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v6.2
   1// SPDX-License-Identifier: GPL-2.0-or-later
   2/*
   3 * NES, SNES, N64, MultiSystem, PSX gamepad driver for Linux
   4 *
   5 *  Copyright (c) 1999-2004	Vojtech Pavlik <vojtech@suse.cz>
   6 *  Copyright (c) 2004		Peter Nelson <rufus-kernel@hackish.org>
   7 *
   8 *  Based on the work of:
   9 *	Andree Borrmann		John Dahlstrom
  10 *	David Kuder		Nathan Hand
  11 *	Raphael Assenat
  12 */
  13
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
  14#define pr_fmt(fmt) KBUILD_MODNAME ": " fmt
  15
  16#include <linux/kernel.h>
  17#include <linux/delay.h>
  18#include <linux/module.h>
  19#include <linux/init.h>
  20#include <linux/parport.h>
  21#include <linux/input.h>
  22#include <linux/mutex.h>
  23#include <linux/slab.h>
  24
  25MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
  26MODULE_DESCRIPTION("NES, SNES, N64, MultiSystem, PSX gamepad driver");
  27MODULE_LICENSE("GPL");
  28
  29#define GC_MAX_PORTS		3
  30#define GC_MAX_DEVICES		5
  31
  32struct gc_config {
  33	int args[GC_MAX_DEVICES + 1];
  34	unsigned int nargs;
  35};
  36
  37static struct gc_config gc_cfg[GC_MAX_PORTS];
  38
  39module_param_array_named(map, gc_cfg[0].args, int, &gc_cfg[0].nargs, 0);
  40MODULE_PARM_DESC(map, "Describes first set of devices (<parport#>,<pad1>,<pad2>,..<pad5>)");
  41module_param_array_named(map2, gc_cfg[1].args, int, &gc_cfg[1].nargs, 0);
  42MODULE_PARM_DESC(map2, "Describes second set of devices");
  43module_param_array_named(map3, gc_cfg[2].args, int, &gc_cfg[2].nargs, 0);
  44MODULE_PARM_DESC(map3, "Describes third set of devices");
  45
  46/* see also gs_psx_delay parameter in PSX support section */
  47
  48enum gc_type {
  49	GC_NONE = 0,
  50	GC_SNES,
  51	GC_NES,
  52	GC_NES4,
  53	GC_MULTI,
  54	GC_MULTI2,
  55	GC_N64,
  56	GC_PSX,
  57	GC_DDR,
  58	GC_SNESMOUSE,
  59	GC_MAX
  60};
  61
  62#define GC_REFRESH_TIME	HZ/100
  63
  64struct gc_pad {
  65	struct input_dev *dev;
  66	enum gc_type type;
  67	char phys[32];
  68};
  69
  70struct gc {
  71	struct pardevice *pd;
  72	struct gc_pad pads[GC_MAX_DEVICES];
  73	struct timer_list timer;
  74	int pad_count[GC_MAX];
  75	int used;
  76	int parportno;
  77	struct mutex mutex;
  78};
  79
  80struct gc_subdev {
  81	unsigned int idx;
  82};
  83
  84static struct gc *gc_base[3];
  85
  86static const int gc_status_bit[] = { 0x40, 0x80, 0x20, 0x10, 0x08 };
  87
  88static const char *gc_names[] = {
  89	NULL, "SNES pad", "NES pad", "NES FourPort", "Multisystem joystick",
  90	"Multisystem 2-button joystick", "N64 controller", "PSX controller",
  91	"PSX DDR controller", "SNES mouse"
  92};
  93
  94/*
  95 * N64 support.
  96 */
  97
  98static const unsigned char gc_n64_bytes[] = { 0, 1, 13, 15, 14, 12, 10, 11, 2, 3 };
  99static const short gc_n64_btn[] = {
 100	BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z,
 101	BTN_TL, BTN_TR, BTN_TRIGGER, BTN_START
 102};
 103
 104#define GC_N64_LENGTH		32		/* N64 bit length, not including stop bit */
 105#define GC_N64_STOP_LENGTH	5		/* Length of encoded stop bit */
 106#define GC_N64_CMD_00		0x11111111UL
 107#define GC_N64_CMD_01		0xd1111111UL
 108#define GC_N64_CMD_03		0xdd111111UL
 109#define GC_N64_CMD_1b		0xdd1dd111UL
 110#define GC_N64_CMD_c0		0x111111ddUL
 111#define GC_N64_CMD_80		0x1111111dUL
 112#define GC_N64_STOP_BIT		0x1d		/* Encoded stop bit */
 113#define GC_N64_REQUEST_DATA	GC_N64_CMD_01	/* the request data command */
 114#define GC_N64_DELAY		133		/* delay between transmit request, and response ready (us) */
 115#define GC_N64_DWS		3		/* delay between write segments (required for sound playback because of ISA DMA) */
 116						/* GC_N64_DWS > 24 is known to fail */
 117#define GC_N64_POWER_W		0xe2		/* power during write (transmit request) */
 118#define GC_N64_POWER_R		0xfd		/* power during read */
 119#define GC_N64_OUT		0x1d		/* output bits to the 4 pads */
 120						/* Reading the main axes of any N64 pad is known to fail if the corresponding bit */
 121						/* in GC_N64_OUT is pulled low on the output port (by any routine) for more */
 122						/* than 123 us */
 123#define GC_N64_CLOCK		0x02		/* clock bits for read */
 124
 125/*
 126 * Used for rumble code.
 127 */
 128
 129/* Send encoded command */
 130static void gc_n64_send_command(struct gc *gc, unsigned long cmd,
 131				unsigned char target)
 132{
 133	struct parport *port = gc->pd->port;
 134	int i;
 135
 136	for (i = 0; i < GC_N64_LENGTH; i++) {
 137		unsigned char data = (cmd >> i) & 1 ? target : 0;
 138		parport_write_data(port, GC_N64_POWER_W | data);
 139		udelay(GC_N64_DWS);
 140	}
 141}
 142
 143/* Send stop bit */
 144static void gc_n64_send_stop_bit(struct gc *gc, unsigned char target)
 145{
 146	struct parport *port = gc->pd->port;
 147	int i;
 148
 149	for (i = 0; i < GC_N64_STOP_LENGTH; i++) {
 150		unsigned char data = (GC_N64_STOP_BIT >> i) & 1 ? target : 0;
 151		parport_write_data(port, GC_N64_POWER_W | data);
 152		udelay(GC_N64_DWS);
 153	}
 154}
 155
 156/*
 157 * gc_n64_read_packet() reads an N64 packet.
 158 * Each pad uses one bit per byte. So all pads connected to this port
 159 * are read in parallel.
 160 */
 161
 162static void gc_n64_read_packet(struct gc *gc, unsigned char *data)
 163{
 164	int i;
 165	unsigned long flags;
 166
 167/*
 168 * Request the pad to transmit data
 169 */
 170
 171	local_irq_save(flags);
 172	gc_n64_send_command(gc, GC_N64_REQUEST_DATA, GC_N64_OUT);
 173	gc_n64_send_stop_bit(gc, GC_N64_OUT);
 174	local_irq_restore(flags);
 175
 176/*
 177 * Wait for the pad response to be loaded into the 33-bit register
 178 * of the adapter.
 179 */
 180
 181	udelay(GC_N64_DELAY);
 182
 183/*
 184 * Grab data (ignoring the last bit, which is a stop bit)
 185 */
 186
 187	for (i = 0; i < GC_N64_LENGTH; i++) {
 188		parport_write_data(gc->pd->port, GC_N64_POWER_R);
 189		udelay(2);
 190		data[i] = parport_read_status(gc->pd->port);
 191		parport_write_data(gc->pd->port, GC_N64_POWER_R | GC_N64_CLOCK);
 192	 }
 193
 194/*
 195 * We must wait 200 ms here for the controller to reinitialize before
 196 * the next read request. No worries as long as gc_read is polled less
 197 * frequently than this.
 198 */
 199
 200}
 201
 202static void gc_n64_process_packet(struct gc *gc)
 203{
 204	unsigned char data[GC_N64_LENGTH];
 205	struct input_dev *dev;
 206	int i, j, s;
 207	signed char x, y;
 208
 209	gc_n64_read_packet(gc, data);
 210
 211	for (i = 0; i < GC_MAX_DEVICES; i++) {
 212
 213		if (gc->pads[i].type != GC_N64)
 214			continue;
 215
 216		dev = gc->pads[i].dev;
 217		s = gc_status_bit[i];
 218
 219		if (s & ~(data[8] | data[9])) {
 220
 221			x = y = 0;
 222
 223			for (j = 0; j < 8; j++) {
 224				if (data[23 - j] & s)
 225					x |= 1 << j;
 226				if (data[31 - j] & s)
 227					y |= 1 << j;
 228			}
 229
 230			input_report_abs(dev, ABS_X,  x);
 231			input_report_abs(dev, ABS_Y, -y);
 232
 233			input_report_abs(dev, ABS_HAT0X,
 234					 !(s & data[6]) - !(s & data[7]));
 235			input_report_abs(dev, ABS_HAT0Y,
 236					 !(s & data[4]) - !(s & data[5]));
 237
 238			for (j = 0; j < 10; j++)
 239				input_report_key(dev, gc_n64_btn[j],
 240						 s & data[gc_n64_bytes[j]]);
 241
 242			input_sync(dev);
 243		}
 244	}
 245}
 246
 247static int gc_n64_play_effect(struct input_dev *dev, void *data,
 248			      struct ff_effect *effect)
 249{
 250	int i;
 251	unsigned long flags;
 252	struct gc *gc = input_get_drvdata(dev);
 253	struct gc_subdev *sdev = data;
 254	unsigned char target = 1 << sdev->idx; /* select desired pin */
 255
 256	if (effect->type == FF_RUMBLE) {
 257		struct ff_rumble_effect *rumble = &effect->u.rumble;
 258		unsigned int cmd =
 259			rumble->strong_magnitude || rumble->weak_magnitude ?
