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1// SPDX-License-Identifier: GPL-2.0 OR MIT
2/**************************************************************************
3 *
4 * Copyright 2009 - 2023 VMware, Inc., Palo Alto, CA., USA
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
21 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
22 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
23 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
24 * USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27#include "vmwgfx_binding.h"
28#include "vmwgfx_bo.h"
29#include "vmwgfx_drv.h"
30#include "vmwgfx_mksstat.h"
31#include "vmwgfx_so.h"
32
33#include <drm/ttm/ttm_bo.h>
34#include <drm/ttm/ttm_placement.h>
35
36#include <linux/sync_file.h>
37#include <linux/hashtable.h>
38#include <linux/vmalloc.h>
39
40/*
41 * Helper macro to get dx_ctx_node if available otherwise print an error
42 * message. This is for use in command verifier function where if dx_ctx_node
43 * is not set then command is invalid.
44 */
45#define VMW_GET_CTX_NODE(__sw_context) \
46({ \
47 __sw_context->dx_ctx_node ? __sw_context->dx_ctx_node : ({ \
48 VMW_DEBUG_USER("SM context is not set at %s\n", __func__); \
49 __sw_context->dx_ctx_node; \
50 }); \
51})
52
53#define VMW_DECLARE_CMD_VAR(__var, __type) \
54 struct { \
55 SVGA3dCmdHeader header; \
56 __type body; \
57 } __var
58
59/**
60 * struct vmw_relocation - Buffer object relocation
61 *
62 * @head: List head for the command submission context's relocation list
63 * @vbo: Non ref-counted pointer to buffer object
64 * @mob_loc: Pointer to location for mob id to be modified
65 * @location: Pointer to location for guest pointer to be modified
66 */
67struct vmw_relocation {
68 struct list_head head;
69 struct vmw_bo *vbo;
70 union {
71 SVGAMobId *mob_loc;
72 SVGAGuestPtr *location;
73 };
74};
75
76/**
77 * enum vmw_resource_relocation_type - Relocation type for resources
78 *
79 * @vmw_res_rel_normal: Traditional relocation. The resource id in the
80 * command stream is replaced with the actual id after validation.
81 * @vmw_res_rel_nop: NOP relocation. The command is unconditionally replaced
82 * with a NOP.
83 * @vmw_res_rel_cond_nop: Conditional NOP relocation. If the resource id after
84 * validation is -1, the command is replaced with a NOP. Otherwise no action.
85 * @vmw_res_rel_max: Last value in the enum - used for error checking
86*/
87enum vmw_resource_relocation_type {
88 vmw_res_rel_normal,
89 vmw_res_rel_nop,
90 vmw_res_rel_cond_nop,
91 vmw_res_rel_max
92};
93
94/**
95 * struct vmw_resource_relocation - Relocation info for resources
96 *
97 * @head: List head for the software context's relocation list.
98 * @res: Non-ref-counted pointer to the resource.
99 * @offset: Offset of single byte entries into the command buffer where the id
100 * that needs fixup is located.
101 * @rel_type: Type of relocation.
102 */
103struct vmw_resource_relocation {
104 struct list_head head;
105 const struct vmw_resource *res;
106 u32 offset:29;
107 enum vmw_resource_relocation_type rel_type:3;
108};
109
110/**
111 * struct vmw_ctx_validation_info - Extra validation metadata for contexts
112 *
113 * @head: List head of context list
114 * @ctx: The context resource
115 * @cur: The context's persistent binding state
116 * @staged: The binding state changes of this command buffer
117 */
118struct vmw_ctx_validation_info {
119 struct list_head head;
120 struct vmw_resource *ctx;
121 struct vmw_ctx_binding_state *cur;
122 struct vmw_ctx_binding_state *staged;
123};
124
125/**
126 * struct vmw_cmd_entry - Describe a command for the verifier
127 *
128 * @func: Call-back to handle the command.
129 * @user_allow: Whether allowed from the execbuf ioctl.
130 * @gb_disable: Whether disabled if guest-backed objects are available.
131 * @gb_enable: Whether enabled iff guest-backed objects are available.
132 * @cmd_name: Name of the command.
133 */
134struct vmw_cmd_entry {
135 int (*func) (struct vmw_private *, struct vmw_sw_context *,
136 SVGA3dCmdHeader *);
137 bool user_allow;
138 bool gb_disable;
139 bool gb_enable;
140 const char *cmd_name;
141};
142
143#define VMW_CMD_DEF(_cmd, _func, _user_allow, _gb_disable, _gb_enable) \
144 [(_cmd) - SVGA_3D_CMD_BASE] = {(_func), (_user_allow),\
145 (_gb_disable), (_gb_enable), #_cmd}
146
147static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
148 struct vmw_sw_context *sw_context,
149 struct vmw_resource *ctx);
150static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
151 struct vmw_sw_context *sw_context,
152 SVGAMobId *id,
153 struct vmw_bo **vmw_bo_p);
154/**
155 * vmw_ptr_diff - Compute the offset from a to b in bytes
156 *
157 * @a: A starting pointer.
158 * @b: A pointer offset in the same address space.
159 *
160 * Returns: The offset in bytes between the two pointers.
161 */
162static size_t vmw_ptr_diff(void *a, void *b)
163{
164 return (unsigned long) b - (unsigned long) a;
165}
166
167/**
168 * vmw_execbuf_bindings_commit - Commit modified binding state
169 *
170 * @sw_context: The command submission context
171 * @backoff: Whether this is part of the error path and binding state changes
172 * should be ignored
173 */
174static void vmw_execbuf_bindings_commit(struct vmw_sw_context *sw_context,
175 bool backoff)
176{
177 struct vmw_ctx_validation_info *entry;
178
179 list_for_each_entry(entry, &sw_context->ctx_list, head) {
180 if (!backoff)
181 vmw_binding_state_commit(entry->cur, entry->staged);
182
183 if (entry->staged != sw_context->staged_bindings)
184 vmw_binding_state_free(entry->staged);
185 else
186 sw_context->staged_bindings_inuse = false;
187 }
188
189 /* List entries are freed with the validation context */
190 INIT_LIST_HEAD(&sw_context->ctx_list);
191}
192
193/**
194 * vmw_bind_dx_query_mob - Bind the DX query MOB if referenced
195 *
196 * @sw_context: The command submission context
197 */
198static void vmw_bind_dx_query_mob(struct vmw_sw_context *sw_context)
199{
200 if (sw_context->dx_query_mob)
201 vmw_context_bind_dx_query(sw_context->dx_query_ctx,
202 sw_context->dx_query_mob);
203}
204
205/**
206 * vmw_cmd_ctx_first_setup - Perform the setup needed when a context is added to
207 * the validate list.
208 *
209 * @dev_priv: Pointer to the device private:
210 * @sw_context: The command submission context
211 * @res: Pointer to the resource
212 * @node: The validation node holding the context resource metadata
213 */
214static int vmw_cmd_ctx_first_setup(struct vmw_private *dev_priv,
215 struct vmw_sw_context *sw_context,
216 struct vmw_resource *res,
217 struct vmw_ctx_validation_info *node)
218{
219 int ret;
220
221 ret = vmw_resource_context_res_add(dev_priv, sw_context, res);
222 if (unlikely(ret != 0))
223 goto out_err;
224
225 if (!sw_context->staged_bindings) {
226 sw_context->staged_bindings = vmw_binding_state_alloc(dev_priv);
227 if (IS_ERR(sw_context->staged_bindings)) {
228 ret = PTR_ERR(sw_context->staged_bindings);
229 sw_context->staged_bindings = NULL;
230 goto out_err;
231 }
232 }
233
234 if (sw_context->staged_bindings_inuse) {
235 node->staged = vmw_binding_state_alloc(dev_priv);
236 if (IS_ERR(node->staged)) {
237 ret = PTR_ERR(node->staged);
238 node->staged = NULL;
239 goto out_err;
240 }
241 } else {
242 node->staged = sw_context->staged_bindings;
243 sw_context->staged_bindings_inuse = true;
244 }
245
246 node->ctx = res;
247 node->cur = vmw_context_binding_state(res);
248 list_add_tail(&node->head, &sw_context->ctx_list);
249
250 return 0;
251
252out_err:
253 return ret;
254}
255
256/**
257 * vmw_execbuf_res_size - calculate extra size fore the resource validation node
258 *
259 * @dev_priv: Pointer to the device private struct.
260 * @res_type: The resource type.
261 *
262 * Guest-backed contexts and DX contexts require extra size to store execbuf
263 * private information in the validation node. Typically the binding manager
264 * associated data structures.
265 *
266 * Returns: The extra size requirement based on resource type.
267 */
268static unsigned int vmw_execbuf_res_size(struct vmw_private *dev_priv,
269 enum vmw_res_type res_type)
270{
271 return (res_type == vmw_res_dx_context ||
272 (res_type == vmw_res_context && dev_priv->has_mob)) ?
273 sizeof(struct vmw_ctx_validation_info) : 0;
274}
275
276/**
277 * vmw_execbuf_rcache_update - Update a resource-node cache entry
278 *
279 * @rcache: Pointer to the entry to update.
280 * @res: Pointer to the resource.
281 * @private: Pointer to the execbuf-private space in the resource validation
282 * node.
283 */
284static void vmw_execbuf_rcache_update(struct vmw_res_cache_entry *rcache,
285 struct vmw_resource *res,
286 void *private)
287{
288 rcache->res = res;
289 rcache->private = private;
290 rcache->valid = 1;
291 rcache->valid_handle = 0;
292}
293
294enum vmw_val_add_flags {
295 vmw_val_add_flag_none = 0,
296 vmw_val_add_flag_noctx = 1 << 0,
297};
298
299/**
300 * vmw_execbuf_res_val_add - Add a resource to the validation list.
301 *
302 * @sw_context: Pointer to the software context.
303 * @res: Unreferenced rcu-protected pointer to the resource.
304 * @dirty: Whether to change dirty status.
305 * @flags: specifies whether to use the context or not
306 *
307 * Returns: 0 on success. Negative error code on failure. Typical error codes
308 * are %-EINVAL on inconsistency and %-ESRCH if the resource was doomed.
309 */
310static int vmw_execbuf_res_val_add(struct vmw_sw_context *sw_context,
311 struct vmw_resource *res,
312 u32 dirty,
313 u32 flags)
314{
315 struct vmw_private *dev_priv = res->dev_priv;
316 int ret;
317 enum vmw_res_type res_type = vmw_res_type(res);
318 struct vmw_res_cache_entry *rcache;
319 struct vmw_ctx_validation_info *ctx_info;
320 bool first_usage;
321 unsigned int priv_size;
322
323 rcache = &sw_context->res_cache[res_type];
324 if (likely(rcache->valid && rcache->res == res)) {
325 if (dirty)
326 vmw_validation_res_set_dirty(sw_context->ctx,
327 rcache->private, dirty);
328 return 0;
329 }
330
331 if ((flags & vmw_val_add_flag_noctx) != 0) {
332 ret = vmw_validation_add_resource(sw_context->ctx, res, 0, dirty,
333 (void **)&ctx_info, NULL);
334 if (ret)
335 return ret;
336
337 } else {
338 priv_size = vmw_execbuf_res_size(dev_priv, res_type);
339 ret = vmw_validation_add_resource(sw_context->ctx, res, priv_size,
340 dirty, (void **)&ctx_info,
341 &first_usage);
342 if (ret)
343 return ret;
344
345 if (priv_size && first_usage) {
346 ret = vmw_cmd_ctx_first_setup(dev_priv, sw_context, res,
347 ctx_info);
348 if (ret) {
349 VMW_DEBUG_USER("Failed first usage context setup.\n");
350 return ret;
351 }
352 }
353 }
354
355 vmw_execbuf_rcache_update(rcache, res, ctx_info);
356 return 0;
357}
358
359/**
360 * vmw_view_res_val_add - Add a view and the surface it's pointing to to the
361 * validation list
362 *
363 * @sw_context: The software context holding the validation list.
364 * @view: Pointer to the view resource.
365 *
366 * Returns 0 if success, negative error code otherwise.
367 */
368static int vmw_view_res_val_add(struct vmw_sw_context *sw_context,
369 struct vmw_resource *view)
370{
371 int ret;
372
373 /*
374 * First add the resource the view is pointing to, otherwise it may be
375 * swapped out when the view is validated.
376 */
377 ret = vmw_execbuf_res_val_add(sw_context, vmw_view_srf(view),
378 vmw_view_dirtying(view), vmw_val_add_flag_noctx);
379 if (ret)
380 return ret;
381
382 return vmw_execbuf_res_val_add(sw_context, view, VMW_RES_DIRTY_NONE,
383 vmw_val_add_flag_noctx);
384}
385
386/**
387 * vmw_view_id_val_add - Look up a view and add it and the surface it's pointing
388 * to to the validation list.
389 *
390 * @sw_context: The software context holding the validation list.
391 * @view_type: The view type to look up.
392 * @id: view id of the view.
393 *
394 * The view is represented by a view id and the DX context it's created on, or
395 * scheduled for creation on. If there is no DX context set, the function will
396 * return an -EINVAL error pointer.
397 *
398 * Returns: Unreferenced pointer to the resource on success, negative error
399 * pointer on failure.
400 */
401static struct vmw_resource *
402vmw_view_id_val_add(struct vmw_sw_context *sw_context,
403 enum vmw_view_type view_type, u32 id)
404{
405 struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
406 struct vmw_resource *view;
407 int ret;
408
409 if (!ctx_node)
410 return ERR_PTR(-EINVAL);
411
412 view = vmw_view_lookup(sw_context->man, view_type, id);
413 if (IS_ERR(view))
414 return view;
415
416 ret = vmw_view_res_val_add(sw_context, view);
417 if (ret)
418 return ERR_PTR(ret);
419
420 return view;
421}
422
423/**
424 * vmw_resource_context_res_add - Put resources previously bound to a context on
425 * the validation list
426 *
427 * @dev_priv: Pointer to a device private structure
428 * @sw_context: Pointer to a software context used for this command submission
429 * @ctx: Pointer to the context resource
430 *
431 * This function puts all resources that were previously bound to @ctx on the
432 * resource validation list. This is part of the context state reemission
433 */
434static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
435 struct vmw_sw_context *sw_context,
436 struct vmw_resource *ctx)
437{
438 struct list_head *binding_list;
439 struct vmw_ctx_bindinfo *entry;
440 int ret = 0;
441 struct vmw_resource *res;
442 u32 i;
443 u32 cotable_max = has_sm5_context(ctx->dev_priv) ?
444 SVGA_COTABLE_MAX : SVGA_COTABLE_DX10_MAX;
445
446 /* Add all cotables to the validation list. */
447 if (has_sm4_context(dev_priv) &&
448 vmw_res_type(ctx) == vmw_res_dx_context) {
449 for (i = 0; i < cotable_max; ++i) {
450 res = vmw_context_cotable(ctx, i);
451 if (IS_ERR_OR_NULL(res))
452 continue;
453
454 ret = vmw_execbuf_res_val_add(sw_context, res,
455 VMW_RES_DIRTY_SET,
456 vmw_val_add_flag_noctx);
457 if (unlikely(ret != 0))
458 return ret;
459 }
460 }
461
462 /* Add all resources bound to the context to the validation list */
463 mutex_lock(&dev_priv->binding_mutex);
464 binding_list = vmw_context_binding_list(ctx);
465
466 list_for_each_entry(entry, binding_list, ctx_list) {
467 if (vmw_res_type(entry->res) == vmw_res_view)
468 ret = vmw_view_res_val_add(sw_context, entry->res);
469 else
470 ret = vmw_execbuf_res_val_add(sw_context, entry->res,
471 vmw_binding_dirtying(entry->bt),
472 vmw_val_add_flag_noctx);
473 if (unlikely(ret != 0))
474 break;
475 }
476
477 if (has_sm4_context(dev_priv) &&
478 vmw_res_type(ctx) == vmw_res_dx_context) {
479 struct vmw_bo *dx_query_mob;
480
481 dx_query_mob = vmw_context_get_dx_query_mob(ctx);
482 if (dx_query_mob) {
483 vmw_bo_placement_set(dx_query_mob,
484 VMW_BO_DOMAIN_MOB,
485 VMW_BO_DOMAIN_MOB);
486 ret = vmw_validation_add_bo(sw_context->ctx,
487 dx_query_mob);
488 }
489 }
490
491 mutex_unlock(&dev_priv->binding_mutex);
492 return ret;
493}
494
495/**
496 * vmw_resource_relocation_add - Add a relocation to the relocation list
497 *
498 * @sw_context: Pointer to the software context.
499 * @res: The resource.
500 * @offset: Offset into the command buffer currently being parsed where the id
501 * that needs fixup is located. Granularity is one byte.
502 * @rel_type: Relocation type.
503 */
504static int vmw_resource_relocation_add(struct vmw_sw_context *sw_context,
505 const struct vmw_resource *res,
506 unsigned long offset,
507 enum vmw_resource_relocation_type
508 rel_type)
509{
510 struct vmw_resource_relocation *rel;
511
512 rel = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*rel));
513 if (unlikely(!rel)) {
514 VMW_DEBUG_USER("Failed to allocate a resource relocation.\n");
515 return -ENOMEM;
516 }
517
518 rel->res = res;
519 rel->offset = offset;
520 rel->rel_type = rel_type;
521 list_add_tail(&rel->head, &sw_context->res_relocations);
522
523 return 0;
524}
525
526/**
527 * vmw_resource_relocations_free - Free all relocations on a list
528 *
529 * @list: Pointer to the head of the relocation list
530 */
531static void vmw_resource_relocations_free(struct list_head *list)
532{
533 /* Memory is validation context memory, so no need to free it */
534 INIT_LIST_HEAD(list);
535}
536
537/**
538 * vmw_resource_relocations_apply - Apply all relocations on a list
539 *
540 * @cb: Pointer to the start of the command buffer bein patch. This need not be
541 * the same buffer as the one being parsed when the relocation list was built,
542 * but the contents must be the same modulo the resource ids.
543 * @list: Pointer to the head of the relocation list.
544 */
545static void vmw_resource_relocations_apply(uint32_t *cb,
546 struct list_head *list)
547{
548 struct vmw_resource_relocation *rel;
549
550 /* Validate the struct vmw_resource_relocation member size */
551 BUILD_BUG_ON(SVGA_CB_MAX_SIZE >= (1 << 29));
552 BUILD_BUG_ON(vmw_res_rel_max >= (1 << 3));
553
554 list_for_each_entry(rel, list, head) {
555 u32 *addr = (u32 *)((unsigned long) cb + rel->offset);
556 switch (rel->rel_type) {
557 case vmw_res_rel_normal:
558 *addr = rel->res->id;
559 break;
560 case vmw_res_rel_nop:
561 *addr = SVGA_3D_CMD_NOP;
562 break;
563 default:
564 if (rel->res->id == -1)
565 *addr = SVGA_3D_CMD_NOP;
566 break;
567 }
568 }
569}
570
571static int vmw_cmd_invalid(struct vmw_private *dev_priv,
572 struct vmw_sw_context *sw_context,
573 SVGA3dCmdHeader *header)
574{
575 return -EINVAL;
576}
577
578static int vmw_cmd_ok(struct vmw_private *dev_priv,
579 struct vmw_sw_context *sw_context,
580 SVGA3dCmdHeader *header)
581{
582 return 0;
583}
584
585/**
586 * vmw_resources_reserve - Reserve all resources on the sw_context's resource
587 * list.
588 *
589 * @sw_context: Pointer to the software context.
590 *
591 * Note that since vmware's command submission currently is protected by the
592 * cmdbuf mutex, no fancy deadlock avoidance is required for resources, since
593 * only a single thread at once will attempt this.
594 */
595static int vmw_resources_reserve(struct vmw_sw_context *sw_context)
596{
597 int ret;
598
599 ret = vmw_validation_res_reserve(sw_context->ctx, true);
600 if (ret)
601 return ret;
602
603 if (sw_context->dx_query_mob) {
604 struct vmw_bo *expected_dx_query_mob;
605
606 expected_dx_query_mob =
607 vmw_context_get_dx_query_mob(sw_context->dx_query_ctx);
608 if (expected_dx_query_mob &&
609 expected_dx_query_mob != sw_context->dx_query_mob) {
610 ret = -EINVAL;
611 }
612 }
613
614 return ret;
615}
616
617/**
618 * vmw_cmd_res_check - Check that a resource is present and if so, put it on the
619 * resource validate list unless it's already there.
620 *
621 * @dev_priv: Pointer to a device private structure.
622 * @sw_context: Pointer to the software context.
623 * @res_type: Resource type.
624 * @dirty: Whether to change dirty status.
625 * @converter: User-space visible type specific information.
626 * @id_loc: Pointer to the location in the command buffer currently being parsed
627 * from where the user-space resource id handle is located.
628 * @p_res: Pointer to pointer to resource validation node. Populated on
629 * exit.
630 */
631static int
632vmw_cmd_res_check(struct vmw_private *dev_priv,
633 struct vmw_sw_context *sw_context,
634 enum vmw_res_type res_type,
635 u32 dirty,
636 const struct vmw_user_resource_conv *converter,
637 uint32_t *id_loc,
638 struct vmw_resource **p_res)
639{
640 struct vmw_res_cache_entry *rcache = &sw_context->res_cache[res_type];
641 struct vmw_resource *res;
642 int ret = 0;
643 bool needs_unref = false;
644
645 if (p_res)
646 *p_res = NULL;
647
648 if (*id_loc == SVGA3D_INVALID_ID) {
649 if (res_type == vmw_res_context) {
650 VMW_DEBUG_USER("Illegal context invalid id.\n");
651 return -EINVAL;
652 }
653 return 0;
654 }
655
656 if (likely(rcache->valid_handle && *id_loc == rcache->handle)) {
657 res = rcache->res;
658 if (dirty)
659 vmw_validation_res_set_dirty(sw_context->ctx,
660 rcache->private, dirty);
661 } else {
662 unsigned int size = vmw_execbuf_res_size(dev_priv, res_type);
663
664 ret = vmw_validation_preload_res(sw_context->ctx, size);
665 if (ret)
666 return ret;
667
668 ret = vmw_user_resource_lookup_handle
669 (dev_priv, sw_context->fp->tfile, *id_loc, converter, &res);
670 if (ret != 0) {
671 VMW_DEBUG_USER("Could not find/use resource 0x%08x.\n",
672 (unsigned int) *id_loc);
673 return ret;
674 }
675 needs_unref = true;
676
677 ret = vmw_execbuf_res_val_add(sw_context, res, dirty, vmw_val_add_flag_none);
678 if (unlikely(ret != 0))
679 goto res_check_done;
680
681 if (rcache->valid && rcache->res == res) {
682 rcache->valid_handle = true;
683 rcache->handle = *id_loc;
684 }
685 }
686
687 ret = vmw_resource_relocation_add(sw_context, res,
688 vmw_ptr_diff(sw_context->buf_start,
689 id_loc),
690 vmw_res_rel_normal);
691 if (p_res)
692 *p_res = res;
693
694res_check_done:
695 if (needs_unref)
696 vmw_resource_unreference(&res);
697
698 return ret;
699}
700
701/**
702 * vmw_rebind_all_dx_query - Rebind DX query associated with the context
703 *
704 * @ctx_res: context the query belongs to
705 *
706 * This function assumes binding_mutex is held.
707 */
708static int vmw_rebind_all_dx_query(struct vmw_resource *ctx_res)
709{
710 struct vmw_private *dev_priv = ctx_res->dev_priv;
711 struct vmw_bo *dx_query_mob;
712 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindAllQuery);
713
714 dx_query_mob = vmw_context_get_dx_query_mob(ctx_res);
715
716 if (!dx_query_mob || dx_query_mob->dx_query_ctx)
717 return 0;
718
719 cmd = VMW_CMD_CTX_RESERVE(dev_priv, sizeof(*cmd), ctx_res->id);
720 if (cmd == NULL)
721 return -ENOMEM;
722
723 cmd->header.id = SVGA_3D_CMD_DX_BIND_ALL_QUERY;
724 cmd->header.size = sizeof(cmd->body);
725 cmd->body.cid = ctx_res->id;
726 cmd->body.mobid = dx_query_mob->tbo.resource->start;
727 vmw_cmd_commit(dev_priv, sizeof(*cmd));
728
729 vmw_context_bind_dx_query(ctx_res, dx_query_mob);
730
731 return 0;
732}
733
734/**
735 * vmw_rebind_contexts - Rebind all resources previously bound to referenced
736 * contexts.
737 *
738 * @sw_context: Pointer to the software context.
739 *
740 * Rebind context binding points that have been scrubbed because of eviction.
741 */
742static int vmw_rebind_contexts(struct vmw_sw_context *sw_context)
743{
744 struct vmw_ctx_validation_info *val;
745 int ret;
746
747 list_for_each_entry(val, &sw_context->ctx_list, head) {
748 ret = vmw_binding_rebind_all(val->cur);
749 if (unlikely(ret != 0)) {
750 if (ret != -ERESTARTSYS)
751 VMW_DEBUG_USER("Failed to rebind context.\n");
752 return ret;
753 }
754
755 ret = vmw_rebind_all_dx_query(val->ctx);
756 if (ret != 0) {
757 VMW_DEBUG_USER("Failed to rebind queries.\n");
758 return ret;
759 }
760 }
761
762 return 0;
763}
764
765/**
766 * vmw_view_bindings_add - Add an array of view bindings to a context binding
767 * state tracker.
768 *
769 * @sw_context: The execbuf state used for this command.
770 * @view_type: View type for the bindings.
771 * @binding_type: Binding type for the bindings.
772 * @shader_slot: The shader slot to user for the bindings.
773 * @view_ids: Array of view ids to be bound.
774 * @num_views: Number of view ids in @view_ids.
775 * @first_slot: The binding slot to be used for the first view id in @view_ids.
776 */
777static int vmw_view_bindings_add(struct vmw_sw_context *sw_context,
778 enum vmw_view_type view_type,
779 enum vmw_ctx_binding_type binding_type,
780 uint32 shader_slot,
781 uint32 view_ids[], u32 num_views,
782 u32 first_slot)
783{
784 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
785 u32 i;
786
787 if (!ctx_node)
788 return -EINVAL;
789
790 for (i = 0; i < num_views; ++i) {
791 struct vmw_ctx_bindinfo_view binding;
792 struct vmw_resource *view = NULL;
793
794 if (view_ids[i] != SVGA3D_INVALID_ID) {
795 view = vmw_view_id_val_add(sw_context, view_type,
796 view_ids[i]);
797 if (IS_ERR(view)) {
798 VMW_DEBUG_USER("View not found.\n");
799 return PTR_ERR(view);
800 }
801 }
802 binding.bi.ctx = ctx_node->ctx;
803 binding.bi.res = view;
804 binding.bi.bt = binding_type;
805 binding.shader_slot = shader_slot;
806 binding.slot = first_slot + i;
807 vmw_binding_add(ctx_node->staged, &binding.bi,
808 shader_slot, binding.slot);
809 }
810
811 return 0;
812}
813
814/**
815 * vmw_cmd_cid_check - Check a command header for valid context information.
816 *
817 * @dev_priv: Pointer to a device private structure.
818 * @sw_context: Pointer to the software context.
819 * @header: A command header with an embedded user-space context handle.
820 *
821 * Convenience function: Call vmw_cmd_res_check with the user-space context
822 * handle embedded in @header.
823 */
824static int vmw_cmd_cid_check(struct vmw_private *dev_priv,
825 struct vmw_sw_context *sw_context,
826 SVGA3dCmdHeader *header)
827{
828 VMW_DECLARE_CMD_VAR(*cmd, uint32_t) =
829 container_of(header, typeof(*cmd), header);
830
831 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
832 VMW_RES_DIRTY_SET, user_context_converter,
833 &cmd->body, NULL);
834}
835
836/**
837 * vmw_execbuf_info_from_res - Get the private validation metadata for a
838 * recently validated resource
839 *
840 * @sw_context: Pointer to the command submission context
841 * @res: The resource
842 *
843 * The resource pointed to by @res needs to be present in the command submission
844 * context's resource cache and hence the last resource of that type to be
845 * processed by the validation code.
846 *
847 * Return: a pointer to the private metadata of the resource, or NULL if it
848 * wasn't found
849 */
850static struct vmw_ctx_validation_info *
851vmw_execbuf_info_from_res(struct vmw_sw_context *sw_context,
852 struct vmw_resource *res)
853{
854 struct vmw_res_cache_entry *rcache =
855 &sw_context->res_cache[vmw_res_type(res)];
856
857 if (rcache->valid && rcache->res == res)
858 return rcache->private;
859
860 WARN_ON_ONCE(true);
861 return NULL;
862}
863
864static int vmw_cmd_set_render_target_check(struct vmw_private *dev_priv,
865 struct vmw_sw_context *sw_context,
866 SVGA3dCmdHeader *header)
867{
868 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetRenderTarget);
869 struct vmw_resource *ctx;
870 struct vmw_resource *res;
871 int ret;
872
873 cmd = container_of(header, typeof(*cmd), header);
874
875 if (cmd->body.type >= SVGA3D_RT_MAX) {
876 VMW_DEBUG_USER("Illegal render target type %u.\n",
877 (unsigned int) cmd->body.type);
878 return -EINVAL;
879 }
880
881 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
882 VMW_RES_DIRTY_SET, user_context_converter,
883 &cmd->body.cid, &ctx);
884 if (unlikely(ret != 0))
885 return ret;
886
887 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
888 VMW_RES_DIRTY_SET, user_surface_converter,
889 &cmd->body.target.sid, &res);
890 if (unlikely(ret))
891 return ret;
892
893 if (dev_priv->has_mob) {
894 struct vmw_ctx_bindinfo_view binding;
895 struct vmw_ctx_validation_info *node;
896
897 node = vmw_execbuf_info_from_res(sw_context, ctx);
898 if (!node)
899 return -EINVAL;
900
901 binding.bi.ctx = ctx;
902 binding.bi.res = res;
903 binding.bi.bt = vmw_ctx_binding_rt;
904 binding.slot = cmd->body.type;
905 vmw_binding_add(node->staged, &binding.bi, 0, binding.slot);
906 }
907
908 return 0;
909}
910
911static int vmw_cmd_surface_copy_check(struct vmw_private *dev_priv,
912 struct vmw_sw_context *sw_context,
913 SVGA3dCmdHeader *header)
914{
915 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceCopy);
916 int ret;
917
918 cmd = container_of(header, typeof(*cmd), header);
919
920 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
921 VMW_RES_DIRTY_NONE, user_surface_converter,
922 &cmd->body.src.sid, NULL);
923 if (ret)
924 return ret;
925
926 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
927 VMW_RES_DIRTY_SET, user_surface_converter,
928 &cmd->body.dest.sid, NULL);
929}
930
931static int vmw_cmd_buffer_copy_check(struct vmw_private *dev_priv,
932 struct vmw_sw_context *sw_context,
933 SVGA3dCmdHeader *header)
934{
935 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBufferCopy);
936 int ret;
937
938 cmd = container_of(header, typeof(*cmd), header);
939 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
940 VMW_RES_DIRTY_NONE, user_surface_converter,
941 &cmd->body.src, NULL);
942 if (ret != 0)
943 return ret;
944
945 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
946 VMW_RES_DIRTY_SET, user_surface_converter,
947 &cmd->body.dest, NULL);
948}
949
950static int vmw_cmd_pred_copy_check(struct vmw_private *dev_priv,
951 struct vmw_sw_context *sw_context,
952 SVGA3dCmdHeader *header)
953{
954 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXPredCopyRegion);
955 int ret;
956
957 cmd = container_of(header, typeof(*cmd), header);
958 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
959 VMW_RES_DIRTY_NONE, user_surface_converter,
960 &cmd->body.srcSid, NULL);
961 if (ret != 0)
962 return ret;
963
964 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
965 VMW_RES_DIRTY_SET, user_surface_converter,
966 &cmd->body.dstSid, NULL);
967}
968
969static int vmw_cmd_stretch_blt_check(struct vmw_private *dev_priv,
970 struct vmw_sw_context *sw_context,
971 SVGA3dCmdHeader *header)
972{
973 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceStretchBlt);
974 int ret;
975
976 cmd = container_of(header, typeof(*cmd), header);
977 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
978 VMW_RES_DIRTY_NONE, user_surface_converter,
979 &cmd->body.src.sid, NULL);
980 if (unlikely(ret != 0))
981 return ret;
982
983 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
984 VMW_RES_DIRTY_SET, user_surface_converter,
985 &cmd->body.dest.sid, NULL);
986}
987
988static int vmw_cmd_blt_surf_screen_check(struct vmw_private *dev_priv,
989 struct vmw_sw_context *sw_context,
990 SVGA3dCmdHeader *header)
991{
992 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBlitSurfaceToScreen) =
993 container_of(header, typeof(*cmd), header);
994
995 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
996 VMW_RES_DIRTY_NONE, user_surface_converter,
997 &cmd->body.srcImage.sid, NULL);
998}
999
1000static int vmw_cmd_present_check(struct vmw_private *dev_priv,
1001 struct vmw_sw_context *sw_context,
1002 SVGA3dCmdHeader *header)
1003{
1004 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdPresent) =
1005 container_of(header, typeof(*cmd), header);
1006
1007 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1008 VMW_RES_DIRTY_NONE, user_surface_converter,
1009 &cmd->body.sid, NULL);
1010}
1011
1012/**
1013 * vmw_query_bo_switch_prepare - Prepare to switch pinned buffer for queries.
1014 *
1015 * @dev_priv: The device private structure.
1016 * @new_query_bo: The new buffer holding query results.
1017 * @sw_context: The software context used for this command submission.
1018 *
1019 * This function checks whether @new_query_bo is suitable for holding query
1020 * results, and if another buffer currently is pinned for query results. If so,
1021 * the function prepares the state of @sw_context for switching pinned buffers
1022 * after successful submission of the current command batch.
1023 */
1024static int vmw_query_bo_switch_prepare(struct vmw_private *dev_priv,
1025 struct vmw_bo *new_query_bo,
1026 struct vmw_sw_context *sw_context)
1027{
1028 struct vmw_res_cache_entry *ctx_entry =
1029 &sw_context->res_cache[vmw_res_context];
1030 int ret;
1031
1032 BUG_ON(!ctx_entry->valid);
1033 sw_context->last_query_ctx = ctx_entry->res;
1034
1035 if (unlikely(new_query_bo != sw_context->cur_query_bo)) {
1036
1037 if (unlikely(PFN_UP(new_query_bo->tbo.resource->size) > 4)) {
1038 VMW_DEBUG_USER("Query buffer too large.\n");
1039 return -EINVAL;
1040 }
1041
1042 if (unlikely(sw_context->cur_query_bo != NULL)) {
1043 sw_context->needs_post_query_barrier = true;
1044 vmw_bo_placement_set_default_accelerated(sw_context->cur_query_bo);
1045 ret = vmw_validation_add_bo(sw_context->ctx,
1046 sw_context->cur_query_bo);
1047 if (unlikely(ret != 0))
1048 return ret;
1049 }
1050 sw_context->cur_query_bo = new_query_bo;
1051
1052 vmw_bo_placement_set_default_accelerated(dev_priv->dummy_query_bo);
1053 ret = vmw_validation_add_bo(sw_context->ctx,
1054 dev_priv->dummy_query_bo);
1055 if (unlikely(ret != 0))
1056 return ret;
1057 }
1058
1059 return 0;
1060}
1061
1062/**
1063 * vmw_query_bo_switch_commit - Finalize switching pinned query buffer
1064 *
1065 * @dev_priv: The device private structure.
1066 * @sw_context: The software context used for this command submission batch.
1067 *
1068 * This function will check if we're switching query buffers, and will then,
1069 * issue a dummy occlusion query wait used as a query barrier. When the fence
1070 * object following that query wait has signaled, we are sure that all preceding
1071 * queries have finished, and the old query buffer can be unpinned. However,
1072 * since both the new query buffer and the old one are fenced with that fence,
1073 * we can do an asynchronus unpin now, and be sure that the old query buffer
1074 * won't be moved until the fence has signaled.
1075 *
1076 * As mentioned above, both the new - and old query buffers need to be fenced
1077 * using a sequence emitted *after* calling this function.
1078 */
1079static void vmw_query_bo_switch_commit(struct vmw_private *dev_priv,
1080 struct vmw_sw_context *sw_context)
1081{
1082 /*
1083 * The validate list should still hold references to all
1084 * contexts here.
1085 */
1086 if (sw_context->needs_post_query_barrier) {
1087 struct vmw_res_cache_entry *ctx_entry =
1088 &sw_context->res_cache[vmw_res_context];
1089 struct vmw_resource *ctx;
1090 int ret;
1091
1092 BUG_ON(!ctx_entry->valid);
1093 ctx = ctx_entry->res;
1094
1095 ret = vmw_cmd_emit_dummy_query(dev_priv, ctx->id);
1096
1097 if (unlikely(ret != 0))
1098 VMW_DEBUG_USER("Out of fifo space for dummy query.\n");
1099 }
1100
1101 if (dev_priv->pinned_bo != sw_context->cur_query_bo) {
1102 if (dev_priv->pinned_bo) {
1103 vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
1104 vmw_bo_unreference(&dev_priv->pinned_bo);
1105 }
1106
1107 if (!sw_context->needs_post_query_barrier) {
1108 vmw_bo_pin_reserved(sw_context->cur_query_bo, true);
1109
1110 /*
1111 * We pin also the dummy_query_bo buffer so that we
1112 * don't need to validate it when emitting dummy queries
1113 * in context destroy paths.
1114 */
1115 if (!dev_priv->dummy_query_bo_pinned) {
1116 vmw_bo_pin_reserved(dev_priv->dummy_query_bo,
1117 true);
1118 dev_priv->dummy_query_bo_pinned = true;
1119 }
1120
1121 BUG_ON(sw_context->last_query_ctx == NULL);
1122 dev_priv->query_cid = sw_context->last_query_ctx->id;
1123 dev_priv->query_cid_valid = true;
1124 dev_priv->pinned_bo =
1125 vmw_bo_reference(sw_context->cur_query_bo);
1126 }
1127 }
1128}
1129
1130/**
1131 * vmw_translate_mob_ptr - Prepare to translate a user-space buffer handle
1132 * to a MOB id.
1133 *
1134 * @dev_priv: Pointer to a device private structure.
1135 * @sw_context: The software context used for this command batch validation.
1136 * @id: Pointer to the user-space handle to be translated.
1137 * @vmw_bo_p: Points to a location that, on successful return will carry a
1138 * non-reference-counted pointer to the buffer object identified by the
1139 * user-space handle in @id.
1140 *
1141 * This function saves information needed to translate a user-space buffer
1142 * handle to a MOB id. The translation does not take place immediately, but
1143 * during a call to vmw_apply_relocations().
1144 *
1145 * This function builds a relocation list and a list of buffers to validate. The
1146 * former needs to be freed using either vmw_apply_relocations() or
1147 * vmw_free_relocations(). The latter needs to be freed using
1148 * vmw_clear_validations.
1149 */
1150static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
1151 struct vmw_sw_context *sw_context,
1152 SVGAMobId *id,
1153 struct vmw_bo **vmw_bo_p)
1154{
1155 struct vmw_bo *vmw_bo, *tmp_bo;
1156 uint32_t handle = *id;
1157 struct vmw_relocation *reloc;
1158 int ret;
1159
1160 vmw_validation_preload_bo(sw_context->ctx);
1161 ret = vmw_user_bo_lookup(sw_context->filp, handle, &vmw_bo);
1162 if (ret != 0) {
1163 drm_dbg(&dev_priv->drm, "Could not find or use MOB buffer.\n");
1164 return PTR_ERR(vmw_bo);
1165 }
1166 vmw_bo_placement_set(vmw_bo, VMW_BO_DOMAIN_MOB, VMW_BO_DOMAIN_MOB);
1167 ret = vmw_validation_add_bo(sw_context->ctx, vmw_bo);
1168 tmp_bo = vmw_bo;
1169 vmw_user_bo_unref(&tmp_bo);
1170 if (unlikely(ret != 0))
1171 return ret;
1172
1173 reloc = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*reloc));
1174 if (!reloc)
1175 return -ENOMEM;
1176
1177 reloc->mob_loc = id;
1178 reloc->vbo = vmw_bo;
1179
1180 *vmw_bo_p = vmw_bo;
1181 list_add_tail(&reloc->head, &sw_context->bo_relocations);
1182
1183 return 0;
1184}
1185
1186/**
1187 * vmw_translate_guest_ptr - Prepare to translate a user-space buffer handle
1188 * to a valid SVGAGuestPtr
1189 *
1190 * @dev_priv: Pointer to a device private structure.
1191 * @sw_context: The software context used for this command batch validation.
1192 * @ptr: Pointer to the user-space handle to be translated.
1193 * @vmw_bo_p: Points to a location that, on successful return will carry a
1194 * non-reference-counted pointer to the DMA buffer identified by the user-space
1195 * handle in @id.
1196 *
1197 * This function saves information needed to translate a user-space buffer
1198 * handle to a valid SVGAGuestPtr. The translation does not take place
1199 * immediately, but during a call to vmw_apply_relocations().
1200 *
1201 * This function builds a relocation list and a list of buffers to validate.
1202 * The former needs to be freed using either vmw_apply_relocations() or
1203 * vmw_free_relocations(). The latter needs to be freed using
1204 * vmw_clear_validations.
1205 */
1206static int vmw_translate_guest_ptr(struct vmw_private *dev_priv,
1207 struct vmw_sw_context *sw_context,
1208 SVGAGuestPtr *ptr,
1209 struct vmw_bo **vmw_bo_p)
1210{
1211 struct vmw_bo *vmw_bo, *tmp_bo;
1212 uint32_t handle = ptr->gmrId;
1213 struct vmw_relocation *reloc;
1214 int ret;
1215
1216 vmw_validation_preload_bo(sw_context->ctx);
1217 ret = vmw_user_bo_lookup(sw_context->filp, handle, &vmw_bo);
1218 if (ret != 0) {
1219 drm_dbg(&dev_priv->drm, "Could not find or use GMR region.\n");
1220 return PTR_ERR(vmw_bo);
1221 }
1222 vmw_bo_placement_set(vmw_bo, VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM,
1223 VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM);
1224 ret = vmw_validation_add_bo(sw_context->ctx, vmw_bo);
1225 tmp_bo = vmw_bo;
1226 vmw_user_bo_unref(&tmp_bo);
1227 if (unlikely(ret != 0))
1228 return ret;
1229
1230 reloc = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*reloc));
1231 if (!reloc)
1232 return -ENOMEM;
1233
1234 reloc->location = ptr;
1235 reloc->vbo = vmw_bo;
1236 *vmw_bo_p = vmw_bo;
1237 list_add_tail(&reloc->head, &sw_context->bo_relocations);
1238
1239 return 0;
1240}
1241
1242/**
1243 * vmw_cmd_dx_define_query - validate SVGA_3D_CMD_DX_DEFINE_QUERY command.
