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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 | // SPDX-License-Identifier: GPL-2.0-only /* * Landlock LSM - Ruleset management * * Copyright © 2016-2020 Mickaël Salaün <mic@digikod.net> * Copyright © 2018-2020 ANSSI */ #include <linux/bits.h> #include <linux/bug.h> #include <linux/compiler_types.h> #include <linux/err.h> #include <linux/errno.h> #include <linux/kernel.h> #include <linux/lockdep.h> #include <linux/overflow.h> #include <linux/rbtree.h> #include <linux/refcount.h> #include <linux/slab.h> #include <linux/spinlock.h> #include <linux/workqueue.h> #include "limits.h" #include "object.h" #include "ruleset.h" static struct landlock_ruleset *create_ruleset(const u32 num_layers) { struct landlock_ruleset *new_ruleset; new_ruleset = kzalloc(struct_size(new_ruleset, access_masks, num_layers), GFP_KERNEL_ACCOUNT); if (!new_ruleset) return ERR_PTR(-ENOMEM); refcount_set(&new_ruleset->usage, 1); mutex_init(&new_ruleset->lock); new_ruleset->root_inode = RB_ROOT; #if IS_ENABLED(CONFIG_INET) new_ruleset->root_net_port = RB_ROOT; #endif /* IS_ENABLED(CONFIG_INET) */ new_ruleset->num_layers = num_layers; /* * hierarchy = NULL * num_rules = 0 * access_masks[] = 0 */ return new_ruleset; } struct landlock_ruleset * landlock_create_ruleset(const access_mask_t fs_access_mask, const access_mask_t net_access_mask) { struct landlock_ruleset *new_ruleset; /* Informs about useless ruleset. */ if (!fs_access_mask && !net_access_mask) return ERR_PTR(-ENOMSG); new_ruleset = create_ruleset(1); if (IS_ERR(new_ruleset)) return new_ruleset; if (fs_access_mask) landlock_add_fs_access_mask(new_ruleset, fs_access_mask, 0); if (net_access_mask) landlock_add_net_access_mask(new_ruleset, net_access_mask, 0); return new_ruleset; } static void build_check_rule(void) { const struct landlock_rule rule = { .num_layers = ~0, }; BUILD_BUG_ON(rule.num_layers < LANDLOCK_MAX_NUM_LAYERS); } static bool is_object_pointer(const enum landlock_key_type key_type) { switch (key_type) { case LANDLOCK_KEY_INODE: return true; #if IS_ENABLED(CONFIG_INET) case LANDLOCK_KEY_NET_PORT: return false; #endif /* IS_ENABLED(CONFIG_INET) */ default: WARN_ON_ONCE(1); return false; } } static struct landlock_rule * create_rule(const struct landlock_id id, const struct landlock_layer (*const layers)[], const u32 num_layers, const struct landlock_layer *const new_layer) { struct landlock_rule *new_rule; u32 new_num_layers; build_check_rule(); if (new_layer) { /* Should already be checked by landlock_merge_ruleset(). */ if (WARN_ON_ONCE(num_layers >= LANDLOCK_MAX_NUM_LAYERS)) return ERR_PTR(-E2BIG); new_num_layers = num_layers + 1; } else { new_num_layers = num_layers; } new_rule = kzalloc(struct_size(new_rule, layers, new_num_layers), GFP_KERNEL_ACCOUNT); if (!new_rule) return ERR_PTR(-ENOMEM); RB_CLEAR_NODE(&new_rule->node); if (is_object_pointer(id.type)) { /* This should be catched by insert_rule(). */ WARN_ON_ONCE(!id.key.object); landlock_get_object(id.key.object); } new_rule->key = id.key; new_rule->num_layers = new_num_layers; /* Copies the original layer stack. */ memcpy(new_rule->layers, layers, flex_array_size(new_rule, layers, num_layers)); if (new_layer) /* Adds a copy of @new_layer on the layer stack. */ new_rule->layers[new_rule->num_layers - 1] = *new_layer; return new_rule; } static struct rb_root *get_root(struct landlock_ruleset *const ruleset, const enum landlock_key_type key_type) { switch (key_type) { case LANDLOCK_KEY_INODE: return &ruleset->root_inode; #if IS_ENABLED(CONFIG_INET) case LANDLOCK_KEY_NET_PORT: return &ruleset->root_net_port; #endif /* IS_ENABLED(CONFIG_INET) */ default: WARN_ON_ONCE(1); return ERR_PTR(-EINVAL); } } static void