 260			GC_N64_CMD_01 : GC_N64_CMD_00;
 261
 262		local_irq_save(flags);
 263
 264		/* Init Rumble - 0x03, 0x80, 0x01, (34)0x80 */
 265		gc_n64_send_command(gc, GC_N64_CMD_03, target);
 266		gc_n64_send_command(gc, GC_N64_CMD_80, target);
 267		gc_n64_send_command(gc, GC_N64_CMD_01, target);
 268		for (i = 0; i < 32; i++)
 269			gc_n64_send_command(gc, GC_N64_CMD_80, target);
 270		gc_n64_send_stop_bit(gc, target);
 271
 272		udelay(GC_N64_DELAY);
 273
 274		/* Now start or stop it - 0x03, 0xc0, 0zx1b, (32)0x01/0x00 */
 275		gc_n64_send_command(gc, GC_N64_CMD_03, target);
 276		gc_n64_send_command(gc, GC_N64_CMD_c0, target);
 277		gc_n64_send_command(gc, GC_N64_CMD_1b, target);
 278		for (i = 0; i < 32; i++)
 279			gc_n64_send_command(gc, cmd, target);
 280		gc_n64_send_stop_bit(gc, target);
 281
 282		local_irq_restore(flags);
 283
 284	}
 285
 286	return 0;
 287}
 288
 289static int gc_n64_init_ff(struct input_dev *dev, int i)
 290{
 291	struct gc_subdev *sdev;
 292	int err;
 293
 294	sdev = kmalloc(sizeof(*sdev), GFP_KERNEL);
 295	if (!sdev)
 296		return -ENOMEM;
 297
 298	sdev->idx = i;
 299
 300	input_set_capability(dev, EV_FF, FF_RUMBLE);
 301
 302	err = input_ff_create_memless(dev, sdev, gc_n64_play_effect);
 303	if (err) {
 304		kfree(sdev);
 305		return err;
 306	}
 307
 308	return 0;
 309}
 310
 311/*
 312 * NES/SNES support.
 313 */
 314
 315#define GC_NES_DELAY		6	/* Delay between bits - 6us */
 316#define GC_NES_LENGTH		8	/* The NES pads use 8 bits of data */
 317#define GC_SNES_LENGTH		12	/* The SNES true length is 16, but the
 318					   last 4 bits are unused */
 319#define GC_SNESMOUSE_LENGTH	32	/* The SNES mouse uses 32 bits, the first
 320					   16 bits are equivalent to a gamepad */
 321
 322#define GC_NES_POWER	0xfc
 323#define GC_NES_CLOCK	0x01
 324#define GC_NES_LATCH	0x02
 325
 326static const unsigned char gc_nes_bytes[] = { 0, 1, 2, 3 };
 327static const unsigned char gc_snes_bytes[] = { 8, 0, 2, 3, 9, 1, 10, 11 };
 328static const short gc_snes_btn[] = {
 329	BTN_A, BTN_B, BTN_SELECT, BTN_START, BTN_X, BTN_Y, BTN_TL, BTN_TR
 330};
 331
 332/*
 333 * gc_nes_read_packet() reads a NES/SNES packet.
 334 * Each pad uses one bit per byte. So all pads connected to
 335 * this port are read in parallel.
 336 */
 337
 338static void gc_nes_read_packet(struct gc *gc, int length, unsigned char *data)
 339{
 340	int i;
 341
 342	parport_write_data(gc->pd->port, GC_NES_POWER | GC_NES_CLOCK | GC_NES_LATCH);
 343	udelay(GC_NES_DELAY * 2);
 344	parport_write_data(gc->pd->port, GC_NES_POWER | GC_NES_CLOCK);
 345
 346	for (i = 0; i < length; i++) {
 347		udelay(GC_NES_DELAY);
 348		parport_write_data(gc->pd->port, GC_NES_POWER);
 349		data[i] = parport_read_status(gc->pd->port) ^ 0x7f;
 350		udelay(GC_NES_DELAY);
 351		parport_write_data(gc->pd->port, GC_NES_POWER | GC_NES_CLOCK);
 352	}
 353}
 354
 355static void gc_nes_process_packet(struct gc *gc)
 356{
 357	unsigned char data[GC_SNESMOUSE_LENGTH];
 358	struct gc_pad *pad;
 359	struct input_dev *dev;
 360	int i, j, s, len;
 361	char x_rel, y_rel;
 362
 363	len = gc->pad_count[GC_SNESMOUSE] ? GC_SNESMOUSE_LENGTH :
 364			(gc->pad_count[GC_SNES] ? GC_SNES_LENGTH : GC_NES_LENGTH);
 365
 366	gc_nes_read_packet(gc, len, data);
 367
 368	for (i = 0; i < GC_MAX_DEVICES; i++) {
 369
 370		pad = &gc->pads[i];
 371		dev = pad->dev;
 372		s = gc_status_bit[i];
 373
 374		switch (pad->type) {
 375
 376		case GC_NES:
 377
 378			input_report_abs(dev, ABS_X, !(s & data[6]) - !(s & data[7]));
 379			input_report_abs(dev, ABS_Y, !(s & data[4]) - !(s & data[5]));
 380
 381			for (j = 0; j < 4; j++)
 382				input_report_key(dev, gc_snes_btn[j],
 383						 s & data[gc_nes_bytes[j]]);
 384			input_sync(dev);
 385			break;
 386
 387		case GC_SNES:
 388
 389			input_report_abs(dev, ABS_X, !(s & data[6]) - !(s & data[7]));
 390			input_report_abs(dev, ABS_Y, !(s & data[4]) - !(s & data[5]));
 391
 392			for (j = 0; j < 8; j++)
 393				input_report_key(dev, gc_snes_btn[j],
 394						 s & data[gc_snes_bytes[j]]);
 395			input_sync(dev);
 396			break;
 397
 398		case GC_SNESMOUSE:
 399			/*
 400			 * The 4 unused bits from SNES controllers appear
 401			 * to be ID bits so use them to make sure we are
 402			 * dealing with a mouse.
 403			 * gamepad is connected. This is important since
 404			 * my SNES gamepad sends 1's for bits 16-31, which
 405			 * cause the mouse pointer to quickly move to the
 406			 * upper left corner of the screen.
 407			 */
 408			if (!(s & data[12]) && !(s & data[13]) &&
 409			    !(s & data[14]) && (s & data[15])) {
 410				input_report_key(dev, BTN_LEFT, s & data[9]);
 411				input_report_key(dev, BTN_RIGHT, s & data[8]);
 412
 413				x_rel = y_rel = 0;
 414				for (j = 0; j < 7; j++) {
 415					x_rel <<= 1;
 416					if (data[25 + j] & s)
 417						x_rel |= 1;
 418
 419					y_rel <<= 1;
 420					if (data[17 + j] & s)
 421						y_rel |= 1;
 422				}
 423
 424				if (x_rel) {
 425					if (data[24] & s)
 426						x_rel = -x_rel;
 427					input_report_rel(dev, REL_X, x_rel);
 428				}
 429
 430				if (y_rel) {
 431					if (data[16] & s)
 432						y_rel = -y_rel;
 433					input_report_rel(dev, REL_Y, y_rel);
 434				}
 435
 436				input_sync(dev);
 437			}
 438			break;
 439
 440		default:
 441			break;
 442		}
 443	}
 444}
 445
 446/*
 447 * Multisystem joystick support
 448 */
 449
 450#define GC_MULTI_LENGTH		5	/* Multi system joystick packet length is 5 */
 451#define GC_MULTI2_LENGTH	6	/* One more bit for one more button */
 452
 453/*
 454 * gc_multi_read_packet() reads a Multisystem joystick packet.
 455 */
 456
 457static void gc_multi_read_packet(struct gc *gc, int length, unsigned char *data)
 458{
 459	int i;
 460
 461	for (i = 0; i < length; i++) {
 462		parport_write_data(gc->pd->port, ~(1 << i));
 463		data[i] = parport_read_status(gc->pd->port) ^ 0x7f;
 464	}
 465}
 466
 467static void gc_multi_process_packet(struct gc *gc)
 468{
 469	unsigned char data[GC_MULTI2_LENGTH];
 470	int data_len = gc->pad_count[GC_MULTI2] ? GC_MULTI2_LENGTH : GC_MULTI_LENGTH;
 471	struct gc_pad *pad;
 472	struct input_dev *dev;
 473	int i, s;
 474
 475	gc_multi_read_packet(gc, data_len, data);
 476
 477	for (i = 0; i < GC_MAX_DEVICES; i++) {
 478		pad = &gc->pads[i];
 479		dev = pad->dev;
 480		s = gc_status_bit[i];
 481
 482		switch (pad->type) {
 483		case GC_MULTI2:
 484			input_report_key(dev, BTN_THUMB, s & data[5]);
 485			fallthrough;
 486
 487		case GC_MULTI:
 488			input_report_abs(dev, ABS_X,
 489					 !(s & data[2]) - !(s & data[3]));
 490			input_report_abs(dev, ABS_Y,
 491					 !(s & data[0]) - !(s & data[1]));
 492			input_report_key(dev, BTN_TRIGGER, s & data[4]);
 493			input_sync(dev);
 494			break;
 495
 496		default:
 497			break;
 498		}
 499	}
 500}
 501
 502/*
 503 * PSX support
 504 *
 505 * See documentation at:
 506 *	http://www.geocities.co.jp/Playtown/2004/psx/ps_eng.txt	
 507 *	http://www.gamesx.com/controldata/psxcont/psxcont.htm
 508 *
 509 */
 510
 511#define GC_PSX_DELAY	25		/* 25 usec */
 512#define GC_PSX_LENGTH	8		/* talk to the controller in bits */
 513#define GC_PSX_BYTES	6		/* the maximum number of bytes to read off the controller */
 514
 515#define GC_PSX_MOUSE	1		/* Mouse */
 516#define GC_PSX_NEGCON	2		/* NegCon */
 517#define GC_PSX_NORMAL	4		/* Digital / Analog or Rumble in Digital mode  */
 518#define GC_PSX_ANALOG	5		/* Analog in Analog mode / Rumble in Green mode */
 519#define GC_PSX_RUMBLE	7		/* Rumble in Red mode */
 520
 521#define GC_PSX_CLOCK	0x04		/* Pin 4 */
 522#define GC_PSX_COMMAND	0x01		/* Pin 2 */
 523#define GC_PSX_POWER	0xf8		/* Pins 5-9 */
 524#define GC_PSX_SELECT	0x02		/* Pin 3 */
 525
 526#define GC_PSX_ID(x)	((x) >> 4)	/* High nibble is device type */
 527#define GC_PSX_LEN(x)	(((x) & 0xf) << 1)	/* Low nibble is length in bytes/2 */
 528
 529static int gc_psx_delay = GC_PSX_DELAY;
 530module_param_named(psx_delay, gc_psx_delay, uint, 0);
 531MODULE_PARM_DESC(psx_delay, "Delay when accessing Sony PSX controller (usecs)");
 532
 533static const short gc_psx_abs[] = {
 534	ABS_X, ABS_Y, ABS_RX, ABS_RY, ABS_HAT0X, ABS_HAT0Y
 535};
 536static const short gc_psx_btn[] = {
 537	BTN_TL, BTN_TR, BTN_TL2, BTN_TR2, BTN_A, BTN_B, BTN_X, BTN_Y,
 538	BTN_START, BTN_SELECT, BTN_THUMBL, BTN_THUMBR
 539};
 540static const short gc_psx_ddr_btn[] = { BTN_0, BTN_1, BTN_2, BTN_3 };
 541
 542/*
 543 * gc_psx_command() writes 8bit command and reads 8bit data from
 544 * the psx pad.