1244 *
1245 * @dev_priv: Pointer to a device private struct.
1246 * @sw_context: The software context used for this command submission.
1247 * @header: Pointer to the command header in the command stream.
1248 *
1249 * This function adds the new query into the query COTABLE
1250 */
1251static int vmw_cmd_dx_define_query(struct vmw_private *dev_priv,
1252 struct vmw_sw_context *sw_context,
1253 SVGA3dCmdHeader *header)
1254{
1255 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDefineQuery);
1256 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
1257 struct vmw_resource *cotable_res;
1258 int ret;
1259
1260 if (!ctx_node)
1261 return -EINVAL;
1262
1263 cmd = container_of(header, typeof(*cmd), header);
1264
1265 if (cmd->body.type < SVGA3D_QUERYTYPE_MIN ||
1266 cmd->body.type >= SVGA3D_QUERYTYPE_MAX)
1267 return -EINVAL;
1268
1269 cotable_res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_DXQUERY);
1270 if (IS_ERR_OR_NULL(cotable_res))
1271 return cotable_res ? PTR_ERR(cotable_res) : -EINVAL;
1272 ret = vmw_cotable_notify(cotable_res, cmd->body.queryId);
1273
1274 return ret;
1275}
1276
1277/**
1278 * vmw_cmd_dx_bind_query - validate SVGA_3D_CMD_DX_BIND_QUERY command.
1279 *
1280 * @dev_priv: Pointer to a device private struct.
1281 * @sw_context: The software context used for this command submission.
1282 * @header: Pointer to the command header in the command stream.
1283 *
1284 * The query bind operation will eventually associate the query ID with its
1285 * backing MOB. In this function, we take the user mode MOB ID and use
1286 * vmw_translate_mob_ptr() to translate it to its kernel mode equivalent.
1287 */
1288static int vmw_cmd_dx_bind_query(struct vmw_private *dev_priv,
1289 struct vmw_sw_context *sw_context,
1290 SVGA3dCmdHeader *header)
1291{
1292 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindQuery);
1293 struct vmw_bo *vmw_bo;
1294 int ret;
1295
1296 cmd = container_of(header, typeof(*cmd), header);
1297
1298 /*
1299 * Look up the buffer pointed to by q.mobid, put it on the relocation
1300 * list so its kernel mode MOB ID can be filled in later
1301 */
1302 ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1303 &vmw_bo);
1304
1305 if (ret != 0)
1306 return ret;
1307
1308 sw_context->dx_query_mob = vmw_bo;
1309 sw_context->dx_query_ctx = sw_context->dx_ctx_node->ctx;
1310 return 0;
1311}
1312
1313/**
1314 * vmw_cmd_begin_gb_query - validate SVGA_3D_CMD_BEGIN_GB_QUERY command.
1315 *
1316 * @dev_priv: Pointer to a device private struct.
1317 * @sw_context: The software context used for this command submission.
1318 * @header: Pointer to the command header in the command stream.
1319 */
1320static int vmw_cmd_begin_gb_query(struct vmw_private *dev_priv,
1321 struct vmw_sw_context *sw_context,
1322 SVGA3dCmdHeader *header)
1323{
1324 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBeginGBQuery) =
1325 container_of(header, typeof(*cmd), header);
1326
1327 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1328 VMW_RES_DIRTY_SET, user_context_converter,
1329 &cmd->body.cid, NULL);
1330}
1331
1332/**
1333 * vmw_cmd_begin_query - validate SVGA_3D_CMD_BEGIN_QUERY command.
1334 *
1335 * @dev_priv: Pointer to a device private struct.
1336 * @sw_context: The software context used for this command submission.
1337 * @header: Pointer to the command header in the command stream.
1338 */
1339static int vmw_cmd_begin_query(struct vmw_private *dev_priv,
1340 struct vmw_sw_context *sw_context,
1341 SVGA3dCmdHeader *header)
1342{
1343 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBeginQuery) =
1344 container_of(header, typeof(*cmd), header);
1345
1346 if (unlikely(dev_priv->has_mob)) {
1347 VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdBeginGBQuery);
1348
1349 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1350
1351 gb_cmd.header.id = SVGA_3D_CMD_BEGIN_GB_QUERY;
1352 gb_cmd.header.size = cmd->header.size;
1353 gb_cmd.body.cid = cmd->body.cid;
1354 gb_cmd.body.type = cmd->body.type;
1355
1356 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1357 return vmw_cmd_begin_gb_query(dev_priv, sw_context, header);
1358 }
1359
1360 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1361 VMW_RES_DIRTY_SET, user_context_converter,
1362 &cmd->body.cid, NULL);
1363}
1364
1365/**
1366 * vmw_cmd_end_gb_query - validate SVGA_3D_CMD_END_GB_QUERY command.
1367 *
1368 * @dev_priv: Pointer to a device private struct.
1369 * @sw_context: The software context used for this command submission.
1370 * @header: Pointer to the command header in the command stream.
1371 */
1372static int vmw_cmd_end_gb_query(struct vmw_private *dev_priv,
1373 struct vmw_sw_context *sw_context,
1374 SVGA3dCmdHeader *header)
1375{
1376 struct vmw_bo *vmw_bo;
1377 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdEndGBQuery);
1378 int ret;
1379
1380 cmd = container_of(header, typeof(*cmd), header);
1381 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1382 if (unlikely(ret != 0))
1383 return ret;
1384
1385 ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1386 &vmw_bo);
1387 if (unlikely(ret != 0))
1388 return ret;
1389
1390 ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1391
1392 return ret;
1393}
1394
1395/**
1396 * vmw_cmd_end_query - validate SVGA_3D_CMD_END_QUERY command.
1397 *
1398 * @dev_priv: Pointer to a device private struct.
1399 * @sw_context: The software context used for this command submission.
1400 * @header: Pointer to the command header in the command stream.
1401 */
1402static int vmw_cmd_end_query(struct vmw_private *dev_priv,
1403 struct vmw_sw_context *sw_context,
1404 SVGA3dCmdHeader *header)
1405{
1406 struct vmw_bo *vmw_bo;
1407 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdEndQuery);
1408 int ret;
1409
1410 cmd = container_of(header, typeof(*cmd), header);
1411 if (dev_priv->has_mob) {
1412 VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdEndGBQuery);
1413
1414 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1415
1416 gb_cmd.header.id = SVGA_3D_CMD_END_GB_QUERY;
1417 gb_cmd.header.size = cmd->header.size;
1418 gb_cmd.body.cid = cmd->body.cid;
1419 gb_cmd.body.type = cmd->body.type;
1420 gb_cmd.body.mobid = cmd->body.guestResult.gmrId;
1421 gb_cmd.body.offset = cmd->body.guestResult.offset;
1422
1423 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1424 return vmw_cmd_end_gb_query(dev_priv, sw_context, header);
1425 }
1426
1427 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1428 if (unlikely(ret != 0))
1429 return ret;
1430
1431 ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1432 &cmd->body.guestResult, &vmw_bo);
1433 if (unlikely(ret != 0))
1434 return ret;
1435
1436 ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1437
1438 return ret;
1439}
1440
1441/**
1442 * vmw_cmd_wait_gb_query - validate SVGA_3D_CMD_WAIT_GB_QUERY command.
1443 *
1444 * @dev_priv: Pointer to a device private struct.
1445 * @sw_context: The software context used for this command submission.
1446 * @header: Pointer to the command header in the command stream.
1447 */
1448static int vmw_cmd_wait_gb_query(struct vmw_private *dev_priv,
1449 struct vmw_sw_context *sw_context,
1450 SVGA3dCmdHeader *header)
1451{
1452 struct vmw_bo *vmw_bo;
1453 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdWaitForGBQuery);
1454 int ret;
1455
1456 cmd = container_of(header, typeof(*cmd), header);
1457 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1458 if (unlikely(ret != 0))
1459 return ret;
1460
1461 ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1462 &vmw_bo);
1463 if (unlikely(ret != 0))
1464 return ret;
1465
1466 return 0;
1467}
1468
1469/**
1470 * vmw_cmd_wait_query - validate SVGA_3D_CMD_WAIT_QUERY command.
1471 *
1472 * @dev_priv: Pointer to a device private struct.
1473 * @sw_context: The software context used for this command submission.
1474 * @header: Pointer to the command header in the command stream.
1475 */
1476static int vmw_cmd_wait_query(struct vmw_private *dev_priv,
1477 struct vmw_sw_context *sw_context,
1478 SVGA3dCmdHeader *header)
1479{
1480 struct vmw_bo *vmw_bo;
1481 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdWaitForQuery);
1482 int ret;
1483
1484 cmd = container_of(header, typeof(*cmd), header);
1485 if (dev_priv->has_mob) {
1486 VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdWaitForGBQuery);
1487
1488 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1489
1490 gb_cmd.header.id = SVGA_3D_CMD_WAIT_FOR_GB_QUERY;
1491 gb_cmd.header.size = cmd->header.size;
1492 gb_cmd.body.cid = cmd->body.cid;
1493 gb_cmd.body.type = cmd->body.type;
1494 gb_cmd.body.mobid = cmd->body.guestResult.gmrId;
1495 gb_cmd.body.offset = cmd->body.guestResult.offset;
1496
1497 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1498 return vmw_cmd_wait_gb_query(dev_priv, sw_context, header);
1499 }
1500
1501 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1502 if (unlikely(ret != 0))
1503 return ret;
1504
1505 ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1506 &cmd->body.guestResult, &vmw_bo);
1507 if (unlikely(ret != 0))
1508 return ret;
1509
1510 return 0;
1511}
1512
1513static int vmw_cmd_dma(struct vmw_private *dev_priv,
1514 struct vmw_sw_context *sw_context,
1515 SVGA3dCmdHeader *header)
1516{
1517 struct vmw_bo *vmw_bo = NULL;
1518 struct vmw_surface *srf = NULL;
1519 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceDMA);
1520 int ret;
1521 SVGA3dCmdSurfaceDMASuffix *suffix;
1522 uint32_t bo_size;
1523 bool dirty;
1524
1525 cmd = container_of(header, typeof(*cmd), header);
1526 suffix = (SVGA3dCmdSurfaceDMASuffix *)((unsigned long) &cmd->body +
1527 header->size - sizeof(*suffix));
1528
1529 /* Make sure device and verifier stays in sync. */
1530 if (unlikely(suffix->suffixSize != sizeof(*suffix))) {
1531 VMW_DEBUG_USER("Invalid DMA suffix size.\n");
1532 return -EINVAL;
1533 }
1534
1535 ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1536 &cmd->body.guest.ptr, &vmw_bo);
1537 if (unlikely(ret != 0))
1538 return ret;
1539
1540 /* Make sure DMA doesn't cross BO boundaries. */
1541 bo_size = vmw_bo->tbo.base.size;
1542 if (unlikely(cmd->body.guest.ptr.offset > bo_size)) {
1543 VMW_DEBUG_USER("Invalid DMA offset.\n");
1544 return -EINVAL;
1545 }
1546
1547 bo_size -= cmd->body.guest.ptr.offset;
1548 if (unlikely(suffix->maximumOffset > bo_size))
1549 suffix->maximumOffset = bo_size;
1550
1551 dirty = (cmd->body.transfer == SVGA3D_WRITE_HOST_VRAM) ?
1552 VMW_RES_DIRTY_SET : 0;
1553 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1554 dirty, user_surface_converter,
1555 &cmd->body.host.sid, NULL);
1556 if (unlikely(ret != 0)) {
1557 if (unlikely(ret != -ERESTARTSYS))
1558 VMW_DEBUG_USER("could not find surface for DMA.\n");
1559 return ret;
1560 }
1561
1562 srf = vmw_res_to_srf(sw_context->res_cache[vmw_res_surface].res);
1563
1564 vmw_kms_cursor_snoop(srf, sw_context->fp->tfile, &vmw_bo->tbo, header);
1565
1566 return 0;
1567}
1568
1569static int vmw_cmd_draw(struct vmw_private *dev_priv,
1570 struct vmw_sw_context *sw_context,
1571 SVGA3dCmdHeader *header)
1572{
1573 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDrawPrimitives);
1574 SVGA3dVertexDecl *decl = (SVGA3dVertexDecl *)(
1575 (unsigned long)header + sizeof(*cmd));
1576 SVGA3dPrimitiveRange *range;
1577 uint32_t i;
1578 uint32_t maxnum;
1579 int ret;
1580
1581 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1582 if (unlikely(ret != 0))
1583 return ret;
1584
1585 cmd = container_of(header, typeof(*cmd), header);
1586 maxnum = (header->size - sizeof(cmd->body)) / sizeof(*decl);
1587
1588 if (unlikely(cmd->body.numVertexDecls > maxnum)) {
1589 VMW_DEBUG_USER("Illegal number of vertex declarations.\n");
1590 return -EINVAL;
1591 }
1592
1593 for (i = 0; i < cmd->body.numVertexDecls; ++i, ++decl) {
1594 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1595 VMW_RES_DIRTY_NONE,
1596 user_surface_converter,
1597 &decl->array.surfaceId, NULL);
1598 if (unlikely(ret != 0))
1599 return ret;
1600 }
1601
1602 maxnum = (header->size - sizeof(cmd->body) -
1603 cmd->body.numVertexDecls * sizeof(*decl)) / sizeof(*range);
1604 if (unlikely(cmd->body.numRanges > maxnum)) {
1605 VMW_DEBUG_USER("Illegal number of index ranges.\n");
1606 return -EINVAL;
1607 }
1608
1609 range = (SVGA3dPrimitiveRange *) decl;
1610 for (i = 0; i < cmd->body.numRanges; ++i, ++range) {
1611 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1612 VMW_RES_DIRTY_NONE,
1613 user_surface_converter,
1614 &range->indexArray.surfaceId, NULL);
1615 if (unlikely(ret != 0))
1616 return ret;
1617 }
1618 return 0;
1619}
1620
1621static int vmw_cmd_tex_state(struct vmw_private *dev_priv,
1622 struct vmw_sw_context *sw_context,
1623 SVGA3dCmdHeader *header)
1624{
1625 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetTextureState);
1626 SVGA3dTextureState *last_state = (SVGA3dTextureState *)
1627 ((unsigned long) header + header->size + sizeof(*header));
1628 SVGA3dTextureState *cur_state = (SVGA3dTextureState *)
1629 ((unsigned long) header + sizeof(*cmd));
1630 struct vmw_resource *ctx;
1631 struct vmw_resource *res;
1632 int ret;
1633
1634 cmd = container_of(header, typeof(*cmd), header);
1635
1636 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1637 VMW_RES_DIRTY_SET, user_context_converter,
1638 &cmd->body.cid, &ctx);
1639 if (unlikely(ret != 0))
1640 return ret;
1641
1642 for (; cur_state < last_state; ++cur_state) {
1643 if (likely(cur_state->name != SVGA3D_TS_BIND_TEXTURE))
1644 continue;
1645
1646 if (cur_state->stage >= SVGA3D_NUM_TEXTURE_UNITS) {
1647 VMW_DEBUG_USER("Illegal texture/sampler unit %u.\n",
1648 (unsigned int) cur_state->stage);
1649 return -EINVAL;
1650 }
1651
1652 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1653 VMW_RES_DIRTY_NONE,
1654 user_surface_converter,
1655 &cur_state->value, &res);
1656 if (unlikely(ret != 0))
1657 return ret;
1658
1659 if (dev_priv->has_mob) {
1660 struct vmw_ctx_bindinfo_tex binding;
1661 struct vmw_ctx_validation_info *node;
1662
1663 node = vmw_execbuf_info_from_res(sw_context, ctx);
1664 if (!node)
1665 return -EINVAL;
1666
1667 binding.bi.ctx = ctx;
1668 binding.bi.res = res;
1669 binding.bi.bt = vmw_ctx_binding_tex;
1670 binding.texture_stage = cur_state->stage;
1671 vmw_binding_add(node->staged, &binding.bi, 0,
1672 binding.texture_stage);
1673 }
1674 }
1675
1676 return 0;
1677}
1678
1679static int vmw_cmd_check_define_gmrfb(struct vmw_private *dev_priv,
1680 struct vmw_sw_context *sw_context,
1681 void *buf)
1682{
1683 struct vmw_bo *vmw_bo;
1684
1685 struct {
1686 uint32_t header;
1687 SVGAFifoCmdDefineGMRFB body;
1688 } *cmd = buf;
1689
1690 return vmw_translate_guest_ptr(dev_priv, sw_context, &cmd->body.ptr,
1691 &vmw_bo);
1692}
1693
1694/**
1695 * vmw_cmd_res_switch_backup - Utility function to handle backup buffer
1696 * switching
1697 *
1698 * @dev_priv: Pointer to a device private struct.
1699 * @sw_context: The software context being used for this batch.
1700 * @res: Pointer to the resource.
1701 * @buf_id: Pointer to the user-space backup buffer handle in the command
1702 * stream.
1703 * @backup_offset: Offset of backup into MOB.
1704 *
1705 * This function prepares for registering a switch of backup buffers in the
1706 * resource metadata just prior to unreserving. It's basically a wrapper around
1707 * vmw_cmd_res_switch_backup with a different interface.
1708 */
1709static int vmw_cmd_res_switch_backup(struct vmw_private *dev_priv,
1710 struct vmw_sw_context *sw_context,
1711 struct vmw_resource *res, uint32_t *buf_id,
1712 unsigned long backup_offset)
1713{
1714 struct vmw_bo *vbo;
1715 void *info;
1716 int ret;
1717
1718 info = vmw_execbuf_info_from_res(sw_context, res);
1719 if (!info)
1720 return -EINVAL;
1721
1722 ret = vmw_translate_mob_ptr(dev_priv, sw_context, buf_id, &vbo);
1723 if (ret)
1724 return ret;
1725
1726 vmw_validation_res_switch_backup(sw_context->ctx, info, vbo,
1727 backup_offset);
1728 return 0;
1729}
1730
1731/**
1732 * vmw_cmd_switch_backup - Utility function to handle backup buffer switching
1733 *
1734 * @dev_priv: Pointer to a device private struct.
1735 * @sw_context: The software context being used for this batch.
1736 * @res_type: The resource type.
1737 * @converter: Information about user-space binding for this resource type.
1738 * @res_id: Pointer to the user-space resource handle in the command stream.
1739 * @buf_id: Pointer to the user-space backup buffer handle in the command
1740 * stream.
1741 * @backup_offset: Offset of backup into MOB.
1742 *
1743 * This function prepares for registering a switch of backup buffers in the
1744 * resource metadata just prior to unreserving. It's basically a wrapper around
1745 * vmw_cmd_res_switch_backup with a different interface.
1746 */
1747static int vmw_cmd_switch_backup(struct vmw_private *dev_priv,
1748 struct vmw_sw_context *sw_context,
1749 enum vmw_res_type res_type,
1750 const struct vmw_user_resource_conv
1751 *converter, uint32_t *res_id, uint32_t *buf_id,
1752 unsigned long backup_offset)
1753{
1754 struct vmw_resource *res;
1755 int ret;
1756
1757 ret = vmw_cmd_res_check(dev_priv, sw_context, res_type,
1758 VMW_RES_DIRTY_NONE, converter, res_id, &res);
1759 if (ret)
1760 return ret;
1761
1762 return vmw_cmd_res_switch_backup(dev_priv, sw_context, res, buf_id,
1763 backup_offset);
1764}
1765
1766/**
1767 * vmw_cmd_bind_gb_surface - Validate SVGA_3D_CMD_BIND_GB_SURFACE command
1768 *
1769 * @dev_priv: Pointer to a device private struct.
1770 * @sw_context: The software context being used for this batch.
1771 * @header: Pointer to the command header in the command stream.
1772 */
1773static int vmw_cmd_bind_gb_surface(struct vmw_private *dev_priv,
1774 struct vmw_sw_context *sw_context,
1775 SVGA3dCmdHeader *header)
1776{
1777 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBindGBSurface) =
1778 container_of(header, typeof(*cmd), header);
1779
1780 return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_surface,
1781 user_surface_converter, &cmd->body.sid,
1782 &cmd->body.mobid, 0);
1783}
1784
1785/**
1786 * vmw_cmd_update_gb_image - Validate SVGA_3D_CMD_UPDATE_GB_IMAGE command
1787 *
1788 * @dev_priv: Pointer to a device private struct.
1789 * @sw_context: The software context being used for this batch.
1790 * @header: Pointer to the command header in the command stream.
1791 */
1792static int vmw_cmd_update_gb_image(struct vmw_private *dev_priv,
1793 struct vmw_sw_context *sw_context,
1794 SVGA3dCmdHeader *header)
1795{
1796 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdUpdateGBImage) =
1797 container_of(header, typeof(*cmd), header);
1798
1799 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1800 VMW_RES_DIRTY_NONE, user_surface_converter,
1801 &cmd->body.image.sid, NULL);
1802}
1803
1804/**
1805 * vmw_cmd_update_gb_surface - Validate SVGA_3D_CMD_UPDATE_GB_SURFACE command
1806 *
1807 * @dev_priv: Pointer to a device private struct.
1808 * @sw_context: The software context being used for this batch.
1809 * @header: Pointer to the command header in the command stream.
1810 */
1811static int vmw_cmd_update_gb_surface(struct vmw_private *dev_priv,
1812 struct vmw_sw_context *sw_context,
1813 SVGA3dCmdHeader *header)
1814{
1815 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdUpdateGBSurface) =
1816 container_of(header, typeof(*cmd), header);
1817
1818 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1819 VMW_RES_DIRTY_CLEAR, user_surface_converter,
1820 &cmd->body.sid, NULL);
1821}
1822
1823/**
1824 * vmw_cmd_readback_gb_image - Validate SVGA_3D_CMD_READBACK_GB_IMAGE command
1825 *
1826 * @dev_priv: Pointer to a device private struct.
1827 * @sw_context: The software context being used for this batch.
1828 * @header: Pointer to the command header in the command stream.
1829 */
1830static int vmw_cmd_readback_gb_image(struct vmw_private *dev_priv,
1831 struct vmw_sw_context *sw_context,
1832 SVGA3dCmdHeader *header)
1833{
1834 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdReadbackGBImage) =
1835 container_of(header, typeof(*cmd), header);
1836
1837 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1838 VMW_RES_DIRTY_NONE, user_surface_converter,
1839 &cmd->body.image.sid, NULL);
1840}
1841
1842/**
1843 * vmw_cmd_readback_gb_surface - Validate SVGA_3D_CMD_READBACK_GB_SURFACE
1844 * command
1845 *
1846 * @dev_priv: Pointer to a device private struct.
1847 * @sw_context: The software context being used for this batch.
1848 * @header: Pointer to the command header in the command stream.
1849 */
1850static int vmw_cmd_readback_gb_surface(struct vmw_private *dev_priv,
1851 struct vmw_sw_context *sw_context,
1852 SVGA3dCmdHeader *header)
1853{
1854 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdReadbackGBSurface) =
1855 container_of(header, typeof(*cmd), header);
1856
1857 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1858 VMW_RES_DIRTY_CLEAR, user_surface_converter,
1859 &cmd->body.sid, NULL);
1860}
1861
1862/**
1863 * vmw_cmd_invalidate_gb_image - Validate SVGA_3D_CMD_INVALIDATE_GB_IMAGE
1864 * command
1865 *
1866 * @dev_priv: Pointer to a device private struct.
1867 * @sw_context: The software context being used for this batch.
1868 * @header: Pointer to the command header in the command stream.
1869 */
1870static int vmw_cmd_invalidate_gb_image(struct vmw_private *dev_priv,
1871 struct vmw_sw_context *sw_context,
1872 SVGA3dCmdHeader *header)
1873{
1874 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdInvalidateGBImage) =
1875 container_of(header, typeof(*cmd), header);
1876
1877 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1878 VMW_RES_DIRTY_NONE, user_surface_converter,
1879 &cmd->body.image.sid, NULL);
1880}
1881
1882/**
1883 * vmw_cmd_invalidate_gb_surface - Validate SVGA_3D_CMD_INVALIDATE_GB_SURFACE
1884 * command
1885 *
1886 * @dev_priv: Pointer to a device private struct.
1887 * @sw_context: The software context being used for this batch.
1888 * @header: Pointer to the command header in the command stream.
1889 */
1890static int vmw_cmd_invalidate_gb_surface(struct vmw_private *dev_priv,
1891 struct vmw_sw_context *sw_context,
1892 SVGA3dCmdHeader *header)
1893{
1894 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdInvalidateGBSurface) =
1895 container_of(header, typeof(*cmd), header);
1896
1897 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1898 VMW_RES_DIRTY_CLEAR, user_surface_converter,
1899 &cmd->body.sid, NULL);
1900}
1901
1902/**
1903 * vmw_cmd_shader_define - Validate SVGA_3D_CMD_SHADER_DEFINE command
1904 *
1905 * @dev_priv: Pointer to a device private struct.
1906 * @sw_context: The software context being used for this batch.
1907 * @header: Pointer to the command header in the command stream.
1908 */
1909static int vmw_cmd_shader_define(struct vmw_private *dev_priv,
1910 struct vmw_sw_context *sw_context,
1911 SVGA3dCmdHeader *header)
1912{
1913 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDefineShader);
1914 int ret;
1915 size_t size;
1916 struct vmw_resource *ctx;
1917
1918 cmd = container_of(header, typeof(*cmd), header);
1919
1920 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1921 VMW_RES_DIRTY_SET, user_context_converter,
1922 &cmd->body.cid, &ctx);
1923 if (unlikely(ret != 0))
1924 return ret;
1925
1926 if (unlikely(!dev_priv->has_mob))
1927 return 0;
1928
1929 size = cmd->header.size - sizeof(cmd->body);
1930 ret = vmw_compat_shader_add(dev_priv, vmw_context_res_man(ctx),
1931 cmd->body.shid, cmd + 1, cmd->body.type,
1932 size, &sw_context->staged_cmd_res);
1933 if (unlikely(ret != 0))
1934 return ret;
1935
1936 return vmw_resource_relocation_add(sw_context, NULL,
1937 vmw_ptr_diff(sw_context->buf_start,
1938 &cmd->header.id),
1939 vmw_res_rel_nop);
1940}
1941
1942/**
1943 * vmw_cmd_shader_destroy - Validate SVGA_3D_CMD_SHADER_DESTROY command
1944 *
1945 * @dev_priv: Pointer to a device private struct.
1946 * @sw_context: The software context being used for this batch.
1947 * @header: Pointer to the command header in the command stream.
1948 */
1949static int vmw_cmd_shader_destroy(struct vmw_private *dev_priv,
1950 struct vmw_sw_context *sw_context,
1951 SVGA3dCmdHeader *header)
1952{
1953 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDestroyShader);
1954 int ret;
1955 struct vmw_resource *ctx;
1956
1957 cmd = container_of(header, typeof(*cmd), header);
1958
1959 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1960 VMW_RES_DIRTY_SET, user_context_converter,
1961 &cmd->body.cid, &ctx);
1962 if (unlikely(ret != 0))
1963 return ret;
1964
1965 if (unlikely(!dev_priv->has_mob))
1966 return 0;
1967
1968 ret = vmw_shader_remove(vmw_context_res_man(ctx), cmd->body.shid,
1969 cmd->body.type, &sw_context->staged_cmd_res);
1970 if (unlikely(ret != 0))
1971 return ret;
1972
1973 return vmw_resource_relocation_add(sw_context, NULL,
1974 vmw_ptr_diff(sw_context->buf_start,
1975 &cmd->header.id),
1976 vmw_res_rel_nop);
1977}
1978
1979/**
1980 * vmw_cmd_set_shader - Validate SVGA_3D_CMD_SET_SHADER command
1981 *
1982 * @dev_priv: Pointer to a device private struct.
1983 * @sw_context: The software context being used for this batch.
1984 * @header: Pointer to the command header in the command stream.
1985 */
1986static int vmw_cmd_set_shader(struct vmw_private *dev_priv,
1987 struct vmw_sw_context *sw_context,
1988 SVGA3dCmdHeader *header)
1989{
1990 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetShader);
1991 struct vmw_ctx_bindinfo_shader binding;
1992 struct vmw_resource *ctx, *res = NULL;
1993 struct vmw_ctx_validation_info *ctx_info;
1994 int ret;
1995
1996 cmd = container_of(header, typeof(*cmd), header);
1997
1998 if (!vmw_shadertype_is_valid(VMW_SM_LEGACY, cmd->body.type)) {
1999 VMW_DEBUG_USER("Illegal shader type %u.\n",
2000 (unsigned int) cmd->body.type);
2001 return -EINVAL;
2002 }
2003
2004 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2005 VMW_RES_DIRTY_SET, user_context_converter,
2006 &cmd->body.cid, &ctx);
2007 if (unlikely(ret != 0))
2008 return ret;
2009
2010 if (!dev_priv->has_mob)
2011 return 0;
2012
2013 if (cmd->body.shid != SVGA3D_INVALID_ID) {
2014 /*
2015 * This is the compat shader path - Per device guest-backed
2016 * shaders, but user-space thinks it's per context host-
2017 * backed shaders.
2018 */
2019 res = vmw_shader_lookup(vmw_context_res_man(ctx),
2020 cmd->body.shid, cmd->body.type);
2021 if (!IS_ERR(res)) {
2022 ret = vmw_execbuf_res_val_add(sw_context, res,
2023 VMW_RES_DIRTY_NONE,
2024 vmw_val_add_flag_noctx);
2025 if (unlikely(ret != 0))
2026 return ret;
2027
2028 ret = vmw_resource_relocation_add
2029 (sw_context, res,
2030 vmw_ptr_diff(sw_context->buf_start,
2031 &cmd->body.shid),
2032 vmw_res_rel_normal);
2033 if (unlikely(ret != 0))
2034 return ret;
2035 }
2036 }
2037
2038 if (IS_ERR_OR_NULL(res)) {
2039 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_shader,
2040 VMW_RES_DIRTY_NONE,
2041 user_shader_converter, &cmd->body.shid,
2042 &res);
2043 if (unlikely(ret != 0))
2044 return ret;
2045 }
2046
2047 ctx_info = vmw_execbuf_info_from_res(sw_context, ctx);
2048 if (!ctx_info)
2049 return -EINVAL;
2050
2051 binding.bi.ctx = ctx;
2052 binding.bi.res = res;
2053 binding.bi.bt = vmw_ctx_binding_shader;
2054 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2055 vmw_binding_add(ctx_info->staged, &binding.bi, binding.shader_slot, 0);
2056
2057 return 0;
2058}
2059
2060/**
2061 * vmw_cmd_set_shader_const - Validate SVGA_3D_CMD_SET_SHADER_CONST command
2062 *
2063 * @dev_priv: Pointer to a device private struct.
2064 * @sw_context: The software context being used for this batch.
2065 * @header: Pointer to the command header in the command stream.
2066 */
2067static int vmw_cmd_set_shader_const(struct vmw_private *dev_priv,
2068 struct vmw_sw_context *sw_context,
2069 SVGA3dCmdHeader *header)
2070{
2071 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetShaderConst);
2072 int ret;
2073
2074 cmd = container_of(header, typeof(*cmd), header);
2075
2076 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2077 VMW_RES_DIRTY_SET, user_context_converter,
2078 &cmd->body.cid, NULL);
2079 if (unlikely(ret != 0))
2080 return ret;
2081
2082 if (dev_priv->has_mob)
2083 header->id = SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE;
2084
2085 return 0;
2086}
2087
2088/**
2089 * vmw_cmd_bind_gb_shader - Validate SVGA_3D_CMD_BIND_GB_SHADER command
2090 *
2091 * @dev_priv: Pointer to a device private struct.
2092 * @sw_context: The software context being used for this batch.
2093 * @header: Pointer to the command header in the command stream.
2094 */
2095static int vmw_cmd_bind_gb_shader(struct vmw_private *dev_priv,
2096 struct vmw_sw_context *sw_context,
2097 SVGA3dCmdHeader *header)
2098{
2099 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBindGBShader) =
2100 container_of(header, typeof(*cmd), header);
2101
2102 return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_shader,
2103 user_shader_converter, &cmd->body.shid,
2104 &cmd->body.mobid, cmd->body.offsetInBytes);
2105}
2106
2107/**
2108 * vmw_cmd_dx_set_single_constant_buffer - Validate
2109 * SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER command.
2110 *
2111 * @dev_priv: Pointer to a device private struct.
2112 * @sw_context: The software context being used for this batch.
2113 * @header: Pointer to the command header in the command stream.
2114 */
2115static int
2116vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv,
2117 struct vmw_sw_context *sw_context,
2118 SVGA3dCmdHeader *header)
2119{
2120 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetSingleConstantBuffer);
2121
2122 struct vmw_resource *res = NULL;
2123 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2124 struct vmw_ctx_bindinfo_cb binding;
2125 int ret;
2126
2127 if (!ctx_node)
2128 return -EINVAL;
2129
2130 cmd = container_of(header, typeof(*cmd), header);
2131 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2132 VMW_RES_DIRTY_NONE, user_surface_converter,
2133 &cmd->body.sid, &res);
2134 if (unlikely(ret != 0))
2135 return ret;
2136
2137 if (!vmw_shadertype_is_valid(dev_priv->sm_type, cmd->body.type) ||
2138 cmd->body.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) {
2139 VMW_DEBUG_USER("Illegal const buffer shader %u slot %u.\n",
2140 (unsigned int) cmd->body.type,
2141 (unsigned int) cmd->body.slot);
2142 return -EINVAL;
2143 }
2144
2145 binding.bi.ctx = ctx_node->ctx;
2146 binding.bi.res = res;
2147 binding.bi.bt = vmw_ctx_binding_cb;
2148 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2149 binding.offset = cmd->body.offsetInBytes;
2150 binding.size = cmd->body.sizeInBytes;
2151 binding.slot = cmd->body.slot;
2152
2153 vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot,
2154 binding.slot);
2155
2156 return 0;
2157}
2158
2159/**
2160 * vmw_cmd_dx_set_constant_buffer_offset - Validate
2161 * SVGA_3D_CMD_DX_SET_VS/PS/GS/HS/DS/CS_CONSTANT_BUFFER_OFFSET command.
2162 *
2163 * @dev_priv: Pointer to a device private struct.
2164 * @sw_context: The software context being used for this batch.
2165 * @header: Pointer to the command header in the command stream.
2166 */
2167static int
2168vmw_cmd_dx_set_constant_buffer_offset(struct vmw_private *dev_priv,
2169 struct vmw_sw_context *sw_context,
2170 SVGA3dCmdHeader *header)
2171{
2172 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetConstantBufferOffset);
2173
2174 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2175 u32 shader_slot;
2176
2177 if (!has_sm5_context(dev_priv))
2178 return -EINVAL;
2179
2180 if (!ctx_node)
2181 return -EINVAL;
2182
2183 cmd = container_of(header, typeof(*cmd), header);
2184 if (cmd->body.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) {
2185 VMW_DEBUG_USER("Illegal const buffer slot %u.\n",
2186 (unsigned int) cmd->body.slot);
2187 return -EINVAL;
2188 }
2189
2190 shader_slot = cmd->header.id - SVGA_3D_CMD_DX_SET_VS_CONSTANT_BUFFER_OFFSET;
2191 vmw_binding_cb_offset_update(ctx_node->staged, shader_slot,
2192 cmd->body.slot, cmd->body.offsetInBytes);
2193
2194 return 0;
2195}
2196
2197/**
2198 * vmw_cmd_dx_set_shader_res - Validate SVGA_3D_CMD_DX_SET_SHADER_RESOURCES
2199 * command
2200 *
2201 * @dev_priv: Pointer to a device private struct.
2202 * @sw_context: The software context being used for this batch.
2203 * @header: Pointer to the command header in the command stream.
2204 */
2205static int vmw_cmd_dx_set_shader_res(struct vmw_private *dev_priv,
2206 struct vmw_sw_context *sw_context,
2207 SVGA3dCmdHeader *header)
2208{
2209 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetShaderResources) =
2210 container_of(header, typeof(*cmd), header);
2211
2212 u32 num_sr_view = (cmd->header.size - sizeof(cmd->body)) /
2213 sizeof(SVGA3dShaderResourceViewId);
2214
2215 if ((u64) cmd->body.startView + (u64) num_sr_view >
2216 (u64) SVGA3D_DX_MAX_SRVIEWS ||
2217 !vmw_shadertype_is_valid(dev_priv->sm_type, cmd->body.type)) {
2218 VMW_DEBUG_USER("Invalid shader binding.\n");
2219 return -EINVAL;
2220 }
2221
2222 return vmw_view_bindings_add(sw_context, vmw_view_sr,
2223 vmw_ctx_binding_sr,
2224 cmd->body.type - SVGA3D_SHADERTYPE_MIN,
2225 (void *) &cmd[1], num_sr_view,
2226 cmd->body.startView);
2227}
2228
2229/**
2230 * vmw_cmd_dx_set_shader - Validate SVGA_3D_CMD_DX_SET_SHADER command
2231 *
2232 * @dev_priv: Pointer to a device private struct.
2233 * @sw_context: The software context being used for this batch.
2234 * @header: Pointer to the command header in the command stream.
2235 */
2236static int vmw_cmd_dx_set_shader(struct vmw_private *dev_priv,
2237 struct vmw_sw_context *sw_context,
2238 SVGA3dCmdHeader *header)
2239{
2240 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetShader);
2241 struct vmw_resource *res = NULL;
2242 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2243 struct vmw_ctx_bindinfo_shader binding;
2244 int ret = 0;
2245
2246 if (!ctx_node)
2247 return -EINVAL;
2248
2249 cmd = container_of(header, typeof(*cmd), header);
2250
2251 if (!vmw_shadertype_is_valid(dev_priv->sm_type, cmd->body.type)) {
2252 VMW_DEBUG_USER("Illegal shader type %u.\n",
2253 (unsigned int) cmd->body.type);
2254 return -EINVAL;
2255 }
2256
2257 if (cmd->body.shaderId != SVGA3D_INVALID_ID) {
2258 res = vmw_shader_lookup(sw_context->man, cmd->body.shaderId, 0);
2259 if (IS_ERR(res)) {
2260 VMW_DEBUG_USER("Could not find shader for binding.\n");
2261 return PTR_ERR(res);
2262 }
2263
2264 ret = vmw_execbuf_res_val_add(sw_context, res,
2265 VMW_RES_DIRTY_NONE,
2266 vmw_val_add_flag_noctx);
2267 if (ret)
2268 return ret;
2269 }
2270
2271 binding.bi.ctx = ctx_node->ctx;
2272 binding.bi.res = res;
2273 binding.bi.bt = vmw_ctx_binding_dx_shader;
2274 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2275
2276 vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot, 0);
2277
2278 return 0;
2279}
2280
2281/**
2282 * vmw_cmd_dx_set_vertex_buffers - Validates SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS
2283 * command
2284 *
2285 * @dev_priv: Pointer to a device private struct.
2286 * @sw_context: The software context being used for this batch.
2287 * @header: Pointer to the command header in the command stream.
2288 */
2289static int vmw_cmd_dx_set_vertex_buffers(struct vmw_private *dev_priv,
2290 struct vmw_sw_context *sw_context,
2291 SVGA3dCmdHeader *header)
2292{
2293 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2294 struct vmw_ctx_bindinfo_vb binding;
2295 struct vmw_resource *res;
2296 struct {
2297 SVGA3dCmdHeader header;
2298 SVGA3dCmdDXSetVertexBuffers body;
2299 SVGA3dVertexBuffer buf[];
2300 } *cmd;
2301 int i, ret, num;
2302
2303 if (!ctx_node)
2304 return -EINVAL;
2305
2306 cmd = container_of(header, typeof(*cmd), header);
2307 num = (cmd->header.size - sizeof(cmd->body)) /
2308 sizeof(SVGA3dVertexBuffer);
2309 if ((u64)num + (u64)cmd->body.startBuffer >
2310 (u64)SVGA3D_DX_MAX_VERTEXBUFFERS) {
2311 VMW_DEBUG_USER("Invalid number of vertex buffers.\n");
2312 return -EINVAL;
2313 }
2314
2315 for (i = 0; i < num; i++) {
2316 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2317 VMW_RES_DIRTY_NONE,
2318 user_surface_converter,
2319 &cmd->buf[i].sid, &res);
2320 if (unlikely(ret != 0))
2321 return ret;
2322
2323 binding.bi.ctx = ctx_node->ctx;
2324 binding.bi.bt = vmw_ctx_binding_vb;
2325 binding.bi.res = res;
2326 binding.offset = cmd->buf[i].offset;
2327 binding.stride = cmd->buf[i].stride;
2328 binding.slot = i + cmd->body.startBuffer;
2329
2330 vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot);
2331 }
2332
2333 return 0;
2334}
2335
2336/**
2337 * vmw_cmd_dx_set_index_buffer - Validate
2338 * SVGA_3D_CMD_DX_IA_SET_INDEX_BUFFER command.
2339 *
2340 * @dev_priv: Pointer to a device private struct.
2341 * @sw_context: The software context being used for this batch.
2342 * @header: Pointer to the command header in the command stream.
2343 */
2344static int vmw_cmd_dx_set_index_buffer(struct vmw_private *dev_priv,
2345 struct vmw_sw_context *sw_context,
2346 SVGA3dCmdHeader *header)
2347{
2348 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2349 struct vmw_ctx_bindinfo_ib binding;
2350 struct vmw_resource *res;
2351 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetIndexBuffer);
2352 int ret;
2353
2354 if (!ctx_node)
2355 return -EINVAL;
2356
2357 cmd = container_of(header, typeof(*cmd), header);
2358 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2359 VMW_RES_DIRTY_NONE, user_surface_converter,
2360 &cmd->body.sid, &res);
2361 if (unlikely(ret != 0))
2362 return ret;
2363
2364 binding.bi.ctx = ctx_node->ctx;
2365 binding.bi.res = res;
2366 binding.bi.bt = vmw_ctx_binding_ib;
2367 binding.offset = cmd->body.offset;
2368 binding.format = cmd->body.format;
2369
2370 vmw_binding_add(ctx_node->staged, &binding.bi, 0, 0);
2371
2372 return 0;
2373}
2374
2375/**
2376 * vmw_cmd_dx_set_rendertargets - Validate SVGA_3D_CMD_DX_SET_RENDERTARGETS
2377 * command
2378 *
2379 * @dev_priv: Pointer to a device private struct.
