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1// SPDX-License-Identifier: GPL-2.0 OR MIT
2/**************************************************************************
3 *
4 * Copyright 2009 - 2023 VMware, Inc., Palo Alto, CA., USA
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
21 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
22 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
23 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
24 * USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27#include "vmwgfx_binding.h"
28#include "vmwgfx_bo.h"
29#include "vmwgfx_drv.h"
30#include "vmwgfx_mksstat.h"
31#include "vmwgfx_so.h"
32
33#include <drm/ttm/ttm_bo.h>
34#include <drm/ttm/ttm_placement.h>
35
36#include <linux/sync_file.h>
37#include <linux/hashtable.h>
38#include <linux/vmalloc.h>
39
40/*
41 * Helper macro to get dx_ctx_node if available otherwise print an error
42 * message. This is for use in command verifier function where if dx_ctx_node
43 * is not set then command is invalid.
44 */
45#define VMW_GET_CTX_NODE(__sw_context) \
46({ \
47 __sw_context->dx_ctx_node ? __sw_context->dx_ctx_node : ({ \
48 VMW_DEBUG_USER("SM context is not set at %s\n", __func__); \
49 __sw_context->dx_ctx_node; \
50 }); \
51})
52
53#define VMW_DECLARE_CMD_VAR(__var, __type) \
54 struct { \
55 SVGA3dCmdHeader header; \
56 __type body; \
57 } __var
58
59/**
60 * struct vmw_relocation - Buffer object relocation
61 *
62 * @head: List head for the command submission context's relocation list
63 * @vbo: Non ref-counted pointer to buffer object
64 * @mob_loc: Pointer to location for mob id to be modified
65 * @location: Pointer to location for guest pointer to be modified
66 */
67struct vmw_relocation {
68 struct list_head head;
69 struct vmw_bo *vbo;
70 union {
71 SVGAMobId *mob_loc;
72 SVGAGuestPtr *location;
73 };
74};
75
76/**
77 * enum vmw_resource_relocation_type - Relocation type for resources
78 *
79 * @vmw_res_rel_normal: Traditional relocation. The resource id in the
80 * command stream is replaced with the actual id after validation.
81 * @vmw_res_rel_nop: NOP relocation. The command is unconditionally replaced
82 * with a NOP.
83 * @vmw_res_rel_cond_nop: Conditional NOP relocation. If the resource id after
84 * validation is -1, the command is replaced with a NOP. Otherwise no action.
85 * @vmw_res_rel_max: Last value in the enum - used for error checking
86*/
87enum vmw_resource_relocation_type {
88 vmw_res_rel_normal,
89 vmw_res_rel_nop,
90 vmw_res_rel_cond_nop,
91 vmw_res_rel_max
92};
93
94/**
95 * struct vmw_resource_relocation - Relocation info for resources
96 *
97 * @head: List head for the software context's relocation list.
98 * @res: Non-ref-counted pointer to the resource.
99 * @offset: Offset of single byte entries into the command buffer where the id
100 * that needs fixup is located.
101 * @rel_type: Type of relocation.
102 */
103struct vmw_resource_relocation {
104 struct list_head head;
105 const struct vmw_resource *res;
106 u32 offset:29;
107 enum vmw_resource_relocation_type rel_type:3;
108};
109
110/**
111 * struct vmw_ctx_validation_info - Extra validation metadata for contexts
112 *
113 * @head: List head of context list
114 * @ctx: The context resource
115 * @cur: The context's persistent binding state
116 * @staged: The binding state changes of this command buffer
117 */
118struct vmw_ctx_validation_info {
119 struct list_head head;
120 struct vmw_resource *ctx;
121 struct vmw_ctx_binding_state *cur;
122 struct vmw_ctx_binding_state *staged;
123};
124
125/**
126 * struct vmw_cmd_entry - Describe a command for the verifier
127 *
128 * @func: Call-back to handle the command.
129 * @user_allow: Whether allowed from the execbuf ioctl.
130 * @gb_disable: Whether disabled if guest-backed objects are available.
131 * @gb_enable: Whether enabled iff guest-backed objects are available.
132 * @cmd_name: Name of the command.
133 */
134struct vmw_cmd_entry {
135 int (*func) (struct vmw_private *, struct vmw_sw_context *,
136 SVGA3dCmdHeader *);
137 bool user_allow;
138 bool gb_disable;
139 bool gb_enable;
140 const char *cmd_name;
141};
142
143#define VMW_CMD_DEF(_cmd, _func, _user_allow, _gb_disable, _gb_enable) \
144 [(_cmd) - SVGA_3D_CMD_BASE] = {(_func), (_user_allow),\
145 (_gb_disable), (_gb_enable), #_cmd}
146
147static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
148 struct vmw_sw_context *sw_context,
149 struct vmw_resource *ctx);
150static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
151 struct vmw_sw_context *sw_context,
152 SVGAMobId *id,
153 struct vmw_bo **vmw_bo_p);
154/**
155 * vmw_ptr_diff - Compute the offset from a to b in bytes
156 *
157 * @a: A starting pointer.
158 * @b: A pointer offset in the same address space.
159 *
160 * Returns: The offset in bytes between the two pointers.
161 */
162static size_t vmw_ptr_diff(void *a, void *b)
163{
164 return (unsigned long) b - (unsigned long) a;
165}
166
167/**
168 * vmw_execbuf_bindings_commit - Commit modified binding state
169 *
170 * @sw_context: The command submission context
171 * @backoff: Whether this is part of the error path and binding state changes
172 * should be ignored
173 */
174static void vmw_execbuf_bindings_commit(struct vmw_sw_context *sw_context,
175 bool backoff)
176{
177 struct vmw_ctx_validation_info *entry;
178
179 list_for_each_entry(entry, &sw_context->ctx_list, head) {
180 if (!backoff)
181 vmw_binding_state_commit(entry->cur, entry->staged);
182
183 if (entry->staged != sw_context->staged_bindings)
184 vmw_binding_state_free(entry->staged);
185 else
186 sw_context->staged_bindings_inuse = false;
187 }
188
189 /* List entries are freed with the validation context */
190 INIT_LIST_HEAD(&sw_context->ctx_list);
191}
192
193/**
194 * vmw_bind_dx_query_mob - Bind the DX query MOB if referenced
195 *
196 * @sw_context: The command submission context
197 */
198static void vmw_bind_dx_query_mob(struct vmw_sw_context *sw_context)
199{
200 if (sw_context->dx_query_mob)
201 vmw_context_bind_dx_query(sw_context->dx_query_ctx,
202 sw_context->dx_query_mob);
203}
204
205/**
206 * vmw_cmd_ctx_first_setup - Perform the setup needed when a context is added to
207 * the validate list.
208 *
209 * @dev_priv: Pointer to the device private:
210 * @sw_context: The command submission context
211 * @res: Pointer to the resource
212 * @node: The validation node holding the context resource metadata
213 */
214static int vmw_cmd_ctx_first_setup(struct vmw_private *dev_priv,
215 struct vmw_sw_context *sw_context,
216 struct vmw_resource *res,
217 struct vmw_ctx_validation_info *node)
218{
219 int ret;
220
221 ret = vmw_resource_context_res_add(dev_priv, sw_context, res);
222 if (unlikely(ret != 0))
223 goto out_err;
224
225 if (!sw_context->staged_bindings) {
226 sw_context->staged_bindings = vmw_binding_state_alloc(dev_priv);
227 if (IS_ERR(sw_context->staged_bindings)) {
228 ret = PTR_ERR(sw_context->staged_bindings);
229 sw_context->staged_bindings = NULL;
230 goto out_err;
231 }
232 }
233
234 if (sw_context->staged_bindings_inuse) {
235 node->staged = vmw_binding_state_alloc(dev_priv);
236 if (IS_ERR(node->staged)) {
237 ret = PTR_ERR(node->staged);
238 node->staged = NULL;
239 goto out_err;
240 }
241 } else {
242 node->staged = sw_context->staged_bindings;
243 sw_context->staged_bindings_inuse = true;
244 }
245
246 node->ctx = res;
247 node->cur = vmw_context_binding_state(res);
248 list_add_tail(&node->head, &sw_context->ctx_list);
249
250 return 0;
251
252out_err:
253 return ret;
254}
255
256/**
257 * vmw_execbuf_res_size - calculate extra size fore the resource validation node
258 *
259 * @dev_priv: Pointer to the device private struct.
260 * @res_type: The resource type.
261 *
262 * Guest-backed contexts and DX contexts require extra size to store execbuf
263 * private information in the validation node. Typically the binding manager
264 * associated data structures.
265 *
266 * Returns: The extra size requirement based on resource type.
267 */
268static unsigned int vmw_execbuf_res_size(struct vmw_private *dev_priv,
269 enum vmw_res_type res_type)
270{
271 return (res_type == vmw_res_dx_context ||
272 (res_type == vmw_res_context && dev_priv->has_mob)) ?
273 sizeof(struct vmw_ctx_validation_info) : 0;
274}
275
276/**
277 * vmw_execbuf_rcache_update - Update a resource-node cache entry
278 *
279 * @rcache: Pointer to the entry to update.
280 * @res: Pointer to the resource.
281 * @private: Pointer to the execbuf-private space in the resource validation
282 * node.
283 */
284static void vmw_execbuf_rcache_update(struct vmw_res_cache_entry *rcache,
285 struct vmw_resource *res,
286 void *private)
287{
288 rcache->res = res;
289 rcache->private = private;
290 rcache->valid = 1;
291 rcache->valid_handle = 0;
292}
293
294enum vmw_val_add_flags {
295 vmw_val_add_flag_none = 0,
296 vmw_val_add_flag_noctx = 1 << 0,
297};
298
299/**
300 * vmw_execbuf_res_val_add - Add a resource to the validation list.
301 *
302 * @sw_context: Pointer to the software context.
303 * @res: Unreferenced rcu-protected pointer to the resource.
304 * @dirty: Whether to change dirty status.
305 * @flags: specifies whether to use the context or not
306 *
307 * Returns: 0 on success. Negative error code on failure. Typical error codes
308 * are %-EINVAL on inconsistency and %-ESRCH if the resource was doomed.
309 */
310static int vmw_execbuf_res_val_add(struct vmw_sw_context *sw_context,
311 struct vmw_resource *res,
312 u32 dirty,
313 u32 flags)
314{
315 struct vmw_private *dev_priv = res->dev_priv;
316 int ret;
317 enum vmw_res_type res_type = vmw_res_type(res);
318 struct vmw_res_cache_entry *rcache;
319 struct vmw_ctx_validation_info *ctx_info;
320 bool first_usage;
321 unsigned int priv_size;
322
323 rcache = &sw_context->res_cache[res_type];
324 if (likely(rcache->valid && rcache->res == res)) {
325 if (dirty)
326 vmw_validation_res_set_dirty(sw_context->ctx,
327 rcache->private, dirty);
328 return 0;
329 }
330
331 if ((flags & vmw_val_add_flag_noctx) != 0) {
332 ret = vmw_validation_add_resource(sw_context->ctx, res, 0, dirty,
333 (void **)&ctx_info, NULL);
334 if (ret)
335 return ret;
336
337 } else {
338 priv_size = vmw_execbuf_res_size(dev_priv, res_type);
339 ret = vmw_validation_add_resource(sw_context->ctx, res, priv_size,
340 dirty, (void **)&ctx_info,
341 &first_usage);
342 if (ret)
343 return ret;
344
345 if (priv_size && first_usage) {
346 ret = vmw_cmd_ctx_first_setup(dev_priv, sw_context, res,
347 ctx_info);
348 if (ret) {
349 VMW_DEBUG_USER("Failed first usage context setup.\n");
350 return ret;
351 }
352 }
353 }
354
355 vmw_execbuf_rcache_update(rcache, res, ctx_info);
356 return 0;
357}
358
359/**
360 * vmw_view_res_val_add - Add a view and the surface it's pointing to to the
361 * validation list
362 *
363 * @sw_context: The software context holding the validation list.
364 * @view: Pointer to the view resource.
365 *
366 * Returns 0 if success, negative error code otherwise.
367 */
368static int vmw_view_res_val_add(struct vmw_sw_context *sw_context,
369 struct vmw_resource *view)
370{
371 int ret;
372
373 /*
374 * First add the resource the view is pointing to, otherwise it may be
375 * swapped out when the view is validated.
376 */
377 ret = vmw_execbuf_res_val_add(sw_context, vmw_view_srf(view),
378 vmw_view_dirtying(view), vmw_val_add_flag_noctx);
379 if (ret)
380 return ret;
381
382 return vmw_execbuf_res_val_add(sw_context, view, VMW_RES_DIRTY_NONE,
383 vmw_val_add_flag_noctx);
384}
385
386/**
387 * vmw_view_id_val_add - Look up a view and add it and the surface it's pointing
388 * to to the validation list.
389 *
390 * @sw_context: The software context holding the validation list.
391 * @view_type: The view type to look up.
392 * @id: view id of the view.
393 *
394 * The view is represented by a view id and the DX context it's created on, or
395 * scheduled for creation on. If there is no DX context set, the function will
396 * return an -EINVAL error pointer.
397 *
398 * Returns: Unreferenced pointer to the resource on success, negative error
399 * pointer on failure.