 545 */
 546
 547static void gc_psx_command(struct gc *gc, int b, unsigned char *data)
 548{
 549	struct parport *port = gc->pd->port;
 550	int i, j, cmd, read;
 551
 552	memset(data, 0, GC_MAX_DEVICES);
 553
 554	for (i = 0; i < GC_PSX_LENGTH; i++, b >>= 1) {
 555		cmd = (b & 1) ? GC_PSX_COMMAND : 0;
 556		parport_write_data(port, cmd | GC_PSX_POWER);
 557		udelay(gc_psx_delay);
 558
 559		read = parport_read_status(port) ^ 0x80;
 560
 561		for (j = 0; j < GC_MAX_DEVICES; j++) {
 562			struct gc_pad *pad = &gc->pads[j];
 563
 564			if (pad->type == GC_PSX || pad->type == GC_DDR)
 565				data[j] |= (read & gc_status_bit[j]) ? (1 << i) : 0;
 566		}
 567
 568		parport_write_data(gc->pd->port, cmd | GC_PSX_CLOCK | GC_PSX_POWER);
 569		udelay(gc_psx_delay);
 570	}
 571}
 572
 573/*
 574 * gc_psx_read_packet() reads a whole psx packet and returns
 575 * device identifier code.
 576 */
 577
 578static void gc_psx_read_packet(struct gc *gc,
 579			       unsigned char data[GC_MAX_DEVICES][GC_PSX_BYTES],
 580			       unsigned char id[GC_MAX_DEVICES])
 581{
 582	int i, j, max_len = 0;
 583	unsigned long flags;
 584	unsigned char data2[GC_MAX_DEVICES];
 585
 586	/* Select pad */
 587	parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_SELECT | GC_PSX_POWER);
 588	udelay(gc_psx_delay);
 589	/* Deselect, begin command */
 590	parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_POWER);
 591	udelay(gc_psx_delay);
 592
 593	local_irq_save(flags);
 594
 595	gc_psx_command(gc, 0x01, data2);	/* Access pad */
 596	gc_psx_command(gc, 0x42, id);		/* Get device ids */
 597	gc_psx_command(gc, 0, data2);		/* Dump status */
 598
 599	/* Find the longest pad */
 600	for (i = 0; i < GC_MAX_DEVICES; i++) {
 601		struct gc_pad *pad = &gc->pads[i];
 602
 603		if ((pad->type == GC_PSX || pad->type == GC_DDR) &&
 604		    GC_PSX_LEN(id[i]) > max_len &&
 605		    GC_PSX_LEN(id[i]) <= GC_PSX_BYTES) {
 606			max_len = GC_PSX_LEN(id[i]);
 607		}
 608	}
 609
 610	/* Read in all the data */
 611	for (i = 0; i < max_len; i++) {
 612		gc_psx_command(gc, 0, data2);
 613		for (j = 0; j < GC_MAX_DEVICES; j++)
 614			data[j][i] = data2[j];
 615	}
 616
 617	local_irq_restore(flags);
 618
 619	parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_SELECT | GC_PSX_POWER);
 620
 621	/* Set id's to the real value */
 622	for (i = 0; i < GC_MAX_DEVICES; i++)
 623		id[i] = GC_PSX_ID(id[i]);
 624}
 625
 626static void gc_psx_report_one(struct gc_pad *pad, unsigned char psx_type,
 627			      unsigned char *data)
 628{
 629	struct input_dev *dev = pad->dev;
 630	int i;
 631
 632	switch (psx_type) {
 633
 634	case GC_PSX_RUMBLE:
 635
 636		input_report_key(dev, BTN_THUMBL, ~data[0] & 0x04);
 637		input_report_key(dev, BTN_THUMBR, ~data[0] & 0x02);
 638		fallthrough;
 639
 640	case GC_PSX_NEGCON:
 641	case GC_PSX_ANALOG:
 642
 643		if (pad->type == GC_DDR) {
 644			for (i = 0; i < 4; i++)
 645				input_report_key(dev, gc_psx_ddr_btn[i],
 646						 ~data[0] & (0x10 << i));
 647		} else {
 648			for (i = 0; i < 4; i++)
 649				input_report_abs(dev, gc_psx_abs[i + 2],
 650						 data[i + 2]);
 651
 652			input_report_abs(dev, ABS_X,
 653				!!(data[0] & 0x80) * 128 + !(data[0] & 0x20) * 127);
 654			input_report_abs(dev, ABS_Y,
 655				!!(data[0] & 0x10) * 128 + !(data[0] & 0x40) * 127);
 656		}
 657
 658		for (i = 0; i < 8; i++)
 659			input_report_key(dev, gc_psx_btn[i], ~data[1] & (1 << i));
 660
 661		input_report_key(dev, BTN_START,  ~data[0] & 0x08);
 662		input_report_key(dev, BTN_SELECT, ~data[0] & 0x01);
 663
 664		input_sync(dev);
 665
 666		break;
 667
 668	case GC_PSX_NORMAL:
 669
 670		if (pad->type == GC_DDR) {
 671			for (i = 0; i < 4; i++)
 672				input_report_key(dev, gc_psx_ddr_btn[i],
 673						 ~data[0] & (0x10 << i));
 674		} else {
 675			input_report_abs(dev, ABS_X,
 676				!!(data[0] & 0x80) * 128 + !(data[0] & 0x20) * 127);
 677			input_report_abs(dev, ABS_Y,
 678				!!(data[0] & 0x10) * 128 + !(data[0] & 0x40) * 127);
 679
 680			/*
 681			 * For some reason if the extra axes are left unset
 682			 * they drift.
 683			 * for (i = 0; i < 4; i++)
 684				input_report_abs(dev, gc_psx_abs[i + 2], 128);
 685			 * This needs to be debugged properly,
 686			 * maybe fuzz processing needs to be done
 687			 * in input_sync()
 688			 *				 --vojtech
 689			 */
 690		}
 691
 692		for (i = 0; i < 8; i++)
 693			input_report_key(dev, gc_psx_btn[i], ~data[1] & (1 << i));
 694
 695		input_report_key(dev, BTN_START,  ~data[0] & 0x08);
 696		input_report_key(dev, BTN_SELECT, ~data[0] & 0x01);
 697
 698		input_sync(dev);
 699
 700		break;
 701
 702	default: /* not a pad, ignore */
 703		break;
 704	}
 705}
 706
 707static void gc_psx_process_packet(struct gc *gc)
 708{
 709	unsigned char data[GC_MAX_DEVICES][GC_PSX_BYTES];
 710	unsigned char id[GC_MAX_DEVICES];
 711	struct gc_pad *pad;
 712	int i;
 713
 714	gc_psx_read_packet(gc, data, id);
 715
 716	for (i = 0; i < GC_MAX_DEVICES; i++) {
 717		pad = &gc->pads[i];
 718		if (pad->type == GC_PSX || pad->type == GC_DDR)
 719			gc_psx_report_one(pad, id[i], data[i]);
 720	}
 721}
 722
 723/*
 724 * gc_timer() initiates reads of console pads data.