2380 * @sw_context: The software context being used for this batch.
2381 * @header: Pointer to the command header in the command stream.
2382 */
2383static int vmw_cmd_dx_set_rendertargets(struct vmw_private *dev_priv,
2384 struct vmw_sw_context *sw_context,
2385 SVGA3dCmdHeader *header)
2386{
2387 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetRenderTargets) =
2388 container_of(header, typeof(*cmd), header);
2389 u32 num_rt_view = (cmd->header.size - sizeof(cmd->body)) /
2390 sizeof(SVGA3dRenderTargetViewId);
2391 int ret;
2392
2393 if (num_rt_view > SVGA3D_DX_MAX_RENDER_TARGETS) {
2394 VMW_DEBUG_USER("Invalid DX Rendertarget binding.\n");
2395 return -EINVAL;
2396 }
2397
2398 ret = vmw_view_bindings_add(sw_context, vmw_view_ds, vmw_ctx_binding_ds,
2399 0, &cmd->body.depthStencilViewId, 1, 0);
2400 if (ret)
2401 return ret;
2402
2403 return vmw_view_bindings_add(sw_context, vmw_view_rt,
2404 vmw_ctx_binding_dx_rt, 0, (void *)&cmd[1],
2405 num_rt_view, 0);
2406}
2407
2408/**
2409 * vmw_cmd_dx_clear_rendertarget_view - Validate
2410 * SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW command
2411 *
2412 * @dev_priv: Pointer to a device private struct.
2413 * @sw_context: The software context being used for this batch.
2414 * @header: Pointer to the command header in the command stream.
2415 */
2416static int vmw_cmd_dx_clear_rendertarget_view(struct vmw_private *dev_priv,
2417 struct vmw_sw_context *sw_context,
2418 SVGA3dCmdHeader *header)
2419{
2420 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXClearRenderTargetView) =
2421 container_of(header, typeof(*cmd), header);
2422 struct vmw_resource *ret;
2423
2424 ret = vmw_view_id_val_add(sw_context, vmw_view_rt,
2425 cmd->body.renderTargetViewId);
2426
2427 return PTR_ERR_OR_ZERO(ret);
2428}
2429
2430/**
2431 * vmw_cmd_dx_clear_depthstencil_view - Validate
2432 * SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW command
2433 *
2434 * @dev_priv: Pointer to a device private struct.
2435 * @sw_context: The software context being used for this batch.
2436 * @header: Pointer to the command header in the command stream.
2437 */
2438static int vmw_cmd_dx_clear_depthstencil_view(struct vmw_private *dev_priv,
2439 struct vmw_sw_context *sw_context,
2440 SVGA3dCmdHeader *header)
2441{
2442 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXClearDepthStencilView) =
2443 container_of(header, typeof(*cmd), header);
2444 struct vmw_resource *ret;
2445
2446 ret = vmw_view_id_val_add(sw_context, vmw_view_ds,
2447 cmd->body.depthStencilViewId);
2448
2449 return PTR_ERR_OR_ZERO(ret);
2450}
2451
2452static int vmw_cmd_dx_view_define(struct vmw_private *dev_priv,
2453 struct vmw_sw_context *sw_context,
2454 SVGA3dCmdHeader *header)
2455{
2456 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2457 struct vmw_resource *srf;
2458 struct vmw_resource *res;
2459 enum vmw_view_type view_type;
2460 int ret;
2461 /*
2462 * This is based on the fact that all affected define commands have the
2463 * same initial command body layout.
2464 */
2465 struct {
2466 SVGA3dCmdHeader header;
2467 uint32 defined_id;
2468 uint32 sid;
2469 } *cmd;
2470
2471 if (!ctx_node)
2472 return -EINVAL;
2473
2474 view_type = vmw_view_cmd_to_type(header->id);
2475 if (view_type == vmw_view_max)
2476 return -EINVAL;
2477
2478 cmd = container_of(header, typeof(*cmd), header);
2479 if (unlikely(cmd->sid == SVGA3D_INVALID_ID)) {
2480 VMW_DEBUG_USER("Invalid surface id.\n");
2481 return -EINVAL;
2482 }
2483 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2484 VMW_RES_DIRTY_NONE, user_surface_converter,
2485 &cmd->sid, &srf);
2486 if (unlikely(ret != 0))
2487 return ret;
2488
2489 res = vmw_context_cotable(ctx_node->ctx, vmw_view_cotables[view_type]);
2490 if (IS_ERR_OR_NULL(res))
2491 return res ? PTR_ERR(res) : -EINVAL;
2492 ret = vmw_cotable_notify(res, cmd->defined_id);
2493 if (unlikely(ret != 0))
2494 return ret;
2495
2496 return vmw_view_add(sw_context->man, ctx_node->ctx, srf, view_type,
2497 cmd->defined_id, header,
2498 header->size + sizeof(*header),
2499 &sw_context->staged_cmd_res);
2500}
2501
2502/**
2503 * vmw_cmd_dx_set_so_targets - Validate SVGA_3D_CMD_DX_SET_SOTARGETS command.
2504 *
2505 * @dev_priv: Pointer to a device private struct.
2506 * @sw_context: The software context being used for this batch.
2507 * @header: Pointer to the command header in the command stream.
2508 */
2509static int vmw_cmd_dx_set_so_targets(struct vmw_private *dev_priv,
2510 struct vmw_sw_context *sw_context,
2511 SVGA3dCmdHeader *header)
2512{
2513 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2514 struct vmw_ctx_bindinfo_so_target binding;
2515 struct vmw_resource *res;
2516 struct {
2517 SVGA3dCmdHeader header;
2518 SVGA3dCmdDXSetSOTargets body;
2519 SVGA3dSoTarget targets[];
2520 } *cmd;
2521 int i, ret, num;
2522
2523 if (!ctx_node)
2524 return -EINVAL;
2525
2526 cmd = container_of(header, typeof(*cmd), header);
2527 num = (cmd->header.size - sizeof(cmd->body)) / sizeof(SVGA3dSoTarget);
2528
2529 if (num > SVGA3D_DX_MAX_SOTARGETS) {
2530 VMW_DEBUG_USER("Invalid DX SO binding.\n");
2531 return -EINVAL;
2532 }
2533
2534 for (i = 0; i < num; i++) {
2535 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2536 VMW_RES_DIRTY_SET,
2537 user_surface_converter,
2538 &cmd->targets[i].sid, &res);
2539 if (unlikely(ret != 0))
2540 return ret;
2541
2542 binding.bi.ctx = ctx_node->ctx;
2543 binding.bi.res = res;
2544 binding.bi.bt = vmw_ctx_binding_so_target;
2545 binding.offset = cmd->targets[i].offset;
2546 binding.size = cmd->targets[i].sizeInBytes;
2547 binding.slot = i;
2548
2549 vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot);
2550 }
2551
2552 return 0;
2553}
2554
2555static int vmw_cmd_dx_so_define(struct vmw_private *dev_priv,
2556 struct vmw_sw_context *sw_context,
2557 SVGA3dCmdHeader *header)
2558{
2559 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2560 struct vmw_resource *res;
2561 /*
2562 * This is based on the fact that all affected define commands have
2563 * the same initial command body layout.
2564 */
2565 struct {
2566 SVGA3dCmdHeader header;
2567 uint32 defined_id;
2568 } *cmd;
2569 enum vmw_so_type so_type;
2570 int ret;
2571
2572 if (!ctx_node)
2573 return -EINVAL;
2574
2575 so_type = vmw_so_cmd_to_type(header->id);
2576 res = vmw_context_cotable(ctx_node->ctx, vmw_so_cotables[so_type]);
2577 if (IS_ERR_OR_NULL(res))
2578 return res ? PTR_ERR(res) : -EINVAL;
2579 cmd = container_of(header, typeof(*cmd), header);
2580 ret = vmw_cotable_notify(res, cmd->defined_id);
2581
2582 return ret;
2583}
2584
2585/**
2586 * vmw_cmd_dx_check_subresource - Validate SVGA_3D_CMD_DX_[X]_SUBRESOURCE
2587 * command
2588 *
2589 * @dev_priv: Pointer to a device private struct.
2590 * @sw_context: The software context being used for this batch.
2591 * @header: Pointer to the command header in the command stream.
2592 */
2593static int vmw_cmd_dx_check_subresource(struct vmw_private *dev_priv,
2594 struct vmw_sw_context *sw_context,
2595 SVGA3dCmdHeader *header)
2596{
2597 struct {
2598 SVGA3dCmdHeader header;
2599 union {
2600 SVGA3dCmdDXReadbackSubResource r_body;
2601 SVGA3dCmdDXInvalidateSubResource i_body;
2602 SVGA3dCmdDXUpdateSubResource u_body;
2603 SVGA3dSurfaceId sid;
2604 };
2605 } *cmd;
2606
2607 BUILD_BUG_ON(offsetof(typeof(*cmd), r_body.sid) !=
2608 offsetof(typeof(*cmd), sid));
2609 BUILD_BUG_ON(offsetof(typeof(*cmd), i_body.sid) !=
2610 offsetof(typeof(*cmd), sid));
2611 BUILD_BUG_ON(offsetof(typeof(*cmd), u_body.sid) !=
2612 offsetof(typeof(*cmd), sid));
2613
2614 cmd = container_of(header, typeof(*cmd), header);
2615 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2616 VMW_RES_DIRTY_NONE, user_surface_converter,
2617 &cmd->sid, NULL);
2618}
2619
2620static int vmw_cmd_dx_cid_check(struct vmw_private *dev_priv,
2621 struct vmw_sw_context *sw_context,
2622 SVGA3dCmdHeader *header)
2623{
2624 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2625
2626 if (!ctx_node)
2627 return -EINVAL;
2628
2629 return 0;
2630}
2631
2632/**
2633 * vmw_cmd_dx_view_remove - validate a view remove command and schedule the view
2634 * resource for removal.
2635 *
2636 * @dev_priv: Pointer to a device private struct.
2637 * @sw_context: The software context being used for this batch.
2638 * @header: Pointer to the command header in the command stream.
2639 *
2640 * Check that the view exists, and if it was not created using this command
2641 * batch, conditionally make this command a NOP.
2642 */
2643static int vmw_cmd_dx_view_remove(struct vmw_private *dev_priv,
2644 struct vmw_sw_context *sw_context,
2645 SVGA3dCmdHeader *header)
2646{
2647 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2648 struct {
2649 SVGA3dCmdHeader header;
2650 union vmw_view_destroy body;
2651 } *cmd = container_of(header, typeof(*cmd), header);
2652 enum vmw_view_type view_type = vmw_view_cmd_to_type(header->id);
2653 struct vmw_resource *view;
2654 int ret;
2655
2656 if (!ctx_node)
2657 return -EINVAL;
2658
2659 ret = vmw_view_remove(sw_context->man, cmd->body.view_id, view_type,
2660 &sw_context->staged_cmd_res, &view);
2661 if (ret || !view)
2662 return ret;
2663
2664 /*
2665 * If the view wasn't created during this command batch, it might
2666 * have been removed due to a context swapout, so add a
2667 * relocation to conditionally make this command a NOP to avoid
2668 * device errors.
2669 */
2670 return vmw_resource_relocation_add(sw_context, view,
2671 vmw_ptr_diff(sw_context->buf_start,
2672 &cmd->header.id),
2673 vmw_res_rel_cond_nop);
2674}
2675
2676/**
2677 * vmw_cmd_dx_define_shader - Validate SVGA_3D_CMD_DX_DEFINE_SHADER command
2678 *
2679 * @dev_priv: Pointer to a device private struct.
2680 * @sw_context: The software context being used for this batch.
2681 * @header: Pointer to the command header in the command stream.
2682 */
2683static int vmw_cmd_dx_define_shader(struct vmw_private *dev_priv,
2684 struct vmw_sw_context *sw_context,
2685 SVGA3dCmdHeader *header)
2686{
2687 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2688 struct vmw_resource *res;
2689 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDefineShader) =
2690 container_of(header, typeof(*cmd), header);
2691 int ret;
2692
2693 if (!ctx_node)
2694 return -EINVAL;
2695
2696 res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_DXSHADER);
2697 if (IS_ERR_OR_NULL(res))
2698 return res ? PTR_ERR(res) : -EINVAL;
2699 ret = vmw_cotable_notify(res, cmd->body.shaderId);
2700 if (ret)
2701 return ret;
2702
2703 return vmw_dx_shader_add(sw_context->man, ctx_node->ctx,
2704 cmd->body.shaderId, cmd->body.type,
2705 &sw_context->staged_cmd_res);
2706}
2707
2708/**
2709 * vmw_cmd_dx_destroy_shader - Validate SVGA_3D_CMD_DX_DESTROY_SHADER command
2710 *
2711 * @dev_priv: Pointer to a device private struct.
2712 * @sw_context: The software context being used for this batch.
2713 * @header: Pointer to the command header in the command stream.
2714 */
2715static int vmw_cmd_dx_destroy_shader(struct vmw_private *dev_priv,
2716 struct vmw_sw_context *sw_context,
2717 SVGA3dCmdHeader *header)
2718{
2719 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2720 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDestroyShader) =
2721 container_of(header, typeof(*cmd), header);
2722 int ret;
2723
2724 if (!ctx_node)
2725 return -EINVAL;
2726
2727 ret = vmw_shader_remove(sw_context->man, cmd->body.shaderId, 0,
2728 &sw_context->staged_cmd_res);
2729
2730 return ret;
2731}
2732
2733/**
2734 * vmw_cmd_dx_bind_shader - Validate SVGA_3D_CMD_DX_BIND_SHADER command
2735 *
2736 * @dev_priv: Pointer to a device private struct.
2737 * @sw_context: The software context being used for this batch.
2738 * @header: Pointer to the command header in the command stream.
2739 */
2740static int vmw_cmd_dx_bind_shader(struct vmw_private *dev_priv,
2741 struct vmw_sw_context *sw_context,
2742 SVGA3dCmdHeader *header)
2743{
2744 struct vmw_resource *ctx;
2745 struct vmw_resource *res;
2746 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindShader) =
2747 container_of(header, typeof(*cmd), header);
2748 int ret;
2749
2750 if (cmd->body.cid != SVGA3D_INVALID_ID) {
2751 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2752 VMW_RES_DIRTY_SET,
2753 user_context_converter, &cmd->body.cid,
2754 &ctx);
2755 if (ret)
2756 return ret;
2757 } else {
2758 struct vmw_ctx_validation_info *ctx_node =
2759 VMW_GET_CTX_NODE(sw_context);
2760
2761 if (!ctx_node)
2762 return -EINVAL;
2763
2764 ctx = ctx_node->ctx;
2765 }
2766
2767 res = vmw_shader_lookup(vmw_context_res_man(ctx), cmd->body.shid, 0);
2768 if (IS_ERR(res)) {
2769 VMW_DEBUG_USER("Could not find shader to bind.\n");
2770 return PTR_ERR(res);
2771 }
2772
2773 ret = vmw_execbuf_res_val_add(sw_context, res, VMW_RES_DIRTY_NONE,
2774 vmw_val_add_flag_noctx);
2775 if (ret) {
2776 VMW_DEBUG_USER("Error creating resource validation node.\n");
2777 return ret;
2778 }
2779
2780 return vmw_cmd_res_switch_backup(dev_priv, sw_context, res,
2781 &cmd->body.mobid,
2782 cmd->body.offsetInBytes);
2783}
2784
2785/**
2786 * vmw_cmd_dx_genmips - Validate SVGA_3D_CMD_DX_GENMIPS command
2787 *
2788 * @dev_priv: Pointer to a device private struct.
2789 * @sw_context: The software context being used for this batch.
2790 * @header: Pointer to the command header in the command stream.
2791 */
2792static int vmw_cmd_dx_genmips(struct vmw_private *dev_priv,
2793 struct vmw_sw_context *sw_context,
2794 SVGA3dCmdHeader *header)
2795{
2796 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXGenMips) =
2797 container_of(header, typeof(*cmd), header);
2798 struct vmw_resource *view;
2799 struct vmw_res_cache_entry *rcache;
2800
2801 view = vmw_view_id_val_add(sw_context, vmw_view_sr,
2802 cmd->body.shaderResourceViewId);
2803 if (IS_ERR(view))
2804 return PTR_ERR(view);
2805
2806 /*
2807 * Normally the shader-resource view is not gpu-dirtying, but for
2808 * this particular command it is...
2809 * So mark the last looked-up surface, which is the surface
2810 * the view points to, gpu-dirty.
2811 */
2812 rcache = &sw_context->res_cache[vmw_res_surface];
2813 vmw_validation_res_set_dirty(sw_context->ctx, rcache->private,
2814 VMW_RES_DIRTY_SET);
2815 return 0;
2816}
2817
2818/**
2819 * vmw_cmd_dx_transfer_from_buffer - Validate
2820 * SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER command
2821 *
2822 * @dev_priv: Pointer to a device private struct.
2823 * @sw_context: The software context being used for this batch.
2824 * @header: Pointer to the command header in the command stream.
2825 */
2826static int vmw_cmd_dx_transfer_from_buffer(struct vmw_private *dev_priv,
2827 struct vmw_sw_context *sw_context,
2828 SVGA3dCmdHeader *header)
2829{
2830 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXTransferFromBuffer) =
2831 container_of(header, typeof(*cmd), header);
2832 int ret;
2833
2834 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2835 VMW_RES_DIRTY_NONE, user_surface_converter,
2836 &cmd->body.srcSid, NULL);
2837 if (ret != 0)
2838 return ret;
2839
2840 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2841 VMW_RES_DIRTY_SET, user_surface_converter,
2842 &cmd->body.destSid, NULL);
2843}
2844
2845/**
2846 * vmw_cmd_intra_surface_copy - Validate SVGA_3D_CMD_INTRA_SURFACE_COPY command
2847 *
2848 * @dev_priv: Pointer to a device private struct.
2849 * @sw_context: The software context being used for this batch.
2850 * @header: Pointer to the command header in the command stream.
2851 */
2852static int vmw_cmd_intra_surface_copy(struct vmw_private *dev_priv,
2853 struct vmw_sw_context *sw_context,
2854 SVGA3dCmdHeader *header)
2855{
2856 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdIntraSurfaceCopy) =
2857 container_of(header, typeof(*cmd), header);
2858
2859 if (!(dev_priv->capabilities2 & SVGA_CAP2_INTRA_SURFACE_COPY))
2860 return -EINVAL;
2861
2862 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2863 VMW_RES_DIRTY_SET, user_surface_converter,
2864 &cmd->body.surface.sid, NULL);
2865}
2866
2867static int vmw_cmd_sm5(struct vmw_private *dev_priv,
2868 struct vmw_sw_context *sw_context,
2869 SVGA3dCmdHeader *header)
2870{
2871 if (!has_sm5_context(dev_priv))
2872 return -EINVAL;
2873
2874 return 0;
2875}
2876
2877static int vmw_cmd_sm5_view_define(struct vmw_private *dev_priv,
2878 struct vmw_sw_context *sw_context,
2879 SVGA3dCmdHeader *header)
2880{
2881 if (!has_sm5_context(dev_priv))
2882 return -EINVAL;
2883
2884 return vmw_cmd_dx_view_define(dev_priv, sw_context, header);
2885}
2886
2887static int vmw_cmd_sm5_view_remove(struct vmw_private *dev_priv,
2888 struct vmw_sw_context *sw_context,
2889 SVGA3dCmdHeader *header)
2890{
2891 if (!has_sm5_context(dev_priv))
2892 return -EINVAL;
2893
2894 return vmw_cmd_dx_view_remove(dev_priv, sw_context, header);
2895}
2896
2897static int vmw_cmd_clear_uav_uint(struct vmw_private *dev_priv,
2898 struct vmw_sw_context *sw_context,
2899 SVGA3dCmdHeader *header)
2900{
2901 struct {
2902 SVGA3dCmdHeader header;
2903 SVGA3dCmdDXClearUAViewUint body;
2904 } *cmd = container_of(header, typeof(*cmd), header);
2905 struct vmw_resource *ret;
2906
2907 if (!has_sm5_context(dev_priv))
2908 return -EINVAL;
2909
2910 ret = vmw_view_id_val_add(sw_context, vmw_view_ua,
2911 cmd->body.uaViewId);
2912
2913 return PTR_ERR_OR_ZERO(ret);
2914}
2915
2916static int vmw_cmd_clear_uav_float(struct vmw_private *dev_priv,
2917 struct vmw_sw_context *sw_context,
2918 SVGA3dCmdHeader *header)
2919{
2920 struct {
2921 SVGA3dCmdHeader header;
2922 SVGA3dCmdDXClearUAViewFloat body;
2923 } *cmd = container_of(header, typeof(*cmd), header);
2924 struct vmw_resource *ret;
2925
2926 if (!has_sm5_context(dev_priv))
2927 return -EINVAL;
2928
2929 ret = vmw_view_id_val_add(sw_context, vmw_view_ua,
2930 cmd->body.uaViewId);
2931
2932 return PTR_ERR_OR_ZERO(ret);
2933}
2934
2935static int vmw_cmd_set_uav(struct vmw_private *dev_priv,
2936 struct vmw_sw_context *sw_context,
2937 SVGA3dCmdHeader *header)
2938{
2939 struct {
2940 SVGA3dCmdHeader header;
2941 SVGA3dCmdDXSetUAViews body;
2942 } *cmd = container_of(header, typeof(*cmd), header);
2943 u32 num_uav = (cmd->header.size - sizeof(cmd->body)) /
2944 sizeof(SVGA3dUAViewId);
2945 int ret;
2946
2947 if (!has_sm5_context(dev_priv))
2948 return -EINVAL;
2949
2950 if (num_uav > vmw_max_num_uavs(dev_priv)) {
2951 VMW_DEBUG_USER("Invalid UAV binding.\n");
2952 return -EINVAL;
2953 }
2954
2955 ret = vmw_view_bindings_add(sw_context, vmw_view_ua,
2956 vmw_ctx_binding_uav, 0, (void *)&cmd[1],
2957 num_uav, 0);
2958 if (ret)
2959 return ret;
2960
2961 vmw_binding_add_uav_index(sw_context->dx_ctx_node->staged, 0,
2962 cmd->body.uavSpliceIndex);
2963
2964 return ret;
2965}
2966
2967static int vmw_cmd_set_cs_uav(struct vmw_private *dev_priv,
2968 struct vmw_sw_context *sw_context,
2969 SVGA3dCmdHeader *header)
2970{
2971 struct {
2972 SVGA3dCmdHeader header;
2973 SVGA3dCmdDXSetCSUAViews body;
2974 } *cmd = container_of(header, typeof(*cmd), header);
2975 u32 num_uav = (cmd->header.size - sizeof(cmd->body)) /
2976 sizeof(SVGA3dUAViewId);
2977 int ret;
2978
2979 if (!has_sm5_context(dev_priv))
2980 return -EINVAL;
2981
2982 if (num_uav > vmw_max_num_uavs(dev_priv)) {
2983 VMW_DEBUG_USER("Invalid UAV binding.\n");
2984 return -EINVAL;
2985 }
2986
2987 ret = vmw_view_bindings_add(sw_context, vmw_view_ua,
2988 vmw_ctx_binding_cs_uav, 0, (void *)&cmd[1],
2989 num_uav, 0);
2990 if (ret)
2991 return ret;
2992
2993 vmw_binding_add_uav_index(sw_context->dx_ctx_node->staged, 1,
2994 cmd->body.startIndex);
2995
2996 return ret;
2997}
2998
2999static int vmw_cmd_dx_define_streamoutput(struct vmw_private *dev_priv,
3000 struct vmw_sw_context *sw_context,
3001 SVGA3dCmdHeader *header)
3002{
3003 struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
3004 struct vmw_resource *res;
3005 struct {
3006 SVGA3dCmdHeader header;
3007 SVGA3dCmdDXDefineStreamOutputWithMob body;
3008 } *cmd = container_of(header, typeof(*cmd), header);
3009 int ret;
3010
3011 if (!has_sm5_context(dev_priv))
3012 return -EINVAL;
3013
3014 if (!ctx_node) {
3015 DRM_ERROR("DX Context not set.\n");
3016 return -EINVAL;
3017 }
3018
3019 res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_STREAMOUTPUT);
3020 if (IS_ERR_OR_NULL(res))
3021 return res ? PTR_ERR(res) : -EINVAL;
3022 ret = vmw_cotable_notify(res, cmd->body.soid);
3023 if (ret)
3024 return ret;
3025
3026 return vmw_dx_streamoutput_add(sw_context->man, ctx_node->ctx,
3027 cmd->body.soid,
3028 &sw_context->staged_cmd_res);
3029}
3030
3031static int vmw_cmd_dx_destroy_streamoutput(struct vmw_private *dev_priv,
3032 struct vmw_sw_context *sw_context,
3033 SVGA3dCmdHeader *header)
3034{
3035 struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
3036 struct vmw_resource *res;
3037 struct {
3038 SVGA3dCmdHeader header;
3039 SVGA3dCmdDXDestroyStreamOutput body;
3040 } *cmd = container_of(header, typeof(*cmd), header);
3041
3042 if (!ctx_node) {
3043 DRM_ERROR("DX Context not set.\n");
3044 return -EINVAL;
3045 }
3046
3047 /*
3048 * When device does not support SM5 then streamoutput with mob command is
3049 * not available to user-space. Simply return in this case.
3050 */
3051 if (!has_sm5_context(dev_priv))
3052 return 0;
3053
3054 /*
3055 * With SM5 capable device if lookup fails then user-space probably used
3056 * old streamoutput define command. Return without an error.
3057 */
3058 res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx),
3059 cmd->body.soid);
3060 if (IS_ERR(res))
3061 return 0;
3062
3063 return vmw_dx_streamoutput_remove(sw_context->man, cmd->body.soid,
3064 &sw_context->staged_cmd_res);
3065}
3066
3067static int vmw_cmd_dx_bind_streamoutput(struct vmw_private *dev_priv,
3068 struct vmw_sw_context *sw_context,
3069 SVGA3dCmdHeader *header)
3070{
3071 struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
3072 struct vmw_resource *res;
3073 struct {
3074 SVGA3dCmdHeader header;
3075 SVGA3dCmdDXBindStreamOutput body;
3076 } *cmd = container_of(header, typeof(*cmd), header);
3077 int ret;
3078
3079 if (!has_sm5_context(dev_priv))
3080 return -EINVAL;
3081
3082 if (!ctx_node) {
3083 DRM_ERROR("DX Context not set.\n");
3084 return -EINVAL;
3085 }
3086
3087 res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx),
3088 cmd->body.soid);
3089 if (IS_ERR(res)) {
3090 DRM_ERROR("Could not find streamoutput to bind.\n");
3091 return PTR_ERR(res);
3092 }
3093
3094 vmw_dx_streamoutput_set_size(res, cmd->body.sizeInBytes);
3095
3096 ret = vmw_execbuf_res_val_add(sw_context, res, VMW_RES_DIRTY_NONE,
3097 vmw_val_add_flag_noctx);
3098 if (ret) {
3099 DRM_ERROR("Error creating resource validation node.\n");
3100 return ret;
3101 }
3102
3103 return vmw_cmd_res_switch_backup(dev_priv, sw_context, res,
3104 &cmd->body.mobid,
3105 cmd->body.offsetInBytes);
3106}
3107
3108static int vmw_cmd_dx_set_streamoutput(struct vmw_private *dev_priv,
3109 struct vmw_sw_context *sw_context,
3110 SVGA3dCmdHeader *header)
3111{
3112 struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
3113 struct vmw_resource *res;
3114 struct vmw_ctx_bindinfo_so binding;
3115 struct {
3116 SVGA3dCmdHeader header;
3117 SVGA3dCmdDXSetStreamOutput body;
3118 } *cmd = container_of(header, typeof(*cmd), header);
3119 int ret;
3120
3121 if (!ctx_node) {
3122 DRM_ERROR("DX Context not set.\n");
3123 return -EINVAL;
3124 }
3125
3126 if (cmd->body.soid == SVGA3D_INVALID_ID)
3127 return 0;
3128
3129 /*
3130 * When device does not support SM5 then streamoutput with mob command is
3131 * not available to user-space. Simply return in this case.
3132 */
3133 if (!has_sm5_context(dev_priv))
3134 return 0;
3135
3136 /*
3137 * With SM5 capable device if lookup fails then user-space probably used
3138 * old streamoutput define command. Return without an error.
3139 */
3140 res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx),
3141 cmd->body.soid);
3142 if (IS_ERR(res)) {
3143 return 0;
3144 }
3145
3146 ret = vmw_execbuf_res_val_add(sw_context, res, VMW_RES_DIRTY_NONE,
3147 vmw_val_add_flag_noctx);
3148 if (ret) {
3149 DRM_ERROR("Error creating resource validation node.\n");
3150 return ret;
3151 }
3152
3153 binding.bi.ctx = ctx_node->ctx;
3154 binding.bi.res = res;
3155 binding.bi.bt = vmw_ctx_binding_so;
3156 binding.slot = 0; /* Only one SO set to context at a time. */
3157
3158 vmw_binding_add(sw_context->dx_ctx_node->staged, &binding.bi, 0,
3159 binding.slot);
3160
3161 return ret;
3162}
3163
3164static int vmw_cmd_indexed_instanced_indirect(struct vmw_private *dev_priv,
3165 struct vmw_sw_context *sw_context,
3166 SVGA3dCmdHeader *header)
3167{
3168 struct vmw_draw_indexed_instanced_indirect_cmd {
3169 SVGA3dCmdHeader header;
3170 SVGA3dCmdDXDrawIndexedInstancedIndirect body;
3171 } *cmd = container_of(header, typeof(*cmd), header);
3172
3173 if (!has_sm5_context(dev_priv))
3174 return -EINVAL;
3175
3176 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3177 VMW_RES_DIRTY_NONE, user_surface_converter,
3178 &cmd->body.argsBufferSid, NULL);
3179}
3180
3181static int vmw_cmd_instanced_indirect(struct vmw_private *dev_priv,
3182 struct vmw_sw_context *sw_context,
3183 SVGA3dCmdHeader *header)
3184{
3185 struct vmw_draw_instanced_indirect_cmd {
3186 SVGA3dCmdHeader header;
3187 SVGA3dCmdDXDrawInstancedIndirect body;
3188 } *cmd = container_of(header, typeof(*cmd), header);
3189
3190 if (!has_sm5_context(dev_priv))
3191 return -EINVAL;
3192
3193 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3194 VMW_RES_DIRTY_NONE, user_surface_converter,
3195 &cmd->body.argsBufferSid, NULL);
3196}
3197
3198static int vmw_cmd_dispatch_indirect(struct vmw_private *dev_priv,
3199 struct vmw_sw_context *sw_context,
3200 SVGA3dCmdHeader *header)
3201{
3202 struct vmw_dispatch_indirect_cmd {
3203 SVGA3dCmdHeader header;
3204 SVGA3dCmdDXDispatchIndirect body;
3205 } *cmd = container_of(header, typeof(*cmd), header);
3206
3207 if (!has_sm5_context(dev_priv))
3208 return -EINVAL;
3209
3210 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3211 VMW_RES_DIRTY_NONE, user_surface_converter,
3212 &cmd->body.argsBufferSid, NULL);
3213}
3214
3215static int vmw_cmd_check_not_3d(struct vmw_private *dev_priv,
3216 struct vmw_sw_context *sw_context,
3217 void *buf, uint32_t *size)
3218{
3219 uint32_t size_remaining = *size;
3220 uint32_t cmd_id;
3221
3222 cmd_id = ((uint32_t *)buf)[0];
3223 switch (cmd_id) {
3224 case SVGA_CMD_UPDATE:
3225 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdUpdate);
3226 break;
3227 case SVGA_CMD_DEFINE_GMRFB:
3228 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdDefineGMRFB);
3229 break;
3230 case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
3231 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3232 break;
3233 case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
3234 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3235 break;
3236 default:
3237 VMW_DEBUG_USER("Unsupported SVGA command: %u.\n", cmd_id);
3238 return -EINVAL;
3239 }
3240
3241 if (*size > size_remaining) {
3242 VMW_DEBUG_USER("Invalid SVGA command (size mismatch): %u.\n",
3243 cmd_id);
3244 return -EINVAL;
3245 }
3246
3247 if (unlikely(!sw_context->kernel)) {
3248 VMW_DEBUG_USER("Kernel only SVGA command: %u.\n", cmd_id);
3249 return -EPERM;
3250 }
3251
3252 if (cmd_id == SVGA_CMD_DEFINE_GMRFB)
3253 return vmw_cmd_check_define_gmrfb(dev_priv, sw_context, buf);
3254
3255 return 0;
3256}
3257
3258static const struct vmw_cmd_entry vmw_cmd_entries[SVGA_3D_CMD_MAX] = {
3259 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE, &vmw_cmd_invalid,
3260 false, false, false),
3261 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DESTROY, &vmw_cmd_invalid,
3262 false, false, false),
3263 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_COPY, &vmw_cmd_surface_copy_check,
3264 true, false, false),
3265 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_STRETCHBLT, &vmw_cmd_stretch_blt_check,
3266 true, false, false),
3267 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DMA, &vmw_cmd_dma,
3268 true, false, false),
3269 VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DEFINE, &vmw_cmd_invalid,
3270 false, false, false),
3271 VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DESTROY, &vmw_cmd_invalid,
3272 false, false, false),
3273 VMW_CMD_DEF(SVGA_3D_CMD_SETTRANSFORM, &vmw_cmd_cid_check,
3274 true, false, false),
3275 VMW_CMD_DEF(SVGA_3D_CMD_SETZRANGE, &vmw_cmd_cid_check,
3276 true, false, false),
3277 VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERSTATE, &vmw_cmd_cid_check,
3278 true, false, false),
3279 VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERTARGET,
3280 &vmw_cmd_set_render_target_check, true, false, false),
3281 VMW_CMD_DEF(SVGA_3D_CMD_SETTEXTURESTATE, &vmw_cmd_tex_state,
3282 true, false, false),
3283 VMW_CMD_DEF(SVGA_3D_CMD_SETMATERIAL, &vmw_cmd_cid_check,
3284 true, false, false),
3285 VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTDATA, &vmw_cmd_cid_check,
3286 true, false, false),
3287 VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTENABLED, &vmw_cmd_cid_check,
3288 true, false, false),
3289 VMW_CMD_DEF(SVGA_3D_CMD_SETVIEWPORT, &vmw_cmd_cid_check,
3290 true, false, false),
3291 VMW_CMD_DEF(SVGA_3D_CMD_SETCLIPPLANE, &vmw_cmd_cid_check,
3292 true, false, false),
3293 VMW_CMD_DEF(SVGA_3D_CMD_CLEAR, &vmw_cmd_cid_check,
3294 true, false, false),
3295 VMW_CMD_DEF(SVGA_3D_CMD_PRESENT, &vmw_cmd_present_check,
3296 false, false, false),
3297 VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DEFINE, &vmw_cmd_shader_define,
3298 true, false, false),
3299 VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DESTROY, &vmw_cmd_shader_destroy,
3300 true, false, false),
3301 VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER, &vmw_cmd_set_shader,
3302 true, false, false),
3303 VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER_CONST, &vmw_cmd_set_shader_const,
3304 true, false, false),
3305 VMW_CMD_DEF(SVGA_3D_CMD_DRAW_PRIMITIVES, &vmw_cmd_draw,
3306 true, false, false),
3307 VMW_CMD_DEF(SVGA_3D_CMD_SETSCISSORRECT, &vmw_cmd_cid_check,
3308 true, false, false),
3309 VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_QUERY, &vmw_cmd_begin_query,
3310 true, false, false),
3311 VMW_CMD_DEF(SVGA_3D_CMD_END_QUERY, &vmw_cmd_end_query,
3312 true, false, false),
3313 VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_QUERY, &vmw_cmd_wait_query,
3314 true, false, false),
3315 VMW_CMD_DEF(SVGA_3D_CMD_PRESENT_READBACK, &vmw_cmd_ok,
3316 true, false, false),
3317 VMW_CMD_DEF(SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN,
3318 &vmw_cmd_blt_surf_screen_check, false, false, false),
3319 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE_V2, &vmw_cmd_invalid,
3320 false, false, false),
3321 VMW_CMD_DEF(SVGA_3D_CMD_GENERATE_MIPMAPS, &vmw_cmd_invalid,
3322 false, false, false),
3323 VMW_CMD_DEF(SVGA_3D_CMD_ACTIVATE_SURFACE, &vmw_cmd_invalid,
3324 false, false, false),
3325 VMW_CMD_DEF(SVGA_3D_CMD_DEACTIVATE_SURFACE, &vmw_cmd_invalid,
3326 false, false, false),
3327 VMW_CMD_DEF(SVGA_3D_CMD_SCREEN_DMA, &vmw_cmd_invalid,
3328 false, false, false),
3329 VMW_CMD_DEF(SVGA_3D_CMD_DEAD1, &vmw_cmd_invalid,
3330 false, false, false),
3331 VMW_CMD_DEF(SVGA_3D_CMD_DEAD2, &vmw_cmd_invalid,
3332 false, false, false),
3333 VMW_CMD_DEF(SVGA_3D_CMD_DEAD12, &vmw_cmd_invalid, false, false, false),
3334 VMW_CMD_DEF(SVGA_3D_CMD_DEAD13, &vmw_cmd_invalid, false, false, false),
3335 VMW_CMD_DEF(SVGA_3D_CMD_DEAD14, &vmw_cmd_invalid, false, false, false),
3336 VMW_CMD_DEF(SVGA_3D_CMD_DEAD15, &vmw_cmd_invalid, false, false, false),
3337 VMW_CMD_DEF(SVGA_3D_CMD_DEAD16, &vmw_cmd_invalid, false, false, false),
3338 VMW_CMD_DEF(SVGA_3D_CMD_DEAD17, &vmw_cmd_invalid, false, false, false),
3339 VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE, &vmw_cmd_invalid,
3340 false, false, true),
3341 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_OTABLE, &vmw_cmd_invalid,
3342 false, false, true),
3343 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_MOB, &vmw_cmd_invalid,
3344 false, false, true),
3345 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_MOB, &vmw_cmd_invalid,
3346 false, false, true),
3347 VMW_CMD_DEF(SVGA_3D_CMD_REDEFINE_GB_MOB64, &vmw_cmd_invalid,
3348 false, false, true),
3349 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING, &vmw_cmd_invalid,
3350 false, false, true),
3351 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE, &vmw_cmd_invalid,
3352 false, false, true),
3353 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SURFACE, &vmw_cmd_invalid,
3354 false, false, true),
3355 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE, &vmw_cmd_bind_gb_surface,
3356 true, false, true),
3357 VMW_CMD_DEF(SVGA_3D_CMD_COND_BIND_GB_SURFACE, &vmw_cmd_invalid,
3358 false, false, true),
3359 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_IMAGE, &vmw_cmd_update_gb_image,
3360 true, false, true),
3361 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SURFACE,
3362 &vmw_cmd_update_gb_surface, true, false, true),
3363 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE,
3364 &vmw_cmd_readback_gb_image, true, false, true),
3365 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_SURFACE,
3366 &vmw_cmd_readback_gb_surface, true, false, true),
3367 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE,
3368 &vmw_cmd_invalidate_gb_image, true, false, true),
3369 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_SURFACE,
3370 &vmw_cmd_invalidate_gb_surface, true, false, true),
3371 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_CONTEXT, &vmw_cmd_invalid,
3372 false, false, true),
3373 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_CONTEXT, &vmw_cmd_invalid,
3374 false, false, true),
3375 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_CONTEXT, &vmw_cmd_invalid,
3376 false, false, true),
3377 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_CONTEXT, &vmw_cmd_invalid,
3378 false, false, true),
3379 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_CONTEXT, &vmw_cmd_invalid,
3380 false, false, true),
3381 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SHADER, &vmw_cmd_invalid,
3382 false, false, true),
3383 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SHADER, &vmw_cmd_bind_gb_shader,
3384 true, false, true),
3385 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SHADER, &vmw_cmd_invalid,
3386 false, false, true),
3387 VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE64, &vmw_cmd_invalid,
3388 false, false, false),
3389 VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_GB_QUERY, &vmw_cmd_begin_gb_query,
3390 true, false, true),
3391 VMW_CMD_DEF(SVGA_3D_CMD_END_GB_QUERY, &vmw_cmd_end_gb_query,
3392 true, false, true),
3393 VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_GB_QUERY, &vmw_cmd_wait_gb_query,
3394 true, false, true),
3395 VMW_CMD_DEF(SVGA_3D_CMD_NOP, &vmw_cmd_ok,
3396 true, false, true),
3397 VMW_CMD_DEF(SVGA_3D_CMD_NOP_ERROR, &vmw_cmd_ok,
3398 true, false, true),
3399 VMW_CMD_DEF(SVGA_3D_CMD_ENABLE_GART, &vmw_cmd_invalid,
3400 false, false, true),
3401 VMW_CMD_DEF(SVGA_3D_CMD_DISABLE_GART, &vmw_cmd_invalid,
3402 false, false, true),
3403 VMW_CMD_DEF(SVGA_3D_CMD_MAP_MOB_INTO_GART, &vmw_cmd_invalid,
3404 false, false, true),
3405 VMW_CMD_DEF(SVGA_3D_CMD_UNMAP_GART_RANGE, &vmw_cmd_invalid,
3406 false, false, true),
3407 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SCREENTARGET, &vmw_cmd_invalid,
3408 false, false, true),
3409 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SCREENTARGET, &vmw_cmd_invalid,
3410 false, false, true),
3411 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SCREENTARGET, &vmw_cmd_invalid,
3412 false, false, true),
3413 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SCREENTARGET, &vmw_cmd_invalid,
3414 false, false, true),
3415 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3416 false, false, true),
3417 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3418 false, false, true),
3419 VMW_CMD_DEF(SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE, &vmw_cmd_cid_check,
3420 true, false, true),
3421 VMW_CMD_DEF(SVGA_3D_CMD_GB_SCREEN_DMA, &vmw_cmd_invalid,
3422 false, false, true),
3423 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH, &vmw_cmd_invalid,
3424 false, false, true),
3425 VMW_CMD_DEF(SVGA_3D_CMD_GB_MOB_FENCE, &vmw_cmd_invalid,
3426 false, false, true),
3427 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE_V2, &vmw_cmd_invalid,
3428 false, false, true),
3429
3430 /* SM commands */
3431 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_CONTEXT, &vmw_cmd_invalid,
3432 false, false, true),
3433 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_CONTEXT, &vmw_cmd_invalid,
3434 false, false, true),
3435 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_CONTEXT, &vmw_cmd_invalid,
3436 false, false, true),
3437 VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_CONTEXT, &vmw_cmd_invalid,
3438 false, false, true),
3439 VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_CONTEXT, &vmw_cmd_invalid,
3440 false, false, true),
3441 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER,
3442 &vmw_cmd_dx_set_single_constant_buffer, true, false, true),
3443 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER_RESOURCES,
3444 &vmw_cmd_dx_set_shader_res, true, false, true),
3445 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER, &vmw_cmd_dx_set_shader,
