2713				     struct vmw_sw_context *sw_context,
2714				     SVGA3dCmdHeader *header)
2715{
2716	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2717	struct vmw_ctx_bindinfo_so binding;
2718	struct vmw_resource_val_node *res_node;
2719	struct {
2720		SVGA3dCmdHeader header;
2721		SVGA3dCmdDXSetSOTargets body;
2722		SVGA3dSoTarget targets[];
2723	} *cmd;
2724	int i, ret, num;
2725
2726	if (unlikely(ctx_node == NULL)) {
2727		DRM_ERROR("DX Context not set.\n");
2728		return -EINVAL;
2729	}
2730
2731	cmd = container_of(header, typeof(*cmd), header);
2732	num = (cmd->header.size - sizeof(cmd->body)) /
2733		sizeof(SVGA3dSoTarget);
2734
2735	if (num > SVGA3D_DX_MAX_SOTARGETS) {
2736		DRM_ERROR("Invalid DX SO binding.\n");
2737		return -EINVAL;
2738	}
2739
2740	for (i = 0; i < num; i++) {
2741		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2742					user_surface_converter,
2743					&cmd->targets[i].sid, &res_node);
2744		if (unlikely(ret != 0))
2745			return ret;
2746
2747		binding.bi.ctx = ctx_node->res;
2748		binding.bi.res = ((res_node) ? res_node->res : NULL);
2749		binding.bi.bt = vmw_ctx_binding_so,
2750		binding.offset = cmd->targets[i].offset;
2751		binding.size = cmd->targets[i].sizeInBytes;
2752		binding.slot = i;
2753
2754		vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2755				0, binding.slot);
2756	}
2757
2758	return 0;
2759}
2760
2761static int vmw_cmd_dx_so_define(struct vmw_private *dev_priv,
2762				struct vmw_sw_context *sw_context,
2763				SVGA3dCmdHeader *header)
2764{
2765	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2766	struct vmw_resource *res;
2767	/*
2768	 * This is based on the fact that all affected define commands have
2769	 * the same initial command body layout.
2770	 */
2771	struct {
2772		SVGA3dCmdHeader header;
2773		uint32 defined_id;
2774	} *cmd;
2775	enum vmw_so_type so_type;
2776	int ret;
2777
2778	if (unlikely(ctx_node == NULL)) {
2779		DRM_ERROR("DX Context not set.\n");
2780		return -EINVAL;
2781	}
2782
2783	so_type = vmw_so_cmd_to_type(header->id);
2784	res = vmw_context_cotable(ctx_node->res, vmw_so_cotables[so_type]);
2785	cmd = container_of(header, typeof(*cmd), header);
2786	ret = vmw_cotable_notify(res, cmd->defined_id);
2787	vmw_resource_unreference(&res);
2788
2789	return ret;
2790}
2791
2792/**
2793 * vmw_cmd_dx_check_subresource - Validate an
2794 * SVGA_3D_CMD_DX_[X]_SUBRESOURCE command
2795 *
2796 * @dev_priv: Pointer to a device private struct.
2797 * @sw_context: The software context being used for this batch.
2798 * @header: Pointer to the command header in the command stream.
2799 */
2800static int vmw_cmd_dx_check_subresource(struct vmw_private *dev_priv,
2801					struct vmw_sw_context *sw_context,
2802					SVGA3dCmdHeader *header)
2803{
2804	struct {
2805		SVGA3dCmdHeader header;
2806		union {
2807			SVGA3dCmdDXReadbackSubResource r_body;
2808			SVGA3dCmdDXInvalidateSubResource i_body;
2809			SVGA3dCmdDXUpdateSubResource u_body;
2810			SVGA3dSurfaceId sid;
2811		};
2812	} *cmd;
2813
2814	BUILD_BUG_ON(offsetof(typeof(*cmd), r_body.sid) !=
2815		     offsetof(typeof(*cmd), sid));
2816	BUILD_BUG_ON(offsetof(typeof(*cmd), i_body.sid) !=
2817		     offsetof(typeof(*cmd), sid));
2818	BUILD_BUG_ON(offsetof(typeof(*cmd), u_body.sid) !=
2819		     offsetof(typeof(*cmd), sid));
2820
2821	cmd = container_of(header, typeof(*cmd), header);
2822
2823	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2824				 user_surface_converter,
2825				 &cmd->sid, NULL);
2826}
2827
2828static int vmw_cmd_dx_cid_check(struct vmw_private *dev_priv,
2829				struct vmw_sw_context *sw_context,
2830				SVGA3dCmdHeader *header)
2831{
2832	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2833
2834	if (unlikely(ctx_node == NULL)) {
2835		DRM_ERROR("DX Context not set.\n");
2836		return -EINVAL;
2837	}
2838
2839	return 0;
2840}
2841
2842/**
2843 * vmw_cmd_dx_view_remove - validate a view remove command and
2844 * schedule the view resource for removal.
2845 *
2846 * @dev_priv: Pointer to a device private struct.
2847 * @sw_context: The software context being used for this batch.
2848 * @header: Pointer to the command header in the command stream.
2849 *
2850 * Check that the view exists, and if it was not created using this
2851 * command batch, make sure it's validated (present in the device) so that
2852 * the remove command will not confuse the device.
2853 */
2854static int vmw_cmd_dx_view_remove(struct vmw_private *dev_priv,
2855				  struct vmw_sw_context *sw_context,
2856				  SVGA3dCmdHeader *header)
2857{
2858	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2859	struct {
2860		SVGA3dCmdHeader header;
2861		union vmw_view_destroy body;
2862	} *cmd = container_of(header, typeof(*cmd), header);
2863	enum vmw_view_type view_type = vmw_view_cmd_to_type(header->id);
2864	struct vmw_resource *view;
2865	int ret;
2866
2867	if (!ctx_node) {
2868		DRM_ERROR("DX Context not set.\n");
2869		return -EINVAL;
2870	}
2871
2872	ret = vmw_view_remove(sw_context->man,
2873			      cmd->body.view_id, view_type,
2874			      &sw_context->staged_cmd_res,
2875			      &view);
2876	if (ret || !view)
2877		return ret;
2878
2879	/*
2880	 * Add view to the validate list iff it was not created using this
2881	 * command batch.
 
 
2882	 */
2883	return vmw_view_res_val_add(sw_context, view);
 
 
 
 
2884}
2885
2886/**
2887 * vmw_cmd_dx_define_shader - Validate an SVGA_3D_CMD_DX_DEFINE_SHADER
2888 * command
2889 *
2890 * @dev_priv: Pointer to a device private struct.
2891 * @sw_context: The software context being used for this batch.
2892 * @header: Pointer to the command header in the command stream.
2893 */
2894static int vmw_cmd_dx_define_shader(struct vmw_private *dev_priv,
2895				    struct vmw_sw_context *sw_context,
2896				    SVGA3dCmdHeader *header)
2897{
2898	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2899	struct vmw_resource *res;
2900	struct {
2901		SVGA3dCmdHeader header;
2902		SVGA3dCmdDXDefineShader body;
2903	} *cmd = container_of(header, typeof(*cmd), header);
2904	int ret;
2905
2906	if (!ctx_node) {
2907		DRM_ERROR("DX Context not set.\n");
2908		return -EINVAL;
2909	}
2910
2911	res = vmw_context_cotable(ctx_node->res, SVGA_COTABLE_DXSHADER);
2912	ret = vmw_cotable_notify(res, cmd->body.shaderId);
2913	vmw_resource_unreference(&res);
2914	if (ret)
2915		return ret;
2916
2917	return vmw_dx_shader_add(sw_context->man, ctx_node->res,
2918				 cmd->body.shaderId, cmd->body.type,
2919				 &sw_context->staged_cmd_res);
2920}
2921
2922/**
2923 * vmw_cmd_dx_destroy_shader - Validate an SVGA_3D_CMD_DX_DESTROY_SHADER
2924 * command
2925 *
2926 * @dev_priv: Pointer to a device private struct.
2927 * @sw_context: The software context being used for this batch.
2928 * @header: Pointer to the command header in the command stream.
2929 */
2930static int vmw_cmd_dx_destroy_shader(struct vmw_private *dev_priv,
2931				     struct vmw_sw_context *sw_context,
2932				     SVGA3dCmdHeader *header)
2933{
2934	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2935	struct {
2936		SVGA3dCmdHeader header;
2937		SVGA3dCmdDXDestroyShader body;
2938	} *cmd = container_of(header, typeof(*cmd), header);
2939	int ret;
2940
2941	if (!ctx_node) {
2942		DRM_ERROR("DX Context not set.\n");
2943		return -EINVAL;
2944	}
2945
2946	ret = vmw_shader_remove(sw_context->man, cmd->body.shaderId, 0,
2947				&sw_context->staged_cmd_res);
2948	if (ret)
2949		DRM_ERROR("Could not find shader to remove.\n");
2950
2951	return ret;
2952}
2953
2954/**
2955 * vmw_cmd_dx_bind_shader - Validate an SVGA_3D_CMD_DX_BIND_SHADER
2956 * command
2957 *
2958 * @dev_priv: Pointer to a device private struct.
2959 * @sw_context: The software context being used for this batch.
2960 * @header: Pointer to the command header in the command stream.
2961 */
2962static int vmw_cmd_dx_bind_shader(struct vmw_private *dev_priv,
2963				  struct vmw_sw_context *sw_context,
2964				  SVGA3dCmdHeader *header)
2965{
2966	struct vmw_resource_val_node *ctx_node;
2967	struct vmw_resource_val_node *res_node;
2968	struct vmw_resource *res;
2969	struct {
2970		SVGA3dCmdHeader header;
2971		SVGA3dCmdDXBindShader body;
2972	} *cmd = container_of(header, typeof(*cmd), header);
2973	int ret;
2974
2975	if (cmd->body.cid != SVGA3D_INVALID_ID) {
2976		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2977					user_context_converter,
2978					&cmd->body.cid, &ctx_node);
2979		if (ret)
2980			return ret;
2981	} else {
2982		ctx_node = sw_context->dx_ctx_node;
2983		if (!ctx_node) {
2984			DRM_ERROR("DX Context not set.\n");
2985			return -EINVAL;
2986		}
2987	}
2988
2989	res = vmw_shader_lookup(vmw_context_res_man(ctx_node->res),
2990				cmd->body.shid, 0);
2991	if (IS_ERR(res)) {
2992		DRM_ERROR("Could not find shader to bind.\n");
2993		return PTR_ERR(res);
2994	}
2995
2996	ret = vmw_resource_val_add(sw_context, res, &res_node);
2997	if (ret) {
2998		DRM_ERROR("Error creating resource validation node.\n");
2999		goto out_unref;
3000	}
3001
3002
3003	ret = vmw_cmd_res_switch_backup(dev_priv, sw_context, res_node,
3004					&cmd->body.mobid,
3005					cmd->body.offsetInBytes);
3006out_unref:
3007	vmw_resource_unreference(&res);
3008
3009	return ret;
3010}
3011
3012/**
3013 * vmw_cmd_dx_genmips - Validate an SVGA_3D_CMD_DX_GENMIPS command
3014 *
3015 * @dev_priv: Pointer to a device private struct.
3016 * @sw_context: The software context being used for this batch.
3017 * @header: Pointer to the command header in the command stream.
3018 */
3019static int vmw_cmd_dx_genmips(struct vmw_private *dev_priv,
3020			      struct vmw_sw_context *sw_context,
3021			      SVGA3dCmdHeader *header)
3022{
3023	struct {
3024		SVGA3dCmdHeader header;
3025		SVGA3dCmdDXGenMips body;
3026	} *cmd = container_of(header, typeof(*cmd), header);
3027
3028	return vmw_view_id_val_add(sw_context, vmw_view_sr,
3029				   cmd->body.shaderResourceViewId);
3030}
3031
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3032static int vmw_cmd_check_not_3d(struct vmw_private *dev_priv,
3033				struct vmw_sw_context *sw_context,
3034				void *buf, uint32_t *size)
3035{
3036	uint32_t size_remaining = *size;
3037	uint32_t cmd_id;
3038
3039	cmd_id = ((uint32_t *)buf)[0];
3040	switch (cmd_id) {
3041	case SVGA_CMD_UPDATE:
3042		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdUpdate);
3043		break;
3044	case SVGA_CMD_DEFINE_GMRFB:
3045		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdDefineGMRFB);
3046		break;
3047	case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
3048		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3049		break;
3050	case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
3051		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3052		break;
3053	default:
3054		DRM_ERROR("Unsupported SVGA command: %u.\n", cmd_id);
3055		return -EINVAL;
3056	}
3057
3058	if (*size > size_remaining) {
3059		DRM_ERROR("Invalid SVGA command (size mismatch):"
3060			  " %u.\n", cmd_id);
3061		return -EINVAL;
3062	}
3063
3064	if (unlikely(!sw_context->kernel)) {
3065		DRM_ERROR("Kernel only SVGA command: %u.\n", cmd_id);
3066		return -EPERM;
3067	}
3068
3069	if (cmd_id == SVGA_CMD_DEFINE_GMRFB)
3070		return vmw_cmd_check_define_gmrfb(dev_priv, sw_context, buf);
3071
3072	return 0;
3073}
3074
3075static const struct vmw_cmd_entry vmw_cmd_entries[SVGA_3D_CMD_MAX] = {
3076	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE, &vmw_cmd_invalid,
3077		    false, false, false),
3078	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DESTROY, &vmw_cmd_invalid,
3079		    false, false, false),
3080	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_COPY, &vmw_cmd_surface_copy_check,
3081		    true, false, false),
3082	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_STRETCHBLT, &vmw_cmd_stretch_blt_check,
3083		    true, false, false),
3084	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DMA, &vmw_cmd_dma,
3085		    true, false, false),
3086	VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DEFINE, &vmw_cmd_invalid,
3087		    false, false, false),
3088	VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DESTROY, &vmw_cmd_invalid,
3089		    false, false, false),
3090	VMW_CMD_DEF(SVGA_3D_CMD_SETTRANSFORM, &vmw_cmd_cid_check,
3091		    true, false, false),
3092	VMW_CMD_DEF(SVGA_3D_CMD_SETZRANGE, &vmw_cmd_cid_check,
3093		    true, false, false),
3094	VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERSTATE, &vmw_cmd_cid_check,
3095		    true, false, false),
3096	VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERTARGET,
3097		    &vmw_cmd_set_render_target_check, true, false, false),
3098	VMW_CMD_DEF(SVGA_3D_CMD_SETTEXTURESTATE, &vmw_cmd_tex_state,
3099		    true, false, false),
3100	VMW_CMD_DEF(SVGA_3D_CMD_SETMATERIAL, &vmw_cmd_cid_check,
3101		    true, false, false),
3102	VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTDATA, &vmw_cmd_cid_check,
3103		    true, false, false),
3104	VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTENABLED, &vmw_cmd_cid_check,
3105		    true, false, false),
3106	VMW_CMD_DEF(SVGA_3D_CMD_SETVIEWPORT, &vmw_cmd_cid_check,
3107		    true, false, false),
3108	VMW_CMD_DEF(SVGA_3D_CMD_SETCLIPPLANE, &vmw_cmd_cid_check,
3109		    true, false, false),
3110	VMW_CMD_DEF(SVGA_3D_CMD_CLEAR, &vmw_cmd_cid_check,
3111		    true, false, false),
3112	VMW_CMD_DEF(SVGA_3D_CMD_PRESENT, &vmw_cmd_present_check,
3113		    false, false, false),
3114	VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DEFINE, &vmw_cmd_shader_define,
3115		    true, false, false),
3116	VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DESTROY, &vmw_cmd_shader_destroy,
3117		    true, false, false),
3118	VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER, &vmw_cmd_set_shader,
3119		    true, false, false),
3120	VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER_CONST, &vmw_cmd_set_shader_const,
3121		    true, false, false),
3122	VMW_CMD_DEF(SVGA_3D_CMD_DRAW_PRIMITIVES, &vmw_cmd_draw,
3123		    true, false, false),
3124	VMW_CMD_DEF(SVGA_3D_CMD_SETSCISSORRECT, &vmw_cmd_cid_check,
3125		    true, false, false),
3126	VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_QUERY, &vmw_cmd_begin_query,
3127		    true, false, false),
3128	VMW_CMD_DEF(SVGA_3D_CMD_END_QUERY, &vmw_cmd_end_query,
3129		    true, false, false),
3130	VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_QUERY, &vmw_cmd_wait_query,
3131		    true, false, false),
3132	VMW_CMD_DEF(SVGA_3D_CMD_PRESENT_READBACK, &vmw_cmd_ok,
3133		    true, false, false),
3134	VMW_CMD_DEF(SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN,
3135		    &vmw_cmd_blt_surf_screen_check, false, false, false),
3136	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE_V2, &vmw_cmd_invalid,
3137		    false, false, false),
3138	VMW_CMD_DEF(SVGA_3D_CMD_GENERATE_MIPMAPS, &vmw_cmd_invalid,
3139		    false, false, false),
3140	VMW_CMD_DEF(SVGA_3D_CMD_ACTIVATE_SURFACE, &vmw_cmd_invalid,
3141		    false, false, false),
3142	VMW_CMD_DEF(SVGA_3D_CMD_DEACTIVATE_SURFACE, &vmw_cmd_invalid,
3143		    false, false, false),
3144	VMW_CMD_DEF(SVGA_3D_CMD_SCREEN_DMA, &vmw_cmd_invalid,
3145		    false, false, false),
3146	VMW_CMD_DEF(SVGA_3D_CMD_SET_UNITY_SURFACE_COOKIE, &vmw_cmd_invalid,
3147		    false, false, false),
3148	VMW_CMD_DEF(SVGA_3D_CMD_OPEN_CONTEXT_SURFACE, &vmw_cmd_invalid,
3149		    false, false, false),
3150	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_BITBLT, &vmw_cmd_invalid,
3151		    false, false, false),
3152	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_TRANSBLT, &vmw_cmd_invalid,
3153		    false, false, false),
3154	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_STRETCHBLT, &vmw_cmd_invalid,
3155		    false, false, false),
3156	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_COLORFILL, &vmw_cmd_invalid,
3157		    false, false, false),
3158	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_ALPHABLEND, &vmw_cmd_invalid,
3159		    false, false, false),
3160	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_CLEARTYPEBLEND, &vmw_cmd_invalid,
3161		    false, false, false),
3162	VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE, &vmw_cmd_invalid,
3163		    false, false, true),
3164	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_OTABLE, &vmw_cmd_invalid,
3165		    false, false, true),
3166	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_MOB, &vmw_cmd_invalid,
3167		    false, false, true),
3168	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_MOB, &vmw_cmd_invalid,
3169		    false, false, true),
3170	VMW_CMD_DEF(SVGA_3D_CMD_REDEFINE_GB_MOB64, &vmw_cmd_invalid,
3171		    false, false, true),
3172	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING, &vmw_cmd_invalid,
3173		    false, false, true),
3174	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE, &vmw_cmd_invalid,
3175		    false, false, true),
3176	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SURFACE, &vmw_cmd_invalid,
3177		    false, false, true),
3178	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE, &vmw_cmd_bind_gb_surface,
3179		    true, false, true),
3180	VMW_CMD_DEF(SVGA_3D_CMD_COND_BIND_GB_SURFACE, &vmw_cmd_invalid,
3181		    false, false, true),
3182	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_IMAGE, &vmw_cmd_update_gb_image,
3183		    true, false, true),
3184	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SURFACE,
3185		    &vmw_cmd_update_gb_surface, true, false, true),
3186	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE,
3187		    &vmw_cmd_readback_gb_image, true, false, true),
3188	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_SURFACE,
3189		    &vmw_cmd_readback_gb_surface, true, false, true),
3190	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE,
3191		    &vmw_cmd_invalidate_gb_image, true, false, true),
3192	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_SURFACE,
3193		    &vmw_cmd_invalidate_gb_surface, true, false, true),
3194	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_CONTEXT, &vmw_cmd_invalid,
3195		    false, false, true),
3196	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_CONTEXT, &vmw_cmd_invalid,
3197		    false, false, true),
3198	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_CONTEXT, &vmw_cmd_invalid,
3199		    false, false, true),
3200	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_CONTEXT, &vmw_cmd_invalid,
3201		    false, false, true),
3202	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_CONTEXT, &vmw_cmd_invalid,
3203		    false, false, true),
3204	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SHADER, &vmw_cmd_invalid,
3205		    false, false, true),
3206	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SHADER, &vmw_cmd_bind_gb_shader,
3207		    true, false, true),
3208	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SHADER, &vmw_cmd_invalid,
3209		    false, false, true),
3210	VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE64, &vmw_cmd_invalid,
3211		    false, false, false),
3212	VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_GB_QUERY, &vmw_cmd_begin_gb_query,
3213		    true, false, true),
3214	VMW_CMD_DEF(SVGA_3D_CMD_END_GB_QUERY, &vmw_cmd_end_gb_query,
3215		    true, false, true),
3216	VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_GB_QUERY, &vmw_cmd_wait_gb_query,
3217		    true, false, true),
3218	VMW_CMD_DEF(SVGA_3D_CMD_NOP, &vmw_cmd_ok,
3219		    true, false, true),
3220	VMW_CMD_DEF(SVGA_3D_CMD_ENABLE_GART, &vmw_cmd_invalid,
3221		    false, false, true),
3222	VMW_CMD_DEF(SVGA_3D_CMD_DISABLE_GART, &vmw_cmd_invalid,
3223		    false, false, true),
3224	VMW_CMD_DEF(SVGA_3D_CMD_MAP_MOB_INTO_GART, &vmw_cmd_invalid,
3225		    false, false, true),
3226	VMW_CMD_DEF(SVGA_3D_CMD_UNMAP_GART_RANGE, &vmw_cmd_invalid,
3227		    false, false, true),
3228	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SCREENTARGET, &vmw_cmd_invalid,
3229		    false, false, true),
3230	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SCREENTARGET, &vmw_cmd_invalid,
3231		    false, false, true),
3232	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SCREENTARGET, &vmw_cmd_invalid,
3233		    false, false, true),
3234	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SCREENTARGET, &vmw_cmd_invalid,
3235		    false, false, true),
3236	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3237		    false, false, true),
3238	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3239		    false, false, true),
3240	VMW_CMD_DEF(SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE, &vmw_cmd_cid_check,
3241		    true, false, true),
3242	VMW_CMD_DEF(SVGA_3D_CMD_GB_SCREEN_DMA, &vmw_cmd_invalid,
3243		    false, false, true),
3244	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH, &vmw_cmd_invalid,
3245		    false, false, true),
3246	VMW_CMD_DEF(SVGA_3D_CMD_GB_MOB_FENCE, &vmw_cmd_invalid,
3247		    false, false, true),
3248	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE_V2, &vmw_cmd_invalid,
3249		    false, false, true),
3250
3251	/*
3252	 * DX commands
3253	 */
3254	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_CONTEXT, &vmw_cmd_invalid,
3255		    false, false, true),
3256	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_CONTEXT, &vmw_cmd_invalid,
3257		    false, false, true),
3258	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_CONTEXT, &vmw_cmd_invalid,
3259		    false, false, true),
3260	VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_CONTEXT, &vmw_cmd_invalid,
3261		    false, false, true),
3262	VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_CONTEXT, &vmw_cmd_invalid,
3263		    false, false, true),
3264	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER,
3265		    &vmw_cmd_dx_set_single_constant_buffer, true, false, true),
3266	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER_RESOURCES,
3267		    &vmw_cmd_dx_set_shader_res, true, false, true),
3268	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER, &vmw_cmd_dx_set_shader,
3269		    true, false, true),
3270	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SAMPLERS, &vmw_cmd_dx_cid_check,
3271		    true, false, true),
3272	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW, &vmw_cmd_dx_cid_check,
3273		    true, false, true),
3274	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED, &vmw_cmd_dx_cid_check,
3275		    true, false, true),
3276	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED, &vmw_cmd_dx_cid_check,
3277		    true, false, true),
3278	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED,
3279		    &vmw_cmd_dx_cid_check, true, false, true),
3280	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_AUTO, &vmw_cmd_dx_cid_check,
3281		    true, false, true),
3282	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS,
3283		    &vmw_cmd_dx_set_vertex_buffers, true, false, true),
3284	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INDEX_BUFFER,
3285		    &vmw_cmd_dx_set_index_buffer, true, false, true),
3286	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RENDERTARGETS,
3287		    &vmw_cmd_dx_set_rendertargets, true, false, true),
3288	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_BLEND_STATE, &vmw_cmd_dx_cid_check,
3289		    true, false, true),
3290	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DEPTHSTENCIL_STATE,
3291		    &vmw_cmd_dx_cid_check, true, false, true),
3292	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RASTERIZER_STATE,
3293		    &vmw_cmd_dx_cid_check, true, false, true),
3294	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_QUERY, &vmw_cmd_dx_define_query,
3295		    true, false, true),
3296	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_QUERY, &vmw_cmd_dx_cid_check,
3297		    true, false, true),
3298	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_QUERY, &vmw_cmd_dx_bind_query,
3299		    true, false, true),
3300	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_QUERY_OFFSET,
3301		    &vmw_cmd_dx_cid_check, true, false, true),
3302	VMW_CMD_DEF(SVGA_3D_CMD_DX_BEGIN_QUERY, &vmw_cmd_dx_cid_check,
3303		    true, false, true),
3304	VMW_CMD_DEF(SVGA_3D_CMD_DX_END_QUERY, &vmw_cmd_dx_cid_check,
3305		    true, false, true),
3306	VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_QUERY, &vmw_cmd_invalid,
3307		    true, false, true),
3308	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PREDICATION, &vmw_cmd_dx_cid_check,
3309		    true, false, true),
3310	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VIEWPORTS, &vmw_cmd_dx_cid_check,
3311		    true, false, true),
3312	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SCISSORRECTS, &vmw_cmd_dx_cid_check,
3313		    true, false, true),
3314	VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW,
3315		    &vmw_cmd_dx_clear_rendertarget_view, true, false, true),
3316	VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW,
3317		    &vmw_cmd_dx_clear_depthstencil_view, true, false, true),
3318	VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY, &vmw_cmd_invalid,
3319		    true, false, true),
3320	VMW_CMD_DEF(SVGA_3D_CMD_DX_GENMIPS, &vmw_cmd_dx_genmips,
3321		    true, false, true),
3322	VMW_CMD_DEF(SVGA_3D_CMD_DX_UPDATE_SUBRESOURCE,
3323		    &vmw_cmd_dx_check_subresource, true, false, true),
3324	VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_SUBRESOURCE,
3325		    &vmw_cmd_dx_check_subresource, true, false, true),
3326	VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_SUBRESOURCE,
3327		    &vmw_cmd_dx_check_subresource, true, false, true),
3328	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW,
3329		    &vmw_cmd_dx_view_define, true, false, true),
3330	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW,
3331		    &vmw_cmd_dx_view_remove, true, false, true),
3332	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW,
3333		    &vmw_cmd_dx_view_define, true, false, true),
3334	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW,
3335		    &vmw_cmd_dx_view_remove, true, false, true),
3336	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW,
3337		    &vmw_cmd_dx_view_define, true, false, true),
3338	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW,
3339		    &vmw_cmd_dx_view_remove, true, false, true),
3340	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_ELEMENTLAYOUT,
3341		    &vmw_cmd_dx_so_define, true, false, true),
3342	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_ELEMENTLAYOUT,
3343		    &vmw_cmd_dx_cid_check, true, false, true),
3344	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_BLEND_STATE,
3345		    &vmw_cmd_dx_so_define, true, false, true),
3346	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_BLEND_STATE,
3347		    &vmw_cmd_dx_cid_check, true, false, true),
3348	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_STATE,
3349		    &vmw_cmd_dx_so_define, true, false, true),
3350	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_STATE,
3351		    &vmw_cmd_dx_cid_check, true, false, true),
3352	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE,
3353		    &vmw_cmd_dx_so_define, true, false, true),
3354	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RASTERIZER_STATE,
3355		    &vmw_cmd_dx_cid_check, true, false, true),
3356	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SAMPLER_STATE,
3357		    &vmw_cmd_dx_so_define, true, false, true),
3358	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SAMPLER_STATE,
3359		    &vmw_cmd_dx_cid_check, true, false, true),
3360	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADER,
3361		    &vmw_cmd_dx_define_shader, true, false, true),
3362	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADER,
3363		    &vmw_cmd_dx_destroy_shader, true, false, true),
3364	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_SHADER,
3365		    &vmw_cmd_dx_bind_shader, true, false, true),
3366	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT,
3367		    &vmw_cmd_dx_so_define, true, false, true),
3368	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_STREAMOUTPUT,
3369		    &vmw_cmd_dx_cid_check, true, false, true),
3370	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_STREAMOUTPUT, &vmw_cmd_dx_cid_check,
3371		    true, false, true),
3372	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SOTARGETS,
3373		    &vmw_cmd_dx_set_so_targets, true, false, true),
3374	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INPUT_LAYOUT,
3375		    &vmw_cmd_dx_cid_check, true, false, true),
3376	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_TOPOLOGY,
3377		    &vmw_cmd_dx_cid_check, true, false, true),
3378	VMW_CMD_DEF(SVGA_3D_CMD_DX_BUFFER_COPY,
3379		    &vmw_cmd_buffer_copy_check, true, false, true),
3380	VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY_REGION,
3381		    &vmw_cmd_pred_copy_check, true, false, true),
 
 
 
3382};
3383
3384static int vmw_cmd_check(struct vmw_private *dev_priv,
3385			 struct vmw_sw_context *sw_context,
3386			 void *buf, uint32_t *size)
3387{
3388	uint32_t cmd_id;
3389	uint32_t size_remaining = *size;
3390	SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3391	int ret;
3392	const struct vmw_cmd_entry *entry;
3393	bool gb = dev_priv->capabilities & SVGA_CAP_GBOBJECTS;
3394
3395	cmd_id = ((uint32_t *)buf)[0];
3396	/* Handle any none 3D commands */
3397	if (unlikely(cmd_id < SVGA_CMD_MAX))
3398		return vmw_cmd_check_not_3d(dev_priv, sw_context, buf, size);
3399
3400
3401	cmd_id = header->id;
3402	*size = header->size + sizeof(SVGA3dCmdHeader);
3403
3404	cmd_id -= SVGA_3D_CMD_BASE;
3405	if (unlikely(*size > size_remaining))
3406		goto out_invalid;
3407
3408	if (unlikely(cmd_id >= SVGA_3D_CMD_MAX - SVGA_3D_CMD_BASE))
3409		goto out_invalid;
3410
3411	entry = &vmw_cmd_entries[cmd_id];
3412	if (unlikely(!entry->func))
3413		goto out_invalid;
3414
3415	if (unlikely(!entry->user_allow && !sw_context->kernel))
3416		goto out_privileged;
3417
3418	if (unlikely(entry->gb_disable && gb))
3419		goto out_old;
3420
3421	if (unlikely(entry->gb_enable && !gb))
3422		goto out_new;
3423
3424	ret = entry->func(dev_priv, sw_context, header);
3425	if (unlikely(ret != 0))
3426		goto out_invalid;
3427
3428	return 0;
3429out_invalid:
3430	DRM_ERROR("Invalid SVGA3D command: %d\n",
3431		  cmd_id + SVGA_3D_CMD_BASE);
3432	return -EINVAL;
3433out_privileged:
3434	DRM_ERROR("Privileged SVGA3D command: %d\n",
3435		  cmd_id + SVGA_3D_CMD_BASE);
3436	return -EPERM;
3437out_old:
3438	DRM_ERROR("Deprecated (disallowed) SVGA3D command: %d\n",
3439		  cmd_id + SVGA_3D_CMD_BASE);
3440	return -EINVAL;
3441out_new:
3442	DRM_ERROR("SVGA3D command: %d not supported by virtual hardware.\n",
3443		  cmd_id + SVGA_3D_CMD_BASE);
3444	return -EINVAL;
3445}
3446
3447static int vmw_cmd_check_all(struct vmw_private *dev_priv,
3448			     struct vmw_sw_context *sw_context,
3449			     void *buf,
3450			     uint32_t size)
3451{
3452	int32_t cur_size = size;
3453	int ret;
3454
3455	sw_context->buf_start = buf;
3456
3457	while (cur_size > 0) {
3458		size = cur_size;
3459		ret = vmw_cmd_check(dev_priv, sw_context, buf, &size);
3460		if (unlikely(ret != 0))
3461			return ret;
3462		buf = (void *)((unsigned long) buf + size);
3463		cur_size -= size;
3464	}
3465
3466	if (unlikely(cur_size != 0)) {
3467		DRM_ERROR("Command verifier out of sync.\n");
3468		return -EINVAL;
3469	}
3470
3471	return 0;
3472}
3473
3474static void vmw_free_relocations(struct vmw_sw_context *sw_context)
3475{
3476	sw_context->cur_reloc = 0;
3477}
3478
3479static void vmw_apply_relocations(struct vmw_sw_context *sw_context)
3480{
3481	uint32_t i;
3482	struct vmw_relocation *reloc;
3483	struct ttm_validate_buffer *validate;
3484	struct ttm_buffer_object *bo;
3485
3486	for (i = 0; i < sw_context->cur_reloc; ++i) {
3487		reloc = &sw_context->relocs[i];
3488		validate = &sw_context->val_bufs[reloc->index].base;
3489		bo = validate->bo;
3490		switch (bo->mem.mem_type) {
3491		case TTM_PL_VRAM:
3492			reloc->location->offset += bo->offset;
3493			reloc->location->gmrId = SVGA_GMR_FRAMEBUFFER;
3494			break;
3495		case VMW_PL_GMR:
3496			reloc->location->gmrId = bo->mem.start;
3497			break;
3498		case VMW_PL_MOB:
3499			*reloc->mob_loc = bo->mem.start;
3500			break;
3501		default:
3502			BUG();
3503		}
3504	}
3505	vmw_free_relocations(sw_context);
3506}
3507
3508/**
3509 * vmw_resource_list_unrefererence - Free up a resource list and unreference
3510 * all resources referenced by it.