 725 */
 726
 727static void gc_timer(struct timer_list *t)
 728{
 729	struct gc *gc = from_timer(gc, t, timer);
 730
 731/*
 732 * N64 pads - must be read first, any read confuses them for 200 us
 733 */
 734
 735	if (gc->pad_count[GC_N64])
 736		gc_n64_process_packet(gc);
 737
 738/*
 739 * NES and SNES pads or mouse
 740 */
 741
 742	if (gc->pad_count[GC_NES] ||
 743	    gc->pad_count[GC_SNES] ||
 744	    gc->pad_count[GC_SNESMOUSE]) {
 745		gc_nes_process_packet(gc);
 746	}
 747
 748/*
 749 * Multi and Multi2 joysticks
 750 */
 751
 752	if (gc->pad_count[GC_MULTI] || gc->pad_count[GC_MULTI2])
 753		gc_multi_process_packet(gc);
 754
 755/*
 756 * PSX controllers
 757 */
 758
 759	if (gc->pad_count[GC_PSX] || gc->pad_count[GC_DDR])
 760		gc_psx_process_packet(gc);
 761
 762	mod_timer(&gc->timer, jiffies + GC_REFRESH_TIME);
 763}
 764
 765static int gc_open(struct input_dev *dev)
 766{
 767	struct gc *gc = input_get_drvdata(dev);
 768	int err;
 769
 770	err = mutex_lock_interruptible(&gc->mutex);
 771	if (err)
 772		return err;
 773
 774	if (!gc->used++) {
 775		parport_claim(gc->pd);
 776		parport_write_control(gc->pd->port, 0x04);
 777		mod_timer(&gc->timer, jiffies + GC_REFRESH_TIME);
 778	}
 779
 780	mutex_unlock(&gc->mutex);
 781	return 0;
 782}
 783
 784static void gc_close(struct input_dev *dev)
 785{
 786	struct gc *gc = input_get_drvdata(dev);
 787
 788	mutex_lock(&gc->mutex);
 789	if (!--gc->used) {
 790		del_timer_sync(&gc->timer);
 791		parport_write_control(gc->pd->port, 0x00);
 792		parport_release(gc->pd);
 793	}
 794	mutex_unlock(&gc->mutex);
 795}
 796
 797static int gc_setup_pad(struct gc *gc, int idx, int pad_type)
 798{
 799	struct gc_pad *pad = &gc->pads[idx];
 800	struct input_dev *input_dev;
 801	int i;
 802	int err;
 803
 804	if (pad_type < 1 || pad_type >= GC_MAX) {
 805		pr_err("Pad type %d unknown\n", pad_type);
 806		return -EINVAL;
 807	}
 808
 809	pad->dev = input_dev = input_allocate_device();
 810	if (!input_dev) {
 811		pr_err("Not enough memory for input device\n");
 812		return -ENOMEM;
 813	}
 814
 815	pad->type = pad_type;
 816
 817	snprintf(pad->phys, sizeof(pad->phys),
 818		 "%s/input%d", gc->pd->port->name, idx);
 819
 820	input_dev->name = gc_names[pad_type];
 821	input_dev->phys = pad->phys;
 822	input_dev->id.bustype = BUS_PARPORT;
 823	input_dev->id.vendor = 0x0001;
 824	input_dev->id.product = pad_type;
 825	input_dev->id.version = 0x0100;
 826
 827	input_set_drvdata(input_dev, gc);
 828
 829	input_dev->open = gc_open;
 830	input_dev->close = gc_close;
 831
 832	if (pad_type != GC_SNESMOUSE) {
 833		input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
 834
 835		for (i = 0; i < 2; i++)
 836			input_set_abs_params(input_dev, ABS_X + i, -1, 1, 0, 0);
 837	} else
 838		input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_REL);
 839
 840	gc->pad_count[pad_type]++;
 841
 842	switch (pad_type) {
 843
 844	case GC_N64:
 845		for (i = 0; i < 10; i++)
 846			input_set_capability(input_dev, EV_KEY, gc_n64_btn[i]);
 847
 848		for (i = 0; i < 2; i++) {
 849			input_set_abs_params(input_dev, ABS_X + i, -127, 126, 0, 2);
 850			input_set_abs_params(input_dev, ABS_HAT0X + i, -1, 1, 0, 0);
 851		}
 852
 853		err = gc_n64_init_ff(input_dev, idx);
 854		if (err) {
 855			pr_warn("Failed to initiate rumble for N64 device %d\n",
 856				idx);
 857			goto err_free_dev;
 858		}
 859
 860		break;
 861
 862	case GC_SNESMOUSE:
 863		input_set_capability(input_dev, EV_KEY, BTN_LEFT);
 864		input_set_capability(input_dev, EV_KEY, BTN_RIGHT);
 865		input_set_capability(input_dev, EV_REL, REL_X);
 866		input_set_capability(input_dev, EV_REL, REL_Y);
 867		break;
 868
 869	case GC_SNES:
 870		for (i = 4; i < 8; i++)
 871			input_set_capability(input_dev, EV_KEY, gc_snes_btn[i]);
 872		fallthrough;
 873
 874	case GC_NES:
 875		for (i = 0; i < 4; i++)
 876			input_set_capability(input_dev, EV_KEY, gc_snes_btn[i]);
 877		break;
 878
 879	case GC_MULTI2:
 880		input_set_capability(input_dev, EV_KEY, BTN_THUMB);
 881		fallthrough;
 882
 883	case GC_MULTI:
 884		input_set_capability(input_dev, EV_KEY, BTN_TRIGGER);
 885		break;
 886
 887	case GC_PSX:
 888		for (i = 0; i < 6; i++)
 889			input_set_abs_params(input_dev,
 890					     gc_psx_abs[i], 4, 252, 0, 2);
 891		for (i = 0; i < 12; i++)
 892			input_set_capability(input_dev, EV_KEY, gc_psx_btn[i]);
 893		break;
 894
 895		break;
 896
 897	case GC_DDR:
 898		for (i = 0; i < 4; i++)
 899			input_set_capability(input_dev, EV_KEY,
 900					     gc_psx_ddr_btn[i]);
 901		for (i = 0; i < 12; i++)
 902			input_set_capability(input_dev, EV_KEY, gc_psx_btn[i]);
 903
 904		break;
 905	}
 906
 907	err = input_register_device(pad->dev);
 908	if (err)
 909		goto err_free_dev;
 910
 911	return 0;
 912
 913err_free_dev:
 914	input_free_device(pad->dev);
 915	pad->dev = NULL;
 916	return err;
 917}
 918
 919static void gc_attach(struct parport *pp)
 920{
 921	struct gc *gc;
 922	struct pardevice *pd;
 923	int i, port_idx;
 924	int count = 0;
 925	int *pads, n_pads;
 926	struct pardev_cb gc_parport_cb;
 927
 928	for (port_idx = 0; port_idx < GC_MAX_PORTS; port_idx++) {
 929		if (gc_cfg[port_idx].nargs == 0 || gc_cfg[port_idx].args[0] < 0)
 930			continue;
 931
 932		if (gc_cfg[port_idx].args[0] == pp->number)
 933			break;
 934	}
 935
 936	if (port_idx == GC_MAX_PORTS) {
 937		pr_debug("Not using parport%d.\n", pp->number);
 938		return;
 939	}
 940	pads = gc_cfg[port_idx].args + 1;
 941	n_pads = gc_cfg[port_idx].nargs - 1;
 942
 943	memset(&gc_parport_cb, 0, sizeof(gc_parport_cb));
 944	gc_parport_cb.flags = PARPORT_FLAG_EXCL;
 945
 946	pd = parport_register_dev_model(pp, "gamecon", &gc_parport_cb,
 947					port_idx);
 948	if (!pd) {
 949		pr_err("parport busy already - lp.o loaded?\n");
 950		return;
 951	}
 952
 953	gc = kzalloc(sizeof(struct gc), GFP_KERNEL);
 954	if (!gc) {
 955		pr_err("Not enough memory\n");
 956		goto err_unreg_pardev;
 957	}
 958
 959	mutex_init(&gc->mutex);
 960	gc->pd = pd;
 961	gc->parportno = pp->number;
 962	timer_setup(&gc->timer, gc_timer, 0);
 963
 964	for (i = 0; i < n_pads && i < GC_MAX_DEVICES; i++) {
 965		if (!pads[i])
 966			continue;
 967
 968		if (gc_setup_pad(gc, i, pads[i]))
 969			goto err_unreg_devs;
 970
 971		count++;
 972	}
 973
 974	if (count == 0) {
 975		pr_err("No valid devices specified\n");
 976		goto err_free_gc;
 977	}
 978
 979	gc_base[port_idx] = gc;
 980	return;
 981
 982 err_unreg_devs:
 983	while (--i >= 0)
 984		if (gc->pads[i].dev)
 985			input_unregister_device(gc->pads[i].dev);
 986 err_free_gc:
 987	kfree(gc);
 988 err_unreg_pardev:
 989	parport_unregister_device(pd);
 990}
 991
 992static void gc_detach(struct parport *port)
 993{
 994	int i;
 995	struct gc *gc;
 996
 997	for (i = 0; i < GC_MAX_PORTS; i++) {
 998		if (gc_base[i] && gc_base[i]->parportno == port->number)
 999			break;
1000	}
1001
1002	if (i == GC_MAX_PORTS)
1003		return;
1004
1005	gc = gc_base[i];
1006	gc_base[i] = NULL;
1007
1008	for (i = 0; i < GC_MAX_DEVICES; i++)
1009		if (gc->pads[i].dev)
1010			input_unregister_device(gc->pads[i].dev);
1011	parport_unregister_device(gc->pd);
1012	kfree(gc);
1013}
1014
1015static struct parport_driver gc_parport_driver = {
1016	.name = "gamecon",
1017	.match_port = gc_attach,
1018	.detach = gc_detach,
1019	.devmodel = true,
1020};
1021
1022static int __init gc_init(void)
1023{
1024	int i;
1025	int have_dev = 0;
1026
1027	for (i = 0; i < GC_MAX_PORTS; i++) {
1028		if (gc_cfg[i].nargs == 0 || gc_cfg[i].args[0] < 0)
1029			continue;
1030
1031		if (gc_cfg[i].nargs < 2) {
1032			pr_err("at least one device must be specified\n");
1033			return -EINVAL;
1034		}
1035
1036		have_dev = 1;
1037	}
1038
1039	if (!have_dev)
1040		return -ENODEV;
1041
1042	return parport_register_driver(&gc_parport_driver);
1043}
1044
1045static void __exit gc_exit(void)
1046{
1047	parport_unregister_driver(&gc_parport_driver);
1048}
1049
1050module_init(gc_init);
1051module_exit(gc_exit);
v4.6
 
   1/*
   2 * NES, SNES, N64, MultiSystem, PSX gamepad driver for Linux
   3 *
   4 *  Copyright (c) 1999-2004	Vojtech Pavlik <vojtech@suse.cz>
   5 *  Copyright (c) 2004		Peter Nelson <rufus-kernel@hackish.org>
   6 *
   7 *  Based on the work of:
   8 *	Andree Borrmann		John Dahlstrom
   9 *	David Kuder		Nathan Hand
  10 *	Raphael Assenat
  11 */
  12
  13/*
  14 * This program is free software; you can redistribute it and/or modify
  15 * it under the terms of the GNU General Public License as published by
  16 * the Free Software Foundation; either version 2 of the License, or
  17 * (at your option) any later version.