3446 true, false, true),
3447 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SAMPLERS, &vmw_cmd_dx_cid_check,
3448 true, false, true),
3449 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW, &vmw_cmd_dx_cid_check,
3450 true, false, true),
3451 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED, &vmw_cmd_dx_cid_check,
3452 true, false, true),
3453 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED, &vmw_cmd_dx_cid_check,
3454 true, false, true),
3455 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED,
3456 &vmw_cmd_dx_cid_check, true, false, true),
3457 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_AUTO, &vmw_cmd_dx_cid_check,
3458 true, false, true),
3459 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS,
3460 &vmw_cmd_dx_set_vertex_buffers, true, false, true),
3461 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INDEX_BUFFER,
3462 &vmw_cmd_dx_set_index_buffer, true, false, true),
3463 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RENDERTARGETS,
3464 &vmw_cmd_dx_set_rendertargets, true, false, true),
3465 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_BLEND_STATE, &vmw_cmd_dx_cid_check,
3466 true, false, true),
3467 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DEPTHSTENCIL_STATE,
3468 &vmw_cmd_dx_cid_check, true, false, true),
3469 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RASTERIZER_STATE,
3470 &vmw_cmd_dx_cid_check, true, false, true),
3471 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_QUERY, &vmw_cmd_dx_define_query,
3472 true, false, true),
3473 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_QUERY, &vmw_cmd_dx_cid_check,
3474 true, false, true),
3475 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_QUERY, &vmw_cmd_dx_bind_query,
3476 true, false, true),
3477 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_QUERY_OFFSET,
3478 &vmw_cmd_dx_cid_check, true, false, true),
3479 VMW_CMD_DEF(SVGA_3D_CMD_DX_BEGIN_QUERY, &vmw_cmd_dx_cid_check,
3480 true, false, true),
3481 VMW_CMD_DEF(SVGA_3D_CMD_DX_END_QUERY, &vmw_cmd_dx_cid_check,
3482 true, false, true),
3483 VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_QUERY, &vmw_cmd_invalid,
3484 true, false, true),
3485 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PREDICATION, &vmw_cmd_dx_cid_check,
3486 true, false, true),
3487 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VIEWPORTS, &vmw_cmd_dx_cid_check,
3488 true, false, true),
3489 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SCISSORRECTS, &vmw_cmd_dx_cid_check,
3490 true, false, true),
3491 VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW,
3492 &vmw_cmd_dx_clear_rendertarget_view, true, false, true),
3493 VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW,
3494 &vmw_cmd_dx_clear_depthstencil_view, true, false, true),
3495 VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY, &vmw_cmd_invalid,
3496 true, false, true),
3497 VMW_CMD_DEF(SVGA_3D_CMD_DX_GENMIPS, &vmw_cmd_dx_genmips,
3498 true, false, true),
3499 VMW_CMD_DEF(SVGA_3D_CMD_DX_UPDATE_SUBRESOURCE,
3500 &vmw_cmd_dx_check_subresource, true, false, true),
3501 VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_SUBRESOURCE,
3502 &vmw_cmd_dx_check_subresource, true, false, true),
3503 VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_SUBRESOURCE,
3504 &vmw_cmd_dx_check_subresource, true, false, true),
3505 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW,
3506 &vmw_cmd_dx_view_define, true, false, true),
3507 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW,
3508 &vmw_cmd_dx_view_remove, true, false, true),
3509 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW,
3510 &vmw_cmd_dx_view_define, true, false, true),
3511 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW,
3512 &vmw_cmd_dx_view_remove, true, false, true),
3513 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW,
3514 &vmw_cmd_dx_view_define, true, false, true),
3515 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW,
3516 &vmw_cmd_dx_view_remove, true, false, true),
3517 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_ELEMENTLAYOUT,
3518 &vmw_cmd_dx_so_define, true, false, true),
3519 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_ELEMENTLAYOUT,
3520 &vmw_cmd_dx_cid_check, true, false, true),
3521 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_BLEND_STATE,
3522 &vmw_cmd_dx_so_define, true, false, true),
3523 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_BLEND_STATE,
3524 &vmw_cmd_dx_cid_check, true, false, true),
3525 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_STATE,
3526 &vmw_cmd_dx_so_define, true, false, true),
3527 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_STATE,
3528 &vmw_cmd_dx_cid_check, true, false, true),
3529 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE,
3530 &vmw_cmd_dx_so_define, true, false, true),
3531 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RASTERIZER_STATE,
3532 &vmw_cmd_dx_cid_check, true, false, true),
3533 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SAMPLER_STATE,
3534 &vmw_cmd_dx_so_define, true, false, true),
3535 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SAMPLER_STATE,
3536 &vmw_cmd_dx_cid_check, true, false, true),
3537 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADER,
3538 &vmw_cmd_dx_define_shader, true, false, true),
3539 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADER,
3540 &vmw_cmd_dx_destroy_shader, true, false, true),
3541 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_SHADER,
3542 &vmw_cmd_dx_bind_shader, true, false, true),
3543 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT,
3544 &vmw_cmd_dx_so_define, true, false, true),
3545 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_STREAMOUTPUT,
3546 &vmw_cmd_dx_destroy_streamoutput, true, false, true),
3547 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_STREAMOUTPUT,
3548 &vmw_cmd_dx_set_streamoutput, true, false, true),
3549 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SOTARGETS,
3550 &vmw_cmd_dx_set_so_targets, true, false, true),
3551 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INPUT_LAYOUT,
3552 &vmw_cmd_dx_cid_check, true, false, true),
3553 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_TOPOLOGY,
3554 &vmw_cmd_dx_cid_check, true, false, true),
3555 VMW_CMD_DEF(SVGA_3D_CMD_DX_BUFFER_COPY,
3556 &vmw_cmd_buffer_copy_check, true, false, true),
3557 VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY_REGION,
3558 &vmw_cmd_pred_copy_check, true, false, true),
3559 VMW_CMD_DEF(SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER,
3560 &vmw_cmd_dx_transfer_from_buffer,
3561 true, false, true),
3562 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VS_CONSTANT_BUFFER_OFFSET,
3563 &vmw_cmd_dx_set_constant_buffer_offset,
3564 true, false, true),
3565 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PS_CONSTANT_BUFFER_OFFSET,
3566 &vmw_cmd_dx_set_constant_buffer_offset,
3567 true, false, true),
3568 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_GS_CONSTANT_BUFFER_OFFSET,
3569 &vmw_cmd_dx_set_constant_buffer_offset,
3570 true, false, true),
3571 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_HS_CONSTANT_BUFFER_OFFSET,
3572 &vmw_cmd_dx_set_constant_buffer_offset,
3573 true, false, true),
3574 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DS_CONSTANT_BUFFER_OFFSET,
3575 &vmw_cmd_dx_set_constant_buffer_offset,
3576 true, false, true),
3577 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_CS_CONSTANT_BUFFER_OFFSET,
3578 &vmw_cmd_dx_set_constant_buffer_offset,
3579 true, false, true),
3580 VMW_CMD_DEF(SVGA_3D_CMD_INTRA_SURFACE_COPY, &vmw_cmd_intra_surface_copy,
3581 true, false, true),
3582
3583 /*
3584 * SM5 commands
3585 */
3586 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_UA_VIEW, &vmw_cmd_sm5_view_define,
3587 true, false, true),
3588 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_UA_VIEW, &vmw_cmd_sm5_view_remove,
3589 true, false, true),
3590 VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_UA_VIEW_UINT, &vmw_cmd_clear_uav_uint,
3591 true, false, true),
3592 VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_UA_VIEW_FLOAT,
3593 &vmw_cmd_clear_uav_float, true, false, true),
3594 VMW_CMD_DEF(SVGA_3D_CMD_DX_COPY_STRUCTURE_COUNT, &vmw_cmd_invalid, true,
3595 false, true),
3596 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_UA_VIEWS, &vmw_cmd_set_uav, true, false,
3597 true),
3598 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED_INDIRECT,
3599 &vmw_cmd_indexed_instanced_indirect, true, false, true),
3600 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED_INDIRECT,
3601 &vmw_cmd_instanced_indirect, true, false, true),
3602 VMW_CMD_DEF(SVGA_3D_CMD_DX_DISPATCH, &vmw_cmd_sm5, true, false, true),
3603 VMW_CMD_DEF(SVGA_3D_CMD_DX_DISPATCH_INDIRECT,
3604 &vmw_cmd_dispatch_indirect, true, false, true),
3605 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_CS_UA_VIEWS, &vmw_cmd_set_cs_uav, true,
3606 false, true),
3607 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW_V2,
3608 &vmw_cmd_sm5_view_define, true, false, true),
3609 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT_WITH_MOB,
3610 &vmw_cmd_dx_define_streamoutput, true, false, true),
3611 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_STREAMOUTPUT,
3612 &vmw_cmd_dx_bind_streamoutput, true, false, true),
3613 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE_V2,
3614 &vmw_cmd_dx_so_define, true, false, true),
3615 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE_V4,
3616 &vmw_cmd_invalid, false, false, true),
3617};
3618
3619bool vmw_cmd_describe(const void *buf, u32 *size, char const **cmd)
3620{
3621 u32 cmd_id = ((u32 *) buf)[0];
3622
3623 if (cmd_id >= SVGA_CMD_MAX) {
3624 SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3625 const struct vmw_cmd_entry *entry;
3626
3627 *size = header->size + sizeof(SVGA3dCmdHeader);
3628 cmd_id = header->id;
3629 if (cmd_id >= SVGA_3D_CMD_MAX)
3630 return false;
3631
3632 cmd_id -= SVGA_3D_CMD_BASE;
3633 entry = &vmw_cmd_entries[cmd_id];
3634 *cmd = entry->cmd_name;
3635 return true;
3636 }
3637
3638 switch (cmd_id) {
3639 case SVGA_CMD_UPDATE:
3640 *cmd = "SVGA_CMD_UPDATE";
3641 *size = sizeof(u32) + sizeof(SVGAFifoCmdUpdate);
3642 break;
3643 case SVGA_CMD_DEFINE_GMRFB:
3644 *cmd = "SVGA_CMD_DEFINE_GMRFB";
3645 *size = sizeof(u32) + sizeof(SVGAFifoCmdDefineGMRFB);
3646 break;
3647 case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
3648 *cmd = "SVGA_CMD_BLIT_GMRFB_TO_SCREEN";
3649 *size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3650 break;
3651 case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
3652 *cmd = "SVGA_CMD_BLIT_SCREEN_TO_GMRFB";
3653 *size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3654 break;
3655 default:
3656 *cmd = "UNKNOWN";
3657 *size = 0;
3658 return false;
3659 }
3660
3661 return true;
3662}
3663
3664static int vmw_cmd_check(struct vmw_private *dev_priv,
3665 struct vmw_sw_context *sw_context, void *buf,
3666 uint32_t *size)
3667{
3668 uint32_t cmd_id;
3669 uint32_t size_remaining = *size;
3670 SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3671 int ret;
3672 const struct vmw_cmd_entry *entry;
3673 bool gb = dev_priv->capabilities & SVGA_CAP_GBOBJECTS;
3674
3675 cmd_id = ((uint32_t *)buf)[0];
3676 /* Handle any none 3D commands */
3677 if (unlikely(cmd_id < SVGA_CMD_MAX))
3678 return vmw_cmd_check_not_3d(dev_priv, sw_context, buf, size);
3679
3680
3681 cmd_id = header->id;
3682 *size = header->size + sizeof(SVGA3dCmdHeader);
3683
3684 cmd_id -= SVGA_3D_CMD_BASE;
3685 if (unlikely(*size > size_remaining))
3686 goto out_invalid;
3687
3688 if (unlikely(cmd_id >= SVGA_3D_CMD_MAX - SVGA_3D_CMD_BASE))
3689 goto out_invalid;
3690
3691 entry = &vmw_cmd_entries[cmd_id];
3692 if (unlikely(!entry->func))
3693 goto out_invalid;
3694
3695 if (unlikely(!entry->user_allow && !sw_context->kernel))
3696 goto out_privileged;
3697
3698 if (unlikely(entry->gb_disable && gb))
3699 goto out_old;
3700
3701 if (unlikely(entry->gb_enable && !gb))
3702 goto out_new;
3703
3704 ret = entry->func(dev_priv, sw_context, header);
3705 if (unlikely(ret != 0)) {
3706 VMW_DEBUG_USER("SVGA3D command: %d failed with error %d\n",
3707 cmd_id + SVGA_3D_CMD_BASE, ret);
3708 return ret;
3709 }
3710
3711 return 0;
3712out_invalid:
3713 VMW_DEBUG_USER("Invalid SVGA3D command: %d\n",
3714 cmd_id + SVGA_3D_CMD_BASE);
3715 return -EINVAL;
3716out_privileged:
3717 VMW_DEBUG_USER("Privileged SVGA3D command: %d\n",
3718 cmd_id + SVGA_3D_CMD_BASE);
3719 return -EPERM;
3720out_old:
3721 VMW_DEBUG_USER("Deprecated (disallowed) SVGA3D command: %d\n",
3722 cmd_id + SVGA_3D_CMD_BASE);
3723 return -EINVAL;
3724out_new:
3725 VMW_DEBUG_USER("SVGA3D command: %d not supported by virtual device.\n",
3726 cmd_id + SVGA_3D_CMD_BASE);
3727 return -EINVAL;
3728}
3729
3730static int vmw_cmd_check_all(struct vmw_private *dev_priv,
3731 struct vmw_sw_context *sw_context, void *buf,
3732 uint32_t size)
3733{
3734 int32_t cur_size = size;
3735 int ret;
3736
3737 sw_context->buf_start = buf;
3738
3739 while (cur_size > 0) {
3740 size = cur_size;
3741 ret = vmw_cmd_check(dev_priv, sw_context, buf, &size);
3742 if (unlikely(ret != 0))
3743 return ret;
3744 buf = (void *)((unsigned long) buf + size);
3745 cur_size -= size;
3746 }
3747
3748 if (unlikely(cur_size != 0)) {
3749 VMW_DEBUG_USER("Command verifier out of sync.\n");
3750 return -EINVAL;
3751 }
3752
3753 return 0;
3754}
3755
3756static void vmw_free_relocations(struct vmw_sw_context *sw_context)
3757{
3758 /* Memory is validation context memory, so no need to free it */
3759 INIT_LIST_HEAD(&sw_context->bo_relocations);
3760}
3761
3762static void vmw_apply_relocations(struct vmw_sw_context *sw_context)
3763{
3764 struct vmw_relocation *reloc;
3765 struct ttm_buffer_object *bo;
3766
3767 list_for_each_entry(reloc, &sw_context->bo_relocations, head) {
3768 bo = &reloc->vbo->tbo;
3769 switch (bo->resource->mem_type) {
3770 case TTM_PL_VRAM:
3771 reloc->location->offset += bo->resource->start << PAGE_SHIFT;
3772 reloc->location->gmrId = SVGA_GMR_FRAMEBUFFER;
3773 break;
3774 case VMW_PL_GMR:
3775 reloc->location->gmrId = bo->resource->start;
3776 break;
3777 case VMW_PL_MOB:
3778 *reloc->mob_loc = bo->resource->start;
3779 break;
3780 default:
3781 BUG();
3782 }
3783 }
3784 vmw_free_relocations(sw_context);
3785}
3786
3787static int vmw_resize_cmd_bounce(struct vmw_sw_context *sw_context,
3788 uint32_t size)
3789{
3790 if (likely(sw_context->cmd_bounce_size >= size))
3791 return 0;
3792
3793 if (sw_context->cmd_bounce_size == 0)
3794 sw_context->cmd_bounce_size = VMWGFX_CMD_BOUNCE_INIT_SIZE;
3795
3796 while (sw_context->cmd_bounce_size < size) {
3797 sw_context->cmd_bounce_size =
3798 PAGE_ALIGN(sw_context->cmd_bounce_size +
3799 (sw_context->cmd_bounce_size >> 1));
3800 }
3801
3802 vfree(sw_context->cmd_bounce);
3803 sw_context->cmd_bounce = vmalloc(sw_context->cmd_bounce_size);
3804
3805 if (sw_context->cmd_bounce == NULL) {
3806 VMW_DEBUG_USER("Failed to allocate command bounce buffer.\n");
3807 sw_context->cmd_bounce_size = 0;
3808 return -ENOMEM;
3809 }
3810
3811 return 0;
3812}
3813
3814/*
3815 * vmw_execbuf_fence_commands - create and submit a command stream fence
3816 *
3817 * Creates a fence object and submits a command stream marker.
3818 * If this fails for some reason, We sync the fifo and return NULL.
3819 * It is then safe to fence buffers with a NULL pointer.
3820 *
3821 * If @p_handle is not NULL @file_priv must also not be NULL. Creates a
3822 * userspace handle if @p_handle is not NULL, otherwise not.
3823 */
3824
3825int vmw_execbuf_fence_commands(struct drm_file *file_priv,
3826 struct vmw_private *dev_priv,
3827 struct vmw_fence_obj **p_fence,
3828 uint32_t *p_handle)
3829{
3830 uint32_t sequence;
3831 int ret;
3832 bool synced = false;
3833
3834 /* p_handle implies file_priv. */
3835 BUG_ON(p_handle != NULL && file_priv == NULL);
3836
3837 ret = vmw_cmd_send_fence(dev_priv, &sequence);
3838 if (unlikely(ret != 0)) {
3839 VMW_DEBUG_USER("Fence submission error. Syncing.\n");
3840 synced = true;
3841 }
3842
3843 if (p_handle != NULL)
3844 ret = vmw_user_fence_create(file_priv, dev_priv->fman,
3845 sequence, p_fence, p_handle);
3846 else
3847 ret = vmw_fence_create(dev_priv->fman, sequence, p_fence);
3848
3849 if (unlikely(ret != 0 && !synced)) {
3850 (void) vmw_fallback_wait(dev_priv, false, false, sequence,
3851 false, VMW_FENCE_WAIT_TIMEOUT);
3852 *p_fence = NULL;
3853 }
3854
3855 return ret;
3856}
3857
3858/**
3859 * vmw_execbuf_copy_fence_user - copy fence object information to user-space.
3860 *
3861 * @dev_priv: Pointer to a vmw_private struct.
3862 * @vmw_fp: Pointer to the struct vmw_fpriv representing the calling file.
3863 * @ret: Return value from fence object creation.
3864 * @user_fence_rep: User space address of a struct drm_vmw_fence_rep to which
3865 * the information should be copied.
3866 * @fence: Pointer to the fenc object.
3867 * @fence_handle: User-space fence handle.
3868 * @out_fence_fd: exported file descriptor for the fence. -1 if not used
3869 *
3870 * This function copies fence information to user-space. If copying fails, the
3871 * user-space struct drm_vmw_fence_rep::error member is hopefully left
3872 * untouched, and if it's preloaded with an -EFAULT by user-space, the error
3873 * will hopefully be detected.
3874 *
3875 * Also if copying fails, user-space will be unable to signal the fence object
3876 * so we wait for it immediately, and then unreference the user-space reference.
3877 */
3878int
3879vmw_execbuf_copy_fence_user(struct vmw_private *dev_priv,
3880 struct vmw_fpriv *vmw_fp, int ret,
3881 struct drm_vmw_fence_rep __user *user_fence_rep,
3882 struct vmw_fence_obj *fence, uint32_t fence_handle,
3883 int32_t out_fence_fd)
3884{
3885 struct drm_vmw_fence_rep fence_rep;
3886
3887 if (user_fence_rep == NULL)
3888 return 0;
3889
3890 memset(&fence_rep, 0, sizeof(fence_rep));
3891
3892 fence_rep.error = ret;
3893 fence_rep.fd = out_fence_fd;
3894 if (ret == 0) {
3895 BUG_ON(fence == NULL);
3896
3897 fence_rep.handle = fence_handle;
3898 fence_rep.seqno = fence->base.seqno;
3899 vmw_update_seqno(dev_priv);
3900 fence_rep.passed_seqno = dev_priv->last_read_seqno;
3901 }
3902
3903 /*
3904 * copy_to_user errors will be detected by user space not seeing
3905 * fence_rep::error filled in. Typically user-space would have pre-set
3906 * that member to -EFAULT.
3907 */
3908 ret = copy_to_user(user_fence_rep, &fence_rep,
3909 sizeof(fence_rep));
3910
3911 /*
3912 * User-space lost the fence object. We need to sync and unreference the
3913 * handle.
3914 */
3915 if (unlikely(ret != 0) && (fence_rep.error == 0)) {
3916 ttm_ref_object_base_unref(vmw_fp->tfile, fence_handle);
3917 VMW_DEBUG_USER("Fence copy error. Syncing.\n");
3918 (void) vmw_fence_obj_wait(fence, false, false,
3919 VMW_FENCE_WAIT_TIMEOUT);
3920 }
3921
3922 return ret ? -EFAULT : 0;
3923}
3924
3925/**
3926 * vmw_execbuf_submit_fifo - Patch a command batch and submit it using the fifo.
3927 *
3928 * @dev_priv: Pointer to a device private structure.
3929 * @kernel_commands: Pointer to the unpatched command batch.
3930 * @command_size: Size of the unpatched command batch.
3931 * @sw_context: Structure holding the relocation lists.
3932 *
3933 * Side effects: If this function returns 0, then the command batch pointed to
3934 * by @kernel_commands will have been modified.
3935 */
3936static int vmw_execbuf_submit_fifo(struct vmw_private *dev_priv,
3937 void *kernel_commands, u32 command_size,
3938 struct vmw_sw_context *sw_context)
3939{
3940 void *cmd;
3941
3942 if (sw_context->dx_ctx_node)
3943 cmd = VMW_CMD_CTX_RESERVE(dev_priv, command_size,
3944 sw_context->dx_ctx_node->ctx->id);
3945 else
3946 cmd = VMW_CMD_RESERVE(dev_priv, command_size);
3947
3948 if (!cmd)
3949 return -ENOMEM;
3950
3951 vmw_apply_relocations(sw_context);
3952 memcpy(cmd, kernel_commands, command_size);
3953 vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3954 vmw_resource_relocations_free(&sw_context->res_relocations);
3955 vmw_cmd_commit(dev_priv, command_size);
3956
3957 return 0;
3958}
3959
3960/**
3961 * vmw_execbuf_submit_cmdbuf - Patch a command batch and submit it using the
3962 * command buffer manager.
3963 *
3964 * @dev_priv: Pointer to a device private structure.
3965 * @header: Opaque handle to the command buffer allocation.
3966 * @command_size: Size of the unpatched command batch.
3967 * @sw_context: Structure holding the relocation lists.
3968 *
3969 * Side effects: If this function returns 0, then the command buffer represented
3970 * by @header will have been modified.
3971 */
3972static int vmw_execbuf_submit_cmdbuf(struct vmw_private *dev_priv,
3973 struct vmw_cmdbuf_header *header,
3974 u32 command_size,
3975 struct vmw_sw_context *sw_context)
3976{
3977 u32 id = ((sw_context->dx_ctx_node) ? sw_context->dx_ctx_node->ctx->id :
3978 SVGA3D_INVALID_ID);
3979 void *cmd = vmw_cmdbuf_reserve(dev_priv->cman, command_size, id, false,
3980 header);
3981
3982 vmw_apply_relocations(sw_context);
3983 vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3984 vmw_resource_relocations_free(&sw_context->res_relocations);
3985 vmw_cmdbuf_commit(dev_priv->cman, command_size, header, false);
3986
3987 return 0;
3988}
3989
3990/**
3991 * vmw_execbuf_cmdbuf - Prepare, if possible, a user-space command batch for
3992 * submission using a command buffer.
3993 *
3994 * @dev_priv: Pointer to a device private structure.
3995 * @user_commands: User-space pointer to the commands to be submitted.
3996 * @command_size: Size of the unpatched command batch.
3997 * @header: Out parameter returning the opaque pointer to the command buffer.
3998 *
3999 * This function checks whether we can use the command buffer manager for
4000 * submission and if so, creates a command buffer of suitable size and copies
4001 * the user data into that buffer.
4002 *
4003 * On successful return, the function returns a pointer to the data in the
4004 * command buffer and *@header is set to non-NULL.
4005 *
4006 * @kernel_commands: If command buffers could not be used, the function will
4007 * return the value of @kernel_commands on function call. That value may be
4008 * NULL. In that case, the value of *@header will be set to NULL.
4009 *
4010 * If an error is encountered, the function will return a pointer error value.
4011 * If the function is interrupted by a signal while sleeping, it will return
4012 * -ERESTARTSYS casted to a pointer error value.
4013 */
4014static void *vmw_execbuf_cmdbuf(struct vmw_private *dev_priv,
4015 void __user *user_commands,
4016 void *kernel_commands, u32 command_size,
4017 struct vmw_cmdbuf_header **header)
4018{
4019 size_t cmdbuf_size;
4020 int ret;
4021
4022 *header = NULL;
4023 if (command_size > SVGA_CB_MAX_SIZE) {
4024 VMW_DEBUG_USER("Command buffer is too large.\n");
4025 return ERR_PTR(-EINVAL);
4026 }
4027
4028 if (!dev_priv->cman || kernel_commands)
4029 return kernel_commands;
4030
4031 /* If possible, add a little space for fencing. */
4032 cmdbuf_size = command_size + 512;
4033 cmdbuf_size = min_t(size_t, cmdbuf_size, SVGA_CB_MAX_SIZE);
4034 kernel_commands = vmw_cmdbuf_alloc(dev_priv->cman, cmdbuf_size, true,
4035 header);
4036 if (IS_ERR(kernel_commands))
4037 return kernel_commands;
4038
4039 ret = copy_from_user(kernel_commands, user_commands, command_size);
4040 if (ret) {
4041 VMW_DEBUG_USER("Failed copying commands.\n");
4042 vmw_cmdbuf_header_free(*header);
4043 *header = NULL;
4044 return ERR_PTR(-EFAULT);
4045 }
4046
4047 return kernel_commands;
4048}
4049
4050static int vmw_execbuf_tie_context(struct vmw_private *dev_priv,
4051 struct vmw_sw_context *sw_context,
4052 uint32_t handle)
4053{
4054 struct vmw_resource *res;
4055 int ret;
4056 unsigned int size;
4057
4058 if (handle == SVGA3D_INVALID_ID)
4059 return 0;
4060
4061 size = vmw_execbuf_res_size(dev_priv, vmw_res_dx_context);
4062 ret = vmw_validation_preload_res(sw_context->ctx, size);
4063 if (ret)
4064 return ret;
4065
4066 ret = vmw_user_resource_lookup_handle
4067 (dev_priv, sw_context->fp->tfile, handle,
4068 user_context_converter, &res);
4069 if (ret != 0) {
4070 VMW_DEBUG_USER("Could not find or user DX context 0x%08x.\n",
4071 (unsigned int) handle);
4072 return ret;
4073 }
4074
4075 ret = vmw_execbuf_res_val_add(sw_context, res, VMW_RES_DIRTY_SET,
4076 vmw_val_add_flag_none);
4077 if (unlikely(ret != 0)) {
4078 vmw_resource_unreference(&res);
4079 return ret;
4080 }
4081
4082 sw_context->dx_ctx_node = vmw_execbuf_info_from_res(sw_context, res);
4083 sw_context->man = vmw_context_res_man(res);
4084
4085 vmw_resource_unreference(&res);
4086 return 0;
4087}
4088
4089int vmw_execbuf_process(struct drm_file *file_priv,
4090 struct vmw_private *dev_priv,
4091 void __user *user_commands, void *kernel_commands,
4092 uint32_t command_size, uint64_t throttle_us,
4093 uint32_t dx_context_handle,
4094 struct drm_vmw_fence_rep __user *user_fence_rep,
4095 struct vmw_fence_obj **out_fence, uint32_t flags)
4096{
4097 struct vmw_sw_context *sw_context = &dev_priv->ctx;
4098 struct vmw_fence_obj *fence = NULL;
4099 struct vmw_cmdbuf_header *header;
4100 uint32_t handle = 0;
4101 int ret;
4102 int32_t out_fence_fd = -1;
4103 struct sync_file *sync_file = NULL;
4104 DECLARE_VAL_CONTEXT(val_ctx, sw_context, 1);
4105
4106 if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) {
4107 out_fence_fd = get_unused_fd_flags(O_CLOEXEC);
4108 if (out_fence_fd < 0) {
4109 VMW_DEBUG_USER("Failed to get a fence fd.\n");
4110 return out_fence_fd;
4111 }
4112 }
4113
4114 if (throttle_us) {
4115 VMW_DEBUG_USER("Throttling is no longer supported.\n");
4116 }
4117
4118 kernel_commands = vmw_execbuf_cmdbuf(dev_priv, user_commands,
4119 kernel_commands, command_size,
4120 &header);
4121 if (IS_ERR(kernel_commands)) {
4122 ret = PTR_ERR(kernel_commands);
4123 goto out_free_fence_fd;
4124 }
4125
4126 ret = mutex_lock_interruptible(&dev_priv->cmdbuf_mutex);
4127 if (ret) {
4128 ret = -ERESTARTSYS;
4129 goto out_free_header;
4130 }
4131
4132 sw_context->kernel = false;
4133 if (kernel_commands == NULL) {
4134 ret = vmw_resize_cmd_bounce(sw_context, command_size);
4135 if (unlikely(ret != 0))
4136 goto out_unlock;
4137
4138 ret = copy_from_user(sw_context->cmd_bounce, user_commands,
4139 command_size);
4140 if (unlikely(ret != 0)) {
4141 ret = -EFAULT;
4142 VMW_DEBUG_USER("Failed copying commands.\n");
4143 goto out_unlock;
4144 }
4145
4146 kernel_commands = sw_context->cmd_bounce;
4147 } else if (!header) {
4148 sw_context->kernel = true;
4149 }
4150
4151 sw_context->filp = file_priv;
4152 sw_context->fp = vmw_fpriv(file_priv);
4153 INIT_LIST_HEAD(&sw_context->ctx_list);
4154 sw_context->cur_query_bo = dev_priv->pinned_bo;
4155 sw_context->last_query_ctx = NULL;
4156 sw_context->needs_post_query_barrier = false;
4157 sw_context->dx_ctx_node = NULL;
4158 sw_context->dx_query_mob = NULL;
4159 sw_context->dx_query_ctx = NULL;
4160 memset(sw_context->res_cache, 0, sizeof(sw_context->res_cache));
4161 INIT_LIST_HEAD(&sw_context->res_relocations);
4162 INIT_LIST_HEAD(&sw_context->bo_relocations);
4163
4164 if (sw_context->staged_bindings)
4165 vmw_binding_state_reset(sw_context->staged_bindings);
4166
4167 INIT_LIST_HEAD(&sw_context->staged_cmd_res);
4168 sw_context->ctx = &val_ctx;
4169 ret = vmw_execbuf_tie_context(dev_priv, sw_context, dx_context_handle);
4170 if (unlikely(ret != 0))
4171 goto out_err_nores;
4172
4173 ret = vmw_cmd_check_all(dev_priv, sw_context, kernel_commands,
4174 command_size);
4175 if (unlikely(ret != 0))
4176 goto out_err_nores;
4177
4178 ret = vmw_resources_reserve(sw_context);
4179 if (unlikely(ret != 0))
4180 goto out_err_nores;
4181
4182 ret = vmw_validation_bo_reserve(&val_ctx, true);
4183 if (unlikely(ret != 0))
4184 goto out_err_nores;
4185
4186 ret = vmw_validation_bo_validate(&val_ctx, true);
4187 if (unlikely(ret != 0))
4188 goto out_err;
4189
4190 ret = vmw_validation_res_validate(&val_ctx, true);
4191 if (unlikely(ret != 0))
4192 goto out_err;
4193
4194 vmw_validation_drop_ht(&val_ctx);
4195
4196 ret = mutex_lock_interruptible(&dev_priv->binding_mutex);
4197 if (unlikely(ret != 0)) {
4198 ret = -ERESTARTSYS;
4199 goto out_err;
4200 }
4201
4202 if (dev_priv->has_mob) {
4203 ret = vmw_rebind_contexts(sw_context);
4204 if (unlikely(ret != 0))
4205 goto out_unlock_binding;
4206 }
4207
4208 if (!header) {
4209 ret = vmw_execbuf_submit_fifo(dev_priv, kernel_commands,
4210 command_size, sw_context);
4211 } else {
4212 ret = vmw_execbuf_submit_cmdbuf(dev_priv, header, command_size,
4213 sw_context);
4214 header = NULL;
4215 }
4216 mutex_unlock(&dev_priv->binding_mutex);
4217 if (ret)
4218 goto out_err;
4219
4220 vmw_query_bo_switch_commit(dev_priv, sw_context);
4221 ret = vmw_execbuf_fence_commands(file_priv, dev_priv, &fence,
4222 (user_fence_rep) ? &handle : NULL);
4223 /*
4224 * This error is harmless, because if fence submission fails,
4225 * vmw_fifo_send_fence will sync. The error will be propagated to
4226 * user-space in @fence_rep
4227 */
4228 if (ret != 0)
4229 VMW_DEBUG_USER("Fence submission error. Syncing.\n");
4230
4231 vmw_execbuf_bindings_commit(sw_context, false);
4232 vmw_bind_dx_query_mob(sw_context);
4233 vmw_validation_res_unreserve(&val_ctx, false);
4234
4235 vmw_validation_bo_fence(sw_context->ctx, fence);
4236
4237 if (unlikely(dev_priv->pinned_bo != NULL && !dev_priv->query_cid_valid))
4238 __vmw_execbuf_release_pinned_bo(dev_priv, fence);
4239
4240 /*
4241 * If anything fails here, give up trying to export the fence and do a
4242 * sync since the user mode will not be able to sync the fence itself.
4243 * This ensures we are still functionally correct.
4244 */
4245 if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) {
4246
4247 sync_file = sync_file_create(&fence->base);
4248 if (!sync_file) {
4249 VMW_DEBUG_USER("Sync file create failed for fence\n");
4250 put_unused_fd(out_fence_fd);
4251 out_fence_fd = -1;
4252
4253 (void) vmw_fence_obj_wait(fence, false, false,
4254 VMW_FENCE_WAIT_TIMEOUT);
4255 }
4256 }
4257
4258 ret = vmw_execbuf_copy_fence_user(dev_priv, vmw_fpriv(file_priv), ret,
4259 user_fence_rep, fence, handle, out_fence_fd);
4260
4261 if (sync_file) {
4262 if (ret) {
4263 /* usercopy of fence failed, put the file object */
4264 fput(sync_file->file);
4265 put_unused_fd(out_fence_fd);
4266 } else {
4267 /* Link the fence with the FD created earlier */
4268 fd_install(out_fence_fd, sync_file->file);
4269 }
4270 }
4271
4272 /* Don't unreference when handing fence out */
4273 if (unlikely(out_fence != NULL)) {
4274 *out_fence = fence;
4275 fence = NULL;
4276 } else if (likely(fence != NULL)) {
4277 vmw_fence_obj_unreference(&fence);
4278 }
4279
4280 vmw_cmdbuf_res_commit(&sw_context->staged_cmd_res);
4281 mutex_unlock(&dev_priv->cmdbuf_mutex);
4282
4283 /*
4284 * Unreference resources outside of the cmdbuf_mutex to avoid deadlocks
4285 * in resource destruction paths.
4286 */
4287 vmw_validation_unref_lists(&val_ctx);
4288
4289 return ret;
4290
4291out_unlock_binding:
4292 mutex_unlock(&dev_priv->binding_mutex);
4293out_err:
4294 vmw_validation_bo_backoff(&val_ctx);
4295out_err_nores:
4296 vmw_execbuf_bindings_commit(sw_context, true);
4297 vmw_validation_res_unreserve(&val_ctx, true);
4298 vmw_resource_relocations_free(&sw_context->res_relocations);
4299 vmw_free_relocations(sw_context);
4300 if (unlikely(dev_priv->pinned_bo != NULL && !dev_priv->query_cid_valid))
4301 __vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4302out_unlock:
4303 vmw_cmdbuf_res_revert(&sw_context->staged_cmd_res);
4304 vmw_validation_drop_ht(&val_ctx);
4305 WARN_ON(!list_empty(&sw_context->ctx_list));
4306 mutex_unlock(&dev_priv->cmdbuf_mutex);
4307
4308 /*
4309 * Unreference resources outside of the cmdbuf_mutex to avoid deadlocks
4310 * in resource destruction paths.
4311 */
4312 vmw_validation_unref_lists(&val_ctx);
4313out_free_header:
4314 if (header)
4315 vmw_cmdbuf_header_free(header);
4316out_free_fence_fd:
4317 if (out_fence_fd >= 0)
4318 put_unused_fd(out_fence_fd);
4319
4320 return ret;
4321}
4322
4323/**
4324 * vmw_execbuf_unpin_panic - Idle the fifo and unpin the query buffer.
4325 *
4326 * @dev_priv: The device private structure.
4327 *
4328 * This function is called to idle the fifo and unpin the query buffer if the
4329 * normal way to do this hits an error, which should typically be extremely
4330 * rare.
4331 */
4332static void vmw_execbuf_unpin_panic(struct vmw_private *dev_priv)
4333{
4334 VMW_DEBUG_USER("Can't unpin query buffer. Trying to recover.\n");
4335
4336 (void) vmw_fallback_wait(dev_priv, false, true, 0, false, 10*HZ);
4337 vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4338 if (dev_priv->dummy_query_bo_pinned) {
4339 vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4340 dev_priv->dummy_query_bo_pinned = false;
4341 }
4342}
4343
4344
4345/**
4346 * __vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned query
4347 * bo.
4348 *
4349 * @dev_priv: The device private structure.
4350 * @fence: If non-NULL should point to a struct vmw_fence_obj issued _after_ a
4351 * query barrier that flushes all queries touching the current buffer pointed to
4352 * by @dev_priv->pinned_bo
4353 *
4354 * This function should be used to unpin the pinned query bo, or as a query
4355 * barrier when we need to make sure that all queries have finished before the
4356 * next fifo command. (For example on hardware context destructions where the
4357 * hardware may otherwise leak unfinished queries).
4358 *
4359 * This function does not return any failure codes, but make attempts to do safe
4360 * unpinning in case of errors.
4361 *
4362 * The function will synchronize on the previous query barrier, and will thus
4363 * not finish until that barrier has executed.
4364 *
4365 * the @dev_priv->cmdbuf_mutex needs to be held by the current thread before
4366 * calling this function.
4367 */
4368void __vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv,
4369 struct vmw_fence_obj *fence)
4370{
4371 int ret = 0;
4372 struct vmw_fence_obj *lfence = NULL;
4373 DECLARE_VAL_CONTEXT(val_ctx, NULL, 0);
4374
4375 if (dev_priv->pinned_bo == NULL)
4376 goto out_unlock;
4377
4378 vmw_bo_placement_set(dev_priv->pinned_bo,
4379 VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM,
4380 VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM);
4381 ret = vmw_validation_add_bo(&val_ctx, dev_priv->pinned_bo);
4382 if (ret)
4383 goto out_no_reserve;
4384
4385 vmw_bo_placement_set(dev_priv->dummy_query_bo,
4386 VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM,
4387 VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM);
4388 ret = vmw_validation_add_bo(&val_ctx, dev_priv->dummy_query_bo);
4389 if (ret)
4390 goto out_no_reserve;
4391
4392 ret = vmw_validation_bo_reserve(&val_ctx, false);
4393 if (ret)
4394 goto out_no_reserve;
4395
4396 if (dev_priv->query_cid_valid) {
4397 BUG_ON(fence != NULL);
4398 ret = vmw_cmd_emit_dummy_query(dev_priv, dev_priv->query_cid);
4399 if (ret)
4400 goto out_no_emit;
4401 dev_priv->query_cid_valid = false;
4402 }
4403
4404 vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4405 if (dev_priv->dummy_query_bo_pinned) {
4406 vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4407 dev_priv->dummy_query_bo_pinned = false;
4408 }
4409 if (fence == NULL) {
4410 (void) vmw_execbuf_fence_commands(NULL, dev_priv, &lfence,
4411 NULL);
4412 fence = lfence;
4413 }
4414 vmw_validation_bo_fence(&val_ctx, fence);
4415 if (lfence != NULL)
4416 vmw_fence_obj_unreference(&lfence);
4417
4418 vmw_validation_unref_lists(&val_ctx);
4419 vmw_bo_unreference(&dev_priv->pinned_bo);
4420
4421out_unlock:
4422 return;
4423out_no_emit:
4424 vmw_validation_bo_backoff(&val_ctx);
4425out_no_reserve:
4426 vmw_validation_unref_lists(&val_ctx);
4427 vmw_execbuf_unpin_panic(dev_priv);
4428 vmw_bo_unreference(&dev_priv->pinned_bo);
4429}
4430
4431/**
4432 * vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned query bo.
4433 *
4434 * @dev_priv: The device private structure.
4435 *
4436 * This function should be used to unpin the pinned query bo, or as a query
4437 * barrier when we need to make sure that all queries have finished before the
4438 * next fifo command. (For example on hardware context destructions where the
4439 * hardware may otherwise leak unfinished queries).
4440 *
4441 * This function does not return any failure codes, but make attempts to do safe
4442 * unpinning in case of errors.
4443 *
4444 * The function will synchronize on the previous query barrier, and will thus
4445 * not finish until that barrier has executed.
4446 */
4447void vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv)
4448{
4449 mutex_lock(&dev_priv->cmdbuf_mutex);
4450 if (dev_priv->query_cid_valid)
4451 __vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4452 mutex_unlock(&dev_priv->cmdbuf_mutex);
4453}
4454
4455int vmw_execbuf_ioctl(struct drm_device *dev, void *data,
4456 struct drm_file *file_priv)
4457{
4458 struct vmw_private *dev_priv = vmw_priv(dev);
4459 struct drm_vmw_execbuf_arg *arg = data;
4460 int ret;
4461 struct dma_fence *in_fence = NULL;
4462
4463 MKS_STAT_TIME_DECL(MKSSTAT_KERN_EXECBUF);
4464 MKS_STAT_TIME_PUSH(MKSSTAT_KERN_EXECBUF);
4465
4466 /*
4467 * Extend the ioctl argument while maintaining backwards compatibility:
4468 * We take different code paths depending on the value of arg->version.