3511 *
3512 * @list: The resource list.
3513 */
3514static void vmw_resource_list_unreference(struct vmw_sw_context *sw_context,
3515					  struct list_head *list)
3516{
3517	struct vmw_resource_val_node *val, *val_next;
3518
3519	/*
3520	 * Drop references to resources held during command submission.
3521	 */
3522
3523	list_for_each_entry_safe(val, val_next, list, head) {
3524		list_del_init(&val->head);
3525		vmw_resource_unreference(&val->res);
3526
3527		if (val->staged_bindings) {
3528			if (val->staged_bindings != sw_context->staged_bindings)
3529				vmw_binding_state_free(val->staged_bindings);
3530			else
3531				sw_context->staged_bindings_inuse = false;
3532			val->staged_bindings = NULL;
3533		}
3534
3535		kfree(val);
3536	}
3537}
3538
3539static void vmw_clear_validations(struct vmw_sw_context *sw_context)
3540{
3541	struct vmw_validate_buffer *entry, *next;
3542	struct vmw_resource_val_node *val;
3543
3544	/*
3545	 * Drop references to DMA buffers held during command submission.
3546	 */
3547	list_for_each_entry_safe(entry, next, &sw_context->validate_nodes,
3548				 base.head) {
3549		list_del(&entry->base.head);
3550		ttm_bo_unref(&entry->base.bo);
3551		(void) drm_ht_remove_item(&sw_context->res_ht, &entry->hash);
3552		sw_context->cur_val_buf--;
3553	}
3554	BUG_ON(sw_context->cur_val_buf != 0);
3555
3556	list_for_each_entry(val, &sw_context->resource_list, head)
3557		(void) drm_ht_remove_item(&sw_context->res_ht, &val->hash);
3558}
3559
3560int vmw_validate_single_buffer(struct vmw_private *dev_priv,
3561			       struct ttm_buffer_object *bo,
3562			       bool interruptible,
3563			       bool validate_as_mob)
3564{
3565	struct vmw_dma_buffer *vbo = container_of(bo, struct vmw_dma_buffer,
3566						  base);
3567	int ret;
3568
3569	if (vbo->pin_count > 0)
3570		return 0;
3571
3572	if (validate_as_mob)
3573		return ttm_bo_validate(bo, &vmw_mob_placement, interruptible,
3574				       false);
3575
3576	/**
3577	 * Put BO in VRAM if there is space, otherwise as a GMR.
3578	 * If there is no space in VRAM and GMR ids are all used up,
3579	 * start evicting GMRs to make room. If the DMA buffer can't be
3580	 * used as a GMR, this will return -ENOMEM.
3581	 */
3582
3583	ret = ttm_bo_validate(bo, &vmw_vram_gmr_placement, interruptible,
3584			      false);
3585	if (likely(ret == 0 || ret == -ERESTARTSYS))
3586		return ret;
3587
3588	/**
3589	 * If that failed, try VRAM again, this time evicting
3590	 * previous contents.
3591	 */
3592
3593	ret = ttm_bo_validate(bo, &vmw_vram_placement, interruptible, false);
3594	return ret;
3595}
3596
3597static int vmw_validate_buffers(struct vmw_private *dev_priv,
3598				struct vmw_sw_context *sw_context)
3599{
3600	struct vmw_validate_buffer *entry;
3601	int ret;
3602
3603	list_for_each_entry(entry, &sw_context->validate_nodes, base.head) {
3604		ret = vmw_validate_single_buffer(dev_priv, entry->base.bo,
3605						 true,
3606						 entry->validate_as_mob);
3607		if (unlikely(ret != 0))
3608			return ret;
3609	}
3610	return 0;
3611}
3612
3613static int vmw_resize_cmd_bounce(struct vmw_sw_context *sw_context,
3614				 uint32_t size)
3615{
3616	if (likely(sw_context->cmd_bounce_size >= size))
3617		return 0;
3618
3619	if (sw_context->cmd_bounce_size == 0)
3620		sw_context->cmd_bounce_size = VMWGFX_CMD_BOUNCE_INIT_SIZE;
3621
3622	while (sw_context->cmd_bounce_size < size) {
3623		sw_context->cmd_bounce_size =
3624			PAGE_ALIGN(sw_context->cmd_bounce_size +
3625				   (sw_context->cmd_bounce_size >> 1));
3626	}
3627
3628	if (sw_context->cmd_bounce != NULL)
3629		vfree(sw_context->cmd_bounce);
3630
3631	sw_context->cmd_bounce = vmalloc(sw_context->cmd_bounce_size);
3632
3633	if (sw_context->cmd_bounce == NULL) {
3634		DRM_ERROR("Failed to allocate command bounce buffer.\n");
3635		sw_context->cmd_bounce_size = 0;
3636		return -ENOMEM;
3637	}
3638
3639	return 0;
3640}
3641
3642/**
3643 * vmw_execbuf_fence_commands - create and submit a command stream fence
3644 *
3645 * Creates a fence object and submits a command stream marker.
3646 * If this fails for some reason, We sync the fifo and return NULL.
3647 * It is then safe to fence buffers with a NULL pointer.
3648 *
3649 * If @p_handle is not NULL @file_priv must also not be NULL. Creates
3650 * a userspace handle if @p_handle is not NULL, otherwise not.
3651 */
3652
3653int vmw_execbuf_fence_commands(struct drm_file *file_priv,
3654			       struct vmw_private *dev_priv,
3655			       struct vmw_fence_obj **p_fence,
3656			       uint32_t *p_handle)
3657{
3658	uint32_t sequence;
3659	int ret;
3660	bool synced = false;
3661
3662	/* p_handle implies file_priv. */
3663	BUG_ON(p_handle != NULL && file_priv == NULL);
3664
3665	ret = vmw_fifo_send_fence(dev_priv, &sequence);
3666	if (unlikely(ret != 0)) {
3667		DRM_ERROR("Fence submission error. Syncing.\n");
3668		synced = true;
3669	}
3670
3671	if (p_handle != NULL)
3672		ret = vmw_user_fence_create(file_priv, dev_priv->fman,
3673					    sequence, p_fence, p_handle);
3674	else
3675		ret = vmw_fence_create(dev_priv->fman, sequence, p_fence);
3676
3677	if (unlikely(ret != 0 && !synced)) {
3678		(void) vmw_fallback_wait(dev_priv, false, false,
3679					 sequence, false,
3680					 VMW_FENCE_WAIT_TIMEOUT);
3681		*p_fence = NULL;
3682	}
3683
3684	return 0;
3685}
3686
3687/**
3688 * vmw_execbuf_copy_fence_user - copy fence object information to
3689 * user-space.
3690 *
3691 * @dev_priv: Pointer to a vmw_private struct.
3692 * @vmw_fp: Pointer to the struct vmw_fpriv representing the calling file.
3693 * @ret: Return value from fence object creation.
3694 * @user_fence_rep: User space address of a struct drm_vmw_fence_rep to
3695 * which the information should be copied.
3696 * @fence: Pointer to the fenc object.
3697 * @fence_handle: User-space fence handle.
3698 *
3699 * This function copies fence information to user-space. If copying fails,
3700 * The user-space struct drm_vmw_fence_rep::error member is hopefully
3701 * left untouched, and if it's preloaded with an -EFAULT by user-space,
3702 * the error will hopefully be detected.
3703 * Also if copying fails, user-space will be unable to signal the fence
3704 * object so we wait for it immediately, and then unreference the
3705 * user-space reference.
3706 */
3707void
3708vmw_execbuf_copy_fence_user(struct vmw_private *dev_priv,
3709			    struct vmw_fpriv *vmw_fp,
3710			    int ret,
3711			    struct drm_vmw_fence_rep __user *user_fence_rep,
3712			    struct vmw_fence_obj *fence,
3713			    uint32_t fence_handle)
3714{
3715	struct drm_vmw_fence_rep fence_rep;
3716
3717	if (user_fence_rep == NULL)
3718		return;
3719
3720	memset(&fence_rep, 0, sizeof(fence_rep));
3721
3722	fence_rep.error = ret;
3723	if (ret == 0) {
3724		BUG_ON(fence == NULL);
3725
3726		fence_rep.handle = fence_handle;
3727		fence_rep.seqno = fence->base.seqno;
3728		vmw_update_seqno(dev_priv, &dev_priv->fifo);
3729		fence_rep.passed_seqno = dev_priv->last_read_seqno;
3730	}
3731
3732	/*
3733	 * copy_to_user errors will be detected by user space not
3734	 * seeing fence_rep::error filled in. Typically
3735	 * user-space would have pre-set that member to -EFAULT.
3736	 */
3737	ret = copy_to_user(user_fence_rep, &fence_rep,
3738			   sizeof(fence_rep));
3739
3740	/*
3741	 * User-space lost the fence object. We need to sync
3742	 * and unreference the handle.
3743	 */
3744	if (unlikely(ret != 0) && (fence_rep.error == 0)) {
3745		ttm_ref_object_base_unref(vmw_fp->tfile,
3746					  fence_handle, TTM_REF_USAGE);
3747		DRM_ERROR("Fence copy error. Syncing.\n");
3748		(void) vmw_fence_obj_wait(fence, false, false,
3749					  VMW_FENCE_WAIT_TIMEOUT);
3750	}
3751}
3752
3753/**
3754 * vmw_execbuf_submit_fifo - Patch a command batch and submit it using
3755 * the fifo.
3756 *
3757 * @dev_priv: Pointer to a device private structure.
3758 * @kernel_commands: Pointer to the unpatched command batch.
3759 * @command_size: Size of the unpatched command batch.
3760 * @sw_context: Structure holding the relocation lists.
3761 *
3762 * Side effects: If this function returns 0, then the command batch
3763 * pointed to by @kernel_commands will have been modified.
3764 */
3765static int vmw_execbuf_submit_fifo(struct vmw_private *dev_priv,
3766				   void *kernel_commands,
3767				   u32 command_size,
3768				   struct vmw_sw_context *sw_context)
3769{
3770	void *cmd;
3771
3772	if (sw_context->dx_ctx_node)
3773		cmd = vmw_fifo_reserve_dx(dev_priv, command_size,
3774					  sw_context->dx_ctx_node->res->id);
3775	else
3776		cmd = vmw_fifo_reserve(dev_priv, command_size);
3777	if (!cmd) {
3778		DRM_ERROR("Failed reserving fifo space for commands.\n");
3779		return -ENOMEM;
3780	}
3781
3782	vmw_apply_relocations(sw_context);
3783	memcpy(cmd, kernel_commands, command_size);
3784	vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3785	vmw_resource_relocations_free(&sw_context->res_relocations);
3786	vmw_fifo_commit(dev_priv, command_size);
3787
3788	return 0;
3789}
3790
3791/**
3792 * vmw_execbuf_submit_cmdbuf - Patch a command batch and submit it using
3793 * the command buffer manager.
3794 *
3795 * @dev_priv: Pointer to a device private structure.
3796 * @header: Opaque handle to the command buffer allocation.
3797 * @command_size: Size of the unpatched command batch.
3798 * @sw_context: Structure holding the relocation lists.
3799 *
3800 * Side effects: If this function returns 0, then the command buffer
3801 * represented by @header will have been modified.
3802 */
3803static int vmw_execbuf_submit_cmdbuf(struct vmw_private *dev_priv,
3804				     struct vmw_cmdbuf_header *header,
3805				     u32 command_size,
3806				     struct vmw_sw_context *sw_context)
3807{
3808	u32 id = ((sw_context->dx_ctx_node) ? sw_context->dx_ctx_node->res->id :
3809		  SVGA3D_INVALID_ID);
3810	void *cmd = vmw_cmdbuf_reserve(dev_priv->cman, command_size,
3811				       id, false, header);
3812
3813	vmw_apply_relocations(sw_context);
3814	vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3815	vmw_resource_relocations_free(&sw_context->res_relocations);
3816	vmw_cmdbuf_commit(dev_priv->cman, command_size, header, false);
3817
3818	return 0;
3819}
3820
3821/**
3822 * vmw_execbuf_cmdbuf - Prepare, if possible, a user-space command batch for
3823 * submission using a command buffer.
3824 *
3825 * @dev_priv: Pointer to a device private structure.
3826 * @user_commands: User-space pointer to the commands to be submitted.
3827 * @command_size: Size of the unpatched command batch.
3828 * @header: Out parameter returning the opaque pointer to the command buffer.
3829 *
3830 * This function checks whether we can use the command buffer manager for
3831 * submission and if so, creates a command buffer of suitable size and
3832 * copies the user data into that buffer.
3833 *
3834 * On successful return, the function returns a pointer to the data in the
3835 * command buffer and *@header is set to non-NULL.
3836 * If command buffers could not be used, the function will return the value
3837 * of @kernel_commands on function call. That value may be NULL. In that case,
3838 * the value of *@header will be set to NULL.
3839 * If an error is encountered, the function will return a pointer error value.
3840 * If the function is interrupted by a signal while sleeping, it will return
3841 * -ERESTARTSYS casted to a pointer error value.
3842 */
3843static void *vmw_execbuf_cmdbuf(struct vmw_private *dev_priv,
3844				void __user *user_commands,
3845				void *kernel_commands,
3846				u32 command_size,
3847				struct vmw_cmdbuf_header **header)
3848{
3849	size_t cmdbuf_size;
3850	int ret;
3851
3852	*header = NULL;
3853	if (!dev_priv->cman || kernel_commands)
3854		return kernel_commands;
3855
3856	if (command_size > SVGA_CB_MAX_SIZE) {
3857		DRM_ERROR("Command buffer is too large.\n");
3858		return ERR_PTR(-EINVAL);
3859	}
3860
 
 
 
3861	/* If possible, add a little space for fencing. */
3862	cmdbuf_size = command_size + 512;
3863	cmdbuf_size = min_t(size_t, cmdbuf_size, SVGA_CB_MAX_SIZE);
3864	kernel_commands = vmw_cmdbuf_alloc(dev_priv->cman, cmdbuf_size,
3865					   true, header);
3866	if (IS_ERR(kernel_commands))
3867		return kernel_commands;
3868
3869	ret = copy_from_user(kernel_commands, user_commands,
3870			     command_size);
3871	if (ret) {
3872		DRM_ERROR("Failed copying commands.\n");
3873		vmw_cmdbuf_header_free(*header);
3874		*header = NULL;
3875		return ERR_PTR(-EFAULT);
3876	}
3877
3878	return kernel_commands;
3879}
3880
3881static int vmw_execbuf_tie_context(struct vmw_private *dev_priv,
3882				   struct vmw_sw_context *sw_context,
3883				   uint32_t handle)
3884{
3885	struct vmw_resource_val_node *ctx_node;
3886	struct vmw_resource *res;
3887	int ret;
3888
3889	if (handle == SVGA3D_INVALID_ID)
3890		return 0;
3891
3892	ret = vmw_user_resource_lookup_handle(dev_priv, sw_context->fp->tfile,
3893					      handle, user_context_converter,
3894					      &res);
3895	if (unlikely(ret != 0)) {
3896		DRM_ERROR("Could not find or user DX context 0x%08x.\n",
3897			  (unsigned) handle);
3898		return ret;
3899	}
3900
3901	ret = vmw_resource_val_add(sw_context, res, &ctx_node);
3902	if (unlikely(ret != 0))
3903		goto out_err;
3904
3905	sw_context->dx_ctx_node = ctx_node;
3906	sw_context->man = vmw_context_res_man(res);
3907out_err:
3908	vmw_resource_unreference(&res);
3909	return ret;
3910}
3911
3912int vmw_execbuf_process(struct drm_file *file_priv,
3913			struct vmw_private *dev_priv,
3914			void __user *user_commands,
3915			void *kernel_commands,
3916			uint32_t command_size,
3917			uint64_t throttle_us,
3918			uint32_t dx_context_handle,
3919			struct drm_vmw_fence_rep __user *user_fence_rep,
3920			struct vmw_fence_obj **out_fence)
3921{
3922	struct vmw_sw_context *sw_context = &dev_priv->ctx;
3923	struct vmw_fence_obj *fence = NULL;
3924	struct vmw_resource *error_resource;
3925	struct list_head resource_list;
3926	struct vmw_cmdbuf_header *header;
3927	struct ww_acquire_ctx ticket;
3928	uint32_t handle;
3929	int ret;
3930
3931	if (throttle_us) {
3932		ret = vmw_wait_lag(dev_priv, &dev_priv->fifo.marker_queue,
3933				   throttle_us);
3934
3935		if (ret)
3936			return ret;
3937	}
3938
3939	kernel_commands = vmw_execbuf_cmdbuf(dev_priv, user_commands,
3940					     kernel_commands, command_size,
3941					     &header);
3942	if (IS_ERR(kernel_commands))
3943		return PTR_ERR(kernel_commands);
3944
3945	ret = mutex_lock_interruptible(&dev_priv->cmdbuf_mutex);
3946	if (ret) {
3947		ret = -ERESTARTSYS;
3948		goto out_free_header;
3949	}
3950
3951	sw_context->kernel = false;
3952	if (kernel_commands == NULL) {
3953		ret = vmw_resize_cmd_bounce(sw_context, command_size);
3954		if (unlikely(ret != 0))
3955			goto out_unlock;
3956
3957
3958		ret = copy_from_user(sw_context->cmd_bounce,
3959				     user_commands, command_size);
3960
3961		if (unlikely(ret != 0)) {
3962			ret = -EFAULT;
3963			DRM_ERROR("Failed copying commands.\n");
3964			goto out_unlock;
3965		}
3966		kernel_commands = sw_context->cmd_bounce;
3967	} else if (!header)
3968		sw_context->kernel = true;
3969
3970	sw_context->fp = vmw_fpriv(file_priv);
3971	sw_context->cur_reloc = 0;
3972	sw_context->cur_val_buf = 0;
3973	INIT_LIST_HEAD(&sw_context->resource_list);
3974	INIT_LIST_HEAD(&sw_context->ctx_resource_list);
3975	sw_context->cur_query_bo = dev_priv->pinned_bo;
3976	sw_context->last_query_ctx = NULL;
3977	sw_context->needs_post_query_barrier = false;
3978	sw_context->dx_ctx_node = NULL;
3979	sw_context->dx_query_mob = NULL;
3980	sw_context->dx_query_ctx = NULL;
3981	memset(sw_context->res_cache, 0, sizeof(sw_context->res_cache));
3982	INIT_LIST_HEAD(&sw_context->validate_nodes);
3983	INIT_LIST_HEAD(&sw_context->res_relocations);
3984	if (sw_context->staged_bindings)
3985		vmw_binding_state_reset(sw_context->staged_bindings);
3986
3987	if (!sw_context->res_ht_initialized) {
3988		ret = drm_ht_create(&sw_context->res_ht, VMW_RES_HT_ORDER);
3989		if (unlikely(ret != 0))
3990			goto out_unlock;
3991		sw_context->res_ht_initialized = true;
3992	}
3993	INIT_LIST_HEAD(&sw_context->staged_cmd_res);
3994	INIT_LIST_HEAD(&resource_list);
3995	ret = vmw_execbuf_tie_context(dev_priv, sw_context, dx_context_handle);
3996	if (unlikely(ret != 0)) {
3997		list_splice_init(&sw_context->ctx_resource_list,
3998				 &sw_context->resource_list);
3999		goto out_err_nores;
4000	}
4001
4002	ret = vmw_cmd_check_all(dev_priv, sw_context, kernel_commands,
4003				command_size);
4004	/*
4005	 * Merge the resource lists before checking the return status
4006	 * from vmd_cmd_check_all so that all the open hashtabs will
4007	 * be handled properly even if vmw_cmd_check_all fails.
4008	 */
4009	list_splice_init(&sw_context->ctx_resource_list,
4010			 &sw_context->resource_list);
4011
4012	if (unlikely(ret != 0))
4013		goto out_err_nores;
4014
4015	ret = vmw_resources_reserve(sw_context);
4016	if (unlikely(ret != 0))
4017		goto out_err_nores;
4018
4019	ret = ttm_eu_reserve_buffers(&ticket, &sw_context->validate_nodes,
4020				     true, NULL);
4021	if (unlikely(ret != 0))
4022		goto out_err_nores;
4023
4024	ret = vmw_validate_buffers(dev_priv, sw_context);
4025	if (unlikely(ret != 0))
4026		goto out_err;
4027
4028	ret = vmw_resources_validate(sw_context);
4029	if (unlikely(ret != 0))
4030		goto out_err;
4031
4032	ret = mutex_lock_interruptible(&dev_priv->binding_mutex);
4033	if (unlikely(ret != 0)) {
4034		ret = -ERESTARTSYS;
4035		goto out_err;
4036	}
4037
4038	if (dev_priv->has_mob) {
4039		ret = vmw_rebind_contexts(sw_context);
4040		if (unlikely(ret != 0))
4041			goto out_unlock_binding;
4042	}
4043
4044	if (!header) {
4045		ret = vmw_execbuf_submit_fifo(dev_priv, kernel_commands,
4046					      command_size, sw_context);
4047	} else {
4048		ret = vmw_execbuf_submit_cmdbuf(dev_priv, header, command_size,
4049						sw_context);
4050		header = NULL;
4051	}
4052	mutex_unlock(&dev_priv->binding_mutex);
4053	if (ret)
4054		goto out_err;
4055
4056	vmw_query_bo_switch_commit(dev_priv, sw_context);
4057	ret = vmw_execbuf_fence_commands(file_priv, dev_priv,
4058					 &fence,
4059					 (user_fence_rep) ? &handle : NULL);
4060	/*
4061	 * This error is harmless, because if fence submission fails,
4062	 * vmw_fifo_send_fence will sync. The error will be propagated to
4063	 * user-space in @fence_rep
4064	 */
4065
4066	if (ret != 0)
4067		DRM_ERROR("Fence submission error. Syncing.\n");
4068
4069	vmw_resources_unreserve(sw_context, false);
4070
4071	ttm_eu_fence_buffer_objects(&ticket, &sw_context->validate_nodes,
4072				    (void *) fence);
4073
4074	if (unlikely(dev_priv->pinned_bo != NULL &&
4075		     !dev_priv->query_cid_valid))
4076		__vmw_execbuf_release_pinned_bo(dev_priv, fence);
4077
4078	vmw_clear_validations(sw_context);
4079	vmw_execbuf_copy_fence_user(dev_priv, vmw_fpriv(file_priv), ret,
4080				    user_fence_rep, fence, handle);
4081
4082	/* Don't unreference when handing fence out */
4083	if (unlikely(out_fence != NULL)) {
4084		*out_fence = fence;
4085		fence = NULL;
4086	} else if (likely(fence != NULL)) {
4087		vmw_fence_obj_unreference(&fence);
4088	}
4089
4090	list_splice_init(&sw_context->resource_list, &resource_list);
4091	vmw_cmdbuf_res_commit(&sw_context->staged_cmd_res);
4092	mutex_unlock(&dev_priv->cmdbuf_mutex);
4093
4094	/*
4095	 * Unreference resources outside of the cmdbuf_mutex to
4096	 * avoid deadlocks in resource destruction paths.
4097	 */
4098	vmw_resource_list_unreference(sw_context, &resource_list);
4099
4100	return 0;
4101
4102out_unlock_binding:
4103	mutex_unlock(&dev_priv->binding_mutex);
4104out_err:
4105	ttm_eu_backoff_reservation(&ticket, &sw_context->validate_nodes);
4106out_err_nores:
4107	vmw_resources_unreserve(sw_context, true);
4108	vmw_resource_relocations_free(&sw_context->res_relocations);
4109	vmw_free_relocations(sw_context);
4110	vmw_clear_validations(sw_context);
4111	if (unlikely(dev_priv->pinned_bo != NULL &&
4112		     !dev_priv->query_cid_valid))
4113		__vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4114out_unlock:
4115	list_splice_init(&sw_context->resource_list, &resource_list);
4116	error_resource = sw_context->error_resource;
4117	sw_context->error_resource = NULL;
4118	vmw_cmdbuf_res_revert(&sw_context->staged_cmd_res);
4119	mutex_unlock(&dev_priv->cmdbuf_mutex);
4120
4121	/*
4122	 * Unreference resources outside of the cmdbuf_mutex to
4123	 * avoid deadlocks in resource destruction paths.
4124	 */
4125	vmw_resource_list_unreference(sw_context, &resource_list);
4126	if (unlikely(error_resource != NULL))
4127		vmw_resource_unreference(&error_resource);
4128out_free_header:
4129	if (header)
4130		vmw_cmdbuf_header_free(header);
4131
4132	return ret;
4133}
4134
4135/**
4136 * vmw_execbuf_unpin_panic - Idle the fifo and unpin the query buffer.
4137 *
4138 * @dev_priv: The device private structure.
4139 *
4140 * This function is called to idle the fifo and unpin the query buffer
4141 * if the normal way to do this hits an error, which should typically be
4142 * extremely rare.