free_rule(struct landlock_rule *const rule, const enum landlock_key_type key_type) { might_sleep(); if (!rule) return; if (is_object_pointer(key_type)) landlock_put_object(rule->key.object); kfree(rule); } static void build_check_ruleset(void) { const struct landlock_ruleset ruleset = { .num_rules = ~0, .num_layers = ~0, }; typeof(ruleset.access_masks[0]) access_masks = ~0; BUILD_BUG_ON(ruleset.num_rules < LANDLOCK_MAX_NUM_RULES); BUILD_BUG_ON(ruleset.num_layers < LANDLOCK_MAX_NUM_LAYERS); BUILD_BUG_ON(access_masks < ((LANDLOCK_MASK_ACCESS_FS << LANDLOCK_SHIFT_ACCESS_FS) | (LANDLOCK_MASK_ACCESS_NET << LANDLOCK_SHIFT_ACCESS_NET))); } /** * insert_rule - Create and insert a rule in a ruleset * * @ruleset: The ruleset to be updated. * @id: The ID to build the new rule with. The underlying kernel object, if * any, must be held by the caller. * @layers: One or multiple layers to be copied into the new rule. * @num_layers: The number of @layers entries. * * When user space requests to add a new rule to a ruleset, @layers only * contains one entry and this entry is not assigned to any level. In this * case, the new rule will extend @ruleset, similarly to a boolean OR between * access rights. * * When merging a ruleset in a domain, or copying a domain, @layers will be * added to @ruleset as new constraints, similarly to a boolean AND between * access rights. */ static int insert_rule(struct landlock_ruleset *const ruleset, const struct landlock_id id, const struct landlock_layer (*const layers)[], const size_t num_layers) { struct rb_node **walker_node; struct rb_node *parent_node = NULL; struct landlock_rule *new_rule; struct rb_root *root; might_sleep(); lockdep_assert_held(&ruleset->lock); if (WARN_ON_ONCE(!layers)) return -ENOENT; if (is_object_pointer(id.type) && WARN_ON_ONCE(!id.key.object)) return -ENOENT; root = get_root(ruleset, id.type); if (IS_ERR(root)) return PTR_ERR(root); walker_node = &root->rb_node; while (*walker_node) { struct landlock_rule *const this = rb_entry(*walker_node, struct landlock_rule, node); if (this->key.data != id.key.data) { parent_node = *walker_node; if (this->key.data < id.key.data) walker_node = &((*walker_node)->rb_right); else walker_node = &((*walker_node)->rb_left); continue; } /* Only a single-level layer should match an existing rule. */ if (WARN_ON_ONCE(num_layers != 1)) return -EINVAL; /* If there is a matching rule, updates it. */ if ((*layers)[0].level == 0) { /* * Extends access rights when the request comes from * landlock_add_rule(2), i.e. @ruleset is not a domain. */ if (WARN_ON_ONCE(this->num_layers != 1)) return -EINVAL; if (WARN_ON_ONCE(this->layers[0].level != 0)) return -EINVAL; this->layers[0].access |= (*layers)[0].access; return 0; } if (WARN_ON_ONCE(this->layers[0].level == 0)) return -EINVAL; /* * Intersects access rights when it is a merge between a * ruleset and a domain. */ new_rule = create_rule(id, &this->layers, this->num_layers, &(*layers)[0]); if (IS_ERR(new_rule)) return PTR_ERR(new_rule); rb_replace_node(&this->node, &new_rule->node, root); free_rule(this, id.type); return 0; } /* There is no match for @id. */ build_check_ruleset(); if (ruleset->num_rules >= LANDLOCK_MAX_NUM_RULES) return -E2BIG; new_rule = create_rule(id, layers, num_layers, NULL); if (IS_ERR(new_rule)) return PTR_ERR(new_rule); rb_link_node(&new_rule->node, parent_node, walker_node); rb_insert_color(&new_rule->node, root); ruleset->num_rules++; return 0; } static void build_check_layer(void) { const struct landlock_layer layer = { .level = ~0, .access = ~0, }; BUILD_BUG_ON(layer.level < LANDLOCK_MAX_NUM_LAYERS); BUILD_BUG_ON(layer.access < LANDLOCK_MASK_ACCESS_FS); } /* @ruleset must be locked by the caller. */ int landlock_insert_rule(struct