  18 *
  19 * This program is distributed in the hope that it will be useful,
  20 * but WITHOUT ANY WARRANTY; without even the implied warranty of
  21 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  22 * GNU General Public License for more details.
  23 *
  24 * You should have received a copy of the GNU General Public License
  25 * along with this program; if not, write to the Free Software
  26 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
  27 *
  28 * Should you need to contact me, the author, you can do so either by
  29 * e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
  30 * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
  31 */
  32
  33#define pr_fmt(fmt) KBUILD_MODNAME ": " fmt
  34
  35#include <linux/kernel.h>
  36#include <linux/delay.h>
  37#include <linux/module.h>
  38#include <linux/init.h>
  39#include <linux/parport.h>
  40#include <linux/input.h>
  41#include <linux/mutex.h>
  42#include <linux/slab.h>
  43
  44MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
  45MODULE_DESCRIPTION("NES, SNES, N64, MultiSystem, PSX gamepad driver");
  46MODULE_LICENSE("GPL");
  47
  48#define GC_MAX_PORTS		3
  49#define GC_MAX_DEVICES		5
  50
  51struct gc_config {
  52	int args[GC_MAX_DEVICES + 1];
  53	unsigned int nargs;
  54};
  55
  56static struct gc_config gc_cfg[GC_MAX_PORTS];
  57
  58module_param_array_named(map, gc_cfg[0].args, int, &gc_cfg[0].nargs, 0);
  59MODULE_PARM_DESC(map, "Describes first set of devices (<parport#>,<pad1>,<pad2>,..<pad5>)");
  60module_param_array_named(map2, gc_cfg[1].args, int, &gc_cfg[1].nargs, 0);
  61MODULE_PARM_DESC(map2, "Describes second set of devices");
  62module_param_array_named(map3, gc_cfg[2].args, int, &gc_cfg[2].nargs, 0);
  63MODULE_PARM_DESC(map3, "Describes third set of devices");
  64
  65/* see also gs_psx_delay parameter in PSX support section */
  66
  67enum gc_type {
  68	GC_NONE = 0,
  69	GC_SNES,
  70	GC_NES,
  71	GC_NES4,
  72	GC_MULTI,
  73	GC_MULTI2,
  74	GC_N64,
  75	GC_PSX,
  76	GC_DDR,
  77	GC_SNESMOUSE,
  78	GC_MAX
  79};
  80
  81#define GC_REFRESH_TIME	HZ/100
  82
  83struct gc_pad {
  84	struct input_dev *dev;
  85	enum gc_type type;
  86	char phys[32];
  87};
  88
  89struct gc {
  90	struct pardevice *pd;
  91	struct gc_pad pads[GC_MAX_DEVICES];
  92	struct timer_list timer;
  93	int pad_count[GC_MAX];
  94	int used;
  95	int parportno;
  96	struct mutex mutex;
  97};
  98
  99struct gc_subdev {
 100	unsigned int idx;
 101};
 102
 103static struct gc *gc_base[3];
 104
 105static const int gc_status_bit[] = { 0x40, 0x80, 0x20, 0x10, 0x08 };
 106
 107static const char *gc_names[] = {
 108	NULL, "SNES pad", "NES pad", "NES FourPort", "Multisystem joystick",
 109	"Multisystem 2-button joystick", "N64 controller", "PSX controller",
 110	"PSX DDR controller", "SNES mouse"
 111};
 112
 113/*
 114 * N64 support.
 115 */
 116
 117static const unsigned char gc_n64_bytes[] = { 0, 1, 13, 15, 14, 12, 10, 11, 2, 3 };
 118static const short gc_n64_btn[] = {
 119	BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z,
 120	BTN_TL, BTN_TR, BTN_TRIGGER, BTN_START
 121};
 122
 123#define GC_N64_LENGTH		32		/* N64 bit length, not including stop bit */
 124#define GC_N64_STOP_LENGTH	5		/* Length of encoded stop bit */
 125#define GC_N64_CMD_00		0x11111111UL
 126#define GC_N64_CMD_01		0xd1111111UL
 127#define GC_N64_CMD_03		0xdd111111UL
 128#define GC_N64_CMD_1b		0xdd1dd111UL
 129#define GC_N64_CMD_c0		0x111111ddUL
 130#define GC_N64_CMD_80		0x1111111dUL
 131#define GC_N64_STOP_BIT		0x1d		/* Encoded stop bit */
 132#define GC_N64_REQUEST_DATA	GC_N64_CMD_01	/* the request data command */
 133#define GC_N64_DELAY		133		/* delay between transmit request, and response ready (us) */
 134#define GC_N64_DWS		3		/* delay between write segments (required for sound playback because of ISA DMA) */
 135						/* GC_N64_DWS > 24 is known to fail */
 136#define GC_N64_POWER_W		0xe2		/* power during write (transmit request) */
 137#define GC_N64_POWER_R		0xfd		/* power during read */
 138#define GC_N64_OUT		0x1d		/* output bits to the 4 pads */
 139						/* Reading the main axes of any N64 pad is known to fail if the corresponding bit */
 140						/* in GC_N64_OUT is pulled low on the output port (by any routine) for more */
 141						/* than 123 us */
 142#define GC_N64_CLOCK		0x02		/* clock bits for read */
 143
 144/*
 145 * Used for rumble code.
 146 */
 147
 148/* Send encoded command */
 149static void gc_n64_send_command(struct gc *gc, unsigned long cmd,
 150				unsigned char target)
 151{
 152	struct parport *port = gc->pd->port;
 153	int i;
 154
 155	for (i = 0; i < GC_N64_LENGTH; i++) {
 156		unsigned char data = (cmd >> i) & 1 ? target : 0;
 157		parport_write_data(port, GC_N64_POWER_W | data);
 158		udelay(GC_N64_DWS);
 159	}
 160}
 161
 162/* Send stop bit */
 163static void gc_n64_send_stop_bit(struct gc *gc, unsigned char target)
 164{
 165	struct parport *port = gc->pd->port;
 166	int i;
 167
 168	for (i = 0; i < GC_N64_STOP_LENGTH; i++) {
 169		unsigned char data = (GC_N64_STOP_BIT >> i) & 1 ? target : 0;
 170		parport_write_data(port, GC_N64_POWER_W | data);
 171		udelay(GC_N64_DWS);
 172	}
 173}
 174
 175/*
 176 * gc_n64_read_packet() reads an N64 packet.
 177 * Each pad uses one bit per byte. So all pads connected to this port
 178 * are read in parallel.
 179 */
 180
 181static void gc_n64_read_packet(struct gc *gc, unsigned char *data)
 182{
 183	int i;
 184	unsigned long flags;
 185
 186/*
 187 * Request the pad to transmit data
 188 */
 189
 190	local_irq_save(flags);
 191	gc_n64_send_command(gc, GC_N64_REQUEST_DATA, GC_N64_OUT);
 192	gc_n64_send_stop_bit(gc, GC_N64_OUT);
 193	local_irq_restore(flags);
 194
 195/*
 196 * Wait for the pad response to be loaded into the 33-bit register
 197 * of the adapter.
 198 */
 199
 200	udelay(GC_N64_DELAY);
 201
 202/*
 203 * Grab data (ignoring the last bit, which is a stop bit)
 204 */
 205
 206	for (i = 0; i < GC_N64_LENGTH; i++) {
 207		parport_write_data(gc->pd->port, GC_N64_POWER_R);
 208		udelay(2);
 209		data[i] = parport_read_status(gc->pd->port);
 210		parport_write_data(gc->pd->port, GC_N64_POWER_R | GC_N64_CLOCK);
 211	 }
 212
 213/*
 214 * We must wait 200 ms here for the controller to reinitialize before
 215 * the next read request. No worries as long as gc_read is polled less
 216 * frequently than this.
 217 */
 218
 219}
 220
 221static void gc_n64_process_packet(struct gc *gc)
 222{
 223	unsigned char data[GC_N64_LENGTH];
 224	struct input_dev *dev;
 225	int i, j, s;
 226	signed char x, y;
 227
 228	gc_n64_read_packet(gc, data);
 229
 230	for (i = 0; i < GC_MAX_DEVICES; i++) {
 231
 232		if (gc->pads[i].type != GC_N64)
 233			continue;
 234
 235		dev = gc->pads[i].dev;
 236		s = gc_status_bit[i];
 237
 238		if (s & ~(data[8] | data[9])) {
 239
 240			x = y = 0;
 241
 242			for (j = 0; j < 8; j++) {
 243				if (data[23 - j] & s)
 244					x |= 1 << j;
 245				if (data[31 - j] & s)
 246					y |= 1 << j;
 247			}
 248
 249			input_report_abs(dev, ABS_X,  x);
 250			input_report_abs(dev, ABS_Y, -y);
 251
 252			input_report_abs(dev, ABS_HAT0X,
 253					 !(s & data[6]) - !(s & data[7]));
 254			input_report_abs(dev, ABS_HAT0Y,
 255					 !(s & data[4]) - !(s & data[5]));
 256
 257			for (j = 0; j < 10; j++)
 258				input_report_key(dev, gc_n64_btn[j],
 259						 s & data[gc_n64_bytes[j]]);
 260
 261			input_sync(dev);
 262		}
 263	}
 264}
 265
 266static int gc_n64_play_effect(struct input_dev *dev, void *data,
 267			      struct ff_effect *effect)
 268{
 269	int i;
 270	unsigned long flags;
 271	struct gc *gc = input_get_drvdata(dev);
 272	struct gc_subdev *sdev = data;
 273	unsigned char target = 1 << sdev->idx; /* select desired pin */
 274
 275	if (effect->type == FF_RUMBLE) {
 276		struct ff_rumble_effect *rumble = &effect->u.rumble;
 277		unsigned int cmd =
 278			rumble->strong_magnitude || rumble->weak_magnitude ?