4143 */
4144static void vmw_execbuf_unpin_panic(struct vmw_private *dev_priv)
4145{
4146	DRM_ERROR("Can't unpin query buffer. Trying to recover.\n");
4147
4148	(void) vmw_fallback_wait(dev_priv, false, true, 0, false, 10*HZ);
4149	vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4150	if (dev_priv->dummy_query_bo_pinned) {
4151		vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4152		dev_priv->dummy_query_bo_pinned = false;
4153	}
4154}
4155
4156
4157/**
4158 * __vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned
4159 * query bo.
4160 *
4161 * @dev_priv: The device private structure.
4162 * @fence: If non-NULL should point to a struct vmw_fence_obj issued
4163 * _after_ a query barrier that flushes all queries touching the current
4164 * buffer pointed to by @dev_priv->pinned_bo
4165 *
4166 * This function should be used to unpin the pinned query bo, or
4167 * as a query barrier when we need to make sure that all queries have
4168 * finished before the next fifo command. (For example on hardware
4169 * context destructions where the hardware may otherwise leak unfinished
4170 * queries).
4171 *
4172 * This function does not return any failure codes, but make attempts
4173 * to do safe unpinning in case of errors.
4174 *
4175 * The function will synchronize on the previous query barrier, and will
4176 * thus not finish until that barrier has executed.
4177 *
4178 * the @dev_priv->cmdbuf_mutex needs to be held by the current thread
4179 * before calling this function.
4180 */
4181void __vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv,
4182				     struct vmw_fence_obj *fence)
4183{
4184	int ret = 0;
4185	struct list_head validate_list;
4186	struct ttm_validate_buffer pinned_val, query_val;
4187	struct vmw_fence_obj *lfence = NULL;
4188	struct ww_acquire_ctx ticket;
4189
4190	if (dev_priv->pinned_bo == NULL)
4191		goto out_unlock;
4192
4193	INIT_LIST_HEAD(&validate_list);
4194
4195	pinned_val.bo = ttm_bo_reference(&dev_priv->pinned_bo->base);
4196	pinned_val.shared = false;
4197	list_add_tail(&pinned_val.head, &validate_list);
4198
4199	query_val.bo = ttm_bo_reference(&dev_priv->dummy_query_bo->base);
4200	query_val.shared = false;
4201	list_add_tail(&query_val.head, &validate_list);
4202
4203	ret = ttm_eu_reserve_buffers(&ticket, &validate_list,
4204				     false, NULL);
4205	if (unlikely(ret != 0)) {
4206		vmw_execbuf_unpin_panic(dev_priv);
4207		goto out_no_reserve;
4208	}
4209
4210	if (dev_priv->query_cid_valid) {
4211		BUG_ON(fence != NULL);
4212		ret = vmw_fifo_emit_dummy_query(dev_priv, dev_priv->query_cid);
4213		if (unlikely(ret != 0)) {
4214			vmw_execbuf_unpin_panic(dev_priv);
4215			goto out_no_emit;
4216		}
4217		dev_priv->query_cid_valid = false;
4218	}
4219
4220	vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4221	if (dev_priv->dummy_query_bo_pinned) {
4222		vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4223		dev_priv->dummy_query_bo_pinned = false;
4224	}
4225	if (fence == NULL) {
4226		(void) vmw_execbuf_fence_commands(NULL, dev_priv, &lfence,
4227						  NULL);
4228		fence = lfence;
4229	}
4230	ttm_eu_fence_buffer_objects(&ticket, &validate_list, (void *) fence);
4231	if (lfence != NULL)
4232		vmw_fence_obj_unreference(&lfence);
4233
4234	ttm_bo_unref(&query_val.bo);
4235	ttm_bo_unref(&pinned_val.bo);
4236	vmw_dmabuf_unreference(&dev_priv->pinned_bo);
4237	DRM_INFO("Dummy query bo pin count: %d\n",
4238		 dev_priv->dummy_query_bo->pin_count);
4239
4240out_unlock:
4241	return;
4242
4243out_no_emit:
4244	ttm_eu_backoff_reservation(&ticket, &validate_list);
4245out_no_reserve:
4246	ttm_bo_unref(&query_val.bo);
4247	ttm_bo_unref(&pinned_val.bo);
4248	vmw_dmabuf_unreference(&dev_priv->pinned_bo);
4249}
4250
4251/**
4252 * vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned
4253 * query bo.
4254 *
4255 * @dev_priv: The device private structure.
4256 *
4257 * This function should be used to unpin the pinned query bo, or
4258 * as a query barrier when we need to make sure that all queries have
4259 * finished before the next fifo command. (For example on hardware
4260 * context destructions where the hardware may otherwise leak unfinished
4261 * queries).
4262 *
4263 * This function does not return any failure codes, but make attempts
4264 * to do safe unpinning in case of errors.
4265 *
4266 * The function will synchronize on the previous query barrier, and will
4267 * thus not finish until that barrier has executed.
4268 */
4269void vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv)
4270{
4271	mutex_lock(&dev_priv->cmdbuf_mutex);
4272	if (dev_priv->query_cid_valid)
4273		__vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4274	mutex_unlock(&dev_priv->cmdbuf_mutex);
4275}
4276
4277int vmw_execbuf_ioctl(struct drm_device *dev, unsigned long data,
4278		      struct drm_file *file_priv, size_t size)
4279{
4280	struct vmw_private *dev_priv = vmw_priv(dev);
4281	struct drm_vmw_execbuf_arg arg;
4282	int ret;
4283	static const size_t copy_offset[] = {
4284		offsetof(struct drm_vmw_execbuf_arg, context_handle),
4285		sizeof(struct drm_vmw_execbuf_arg)};
4286
4287	if (unlikely(size < copy_offset[0])) {
4288		DRM_ERROR("Invalid command size, ioctl %d\n",
4289			  DRM_VMW_EXECBUF);
4290		return -EINVAL;
4291	}
4292
4293	if (copy_from_user(&arg, (void __user *) data, copy_offset[0]) != 0)
4294		return -EFAULT;
4295
4296	/*
4297	 * Extend the ioctl argument while
4298	 * maintaining backwards compatibility:
4299	 * We take different code paths depending on the value of
4300	 * arg.version.
4301	 */
4302
4303	if (unlikely(arg.version > DRM_VMW_EXECBUF_VERSION ||
4304		     arg.version == 0)) {
4305		DRM_ERROR("Incorrect execbuf version.\n");
4306		return -EINVAL;
4307	}
4308
4309	if (arg.version > 1 &&
4310	    copy_from_user(&arg.context_handle,
4311			   (void __user *) (data + copy_offset[0]),
4312			   copy_offset[arg.version - 1] -
4313			   copy_offset[0]) != 0)
4314		return -EFAULT;
4315
4316	switch (arg.version) {
4317	case 1:
4318		arg.context_handle = (uint32_t) -1;
4319		break;
4320	case 2:
4321		if (arg.pad64 != 0) {
4322			DRM_ERROR("Unused IOCTL data not set to zero.\n");
4323			return -EINVAL;
4324		}
4325		break;
4326	default:
4327		break;
4328	}
4329
4330	ret = ttm_read_lock(&dev_priv->reservation_sem, true);
4331	if (unlikely(ret != 0))
4332		return ret;
4333
4334	ret = vmw_execbuf_process(file_priv, dev_priv,
4335				  (void __user *)(unsigned long)arg.commands,
4336				  NULL, arg.command_size, arg.throttle_us,
4337				  arg.context_handle,
4338				  (void __user *)(unsigned long)arg.fence_rep,
4339				  NULL);
4340	ttm_read_unlock(&dev_priv->reservation_sem);
4341	if (unlikely(ret != 0))
4342		return ret;
4343
4344	vmw_kms_cursor_post_execbuf(dev_priv);
4345
4346	return 0;
4347}
v4.10.11
   1/**************************************************************************
   2 *
   3 * Copyright © 2009 - 2015 VMware, Inc., Palo Alto, CA., USA
   4 * All Rights Reserved.
   5 *
   6 * Permission is hereby granted, free of charge, to any person obtaining a
   7 * copy of this software and associated documentation files (the
   8 * "Software"), to deal in the Software without restriction, including
   9 * without limitation the rights to use, copy, modify, merge, publish,
  10 * distribute, sub license, and/or sell copies of the Software, and to
  11 * permit persons to whom the Software is furnished to do so, subject to
  12 * the following conditions:
  13 *
  14 * The above copyright notice and this permission notice (including the
  15 * next paragraph) shall be included in all copies or substantial portions
  16 * of the Software.
  17 *
  18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  20 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
  21 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
  22 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
  23 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
  24 * USE OR OTHER DEALINGS IN THE SOFTWARE.
  25 *
  26 **************************************************************************/
  27
  28#include "vmwgfx_drv.h"
  29#include "vmwgfx_reg.h"
  30#include <drm/ttm/ttm_bo_api.h>
  31#include <drm/ttm/ttm_placement.h>
  32#include "vmwgfx_so.h"
  33#include "vmwgfx_binding.h"
  34
  35#define VMW_RES_HT_ORDER 12
  36
  37/**
  38 * enum vmw_resource_relocation_type - Relocation type for resources
  39 *
  40 * @vmw_res_rel_normal: Traditional relocation. The resource id in the
  41 * command stream is replaced with the actual id after validation.
  42 * @vmw_res_rel_nop: NOP relocation. The command is unconditionally replaced
  43 * with a NOP.
  44 * @vmw_res_rel_cond_nop: Conditional NOP relocation. If the resource id
  45 * after validation is -1, the command is replaced with a NOP. Otherwise no
  46 * action.
  47 */
  48enum vmw_resource_relocation_type {
  49	vmw_res_rel_normal,
  50	vmw_res_rel_nop,
  51	vmw_res_rel_cond_nop,
  52	vmw_res_rel_max
  53};
  54
  55/**
  56 * struct vmw_resource_relocation - Relocation info for resources
  57 *
  58 * @head: List head for the software context's relocation list.
  59 * @res: Non-ref-counted pointer to the resource.
  60 * @offset: Offset of single byte entries into the command buffer where the
  61 * id that needs fixup is located.
  62 * @rel_type: Type of relocation.
  63 */
  64struct vmw_resource_relocation {
  65	struct list_head head;
  66	const struct vmw_resource *res;
  67	u32 offset:29;
  68	enum vmw_resource_relocation_type rel_type:3;
  69};
  70
  71/**
  72 * struct vmw_resource_val_node - Validation info for resources
  73 *
  74 * @head: List head for the software context's resource list.
  75 * @hash: Hash entry for quick resouce to val_node lookup.
  76 * @res: Ref-counted pointer to the resource.
  77 * @switch_backup: Boolean whether to switch backup buffer on unreserve.
  78 * @new_backup: Refcounted pointer to the new backup buffer.
  79 * @staged_bindings: If @res is a context, tracks bindings set up during
  80 * the command batch. Otherwise NULL.
  81 * @new_backup_offset: New backup buffer offset if @new_backup is non-NUll.
  82 * @first_usage: Set to true the first time the resource is referenced in
  83 * the command stream.
  84 * @switching_backup: The command stream provides a new backup buffer for a
  85 * resource.
  86 * @no_buffer_needed: This means @switching_backup is true on first buffer
  87 * reference. So resource reservation does not need to allocate a backup
  88 * buffer for the resource.
  89 */
  90struct vmw_resource_val_node {
  91	struct list_head head;
  92	struct drm_hash_item hash;
  93	struct vmw_resource *res;
  94	struct vmw_dma_buffer *new_backup;
  95	struct vmw_ctx_binding_state *staged_bindings;
  96	unsigned long new_backup_offset;
  97	u32 first_usage : 1;
  98	u32 switching_backup : 1;
  99	u32 no_buffer_needed : 1;
 100};
 101
 102/**
 103 * struct vmw_cmd_entry - Describe a command for the verifier
 104 *
 105 * @user_allow: Whether allowed from the execbuf ioctl.
 106 * @gb_disable: Whether disabled if guest-backed objects are available.
 107 * @gb_enable: Whether enabled iff guest-backed objects are available.
 108 */
 109struct vmw_cmd_entry {
 110	int (*func) (struct vmw_private *, struct vmw_sw_context *,
 111		     SVGA3dCmdHeader *);
 112	bool user_allow;
 113	bool gb_disable;
 114	bool gb_enable;
 115};
 116
 117#define VMW_CMD_DEF(_cmd, _func, _user_allow, _gb_disable, _gb_enable)	\
 118	[(_cmd) - SVGA_3D_CMD_BASE] = {(_func), (_user_allow),\
 119				       (_gb_disable), (_gb_enable)}
 120
 121static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
 122					struct vmw_sw_context *sw_context,
 123					struct vmw_resource *ctx);
 124static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
 125				 struct vmw_sw_context *sw_context,
 126				 SVGAMobId *id,
 127				 struct vmw_dma_buffer **vmw_bo_p);
 128static int vmw_bo_to_validate_list(struct vmw_sw_context *sw_context,
 129				   struct vmw_dma_buffer *vbo,
 130				   bool validate_as_mob,
 131				   uint32_t *p_val_node);
 132/**
 133 * vmw_ptr_diff - Compute the offset from a to b in bytes
 134 *
 135 * @a: A starting pointer.
 136 * @b: A pointer offset in the same address space.
 137 *
 138 * Returns: The offset in bytes between the two pointers.
 139 */
 140static size_t vmw_ptr_diff(void *a, void *b)
 141{
 142	return (unsigned long) b - (unsigned long) a;
 143}
 144
 145/**
 146 * vmw_resources_unreserve - unreserve resources previously reserved for
 147 * command submission.
 148 *
 149 * @sw_context: pointer to the software context
 150 * @backoff: Whether command submission failed.
 151 */
 152static void vmw_resources_unreserve(struct vmw_sw_context *sw_context,
 153				    bool backoff)
 154{
 155	struct vmw_resource_val_node *val;
 156	struct list_head *list = &sw_context->resource_list;
 157
 158	if (sw_context->dx_query_mob && !backoff)
 159		vmw_context_bind_dx_query(sw_context->dx_query_ctx,
 160					  sw_context->dx_query_mob);
 161
 162	list_for_each_entry(val, list, head) {
 163		struct vmw_resource *res = val->res;
 164		bool switch_backup =
 165			(backoff) ? false : val->switching_backup;
 166
 167		/*
 168		 * Transfer staged context bindings to the
 169		 * persistent context binding tracker.
 170		 */
 171		if (unlikely(val->staged_bindings)) {
 172			if (!backoff) {
 173				vmw_binding_state_commit
 174					(vmw_context_binding_state(val->res),
 175					 val->staged_bindings);
 176			}
 177
 178			if (val->staged_bindings != sw_context->staged_bindings)
 179				vmw_binding_state_free(val->staged_bindings);
 180			else
 181				sw_context->staged_bindings_inuse = false;
 182			val->staged_bindings = NULL;
 183		}
 184		vmw_resource_unreserve(res, switch_backup, val->new_backup,
 185				       val->new_backup_offset);
 186		vmw_dmabuf_unreference(&val->new_backup);
 187	}
 188}
 189
 190/**
 191 * vmw_cmd_ctx_first_setup - Perform the setup needed when a context is
 192 * added to the validate list.
 193 *
 194 * @dev_priv: Pointer to the device private:
 195 * @sw_context: The validation context:
 196 * @node: The validation node holding this context.
 197 */
 198static int vmw_cmd_ctx_first_setup(struct vmw_private *dev_priv,
 199				   struct vmw_sw_context *sw_context,
 200				   struct vmw_resource_val_node *node)
 201{
 202	int ret;
 203
 204	ret = vmw_resource_context_res_add(dev_priv, sw_context, node->res);
 205	if (unlikely(ret != 0))
 206		goto out_err;
 207
 208	if (!sw_context->staged_bindings) {
 209		sw_context->staged_bindings =
 210			vmw_binding_state_alloc(dev_priv);
 211		if (IS_ERR(sw_context->staged_bindings)) {
 212			DRM_ERROR("Failed to allocate context binding "
 213				  "information.\n");
 214			ret = PTR_ERR(sw_context->staged_bindings);
 215			sw_context->staged_bindings = NULL;
 216			goto out_err;
 217		}
 218	}
 219
 220	if (sw_context->staged_bindings_inuse) {
 221		node->staged_bindings = vmw_binding_state_alloc(dev_priv);
 222		if (IS_ERR(node->staged_bindings)) {
 223			DRM_ERROR("Failed to allocate context binding "
 224				  "information.\n");
 225			ret = PTR_ERR(node->staged_bindings);
 226			node->staged_bindings = NULL;
 227			goto out_err;
 228		}
 229	} else {
 230		node->staged_bindings = sw_context->staged_bindings;
 231		sw_context->staged_bindings_inuse = true;
 232	}
 233
 234	return 0;
 235out_err:
 236	return ret;
 237}
 238
 239/**
 240 * vmw_resource_val_add - Add a resource to the software context's
 241 * resource list if it's not already on it.
 242 *
 243 * @sw_context: Pointer to the software context.
 244 * @res: Pointer to the resource.
 245 * @p_node On successful return points to a valid pointer to a
 246 * struct vmw_resource_val_node, if non-NULL on entry.
 247 */
 248static int vmw_resource_val_add(struct vmw_sw_context *sw_context,
 249				struct vmw_resource *res,
 250				struct vmw_resource_val_node **p_node)
 251{
 252	struct vmw_private *dev_priv = res->dev_priv;
 253	struct vmw_resource_val_node *node;
 254	struct drm_hash_item *hash;
 255	int ret;
 256
 257	if (likely(drm_ht_find_item(&sw_context->res_ht, (unsigned long) res,
 258				    &hash) == 0)) {
 259		node = container_of(hash, struct vmw_resource_val_node, hash);
 260		node->first_usage = false;
 261		if (unlikely(p_node != NULL))
 262			*p_node = node;
 263		return 0;
 264	}
 265
 266	node = kzalloc(sizeof(*node), GFP_KERNEL);
 267	if (unlikely(node == NULL)) {
 268		DRM_ERROR("Failed to allocate a resource validation "
 269			  "entry.\n");
 270		return -ENOMEM;
 271	}
 272
 273	node->hash.key = (unsigned long) res;
 274	ret = drm_ht_insert_item(&sw_context->res_ht, &node->hash);
 275	if (unlikely(ret != 0)) {
 276		DRM_ERROR("Failed to initialize a resource validation "
 277			  "entry.\n");
 278		kfree(node);
 279		return ret;
 280	}
 281	node->res = vmw_resource_reference(res);
 282	node->first_usage = true;
 283	if (unlikely(p_node != NULL))
 284		*p_node = node;
 285
 286	if (!dev_priv->has_mob) {
 287		list_add_tail(&node->head, &sw_context->resource_list);
 288		return 0;
 289	}
 290
 291	switch (vmw_res_type(res)) {
 292	case vmw_res_context:
 293	case vmw_res_dx_context:
 294		list_add(&node->head, &sw_context->ctx_resource_list);
 295		ret = vmw_cmd_ctx_first_setup(dev_priv, sw_context, node);
 296		break;
 297	case vmw_res_cotable:
 298		list_add_tail(&node->head, &sw_context->ctx_resource_list);
 299		break;
 300	default:
 301		list_add_tail(&node->head, &sw_context->resource_list);
 302		break;
 303	}
 304
 305	return ret;
 306}
 307
 308/**
 309 * vmw_view_res_val_add - Add a view and the surface it's pointing to
 310 * to the validation list
 311 *
 312 * @sw_context: The software context holding the validation list.
 313 * @view: Pointer to the view resource.
 314 *
 315 * Returns 0 if success, negative error code otherwise.
 316 */
 317static int vmw_view_res_val_add(struct vmw_sw_context *sw_context,
 318				struct vmw_resource *view)
 319{
 320	int ret;
 321
 322	/*
 323	 * First add the resource the view is pointing to, otherwise
 324	 * it may be swapped out when the view is validated.
 325	 */
 326	ret = vmw_resource_val_add(sw_context, vmw_view_srf(view), NULL);
 327	if (ret)
 328		return ret;
 329
 330	return vmw_resource_val_add(sw_context, view, NULL);
 331}
 332
 333/**
 334 * vmw_view_id_val_add - Look up a view and add it and the surface it's
 335 * pointing to to the validation list.
 336 *
 337 * @sw_context: The software context holding the validation list.
 338 * @view_type: The view type to look up.
 339 * @id: view id of the view.
 340 *
 341 * The view is represented by a view id and the DX context it's created on,
 342 * or scheduled for creation on. If there is no DX context set, the function
 343 * will return -EINVAL. Otherwise returns 0 on success and -EINVAL on failure.
 344 */
 345static int vmw_view_id_val_add(struct vmw_sw_context *sw_context,
 346			       enum vmw_view_type view_type, u32 id)
 347{
 348	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
 349	struct vmw_resource *view;
 350	int ret;
 351
 352	if (!ctx_node) {
 353		DRM_ERROR("DX Context not set.\n");
 354		return -EINVAL;
 355	}
 356
 357	view = vmw_view_lookup(sw_context->man, view_type, id);
 358	if (IS_ERR(view))
 359		return PTR_ERR(view);
 360
 361	ret = vmw_view_res_val_add(sw_context, view);
 362	vmw_resource_unreference(&view);
 363
 364	return ret;
 365}
 366
 367/**
 368 * vmw_resource_context_res_add - Put resources previously bound to a context on
 369 * the validation list
 370 *
 371 * @dev_priv: Pointer to a device private structure
 372 * @sw_context: Pointer to a software context used for this command submission
 373 * @ctx: Pointer to the context resource
 374 *
 375 * This function puts all resources that were previously bound to @ctx on
 376 * the resource validation list. This is part of the context state reemission
 377 */
 378static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
 379					struct vmw_sw_context *sw_context,
 380					struct vmw_resource *ctx)
 381{
 382	struct list_head *binding_list;
 383	struct vmw_ctx_bindinfo *entry;
 384	int ret = 0;
 385	struct vmw_resource *res;
 386	u32 i;
 387
 388	/* Add all cotables to the validation list. */
 389	if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) {
 390		for (i = 0; i < SVGA_COTABLE_DX10_MAX; ++i) {
 391			res = vmw_context_cotable(ctx, i);
 392			if (IS_ERR(res))
 393				continue;
 394
 395			ret = vmw_resource_val_add(sw_context, res, NULL);
 396			vmw_resource_unreference(&res);
 397			if (unlikely(ret != 0))
 398				return ret;
 399		}
 400	}
 401
 402
 403	/* Add all resources bound to the context to the validation list */
 404	mutex_lock(&dev_priv->binding_mutex);
 405	binding_list = vmw_context_binding_list(ctx);
 406
 407	list_for_each_entry(entry, binding_list, ctx_list) {
 408		/* entry->res is not refcounted */
 409		res = vmw_resource_reference_unless_doomed(entry->res);
 410		if (unlikely(res == NULL))
 411			continue;
 412
 413		if (vmw_res_type(entry->res) == vmw_res_view)
 414			ret = vmw_view_res_val_add(sw_context, entry->res);
 415		else
 416			ret = vmw_resource_val_add(sw_context, entry->res,
 417						   NULL);
 418		vmw_resource_unreference(&res);
 419		if (unlikely(ret != 0))
 420			break;
 421	}
 422
 423	if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) {
 424		struct vmw_dma_buffer *dx_query_mob;
 425
 426		dx_query_mob = vmw_context_get_dx_query_mob(ctx);
 427		if (dx_query_mob)
 428			ret = vmw_bo_to_validate_list(sw_context,
 429						      dx_query_mob,
 430						      true, NULL);
 431	}
 432
 433	mutex_unlock(&dev_priv->binding_mutex);
 434	return ret;
 435}
 436
 437/**
 438 * vmw_resource_relocation_add - Add a relocation to the relocation list
 439 *
 440 * @list: Pointer to head of relocation list.
 441 * @res: The resource.
 442 * @offset: Offset into the command buffer currently being parsed where the
 443 * id that needs fixup is located. Granularity is one byte.
 444 * @rel_type: Relocation type.
 445 */
 446static int vmw_resource_relocation_add(struct list_head *list,
 447				       const struct vmw_resource *res,
 448				       unsigned long offset,
 449				       enum vmw_resource_relocation_type
 450				       rel_type)
 451{
 452	struct vmw_resource_relocation *rel;
 453
 454	rel = kmalloc(sizeof(*rel), GFP_KERNEL);
 455	if (unlikely(rel == NULL)) {
 456		DRM_ERROR("Failed to allocate a resource relocation.\n");
 457		return -ENOMEM;
 458	}
 459
 460	rel->res = res;
 461	rel->offset = offset;
 462	rel->rel_type = rel_type;
 463	list_add_tail(&rel->head, list);
 464
 465	return 0;
 466}
 467
 468/**
 469 * vmw_resource_relocations_free - Free all relocations on a list
 470 *
 471 * @list: Pointer to the head of the relocation list.
 472 */
 473static void vmw_resource_relocations_free(struct list_head *list)
 474{
 475	struct vmw_resource_relocation *rel, *n;
 476
 477	list_for_each_entry_safe(rel, n, list, head) {
 478		list_del(&rel->head);
 479		kfree(rel);
 480	}
 481}
 482
 483/**
 484 * vmw_resource_relocations_apply - Apply all relocations on a list
 485 *
 486 * @cb: Pointer to the start of the command buffer bein patch. This need
 487 * not be the same buffer as the one being parsed when the relocation
 488 * list was built, but the contents must be the same modulo the
 489 * resource ids.
 490 * @list: Pointer to the head of the relocation list.
 491 */
 492static void vmw_resource_relocations_apply(uint32_t *cb,
 493					   struct list_head *list)
 494{
 495	struct vmw_resource_relocation *rel;
 496
 497	/* Validate the struct vmw_resource_relocation member size */
 498	BUILD_BUG_ON(SVGA_CB_MAX_SIZE >= (1 << 29));
 499	BUILD_BUG_ON(vmw_res_rel_max >= (1 << 3));
 500
 501	list_for_each_entry(rel, list, head) {
 502		u32 *addr = (u32 *)((unsigned long) cb + rel->offset);
 503		switch (rel->rel_type) {
 504		case vmw_res_rel_normal:
 505			*addr = rel->res->id;
 506			break;
 507		case vmw_res_rel_nop:
 508			*addr = SVGA_3D_CMD_NOP;
 509			break;
 510		default:
 511			if (rel->res->id == -1)
 512				*addr = SVGA_3D_CMD_NOP;
 513			break;
 514		}
 515	}
 516}
 517
 518static int vmw_cmd_invalid(struct vmw_private *dev_priv,
 519			   struct vmw_sw_context *sw_context,
 520			   SVGA3dCmdHeader *header)
 521{
 522	return capable(CAP_SYS_ADMIN) ? : -EINVAL;
 523}
 524
 525static int vmw_cmd_ok(struct vmw_private *dev_priv,
 526		      struct vmw_sw_context *sw_context,
 527		      SVGA3dCmdHeader *header)
 528{
 529	return 0;
 530}
 531
 532/**
 533 * vmw_bo_to_validate_list - add a bo to a validate list
 534 *
 535 * @sw_context: The software context used for this command submission batch.
 536 * @bo: The buffer object to add.
 537 * @validate_as_mob: Validate this buffer as a MOB.
 538 * @p_val_node: If non-NULL Will be updated with the validate node number
 539 * on return.
 540 *
 541 * Returns -EINVAL if the limit of number of buffer objects per command
 542 * submission is reached.
 543 */
 544static int vmw_bo_to_validate_list(struct vmw_sw_context *sw_context,
 545				   struct vmw_dma_buffer *vbo,
 546				   bool validate_as_mob,
 547				   uint32_t *p_val_node)
 548{
 549	uint32_t val_node;
 550	struct vmw_validate_buffer *vval_buf;
 551	struct ttm_validate_buffer *val_buf;
 552	struct drm_hash_item *hash;
 553	int ret;
 554
 555	if (likely(drm_ht_find_item(&sw_context->res_ht, (unsigned long) vbo,
 556				    &hash) == 0)) {
 557		vval_buf = container_of(hash, struct vmw_validate_buffer,
 558					hash);
 559		if (unlikely(vval_buf->validate_as_mob != validate_as_mob)) {
 560			DRM_ERROR("Inconsistent buffer usage.\n");
 561			return -EINVAL;
 562		}
 563		val_buf = &vval_buf->base;
 564		val_node = vval_buf - sw_context->val_bufs;
 565	} else {
 566		val_node = sw_context->cur_val_buf;
 567		if (unlikely(val_node >= VMWGFX_MAX_VALIDATIONS)) {
 568			DRM_ERROR("Max number of DMA buffers per submission "
 569				  "exceeded.\n");
 570			return -EINVAL;
 571		}
 572		vval_buf = &sw_context->val_bufs[val_node];
 573		vval_buf->hash.key = (unsigned long) vbo;
 574		ret = drm_ht_insert_item(&sw_context->res_ht, &vval_buf->hash);
 575		if (unlikely(ret != 0)) {
 576			DRM_ERROR("Failed to initialize a buffer validation "
 577				  "entry.\n");
 578			return ret;
 579		}
 580		++sw_context->cur_val_buf;
 581		val_buf = &vval_buf->base;
 582		val_buf->bo = ttm_bo_reference(&vbo->base);
 583		val_buf->shared = false;
 584		list_add_tail(&val_buf->head, &sw_context->validate_nodes);
 585		vval_buf->validate_as_mob = validate_as_mob;
 586	}
 587
 588	if (p_val_node)
 589		*p_val_node = val_node;
 590
 591	return 0;
 592}
 593
 594/**
 595 * vmw_resources_reserve - Reserve all resources on the sw_context's
 596 * resource list.
