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1// SPDX-License-Identifier: GPL-2.0-or-later
2/*
3 * arch/powerpc/boot/dts/wii.dts
4 *
5 * Nintendo Wii platform device tree source
6 * Copyright (C) 2008-2009 The GameCube Linux Team
7 * Copyright (C) 2008,2009 Albert Herranz
8 */
9
10/dts-v1/;
11#include <dt-bindings/gpio/gpio.h>
12#include <dt-bindings/input/input.h>
13
14/*
15 * This is commented-out for now.
16 * Until a later patch is merged, the kernel can use only the first
17 * contiguous RAM range and will BUG() if the memreserve is outside
18 * that range.
19 */
20/*/memreserve/ 0x10000000 0x0004000;*/ /* DSP RAM */
21
22/ {
23 model = "nintendo,wii";
24 compatible = "nintendo,wii";
25 #address-cells = <1>;
26 #size-cells = <1>;
27
28 chosen {
29 bootargs = "root=/dev/mmcblk0p2 rootwait udbg-immortal";
30 };
31
32 memory {
33 device_type = "memory";
34 reg = <0x00000000 0x01800000 /* MEM1 24MB 1T-SRAM */
35 0x10000000 0x04000000>; /* MEM2 64MB GDDR3 */
36 };
37
38 cpus {
39 #address-cells = <1>;
40 #size-cells = <0>;
41
42 PowerPC,broadway@0 {
43 device_type = "cpu";
44 reg = <0>;
45 clock-frequency = <729000000>; /* 729MHz */
46 bus-frequency = <243000000>; /* 243MHz core-to-bus 3x */
47 timebase-frequency = <60750000>; /* 243MHz / 4 */
48 i-cache-line-size = <32>;
49 d-cache-line-size = <32>;
50 i-cache-size = <32768>;
51 d-cache-size = <32768>;
52 };
53 };
54
55 /* devices contained in the hollywood chipset */
56 hollywood {
57 #address-cells = <1>;
58 #size-cells = <1>;
59 compatible = "nintendo,hollywood";
60 ranges = <0x0c000000 0x0c000000 0x01000000
61 0x0d000000 0x0d000000 0x00800000
62 0x0d800000 0x0d800000 0x00800000>;
63 interrupt-parent = <&PIC0>;
64
65 video@c002000 {
66 compatible = "nintendo,hollywood-vi",
67 "nintendo,flipper-vi";
68 reg = <0x0c002000 0x100>;
69 interrupts = <8>;
70 };
71
72 processor-interface@c003000 {
73 compatible = "nintendo,hollywood-pi",
74 "nintendo,flipper-pi";
75 reg = <0x0c003000 0x100>;
76
77 PIC0: pic0 {
78 #interrupt-cells = <1>;
79 compatible = "nintendo,flipper-pic";
80 interrupt-controller;
81 };
82 };
83
84 dsp@c005000 {
85 #address-cells = <1>;
86 #size-cells = <1>;
87 compatible = "nintendo,hollywood-dsp",
88 "nintendo,flipper-dsp";
89 reg = <0x0c005000 0x200>;
90 interrupts = <6>;
91 };
92
93 gamepad-controller@d006400 {
94 compatible = "nintendo,hollywood-si",
95 "nintendo,flipper-si";
96 reg = <0x0d006400 0x100>;
97 interrupts = <3>;
98 };
99
100 audio@c006c00 {
101 compatible = "nintendo,hollywood-ai",
102 "nintendo,flipper-ai";
103 reg = <0x0d006c00 0x20>;
104 interrupts = <6>;
105 };
106
107 /* External Interface bus */
108 exi@d006800 {
109 compatible = "nintendo,hollywood-exi",
110 "nintendo,flipper-exi";
111 reg = <0x0d006800 0x40>;
112 virtual-reg = <0x0d006800>;
113 interrupts = <4>;
114 };
115
116 usb@d040000 {
117 compatible = "nintendo,hollywood-usb-ehci",
118 "usb-ehci";
119 reg = <0x0d040000 0x100>;
120 interrupts = <4>;