landlock_ruleset *const ruleset, const struct landlock_id id, const access_mask_t access) { struct landlock_layer layers[] = { { .access = access, /* When @level is zero, insert_rule() extends @ruleset. */ .level = 0, } }; build_check_layer(); return insert_rule(ruleset, id, &layers, ARRAY_SIZE(layers)); } static void get_hierarchy(struct landlock_hierarchy *const hierarchy) { if (hierarchy) refcount_inc(&hierarchy->usage); } static void put_hierarchy(struct landlock_hierarchy *hierarchy) { while (hierarchy && refcount_dec_and_test(&hierarchy->usage)) { const struct landlock_hierarchy *const freeme = hierarchy; hierarchy = hierarchy->parent; kfree(freeme); } } static int merge_tree(struct landlock_ruleset *const dst, struct landlock_ruleset *const src, const enum landlock_key_type key_type) { struct landlock_rule *walker_rule, *next_rule; struct rb_root *src_root; int err = 0; might_sleep(); lockdep_assert_held(&dst->lock); lockdep_assert_held(&src->lock); src_root = get_root(src, key_type); if (IS_ERR(src_root)) return PTR_ERR(src_root); /* Merges the @src tree. */ rbtree_postorder_for_each_entry_safe(walker_rule, next_rule, src_root, node) { struct landlock_layer layers[] = { { .level = dst->num_layers, } }; const struct landlock_id id = { .key = walker_rule->key, .type = key_type, }; if (WARN_ON_ONCE(walker_rule->num_layers != 1)) return -EINVAL; if (WARN_ON_ONCE(walker_rule->layers[0].level != 0)) return -EINVAL; layers[0].access = walker_rule->layers[0].access; err = insert_rule(dst, id, &layers, ARRAY_SIZE(layers)); if (err) return err; } return err; } static int merge_ruleset(struct landlock_ruleset *const dst, struct landlock_ruleset *const src) { int err = 0; might_sleep(); /* Should already be checked by landlock_merge_ruleset() */ if (WARN_ON_ONCE(!src)) return 0; /* Only merge into a domain. */ if (WARN_ON_ONCE(!dst || !dst->hierarchy)) return -EINVAL; /* Locks @dst first because we are its only owner. */ mutex_lock(&dst->lock); mutex_lock_nested(&src->lock, SINGLE_DEPTH_NESTING); /* Stacks the new layer. */ if (WARN_ON_ONCE(src->num_layers != 1 || dst->num_layers < 1)) { err = -EINVAL; goto out_unlock; } dst->access_masks[dst->num_layers - 1] = src->access_masks[0]; /* Merges the @src inode tree. */ err = merge_tree(dst, src, LANDLOCK_KEY_INODE); if (err) goto out_unlock; #if IS_ENABLED(CONFIG_INET) /* Merges the @src network port tree. */ err = merge_tree(dst, src, LANDLOCK_KEY_NET_PORT); if (err) goto out_unlock; #endif /* IS_ENABLED(CONFIG_INET) */ out_unlock: mutex_unlock(&src->lock); mutex_unlock(&dst->lock); return err; } static int inherit_tree(struct landlock_ruleset *const parent, struct landlock_ruleset *const child, const enum landlock_key_type key_type) { struct landlock_rule *walker_rule, *next_rule; struct rb_root *parent_root; int err = 0; might_sleep(); lockdep_assert_held(&parent->lock); lockdep_assert_held(&child->lock); parent_root = get_root(parent, key_type); if (IS_ERR(parent_root)) return PTR_ERR(parent_root); /* Copies the @parent inode or network tree. */ rbtree_postorder_for_each_entry_safe(walker_rule, next_rule, parent_root, node) { const struct landlock_id id = { .key = walker_rule->key, .type = key_type, }; err = insert_rule(child, id, &walker_rule->layers, walker_rule->num_layers); if (err) return err; } return err; } static int inherit_ruleset(struct landlock_ruleset *const parent, struct landlock_ruleset *const child) { int err = 0; might_sleep(); if (!parent) return 0; /* Locks @child first because we are its only owner. */ mutex_lock(&child->lock); mutex_lock_nested(&parent->lock, SINGLE_DEPTH_NESTING); /* Copies the @parent inode tree. */ err = inherit_tree(parent, child, LANDLOCK_KEY_INODE); if (err) goto out_unlock; #if