 279			GC_N64_CMD_01 : GC_N64_CMD_00;
 280
 281		local_irq_save(flags);
 282
 283		/* Init Rumble - 0x03, 0x80, 0x01, (34)0x80 */
 284		gc_n64_send_command(gc, GC_N64_CMD_03, target);
 285		gc_n64_send_command(gc, GC_N64_CMD_80, target);
 286		gc_n64_send_command(gc, GC_N64_CMD_01, target);
 287		for (i = 0; i < 32; i++)
 288			gc_n64_send_command(gc, GC_N64_CMD_80, target);
 289		gc_n64_send_stop_bit(gc, target);
 290
 291		udelay(GC_N64_DELAY);
 292
 293		/* Now start or stop it - 0x03, 0xc0, 0zx1b, (32)0x01/0x00 */
 294		gc_n64_send_command(gc, GC_N64_CMD_03, target);
 295		gc_n64_send_command(gc, GC_N64_CMD_c0, target);
 296		gc_n64_send_command(gc, GC_N64_CMD_1b, target);
 297		for (i = 0; i < 32; i++)
 298			gc_n64_send_command(gc, cmd, target);
 299		gc_n64_send_stop_bit(gc, target);
 300
 301		local_irq_restore(flags);
 302
 303	}
 304
 305	return 0;
 306}
 307
 308static int gc_n64_init_ff(struct input_dev *dev, int i)
 309{
 310	struct gc_subdev *sdev;
 311	int err;
 312
 313	sdev = kmalloc(sizeof(*sdev), GFP_KERNEL);
 314	if (!sdev)
 315		return -ENOMEM;
 316
 317	sdev->idx = i;
 318
 319	input_set_capability(dev, EV_FF, FF_RUMBLE);
 320
 321	err = input_ff_create_memless(dev, sdev, gc_n64_play_effect);
 322	if (err) {
 323		kfree(sdev);
 324		return err;
 325	}
 326
 327	return 0;
 328}
 329
 330/*
 331 * NES/SNES support.
 332 */
 333
 334#define GC_NES_DELAY		6	/* Delay between bits - 6us */
 335#define GC_NES_LENGTH		8	/* The NES pads use 8 bits of data */
 336#define GC_SNES_LENGTH		12	/* The SNES true length is 16, but the
 337					   last 4 bits are unused */
 338#define GC_SNESMOUSE_LENGTH	32	/* The SNES mouse uses 32 bits, the first
 339					   16 bits are equivalent to a gamepad */
 340
 341#define GC_NES_POWER	0xfc
 342#define GC_NES_CLOCK	0x01
 343#define GC_NES_LATCH	0x02
 344
 345static const unsigned char gc_nes_bytes[] = { 0, 1, 2, 3 };
 346static const unsigned char gc_snes_bytes[] = { 8, 0, 2, 3, 9, 1, 10, 11 };
 347static const short gc_snes_btn[] = {
 348	BTN_A, BTN_B, BTN_SELECT, BTN_START, BTN_X, BTN_Y, BTN_TL, BTN_TR
 349};
 350
 351/*
 352 * gc_nes_read_packet() reads a NES/SNES packet.
 353 * Each pad uses one bit per byte. So all pads connected to
 354 * this port are read in parallel.
 355 */
 356
 357static void gc_nes_read_packet(struct gc *gc, int length, unsigned char *data)
 358{
 359	int i;
 360
 361	parport_write_data(gc->pd->port, GC_NES_POWER | GC_NES_CLOCK | GC_NES_LATCH);
 362	udelay(GC_NES_DELAY * 2);
 363	parport_write_data(gc->pd->port, GC_NES_POWER | GC_NES_CLOCK);
 364
 365	for (i = 0; i < length; i++) {
 366		udelay(GC_NES_DELAY);
 367		parport_write_data(gc->pd->port, GC_NES_POWER);
 368		data[i] = parport_read_status(gc->pd->port) ^ 0x7f;
 369		udelay(GC_NES_DELAY);
 370		parport_write_data(gc->pd->port, GC_NES_POWER | GC_NES_CLOCK);
 371	}
 372}
 373
 374static void gc_nes_process_packet(struct gc *gc)
 375{
 376	unsigned char data[GC_SNESMOUSE_LENGTH];
 377	struct gc_pad *pad;
 378	struct input_dev *dev;
 379	int i, j, s, len;
 380	char x_rel, y_rel;
 381
 382	len = gc->pad_count[GC_SNESMOUSE] ? GC_SNESMOUSE_LENGTH :
 383			(gc->pad_count[GC_SNES] ? GC_SNES_LENGTH : GC_NES_LENGTH);
 384
 385	gc_nes_read_packet(gc, len, data);
 386
 387	for (i = 0; i < GC_MAX_DEVICES; i++) {
 388
 389		pad = &gc->pads[i];
 390		dev = pad->dev;
 391		s = gc_status_bit[i];
 392
 393		switch (pad->type) {
 394
 395		case GC_NES:
 396
 397			input_report_abs(dev, ABS_X, !(s & data[6]) - !(s & data[7]));
 398			input_report_abs(dev, ABS_Y, !(s & data[4]) - !(s & data[5]));
 399
 400			for (j = 0; j < 4; j++)
 401				input_report_key(dev, gc_snes_btn[j],
 402						 s & data[gc_nes_bytes[j]]);
 403			input_sync(dev);
 404			break;
 405
 406		case GC_SNES:
 407
 408			input_report_abs(dev, ABS_X, !(s & data[6]) - !(s & data[7]));
 409			input_report_abs(dev, ABS_Y, !(s & data[4]) - !(s & data[5]));
 410
 411			for (j = 0; j < 8; j++)
 412				input_report_key(dev, gc_snes_btn[j],
 413						 s & data[gc_snes_bytes[j]]);
 414			input_sync(dev);
 415			break;
 416
 417		case GC_SNESMOUSE:
 418			/*
 419			 * The 4 unused bits from SNES controllers appear
 420			 * to be ID bits so use them to make sure we are
 421			 * dealing with a mouse.
 422			 * gamepad is connected. This is important since
 423			 * my SNES gamepad sends 1's for bits 16-31, which
 424			 * cause the mouse pointer to quickly move to the
 425			 * upper left corner of the screen.
 426			 */
 427			if (!(s & data[12]) && !(s & data[13]) &&
 428			    !(s & data[14]) && (s & data[15])) {
 429				input_report_key(dev, BTN_LEFT, s & data[9]);
 430				input_report_key(dev, BTN_RIGHT, s & data[8]);
 431
 432				x_rel = y_rel = 0;
 433				for (j = 0; j < 7; j++) {
 434					x_rel <<= 1;
 435					if (data[25 + j] & s)
 436						x_rel |= 1;
 437
 438					y_rel <<= 1;
 439					if (data[17 + j] & s)
 440						y_rel |= 1;
 441				}
 442
 443				if (x_rel) {
 444					if (data[24] & s)
 445						x_rel = -x_rel;
 446					input_report_rel(dev, REL_X, x_rel);
 447				}
 448
 449				if (y_rel) {
 450					if (data[16] & s)
 451						y_rel = -y_rel;
 452					input_report_rel(dev, REL_Y, y_rel);
 453				}
 454
 455				input_sync(dev);
 456			}
 457			break;
 458
 459		default:
 460			break;
 461		}
 462	}
 463}
 464
 465/*
 466 * Multisystem joystick support
 467 */
 468
 469#define GC_MULTI_LENGTH		5	/* Multi system joystick packet length is 5 */
 470#define GC_MULTI2_LENGTH	6	/* One more bit for one more button */
 471
 472/*
 473 * gc_multi_read_packet() reads a Multisystem joystick packet.