400 */
401static struct vmw_resource *
402vmw_view_id_val_add(struct vmw_sw_context *sw_context,
403 enum vmw_view_type view_type, u32 id)
404{
405 struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
406 struct vmw_resource *view;
407 int ret;
408
409 if (!ctx_node)
410 return ERR_PTR(-EINVAL);
411
412 view = vmw_view_lookup(sw_context->man, view_type, id);
413 if (IS_ERR(view))
414 return view;
415
416 ret = vmw_view_res_val_add(sw_context, view);
417 if (ret)
418 return ERR_PTR(ret);
419
420 return view;
421}
422
423/**
424 * vmw_resource_context_res_add - Put resources previously bound to a context on
425 * the validation list
426 *
427 * @dev_priv: Pointer to a device private structure
428 * @sw_context: Pointer to a software context used for this command submission
429 * @ctx: Pointer to the context resource
430 *
431 * This function puts all resources that were previously bound to @ctx on the
432 * resource validation list. This is part of the context state reemission
433 */
434static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
435 struct vmw_sw_context *sw_context,
436 struct vmw_resource *ctx)
437{
438 struct list_head *binding_list;
439 struct vmw_ctx_bindinfo *entry;
440 int ret = 0;
441 struct vmw_resource *res;
442 u32 i;
443 u32 cotable_max = has_sm5_context(ctx->dev_priv) ?
444 SVGA_COTABLE_MAX : SVGA_COTABLE_DX10_MAX;
445
446 /* Add all cotables to the validation list. */
447 if (has_sm4_context(dev_priv) &&
448 vmw_res_type(ctx) == vmw_res_dx_context) {
449 for (i = 0; i < cotable_max; ++i) {
450 res = vmw_context_cotable(ctx, i);
451 if (IS_ERR_OR_NULL(res))
452 continue;
453
454 ret = vmw_execbuf_res_val_add(sw_context, res,
455 VMW_RES_DIRTY_SET,
456 vmw_val_add_flag_noctx);
457 if (unlikely(ret != 0))
458 return ret;
459 }
460 }
461
462 /* Add all resources bound to the context to the validation list */
463 mutex_lock(&dev_priv->binding_mutex);
464 binding_list = vmw_context_binding_list(ctx);
465
466 list_for_each_entry(entry, binding_list, ctx_list) {
467 if (vmw_res_type(entry->res) == vmw_res_view)
468 ret = vmw_view_res_val_add(sw_context, entry->res);
469 else
470 ret = vmw_execbuf_res_val_add(sw_context, entry->res,
471 vmw_binding_dirtying(entry->bt),
472 vmw_val_add_flag_noctx);
473 if (unlikely(ret != 0))
474 break;
475 }
476
477 if (has_sm4_context(dev_priv) &&
478 vmw_res_type(ctx) == vmw_res_dx_context) {
479 struct vmw_bo *dx_query_mob;
480
481 dx_query_mob = vmw_context_get_dx_query_mob(ctx);
482 if (dx_query_mob) {
483 vmw_bo_placement_set(dx_query_mob,
484 VMW_BO_DOMAIN_MOB,
485 VMW_BO_DOMAIN_MOB);
486 ret = vmw_validation_add_bo(sw_context->ctx,
487 dx_query_mob);
488 }
489 }
490
491 mutex_unlock(&dev_priv->binding_mutex);
492 return ret;
493}
494
495/**
496 * vmw_resource_relocation_add - Add a relocation to the relocation list
497 *
498 * @sw_context: Pointer to the software context.
499 * @res: The resource.
500 * @offset: Offset into the command buffer currently being parsed where the id
501 * that needs fixup is located. Granularity is one byte.
502 * @rel_type: Relocation type.
503 */
504static int vmw_resource_relocation_add(struct vmw_sw_context *sw_context,
505 const struct vmw_resource *res,
506 unsigned long offset,
507 enum vmw_resource_relocation_type
508 rel_type)
509{
510 struct vmw_resource_relocation *rel;
511
512 rel = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*rel));
513 if (unlikely(!rel)) {
514 VMW_DEBUG_USER("Failed to allocate a resource relocation.\n");
515 return -ENOMEM;
516 }
517
518 rel->res = res;
519 rel->offset = offset;
520 rel->rel_type = rel_type;
521 list_add_tail(&rel->head, &sw_context->res_relocations);
522
523 return 0;
524}
525
526/**
527 * vmw_resource_relocations_free - Free all relocations on a list
528 *
529 * @list: Pointer to the head of the relocation list
530 */
531static void vmw_resource_relocations_free(struct list_head *list)
532{
533 /* Memory is validation context memory, so no need to free it */
534 INIT_LIST_HEAD(list);
535}
536
537/**
538 * vmw_resource_relocations_apply - Apply all relocations on a list
539 *
540 * @cb: Pointer to the start of the command buffer bein patch. This need not be
541 * the same buffer as the one being parsed when the relocation list was built,
542 * but the contents must be the same modulo the resource ids.
543 * @list: Pointer to the head of the relocation list.
544 */
545static void vmw_resource_relocations_apply(uint32_t *cb,
546 struct list_head *list)
547{
548 struct vmw_resource_relocation *rel;
549
550 /* Validate the struct vmw_resource_relocation member size */
551 BUILD_BUG_ON(SVGA_CB_MAX_SIZE >= (1 << 29));
552 BUILD_BUG_ON(vmw_res_rel_max >= (1 << 3));
553
554 list_for_each_entry(rel, list, head) {
555 u32 *addr = (u32 *)((unsigned long) cb + rel->offset);
556 switch (rel->rel_type) {
557 case vmw_res_rel_normal:
558 *addr = rel->res->id;
559 break;
560 case vmw_res_rel_nop:
561 *addr = SVGA_3D_CMD_NOP;
562 break;
563 default:
564 if (rel->res->id == -1)
565 *addr = SVGA_3D_CMD_NOP;
566 break;
567 }
568 }
569}
570
571static int vmw_cmd_invalid(struct vmw_private *dev_priv,
572 struct vmw_sw_context *sw_context,
573 SVGA3dCmdHeader *header)
574{
575 return -EINVAL;
576}
577
578static int vmw_cmd_ok(struct vmw_private *dev_priv,
579 struct vmw_sw_context *sw_context,
580 SVGA3dCmdHeader *header)
581{
582 return 0;
583}
584
585/**
586 * vmw_resources_reserve - Reserve all resources on the sw_context's resource
587 * list.
588 *
589 * @sw_context: Pointer to the software context.
590 *
591 * Note that since vmware's command submission currently is protected by the
592 * cmdbuf mutex, no fancy deadlock avoidance is required for resources, since
593 * only a single thread at once will attempt this.
594 */
595static int vmw_resources_reserve(struct vmw_sw_context *sw_context)
596{
597 int ret;
598
599 ret = vmw_validation_res_reserve(sw_context->ctx, true);
600 if (ret)
601 return ret;
602
603 if (sw_context->dx_query_mob) {
604 struct vmw_bo *expected_dx_query_mob;
605
606 expected_dx_query_mob =
607 vmw_context_get_dx_query_mob(sw_context->dx_query_ctx);
608 if (expected_dx_query_mob &&
609 expected_dx_query_mob != sw_context->dx_query_mob) {
610 ret = -EINVAL;
611 }
612 }
613
614 return ret;
615}
616
617/**
618 * vmw_cmd_res_check - Check that a resource is present and if so, put it on the
619 * resource validate list unless it's already there.
620 *
621 * @dev_priv: Pointer to a device private structure.
622 * @sw_context: Pointer to the software context.
623 * @res_type: Resource type.
624 * @dirty: Whether to change dirty status.
625 * @converter: User-space visible type specific information.
626 * @id_loc: Pointer to the location in the command buffer currently being parsed
627 * from where the user-space resource id handle is located.
628 * @p_res: Pointer to pointer to resource validation node. Populated on
629 * exit.
630 */
631static int
632vmw_cmd_res_check(struct vmw_private *dev_priv,
633 struct vmw_sw_context *sw_context,
634 enum vmw_res_type res_type,
635 u32 dirty,
636 const struct vmw_user_resource_conv *converter,
637 uint32_t *id_loc,
638 struct vmw_resource **p_res)
639{
640 struct vmw_res_cache_entry *rcache = &sw_context->res_cache[res_type];
641 struct vmw_resource *res;
642 int ret = 0;
643 bool needs_unref = false;
644
645 if (p_res)
646 *p_res = NULL;
647
648 if (*id_loc == SVGA3D_INVALID_ID) {
649 if (res_type == vmw_res_context) {
650 VMW_DEBUG_USER("Illegal context invalid id.\n");
651 return -EINVAL;
652 }
653 return 0;
654 }
655
656 if (likely(rcache->valid_handle && *id_loc == rcache->handle)) {
657 res = rcache->res;
658 if (dirty)
659 vmw_validation_res_set_dirty(sw_context->ctx,
660 rcache->private, dirty);
661 } else {
662 unsigned int size = vmw_execbuf_res_size(dev_priv, res_type);
663
664 ret = vmw_validation_preload_res(sw_context->ctx, size);
665 if (ret)
666 return ret;
667
668 ret = vmw_user_resource_lookup_handle
669 (dev_priv, sw_context->fp->tfile, *id_loc, converter, &res);
670 if (ret != 0) {
671 VMW_DEBUG_USER("Could not find/use resource 0x%08x.\n",
672 (unsigned int) *id_loc);
673 return ret;
674 }
675 needs_unref = true;
676
677 ret = vmw_execbuf_res_val_add(sw_context, res, dirty, vmw_val_add_flag_none);
678 if (unlikely(ret != 0))
679 goto res_check_done;
680
681 if (rcache->valid && rcache->res == res) {
682 rcache->valid_handle = true;
683 rcache->handle = *id_loc;
684 }
685 }
686
687 ret = vmw_resource_relocation_add(sw_context, res,
688 vmw_ptr_diff(sw_context->buf_start,
689 id_loc),
690 vmw_res_rel_normal);
691 if (p_res)
692 *p_res = res;
693
694res_check_done:
695 if (needs_unref)
696 vmw_resource_unreference(&res);
697
698 return ret;
699}
700
701/**
702 * vmw_rebind_all_dx_query - Rebind DX query associated with the context
703 *
704 * @ctx_res: context the query belongs to
705 *
706 * This function assumes binding_mutex is held.
707 */
708static int vmw_rebind_all_dx_query(struct vmw_resource *ctx_res)
709{
710 struct vmw_private *dev_priv = ctx_res->dev_priv;
711 struct vmw_bo *dx_query_mob;
712 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindAllQuery);
713
714 dx_query_mob = vmw_context_get_dx_query_mob(ctx_res);
715
716 if (!dx_query_mob || dx_query_mob->dx_query_ctx)
717 return 0;
718
719 cmd = VMW_CMD_CTX_RESERVE(dev_priv, sizeof(*cmd), ctx_res->id);
720 if (cmd == NULL)
721 return -ENOMEM;
722
723 cmd->header.id = SVGA_3D_CMD_DX_BIND_ALL_QUERY;
724 cmd->header.size = sizeof(cmd->body);
725 cmd->body.cid = ctx_res->id;
726 cmd->body.mobid = dx_query_mob->tbo.resource->start;
727 vmw_cmd_commit(dev_priv, sizeof(*cmd));
728
729 vmw_context_bind_dx_query(ctx_res, dx_query_mob);
730
731 return 0;
732}
733
734/**
735 * vmw_rebind_contexts - Rebind all resources previously bound to referenced
736 * contexts.
737 *
738 * @sw_context: Pointer to the software context.
739 *
740 * Rebind context binding points that have been scrubbed because of eviction.
741 */
742static int vmw_rebind_contexts(struct vmw_sw_context *sw_context)
743{
744 struct vmw_ctx_validation_info *val;
745 int ret;
746
747 list_for_each_entry(val, &sw_context->ctx_list, head) {
748 ret = vmw_binding_rebind_all(val->cur);
749 if (unlikely(ret != 0)) {
750 if (ret != -ERESTARTSYS)
751 VMW_DEBUG_USER("Failed to rebind context.\n");
752 return ret;
753 }
754
755 ret = vmw_rebind_all_dx_query(val->ctx);
756 if (ret != 0) {
757 VMW_DEBUG_USER("Failed to rebind queries.\n");
758 return ret;
759 }
760 }
761
762 return 0;
763}
764
765/**
766 * vmw_view_bindings_add - Add an array of view bindings to a context binding
767 * state tracker.
768 *
769 * @sw_context: The execbuf state used for this command.
770 * @view_type: View type for the bindings.
771 * @binding_type: Binding type for the bindings.
772 * @shader_slot: The shader slot to user for the bindings.
773 * @view_ids: Array of view ids to be bound.
774 * @num_views: Number of view ids in @view_ids.
775 * @first_slot: The binding slot to be used for the first view id in @view_ids.
776 */
777static int vmw_view_bindings_add(struct vmw_sw_context *sw_context,
778 enum vmw_view_type view_type,
779 enum vmw_ctx_binding_type binding_type,
780 uint32 shader_slot,
781 uint32 view_ids[], u32 num_views,
782 u32 first_slot)
783{
784 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
785 u32 i;
786
787 if (!ctx_node)
788 return -EINVAL;
789
790 for (i = 0; i < num_views; ++i) {
791 struct vmw_ctx_bindinfo_view binding;
792 struct vmw_resource *view = NULL;
793
794 if (view_ids[i] != SVGA3D_INVALID_ID) {
795 view = vmw_view_id_val_add(sw_context, view_type,
796 view_ids[i]);
797 if (IS_ERR(view)) {
798 VMW_DEBUG_USER("View not found.\n");
799 return PTR_ERR(view);
800 }
801 }
802 binding.bi.ctx = ctx_node->ctx;
803 binding.bi.res = view;
804 binding.bi.bt = binding_type;
805 binding.shader_slot = shader_slot;
806 binding.slot = first_slot + i;
807 vmw_binding_add(ctx_node->staged, &binding.bi,
808 shader_slot, binding.slot);
809 }
810
811 return 0;
812}
813
814/**
815 * vmw_cmd_cid_check - Check a command header for valid context information.
816 *
817 * @dev_priv: Pointer to a device private structure.
818 * @sw_context: Pointer to the software context.
819 * @header: A command header with an embedded user-space context handle.
820 *
821 * Convenience function: Call vmw_cmd_res_check with the user-space context
822 * handle embedded in @header.
