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v6.8
  1// SPDX-License-Identifier: GPL-2.0-or-later
  2/*
  3 * arch/powerpc/boot/dts/wii.dts
  4 *
  5 * Nintendo Wii platform device tree source
  6 * Copyright (C) 2008-2009 The GameCube Linux Team
  7 * Copyright (C) 2008,2009 Albert Herranz
 
 
 
 
 
 
  8 */
  9
 10/dts-v1/;
 11#include <dt-bindings/gpio/gpio.h>
 12#include <dt-bindings/input/input.h>
 13
 14/*
 15 * This is commented-out for now.
 16 * Until a later patch is merged, the kernel can use only the first
 17 * contiguous RAM range and will BUG() if the memreserve is outside
 18 * that range.
 19 */
 20/*/memreserve/ 0x10000000 0x0004000;*/	/* DSP RAM */
 21
 22/ {
 23	model = "nintendo,wii";
 24	compatible = "nintendo,wii";
 25	#address-cells = <1>;
 26	#size-cells = <1>;
 27
 28	chosen {
 29		bootargs = "root=/dev/mmcblk0p2 rootwait udbg-immortal";
 30	};
 31
 32	memory {
 33		device_type = "memory";
 34		reg = <0x00000000 0x01800000	/* MEM1 24MB 1T-SRAM */
 35		       0x10000000 0x04000000>;	/* MEM2 64MB GDDR3 */
 36	};
 37
 38	cpus {
 39		#address-cells = <1>;
 40		#size-cells = <0>;
 41
 42		PowerPC,broadway@0 {
 43			device_type = "cpu";
 44			reg = <0>;
 45			clock-frequency = <729000000>; /* 729MHz */
 46			bus-frequency = <243000000>; /* 243MHz core-to-bus 3x */
 47			timebase-frequency = <60750000>; /* 243MHz / 4 */
 48			i-cache-line-size = <32>;
 49			d-cache-line-size = <32>;
 50			i-cache-size = <32768>;
 51			d-cache-size = <32768>;
 52		};
 53	};
 54
 55	/* devices contained in the hollywood chipset */
 56	hollywood {
 57		#address-cells = <1>;
 58		#size-cells = <1>;
 59		compatible = "nintendo,hollywood";
 60                ranges = <0x0c000000 0x0c000000 0x01000000
 61			  0x0d000000 0x0d000000 0x00800000
 62			  0x0d800000 0x0d800000 0x00800000>;
 63		interrupt-parent = <&PIC0>;
 64
 65		video@c002000 {
 66			compatible = "nintendo,hollywood-vi",
 67					"nintendo,flipper-vi";
 68			reg = <0x0c002000 0x100>;
 69			interrupts = <8>;
 70		};
 71
 72		processor-interface@c003000 {
 73			compatible = "nintendo,hollywood-pi",
 74					"nintendo,flipper-pi";
 75			reg = <0x0c003000 0x100>;
 76
 77			PIC0: pic0 {
 78				#interrupt-cells = <1>;
 79				compatible = "nintendo,flipper-pic";
 80				interrupt-controller;
 81			};
 82		};
 83
 84		dsp@c005000 {
 85			#address-cells = <1>;
 86			#size-cells = <1>;
 87			compatible = "nintendo,hollywood-dsp",
 88					"nintendo,flipper-dsp";
 89			reg = <0x0c005000 0x200>;
 90			interrupts = <6>;
 91		};
 92
 93		gamepad-controller@d006400 {
 94			compatible = "nintendo,hollywood-si",
 95					"nintendo,flipper-si";
 96			reg = <0x0d006400 0x100>;
 97			interrupts = <3>;
 98		};
 99
100		audio@c006c00 {
101			compatible = "nintendo,hollywood-ai",
102					"nintendo,flipper-ai";
103			reg = <0x0d006c00 0x20>;
104			interrupts = <6>;
105		};
106
107		/* External Interface bus */
108		exi@d006800 {
109			compatible = "nintendo,hollywood-exi",
110					"nintendo,flipper-exi";
111			reg = <0x0d006800 0x40>;
112			virtual-reg = <0x0d006800>;
113			interrupts = <4>;
114		};
115
116		usb@d040000 {
117			compatible = "nintendo,hollywood-usb-ehci",
118					"usb-ehci";
119			reg = <0x0d040000 0x100>;
120			interrupts = <4>;
121			interrupt-parent = <&PIC1>;
122		};
123
124		usb@d050000 {
125			compatible = "nintendo,hollywood-usb-ohci",
126					"usb-ohci";
127			reg = <0x0d050000 0x100>;
128			interrupts = <5>;
129			interrupt-parent = <&PIC1>;
130		};
131
132		usb@d060000 {