4469 *
4470 * Note: The ioctl argument is extended and zeropadded by core DRM.
4471 */
4472 if (unlikely(arg->version > DRM_VMW_EXECBUF_VERSION ||
4473 arg->version == 0)) {
4474 VMW_DEBUG_USER("Incorrect execbuf version.\n");
4475 ret = -EINVAL;
4476 goto mksstats_out;
4477 }
4478
4479 switch (arg->version) {
4480 case 1:
4481 /* For v1 core DRM have extended + zeropadded the data */
4482 arg->context_handle = (uint32_t) -1;
4483 break;
4484 case 2:
4485 default:
4486 /* For v2 and later core DRM would have correctly copied it */
4487 break;
4488 }
4489
4490 /* If imported a fence FD from elsewhere, then wait on it */
4491 if (arg->flags & DRM_VMW_EXECBUF_FLAG_IMPORT_FENCE_FD) {
4492 in_fence = sync_file_get_fence(arg->imported_fence_fd);
4493
4494 if (!in_fence) {
4495 VMW_DEBUG_USER("Cannot get imported fence\n");
4496 ret = -EINVAL;
4497 goto mksstats_out;
4498 }
4499
4500 ret = dma_fence_wait(in_fence, true);
4501 if (ret)
4502 goto out;
4503 }
4504
4505 ret = vmw_execbuf_process(file_priv, dev_priv,
4506 (void __user *)(unsigned long)arg->commands,
4507 NULL, arg->command_size, arg->throttle_us,
4508 arg->context_handle,
4509 (void __user *)(unsigned long)arg->fence_rep,
4510 NULL, arg->flags);
4511
4512 if (unlikely(ret != 0))
4513 goto out;
4514
4515 vmw_kms_cursor_post_execbuf(dev_priv);
4516
4517out:
4518 if (in_fence)
4519 dma_fence_put(in_fence);
4520
4521mksstats_out:
4522 MKS_STAT_TIME_POP(MKSSTAT_KERN_EXECBUF);
4523 return ret;
4524}
1/**************************************************************************
2 *
3 * Copyright © 2009 - 2015 VMware, Inc., Palo Alto, CA., USA
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
21 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
22 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
23 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
24 * USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27#include <linux/sync_file.h>
28
29#include "vmwgfx_drv.h"
30#include "vmwgfx_reg.h"
31#include <drm/ttm/ttm_bo_api.h>
32#include <drm/ttm/ttm_placement.h>
33#include "vmwgfx_so.h"
34#include "vmwgfx_binding.h"
35
36#define VMW_RES_HT_ORDER 12
37
38/**
39 * enum vmw_resource_relocation_type - Relocation type for resources
40 *
41 * @vmw_res_rel_normal: Traditional relocation. The resource id in the
42 * command stream is replaced with the actual id after validation.
43 * @vmw_res_rel_nop: NOP relocation. The command is unconditionally replaced
44 * with a NOP.
45 * @vmw_res_rel_cond_nop: Conditional NOP relocation. If the resource id
46 * after validation is -1, the command is replaced with a NOP. Otherwise no
47 * action.
48 */
49enum vmw_resource_relocation_type {
50 vmw_res_rel_normal,
51 vmw_res_rel_nop,
52 vmw_res_rel_cond_nop,
53 vmw_res_rel_max
54};
55
56/**
57 * struct vmw_resource_relocation - Relocation info for resources
58 *
59 * @head: List head for the software context's relocation list.
60 * @res: Non-ref-counted pointer to the resource.
61 * @offset: Offset of single byte entries into the command buffer where the
62 * id that needs fixup is located.
63 * @rel_type: Type of relocation.
64 */
65struct vmw_resource_relocation {
66 struct list_head head;
67 const struct vmw_resource *res;
68 u32 offset:29;
69 enum vmw_resource_relocation_type rel_type:3;
70};
71
72/**
73 * struct vmw_resource_val_node - Validation info for resources
74 *
75 * @head: List head for the software context's resource list.
76 * @hash: Hash entry for quick resouce to val_node lookup.
77 * @res: Ref-counted pointer to the resource.
78 * @switch_backup: Boolean whether to switch backup buffer on unreserve.
79 * @new_backup: Refcounted pointer to the new backup buffer.
80 * @staged_bindings: If @res is a context, tracks bindings set up during
81 * the command batch. Otherwise NULL.
82 * @new_backup_offset: New backup buffer offset if @new_backup is non-NUll.
83 * @first_usage: Set to true the first time the resource is referenced in
84 * the command stream.
85 * @switching_backup: The command stream provides a new backup buffer for a
86 * resource.
87 * @no_buffer_needed: This means @switching_backup is true on first buffer
88 * reference. So resource reservation does not need to allocate a backup
89 * buffer for the resource.
90 */
91struct vmw_resource_val_node {
92 struct list_head head;
93 struct drm_hash_item hash;
94 struct vmw_resource *res;
95 struct vmw_dma_buffer *new_backup;
96 struct vmw_ctx_binding_state *staged_bindings;
97 unsigned long new_backup_offset;
98 u32 first_usage : 1;
99 u32 switching_backup : 1;
100 u32 no_buffer_needed : 1;
101};
102
103/**
104 * struct vmw_cmd_entry - Describe a command for the verifier
105 *
106 * @user_allow: Whether allowed from the execbuf ioctl.
107 * @gb_disable: Whether disabled if guest-backed objects are available.
108 * @gb_enable: Whether enabled iff guest-backed objects are available.
109 */
110struct vmw_cmd_entry {
111 int (*func) (struct vmw_private *, struct vmw_sw_context *,
112 SVGA3dCmdHeader *);
113 bool user_allow;
114 bool gb_disable;
115 bool gb_enable;
116 const char *cmd_name;
117};
118
119#define VMW_CMD_DEF(_cmd, _func, _user_allow, _gb_disable, _gb_enable) \
120 [(_cmd) - SVGA_3D_CMD_BASE] = {(_func), (_user_allow),\
121 (_gb_disable), (_gb_enable), #_cmd}
122
123static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
124 struct vmw_sw_context *sw_context,
125 struct vmw_resource *ctx);
126static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
127 struct vmw_sw_context *sw_context,
128 SVGAMobId *id,
129 struct vmw_dma_buffer **vmw_bo_p);
130static int vmw_bo_to_validate_list(struct vmw_sw_context *sw_context,
131 struct vmw_dma_buffer *vbo,
132 bool validate_as_mob,
133 uint32_t *p_val_node);
134/**
135 * vmw_ptr_diff - Compute the offset from a to b in bytes
136 *
137 * @a: A starting pointer.
138 * @b: A pointer offset in the same address space.
139 *
140 * Returns: The offset in bytes between the two pointers.
141 */
142static size_t vmw_ptr_diff(void *a, void *b)
143{
144 return (unsigned long) b - (unsigned long) a;
145}
146
147/**
148 * vmw_resources_unreserve - unreserve resources previously reserved for
149 * command submission.
150 *
151 * @sw_context: pointer to the software context
152 * @backoff: Whether command submission failed.
153 */
154static void vmw_resources_unreserve(struct vmw_sw_context *sw_context,
155 bool backoff)
156{
157 struct vmw_resource_val_node *val;
158 struct list_head *list = &sw_context->resource_list;
159
160 if (sw_context->dx_query_mob && !backoff)
161 vmw_context_bind_dx_query(sw_context->dx_query_ctx,
162 sw_context->dx_query_mob);
163
164 list_for_each_entry(val, list, head) {
165 struct vmw_resource *res = val->res;
166 bool switch_backup =
167 (backoff) ? false : val->switching_backup;
168
169 /*
170 * Transfer staged context bindings to the
171 * persistent context binding tracker.
172 */
173 if (unlikely(val->staged_bindings)) {
174 if (!backoff) {
175 vmw_binding_state_commit
176 (vmw_context_binding_state(val->res),
177 val->staged_bindings);
178 }
179
180 if (val->staged_bindings != sw_context->staged_bindings)
181 vmw_binding_state_free(val->staged_bindings);
182 else
183 sw_context->staged_bindings_inuse = false;
184 val->staged_bindings = NULL;
185 }
186 vmw_resource_unreserve(res, switch_backup, val->new_backup,
187 val->new_backup_offset);
188 vmw_dmabuf_unreference(&val->new_backup);
189 }
190}
191
192/**
193 * vmw_cmd_ctx_first_setup - Perform the setup needed when a context is
194 * added to the validate list.
195 *
196 * @dev_priv: Pointer to the device private:
197 * @sw_context: The validation context:
198 * @node: The validation node holding this context.
199 */
200static int vmw_cmd_ctx_first_setup(struct vmw_private *dev_priv,
201 struct vmw_sw_context *sw_context,
202 struct vmw_resource_val_node *node)
203{
204 int ret;
205
206 ret = vmw_resource_context_res_add(dev_priv, sw_context, node->res);
207 if (unlikely(ret != 0))
208 goto out_err;
209
210 if (!sw_context->staged_bindings) {
211 sw_context->staged_bindings =
212 vmw_binding_state_alloc(dev_priv);
213 if (IS_ERR(sw_context->staged_bindings)) {
214 DRM_ERROR("Failed to allocate context binding "
215 "information.\n");
216 ret = PTR_ERR(sw_context->staged_bindings);
217 sw_context->staged_bindings = NULL;
218 goto out_err;
219 }
220 }
221
222 if (sw_context->staged_bindings_inuse) {
223 node->staged_bindings = vmw_binding_state_alloc(dev_priv);
224 if (IS_ERR(node->staged_bindings)) {
225 DRM_ERROR("Failed to allocate context binding "
226 "information.\n");
227 ret = PTR_ERR(node->staged_bindings);
228 node->staged_bindings = NULL;
229 goto out_err;
230 }
231 } else {
232 node->staged_bindings = sw_context->staged_bindings;
233 sw_context->staged_bindings_inuse = true;
234 }
235
236 return 0;
237out_err:
238 return ret;
239}
240
241/**
242 * vmw_resource_val_add - Add a resource to the software context's
243 * resource list if it's not already on it.
244 *
245 * @sw_context: Pointer to the software context.
246 * @res: Pointer to the resource.
247 * @p_node On successful return points to a valid pointer to a
248 * struct vmw_resource_val_node, if non-NULL on entry.
249 */
250static int vmw_resource_val_add(struct vmw_sw_context *sw_context,
251 struct vmw_resource *res,
252 struct vmw_resource_val_node **p_node)
253{
254 struct vmw_private *dev_priv = res->dev_priv;
255 struct vmw_resource_val_node *node;
256 struct drm_hash_item *hash;
257 int ret;
258
259 if (likely(drm_ht_find_item(&sw_context->res_ht, (unsigned long) res,
260 &hash) == 0)) {
261 node = container_of(hash, struct vmw_resource_val_node, hash);
262 node->first_usage = false;
263 if (unlikely(p_node != NULL))
264 *p_node = node;
265 return 0;
266 }
267
268 node = kzalloc(sizeof(*node), GFP_KERNEL);
269 if (unlikely(!node)) {
270 DRM_ERROR("Failed to allocate a resource validation "
271 "entry.\n");
272 return -ENOMEM;
273 }
274
275 node->hash.key = (unsigned long) res;
276 ret = drm_ht_insert_item(&sw_context->res_ht, &node->hash);
277 if (unlikely(ret != 0)) {
278 DRM_ERROR("Failed to initialize a resource validation "
279 "entry.\n");
280 kfree(node);
281 return ret;
282 }
283 node->res = vmw_resource_reference(res);
284 node->first_usage = true;
285 if (unlikely(p_node != NULL))
286 *p_node = node;
287
288 if (!dev_priv->has_mob) {
289 list_add_tail(&node->head, &sw_context->resource_list);
290 return 0;
291 }
292
293 switch (vmw_res_type(res)) {
294 case vmw_res_context:
295 case vmw_res_dx_context:
296 list_add(&node->head, &sw_context->ctx_resource_list);
297 ret = vmw_cmd_ctx_first_setup(dev_priv, sw_context, node);
298 break;
299 case vmw_res_cotable:
300 list_add_tail(&node->head, &sw_context->ctx_resource_list);
301 break;
302 default:
303 list_add_tail(&node->head, &sw_context->resource_list);
304 break;
305 }
306
307 return ret;
308}
309
310/**
311 * vmw_view_res_val_add - Add a view and the surface it's pointing to
312 * to the validation list
313 *
314 * @sw_context: The software context holding the validation list.
315 * @view: Pointer to the view resource.
316 *
317 * Returns 0 if success, negative error code otherwise.
318 */
319static int vmw_view_res_val_add(struct vmw_sw_context *sw_context,
320 struct vmw_resource *view)
321{
322 int ret;
323
324 /*
325 * First add the resource the view is pointing to, otherwise
326 * it may be swapped out when the view is validated.
327 */
328 ret = vmw_resource_val_add(sw_context, vmw_view_srf(view), NULL);
329 if (ret)
330 return ret;
331
332 return vmw_resource_val_add(sw_context, view, NULL);
333}
334
335/**
336 * vmw_view_id_val_add - Look up a view and add it and the surface it's
337 * pointing to to the validation list.
338 *
339 * @sw_context: The software context holding the validation list.
340 * @view_type: The view type to look up.
341 * @id: view id of the view.
342 *
343 * The view is represented by a view id and the DX context it's created on,
344 * or scheduled for creation on. If there is no DX context set, the function
345 * will return -EINVAL. Otherwise returns 0 on success and -EINVAL on failure.
346 */
347static int vmw_view_id_val_add(struct vmw_sw_context *sw_context,
348 enum vmw_view_type view_type, u32 id)
349{
350 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
351 struct vmw_resource *view;
352 int ret;
353
354 if (!ctx_node) {
355 DRM_ERROR("DX Context not set.\n");
356 return -EINVAL;
357 }
358
359 view = vmw_view_lookup(sw_context->man, view_type, id);
360 if (IS_ERR(view))
361 return PTR_ERR(view);
362
363 ret = vmw_view_res_val_add(sw_context, view);
364 vmw_resource_unreference(&view);
365
366 return ret;
367}
368
369/**
370 * vmw_resource_context_res_add - Put resources previously bound to a context on
371 * the validation list
372 *
373 * @dev_priv: Pointer to a device private structure
374 * @sw_context: Pointer to a software context used for this command submission
375 * @ctx: Pointer to the context resource
376 *
377 * This function puts all resources that were previously bound to @ctx on
378 * the resource validation list. This is part of the context state reemission
379 */
380static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
381 struct vmw_sw_context *sw_context,
382 struct vmw_resource *ctx)
383{
384 struct list_head *binding_list;
385 struct vmw_ctx_bindinfo *entry;
386 int ret = 0;
387 struct vmw_resource *res;
388 u32 i;
389
390 /* Add all cotables to the validation list. */
391 if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) {
392 for (i = 0; i < SVGA_COTABLE_DX10_MAX; ++i) {
393 res = vmw_context_cotable(ctx, i);
394 if (IS_ERR(res))
395 continue;
396
397 ret = vmw_resource_val_add(sw_context, res, NULL);
398 vmw_resource_unreference(&res);
399 if (unlikely(ret != 0))
400 return ret;
401 }
402 }
403
404
405 /* Add all resources bound to the context to the validation list */
406 mutex_lock(&dev_priv->binding_mutex);
407 binding_list = vmw_context_binding_list(ctx);
408
409 list_for_each_entry(entry, binding_list, ctx_list) {
410 /* entry->res is not refcounted */
411 res = vmw_resource_reference_unless_doomed(entry->res);
412 if (unlikely(res == NULL))
413 continue;
414
415 if (vmw_res_type(entry->res) == vmw_res_view)
416 ret = vmw_view_res_val_add(sw_context, entry->res);
417 else
418 ret = vmw_resource_val_add(sw_context, entry->res,
419 NULL);
420 vmw_resource_unreference(&res);
421 if (unlikely(ret != 0))
422 break;
423 }
424
425 if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) {
426 struct vmw_dma_buffer *dx_query_mob;
427
428 dx_query_mob = vmw_context_get_dx_query_mob(ctx);
429 if (dx_query_mob)
430 ret = vmw_bo_to_validate_list(sw_context,
431 dx_query_mob,
432 true, NULL);
433 }
434
435 mutex_unlock(&dev_priv->binding_mutex);
436 return ret;
437}
438
439/**
440 * vmw_resource_relocation_add - Add a relocation to the relocation list
441 *
442 * @list: Pointer to head of relocation list.
443 * @res: The resource.
444 * @offset: Offset into the command buffer currently being parsed where the
445 * id that needs fixup is located. Granularity is one byte.
446 * @rel_type: Relocation type.
447 */
448static int vmw_resource_relocation_add(struct list_head *list,
449 const struct vmw_resource *res,
450 unsigned long offset,
451 enum vmw_resource_relocation_type
452 rel_type)
453{
454 struct vmw_resource_relocation *rel;
455
456 rel = kmalloc(sizeof(*rel), GFP_KERNEL);
457 if (unlikely(!rel)) {
458 DRM_ERROR("Failed to allocate a resource relocation.\n");
459 return -ENOMEM;
460 }
461
462 rel->res = res;
463 rel->offset = offset;
464 rel->rel_type = rel_type;
465 list_add_tail(&rel->head, list);
466
467 return 0;
468}
469
470/**
471 * vmw_resource_relocations_free - Free all relocations on a list
472 *
473 * @list: Pointer to the head of the relocation list.
474 */
475static void vmw_resource_relocations_free(struct list_head *list)
476{
477 struct vmw_resource_relocation *rel, *n;
478
479 list_for_each_entry_safe(rel, n, list, head) {
480 list_del(&rel->head);
481 kfree(rel);
482 }
483}
484
485/**
486 * vmw_resource_relocations_apply - Apply all relocations on a list
487 *
488 * @cb: Pointer to the start of the command buffer bein patch. This need
489 * not be the same buffer as the one being parsed when the relocation
490 * list was built, but the contents must be the same modulo the
491 * resource ids.
492 * @list: Pointer to the head of the relocation list.
493 */
494static void vmw_resource_relocations_apply(uint32_t *cb,
495 struct list_head *list)
496{
497 struct vmw_resource_relocation *rel;
498
499 /* Validate the struct vmw_resource_relocation member size */
500 BUILD_BUG_ON(SVGA_CB_MAX_SIZE >= (1 << 29));
501 BUILD_BUG_ON(vmw_res_rel_max >= (1 << 3));
502
503 list_for_each_entry(rel, list, head) {
504 u32 *addr = (u32 *)((unsigned long) cb + rel->offset);
505 switch (rel->rel_type) {
506 case vmw_res_rel_normal:
507 *addr = rel->res->id;
508 break;
509 case vmw_res_rel_nop:
510 *addr = SVGA_3D_CMD_NOP;
511 break;
512 default:
513 if (rel->res->id == -1)
514 *addr = SVGA_3D_CMD_NOP;
515 break;
516 }
517 }
518}
519
520static int vmw_cmd_invalid(struct vmw_private *dev_priv,
521 struct vmw_sw_context *sw_context,
522 SVGA3dCmdHeader *header)
523{
524 return -EINVAL;
525}
526
527static int vmw_cmd_ok(struct vmw_private *dev_priv,
528 struct vmw_sw_context *sw_context,
529 SVGA3dCmdHeader *header)
530{
531 return 0;
532}
533
534/**
535 * vmw_bo_to_validate_list - add a bo to a validate list
536 *
537 * @sw_context: The software context used for this command submission batch.
538 * @bo: The buffer object to add.
539 * @validate_as_mob: Validate this buffer as a MOB.
540 * @p_val_node: If non-NULL Will be updated with the validate node number
541 * on return.
542 *
543 * Returns -EINVAL if the limit of number of buffer objects per command
544 * submission is reached.
545 */
546static int vmw_bo_to_validate_list(struct vmw_sw_context *sw_context,
547 struct vmw_dma_buffer *vbo,
548 bool validate_as_mob,
549 uint32_t *p_val_node)
550{
551 uint32_t val_node;
552 struct vmw_validate_buffer *vval_buf;
553 struct ttm_validate_buffer *val_buf;
554 struct drm_hash_item *hash;
555 int ret;
556
557 if (likely(drm_ht_find_item(&sw_context->res_ht, (unsigned long) vbo,
558 &hash) == 0)) {
559 vval_buf = container_of(hash, struct vmw_validate_buffer,
560 hash);
561 if (unlikely(vval_buf->validate_as_mob != validate_as_mob)) {
562 DRM_ERROR("Inconsistent buffer usage.\n");
563 return -EINVAL;
564 }
565 val_buf = &vval_buf->base;
566 val_node = vval_buf - sw_context->val_bufs;
567 } else {
568 val_node = sw_context->cur_val_buf;
569 if (unlikely(val_node >= VMWGFX_MAX_VALIDATIONS)) {
570 DRM_ERROR("Max number of DMA buffers per submission "
571 "exceeded.\n");
572 return -EINVAL;
573 }
574 vval_buf = &sw_context->val_bufs[val_node];
575 vval_buf->hash.key = (unsigned long) vbo;
576 ret = drm_ht_insert_item(&sw_context->res_ht, &vval_buf->hash);
577 if (unlikely(ret != 0)) {
578 DRM_ERROR("Failed to initialize a buffer validation "
579 "entry.\n");
580 return ret;
581 }
582 ++sw_context->cur_val_buf;
583 val_buf = &vval_buf->base;
584 val_buf->bo = ttm_bo_reference(&vbo->base);
585 val_buf->shared = false;
586 list_add_tail(&val_buf->head, &sw_context->validate_nodes);
587 vval_buf->validate_as_mob = validate_as_mob;
588 }
589
590 if (p_val_node)
591 *p_val_node = val_node;
592
593 return 0;
594}
595
596/**
597 * vmw_resources_reserve - Reserve all resources on the sw_context's
598 * resource list.
599 *
600 * @sw_context: Pointer to the software context.
601 *
602 * Note that since vmware's command submission currently is protected by
603 * the cmdbuf mutex, no fancy deadlock avoidance is required for resources,
604 * since only a single thread at once will attempt this.
605 */
606static int vmw_resources_reserve(struct vmw_sw_context *sw_context)
607{
608 struct vmw_resource_val_node *val;
609 int ret = 0;
610
611 list_for_each_entry(val, &sw_context->resource_list, head) {
612 struct vmw_resource *res = val->res;
613
614 ret = vmw_resource_reserve(res, true, val->no_buffer_needed);
615 if (unlikely(ret != 0))
616 return ret;
617
618 if (res->backup) {
619 struct vmw_dma_buffer *vbo = res->backup;
620
621 ret = vmw_bo_to_validate_list
622 (sw_context, vbo,
623 vmw_resource_needs_backup(res), NULL);
624
625 if (unlikely(ret != 0))
626 return ret;
627 }
628 }
629
630 if (sw_context->dx_query_mob) {
631 struct vmw_dma_buffer *expected_dx_query_mob;
632
633 expected_dx_query_mob =
634 vmw_context_get_dx_query_mob(sw_context->dx_query_ctx);
635 if (expected_dx_query_mob &&
636 expected_dx_query_mob != sw_context->dx_query_mob) {
637 ret = -EINVAL;
638 }
639 }
640
641 return ret;
642}
643
644/**
645 * vmw_resources_validate - Validate all resources on the sw_context's
646 * resource list.
647 *
648 * @sw_context: Pointer to the software context.
649 *
650 * Before this function is called, all resource backup buffers must have
651 * been validated.
652 */
653static int vmw_resources_validate(struct vmw_sw_context *sw_context)
654{
655 struct vmw_resource_val_node *val;
656 int ret;
657
658 list_for_each_entry(val, &sw_context->resource_list, head) {
659 struct vmw_resource *res = val->res;
660 struct vmw_dma_buffer *backup = res->backup;
661
662 ret = vmw_resource_validate(res);
663 if (unlikely(ret != 0)) {
664 if (ret != -ERESTARTSYS)
665 DRM_ERROR("Failed to validate resource.\n");
666 return ret;
667 }
668
669 /* Check if the resource switched backup buffer */
670 if (backup && res->backup && (backup != res->backup)) {
671 struct vmw_dma_buffer *vbo = res->backup;
672
673 ret = vmw_bo_to_validate_list
674 (sw_context, vbo,
675 vmw_resource_needs_backup(res), NULL);
676 if (ret) {
677 ttm_bo_unreserve(&vbo->base);
678 return ret;
679 }
680 }
681 }
682 return 0;
683}
684
685/**
686 * vmw_cmd_res_reloc_add - Add a resource to a software context's
687 * relocation- and validation lists.
688 *
689 * @dev_priv: Pointer to a struct vmw_private identifying the device.
690 * @sw_context: Pointer to the software context.
691 * @id_loc: Pointer to where the id that needs translation is located.
692 * @res: Valid pointer to a struct vmw_resource.
693 * @p_val: If non null, a pointer to the struct vmw_resource_validate_node
694 * used for this resource is returned here.
695 */
696static int vmw_cmd_res_reloc_add(struct vmw_private *dev_priv,
697 struct vmw_sw_context *sw_context,
698 uint32_t *id_loc,
699 struct vmw_resource *res,
700 struct vmw_resource_val_node **p_val)
701{
702 int ret;
703 struct vmw_resource_val_node *node;
704
705 *p_val = NULL;
706 ret = vmw_resource_relocation_add(&sw_context->res_relocations,
707 res,
708 vmw_ptr_diff(sw_context->buf_start,
709 id_loc),
710 vmw_res_rel_normal);
711 if (unlikely(ret != 0))
712 return ret;
713
714 ret = vmw_resource_val_add(sw_context, res, &node);
715 if (unlikely(ret != 0))
716 return ret;
717
718 if (p_val)
719 *p_val = node;
720
721 return 0;
722}
723
724
725/**
726 * vmw_cmd_res_check - Check that a resource is present and if so, put it
727 * on the resource validate list unless it's already there.
728 *
729 * @dev_priv: Pointer to a device private structure.
730 * @sw_context: Pointer to the software context.
731 * @res_type: Resource type.
732 * @converter: User-space visisble type specific information.
733 * @id_loc: Pointer to the location in the command buffer currently being
734 * parsed from where the user-space resource id handle is located.
735 * @p_val: Pointer to pointer to resource validalidation node. Populated
736 * on exit.
737 */
738static int
739vmw_cmd_res_check(struct vmw_private *dev_priv,
740 struct vmw_sw_context *sw_context,
741 enum vmw_res_type res_type,
742 const struct vmw_user_resource_conv *converter,
743 uint32_t *id_loc,
744 struct vmw_resource_val_node **p_val)
745{
746 struct vmw_res_cache_entry *rcache =
747 &sw_context->res_cache[res_type];
748 struct vmw_resource *res;
749 struct vmw_resource_val_node *node;
750 int ret;
751
752 if (*id_loc == SVGA3D_INVALID_ID) {
753 if (p_val)
754 *p_val = NULL;
755 if (res_type == vmw_res_context) {
756 DRM_ERROR("Illegal context invalid id.\n");
757 return -EINVAL;
758 }
759 return 0;
760 }
761
762 /*
763 * Fastpath in case of repeated commands referencing the same
764 * resource
765 */
766
767 if (likely(rcache->valid && *id_loc == rcache->handle)) {
768 const struct vmw_resource *res = rcache->res;
769
770 rcache->node->first_usage = false;
771 if (p_val)
772 *p_val = rcache->node;
773
774 return vmw_resource_relocation_add
775 (&sw_context->res_relocations, res,
776 vmw_ptr_diff(sw_context->buf_start, id_loc),
777 vmw_res_rel_normal);
778 }
779
780 ret = vmw_user_resource_lookup_handle(dev_priv,
781 sw_context->fp->tfile,
782 *id_loc,
783 converter,
784 &res);
785 if (unlikely(ret != 0)) {
786 DRM_ERROR("Could not find or use resource 0x%08x.\n",
787 (unsigned) *id_loc);
788 dump_stack();
789 return ret;
790 }
791
792 rcache->valid = true;
793 rcache->res = res;
794 rcache->handle = *id_loc;
795
796 ret = vmw_cmd_res_reloc_add(dev_priv, sw_context, id_loc,
797 res, &node);
798 if (unlikely(ret != 0))
799 goto out_no_reloc;
800
801 rcache->node = node;
802 if (p_val)
803 *p_val = node;
804 vmw_resource_unreference(&res);
805 return 0;
806
807out_no_reloc:
808 BUG_ON(sw_context->error_resource != NULL);
809 sw_context->error_resource = res;
810
811 return ret;
812}
813
814/**
815 * vmw_rebind_dx_query - Rebind DX query associated with the context
816 *
817 * @ctx_res: context the query belongs to
818 *
819 * This function assumes binding_mutex is held.
820 */
821static int vmw_rebind_all_dx_query(struct vmw_resource *ctx_res)
822{
823 struct vmw_private *dev_priv = ctx_res->dev_priv;
824 struct vmw_dma_buffer *dx_query_mob;
825 struct {
826 SVGA3dCmdHeader header;
827 SVGA3dCmdDXBindAllQuery body;
828 } *cmd;
829
830
831 dx_query_mob = vmw_context_get_dx_query_mob(ctx_res);
832
833 if (!dx_query_mob || dx_query_mob->dx_query_ctx)
834 return 0;
835
836 cmd = vmw_fifo_reserve_dx(dev_priv, sizeof(*cmd), ctx_res->id);
837
838 if (cmd == NULL) {
839 DRM_ERROR("Failed to rebind queries.\n");
840 return -ENOMEM;
841 }
842
843 cmd->header.id = SVGA_3D_CMD_DX_BIND_ALL_QUERY;
844 cmd->header.size = sizeof(cmd->body);
845 cmd->body.cid = ctx_res->id;
846 cmd->body.mobid = dx_query_mob->base.mem.start;
847 vmw_fifo_commit(dev_priv, sizeof(*cmd));
848
849 vmw_context_bind_dx_query(ctx_res, dx_query_mob);
850
851 return 0;
852}
853
854/**
855 * vmw_rebind_contexts - Rebind all resources previously bound to
856 * referenced contexts.
857 *
858 * @sw_context: Pointer to the software context.
859 *
860 * Rebind context binding points that have been scrubbed because of eviction.
861 */
862static int vmw_rebind_contexts(struct vmw_sw_context *sw_context)
863{
864 struct vmw_resource_val_node *val;
865 int ret;
866
867 list_for_each_entry(val, &sw_context->resource_list, head) {
868 if (unlikely(!val->staged_bindings))
869 break;
870
871 ret = vmw_binding_rebind_all
872 (vmw_context_binding_state(val->res));
873 if (unlikely(ret != 0)) {
874 if (ret != -ERESTARTSYS)
875 DRM_ERROR("Failed to rebind context.\n");
876 return ret;
877 }
878
879 ret = vmw_rebind_all_dx_query(val->res);
880 if (ret != 0)
881 return ret;
882 }
883
884 return 0;
885}
886
887/**
888 * vmw_view_bindings_add - Add an array of view bindings to a context
889 * binding state tracker.
890 *
891 * @sw_context: The execbuf state used for this command.
892 * @view_type: View type for the bindings.
893 * @binding_type: Binding type for the bindings.
894 * @shader_slot: The shader slot to user for the bindings.
895 * @view_ids: Array of view ids to be bound.
896 * @num_views: Number of view ids in @view_ids.
897 * @first_slot: The binding slot to be used for the first view id in @view_ids.
898 */
899static int vmw_view_bindings_add(struct vmw_sw_context *sw_context,
900 enum vmw_view_type view_type,
901 enum vmw_ctx_binding_type binding_type,
902 uint32 shader_slot,
903 uint32 view_ids[], u32 num_views,
904 u32 first_slot)
905{
906 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
907 struct vmw_cmdbuf_res_manager *man;
908 u32 i;
909 int ret;
910
911 if (!ctx_node) {
912 DRM_ERROR("DX Context not set.\n");
913 return -EINVAL;
914 }
915
916 man = sw_context->man;
917 for (i = 0; i < num_views; ++i) {
918 struct vmw_ctx_bindinfo_view binding;
919 struct vmw_resource *view = NULL;
920
921 if (view_ids[i] != SVGA3D_INVALID_ID) {
922 view = vmw_view_lookup(man, view_type, view_ids[i]);
923 if (IS_ERR(view)) {
924 DRM_ERROR("View not found.\n");
925 return PTR_ERR(view);
926 }
927
928 ret = vmw_view_res_val_add(sw_context, view);
929 if (ret) {
930 DRM_ERROR("Could not add view to "
931 "validation list.\n");
932 vmw_resource_unreference(&view);
933 return ret;
934 }
935 }
936 binding.bi.ctx = ctx_node->res;
937 binding.bi.res = view;
938 binding.bi.bt = binding_type;
939 binding.shader_slot = shader_slot;
940 binding.slot = first_slot + i;
941 vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
942 shader_slot, binding.slot);
943 if (view)
944 vmw_resource_unreference(&view);
945 }
946
947 return 0;
948}
949
950/**
951 * vmw_cmd_cid_check - Check a command header for valid context information.
952 *
953 * @dev_priv: Pointer to a device private structure.
954 * @sw_context: Pointer to the software context.
955 * @header: A command header with an embedded user-space context handle.
956 *
957 * Convenience function: Call vmw_cmd_res_check with the user-space context
958 * handle embedded in @header.
959 */
960static int vmw_cmd_cid_check(struct vmw_private *dev_priv,
961 struct vmw_sw_context *sw_context,
962 SVGA3dCmdHeader *header)
963{
964 struct vmw_cid_cmd {
965 SVGA3dCmdHeader header;
966 uint32_t cid;
967 } *cmd;
968
969 cmd = container_of(header, struct vmw_cid_cmd, header);
970 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
971 user_context_converter, &cmd->cid, NULL);
972}
973
974static int vmw_cmd_set_render_target_check(struct vmw_private *dev_priv,
975 struct vmw_sw_context *sw_context,
976 SVGA3dCmdHeader *header)
977{
978 struct vmw_sid_cmd {
979 SVGA3dCmdHeader header;
980 SVGA3dCmdSetRenderTarget body;
981 } *cmd;
982 struct vmw_resource_val_node *ctx_node;
983 struct vmw_resource_val_node *res_node;
984 int ret;
985
986 cmd = container_of(header, struct vmw_sid_cmd, header);
987
988 if (cmd->body.type >= SVGA3D_RT_MAX) {
989 DRM_ERROR("Illegal render target type %u.\n",
990 (unsigned) cmd->body.type);
991 return -EINVAL;
992 }
993
994 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
995 user_context_converter, &cmd->body.cid,
996 &ctx_node);
997 if (unlikely(ret != 0))
998 return ret;
999
1000 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1001 user_surface_converter,
1002 &cmd->body.target.sid, &res_node);
1003 if (unlikely(ret != 0))
1004 return ret;
1005
1006 if (dev_priv->has_mob) {
1007 struct vmw_ctx_bindinfo_view binding;
1008
1009 binding.bi.ctx = ctx_node->res;
1010 binding.bi.res = res_node ? res_node->res : NULL;
1011 binding.bi.bt = vmw_ctx_binding_rt;
1012 binding.slot = cmd->body.type;
1013 vmw_binding_add(ctx_node->staged_bindings,
1014 &binding.bi, 0, binding.slot);
1015 }
1016
1017 return 0;
1018}
1019
1020static int vmw_cmd_surface_copy_check(struct vmw_private *dev_priv,
1021 struct vmw_sw_context *sw_context,
1022 SVGA3dCmdHeader *header)
1023{
1024 struct vmw_sid_cmd {
1025 SVGA3dCmdHeader header;
1026 SVGA3dCmdSurfaceCopy body;
1027 } *cmd;
1028 int ret;
1029
1030 cmd = container_of(header, struct vmw_sid_cmd, header);
1031
1032 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1033 user_surface_converter,
1034 &cmd->body.src.sid, NULL);
1035 if (ret)
1036 return ret;
1037
1038 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1039 user_surface_converter,
1040 &cmd->body.dest.sid, NULL);
1041}
1042
1043static int vmw_cmd_buffer_copy_check(struct vmw_private *dev_priv,
1044 struct vmw_sw_context *sw_context,
1045 SVGA3dCmdHeader *header)
1046{
1047 struct {
1048 SVGA3dCmdHeader header;
1049 SVGA3dCmdDXBufferCopy body;
1050 } *cmd;
1051 int ret;
1052
1053 cmd = container_of(header, typeof(*cmd), header);
1054 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1055 user_surface_converter,
1056 &cmd->body.src, NULL);
1057 if (ret != 0)
1058 return ret;
1059
1060 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1061 user_surface_converter,
1062 &cmd->body.dest, NULL);
1063}
1064
1065static int vmw_cmd_pred_copy_check(struct vmw_private *dev_priv,
1066 struct vmw_sw_context *sw_context,
1067 SVGA3dCmdHeader *header)
1068{
1069 struct {
1070 SVGA3dCmdHeader header;
1071 SVGA3dCmdDXPredCopyRegion body;
1072 } *cmd;
1073 int ret;
1074
1075 cmd = container_of(header, typeof(*cmd), header);
1076 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1077 user_surface_converter,
1078 &cmd->body.srcSid, NULL);
1079 if (ret != 0)
1080 return ret;
1081
1082 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1083 user_surface_converter,
1084 &cmd->body.dstSid, NULL);
1085}
1086
1087static int vmw_cmd_stretch_blt_check(struct vmw_private *dev_priv,
1088 struct vmw_sw_context *sw_context,
1089 SVGA3dCmdHeader *header)
1090{
1091 struct vmw_sid_cmd {
1092 SVGA3dCmdHeader header;
1093 SVGA3dCmdSurfaceStretchBlt body;
1094 } *cmd;
1095 int ret;
1096
1097 cmd = container_of(header, struct vmw_sid_cmd, header);
1098 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1099 user_surface_converter,
1100 &cmd->body.src.sid, NULL);
1101 if (unlikely(ret != 0))
1102 return ret;
1103 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1104 user_surface_converter,
1105 &cmd->body.dest.sid, NULL);
1106}
1107
1108static int vmw_cmd_blt_surf_screen_check(struct vmw_private *dev_priv,
1109 struct vmw_sw_context *sw_context,
1110 SVGA3dCmdHeader *header)
1111{
1112 struct vmw_sid_cmd {
1113 SVGA3dCmdHeader header;
1114 SVGA3dCmdBlitSurfaceToScreen body;
1115 } *cmd;
1116
1117 cmd = container_of(header, struct vmw_sid_cmd, header);
1118
1119 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1120 user_surface_converter,
1121 &cmd->body.srcImage.sid, NULL);
1122}
1123
1124static int vmw_cmd_present_check(struct vmw_private *dev_priv,
1125 struct vmw_sw_context *sw_context,
1126 SVGA3dCmdHeader *header)
1127{
1128 struct vmw_sid_cmd {
1129 SVGA3dCmdHeader header;
1130 SVGA3dCmdPresent body;
1131 } *cmd;
1132
1133
1134 cmd = container_of(header, struct vmw_sid_cmd, header);
1135
1136 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1137 user_surface_converter, &cmd->body.sid,
1138 NULL);
1139}
1140
1141/**
1142 * vmw_query_bo_switch_prepare - Prepare to switch pinned buffer for queries.
1143 *
1144 * @dev_priv: The device private structure.
1145 * @new_query_bo: The new buffer holding query results.
1146 * @sw_context: The software context used for this command submission.
1147 *
1148 * This function checks whether @new_query_bo is suitable for holding
1149 * query results, and if another buffer currently is pinned for query
1150 * results. If so, the function prepares the state of @sw_context for
1151 * switching pinned buffers after successful submission of the current
1152 * command batch.
1153 */
1154static int vmw_query_bo_switch_prepare(struct vmw_private *dev_priv,
1155 struct vmw_dma_buffer *new_query_bo,
1156 struct vmw_sw_context *sw_context)
1157{
1158 struct vmw_res_cache_entry *ctx_entry =
1159 &sw_context->res_cache[vmw_res_context];
1160 int ret;
1161
1162 BUG_ON(!ctx_entry->valid);
1163 sw_context->last_query_ctx = ctx_entry->res;
1164
1165 if (unlikely(new_query_bo != sw_context->cur_query_bo)) {
1166
1167 if (unlikely(new_query_bo->base.num_pages > 4)) {
1168 DRM_ERROR("Query buffer too large.\n");
1169 return -EINVAL;
1170 }
1171
1172 if (unlikely(sw_context->cur_query_bo != NULL)) {
1173 sw_context->needs_post_query_barrier = true;
1174 ret = vmw_bo_to_validate_list(sw_context,
1175 sw_context->cur_query_bo,
1176 dev_priv->has_mob, NULL);
1177 if (unlikely(ret != 0))
1178 return ret;
1179 }
1180 sw_context->cur_query_bo = new_query_bo;
1181
1182 ret = vmw_bo_to_validate_list(sw_context,
1183 dev_priv->dummy_query_bo,
1184 dev_priv->has_mob, NULL);
1185 if (unlikely(ret != 0))
1186 return ret;
1187
1188 }
1189
1190 return 0;
1191}
1192
1193
1194/**
1195 * vmw_query_bo_switch_commit - Finalize switching pinned query buffer
1196 *
1197 * @dev_priv: The device private structure.
1198 * @sw_context: The software context used for this command submission batch.
1199 *
1200 * This function will check if we're switching query buffers, and will then,
1201 * issue a dummy occlusion query wait used as a query barrier. When the fence
1202 * object following that query wait has signaled, we are sure that all
1203 * preceding queries have finished, and the old query buffer can be unpinned.
1204 * However, since both the new query buffer and the old one are fenced with
1205 * that fence, we can do an asynchronus unpin now, and be sure that the
1206 * old query buffer won't be moved until the fence has signaled.
1207 *
1208 * As mentioned above, both the new - and old query buffers need to be fenced
1209 * using a sequence emitted *after* calling this function.
1210 */
1211static void vmw_query_bo_switch_commit(struct vmw_private *dev_priv,
1212 struct vmw_sw_context *sw_context)
1213{
1214 /*
1215 * The validate list should still hold references to all
1216 * contexts here.