823 */
824static int vmw_cmd_cid_check(struct vmw_private *dev_priv,
825 struct vmw_sw_context *sw_context,
826 SVGA3dCmdHeader *header)
827{
828 VMW_DECLARE_CMD_VAR(*cmd, uint32_t) =
829 container_of(header, typeof(*cmd), header);
830
831 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
832 VMW_RES_DIRTY_SET, user_context_converter,
833 &cmd->body, NULL);
834}
835
836/**
837 * vmw_execbuf_info_from_res - Get the private validation metadata for a
838 * recently validated resource
839 *
840 * @sw_context: Pointer to the command submission context
841 * @res: The resource
842 *
843 * The resource pointed to by @res needs to be present in the command submission
844 * context's resource cache and hence the last resource of that type to be
845 * processed by the validation code.
846 *
847 * Return: a pointer to the private metadata of the resource, or NULL if it
848 * wasn't found
849 */
850static struct vmw_ctx_validation_info *
851vmw_execbuf_info_from_res(struct vmw_sw_context *sw_context,
852 struct vmw_resource *res)
853{
854 struct vmw_res_cache_entry *rcache =
855 &sw_context->res_cache[vmw_res_type(res)];
856
857 if (rcache->valid && rcache->res == res)
858 return rcache->private;
859
860 WARN_ON_ONCE(true);
861 return NULL;
862}
863
864static int vmw_cmd_set_render_target_check(struct vmw_private *dev_priv,
865 struct vmw_sw_context *sw_context,
866 SVGA3dCmdHeader *header)
867{
868 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetRenderTarget);
869 struct vmw_resource *ctx;
870 struct vmw_resource *res;
871 int ret;
872
873 cmd = container_of(header, typeof(*cmd), header);
874
875 if (cmd->body.type >= SVGA3D_RT_MAX) {
876 VMW_DEBUG_USER("Illegal render target type %u.\n",
877 (unsigned int) cmd->body.type);
878 return -EINVAL;
879 }
880
881 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
882 VMW_RES_DIRTY_SET, user_context_converter,
883 &cmd->body.cid, &ctx);
884 if (unlikely(ret != 0))
885 return ret;
886
887 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
888 VMW_RES_DIRTY_SET, user_surface_converter,
889 &cmd->body.target.sid, &res);
890 if (unlikely(ret))
891 return ret;
892
893 if (dev_priv->has_mob) {
894 struct vmw_ctx_bindinfo_view binding;
895 struct vmw_ctx_validation_info *node;
896
897 node = vmw_execbuf_info_from_res(sw_context, ctx);
898 if (!node)
899 return -EINVAL;
900
901 binding.bi.ctx = ctx;
902 binding.bi.res = res;
903 binding.bi.bt = vmw_ctx_binding_rt;
904 binding.slot = cmd->body.type;
905 vmw_binding_add(node->staged, &binding.bi, 0, binding.slot);
906 }
907
908 return 0;
909}
910
911static int vmw_cmd_surface_copy_check(struct vmw_private *dev_priv,
912 struct vmw_sw_context *sw_context,
913 SVGA3dCmdHeader *header)
914{
915 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceCopy);
916 int ret;
917
918 cmd = container_of(header, typeof(*cmd), header);
919
920 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
921 VMW_RES_DIRTY_NONE, user_surface_converter,
922 &cmd->body.src.sid, NULL);
923 if (ret)
924 return ret;
925
926 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
927 VMW_RES_DIRTY_SET, user_surface_converter,
928 &cmd->body.dest.sid, NULL);
929}
930
931static int vmw_cmd_buffer_copy_check(struct vmw_private *dev_priv,
932 struct vmw_sw_context *sw_context,
933 SVGA3dCmdHeader *header)
934{
935 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBufferCopy);
936 int ret;
937
938 cmd = container_of(header, typeof(*cmd), header);
939 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
940 VMW_RES_DIRTY_NONE, user_surface_converter,
941 &cmd->body.src, NULL);
942 if (ret != 0)
943 return ret;
944
945 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
946 VMW_RES_DIRTY_SET, user_surface_converter,
947 &cmd->body.dest, NULL);
948}
949
950static int vmw_cmd_pred_copy_check(struct vmw_private *dev_priv,
951 struct vmw_sw_context *sw_context,
952 SVGA3dCmdHeader *header)
953{
954 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXPredCopyRegion);
955 int ret;
956
957 cmd = container_of(header, typeof(*cmd), header);
958 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
959 VMW_RES_DIRTY_NONE, user_surface_converter,
960 &cmd->body.srcSid, NULL);
961 if (ret != 0)
962 return ret;
963
964 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
965 VMW_RES_DIRTY_SET, user_surface_converter,
966 &cmd->body.dstSid, NULL);
967}
968
969static int vmw_cmd_stretch_blt_check(struct vmw_private *dev_priv,
970 struct vmw_sw_context *sw_context,
971 SVGA3dCmdHeader *header)
972{
973 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceStretchBlt);
974 int ret;
975
976 cmd = container_of(header, typeof(*cmd), header);
977 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
978 VMW_RES_DIRTY_NONE, user_surface_converter,
979 &cmd->body.src.sid, NULL);
980 if (unlikely(ret != 0))
981 return ret;
982
983 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
984 VMW_RES_DIRTY_SET, user_surface_converter,
985 &cmd->body.dest.sid, NULL);
986}
987
988static int vmw_cmd_blt_surf_screen_check(struct vmw_private *dev_priv,
989 struct vmw_sw_context *sw_context,
990 SVGA3dCmdHeader *header)
991{
992 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBlitSurfaceToScreen) =
993 container_of(header, typeof(*cmd), header);
994
995 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
996 VMW_RES_DIRTY_NONE, user_surface_converter,
997 &cmd->body.srcImage.sid, NULL);
998}
999
1000static int vmw_cmd_present_check(struct vmw_private *dev_priv,
1001 struct vmw_sw_context *sw_context,
1002 SVGA3dCmdHeader *header)
1003{
1004 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdPresent) =
1005 container_of(header, typeof(*cmd), header);
1006
1007 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1008 VMW_RES_DIRTY_NONE, user_surface_converter,
1009 &cmd->body.sid, NULL);
1010}
1011
1012/**
1013 * vmw_query_bo_switch_prepare - Prepare to switch pinned buffer for queries.
1014 *
1015 * @dev_priv: The device private structure.
1016 * @new_query_bo: The new buffer holding query results.
1017 * @sw_context: The software context used for this command submission.
1018 *
1019 * This function checks whether @new_query_bo is suitable for holding query
1020 * results, and if another buffer currently is pinned for query results. If so,
1021 * the function prepares the state of @sw_context for switching pinned buffers
1022 * after successful submission of the current command batch.
1023 */
1024static int vmw_query_bo_switch_prepare(struct vmw_private *dev_priv,
1025 struct vmw_bo *new_query_bo,
1026 struct vmw_sw_context *sw_context)
1027{
1028 struct vmw_res_cache_entry *ctx_entry =
1029 &sw_context->res_cache[vmw_res_context];
1030 int ret;
1031
1032 BUG_ON(!ctx_entry->valid);
1033 sw_context->last_query_ctx = ctx_entry->res;
1034
1035 if (unlikely(new_query_bo != sw_context->cur_query_bo)) {
1036
1037 if (unlikely(PFN_UP(new_query_bo->tbo.resource->size) > 4)) {
1038 VMW_DEBUG_USER("Query buffer too large.\n");
1039 return -EINVAL;
1040 }
1041
1042 if (unlikely(sw_context->cur_query_bo != NULL)) {
1043 sw_context->needs_post_query_barrier = true;
1044 vmw_bo_placement_set_default_accelerated(sw_context->cur_query_bo);
1045 ret = vmw_validation_add_bo(sw_context->ctx,
1046 sw_context->cur_query_bo);
1047 if (unlikely(ret != 0))
1048 return ret;
1049 }
1050 sw_context->cur_query_bo = new_query_bo;
1051
1052 vmw_bo_placement_set_default_accelerated(dev_priv->dummy_query_bo);
1053 ret = vmw_validation_add_bo(sw_context->ctx,
1054 dev_priv->dummy_query_bo);
1055 if (unlikely(ret != 0))
1056 return ret;
1057 }
1058
1059 return 0;
1060}
1061
1062/**
1063 * vmw_query_bo_switch_commit - Finalize switching pinned query buffer
1064 *
1065 * @dev_priv: The device private structure.
1066 * @sw_context: The software context used for this command submission batch.
1067 *
1068 * This function will check if we're switching query buffers, and will then,
1069 * issue a dummy occlusion query wait used as a query barrier. When the fence
1070 * object following that query wait has signaled, we are sure that all preceding
1071 * queries have finished, and the old query buffer can be unpinned. However,
1072 * since both the new query buffer and the old one are fenced with that fence,
1073 * we can do an asynchronus unpin now, and be sure that the old query buffer
1074 * won't be moved until the fence has signaled.
1075 *
1076 * As mentioned above, both the new - and old query buffers need to be fenced
1077 * using a sequence emitted *after* calling this function.
1078 */
1079static void vmw_query_bo_switch_commit(struct vmw_private *dev_priv,
1080 struct vmw_sw_context *sw_context)
1081{
1082 /*
1083 * The validate list should still hold references to all
1084 * contexts here.
1085 */
1086 if (sw_context->needs_post_query_barrier) {
1087 struct vmw_res_cache_entry *ctx_entry =
1088 &sw_context->res_cache[vmw_res_context];
1089 struct vmw_resource *ctx;
1090 int ret;
1091
1092 BUG_ON(!ctx_entry->valid);
1093 ctx = ctx_entry->res;
1094
1095 ret = vmw_cmd_emit_dummy_query(dev_priv, ctx->id);
1096
1097 if (unlikely(ret != 0))
1098 VMW_DEBUG_USER("Out of fifo space for dummy query.\n");
1099 }
1100
1101 if (dev_priv->pinned_bo != sw_context->cur_query_bo) {
1102 if (dev_priv->pinned_bo) {
1103 vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
1104 vmw_bo_unreference(&dev_priv->pinned_bo);
1105 }
1106
1107 if (!sw_context->needs_post_query_barrier) {
1108 vmw_bo_pin_reserved(sw_context->cur_query_bo, true);
1109
1110 /*
1111 * We pin also the dummy_query_bo buffer so that we
1112 * don't need to validate it when emitting dummy queries
1113 * in context destroy paths.
1114 */
1115 if (!dev_priv->dummy_query_bo_pinned) {
1116 vmw_bo_pin_reserved(dev_priv->dummy_query_bo,
1117 true);
1118 dev_priv->dummy_query_bo_pinned = true;
1119 }
1120
1121 BUG_ON(sw_context->last_query_ctx == NULL);
1122 dev_priv->query_cid = sw_context->last_query_ctx->id;
1123 dev_priv->query_cid_valid = true;
1124 dev_priv->pinned_bo =
1125 vmw_bo_reference(sw_context->cur_query_bo);
1126 }
1127 }
1128}
1129
1130/**
1131 * vmw_translate_mob_ptr - Prepare to translate a user-space buffer handle
1132 * to a MOB id.
1133 *
1134 * @dev_priv: Pointer to a device private structure.
1135 * @sw_context: The software context used for this command batch validation.
1136 * @id: Pointer to the user-space handle to be translated.
1137 * @vmw_bo_p: Points to a location that, on successful return will carry a
1138 * non-reference-counted pointer to the buffer object identified by the
1139 * user-space handle in @id.
1140 *
1141 * This function saves information needed to translate a user-space buffer
1142 * handle to a MOB id. The translation does not take place immediately, but
1143 * during a call to vmw_apply_relocations().
1144 *
1145 * This function builds a relocation list and a list of buffers to validate. The
1146 * former needs to be freed using either vmw_apply_relocations() or
1147 * vmw_free_relocations(). The latter needs to be freed using
1148 * vmw_clear_validations.
1149 */
1150static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
1151 struct vmw_sw_context *sw_context,
1152 SVGAMobId *id,
1153 struct vmw_bo **vmw_bo_p)
1154{
1155 struct vmw_bo *vmw_bo, *tmp_bo;
1156 uint32_t handle = *id;
1157 struct vmw_relocation *reloc;
1158 int ret;
1159
1160 vmw_validation_preload_bo(sw_context->ctx);
1161 ret = vmw_user_bo_lookup(sw_context->filp, handle, &vmw_bo);
1162 if (ret != 0) {
1163 drm_dbg(&dev_priv->drm, "Could not find or use MOB buffer.\n");
1164 return PTR_ERR(vmw_bo);
1165 }
1166 vmw_bo_placement_set(vmw_bo, VMW_BO_DOMAIN_MOB, VMW_BO_DOMAIN_MOB);
1167 ret = vmw_validation_add_bo(sw_context->ctx, vmw_bo);
1168 tmp_bo = vmw_bo;
1169 vmw_user_bo_unref(&tmp_bo);
1170 if (unlikely(ret != 0))
1171 return ret;
1172
1173 reloc = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*reloc));
1174 if (!reloc)
1175 return -ENOMEM;
1176
1177 reloc->mob_loc = id;
1178 reloc->vbo = vmw_bo;
1179
1180 *vmw_bo_p = vmw_bo;
1181 list_add_tail(&reloc->head, &sw_context->bo_relocations);
1182
1183 return 0;
1184}
1185
1186/**
1187 * vmw_translate_guest_ptr - Prepare to translate a user-space buffer handle
1188 * to a valid SVGAGuestPtr
1189 *
1190 * @dev_priv: Pointer to a device private structure.
1191 * @sw_context: The software context used for this command batch validation.
1192 * @ptr: Pointer to the user-space handle to be translated.
1193 * @vmw_bo_p: Points to a location that, on successful return will carry a
1194 * non-reference-counted pointer to the DMA buffer identified by the user-space
1195 * handle in @id.