133			compatible = "nintendo,hollywood-usb-ohci",
134					"usb-ohci";
135			reg = <0x0d060000 0x100>;
136			interrupts = <6>;
137			interrupt-parent = <&PIC1>;
138		};
139
140		sd@d070000 {
141			compatible = "nintendo,hollywood-sdhci",
142					"sdhci";
143			reg = <0x0d070000 0x200>;
144			interrupts = <7>;
145			interrupt-parent = <&PIC1>;
146		};
147
148		sdio@d080000 {
149			compatible = "nintendo,hollywood-sdhci",
150					"sdhci";
151			reg = <0x0d080000 0x200>;
152			interrupts = <8>;
153			interrupt-parent = <&PIC1>;
154		};
155
156		ipc@d000000 {
157			compatible = "nintendo,hollywood-ipc";
158			reg = <0x0d000000 0x10>;
159			interrupts = <30>;
160			interrupt-parent = <&PIC1>;
161		};
162
163		PIC1: pic1@d800030 {
164			#interrupt-cells = <1>;
165			compatible = "nintendo,hollywood-pic";
166			reg = <0x0d800030 0x10>;
167			interrupt-controller;
168			interrupts = <14>;
169		};
170
171		srnprot@d800060 {
172			compatible = "nintendo,hollywood-srnprot";
173			reg = <0x0d800060 0x4>;
174		};
175
176		GPIO: gpio@d8000c0 {
177			#gpio-cells = <2>;
178			compatible = "nintendo,hollywood-gpio";
179			reg = <0x0d8000c0 0x40>;
180			gpio-controller;
181			ngpios = <24>;
182
183			gpio-line-names =
184				"POWER", "SHUTDOWN", "FAN", "DC_DC",
185				"DI_SPIN", "SLOT_LED", "EJECT_BTN", "SLOT_IN",
186				"SENSOR_BAR", "DO_EJECT", "EEP_CS", "EEP_CLK",
187				"EEP_MOSI", "EEP_MISO", "AVE_SCL", "AVE_SDA",
188				"DEBUG0", "DEBUG1", "DEBUG2", "DEBUG3",
189				"DEBUG4", "DEBUG5", "DEBUG6", "DEBUG7";
190
191			interrupt-controller;
192			#interrupt-cells = <2>;
193			interrupts = <10>;
194			interrupt-parent = <&PIC1>;
195
196			/*
197			 * This is commented out while a standard binding
198			 * for i2c over gpio is defined.
199			 */
200			/*
201			i2c-video {
202				#address-cells = <1>;
203				#size-cells = <0>;
204			        compatible = "i2c-gpio";
205
206			        gpios = <&GPIO 15 0
207			                 &GPIO 14 0>;
208			        clock-frequency = <250000>;
209				no-clock-stretching;
210			        scl-is-open-drain;
211			        sda-is-open-drain;
212			        sda-enforce-dir;
213
214			        AVE: audio-video-encoder@70 {
215			                compatible = "nintendo,wii-audio-video-encoder";
216			                reg = <0x70>;
217			        };
218			};
219			*/
220		};
221
222		control@d800100 {
223			compatible = "nintendo,hollywood-control";
224			/*
225			 * Both the address and length are wrong, according to
226			 * Wiibrew this should be <0x0d800000 0x400>, but it
227			 * requires refactoring the PIC1, GPIO and OTP nodes
228			 * before changing that.
229			 */
230			reg = <0x0d800100 0xa0>;
231		};
232
233		otp@d8001ec {
234			compatible = "nintendo,hollywood-otp";
235			reg = <0x0d8001ec 0x8>;
236		};
237
238		disk@d806000 {
239			compatible = "nintendo,hollywood-di";
240			reg = <0x0d806000 0x40>;
241			interrupts = <2>;
242		};
243	};
244
245	gpio-leds {
246		compatible = "gpio-leds";
247
248		/* This is the blue LED in the disk drive slot */
249		drive-slot {
250			label = "wii:blue:drive_slot";
251			gpios = <&GPIO 5 GPIO_ACTIVE_HIGH>;
252			panic-indicator;
253		};
254	};
255
256	gpio-keys {
257		compatible = "gpio-keys";
258
259		power {
260			label = "Power Button";
261			gpios = <&GPIO 0 GPIO_ACTIVE_HIGH>;
262			linux,code = <KEY_POWER>;
263		};
264
265		eject {
266			label = "Eject Button";
267			gpios = <&GPIO 6 GPIO_ACTIVE_HIGH>;
268			linux,code = <KEY_EJECTCD>;
269		};
270	};
271};
272
v3.5.6
 