 474 */
 475
 476static void gc_multi_read_packet(struct gc *gc, int length, unsigned char *data)
 477{
 478	int i;
 479
 480	for (i = 0; i < length; i++) {
 481		parport_write_data(gc->pd->port, ~(1 << i));
 482		data[i] = parport_read_status(gc->pd->port) ^ 0x7f;
 483	}
 484}
 485
 486static void gc_multi_process_packet(struct gc *gc)
 487{
 488	unsigned char data[GC_MULTI2_LENGTH];
 489	int data_len = gc->pad_count[GC_MULTI2] ? GC_MULTI2_LENGTH : GC_MULTI_LENGTH;
 490	struct gc_pad *pad;
 491	struct input_dev *dev;
 492	int i, s;
 493
 494	gc_multi_read_packet(gc, data_len, data);
 495
 496	for (i = 0; i < GC_MAX_DEVICES; i++) {
 497		pad = &gc->pads[i];
 498		dev = pad->dev;
 499		s = gc_status_bit[i];
 500
 501		switch (pad->type) {
 502		case GC_MULTI2:
 503			input_report_key(dev, BTN_THUMB, s & data[5]);
 504			/* fall through */
 505
 506		case GC_MULTI:
 507			input_report_abs(dev, ABS_X,
 508					 !(s & data[2]) - !(s & data[3]));
 509			input_report_abs(dev, ABS_Y,
 510					 !(s & data[0]) - !(s & data[1]));
 511			input_report_key(dev, BTN_TRIGGER, s & data[4]);
 512			input_sync(dev);
 513			break;
 514
 515		default:
 516			break;
 517		}
 518	}
 519}
 520
 521/*
 522 * PSX support
 523 *
 524 * See documentation at:
 525 *	http://www.geocities.co.jp/Playtown/2004/psx/ps_eng.txt	
 526 *	http://www.gamesx.com/controldata/psxcont/psxcont.htm
 527 *
 528 */
 529
 530#define GC_PSX_DELAY	25		/* 25 usec */
 531#define GC_PSX_LENGTH	8		/* talk to the controller in bits */
 532#define GC_PSX_BYTES	6		/* the maximum number of bytes to read off the controller */
 533
 534#define GC_PSX_MOUSE	1		/* Mouse */
 535#define GC_PSX_NEGCON	2		/* NegCon */
 536#define GC_PSX_NORMAL	4		/* Digital / Analog or Rumble in Digital mode  */
 537#define GC_PSX_ANALOG	5		/* Analog in Analog mode / Rumble in Green mode */
 538#define GC_PSX_RUMBLE	7		/* Rumble in Red mode */
 539
 540#define GC_PSX_CLOCK	0x04		/* Pin 4 */
 541#define GC_PSX_COMMAND	0x01		/* Pin 2 */
 542#define GC_PSX_POWER	0xf8		/* Pins 5-9 */
 543#define GC_PSX_SELECT	0x02		/* Pin 3 */
 544
 545#define GC_PSX_ID(x)	((x) >> 4)	/* High nibble is device type */
 546#define GC_PSX_LEN(x)	(((x) & 0xf) << 1)	/* Low nibble is length in bytes/2 */
 547
 548static int gc_psx_delay = GC_PSX_DELAY;
 549module_param_named(psx_delay, gc_psx_delay, uint, 0);
 550MODULE_PARM_DESC(psx_delay, "Delay when accessing Sony PSX controller (usecs)");
 551
 552static const short gc_psx_abs[] = {
 553	ABS_X, ABS_Y, ABS_RX, ABS_RY, ABS_HAT0X, ABS_HAT0Y
 554};
 555static const short gc_psx_btn[] = {
 556	BTN_TL, BTN_TR, BTN_TL2, BTN_TR2, BTN_A, BTN_B, BTN_X, BTN_Y,
 557	BTN_START, BTN_SELECT, BTN_THUMBL, BTN_THUMBR
 558};
 559static const short gc_psx_ddr_btn[] = { BTN_0, BTN_1, BTN_2, BTN_3 };
 560
 561/*
 562 * gc_psx_command() writes 8bit command and reads 8bit data from
 563 * the psx pad.
 564 */
 565
 566static void gc_psx_command(struct gc *gc, int b, unsigned char *data)
 567{
 568	struct parport *port = gc->pd->port;
 569	int i, j, cmd, read;
 570
 571	memset(data, 0, GC_MAX_DEVICES);
 572
 573	for (i = 0; i < GC_PSX_LENGTH; i++, b >>= 1) {
 574		cmd = (b & 1) ? GC_PSX_COMMAND : 0;
 575		parport_write_data(port, cmd | GC_PSX_POWER);
 576		udelay(gc_psx_delay);
 577
 578		read = parport_read_status(port) ^ 0x80;
 579
 580		for (j = 0; j < GC_MAX_DEVICES; j++) {
 581			struct gc_pad *pad = &gc->pads[j];
 582
 583			if (pad->type == GC_PSX || pad->type == GC_DDR)
 584				data[j] |= (read & gc_status_bit[j]) ? (1 << i) : 0;
 585		}
 586
 587		parport_write_data(gc->pd->port, cmd | GC_PSX_CLOCK | GC_PSX_POWER);
 588		udelay(gc_psx_delay);
 589	}
 590}
 591
 592/*
 593 * gc_psx_read_packet() reads a whole psx packet and returns
 594 * device identifier code.
 595 */
 596
 597static void gc_psx_read_packet(struct gc *gc,
 598			       unsigned char data[GC_MAX_DEVICES][GC_PSX_BYTES],
 599			       unsigned char id[GC_MAX_DEVICES])
 600{
 601	int i, j, max_len = 0;
 602	unsigned long flags;
 603	unsigned char data2[GC_MAX_DEVICES];
 604
 605	/* Select pad */
 606	parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_SELECT | GC_PSX_POWER);
 607	udelay(gc_psx_delay);
 608	/* Deselect, begin command */
 609	parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_POWER);
 610	udelay(gc_psx_delay);
 611
 612	local_irq_save(flags);
 613
 614	gc_psx_command(gc, 0x01, data2);	/* Access pad */
 615	gc_psx_command(gc, 0x42, id);		/* Get device ids */
 616	gc_psx_command(gc, 0, data2);		/* Dump status */
 617
 618	/* Find the longest pad */
 619	for (i = 0; i < GC_MAX_DEVICES; i++) {
 620		struct gc_pad *pad = &gc->pads[i];
 621
 622		if ((pad->type == GC_PSX || pad->type == GC_DDR) &&
 623		    GC_PSX_LEN(id[i]) > max_len &&
 624		    GC_PSX_LEN(id[i]) <= GC_PSX_BYTES) {
 625			max_len = GC_PSX_LEN(id[i]);
 626		}
 627	}
 628
 629	/* Read in all the data */
 630	for (i = 0; i < max_len; i++) {
 631		gc_psx_command(gc, 0, data2);
 632		for (j = 0; j < GC_MAX_DEVICES; j++)
 633			data[j][i] = data2[j];
 634	}
 635
 636	local_irq_restore(flags);
 637
 638	parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_SELECT | GC_PSX_POWER);
 639
 640	/* Set id's to the real value */
 641	for (i = 0; i < GC_MAX_DEVICES; i++)
 642		id[i] = GC_PSX_ID(id[i]);
 643}
 644
 645static void gc_psx_report_one(struct gc_pad *pad, unsigned char psx_type,
 646			      unsigned char *data)
 647{
 648	struct input_dev *dev = pad->dev;
 649	int i;
 650
 651	switch (psx_type) {
 652
 653	case GC_PSX_RUMBLE:
 654
 655		input_report_key(dev, BTN_THUMBL, ~data[0] & 0x04);
 656		input_report_key(dev, BTN_THUMBR, ~data[0] & 0x02);
 
 657
 658	case GC_PSX_NEGCON:
 659	case GC_PSX_ANALOG:
 660
 661		if (pad->type == GC_DDR) {
 662			for (i = 0; i < 4; i++)
 663				input_report_key(dev, gc_psx_ddr_btn[i],
 664						 ~data[0] & (0x10 << i));
 665		} else {
 666			for (i = 0; i < 4; i++)
 667				input_report_abs(dev, gc_psx_abs[i + 2],
 668						 data[i + 2]);
 669
 670			input_report_abs(dev, ABS_X,
 671				!!(data[0] & 0x80) * 128 + !(data[0] & 0x20) * 127);
 672			input_report_abs(dev, ABS_Y,
 673				!!(data[0] & 0x10) * 128 + !(data[0] & 0x40) * 127);
 674		}
 675
 676		for (i = 0; i < 8; i++)
 677			input_report_key(dev, gc_psx_btn[i], ~data[1] & (1 << i));
 678
 679		input_report_key(dev, BTN_START,  ~data[0] & 0x08);
 680		input_report_key(dev, BTN_SELECT, ~data[0] & 0x01);
 681
 682		input_sync(dev);
 683
 684		break;
 685
 686	case GC_PSX_NORMAL:
 687
 688		if (pad->type == GC_DDR) {
 689			for (i = 0; i < 4; i++)
 690				input_report_key(dev, gc_psx_ddr_btn[i],
 691						 ~data[0] & (0x10 << i));
 692		} else {
 693			input_report_abs(dev, ABS_X,
 694				!!(data[0] & 0x80) * 128 + !(data[0] & 0x20) * 127);
 695			input_report_abs(dev, ABS_Y,
 696				!!(data[0] & 0x10) * 128 + !(data[0] & 0x40) * 127);
 697
 698			/*
 699			 * For some reason if the extra axes are left unset
 700			 * they drift.
 701			 * for (i = 0; i < 4; i++)
 702				input_report_abs(dev, gc_psx_abs[i + 2], 128);
 703			 * This needs to be debugged properly,
 704			 * maybe fuzz processing needs to be done
 705			 * in input_sync()
 706			 *				 --vojtech
 707			 */
 708		}
 709
 710		for (i = 0; i < 8; i++)
 711			input_report_key(dev, gc_psx_btn[i], ~data[1] & (1 << i));
 712
 713		input_report_key(dev, BTN_START,  ~data[0] & 0x08);
 714		input_report_key(dev, BTN_SELECT, ~data[0] & 0x01);
 715
 716		input_sync(dev);
 717
 718		break;
 719
 720	default: /* not a pad, ignore */
 721		break;
 722	}
 723}
 724
 725static void gc_psx_process_packet(struct gc *gc)
 726{
 727	unsigned char data[GC_MAX_DEVICES][GC_PSX_BYTES];
 728	unsigned char id[GC_MAX_DEVICES];
 729	struct gc_pad *pad;
 730	int i;
 731
 732	gc_psx_read_packet(gc, data, id);
 733
 734	for (i = 0; i < GC_MAX_DEVICES; i++) {
 735		pad = &gc->pads[i];
 736		if (pad->type == GC_PSX || pad->type == GC_DDR)
 737			gc_psx_report_one(pad, id[i], data[i]);
 738	}
 739}
 740
 741/*
 742 * gc_timer() initiates reads of console pads data.