1196 *
1197 * This function saves information needed to translate a user-space buffer
1198 * handle to a valid SVGAGuestPtr. The translation does not take place
1199 * immediately, but during a call to vmw_apply_relocations().
1200 *
1201 * This function builds a relocation list and a list of buffers to validate.
1202 * The former needs to be freed using either vmw_apply_relocations() or
1203 * vmw_free_relocations(). The latter needs to be freed using
1204 * vmw_clear_validations.
1205 */
1206static int vmw_translate_guest_ptr(struct vmw_private *dev_priv,
1207 struct vmw_sw_context *sw_context,
1208 SVGAGuestPtr *ptr,
1209 struct vmw_bo **vmw_bo_p)
1210{
1211 struct vmw_bo *vmw_bo, *tmp_bo;
1212 uint32_t handle = ptr->gmrId;
1213 struct vmw_relocation *reloc;
1214 int ret;
1215
1216 vmw_validation_preload_bo(sw_context->ctx);
1217 ret = vmw_user_bo_lookup(sw_context->filp, handle, &vmw_bo);
1218 if (ret != 0) {
1219 drm_dbg(&dev_priv->drm, "Could not find or use GMR region.\n");
1220 return PTR_ERR(vmw_bo);
1221 }
1222 vmw_bo_placement_set(vmw_bo, VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM,
1223 VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM);
1224 ret = vmw_validation_add_bo(sw_context->ctx, vmw_bo);
1225 tmp_bo = vmw_bo;
1226 vmw_user_bo_unref(&tmp_bo);
1227 if (unlikely(ret != 0))
1228 return ret;
1229
1230 reloc = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*reloc));
1231 if (!reloc)
1232 return -ENOMEM;
1233
1234 reloc->location = ptr;
1235 reloc->vbo = vmw_bo;
1236 *vmw_bo_p = vmw_bo;
1237 list_add_tail(&reloc->head, &sw_context->bo_relocations);
1238
1239 return 0;
1240}
1241
1242/**
1243 * vmw_cmd_dx_define_query - validate SVGA_3D_CMD_DX_DEFINE_QUERY command.
1244 *
1245 * @dev_priv: Pointer to a device private struct.
1246 * @sw_context: The software context used for this command submission.
1247 * @header: Pointer to the command header in the command stream.
1248 *
1249 * This function adds the new query into the query COTABLE
1250 */
1251static int vmw_cmd_dx_define_query(struct vmw_private *dev_priv,
1252 struct vmw_sw_context *sw_context,
1253 SVGA3dCmdHeader *header)
1254{
1255 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDefineQuery);
1256 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
1257 struct vmw_resource *cotable_res;
1258 int ret;
1259
1260 if (!ctx_node)
1261 return -EINVAL;
1262
1263 cmd = container_of(header, typeof(*cmd), header);
1264
1265 if (cmd->body.type < SVGA3D_QUERYTYPE_MIN ||
1266 cmd->body.type >= SVGA3D_QUERYTYPE_MAX)
1267 return -EINVAL;
1268
1269 cotable_res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_DXQUERY);
1270 if (IS_ERR_OR_NULL(cotable_res))
1271 return cotable_res ? PTR_ERR(cotable_res) : -EINVAL;
1272 ret = vmw_cotable_notify(cotable_res, cmd->body.queryId);
1273
1274 return ret;
1275}
1276
1277/**
1278 * vmw_cmd_dx_bind_query - validate SVGA_3D_CMD_DX_BIND_QUERY command.
1279 *
1280 * @dev_priv: Pointer to a device private struct.
1281 * @sw_context: The software context used for this command submission.
1282 * @header: Pointer to the command header in the command stream.
1283 *
1284 * The query bind operation will eventually associate the query ID with its
1285 * backing MOB. In this function, we take the user mode MOB ID and use
1286 * vmw_translate_mob_ptr() to translate it to its kernel mode equivalent.
1287 */
1288static int vmw_cmd_dx_bind_query(struct vmw_private *dev_priv,
1289 struct vmw_sw_context *sw_context,
1290 SVGA3dCmdHeader *header)
1291{
1292 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindQuery);
1293 struct vmw_bo *vmw_bo;
1294 int ret;
1295
1296 cmd = container_of(header, typeof(*cmd), header);
1297
1298 /*
1299 * Look up the buffer pointed to by q.mobid, put it on the relocation
1300 * list so its kernel mode MOB ID can be filled in later
1301 */
1302 ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1303 &vmw_bo);
1304
1305 if (ret != 0)
1306 return ret;
1307
1308 sw_context->dx_query_mob = vmw_bo;
1309 sw_context->dx_query_ctx = sw_context->dx_ctx_node->ctx;
1310 return 0;
1311}
1312
1313/**
1314 * vmw_cmd_begin_gb_query - validate SVGA_3D_CMD_BEGIN_GB_QUERY command.
1315 *
1316 * @dev_priv: Pointer to a device private struct.
1317 * @sw_context: The software context used for this command submission.
1318 * @header: Pointer to the command header in the command stream.
1319 */
1320static int vmw_cmd_begin_gb_query(struct vmw_private *dev_priv,
1321 struct vmw_sw_context *sw_context,
1322 SVGA3dCmdHeader *header)
1323{
1324 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBeginGBQuery) =
1325 container_of(header, typeof(*cmd), header);
1326
1327 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1328 VMW_RES_DIRTY_SET, user_context_converter,
1329 &cmd->body.cid, NULL);
1330}
1331
1332/**
1333 * vmw_cmd_begin_query - validate SVGA_3D_CMD_BEGIN_QUERY command.
1334 *
1335 * @dev_priv: Pointer to a device private struct.
1336 * @sw_context: The software context used for this command submission.
1337 * @header: Pointer to the command header in the command stream.
1338 */
1339static int vmw_cmd_begin_query(struct vmw_private *dev_priv,
1340 struct vmw_sw_context *sw_context,
1341 SVGA3dCmdHeader *header)
1342{
1343 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBeginQuery) =
1344 container_of(header, typeof(*cmd), header);
1345
1346 if (unlikely(dev_priv->has_mob)) {
1347 VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdBeginGBQuery);
1348
1349 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1350
1351 gb_cmd.header.id = SVGA_3D_CMD_BEGIN_GB_QUERY;
1352 gb_cmd.header.size = cmd->header.size;
1353 gb_cmd.body.cid = cmd->body.cid;
1354 gb_cmd.body.type = cmd->body.type;
1355
1356 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1357 return vmw_cmd_begin_gb_query(dev_priv, sw_context, header);
1358 }
1359
1360 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1361 VMW_RES_DIRTY_SET, user_context_converter,
1362 &cmd->body.cid, NULL);
1363}
1364
1365/**
1366 * vmw_cmd_end_gb_query - validate SVGA_3D_CMD_END_GB_QUERY command.
1367 *
1368 * @dev_priv: Pointer to a device private struct.
1369 * @sw_context: The software context used for this command submission.
1370 * @header: Pointer to the command header in the command stream.
1371 */
1372static int vmw_cmd_end_gb_query(struct vmw_private *dev_priv,
1373 struct vmw_sw_context *sw_context,
1374 SVGA3dCmdHeader *header)
1375{
1376 struct vmw_bo *vmw_bo;
1377 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdEndGBQuery);
1378 int ret;
1379
1380 cmd = container_of(header, typeof(*cmd), header);
1381 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1382 if (unlikely(ret != 0))
1383 return ret;
1384
1385 ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1386 &vmw_bo);
1387 if (unlikely(ret != 0))
1388 return ret;
1389
1390 ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1391
1392 return ret;
1393}
1394
1395/**
1396 * vmw_cmd_end_query - validate SVGA_3D_CMD_END_QUERY command.
1397 *
1398 * @dev_priv: Pointer to a device private struct.
1399 * @sw_context: The software context used for this command submission.
1400 * @header: Pointer to the command header in the command stream.
1401 */
1402static int vmw_cmd_end_query(struct vmw_private *dev_priv,
1403 struct vmw_sw_context *sw_context,
1404 SVGA3dCmdHeader *header)
1405{
1406 struct vmw_bo *vmw_bo;
1407 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdEndQuery);
1408 int ret;
1409
1410 cmd = container_of(header, typeof(*cmd), header);
1411 if (dev_priv->has_mob) {
1412 VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdEndGBQuery);
1413
1414 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1415
1416 gb_cmd.header.id = SVGA_3D_CMD_END_GB_QUERY;
1417 gb_cmd.header.size = cmd->header.size;
1418 gb_cmd.body.cid = cmd->body.cid;
1419 gb_cmd.body.type = cmd->body.type;
1420 gb_cmd.body.mobid = cmd->body.guestResult.gmrId;
1421 gb_cmd.body.offset = cmd->body.guestResult.offset;
1422
1423 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1424 return vmw_cmd_end_gb_query(dev_priv, sw_context, header);
1425 }
1426
1427 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1428 if (unlikely(ret != 0))
1429 return ret;
1430
1431 ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1432 &cmd->body.guestResult, &vmw_bo);
1433 if (unlikely(ret != 0))
1434 return ret;
1435
1436 ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1437
1438 return ret;
1439}
1440
1441/**
1442 * vmw_cmd_wait_gb_query - validate SVGA_3D_CMD_WAIT_GB_QUERY command.
1443 *
1444 * @dev_priv: Pointer to a device private struct.
1445 * @sw_context: The software context used for this command submission.
1446 * @header: Pointer to the command header in the command stream.
1447 */
1448static int vmw_cmd_wait_gb_query(struct vmw_private *dev_priv,
1449 struct vmw_sw_context *sw_context,
1450 SVGA3dCmdHeader *header)
1451{
1452 struct vmw_bo *vmw_bo;
1453 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdWaitForGBQuery);
1454 int ret;
1455
1456 cmd = container_of(header, typeof(*cmd), header);
1457 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1458 if (unlikely(ret != 0))
1459 return ret;
1460
1461 ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1462 &vmw_bo);
1463 if (unlikely(ret != 0))
1464 return ret;
1465
1466 return 0;
1467}
1468
1469/**
1470 * vmw_cmd_wait_query - validate SVGA_3D_CMD_WAIT_QUERY command.
1471 *
1472 * @dev_priv: Pointer to a device private struct.
1473 * @sw_context: The software context used for this command submission.
1474 * @header: Pointer to the command header in the command stream.
1475 */
1476static int vmw_cmd_wait_query(struct vmw_private *dev_priv,
1477 struct vmw_sw_context *sw_context,
1478 SVGA3dCmdHeader *header)
1479{
1480 struct vmw_bo *vmw_bo;
1481 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdWaitForQuery);
1482 int ret;
1483
1484 cmd = container_of(header, typeof(*cmd), header);
1485 if (dev_priv->has_mob) {
1486 VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdWaitForGBQuery);
1487
1488 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1489
1490 gb_cmd.header.id = SVGA_3D_CMD_WAIT_FOR_GB_QUERY;
1491 gb_cmd.header.size = cmd->header.size;
1492 gb_cmd.body.cid = cmd->body.cid;
1493 gb_cmd.body.type = cmd->body.type;
1494 gb_cmd.body.mobid = cmd->body.guestResult.gmrId;
1495 gb_cmd.body.offset = cmd->body.guestResult.offset;
1496
1497 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1498 return vmw_cmd_wait_gb_query(dev_priv, sw_context, header);
1499 }
1500
1501 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1502 if (unlikely(ret != 0))
1503 return ret;
1504
1505 ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1506 &cmd->body.guestResult, &vmw_bo);
1507 if (unlikely(ret != 0))
1508 return ret;
1509
1510 return 0;
1511}
1512
1513static int vmw_cmd_dma(struct vmw_private *dev_priv,
1514 struct vmw_sw_context *sw_context,
1515 SVGA3dCmdHeader *header)
1516{
1517 struct vmw_bo *vmw_bo = NULL;
1518 struct vmw_surface *srf = NULL;
1519 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceDMA);
1520 int ret;
1521 SVGA3dCmdSurfaceDMASuffix *suffix;
1522 uint32_t bo_size;
1523 bool dirty;
1524
1525 cmd = container_of(header, typeof(*cmd), header);
1526 suffix = (SVGA3dCmdSurfaceDMASuffix *)((unsigned long) &cmd->body +
1527 header->size - sizeof(*suffix));
1528
1529 /* Make sure device and verifier stays in sync. */
1530 if (unlikely(suffix->suffixSize != sizeof(*suffix))) {
1531 VMW_DEBUG_USER("Invalid DMA suffix size.\n");
1532 return -EINVAL;
1533 }
1534
1535 ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1536 &cmd->body.guest.ptr, &vmw_bo);
1537 if (unlikely(ret != 0))
1538 return ret;
1539
1540 /* Make sure DMA doesn't cross BO boundaries. */
1541 bo_size = vmw_bo->tbo.base.size;
1542 if (unlikely(cmd->body.guest.ptr.offset > bo_size)) {
1543 VMW_DEBUG_USER("Invalid DMA offset.\n");
1544 return -EINVAL;
1545 }
1546
1547 bo_size -= cmd->body.guest.ptr.offset;
1548 if (unlikely(suffix->maximumOffset > bo_size))
1549 suffix->maximumOffset = bo_size;
1550
1551 dirty = (cmd->body.transfer == SVGA3D_WRITE_HOST_VRAM) ?