IS_ENABLED(CONFIG_INET) /* Copies the @parent network port tree. */ err = inherit_tree(parent, child, LANDLOCK_KEY_NET_PORT); if (err) goto out_unlock; #endif /* IS_ENABLED(CONFIG_INET) */ if (WARN_ON_ONCE(child->num_layers <= parent->num_layers)) { err = -EINVAL; goto out_unlock; } /* Copies the parent layer stack and leaves a space for the new layer. */ memcpy(child->access_masks, parent->access_masks, flex_array_size(parent, access_masks, parent->num_layers)); if (WARN_ON_ONCE(!parent->hierarchy)) { err = -EINVAL; goto out_unlock; } get_hierarchy(parent->hierarchy); child->hierarchy->parent = parent->hierarchy; out_unlock: mutex_unlock(&parent->lock); mutex_unlock(&child->lock); return err; } static void free_ruleset(struct landlock_ruleset *const ruleset) { struct landlock_rule *freeme, *next; might_sleep(); rbtree_postorder_for_each_entry_safe(freeme, next, &ruleset->root_inode, node) free_rule(freeme, LANDLOCK_KEY_INODE); #if IS_ENABLED(CONFIG_INET) rbtree_postorder_for_each_entry_safe(freeme, next, &ruleset->root_net_port, node) free_rule(freeme, LANDLOCK_KEY_NET_PORT); #endif /* IS_ENABLED(CONFIG_INET) */ put_hierarchy(ruleset->hierarchy); kfree(ruleset); } void landlock_put_ruleset(struct landlock_ruleset *const ruleset) { might_sleep(); if (ruleset && refcount_dec_and_test(&ruleset->usage)) free_ruleset(ruleset); } static void free_ruleset_work(struct work_struct *const work) { struct landlock_ruleset *ruleset; ruleset = container_of(work, struct landlock_ruleset, work_free); free_ruleset(ruleset); } void landlock_put_ruleset_deferred(struct landlock_ruleset *const ruleset) { if (ruleset && refcount_dec_and_test(&ruleset->usage)) { INIT_WORK(&ruleset->work_free, free_ruleset_work); schedule_work(&ruleset->work_free); } } /** * landlock_merge_ruleset - Merge a ruleset with a domain * * @parent: Parent domain. * @ruleset: New ruleset to be merged. * * Returns the intersection of @parent and @ruleset, or returns @parent if * @ruleset is empty, or returns a duplicate of @ruleset if @parent is empty. */ struct landlock_ruleset * landlock_merge_ruleset(struct landlock_ruleset *const parent, struct landlock_ruleset *const ruleset) { struct landlock_ruleset *new_dom; u32 num_layers; int err; might_sleep(); if (WARN_ON_ONCE(!ruleset || parent == ruleset)) return ERR_PTR(-EINVAL); if (parent) { if (parent->num_layers >= LANDLOCK_MAX_NUM_LAYERS) return ERR_PTR(-E2BIG); num_layers = parent->num_layers + 1; } else { num_layers = 1; } /* Creates a new domain... */ new_dom = create_ruleset(num_layers); if (IS_ERR(new_dom)) return new_dom; new_dom->hierarchy = kzalloc(sizeof(*new_dom->hierarchy), GFP_KERNEL_ACCOUNT); if (!new_dom->hierarchy) { err = -ENOMEM; goto out_put_dom; } refcount_set(&new_dom->hierarchy->usage, 1); /* ...as a child of @parent... */ err = inherit_ruleset(parent, new_dom); if (err) goto out_put_dom; /* ...and including @ruleset. */ err = merge_ruleset(new_dom, ruleset); if (err) goto out_put_dom; return new_dom; out_put_dom: landlock_put_ruleset(new_dom); return ERR_PTR(err); } /* * The returned access has the same lifetime as @ruleset. */ const struct landlock_rule * landlock_find_rule(const struct landlock_ruleset *const ruleset, const struct landlock_id id) { const struct rb_root *root; const struct rb_node *node; root = get_root((struct landlock_ruleset *)ruleset, id.type); if (IS_ERR(root)) return NULL; node = root->rb_node; while (node) { struct landlock_rule *this = rb_entry(node, struct landlock_rule, node); if (this->key.data == id.key.data) return this; if (this->key.data < id.key.data) node = node->rb_right; else node = node->rb_left; } return NULL; } /* * @layer_masks is read and may be updated according to the access request and * the