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v6.2
   1// SPDX-License-Identifier: GPL-2.0-or-later
   2/*
   3 * NES, SNES, N64, MultiSystem, PSX gamepad driver for Linux
   4 *
   5 *  Copyright (c) 1999-2004	Vojtech Pavlik <vojtech@suse.cz>
   6 *  Copyright (c) 2004		Peter Nelson <rufus-kernel@hackish.org>
   7 *
   8 *  Based on the work of:
   9 *	Andree Borrmann		John Dahlstrom
  10 *	David Kuder		Nathan Hand
  11 *	Raphael Assenat
  12 */
  13
  14#define pr_fmt(fmt) KBUILD_MODNAME ": " fmt
  15
  16#include <linux/kernel.h>
  17#include <linux/delay.h>
  18#include <linux/module.h>
  19#include <linux/init.h>
  20#include <linux/parport.h>
  21#include <linux/input.h>
  22#include <linux/mutex.h>
  23#include <linux/slab.h>
  24
  25MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
  26MODULE_DESCRIPTION("NES, SNES, N64, MultiSystem, PSX gamepad driver");
  27MODULE_LICENSE("GPL");
  28
  29#define GC_MAX_PORTS		3
  30#define GC_MAX_DEVICES		5
  31
  32struct gc_config {
  33	int args[GC_MAX_DEVICES + 1];
  34	unsigned int nargs;
  35};
  36
  37static struct gc_config gc_cfg[GC_MAX_PORTS];
  38
  39module_param_array_named(map, gc_cfg[0].args, int, &gc_cfg[0].nargs, 0);
  40MODULE_PARM_DESC(map, "Describes first set of devices (<parport#>,<pad1>,<pad2>,..<pad5>)");
  41module_param_array_named(map2, gc_cfg[1].args, int, &gc_cfg[1].nargs, 0);
  42MODULE_PARM_DESC(map2, "Describes second set of devices");
  43module_param_array_named(map3, gc_cfg[2].args, int, &gc_cfg[2].nargs, 0);
  44MODULE_PARM_DESC(map3, "Describes third set of devices");
  45
  46/* see also gs_psx_delay parameter in PSX support section */
  47
  48enum gc_type {
  49	GC_NONE = 0,
  50	GC_SNES,
  51	GC_NES,
  52	GC_NES4,
  53	GC_MULTI,
  54	GC_MULTI2,
  55	GC_N64,
  56	GC_PSX,
  57	GC_DDR,
  58	GC_SNESMOUSE,
  59	GC_MAX
  60};
  61
  62#define GC_REFRESH_TIME	HZ/100
  63
  64struct gc_pad {
  65	struct input_dev *dev;
  66	enum gc_type type;
  67	char phys[32];
  68};
  69
  70struct gc {
  71	struct pardevice *pd;
  72	struct gc_pad pads[GC_MAX_DEVICES];
  73	struct timer_list timer;
  74	int pad_count[GC_MAX];
  75	int used;
  76	int parportno;
  77	struct mutex mutex;
  78};
  79
  80struct gc_subdev {
  81	unsigned int idx;
  82};
  83
  84static struct gc *gc_base[3];
  85
  86static const int gc_status_bit[] = { 0x40, 0x80, 0x20, 0x10, 0x08 };
  87
  88static const char *gc_names[] = {
  89	NULL, "SNES pad", "NES pad", "NES FourPort", "Multisystem joystick",
  90	"Multisystem 2-button joystick", "N64 controller", "PSX controller",
  91	"PSX DDR controller", "SNES mouse"
  92};
  93
  94/*
  95 * N64 support.
  96 */
  97
  98static const unsigned char gc_n64_bytes[] = { 0, 1, 13, 15, 14, 12, 10, 11, 2, 3 };
  99static const short gc_n64_btn[] = {
 100	BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z,
 101	BTN_TL, BTN_TR, BTN_TRIGGER, BTN_START
 102};
 103
 104#define GC_N64_LENGTH		32		/* N64 bit length, not including stop bit */
 105#define GC_N64_STOP_LENGTH	5		/* Length of encoded stop bit */
 106#define GC_N64_CMD_00		0x11111111UL
 107#define GC_N64_CMD_01		0xd1111111UL
 108#define GC_N64_CMD_03		0xdd111111UL
 109#define GC_N64_CMD_1b		0xdd1dd111UL
 110#define GC_N64_CMD_c0		0x111111ddUL
 111#define GC_N64_CMD_80		0x1111111dUL
 112#define GC_N64_STOP_BIT		0x1d		/* Encoded stop bit */
 113#define GC_N64_REQUEST_DATA	GC_N64_CMD_01	/* the request data command */
 114#define GC_N64_DELAY		133		/* delay between transmit request, and response ready (us) */
 115#define GC_N64_DWS		3		/* delay between write segments (required for sound playback because of ISA DMA) */
 116						/* GC_N64_DWS > 24 is known to fail */
 117#define GC_N64_POWER_W		0xe2		/* power during write (transmit request) */
 118#define GC_N64_POWER_R		0xfd		/* power during read */
 119#define GC_N64_OUT		0x1d		/* output bits to the 4 pads */
 120						/* Reading the main axes of any N64 pad is known to fail if the corresponding bit */
 121						/* in GC_N64_OUT is pulled low on the output port (by any routine) for more */
 122						/* than 123 us */
 123#define GC_N64_CLOCK		0x02		/* clock bits for read */
 124
 125/*
 126 * Used for rumble code.
 127 */
 128
 129/* Send encoded command */
 130static void gc_n64_send_command(struct gc *gc, unsigned long cmd,
 131				unsigned char target)
 132{
 133	struct parport *port = gc->pd->port;
 134	int i;
 135
 136	for (i = 0; i < GC_N64_LENGTH; i++) {
 137		unsigned char data = (cmd >> i) & 1 ? target : 0;
 138		parport_write_data(port, GC_N64_POWER_W | data);
 139		udelay(GC_N64_DWS);
 140	}
 141}
 142
 143/* Send stop bit */
 144static void gc_n64_send_stop_bit(struct gc *gc, unsigned char target)
 145{
 146	struct parport *port = gc->pd->port;
 147	int i;
 148
 149	for (i = 0; i < GC_N64_STOP_LENGTH; i++) {
 150		unsigned char data = (GC_N64_STOP_BIT >> i) & 1 ? target : 0;
 151		parport_write_data(port, GC_N64_POWER_W | data);
 152		udelay(GC_N64_DWS);
 153	}
 154}
 155
 156/*
 157 * gc_n64_read_packet() reads an N64 packet.
 158 * Each pad uses one bit per byte. So all pads connected to this port
 159 * are read in parallel.
 160 */
 161
 162static void gc_n64_read_packet(struct gc *gc, unsigned char *data)
 163{
 164	int i;
 165	unsigned long flags;
 166
 167/*
 168 * Request the pad to transmit data
 169 */
 170
 171	local_irq_save(flags);
 172	gc_n64_send_command(gc, GC_N64_REQUEST_DATA, GC_N64_OUT);
 173	gc_n64_send_stop_bit(gc, GC_N64_OUT);
 174	local_irq_restore(flags);
 175
 176/*
 177 * Wait for the pad response to be loaded into the 33-bit register
 178 * of the adapter.
 179 */
 180
 181	udelay(GC_N64_DELAY);
 182
 183/*
 184 * Grab data (ignoring the last bit, which is a stop bit)
 185 */
 186
 187	for (i = 0; i < GC_N64_LENGTH; i++) {
 188		parport_write_data(gc->pd->port, GC_N64_POWER_R);
 189		udelay(2);
 190		data[i] = parport_read_status(gc->pd->port);
 191		parport_write_data(gc->pd->port, GC_N64_POWER_R | GC_N64_CLOCK);
 192	 }
 193
 194/*
 195 * We must wait 200 ms here for the controller to reinitialize before
 196 * the next read request. No worries as long as gc_read is polled less
 197 * frequently than this.
 198 */
 199
 200}
 201
 202static void gc_n64_process_packet(struct gc *gc)
 203{
 204	unsigned char data[GC_N64_LENGTH];
 205	struct input_dev *dev;
 206	int i, j, s;
 207	signed char x, y;
 208
 209	gc_n64_read_packet(gc, data);
 210
 211	for (i = 0; i < GC_MAX_DEVICES; i++) {
 212
 213		if (gc->pads[i].type != GC_N64)
 214			continue;
 215
 216		dev = gc->pads[i].dev;
 217		s = gc_status_bit[i];
 218
 219		if (s & ~(data[8] | data[9])) {
 220
 221			x = y = 0;
 222
 223			for (j = 0; j < 8; j++) {
 224				if (data[23 - j] & s)
 225					x |= 1 << j;
 226				if (data[31 - j] & s)
 227					y |= 1 << j;
 228			}
 229
 230			input_report_abs(dev, ABS_X,  x);
 231			input_report_abs(dev, ABS_Y, -y);
 232
 233			input_report_abs(dev, ABS_HAT0X,
 234					 !(s & data[6]) - !(s & data[7]));
 235			input_report_abs(dev, ABS_HAT0Y,
 236					 !(s & data[4]) - !(s & data[5]));
 237
 238			for (j = 0; j < 10; j++)
 239				input_report_key(dev, gc_n64_btn[j],
 240						 s & data[gc_n64_bytes[j]]);
 241
 242			input_sync(dev);
 243		}
 244	}
 245}
 246
 247static int gc_n64_play_effect(struct input_dev *dev, void *data,
 248			      struct ff_effect *effect)
 249{
 250	int i;
 251	unsigned long flags;
 252	struct gc *gc = input_get_drvdata(dev);
 253	struct gc_subdev *sdev = data;
 254	unsigned char target = 1 << sdev->idx; /* select desired pin */
 255
 256	if (effect->type == FF_RUMBLE) {
 257		struct ff_rumble_effect *rumble = &effect->u.rumble;
 258		unsigned int cmd =
 259			rumble->strong_magnitude || rumble->weak_magnitude ?