1552 VMW_RES_DIRTY_SET : 0;
1553 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1554 dirty, user_surface_converter,
1555 &cmd->body.host.sid, NULL);
1556 if (unlikely(ret != 0)) {
1557 if (unlikely(ret != -ERESTARTSYS))
1558 VMW_DEBUG_USER("could not find surface for DMA.\n");
1559 return ret;
1560 }
1561
1562 srf = vmw_res_to_srf(sw_context->res_cache[vmw_res_surface].res);
1563
1564 vmw_kms_cursor_snoop(srf, sw_context->fp->tfile, &vmw_bo->tbo, header);
1565
1566 return 0;
1567}
1568
1569static int vmw_cmd_draw(struct vmw_private *dev_priv,
1570 struct vmw_sw_context *sw_context,
1571 SVGA3dCmdHeader *header)
1572{
1573 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDrawPrimitives);
1574 SVGA3dVertexDecl *decl = (SVGA3dVertexDecl *)(
1575 (unsigned long)header + sizeof(*cmd));
1576 SVGA3dPrimitiveRange *range;
1577 uint32_t i;
1578 uint32_t maxnum;
1579 int ret;
1580
1581 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1582 if (unlikely(ret != 0))
1583 return ret;
1584
1585 cmd = container_of(header, typeof(*cmd), header);
1586 maxnum = (header->size - sizeof(cmd->body)) / sizeof(*decl);
1587
1588 if (unlikely(cmd->body.numVertexDecls > maxnum)) {
1589 VMW_DEBUG_USER("Illegal number of vertex declarations.\n");
1590 return -EINVAL;
1591 }
1592
1593 for (i = 0; i < cmd->body.numVertexDecls; ++i, ++decl) {
1594 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1595 VMW_RES_DIRTY_NONE,
1596 user_surface_converter,
1597 &decl->array.surfaceId, NULL);
1598 if (unlikely(ret != 0))
1599 return ret;
1600 }
1601
1602 maxnum = (header->size - sizeof(cmd->body) -
1603 cmd->body.numVertexDecls * sizeof(*decl)) / sizeof(*range);
1604 if (unlikely(cmd->body.numRanges > maxnum)) {
1605 VMW_DEBUG_USER("Illegal number of index ranges.\n");
1606 return -EINVAL;
1607 }
1608
1609 range = (SVGA3dPrimitiveRange *) decl;
1610 for (i = 0; i < cmd->body.numRanges; ++i, ++range) {
1611 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1612 VMW_RES_DIRTY_NONE,
1613 user_surface_converter,
1614 &range->indexArray.surfaceId, NULL);
1615 if (unlikely(ret != 0))
1616 return ret;
1617 }
1618 return 0;
1619}
1620
1621static int vmw_cmd_tex_state(struct vmw_private *dev_priv,
1622 struct vmw_sw_context *sw_context,
1623 SVGA3dCmdHeader *header)
1624{
1625 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetTextureState);
1626 SVGA3dTextureState *last_state = (SVGA3dTextureState *)
1627 ((unsigned long) header + header->size + sizeof(*header));
1628 SVGA3dTextureState *cur_state = (SVGA3dTextureState *)
1629 ((unsigned long) header + sizeof(*cmd));
1630 struct vmw_resource *ctx;
1631 struct vmw_resource *res;
1632 int ret;
1633
1634 cmd = container_of(header, typeof(*cmd), header);
1635
1636 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1637 VMW_RES_DIRTY_SET, user_context_converter,
1638 &cmd->body.cid, &ctx);
1639 if (unlikely(ret != 0))
1640 return ret;
1641
1642 for (; cur_state < last_state; ++cur_state) {
1643 if (likely(cur_state->name != SVGA3D_TS_BIND_TEXTURE))
1644 continue;
1645
1646 if (cur_state->stage >= SVGA3D_NUM_TEXTURE_UNITS) {
1647 VMW_DEBUG_USER("Illegal texture/sampler unit %u.\n",
1648 (unsigned int) cur_state->stage);
1649 return -EINVAL;
1650 }
1651
1652 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1653 VMW_RES_DIRTY_NONE,
1654 user_surface_converter,
1655 &cur_state->value, &res);
1656 if (unlikely(ret != 0))
1657 return ret;
1658
1659 if (dev_priv->has_mob) {
1660 struct vmw_ctx_bindinfo_tex binding;
1661 struct vmw_ctx_validation_info *node;
1662
1663 node = vmw_execbuf_info_from_res(sw_context, ctx);
1664 if (!node)
1665 return -EINVAL;
1666
1667 binding.bi.ctx = ctx;
1668 binding.bi.res = res;
1669 binding.bi.bt = vmw_ctx_binding_tex;
1670 binding.texture_stage = cur_state->stage;
1671 vmw_binding_add(node->staged, &binding.bi, 0,
1672 binding.texture_stage);
1673 }
1674 }
1675
1676 return 0;
1677}
1678
1679static int vmw_cmd_check_define_gmrfb(struct vmw_private *dev_priv,
1680 struct vmw_sw_context *sw_context,
1681 void *buf)
1682{
1683 struct vmw_bo *vmw_bo;
1684
1685 struct {
1686 uint32_t header;
1687 SVGAFifoCmdDefineGMRFB body;
1688 } *cmd = buf;
1689
1690 return vmw_translate_guest_ptr(dev_priv, sw_context, &cmd->body.ptr,
1691 &vmw_bo);
1692}
1693
1694/**
1695 * vmw_cmd_res_switch_backup - Utility function to handle backup buffer
1696 * switching
1697 *
1698 * @dev_priv: Pointer to a device private struct.
1699 * @sw_context: The software context being used for this batch.
1700 * @res: Pointer to the resource.
1701 * @buf_id: Pointer to the user-space backup buffer handle in the command
1702 * stream.
1703 * @backup_offset: Offset of backup into MOB.
1704 *
1705 * This function prepares for registering a switch of backup buffers in the
1706 * resource metadata just prior to unreserving. It's basically a wrapper around
1707 * vmw_cmd_res_switch_backup with a different interface.
1708 */
1709static int vmw_cmd_res_switch_backup(struct vmw_private *dev_priv,
1710 struct vmw_sw_context *sw_context,
1711 struct vmw_resource *res, uint32_t *buf_id,
1712 unsigned long backup_offset)
1713{
1714 struct vmw_bo *vbo;
1715 void *info;
1716 int ret;
1717
1718 info = vmw_execbuf_info_from_res(sw_context, res);
1719 if (!info)
1720 return -EINVAL;
1721
1722 ret = vmw_translate_mob_ptr(dev_priv, sw_context, buf_id, &vbo);
1723 if (ret)
1724 return ret;
1725
1726 vmw_validation_res_switch_backup(sw_context->ctx, info, vbo,
1727 backup_offset);
1728 return 0;
1729}
1730
1731/**
1732 * vmw_cmd_switch_backup - Utility function to handle backup buffer switching
1733 *
1734 * @dev_priv: Pointer to a device private struct.
1735 * @sw_context: The software context being used for this batch.
1736 * @res_type: The resource type.
1737 * @converter: Information about user-space binding for this resource type.
1738 * @res_id: Pointer to the user-space resource handle in the command stream.
1739 * @buf_id: Pointer to the user-space backup buffer handle in the command
1740 * stream.
1741 * @backup_offset: Offset of backup into MOB.
1742 *
1743 * This function prepares for registering a switch of backup buffers in the
1744 * resource metadata just prior to unreserving. It's basically a wrapper around
1745 * vmw_cmd_res_switch_backup with a different interface.
1746 */
1747static int vmw_cmd_switch_backup(struct vmw_private *dev_priv,
1748 struct vmw_sw_context *sw_context,
1749 enum vmw_res_type res_type,
1750 const struct vmw_user_resource_conv
1751 *converter, uint32_t *res_id, uint32_t *buf_id,
1752 unsigned long backup_offset)
1753{
1754 struct vmw_resource *res;
1755 int ret;
1756
1757 ret = vmw_cmd_res_check(dev_priv, sw_context, res_type,
1758 VMW_RES_DIRTY_NONE, converter, res_id, &res);
1759 if (ret)
1760 return ret;
1761
1762 return vmw_cmd_res_switch_backup(dev_priv, sw_context, res, buf_id,
1763 backup_offset);
1764}
1765
1766/**
1767 * vmw_cmd_bind_gb_surface - Validate SVGA_3D_CMD_BIND_GB_SURFACE command
1768 *
1769 * @dev_priv: Pointer to a device private struct.
1770 * @sw_context: The software context being used for this batch.
1771 * @header: Pointer to the command header in the command stream.
1772 */
1773static int vmw_cmd_bind_gb_surface(struct vmw_private *dev_priv,
1774 struct vmw_sw_context *sw_context,
1775 SVGA3dCmdHeader *header)
1776{
1777 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBindGBSurface) =
1778 container_of(header, typeof(*cmd), header);
1779
1780 return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_surface,
1781 user_surface_converter, &cmd->body.sid,
1782 &cmd->body.mobid, 0);
1783}
1784
1785/**
1786 * vmw_cmd_update_gb_image - Validate SVGA_3D_CMD_UPDATE_GB_IMAGE command
1787 *
1788 * @dev_priv: Pointer to a device private struct.
1789 * @sw_context: The software context being used for this batch.
1790 * @header: Pointer to the command header in the command stream.
1791 */
1792static int vmw_cmd_update_gb_image(struct vmw_private *dev_priv,
1793 struct vmw_sw_context *sw_context,
1794 SVGA3dCmdHeader *header)
1795{
1796 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdUpdateGBImage) =
1797 container_of(header, typeof(*cmd), header);
1798
1799 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1800 VMW_RES_DIRTY_NONE, user_surface_converter,
1801 &cmd->body.image.sid, NULL);
1802}
1803
1804/**
1805 * vmw_cmd_update_gb_surface - Validate SVGA_3D_CMD_UPDATE_GB_SURFACE command
1806 *
1807 * @dev_priv: Pointer to a device private struct.
1808 * @sw_context: The software context being used for this batch.
1809 * @header: Pointer to the command header in the command stream.
1810 */
1811static int vmw_cmd_update_gb_surface(struct vmw_private *dev_priv,
1812 struct vmw_sw_context *sw_context,
1813 SVGA3dCmdHeader *header)
1814{
1815 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdUpdateGBSurface) =
1816 container_of(header, typeof(*cmd), header);
1817
1818 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1819 VMW_RES_DIRTY_CLEAR, user_surface_converter,
1820 &cmd->body.sid, NULL);
1821}
1822
1823/**
1824 * vmw_cmd_readback_gb_image - Validate SVGA_3D_CMD_READBACK_GB_IMAGE command
1825 *
1826 * @dev_priv: Pointer to a device private struct.
1827 * @sw_context: The software context being used for this batch.
1828 * @header: Pointer to the command header in the command stream.
1829 */
1830static int vmw_cmd_readback_gb_image(struct vmw_private *dev_priv,
1831 struct vmw_sw_context *sw_context,
1832 SVGA3dCmdHeader *header)
1833{
1834 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdReadbackGBImage) =
1835 container_of(header, typeof(*cmd), header);
1836
1837 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1838 VMW_RES_DIRTY_NONE, user_surface_converter,
1839 &cmd->body.image.sid, NULL);
1840}
1841
1842/**
1843 * vmw_cmd_readback_gb_surface - Validate SVGA_3D_CMD_READBACK_GB_SURFACE
1844 * command
1845 *
1846 * @dev_priv: Pointer to a device private struct.
1847 * @sw_context: The software context being used for this batch.
1848 * @header: Pointer to the command header in the command stream.
1849 */
1850static int vmw_cmd_readback_gb_surface(struct vmw_private *dev_priv,
1851 struct vmw_sw_context *sw_context,
1852 SVGA3dCmdHeader *header)
1853{
1854 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdReadbackGBSurface) =
1855 container_of(header, typeof(*cmd), header);
1856
1857 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1858 VMW_RES_DIRTY_CLEAR, user_surface_converter,
1859 &cmd->body.sid, NULL);
1860}
1861
1862/**
1863 * vmw_cmd_invalidate_gb_image - Validate SVGA_3D_CMD_INVALIDATE_GB_IMAGE
1864 * command
1865 *
1866 * @dev_priv: Pointer to a device private struct.
1867 * @sw_context: The software context being used for this batch.
1868 * @header: Pointer to the command header in the command stream.
1869 */
1870static int vmw_cmd_invalidate_gb_image(struct vmw_private *dev_priv,
1871 struct vmw_sw_context *sw_context,
1872 SVGA3dCmdHeader *header)
1873{
1874 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdInvalidateGBImage) =
1875 container_of(header, typeof(*cmd), header);
1876
1877 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1878 VMW_RES_DIRTY_NONE, user_surface_converter,
1879 &cmd->body.image.sid, NULL);
1880}
1881
1882/**
1883 * vmw_cmd_invalidate_gb_surface - Validate SVGA_3D_CMD_INVALIDATE_GB_SURFACE
1884 * command
1885 *
1886 * @dev_priv: Pointer to a device private struct.
1887 * @sw_context: The software context being used for this batch.
1888 * @header: Pointer to the command header in the command stream.
1889 */
1890static int vmw_cmd_invalidate_gb_surface(struct vmw_private *dev_priv,
1891 struct vmw_sw_context *sw_context,
1892 SVGA3dCmdHeader *header)
1893{
1894 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdInvalidateGBSurface) =
1895 container_of(header, typeof(*cmd), header);
1896
1897 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1898 VMW_RES_DIRTY_CLEAR, user_surface_converter,
1899 &cmd->body.sid, NULL);
1900}
1901
1902/**
1903 * vmw_cmd_shader_define - Validate SVGA_3D_CMD_SHADER_DEFINE command
1904 *
1905 * @dev_priv: Pointer to a device private struct.
1906 * @sw_context: The software context being used for this batch.
1907 * @header: Pointer to the command header in the command stream.
