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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 | // SPDX-License-Identifier: GPL-2.0-only /* * Landlock LSM - Network management and hooks * * Copyright © 2022-2023 Huawei Tech. Co., Ltd. * Copyright © 2022-2023 Microsoft Corporation */ #include <linux/in.h> #include <linux/net.h> #include <linux/socket.h> #include <net/ipv6.h> #include "common.h" #include "cred.h" #include "limits.h" #include "net.h" #include "ruleset.h" int landlock_append_net_rule(struct landlock_ruleset *const ruleset, const u16 port, access_mask_t access_rights) { int err; const struct landlock_id id = { .key.data = (__force uintptr_t)htons(port), .type = LANDLOCK_KEY_NET_PORT, }; BUILD_BUG_ON(sizeof(port) > sizeof(id.key.data)); /* Transforms relative access rights to absolute ones. */ access_rights |= LANDLOCK_MASK_ACCESS_NET & ~landlock_get_net_access_mask(ruleset, 0); mutex_lock(&ruleset->lock); err = landlock_insert_rule(ruleset, id, access_rights); mutex_unlock(&ruleset->lock); return err; } static access_mask_t get_raw_handled_net_accesses(const struct landlock_ruleset *const domain) { access_mask_t access_dom = 0; size_t layer_level; for (layer_level = 0; layer_level < domain->num_layers; layer_level++) access_dom |= landlock_get_net_access_mask(domain, layer_level); return access_dom; } static const struct landlock_ruleset *get_current_net_domain(void) { const struct landlock_ruleset *const dom = landlock_get_current_domain(); if (!dom || !get_raw_handled_net_accesses(dom)) return NULL; return dom; } static int current_check_access_socket(struct socket *const sock, struct sockaddr *const address, const int addrlen, access_mask_t access_request) { __be16 port; layer_mask_t layer_masks[LANDLOCK_NUM_ACCESS_NET] = {}; const struct landlock_rule *rule; struct landlock_id id = { .type = LANDLOCK_KEY_NET_PORT, }; const struct landlock_ruleset *const dom = get_current_net_domain(); if (!dom) return 0; if (WARN_ON_ONCE(dom->num_layers < 1)) return -EACCES; /* Checks if it's a (potential) TCP socket. */ if (sock->type != SOCK_STREAM) return 0; /* Checks for minimal header length to safely read sa_family. */ if (addrlen < offsetofend(typeof(*address), sa_family)) return -EINVAL; switch (address->sa_family) { case AF_UNSPEC: case AF_INET: if (addrlen < sizeof(struct sockaddr_in)) return -EINVAL; port = ((struct sockaddr_in *)address)->sin_port; break; #if IS_ENABLED(CONFIG_IPV6) case AF_INET6: if (addrlen < SIN6_LEN_RFC2133) return -EINVAL; port = ((struct sockaddr_in6 *)address)->sin6_port; break; #endif /* IS_ENABLED(CONFIG_IPV6) */ default: return 0; } /* Specific AF_UNSPEC handling. */ if (address->sa_family == AF_UNSPEC) { /* * Connecting to an address with AF_UNSPEC dissolves the TCP * association, which have the same effect as closing the * connection while retaining the socket object (i.e., the file * descriptor). As for dropping privileges, closing * connections is always allowed. * * For a TCP access control system, this request is legitimate. * Let the network stack handle potential inconsistencies and * return -EINVAL if needed. */ if (access_request == LANDLOCK_ACCESS_NET_CONNECT_TCP) return 0; /* * For compatibility reason, accept AF_UNSPEC for bind * accesses (mapped to AF_INET) only if the address is * INADDR_ANY (cf. __inet_bind). Checking the address is * required to not wrongfully return -EACCES instead of * -EAFNOSUPPORT. * * We could return 0 and let the network stack handle these * checks, but it is safer to return a proper error and test * consistency thanks to kselftest. */ if (access_request == LANDLOCK_ACCESS_NET_BIND_TCP) { /* addrlen has already been checked for AF_UNSPEC. */ const struct sockaddr_in *const sockaddr = (struct sockaddr_in *)address; if (sock->sk->__sk_common.skc_family != AF_INET) return -EINVAL; if (sockaddr->sin_addr.s_addr != htonl(INADDR_ANY)) return -EAFNOSUPPORT; } } else { /* * Checks sa_family consistency to not wrongfully return * -EACCES instead of -EINVAL. Valid sa_family changes are * only (from AF_INET or AF_INET6) to AF_UNSPEC. * * We could return 0 and let the network stack handle this * check, but it is safer to return a proper error and test * consistency thanks to kselftest. */ if (address->sa_family != sock->sk->__sk_common.skc_family) return -EINVAL; } id.key.data = (__force uintptr_t)port; BUILD_BUG_ON(sizeof(port) > sizeof(id.key.data)); rule = landlock_find_rule(dom, id); access_request = landlock_init_layer_masks( dom, access_request, &layer_masks, LANDLOCK_KEY_NET_PORT); if (landlock_unmask_layers(rule, access_request, &layer_masks, ARRAY_SIZE(layer_masks))) return 0; return -EACCES; } static int hook_socket_bind(struct socket *const sock, struct sockaddr *const address, const int addrlen) { return current_check_access_socket(sock, address, addrlen, LANDLOCK_ACCESS_NET_BIND_TCP); } static int hook_socket_connect(struct socket *const sock, struct sockaddr *const address, const int addrlen) { return current_check_access_socket(sock, address, addrlen, LANDLOCK_ACCESS_NET_CONNECT_TCP); } static struct security_hook_list landlock_hooks[] __ro_after_init = { LSM_HOOK_INIT(socket_bind, hook_socket_bind), LSM_HOOK_INIT(socket_connect, hook_socket_connect), }; __init void landlock_add_net_hooks(void) { security_add_hooks(landlock_hooks, ARRAY_SIZE(landlock_hooks), &landlock_lsmid); } |