 260			GC_N64_CMD_01 : GC_N64_CMD_00;
 261
 262		local_irq_save(flags);
 263
 264		/* Init Rumble - 0x03, 0x80, 0x01, (34)0x80 */
 265		gc_n64_send_command(gc, GC_N64_CMD_03, target);
 266		gc_n64_send_command(gc, GC_N64_CMD_80, target);
 267		gc_n64_send_command(gc, GC_N64_CMD_01, target);
 268		for (i = 0; i < 32; i++)
 269			gc_n64_send_command(gc, GC_N64_CMD_80, target);
 270		gc_n64_send_stop_bit(gc, target);
 271
 272		udelay(GC_N64_DELAY);
 273
 274		/* Now start or stop it - 0x03, 0xc0, 0zx1b, (32)0x01/0x00 */
 275		gc_n64_send_command(gc, GC_N64_CMD_03, target);
 276		gc_n64_send_command(gc, GC_N64_CMD_c0, target);
 277		gc_n64_send_command(gc, GC_N64_CMD_1b, target);
 278		for (i = 0; i < 32; i++)
 279			gc_n64_send_command(gc, cmd, target);
 280		gc_n64_send_stop_bit(gc, target);
 281
 282		local_irq_restore(flags);
 283
 284	}
 285
 286	return 0;
 287}
 288
 289static int gc_n64_init_ff(struct input_dev *dev, int i)
 290{
 291	struct gc_subdev *sdev;
 292	int err;
 293
 294	sdev = kmalloc(sizeof(*sdev), GFP_KERNEL);
 295	if (!sdev)
 296		return -ENOMEM;
 297
 298	sdev->idx = i;
 299
 300	input_set_capability(dev, EV_FF, FF_RUMBLE);
 301
 302	err = input_ff_create_memless(dev, sdev, gc_n64_play_effect);
 303	if (err) {
 304		kfree(sdev);
 305		return err;
 306	}
 307
 308	return 0;
 309}
 310
 311/*
 312 * NES/SNES support.
 313 */
 314
 315#define GC_NES_DELAY		6	/* Delay between bits - 6us */
 316#define GC_NES_LENGTH		8	/* The NES pads use 8 bits of data */
 317#define GC_SNES_LENGTH		12	/* The SNES true length is 16, but the
 318					   last 4 bits are unused */
 319#define GC_SNESMOUSE_LENGTH	32	/* The SNES mouse uses 32 bits, the first
 320					   16 bits are equivalent to a gamepad */
 321
 322#define GC_NES_POWER	0xfc
 323#define GC_NES_CLOCK	0x01
 324#define GC_NES_LATCH	0x02
 325
 326static const unsigned char gc_nes_bytes[] = { 0, 1, 2, 3 };
 327static const unsigned char gc_snes_bytes[] = { 8, 0, 2, 3, 9, 1, 10, 11 };
 328static const short gc_snes_btn[] = {
 329	BTN_A, BTN_B, BTN_SELECT, BTN_START, BTN_X, BTN_Y, BTN_TL, BTN_TR
 330};
 331
 332/*
 333 * gc_nes_read_packet() reads a NES/SNES packet.
 334 * Each pad uses one bit per byte. So all pads connected to
 335 * this port are read in parallel.
 336 */
 337
 338static void gc_nes_read_packet(struct gc *gc, int length, unsigned char *data)
 339{
 340	int i;
 341
 342	parport_write_data(gc->pd->port, GC_NES_POWER | GC_NES_CLOCK | GC_NES_LATCH);
 343	udelay(GC_NES_DELAY * 2);
 344	parport_write_data(gc->pd->port, GC_NES_POWER | GC_NES_CLOCK);
 345
 346	for (i = 0; i < length; i++) {
 347		udelay(GC_NES_DELAY);
 348		parport_write_data(gc->pd->port, GC_NES_POWER);
 349		data[i] = parport_read_status(gc->pd->port) ^ 0x7f;
 350		udelay(GC_NES_DELAY);
 351		parport_write_data(gc->pd->port, GC_NES_POWER | GC_NES_CLOCK);
 352	}
 353}
 354
 355static void gc_nes_process_packet(struct gc *gc)
 356{
 357	unsigned char data[GC_SNESMOUSE_LENGTH];
 358	struct gc_pad *pad;
 359	struct input_dev *dev;
 360	int i, j, s, len;
 361	char x_rel, y_rel;
 362
 363	len = gc->pad_count[GC_SNESMOUSE] ? GC_SNESMOUSE_LENGTH :
 364			(gc->pad_count[GC_SNES] ? GC_SNES_LENGTH : GC_NES_LENGTH);
 365
 366	gc_nes_read_packet(gc, len, data);
 367
 368	for (i = 0; i < GC_MAX_DEVICES; i++) {
 369
 370		pad = &gc->pads[i];
 371		dev = pad->dev;
 372		s = gc_status_bit[i];
 373
 374		switch (pad->type) {
 375
 376		case GC_NES:
 377
 378			input_report_abs(dev, ABS_X, !(s & data[6]) - !(s & data[7]));
 379			input_report_abs(dev, ABS_Y, !(s & data[4]) - !(s & data[5]));
 380
 381			for (j = 0; j < 4; j++)
 382				input_report_key(dev, gc_snes_btn[j],
 383						 s & data[gc_nes_bytes[j]]);
 384			input_sync(dev);
 385			break;
 386
 387		case GC_SNES:
 388
 389			input_report_abs(dev, ABS_X, !(s & data[6]) - !(s & data[7]));
 390			input_report_abs(dev, ABS_Y, !(s & data[4]) - !(s & data[5]));
 391
 392			for (j = 0; j < 8; j++)
 393				input_report_key(dev, gc_snes_btn[j],
 394						 s & data[gc_snes_bytes[j]]);
 395			input_sync(dev);
 396			break;
 397
 398		case GC_SNESMOUSE:
 399			/*
 400			 * The 4 unused bits from SNES controllers appear
 401			 * to be ID bits so use them to make sure we are
 402			 * dealing with a mouse.
 403			 * gamepad is connected. This is important since
 404			 * my SNES gamepad sends 1's for bits 16-31, which
 405			 * cause the mouse pointer to quickly move to the
 406			 * upper left corner of the screen.
 407			 */
 408			if (!(s & data[12]) && !(s & data[13]) &&
 409			    !(s & data[14]) && (s & data[15])) {
 410				input_report_key(dev, BTN_LEFT, s & data[9]);
 411				input_report_key(dev, BTN_RIGHT, s & data[8]);
 412
 413				x_rel = y_rel = 0;
 414				for (j = 0; j < 7; j++) {
 415					x_rel <<= 1;
 416					if (data[25 + j] & s)
 417						x_rel |= 1;
 418
 419					y_rel <<= 1;
 420					if (data[17 + j] & s)
 421						y_rel |= 1;
 422				}
 423
 424				if (x_rel) {
 425					if (data[24] & s)
 426						x_rel = -x_rel;
 427					input_report_rel(dev, REL_X, x_rel);
 428				}
 429
 430				if (y_rel) {
 431					if (data[16] & s)
 432						y_rel = -y_rel;
 433					input_report_rel(dev, REL_Y, y_rel);
 434				}
 435
 436				input_sync(dev);
 437			}
 438			break;
 439
 440		default:
 441			break;
 442		}
 443	}
 444}
 445
 446/*
 447 * Multisystem joystick support
 448 */
 449
 450#define GC_MULTI_LENGTH		5	/* Multi system joystick packet length is 5 */
 451#define GC_MULTI2_LENGTH	6	/* One more bit for one more button */
 452
 453/*
 454 * gc_multi_read_packet() reads a Multisystem joystick packet.
 455 */
 456
 457static void gc_multi_read_packet(struct gc *gc, int length, unsigned char *data)
 458{
 459	int i;
 460
 461	for (i = 0; i < length; i++) {
 462		parport_write_data(gc->pd->port, ~(1 << i));
 463		data[i] = parport_read_status(gc->pd->port) ^ 0x7f;
 464	}
 465}
 466
 467static void gc_multi_process_packet(struct gc *gc)
 468{
 469	unsigned char data[GC_MULTI2_LENGTH];
 470	int data_len = gc->pad_count[GC_MULTI2] ? GC_MULTI2_LENGTH : GC_MULTI_LENGTH;
 471	struct gc_pad *pad;
 472	struct input_dev *dev;
 473	int i, s;
 474
 475	gc_multi_read_packet(gc, data_len, data);
 476
 477	for (i = 0; i < GC_MAX_DEVICES; i++) {
 478		pad = &gc->pads[i];
 479		dev = pad->dev;
 480		s = gc_status_bit[i];
 481
 482		switch (pad->type) {
 483		case GC_MULTI2:
 484			input_report_key(dev, BTN_THUMB, s & data[5]);
 485			fallthrough;
 486
 487		case GC_MULTI:
 488			input_report_abs(dev, ABS_X,
 489					 !(s & data[2]) - !(s & data[3]));
 490			input_report_abs(dev, ABS_Y,
 491					 !(s & data[0]) - !(s & data[1]));
 492			input_report_key(dev, BTN_TRIGGER, s & data[4]);
 493			input_sync(dev);
 494			break;
 495
 496		default:
 497			break;
 498		}
 499	}
 500}
 501
 502/*
 503 * PSX support
 504 *
 505 * See documentation at:
 506 *	http://www.geocities.co.jp/Playtown/2004/psx/ps_eng.txt	
 507 *	http://www.gamesx.com/controldata/psxcont/psxcont.htm
 508 *
 509 */
 510
 511#define GC_PSX_DELAY	25		/* 25 usec */
 512#define GC_PSX_LENGTH	8		/* talk to the controller in bits */
 513#define GC_PSX_BYTES	6		/* the maximum number of bytes to read off the controller */
 514
 515#define GC_PSX_MOUSE	1		/* Mouse */
 516#define GC_PSX_NEGCON	2		/* NegCon */
 517#define GC_PSX_NORMAL	4		/* Digital / Analog or Rumble in Digital mode  */
 518#define GC_PSX_ANALOG	5		/* Analog in Analog mode / Rumble in Green mode */
 519#define GC_PSX_RUMBLE	7		/* Rumble in Red mode */
 520
 521#define GC_PSX_CLOCK	0x04		/* Pin 4 */
 522#define GC_PSX_COMMAND	0x01		/* Pin 2 */
 523#define GC_PSX_POWER	0xf8		/* Pins 5-9 */
 524#define GC_PSX_SELECT	0x02		/* Pin 3 */
 525
 526#define GC_PSX_ID(x)	((x) >> 4)	/* High nibble is device type */
 527#define GC_PSX_LEN(x)	(((x) & 0xf) << 1)	/* Low nibble is length in bytes/2 */
 528
 529static int gc_psx_delay = GC_PSX_DELAY;
 530module_param_named(psx_delay, gc_psx_delay, uint, 0);
 531MODULE_PARM_DESC(psx_delay, "Delay when accessing Sony PSX controller (usecs)");
 532
 533static const short gc_psx_abs[] = {
 534	ABS_X, ABS_Y, ABS_RX, ABS_RY, ABS_HAT0X, ABS_HAT0Y
 535};
 536static const short gc_psx_btn[] = {
 537	BTN_TL, BTN_TR, BTN_TL2, BTN_TR2, BTN_A, BTN_B, BTN_X, BTN_Y,
 538	BTN_START, BTN_SELECT, BTN_THUMBL, BTN_THUMBR
 539};
 540static const short gc_psx_ddr_btn[] = { BTN_0, BTN_1, BTN_2, BTN_3 };
 541
 542/*
 543 * gc_psx_command() writes 8bit command and reads 8bit data from
 544 * the psx pad.