1908 */
1909static int vmw_cmd_shader_define(struct vmw_private *dev_priv,
1910 struct vmw_sw_context *sw_context,
1911 SVGA3dCmdHeader *header)
1912{
1913 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDefineShader);
1914 int ret;
1915 size_t size;
1916 struct vmw_resource *ctx;
1917
1918 cmd = container_of(header, typeof(*cmd), header);
1919
1920 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1921 VMW_RES_DIRTY_SET, user_context_converter,
1922 &cmd->body.cid, &ctx);
1923 if (unlikely(ret != 0))
1924 return ret;
1925
1926 if (unlikely(!dev_priv->has_mob))
1927 return 0;
1928
1929 size = cmd->header.size - sizeof(cmd->body);
1930 ret = vmw_compat_shader_add(dev_priv, vmw_context_res_man(ctx),
1931 cmd->body.shid, cmd + 1, cmd->body.type,
1932 size, &sw_context->staged_cmd_res);
1933 if (unlikely(ret != 0))
1934 return ret;
1935
1936 return vmw_resource_relocation_add(sw_context, NULL,
1937 vmw_ptr_diff(sw_context->buf_start,
1938 &cmd->header.id),
1939 vmw_res_rel_nop);
1940}
1941
1942/**
1943 * vmw_cmd_shader_destroy - Validate SVGA_3D_CMD_SHADER_DESTROY command
1944 *
1945 * @dev_priv: Pointer to a device private struct.
1946 * @sw_context: The software context being used for this batch.
1947 * @header: Pointer to the command header in the command stream.
1948 */
1949static int vmw_cmd_shader_destroy(struct vmw_private *dev_priv,
1950 struct vmw_sw_context *sw_context,
1951 SVGA3dCmdHeader *header)
1952{
1953 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDestroyShader);
1954 int ret;
1955 struct vmw_resource *ctx;
1956
1957 cmd = container_of(header, typeof(*cmd), header);
1958
1959 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1960 VMW_RES_DIRTY_SET, user_context_converter,
1961 &cmd->body.cid, &ctx);
1962 if (unlikely(ret != 0))
1963 return ret;
1964
1965 if (unlikely(!dev_priv->has_mob))
1966 return 0;
1967
1968 ret = vmw_shader_remove(vmw_context_res_man(ctx), cmd->body.shid,
1969 cmd->body.type, &sw_context->staged_cmd_res);
1970 if (unlikely(ret != 0))
1971 return ret;
1972
1973 return vmw_resource_relocation_add(sw_context, NULL,
1974 vmw_ptr_diff(sw_context->buf_start,
1975 &cmd->header.id),
1976 vmw_res_rel_nop);
1977}
1978
1979/**
1980 * vmw_cmd_set_shader - Validate SVGA_3D_CMD_SET_SHADER command
1981 *
1982 * @dev_priv: Pointer to a device private struct.
1983 * @sw_context: The software context being used for this batch.
1984 * @header: Pointer to the command header in the command stream.
1985 */
1986static int vmw_cmd_set_shader(struct vmw_private *dev_priv,
1987 struct vmw_sw_context *sw_context,
1988 SVGA3dCmdHeader *header)
1989{
1990 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetShader);
1991 struct vmw_ctx_bindinfo_shader binding;
1992 struct vmw_resource *ctx, *res = NULL;
1993 struct vmw_ctx_validation_info *ctx_info;
1994 int ret;
1995
1996 cmd = container_of(header, typeof(*cmd), header);
1997
1998 if (!vmw_shadertype_is_valid(VMW_SM_LEGACY, cmd->body.type)) {
1999 VMW_DEBUG_USER("Illegal shader type %u.\n",
2000 (unsigned int) cmd->body.type);
2001 return -EINVAL;
2002 }
2003
2004 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2005 VMW_RES_DIRTY_SET, user_context_converter,
2006 &cmd->body.cid, &ctx);
2007 if (unlikely(ret != 0))
2008 return ret;
2009
2010 if (!dev_priv->has_mob)
2011 return 0;
2012
2013 if (cmd->body.shid != SVGA3D_INVALID_ID) {
2014 /*
2015 * This is the compat shader path - Per device guest-backed
2016 * shaders, but user-space thinks it's per context host-
2017 * backed shaders.
2018 */
2019 res = vmw_shader_lookup(vmw_context_res_man(ctx),
2020 cmd->body.shid, cmd->body.type);
2021 if (!IS_ERR(res)) {
2022 ret = vmw_execbuf_res_val_add(sw_context, res,
2023 VMW_RES_DIRTY_NONE,
2024 vmw_val_add_flag_noctx);
2025 if (unlikely(ret != 0))
2026 return ret;
2027
2028 ret = vmw_resource_relocation_add
2029 (sw_context, res,
2030 vmw_ptr_diff(sw_context->buf_start,
2031 &cmd->body.shid),
2032 vmw_res_rel_normal);
2033 if (unlikely(ret != 0))
2034 return ret;
2035 }
2036 }
2037
2038 if (IS_ERR_OR_NULL(res)) {
2039 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_shader,
2040 VMW_RES_DIRTY_NONE,
2041 user_shader_converter, &cmd->body.shid,
2042 &res);
2043 if (unlikely(ret != 0))
2044 return ret;
2045 }
2046
2047 ctx_info = vmw_execbuf_info_from_res(sw_context, ctx);
2048 if (!ctx_info)
2049 return -EINVAL;
2050
2051 binding.bi.ctx = ctx;
2052 binding.bi.res = res;
2053 binding.bi.bt = vmw_ctx_binding_shader;
2054 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2055 vmw_binding_add(ctx_info->staged, &binding.bi, binding.shader_slot, 0);
2056
2057 return 0;
2058}
2059
2060/**
2061 * vmw_cmd_set_shader_const - Validate SVGA_3D_CMD_SET_SHADER_CONST command
2062 *
2063 * @dev_priv: Pointer to a device private struct.
2064 * @sw_context: The software context being used for this batch.
2065 * @header: Pointer to the command header in the command stream.
2066 */
2067static int vmw_cmd_set_shader_const(struct vmw_private *dev_priv,
2068 struct vmw_sw_context *sw_context,
2069 SVGA3dCmdHeader *header)
2070{
2071 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetShaderConst);
2072 int ret;
2073
2074 cmd = container_of(header, typeof(*cmd), header);
2075
2076 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2077 VMW_RES_DIRTY_SET, user_context_converter,
2078 &cmd->body.cid, NULL);
2079 if (unlikely(ret != 0))
2080 return ret;
2081
2082 if (dev_priv->has_mob)
2083 header->id = SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE;
2084
2085 return 0;
2086}
2087
2088/**
2089 * vmw_cmd_bind_gb_shader - Validate SVGA_3D_CMD_BIND_GB_SHADER command
2090 *
2091 * @dev_priv: Pointer to a device private struct.
2092 * @sw_context: The software context being used for this batch.
2093 * @header: Pointer to the command header in the command stream.
2094 */
2095static int vmw_cmd_bind_gb_shader(struct vmw_private *dev_priv,
2096 struct vmw_sw_context *sw_context,
2097 SVGA3dCmdHeader *header)
2098{
2099 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBindGBShader) =
2100 container_of(header, typeof(*cmd), header);
2101
2102 return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_shader,
2103 user_shader_converter, &cmd->body.shid,
2104 &cmd->body.mobid, cmd->body.offsetInBytes);
2105}
2106
2107/**
2108 * vmw_cmd_dx_set_single_constant_buffer - Validate
2109 * SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER command.
2110 *
2111 * @dev_priv: Pointer to a device private struct.
2112 * @sw_context: The software context being used for this batch.
2113 * @header: Pointer to the command header in the command stream.
2114 */
2115static int
2116vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv,
2117 struct vmw_sw_context *sw_context,
2118 SVGA3dCmdHeader *header)
2119{
2120 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetSingleConstantBuffer);
2121
2122 struct vmw_resource *res = NULL;
2123 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2124 struct vmw_ctx_bindinfo_cb binding;
2125 int ret;
2126
2127 if (!ctx_node)
2128 return -EINVAL;
2129
2130 cmd = container_of(header, typeof(*cmd), header);
2131 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2132 VMW_RES_DIRTY_NONE, user_surface_converter,
2133 &cmd->body.sid, &res);
2134 if (unlikely(ret != 0))
2135 return ret;
2136
2137 if (!vmw_shadertype_is_valid(dev_priv->sm_type, cmd->body.type) ||
2138 cmd->body.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) {
2139 VMW_DEBUG_USER("Illegal const buffer shader %u slot %u.\n",
2140 (unsigned int) cmd->body.type,
2141 (unsigned int) cmd->body.slot);
2142 return -EINVAL;
2143 }
2144
2145 binding.bi.ctx = ctx_node->ctx;
2146 binding.bi.res = res;
2147 binding.bi.bt = vmw_ctx_binding_cb;
2148 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2149 binding.offset = cmd->body.offsetInBytes;
2150 binding.size = cmd->body.sizeInBytes;
2151 binding.slot = cmd->body.slot;
2152
2153 vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot,
2154 binding.slot);
2155
2156 return 0;
2157}
2158
2159/**
2160 * vmw_cmd_dx_set_constant_buffer_offset - Validate
2161 * SVGA_3D_CMD_DX_SET_VS/PS/GS/HS/DS/CS_CONSTANT_BUFFER_OFFSET command.
2162 *
2163 * @dev_priv: Pointer to a device private struct.
2164 * @sw_context: The software context being used for this batch.
2165 * @header: Pointer to the command header in the command stream.
2166 */
2167static int
2168vmw_cmd_dx_set_constant_buffer_offset(struct vmw_private *dev_priv,
2169 struct vmw_sw_context *sw_context,
2170 SVGA3dCmdHeader *header)
2171{
2172 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetConstantBufferOffset);
2173
2174 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2175 u32 shader_slot;
2176
2177 if (!has_sm5_context(dev_priv))
2178 return -EINVAL;
2179
2180 if (!ctx_node)
2181 return -EINVAL;
2182
2183 cmd = container_of(header, typeof(*cmd), header);
2184 if (cmd->body.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) {
2185 VMW_DEBUG_USER("Illegal const buffer slot %u.\n",
2186 (unsigned int) cmd->body.slot);
2187 return -EINVAL;
2188 }
2189
2190 shader_slot = cmd->header.id - SVGA_3D_CMD_DX_SET_VS_CONSTANT_BUFFER_OFFSET;
2191 vmw_binding_cb_offset_update(ctx_node->staged, shader_slot,
2192 cmd->body.slot, cmd->body.offsetInBytes);
2193
2194 return 0;
2195}
2196
2197/**
2198 * vmw_cmd_dx_set_shader_res - Validate SVGA_3D_CMD_DX_SET_SHADER_RESOURCES
2199 * command
2200 *
2201 * @dev_priv: Pointer to a device private struct.
2202 * @sw_context: The software context being used for this batch.
2203 * @header: Pointer to the command header in the command stream.
2204 */
2205static int vmw_cmd_dx_set_shader_res(struct vmw_private *dev_priv,
2206 struct vmw_sw_context *sw_context,
2207 SVGA3dCmdHeader *header)
2208{
2209 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetShaderResources) =
2210 container_of(header, typeof(*cmd), header);
2211
2212 u32 num_sr_view = (cmd->header.size - sizeof(cmd->body)) /
2213 sizeof(SVGA3dShaderResourceViewId);
2214
2215 if ((u64) cmd->body.startView + (u64) num_sr_view >
2216 (u64) SVGA3D_DX_MAX_SRVIEWS ||
2217 !vmw_shadertype_is_valid(dev_priv->sm_type, cmd->body.type)) {
2218 VMW_DEBUG_USER("Invalid shader binding.\n");
2219 return -EINVAL;
2220 }
2221
2222 return vmw_view_bindings_add(sw_context, vmw_view_sr,
2223 vmw_ctx_binding_sr,
2224 cmd->body.type - SVGA3D_SHADERTYPE_MIN,
2225 (void *) &cmd[1], num_sr_view,
2226 cmd->body.startView);
2227}
2228
2229/**
2230 * vmw_cmd_dx_set_shader - Validate SVGA_3D_CMD_DX_SET_SHADER command
2231 *
2232 * @dev_priv: Pointer to a device private struct.
2233 * @sw_context: The software context being used for this batch.
2234 * @header: Pointer to the command header in the command stream.
2235 */
2236static int vmw_cmd_dx_set_shader(struct vmw_private *dev_priv,
2237 struct vmw_sw_context *sw_context,
2238 SVGA3dCmdHeader *header)
2239{
2240 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetShader);
2241 struct vmw_resource *res = NULL;
2242 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2243 struct vmw_ctx_bindinfo_shader binding;
2244 int ret = 0;
2245
2246 if (!ctx_node)
2247 return -EINVAL;
2248
2249 cmd = container_of(header, typeof(*cmd), header);
2250
2251 if (!vmw_shadertype_is_valid(dev_priv->sm_type, cmd->body.type)) {
2252 VMW_DEBUG_USER("Illegal shader type %u.\n",
2253 (unsigned int) cmd->body.type);
2254 return -EINVAL;
2255 }
2256
2257 if (cmd->body.shaderId != SVGA3D_INVALID_ID) {
2258 res = vmw_shader_lookup(sw_context->man, cmd->body.shaderId, 0);
2259 if (IS_ERR(res)) {
2260 VMW_DEBUG_USER("Could not find shader for binding.\n");
2261 return PTR_ERR(res);
2262 }
2263
2264 ret = vmw_execbuf_res_val_add(sw_context, res,
2265 VMW_RES_DIRTY_NONE,
2266 vmw_val_add_flag_noctx);
2267 if (ret)
2268 return ret;
2269 }
2270
2271 binding.bi.ctx = ctx_node->ctx;
2272 binding.bi.res = res;
2273 binding.bi.bt = vmw_ctx_binding_dx_shader;
2274 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2275
2276 vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot, 0);
2277
2278 return 0;
2279}
2280
2281/**
2282 * vmw_cmd_dx_set_vertex_buffers - Validates SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS
2283 * command
2284 *
2285 * @dev_priv: Pointer to a device private struct.
2286 * @sw_context: The software context being used for this batch.
2287 * @header: Pointer to the command header in the command stream.