1217 */
1218
1219 if (sw_context->needs_post_query_barrier) {
1220 struct vmw_res_cache_entry *ctx_entry =
1221 &sw_context->res_cache[vmw_res_context];
1222 struct vmw_resource *ctx;
1223 int ret;
1224
1225 BUG_ON(!ctx_entry->valid);
1226 ctx = ctx_entry->res;
1227
1228 ret = vmw_fifo_emit_dummy_query(dev_priv, ctx->id);
1229
1230 if (unlikely(ret != 0))
1231 DRM_ERROR("Out of fifo space for dummy query.\n");
1232 }
1233
1234 if (dev_priv->pinned_bo != sw_context->cur_query_bo) {
1235 if (dev_priv->pinned_bo) {
1236 vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
1237 vmw_dmabuf_unreference(&dev_priv->pinned_bo);
1238 }
1239
1240 if (!sw_context->needs_post_query_barrier) {
1241 vmw_bo_pin_reserved(sw_context->cur_query_bo, true);
1242
1243 /*
1244 * We pin also the dummy_query_bo buffer so that we
1245 * don't need to validate it when emitting
1246 * dummy queries in context destroy paths.
1247 */
1248
1249 if (!dev_priv->dummy_query_bo_pinned) {
1250 vmw_bo_pin_reserved(dev_priv->dummy_query_bo,
1251 true);
1252 dev_priv->dummy_query_bo_pinned = true;
1253 }
1254
1255 BUG_ON(sw_context->last_query_ctx == NULL);
1256 dev_priv->query_cid = sw_context->last_query_ctx->id;
1257 dev_priv->query_cid_valid = true;
1258 dev_priv->pinned_bo =
1259 vmw_dmabuf_reference(sw_context->cur_query_bo);
1260 }
1261 }
1262}
1263
1264/**
1265 * vmw_translate_mob_pointer - Prepare to translate a user-space buffer
1266 * handle to a MOB id.
1267 *
1268 * @dev_priv: Pointer to a device private structure.
1269 * @sw_context: The software context used for this command batch validation.
1270 * @id: Pointer to the user-space handle to be translated.
1271 * @vmw_bo_p: Points to a location that, on successful return will carry
1272 * a reference-counted pointer to the DMA buffer identified by the
1273 * user-space handle in @id.
1274 *
1275 * This function saves information needed to translate a user-space buffer
1276 * handle to a MOB id. The translation does not take place immediately, but
1277 * during a call to vmw_apply_relocations(). This function builds a relocation
1278 * list and a list of buffers to validate. The former needs to be freed using
1279 * either vmw_apply_relocations() or vmw_free_relocations(). The latter
1280 * needs to be freed using vmw_clear_validations.
1281 */
1282static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
1283 struct vmw_sw_context *sw_context,
1284 SVGAMobId *id,
1285 struct vmw_dma_buffer **vmw_bo_p)
1286{
1287 struct vmw_dma_buffer *vmw_bo = NULL;
1288 uint32_t handle = *id;
1289 struct vmw_relocation *reloc;
1290 int ret;
1291
1292 ret = vmw_user_dmabuf_lookup(sw_context->fp->tfile, handle, &vmw_bo,
1293 NULL);
1294 if (unlikely(ret != 0)) {
1295 DRM_ERROR("Could not find or use MOB buffer.\n");
1296 ret = -EINVAL;
1297 goto out_no_reloc;
1298 }
1299
1300 if (unlikely(sw_context->cur_reloc >= VMWGFX_MAX_RELOCATIONS)) {
1301 DRM_ERROR("Max number relocations per submission"
1302 " exceeded\n");
1303 ret = -EINVAL;
1304 goto out_no_reloc;
1305 }
1306
1307 reloc = &sw_context->relocs[sw_context->cur_reloc++];
1308 reloc->mob_loc = id;
1309 reloc->location = NULL;
1310
1311 ret = vmw_bo_to_validate_list(sw_context, vmw_bo, true, &reloc->index);
1312 if (unlikely(ret != 0))
1313 goto out_no_reloc;
1314
1315 *vmw_bo_p = vmw_bo;
1316 return 0;
1317
1318out_no_reloc:
1319 vmw_dmabuf_unreference(&vmw_bo);
1320 *vmw_bo_p = NULL;
1321 return ret;
1322}
1323
1324/**
1325 * vmw_translate_guest_pointer - Prepare to translate a user-space buffer
1326 * handle to a valid SVGAGuestPtr
1327 *
1328 * @dev_priv: Pointer to a device private structure.
1329 * @sw_context: The software context used for this command batch validation.
1330 * @ptr: Pointer to the user-space handle to be translated.
1331 * @vmw_bo_p: Points to a location that, on successful return will carry
1332 * a reference-counted pointer to the DMA buffer identified by the
1333 * user-space handle in @id.
1334 *
1335 * This function saves information needed to translate a user-space buffer
1336 * handle to a valid SVGAGuestPtr. The translation does not take place
1337 * immediately, but during a call to vmw_apply_relocations().
1338 * This function builds a relocation list and a list of buffers to validate.
1339 * The former needs to be freed using either vmw_apply_relocations() or
1340 * vmw_free_relocations(). The latter needs to be freed using
1341 * vmw_clear_validations.
1342 */
1343static int vmw_translate_guest_ptr(struct vmw_private *dev_priv,
1344 struct vmw_sw_context *sw_context,
1345 SVGAGuestPtr *ptr,
1346 struct vmw_dma_buffer **vmw_bo_p)
1347{
1348 struct vmw_dma_buffer *vmw_bo = NULL;
1349 uint32_t handle = ptr->gmrId;
1350 struct vmw_relocation *reloc;
1351 int ret;
1352
1353 ret = vmw_user_dmabuf_lookup(sw_context->fp->tfile, handle, &vmw_bo,
1354 NULL);
1355 if (unlikely(ret != 0)) {
1356 DRM_ERROR("Could not find or use GMR region.\n");
1357 ret = -EINVAL;
1358 goto out_no_reloc;
1359 }
1360
1361 if (unlikely(sw_context->cur_reloc >= VMWGFX_MAX_RELOCATIONS)) {
1362 DRM_ERROR("Max number relocations per submission"
1363 " exceeded\n");
1364 ret = -EINVAL;
1365 goto out_no_reloc;
1366 }
1367
1368 reloc = &sw_context->relocs[sw_context->cur_reloc++];
1369 reloc->location = ptr;
1370
1371 ret = vmw_bo_to_validate_list(sw_context, vmw_bo, false, &reloc->index);
1372 if (unlikely(ret != 0))
1373 goto out_no_reloc;
1374
1375 *vmw_bo_p = vmw_bo;
1376 return 0;
1377
1378out_no_reloc:
1379 vmw_dmabuf_unreference(&vmw_bo);
1380 *vmw_bo_p = NULL;
1381 return ret;
1382}
1383
1384
1385
1386/**
1387 * vmw_cmd_dx_define_query - validate a SVGA_3D_CMD_DX_DEFINE_QUERY command.
1388 *
1389 * @dev_priv: Pointer to a device private struct.
1390 * @sw_context: The software context used for this command submission.
1391 * @header: Pointer to the command header in the command stream.
1392 *
1393 * This function adds the new query into the query COTABLE
1394 */
1395static int vmw_cmd_dx_define_query(struct vmw_private *dev_priv,
1396 struct vmw_sw_context *sw_context,
1397 SVGA3dCmdHeader *header)
1398{
1399 struct vmw_dx_define_query_cmd {
1400 SVGA3dCmdHeader header;
1401 SVGA3dCmdDXDefineQuery q;
1402 } *cmd;
1403
1404 int ret;
1405 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
1406 struct vmw_resource *cotable_res;
1407
1408
1409 if (ctx_node == NULL) {
1410 DRM_ERROR("DX Context not set for query.\n");
1411 return -EINVAL;
1412 }
1413
1414 cmd = container_of(header, struct vmw_dx_define_query_cmd, header);
1415
1416 if (cmd->q.type < SVGA3D_QUERYTYPE_MIN ||
1417 cmd->q.type >= SVGA3D_QUERYTYPE_MAX)
1418 return -EINVAL;
1419
1420 cotable_res = vmw_context_cotable(ctx_node->res, SVGA_COTABLE_DXQUERY);
1421 ret = vmw_cotable_notify(cotable_res, cmd->q.queryId);
1422 vmw_resource_unreference(&cotable_res);
1423
1424 return ret;
1425}
1426
1427
1428
1429/**
1430 * vmw_cmd_dx_bind_query - validate a SVGA_3D_CMD_DX_BIND_QUERY command.
1431 *
1432 * @dev_priv: Pointer to a device private struct.
1433 * @sw_context: The software context used for this command submission.
1434 * @header: Pointer to the command header in the command stream.
1435 *
1436 * The query bind operation will eventually associate the query ID
1437 * with its backing MOB. In this function, we take the user mode
1438 * MOB ID and use vmw_translate_mob_ptr() to translate it to its
1439 * kernel mode equivalent.
1440 */
1441static int vmw_cmd_dx_bind_query(struct vmw_private *dev_priv,
1442 struct vmw_sw_context *sw_context,
1443 SVGA3dCmdHeader *header)
1444{
1445 struct vmw_dx_bind_query_cmd {
1446 SVGA3dCmdHeader header;
1447 SVGA3dCmdDXBindQuery q;
1448 } *cmd;
1449
1450 struct vmw_dma_buffer *vmw_bo;
1451 int ret;
1452
1453
1454 cmd = container_of(header, struct vmw_dx_bind_query_cmd, header);
1455
1456 /*
1457 * Look up the buffer pointed to by q.mobid, put it on the relocation
1458 * list so its kernel mode MOB ID can be filled in later
1459 */
1460 ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->q.mobid,
1461 &vmw_bo);
1462
1463 if (ret != 0)
1464 return ret;
1465
1466 sw_context->dx_query_mob = vmw_bo;
1467 sw_context->dx_query_ctx = sw_context->dx_ctx_node->res;
1468
1469 vmw_dmabuf_unreference(&vmw_bo);
1470
1471 return ret;
1472}
1473
1474
1475
1476/**
1477 * vmw_cmd_begin_gb_query - validate a SVGA_3D_CMD_BEGIN_GB_QUERY command.
1478 *
1479 * @dev_priv: Pointer to a device private struct.
1480 * @sw_context: The software context used for this command submission.
1481 * @header: Pointer to the command header in the command stream.
1482 */
1483static int vmw_cmd_begin_gb_query(struct vmw_private *dev_priv,
1484 struct vmw_sw_context *sw_context,
1485 SVGA3dCmdHeader *header)
1486{
1487 struct vmw_begin_gb_query_cmd {
1488 SVGA3dCmdHeader header;
1489 SVGA3dCmdBeginGBQuery q;
1490 } *cmd;
1491
1492 cmd = container_of(header, struct vmw_begin_gb_query_cmd,
1493 header);
1494
1495 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1496 user_context_converter, &cmd->q.cid,
1497 NULL);
1498}
1499
1500/**
1501 * vmw_cmd_begin_query - validate a SVGA_3D_CMD_BEGIN_QUERY command.
1502 *
1503 * @dev_priv: Pointer to a device private struct.
1504 * @sw_context: The software context used for this command submission.
1505 * @header: Pointer to the command header in the command stream.
1506 */
1507static int vmw_cmd_begin_query(struct vmw_private *dev_priv,
1508 struct vmw_sw_context *sw_context,
1509 SVGA3dCmdHeader *header)
1510{
1511 struct vmw_begin_query_cmd {
1512 SVGA3dCmdHeader header;
1513 SVGA3dCmdBeginQuery q;
1514 } *cmd;
1515
1516 cmd = container_of(header, struct vmw_begin_query_cmd,
1517 header);
1518
1519 if (unlikely(dev_priv->has_mob)) {
1520 struct {
1521 SVGA3dCmdHeader header;
1522 SVGA3dCmdBeginGBQuery q;
1523 } gb_cmd;
1524
1525 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1526
1527 gb_cmd.header.id = SVGA_3D_CMD_BEGIN_GB_QUERY;
1528 gb_cmd.header.size = cmd->header.size;
1529 gb_cmd.q.cid = cmd->q.cid;
1530 gb_cmd.q.type = cmd->q.type;
1531
1532 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1533 return vmw_cmd_begin_gb_query(dev_priv, sw_context, header);
1534 }
1535
1536 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1537 user_context_converter, &cmd->q.cid,
1538 NULL);
1539}
1540
1541/**
1542 * vmw_cmd_end_gb_query - validate a SVGA_3D_CMD_END_GB_QUERY command.
1543 *
1544 * @dev_priv: Pointer to a device private struct.
1545 * @sw_context: The software context used for this command submission.
1546 * @header: Pointer to the command header in the command stream.
1547 */
1548static int vmw_cmd_end_gb_query(struct vmw_private *dev_priv,
1549 struct vmw_sw_context *sw_context,
1550 SVGA3dCmdHeader *header)
1551{
1552 struct vmw_dma_buffer *vmw_bo;
1553 struct vmw_query_cmd {
1554 SVGA3dCmdHeader header;
1555 SVGA3dCmdEndGBQuery q;
1556 } *cmd;
1557 int ret;
1558
1559 cmd = container_of(header, struct vmw_query_cmd, header);
1560 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1561 if (unlikely(ret != 0))
1562 return ret;
1563
1564 ret = vmw_translate_mob_ptr(dev_priv, sw_context,
1565 &cmd->q.mobid,
1566 &vmw_bo);
1567 if (unlikely(ret != 0))
1568 return ret;
1569
1570 ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1571
1572 vmw_dmabuf_unreference(&vmw_bo);
1573 return ret;
1574}
1575
1576/**
1577 * vmw_cmd_end_query - validate a SVGA_3D_CMD_END_QUERY command.
1578 *
1579 * @dev_priv: Pointer to a device private struct.
1580 * @sw_context: The software context used for this command submission.
1581 * @header: Pointer to the command header in the command stream.
1582 */
1583static int vmw_cmd_end_query(struct vmw_private *dev_priv,
1584 struct vmw_sw_context *sw_context,
1585 SVGA3dCmdHeader *header)
1586{
1587 struct vmw_dma_buffer *vmw_bo;
1588 struct vmw_query_cmd {
1589 SVGA3dCmdHeader header;
1590 SVGA3dCmdEndQuery q;
1591 } *cmd;
1592 int ret;
1593
1594 cmd = container_of(header, struct vmw_query_cmd, header);
1595 if (dev_priv->has_mob) {
1596 struct {
1597 SVGA3dCmdHeader header;
1598 SVGA3dCmdEndGBQuery q;
1599 } gb_cmd;
1600
1601 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1602
1603 gb_cmd.header.id = SVGA_3D_CMD_END_GB_QUERY;
1604 gb_cmd.header.size = cmd->header.size;
1605 gb_cmd.q.cid = cmd->q.cid;
1606 gb_cmd.q.type = cmd->q.type;
1607 gb_cmd.q.mobid = cmd->q.guestResult.gmrId;
1608 gb_cmd.q.offset = cmd->q.guestResult.offset;
1609
1610 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1611 return vmw_cmd_end_gb_query(dev_priv, sw_context, header);
1612 }
1613
1614 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1615 if (unlikely(ret != 0))
1616 return ret;
1617
1618 ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1619 &cmd->q.guestResult,
1620 &vmw_bo);
1621 if (unlikely(ret != 0))
1622 return ret;
1623
1624 ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1625
1626 vmw_dmabuf_unreference(&vmw_bo);
1627 return ret;
1628}
1629
1630/**
1631 * vmw_cmd_wait_gb_query - validate a SVGA_3D_CMD_WAIT_GB_QUERY command.
1632 *
1633 * @dev_priv: Pointer to a device private struct.
1634 * @sw_context: The software context used for this command submission.
1635 * @header: Pointer to the command header in the command stream.
1636 */
1637static int vmw_cmd_wait_gb_query(struct vmw_private *dev_priv,
1638 struct vmw_sw_context *sw_context,
1639 SVGA3dCmdHeader *header)
1640{
1641 struct vmw_dma_buffer *vmw_bo;
1642 struct vmw_query_cmd {
1643 SVGA3dCmdHeader header;
1644 SVGA3dCmdWaitForGBQuery q;
1645 } *cmd;
1646 int ret;
1647
1648 cmd = container_of(header, struct vmw_query_cmd, header);
1649 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1650 if (unlikely(ret != 0))
1651 return ret;
1652
1653 ret = vmw_translate_mob_ptr(dev_priv, sw_context,
1654 &cmd->q.mobid,
1655 &vmw_bo);
1656 if (unlikely(ret != 0))
1657 return ret;
1658
1659 vmw_dmabuf_unreference(&vmw_bo);
1660 return 0;
1661}
1662
1663/**
1664 * vmw_cmd_wait_query - validate a SVGA_3D_CMD_WAIT_QUERY command.
1665 *
1666 * @dev_priv: Pointer to a device private struct.
1667 * @sw_context: The software context used for this command submission.
1668 * @header: Pointer to the command header in the command stream.
1669 */
1670static int vmw_cmd_wait_query(struct vmw_private *dev_priv,
1671 struct vmw_sw_context *sw_context,
1672 SVGA3dCmdHeader *header)
1673{
1674 struct vmw_dma_buffer *vmw_bo;
1675 struct vmw_query_cmd {
1676 SVGA3dCmdHeader header;
1677 SVGA3dCmdWaitForQuery q;
1678 } *cmd;
1679 int ret;
1680
1681 cmd = container_of(header, struct vmw_query_cmd, header);
1682 if (dev_priv->has_mob) {
1683 struct {
1684 SVGA3dCmdHeader header;
1685 SVGA3dCmdWaitForGBQuery q;
1686 } gb_cmd;
1687
1688 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1689
1690 gb_cmd.header.id = SVGA_3D_CMD_WAIT_FOR_GB_QUERY;
1691 gb_cmd.header.size = cmd->header.size;
1692 gb_cmd.q.cid = cmd->q.cid;
1693 gb_cmd.q.type = cmd->q.type;
1694 gb_cmd.q.mobid = cmd->q.guestResult.gmrId;
1695 gb_cmd.q.offset = cmd->q.guestResult.offset;
1696
1697 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1698 return vmw_cmd_wait_gb_query(dev_priv, sw_context, header);
1699 }
1700
1701 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1702 if (unlikely(ret != 0))
1703 return ret;
1704
1705 ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1706 &cmd->q.guestResult,
1707 &vmw_bo);
1708 if (unlikely(ret != 0))
1709 return ret;
1710
1711 vmw_dmabuf_unreference(&vmw_bo);
1712 return 0;
1713}
1714
1715static int vmw_cmd_dma(struct vmw_private *dev_priv,
1716 struct vmw_sw_context *sw_context,
1717 SVGA3dCmdHeader *header)
1718{
1719 struct vmw_dma_buffer *vmw_bo = NULL;
1720 struct vmw_surface *srf = NULL;
1721 struct vmw_dma_cmd {
1722 SVGA3dCmdHeader header;
1723 SVGA3dCmdSurfaceDMA dma;
1724 } *cmd;
1725 int ret;
1726 SVGA3dCmdSurfaceDMASuffix *suffix;
1727 uint32_t bo_size;
1728
1729 cmd = container_of(header, struct vmw_dma_cmd, header);
1730 suffix = (SVGA3dCmdSurfaceDMASuffix *)((unsigned long) &cmd->dma +
1731 header->size - sizeof(*suffix));
1732
1733 /* Make sure device and verifier stays in sync. */
1734 if (unlikely(suffix->suffixSize != sizeof(*suffix))) {
1735 DRM_ERROR("Invalid DMA suffix size.\n");
1736 return -EINVAL;
1737 }
1738
1739 ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1740 &cmd->dma.guest.ptr,
1741 &vmw_bo);
1742 if (unlikely(ret != 0))
1743 return ret;
1744
1745 /* Make sure DMA doesn't cross BO boundaries. */
1746 bo_size = vmw_bo->base.num_pages * PAGE_SIZE;
1747 if (unlikely(cmd->dma.guest.ptr.offset > bo_size)) {
1748 DRM_ERROR("Invalid DMA offset.\n");
1749 return -EINVAL;
1750 }
1751
1752 bo_size -= cmd->dma.guest.ptr.offset;
1753 if (unlikely(suffix->maximumOffset > bo_size))
1754 suffix->maximumOffset = bo_size;
1755
1756 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1757 user_surface_converter, &cmd->dma.host.sid,
1758 NULL);
1759 if (unlikely(ret != 0)) {
1760 if (unlikely(ret != -ERESTARTSYS))
1761 DRM_ERROR("could not find surface for DMA.\n");
1762 goto out_no_surface;
1763 }
1764
1765 srf = vmw_res_to_srf(sw_context->res_cache[vmw_res_surface].res);
1766
1767 vmw_kms_cursor_snoop(srf, sw_context->fp->tfile, &vmw_bo->base,
1768 header);
1769
1770out_no_surface:
1771 vmw_dmabuf_unreference(&vmw_bo);
1772 return ret;
1773}
1774
1775static int vmw_cmd_draw(struct vmw_private *dev_priv,
1776 struct vmw_sw_context *sw_context,
1777 SVGA3dCmdHeader *header)
1778{
1779 struct vmw_draw_cmd {
1780 SVGA3dCmdHeader header;
1781 SVGA3dCmdDrawPrimitives body;
1782 } *cmd;
1783 SVGA3dVertexDecl *decl = (SVGA3dVertexDecl *)(
1784 (unsigned long)header + sizeof(*cmd));
1785 SVGA3dPrimitiveRange *range;
1786 uint32_t i;
1787 uint32_t maxnum;
1788 int ret;
1789
1790 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1791 if (unlikely(ret != 0))
1792 return ret;
1793
1794 cmd = container_of(header, struct vmw_draw_cmd, header);
1795 maxnum = (header->size - sizeof(cmd->body)) / sizeof(*decl);
1796
1797 if (unlikely(cmd->body.numVertexDecls > maxnum)) {
1798 DRM_ERROR("Illegal number of vertex declarations.\n");
1799 return -EINVAL;
1800 }
1801
1802 for (i = 0; i < cmd->body.numVertexDecls; ++i, ++decl) {
1803 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1804 user_surface_converter,
1805 &decl->array.surfaceId, NULL);
1806 if (unlikely(ret != 0))
1807 return ret;
1808 }
1809
1810 maxnum = (header->size - sizeof(cmd->body) -
1811 cmd->body.numVertexDecls * sizeof(*decl)) / sizeof(*range);
1812 if (unlikely(cmd->body.numRanges > maxnum)) {
1813 DRM_ERROR("Illegal number of index ranges.\n");
1814 return -EINVAL;
1815 }
1816
1817 range = (SVGA3dPrimitiveRange *) decl;
1818 for (i = 0; i < cmd->body.numRanges; ++i, ++range) {
1819 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1820 user_surface_converter,
1821 &range->indexArray.surfaceId, NULL);
1822 if (unlikely(ret != 0))
1823 return ret;
1824 }
1825 return 0;
1826}
1827
1828
1829static int vmw_cmd_tex_state(struct vmw_private *dev_priv,
1830 struct vmw_sw_context *sw_context,
1831 SVGA3dCmdHeader *header)
1832{
1833 struct vmw_tex_state_cmd {
1834 SVGA3dCmdHeader header;
1835 SVGA3dCmdSetTextureState state;
1836 } *cmd;
1837
1838 SVGA3dTextureState *last_state = (SVGA3dTextureState *)
1839 ((unsigned long) header + header->size + sizeof(header));
1840 SVGA3dTextureState *cur_state = (SVGA3dTextureState *)
1841 ((unsigned long) header + sizeof(struct vmw_tex_state_cmd));
1842 struct vmw_resource_val_node *ctx_node;
1843 struct vmw_resource_val_node *res_node;
1844 int ret;
1845
1846 cmd = container_of(header, struct vmw_tex_state_cmd,
1847 header);
1848
1849 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1850 user_context_converter, &cmd->state.cid,
1851 &ctx_node);
1852 if (unlikely(ret != 0))
1853 return ret;
1854
1855 for (; cur_state < last_state; ++cur_state) {
1856 if (likely(cur_state->name != SVGA3D_TS_BIND_TEXTURE))
1857 continue;
1858
1859 if (cur_state->stage >= SVGA3D_NUM_TEXTURE_UNITS) {
1860 DRM_ERROR("Illegal texture/sampler unit %u.\n",
1861 (unsigned) cur_state->stage);
1862 return -EINVAL;
1863 }
1864
1865 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1866 user_surface_converter,
1867 &cur_state->value, &res_node);
1868 if (unlikely(ret != 0))
1869 return ret;
1870
1871 if (dev_priv->has_mob) {
1872 struct vmw_ctx_bindinfo_tex binding;
1873
1874 binding.bi.ctx = ctx_node->res;
1875 binding.bi.res = res_node ? res_node->res : NULL;
1876 binding.bi.bt = vmw_ctx_binding_tex;
1877 binding.texture_stage = cur_state->stage;
1878 vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
1879 0, binding.texture_stage);
1880 }
1881 }
1882
1883 return 0;
1884}
1885
1886static int vmw_cmd_check_define_gmrfb(struct vmw_private *dev_priv,
1887 struct vmw_sw_context *sw_context,
1888 void *buf)
1889{
1890 struct vmw_dma_buffer *vmw_bo;
1891 int ret;
1892
1893 struct {
1894 uint32_t header;
1895 SVGAFifoCmdDefineGMRFB body;
1896 } *cmd = buf;
1897
1898 ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1899 &cmd->body.ptr,
1900 &vmw_bo);
1901 if (unlikely(ret != 0))
1902 return ret;
1903
1904 vmw_dmabuf_unreference(&vmw_bo);
1905
1906 return ret;
1907}
1908
1909
1910/**
1911 * vmw_cmd_res_switch_backup - Utility function to handle backup buffer
1912 * switching
1913 *
1914 * @dev_priv: Pointer to a device private struct.
1915 * @sw_context: The software context being used for this batch.
1916 * @val_node: The validation node representing the resource.
1917 * @buf_id: Pointer to the user-space backup buffer handle in the command
1918 * stream.
1919 * @backup_offset: Offset of backup into MOB.
1920 *
1921 * This function prepares for registering a switch of backup buffers
1922 * in the resource metadata just prior to unreserving. It's basically a wrapper
1923 * around vmw_cmd_res_switch_backup with a different interface.
1924 */
1925static int vmw_cmd_res_switch_backup(struct vmw_private *dev_priv,
1926 struct vmw_sw_context *sw_context,
1927 struct vmw_resource_val_node *val_node,
1928 uint32_t *buf_id,
1929 unsigned long backup_offset)
1930{
1931 struct vmw_dma_buffer *dma_buf;
1932 int ret;
1933
1934 ret = vmw_translate_mob_ptr(dev_priv, sw_context, buf_id, &dma_buf);
1935 if (ret)
1936 return ret;
1937
1938 val_node->switching_backup = true;
1939 if (val_node->first_usage)
1940 val_node->no_buffer_needed = true;
1941
1942 vmw_dmabuf_unreference(&val_node->new_backup);
1943 val_node->new_backup = dma_buf;
1944 val_node->new_backup_offset = backup_offset;
1945
1946 return 0;
1947}
1948
1949
1950/**
1951 * vmw_cmd_switch_backup - Utility function to handle backup buffer switching
1952 *
1953 * @dev_priv: Pointer to a device private struct.
1954 * @sw_context: The software context being used for this batch.
1955 * @res_type: The resource type.
1956 * @converter: Information about user-space binding for this resource type.
1957 * @res_id: Pointer to the user-space resource handle in the command stream.
1958 * @buf_id: Pointer to the user-space backup buffer handle in the command
1959 * stream.
1960 * @backup_offset: Offset of backup into MOB.
1961 *
1962 * This function prepares for registering a switch of backup buffers
1963 * in the resource metadata just prior to unreserving. It's basically a wrapper
1964 * around vmw_cmd_res_switch_backup with a different interface.
1965 */
1966static int vmw_cmd_switch_backup(struct vmw_private *dev_priv,
1967 struct vmw_sw_context *sw_context,
1968 enum vmw_res_type res_type,
1969 const struct vmw_user_resource_conv
1970 *converter,
1971 uint32_t *res_id,
1972 uint32_t *buf_id,
1973 unsigned long backup_offset)
1974{
1975 struct vmw_resource_val_node *val_node;
1976 int ret;
1977
1978 ret = vmw_cmd_res_check(dev_priv, sw_context, res_type,
1979 converter, res_id, &val_node);
1980 if (ret)
1981 return ret;
1982
1983 return vmw_cmd_res_switch_backup(dev_priv, sw_context, val_node,
1984 buf_id, backup_offset);
1985}
1986
1987/**
1988 * vmw_cmd_bind_gb_surface - Validate an SVGA_3D_CMD_BIND_GB_SURFACE
1989 * command
1990 *
1991 * @dev_priv: Pointer to a device private struct.
1992 * @sw_context: The software context being used for this batch.
1993 * @header: Pointer to the command header in the command stream.
1994 */
1995static int vmw_cmd_bind_gb_surface(struct vmw_private *dev_priv,
1996 struct vmw_sw_context *sw_context,
1997 SVGA3dCmdHeader *header)
1998{
1999 struct vmw_bind_gb_surface_cmd {
2000 SVGA3dCmdHeader header;
2001 SVGA3dCmdBindGBSurface body;
2002 } *cmd;
2003
2004 cmd = container_of(header, struct vmw_bind_gb_surface_cmd, header);
2005
2006 return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_surface,
2007 user_surface_converter,
2008 &cmd->body.sid, &cmd->body.mobid,
2009 0);
2010}
2011
2012/**
2013 * vmw_cmd_update_gb_image - Validate an SVGA_3D_CMD_UPDATE_GB_IMAGE
2014 * command
2015 *
2016 * @dev_priv: Pointer to a device private struct.
2017 * @sw_context: The software context being used for this batch.
2018 * @header: Pointer to the command header in the command stream.
2019 */
2020static int vmw_cmd_update_gb_image(struct vmw_private *dev_priv,
2021 struct vmw_sw_context *sw_context,
2022 SVGA3dCmdHeader *header)
2023{
2024 struct vmw_gb_surface_cmd {
2025 SVGA3dCmdHeader header;
2026 SVGA3dCmdUpdateGBImage body;
2027 } *cmd;
2028
2029 cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2030
2031 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2032 user_surface_converter,
2033 &cmd->body.image.sid, NULL);
2034}
2035
2036/**
2037 * vmw_cmd_update_gb_surface - Validate an SVGA_3D_CMD_UPDATE_GB_SURFACE
2038 * command
2039 *
2040 * @dev_priv: Pointer to a device private struct.
2041 * @sw_context: The software context being used for this batch.
2042 * @header: Pointer to the command header in the command stream.
2043 */
2044static int vmw_cmd_update_gb_surface(struct vmw_private *dev_priv,
2045 struct vmw_sw_context *sw_context,
2046 SVGA3dCmdHeader *header)
2047{
2048 struct vmw_gb_surface_cmd {
2049 SVGA3dCmdHeader header;
2050 SVGA3dCmdUpdateGBSurface body;
2051 } *cmd;
2052
2053 cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2054
2055 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2056 user_surface_converter,
2057 &cmd->body.sid, NULL);
2058}
2059
2060/**
2061 * vmw_cmd_readback_gb_image - Validate an SVGA_3D_CMD_READBACK_GB_IMAGE
2062 * command
2063 *
2064 * @dev_priv: Pointer to a device private struct.
2065 * @sw_context: The software context being used for this batch.
2066 * @header: Pointer to the command header in the command stream.
2067 */
2068static int vmw_cmd_readback_gb_image(struct vmw_private *dev_priv,
2069 struct vmw_sw_context *sw_context,
2070 SVGA3dCmdHeader *header)
2071{
2072 struct vmw_gb_surface_cmd {
2073 SVGA3dCmdHeader header;
2074 SVGA3dCmdReadbackGBImage body;
2075 } *cmd;
2076
2077 cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2078
2079 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2080 user_surface_converter,
2081 &cmd->body.image.sid, NULL);
2082}
2083
2084/**
2085 * vmw_cmd_readback_gb_surface - Validate an SVGA_3D_CMD_READBACK_GB_SURFACE
2086 * command
2087 *
2088 * @dev_priv: Pointer to a device private struct.
2089 * @sw_context: The software context being used for this batch.
2090 * @header: Pointer to the command header in the command stream.
2091 */
2092static int vmw_cmd_readback_gb_surface(struct vmw_private *dev_priv,
2093 struct vmw_sw_context *sw_context,
2094 SVGA3dCmdHeader *header)
2095{
2096 struct vmw_gb_surface_cmd {
2097 SVGA3dCmdHeader header;
2098 SVGA3dCmdReadbackGBSurface body;
2099 } *cmd;
2100
2101 cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2102
2103 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2104 user_surface_converter,
2105 &cmd->body.sid, NULL);
2106}
2107
2108/**
2109 * vmw_cmd_invalidate_gb_image - Validate an SVGA_3D_CMD_INVALIDATE_GB_IMAGE
2110 * command
2111 *
2112 * @dev_priv: Pointer to a device private struct.
2113 * @sw_context: The software context being used for this batch.
2114 * @header: Pointer to the command header in the command stream.
2115 */
2116static int vmw_cmd_invalidate_gb_image(struct vmw_private *dev_priv,
2117 struct vmw_sw_context *sw_context,
2118 SVGA3dCmdHeader *header)
2119{
2120 struct vmw_gb_surface_cmd {
2121 SVGA3dCmdHeader header;
2122 SVGA3dCmdInvalidateGBImage body;
2123 } *cmd;
2124
2125 cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2126
2127 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2128 user_surface_converter,
2129 &cmd->body.image.sid, NULL);
2130}
2131
2132/**
2133 * vmw_cmd_invalidate_gb_surface - Validate an
2134 * SVGA_3D_CMD_INVALIDATE_GB_SURFACE command
2135 *
2136 * @dev_priv: Pointer to a device private struct.
2137 * @sw_context: The software context being used for this batch.
2138 * @header: Pointer to the command header in the command stream.
2139 */
2140static int vmw_cmd_invalidate_gb_surface(struct vmw_private *dev_priv,
2141 struct vmw_sw_context *sw_context,
2142 SVGA3dCmdHeader *header)
2143{
2144 struct vmw_gb_surface_cmd {
2145 SVGA3dCmdHeader header;
2146 SVGA3dCmdInvalidateGBSurface body;
2147 } *cmd;
2148
2149 cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2150
2151 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2152 user_surface_converter,
2153 &cmd->body.sid, NULL);
2154}
2155
2156
2157/**
2158 * vmw_cmd_shader_define - Validate an SVGA_3D_CMD_SHADER_DEFINE
2159 * command
2160 *
2161 * @dev_priv: Pointer to a device private struct.
2162 * @sw_context: The software context being used for this batch.
2163 * @header: Pointer to the command header in the command stream.
2164 */
2165static int vmw_cmd_shader_define(struct vmw_private *dev_priv,
2166 struct vmw_sw_context *sw_context,
2167 SVGA3dCmdHeader *header)
2168{
2169 struct vmw_shader_define_cmd {
2170 SVGA3dCmdHeader header;
2171 SVGA3dCmdDefineShader body;
2172 } *cmd;
2173 int ret;
2174 size_t size;
2175 struct vmw_resource_val_node *val;
2176
2177 cmd = container_of(header, struct vmw_shader_define_cmd,
2178 header);
2179
2180 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2181 user_context_converter, &cmd->body.cid,
2182 &val);
2183 if (unlikely(ret != 0))
2184 return ret;
2185
2186 if (unlikely(!dev_priv->has_mob))
2187 return 0;
2188
2189 size = cmd->header.size - sizeof(cmd->body);
2190 ret = vmw_compat_shader_add(dev_priv,
2191 vmw_context_res_man(val->res),
2192 cmd->body.shid, cmd + 1,
2193 cmd->body.type, size,
2194 &sw_context->staged_cmd_res);
2195 if (unlikely(ret != 0))
2196 return ret;
2197
2198 return vmw_resource_relocation_add(&sw_context->res_relocations,
2199 NULL,
2200 vmw_ptr_diff(sw_context->buf_start,
2201 &cmd->header.id),
2202 vmw_res_rel_nop);
2203}
2204
2205/**
2206 * vmw_cmd_shader_destroy - Validate an SVGA_3D_CMD_SHADER_DESTROY
2207 * command
2208 *
2209 * @dev_priv: Pointer to a device private struct.
2210 * @sw_context: The software context being used for this batch.
2211 * @header: Pointer to the command header in the command stream.
2212 */
2213static int vmw_cmd_shader_destroy(struct vmw_private *dev_priv,
2214 struct vmw_sw_context *sw_context,
2215 SVGA3dCmdHeader *header)
2216{
2217 struct vmw_shader_destroy_cmd {
2218 SVGA3dCmdHeader header;
2219 SVGA3dCmdDestroyShader body;
2220 } *cmd;
2221 int ret;
2222 struct vmw_resource_val_node *val;
2223
2224 cmd = container_of(header, struct vmw_shader_destroy_cmd,
2225 header);
2226
2227 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2228 user_context_converter, &cmd->body.cid,
2229 &val);
2230 if (unlikely(ret != 0))
2231 return ret;
2232
2233 if (unlikely(!dev_priv->has_mob))
2234 return 0;
2235
2236 ret = vmw_shader_remove(vmw_context_res_man(val->res),
2237 cmd->body.shid,
2238 cmd->body.type,
2239 &sw_context->staged_cmd_res);
2240 if (unlikely(ret != 0))
2241 return ret;
2242
2243 return vmw_resource_relocation_add(&sw_context->res_relocations,
2244 NULL,
2245 vmw_ptr_diff(sw_context->buf_start,
2246 &cmd->header.id),
2247 vmw_res_rel_nop);
2248}
2249
2250/**
2251 * vmw_cmd_set_shader - Validate an SVGA_3D_CMD_SET_SHADER
2252 * command
2253 *
2254 * @dev_priv: Pointer to a device private struct.
2255 * @sw_context: The software context being used for this batch.
2256 * @header: Pointer to the command header in the command stream.
2257 */
2258static int vmw_cmd_set_shader(struct vmw_private *dev_priv,
2259 struct vmw_sw_context *sw_context,
2260 SVGA3dCmdHeader *header)
2261{
2262 struct vmw_set_shader_cmd {
2263 SVGA3dCmdHeader header;
2264 SVGA3dCmdSetShader body;
2265 } *cmd;
2266 struct vmw_resource_val_node *ctx_node, *res_node = NULL;
2267 struct vmw_ctx_bindinfo_shader binding;
2268 struct vmw_resource *res = NULL;
2269 int ret;
2270
2271 cmd = container_of(header, struct vmw_set_shader_cmd,
2272 header);
2273
2274 if (cmd->body.type >= SVGA3D_SHADERTYPE_PREDX_MAX) {
2275 DRM_ERROR("Illegal shader type %u.\n",
2276 (unsigned) cmd->body.type);
2277 return -EINVAL;
2278 }
2279
2280 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2281 user_context_converter, &cmd->body.cid,
2282 &ctx_node);
2283 if (unlikely(ret != 0))
2284 return ret;
2285
2286 if (!dev_priv->has_mob)
2287 return 0;
2288
2289 if (cmd->body.shid != SVGA3D_INVALID_ID) {
2290 res = vmw_shader_lookup(vmw_context_res_man(ctx_node->res),
2291 cmd->body.shid,
2292 cmd->body.type);
2293
2294 if (!IS_ERR(res)) {
2295 ret = vmw_cmd_res_reloc_add(dev_priv, sw_context,
2296 &cmd->body.shid, res,
2297 &res_node);
2298 vmw_resource_unreference(&res);
2299 if (unlikely(ret != 0))
2300 return ret;
2301 }
2302 }
2303
2304 if (!res_node) {
2305 ret = vmw_cmd_res_check(dev_priv, sw_context,
2306 vmw_res_shader,
2307 user_shader_converter,
2308 &cmd->body.shid, &res_node);
2309 if (unlikely(ret != 0))
2310 return ret;
2311 }
2312
2313 binding.bi.ctx = ctx_node->res;
2314 binding.bi.res = res_node ? res_node->res : NULL;
2315 binding.bi.bt = vmw_ctx_binding_shader;
2316 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2317 vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2318 binding.shader_slot, 0);
2319 return 0;
2320}
2321
2322/**
2323 * vmw_cmd_set_shader_const - Validate an SVGA_3D_CMD_SET_SHADER_CONST
2324 * command
2325 *
2326 * @dev_priv: Pointer to a device private struct.
2327 * @sw_context: The software context being used for this batch.
2328 * @header: Pointer to the command header in the command stream.
2329 */
2330static int vmw_cmd_set_shader_const(struct vmw_private *dev_priv,
2331 struct vmw_sw_context *sw_context,
2332 SVGA3dCmdHeader *header)
2333{
2334 struct vmw_set_shader_const_cmd {
2335 SVGA3dCmdHeader header;
2336 SVGA3dCmdSetShaderConst body;
2337 } *cmd;
2338 int ret;
2339
2340 cmd = container_of(header, struct vmw_set_shader_const_cmd,
2341 header);
2342
2343 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2344 user_context_converter, &cmd->body.cid,
2345 NULL);
2346 if (unlikely(ret != 0))
2347 return ret;
2348
2349 if (dev_priv->has_mob)
2350 header->id = SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE;
2351
2352 return 0;
2353}
2354
2355/**
2356 * vmw_cmd_bind_gb_shader - Validate an SVGA_3D_CMD_BIND_GB_SHADER
2357 * command
2358 *
2359 * @dev_priv: Pointer to a device private struct.
2360 * @sw_context: The software context being used for this batch.
2361 * @header: Pointer to the command header in the command stream.
2362 */
2363static int vmw_cmd_bind_gb_shader(struct vmw_private *dev_priv,
2364 struct vmw_sw_context *sw_context,
2365 SVGA3dCmdHeader *header)
2366{
2367 struct vmw_bind_gb_shader_cmd {
2368 SVGA3dCmdHeader header;
2369 SVGA3dCmdBindGBShader body;
2370 } *cmd;
2371
2372 cmd = container_of(header, struct vmw_bind_gb_shader_cmd,
2373 header);
2374
2375 return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_shader,
2376 user_shader_converter,
2377 &cmd->body.shid, &cmd->body.mobid,
2378 cmd->body.offsetInBytes);
2379}
2380
2381/**
2382 * vmw_cmd_dx_set_single_constant_buffer - Validate an
2383 * SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER command.
2384 *
2385 * @dev_priv: Pointer to a device private struct.
2386 * @sw_context: The software context being used for this batch.
2387 * @header: Pointer to the command header in the command stream.