 597 *
 598 * @sw_context: Pointer to the software context.
 599 *
 600 * Note that since vmware's command submission currently is protected by
 601 * the cmdbuf mutex, no fancy deadlock avoidance is required for resources,
 602 * since only a single thread at once will attempt this.
 603 */
 604static int vmw_resources_reserve(struct vmw_sw_context *sw_context)
 605{
 606	struct vmw_resource_val_node *val;
 607	int ret = 0;
 608
 609	list_for_each_entry(val, &sw_context->resource_list, head) {
 610		struct vmw_resource *res = val->res;
 611
 612		ret = vmw_resource_reserve(res, true, val->no_buffer_needed);
 613		if (unlikely(ret != 0))
 614			return ret;
 615
 616		if (res->backup) {
 617			struct vmw_dma_buffer *vbo = res->backup;
 618
 619			ret = vmw_bo_to_validate_list
 620				(sw_context, vbo,
 621				 vmw_resource_needs_backup(res), NULL);
 622
 623			if (unlikely(ret != 0))
 624				return ret;
 625		}
 626	}
 627
 628	if (sw_context->dx_query_mob) {
 629		struct vmw_dma_buffer *expected_dx_query_mob;
 630
 631		expected_dx_query_mob =
 632			vmw_context_get_dx_query_mob(sw_context->dx_query_ctx);
 633		if (expected_dx_query_mob &&
 634		    expected_dx_query_mob != sw_context->dx_query_mob) {
 635			ret = -EINVAL;
 636		}
 637	}
 638
 639	return ret;
 640}
 641
 642/**
 643 * vmw_resources_validate - Validate all resources on the sw_context's
 644 * resource list.
 645 *
 646 * @sw_context: Pointer to the software context.
 647 *
 648 * Before this function is called, all resource backup buffers must have
 649 * been validated.
 650 */
 651static int vmw_resources_validate(struct vmw_sw_context *sw_context)
 652{
 653	struct vmw_resource_val_node *val;
 654	int ret;
 655
 656	list_for_each_entry(val, &sw_context->resource_list, head) {
 657		struct vmw_resource *res = val->res;
 658		struct vmw_dma_buffer *backup = res->backup;
 659
 660		ret = vmw_resource_validate(res);
 661		if (unlikely(ret != 0)) {
 662			if (ret != -ERESTARTSYS)
 663				DRM_ERROR("Failed to validate resource.\n");
 664			return ret;
 665		}
 666
 667		/* Check if the resource switched backup buffer */
 668		if (backup && res->backup && (backup != res->backup)) {
 669			struct vmw_dma_buffer *vbo = res->backup;
 670
 671			ret = vmw_bo_to_validate_list
 672				(sw_context, vbo,
 673				 vmw_resource_needs_backup(res), NULL);
 674			if (ret) {
 675				ttm_bo_unreserve(&vbo->base);
 676				return ret;
 677			}
 678		}
 679	}
 680	return 0;
 681}
 682
 683/**
 684 * vmw_cmd_res_reloc_add - Add a resource to a software context's
 685 * relocation- and validation lists.
 686 *
 687 * @dev_priv: Pointer to a struct vmw_private identifying the device.
 688 * @sw_context: Pointer to the software context.
 689 * @id_loc: Pointer to where the id that needs translation is located.
 690 * @res: Valid pointer to a struct vmw_resource.
 691 * @p_val: If non null, a pointer to the struct vmw_resource_validate_node
 692 * used for this resource is returned here.
 693 */
 694static int vmw_cmd_res_reloc_add(struct vmw_private *dev_priv,
 695				 struct vmw_sw_context *sw_context,
 696				 uint32_t *id_loc,
 697				 struct vmw_resource *res,
 698				 struct vmw_resource_val_node **p_val)
 699{
 700	int ret;
 701	struct vmw_resource_val_node *node;
 702
 703	*p_val = NULL;
 704	ret = vmw_resource_relocation_add(&sw_context->res_relocations,
 705					  res,
 706					  vmw_ptr_diff(sw_context->buf_start,
 707						       id_loc),
 708					  vmw_res_rel_normal);
 709	if (unlikely(ret != 0))
 710		return ret;
 711
 712	ret = vmw_resource_val_add(sw_context, res, &node);
 713	if (unlikely(ret != 0))
 714		return ret;
 715
 716	if (p_val)
 717		*p_val = node;
 718
 719	return 0;
 720}
 721
 722
 723/**
 724 * vmw_cmd_res_check - Check that a resource is present and if so, put it
 725 * on the resource validate list unless it's already there.
 726 *
 727 * @dev_priv: Pointer to a device private structure.
 728 * @sw_context: Pointer to the software context.
 729 * @res_type: Resource type.
 730 * @converter: User-space visisble type specific information.
 731 * @id_loc: Pointer to the location in the command buffer currently being
 732 * parsed from where the user-space resource id handle is located.
 733 * @p_val: Pointer to pointer to resource validalidation node. Populated
 734 * on exit.
 735 */
 736static int
 737vmw_cmd_res_check(struct vmw_private *dev_priv,
 738		  struct vmw_sw_context *sw_context,
 739		  enum vmw_res_type res_type,
 740		  const struct vmw_user_resource_conv *converter,
 741		  uint32_t *id_loc,
 742		  struct vmw_resource_val_node **p_val)
 743{
 744	struct vmw_res_cache_entry *rcache =
 745		&sw_context->res_cache[res_type];
 746	struct vmw_resource *res;
 747	struct vmw_resource_val_node *node;
 748	int ret;
 749
 750	if (*id_loc == SVGA3D_INVALID_ID) {
 751		if (p_val)
 752			*p_val = NULL;
 753		if (res_type == vmw_res_context) {
 754			DRM_ERROR("Illegal context invalid id.\n");
 755			return -EINVAL;
 756		}
 757		return 0;
 758	}
 759
 760	/*
 761	 * Fastpath in case of repeated commands referencing the same
 762	 * resource
 763	 */
 764
 765	if (likely(rcache->valid && *id_loc == rcache->handle)) {
 766		const struct vmw_resource *res = rcache->res;
 767
 768		rcache->node->first_usage = false;
 769		if (p_val)
 770			*p_val = rcache->node;
 771
 772		return vmw_resource_relocation_add
 773			(&sw_context->res_relocations, res,
 774			 vmw_ptr_diff(sw_context->buf_start, id_loc),
 775			 vmw_res_rel_normal);
 776	}
 777
 778	ret = vmw_user_resource_lookup_handle(dev_priv,
 779					      sw_context->fp->tfile,
 780					      *id_loc,
 781					      converter,
 782					      &res);
 783	if (unlikely(ret != 0)) {
 784		DRM_ERROR("Could not find or use resource 0x%08x.\n",
 785			  (unsigned) *id_loc);
 786		dump_stack();
 787		return ret;
 788	}
 789
 790	rcache->valid = true;
 791	rcache->res = res;
 792	rcache->handle = *id_loc;
 793
 794	ret = vmw_cmd_res_reloc_add(dev_priv, sw_context, id_loc,
 795				    res, &node);
 796	if (unlikely(ret != 0))
 797		goto out_no_reloc;
 798
 799	rcache->node = node;
 800	if (p_val)
 801		*p_val = node;
 802	vmw_resource_unreference(&res);
 803	return 0;
 804
 805out_no_reloc:
 806	BUG_ON(sw_context->error_resource != NULL);
 807	sw_context->error_resource = res;
 808
 809	return ret;
 810}
 811
 812/**
 813 * vmw_rebind_dx_query - Rebind DX query associated with the context
 814 *
 815 * @ctx_res: context the query belongs to
 816 *
 817 * This function assumes binding_mutex is held.
 818 */
 819static int vmw_rebind_all_dx_query(struct vmw_resource *ctx_res)
 820{
 821	struct vmw_private *dev_priv = ctx_res->dev_priv;
 822	struct vmw_dma_buffer *dx_query_mob;
 823	struct {
 824		SVGA3dCmdHeader header;
 825		SVGA3dCmdDXBindAllQuery body;
 826	} *cmd;
 827
 828
 829	dx_query_mob = vmw_context_get_dx_query_mob(ctx_res);
 830
 831	if (!dx_query_mob || dx_query_mob->dx_query_ctx)
 832		return 0;
 833
 834	cmd = vmw_fifo_reserve_dx(dev_priv, sizeof(*cmd), ctx_res->id);
 835
 836	if (cmd == NULL) {
 837		DRM_ERROR("Failed to rebind queries.\n");
 838		return -ENOMEM;
 839	}
 840
 841	cmd->header.id = SVGA_3D_CMD_DX_BIND_ALL_QUERY;
 842	cmd->header.size = sizeof(cmd->body);
 843	cmd->body.cid = ctx_res->id;
 844	cmd->body.mobid = dx_query_mob->base.mem.start;
 845	vmw_fifo_commit(dev_priv, sizeof(*cmd));
 846
 847	vmw_context_bind_dx_query(ctx_res, dx_query_mob);
 848
 849	return 0;
 850}
 851
 852/**
 853 * vmw_rebind_contexts - Rebind all resources previously bound to
 854 * referenced contexts.
 855 *
 856 * @sw_context: Pointer to the software context.
 857 *
 858 * Rebind context binding points that have been scrubbed because of eviction.
 859 */
 860static int vmw_rebind_contexts(struct vmw_sw_context *sw_context)
 861{
 862	struct vmw_resource_val_node *val;
 863	int ret;
 864
 865	list_for_each_entry(val, &sw_context->resource_list, head) {
 866		if (unlikely(!val->staged_bindings))
 867			break;
 868
 869		ret = vmw_binding_rebind_all
 870			(vmw_context_binding_state(val->res));
 871		if (unlikely(ret != 0)) {
 872			if (ret != -ERESTARTSYS)
 873				DRM_ERROR("Failed to rebind context.\n");
 874			return ret;
 875		}
 876
 877		ret = vmw_rebind_all_dx_query(val->res);
 878		if (ret != 0)
 879			return ret;
 880	}
 881
 882	return 0;
 883}
 884
 885/**
 886 * vmw_view_bindings_add - Add an array of view bindings to a context
 887 * binding state tracker.
 888 *
 889 * @sw_context: The execbuf state used for this command.
 890 * @view_type: View type for the bindings.
 891 * @binding_type: Binding type for the bindings.
 892 * @shader_slot: The shader slot to user for the bindings.
 893 * @view_ids: Array of view ids to be bound.
 894 * @num_views: Number of view ids in @view_ids.
 895 * @first_slot: The binding slot to be used for the first view id in @view_ids.
 896 */
 897static int vmw_view_bindings_add(struct vmw_sw_context *sw_context,
 898				 enum vmw_view_type view_type,
 899				 enum vmw_ctx_binding_type binding_type,
 900				 uint32 shader_slot,
 901				 uint32 view_ids[], u32 num_views,
 902				 u32 first_slot)
 903{
 904	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
 905	struct vmw_cmdbuf_res_manager *man;
 906	u32 i;
 907	int ret;
 908
 909	if (!ctx_node) {
 910		DRM_ERROR("DX Context not set.\n");
 911		return -EINVAL;
 912	}
 913
 914	man = sw_context->man;
 915	for (i = 0; i < num_views; ++i) {
 916		struct vmw_ctx_bindinfo_view binding;
 917		struct vmw_resource *view = NULL;
 918
 919		if (view_ids[i] != SVGA3D_INVALID_ID) {
 920			view = vmw_view_lookup(man, view_type, view_ids[i]);
 921			if (IS_ERR(view)) {
 922				DRM_ERROR("View not found.\n");
 923				return PTR_ERR(view);
 924			}
 925
 926			ret = vmw_view_res_val_add(sw_context, view);
 927			if (ret) {
 928				DRM_ERROR("Could not add view to "
 929					  "validation list.\n");
 930				vmw_resource_unreference(&view);
 931				return ret;
 932			}
 933		}
 934		binding.bi.ctx = ctx_node->res;
 935		binding.bi.res = view;
 936		binding.bi.bt = binding_type;
 937		binding.shader_slot = shader_slot;
 938		binding.slot = first_slot + i;
 939		vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
 940				shader_slot, binding.slot);
 941		if (view)
 942			vmw_resource_unreference(&view);
 943	}
 944
 945	return 0;
 946}
 947
 948/**
 949 * vmw_cmd_cid_check - Check a command header for valid context information.
 950 *
 951 * @dev_priv: Pointer to a device private structure.
 952 * @sw_context: Pointer to the software context.
 953 * @header: A command header with an embedded user-space context handle.
 954 *
 955 * Convenience function: Call vmw_cmd_res_check with the user-space context
 956 * handle embedded in @header.
 957 */
 958static int vmw_cmd_cid_check(struct vmw_private *dev_priv,
 959			     struct vmw_sw_context *sw_context,
 960			     SVGA3dCmdHeader *header)
 961{
 962	struct vmw_cid_cmd {
 963		SVGA3dCmdHeader header;
 964		uint32_t cid;
 965	} *cmd;
 966
 967	cmd = container_of(header, struct vmw_cid_cmd, header);
 968	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
 969				 user_context_converter, &cmd->cid, NULL);
 970}
 971
 972static int vmw_cmd_set_render_target_check(struct vmw_private *dev_priv,
 973					   struct vmw_sw_context *sw_context,
 974					   SVGA3dCmdHeader *header)
 975{
 976	struct vmw_sid_cmd {
 977		SVGA3dCmdHeader header;
 978		SVGA3dCmdSetRenderTarget body;
 979	} *cmd;
 980	struct vmw_resource_val_node *ctx_node;
 981	struct vmw_resource_val_node *res_node;
 982	int ret;
 983
 984	cmd = container_of(header, struct vmw_sid_cmd, header);
 985
 986	if (cmd->body.type >= SVGA3D_RT_MAX) {
 987		DRM_ERROR("Illegal render target type %u.\n",
 988			  (unsigned) cmd->body.type);
 989		return -EINVAL;
 990	}
 991
 992	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
 993				user_context_converter, &cmd->body.cid,
 994				&ctx_node);
 995	if (unlikely(ret != 0))
 996		return ret;
 997
 998	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 999				user_surface_converter,
1000				&cmd->body.target.sid, &res_node);
1001	if (unlikely(ret != 0))
1002		return ret;
1003
1004	if (dev_priv->has_mob) {
1005		struct vmw_ctx_bindinfo_view binding;
1006
1007		binding.bi.ctx = ctx_node->res;
1008		binding.bi.res = res_node ? res_node->res : NULL;
1009		binding.bi.bt = vmw_ctx_binding_rt;
1010		binding.slot = cmd->body.type;
1011		vmw_binding_add(ctx_node->staged_bindings,
1012				&binding.bi, 0, binding.slot);
1013	}
1014
1015	return 0;
1016}
1017
1018static int vmw_cmd_surface_copy_check(struct vmw_private *dev_priv,
1019				      struct vmw_sw_context *sw_context,
1020				      SVGA3dCmdHeader *header)
1021{
1022	struct vmw_sid_cmd {
1023		SVGA3dCmdHeader header;
1024		SVGA3dCmdSurfaceCopy body;
1025	} *cmd;
1026	int ret;
1027
1028	cmd = container_of(header, struct vmw_sid_cmd, header);
1029
1030	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1031				user_surface_converter,
1032				&cmd->body.src.sid, NULL);
1033	if (ret)
1034		return ret;
1035
1036	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1037				 user_surface_converter,
1038				 &cmd->body.dest.sid, NULL);
1039}
1040
1041static int vmw_cmd_buffer_copy_check(struct vmw_private *dev_priv,
1042				      struct vmw_sw_context *sw_context,
1043				      SVGA3dCmdHeader *header)
1044{
1045	struct {
1046		SVGA3dCmdHeader header;
1047		SVGA3dCmdDXBufferCopy body;
1048	} *cmd;
1049	int ret;
1050
1051	cmd = container_of(header, typeof(*cmd), header);
1052	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1053				user_surface_converter,
1054				&cmd->body.src, NULL);
1055	if (ret != 0)
1056		return ret;
1057
1058	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1059				 user_surface_converter,
1060				 &cmd->body.dest, NULL);
1061}
1062
1063static int vmw_cmd_pred_copy_check(struct vmw_private *dev_priv,
1064				   struct vmw_sw_context *sw_context,
1065				   SVGA3dCmdHeader *header)
1066{
1067	struct {
1068		SVGA3dCmdHeader header;
1069		SVGA3dCmdDXPredCopyRegion body;
1070	} *cmd;
1071	int ret;
1072
1073	cmd = container_of(header, typeof(*cmd), header);
1074	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1075				user_surface_converter,
1076				&cmd->body.srcSid, NULL);
1077	if (ret != 0)
1078		return ret;
1079
1080	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1081				 user_surface_converter,
1082				 &cmd->body.dstSid, NULL);
1083}
1084
1085static int vmw_cmd_stretch_blt_check(struct vmw_private *dev_priv,
1086				     struct vmw_sw_context *sw_context,
1087				     SVGA3dCmdHeader *header)
1088{
1089	struct vmw_sid_cmd {
1090		SVGA3dCmdHeader header;
1091		SVGA3dCmdSurfaceStretchBlt body;
1092	} *cmd;
1093	int ret;
1094
1095	cmd = container_of(header, struct vmw_sid_cmd, header);
1096	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1097				user_surface_converter,
1098				&cmd->body.src.sid, NULL);
1099	if (unlikely(ret != 0))
1100		return ret;
1101	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1102				 user_surface_converter,
1103				 &cmd->body.dest.sid, NULL);
1104}
1105
1106static int vmw_cmd_blt_surf_screen_check(struct vmw_private *dev_priv,
1107					 struct vmw_sw_context *sw_context,
1108					 SVGA3dCmdHeader *header)
1109{
1110	struct vmw_sid_cmd {
1111		SVGA3dCmdHeader header;
1112		SVGA3dCmdBlitSurfaceToScreen body;
1113	} *cmd;
1114
1115	cmd = container_of(header, struct vmw_sid_cmd, header);
1116
1117	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1118				 user_surface_converter,
1119				 &cmd->body.srcImage.sid, NULL);
1120}
1121
1122static int vmw_cmd_present_check(struct vmw_private *dev_priv,
1123				 struct vmw_sw_context *sw_context,
1124				 SVGA3dCmdHeader *header)
1125{
1126	struct vmw_sid_cmd {
1127		SVGA3dCmdHeader header;
1128		SVGA3dCmdPresent body;
1129	} *cmd;
1130
1131
1132	cmd = container_of(header, struct vmw_sid_cmd, header);
1133
1134	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1135				 user_surface_converter, &cmd->body.sid,
1136				 NULL);
1137}
1138
1139/**
1140 * vmw_query_bo_switch_prepare - Prepare to switch pinned buffer for queries.
1141 *
1142 * @dev_priv: The device private structure.
1143 * @new_query_bo: The new buffer holding query results.
1144 * @sw_context: The software context used for this command submission.
1145 *
1146 * This function checks whether @new_query_bo is suitable for holding
1147 * query results, and if another buffer currently is pinned for query
1148 * results. If so, the function prepares the state of @sw_context for
1149 * switching pinned buffers after successful submission of the current
1150 * command batch.
1151 */
1152static int vmw_query_bo_switch_prepare(struct vmw_private *dev_priv,
1153				       struct vmw_dma_buffer *new_query_bo,
1154				       struct vmw_sw_context *sw_context)
1155{
1156	struct vmw_res_cache_entry *ctx_entry =
1157		&sw_context->res_cache[vmw_res_context];
1158	int ret;
1159
1160	BUG_ON(!ctx_entry->valid);
1161	sw_context->last_query_ctx = ctx_entry->res;
1162
1163	if (unlikely(new_query_bo != sw_context->cur_query_bo)) {
1164
1165		if (unlikely(new_query_bo->base.num_pages > 4)) {
1166			DRM_ERROR("Query buffer too large.\n");
1167			return -EINVAL;
1168		}
1169
1170		if (unlikely(sw_context->cur_query_bo != NULL)) {
1171			sw_context->needs_post_query_barrier = true;
1172			ret = vmw_bo_to_validate_list(sw_context,
1173						      sw_context->cur_query_bo,
1174						      dev_priv->has_mob, NULL);
1175			if (unlikely(ret != 0))
1176				return ret;
1177		}
1178		sw_context->cur_query_bo = new_query_bo;
1179
1180		ret = vmw_bo_to_validate_list(sw_context,
1181					      dev_priv->dummy_query_bo,
1182					      dev_priv->has_mob, NULL);
1183		if (unlikely(ret != 0))
1184			return ret;
1185
1186	}
1187
1188	return 0;
1189}
1190
1191
1192/**
1193 * vmw_query_bo_switch_commit - Finalize switching pinned query buffer
1194 *
1195 * @dev_priv: The device private structure.
1196 * @sw_context: The software context used for this command submission batch.
1197 *
1198 * This function will check if we're switching query buffers, and will then,
1199 * issue a dummy occlusion query wait used as a query barrier. When the fence
1200 * object following that query wait has signaled, we are sure that all
1201 * preceding queries have finished, and the old query buffer can be unpinned.
1202 * However, since both the new query buffer and the old one are fenced with
1203 * that fence, we can do an asynchronus unpin now, and be sure that the
1204 * old query buffer won't be moved until the fence has signaled.
1205 *
1206 * As mentioned above, both the new - and old query buffers need to be fenced
1207 * using a sequence emitted *after* calling this function.
1208 */
1209static void vmw_query_bo_switch_commit(struct vmw_private *dev_priv,
1210				     struct vmw_sw_context *sw_context)
1211{
1212	/*
1213	 * The validate list should still hold references to all
1214	 * contexts here.
1215	 */
1216
1217	if (sw_context->needs_post_query_barrier) {
1218		struct vmw_res_cache_entry *ctx_entry =
1219			&sw_context->res_cache[vmw_res_context];
1220		struct vmw_resource *ctx;
1221		int ret;
1222
1223		BUG_ON(!ctx_entry->valid);
1224		ctx = ctx_entry->res;
1225
1226		ret = vmw_fifo_emit_dummy_query(dev_priv, ctx->id);
1227
1228		if (unlikely(ret != 0))
1229			DRM_ERROR("Out of fifo space for dummy query.\n");
1230	}
1231
1232	if (dev_priv->pinned_bo != sw_context->cur_query_bo) {
1233		if (dev_priv->pinned_bo) {
1234			vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
1235			vmw_dmabuf_unreference(&dev_priv->pinned_bo);
1236		}
1237
1238		if (!sw_context->needs_post_query_barrier) {
1239			vmw_bo_pin_reserved(sw_context->cur_query_bo, true);
1240
1241			/*
1242			 * We pin also the dummy_query_bo buffer so that we
1243			 * don't need to validate it when emitting
1244			 * dummy queries in context destroy paths.
1245			 */
1246
1247			if (!dev_priv->dummy_query_bo_pinned) {
1248				vmw_bo_pin_reserved(dev_priv->dummy_query_bo,
1249						    true);
1250				dev_priv->dummy_query_bo_pinned = true;
1251			}
1252
1253			BUG_ON(sw_context->last_query_ctx == NULL);
1254			dev_priv->query_cid = sw_context->last_query_ctx->id;
1255			dev_priv->query_cid_valid = true;
1256			dev_priv->pinned_bo =
1257				vmw_dmabuf_reference(sw_context->cur_query_bo);
1258		}
1259	}
1260}
1261
1262/**
1263 * vmw_translate_mob_pointer - Prepare to translate a user-space buffer
1264 * handle to a MOB id.
1265 *
1266 * @dev_priv: Pointer to a device private structure.
1267 * @sw_context: The software context used for this command batch validation.
1268 * @id: Pointer to the user-space handle to be translated.
1269 * @vmw_bo_p: Points to a location that, on successful return will carry
1270 * a reference-counted pointer to the DMA buffer identified by the
1271 * user-space handle in @id.
1272 *
1273 * This function saves information needed to translate a user-space buffer
1274 * handle to a MOB id. The translation does not take place immediately, but
1275 * during a call to vmw_apply_relocations(). This function builds a relocation
1276 * list and a list of buffers to validate. The former needs to be freed using
1277 * either vmw_apply_relocations() or vmw_free_relocations(). The latter
1278 * needs to be freed using vmw_clear_validations.
1279 */
1280static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
1281				 struct vmw_sw_context *sw_context,
1282				 SVGAMobId *id,
1283				 struct vmw_dma_buffer **vmw_bo_p)
1284{
1285	struct vmw_dma_buffer *vmw_bo = NULL;
1286	uint32_t handle = *id;
1287	struct vmw_relocation *reloc;
1288	int ret;
1289
1290	ret = vmw_user_dmabuf_lookup(sw_context->fp->tfile, handle, &vmw_bo,
1291				     NULL);
1292	if (unlikely(ret != 0)) {
1293		DRM_ERROR("Could not find or use MOB buffer.\n");
1294		ret = -EINVAL;
1295		goto out_no_reloc;
1296	}
1297
1298	if (unlikely(sw_context->cur_reloc >= VMWGFX_MAX_RELOCATIONS)) {
1299		DRM_ERROR("Max number relocations per submission"
1300			  " exceeded\n");
1301		ret = -EINVAL;
1302		goto out_no_reloc;
1303	}
1304
1305	reloc = &sw_context->relocs[sw_context->cur_reloc++];
1306	reloc->mob_loc = id;
1307	reloc->location = NULL;
1308
1309	ret = vmw_bo_to_validate_list(sw_context, vmw_bo, true, &reloc->index);
1310	if (unlikely(ret != 0))
1311		goto out_no_reloc;
1312
1313	*vmw_bo_p = vmw_bo;
1314	return 0;
1315
1316out_no_reloc:
1317	vmw_dmabuf_unreference(&vmw_bo);
1318	*vmw_bo_p = NULL;
1319	return ret;
1320}
1321
1322/**
1323 * vmw_translate_guest_pointer - Prepare to translate a user-space buffer
1324 * handle to a valid SVGAGuestPtr
1325 *
1326 * @dev_priv: Pointer to a device private structure.
1327 * @sw_context: The software context used for this command batch validation.
1328 * @ptr: Pointer to the user-space handle to be translated.
1329 * @vmw_bo_p: Points to a location that, on successful return will carry
1330 * a reference-counted pointer to the DMA buffer identified by the
1331 * user-space handle in @id.
1332 *
1333 * This function saves information needed to translate a user-space buffer
1334 * handle to a valid SVGAGuestPtr. The translation does not take place
1335 * immediately, but during a call to vmw_apply_relocations().
1336 * This function builds a relocation list and a list of buffers to validate.
1337 * The former needs to be freed using either vmw_apply_relocations() or
1338 * vmw_free_relocations(). The latter needs to be freed using
1339 * vmw_clear_validations.
1340 */
1341static int vmw_translate_guest_ptr(struct vmw_private *dev_priv,
1342				   struct vmw_sw_context *sw_context,
1343				   SVGAGuestPtr *ptr,
1344				   struct vmw_dma_buffer **vmw_bo_p)
1345{
1346	struct vmw_dma_buffer *vmw_bo = NULL;
1347	uint32_t handle = ptr->gmrId;
1348	struct vmw_relocation *reloc;
1349	int ret;
1350
1351	ret = vmw_user_dmabuf_lookup(sw_context->fp->tfile, handle, &vmw_bo,
1352				     NULL);
1353	if (unlikely(ret != 0)) {
1354		DRM_ERROR("Could not find or use GMR region.\n");
1355		ret = -EINVAL;
1356		goto out_no_reloc;
1357	}
1358
1359	if (unlikely(sw_context->cur_reloc >= VMWGFX_MAX_RELOCATIONS)) {
1360		DRM_ERROR("Max number relocations per submission"
1361			  " exceeded\n");
1362		ret = -EINVAL;
1363		goto out_no_reloc;
1364	}
1365
1366	reloc = &sw_context->relocs[sw_context->cur_reloc++];
1367	reloc->location = ptr;
1368
1369	ret = vmw_bo_to_validate_list(sw_context, vmw_bo, false, &reloc->index);
1370	if (unlikely(ret != 0))
1371		goto out_no_reloc;
1372
1373	*vmw_bo_p = vmw_bo;
1374	return 0;
1375
1376out_no_reloc:
1377	vmw_dmabuf_unreference(&vmw_bo);
1378	*vmw_bo_p = NULL;
1379	return ret;
1380}
1381
1382
1383
1384/**
1385 * vmw_cmd_dx_define_query - validate a SVGA_3D_CMD_DX_DEFINE_QUERY command.
1386 *
1387 * @dev_priv: Pointer to a device private struct.
1388 * @sw_context: The software context used for this command submission.
1389 * @header: Pointer to the command header in the command stream.