  1/*
  2 * arch/powerpc/boot/dts/wii.dts
  3 *
  4 * Nintendo Wii platform device tree source
  5 * Copyright (C) 2008-2009 The GameCube Linux Team
  6 * Copyright (C) 2008,2009 Albert Herranz
  7 *
  8 * This program is free software; you can redistribute it and/or
  9 * modify it under the terms of the GNU General Public License
 10 * as published by the Free Software Foundation; either version 2
 11 * of the License, or (at your option) any later version.
 12 *
 13 */
 14
 15/dts-v1/;
 
 
 16
 17/*
 18 * This is commented-out for now.
 19 * Until a later patch is merged, the kernel can use only the first
 20 * contiguous RAM range and will BUG() if the memreserve is outside
 21 * that range.
 22 */
 23/*/memreserve/ 0x10000000 0x0004000;*/	/* DSP RAM */
 24
 25/ {
 26	model = "nintendo,wii";
 27	compatible = "nintendo,wii";
 28	#address-cells = <1>;
 29	#size-cells = <1>;
 30
 31	chosen {
 32		bootargs = "root=/dev/mmcblk0p2 rootwait udbg-immortal";
 33	};
 34
 35	memory {
 36		device_type = "memory";
 37		reg = <0x00000000 0x01800000	/* MEM1 24MB 1T-SRAM */
 38		       0x10000000 0x04000000>;	/* MEM2 64MB GDDR3 */
 39	};
 40
 41	cpus {
 42		#address-cells = <1>;
 43		#size-cells = <0>;
 44
 45		PowerPC,broadway@0 {
 46			device_type = "cpu";
 47			reg = <0>;
 48			clock-frequency = <729000000>; /* 729MHz */
 49			bus-frequency = <243000000>; /* 243MHz core-to-bus 3x */
 50			timebase-frequency = <60750000>; /* 243MHz / 4 */
 51			i-cache-line-size = <32>;
 52			d-cache-line-size = <32>;
 53			i-cache-size = <32768>;
 54			d-cache-size = <32768>;
 55		};
 56	};
 57
 58	/* devices contained in the hollywood chipset */
 59	hollywood {
 60		#address-cells = <1>;
 61		#size-cells = <1>;
 62		compatible = "nintendo,hollywood";
 63                ranges = <0x0c000000 0x0c000000 0x01000000
 64			  0x0d000000 0x0d000000 0x00800000
 65			  0x0d800000 0x0d800000 0x00800000>;
 66		interrupt-parent = <&PIC0>;
 67
 68		video@0c002000 {
 69			compatible = "nintendo,hollywood-vi",
 70					"nintendo,flipper-vi";
 71			reg = <0x0c002000 0x100>;
 72			interrupts = <8>;
 73		};
 74
 75		processor-interface@0c003000 {
 76			compatible = "nintendo,hollywood-pi",
 77					"nintendo,flipper-pi";
 78			reg = <0x0c003000 0x100>;
 79
 80			PIC0: pic0 {
 81				#interrupt-cells = <1>;
 82				compatible = "nintendo,flipper-pic";
 83				interrupt-controller;
 84			};
 85		};
 86
 87		dsp@0c005000 {
 88			#address-cells = <1>;
 89			#size-cells = <1>;
 90			compatible = "nintendo,hollywood-dsp",
 91					"nintendo,flipper-dsp";
 92			reg = <0x0c005000 0x200>;
 93			interrupts = <6>;
 94		};
 95
 96		gamepad-controller@0d006400 {
 97			compatible = "nintendo,hollywood-si",
 98					"nintendo,flipper-si";
 99			reg = <0x0d006400 0x100>;
100			interrupts = <3>;
101		};
102
103		audio@0c006c00 {
104			compatible = "nintendo,hollywood-ai",