 545 */
 546
 547static void gc_psx_command(struct gc *gc, int b, unsigned char *data)
 548{
 549	struct parport *port = gc->pd->port;
 550	int i, j, cmd, read;
 551
 552	memset(data, 0, GC_MAX_DEVICES);
 553
 554	for (i = 0; i < GC_PSX_LENGTH; i++, b >>= 1) {
 555		cmd = (b & 1) ? GC_PSX_COMMAND : 0;
 556		parport_write_data(port, cmd | GC_PSX_POWER);
 557		udelay(gc_psx_delay);
 558
 559		read = parport_read_status(port) ^ 0x80;
 560
 561		for (j = 0; j < GC_MAX_DEVICES; j++) {
 562			struct gc_pad *pad = &gc->pads[j];
 563
 564			if (pad->type == GC_PSX || pad->type == GC_DDR)
 565				data[j] |= (read & gc_status_bit[j]) ? (1 << i) : 0;
 566		}
 567
 568		parport_write_data(gc->pd->port, cmd | GC_PSX_CLOCK | GC_PSX_POWER);
 569		udelay(gc_psx_delay);
 570	}
 571}
 572
 573/*
 574 * gc_psx_read_packet() reads a whole psx packet and returns
 575 * device identifier code.
 576 */
 577
 578static void gc_psx_read_packet(struct gc *gc,
 579			       unsigned char data[GC_MAX_DEVICES][GC_PSX_BYTES],
 580			       unsigned char id[GC_MAX_DEVICES])
 581{
 582	int i, j, max_len = 0;
 583	unsigned long flags;
 584	unsigned char data2[GC_MAX_DEVICES];
 585
 586	/* Select pad */
 587	parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_SELECT | GC_PSX_POWER);
 588	udelay(gc_psx_delay);
 589	/* Deselect, begin command */
 590	parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_POWER);
 591	udelay(gc_psx_delay);
 592
 593	local_irq_save(flags);
 594
 595	gc_psx_command(gc, 0x01, data2);	/* Access pad */
 596	gc_psx_command(gc, 0x42, id);		/* Get device ids */
 597	gc_psx_command(gc, 0, data2);		/* Dump status */
 598
 599	/* Find the longest pad */
 600	for (i = 0; i < GC_MAX_DEVICES; i++) {
 601		struct gc_pad *pad = &gc->pads[i];
 602
 603		if ((pad->type == GC_PSX || pad->type == GC_DDR) &&
 604		    GC_PSX_LEN(id[i]) > max_len &&
 605		    GC_PSX_LEN(id[i]) <= GC_PSX_BYTES) {
 606			max_len = GC_PSX_LEN(id[i]);
 607		}
 608	}
 609
 610	/* Read in all the data */
 611	for (i = 0; i < max_len; i++) {
 612		gc_psx_command(gc, 0, data2);
 613		for (j = 0; j < GC_MAX_DEVICES; j++)
 614			data[j][i] = data2[j];
 615	}
 616
 617	local_irq_restore(flags);
 618
 619	parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_SELECT | GC_PSX_POWER);
 620
 621	/* Set id's to the real value */
 622	for (i = 0; i < GC_MAX_DEVICES; i++)
 623		id[i] = GC_PSX_ID(id[i]);
 624}
 625
 626static void gc_psx_report_one(struct gc_pad *pad, unsigned char psx_type,
 627			      unsigned char *data)
 628{
 629	struct input_dev *dev = pad->dev;
 630	int i;
 631
 632	switch (psx_type) {
 633
 634	case GC_PSX_RUMBLE:
 635
 636		input_report_key(dev, BTN_THUMBL, ~data[0] & 0x04);
 637		input_report_key(dev, BTN_THUMBR, ~data[0] & 0x02);
 638		fallthrough;
 639
 640	case GC_PSX_NEGCON:
 641	case GC_PSX_ANALOG:
 642
 643		if (pad->type == GC_DDR) {
 644			for (i = 0; i < 4; i++)
 645				input_report_key(dev, gc_psx_ddr_btn[i],
 646						 ~data[0] & (0x10 << i));
 647		} else {
 648			for (i = 0; i < 4; i++)
 649				input_report_abs(dev, gc_psx_abs[i + 2],
 650						 data[i + 2]);
 651
 652			input_report_abs(dev, ABS_X,
 653				!!(data[0] & 0x80) * 128 + !(data[0] & 0x20) * 127);
 654			input_report_abs(dev, ABS_Y,
 655				!!(data[0] & 0x10) * 128 + !(data[0] & 0x40) * 127);
 656		}
 657
 658		for (i = 0; i < 8; i++)
 659			input_report_key(dev, gc_psx_btn[i], ~data[1] & (1 << i));
 660
 661		input_report_key(dev, BTN_START,  ~data[0] & 0x08);
 662		input_report_key(dev, BTN_SELECT, ~data[0] & 0x01);
 663
 664		input_sync(dev);
 665
 666		break;
 667
 668	case GC_PSX_NORMAL:
 669
 670		if (pad->type == GC_DDR) {
 671			for (i = 0; i < 4; i++)
 672				input_report_key(dev, gc_psx_ddr_btn[i],
 673						 ~data[0] & (0x10 << i));
 674		} else {
 675			input_report_abs(dev, ABS_X,
 676				!!(data[0] & 0x80) * 128 + !(data[0] & 0x20) * 127);
 677			input_report_abs(dev, ABS_Y,
 678				!!(data[0] & 0x10) * 128 + !(data[0] & 0x40) * 127);
 679
 680			/*
 681			 * For some reason if the extra axes are left unset
 682			 * they drift.
 683			 * for (i = 0; i < 4; i++)
 684				input_report_abs(dev, gc_psx_abs[i + 2], 128);
 685			 * This needs to be debugged properly,
 686			 * maybe fuzz processing needs to be done
 687			 * in input_sync()
 688			 *				 --vojtech
 689			 */
 690		}
 691
 692		for (i = 0; i < 8; i++)
 693			input_report_key(dev, gc_psx_btn[i], ~data[1] & (1 << i));
 694
 695		input_report_key(dev, BTN_START,  ~data[0] & 0x08);
 696		input_report_key(dev, BTN_SELECT, ~data[0] & 0x01);
 697
 698		input_sync(dev);
 699
 700		break;
 701
 702	default: /* not a pad, ignore */
 703		break;
 704	}
 705}
 706
 707static void gc_psx_process_packet(struct gc *gc)
 708{
 709	unsigned char data[GC_MAX_DEVICES][GC_PSX_BYTES];
 710	unsigned char id[GC_MAX_DEVICES];
 711	struct gc_pad *pad;
 712	int i;
 713
 714	gc_psx_read_packet(gc, data, id);
 715
 716	for (i = 0; i < GC_MAX_DEVICES; i++) {
 717		pad = &gc->pads[i];
 718		if (pad->type == GC_PSX || pad->type == GC_DDR)
 719			gc_psx_report_one(pad, id[i], data[i]);
 720	}
 721}
 722
 723/*
 724 * gc_timer() initiates reads of console pads data.