 743 */
 744
 745static void gc_timer(unsigned long private)
 746{
 747	struct gc *gc = (void *) private;
 748
 749/*
 750 * N64 pads - must be read first, any read confuses them for 200 us
 751 */
 752
 753	if (gc->pad_count[GC_N64])
 754		gc_n64_process_packet(gc);
 755
 756/*
 757 * NES and SNES pads or mouse
 758 */
 759
 760	if (gc->pad_count[GC_NES] ||
 761	    gc->pad_count[GC_SNES] ||
 762	    gc->pad_count[GC_SNESMOUSE]) {
 763		gc_nes_process_packet(gc);
 764	}
 765
 766/*
 767 * Multi and Multi2 joysticks
 768 */
 769
 770	if (gc->pad_count[GC_MULTI] || gc->pad_count[GC_MULTI2])
 771		gc_multi_process_packet(gc);
 772
 773/*
 774 * PSX controllers
 775 */
 776
 777	if (gc->pad_count[GC_PSX] || gc->pad_count[GC_DDR])
 778		gc_psx_process_packet(gc);
 779
 780	mod_timer(&gc->timer, jiffies + GC_REFRESH_TIME);
 781}
 782
 783static int gc_open(struct input_dev *dev)
 784{
 785	struct gc *gc = input_get_drvdata(dev);
 786	int err;
 787
 788	err = mutex_lock_interruptible(&gc->mutex);
 789	if (err)
 790		return err;
 791
 792	if (!gc->used++) {
 793		parport_claim(gc->pd);
 794		parport_write_control(gc->pd->port, 0x04);
 795		mod_timer(&gc->timer, jiffies + GC_REFRESH_TIME);
 796	}
 797
 798	mutex_unlock(&gc->mutex);
 799	return 0;
 800}
 801
 802static void gc_close(struct input_dev *dev)
 803{
 804	struct gc *gc = input_get_drvdata(dev);
 805
 806	mutex_lock(&gc->mutex);
 807	if (!--gc->used) {
 808		del_timer_sync(&gc->timer);
 809		parport_write_control(gc->pd->port, 0x00);
 810		parport_release(gc->pd);
 811	}
 812	mutex_unlock(&gc->mutex);
 813}
 814
 815static int gc_setup_pad(struct gc *gc, int idx, int pad_type)
 816{
 817	struct gc_pad *pad = &gc->pads[idx];
 818	struct input_dev *input_dev;
 819	int i;
 820	int err;
 821
 822	if (pad_type < 1 || pad_type >= GC_MAX) {
 823		pr_err("Pad type %d unknown\n", pad_type);
 824		return -EINVAL;
 825	}
 826
 827	pad->dev = input_dev = input_allocate_device();
 828	if (!input_dev) {
 829		pr_err("Not enough memory for input device\n");
 830		return -ENOMEM;
 831	}
 832
 833	pad->type = pad_type;
 834
 835	snprintf(pad->phys, sizeof(pad->phys),
 836		 "%s/input%d", gc->pd->port->name, idx);
 837
 838	input_dev->name = gc_names[pad_type];
 839	input_dev->phys = pad->phys;
 840	input_dev->id.bustype = BUS_PARPORT;
 841	input_dev->id.vendor = 0x0001;
 842	input_dev->id.product = pad_type;
 843	input_dev->id.version = 0x0100;
 844
 845	input_set_drvdata(input_dev, gc);
 846
 847	input_dev->open = gc_open;
 848	input_dev->close = gc_close;
 849
 850	if (pad_type != GC_SNESMOUSE) {
 851		input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
 852
 853		for (i = 0; i < 2; i++)
 854			input_set_abs_params(input_dev, ABS_X + i, -1, 1, 0, 0);
 855	} else
 856		input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_REL);
 857
 858	gc->pad_count[pad_type]++;
 859
 860	switch (pad_type) {
 861
 862	case GC_N64:
 863		for (i = 0; i < 10; i++)
 864			__set_bit(gc_n64_btn[i], input_dev->keybit);
 865
 866		for (i = 0; i < 2; i++) {
 867			input_set_abs_params(input_dev, ABS_X + i, -127, 126, 0, 2);
 868			input_set_abs_params(input_dev, ABS_HAT0X + i, -1, 1, 0, 0);
 869		}
 870
 871		err = gc_n64_init_ff(input_dev, idx);
 872		if (err) {
 873			pr_warning("Failed to initiate rumble for N64 device %d\n", idx);
 
 874			goto err_free_dev;
 875		}
 876
 877		break;
 878
 879	case GC_SNESMOUSE:
 880		__set_bit(BTN_LEFT, input_dev->keybit);
 881		__set_bit(BTN_RIGHT, input_dev->keybit);
 882		__set_bit(REL_X, input_dev->relbit);
 883		__set_bit(REL_Y, input_dev->relbit);
 884		break;
 885
 886	case GC_SNES:
 887		for (i = 4; i < 8; i++)
 888			__set_bit(gc_snes_btn[i], input_dev->keybit);
 
 
 889	case GC_NES:
 890		for (i = 0; i < 4; i++)
 891			__set_bit(gc_snes_btn[i], input_dev->keybit);
 892		break;
 893
 894	case GC_MULTI2:
 895		__set_bit(BTN_THUMB, input_dev->keybit);
 
 
 896	case GC_MULTI:
 897		__set_bit(BTN_TRIGGER, input_dev->keybit);
 898		break;
 899
 900	case GC_PSX:
 901		for (i = 0; i < 6; i++)
 902			input_set_abs_params(input_dev,
 903					     gc_psx_abs[i], 4, 252, 0, 2);
 904		for (i = 0; i < 12; i++)
 905			__set_bit(gc_psx_btn[i], input_dev->keybit);
 
 906
 907		break;
 908
 909	case GC_DDR:
 910		for (i = 0; i < 4; i++)
 911			__set_bit(gc_psx_ddr_btn[i], input_dev->keybit);
 
 912		for (i = 0; i < 12; i++)
 913			__set_bit(gc_psx_btn[i], input_dev->keybit);
 914
 915		break;
 916	}
 917
 918	err = input_register_device(pad->dev);
 919	if (err)
 920		goto err_free_dev;
 921
 922	return 0;
 923
 924err_free_dev:
 925	input_free_device(pad->dev);
 926	pad->dev = NULL;
 927	return err;
 928}
 929
 930static void gc_attach(struct parport *pp)
 931{
 932	struct gc *gc;
 933	struct pardevice *pd;
 934	int i, port_idx;
 935	int count = 0;
 936	int *pads, n_pads;
 937	struct pardev_cb gc_parport_cb;
 938
 939	for (port_idx = 0; port_idx < GC_MAX_PORTS; port_idx++) {
 940		if (gc_cfg[port_idx].nargs == 0 || gc_cfg[port_idx].args[0] < 0)
 941			continue;
 942
 943		if (gc_cfg[port_idx].args[0] == pp->number)
 944			break;
 945	}
 946
 947	if (port_idx == GC_MAX_PORTS) {
 948		pr_debug("Not using parport%d.\n", pp->number);
 949		return;
 950	}
 951	pads = gc_cfg[port_idx].args + 1;
 952	n_pads = gc_cfg[port_idx].nargs - 1;
 953
 954	memset(&gc_parport_cb, 0, sizeof(gc_parport_cb));
 955	gc_parport_cb.flags = PARPORT_FLAG_EXCL;
 956
 957	pd = parport_register_dev_model(pp, "gamecon", &gc_parport_cb,
 958					port_idx);
 959	if (!pd) {
 960		pr_err("parport busy already - lp.o loaded?\n");
 961		return;
 962	}
 963
 964	gc = kzalloc(sizeof(struct gc), GFP_KERNEL);
 965	if (!gc) {
 966		pr_err("Not enough memory\n");
 967		goto err_unreg_pardev;
 968	}
 969
 970	mutex_init(&gc->mutex);
 971	gc->pd = pd;
 972	gc->parportno = pp->number;
 973	setup_timer(&gc->timer, gc_timer, (long) gc);
 974
 975	for (i = 0; i < n_pads && i < GC_MAX_DEVICES; i++) {
 976		if (!pads[i])
 977			continue;
 978
 979		if (gc_setup_pad(gc, i, pads[i]))
 980			goto err_unreg_devs;
 981
 982		count++;
 983	}
 984
 985	if (count == 0) {
 986		pr_err("No valid devices specified\n");
 987		goto err_free_gc;
 988	}
 989
 990	gc_base[port_idx] = gc;
 991	return;
 992
 993 err_unreg_devs:
 994	while (--i >= 0)
 995		if (gc->pads[i].dev)
 996			input_unregister_device(gc->pads[i].dev);
 997 err_free_gc:
 998	kfree(gc);
 999 err_unreg_pardev:
1000	parport_unregister_device(pd);
1001}
1002
1003static void gc_detach(struct parport *port)
1004{
1005	int i;
1006	struct gc *gc;
1007
1008	for (i = 0; i < GC_MAX_PORTS; i++) {
1009		if (gc_base[i] && gc_base[i]->parportno == port->number)
1010			break;
1011	}
1012
1013	if (i == GC_MAX_PORTS)
1014		return;
1015
1016	gc = gc_base[i];
1017	gc_base[i] = NULL;
1018
1019	for (i = 0; i < GC_MAX_DEVICES; i++)
1020		if (gc->pads[i].dev)
1021			input_unregister_device(gc->pads[i].dev);
1022	parport_unregister_device(gc->pd);
1023	kfree(gc);
1024}
1025
1026static struct parport_driver gc_parport_driver = {
1027	.name = "gamecon",
1028	.match_port = gc_attach,
1029	.detach = gc_detach,
1030	.devmodel = true,
1031};
1032
1033static int __init gc_init(void)
1034{
1035	int i;
1036	int have_dev = 0;
1037
1038	for (i = 0; i < GC_MAX_PORTS; i++) {
1039		if (gc_cfg[i].nargs == 0 || gc_cfg[i].args[0] < 0)
1040			continue;
1041
1042		if (gc_cfg[i].nargs < 2) {
1043			pr_err("at least one device must be specified\n");
1044			return -EINVAL;
1045		}
1046
1047		have_dev = 1;
1048	}
1049
1050	if (!have_dev)
1051		return -ENODEV;
1052
1053	return parport_register_driver(&gc_parport_driver);
1054}
1055
1056static void __exit gc_exit(void)
1057{
1058	parport_unregister_driver(&gc_parport_driver);
1059}
1060
1061module_init(gc_init);
1062module_exit(gc_exit);