2388 */
2389static int
2390vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv,
2391 struct vmw_sw_context *sw_context,
2392 SVGA3dCmdHeader *header)
2393{
2394 struct {
2395 SVGA3dCmdHeader header;
2396 SVGA3dCmdDXSetSingleConstantBuffer body;
2397 } *cmd;
2398 struct vmw_resource_val_node *res_node = NULL;
2399 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2400 struct vmw_ctx_bindinfo_cb binding;
2401 int ret;
2402
2403 if (unlikely(ctx_node == NULL)) {
2404 DRM_ERROR("DX Context not set.\n");
2405 return -EINVAL;
2406 }
2407
2408 cmd = container_of(header, typeof(*cmd), header);
2409 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2410 user_surface_converter,
2411 &cmd->body.sid, &res_node);
2412 if (unlikely(ret != 0))
2413 return ret;
2414
2415 binding.bi.ctx = ctx_node->res;
2416 binding.bi.res = res_node ? res_node->res : NULL;
2417 binding.bi.bt = vmw_ctx_binding_cb;
2418 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2419 binding.offset = cmd->body.offsetInBytes;
2420 binding.size = cmd->body.sizeInBytes;
2421 binding.slot = cmd->body.slot;
2422
2423 if (binding.shader_slot >= SVGA3D_NUM_SHADERTYPE_DX10 ||
2424 binding.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) {
2425 DRM_ERROR("Illegal const buffer shader %u slot %u.\n",
2426 (unsigned) cmd->body.type,
2427 (unsigned) binding.slot);
2428 return -EINVAL;
2429 }
2430
2431 vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2432 binding.shader_slot, binding.slot);
2433
2434 return 0;
2435}
2436
2437/**
2438 * vmw_cmd_dx_set_shader_res - Validate an
2439 * SVGA_3D_CMD_DX_SET_SHADER_RESOURCES command
2440 *
2441 * @dev_priv: Pointer to a device private struct.
2442 * @sw_context: The software context being used for this batch.
2443 * @header: Pointer to the command header in the command stream.
2444 */
2445static int vmw_cmd_dx_set_shader_res(struct vmw_private *dev_priv,
2446 struct vmw_sw_context *sw_context,
2447 SVGA3dCmdHeader *header)
2448{
2449 struct {
2450 SVGA3dCmdHeader header;
2451 SVGA3dCmdDXSetShaderResources body;
2452 } *cmd = container_of(header, typeof(*cmd), header);
2453 u32 num_sr_view = (cmd->header.size - sizeof(cmd->body)) /
2454 sizeof(SVGA3dShaderResourceViewId);
2455
2456 if ((u64) cmd->body.startView + (u64) num_sr_view >
2457 (u64) SVGA3D_DX_MAX_SRVIEWS ||
2458 cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX) {
2459 DRM_ERROR("Invalid shader binding.\n");
2460 return -EINVAL;
2461 }
2462
2463 return vmw_view_bindings_add(sw_context, vmw_view_sr,
2464 vmw_ctx_binding_sr,
2465 cmd->body.type - SVGA3D_SHADERTYPE_MIN,
2466 (void *) &cmd[1], num_sr_view,
2467 cmd->body.startView);
2468}
2469
2470/**
2471 * vmw_cmd_dx_set_shader - Validate an SVGA_3D_CMD_DX_SET_SHADER
2472 * command
2473 *
2474 * @dev_priv: Pointer to a device private struct.
2475 * @sw_context: The software context being used for this batch.
2476 * @header: Pointer to the command header in the command stream.
2477 */
2478static int vmw_cmd_dx_set_shader(struct vmw_private *dev_priv,
2479 struct vmw_sw_context *sw_context,
2480 SVGA3dCmdHeader *header)
2481{
2482 struct {
2483 SVGA3dCmdHeader header;
2484 SVGA3dCmdDXSetShader body;
2485 } *cmd;
2486 struct vmw_resource *res = NULL;
2487 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2488 struct vmw_ctx_bindinfo_shader binding;
2489 int ret = 0;
2490
2491 if (unlikely(ctx_node == NULL)) {
2492 DRM_ERROR("DX Context not set.\n");
2493 return -EINVAL;
2494 }
2495
2496 cmd = container_of(header, typeof(*cmd), header);
2497
2498 if (cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX) {
2499 DRM_ERROR("Illegal shader type %u.\n",
2500 (unsigned) cmd->body.type);
2501 return -EINVAL;
2502 }
2503
2504 if (cmd->body.shaderId != SVGA3D_INVALID_ID) {
2505 res = vmw_shader_lookup(sw_context->man, cmd->body.shaderId, 0);
2506 if (IS_ERR(res)) {
2507 DRM_ERROR("Could not find shader for binding.\n");
2508 return PTR_ERR(res);
2509 }
2510
2511 ret = vmw_resource_val_add(sw_context, res, NULL);
2512 if (ret)
2513 goto out_unref;
2514 }
2515
2516 binding.bi.ctx = ctx_node->res;
2517 binding.bi.res = res;
2518 binding.bi.bt = vmw_ctx_binding_dx_shader;
2519 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2520
2521 vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2522 binding.shader_slot, 0);
2523out_unref:
2524 if (res)
2525 vmw_resource_unreference(&res);
2526
2527 return ret;
2528}
2529
2530/**
2531 * vmw_cmd_dx_set_vertex_buffers - Validates an
2532 * SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS command
2533 *
2534 * @dev_priv: Pointer to a device private struct.
2535 * @sw_context: The software context being used for this batch.
2536 * @header: Pointer to the command header in the command stream.
2537 */
2538static int vmw_cmd_dx_set_vertex_buffers(struct vmw_private *dev_priv,
2539 struct vmw_sw_context *sw_context,
2540 SVGA3dCmdHeader *header)
2541{
2542 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2543 struct vmw_ctx_bindinfo_vb binding;
2544 struct vmw_resource_val_node *res_node;
2545 struct {
2546 SVGA3dCmdHeader header;
2547 SVGA3dCmdDXSetVertexBuffers body;
2548 SVGA3dVertexBuffer buf[];
2549 } *cmd;
2550 int i, ret, num;
2551
2552 if (unlikely(ctx_node == NULL)) {
2553 DRM_ERROR("DX Context not set.\n");
2554 return -EINVAL;
2555 }
2556
2557 cmd = container_of(header, typeof(*cmd), header);
2558 num = (cmd->header.size - sizeof(cmd->body)) /
2559 sizeof(SVGA3dVertexBuffer);
2560 if ((u64)num + (u64)cmd->body.startBuffer >
2561 (u64)SVGA3D_DX_MAX_VERTEXBUFFERS) {
2562 DRM_ERROR("Invalid number of vertex buffers.\n");
2563 return -EINVAL;
2564 }
2565
2566 for (i = 0; i < num; i++) {
2567 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2568 user_surface_converter,
2569 &cmd->buf[i].sid, &res_node);
2570 if (unlikely(ret != 0))
2571 return ret;
2572
2573 binding.bi.ctx = ctx_node->res;
2574 binding.bi.bt = vmw_ctx_binding_vb;
2575 binding.bi.res = ((res_node) ? res_node->res : NULL);
2576 binding.offset = cmd->buf[i].offset;
2577 binding.stride = cmd->buf[i].stride;
2578 binding.slot = i + cmd->body.startBuffer;
2579
2580 vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2581 0, binding.slot);
2582 }
2583
2584 return 0;
2585}
2586
2587/**
2588 * vmw_cmd_dx_ia_set_vertex_buffers - Validate an
2589 * SVGA_3D_CMD_DX_IA_SET_INDEX_BUFFER command.
2590 *
2591 * @dev_priv: Pointer to a device private struct.
2592 * @sw_context: The software context being used for this batch.
2593 * @header: Pointer to the command header in the command stream.
2594 */
2595static int vmw_cmd_dx_set_index_buffer(struct vmw_private *dev_priv,
2596 struct vmw_sw_context *sw_context,
2597 SVGA3dCmdHeader *header)
2598{
2599 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2600 struct vmw_ctx_bindinfo_ib binding;
2601 struct vmw_resource_val_node *res_node;
2602 struct {
2603 SVGA3dCmdHeader header;
2604 SVGA3dCmdDXSetIndexBuffer body;
2605 } *cmd;
2606 int ret;
2607
2608 if (unlikely(ctx_node == NULL)) {
2609 DRM_ERROR("DX Context not set.\n");
2610 return -EINVAL;
2611 }
2612
2613 cmd = container_of(header, typeof(*cmd), header);
2614 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2615 user_surface_converter,
2616 &cmd->body.sid, &res_node);
2617 if (unlikely(ret != 0))
2618 return ret;
2619
2620 binding.bi.ctx = ctx_node->res;
2621 binding.bi.res = ((res_node) ? res_node->res : NULL);
2622 binding.bi.bt = vmw_ctx_binding_ib;
2623 binding.offset = cmd->body.offset;
2624 binding.format = cmd->body.format;
2625
2626 vmw_binding_add(ctx_node->staged_bindings, &binding.bi, 0, 0);
2627
2628 return 0;
2629}
2630
2631/**
2632 * vmw_cmd_dx_set_rendertarget - Validate an
2633 * SVGA_3D_CMD_DX_SET_RENDERTARGETS command
2634 *
2635 * @dev_priv: Pointer to a device private struct.
2636 * @sw_context: The software context being used for this batch.
2637 * @header: Pointer to the command header in the command stream.
2638 */
2639static int vmw_cmd_dx_set_rendertargets(struct vmw_private *dev_priv,
2640 struct vmw_sw_context *sw_context,
2641 SVGA3dCmdHeader *header)
2642{
2643 struct {
2644 SVGA3dCmdHeader header;
2645 SVGA3dCmdDXSetRenderTargets body;
2646 } *cmd = container_of(header, typeof(*cmd), header);
2647 int ret;
2648 u32 num_rt_view = (cmd->header.size - sizeof(cmd->body)) /
2649 sizeof(SVGA3dRenderTargetViewId);
2650
2651 if (num_rt_view > SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS) {
2652 DRM_ERROR("Invalid DX Rendertarget binding.\n");
2653 return -EINVAL;
2654 }
2655
2656 ret = vmw_view_bindings_add(sw_context, vmw_view_ds,
2657 vmw_ctx_binding_ds, 0,
2658 &cmd->body.depthStencilViewId, 1, 0);
2659 if (ret)
2660 return ret;
2661
2662 return vmw_view_bindings_add(sw_context, vmw_view_rt,
2663 vmw_ctx_binding_dx_rt, 0,
2664 (void *)&cmd[1], num_rt_view, 0);
2665}
2666
2667/**
2668 * vmw_cmd_dx_clear_rendertarget_view - Validate an
2669 * SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW command
2670 *
2671 * @dev_priv: Pointer to a device private struct.
2672 * @sw_context: The software context being used for this batch.
2673 * @header: Pointer to the command header in the command stream.
2674 */
2675static int vmw_cmd_dx_clear_rendertarget_view(struct vmw_private *dev_priv,
2676 struct vmw_sw_context *sw_context,
2677 SVGA3dCmdHeader *header)
2678{
2679 struct {
2680 SVGA3dCmdHeader header;
2681 SVGA3dCmdDXClearRenderTargetView body;
2682 } *cmd = container_of(header, typeof(*cmd), header);
2683
2684 return vmw_view_id_val_add(sw_context, vmw_view_rt,
2685 cmd->body.renderTargetViewId);
2686}
2687
2688/**
2689 * vmw_cmd_dx_clear_rendertarget_view - Validate an
2690 * SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW command
2691 *
2692 * @dev_priv: Pointer to a device private struct.
2693 * @sw_context: The software context being used for this batch.
2694 * @header: Pointer to the command header in the command stream.
2695 */
2696static int vmw_cmd_dx_clear_depthstencil_view(struct vmw_private *dev_priv,
2697 struct vmw_sw_context *sw_context,
2698 SVGA3dCmdHeader *header)
2699{
2700 struct {
2701 SVGA3dCmdHeader header;
2702 SVGA3dCmdDXClearDepthStencilView body;
2703 } *cmd = container_of(header, typeof(*cmd), header);
2704
2705 return vmw_view_id_val_add(sw_context, vmw_view_ds,
2706 cmd->body.depthStencilViewId);
2707}
2708
2709static int vmw_cmd_dx_view_define(struct vmw_private *dev_priv,
2710 struct vmw_sw_context *sw_context,
2711 SVGA3dCmdHeader *header)
2712{
2713 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2714 struct vmw_resource_val_node *srf_node;
2715 struct vmw_resource *res;
2716 enum vmw_view_type view_type;
2717 int ret;
2718 /*
2719 * This is based on the fact that all affected define commands have
2720 * the same initial command body layout.
2721 */
2722 struct {
2723 SVGA3dCmdHeader header;
2724 uint32 defined_id;
2725 uint32 sid;
2726 } *cmd;
2727
2728 if (unlikely(ctx_node == NULL)) {
2729 DRM_ERROR("DX Context not set.\n");
2730 return -EINVAL;
2731 }
2732
2733 view_type = vmw_view_cmd_to_type(header->id);
2734 if (view_type == vmw_view_max)
2735 return -EINVAL;
2736 cmd = container_of(header, typeof(*cmd), header);
2737 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2738 user_surface_converter,
2739 &cmd->sid, &srf_node);
2740 if (unlikely(ret != 0))
2741 return ret;
2742
2743 res = vmw_context_cotable(ctx_node->res, vmw_view_cotables[view_type]);
2744 ret = vmw_cotable_notify(res, cmd->defined_id);
2745 vmw_resource_unreference(&res);
2746 if (unlikely(ret != 0))
2747 return ret;
2748
2749 return vmw_view_add(sw_context->man,
2750 ctx_node->res,
2751 srf_node->res,
2752 view_type,
2753 cmd->defined_id,
2754 header,
2755 header->size + sizeof(*header),
2756 &sw_context->staged_cmd_res);
2757}
2758
2759/**
2760 * vmw_cmd_dx_set_so_targets - Validate an
2761 * SVGA_3D_CMD_DX_SET_SOTARGETS command.
2762 *
2763 * @dev_priv: Pointer to a device private struct.
2764 * @sw_context: The software context being used for this batch.
2765 * @header: Pointer to the command header in the command stream.
2766 */
2767static int vmw_cmd_dx_set_so_targets(struct vmw_private *dev_priv,
2768 struct vmw_sw_context *sw_context,
2769 SVGA3dCmdHeader *header)
2770{
2771 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2772 struct vmw_ctx_bindinfo_so binding;
2773 struct vmw_resource_val_node *res_node;
2774 struct {
2775 SVGA3dCmdHeader header;
2776 SVGA3dCmdDXSetSOTargets body;
2777 SVGA3dSoTarget targets[];
2778 } *cmd;
2779 int i, ret, num;
2780
2781 if (unlikely(ctx_node == NULL)) {
2782 DRM_ERROR("DX Context not set.\n");
2783 return -EINVAL;
2784 }
2785
2786 cmd = container_of(header, typeof(*cmd), header);
2787 num = (cmd->header.size - sizeof(cmd->body)) /
2788 sizeof(SVGA3dSoTarget);
2789
2790 if (num > SVGA3D_DX_MAX_SOTARGETS) {
2791 DRM_ERROR("Invalid DX SO binding.\n");
2792 return -EINVAL;
2793 }
2794
2795 for (i = 0; i < num; i++) {
2796 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2797 user_surface_converter,
2798 &cmd->targets[i].sid, &res_node);
2799 if (unlikely(ret != 0))
2800 return ret;
2801
2802 binding.bi.ctx = ctx_node->res;
2803 binding.bi.res = ((res_node) ? res_node->res : NULL);
2804 binding.bi.bt = vmw_ctx_binding_so,
2805 binding.offset = cmd->targets[i].offset;
2806 binding.size = cmd->targets[i].sizeInBytes;
2807 binding.slot = i;
2808
2809 vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2810 0, binding.slot);
2811 }
2812
2813 return 0;
2814}
2815
2816static int vmw_cmd_dx_so_define(struct vmw_private *dev_priv,
2817 struct vmw_sw_context *sw_context,
2818 SVGA3dCmdHeader *header)
2819{
2820 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2821 struct vmw_resource *res;
2822 /*
2823 * This is based on the fact that all affected define commands have
2824 * the same initial command body layout.
2825 */
2826 struct {
2827 SVGA3dCmdHeader header;
2828 uint32 defined_id;
2829 } *cmd;
2830 enum vmw_so_type so_type;
2831 int ret;
2832
2833 if (unlikely(ctx_node == NULL)) {
2834 DRM_ERROR("DX Context not set.\n");
2835 return -EINVAL;
2836 }
2837
2838 so_type = vmw_so_cmd_to_type(header->id);
2839 res = vmw_context_cotable(ctx_node->res, vmw_so_cotables[so_type]);
2840 cmd = container_of(header, typeof(*cmd), header);
2841 ret = vmw_cotable_notify(res, cmd->defined_id);
2842 vmw_resource_unreference(&res);
2843
2844 return ret;
2845}
2846
2847/**
2848 * vmw_cmd_dx_check_subresource - Validate an
2849 * SVGA_3D_CMD_DX_[X]_SUBRESOURCE command
2850 *
2851 * @dev_priv: Pointer to a device private struct.
2852 * @sw_context: The software context being used for this batch.
2853 * @header: Pointer to the command header in the command stream.
2854 */
2855static int vmw_cmd_dx_check_subresource(struct vmw_private *dev_priv,
2856 struct vmw_sw_context *sw_context,
2857 SVGA3dCmdHeader *header)
2858{
2859 struct {
2860 SVGA3dCmdHeader header;
2861 union {
2862 SVGA3dCmdDXReadbackSubResource r_body;
2863 SVGA3dCmdDXInvalidateSubResource i_body;
2864 SVGA3dCmdDXUpdateSubResource u_body;
2865 SVGA3dSurfaceId sid;
2866 };
2867 } *cmd;
2868
2869 BUILD_BUG_ON(offsetof(typeof(*cmd), r_body.sid) !=
2870 offsetof(typeof(*cmd), sid));
2871 BUILD_BUG_ON(offsetof(typeof(*cmd), i_body.sid) !=
2872 offsetof(typeof(*cmd), sid));
2873 BUILD_BUG_ON(offsetof(typeof(*cmd), u_body.sid) !=
2874 offsetof(typeof(*cmd), sid));
2875
2876 cmd = container_of(header, typeof(*cmd), header);
2877
2878 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2879 user_surface_converter,
2880 &cmd->sid, NULL);
2881}
2882
2883static int vmw_cmd_dx_cid_check(struct vmw_private *dev_priv,
2884 struct vmw_sw_context *sw_context,
2885 SVGA3dCmdHeader *header)
2886{
2887 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2888
2889 if (unlikely(ctx_node == NULL)) {
2890 DRM_ERROR("DX Context not set.\n");
2891 return -EINVAL;
2892 }
2893
2894 return 0;
2895}
2896
2897/**
2898 * vmw_cmd_dx_view_remove - validate a view remove command and
2899 * schedule the view resource for removal.
2900 *
2901 * @dev_priv: Pointer to a device private struct.
2902 * @sw_context: The software context being used for this batch.
2903 * @header: Pointer to the command header in the command stream.
2904 *
2905 * Check that the view exists, and if it was not created using this
2906 * command batch, conditionally make this command a NOP.
2907 */
2908static int vmw_cmd_dx_view_remove(struct vmw_private *dev_priv,
2909 struct vmw_sw_context *sw_context,
2910 SVGA3dCmdHeader *header)
2911{
2912 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2913 struct {
2914 SVGA3dCmdHeader header;
2915 union vmw_view_destroy body;
2916 } *cmd = container_of(header, typeof(*cmd), header);
2917 enum vmw_view_type view_type = vmw_view_cmd_to_type(header->id);
2918 struct vmw_resource *view;
2919 int ret;
2920
2921 if (!ctx_node) {
2922 DRM_ERROR("DX Context not set.\n");
2923 return -EINVAL;
2924 }
2925
2926 ret = vmw_view_remove(sw_context->man,
2927 cmd->body.view_id, view_type,
2928 &sw_context->staged_cmd_res,
2929 &view);
2930 if (ret || !view)
2931 return ret;
2932
2933 /*
2934 * If the view wasn't created during this command batch, it might
2935 * have been removed due to a context swapout, so add a
2936 * relocation to conditionally make this command a NOP to avoid
2937 * device errors.
2938 */
2939 return vmw_resource_relocation_add(&sw_context->res_relocations,
2940 view,
2941 vmw_ptr_diff(sw_context->buf_start,
2942 &cmd->header.id),
2943 vmw_res_rel_cond_nop);
2944}
2945
2946/**
2947 * vmw_cmd_dx_define_shader - Validate an SVGA_3D_CMD_DX_DEFINE_SHADER
2948 * command
2949 *
2950 * @dev_priv: Pointer to a device private struct.
2951 * @sw_context: The software context being used for this batch.
2952 * @header: Pointer to the command header in the command stream.
2953 */
2954static int vmw_cmd_dx_define_shader(struct vmw_private *dev_priv,
2955 struct vmw_sw_context *sw_context,
2956 SVGA3dCmdHeader *header)
2957{
2958 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2959 struct vmw_resource *res;
2960 struct {
2961 SVGA3dCmdHeader header;
2962 SVGA3dCmdDXDefineShader body;
2963 } *cmd = container_of(header, typeof(*cmd), header);
2964 int ret;
2965
2966 if (!ctx_node) {
2967 DRM_ERROR("DX Context not set.\n");
2968 return -EINVAL;
2969 }
2970
2971 res = vmw_context_cotable(ctx_node->res, SVGA_COTABLE_DXSHADER);
2972 ret = vmw_cotable_notify(res, cmd->body.shaderId);
2973 vmw_resource_unreference(&res);
2974 if (ret)
2975 return ret;
2976
2977 return vmw_dx_shader_add(sw_context->man, ctx_node->res,
2978 cmd->body.shaderId, cmd->body.type,
2979 &sw_context->staged_cmd_res);
2980}
2981
2982/**
2983 * vmw_cmd_dx_destroy_shader - Validate an SVGA_3D_CMD_DX_DESTROY_SHADER
2984 * command
2985 *
2986 * @dev_priv: Pointer to a device private struct.
2987 * @sw_context: The software context being used for this batch.
2988 * @header: Pointer to the command header in the command stream.
2989 */
2990static int vmw_cmd_dx_destroy_shader(struct vmw_private *dev_priv,
2991 struct vmw_sw_context *sw_context,
2992 SVGA3dCmdHeader *header)
2993{
2994 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2995 struct {
2996 SVGA3dCmdHeader header;
2997 SVGA3dCmdDXDestroyShader body;
2998 } *cmd = container_of(header, typeof(*cmd), header);
2999 int ret;
3000
3001 if (!ctx_node) {
3002 DRM_ERROR("DX Context not set.\n");
3003 return -EINVAL;
3004 }
3005
3006 ret = vmw_shader_remove(sw_context->man, cmd->body.shaderId, 0,
3007 &sw_context->staged_cmd_res);
3008 if (ret)
3009 DRM_ERROR("Could not find shader to remove.\n");
3010
3011 return ret;
3012}
3013
3014/**
3015 * vmw_cmd_dx_bind_shader - Validate an SVGA_3D_CMD_DX_BIND_SHADER
3016 * command
3017 *
3018 * @dev_priv: Pointer to a device private struct.
3019 * @sw_context: The software context being used for this batch.
3020 * @header: Pointer to the command header in the command stream.
3021 */
3022static int vmw_cmd_dx_bind_shader(struct vmw_private *dev_priv,
3023 struct vmw_sw_context *sw_context,
3024 SVGA3dCmdHeader *header)
3025{
3026 struct vmw_resource_val_node *ctx_node;
3027 struct vmw_resource_val_node *res_node;
3028 struct vmw_resource *res;
3029 struct {
3030 SVGA3dCmdHeader header;
3031 SVGA3dCmdDXBindShader body;
3032 } *cmd = container_of(header, typeof(*cmd), header);
3033 int ret;
3034
3035 if (cmd->body.cid != SVGA3D_INVALID_ID) {
3036 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
3037 user_context_converter,
3038 &cmd->body.cid, &ctx_node);
3039 if (ret)
3040 return ret;
3041 } else {
3042 ctx_node = sw_context->dx_ctx_node;
3043 if (!ctx_node) {
3044 DRM_ERROR("DX Context not set.\n");
3045 return -EINVAL;
3046 }
3047 }
3048
3049 res = vmw_shader_lookup(vmw_context_res_man(ctx_node->res),
3050 cmd->body.shid, 0);
3051 if (IS_ERR(res)) {
3052 DRM_ERROR("Could not find shader to bind.\n");
3053 return PTR_ERR(res);
3054 }
3055
3056 ret = vmw_resource_val_add(sw_context, res, &res_node);
3057 if (ret) {
3058 DRM_ERROR("Error creating resource validation node.\n");
3059 goto out_unref;
3060 }
3061
3062
3063 ret = vmw_cmd_res_switch_backup(dev_priv, sw_context, res_node,
3064 &cmd->body.mobid,
3065 cmd->body.offsetInBytes);
3066out_unref:
3067 vmw_resource_unreference(&res);
3068
3069 return ret;
3070}
3071
3072/**
3073 * vmw_cmd_dx_genmips - Validate an SVGA_3D_CMD_DX_GENMIPS command
3074 *
3075 * @dev_priv: Pointer to a device private struct.
3076 * @sw_context: The software context being used for this batch.
3077 * @header: Pointer to the command header in the command stream.
3078 */
3079static int vmw_cmd_dx_genmips(struct vmw_private *dev_priv,
3080 struct vmw_sw_context *sw_context,
3081 SVGA3dCmdHeader *header)
3082{
3083 struct {
3084 SVGA3dCmdHeader header;
3085 SVGA3dCmdDXGenMips body;
3086 } *cmd = container_of(header, typeof(*cmd), header);
3087
3088 return vmw_view_id_val_add(sw_context, vmw_view_sr,
3089 cmd->body.shaderResourceViewId);
3090}
3091
3092/**
3093 * vmw_cmd_dx_transfer_from_buffer -
3094 * Validate an SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER command
3095 *
3096 * @dev_priv: Pointer to a device private struct.
3097 * @sw_context: The software context being used for this batch.
3098 * @header: Pointer to the command header in the command stream.
3099 */
3100static int vmw_cmd_dx_transfer_from_buffer(struct vmw_private *dev_priv,
3101 struct vmw_sw_context *sw_context,
3102 SVGA3dCmdHeader *header)
3103{
3104 struct {
3105 SVGA3dCmdHeader header;
3106 SVGA3dCmdDXTransferFromBuffer body;
3107 } *cmd = container_of(header, typeof(*cmd), header);
3108 int ret;
3109
3110 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3111 user_surface_converter,
3112 &cmd->body.srcSid, NULL);
3113 if (ret != 0)
3114 return ret;
3115
3116 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3117 user_surface_converter,
3118 &cmd->body.destSid, NULL);
3119}
3120
3121static int vmw_cmd_check_not_3d(struct vmw_private *dev_priv,
3122 struct vmw_sw_context *sw_context,
3123 void *buf, uint32_t *size)
3124{
3125 uint32_t size_remaining = *size;
3126 uint32_t cmd_id;
3127
3128 cmd_id = ((uint32_t *)buf)[0];
3129 switch (cmd_id) {
3130 case SVGA_CMD_UPDATE:
3131 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdUpdate);
3132 break;
3133 case SVGA_CMD_DEFINE_GMRFB:
3134 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdDefineGMRFB);
3135 break;
3136 case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
3137 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3138 break;
3139 case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
3140 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3141 break;
3142 default:
3143 DRM_ERROR("Unsupported SVGA command: %u.\n", cmd_id);
3144 return -EINVAL;
3145 }
3146
3147 if (*size > size_remaining) {
3148 DRM_ERROR("Invalid SVGA command (size mismatch):"
3149 " %u.\n", cmd_id);
3150 return -EINVAL;
3151 }
3152
3153 if (unlikely(!sw_context->kernel)) {
3154 DRM_ERROR("Kernel only SVGA command: %u.\n", cmd_id);
3155 return -EPERM;
3156 }
3157
3158 if (cmd_id == SVGA_CMD_DEFINE_GMRFB)
3159 return vmw_cmd_check_define_gmrfb(dev_priv, sw_context, buf);
3160
3161 return 0;
3162}
3163
3164static const struct vmw_cmd_entry vmw_cmd_entries[SVGA_3D_CMD_MAX] = {
3165 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE, &vmw_cmd_invalid,
3166 false, false, false),
3167 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DESTROY, &vmw_cmd_invalid,
3168 false, false, false),
3169 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_COPY, &vmw_cmd_surface_copy_check,
3170 true, false, false),
3171 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_STRETCHBLT, &vmw_cmd_stretch_blt_check,
3172 true, false, false),
3173 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DMA, &vmw_cmd_dma,
3174 true, false, false),
3175 VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DEFINE, &vmw_cmd_invalid,
3176 false, false, false),
3177 VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DESTROY, &vmw_cmd_invalid,
3178 false, false, false),
3179 VMW_CMD_DEF(SVGA_3D_CMD_SETTRANSFORM, &vmw_cmd_cid_check,
3180 true, false, false),
3181 VMW_CMD_DEF(SVGA_3D_CMD_SETZRANGE, &vmw_cmd_cid_check,
3182 true, false, false),
3183 VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERSTATE, &vmw_cmd_cid_check,
3184 true, false, false),
3185 VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERTARGET,
3186 &vmw_cmd_set_render_target_check, true, false, false),
3187 VMW_CMD_DEF(SVGA_3D_CMD_SETTEXTURESTATE, &vmw_cmd_tex_state,
3188 true, false, false),
3189 VMW_CMD_DEF(SVGA_3D_CMD_SETMATERIAL, &vmw_cmd_cid_check,
3190 true, false, false),
3191 VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTDATA, &vmw_cmd_cid_check,
3192 true, false, false),
3193 VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTENABLED, &vmw_cmd_cid_check,
3194 true, false, false),
3195 VMW_CMD_DEF(SVGA_3D_CMD_SETVIEWPORT, &vmw_cmd_cid_check,
3196 true, false, false),
3197 VMW_CMD_DEF(SVGA_3D_CMD_SETCLIPPLANE, &vmw_cmd_cid_check,
3198 true, false, false),
3199 VMW_CMD_DEF(SVGA_3D_CMD_CLEAR, &vmw_cmd_cid_check,
3200 true, false, false),
3201 VMW_CMD_DEF(SVGA_3D_CMD_PRESENT, &vmw_cmd_present_check,
3202 false, false, false),
3203 VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DEFINE, &vmw_cmd_shader_define,
3204 true, false, false),
3205 VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DESTROY, &vmw_cmd_shader_destroy,
3206 true, false, false),
3207 VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER, &vmw_cmd_set_shader,
3208 true, false, false),
3209 VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER_CONST, &vmw_cmd_set_shader_const,
3210 true, false, false),
3211 VMW_CMD_DEF(SVGA_3D_CMD_DRAW_PRIMITIVES, &vmw_cmd_draw,
3212 true, false, false),
3213 VMW_CMD_DEF(SVGA_3D_CMD_SETSCISSORRECT, &vmw_cmd_cid_check,
3214 true, false, false),
3215 VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_QUERY, &vmw_cmd_begin_query,
3216 true, false, false),
3217 VMW_CMD_DEF(SVGA_3D_CMD_END_QUERY, &vmw_cmd_end_query,
3218 true, false, false),
3219 VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_QUERY, &vmw_cmd_wait_query,
3220 true, false, false),
3221 VMW_CMD_DEF(SVGA_3D_CMD_PRESENT_READBACK, &vmw_cmd_ok,
3222 true, false, false),
3223 VMW_CMD_DEF(SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN,
3224 &vmw_cmd_blt_surf_screen_check, false, false, false),
3225 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE_V2, &vmw_cmd_invalid,
3226 false, false, false),
3227 VMW_CMD_DEF(SVGA_3D_CMD_GENERATE_MIPMAPS, &vmw_cmd_invalid,
3228 false, false, false),
3229 VMW_CMD_DEF(SVGA_3D_CMD_ACTIVATE_SURFACE, &vmw_cmd_invalid,
3230 false, false, false),
3231 VMW_CMD_DEF(SVGA_3D_CMD_DEACTIVATE_SURFACE, &vmw_cmd_invalid,
3232 false, false, false),
3233 VMW_CMD_DEF(SVGA_3D_CMD_SCREEN_DMA, &vmw_cmd_invalid,
3234 false, false, false),
3235 VMW_CMD_DEF(SVGA_3D_CMD_SET_UNITY_SURFACE_COOKIE, &vmw_cmd_invalid,
3236 false, false, false),
3237 VMW_CMD_DEF(SVGA_3D_CMD_OPEN_CONTEXT_SURFACE, &vmw_cmd_invalid,
3238 false, false, false),
3239 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_BITBLT, &vmw_cmd_invalid,
3240 false, false, false),
3241 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_TRANSBLT, &vmw_cmd_invalid,
3242 false, false, false),
3243 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_STRETCHBLT, &vmw_cmd_invalid,
3244 false, false, false),
3245 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_COLORFILL, &vmw_cmd_invalid,
3246 false, false, false),
3247 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_ALPHABLEND, &vmw_cmd_invalid,
3248 false, false, false),
3249 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_CLEARTYPEBLEND, &vmw_cmd_invalid,
3250 false, false, false),
3251 VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE, &vmw_cmd_invalid,
3252 false, false, true),
3253 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_OTABLE, &vmw_cmd_invalid,
3254 false, false, true),
3255 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_MOB, &vmw_cmd_invalid,
3256 false, false, true),
3257 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_MOB, &vmw_cmd_invalid,
3258 false, false, true),
3259 VMW_CMD_DEF(SVGA_3D_CMD_REDEFINE_GB_MOB64, &vmw_cmd_invalid,
3260 false, false, true),
3261 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING, &vmw_cmd_invalid,
3262 false, false, true),
3263 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE, &vmw_cmd_invalid,
3264 false, false, true),
3265 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SURFACE, &vmw_cmd_invalid,
3266 false, false, true),
3267 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE, &vmw_cmd_bind_gb_surface,
3268 true, false, true),
3269 VMW_CMD_DEF(SVGA_3D_CMD_COND_BIND_GB_SURFACE, &vmw_cmd_invalid,
3270 false, false, true),
3271 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_IMAGE, &vmw_cmd_update_gb_image,
3272 true, false, true),
3273 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SURFACE,
3274 &vmw_cmd_update_gb_surface, true, false, true),
3275 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE,
3276 &vmw_cmd_readback_gb_image, true, false, true),
3277 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_SURFACE,
3278 &vmw_cmd_readback_gb_surface, true, false, true),
3279 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE,
3280 &vmw_cmd_invalidate_gb_image, true, false, true),
3281 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_SURFACE,
3282 &vmw_cmd_invalidate_gb_surface, true, false, true),
3283 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_CONTEXT, &vmw_cmd_invalid,
3284 false, false, true),
3285 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_CONTEXT, &vmw_cmd_invalid,
3286 false, false, true),
3287 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_CONTEXT, &vmw_cmd_invalid,
3288 false, false, true),
3289 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_CONTEXT, &vmw_cmd_invalid,
3290 false, false, true),
3291 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_CONTEXT, &vmw_cmd_invalid,
3292 false, false, true),
3293 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SHADER, &vmw_cmd_invalid,
3294 false, false, true),
3295 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SHADER, &vmw_cmd_bind_gb_shader,
3296 true, false, true),
3297 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SHADER, &vmw_cmd_invalid,
3298 false, false, true),
3299 VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE64, &vmw_cmd_invalid,
3300 false, false, false),
3301 VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_GB_QUERY, &vmw_cmd_begin_gb_query,
3302 true, false, true),
3303 VMW_CMD_DEF(SVGA_3D_CMD_END_GB_QUERY, &vmw_cmd_end_gb_query,
3304 true, false, true),
3305 VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_GB_QUERY, &vmw_cmd_wait_gb_query,
3306 true, false, true),
3307 VMW_CMD_DEF(SVGA_3D_CMD_NOP, &vmw_cmd_ok,
3308 true, false, true),
3309 VMW_CMD_DEF(SVGA_3D_CMD_NOP_ERROR, &vmw_cmd_ok,
3310 true, false, true),
3311 VMW_CMD_DEF(SVGA_3D_CMD_ENABLE_GART, &vmw_cmd_invalid,
3312 false, false, true),
3313 VMW_CMD_DEF(SVGA_3D_CMD_DISABLE_GART, &vmw_cmd_invalid,
3314 false, false, true),
3315 VMW_CMD_DEF(SVGA_3D_CMD_MAP_MOB_INTO_GART, &vmw_cmd_invalid,
3316 false, false, true),
3317 VMW_CMD_DEF(SVGA_3D_CMD_UNMAP_GART_RANGE, &vmw_cmd_invalid,
3318 false, false, true),
3319 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SCREENTARGET, &vmw_cmd_invalid,
3320 false, false, true),
3321 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SCREENTARGET, &vmw_cmd_invalid,
3322 false, false, true),
3323 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SCREENTARGET, &vmw_cmd_invalid,
3324 false, false, true),
3325 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SCREENTARGET, &vmw_cmd_invalid,
3326 false, false, true),
3327 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3328 false, false, true),
3329 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3330 false, false, true),
3331 VMW_CMD_DEF(SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE, &vmw_cmd_cid_check,
3332 true, false, true),
3333 VMW_CMD_DEF(SVGA_3D_CMD_GB_SCREEN_DMA, &vmw_cmd_invalid,
3334 false, false, true),
3335 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH, &vmw_cmd_invalid,
3336 false, false, true),
3337 VMW_CMD_DEF(SVGA_3D_CMD_GB_MOB_FENCE, &vmw_cmd_invalid,
3338 false, false, true),
3339 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE_V2, &vmw_cmd_invalid,
3340 false, false, true),
3341
3342 /*
3343 * DX commands
3344 */
3345 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_CONTEXT, &vmw_cmd_invalid,
3346 false, false, true),
3347 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_CONTEXT, &vmw_cmd_invalid,
3348 false, false, true),
3349 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_CONTEXT, &vmw_cmd_invalid,
3350 false, false, true),
3351 VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_CONTEXT, &vmw_cmd_invalid,
3352 false, false, true),
3353 VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_CONTEXT, &vmw_cmd_invalid,
3354 false, false, true),
3355 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER,
3356 &vmw_cmd_dx_set_single_constant_buffer, true, false, true),
3357 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER_RESOURCES,
3358 &vmw_cmd_dx_set_shader_res, true, false, true),
3359 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER, &vmw_cmd_dx_set_shader,
3360 true, false, true),
3361 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SAMPLERS, &vmw_cmd_dx_cid_check,
3362 true, false, true),
3363 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW, &vmw_cmd_dx_cid_check,
3364 true, false, true),
3365 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED, &vmw_cmd_dx_cid_check,
3366 true, false, true),
3367 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED, &vmw_cmd_dx_cid_check,
3368 true, false, true),
3369 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED,
3370 &vmw_cmd_dx_cid_check, true, false, true),
3371 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_AUTO, &vmw_cmd_dx_cid_check,
3372 true, false, true),
3373 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS,
3374 &vmw_cmd_dx_set_vertex_buffers, true, false, true),
3375 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INDEX_BUFFER,
3376 &vmw_cmd_dx_set_index_buffer, true, false, true),
3377 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RENDERTARGETS,
3378 &vmw_cmd_dx_set_rendertargets, true, false, true),
3379 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_BLEND_STATE, &vmw_cmd_dx_cid_check,
3380 true, false, true),
3381 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DEPTHSTENCIL_STATE,
3382 &vmw_cmd_dx_cid_check, true, false, true),
3383 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RASTERIZER_STATE,
3384 &vmw_cmd_dx_cid_check, true, false, true),
3385 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_QUERY, &vmw_cmd_dx_define_query,
3386 true, false, true),
3387 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_QUERY, &vmw_cmd_dx_cid_check,
3388 true, false, true),
3389 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_QUERY, &vmw_cmd_dx_bind_query,
3390 true, false, true),
3391 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_QUERY_OFFSET,
3392 &vmw_cmd_dx_cid_check, true, false, true),
3393 VMW_CMD_DEF(SVGA_3D_CMD_DX_BEGIN_QUERY, &vmw_cmd_dx_cid_check,
3394 true, false, true),
3395 VMW_CMD_DEF(SVGA_3D_CMD_DX_END_QUERY, &vmw_cmd_dx_cid_check,
3396 true, false, true),
3397 VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_QUERY, &vmw_cmd_invalid,
3398 true, false, true),
3399 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PREDICATION, &vmw_cmd_dx_cid_check,
3400 true, false, true),
3401 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VIEWPORTS, &vmw_cmd_dx_cid_check,
3402 true, false, true),
3403 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SCISSORRECTS, &vmw_cmd_dx_cid_check,
3404 true, false, true),
3405 VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW,
3406 &vmw_cmd_dx_clear_rendertarget_view, true, false, true),
3407 VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW,
3408 &vmw_cmd_dx_clear_depthstencil_view, true, false, true),
3409 VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY, &vmw_cmd_invalid,
3410 true, false, true),
3411 VMW_CMD_DEF(SVGA_3D_CMD_DX_GENMIPS, &vmw_cmd_dx_genmips,
3412 true, false, true),
3413 VMW_CMD_DEF(SVGA_3D_CMD_DX_UPDATE_SUBRESOURCE,
3414 &vmw_cmd_dx_check_subresource, true, false, true),
3415 VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_SUBRESOURCE,
3416 &vmw_cmd_dx_check_subresource, true, false, true),
3417 VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_SUBRESOURCE,
3418 &vmw_cmd_dx_check_subresource, true, false, true),
3419 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW,
3420 &vmw_cmd_dx_view_define, true, false, true),
3421 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW,
3422 &vmw_cmd_dx_view_remove, true, false, true),
3423 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW,
3424 &vmw_cmd_dx_view_define, true, false, true),
3425 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW,
3426 &vmw_cmd_dx_view_remove, true, false, true),
3427 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW,
3428 &vmw_cmd_dx_view_define, true, false, true),
3429 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW,
3430 &vmw_cmd_dx_view_remove, true, false, true),
3431 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_ELEMENTLAYOUT,
3432 &vmw_cmd_dx_so_define, true, false, true),
3433 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_ELEMENTLAYOUT,
3434 &vmw_cmd_dx_cid_check, true, false, true),
3435 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_BLEND_STATE,
3436 &vmw_cmd_dx_so_define, true, false, true),
3437 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_BLEND_STATE,
3438 &vmw_cmd_dx_cid_check, true, false, true),
3439 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_STATE,
3440 &vmw_cmd_dx_so_define, true, false, true),
3441 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_STATE,
3442 &vmw_cmd_dx_cid_check, true, false, true),
3443 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE,
3444 &vmw_cmd_dx_so_define, true, false, true),
3445 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RASTERIZER_STATE,
3446 &vmw_cmd_dx_cid_check, true, false, true),
3447 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SAMPLER_STATE,
3448 &vmw_cmd_dx_so_define, true, false, true),
3449 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SAMPLER_STATE,
3450 &vmw_cmd_dx_cid_check, true, false, true),
3451 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADER,
3452 &vmw_cmd_dx_define_shader, true, false, true),
3453 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADER,
3454 &vmw_cmd_dx_destroy_shader, true, false, true),
3455 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_SHADER,
3456 &vmw_cmd_dx_bind_shader, true, false, true),
3457 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT,
3458 &vmw_cmd_dx_so_define, true, false, true),
3459 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_STREAMOUTPUT,
3460 &vmw_cmd_dx_cid_check, true, false, true),
3461 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_STREAMOUTPUT, &vmw_cmd_dx_cid_check,
3462 true, false, true),
3463 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SOTARGETS,
3464 &vmw_cmd_dx_set_so_targets, true, false, true),
3465 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INPUT_LAYOUT,
3466 &vmw_cmd_dx_cid_check, true, false, true),
3467 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_TOPOLOGY,
3468 &vmw_cmd_dx_cid_check, true, false, true),
3469 VMW_CMD_DEF(SVGA_3D_CMD_DX_BUFFER_COPY,
3470 &vmw_cmd_buffer_copy_check, true, false, true),
3471 VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY_REGION,
3472 &vmw_cmd_pred_copy_check, true, false, true),
3473 VMW_CMD_DEF(SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER,
3474 &vmw_cmd_dx_transfer_from_buffer,
3475 true, false, true),
3476};
3477
3478bool vmw_cmd_describe(const void *buf, u32 *size, char const **cmd)
3479{
3480 u32 cmd_id = ((u32 *) buf)[0];
3481
3482 if (cmd_id >= SVGA_CMD_MAX) {
3483 SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3484 const struct vmw_cmd_entry *entry;
3485
3486 *size = header->size + sizeof(SVGA3dCmdHeader);
3487 cmd_id = header->id;
3488 if (cmd_id >= SVGA_3D_CMD_MAX)
3489 return false;
3490
3491 cmd_id -= SVGA_3D_CMD_BASE;
3492 entry = &vmw_cmd_entries[cmd_id];
3493 *cmd = entry->cmd_name;
3494 return true;
3495 }
3496
3497 switch (cmd_id) {
3498 case SVGA_CMD_UPDATE:
3499 *cmd = "SVGA_CMD_UPDATE";
3500 *size = sizeof(u32) + sizeof(SVGAFifoCmdUpdate);
3501 break;
3502 case SVGA_CMD_DEFINE_GMRFB:
3503 *cmd = "SVGA_CMD_DEFINE_GMRFB";
3504 *size = sizeof(u32) + sizeof(SVGAFifoCmdDefineGMRFB);
3505 break;
3506 case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
3507 *cmd = "SVGA_CMD_BLIT_GMRFB_TO_SCREEN";
3508 *size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3509 break;
3510 case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
3511 *cmd = "SVGA_CMD_BLIT_SCREEN_TO_GMRFB";
3512 *size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3513 break;
3514 default:
3515 *cmd = "UNKNOWN";
3516 *size = 0;
3517 return false;
3518 }
3519
3520 return true;
3521}
3522
3523static int vmw_cmd_check(struct vmw_private *dev_priv,
3524 struct vmw_sw_context *sw_context,
3525 void *buf, uint32_t *size)
3526{
3527 uint32_t cmd_id;
3528 uint32_t size_remaining = *size;
3529 SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3530 int ret;
3531 const struct vmw_cmd_entry *entry;
3532 bool gb = dev_priv->capabilities & SVGA_CAP_GBOBJECTS;
3533
3534 cmd_id = ((uint32_t *)buf)[0];
3535 /* Handle any none 3D commands */
3536 if (unlikely(cmd_id < SVGA_CMD_MAX))
3537 return vmw_cmd_check_not_3d(dev_priv, sw_context, buf, size);
3538
3539
3540 cmd_id = header->id;
3541 *size = header->size + sizeof(SVGA3dCmdHeader);
3542
3543 cmd_id -= SVGA_3D_CMD_BASE;
3544 if (unlikely(*size > size_remaining))
3545 goto out_invalid;
3546
3547 if (unlikely(cmd_id >= SVGA_3D_CMD_MAX - SVGA_3D_CMD_BASE))
3548 goto out_invalid;
3549
3550 entry = &vmw_cmd_entries[cmd_id];
3551 if (unlikely(!entry->func))
3552 goto out_invalid;
3553
3554 if (unlikely(!entry->user_allow && !sw_context->kernel))
3555 goto out_privileged;
3556
3557 if (unlikely(entry->gb_disable && gb))
3558 goto out_old;
3559
3560 if (unlikely(entry->gb_enable && !gb))
3561 goto out_new;
3562
3563 ret = entry->func(dev_priv, sw_context, header);
3564 if (unlikely(ret != 0))
3565 goto out_invalid;
3566
3567 return 0;
3568out_invalid:
3569 DRM_ERROR("Invalid SVGA3D command: %d\n",
3570 cmd_id + SVGA_3D_CMD_BASE);
3571 return -EINVAL;
3572out_privileged:
3573 DRM_ERROR("Privileged SVGA3D command: %d\n",
3574 cmd_id + SVGA_3D_CMD_BASE);
3575 return -EPERM;
3576out_old:
3577 DRM_ERROR("Deprecated (disallowed) SVGA3D command: %d\n",
3578 cmd_id + SVGA_3D_CMD_BASE);
3579 return -EINVAL;
3580out_new:
3581 DRM_ERROR("SVGA3D command: %d not supported by virtual hardware.\n",
3582 cmd_id + SVGA_3D_CMD_BASE);
3583 return -EINVAL;
3584}
3585
3586static int vmw_cmd_check_all(struct vmw_private *dev_priv,
3587 struct vmw_sw_context *sw_context,
3588 void *buf,
3589 uint32_t size)
3590{
3591 int32_t cur_size = size;
3592 int ret;
3593
3594 sw_context->buf_start = buf;
3595
3596 while (cur_size > 0) {
3597 size = cur_size;
3598 ret = vmw_cmd_check(dev_priv, sw_context, buf, &size);
3599 if (unlikely(ret != 0))
3600 return ret;
3601 buf = (void *)((unsigned long) buf + size);
3602 cur_size -= size;
3603 }
3604
3605 if (unlikely(cur_size != 0)) {
3606 DRM_ERROR("Command verifier out of sync.\n");
3607 return -EINVAL;
3608 }
3609
3610 return 0;
3611}
3612
3613static void vmw_free_relocations(struct vmw_sw_context *sw_context)
3614{
3615 sw_context->cur_reloc = 0;
3616}
3617
3618static void vmw_apply_relocations(struct vmw_sw_context *sw_context)
3619{
3620 uint32_t i;
3621 struct vmw_relocation *reloc;
3622 struct ttm_validate_buffer *validate;
3623 struct ttm_buffer_object *bo;
3624
3625 for (i = 0; i < sw_context->cur_reloc; ++i) {
3626 reloc = &sw_context->relocs[i];
3627 validate = &sw_context->val_bufs[reloc->index].base;
3628 bo = validate->bo;
3629 switch (bo->mem.mem_type) {
3630 case TTM_PL_VRAM:
3631 reloc->location->offset += bo->offset;
3632 reloc->location->gmrId = SVGA_GMR_FRAMEBUFFER;
3633 break;
3634 case VMW_PL_GMR:
3635 reloc->location->gmrId = bo->mem.start;
3636 break;
3637 case VMW_PL_MOB:
3638 *reloc->mob_loc = bo->mem.start;
3639 break;
3640 default:
3641 BUG();
3642 }
3643 }
3644 vmw_free_relocations(sw_context);
3645}
3646
3647/**
3648 * vmw_resource_list_unrefererence - Free up a resource list and unreference
3649 * all resources referenced by it.