matching rule. * @masks_array_size must be equal to ARRAY_SIZE(*layer_masks). * * Returns true if the request is allowed (i.e. relevant layer masks for the * request are empty). */ bool landlock_unmask_layers(const struct landlock_rule *const rule, const access_mask_t access_request, layer_mask_t (*const layer_masks)[], const size_t masks_array_size) { size_t layer_level; if (!access_request || !layer_masks) return true; if (!rule) return false; /* * An access is granted if, for each policy layer, at least one rule * encountered on the pathwalk grants the requested access, * regardless of its position in the layer stack. We must then check * the remaining layers for each inode, from the first added layer to * the last one. When there is multiple requested accesses, for each * policy layer, the full set of requested accesses may not be granted * by only one rule, but by the union (binary OR) of multiple rules. * E.g. /a/b <execute> + /a <read> => /a/b <execute + read> */ for (layer_level = 0; layer_level < rule->num_layers; layer_level++) { const struct landlock_layer *const layer = &rule->layers[layer_level]; const layer_mask_t layer_bit = BIT_ULL(layer->level - 1); const unsigned long access_req = access_request; unsigned long access_bit; bool is_empty; /* * Records in @layer_masks which layer grants access to each * requested access. */ is_empty = true; for_each_set_bit(access_bit, &access_req, masks_array_size) { if (layer->access & BIT_ULL(access_bit)) (*layer_masks)[access_bit] &= ~layer_bit; is_empty = is_empty && !(*layer_masks)[access_bit]; } if (is_empty) return true; } return false; } typedef access_mask_t get_access_mask_t(const struct landlock_ruleset *const ruleset, const u16 layer_level); /** * landlock_init_layer_masks - Initialize layer masks from an access request * * Populates @layer_masks such that for each access right in @access_request, * the bits for all the layers are set where this access right is handled. * * @domain: The domain that defines the current restrictions. * @access_request: The requested access rights to check. * @layer_masks: It must contain %LANDLOCK_NUM_ACCESS_FS or * %LANDLOCK_NUM_ACCESS_NET elements according to @key_type. * @key_type: The key type to switch between access masks of different types. * * Returns: An access mask where each access right bit is set which is handled * in any of the active layers in @domain. */ access_mask_t landlock_init_layer_masks(const struct landlock_ruleset *const domain, const access_mask_t access_request, layer_mask_t (*const layer_masks)[], const enum landlock_key_type key_type) { access_mask_t handled_accesses = 0; size_t layer_level, num_access; get_access_mask_t *get_access_mask; switch (key_type) { case LANDLOCK_KEY_INODE: get_access_mask = landlock_get_fs_access_mask; num_access = LANDLOCK_NUM_ACCESS_FS; break; #if IS_ENABLED(CONFIG_INET) case LANDLOCK_KEY_NET_PORT: get_access_mask = landlock_get_net_access_mask; num_access = LANDLOCK_NUM_ACCESS_NET; break; #endif /* IS_ENABLED(CONFIG_INET) */ default: WARN_ON_ONCE(1); return 0; } memset(layer_masks, 0, array_size(sizeof((*layer_masks)[0]), num_access)); /* An empty access request can happen because of O_WRONLY | O_RDWR. */ if (!access_request) return 0; /* Saves all handled accesses per layer. */ for (layer_level = 0; layer_level < domain->num_layers; layer_level++) { const unsigned long access_req = access_request; const access_mask_t access_mask = get_access_mask(domain, layer_level); unsigned long access_bit; for_each_set_bit(access_bit, &access_req, num_access) { if (BIT_ULL(access_bit) & access_mask) { (*layer_masks)[access_bit] |= BIT_ULL(layer_level); handled_accesses |= BIT_ULL(access_bit); } } } return handled_accesses; } |