 725 */
 726
 727static void gc_timer(struct timer_list *t)
 728{
 729	struct gc *gc = from_timer(gc, t, timer);
 730
 731/*
 732 * N64 pads - must be read first, any read confuses them for 200 us
 733 */
 734
 735	if (gc->pad_count[GC_N64])
 736		gc_n64_process_packet(gc);
 737
 738/*
 739 * NES and SNES pads or mouse
 740 */
 741
 742	if (gc->pad_count[GC_NES] ||
 743	    gc->pad_count[GC_SNES] ||
 744	    gc->pad_count[GC_SNESMOUSE]) {
 745		gc_nes_process_packet(gc);
 746	}
 747
 748/*
 749 * Multi and Multi2 joysticks
 750 */
 751
 752	if (gc->pad_count[GC_MULTI] || gc->pad_count[GC_MULTI2])
 753		gc_multi_process_packet(gc);
 754
 755/*
 756 * PSX controllers
 757 */
 758
 759	if (gc->pad_count[GC_PSX] || gc->pad_count[GC_DDR])
 760		gc_psx_process_packet(gc);
 761
 762	mod_timer(&gc->timer, jiffies + GC_REFRESH_TIME);
 763}
 764
 765static int gc_open(struct input_dev *dev)
 766{
 767	struct gc *gc = input_get_drvdata(dev);
 768	int err;
 769
 770	err = mutex_lock_interruptible(&gc->mutex);
 771	if (err)
 772		return err;
 773
 774	if (!gc->used++) {
 775		parport_claim(gc->pd);
 776		parport_write_control(gc->pd->port, 0x04);
 777		mod_timer(&gc->timer, jiffies + GC_REFRESH_TIME);
 778	}
 779
 780	mutex_unlock(&gc->mutex);
 781	return 0;
 782}
 783
 784static void gc_close(struct input_dev *dev)
 785{
 786	struct gc *gc = input_get_drvdata(dev);
 787
 788	mutex_lock(&gc->mutex);
 789	if (!--gc->used) {
 790		del_timer_sync(&gc->timer);
 791		parport_write_control(gc->pd->port, 0x00);
 792		parport_release(gc->pd);
 793	}
 794	mutex_unlock(&gc->mutex);
 795}
 796
 797static int gc_setup_pad(struct gc *gc, int idx, int pad_type)
 798{
 799	struct gc_pad *pad = &gc->pads[idx];
 800	struct input_dev *input_dev;
 801	int i;
 802	int err;
 803
 804	if (pad_type < 1 || pad_type >= GC_MAX) {
 805		pr_err("Pad type %d unknown\n", pad_type);
 806		return -EINVAL;
 807	}
 808
 809	pad->dev = input_dev = input_allocate_device();
 810	if (!input_dev) {
 811		pr_err("Not enough memory for input device\n");
 812		return -ENOMEM;
 813	}
 814
 815	pad->type = pad_type;
 816
 817	snprintf(pad->phys, sizeof(pad->phys),
 818		 "%s/input%d", gc->pd->port->name, idx);
 819
 820	input_dev->name = gc_names[pad_type];
 821	input_dev->phys = pad->phys;
 822	input_dev->id.bustype = BUS_PARPORT;
 823	input_dev->id.vendor = 0x0001;
 824	input_dev->id.product = pad_type;
 825	input_dev->id.version = 0x0100;
 826
 827	input_set_drvdata(input_dev, gc);
 828
 829	input_dev->open = gc_open;
 830	input_dev->close = gc_close;
 831
 832	if (pad_type != GC_SNESMOUSE) {
 833		input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
 834
 835		for (i = 0; i < 2; i++)
 836			input_set_abs_params(input_dev, ABS_X + i, -1, 1, 0, 0);
 837	} else
 838		input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_REL);
 839
 840	gc->pad_count[pad_type]++;
 841
 842	switch (pad_type) {
 843
 844	case GC_N64:
 845		for (i = 0; i < 10; i++)
 846			input_set_capability(input_dev, EV_KEY, gc_n64_btn[i]);
 847
 848		for (i = 0; i < 2; i++) {
 849			input_set_abs_params(input_dev, ABS_X + i, -127, 126, 0, 2);
 850			input_set_abs_params(input_dev, ABS_HAT0X + i, -1, 1, 0, 0);
 851		}
 852
 853		err = gc_n64_init_ff(input_dev, idx);
 854		if (err) {
 855			pr_warn("Failed to initiate rumble for N64 device %d\n",
 856				idx);
 857			goto err_free_dev;
 858		}
 859
 860		break;
 861
 862	case GC_SNESMOUSE:
 863		input_set_capability(input_dev, EV_KEY, BTN_LEFT);
 864		input_set_capability(input_dev, EV_KEY, BTN_RIGHT);
 865		input_set_capability(input_dev, EV_REL, REL_X);
 866		input_set_capability(input_dev, EV_REL, REL_Y);
 867		break;
 868
 869	case GC_SNES:
 870		for (i = 4; i < 8; i++)
 871			input_set_capability(input_dev, EV_KEY, gc_snes_btn[i]);
 872		fallthrough;
 873
 874	case GC_NES:
 875		for (i = 0; i < 4; i++)
 876			input_set_capability(input_dev, EV_KEY, gc_snes_btn[i]);
 877		break;
 878
 879	case GC_MULTI2:
 880		input_set_capability(input_dev, EV_KEY, BTN_THUMB);
 881		fallthrough;
 882
 883	case GC_MULTI:
 884		input_set_capability(input_dev, EV_KEY, BTN_TRIGGER);
 885		break;
 886
 887	case GC_PSX:
 888		for (i = 0; i < 6; i++)
 889			input_set_abs_params(input_dev,
 890					     gc_psx_abs[i], 4, 252, 0, 2);
 891		for (i = 0; i < 12; i++)
 892			input_set_capability(input_dev, EV_KEY, gc_psx_btn[i]);
 893		break;
 894
 895		break;
 896
 897	case GC_DDR:
 898		for (i = 0; i < 4; i++)
 899			input_set_capability(input_dev, EV_KEY,
 900					     gc_psx_ddr_btn[i]);
 901		for (i = 0; i < 12; i++)
 902			input_set_capability(input_dev, EV_KEY, gc_psx_btn[i]);
 903
 904		break;
 905	}
 906
 907	err = input_register_device(pad->dev);
 908	if (err)
 909		goto err_free_dev;
 910
 911	return 0;
 912
 913err_free_dev:
 914	input_free_device(pad->dev);
 915	pad->dev = NULL;
 916	return err;
 917}
 918
 919static void gc_attach(struct parport *pp)
 920{
 921	struct gc *gc;
 922	struct pardevice *pd;
 923	int i, port_idx;
 924	int count = 0;
 925	int *pads, n_pads;
 926	struct pardev_cb gc_parport_cb;
 927
 928	for (port_idx = 0; port_idx < GC_MAX_PORTS; port_idx++) {
 929		if (gc_cfg[port_idx].nargs == 0 || gc_cfg[port_idx].args[0] < 0)
 930			continue;
 931
 932		if (gc_cfg[port_idx].args[0] == pp->number)
 933			break;
 934	}
 935
 936	if (port_idx == GC_MAX_PORTS) {
 937		pr_debug("Not using parport%d.\n", pp->number);
 938		return;
 939	}
 940	pads = gc_cfg[port_idx].args + 1;
 941	n_pads = gc_cfg[port_idx].nargs - 1;
 942
 943	memset(&gc_parport_cb, 0, sizeof(gc_parport_cb));
 944	gc_parport_cb.flags = PARPORT_FLAG_EXCL;
 945
 946	pd = parport_register_dev_model(pp, "gamecon", &gc_parport_cb,
 947					port_idx);
 948	if (!pd) {
 949		pr_err("parport busy already - lp.o loaded?\n");
 950		return;
 951	}
 952
 953	gc = kzalloc(sizeof(struct gc), GFP_KERNEL);
 954	if (!gc) {
 955		pr_err("Not enough memory\n");
 956		goto err_unreg_pardev;
 957	}
 958
 959	mutex_init(&gc->mutex);
 960	gc->pd = pd;
 961	gc->parportno = pp->number;
 962	timer_setup(&gc->timer, gc_timer, 0);
 963
 964	for (i = 0; i < n_pads && i < GC_MAX_DEVICES; i++) {
 965		if (!pads[i])
 966			continue;
 967
 968		if (gc_setup_pad(gc, i, pads[i]))
 969			goto err_unreg_devs;
 970
 971		count++;
 972	}
 973
 974	if (count == 0) {
 975		pr_err("No valid devices specified\n");
 976		goto err_free_gc;
 977	}
 978
 979	gc_base[port_idx] = gc;
 980	return;
 981
 982 err_unreg_devs:
 983	while (--i >= 0)
 984		if (gc->pads[i].dev)
 985			input_unregister_device(gc->pads[i].dev);
 986 err_free_gc:
 987	kfree(gc);
 988 err_unreg_pardev:
 989	parport_unregister_device(pd);
 990}
 991
 992static void gc_detach(struct parport *port)
 993{
 994	int i;
 995	struct gc *gc;
 996
 997	for (i = 0; i < GC_MAX_PORTS; i++) {
 998		if (gc_base[i] && gc_base[i]->parportno == port->number)
 999			break;
1000	}
1001
1002	if (i == GC_MAX_PORTS)
1003		return;
1004
1005	gc = gc_base[i];
1006	gc_base[i] = NULL;
1007
1008	for (i = 0; i < GC_MAX_DEVICES; i++)
1009		if (gc->pads[i].dev)
1010			input_unregister_device(gc->pads[i].dev);
1011	parport_unregister_device(gc->pd);
1012	kfree(gc);
1013}
1014
1015static struct parport_driver gc_parport_driver = {
1016	.name = "gamecon",
1017	.match_port = gc_attach,
1018	.detach = gc_detach,
1019	.devmodel = true,
1020};
1021
1022static int __init gc_init(void)
1023{
1024	int i;
1025	int have_dev = 0;
1026
1027	for (i = 0; i < GC_MAX_PORTS; i++) {
1028		if (gc_cfg[i].nargs == 0 || gc_cfg[i].args[0] < 0)
1029			continue;
1030
1031		if (gc_cfg[i].nargs < 2) {
1032			pr_err("at least one device must be specified\n");
1033			return -EINVAL;
1034		}
1035
1036		have_dev = 1;
1037	}
1038
1039	if (!have_dev)
1040		return -ENODEV;
1041
1042	return parport_register_driver(&gc_parport_driver);
1043}
1044