1390 *
1391 * This function adds the new query into the query COTABLE
1392 */
1393static int vmw_cmd_dx_define_query(struct vmw_private *dev_priv,
1394				   struct vmw_sw_context *sw_context,
1395				   SVGA3dCmdHeader *header)
1396{
1397	struct vmw_dx_define_query_cmd {
1398		SVGA3dCmdHeader header;
1399		SVGA3dCmdDXDefineQuery q;
1400	} *cmd;
1401
1402	int    ret;
1403	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
1404	struct vmw_resource *cotable_res;
1405
1406
1407	if (ctx_node == NULL) {
1408		DRM_ERROR("DX Context not set for query.\n");
1409		return -EINVAL;
1410	}
1411
1412	cmd = container_of(header, struct vmw_dx_define_query_cmd, header);
1413
1414	if (cmd->q.type <  SVGA3D_QUERYTYPE_MIN ||
1415	    cmd->q.type >= SVGA3D_QUERYTYPE_MAX)
1416		return -EINVAL;
1417
1418	cotable_res = vmw_context_cotable(ctx_node->res, SVGA_COTABLE_DXQUERY);
1419	ret = vmw_cotable_notify(cotable_res, cmd->q.queryId);
1420	vmw_resource_unreference(&cotable_res);
1421
1422	return ret;
1423}
1424
1425
1426
1427/**
1428 * vmw_cmd_dx_bind_query - validate a SVGA_3D_CMD_DX_BIND_QUERY command.
1429 *
1430 * @dev_priv: Pointer to a device private struct.
1431 * @sw_context: The software context used for this command submission.
1432 * @header: Pointer to the command header in the command stream.
1433 *
1434 * The query bind operation will eventually associate the query ID
1435 * with its backing MOB.  In this function, we take the user mode
1436 * MOB ID and use vmw_translate_mob_ptr() to translate it to its
1437 * kernel mode equivalent.
1438 */
1439static int vmw_cmd_dx_bind_query(struct vmw_private *dev_priv,
1440				 struct vmw_sw_context *sw_context,
1441				 SVGA3dCmdHeader *header)
1442{
1443	struct vmw_dx_bind_query_cmd {
1444		SVGA3dCmdHeader header;
1445		SVGA3dCmdDXBindQuery q;
1446	} *cmd;
1447
1448	struct vmw_dma_buffer *vmw_bo;
1449	int    ret;
1450
1451
1452	cmd = container_of(header, struct vmw_dx_bind_query_cmd, header);
1453
1454	/*
1455	 * Look up the buffer pointed to by q.mobid, put it on the relocation
1456	 * list so its kernel mode MOB ID can be filled in later
1457	 */
1458	ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->q.mobid,
1459				    &vmw_bo);
1460
1461	if (ret != 0)
1462		return ret;
1463
1464	sw_context->dx_query_mob = vmw_bo;
1465	sw_context->dx_query_ctx = sw_context->dx_ctx_node->res;
1466
1467	vmw_dmabuf_unreference(&vmw_bo);
1468
1469	return ret;
1470}
1471
1472
1473
1474/**
1475 * vmw_cmd_begin_gb_query - validate a  SVGA_3D_CMD_BEGIN_GB_QUERY command.
1476 *
1477 * @dev_priv: Pointer to a device private struct.
1478 * @sw_context: The software context used for this command submission.
1479 * @header: Pointer to the command header in the command stream.
1480 */
1481static int vmw_cmd_begin_gb_query(struct vmw_private *dev_priv,
1482				  struct vmw_sw_context *sw_context,
1483				  SVGA3dCmdHeader *header)
1484{
1485	struct vmw_begin_gb_query_cmd {
1486		SVGA3dCmdHeader header;
1487		SVGA3dCmdBeginGBQuery q;
1488	} *cmd;
1489
1490	cmd = container_of(header, struct vmw_begin_gb_query_cmd,
1491			   header);
1492
1493	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1494				 user_context_converter, &cmd->q.cid,
1495				 NULL);
1496}
1497
1498/**
1499 * vmw_cmd_begin_query - validate a  SVGA_3D_CMD_BEGIN_QUERY command.
1500 *
1501 * @dev_priv: Pointer to a device private struct.
1502 * @sw_context: The software context used for this command submission.
1503 * @header: Pointer to the command header in the command stream.
1504 */
1505static int vmw_cmd_begin_query(struct vmw_private *dev_priv,
1506			       struct vmw_sw_context *sw_context,
1507			       SVGA3dCmdHeader *header)
1508{
1509	struct vmw_begin_query_cmd {
1510		SVGA3dCmdHeader header;
1511		SVGA3dCmdBeginQuery q;
1512	} *cmd;
1513
1514	cmd = container_of(header, struct vmw_begin_query_cmd,
1515			   header);
1516
1517	if (unlikely(dev_priv->has_mob)) {
1518		struct {
1519			SVGA3dCmdHeader header;
1520			SVGA3dCmdBeginGBQuery q;
1521		} gb_cmd;
1522
1523		BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1524
1525		gb_cmd.header.id = SVGA_3D_CMD_BEGIN_GB_QUERY;
1526		gb_cmd.header.size = cmd->header.size;
1527		gb_cmd.q.cid = cmd->q.cid;
1528		gb_cmd.q.type = cmd->q.type;
1529
1530		memcpy(cmd, &gb_cmd, sizeof(*cmd));
1531		return vmw_cmd_begin_gb_query(dev_priv, sw_context, header);
1532	}
1533
1534	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1535				 user_context_converter, &cmd->q.cid,
1536				 NULL);
1537}
1538
1539/**
1540 * vmw_cmd_end_gb_query - validate a  SVGA_3D_CMD_END_GB_QUERY command.
1541 *
1542 * @dev_priv: Pointer to a device private struct.
1543 * @sw_context: The software context used for this command submission.
1544 * @header: Pointer to the command header in the command stream.
1545 */
1546static int vmw_cmd_end_gb_query(struct vmw_private *dev_priv,
1547				struct vmw_sw_context *sw_context,
1548				SVGA3dCmdHeader *header)
1549{
1550	struct vmw_dma_buffer *vmw_bo;
1551	struct vmw_query_cmd {
1552		SVGA3dCmdHeader header;
1553		SVGA3dCmdEndGBQuery q;
1554	} *cmd;
1555	int ret;
1556
1557	cmd = container_of(header, struct vmw_query_cmd, header);
1558	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1559	if (unlikely(ret != 0))
1560		return ret;
1561
1562	ret = vmw_translate_mob_ptr(dev_priv, sw_context,
1563				    &cmd->q.mobid,
1564				    &vmw_bo);
1565	if (unlikely(ret != 0))
1566		return ret;
1567
1568	ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1569
1570	vmw_dmabuf_unreference(&vmw_bo);
1571	return ret;
1572}
1573
1574/**
1575 * vmw_cmd_end_query - validate a  SVGA_3D_CMD_END_QUERY command.
1576 *
1577 * @dev_priv: Pointer to a device private struct.
1578 * @sw_context: The software context used for this command submission.
1579 * @header: Pointer to the command header in the command stream.
1580 */
1581static int vmw_cmd_end_query(struct vmw_private *dev_priv,
1582			     struct vmw_sw_context *sw_context,
1583			     SVGA3dCmdHeader *header)
1584{
1585	struct vmw_dma_buffer *vmw_bo;
1586	struct vmw_query_cmd {
1587		SVGA3dCmdHeader header;
1588		SVGA3dCmdEndQuery q;
1589	} *cmd;
1590	int ret;
1591
1592	cmd = container_of(header, struct vmw_query_cmd, header);
1593	if (dev_priv->has_mob) {
1594		struct {
1595			SVGA3dCmdHeader header;
1596			SVGA3dCmdEndGBQuery q;
1597		} gb_cmd;
1598
1599		BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1600
1601		gb_cmd.header.id = SVGA_3D_CMD_END_GB_QUERY;
1602		gb_cmd.header.size = cmd->header.size;
1603		gb_cmd.q.cid = cmd->q.cid;
1604		gb_cmd.q.type = cmd->q.type;
1605		gb_cmd.q.mobid = cmd->q.guestResult.gmrId;
1606		gb_cmd.q.offset = cmd->q.guestResult.offset;
1607
1608		memcpy(cmd, &gb_cmd, sizeof(*cmd));
1609		return vmw_cmd_end_gb_query(dev_priv, sw_context, header);
1610	}
1611
1612	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1613	if (unlikely(ret != 0))
1614		return ret;
1615
1616	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1617				      &cmd->q.guestResult,
1618				      &vmw_bo);
1619	if (unlikely(ret != 0))
1620		return ret;
1621
1622	ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1623
1624	vmw_dmabuf_unreference(&vmw_bo);
1625	return ret;
1626}
1627
1628/**
1629 * vmw_cmd_wait_gb_query - validate a  SVGA_3D_CMD_WAIT_GB_QUERY command.
1630 *
1631 * @dev_priv: Pointer to a device private struct.
1632 * @sw_context: The software context used for this command submission.
1633 * @header: Pointer to the command header in the command stream.
1634 */
1635static int vmw_cmd_wait_gb_query(struct vmw_private *dev_priv,
1636				 struct vmw_sw_context *sw_context,
1637				 SVGA3dCmdHeader *header)
1638{
1639	struct vmw_dma_buffer *vmw_bo;
1640	struct vmw_query_cmd {
1641		SVGA3dCmdHeader header;
1642		SVGA3dCmdWaitForGBQuery q;
1643	} *cmd;
1644	int ret;
1645
1646	cmd = container_of(header, struct vmw_query_cmd, header);
1647	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1648	if (unlikely(ret != 0))
1649		return ret;
1650
1651	ret = vmw_translate_mob_ptr(dev_priv, sw_context,
1652				    &cmd->q.mobid,
1653				    &vmw_bo);
1654	if (unlikely(ret != 0))
1655		return ret;
1656
1657	vmw_dmabuf_unreference(&vmw_bo);
1658	return 0;
1659}
1660
1661/**
1662 * vmw_cmd_wait_query - validate a  SVGA_3D_CMD_WAIT_QUERY command.
1663 *
1664 * @dev_priv: Pointer to a device private struct.
1665 * @sw_context: The software context used for this command submission.
1666 * @header: Pointer to the command header in the command stream.
1667 */
1668static int vmw_cmd_wait_query(struct vmw_private *dev_priv,
1669			      struct vmw_sw_context *sw_context,
1670			      SVGA3dCmdHeader *header)
1671{
1672	struct vmw_dma_buffer *vmw_bo;
1673	struct vmw_query_cmd {
1674		SVGA3dCmdHeader header;
1675		SVGA3dCmdWaitForQuery q;
1676	} *cmd;
1677	int ret;
1678
1679	cmd = container_of(header, struct vmw_query_cmd, header);
1680	if (dev_priv->has_mob) {
1681		struct {
1682			SVGA3dCmdHeader header;
1683			SVGA3dCmdWaitForGBQuery q;
1684		} gb_cmd;
1685
1686		BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1687
1688		gb_cmd.header.id = SVGA_3D_CMD_WAIT_FOR_GB_QUERY;
1689		gb_cmd.header.size = cmd->header.size;
1690		gb_cmd.q.cid = cmd->q.cid;
1691		gb_cmd.q.type = cmd->q.type;
1692		gb_cmd.q.mobid = cmd->q.guestResult.gmrId;
1693		gb_cmd.q.offset = cmd->q.guestResult.offset;
1694
1695		memcpy(cmd, &gb_cmd, sizeof(*cmd));
1696		return vmw_cmd_wait_gb_query(dev_priv, sw_context, header);
1697	}
1698
1699	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1700	if (unlikely(ret != 0))
1701		return ret;
1702
1703	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1704				      &cmd->q.guestResult,
1705				      &vmw_bo);
1706	if (unlikely(ret != 0))
1707		return ret;
1708
1709	vmw_dmabuf_unreference(&vmw_bo);
1710	return 0;
1711}
1712
1713static int vmw_cmd_dma(struct vmw_private *dev_priv,
1714		       struct vmw_sw_context *sw_context,
1715		       SVGA3dCmdHeader *header)
1716{
1717	struct vmw_dma_buffer *vmw_bo = NULL;
1718	struct vmw_surface *srf = NULL;
1719	struct vmw_dma_cmd {
1720		SVGA3dCmdHeader header;
1721		SVGA3dCmdSurfaceDMA dma;
1722	} *cmd;
1723	int ret;
1724	SVGA3dCmdSurfaceDMASuffix *suffix;
1725	uint32_t bo_size;
1726
1727	cmd = container_of(header, struct vmw_dma_cmd, header);
1728	suffix = (SVGA3dCmdSurfaceDMASuffix *)((unsigned long) &cmd->dma +
1729					       header->size - sizeof(*suffix));
1730
1731	/* Make sure device and verifier stays in sync. */
1732	if (unlikely(suffix->suffixSize != sizeof(*suffix))) {
1733		DRM_ERROR("Invalid DMA suffix size.\n");
1734		return -EINVAL;
1735	}
1736
1737	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1738				      &cmd->dma.guest.ptr,
1739				      &vmw_bo);
1740	if (unlikely(ret != 0))
1741		return ret;
1742
1743	/* Make sure DMA doesn't cross BO boundaries. */
1744	bo_size = vmw_bo->base.num_pages * PAGE_SIZE;
1745	if (unlikely(cmd->dma.guest.ptr.offset > bo_size)) {
1746		DRM_ERROR("Invalid DMA offset.\n");
1747		return -EINVAL;
1748	}
1749
1750	bo_size -= cmd->dma.guest.ptr.offset;
1751	if (unlikely(suffix->maximumOffset > bo_size))
1752		suffix->maximumOffset = bo_size;
1753
1754	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1755				user_surface_converter, &cmd->dma.host.sid,
1756				NULL);
1757	if (unlikely(ret != 0)) {
1758		if (unlikely(ret != -ERESTARTSYS))
1759			DRM_ERROR("could not find surface for DMA.\n");
1760		goto out_no_surface;
1761	}
1762
1763	srf = vmw_res_to_srf(sw_context->res_cache[vmw_res_surface].res);
1764
1765	vmw_kms_cursor_snoop(srf, sw_context->fp->tfile, &vmw_bo->base,
1766			     header);
1767
1768out_no_surface:
1769	vmw_dmabuf_unreference(&vmw_bo);
1770	return ret;
1771}
1772
1773static int vmw_cmd_draw(struct vmw_private *dev_priv,
1774			struct vmw_sw_context *sw_context,
1775			SVGA3dCmdHeader *header)
1776{
1777	struct vmw_draw_cmd {
1778		SVGA3dCmdHeader header;
1779		SVGA3dCmdDrawPrimitives body;
1780	} *cmd;
1781	SVGA3dVertexDecl *decl = (SVGA3dVertexDecl *)(
1782		(unsigned long)header + sizeof(*cmd));
1783	SVGA3dPrimitiveRange *range;
1784	uint32_t i;
1785	uint32_t maxnum;
1786	int ret;
1787
1788	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1789	if (unlikely(ret != 0))
1790		return ret;
1791
1792	cmd = container_of(header, struct vmw_draw_cmd, header);
1793	maxnum = (header->size - sizeof(cmd->body)) / sizeof(*decl);
1794
1795	if (unlikely(cmd->body.numVertexDecls > maxnum)) {
1796		DRM_ERROR("Illegal number of vertex declarations.\n");
1797		return -EINVAL;
1798	}
1799
1800	for (i = 0; i < cmd->body.numVertexDecls; ++i, ++decl) {
1801		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1802					user_surface_converter,
1803					&decl->array.surfaceId, NULL);
1804		if (unlikely(ret != 0))
1805			return ret;
1806	}
1807
1808	maxnum = (header->size - sizeof(cmd->body) -
1809		  cmd->body.numVertexDecls * sizeof(*decl)) / sizeof(*range);
1810	if (unlikely(cmd->body.numRanges > maxnum)) {
1811		DRM_ERROR("Illegal number of index ranges.\n");
1812		return -EINVAL;
1813	}
1814
1815	range = (SVGA3dPrimitiveRange *) decl;
1816	for (i = 0; i < cmd->body.numRanges; ++i, ++range) {
1817		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1818					user_surface_converter,
1819					&range->indexArray.surfaceId, NULL);
1820		if (unlikely(ret != 0))
1821			return ret;
1822	}
1823	return 0;
1824}
1825
1826
1827static int vmw_cmd_tex_state(struct vmw_private *dev_priv,
1828			     struct vmw_sw_context *sw_context,
1829			     SVGA3dCmdHeader *header)
1830{
1831	struct vmw_tex_state_cmd {
1832		SVGA3dCmdHeader header;
1833		SVGA3dCmdSetTextureState state;
1834	} *cmd;
1835
1836	SVGA3dTextureState *last_state = (SVGA3dTextureState *)
1837	  ((unsigned long) header + header->size + sizeof(header));
1838	SVGA3dTextureState *cur_state = (SVGA3dTextureState *)
1839		((unsigned long) header + sizeof(struct vmw_tex_state_cmd));
1840	struct vmw_resource_val_node *ctx_node;
1841	struct vmw_resource_val_node *res_node;
1842	int ret;
1843
1844	cmd = container_of(header, struct vmw_tex_state_cmd,
1845			   header);
1846
1847	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1848				user_context_converter, &cmd->state.cid,
1849				&ctx_node);
1850	if (unlikely(ret != 0))
1851		return ret;
1852
1853	for (; cur_state < last_state; ++cur_state) {
1854		if (likely(cur_state->name != SVGA3D_TS_BIND_TEXTURE))
1855			continue;
1856
1857		if (cur_state->stage >= SVGA3D_NUM_TEXTURE_UNITS) {
1858			DRM_ERROR("Illegal texture/sampler unit %u.\n",
1859				  (unsigned) cur_state->stage);
1860			return -EINVAL;
1861		}
1862
1863		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1864					user_surface_converter,
1865					&cur_state->value, &res_node);
1866		if (unlikely(ret != 0))
1867			return ret;
1868
1869		if (dev_priv->has_mob) {
1870			struct vmw_ctx_bindinfo_tex binding;
1871
1872			binding.bi.ctx = ctx_node->res;
1873			binding.bi.res = res_node ? res_node->res : NULL;
1874			binding.bi.bt = vmw_ctx_binding_tex;
1875			binding.texture_stage = cur_state->stage;
1876			vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
1877					0, binding.texture_stage);
1878		}
1879	}
1880
1881	return 0;
1882}
1883
1884static int vmw_cmd_check_define_gmrfb(struct vmw_private *dev_priv,
1885				      struct vmw_sw_context *sw_context,
1886				      void *buf)
1887{
1888	struct vmw_dma_buffer *vmw_bo;
1889	int ret;
1890
1891	struct {
1892		uint32_t header;
1893		SVGAFifoCmdDefineGMRFB body;
1894	} *cmd = buf;
1895
1896	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1897				      &cmd->body.ptr,
1898				      &vmw_bo);
1899	if (unlikely(ret != 0))
1900		return ret;
1901
1902	vmw_dmabuf_unreference(&vmw_bo);
1903
1904	return ret;
1905}
1906
1907
1908/**
1909 * vmw_cmd_res_switch_backup - Utility function to handle backup buffer
1910 * switching
1911 *
1912 * @dev_priv: Pointer to a device private struct.
1913 * @sw_context: The software context being used for this batch.
1914 * @val_node: The validation node representing the resource.
1915 * @buf_id: Pointer to the user-space backup buffer handle in the command
1916 * stream.
1917 * @backup_offset: Offset of backup into MOB.
1918 *
1919 * This function prepares for registering a switch of backup buffers
1920 * in the resource metadata just prior to unreserving. It's basically a wrapper
1921 * around vmw_cmd_res_switch_backup with a different interface.
1922 */
1923static int vmw_cmd_res_switch_backup(struct vmw_private *dev_priv,
1924				     struct vmw_sw_context *sw_context,
1925				     struct vmw_resource_val_node *val_node,
1926				     uint32_t *buf_id,
1927				     unsigned long backup_offset)
1928{
1929	struct vmw_dma_buffer *dma_buf;
1930	int ret;
1931
1932	ret = vmw_translate_mob_ptr(dev_priv, sw_context, buf_id, &dma_buf);
1933	if (ret)
1934		return ret;
1935
1936	val_node->switching_backup = true;
1937	if (val_node->first_usage)
1938		val_node->no_buffer_needed = true;
1939
1940	vmw_dmabuf_unreference(&val_node->new_backup);
1941	val_node->new_backup = dma_buf;
1942	val_node->new_backup_offset = backup_offset;
1943
1944	return 0;
1945}
1946
1947
1948/**
1949 * vmw_cmd_switch_backup - Utility function to handle backup buffer switching
1950 *
1951 * @dev_priv: Pointer to a device private struct.
1952 * @sw_context: The software context being used for this batch.
1953 * @res_type: The resource type.
1954 * @converter: Information about user-space binding for this resource type.
1955 * @res_id: Pointer to the user-space resource handle in the command stream.
1956 * @buf_id: Pointer to the user-space backup buffer handle in the command
1957 * stream.
1958 * @backup_offset: Offset of backup into MOB.
1959 *
1960 * This function prepares for registering a switch of backup buffers
1961 * in the resource metadata just prior to unreserving. It's basically a wrapper
1962 * around vmw_cmd_res_switch_backup with a different interface.
1963 */
1964static int vmw_cmd_switch_backup(struct vmw_private *dev_priv,
1965				 struct vmw_sw_context *sw_context,
1966				 enum vmw_res_type res_type,
1967				 const struct vmw_user_resource_conv
1968				 *converter,
1969				 uint32_t *res_id,
1970				 uint32_t *buf_id,
1971				 unsigned long backup_offset)
1972{
1973	struct vmw_resource_val_node *val_node;
1974	int ret;
1975
1976	ret = vmw_cmd_res_check(dev_priv, sw_context, res_type,
1977				converter, res_id, &val_node);
1978	if (ret)
1979		return ret;
1980
1981	return vmw_cmd_res_switch_backup(dev_priv, sw_context, val_node,
1982					 buf_id, backup_offset);
1983}
1984
1985/**
1986 * vmw_cmd_bind_gb_surface - Validate an SVGA_3D_CMD_BIND_GB_SURFACE
1987 * command
1988 *
1989 * @dev_priv: Pointer to a device private struct.
1990 * @sw_context: The software context being used for this batch.
1991 * @header: Pointer to the command header in the command stream.
1992 */
1993static int vmw_cmd_bind_gb_surface(struct vmw_private *dev_priv,
1994				   struct vmw_sw_context *sw_context,
1995				   SVGA3dCmdHeader *header)
1996{
1997	struct vmw_bind_gb_surface_cmd {
1998		SVGA3dCmdHeader header;
1999		SVGA3dCmdBindGBSurface body;
2000	} *cmd;
2001
2002	cmd = container_of(header, struct vmw_bind_gb_surface_cmd, header);
2003
2004	return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_surface,
2005				     user_surface_converter,
2006				     &cmd->body.sid, &cmd->body.mobid,
2007				     0);
2008}
2009
2010/**
2011 * vmw_cmd_update_gb_image - Validate an SVGA_3D_CMD_UPDATE_GB_IMAGE
2012 * command
2013 *
2014 * @dev_priv: Pointer to a device private struct.
2015 * @sw_context: The software context being used for this batch.
2016 * @header: Pointer to the command header in the command stream.
2017 */
2018static int vmw_cmd_update_gb_image(struct vmw_private *dev_priv,
2019				   struct vmw_sw_context *sw_context,
2020				   SVGA3dCmdHeader *header)
2021{
2022	struct vmw_gb_surface_cmd {
2023		SVGA3dCmdHeader header;
2024		SVGA3dCmdUpdateGBImage body;
2025	} *cmd;
2026
2027	cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2028
2029	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2030				 user_surface_converter,
2031				 &cmd->body.image.sid, NULL);
2032}
2033
2034/**
2035 * vmw_cmd_update_gb_surface - Validate an SVGA_3D_CMD_UPDATE_GB_SURFACE
2036 * command
2037 *
2038 * @dev_priv: Pointer to a device private struct.
2039 * @sw_context: The software context being used for this batch.
2040 * @header: Pointer to the command header in the command stream.
2041 */
2042static int vmw_cmd_update_gb_surface(struct vmw_private *dev_priv,
2043				     struct vmw_sw_context *sw_context,
2044				     SVGA3dCmdHeader *header)
2045{
2046	struct vmw_gb_surface_cmd {
2047		SVGA3dCmdHeader header;
2048		SVGA3dCmdUpdateGBSurface body;
2049	} *cmd;
2050
2051	cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2052
2053	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2054				 user_surface_converter,
2055				 &cmd->body.sid, NULL);
2056}
2057
2058/**
2059 * vmw_cmd_readback_gb_image - Validate an SVGA_3D_CMD_READBACK_GB_IMAGE
2060 * command
2061 *
2062 * @dev_priv: Pointer to a device private struct.
2063 * @sw_context: The software context being used for this batch.
2064 * @header: Pointer to the command header in the command stream.
2065 */
2066static int vmw_cmd_readback_gb_image(struct vmw_private *dev_priv,
2067				     struct vmw_sw_context *sw_context,
2068				     SVGA3dCmdHeader *header)
2069{
2070	struct vmw_gb_surface_cmd {
2071		SVGA3dCmdHeader header;
2072		SVGA3dCmdReadbackGBImage body;
2073	} *cmd;
2074
2075	cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2076
2077	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2078				 user_surface_converter,
2079				 &cmd->body.image.sid, NULL);
2080}
2081
2082/**
2083 * vmw_cmd_readback_gb_surface - Validate an SVGA_3D_CMD_READBACK_GB_SURFACE
2084 * command
2085 *
2086 * @dev_priv: Pointer to a device private struct.
2087 * @sw_context: The software context being used for this batch.
2088 * @header: Pointer to the command header in the command stream.
2089 */
2090static int vmw_cmd_readback_gb_surface(struct vmw_private *dev_priv,
2091				       struct vmw_sw_context *sw_context,
2092				       SVGA3dCmdHeader *header)
2093{
2094	struct vmw_gb_surface_cmd {
2095		SVGA3dCmdHeader header;
2096		SVGA3dCmdReadbackGBSurface body;
2097	} *cmd;
2098
2099	cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2100
2101	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2102				 user_surface_converter,
2103				 &cmd->body.sid, NULL);
2104}
2105
2106/**
2107 * vmw_cmd_invalidate_gb_image - Validate an SVGA_3D_CMD_INVALIDATE_GB_IMAGE
2108 * command
2109 *
2110 * @dev_priv: Pointer to a device private struct.
2111 * @sw_context: The software context being used for this batch.
2112 * @header: Pointer to the command header in the command stream.
2113 */
2114static int vmw_cmd_invalidate_gb_image(struct vmw_private *dev_priv,
2115				       struct vmw_sw_context *sw_context,
2116				       SVGA3dCmdHeader *header)
2117{
2118	struct vmw_gb_surface_cmd {
2119		SVGA3dCmdHeader header;
2120		SVGA3dCmdInvalidateGBImage body;
2121	} *cmd;
2122
2123	cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2124
2125	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2126				 user_surface_converter,
2127				 &cmd->body.image.sid, NULL);
2128}
2129
2130/**
2131 * vmw_cmd_invalidate_gb_surface - Validate an
2132 * SVGA_3D_CMD_INVALIDATE_GB_SURFACE command
2133 *
2134 * @dev_priv: Pointer to a device private struct.
2135 * @sw_context: The software context being used for this batch.
2136 * @header: Pointer to the command header in the command stream.
2137 */
2138static int vmw_cmd_invalidate_gb_surface(struct vmw_private *dev_priv,
2139					 struct vmw_sw_context *sw_context,
2140					 SVGA3dCmdHeader *header)
2141{
2142	struct vmw_gb_surface_cmd {
2143		SVGA3dCmdHeader header;
2144		SVGA3dCmdInvalidateGBSurface body;
2145	} *cmd;
2146
2147	cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2148
2149	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2150				 user_surface_converter,
2151				 &cmd->body.sid, NULL);
2152}
2153
2154
2155/**
2156 * vmw_cmd_shader_define - Validate an SVGA_3D_CMD_SHADER_DEFINE
2157 * command
2158 *
2159 * @dev_priv: Pointer to a device private struct.
2160 * @sw_context: The software context being used for this batch.
2161 * @header: Pointer to the command header in the command stream.
2162 */
2163static int vmw_cmd_shader_define(struct vmw_private *dev_priv,
2164				 struct vmw_sw_context *sw_context,
2165				 SVGA3dCmdHeader *header)
2166{
2167	struct vmw_shader_define_cmd {
2168		SVGA3dCmdHeader header;
2169		SVGA3dCmdDefineShader body;
2170	} *cmd;
2171	int ret;
2172	size_t size;
2173	struct vmw_resource_val_node *val;
2174
2175	cmd = container_of(header, struct vmw_shader_define_cmd,
2176			   header);
2177
2178	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2179				user_context_converter, &cmd->body.cid,
2180				&val);
2181	if (unlikely(ret != 0))
2182		return ret;
2183
2184	if (unlikely(!dev_priv->has_mob))
2185		return 0;
2186
2187	size = cmd->header.size - sizeof(cmd->body);
2188	ret = vmw_compat_shader_add(dev_priv,
2189				    vmw_context_res_man(val->res),
2190				    cmd->body.shid, cmd + 1,
2191				    cmd->body.type, size,
2192				    &sw_context->staged_cmd_res);
2193	if (unlikely(ret != 0))
2194		return ret;
2195
2196	return vmw_resource_relocation_add(&sw_context->res_relocations,
2197					   NULL,
2198					   vmw_ptr_diff(sw_context->buf_start,
2199							&cmd->header.id),
2200					   vmw_res_rel_nop);
2201}
2202
2203/**
2204 * vmw_cmd_shader_destroy - Validate an SVGA_3D_CMD_SHADER_DESTROY
2205 * command
2206 *
2207 * @dev_priv: Pointer to a device private struct.