105					"nintendo,flipper-ai";
106			reg = <0x0d006c00 0x20>;
107			interrupts = <6>;
108		};
109
110		/* External Interface bus */
111		exi@0d006800 {
112			compatible = "nintendo,hollywood-exi",
113					"nintendo,flipper-exi";
114			reg = <0x0d006800 0x40>;
115			virtual-reg = <0x0d006800>;
116			interrupts = <4>;
117		};
118
119		usb@0d040000 {
120			compatible = "nintendo,hollywood-usb-ehci",
121					"usb-ehci";
122			reg = <0x0d040000 0x100>;
123			interrupts = <4>;
124			interrupt-parent = <&PIC1>;
125		};
126
127		usb@0d050000 {
128			compatible = "nintendo,hollywood-usb-ohci",
129					"usb-ohci";
130			reg = <0x0d050000 0x100>;
131			interrupts = <5>;
132			interrupt-parent = <&PIC1>;
133		};
134
135		usb@0d060000 {
136			compatible = "nintendo,hollywood-usb-ohci",
137					"usb-ohci";
138			reg = <0x0d060000 0x100>;
139			interrupts = <6>;
140			interrupt-parent = <&PIC1>;
141		};
142
143		sd@0d070000 {
144			compatible = "nintendo,hollywood-sdhci",
145					"sdhci";
146			reg = <0x0d070000 0x200>;
147			interrupts = <7>;
148			interrupt-parent = <&PIC1>;
149		};
150
151		sdio@0d080000 {
152			compatible = "nintendo,hollywood-sdhci",
153					"sdhci";
154			reg = <0x0d080000 0x200>;
155			interrupts = <8>;
156			interrupt-parent = <&PIC1>;
157		};
158
159		ipc@0d000000 {
160			compatible = "nintendo,hollywood-ipc";
161			reg = <0x0d000000 0x10>;
162			interrupts = <30>;
163			interrupt-parent = <&PIC1>;
164		};
165
166		PIC1: pic1@0d800030 {
167			#interrupt-cells = <1>;
168			compatible = "nintendo,hollywood-pic";
169			reg = <0x0d800030 0x10>;
170			interrupt-controller;
171			interrupts = <14>;
172		};
173
174		GPIO: gpio@0d8000c0 {
 
 
 
 
 
175			#gpio-cells = <2>;
176			compatible = "nintendo,hollywood-gpio";
177			reg = <0x0d8000c0 0x40>;
178			gpio-controller;
 
 
 
 
 
 
 
 
 
 
 
 
 
 
179
180			/*
181			 * This is commented out while a standard binding
182			 * for i2c over gpio is defined.
183			 */
184			/*
185			i2c-video {
186				#address-cells = <1>;
187				#size-cells = <0>;
188			        compatible = "i2c-gpio";
189
190			        gpios = <&GPIO 15 0
191			                 &GPIO 14 0>;
192			        clock-frequency = <250000>;
193				no-clock-stretching;
194			        scl-is-open-drain;
195			        sda-is-open-drain;
196			        sda-enforce-dir;
197
198			        AVE: audio-video-encoder@70 {
199			                compatible = "nintendo,wii-audio-video-encoder";
200			                reg = <0x70>;
201			        };
202			};
203			*/
204		};
205
206		control@0d800100 {
207			compatible = "nintendo,hollywood-control";
208			reg = <0x0d800100 0x300>;
 
 
 
 
 
 
 
 
 
 
 
209		};
210
211		disk@0d806000 {
212			compatible = "nintendo,hollywood-di";
213			reg = <0x0d806000 0x40>;
214			interrupts = <2>;
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
215		};
216	};
217};
218