1045static void __exit gc_exit(void)
1046{
1047	parport_unregister_driver(&gc_parport_driver);
1048}
1049
1050module_init(gc_init);
1051module_exit(gc_exit);
v6.8
   1// SPDX-License-Identifier: GPL-2.0-or-later
   2/*
   3 * NES, SNES, N64, MultiSystem, PSX gamepad driver for Linux
   4 *
   5 *  Copyright (c) 1999-2004	Vojtech Pavlik <vojtech@suse.cz>
   6 *  Copyright (c) 2004		Peter Nelson <rufus-kernel@hackish.org>
   7 *
   8 *  Based on the work of:
   9 *	Andree Borrmann		John Dahlstrom
  10 *	David Kuder		Nathan Hand
  11 *	Raphael Assenat
  12 */
  13
  14#define pr_fmt(fmt) KBUILD_MODNAME ": " fmt
  15
  16#include <linux/kernel.h>
  17#include <linux/delay.h>
  18#include <linux/module.h>
  19#include <linux/init.h>
  20#include <linux/parport.h>
  21#include <linux/input.h>
  22#include <linux/mutex.h>
  23#include <linux/slab.h>
  24
  25MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
  26MODULE_DESCRIPTION("NES, SNES, N64, MultiSystem, PSX gamepad driver");
  27MODULE_LICENSE("GPL");
  28
  29#define GC_MAX_PORTS		3
  30#define GC_MAX_DEVICES		5
  31
  32struct gc_config {
  33	int args[GC_MAX_DEVICES + 1];
  34	unsigned int nargs;
  35};
  36
  37static struct gc_config gc_cfg[GC_MAX_PORTS];
  38
  39module_param_array_named(map, gc_cfg[0].args, int, &gc_cfg[0].nargs, 0);
  40MODULE_PARM_DESC(map, "Describes first set of devices (<parport#>,<pad1>,<pad2>,..<pad5>)");
  41module_param_array_named(map2, gc_cfg[1].args, int, &gc_cfg[1].nargs, 0);
  42MODULE_PARM_DESC(map2, "Describes second set of devices");
  43module_param_array_named(map3, gc_cfg[2].args, int, &gc_cfg[2].nargs, 0);
  44MODULE_PARM_DESC(map3, "Describes third set of devices");
  45
  46/* see also gs_psx_delay parameter in PSX support section */
  47
  48enum gc_type {
  49	GC_NONE = 0,
  50	GC_SNES,
  51	GC_NES,
  52	GC_NES4,
  53	GC_MULTI,
  54	GC_MULTI2,
  55	GC_N64,
  56	GC_PSX,
  57	GC_DDR,
  58	GC_SNESMOUSE,
  59	GC_MAX
  60};
  61
  62#define GC_REFRESH_TIME	HZ/100
  63
  64struct gc_pad {
  65	struct input_dev *dev;
  66	enum gc_type type;
  67	char phys[32];
  68};
  69
  70struct gc {
  71	struct pardevice *pd;
  72	struct gc_pad pads[GC_MAX_DEVICES];
  73	struct timer_list timer;
  74	int pad_count[GC_MAX];
  75	int used;
  76	int parportno;
  77	struct mutex mutex;
  78};
  79
  80struct gc_subdev {
  81	unsigned int idx;
  82};
  83
  84static struct gc *gc_base[3];
  85
  86static const int gc_status_bit[] = { 0x40, 0x80, 0x20, 0x10, 0x08 };
  87
  88static const char *gc_names[] = {
  89	NULL, "SNES pad", "NES pad", "NES FourPort", "Multisystem joystick",
  90	"Multisystem 2-button joystick", "N64 controller", "PSX controller",
  91	"PSX DDR controller", "SNES mouse"
  92};
  93
  94/*
  95 * N64 support.
  96 */
  97
  98static const unsigned char gc_n64_bytes[] = { 0, 1, 13, 15, 14, 12, 10, 11, 2, 3 };
  99static const short gc_n64_btn[] = {
 100	BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z,
 101	BTN_TL, BTN_TR, BTN_TRIGGER, BTN_START
 102};
 103
 104#define GC_N64_LENGTH		32		/* N64 bit length, not including stop bit */
 105#define GC_N64_STOP_LENGTH	5		/* Length of encoded stop bit */
 106#define GC_N64_CMD_00		0x11111111UL
 107#define GC_N64_CMD_01		0xd1111111UL
 108#define GC_N64_CMD_03		0xdd111111UL
 109#define GC_N64_CMD_1b		0xdd1dd111UL
 110#define GC_N64_CMD_c0		0x111111ddUL
 111#define GC_N64_CMD_80		0x1111111dUL
 112#define GC_N64_STOP_BIT		0x1d		/* Encoded stop bit */
 113#define GC_N64_REQUEST_DATA	GC_N64_CMD_01	/* the request data command */
 114#define GC_N64_DELAY		133		/* delay between transmit request, and response ready (us) */
 115#define GC_N64_DWS		3		/* delay between write segments (required for sound playback because of ISA DMA) */
 116						/* GC_N64_DWS > 24 is known to fail */
 117#define GC_N64_POWER_W		0xe2		/* power during write (transmit request) */
 118#define GC_N64_POWER_R		0xfd		/* power during read */
 119#define GC_N64_OUT		0x1d		/* output bits to the 4 pads */
 120						/* Reading the main axes of any N64 pad is known to fail if the corresponding bit */
 121						/* in GC_N64_OUT is pulled low on the output port (by any routine) for more */
 122						/* than 123 us */
 123#define GC_N64_CLOCK		0x02		/* clock bits for read */
 124
 125/*
 126 * Used for rumble code.
 127 */
 128
 129/* Send encoded command */
 130static void gc_n64_send_command(struct gc *gc, unsigned long cmd,
 131				unsigned char target)
 132{
 133	struct parport *port = gc->pd->port;
 134	int i;
 135
 136	for (i = 0; i < GC_N64_LENGTH; i++) {
 137		unsigned char data = (cmd >> i) & 1 ? target : 0;
 138		parport_write_data(port, GC_N64_POWER_W | data);
 139		udelay(GC_N64_DWS);
 140	}
 141}
 142
 143/* Send stop bit */
 144static void gc_n64_send_stop_bit(struct gc *gc, unsigned char target)
 145{
 146	struct parport *port = gc->pd->port;
 147	int i;
 148
 149	for (i = 0; i < GC_N64_STOP_LENGTH; i++) {
 150		unsigned char data = (GC_N64_STOP_BIT >> i) & 1 ? target : 0;
 151		parport_write_data(port, GC_N64_POWER_W | data);
 152		udelay(GC_N64_DWS);
 153	}
 154}
 155
 156/*
 157 * gc_n64_read_packet() reads an N64 packet.
 158 * Each pad uses one bit per byte. So all pads connected to this port
 159 * are read in parallel.
 160 */
 161
 162static void gc_n64_read_packet(struct gc *gc, unsigned char *data)
 163{
 164	int i;
 165	unsigned long flags;
 166
 167/*
 168 * Request the pad to transmit data
 169 */
 170
 171	local_irq_save(flags);
 172	gc_n64_send_command(gc, GC_N64_REQUEST_DATA, GC_N64_OUT);
 173	gc_n64_send_stop_bit(gc, GC_N64_OUT);
 174	local_irq_restore(flags);
 175
 176/*
 177 * Wait for the pad response to be loaded into the 33-bit register
 178 * of the adapter.
 179 */
 180
 181	udelay(GC_N64_DELAY);
 182
 183/*
 184 * Grab data (ignoring the last bit, which is a stop bit)
 185 */
 186
 187	for (i = 0; i < GC_N64_LENGTH; i++) {
 188		parport_write_data(gc->pd->port, GC_N64_POWER_R);
 189		udelay(2);
 190		data[i] = parport_read_status(gc->pd->port);
 191		parport_write_data(gc->pd->port, GC_N64_POWER_R | GC_N64_CLOCK);
 192	 }
 193
 194/*
 195 * We must wait 200 ms here for the controller to reinitialize before
 196 * the next read request. No worries as long as gc_read is polled less
 197 * frequently than this.
 198 */
 199
 200}
 201
 202static void gc_n64_process_packet(struct gc *gc)
 203{
 204	unsigned char data[GC_N64_LENGTH];
 205	struct input_dev *dev;
 206	int i, j, s;
 207	signed char x, y;
 208
 209	gc_n64_read_packet(gc, data);
 210
 211	for (i = 0; i < GC_MAX_DEVICES; i++) {
 212
 213		if (gc->pads[i].type != GC_N64)
 214			continue;
 215
 216		dev = gc->pads[i].dev;
 217		s = gc_status_bit[i];
 218
 219		if (s & ~(data[8] | data[9])) {
 220
 221			x = y = 0;
 222
 223			for (j = 0; j < 8; j++) {
 224				if (data[23 - j] & s)
 225					x |= 1 << j;
 226				if (data[31 - j] & s)
 227					y |= 1 << j;
 228			}
 229
 230			input_report_abs(dev, ABS_X,  x);
 231			input_report_abs(dev, ABS_Y, -y);
 232
 233			input_report_abs(dev, ABS_HAT0X,
 234					 !(s & data[6]) - !(s & data[7]));
 235			input_report_abs(dev, ABS_HAT0Y,
 236					 !(s & data[4]) - !(s & data[5]));
 237
 238			for (j = 0; j < 10; j++)
 239				input_report_key(dev, gc_n64_btn[j],
 240						 s & data[gc_n64_bytes[j]]);
 241
 242			input_sync(dev);
 243		}
 244	}
 245}
 246
 247static int gc_n64_play_effect(struct input_dev *dev, void *data,
 248			      struct ff_effect *effect)
 249{
 250	int i;
 251	unsigned long flags;
 252	struct gc *gc = input_get_drvdata(dev);
 253	struct gc_subdev *sdev = data;
 254	unsigned char target = 1 << sdev->idx; /* select desired pin */
 255
 256	if (effect->type == FF_RUMBLE) {
 257		struct ff_rumble_effect *rumble = &effect->u.rumble;
 258		unsigned int cmd =
 259			rumble->strong_magnitude || rumble->weak_magnitude ?