2208 * @sw_context: The software context being used for this batch.
2209 * @header: Pointer to the command header in the command stream.
2210 */
2211static int vmw_cmd_shader_destroy(struct vmw_private *dev_priv,
2212				  struct vmw_sw_context *sw_context,
2213				  SVGA3dCmdHeader *header)
2214{
2215	struct vmw_shader_destroy_cmd {
2216		SVGA3dCmdHeader header;
2217		SVGA3dCmdDestroyShader body;
2218	} *cmd;
2219	int ret;
2220	struct vmw_resource_val_node *val;
2221
2222	cmd = container_of(header, struct vmw_shader_destroy_cmd,
2223			   header);
2224
2225	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2226				user_context_converter, &cmd->body.cid,
2227				&val);
2228	if (unlikely(ret != 0))
2229		return ret;
2230
2231	if (unlikely(!dev_priv->has_mob))
2232		return 0;
2233
2234	ret = vmw_shader_remove(vmw_context_res_man(val->res),
2235				cmd->body.shid,
2236				cmd->body.type,
2237				&sw_context->staged_cmd_res);
2238	if (unlikely(ret != 0))
2239		return ret;
2240
2241	return vmw_resource_relocation_add(&sw_context->res_relocations,
2242					   NULL,
2243					   vmw_ptr_diff(sw_context->buf_start,
2244							&cmd->header.id),
2245					   vmw_res_rel_nop);
2246}
2247
2248/**
2249 * vmw_cmd_set_shader - Validate an SVGA_3D_CMD_SET_SHADER
2250 * command
2251 *
2252 * @dev_priv: Pointer to a device private struct.
2253 * @sw_context: The software context being used for this batch.
2254 * @header: Pointer to the command header in the command stream.
2255 */
2256static int vmw_cmd_set_shader(struct vmw_private *dev_priv,
2257			      struct vmw_sw_context *sw_context,
2258			      SVGA3dCmdHeader *header)
2259{
2260	struct vmw_set_shader_cmd {
2261		SVGA3dCmdHeader header;
2262		SVGA3dCmdSetShader body;
2263	} *cmd;
2264	struct vmw_resource_val_node *ctx_node, *res_node = NULL;
2265	struct vmw_ctx_bindinfo_shader binding;
2266	struct vmw_resource *res = NULL;
2267	int ret;
2268
2269	cmd = container_of(header, struct vmw_set_shader_cmd,
2270			   header);
2271
2272	if (cmd->body.type >= SVGA3D_SHADERTYPE_PREDX_MAX) {
2273		DRM_ERROR("Illegal shader type %u.\n",
2274			  (unsigned) cmd->body.type);
2275		return -EINVAL;
2276	}
2277
2278	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2279				user_context_converter, &cmd->body.cid,
2280				&ctx_node);
2281	if (unlikely(ret != 0))
2282		return ret;
2283
2284	if (!dev_priv->has_mob)
2285		return 0;
2286
2287	if (cmd->body.shid != SVGA3D_INVALID_ID) {
2288		res = vmw_shader_lookup(vmw_context_res_man(ctx_node->res),
2289					cmd->body.shid,
2290					cmd->body.type);
2291
2292		if (!IS_ERR(res)) {
2293			ret = vmw_cmd_res_reloc_add(dev_priv, sw_context,
2294						    &cmd->body.shid, res,
2295						    &res_node);
2296			vmw_resource_unreference(&res);
2297			if (unlikely(ret != 0))
2298				return ret;
2299		}
2300	}
2301
2302	if (!res_node) {
2303		ret = vmw_cmd_res_check(dev_priv, sw_context,
2304					vmw_res_shader,
2305					user_shader_converter,
2306					&cmd->body.shid, &res_node);
2307		if (unlikely(ret != 0))
2308			return ret;
2309	}
2310
2311	binding.bi.ctx = ctx_node->res;
2312	binding.bi.res = res_node ? res_node->res : NULL;
2313	binding.bi.bt = vmw_ctx_binding_shader;
2314	binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2315	vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2316			binding.shader_slot, 0);
2317	return 0;
2318}
2319
2320/**
2321 * vmw_cmd_set_shader_const - Validate an SVGA_3D_CMD_SET_SHADER_CONST
2322 * command
2323 *
2324 * @dev_priv: Pointer to a device private struct.
2325 * @sw_context: The software context being used for this batch.
2326 * @header: Pointer to the command header in the command stream.
2327 */
2328static int vmw_cmd_set_shader_const(struct vmw_private *dev_priv,
2329				    struct vmw_sw_context *sw_context,
2330				    SVGA3dCmdHeader *header)
2331{
2332	struct vmw_set_shader_const_cmd {
2333		SVGA3dCmdHeader header;
2334		SVGA3dCmdSetShaderConst body;
2335	} *cmd;
2336	int ret;
2337
2338	cmd = container_of(header, struct vmw_set_shader_const_cmd,
2339			   header);
2340
2341	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2342				user_context_converter, &cmd->body.cid,
2343				NULL);
2344	if (unlikely(ret != 0))
2345		return ret;
2346
2347	if (dev_priv->has_mob)
2348		header->id = SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE;
2349
2350	return 0;
2351}
2352
2353/**
2354 * vmw_cmd_bind_gb_shader - Validate an SVGA_3D_CMD_BIND_GB_SHADER
2355 * command
2356 *
2357 * @dev_priv: Pointer to a device private struct.
2358 * @sw_context: The software context being used for this batch.
2359 * @header: Pointer to the command header in the command stream.
2360 */
2361static int vmw_cmd_bind_gb_shader(struct vmw_private *dev_priv,
2362				  struct vmw_sw_context *sw_context,
2363				  SVGA3dCmdHeader *header)
2364{
2365	struct vmw_bind_gb_shader_cmd {
2366		SVGA3dCmdHeader header;
2367		SVGA3dCmdBindGBShader body;
2368	} *cmd;
2369
2370	cmd = container_of(header, struct vmw_bind_gb_shader_cmd,
2371			   header);
2372
2373	return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_shader,
2374				     user_shader_converter,
2375				     &cmd->body.shid, &cmd->body.mobid,
2376				     cmd->body.offsetInBytes);
2377}
2378
2379/**
2380 * vmw_cmd_dx_set_single_constant_buffer - Validate an
2381 * SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER command.
2382 *
2383 * @dev_priv: Pointer to a device private struct.
2384 * @sw_context: The software context being used for this batch.
2385 * @header: Pointer to the command header in the command stream.
2386 */
2387static int
2388vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv,
2389				      struct vmw_sw_context *sw_context,
2390				      SVGA3dCmdHeader *header)
2391{
2392	struct {
2393		SVGA3dCmdHeader header;
2394		SVGA3dCmdDXSetSingleConstantBuffer body;
2395	} *cmd;
2396	struct vmw_resource_val_node *res_node = NULL;
2397	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2398	struct vmw_ctx_bindinfo_cb binding;
2399	int ret;
2400
2401	if (unlikely(ctx_node == NULL)) {
2402		DRM_ERROR("DX Context not set.\n");
2403		return -EINVAL;
2404	}
2405
2406	cmd = container_of(header, typeof(*cmd), header);
2407	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2408				user_surface_converter,
2409				&cmd->body.sid, &res_node);
2410	if (unlikely(ret != 0))
2411		return ret;
2412
2413	binding.bi.ctx = ctx_node->res;
2414	binding.bi.res = res_node ? res_node->res : NULL;
2415	binding.bi.bt = vmw_ctx_binding_cb;
2416	binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2417	binding.offset = cmd->body.offsetInBytes;
2418	binding.size = cmd->body.sizeInBytes;
2419	binding.slot = cmd->body.slot;
2420
2421	if (binding.shader_slot >= SVGA3D_NUM_SHADERTYPE_DX10 ||
2422	    binding.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) {
2423		DRM_ERROR("Illegal const buffer shader %u slot %u.\n",
2424			  (unsigned) cmd->body.type,
2425			  (unsigned) binding.slot);
2426		return -EINVAL;
2427	}
2428
2429	vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2430			binding.shader_slot, binding.slot);
2431
2432	return 0;
2433}
2434
2435/**
2436 * vmw_cmd_dx_set_shader_res - Validate an
2437 * SVGA_3D_CMD_DX_SET_SHADER_RESOURCES command
2438 *
2439 * @dev_priv: Pointer to a device private struct.
2440 * @sw_context: The software context being used for this batch.
2441 * @header: Pointer to the command header in the command stream.
2442 */
2443static int vmw_cmd_dx_set_shader_res(struct vmw_private *dev_priv,
2444				     struct vmw_sw_context *sw_context,
2445				     SVGA3dCmdHeader *header)
2446{
2447	struct {
2448		SVGA3dCmdHeader header;
2449		SVGA3dCmdDXSetShaderResources body;
2450	} *cmd = container_of(header, typeof(*cmd), header);
2451	u32 num_sr_view = (cmd->header.size - sizeof(cmd->body)) /
2452		sizeof(SVGA3dShaderResourceViewId);
2453
2454	if ((u64) cmd->body.startView + (u64) num_sr_view >
2455	    (u64) SVGA3D_DX_MAX_SRVIEWS ||
2456	    cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX) {
2457		DRM_ERROR("Invalid shader binding.\n");
2458		return -EINVAL;
2459	}
2460
2461	return vmw_view_bindings_add(sw_context, vmw_view_sr,
2462				     vmw_ctx_binding_sr,
2463				     cmd->body.type - SVGA3D_SHADERTYPE_MIN,
2464				     (void *) &cmd[1], num_sr_view,
2465				     cmd->body.startView);
2466}
2467
2468/**
2469 * vmw_cmd_dx_set_shader - Validate an SVGA_3D_CMD_DX_SET_SHADER
2470 * command
2471 *
2472 * @dev_priv: Pointer to a device private struct.
2473 * @sw_context: The software context being used for this batch.
2474 * @header: Pointer to the command header in the command stream.
2475 */
2476static int vmw_cmd_dx_set_shader(struct vmw_private *dev_priv,
2477				 struct vmw_sw_context *sw_context,
2478				 SVGA3dCmdHeader *header)
2479{
2480	struct {
2481		SVGA3dCmdHeader header;
2482		SVGA3dCmdDXSetShader body;
2483	} *cmd;
2484	struct vmw_resource *res = NULL;
2485	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2486	struct vmw_ctx_bindinfo_shader binding;
2487	int ret = 0;
2488
2489	if (unlikely(ctx_node == NULL)) {
2490		DRM_ERROR("DX Context not set.\n");
2491		return -EINVAL;
2492	}
2493
2494	cmd = container_of(header, typeof(*cmd), header);
2495
2496	if (cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX) {
2497		DRM_ERROR("Illegal shader type %u.\n",
2498			  (unsigned) cmd->body.type);
2499		return -EINVAL;
2500	}
2501
2502	if (cmd->body.shaderId != SVGA3D_INVALID_ID) {
2503		res = vmw_shader_lookup(sw_context->man, cmd->body.shaderId, 0);
2504		if (IS_ERR(res)) {
2505			DRM_ERROR("Could not find shader for binding.\n");
2506			return PTR_ERR(res);
2507		}
2508
2509		ret = vmw_resource_val_add(sw_context, res, NULL);
2510		if (ret)
2511			goto out_unref;
2512	}
2513
2514	binding.bi.ctx = ctx_node->res;
2515	binding.bi.res = res;
2516	binding.bi.bt = vmw_ctx_binding_dx_shader;
2517	binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2518
2519	vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2520			binding.shader_slot, 0);
2521out_unref:
2522	if (res)
2523		vmw_resource_unreference(&res);
2524
2525	return ret;
2526}
2527
2528/**
2529 * vmw_cmd_dx_set_vertex_buffers - Validates an
2530 * SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS command
2531 *
2532 * @dev_priv: Pointer to a device private struct.
2533 * @sw_context: The software context being used for this batch.
2534 * @header: Pointer to the command header in the command stream.
2535 */
2536static int vmw_cmd_dx_set_vertex_buffers(struct vmw_private *dev_priv,
2537					 struct vmw_sw_context *sw_context,
2538					 SVGA3dCmdHeader *header)
2539{
2540	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2541	struct vmw_ctx_bindinfo_vb binding;
2542	struct vmw_resource_val_node *res_node;
2543	struct {
2544		SVGA3dCmdHeader header;
2545		SVGA3dCmdDXSetVertexBuffers body;
2546		SVGA3dVertexBuffer buf[];
2547	} *cmd;
2548	int i, ret, num;
2549
2550	if (unlikely(ctx_node == NULL)) {
2551		DRM_ERROR("DX Context not set.\n");
2552		return -EINVAL;
2553	}
2554
2555	cmd = container_of(header, typeof(*cmd), header);
2556	num = (cmd->header.size - sizeof(cmd->body)) /
2557		sizeof(SVGA3dVertexBuffer);
2558	if ((u64)num + (u64)cmd->body.startBuffer >
2559	    (u64)SVGA3D_DX_MAX_VERTEXBUFFERS) {
2560		DRM_ERROR("Invalid number of vertex buffers.\n");
2561		return -EINVAL;
2562	}
2563
2564	for (i = 0; i < num; i++) {
2565		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2566					user_surface_converter,
2567					&cmd->buf[i].sid, &res_node);
2568		if (unlikely(ret != 0))
2569			return ret;
2570
2571		binding.bi.ctx = ctx_node->res;
2572		binding.bi.bt = vmw_ctx_binding_vb;
2573		binding.bi.res = ((res_node) ? res_node->res : NULL);
2574		binding.offset = cmd->buf[i].offset;
2575		binding.stride = cmd->buf[i].stride;
2576		binding.slot = i + cmd->body.startBuffer;
2577
2578		vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2579				0, binding.slot);
2580	}
2581
2582	return 0;
2583}
2584
2585/**
2586 * vmw_cmd_dx_ia_set_vertex_buffers - Validate an
2587 * SVGA_3D_CMD_DX_IA_SET_VERTEX_BUFFERS command.
2588 *
2589 * @dev_priv: Pointer to a device private struct.
2590 * @sw_context: The software context being used for this batch.
2591 * @header: Pointer to the command header in the command stream.
2592 */
2593static int vmw_cmd_dx_set_index_buffer(struct vmw_private *dev_priv,
2594				       struct vmw_sw_context *sw_context,
2595				       SVGA3dCmdHeader *header)
2596{
2597	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2598	struct vmw_ctx_bindinfo_ib binding;
2599	struct vmw_resource_val_node *res_node;
2600	struct {
2601		SVGA3dCmdHeader header;
2602		SVGA3dCmdDXSetIndexBuffer body;
2603	} *cmd;
2604	int ret;
2605
2606	if (unlikely(ctx_node == NULL)) {
2607		DRM_ERROR("DX Context not set.\n");
2608		return -EINVAL;
2609	}
2610
2611	cmd = container_of(header, typeof(*cmd), header);
2612	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2613				user_surface_converter,
2614				&cmd->body.sid, &res_node);
2615	if (unlikely(ret != 0))
2616		return ret;
2617
2618	binding.bi.ctx = ctx_node->res;
2619	binding.bi.res = ((res_node) ? res_node->res : NULL);
2620	binding.bi.bt = vmw_ctx_binding_ib;
2621	binding.offset = cmd->body.offset;
2622	binding.format = cmd->body.format;
2623
2624	vmw_binding_add(ctx_node->staged_bindings, &binding.bi, 0, 0);
2625
2626	return 0;
2627}
2628
2629/**
2630 * vmw_cmd_dx_set_rendertarget - Validate an
2631 * SVGA_3D_CMD_DX_SET_RENDERTARGETS command
2632 *
2633 * @dev_priv: Pointer to a device private struct.
2634 * @sw_context: The software context being used for this batch.
2635 * @header: Pointer to the command header in the command stream.
2636 */
2637static int vmw_cmd_dx_set_rendertargets(struct vmw_private *dev_priv,
2638					struct vmw_sw_context *sw_context,
2639					SVGA3dCmdHeader *header)
2640{
2641	struct {
2642		SVGA3dCmdHeader header;
2643		SVGA3dCmdDXSetRenderTargets body;
2644	} *cmd = container_of(header, typeof(*cmd), header);
2645	int ret;
2646	u32 num_rt_view = (cmd->header.size - sizeof(cmd->body)) /
2647		sizeof(SVGA3dRenderTargetViewId);
2648
2649	if (num_rt_view > SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS) {
2650		DRM_ERROR("Invalid DX Rendertarget binding.\n");
2651		return -EINVAL;
2652	}
2653
2654	ret = vmw_view_bindings_add(sw_context, vmw_view_ds,
2655				    vmw_ctx_binding_ds, 0,
2656				    &cmd->body.depthStencilViewId, 1, 0);
2657	if (ret)
2658		return ret;
2659
2660	return vmw_view_bindings_add(sw_context, vmw_view_rt,
2661				     vmw_ctx_binding_dx_rt, 0,
2662				     (void *)&cmd[1], num_rt_view, 0);
2663}
2664
2665/**
2666 * vmw_cmd_dx_clear_rendertarget_view - Validate an
2667 * SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW command
2668 *
2669 * @dev_priv: Pointer to a device private struct.
2670 * @sw_context: The software context being used for this batch.
2671 * @header: Pointer to the command header in the command stream.
2672 */
2673static int vmw_cmd_dx_clear_rendertarget_view(struct vmw_private *dev_priv,
2674					      struct vmw_sw_context *sw_context,
2675					      SVGA3dCmdHeader *header)
2676{
2677	struct {
2678		SVGA3dCmdHeader header;
2679		SVGA3dCmdDXClearRenderTargetView body;
2680	} *cmd = container_of(header, typeof(*cmd), header);
2681
2682	return vmw_view_id_val_add(sw_context, vmw_view_rt,
2683				   cmd->body.renderTargetViewId);
2684}
2685
2686/**
2687 * vmw_cmd_dx_clear_rendertarget_view - Validate an
2688 * SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW command
2689 *
2690 * @dev_priv: Pointer to a device private struct.
2691 * @sw_context: The software context being used for this batch.
2692 * @header: Pointer to the command header in the command stream.
2693 */
2694static int vmw_cmd_dx_clear_depthstencil_view(struct vmw_private *dev_priv,
2695					      struct vmw_sw_context *sw_context,
2696					      SVGA3dCmdHeader *header)
2697{
2698	struct {
2699		SVGA3dCmdHeader header;
2700		SVGA3dCmdDXClearDepthStencilView body;
2701	} *cmd = container_of(header, typeof(*cmd), header);
2702
2703	return vmw_view_id_val_add(sw_context, vmw_view_ds,
2704				   cmd->body.depthStencilViewId);
2705}
2706
2707static int vmw_cmd_dx_view_define(struct vmw_private *dev_priv,
2708				  struct vmw_sw_context *sw_context,
2709				  SVGA3dCmdHeader *header)
2710{
2711	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2712	struct vmw_resource_val_node *srf_node;
2713	struct vmw_resource *res;
2714	enum vmw_view_type view_type;
2715	int ret;
2716	/*
2717	 * This is based on the fact that all affected define commands have
2718	 * the same initial command body layout.
2719	 */
2720	struct {
2721		SVGA3dCmdHeader header;
2722		uint32 defined_id;
2723		uint32 sid;
2724	} *cmd;
2725
2726	if (unlikely(ctx_node == NULL)) {
2727		DRM_ERROR("DX Context not set.\n");
2728		return -EINVAL;
2729	}
2730
2731	view_type = vmw_view_cmd_to_type(header->id);
2732	cmd = container_of(header, typeof(*cmd), header);
2733	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2734				user_surface_converter,
2735				&cmd->sid, &srf_node);
2736	if (unlikely(ret != 0))
2737		return ret;
2738
2739	res = vmw_context_cotable(ctx_node->res, vmw_view_cotables[view_type]);
2740	ret = vmw_cotable_notify(res, cmd->defined_id);
2741	vmw_resource_unreference(&res);
2742	if (unlikely(ret != 0))
2743		return ret;
2744
2745	return vmw_view_add(sw_context->man,
2746			    ctx_node->res,
2747			    srf_node->res,
2748			    view_type,
2749			    cmd->defined_id,
2750			    header,
2751			    header->size + sizeof(*header),
2752			    &sw_context->staged_cmd_res);
2753}
2754
2755/**
2756 * vmw_cmd_dx_set_so_targets - Validate an
2757 * SVGA_3D_CMD_DX_SET_SOTARGETS command.
2758 *
2759 * @dev_priv: Pointer to a device private struct.
2760 * @sw_context: The software context being used for this batch.
2761 * @header: Pointer to the command header in the command stream.
2762 */
2763static int vmw_cmd_dx_set_so_targets(struct vmw_private *dev_priv,
2764				     struct vmw_sw_context *sw_context,
2765				     SVGA3dCmdHeader *header)
2766{
2767	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2768	struct vmw_ctx_bindinfo_so binding;
2769	struct vmw_resource_val_node *res_node;
2770	struct {
2771		SVGA3dCmdHeader header;
2772		SVGA3dCmdDXSetSOTargets body;
2773		SVGA3dSoTarget targets[];
2774	} *cmd;
2775	int i, ret, num;
2776
2777	if (unlikely(ctx_node == NULL)) {
2778		DRM_ERROR("DX Context not set.\n");
2779		return -EINVAL;
2780	}
2781
2782	cmd = container_of(header, typeof(*cmd), header);
2783	num = (cmd->header.size - sizeof(cmd->body)) /
2784		sizeof(SVGA3dSoTarget);
2785
2786	if (num > SVGA3D_DX_MAX_SOTARGETS) {
2787		DRM_ERROR("Invalid DX SO binding.\n");
2788		return -EINVAL;
2789	}
2790
2791	for (i = 0; i < num; i++) {
2792		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2793					user_surface_converter,
2794					&cmd->targets[i].sid, &res_node);
2795		if (unlikely(ret != 0))
2796			return ret;
2797
2798		binding.bi.ctx = ctx_node->res;
2799		binding.bi.res = ((res_node) ? res_node->res : NULL);
2800		binding.bi.bt = vmw_ctx_binding_so,
2801		binding.offset = cmd->targets[i].offset;
2802		binding.size = cmd->targets[i].sizeInBytes;
2803		binding.slot = i;
2804
2805		vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2806				0, binding.slot);
2807	}
2808
2809	return 0;
2810}
2811
2812static int vmw_cmd_dx_so_define(struct vmw_private *dev_priv,
2813				struct vmw_sw_context *sw_context,
2814				SVGA3dCmdHeader *header)
2815{
2816	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2817	struct vmw_resource *res;
2818	/*
2819	 * This is based on the fact that all affected define commands have
2820	 * the same initial command body layout.
2821	 */
2822	struct {
2823		SVGA3dCmdHeader header;
2824		uint32 defined_id;
2825	} *cmd;
2826	enum vmw_so_type so_type;
2827	int ret;
2828
2829	if (unlikely(ctx_node == NULL)) {
2830		DRM_ERROR("DX Context not set.\n");
2831		return -EINVAL;
2832	}
2833
2834	so_type = vmw_so_cmd_to_type(header->id);
2835	res = vmw_context_cotable(ctx_node->res, vmw_so_cotables[so_type]);
2836	cmd = container_of(header, typeof(*cmd), header);
2837	ret = vmw_cotable_notify(res, cmd->defined_id);
2838	vmw_resource_unreference(&res);
2839
2840	return ret;
2841}
2842
2843/**
2844 * vmw_cmd_dx_check_subresource - Validate an
2845 * SVGA_3D_CMD_DX_[X]_SUBRESOURCE command
2846 *
2847 * @dev_priv: Pointer to a device private struct.
2848 * @sw_context: The software context being used for this batch.
2849 * @header: Pointer to the command header in the command stream.
2850 */
2851static int vmw_cmd_dx_check_subresource(struct vmw_private *dev_priv,
2852					struct vmw_sw_context *sw_context,
2853					SVGA3dCmdHeader *header)
2854{
2855	struct {
2856		SVGA3dCmdHeader header;
2857		union {
2858			SVGA3dCmdDXReadbackSubResource r_body;
2859			SVGA3dCmdDXInvalidateSubResource i_body;
2860			SVGA3dCmdDXUpdateSubResource u_body;
2861			SVGA3dSurfaceId sid;
2862		};
2863	} *cmd;
2864
2865	BUILD_BUG_ON(offsetof(typeof(*cmd), r_body.sid) !=
2866		     offsetof(typeof(*cmd), sid));
2867	BUILD_BUG_ON(offsetof(typeof(*cmd), i_body.sid) !=
2868		     offsetof(typeof(*cmd), sid));
2869	BUILD_BUG_ON(offsetof(typeof(*cmd), u_body.sid) !=
2870		     offsetof(typeof(*cmd), sid));
2871
2872	cmd = container_of(header, typeof(*cmd), header);
2873
2874	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2875				 user_surface_converter,
2876				 &cmd->sid, NULL);
2877}
2878
2879static int vmw_cmd_dx_cid_check(struct vmw_private *dev_priv,
2880				struct vmw_sw_context *sw_context,
2881				SVGA3dCmdHeader *header)
2882{
2883	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2884
2885	if (unlikely(ctx_node == NULL)) {
2886		DRM_ERROR("DX Context not set.\n");
2887		return -EINVAL;
2888	}
2889
2890	return 0;
2891}
2892
2893/**
2894 * vmw_cmd_dx_view_remove - validate a view remove command and
2895 * schedule the view resource for removal.
2896 *
2897 * @dev_priv: Pointer to a device private struct.
2898 * @sw_context: The software context being used for this batch.
2899 * @header: Pointer to the command header in the command stream.
2900 *
2901 * Check that the view exists, and if it was not created using this
2902 * command batch, conditionally make this command a NOP.
 
2903 */
2904static int vmw_cmd_dx_view_remove(struct vmw_private *dev_priv,
2905				  struct vmw_sw_context *sw_context,
2906				  SVGA3dCmdHeader *header)
2907{
2908	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2909	struct {
2910		SVGA3dCmdHeader header;
2911		union vmw_view_destroy body;
2912	} *cmd = container_of(header, typeof(*cmd), header);
2913	enum vmw_view_type view_type = vmw_view_cmd_to_type(header->id);
2914	struct vmw_resource *view;
2915	int ret;
2916
2917	if (!ctx_node) {
2918		DRM_ERROR("DX Context not set.\n");
2919		return -EINVAL;
2920	}
2921
2922	ret = vmw_view_remove(sw_context->man,
2923			      cmd->body.view_id, view_type,
2924			      &sw_context->staged_cmd_res,
2925			      &view);
2926	if (ret || !view)
2927		return ret;
2928
2929	/*
2930	 * If the view wasn't created during this command batch, it might
2931	 * have been removed due to a context swapout, so add a
2932	 * relocation to conditionally make this command a NOP to avoid
2933	 * device errors.
2934	 */
2935	return vmw_resource_relocation_add(&sw_context->res_relocations,
2936					   view,
2937					   vmw_ptr_diff(sw_context->buf_start,
2938							&cmd->header.id),
2939					   vmw_res_rel_cond_nop);
2940}
2941
2942/**
2943 * vmw_cmd_dx_define_shader - Validate an SVGA_3D_CMD_DX_DEFINE_SHADER
2944 * command
2945 *
2946 * @dev_priv: Pointer to a device private struct.
2947 * @sw_context: The software context being used for this batch.
2948 * @header: Pointer to the command header in the command stream.
2949 */
2950static int vmw_cmd_dx_define_shader(struct vmw_private *dev_priv,
2951				    struct vmw_sw_context *sw_context,
2952				    SVGA3dCmdHeader *header)
2953{
2954	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2955	struct vmw_resource *res;
2956	struct {
2957		SVGA3dCmdHeader header;
2958		SVGA3dCmdDXDefineShader body;
2959	} *cmd = container_of(header, typeof(*cmd), header);
2960	int ret;
2961
2962	if (!ctx_node) {
2963		DRM_ERROR("DX Context not set.\n");
2964		return -EINVAL;
2965	}
2966
2967	res = vmw_context_cotable(ctx_node->res, SVGA_COTABLE_DXSHADER);
2968	ret = vmw_cotable_notify(res, cmd->body.shaderId);
2969	vmw_resource_unreference(&res);
2970	if (ret)
2971		return ret;
2972
2973	return vmw_dx_shader_add(sw_context->man, ctx_node->res,
2974				 cmd->body.shaderId, cmd->body.type,
2975				 &sw_context->staged_cmd_res);
2976}
2977
2978/**
2979 * vmw_cmd_dx_destroy_shader - Validate an SVGA_3D_CMD_DX_DESTROY_SHADER
2980 * command
2981 *
2982 * @dev_priv: Pointer to a device private struct.
2983 * @sw_context: The software context being used for this batch.
2984 * @header: Pointer to the command header in the command stream.
2985 */
2986static int vmw_cmd_dx_destroy_shader(struct vmw_private *dev_priv,
2987				     struct vmw_sw_context *sw_context,
2988				     SVGA3dCmdHeader *header)
2989{
2990	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2991	struct {
2992		SVGA3dCmdHeader header;
2993		SVGA3dCmdDXDestroyShader body;
2994	} *cmd = container_of(header, typeof(*cmd), header);
2995	int ret;
2996
2997	if (!ctx_node) {
2998		DRM_ERROR("DX Context not set.\n");
2999		return -EINVAL;
3000	}
3001
3002	ret = vmw_shader_remove(sw_context->man, cmd->body.shaderId, 0,
3003				&sw_context->staged_cmd_res);
3004	if (ret)
3005		DRM_ERROR("Could not find shader to remove.\n");
3006
3007	return ret;
3008}
3009
3010/**
3011 * vmw_cmd_dx_bind_shader - Validate an SVGA_3D_CMD_DX_BIND_SHADER
3012 * command
3013 *
3014 * @dev_priv: Pointer to a device private struct.