3650 *
3651 * @list: The resource list.
3652 */
3653static void vmw_resource_list_unreference(struct vmw_sw_context *sw_context,
3654 struct list_head *list)
3655{
3656 struct vmw_resource_val_node *val, *val_next;
3657
3658 /*
3659 * Drop references to resources held during command submission.
3660 */
3661
3662 list_for_each_entry_safe(val, val_next, list, head) {
3663 list_del_init(&val->head);
3664 vmw_resource_unreference(&val->res);
3665
3666 if (val->staged_bindings) {
3667 if (val->staged_bindings != sw_context->staged_bindings)
3668 vmw_binding_state_free(val->staged_bindings);
3669 else
3670 sw_context->staged_bindings_inuse = false;
3671 val->staged_bindings = NULL;
3672 }
3673
3674 kfree(val);
3675 }
3676}
3677
3678static void vmw_clear_validations(struct vmw_sw_context *sw_context)
3679{
3680 struct vmw_validate_buffer *entry, *next;
3681 struct vmw_resource_val_node *val;
3682
3683 /*
3684 * Drop references to DMA buffers held during command submission.
3685 */
3686 list_for_each_entry_safe(entry, next, &sw_context->validate_nodes,
3687 base.head) {
3688 list_del(&entry->base.head);
3689 ttm_bo_unref(&entry->base.bo);
3690 (void) drm_ht_remove_item(&sw_context->res_ht, &entry->hash);
3691 sw_context->cur_val_buf--;
3692 }
3693 BUG_ON(sw_context->cur_val_buf != 0);
3694
3695 list_for_each_entry(val, &sw_context->resource_list, head)
3696 (void) drm_ht_remove_item(&sw_context->res_ht, &val->hash);
3697}
3698
3699int vmw_validate_single_buffer(struct vmw_private *dev_priv,
3700 struct ttm_buffer_object *bo,
3701 bool interruptible,
3702 bool validate_as_mob)
3703{
3704 struct vmw_dma_buffer *vbo = container_of(bo, struct vmw_dma_buffer,
3705 base);
3706 struct ttm_operation_ctx ctx = { interruptible, true };
3707 int ret;
3708
3709 if (vbo->pin_count > 0)
3710 return 0;
3711
3712 if (validate_as_mob)
3713 return ttm_bo_validate(bo, &vmw_mob_placement, &ctx);
3714
3715 /**
3716 * Put BO in VRAM if there is space, otherwise as a GMR.
3717 * If there is no space in VRAM and GMR ids are all used up,
3718 * start evicting GMRs to make room. If the DMA buffer can't be
3719 * used as a GMR, this will return -ENOMEM.
3720 */
3721
3722 ret = ttm_bo_validate(bo, &vmw_vram_gmr_placement, &ctx);
3723 if (likely(ret == 0 || ret == -ERESTARTSYS))
3724 return ret;
3725
3726 /**
3727 * If that failed, try VRAM again, this time evicting
3728 * previous contents.
3729 */
3730
3731 ret = ttm_bo_validate(bo, &vmw_vram_placement, &ctx);
3732 return ret;
3733}
3734
3735static int vmw_validate_buffers(struct vmw_private *dev_priv,
3736 struct vmw_sw_context *sw_context)
3737{
3738 struct vmw_validate_buffer *entry;
3739 int ret;
3740
3741 list_for_each_entry(entry, &sw_context->validate_nodes, base.head) {
3742 ret = vmw_validate_single_buffer(dev_priv, entry->base.bo,
3743 true,
3744 entry->validate_as_mob);
3745 if (unlikely(ret != 0))
3746 return ret;
3747 }
3748 return 0;
3749}
3750
3751static int vmw_resize_cmd_bounce(struct vmw_sw_context *sw_context,
3752 uint32_t size)
3753{
3754 if (likely(sw_context->cmd_bounce_size >= size))
3755 return 0;
3756
3757 if (sw_context->cmd_bounce_size == 0)
3758 sw_context->cmd_bounce_size = VMWGFX_CMD_BOUNCE_INIT_SIZE;
3759
3760 while (sw_context->cmd_bounce_size < size) {
3761 sw_context->cmd_bounce_size =
3762 PAGE_ALIGN(sw_context->cmd_bounce_size +
3763 (sw_context->cmd_bounce_size >> 1));
3764 }
3765
3766 vfree(sw_context->cmd_bounce);
3767 sw_context->cmd_bounce = vmalloc(sw_context->cmd_bounce_size);
3768
3769 if (sw_context->cmd_bounce == NULL) {
3770 DRM_ERROR("Failed to allocate command bounce buffer.\n");
3771 sw_context->cmd_bounce_size = 0;
3772 return -ENOMEM;
3773 }
3774
3775 return 0;
3776}
3777
3778/**
3779 * vmw_execbuf_fence_commands - create and submit a command stream fence
3780 *
3781 * Creates a fence object and submits a command stream marker.
3782 * If this fails for some reason, We sync the fifo and return NULL.
3783 * It is then safe to fence buffers with a NULL pointer.
3784 *
3785 * If @p_handle is not NULL @file_priv must also not be NULL. Creates
3786 * a userspace handle if @p_handle is not NULL, otherwise not.
3787 */
3788
3789int vmw_execbuf_fence_commands(struct drm_file *file_priv,
3790 struct vmw_private *dev_priv,
3791 struct vmw_fence_obj **p_fence,
3792 uint32_t *p_handle)
3793{
3794 uint32_t sequence;
3795 int ret;
3796 bool synced = false;
3797
3798 /* p_handle implies file_priv. */
3799 BUG_ON(p_handle != NULL && file_priv == NULL);
3800
3801 ret = vmw_fifo_send_fence(dev_priv, &sequence);
3802 if (unlikely(ret != 0)) {
3803 DRM_ERROR("Fence submission error. Syncing.\n");
3804 synced = true;
3805 }
3806
3807 if (p_handle != NULL)
3808 ret = vmw_user_fence_create(file_priv, dev_priv->fman,
3809 sequence, p_fence, p_handle);
3810 else
3811 ret = vmw_fence_create(dev_priv->fman, sequence, p_fence);
3812
3813 if (unlikely(ret != 0 && !synced)) {
3814 (void) vmw_fallback_wait(dev_priv, false, false,
3815 sequence, false,
3816 VMW_FENCE_WAIT_TIMEOUT);
3817 *p_fence = NULL;
3818 }
3819
3820 return 0;
3821}
3822
3823/**
3824 * vmw_execbuf_copy_fence_user - copy fence object information to
3825 * user-space.
3826 *
3827 * @dev_priv: Pointer to a vmw_private struct.
3828 * @vmw_fp: Pointer to the struct vmw_fpriv representing the calling file.
3829 * @ret: Return value from fence object creation.
3830 * @user_fence_rep: User space address of a struct drm_vmw_fence_rep to
3831 * which the information should be copied.
3832 * @fence: Pointer to the fenc object.
3833 * @fence_handle: User-space fence handle.
3834 * @out_fence_fd: exported file descriptor for the fence. -1 if not used
3835 * @sync_file: Only used to clean up in case of an error in this function.
3836 *
3837 * This function copies fence information to user-space. If copying fails,
3838 * The user-space struct drm_vmw_fence_rep::error member is hopefully
3839 * left untouched, and if it's preloaded with an -EFAULT by user-space,
3840 * the error will hopefully be detected.
3841 * Also if copying fails, user-space will be unable to signal the fence
3842 * object so we wait for it immediately, and then unreference the
3843 * user-space reference.
3844 */
3845void
3846vmw_execbuf_copy_fence_user(struct vmw_private *dev_priv,
3847 struct vmw_fpriv *vmw_fp,
3848 int ret,
3849 struct drm_vmw_fence_rep __user *user_fence_rep,
3850 struct vmw_fence_obj *fence,
3851 uint32_t fence_handle,
3852 int32_t out_fence_fd,
3853 struct sync_file *sync_file)
3854{
3855 struct drm_vmw_fence_rep fence_rep;
3856
3857 if (user_fence_rep == NULL)
3858 return;
3859
3860 memset(&fence_rep, 0, sizeof(fence_rep));
3861
3862 fence_rep.error = ret;
3863 fence_rep.fd = out_fence_fd;
3864 if (ret == 0) {
3865 BUG_ON(fence == NULL);
3866
3867 fence_rep.handle = fence_handle;
3868 fence_rep.seqno = fence->base.seqno;
3869 vmw_update_seqno(dev_priv, &dev_priv->fifo);
3870 fence_rep.passed_seqno = dev_priv->last_read_seqno;
3871 }
3872
3873 /*
3874 * copy_to_user errors will be detected by user space not
3875 * seeing fence_rep::error filled in. Typically
3876 * user-space would have pre-set that member to -EFAULT.
3877 */
3878 ret = copy_to_user(user_fence_rep, &fence_rep,
3879 sizeof(fence_rep));
3880
3881 /*
3882 * User-space lost the fence object. We need to sync
3883 * and unreference the handle.
3884 */
3885 if (unlikely(ret != 0) && (fence_rep.error == 0)) {
3886 if (sync_file)
3887 fput(sync_file->file);
3888
3889 if (fence_rep.fd != -1) {
3890 put_unused_fd(fence_rep.fd);
3891 fence_rep.fd = -1;
3892 }
3893
3894 ttm_ref_object_base_unref(vmw_fp->tfile,
3895 fence_handle, TTM_REF_USAGE);
3896 DRM_ERROR("Fence copy error. Syncing.\n");
3897 (void) vmw_fence_obj_wait(fence, false, false,
3898 VMW_FENCE_WAIT_TIMEOUT);
3899 }
3900}
3901
3902/**
3903 * vmw_execbuf_submit_fifo - Patch a command batch and submit it using
3904 * the fifo.
3905 *
3906 * @dev_priv: Pointer to a device private structure.
3907 * @kernel_commands: Pointer to the unpatched command batch.
3908 * @command_size: Size of the unpatched command batch.
3909 * @sw_context: Structure holding the relocation lists.
3910 *
3911 * Side effects: If this function returns 0, then the command batch
3912 * pointed to by @kernel_commands will have been modified.
3913 */
3914static int vmw_execbuf_submit_fifo(struct vmw_private *dev_priv,
3915 void *kernel_commands,
3916 u32 command_size,
3917 struct vmw_sw_context *sw_context)
3918{
3919 void *cmd;
3920
3921 if (sw_context->dx_ctx_node)
3922 cmd = vmw_fifo_reserve_dx(dev_priv, command_size,
3923 sw_context->dx_ctx_node->res->id);
3924 else
3925 cmd = vmw_fifo_reserve(dev_priv, command_size);
3926 if (!cmd) {
3927 DRM_ERROR("Failed reserving fifo space for commands.\n");
3928 return -ENOMEM;
3929 }
3930
3931 vmw_apply_relocations(sw_context);
3932 memcpy(cmd, kernel_commands, command_size);
3933 vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3934 vmw_resource_relocations_free(&sw_context->res_relocations);
3935 vmw_fifo_commit(dev_priv, command_size);
3936
3937 return 0;
3938}
3939
3940/**
3941 * vmw_execbuf_submit_cmdbuf - Patch a command batch and submit it using
3942 * the command buffer manager.
3943 *
3944 * @dev_priv: Pointer to a device private structure.
3945 * @header: Opaque handle to the command buffer allocation.
3946 * @command_size: Size of the unpatched command batch.
3947 * @sw_context: Structure holding the relocation lists.
3948 *
3949 * Side effects: If this function returns 0, then the command buffer
3950 * represented by @header will have been modified.
3951 */
3952static int vmw_execbuf_submit_cmdbuf(struct vmw_private *dev_priv,
3953 struct vmw_cmdbuf_header *header,
3954 u32 command_size,
3955 struct vmw_sw_context *sw_context)
3956{
3957 u32 id = ((sw_context->dx_ctx_node) ? sw_context->dx_ctx_node->res->id :
3958 SVGA3D_INVALID_ID);
3959 void *cmd = vmw_cmdbuf_reserve(dev_priv->cman, command_size,
3960 id, false, header);
3961
3962 vmw_apply_relocations(sw_context);
3963 vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3964 vmw_resource_relocations_free(&sw_context->res_relocations);
3965 vmw_cmdbuf_commit(dev_priv->cman, command_size, header, false);
3966
3967 return 0;
3968}
3969
3970/**
3971 * vmw_execbuf_cmdbuf - Prepare, if possible, a user-space command batch for
3972 * submission using a command buffer.
3973 *
3974 * @dev_priv: Pointer to a device private structure.
3975 * @user_commands: User-space pointer to the commands to be submitted.
3976 * @command_size: Size of the unpatched command batch.
3977 * @header: Out parameter returning the opaque pointer to the command buffer.
3978 *
3979 * This function checks whether we can use the command buffer manager for
3980 * submission and if so, creates a command buffer of suitable size and
3981 * copies the user data into that buffer.
3982 *
3983 * On successful return, the function returns a pointer to the data in the
3984 * command buffer and *@header is set to non-NULL.
3985 * If command buffers could not be used, the function will return the value
3986 * of @kernel_commands on function call. That value may be NULL. In that case,
3987 * the value of *@header will be set to NULL.
3988 * If an error is encountered, the function will return a pointer error value.
3989 * If the function is interrupted by a signal while sleeping, it will return
3990 * -ERESTARTSYS casted to a pointer error value.
3991 */
3992static void *vmw_execbuf_cmdbuf(struct vmw_private *dev_priv,
3993 void __user *user_commands,
3994 void *kernel_commands,
3995 u32 command_size,
3996 struct vmw_cmdbuf_header **header)
3997{
3998 size_t cmdbuf_size;
3999 int ret;
4000
4001 *header = NULL;
4002 if (command_size > SVGA_CB_MAX_SIZE) {
4003 DRM_ERROR("Command buffer is too large.\n");
4004 return ERR_PTR(-EINVAL);
4005 }
4006
4007 if (!dev_priv->cman || kernel_commands)
4008 return kernel_commands;
4009
4010 /* If possible, add a little space for fencing. */
4011 cmdbuf_size = command_size + 512;
4012 cmdbuf_size = min_t(size_t, cmdbuf_size, SVGA_CB_MAX_SIZE);
4013 kernel_commands = vmw_cmdbuf_alloc(dev_priv->cman, cmdbuf_size,
4014 true, header);
4015 if (IS_ERR(kernel_commands))
4016 return kernel_commands;
4017
4018 ret = copy_from_user(kernel_commands, user_commands,
4019 command_size);
4020 if (ret) {
4021 DRM_ERROR("Failed copying commands.\n");
4022 vmw_cmdbuf_header_free(*header);
4023 *header = NULL;
4024 return ERR_PTR(-EFAULT);
4025 }
4026
4027 return kernel_commands;
4028}
4029
4030static int vmw_execbuf_tie_context(struct vmw_private *dev_priv,
4031 struct vmw_sw_context *sw_context,
4032 uint32_t handle)
4033{
4034 struct vmw_resource_val_node *ctx_node;
4035 struct vmw_resource *res;
4036 int ret;
4037
4038 if (handle == SVGA3D_INVALID_ID)
4039 return 0;
4040
4041 ret = vmw_user_resource_lookup_handle(dev_priv, sw_context->fp->tfile,
4042 handle, user_context_converter,
4043 &res);
4044 if (unlikely(ret != 0)) {
4045 DRM_ERROR("Could not find or user DX context 0x%08x.\n",
4046 (unsigned) handle);
4047 return ret;
4048 }
4049
4050 ret = vmw_resource_val_add(sw_context, res, &ctx_node);
4051 if (unlikely(ret != 0))
4052 goto out_err;
4053
4054 sw_context->dx_ctx_node = ctx_node;
4055 sw_context->man = vmw_context_res_man(res);
4056out_err:
4057 vmw_resource_unreference(&res);
4058 return ret;
4059}
4060
4061int vmw_execbuf_process(struct drm_file *file_priv,
4062 struct vmw_private *dev_priv,
4063 void __user *user_commands,
4064 void *kernel_commands,
4065 uint32_t command_size,
4066 uint64_t throttle_us,
4067 uint32_t dx_context_handle,
4068 struct drm_vmw_fence_rep __user *user_fence_rep,
4069 struct vmw_fence_obj **out_fence,
4070 uint32_t flags)
4071{
4072 struct vmw_sw_context *sw_context = &dev_priv->ctx;
4073 struct vmw_fence_obj *fence = NULL;
4074 struct vmw_resource *error_resource;
4075 struct list_head resource_list;
4076 struct vmw_cmdbuf_header *header;
4077 struct ww_acquire_ctx ticket;
4078 uint32_t handle;
4079 int ret;
4080 int32_t out_fence_fd = -1;
4081 struct sync_file *sync_file = NULL;
4082
4083
4084 if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) {
4085 out_fence_fd = get_unused_fd_flags(O_CLOEXEC);
4086 if (out_fence_fd < 0) {
4087 DRM_ERROR("Failed to get a fence file descriptor.\n");
4088 return out_fence_fd;
4089 }
4090 }
4091
4092 if (throttle_us) {
4093 ret = vmw_wait_lag(dev_priv, &dev_priv->fifo.marker_queue,
4094 throttle_us);
4095
4096 if (ret)
4097 goto out_free_fence_fd;
4098 }
4099
4100 kernel_commands = vmw_execbuf_cmdbuf(dev_priv, user_commands,
4101 kernel_commands, command_size,
4102 &header);
4103 if (IS_ERR(kernel_commands)) {
4104 ret = PTR_ERR(kernel_commands);
4105 goto out_free_fence_fd;
4106 }
4107
4108 ret = mutex_lock_interruptible(&dev_priv->cmdbuf_mutex);
4109 if (ret) {
4110 ret = -ERESTARTSYS;
4111 goto out_free_header;
4112 }
4113
4114 sw_context->kernel = false;
4115 if (kernel_commands == NULL) {
4116 ret = vmw_resize_cmd_bounce(sw_context, command_size);
4117 if (unlikely(ret != 0))
4118 goto out_unlock;
4119
4120
4121 ret = copy_from_user(sw_context->cmd_bounce,
4122 user_commands, command_size);
4123
4124 if (unlikely(ret != 0)) {
4125 ret = -EFAULT;
4126 DRM_ERROR("Failed copying commands.\n");
4127 goto out_unlock;
4128 }
4129 kernel_commands = sw_context->cmd_bounce;
4130 } else if (!header)
4131 sw_context->kernel = true;
4132
4133 sw_context->fp = vmw_fpriv(file_priv);
4134 sw_context->cur_reloc = 0;
4135 sw_context->cur_val_buf = 0;
4136 INIT_LIST_HEAD(&sw_context->resource_list);
4137 INIT_LIST_HEAD(&sw_context->ctx_resource_list);
4138 sw_context->cur_query_bo = dev_priv->pinned_bo;
4139 sw_context->last_query_ctx = NULL;
4140 sw_context->needs_post_query_barrier = false;
4141 sw_context->dx_ctx_node = NULL;
4142 sw_context->dx_query_mob = NULL;
4143 sw_context->dx_query_ctx = NULL;
4144 memset(sw_context->res_cache, 0, sizeof(sw_context->res_cache));
4145 INIT_LIST_HEAD(&sw_context->validate_nodes);
4146 INIT_LIST_HEAD(&sw_context->res_relocations);
4147 if (sw_context->staged_bindings)
4148 vmw_binding_state_reset(sw_context->staged_bindings);
4149
4150 if (!sw_context->res_ht_initialized) {
4151 ret = drm_ht_create(&sw_context->res_ht, VMW_RES_HT_ORDER);
4152 if (unlikely(ret != 0))
4153 goto out_unlock;
4154 sw_context->res_ht_initialized = true;
4155 }
4156 INIT_LIST_HEAD(&sw_context->staged_cmd_res);
4157 INIT_LIST_HEAD(&resource_list);
4158 ret = vmw_execbuf_tie_context(dev_priv, sw_context, dx_context_handle);
4159 if (unlikely(ret != 0)) {
4160 list_splice_init(&sw_context->ctx_resource_list,
4161 &sw_context->resource_list);
4162 goto out_err_nores;
4163 }
4164
4165 ret = vmw_cmd_check_all(dev_priv, sw_context, kernel_commands,
4166 command_size);
4167 /*
4168 * Merge the resource lists before checking the return status
4169 * from vmd_cmd_check_all so that all the open hashtabs will
4170 * be handled properly even if vmw_cmd_check_all fails.
4171 */
4172 list_splice_init(&sw_context->ctx_resource_list,
4173 &sw_context->resource_list);
4174
4175 if (unlikely(ret != 0))
4176 goto out_err_nores;
4177
4178 ret = vmw_resources_reserve(sw_context);
4179 if (unlikely(ret != 0))
4180 goto out_err_nores;
4181
4182 ret = ttm_eu_reserve_buffers(&ticket, &sw_context->validate_nodes,
4183 true, NULL);
4184 if (unlikely(ret != 0))
4185 goto out_err_nores;
4186
4187 ret = vmw_validate_buffers(dev_priv, sw_context);
4188 if (unlikely(ret != 0))
4189 goto out_err;
4190
4191 ret = vmw_resources_validate(sw_context);
4192 if (unlikely(ret != 0))
4193 goto out_err;
4194
4195 ret = mutex_lock_interruptible(&dev_priv->binding_mutex);
4196 if (unlikely(ret != 0)) {
4197 ret = -ERESTARTSYS;
4198 goto out_err;
4199 }
4200
4201 if (dev_priv->has_mob) {
4202 ret = vmw_rebind_contexts(sw_context);
4203 if (unlikely(ret != 0))
4204 goto out_unlock_binding;
4205 }
4206
4207 if (!header) {
4208 ret = vmw_execbuf_submit_fifo(dev_priv, kernel_commands,
4209 command_size, sw_context);
4210 } else {
4211 ret = vmw_execbuf_submit_cmdbuf(dev_priv, header, command_size,
4212 sw_context);
4213 header = NULL;
4214 }
4215 mutex_unlock(&dev_priv->binding_mutex);
4216 if (ret)
4217 goto out_err;
4218
4219 vmw_query_bo_switch_commit(dev_priv, sw_context);
4220 ret = vmw_execbuf_fence_commands(file_priv, dev_priv,
4221 &fence,
4222 (user_fence_rep) ? &handle : NULL);
4223 /*
4224 * This error is harmless, because if fence submission fails,
4225 * vmw_fifo_send_fence will sync. The error will be propagated to
4226 * user-space in @fence_rep
4227 */
4228
4229 if (ret != 0)
4230 DRM_ERROR("Fence submission error. Syncing.\n");
4231
4232 vmw_resources_unreserve(sw_context, false);
4233
4234 ttm_eu_fence_buffer_objects(&ticket, &sw_context->validate_nodes,
4235 (void *) fence);
4236
4237 if (unlikely(dev_priv->pinned_bo != NULL &&
4238 !dev_priv->query_cid_valid))
4239 __vmw_execbuf_release_pinned_bo(dev_priv, fence);
4240
4241 vmw_clear_validations(sw_context);
4242
4243 /*
4244 * If anything fails here, give up trying to export the fence
4245 * and do a sync since the user mode will not be able to sync
4246 * the fence itself. This ensures we are still functionally
4247 * correct.
4248 */
4249 if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) {
4250
4251 sync_file = sync_file_create(&fence->base);
4252 if (!sync_file) {
4253 DRM_ERROR("Unable to create sync file for fence\n");
4254 put_unused_fd(out_fence_fd);
4255 out_fence_fd = -1;
4256
4257 (void) vmw_fence_obj_wait(fence, false, false,
4258 VMW_FENCE_WAIT_TIMEOUT);
4259 } else {
4260 /* Link the fence with the FD created earlier */
4261 fd_install(out_fence_fd, sync_file->file);
4262 }
4263 }
4264
4265 vmw_execbuf_copy_fence_user(dev_priv, vmw_fpriv(file_priv), ret,
4266 user_fence_rep, fence, handle,
4267 out_fence_fd, sync_file);
4268
4269 /* Don't unreference when handing fence out */
4270 if (unlikely(out_fence != NULL)) {
4271 *out_fence = fence;
4272 fence = NULL;
4273 } else if (likely(fence != NULL)) {
4274 vmw_fence_obj_unreference(&fence);
4275 }
4276
4277 list_splice_init(&sw_context->resource_list, &resource_list);
4278 vmw_cmdbuf_res_commit(&sw_context->staged_cmd_res);
4279 mutex_unlock(&dev_priv->cmdbuf_mutex);
4280
4281 /*
4282 * Unreference resources outside of the cmdbuf_mutex to
4283 * avoid deadlocks in resource destruction paths.
4284 */
4285 vmw_resource_list_unreference(sw_context, &resource_list);
4286
4287 return 0;
4288
4289out_unlock_binding:
4290 mutex_unlock(&dev_priv->binding_mutex);
4291out_err:
4292 ttm_eu_backoff_reservation(&ticket, &sw_context->validate_nodes);
4293out_err_nores:
4294 vmw_resources_unreserve(sw_context, true);
4295 vmw_resource_relocations_free(&sw_context->res_relocations);
4296 vmw_free_relocations(sw_context);
4297 vmw_clear_validations(sw_context);
4298 if (unlikely(dev_priv->pinned_bo != NULL &&
4299 !dev_priv->query_cid_valid))
4300 __vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4301out_unlock:
4302 list_splice_init(&sw_context->resource_list, &resource_list);
4303 error_resource = sw_context->error_resource;
4304 sw_context->error_resource = NULL;
4305 vmw_cmdbuf_res_revert(&sw_context->staged_cmd_res);
4306 mutex_unlock(&dev_priv->cmdbuf_mutex);
4307
4308 /*
4309 * Unreference resources outside of the cmdbuf_mutex to
4310 * avoid deadlocks in resource destruction paths.
4311 */
4312 vmw_resource_list_unreference(sw_context, &resource_list);
4313 if (unlikely(error_resource != NULL))
4314 vmw_resource_unreference(&error_resource);
4315out_free_header:
4316 if (header)
4317 vmw_cmdbuf_header_free(header);
4318out_free_fence_fd:
4319 if (out_fence_fd >= 0)
4320 put_unused_fd(out_fence_fd);
4321
4322 return ret;
4323}
4324
4325/**
4326 * vmw_execbuf_unpin_panic - Idle the fifo and unpin the query buffer.
4327 *
4328 * @dev_priv: The device private structure.
4329 *
4330 * This function is called to idle the fifo and unpin the query buffer
4331 * if the normal way to do this hits an error, which should typically be
4332 * extremely rare.
4333 */
4334static void vmw_execbuf_unpin_panic(struct vmw_private *dev_priv)
4335{
4336 DRM_ERROR("Can't unpin query buffer. Trying to recover.\n");
4337
4338 (void) vmw_fallback_wait(dev_priv, false, true, 0, false, 10*HZ);
4339 vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4340 if (dev_priv->dummy_query_bo_pinned) {
4341 vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4342 dev_priv->dummy_query_bo_pinned = false;
4343 }
4344}
4345
4346
4347/**
4348 * __vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned
4349 * query bo.
4350 *
4351 * @dev_priv: The device private structure.
4352 * @fence: If non-NULL should point to a struct vmw_fence_obj issued
4353 * _after_ a query barrier that flushes all queries touching the current
4354 * buffer pointed to by @dev_priv->pinned_bo
4355 *
4356 * This function should be used to unpin the pinned query bo, or
4357 * as a query barrier when we need to make sure that all queries have
4358 * finished before the next fifo command. (For example on hardware
4359 * context destructions where the hardware may otherwise leak unfinished
4360 * queries).
4361 *
4362 * This function does not return any failure codes, but make attempts
4363 * to do safe unpinning in case of errors.
4364 *
4365 * The function will synchronize on the previous query barrier, and will
4366 * thus not finish until that barrier has executed.
4367 *
4368 * the @dev_priv->cmdbuf_mutex needs to be held by the current thread
4369 * before calling this function.
4370 */
4371void __vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv,
4372 struct vmw_fence_obj *fence)
4373{
4374 int ret = 0;
4375 struct list_head validate_list;
4376 struct ttm_validate_buffer pinned_val, query_val;
4377 struct vmw_fence_obj *lfence = NULL;
4378 struct ww_acquire_ctx ticket;
4379
4380 if (dev_priv->pinned_bo == NULL)
4381 goto out_unlock;
4382
4383 INIT_LIST_HEAD(&validate_list);
4384
4385 pinned_val.bo = ttm_bo_reference(&dev_priv->pinned_bo->base);
4386 pinned_val.shared = false;
4387 list_add_tail(&pinned_val.head, &validate_list);
4388
4389 query_val.bo = ttm_bo_reference(&dev_priv->dummy_query_bo->base);
4390 query_val.shared = false;
4391 list_add_tail(&query_val.head, &validate_list);
4392
4393 ret = ttm_eu_reserve_buffers(&ticket, &validate_list,
4394 false, NULL);
4395 if (unlikely(ret != 0)) {
4396 vmw_execbuf_unpin_panic(dev_priv);
4397 goto out_no_reserve;
4398 }
4399
4400 if (dev_priv->query_cid_valid) {
4401 BUG_ON(fence != NULL);
4402 ret = vmw_fifo_emit_dummy_query(dev_priv, dev_priv->query_cid);
4403 if (unlikely(ret != 0)) {
4404 vmw_execbuf_unpin_panic(dev_priv);
4405 goto out_no_emit;
4406 }
4407 dev_priv->query_cid_valid = false;
4408 }
4409
4410 vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4411 if (dev_priv->dummy_query_bo_pinned) {
4412 vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4413 dev_priv->dummy_query_bo_pinned = false;
4414 }
4415 if (fence == NULL) {
4416 (void) vmw_execbuf_fence_commands(NULL, dev_priv, &lfence,
4417 NULL);
4418 fence = lfence;
4419 }
4420 ttm_eu_fence_buffer_objects(&ticket, &validate_list, (void *) fence);
4421 if (lfence != NULL)
4422 vmw_fence_obj_unreference(&lfence);
4423
4424 ttm_bo_unref(&query_val.bo);
4425 ttm_bo_unref(&pinned_val.bo);
4426 vmw_dmabuf_unreference(&dev_priv->pinned_bo);
4427out_unlock:
4428 return;
4429
4430out_no_emit:
4431 ttm_eu_backoff_reservation(&ticket, &validate_list);
4432out_no_reserve:
4433 ttm_bo_unref(&query_val.bo);
4434 ttm_bo_unref(&pinned_val.bo);
4435 vmw_dmabuf_unreference(&dev_priv->pinned_bo);
4436}
4437
4438/**
4439 * vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned
4440 * query bo.
4441 *
4442 * @dev_priv: The device private structure.
4443 *
4444 * This function should be used to unpin the pinned query bo, or
4445 * as a query barrier when we need to make sure that all queries have
4446 * finished before the next fifo command. (For example on hardware
4447 * context destructions where the hardware may otherwise leak unfinished
4448 * queries).
4449 *
4450 * This function does not return any failure codes, but make attempts
4451 * to do safe unpinning in case of errors.
4452 *
4453 * The function will synchronize on the previous query barrier, and will
4454 * thus not finish until that barrier has executed.
4455 */
4456void vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv)
4457{
4458 mutex_lock(&dev_priv->cmdbuf_mutex);
4459 if (dev_priv->query_cid_valid)
4460 __vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4461 mutex_unlock(&dev_priv->cmdbuf_mutex);
4462}
4463
4464int vmw_execbuf_ioctl(struct drm_device *dev, unsigned long data,
4465 struct drm_file *file_priv, size_t size)
4466{
4467 struct vmw_private *dev_priv = vmw_priv(dev);
4468 struct drm_vmw_execbuf_arg arg;
4469 int ret;
4470 static const size_t copy_offset[] = {
4471 offsetof(struct drm_vmw_execbuf_arg, context_handle),
4472 sizeof(struct drm_vmw_execbuf_arg)};
4473 struct dma_fence *in_fence = NULL;
4474
4475 if (unlikely(size < copy_offset[0])) {
4476 DRM_ERROR("Invalid command size, ioctl %d\n",
4477 DRM_VMW_EXECBUF);
4478 return -EINVAL;
4479 }
4480
4481 if (copy_from_user(&arg, (void __user *) data, copy_offset[0]) != 0)
4482 return -EFAULT;
4483
4484 /*
4485 * Extend the ioctl argument while
4486 * maintaining backwards compatibility:
4487 * We take different code paths depending on the value of
4488 * arg.version.
4489 */
4490
4491 if (unlikely(arg.version > DRM_VMW_EXECBUF_VERSION ||
4492 arg.version == 0)) {
4493 DRM_ERROR("Incorrect execbuf version.\n");
4494 return -EINVAL;
4495 }
4496
4497 if (arg.version > 1 &&
4498 copy_from_user(&arg.context_handle,
4499 (void __user *) (data + copy_offset[0]),
4500 copy_offset[arg.version - 1] -
4501 copy_offset[0]) != 0)
4502 return -EFAULT;
4503
4504 switch (arg.version) {
4505 case 1:
4506 arg.context_handle = (uint32_t) -1;
4507 break;
4508 case 2:
4509 default:
4510 break;
4511 }
4512
4513
4514 /* If imported a fence FD from elsewhere, then wait on it */
4515 if (arg.flags & DRM_VMW_EXECBUF_FLAG_IMPORT_FENCE_FD) {
4516 in_fence = sync_file_get_fence(arg.imported_fence_fd);
4517
4518 if (!in_fence) {
4519 DRM_ERROR("Cannot get imported fence\n");
4520 return -EINVAL;
4521 }
4522
4523 ret = vmw_wait_dma_fence(dev_priv->fman, in_fence);
4524 if (ret)
4525 goto out;
4526 }
4527
4528 ret = ttm_read_lock(&dev_priv->reservation_sem, true);
4529 if (unlikely(ret != 0))
4530 return ret;
4531
4532 ret = vmw_execbuf_process(file_priv, dev_priv,
4533 (void __user *)(unsigned long)arg.commands,
4534 NULL, arg.command_size, arg.throttle_us,
4535 arg.context_handle,
4536 (void __user *)(unsigned long)arg.fence_rep,
4537 NULL,
4538 arg.flags);
4539 ttm_read_unlock(&dev_priv->reservation_sem);
4540 if (unlikely(ret != 0))
4541 goto out;
4542
4543 vmw_kms_cursor_post_execbuf(dev_priv);
4544
4545out:
4546 if (in_fence)
4547 dma_fence_put(in_fence);
4548 return ret;
4549}