 260			GC_N64_CMD_01 : GC_N64_CMD_00;
 261
 262		local_irq_save(flags);
 263
 264		/* Init Rumble - 0x03, 0x80, 0x01, (34)0x80 */
 265		gc_n64_send_command(gc, GC_N64_CMD_03, target);
 266		gc_n64_send_command(gc, GC_N64_CMD_80, target);
 267		gc_n64_send_command(gc, GC_N64_CMD_01, target);
 268		for (i = 0; i < 32; i++)
 269			gc_n64_send_command(gc, GC_N64_CMD_80, target);
 270		gc_n64_send_stop_bit(gc, target);
 271
 272		udelay(GC_N64_DELAY);
 273
 274		/* Now start or stop it - 0x03, 0xc0, 0zx1b, (32)0x01/0x00 */
 275		gc_n64_send_command(gc, GC_N64_CMD_03, target);
 276		gc_n64_send_command(gc, GC_N64_CMD_c0, target);
 277		gc_n64_send_command(gc, GC_N64_CMD_1b, target);
 278		for (i = 0; i < 32; i++)
 279			gc_n64_send_command(gc, cmd, target);
 280		gc_n64_send_stop_bit(gc, target);
 281
 282		local_irq_restore(flags);
 283
 284	}
 285
 286	return 0;
 287}
 288
 289static int gc_n64_init_ff(struct input_dev *dev, int i)
 290{
 291	struct gc_subdev *sdev;
 292	int err;
 293
 294	sdev = kmalloc(sizeof(*sdev), GFP_KERNEL);
 295	if (!sdev)
 296		return -ENOMEM;
 297
 298	sdev->idx = i;
 299
 300	input_set_capability(dev, EV_FF, FF_RUMBLE);
 301
 302	err = input_ff_create_memless(dev, sdev, gc_n64_play_effect);
 303	if (err) {
 304		kfree(sdev);
 305		return err;
 306	}
 307
 308	return 0;
 309}
 310
 311/*
 312 * NES/SNES support.
 313 */
 314
 315#define GC_NES_DELAY		6	/* Delay between bits - 6us */
 316#define GC_NES_LENGTH		8	/* The NES pads use 8 bits of data */
 317#define GC_SNES_LENGTH		12	/* The SNES true length is 16, but the
 318					   last 4 bits are unused */
 319#define GC_SNESMOUSE_LENGTH	32	/* The SNES mouse uses 32 bits, the first
 320					   16 bits are equivalent to a gamepad */
 321
 322#define GC_NES_POWER	0xfc
 323#define GC_NES_CLOCK	0x01
 324#define GC_NES_LATCH	0x02
 325
 326static const unsigned char gc_nes_bytes[] = { 0, 1, 2, 3 };
 327static const unsigned char gc_snes_bytes[] = { 8, 0, 2, 3, 9, 1, 10, 11 };
 328static const short gc_snes_btn[] = {
 329	BTN_A, BTN_B, BTN_SELECT, BTN_START, BTN_X, BTN_Y, BTN_TL, BTN_TR
 330};
 331
 332/*
 333 * gc_nes_read_packet() reads a NES/SNES packet.
 334 * Each pad uses one bit per byte. So all pads connected to
 335 * this port are read in parallel.
 336 */
 337
 338static void gc_nes_read_packet(struct gc *gc, int length, unsigned char *data)
 339{
 340	int i;
 341
 342	parport_write_data(gc->pd->port, GC_NES_POWER | GC_NES_CLOCK | GC_NES_LATCH);
 343	udelay(GC_NES_DELAY * 2);
 344	parport_write_data(gc->pd->port, GC_NES_POWER | GC_NES_CLOCK);
 345
 346	for (i = 0; i < length; i++) {
 347		udelay(GC_NES_DELAY);
 348		parport_write_data(gc->pd->port, GC_NES_POWER);
 349		data[i] = parport_read_status(gc->pd->port) ^ 0x7f;
 350		udelay(GC_NES_DELAY);
 351		parport_write_data(gc->pd->port, GC_NES_POWER | GC_NES_CLOCK);
 352	}
 353}
 354
 355static void gc_nes_process_packet(struct gc *gc)
 356{
 357	unsigned char data[GC_SNESMOUSE_LENGTH];
 358	struct gc_pad *pad;
 359	struct input_dev *dev;
 360	int i, j, s, len;
 361	char x_rel, y_rel;
 362
 363	len = gc->pad_count[GC_SNESMOUSE] ? GC_SNESMOUSE_LENGTH :
 364			(gc->pad_count[GC_SNES] ? GC_SNES_LENGTH : GC_NES_LENGTH);
 365
 366	gc_nes_read_packet(gc, len, data);
 367
 368	for (i = 0; i < GC_MAX_DEVICES; i++) {
 369
 370		pad = &gc->pads[i];
 371		dev = pad->dev;
 372		s = gc_status_bit[i];
 373
 374		switch (pad->type) {
 375
 376		case GC_NES:
 377
 378			input_report_abs(dev, ABS_X, !(s & data[6]) - !(s & data[7]));
 379			input_report_abs(dev, ABS_Y, !(s & data[4]) - !(s & data[5]));
 380
 381			for (j = 0; j < 4; j++)
 382				input_report_key(dev, gc_snes_btn[j],
 383						 s & data[gc_nes_bytes[j]]);
 384			input_sync(dev);
 385			break;
 386
 387		case GC_SNES:
 388
 389			input_report_abs(dev, ABS_X, !(s & data[6]) - !(s & data[7]));
 390			input_report_abs(dev, ABS_Y, !(s & data[4]) - !(s & data[5]));
 391
 392			for (j = 0; j < 8; j++)
 393				input_report_key(dev, gc_snes_btn[j],
 394						 s & data[gc_snes_bytes[j]]);
 395			input_sync(dev);
 396			break;
 397
 398		case GC_SNESMOUSE:
 399			/*
 400			 * The 4 unused bits from SNES controllers appear
 401			 * to be ID bits so use them to make sure we are
 402			 * dealing with a mouse.
 403			 * gamepad is connected. This is important since
 404			 * my SNES gamepad sends 1's for bits 16-31, which
 405			 * cause the mouse pointer to quickly move to the
 406			 * upper left corner of the screen.
 407			 */
 408			if (!(s & data[12]) && !(s & data[13]) &&
 409			    !(s & data[14]) && (s & data[15])) {
 410				input_report_key(dev, BTN_LEFT, s & data[9]);
 411				input_report_key(dev, BTN_RIGHT, s & data[8]);
 412
 413				x_rel = y_rel = 0;
 414				for (j = 0; j < 7; j++) {
 415					x_rel <<= 1;
 416					if (data[25 + j] & s)
 417						x_rel |= 1;
 418
 419					y_rel <<= 1;
 420					if (data[17 + j] & s)
 421						y_rel |= 1;
 422				}
 423
 424				if (x_rel) {
 425					if (data[24] & s)
 426						x_rel = -x_rel;
 427					input_report_rel(dev, REL_X, x_rel);
 428				}
 429
 430				if (y_rel) {
 431					if (data[16] & s)
 432						y_rel = -y_rel;
 433					input_report_rel(dev, REL_Y, y_rel);
 434				}
 435
 436				input_sync(dev);
 437			}
 438			break;
 439
 440		default:
 441			break;
 442		}
 443	}
 444}
 445
 446/*
 447 * Multisystem joystick support
 448 */
 449
 450#define GC_MULTI_LENGTH		5	/* Multi system joystick packet length is 5 */
 451#define GC_MULTI2_LENGTH	6	/* One more bit for one more button */
 452
 453/*
 454 * gc_multi_read_packet() reads a Multisystem joystick packet.
 455 */
 456
 457static void gc_multi_read_packet(struct gc *gc, int length, unsigned char *data)
 458{
 459	int i;
 460
 461	for (i = 0; i < length; i++) {
 462		parport_write_data(gc->pd->port, ~(1 << i));
 463		data[i] = parport_read_status(gc->pd->port) ^ 0x7f;
 464	}
 465}
 466
 467static void gc_multi_process_packet(struct gc *gc)
 468{
 469	unsigned char data[GC_MULTI2_LENGTH];
 470	int data_len = gc->pad_count[GC_MULTI2] ? GC_MULTI2_LENGTH : GC_MULTI_LENGTH;
 471	struct gc_pad *pad;
 472	struct input_dev *dev;
 473	int i, s;
 474
 475	gc_multi_read_packet(gc, data_len, data);
 476
 477	for (i = 0; i < GC_MAX_DEVICES; i++) {
 478		pad = &gc->pads[i];
 479		dev = pad->dev;
 480		s = gc_status_bit[i];
 481
 482		switch (pad->type) {
 483		case GC_MULTI2:
 484			input_report_key(dev, BTN_THUMB, s & data[5]);
 485			fallthrough;
 486
 487		case GC_MULTI:
 488			input_report_abs(dev, ABS_X,
 489					 !(s & data[2]) - !(s & data[3]));
 490			input_report_abs(dev, ABS_Y,
 491					 !(s & data[0]) - !(s & data[1]));
 492			input_report_key(dev, BTN_TRIGGER, s & data[4]);
 493			input_sync(dev);
 494			break;
 495
 496		default:
 497			break;
 498		}
 499	}
 500}
 501
 502/*
 503 * PSX support
 504 *
 505 * See documentation at:
 506 *	http://www.geocities.co.jp/Playtown/2004/psx/ps_eng.txt	
 507 *	http://www.gamesx.com/controldata/psxcont/psxcont.htm
 508 *
 509 */
 510
 511#define GC_PSX_DELAY	25		/* 25 usec */
 512#define GC_PSX_LENGTH	8		/* talk to the controller in bits */
 513#define GC_PSX_BYTES	6		/* the maximum number of bytes to read off the controller */
 514
 515#define GC_PSX_MOUSE	1		/* Mouse */
 516#define GC_PSX_NEGCON	2		/* NegCon */
 517#define GC_PSX_NORMAL	4		/* Digital / Analog or Rumble in Digital mode  */
 518#define GC_PSX_ANALOG	5		/* Analog in Analog mode / Rumble in Green mode */
 519#define GC_PSX_RUMBLE	7		/* Rumble in Red mode */
 520
 521#define GC_PSX_CLOCK	0x04		/* Pin 4 */
 522#define GC_PSX_COMMAND	0x01		/* Pin 2 */
 523#define GC_PSX_POWER	0xf8		/* Pins 5-9 */
 524#define GC_PSX_SELECT	0x02		/* Pin 3 */
 525
 526#define GC_PSX_ID(x)	((x) >> 4)	/* High nibble is device type */
 527#define GC_PSX_LEN(x)	(((x) & 0xf) << 1)	/* Low nibble is length in bytes/2 */
 528
 529static int gc_psx_delay = GC_PSX_DELAY;
 530module_param_named(psx_delay, gc_psx_delay, uint, 0);
 531MODULE_PARM_DESC(psx_delay, "Delay when accessing Sony PSX controller (usecs)");
 532
 533static const short gc_psx_abs[] = {
 534	ABS_X, ABS_Y, ABS_RX, ABS_RY, ABS_HAT0X, ABS_HAT0Y
 535};
 536static const short gc_psx_btn[] = {
 537	BTN_TL, BTN_TR, BTN_TL2, BTN_TR2, BTN_A, BTN_B, BTN_X, BTN_Y,
 538	BTN_START, BTN_SELECT, BTN_THUMBL, BTN_THUMBR
 539};
 540static const short gc_psx_ddr_btn[] = { BTN_0, BTN_1, BTN_2, BTN_3 };
 541
 542/*
 543 * gc_psx_command() writes 8bit command and reads 8bit data from
 544 * the psx pad.