3015 * @sw_context: The software context being used for this batch.
3016 * @header: Pointer to the command header in the command stream.
3017 */
3018static int vmw_cmd_dx_bind_shader(struct vmw_private *dev_priv,
3019				  struct vmw_sw_context *sw_context,
3020				  SVGA3dCmdHeader *header)
3021{
3022	struct vmw_resource_val_node *ctx_node;
3023	struct vmw_resource_val_node *res_node;
3024	struct vmw_resource *res;
3025	struct {
3026		SVGA3dCmdHeader header;
3027		SVGA3dCmdDXBindShader body;
3028	} *cmd = container_of(header, typeof(*cmd), header);
3029	int ret;
3030
3031	if (cmd->body.cid != SVGA3D_INVALID_ID) {
3032		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
3033					user_context_converter,
3034					&cmd->body.cid, &ctx_node);
3035		if (ret)
3036			return ret;
3037	} else {
3038		ctx_node = sw_context->dx_ctx_node;
3039		if (!ctx_node) {
3040			DRM_ERROR("DX Context not set.\n");
3041			return -EINVAL;
3042		}
3043	}
3044
3045	res = vmw_shader_lookup(vmw_context_res_man(ctx_node->res),
3046				cmd->body.shid, 0);
3047	if (IS_ERR(res)) {
3048		DRM_ERROR("Could not find shader to bind.\n");
3049		return PTR_ERR(res);
3050	}
3051
3052	ret = vmw_resource_val_add(sw_context, res, &res_node);
3053	if (ret) {
3054		DRM_ERROR("Error creating resource validation node.\n");
3055		goto out_unref;
3056	}
3057
3058
3059	ret = vmw_cmd_res_switch_backup(dev_priv, sw_context, res_node,
3060					&cmd->body.mobid,
3061					cmd->body.offsetInBytes);
3062out_unref:
3063	vmw_resource_unreference(&res);
3064
3065	return ret;
3066}
3067
3068/**
3069 * vmw_cmd_dx_genmips - Validate an SVGA_3D_CMD_DX_GENMIPS command
3070 *
3071 * @dev_priv: Pointer to a device private struct.
3072 * @sw_context: The software context being used for this batch.
3073 * @header: Pointer to the command header in the command stream.
3074 */
3075static int vmw_cmd_dx_genmips(struct vmw_private *dev_priv,
3076			      struct vmw_sw_context *sw_context,
3077			      SVGA3dCmdHeader *header)
3078{
3079	struct {
3080		SVGA3dCmdHeader header;
3081		SVGA3dCmdDXGenMips body;
3082	} *cmd = container_of(header, typeof(*cmd), header);
3083
3084	return vmw_view_id_val_add(sw_context, vmw_view_sr,
3085				   cmd->body.shaderResourceViewId);
3086}
3087
3088/**
3089 * vmw_cmd_dx_transfer_from_buffer -
3090 * Validate an SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER command
3091 *
3092 * @dev_priv: Pointer to a device private struct.
3093 * @sw_context: The software context being used for this batch.
3094 * @header: Pointer to the command header in the command stream.
3095 */
3096static int vmw_cmd_dx_transfer_from_buffer(struct vmw_private *dev_priv,
3097					   struct vmw_sw_context *sw_context,
3098					   SVGA3dCmdHeader *header)
3099{
3100	struct {
3101		SVGA3dCmdHeader header;
3102		SVGA3dCmdDXTransferFromBuffer body;
3103	} *cmd = container_of(header, typeof(*cmd), header);
3104	int ret;
3105
3106	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3107				user_surface_converter,
3108				&cmd->body.srcSid, NULL);
3109	if (ret != 0)
3110		return ret;
3111
3112	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3113				 user_surface_converter,
3114				 &cmd->body.destSid, NULL);
3115}
3116
3117static int vmw_cmd_check_not_3d(struct vmw_private *dev_priv,
3118				struct vmw_sw_context *sw_context,
3119				void *buf, uint32_t *size)
3120{
3121	uint32_t size_remaining = *size;
3122	uint32_t cmd_id;
3123
3124	cmd_id = ((uint32_t *)buf)[0];
3125	switch (cmd_id) {
3126	case SVGA_CMD_UPDATE:
3127		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdUpdate);
3128		break;
3129	case SVGA_CMD_DEFINE_GMRFB:
3130		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdDefineGMRFB);
3131		break;
3132	case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
3133		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3134		break;
3135	case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
3136		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3137		break;
3138	default:
3139		DRM_ERROR("Unsupported SVGA command: %u.\n", cmd_id);
3140		return -EINVAL;
3141	}
3142
3143	if (*size > size_remaining) {
3144		DRM_ERROR("Invalid SVGA command (size mismatch):"
3145			  " %u.\n", cmd_id);
3146		return -EINVAL;
3147	}
3148
3149	if (unlikely(!sw_context->kernel)) {
3150		DRM_ERROR("Kernel only SVGA command: %u.\n", cmd_id);
3151		return -EPERM;
3152	}
3153
3154	if (cmd_id == SVGA_CMD_DEFINE_GMRFB)
3155		return vmw_cmd_check_define_gmrfb(dev_priv, sw_context, buf);
3156
3157	return 0;
3158}
3159
3160static const struct vmw_cmd_entry vmw_cmd_entries[SVGA_3D_CMD_MAX] = {
3161	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE, &vmw_cmd_invalid,
3162		    false, false, false),
3163	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DESTROY, &vmw_cmd_invalid,
3164		    false, false, false),
3165	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_COPY, &vmw_cmd_surface_copy_check,
3166		    true, false, false),
3167	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_STRETCHBLT, &vmw_cmd_stretch_blt_check,
3168		    true, false, false),
3169	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DMA, &vmw_cmd_dma,
3170		    true, false, false),
3171	VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DEFINE, &vmw_cmd_invalid,
3172		    false, false, false),
3173	VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DESTROY, &vmw_cmd_invalid,
3174		    false, false, false),
3175	VMW_CMD_DEF(SVGA_3D_CMD_SETTRANSFORM, &vmw_cmd_cid_check,
3176		    true, false, false),
3177	VMW_CMD_DEF(SVGA_3D_CMD_SETZRANGE, &vmw_cmd_cid_check,
3178		    true, false, false),
3179	VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERSTATE, &vmw_cmd_cid_check,
3180		    true, false, false),
3181	VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERTARGET,
3182		    &vmw_cmd_set_render_target_check, true, false, false),
3183	VMW_CMD_DEF(SVGA_3D_CMD_SETTEXTURESTATE, &vmw_cmd_tex_state,
3184		    true, false, false),
3185	VMW_CMD_DEF(SVGA_3D_CMD_SETMATERIAL, &vmw_cmd_cid_check,
3186		    true, false, false),
3187	VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTDATA, &vmw_cmd_cid_check,
3188		    true, false, false),
3189	VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTENABLED, &vmw_cmd_cid_check,
3190		    true, false, false),
3191	VMW_CMD_DEF(SVGA_3D_CMD_SETVIEWPORT, &vmw_cmd_cid_check,
3192		    true, false, false),
3193	VMW_CMD_DEF(SVGA_3D_CMD_SETCLIPPLANE, &vmw_cmd_cid_check,
3194		    true, false, false),
3195	VMW_CMD_DEF(SVGA_3D_CMD_CLEAR, &vmw_cmd_cid_check,
3196		    true, false, false),
3197	VMW_CMD_DEF(SVGA_3D_CMD_PRESENT, &vmw_cmd_present_check,
3198		    false, false, false),
3199	VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DEFINE, &vmw_cmd_shader_define,
3200		    true, false, false),
3201	VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DESTROY, &vmw_cmd_shader_destroy,
3202		    true, false, false),
3203	VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER, &vmw_cmd_set_shader,
3204		    true, false, false),
3205	VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER_CONST, &vmw_cmd_set_shader_const,
3206		    true, false, false),
3207	VMW_CMD_DEF(SVGA_3D_CMD_DRAW_PRIMITIVES, &vmw_cmd_draw,
3208		    true, false, false),
3209	VMW_CMD_DEF(SVGA_3D_CMD_SETSCISSORRECT, &vmw_cmd_cid_check,
3210		    true, false, false),
3211	VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_QUERY, &vmw_cmd_begin_query,
3212		    true, false, false),
3213	VMW_CMD_DEF(SVGA_3D_CMD_END_QUERY, &vmw_cmd_end_query,
3214		    true, false, false),
3215	VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_QUERY, &vmw_cmd_wait_query,
3216		    true, false, false),
3217	VMW_CMD_DEF(SVGA_3D_CMD_PRESENT_READBACK, &vmw_cmd_ok,
3218		    true, false, false),
3219	VMW_CMD_DEF(SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN,
3220		    &vmw_cmd_blt_surf_screen_check, false, false, false),
3221	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE_V2, &vmw_cmd_invalid,
3222		    false, false, false),
3223	VMW_CMD_DEF(SVGA_3D_CMD_GENERATE_MIPMAPS, &vmw_cmd_invalid,
3224		    false, false, false),
3225	VMW_CMD_DEF(SVGA_3D_CMD_ACTIVATE_SURFACE, &vmw_cmd_invalid,
3226		    false, false, false),
3227	VMW_CMD_DEF(SVGA_3D_CMD_DEACTIVATE_SURFACE, &vmw_cmd_invalid,
3228		    false, false, false),
3229	VMW_CMD_DEF(SVGA_3D_CMD_SCREEN_DMA, &vmw_cmd_invalid,
3230		    false, false, false),
3231	VMW_CMD_DEF(SVGA_3D_CMD_SET_UNITY_SURFACE_COOKIE, &vmw_cmd_invalid,
3232		    false, false, false),
3233	VMW_CMD_DEF(SVGA_3D_CMD_OPEN_CONTEXT_SURFACE, &vmw_cmd_invalid,
3234		    false, false, false),
3235	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_BITBLT, &vmw_cmd_invalid,
3236		    false, false, false),
3237	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_TRANSBLT, &vmw_cmd_invalid,
3238		    false, false, false),
3239	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_STRETCHBLT, &vmw_cmd_invalid,
3240		    false, false, false),
3241	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_COLORFILL, &vmw_cmd_invalid,
3242		    false, false, false),
3243	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_ALPHABLEND, &vmw_cmd_invalid,
3244		    false, false, false),
3245	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_CLEARTYPEBLEND, &vmw_cmd_invalid,
3246		    false, false, false),
3247	VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE, &vmw_cmd_invalid,
3248		    false, false, true),
3249	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_OTABLE, &vmw_cmd_invalid,
3250		    false, false, true),
3251	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_MOB, &vmw_cmd_invalid,
3252		    false, false, true),
3253	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_MOB, &vmw_cmd_invalid,
3254		    false, false, true),
3255	VMW_CMD_DEF(SVGA_3D_CMD_REDEFINE_GB_MOB64, &vmw_cmd_invalid,
3256		    false, false, true),
3257	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING, &vmw_cmd_invalid,
3258		    false, false, true),
3259	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE, &vmw_cmd_invalid,
3260		    false, false, true),
3261	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SURFACE, &vmw_cmd_invalid,
3262		    false, false, true),
3263	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE, &vmw_cmd_bind_gb_surface,
3264		    true, false, true),
3265	VMW_CMD_DEF(SVGA_3D_CMD_COND_BIND_GB_SURFACE, &vmw_cmd_invalid,
3266		    false, false, true),
3267	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_IMAGE, &vmw_cmd_update_gb_image,
3268		    true, false, true),
3269	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SURFACE,
3270		    &vmw_cmd_update_gb_surface, true, false, true),
3271	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE,
3272		    &vmw_cmd_readback_gb_image, true, false, true),
3273	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_SURFACE,
3274		    &vmw_cmd_readback_gb_surface, true, false, true),
3275	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE,
3276		    &vmw_cmd_invalidate_gb_image, true, false, true),
3277	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_SURFACE,
3278		    &vmw_cmd_invalidate_gb_surface, true, false, true),
3279	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_CONTEXT, &vmw_cmd_invalid,
3280		    false, false, true),
3281	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_CONTEXT, &vmw_cmd_invalid,
3282		    false, false, true),
3283	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_CONTEXT, &vmw_cmd_invalid,
3284		    false, false, true),
3285	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_CONTEXT, &vmw_cmd_invalid,
3286		    false, false, true),
3287	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_CONTEXT, &vmw_cmd_invalid,
3288		    false, false, true),
3289	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SHADER, &vmw_cmd_invalid,
3290		    false, false, true),
3291	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SHADER, &vmw_cmd_bind_gb_shader,
3292		    true, false, true),
3293	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SHADER, &vmw_cmd_invalid,
3294		    false, false, true),
3295	VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE64, &vmw_cmd_invalid,
3296		    false, false, false),
3297	VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_GB_QUERY, &vmw_cmd_begin_gb_query,
3298		    true, false, true),
3299	VMW_CMD_DEF(SVGA_3D_CMD_END_GB_QUERY, &vmw_cmd_end_gb_query,
3300		    true, false, true),
3301	VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_GB_QUERY, &vmw_cmd_wait_gb_query,
3302		    true, false, true),
3303	VMW_CMD_DEF(SVGA_3D_CMD_NOP, &vmw_cmd_ok,
3304		    true, false, true),
3305	VMW_CMD_DEF(SVGA_3D_CMD_ENABLE_GART, &vmw_cmd_invalid,
3306		    false, false, true),
3307	VMW_CMD_DEF(SVGA_3D_CMD_DISABLE_GART, &vmw_cmd_invalid,
3308		    false, false, true),
3309	VMW_CMD_DEF(SVGA_3D_CMD_MAP_MOB_INTO_GART, &vmw_cmd_invalid,
3310		    false, false, true),
3311	VMW_CMD_DEF(SVGA_3D_CMD_UNMAP_GART_RANGE, &vmw_cmd_invalid,
3312		    false, false, true),
3313	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SCREENTARGET, &vmw_cmd_invalid,
3314		    false, false, true),
3315	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SCREENTARGET, &vmw_cmd_invalid,
3316		    false, false, true),
3317	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SCREENTARGET, &vmw_cmd_invalid,
3318		    false, false, true),
3319	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SCREENTARGET, &vmw_cmd_invalid,
3320		    false, false, true),
3321	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3322		    false, false, true),
3323	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3324		    false, false, true),
3325	VMW_CMD_DEF(SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE, &vmw_cmd_cid_check,
3326		    true, false, true),
3327	VMW_CMD_DEF(SVGA_3D_CMD_GB_SCREEN_DMA, &vmw_cmd_invalid,
3328		    false, false, true),
3329	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH, &vmw_cmd_invalid,
3330		    false, false, true),
3331	VMW_CMD_DEF(SVGA_3D_CMD_GB_MOB_FENCE, &vmw_cmd_invalid,
3332		    false, false, true),
3333	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE_V2, &vmw_cmd_invalid,
3334		    false, false, true),
3335
3336	/*
3337	 * DX commands
3338	 */
3339	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_CONTEXT, &vmw_cmd_invalid,
3340		    false, false, true),
3341	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_CONTEXT, &vmw_cmd_invalid,
3342		    false, false, true),
3343	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_CONTEXT, &vmw_cmd_invalid,
3344		    false, false, true),
3345	VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_CONTEXT, &vmw_cmd_invalid,
3346		    false, false, true),
3347	VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_CONTEXT, &vmw_cmd_invalid,
3348		    false, false, true),
3349	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER,
3350		    &vmw_cmd_dx_set_single_constant_buffer, true, false, true),
3351	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER_RESOURCES,
3352		    &vmw_cmd_dx_set_shader_res, true, false, true),
3353	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER, &vmw_cmd_dx_set_shader,
3354		    true, false, true),
3355	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SAMPLERS, &vmw_cmd_dx_cid_check,
3356		    true, false, true),
3357	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW, &vmw_cmd_dx_cid_check,
3358		    true, false, true),
3359	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED, &vmw_cmd_dx_cid_check,
3360		    true, false, true),
3361	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED, &vmw_cmd_dx_cid_check,
3362		    true, false, true),
3363	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED,
3364		    &vmw_cmd_dx_cid_check, true, false, true),
3365	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_AUTO, &vmw_cmd_dx_cid_check,
3366		    true, false, true),
3367	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS,
3368		    &vmw_cmd_dx_set_vertex_buffers, true, false, true),
3369	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INDEX_BUFFER,
3370		    &vmw_cmd_dx_set_index_buffer, true, false, true),
3371	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RENDERTARGETS,
3372		    &vmw_cmd_dx_set_rendertargets, true, false, true),
3373	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_BLEND_STATE, &vmw_cmd_dx_cid_check,
3374		    true, false, true),
3375	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DEPTHSTENCIL_STATE,
3376		    &vmw_cmd_dx_cid_check, true, false, true),
3377	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RASTERIZER_STATE,
3378		    &vmw_cmd_dx_cid_check, true, false, true),
3379	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_QUERY, &vmw_cmd_dx_define_query,
3380		    true, false, true),
3381	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_QUERY, &vmw_cmd_dx_cid_check,
3382		    true, false, true),
3383	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_QUERY, &vmw_cmd_dx_bind_query,
3384		    true, false, true),
3385	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_QUERY_OFFSET,
3386		    &vmw_cmd_dx_cid_check, true, false, true),
3387	VMW_CMD_DEF(SVGA_3D_CMD_DX_BEGIN_QUERY, &vmw_cmd_dx_cid_check,
3388		    true, false, true),
3389	VMW_CMD_DEF(SVGA_3D_CMD_DX_END_QUERY, &vmw_cmd_dx_cid_check,
3390		    true, false, true),
3391	VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_QUERY, &vmw_cmd_invalid,
3392		    true, false, true),
3393	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PREDICATION, &vmw_cmd_dx_cid_check,
3394		    true, false, true),
3395	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VIEWPORTS, &vmw_cmd_dx_cid_check,
3396		    true, false, true),
3397	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SCISSORRECTS, &vmw_cmd_dx_cid_check,
3398		    true, false, true),
3399	VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW,
3400		    &vmw_cmd_dx_clear_rendertarget_view, true, false, true),
3401	VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW,
3402		    &vmw_cmd_dx_clear_depthstencil_view, true, false, true),
3403	VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY, &vmw_cmd_invalid,
3404		    true, false, true),
3405	VMW_CMD_DEF(SVGA_3D_CMD_DX_GENMIPS, &vmw_cmd_dx_genmips,
3406		    true, false, true),
3407	VMW_CMD_DEF(SVGA_3D_CMD_DX_UPDATE_SUBRESOURCE,
3408		    &vmw_cmd_dx_check_subresource, true, false, true),
3409	VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_SUBRESOURCE,
3410		    &vmw_cmd_dx_check_subresource, true, false, true),
3411	VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_SUBRESOURCE,
3412		    &vmw_cmd_dx_check_subresource, true, false, true),
3413	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW,
3414		    &vmw_cmd_dx_view_define, true, false, true),
3415	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW,
3416		    &vmw_cmd_dx_view_remove, true, false, true),
3417	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW,
3418		    &vmw_cmd_dx_view_define, true, false, true),
3419	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW,
3420		    &vmw_cmd_dx_view_remove, true, false, true),
3421	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW,
3422		    &vmw_cmd_dx_view_define, true, false, true),
3423	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW,
3424		    &vmw_cmd_dx_view_remove, true, false, true),
3425	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_ELEMENTLAYOUT,
3426		    &vmw_cmd_dx_so_define, true, false, true),
3427	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_ELEMENTLAYOUT,
3428		    &vmw_cmd_dx_cid_check, true, false, true),
3429	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_BLEND_STATE,
3430		    &vmw_cmd_dx_so_define, true, false, true),
3431	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_BLEND_STATE,
3432		    &vmw_cmd_dx_cid_check, true, false, true),
3433	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_STATE,
3434		    &vmw_cmd_dx_so_define, true, false, true),
3435	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_STATE,
3436		    &vmw_cmd_dx_cid_check, true, false, true),
3437	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE,
3438		    &vmw_cmd_dx_so_define, true, false, true),
3439	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RASTERIZER_STATE,
3440		    &vmw_cmd_dx_cid_check, true, false, true),
3441	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SAMPLER_STATE,
3442		    &vmw_cmd_dx_so_define, true, false, true),
3443	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SAMPLER_STATE,
3444		    &vmw_cmd_dx_cid_check, true, false, true),
3445	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADER,
3446		    &vmw_cmd_dx_define_shader, true, false, true),
3447	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADER,
3448		    &vmw_cmd_dx_destroy_shader, true, false, true),
3449	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_SHADER,
3450		    &vmw_cmd_dx_bind_shader, true, false, true),
3451	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT,
3452		    &vmw_cmd_dx_so_define, true, false, true),
3453	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_STREAMOUTPUT,
3454		    &vmw_cmd_dx_cid_check, true, false, true),
3455	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_STREAMOUTPUT, &vmw_cmd_dx_cid_check,
3456		    true, false, true),
3457	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SOTARGETS,
3458		    &vmw_cmd_dx_set_so_targets, true, false, true),
3459	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INPUT_LAYOUT,
3460		    &vmw_cmd_dx_cid_check, true, false, true),
3461	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_TOPOLOGY,
3462		    &vmw_cmd_dx_cid_check, true, false, true),
3463	VMW_CMD_DEF(SVGA_3D_CMD_DX_BUFFER_COPY,
3464		    &vmw_cmd_buffer_copy_check, true, false, true),
3465	VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY_REGION,
3466		    &vmw_cmd_pred_copy_check, true, false, true),
3467	VMW_CMD_DEF(SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER,
3468		    &vmw_cmd_dx_transfer_from_buffer,
3469		    true, false, true),
3470};
3471
3472static int vmw_cmd_check(struct vmw_private *dev_priv,
3473			 struct vmw_sw_context *sw_context,
3474			 void *buf, uint32_t *size)
3475{
3476	uint32_t cmd_id;
3477	uint32_t size_remaining = *size;
3478	SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3479	int ret;
3480	const struct vmw_cmd_entry *entry;
3481	bool gb = dev_priv->capabilities & SVGA_CAP_GBOBJECTS;
3482
3483	cmd_id = ((uint32_t *)buf)[0];
3484	/* Handle any none 3D commands */
3485	if (unlikely(cmd_id < SVGA_CMD_MAX))
3486		return vmw_cmd_check_not_3d(dev_priv, sw_context, buf, size);
3487
3488
3489	cmd_id = header->id;
3490	*size = header->size + sizeof(SVGA3dCmdHeader);
3491
3492	cmd_id -= SVGA_3D_CMD_BASE;
3493	if (unlikely(*size > size_remaining))
3494		goto out_invalid;
3495
3496	if (unlikely(cmd_id >= SVGA_3D_CMD_MAX - SVGA_3D_CMD_BASE))
3497		goto out_invalid;
3498
3499	entry = &vmw_cmd_entries[cmd_id];
3500	if (unlikely(!entry->func))
3501		goto out_invalid;
3502
3503	if (unlikely(!entry->user_allow && !sw_context->kernel))
3504		goto out_privileged;
3505
3506	if (unlikely(entry->gb_disable && gb))
3507		goto out_old;
3508
3509	if (unlikely(entry->gb_enable && !gb))
3510		goto out_new;
3511
3512	ret = entry->func(dev_priv, sw_context, header);
3513	if (unlikely(ret != 0))
3514		goto out_invalid;
3515
3516	return 0;
3517out_invalid:
3518	DRM_ERROR("Invalid SVGA3D command: %d\n",
3519		  cmd_id + SVGA_3D_CMD_BASE);
3520	return -EINVAL;
3521out_privileged:
3522	DRM_ERROR("Privileged SVGA3D command: %d\n",
3523		  cmd_id + SVGA_3D_CMD_BASE);
3524	return -EPERM;
3525out_old:
3526	DRM_ERROR("Deprecated (disallowed) SVGA3D command: %d\n",
3527		  cmd_id + SVGA_3D_CMD_BASE);
3528	return -EINVAL;
3529out_new:
3530	DRM_ERROR("SVGA3D command: %d not supported by virtual hardware.\n",
3531		  cmd_id + SVGA_3D_CMD_BASE);
3532	return -EINVAL;
3533}
3534
3535static int vmw_cmd_check_all(struct vmw_private *dev_priv,
3536			     struct vmw_sw_context *sw_context,
3537			     void *buf,
3538			     uint32_t size)
3539{
3540	int32_t cur_size = size;
3541	int ret;
3542
3543	sw_context->buf_start = buf;
3544
3545	while (cur_size > 0) {
3546		size = cur_size;
3547		ret = vmw_cmd_check(dev_priv, sw_context, buf, &size);
3548		if (unlikely(ret != 0))
3549			return ret;
3550		buf = (void *)((unsigned long) buf + size);
3551		cur_size -= size;
3552	}
3553
3554	if (unlikely(cur_size != 0)) {
3555		DRM_ERROR("Command verifier out of sync.\n");
3556		return -EINVAL;
3557	}
3558
3559	return 0;
3560}
3561
3562static void vmw_free_relocations(struct vmw_sw_context *sw_context)
3563{
3564	sw_context->cur_reloc = 0;
3565}
3566
3567static void vmw_apply_relocations(struct vmw_sw_context *sw_context)
3568{
3569	uint32_t i;
3570	struct vmw_relocation *reloc;
3571	struct ttm_validate_buffer *validate;
3572	struct ttm_buffer_object *bo;
3573
3574	for (i = 0; i < sw_context->cur_reloc; ++i) {
3575		reloc = &sw_context->relocs[i];
3576		validate = &sw_context->val_bufs[reloc->index].base;
3577		bo = validate->bo;
3578		switch (bo->mem.mem_type) {
3579		case TTM_PL_VRAM:
3580			reloc->location->offset += bo->offset;
3581			reloc->location->gmrId = SVGA_GMR_FRAMEBUFFER;
3582			break;
3583		case VMW_PL_GMR:
3584			reloc->location->gmrId = bo->mem.start;
3585			break;
3586		case VMW_PL_MOB:
3587			*reloc->mob_loc = bo->mem.start;
3588			break;
3589		default:
3590			BUG();
3591		}
3592	}
3593	vmw_free_relocations(sw_context);
3594}
3595
3596/**
3597 * vmw_resource_list_unrefererence - Free up a resource list and unreference
3598 * all resources referenced by it.
3599 *
3600 * @list: The resource list.
3601 */
3602static void vmw_resource_list_unreference(struct vmw_sw_context *sw_context,
3603					  struct list_head *list)
3604{
3605	struct vmw_resource_val_node *val, *val_next;
3606
3607	/*
3608	 * Drop references to resources held during command submission.
3609	 */
3610
3611	list_for_each_entry_safe(val, val_next, list, head) {
3612		list_del_init(&val->head);
3613		vmw_resource_unreference(&val->res);
3614
3615		if (val->staged_bindings) {
3616			if (val->staged_bindings != sw_context->staged_bindings)
3617				vmw_binding_state_free(val->staged_bindings);
3618			else
3619				sw_context->staged_bindings_inuse = false;
3620			val->staged_bindings = NULL;
3621		}
3622
3623		kfree(val);
3624	}
3625}
3626
3627static void vmw_clear_validations(struct vmw_sw_context *sw_context)
3628{
3629	struct vmw_validate_buffer *entry, *next;
3630	struct vmw_resource_val_node *val;
3631
3632	/*
3633	 * Drop references to DMA buffers held during command submission.
3634	 */
3635	list_for_each_entry_safe(entry, next, &sw_context->validate_nodes,
3636				 base.head) {
3637		list_del(&entry->base.head);
3638		ttm_bo_unref(&entry->base.bo);
3639		(void) drm_ht_remove_item(&sw_context->res_ht, &entry->hash);
3640		sw_context->cur_val_buf--;
3641	}
3642	BUG_ON(sw_context->cur_val_buf != 0);
3643
3644	list_for_each_entry(val, &sw_context->resource_list, head)
3645		(void) drm_ht_remove_item(&sw_context->res_ht, &val->hash);
3646}
3647
3648int vmw_validate_single_buffer(struct vmw_private *dev_priv,
3649			       struct ttm_buffer_object *bo,
3650			       bool interruptible,
3651			       bool validate_as_mob)
3652{
3653	struct vmw_dma_buffer *vbo = container_of(bo, struct vmw_dma_buffer,
3654						  base);
3655	int ret;
3656
3657	if (vbo->pin_count > 0)
3658		return 0;
3659
3660	if (validate_as_mob)
3661		return ttm_bo_validate(bo, &vmw_mob_placement, interruptible,
3662				       false);
3663
3664	/**
3665	 * Put BO in VRAM if there is space, otherwise as a GMR.
3666	 * If there is no space in VRAM and GMR ids are all used up,
3667	 * start evicting GMRs to make room. If the DMA buffer can't be
3668	 * used as a GMR, this will return -ENOMEM.
3669	 */
3670
3671	ret = ttm_bo_validate(bo, &vmw_vram_gmr_placement, interruptible,
3672			      false);
3673	if (likely(ret == 0 || ret == -ERESTARTSYS))
3674		return ret;
3675
3676	/**
3677	 * If that failed, try VRAM again, this time evicting
3678	 * previous contents.