121 interrupt-parent = <&PIC1>;
122 };
123
124 usb@d050000 {
125 compatible = "nintendo,hollywood-usb-ohci",
126 "usb-ohci";
127 reg = <0x0d050000 0x100>;
128 interrupts = <5>;
129 interrupt-parent = <&PIC1>;
130 };
131
132 usb@d060000 {
133 compatible = "nintendo,hollywood-usb-ohci",
134 "usb-ohci";
135 reg = <0x0d060000 0x100>;
136 interrupts = <6>;
137 interrupt-parent = <&PIC1>;
138 };
139
140 sd@d070000 {
141 compatible = "nintendo,hollywood-sdhci",
142 "sdhci";
143 reg = <0x0d070000 0x200>;
144 interrupts = <7>;
145 interrupt-parent = <&PIC1>;
146 };
147
148 sdio@d080000 {
149 compatible = "nintendo,hollywood-sdhci",
150 "sdhci";
151 reg = <0x0d080000 0x200>;
152 interrupts = <8>;
153 interrupt-parent = <&PIC1>;
154 };
155
156 ipc@d000000 {
157 compatible = "nintendo,hollywood-ipc";
158 reg = <0x0d000000 0x10>;
159 interrupts = <30>;
160 interrupt-parent = <&PIC1>;
161 };
162
163 PIC1: pic1@d800030 {
164 #interrupt-cells = <1>;
165 compatible = "nintendo,hollywood-pic";
166 reg = <0x0d800030 0x10>;
167 interrupt-controller;
168 interrupts = <14>;
169 };
170
171 GPIO: gpio@d8000c0 {
172 #gpio-cells = <2>;
173 compatible = "nintendo,hollywood-gpio";
174 reg = <0x0d8000c0 0x40>;
175 gpio-controller;
176 ngpios = <24>;
177
178 gpio-line-names =
179 "POWER", "SHUTDOWN", "FAN", "DC_DC",
180 "DI_SPIN", "SLOT_LED", "EJECT_BTN", "SLOT_IN",
181 "SENSOR_BAR", "DO_EJECT", "EEP_CS", "EEP_CLK",
182 "EEP_MOSI", "EEP_MISO", "AVE_SCL", "AVE_SDA",
183 "DEBUG0", "DEBUG1", "DEBUG2", "DEBUG3",
184 "DEBUG4", "DEBUG5", "DEBUG6", "DEBUG7";
185
186 interrupt-controller;
187 #interrupt-cells = <2>;
188 interrupts = <10>;
189 interrupt-parent = <&PIC1>;
190
191 /*
192 * This is commented out while a standard binding
193 * for i2c over gpio is defined.
194 */
195 /*
196 i2c-video {
197 #address-cells = <1>;
198 #size-cells = <0>;
199 compatible = "i2c-gpio";
200
201 gpios = <&GPIO 15 0
202 &GPIO 14 0>;
203 clock-frequency = <250000>;
204 no-clock-stretching;
205 scl-is-open-drain;
206 sda-is-open-drain;
207 sda-enforce-dir;
208
209 AVE: audio-video-encoder@70 {
210 compatible = "nintendo,wii-audio-video-encoder";
211 reg = <0x70>;
212 };
213 };
214 */
215 };
216
217 control@d800100 {
218 compatible = "nintendo,hollywood-control";
219 reg = <0x0d800100 0x300>;
220 };
221
222 disk@d806000 {
223 compatible = "nintendo,hollywood-di";
224 reg = <0x0d806000 0x40>;
225 interrupts = <2>;
226 };
227 };
228
229 gpio-leds {
230 compatible = "gpio-leds";
231
232 /* This is the blue LED in the disk drive slot */
233 drive-slot {
234 label = "wii:blue:drive_slot";
235 gpios = <&GPIO 5 GPIO_ACTIVE_HIGH>;
236 panic-indicator;
237 };
238 };
239
240 gpio-keys {
241 compatible = "gpio-keys";
242
243 power {
244 label = "Power Button";
245 gpios = <&GPIO 0 GPIO_ACTIVE_HIGH>;
246 linux,code = <KEY_POWER>;
247 };
248
249 eject {
250 label = "Eject Button";
251 gpios = <&GPIO 6 GPIO_ACTIVE_HIGH>;
252 linux,code = <KEY_EJECTCD>;
253 };
254 };
255};
256