 545 */
 546
 547static void gc_psx_command(struct gc *gc, int b, unsigned char *data)
 548{
 549	struct parport *port = gc->pd->port;
 550	int i, j, cmd, read;
 551
 552	memset(data, 0, GC_MAX_DEVICES);
 553
 554	for (i = 0; i < GC_PSX_LENGTH; i++, b >>= 1) {
 555		cmd = (b & 1) ? GC_PSX_COMMAND : 0;
 556		parport_write_data(port, cmd | GC_PSX_POWER);
 557		udelay(gc_psx_delay);
 558
 559		read = parport_read_status(port) ^ 0x80;
 560
 561		for (j = 0; j < GC_MAX_DEVICES; j++) {
 562			struct gc_pad *pad = &gc->pads[j];
 563
 564			if (pad->type == GC_PSX || pad->type == GC_DDR)
 565				data[j] |= (read & gc_status_bit[j]) ? (1 << i) : 0;
 566		}
 567
 568		parport_write_data(gc->pd->port, cmd | GC_PSX_CLOCK | GC_PSX_POWER);
 569		udelay(gc_psx_delay);
 570	}
 571}
 572
 573/*
 574 * gc_psx_read_packet() reads a whole psx packet and returns
 575 * device identifier code.
 576 */
 577
 578static void gc_psx_read_packet(struct gc *gc,
 579			       unsigned char data[GC_MAX_DEVICES][GC_PSX_BYTES],
 580			       unsigned char id[GC_MAX_DEVICES])
 581{
 582	int i, j, max_len = 0;
 583	unsigned long flags;
 584	unsigned char data2[GC_MAX_DEVICES];
 585
 586	/* Select pad */
 587	parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_SELECT | GC_PSX_POWER);
 588	udelay(gc_psx_delay);
 589	/* Deselect, begin command */
 590	parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_POWER);
 591	udelay(gc_psx_delay);
 592
 593	local_irq_save(flags);
 594
 595	gc_psx_command(gc, 0x01, data2);	/* Access pad */
 596	gc_psx_command(gc, 0x42, id);		/* Get device ids */
 597	gc_psx_command(gc, 0, data2);		/* Dump status */
 598
 599	/* Find the longest pad */
 600	for (i = 0; i < GC_MAX_DEVICES; i++) {
 601		struct gc_pad *pad = &gc->pads[i];
 602
 603		if ((pad->type == GC_PSX || pad->type == GC_DDR) &&
 604		    GC_PSX_LEN(id[i]) > max_len &&
 605		    GC_PSX_LEN(id[i]) <= GC_PSX_BYTES) {
 606			max_len = GC_PSX_LEN(id[i]);
 607		}
 608	}
 609
 610	/* Read in all the data */
 611	for (i = 0; i < max_len; i++) {
 612		gc_psx_command(gc, 0, data2);
 613		for (j = 0; j < GC_MAX_DEVICES; j++)
 614			data[j][i] = data2[j];
 615	}
 616
 617	local_irq_restore(flags);
 618
 619	parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_SELECT | GC_PSX_POWER);
 620
 621	/* Set id's to the real value */
 622	for (i = 0; i < GC_MAX_DEVICES; i++)
 623		id[i] = GC_PSX_ID(id[i]);
 624}
 625
 626static void gc_psx_report_one(struct gc_pad *pad, unsigned char psx_type,
 627			      unsigned char *data)
 628{
 629	struct input_dev *dev = pad->dev;
 630	int i;
 631
 632	switch (psx_type) {
 633
 634	case GC_PSX_RUMBLE:
 635
 636		input_report_key(dev, BTN_THUMBL, ~data[0] & 0x04);
 637		input_report_key(dev, BTN_THUMBR, ~data[0] & 0x02);
 638		fallthrough;
 639
 640	case GC_PSX_NEGCON:
 641	case GC_PSX_ANALOG:
 642
 643		if (pad->type == GC_DDR) {
 644			for (i = 0; i < 4; i++)
 645				input_report_key(dev, gc_psx_ddr_btn[i],
 646						 ~data[0] & (0x10 << i));
 647		} else {
 648			for (i = 0; i < 4; i++)
 649				input_report_abs(dev, gc_psx_abs[i + 2],
 650						 data[i + 2]);
 651
 652			input_report_abs(dev, ABS_X,
 653				!!(data[0] & 0x80) * 128 + !(data[0] & 0x20) * 127);
 654			input_report_abs(dev, ABS_Y,
 655				!!(data[0] & 0x10) * 128 + !(data[0] & 0x40) * 127);
 656		}
 657
 658		for (i = 0; i < 8; i++)
 659			input_report_key(dev, gc_psx_btn[i], ~data[1] & (1 << i));
 660
 661		input_report_key(dev, BTN_START,  ~data[0] & 0x08);
 662		input_report_key(dev, BTN_SELECT, ~data[0] & 0x01);
 663
 664		input_sync(dev);
 665
 666		break;
 667
 668	case GC_PSX_NORMAL:
 669
 670		if (pad->type == GC_DDR) {
 671			for (i = 0; i < 4; i++)
 672				input_report_key(dev, gc_psx_ddr_btn[i],
 673						 ~data[0] & (0x10 << i));
 674		} else {
 675			input_report_abs(dev, ABS_X,
 676				!!(data[0] & 0x80) * 128 + !(data[0] & 0x20) * 127);
 677			input_report_abs(dev, ABS_Y,
 678				!!(data[0] & 0x10) * 128 + !(data[0] & 0x40) * 127);
 679
 680			/*
 681			 * For some reason if the extra axes are left unset
 682			 * they drift.
 683			 * for (i = 0; i < 4; i++)
 684				input_report_abs(dev, gc_psx_abs[i + 2], 128);
 685			 * This needs to be debugged properly,
 686			 * maybe fuzz processing needs to be done
 687			 * in input_sync()
 688			 *				 --vojtech
 689			 */
 690		}
 691
 692		for (i = 0; i < 8; i++)
 693			input_report_key(dev, gc_psx_btn[i], ~data[1] & (1 << i));
 694
 695		input_report_key(dev, BTN_START,  ~data[0] & 0x08);
 696		input_report_key(dev, BTN_SELECT, ~data[0] & 0x01);
 697
 698		input_sync(dev);
 699
 700		break;
 701
 702	default: /* not a pad, ignore */
 703		break;
 704	}
 705}
 706
 707static void gc_psx_process_packet(struct gc *gc)
 708{
 709	unsigned char data[GC_MAX_DEVICES][GC_PSX_BYTES];
 710	unsigned char id[GC_MAX_DEVICES];
 711	struct gc_pad *pad;
 712	int i;
 713
 714	gc_psx_read_packet(gc, data, id);
 715
 716	for (i = 0; i < GC_MAX_DEVICES; i++) {
 717		pad = &gc->pads[i];
 718		if (pad->type == GC_PSX || pad->type == GC_DDR)
 719			gc_psx_report_one(pad, id[i], data[i]);
 720	}
 721}
 722
 723/*
 724 * gc_timer() initiates reads of console pads data.