2288 */
2289static int vmw_cmd_dx_set_vertex_buffers(struct vmw_private *dev_priv,
2290 struct vmw_sw_context *sw_context,
2291 SVGA3dCmdHeader *header)
2292{
2293 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2294 struct vmw_ctx_bindinfo_vb binding;
2295 struct vmw_resource *res;
2296 struct {
2297 SVGA3dCmdHeader header;
2298 SVGA3dCmdDXSetVertexBuffers body;
2299 SVGA3dVertexBuffer buf[];
2300 } *cmd;
2301 int i, ret, num;
2302
2303 if (!ctx_node)
2304 return -EINVAL;
2305
2306 cmd = container_of(header, typeof(*cmd), header);
2307 num = (cmd->header.size - sizeof(cmd->body)) /
2308 sizeof(SVGA3dVertexBuffer);
2309 if ((u64)num + (u64)cmd->body.startBuffer >
2310 (u64)SVGA3D_DX_MAX_VERTEXBUFFERS) {
2311 VMW_DEBUG_USER("Invalid number of vertex buffers.\n");
2312 return -EINVAL;
2313 }
2314
2315 for (i = 0; i < num; i++) {
2316 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2317 VMW_RES_DIRTY_NONE,
2318 user_surface_converter,
2319 &cmd->buf[i].sid, &res);
2320 if (unlikely(ret != 0))
2321 return ret;
2322
2323 binding.bi.ctx = ctx_node->ctx;
2324 binding.bi.bt = vmw_ctx_binding_vb;
2325 binding.bi.res = res;
2326 binding.offset = cmd->buf[i].offset;
2327 binding.stride = cmd->buf[i].stride;
2328 binding.slot = i + cmd->body.startBuffer;
2329
2330 vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot);
2331 }
2332
2333 return 0;
2334}
2335
2336/**
2337 * vmw_cmd_dx_set_index_buffer - Validate
2338 * SVGA_3D_CMD_DX_IA_SET_INDEX_BUFFER command.
2339 *
2340 * @dev_priv: Pointer to a device private struct.
2341 * @sw_context: The software context being used for this batch.
2342 * @header: Pointer to the command header in the command stream.
2343 */
2344static int vmw_cmd_dx_set_index_buffer(struct vmw_private *dev_priv,
2345 struct vmw_sw_context *sw_context,
2346 SVGA3dCmdHeader *header)
2347{
2348 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2349 struct vmw_ctx_bindinfo_ib binding;
2350 struct vmw_resource *res;
2351 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetIndexBuffer);
2352 int ret;
2353
2354 if (!ctx_node)
2355 return -EINVAL;
2356
2357 cmd = container_of(header, typeof(*cmd), header);
2358 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2359 VMW_RES_DIRTY_NONE, user_surface_converter,
2360 &cmd->body.sid, &res);
2361 if (unlikely(ret != 0))
2362 return ret;
2363
2364 binding.bi.ctx = ctx_node->ctx;
2365 binding.bi.res = res;
2366 binding.bi.bt = vmw_ctx_binding_ib;
2367 binding.offset = cmd->body.offset;
2368 binding.format = cmd->body.format;
2369
2370 vmw_binding_add(ctx_node->staged, &binding.bi, 0, 0);
2371
2372 return 0;
2373}
2374
2375/**
2376 * vmw_cmd_dx_set_rendertargets - Validate SVGA_3D_CMD_DX_SET_RENDERTARGETS
2377 * command
2378 *
2379 * @dev_priv: Pointer to a device private struct.
2380 * @sw_context: The software context being used for this batch.
2381 * @header: Pointer to the command header in the command stream.
2382 */
2383static int vmw_cmd_dx_set_rendertargets(struct vmw_private *dev_priv,
2384 struct vmw_sw_context *sw_context,
2385 SVGA3dCmdHeader *header)
2386{
2387 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetRenderTargets) =
2388 container_of(header, typeof(*cmd), header);
2389 u32 num_rt_view = (cmd->header.size - sizeof(cmd->body)) /
2390 sizeof(SVGA3dRenderTargetViewId);
2391 int ret;
2392
2393 if (num_rt_view > SVGA3D_DX_MAX_RENDER_TARGETS) {
2394 VMW_DEBUG_USER("Invalid DX Rendertarget binding.\n");
2395 return -EINVAL;
2396 }
2397
2398 ret = vmw_view_bindings_add(sw_context, vmw_view_ds, vmw_ctx_binding_ds,
2399 0, &cmd->body.depthStencilViewId, 1, 0);
2400 if (ret)
2401 return ret;
2402
2403 return vmw_view_bindings_add(sw_context, vmw_view_rt,
2404 vmw_ctx_binding_dx_rt, 0, (void *)&cmd[1],
2405 num_rt_view, 0);
2406}
2407
2408/**
2409 * vmw_cmd_dx_clear_rendertarget_view - Validate
2410 * SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW command
2411 *
2412 * @dev_priv: Pointer to a device private struct.
2413 * @sw_context: The software context being used for this batch.
2414 * @header: Pointer to the command header in the command stream.
2415 */
2416static int vmw_cmd_dx_clear_rendertarget_view(struct vmw_private *dev_priv,
2417 struct vmw_sw_context *sw_context,
2418 SVGA3dCmdHeader *header)
2419{
2420 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXClearRenderTargetView) =
2421 container_of(header, typeof(*cmd), header);
2422 struct vmw_resource *ret;
2423
2424 ret = vmw_view_id_val_add(sw_context, vmw_view_rt,
2425 cmd->body.renderTargetViewId);
2426
2427 return PTR_ERR_OR_ZERO(ret);
2428}
2429
2430/**
2431 * vmw_cmd_dx_clear_depthstencil_view - Validate
2432 * SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW command
2433 *
2434 * @dev_priv: Pointer to a device private struct.
2435 * @sw_context: The software context being used for this batch.
2436 * @header: Pointer to the command header in the command stream.
2437 */
2438static int vmw_cmd_dx_clear_depthstencil_view(struct vmw_private *dev_priv,
2439 struct vmw_sw_context *sw_context,
2440 SVGA3dCmdHeader *header)
2441{
2442 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXClearDepthStencilView) =
2443 container_of(header, typeof(*cmd), header);
2444 struct vmw_resource *ret;
2445
2446 ret = vmw_view_id_val_add(sw_context, vmw_view_ds,
2447 cmd->body.depthStencilViewId);
2448
2449 return PTR_ERR_OR_ZERO(ret);
2450}
2451
2452static int vmw_cmd_dx_view_define(struct vmw_private *dev_priv,
2453 struct vmw_sw_context *sw_context,
2454 SVGA3dCmdHeader *header)
2455{
2456 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2457 struct vmw_resource *srf;
2458 struct vmw_resource *res;
2459 enum vmw_view_type view_type;
2460 int ret;
2461 /*
2462 * This is based on the fact that all affected define commands have the
2463 * same initial command body layout.
2464 */
2465 struct {
2466 SVGA3dCmdHeader header;
2467 uint32 defined_id;
2468 uint32 sid;
2469 } *cmd;
2470
2471 if (!ctx_node)
2472 return -EINVAL;
2473
2474 view_type = vmw_view_cmd_to_type(header->id);
2475 if (view_type == vmw_view_max)
2476 return -EINVAL;
2477
2478 cmd = container_of(header, typeof(*cmd), header);
2479 if (unlikely(cmd->sid == SVGA3D_INVALID_ID)) {
2480 VMW_DEBUG_USER("Invalid surface id.\n");
2481 return -EINVAL;
2482 }
2483 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2484 VMW_RES_DIRTY_NONE, user_surface_converter,
2485 &cmd->sid, &srf);
2486 if (unlikely(ret != 0))
2487 return ret;
2488
2489 res = vmw_context_cotable(ctx_node->ctx, vmw_view_cotables[view_type]);
2490 if (IS_ERR_OR_NULL(res))
2491 return res ? PTR_ERR(res) : -EINVAL;
2492 ret = vmw_cotable_notify(res, cmd->defined_id);
2493 if (unlikely(ret != 0))
2494 return ret;
2495
2496 return vmw_view_add(sw_context->man, ctx_node->ctx, srf, view_type,
2497 cmd->defined_id, header,
2498 header->size + sizeof(*header),
2499 &sw_context->staged_cmd_res);
2500}
2501
2502/**
2503 * vmw_cmd_dx_set_so_targets - Validate SVGA_3D_CMD_DX_SET_SOTARGETS command.
2504 *
2505 * @dev_priv: Pointer to a device private struct.
2506 * @sw_context: The software context being used for this batch.
2507 * @header: Pointer to the command header in the command stream.
2508 */
2509static int vmw_cmd_dx_set_so_targets(struct vmw_private *dev_priv,
2510 struct vmw_sw_context *sw_context,
2511 SVGA3dCmdHeader *header)
2512{
2513 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2514 struct vmw_ctx_bindinfo_so_target binding;
2515 struct vmw_resource *res;
2516 struct {
2517 SVGA3dCmdHeader header;
2518 SVGA3dCmdDXSetSOTargets body;
2519 SVGA3dSoTarget targets[];
2520 } *cmd;
2521 int i, ret, num;
2522
2523 if (!ctx_node)
2524 return -EINVAL;
2525
2526 cmd = container_of(header, typeof(*cmd), header);
2527 num = (cmd->header.size - sizeof(cmd->body)) / sizeof(SVGA3dSoTarget);
2528
2529 if (num > SVGA3D_DX_MAX_SOTARGETS) {
2530 VMW_DEBUG_USER("Invalid DX SO binding.\n");
2531 return -EINVAL;
2532 }
2533
2534 for (i = 0; i < num; i++) {
2535 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2536 VMW_RES_DIRTY_SET,
2537 user_surface_converter,
2538 &cmd->targets[i].sid, &res);
2539 if (unlikely(ret != 0))
2540 return ret;
2541
2542 binding.bi.ctx = ctx_node->ctx;
2543 binding.bi.res = res;
2544 binding.bi.bt = vmw_ctx_binding_so_target;
2545 binding.offset = cmd->targets[i].offset;
2546 binding.size = cmd->targets[i].sizeInBytes;
2547 binding.slot = i;
2548
2549 vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot);
2550 }
2551
2552 return 0;
2553}
2554
2555static int vmw_cmd_dx_so_define(struct vmw_private *dev_priv,
2556 struct vmw_sw_context *sw_context,
2557 SVGA3dCmdHeader *header)
2558{
2559 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2560 struct vmw_resource *res;
2561 /*
2562 * This is based on the fact that all affected define commands have
2563 * the same initial command body layout.
2564 */
2565 struct {
2566 SVGA3dCmdHeader header;
2567 uint32 defined_id;
2568 } *cmd;
2569 enum vmw_so_type so_type;
2570 int ret;
2571
2572 if (!ctx_node)
2573 return -EINVAL;
2574
2575 so_type = vmw_so_cmd_to_type(header->id);
2576 res = vmw_context_cotable(ctx_node->ctx, vmw_so_cotables[so_type]);
2577 if (IS_ERR_OR_NULL(res))
2578 return res ? PTR_ERR(res) : -EINVAL;
2579 cmd = container_of(header, typeof(*cmd), header);
2580 ret = vmw_cotable_notify(res, cmd->defined_id);
2581
2582 return ret;
2583}
2584
2585/**
2586 * vmw_cmd_dx_check_subresource - Validate SVGA_3D_CMD_DX_[X]_SUBRESOURCE
2587 * command
2588 *
2589 * @dev_priv: Pointer to a device private struct.
2590 * @sw_context: The software context being used for this batch.
2591 * @header: Pointer to the command header in the command stream.
2592 */
2593static int vmw_cmd_dx_check_subresource(struct vmw_private *dev_priv,
2594 struct vmw_sw_context *sw_context,
2595 SVGA3dCmdHeader *header)
2596{
2597 struct {
2598 SVGA3dCmdHeader header;
2599 union {
2600 SVGA3dCmdDXReadbackSubResource r_body;
2601 SVGA3dCmdDXInvalidateSubResource i_body;
2602 SVGA3dCmdDXUpdateSubResource u_body;
2603 SVGA3dSurfaceId sid;
2604 };
2605 } *cmd;
2606
2607 BUILD_BUG_ON(offsetof(typeof(*cmd), r_body.sid) !=
2608 offsetof(typeof(*cmd), sid));
2609 BUILD_BUG_ON(offsetof(typeof(*cmd), i_body.sid) !=
2610 offsetof(typeof(*cmd), sid));
2611 BUILD_BUG_ON(offsetof(typeof(*cmd), u_body.sid) !=
2612 offsetof(typeof(*cmd), sid));
2613
2614 cmd = container_of(header, typeof(*cmd), header);
2615 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2616 VMW_RES_DIRTY_NONE, user_surface_converter,
2617 &cmd->sid, NULL);
2618}
2619
2620static int vmw_cmd_dx_cid_check(struct vmw_private *dev_priv,
2621 struct vmw_sw_context *sw_context,
2622 SVGA3dCmdHeader *header)
2623{
2624 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2625
2626 if (!ctx_node)
2627 return -EINVAL;
2628
2629 return 0;
2630}
2631
2632/**
2633 * vmw_cmd_dx_view_remove - validate a view remove command and schedule the view
2634 * resource for removal.
2635 *
2636 * @dev_priv: Pointer to a device private struct.
2637 * @sw_context: The software context being used for this batch.
2638 * @header: Pointer to the command header in the command stream.
2639 *
2640 * Check that the view exists, and if it was not created using this command
2641 * batch, conditionally make this command a NOP.