3679	 */
3680
3681	ret = ttm_bo_validate(bo, &vmw_vram_placement, interruptible, false);
3682	return ret;
3683}
3684
3685static int vmw_validate_buffers(struct vmw_private *dev_priv,
3686				struct vmw_sw_context *sw_context)
3687{
3688	struct vmw_validate_buffer *entry;
3689	int ret;
3690
3691	list_for_each_entry(entry, &sw_context->validate_nodes, base.head) {
3692		ret = vmw_validate_single_buffer(dev_priv, entry->base.bo,
3693						 true,
3694						 entry->validate_as_mob);
3695		if (unlikely(ret != 0))
3696			return ret;
3697	}
3698	return 0;
3699}
3700
3701static int vmw_resize_cmd_bounce(struct vmw_sw_context *sw_context,
3702				 uint32_t size)
3703{
3704	if (likely(sw_context->cmd_bounce_size >= size))
3705		return 0;
3706
3707	if (sw_context->cmd_bounce_size == 0)
3708		sw_context->cmd_bounce_size = VMWGFX_CMD_BOUNCE_INIT_SIZE;
3709
3710	while (sw_context->cmd_bounce_size < size) {
3711		sw_context->cmd_bounce_size =
3712			PAGE_ALIGN(sw_context->cmd_bounce_size +
3713				   (sw_context->cmd_bounce_size >> 1));
3714	}
3715
3716	vfree(sw_context->cmd_bounce);
 
 
3717	sw_context->cmd_bounce = vmalloc(sw_context->cmd_bounce_size);
3718
3719	if (sw_context->cmd_bounce == NULL) {
3720		DRM_ERROR("Failed to allocate command bounce buffer.\n");
3721		sw_context->cmd_bounce_size = 0;
3722		return -ENOMEM;
3723	}
3724
3725	return 0;
3726}
3727
3728/**
3729 * vmw_execbuf_fence_commands - create and submit a command stream fence
3730 *
3731 * Creates a fence object and submits a command stream marker.
3732 * If this fails for some reason, We sync the fifo and return NULL.
3733 * It is then safe to fence buffers with a NULL pointer.
3734 *
3735 * If @p_handle is not NULL @file_priv must also not be NULL. Creates
3736 * a userspace handle if @p_handle is not NULL, otherwise not.
3737 */
3738
3739int vmw_execbuf_fence_commands(struct drm_file *file_priv,
3740			       struct vmw_private *dev_priv,
3741			       struct vmw_fence_obj **p_fence,
3742			       uint32_t *p_handle)
3743{
3744	uint32_t sequence;
3745	int ret;
3746	bool synced = false;
3747
3748	/* p_handle implies file_priv. */
3749	BUG_ON(p_handle != NULL && file_priv == NULL);
3750
3751	ret = vmw_fifo_send_fence(dev_priv, &sequence);
3752	if (unlikely(ret != 0)) {
3753		DRM_ERROR("Fence submission error. Syncing.\n");
3754		synced = true;
3755	}
3756
3757	if (p_handle != NULL)
3758		ret = vmw_user_fence_create(file_priv, dev_priv->fman,
3759					    sequence, p_fence, p_handle);
3760	else
3761		ret = vmw_fence_create(dev_priv->fman, sequence, p_fence);
3762
3763	if (unlikely(ret != 0 && !synced)) {
3764		(void) vmw_fallback_wait(dev_priv, false, false,
3765					 sequence, false,
3766					 VMW_FENCE_WAIT_TIMEOUT);
3767		*p_fence = NULL;
3768	}
3769
3770	return 0;
3771}
3772
3773/**
3774 * vmw_execbuf_copy_fence_user - copy fence object information to
3775 * user-space.
3776 *
3777 * @dev_priv: Pointer to a vmw_private struct.
3778 * @vmw_fp: Pointer to the struct vmw_fpriv representing the calling file.
3779 * @ret: Return value from fence object creation.
3780 * @user_fence_rep: User space address of a struct drm_vmw_fence_rep to
3781 * which the information should be copied.
3782 * @fence: Pointer to the fenc object.
3783 * @fence_handle: User-space fence handle.
3784 *
3785 * This function copies fence information to user-space. If copying fails,
3786 * The user-space struct drm_vmw_fence_rep::error member is hopefully
3787 * left untouched, and if it's preloaded with an -EFAULT by user-space,
3788 * the error will hopefully be detected.
3789 * Also if copying fails, user-space will be unable to signal the fence
3790 * object so we wait for it immediately, and then unreference the
3791 * user-space reference.
3792 */
3793void
3794vmw_execbuf_copy_fence_user(struct vmw_private *dev_priv,
3795			    struct vmw_fpriv *vmw_fp,
3796			    int ret,
3797			    struct drm_vmw_fence_rep __user *user_fence_rep,
3798			    struct vmw_fence_obj *fence,
3799			    uint32_t fence_handle)
3800{
3801	struct drm_vmw_fence_rep fence_rep;
3802
3803	if (user_fence_rep == NULL)
3804		return;
3805
3806	memset(&fence_rep, 0, sizeof(fence_rep));
3807
3808	fence_rep.error = ret;
3809	if (ret == 0) {
3810		BUG_ON(fence == NULL);
3811
3812		fence_rep.handle = fence_handle;
3813		fence_rep.seqno = fence->base.seqno;
3814		vmw_update_seqno(dev_priv, &dev_priv->fifo);
3815		fence_rep.passed_seqno = dev_priv->last_read_seqno;
3816	}
3817
3818	/*
3819	 * copy_to_user errors will be detected by user space not
3820	 * seeing fence_rep::error filled in. Typically
3821	 * user-space would have pre-set that member to -EFAULT.
3822	 */
3823	ret = copy_to_user(user_fence_rep, &fence_rep,
3824			   sizeof(fence_rep));
3825
3826	/*
3827	 * User-space lost the fence object. We need to sync
3828	 * and unreference the handle.
3829	 */
3830	if (unlikely(ret != 0) && (fence_rep.error == 0)) {
3831		ttm_ref_object_base_unref(vmw_fp->tfile,
3832					  fence_handle, TTM_REF_USAGE);
3833		DRM_ERROR("Fence copy error. Syncing.\n");
3834		(void) vmw_fence_obj_wait(fence, false, false,
3835					  VMW_FENCE_WAIT_TIMEOUT);
3836	}
3837}
3838
3839/**
3840 * vmw_execbuf_submit_fifo - Patch a command batch and submit it using
3841 * the fifo.
3842 *
3843 * @dev_priv: Pointer to a device private structure.
3844 * @kernel_commands: Pointer to the unpatched command batch.
3845 * @command_size: Size of the unpatched command batch.
3846 * @sw_context: Structure holding the relocation lists.
3847 *
3848 * Side effects: If this function returns 0, then the command batch
3849 * pointed to by @kernel_commands will have been modified.
3850 */
3851static int vmw_execbuf_submit_fifo(struct vmw_private *dev_priv,
3852				   void *kernel_commands,
3853				   u32 command_size,
3854				   struct vmw_sw_context *sw_context)
3855{
3856	void *cmd;
3857
3858	if (sw_context->dx_ctx_node)
3859		cmd = vmw_fifo_reserve_dx(dev_priv, command_size,
3860					  sw_context->dx_ctx_node->res->id);
3861	else
3862		cmd = vmw_fifo_reserve(dev_priv, command_size);
3863	if (!cmd) {
3864		DRM_ERROR("Failed reserving fifo space for commands.\n");
3865		return -ENOMEM;
3866	}
3867
3868	vmw_apply_relocations(sw_context);
3869	memcpy(cmd, kernel_commands, command_size);
3870	vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3871	vmw_resource_relocations_free(&sw_context->res_relocations);
3872	vmw_fifo_commit(dev_priv, command_size);
3873
3874	return 0;
3875}
3876
3877/**
3878 * vmw_execbuf_submit_cmdbuf - Patch a command batch and submit it using
3879 * the command buffer manager.
3880 *
3881 * @dev_priv: Pointer to a device private structure.
3882 * @header: Opaque handle to the command buffer allocation.
3883 * @command_size: Size of the unpatched command batch.
3884 * @sw_context: Structure holding the relocation lists.
3885 *
3886 * Side effects: If this function returns 0, then the command buffer
3887 * represented by @header will have been modified.
3888 */
3889static int vmw_execbuf_submit_cmdbuf(struct vmw_private *dev_priv,
3890				     struct vmw_cmdbuf_header *header,
3891				     u32 command_size,
3892				     struct vmw_sw_context *sw_context)
3893{
3894	u32 id = ((sw_context->dx_ctx_node) ? sw_context->dx_ctx_node->res->id :
3895		  SVGA3D_INVALID_ID);
3896	void *cmd = vmw_cmdbuf_reserve(dev_priv->cman, command_size,
3897				       id, false, header);
3898
3899	vmw_apply_relocations(sw_context);
3900	vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3901	vmw_resource_relocations_free(&sw_context->res_relocations);
3902	vmw_cmdbuf_commit(dev_priv->cman, command_size, header, false);
3903
3904	return 0;
3905}
3906
3907/**
3908 * vmw_execbuf_cmdbuf - Prepare, if possible, a user-space command batch for
3909 * submission using a command buffer.
3910 *
3911 * @dev_priv: Pointer to a device private structure.
3912 * @user_commands: User-space pointer to the commands to be submitted.
3913 * @command_size: Size of the unpatched command batch.
3914 * @header: Out parameter returning the opaque pointer to the command buffer.
3915 *
3916 * This function checks whether we can use the command buffer manager for
3917 * submission and if so, creates a command buffer of suitable size and
3918 * copies the user data into that buffer.
3919 *
3920 * On successful return, the function returns a pointer to the data in the
3921 * command buffer and *@header is set to non-NULL.
3922 * If command buffers could not be used, the function will return the value
3923 * of @kernel_commands on function call. That value may be NULL. In that case,
3924 * the value of *@header will be set to NULL.
3925 * If an error is encountered, the function will return a pointer error value.
3926 * If the function is interrupted by a signal while sleeping, it will return
3927 * -ERESTARTSYS casted to a pointer error value.
3928 */
3929static void *vmw_execbuf_cmdbuf(struct vmw_private *dev_priv,
3930				void __user *user_commands,
3931				void *kernel_commands,
3932				u32 command_size,
3933				struct vmw_cmdbuf_header **header)
3934{
3935	size_t cmdbuf_size;
3936	int ret;
3937
3938	*header = NULL;
 
 
 
3939	if (command_size > SVGA_CB_MAX_SIZE) {
3940		DRM_ERROR("Command buffer is too large.\n");
3941		return ERR_PTR(-EINVAL);
3942	}
3943
3944	if (!dev_priv->cman || kernel_commands)
3945		return kernel_commands;
3946
3947	/* If possible, add a little space for fencing. */
3948	cmdbuf_size = command_size + 512;
3949	cmdbuf_size = min_t(size_t, cmdbuf_size, SVGA_CB_MAX_SIZE);
3950	kernel_commands = vmw_cmdbuf_alloc(dev_priv->cman, cmdbuf_size,
3951					   true, header);
3952	if (IS_ERR(kernel_commands))
3953		return kernel_commands;
3954
3955	ret = copy_from_user(kernel_commands, user_commands,
3956			     command_size);
3957	if (ret) {
3958		DRM_ERROR("Failed copying commands.\n");
3959		vmw_cmdbuf_header_free(*header);
3960		*header = NULL;
3961		return ERR_PTR(-EFAULT);
3962	}
3963
3964	return kernel_commands;
3965}
3966
3967static int vmw_execbuf_tie_context(struct vmw_private *dev_priv,
3968				   struct vmw_sw_context *sw_context,
3969				   uint32_t handle)
3970{
3971	struct vmw_resource_val_node *ctx_node;
3972	struct vmw_resource *res;
3973	int ret;
3974
3975	if (handle == SVGA3D_INVALID_ID)
3976		return 0;
3977
3978	ret = vmw_user_resource_lookup_handle(dev_priv, sw_context->fp->tfile,
3979					      handle, user_context_converter,
3980					      &res);
3981	if (unlikely(ret != 0)) {
3982		DRM_ERROR("Could not find or user DX context 0x%08x.\n",
3983			  (unsigned) handle);
3984		return ret;
3985	}
3986
3987	ret = vmw_resource_val_add(sw_context, res, &ctx_node);
3988	if (unlikely(ret != 0))
3989		goto out_err;
3990
3991	sw_context->dx_ctx_node = ctx_node;
3992	sw_context->man = vmw_context_res_man(res);
3993out_err:
3994	vmw_resource_unreference(&res);
3995	return ret;
3996}
3997
3998int vmw_execbuf_process(struct drm_file *file_priv,
3999			struct vmw_private *dev_priv,
4000			void __user *user_commands,
4001			void *kernel_commands,
4002			uint32_t command_size,
4003			uint64_t throttle_us,
4004			uint32_t dx_context_handle,
4005			struct drm_vmw_fence_rep __user *user_fence_rep,
4006			struct vmw_fence_obj **out_fence)
4007{
4008	struct vmw_sw_context *sw_context = &dev_priv->ctx;
4009	struct vmw_fence_obj *fence = NULL;
4010	struct vmw_resource *error_resource;
4011	struct list_head resource_list;
4012	struct vmw_cmdbuf_header *header;
4013	struct ww_acquire_ctx ticket;
4014	uint32_t handle;
4015	int ret;
4016
4017	if (throttle_us) {
4018		ret = vmw_wait_lag(dev_priv, &dev_priv->fifo.marker_queue,
4019				   throttle_us);
4020
4021		if (ret)
4022			return ret;
4023	}
4024
4025	kernel_commands = vmw_execbuf_cmdbuf(dev_priv, user_commands,
4026					     kernel_commands, command_size,
4027					     &header);
4028	if (IS_ERR(kernel_commands))
4029		return PTR_ERR(kernel_commands);
4030
4031	ret = mutex_lock_interruptible(&dev_priv->cmdbuf_mutex);
4032	if (ret) {
4033		ret = -ERESTARTSYS;
4034		goto out_free_header;
4035	}
4036
4037	sw_context->kernel = false;
4038	if (kernel_commands == NULL) {
4039		ret = vmw_resize_cmd_bounce(sw_context, command_size);
4040		if (unlikely(ret != 0))
4041			goto out_unlock;
4042
4043
4044		ret = copy_from_user(sw_context->cmd_bounce,
4045				     user_commands, command_size);
4046
4047		if (unlikely(ret != 0)) {
4048			ret = -EFAULT;
4049			DRM_ERROR("Failed copying commands.\n");
4050			goto out_unlock;
4051		}
4052		kernel_commands = sw_context->cmd_bounce;
4053	} else if (!header)
4054		sw_context->kernel = true;
4055
4056	sw_context->fp = vmw_fpriv(file_priv);
4057	sw_context->cur_reloc = 0;
4058	sw_context->cur_val_buf = 0;
4059	INIT_LIST_HEAD(&sw_context->resource_list);
4060	INIT_LIST_HEAD(&sw_context->ctx_resource_list);
4061	sw_context->cur_query_bo = dev_priv->pinned_bo;
4062	sw_context->last_query_ctx = NULL;
4063	sw_context->needs_post_query_barrier = false;
4064	sw_context->dx_ctx_node = NULL;
4065	sw_context->dx_query_mob = NULL;
4066	sw_context->dx_query_ctx = NULL;
4067	memset(sw_context->res_cache, 0, sizeof(sw_context->res_cache));
4068	INIT_LIST_HEAD(&sw_context->validate_nodes);
4069	INIT_LIST_HEAD(&sw_context->res_relocations);
4070	if (sw_context->staged_bindings)
4071		vmw_binding_state_reset(sw_context->staged_bindings);
4072
4073	if (!sw_context->res_ht_initialized) {
4074		ret = drm_ht_create(&sw_context->res_ht, VMW_RES_HT_ORDER);
4075		if (unlikely(ret != 0))
4076			goto out_unlock;
4077		sw_context->res_ht_initialized = true;
4078	}
4079	INIT_LIST_HEAD(&sw_context->staged_cmd_res);
4080	INIT_LIST_HEAD(&resource_list);
4081	ret = vmw_execbuf_tie_context(dev_priv, sw_context, dx_context_handle);
4082	if (unlikely(ret != 0)) {
4083		list_splice_init(&sw_context->ctx_resource_list,
4084				 &sw_context->resource_list);
4085		goto out_err_nores;
4086	}
4087
4088	ret = vmw_cmd_check_all(dev_priv, sw_context, kernel_commands,
4089				command_size);
4090	/*
4091	 * Merge the resource lists before checking the return status
4092	 * from vmd_cmd_check_all so that all the open hashtabs will
4093	 * be handled properly even if vmw_cmd_check_all fails.
4094	 */
4095	list_splice_init(&sw_context->ctx_resource_list,
4096			 &sw_context->resource_list);
4097
4098	if (unlikely(ret != 0))
4099		goto out_err_nores;
4100
4101	ret = vmw_resources_reserve(sw_context);
4102	if (unlikely(ret != 0))
4103		goto out_err_nores;
4104
4105	ret = ttm_eu_reserve_buffers(&ticket, &sw_context->validate_nodes,
4106				     true, NULL);
4107	if (unlikely(ret != 0))
4108		goto out_err_nores;
4109
4110	ret = vmw_validate_buffers(dev_priv, sw_context);
4111	if (unlikely(ret != 0))
4112		goto out_err;
4113
4114	ret = vmw_resources_validate(sw_context);
4115	if (unlikely(ret != 0))
4116		goto out_err;
4117
4118	ret = mutex_lock_interruptible(&dev_priv->binding_mutex);
4119	if (unlikely(ret != 0)) {
4120		ret = -ERESTARTSYS;
4121		goto out_err;
4122	}
4123
4124	if (dev_priv->has_mob) {
4125		ret = vmw_rebind_contexts(sw_context);
4126		if (unlikely(ret != 0))
4127			goto out_unlock_binding;
4128	}
4129
4130	if (!header) {
4131		ret = vmw_execbuf_submit_fifo(dev_priv, kernel_commands,
4132					      command_size, sw_context);
4133	} else {
4134		ret = vmw_execbuf_submit_cmdbuf(dev_priv, header, command_size,
4135						sw_context);
4136		header = NULL;
4137	}
4138	mutex_unlock(&dev_priv->binding_mutex);
4139	if (ret)
4140		goto out_err;
4141
4142	vmw_query_bo_switch_commit(dev_priv, sw_context);
4143	ret = vmw_execbuf_fence_commands(file_priv, dev_priv,
4144					 &fence,
4145					 (user_fence_rep) ? &handle : NULL);
4146	/*
4147	 * This error is harmless, because if fence submission fails,
4148	 * vmw_fifo_send_fence will sync. The error will be propagated to
4149	 * user-space in @fence_rep
4150	 */
4151
4152	if (ret != 0)
4153		DRM_ERROR("Fence submission error. Syncing.\n");
4154
4155	vmw_resources_unreserve(sw_context, false);
4156
4157	ttm_eu_fence_buffer_objects(&ticket, &sw_context->validate_nodes,
4158				    (void *) fence);
4159
4160	if (unlikely(dev_priv->pinned_bo != NULL &&
4161		     !dev_priv->query_cid_valid))
4162		__vmw_execbuf_release_pinned_bo(dev_priv, fence);
4163
4164	vmw_clear_validations(sw_context);
4165	vmw_execbuf_copy_fence_user(dev_priv, vmw_fpriv(file_priv), ret,
4166				    user_fence_rep, fence, handle);
4167
4168	/* Don't unreference when handing fence out */
4169	if (unlikely(out_fence != NULL)) {
4170		*out_fence = fence;
4171		fence = NULL;
4172	} else if (likely(fence != NULL)) {
4173		vmw_fence_obj_unreference(&fence);
4174	}
4175
4176	list_splice_init(&sw_context->resource_list, &resource_list);
4177	vmw_cmdbuf_res_commit(&sw_context->staged_cmd_res);
4178	mutex_unlock(&dev_priv->cmdbuf_mutex);
4179
4180	/*
4181	 * Unreference resources outside of the cmdbuf_mutex to
4182	 * avoid deadlocks in resource destruction paths.
4183	 */
4184	vmw_resource_list_unreference(sw_context, &resource_list);
4185
4186	return 0;
4187
4188out_unlock_binding:
4189	mutex_unlock(&dev_priv->binding_mutex);
4190out_err:
4191	ttm_eu_backoff_reservation(&ticket, &sw_context->validate_nodes);
4192out_err_nores:
4193	vmw_resources_unreserve(sw_context, true);
4194	vmw_resource_relocations_free(&sw_context->res_relocations);
4195	vmw_free_relocations(sw_context);
4196	vmw_clear_validations(sw_context);
4197	if (unlikely(dev_priv->pinned_bo != NULL &&
4198		     !dev_priv->query_cid_valid))
4199		__vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4200out_unlock:
4201	list_splice_init(&sw_context->resource_list, &resource_list);
4202	error_resource = sw_context->error_resource;
4203	sw_context->error_resource = NULL;
4204	vmw_cmdbuf_res_revert(&sw_context->staged_cmd_res);
4205	mutex_unlock(&dev_priv->cmdbuf_mutex);
4206
4207	/*
4208	 * Unreference resources outside of the cmdbuf_mutex to
4209	 * avoid deadlocks in resource destruction paths.
4210	 */
4211	vmw_resource_list_unreference(sw_context, &resource_list);
4212	if (unlikely(error_resource != NULL))
4213		vmw_resource_unreference(&error_resource);
4214out_free_header:
4215	if (header)
4216		vmw_cmdbuf_header_free(header);
4217
4218	return ret;
4219}
4220
4221/**
4222 * vmw_execbuf_unpin_panic - Idle the fifo and unpin the query buffer.
4223 *
4224 * @dev_priv: The device private structure.
4225 *
4226 * This function is called to idle the fifo and unpin the query buffer
4227 * if the normal way to do this hits an error, which should typically be
4228 * extremely rare.
4229 */
4230static void vmw_execbuf_unpin_panic(struct vmw_private *dev_priv)
4231{
4232	DRM_ERROR("Can't unpin query buffer. Trying to recover.\n");
4233
4234	(void) vmw_fallback_wait(dev_priv, false, true, 0, false, 10*HZ);
4235	vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4236	if (dev_priv->dummy_query_bo_pinned) {
4237		vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4238		dev_priv->dummy_query_bo_pinned = false;
4239	}
4240}
4241
4242
4243/**
4244 * __vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned
4245 * query bo.
4246 *
4247 * @dev_priv: The device private structure.
4248 * @fence: If non-NULL should point to a struct vmw_fence_obj issued
4249 * _after_ a query barrier that flushes all queries touching the current
4250 * buffer pointed to by @dev_priv->pinned_bo
4251 *
4252 * This function should be used to unpin the pinned query bo, or
4253 * as a query barrier when we need to make sure that all queries have
4254 * finished before the next fifo command. (For example on hardware
4255 * context destructions where the hardware may otherwise leak unfinished
4256 * queries).
4257 *
4258 * This function does not return any failure codes, but make attempts
4259 * to do safe unpinning in case of errors.
4260 *
4261 * The function will synchronize on the previous query barrier, and will
4262 * thus not finish until that barrier has executed.
4263 *
4264 * the @dev_priv->cmdbuf_mutex needs to be held by the current thread
4265 * before calling this function.
4266 */
4267void __vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv,
4268				     struct vmw_fence_obj *fence)
4269{
4270	int ret = 0;
4271	struct list_head validate_list;
4272	struct ttm_validate_buffer pinned_val, query_val;
4273	struct vmw_fence_obj *lfence = NULL;
4274	struct ww_acquire_ctx ticket;
4275
4276	if (dev_priv->pinned_bo == NULL)
4277		goto out_unlock;
4278
4279	INIT_LIST_HEAD(&validate_list);
4280
4281	pinned_val.bo = ttm_bo_reference(&dev_priv->pinned_bo->base);
4282	pinned_val.shared = false;
4283	list_add_tail(&pinned_val.head, &validate_list);
4284
4285	query_val.bo = ttm_bo_reference(&dev_priv->dummy_query_bo->base);
4286	query_val.shared = false;
4287	list_add_tail(&query_val.head, &validate_list);
4288
4289	ret = ttm_eu_reserve_buffers(&ticket, &validate_list,
4290				     false, NULL);
4291	if (unlikely(ret != 0)) {
4292		vmw_execbuf_unpin_panic(dev_priv);
4293		goto out_no_reserve;
4294	}
4295
4296	if (dev_priv->query_cid_valid) {
4297		BUG_ON(fence != NULL);
4298		ret = vmw_fifo_emit_dummy_query(dev_priv, dev_priv->query_cid);
4299		if (unlikely(ret != 0)) {
4300			vmw_execbuf_unpin_panic(dev_priv);
4301			goto out_no_emit;
4302		}
4303		dev_priv->query_cid_valid = false;
4304	}
4305
4306	vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4307	if (dev_priv->dummy_query_bo_pinned) {
4308		vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4309		dev_priv->dummy_query_bo_pinned = false;
4310	}
4311	if (fence == NULL) {
4312		(void) vmw_execbuf_fence_commands(NULL, dev_priv, &lfence,
4313						  NULL);
4314		fence = lfence;
4315	}
4316	ttm_eu_fence_buffer_objects(&ticket, &validate_list, (void *) fence);
4317	if (lfence != NULL)
4318		vmw_fence_obj_unreference(&lfence);
4319
4320	ttm_bo_unref(&query_val.bo);
4321	ttm_bo_unref(&pinned_val.bo);
4322	vmw_dmabuf_unreference(&dev_priv->pinned_bo);
 
 
 
4323out_unlock:
4324	return;
4325
4326out_no_emit:
4327	ttm_eu_backoff_reservation(&ticket, &validate_list);
4328out_no_reserve:
4329	ttm_bo_unref(&query_val.bo);
4330	ttm_bo_unref(&pinned_val.bo);
4331	vmw_dmabuf_unreference(&dev_priv->pinned_bo);
4332}
4333
4334/**
4335 * vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned
4336 * query bo.
4337 *
4338 * @dev_priv: The device private structure.
4339 *
4340 * This function should be used to unpin the pinned query bo, or
4341 * as a query barrier when we need to make sure that all queries have
4342 * finished before the next fifo command. (For example on hardware
4343 * context destructions where the hardware may otherwise leak unfinished
4344 * queries).
4345 *
4346 * This function does not return any failure codes, but make attempts
4347 * to do safe unpinning in case of errors.
4348 *
4349 * The function will synchronize on the previous query barrier, and will
4350 * thus not finish until that barrier has executed.
4351 */
4352void vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv)
4353{
4354	mutex_lock(&dev_priv->cmdbuf_mutex);
4355	if (dev_priv->query_cid_valid)
4356		__vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4357	mutex_unlock(&dev_priv->cmdbuf_mutex);
4358}
4359
4360int vmw_execbuf_ioctl(struct drm_device *dev, unsigned long data,
4361		      struct drm_file *file_priv, size_t size)
4362{
4363	struct vmw_private *dev_priv = vmw_priv(dev);
4364	struct drm_vmw_execbuf_arg arg;
4365	int ret;
4366	static const size_t copy_offset[] = {
4367		offsetof(struct drm_vmw_execbuf_arg, context_handle),
4368		sizeof(struct drm_vmw_execbuf_arg)};
4369
4370	if (unlikely(size < copy_offset[0])) {
4371		DRM_ERROR("Invalid command size, ioctl %d\n",
4372			  DRM_VMW_EXECBUF);
4373		return -EINVAL;
4374	}
4375
4376	if (copy_from_user(&arg, (void __user *) data, copy_offset[0]) != 0)
4377		return -EFAULT;
4378
4379	/*
4380	 * Extend the ioctl argument while
4381	 * maintaining backwards compatibility:
4382	 * We take different code paths depending on the value of
4383	 * arg.version.
4384	 */
4385
4386	if (unlikely(arg.version > DRM_VMW_EXECBUF_VERSION ||
4387		     arg.version == 0)) {
4388		DRM_ERROR("Incorrect execbuf version.\n");
4389		return -EINVAL;
4390	}
4391
4392	if (arg.version > 1 &&
4393	    copy_from_user(&arg.context_handle,
4394			   (void __user *) (data + copy_offset[0]),
4395			   copy_offset[arg.version - 1] -
4396			   copy_offset[0]) != 0)
4397		return -EFAULT;
4398
4399	switch (arg.version) {
4400	case 1:
4401		arg.context_handle = (uint32_t) -1;
4402		break;
4403	case 2:
4404		if (arg.pad64 != 0) {
4405			DRM_ERROR("Unused IOCTL data not set to zero.\n");
4406			return -EINVAL;
4407		}
4408		break;
4409	default:
4410		break;
4411	}
4412
4413	ret = ttm_read_lock(&dev_priv->reservation_sem, true);
4414	if (unlikely(ret != 0))
4415		return ret;
4416
4417	ret = vmw_execbuf_process(file_priv, dev_priv,
4418				  (void __user *)(unsigned long)arg.commands,
4419				  NULL, arg.command_size, arg.throttle_us,
4420				  arg.context_handle,
4421				  (void __user *)(unsigned long)arg.fence_rep,
4422				  NULL);
4423	ttm_read_unlock(&dev_priv->reservation_sem);
4424	if (unlikely(ret != 0))
4425		return ret;
4426
4427	vmw_kms_cursor_post_execbuf(dev_priv);
4428
4429	return 0;
4430}