 725 */
 726
 727static void gc_timer(struct timer_list *t)
 728{
 729	struct gc *gc = from_timer(gc, t, timer);
 730
 731/*
 732 * N64 pads - must be read first, any read confuses them for 200 us
 733 */
 734
 735	if (gc->pad_count[GC_N64])
 736		gc_n64_process_packet(gc);
 737
 738/*
 739 * NES and SNES pads or mouse
 740 */
 741
 742	if (gc->pad_count[GC_NES] ||
 743	    gc->pad_count[GC_SNES] ||
 744	    gc->pad_count[GC_SNESMOUSE]) {
 745		gc_nes_process_packet(gc);
 746	}
 747
 748/*
 749 * Multi and Multi2 joysticks
 750 */
 751
 752	if (gc->pad_count[GC_MULTI] || gc->pad_count[GC_MULTI2])
 753		gc_multi_process_packet(gc);
 754
 755/*
 756 * PSX controllers
 757 */
 758
 759	if (gc->pad_count[GC_PSX] || gc->pad_count[GC_DDR])
 760		gc_psx_process_packet(gc);
 761
 762	mod_timer(&gc->timer, jiffies + GC_REFRESH_TIME);
 763}
 764
 765static int gc_open(struct input_dev *dev)
 766{
 767	struct gc *gc = input_get_drvdata(dev);
 768	int err;
 769
 770	err = mutex_lock_interruptible(&gc->mutex);
 771	if (err)
 772		return err;
 773
 774	if (!gc->used++) {
 775		parport_claim(gc->pd);
 776		parport_write_control(gc->pd->port, 0x04);
 777		mod_timer(&gc->timer, jiffies + GC_REFRESH_TIME);
 778	}
 779
 780	mutex_unlock(&gc->mutex);
 781	return 0;
 782}
 783
 784static void gc_close(struct input_dev *dev)
 785{
 786	struct gc *gc = input_get_drvdata(dev);
 787
 788	mutex_lock(&gc->mutex);
 789	if (!--gc->used) {
 790		del_timer_sync(&gc->timer);
 791		parport_write_control(gc->pd->port, 0x00);
 792		parport_release(gc->pd);
 793	}
 794	mutex_unlock(&gc->mutex);
 795}
 796
 797static int gc_setup_pad(struct gc *gc, int idx, int pad_type)
 798{
 799	struct gc_pad *pad = &gc->pads[idx];
 800	struct input_dev *input_dev;
 801	int i;
 802	int err;
 803
 804	if (pad_type < 1 || pad_type >= GC_MAX) {
 805		pr_err("Pad type %d unknown\n", pad_type);
 806		return -EINVAL;
 807	}
 808
 809	pad->dev = input_dev = input_allocate_device();
 810	if (!input_dev) {
 811		pr_err("Not enough memory for input device\n");
 812		return -ENOMEM;
 813	}
 814
 815	pad->type = pad_type;
 816
 817	snprintf(pad->phys, sizeof(pad->phys),
 818		 "%s/input%d", gc->pd->port->name, idx);
 819
 820	input_dev->name = gc_names[pad_type];
 821	input_dev->phys = pad->phys;
 822	input_dev->id.bustype = BUS_PARPORT;
 823	input_dev->id.vendor = 0x0001;
 824	input_dev->id.product = pad_type;
 825	input_dev->id.version = 0x0100;
 826
 827	input_set_drvdata(input_dev, gc);
 828
 829	input_dev->open = gc_open;
 830	input_dev->close = gc_close;
 831
 832	if (pad_type != GC_SNESMOUSE) {
 833		input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
 834
 835		for (i = 0; i < 2; i++)
 836			input_set_abs_params(input_dev, ABS_X + i, -1, 1, 0, 0);
 837	} else
 838		input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_REL);
 839
 840	gc->pad_count[pad_type]++;
 841
 842	switch (pad_type) {
 843
 844	case GC_N64:
 845		for (i = 0; i < 10; i++)
 846			input_set_capability(input_dev, EV_KEY, gc_n64_btn[i]);
 847
 848		for (i = 0; i < 2; i++) {
 849			input_set_abs_params(input_dev, ABS_X + i, -127, 126, 0, 2);
 850			input_set_abs_params(input_dev, ABS_HAT0X + i, -1, 1, 0, 0);
 851		}
 852
 853		err = gc_n64_init_ff(input_dev, idx);
 854		if (err) {
 855			pr_warn("Failed to initiate rumble for N64 device %d\n",
 856				idx);
 857			goto err_free_dev;
 858		}
 859
 860		break;
 861
 862	case GC_SNESMOUSE:
 863		input_set_capability(input_dev, EV_KEY, BTN_LEFT);
 864		input_set_capability(input_dev, EV_KEY, BTN_RIGHT);
 865		input_set_capability(input_dev, EV_REL, REL_X);
 866		input_set_capability(input_dev, EV_REL, REL_Y);
 867		break;
 868
 869	case GC_SNES:
 870		for (i = 4; i < 8; i++)
 871			input_set_capability(input_dev, EV_KEY, gc_snes_btn[i]);
 872		fallthrough;
 873
 874	case GC_NES:
 875		for (i = 0; i < 4; i++)
 876			input_set_capability(input_dev, EV_KEY, gc_snes_btn[i]);
 877		break;
 878
 879	case GC_MULTI2:
 880		input_set_capability(input_dev, EV_KEY, BTN_THUMB);
 881		fallthrough;
 882
 883	case GC_MULTI:
 884		input_set_capability(input_dev, EV_KEY, BTN_TRIGGER);
 885		break;
 886
 887	case GC_PSX:
 888		for (i = 0; i < 6; i++)
 889			input_set_abs_params(input_dev,
 890					     gc_psx_abs[i], 4, 252, 0, 2);
 891		for (i = 0; i < 12; i++)
 892			input_set_capability(input_dev, EV_KEY, gc_psx_btn[i]);
 893		break;
 894
 895		break;
 896
 897	case GC_DDR:
 898		for (i = 0; i < 4; i++)
 899			input_set_capability(input_dev, EV_KEY,
 900					     gc_psx_ddr_btn[i]);
 901		for (i = 0; i < 12; i++)
 902			input_set_capability(input_dev, EV_KEY, gc_psx_btn[i]);
 903
 904		break;
 905	}
 906
 907	err = input_register_device(pad->dev);
 908	if (err)
 909		goto err_free_dev;
 910
 911	return 0;
 912
 913err_free_dev:
 914	input_free_device(pad->dev);
 915	pad->dev = NULL;
 916	return err;
 917}
 918
 919static void gc_attach(struct parport *pp)
 920{
 921	struct gc *gc;
 922	struct pardevice *pd;
 923	int i, port_idx;
 924	int count = 0;
 925	int *pads, n_pads;
 926	struct pardev_cb gc_parport_cb;
 927
 928	for (port_idx = 0; port_idx < GC_MAX_PORTS; port_idx++) {
 929		if (gc_cfg[port_idx].nargs == 0 || gc_cfg[port_idx].args[0] < 0)
 930			continue;
 931
 932		if (gc_cfg[port_idx].args[0] == pp->number)
 933			break;
 934	}
 935
 936	if (port_idx == GC_MAX_PORTS) {
 937		pr_debug("Not using parport%d.\n", pp->number);
 938		return;
 939	}
 940	pads = gc_cfg[port_idx].args + 1;
 941	n_pads = gc_cfg[port_idx].nargs - 1;
 942
 943	memset(&gc_parport_cb, 0, sizeof(gc_parport_cb));
 944	gc_parport_cb.flags = PARPORT_FLAG_EXCL;
 945
 946	pd = parport_register_dev_model(pp, "gamecon", &gc_parport_cb,
 947					port_idx);
 948	if (!pd) {
 949		pr_err("parport busy already - lp.o loaded?\n");
 950		return;
 951	}
 952
 953	gc = kzalloc(sizeof(struct gc), GFP_KERNEL);
 954	if (!gc) {
 955		pr_err("Not enough memory\n");
 956		goto err_unreg_pardev;
 957	}
 958
 959	mutex_init(&gc->mutex);
 960	gc->pd = pd;
 961	gc->parportno = pp->number;
 962	timer_setup(&gc->timer, gc_timer, 0);
 963
 964	for (i = 0; i < n_pads && i < GC_MAX_DEVICES; i++) {
 965		if (!pads[i])
 966			continue;
 967
 968		if (gc_setup_pad(gc, i, pads[i]))
 969			goto err_unreg_devs;
 970
 971		count++;
 972	}
 973
 974	if (count == 0) {
 975		pr_err("No valid devices specified\n");
 976		goto err_free_gc;
 977	}
 978
 979	gc_base[port_idx] = gc;
 980	return;
 981
 982 err_unreg_devs:
 983	while (--i >= 0)
 984		if (gc->pads[i].dev)
 985			input_unregister_device(gc->pads[i].dev);
 986 err_free_gc:
 987	kfree(gc);
 988 err_unreg_pardev:
 989	parport_unregister_device(pd);
 990}
 991
 992static void gc_detach(struct parport *port)
 993{
 994	int i;
 995	struct gc *gc;
 996
 997	for (i = 0; i < GC_MAX_PORTS; i++) {
 998		if (gc_base[i] && gc_base[i]->parportno == port->number)
 999			break;
1000	}
1001
1002	if (i == GC_MAX_PORTS)
1003		return;
1004
1005	gc = gc_base[i];
1006	gc_base[i] = NULL;
1007
1008	for (i = 0; i < GC_MAX_DEVICES; i++)
1009		if (gc->pads[i].dev)
1010			input_unregister_device(gc->pads[i].dev);
1011	parport_unregister_device(gc->pd);
1012	kfree(gc);
1013}
1014
1015static struct parport_driver gc_parport_driver = {
1016	.name = "gamecon",
1017	.match_port = gc_attach,
1018	.detach = gc_detach,
1019	.devmodel = true,
1020};
1021
1022static int __init gc_init(void)
1023{
1024	int i;
1025	int have_dev = 0;
1026
1027	for (i = 0; i < GC_MAX_PORTS; i++) {
1028		if (gc_cfg[i].nargs == 0 || gc_cfg[i].args[0] < 0)
1029			continue;
1030
1031		if (gc_cfg[i].nargs < 2) {
1032			pr_err("at least one device must be specified\n");
1033			return -EINVAL;
1034		}
1035
1036		have_dev = 1;
1037	}
1038
1039	if (!have_dev)
1040		return -ENODEV;
1041
1042	return parport_register_driver(&gc_parport_driver);
1043}
1044
1045static void __exit gc_exit(void)
1046{
1047	parport_unregister_driver(&gc_parport_driver);
1048}
1049
1050module_init(gc_init);
1051module_exit(gc_exit);