2642 */
2643static int vmw_cmd_dx_view_remove(struct vmw_private *dev_priv,
2644 struct vmw_sw_context *sw_context,
2645 SVGA3dCmdHeader *header)
2646{
2647 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2648 struct {
2649 SVGA3dCmdHeader header;
2650 union vmw_view_destroy body;
2651 } *cmd = container_of(header, typeof(*cmd), header);
2652 enum vmw_view_type view_type = vmw_view_cmd_to_type(header->id);
2653 struct vmw_resource *view;
2654 int ret;
2655
2656 if (!ctx_node)
2657 return -EINVAL;
2658
2659 ret = vmw_view_remove(sw_context->man, cmd->body.view_id, view_type,
2660 &sw_context->staged_cmd_res, &view);
2661 if (ret || !view)
2662 return ret;
2663
2664 /*
2665 * If the view wasn't created during this command batch, it might
2666 * have been removed due to a context swapout, so add a
2667 * relocation to conditionally make this command a NOP to avoid
2668 * device errors.
2669 */
2670 return vmw_resource_relocation_add(sw_context, view,
2671 vmw_ptr_diff(sw_context->buf_start,
2672 &cmd->header.id),
2673 vmw_res_rel_cond_nop);
2674}
2675
2676/**
2677 * vmw_cmd_dx_define_shader - Validate SVGA_3D_CMD_DX_DEFINE_SHADER command
2678 *
2679 * @dev_priv: Pointer to a device private struct.
2680 * @sw_context: The software context being used for this batch.
2681 * @header: Pointer to the command header in the command stream.
2682 */
2683static int vmw_cmd_dx_define_shader(struct vmw_private *dev_priv,
2684 struct vmw_sw_context *sw_context,
2685 SVGA3dCmdHeader *header)
2686{
2687 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2688 struct vmw_resource *res;
2689 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDefineShader) =
2690 container_of(header, typeof(*cmd), header);
2691 int ret;
2692
2693 if (!ctx_node)
2694 return -EINVAL;
2695
2696 res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_DXSHADER);
2697 if (IS_ERR_OR_NULL(res))
2698 return res ? PTR_ERR(res) : -EINVAL;
2699 ret = vmw_cotable_notify(res, cmd->body.shaderId);
2700 if (ret)
2701 return ret;
2702
2703 return vmw_dx_shader_add(sw_context->man, ctx_node->ctx,
2704 cmd->body.shaderId, cmd->body.type,
2705 &sw_context->staged_cmd_res);
2706}
2707
2708/**
2709 * vmw_cmd_dx_destroy_shader - Validate SVGA_3D_CMD_DX_DESTROY_SHADER command
2710 *
2711 * @dev_priv: Pointer to a device private struct.
2712 * @sw_context: The software context being used for this batch.
2713 * @header: Pointer to the command header in the command stream.
2714 */
2715static int vmw_cmd_dx_destroy_shader(struct vmw_private *dev_priv,
2716 struct vmw_sw_context *sw_context,
2717 SVGA3dCmdHeader *header)
2718{
2719 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2720 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDestroyShader) =
2721 container_of(header, typeof(*cmd), header);
2722 int ret;
2723
2724 if (!ctx_node)
2725 return -EINVAL;
2726
2727 ret = vmw_shader_remove(sw_context->man, cmd->body.shaderId, 0,
2728 &sw_context->staged_cmd_res);
2729
2730 return ret;
2731}
2732
2733/**
2734 * vmw_cmd_dx_bind_shader - Validate SVGA_3D_CMD_DX_BIND_SHADER command
2735 *
2736 * @dev_priv: Pointer to a device private struct.
2737 * @sw_context: The software context being used for this batch.
2738 * @header: Pointer to the command header in the command stream.
2739 */
2740static int vmw_cmd_dx_bind_shader(struct vmw_private *dev_priv,
2741 struct vmw_sw_context *sw_context,
2742 SVGA3dCmdHeader *header)
2743{
2744 struct vmw_resource *ctx;
2745 struct vmw_resource *res;
2746 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindShader) =
2747 container_of(header, typeof(*cmd), header);
2748 int ret;
2749
2750 if (cmd->body.cid != SVGA3D_INVALID_ID) {
2751 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2752 VMW_RES_DIRTY_SET,
2753 user_context_converter, &cmd->body.cid,
2754 &ctx);
2755 if (ret)
2756 return ret;
2757 } else {
2758 struct vmw_ctx_validation_info *ctx_node =
2759 VMW_GET_CTX_NODE(sw_context);
2760
2761 if (!ctx_node)
2762 return -EINVAL;
2763
2764 ctx = ctx_node->ctx;
2765 }
2766
2767 res = vmw_shader_lookup(vmw_context_res_man(ctx), cmd->body.shid, 0);
2768 if (IS_ERR(res)) {
2769 VMW_DEBUG_USER("Could not find shader to bind.\n");
2770 return PTR_ERR(res);
2771 }
2772
2773 ret = vmw_execbuf_res_val_add(sw_context, res, VMW_RES_DIRTY_NONE,
2774 vmw_val_add_flag_noctx);
2775 if (ret) {
2776 VMW_DEBUG_USER("Error creating resource validation node.\n");
2777 return ret;
2778 }
2779
2780 return vmw_cmd_res_switch_backup(dev_priv, sw_context, res,
2781 &cmd->body.mobid,
2782 cmd->body.offsetInBytes);
2783}
2784
2785/**
2786 * vmw_cmd_dx_genmips - Validate SVGA_3D_CMD_DX_GENMIPS command
2787 *
2788 * @dev_priv: Pointer to a device private struct.
2789 * @sw_context: The software context being used for this batch.
2790 * @header: Pointer to the command header in the command stream.
2791 */
2792static int vmw_cmd_dx_genmips(struct vmw_private *dev_priv,
2793 struct vmw_sw_context *sw_context,
2794 SVGA3dCmdHeader *header)
2795{
2796 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXGenMips) =
2797 container_of(header, typeof(*cmd), header);
2798 struct vmw_resource *view;
2799 struct vmw_res_cache_entry *rcache;
2800
2801 view = vmw_view_id_val_add(sw_context, vmw_view_sr,
2802 cmd->body.shaderResourceViewId);
2803 if (IS_ERR(view))
2804 return PTR_ERR(view);
2805
2806 /*
2807 * Normally the shader-resource view is not gpu-dirtying, but for
2808 * this particular command it is...
2809 * So mark the last looked-up surface, which is the surface
2810 * the view points to, gpu-dirty.
2811 */
2812 rcache = &sw_context->res_cache[vmw_res_surface];
2813 vmw_validation_res_set_dirty(sw_context->ctx, rcache->private,
2814 VMW_RES_DIRTY_SET);
2815 return 0;
2816}
2817
2818/**
2819 * vmw_cmd_dx_transfer_from_buffer - Validate
2820 * SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER command
2821 *
2822 * @dev_priv: Pointer to a device private struct.
2823 * @sw_context: The software context being used for this batch.
2824 * @header: Pointer to the command header in the command stream.
2825 */
2826static int vmw_cmd_dx_transfer_from_buffer(struct vmw_private *dev_priv,
2827 struct vmw_sw_context *sw_context,
2828 SVGA3dCmdHeader *header)
2829{
2830 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXTransferFromBuffer) =
2831 container_of(header, typeof(*cmd), header);
2832 int ret;
2833
2834 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2835 VMW_RES_DIRTY_NONE, user_surface_converter,
2836 &cmd->body.srcSid, NULL);
2837 if (ret != 0)
2838 return ret;
2839
2840 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2841 VMW_RES_DIRTY_SET, user_surface_converter,
2842 &cmd->body.destSid, NULL);
2843}
2844
2845/**
2846 * vmw_cmd_intra_surface_copy - Validate SVGA_3D_CMD_INTRA_SURFACE_COPY command
2847 *
2848 * @dev_priv: Pointer to a device private struct.
2849 * @sw_context: The software context being used for this batch.
2850 * @header: Pointer to the command header in the command stream.
2851 */
2852static int vmw_cmd_intra_surface_copy(struct vmw_private *dev_priv,
2853 struct vmw_sw_context *sw_context,
2854 SVGA3dCmdHeader *header)
2855{
2856 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdIntraSurfaceCopy) =
2857 container_of(header, typeof(*cmd), header);
2858
2859 if (!(dev_priv->capabilities2 & SVGA_CAP2_INTRA_SURFACE_COPY))
2860 return -EINVAL;
2861
2862 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2863 VMW_RES_DIRTY_SET, user_surface_converter,
2864 &cmd->body.surface.sid, NULL);
2865}
2866
2867static int vmw_cmd_sm5(struct vmw_private *dev_priv,
2868 struct vmw_sw_context *sw_context,
2869 SVGA3dCmdHeader *header)
2870{
2871 if (!has_sm5_context(dev_priv))
2872 return -EINVAL;
2873
2874 return 0;
2875}
2876
2877static int vmw_cmd_sm5_view_define(struct vmw_private *dev_priv,
2878 struct vmw_sw_context *sw_context,
2879 SVGA3dCmdHeader *header)
2880{
2881 if (!has_sm5_context(dev_priv))
2882 return -EINVAL;
2883
2884 return vmw_cmd_dx_view_define(dev_priv, sw_context, header);
2885}
2886
2887static int vmw_cmd_sm5_view_remove(struct vmw_private *dev_priv,
2888 struct vmw_sw_context *sw_context,
2889 SVGA3dCmdHeader *header)
2890{
2891 if (!has_sm5_context(dev_priv))
2892 return -EINVAL;
2893
2894 return vmw_cmd_dx_view_remove(dev_priv, sw_context, header);
2895}
2896
2897static int vmw_cmd_clear_uav_uint(struct vmw_private *dev_priv,
2898 struct vmw_sw_context *sw_context,
2899 SVGA3dCmdHeader *header)
2900{
2901 struct {
2902 SVGA3dCmdHeader header;
2903 SVGA3dCmdDXClearUAViewUint body;
2904 } *cmd = container_of(header, typeof(*cmd), header);
2905 struct vmw_resource *ret;
2906
2907 if (!has_sm5_context(dev_priv))
2908 return -EINVAL;
2909
2910 ret = vmw_view_id_val_add(sw_context, vmw_view_ua,
2911 cmd->body.uaViewId);
2912
2913 return PTR_ERR_OR_ZERO(ret);
2914}
2915
2916static int vmw_cmd_clear_uav_float(struct vmw_private *dev_priv,
2917 struct vmw_sw_context *sw_context,
2918 SVGA3dCmdHeader *header)
2919{
2920 struct {
2921 SVGA3dCmdHeader header;
2922 SVGA3dCmdDXClearUAViewFloat body;
2923 } *cmd = container_of(header, typeof(*cmd), header);
2924 struct vmw_resource *ret;
2925
2926 if (!has_sm5_context(dev_priv))
2927 return -EINVAL;
2928
2929 ret = vmw_view_id_val_add(sw_context, vmw_view_ua,
2930 cmd->body.uaViewId);
2931
2932 return PTR_ERR_OR_ZERO(ret);
2933}
2934
2935static int vmw_cmd_set_uav(struct vmw_private *dev_priv,
2936 struct vmw_sw_context *sw_context,
2937 SVGA3dCmdHeader *header)
2938{
2939 struct {
2940 SVGA3dCmdHeader header;
2941 SVGA3dCmdDXSetUAViews body;
2942 } *cmd = container_of(header, typeof(*cmd), header);
2943 u32 num_uav = (cmd->header.size - sizeof(cmd->body)) /
2944 sizeof(SVGA3dUAViewId);
2945 int ret;
2946
2947 if (!has_sm5_context(dev_priv))
2948 return -EINVAL;
2949
2950 if (num_uav > vmw_max_num_uavs(dev_priv)) {
2951 VMW_DEBUG_USER("Invalid UAV binding.\n");
2952 return -EINVAL;
2953 }
2954
2955 ret = vmw_view_bindings_add(sw_context, vmw_view_ua,
2956 vmw_ctx_binding_uav, 0, (void *)&cmd[1],
2957 num_uav, 0);
2958 if (ret)
2959 return ret;
2960
2961 vmw_binding_add_uav_index(sw_context->dx_ctx_node->staged, 0,
2962 cmd->body.uavSpliceIndex);
2963
2964 return ret;
2965}
2966
2967static int vmw_cmd_set_cs_uav(struct vmw_private *dev_priv,
2968 struct vmw_sw_context *sw_context,
2969 SVGA3dCmdHeader *header)
2970{
2971 struct {
2972 SVGA3dCmdHeader header;
2973 SVGA3dCmdDXSetCSUAViews body;
2974 } *cmd = container_of(header, typeof(*cmd), header);
2975 u32 num_uav = (cmd->header.size - sizeof(cmd->body)) /
2976 sizeof(SVGA3dUAViewId);
2977 int ret;
2978
2979 if (!has_sm5_context(dev_priv))
2980 return -EINVAL;
2981
2982 if (num_uav > vmw_max_num_uavs(dev_priv)) {
2983 VMW_DEBUG_USER("Invalid UAV binding.\n");
2984 return -EINVAL;
2985 }
2986
2987 ret = vmw_view_bindings_add(sw_context, vmw_view_ua,
2988 vmw_ctx_binding_cs_uav, 0, (void *)&cmd[1],
2989 num_uav, 0);
2990 if (ret)
2991 return ret;
2992
2993 vmw_binding_add_uav_index(sw_context->dx_ctx_node->staged, 1,
2994 cmd->body.startIndex);
2995
2996 return ret;
2997}
2998
2999static int vmw_cmd_dx_define_streamoutput(struct vmw_private *dev_priv,
3000 struct vmw_sw_context *sw_context,
3001 SVGA3dCmdHeader *header)
3002{
3003 struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
3004 struct vmw_resource *res;
3005 struct {
3006 SVGA3dCmdHeader header;
3007 SVGA3dCmdDXDefineStreamOutputWithMob body;
3008 } *cmd = container_of(header, typeof(*cmd), header);
3009 int ret;
3010
3011 if (!has_sm5_context(dev_priv))
3012 return -EINVAL;
3013
3014 if (!ctx_node) {
3015 DRM_ERROR("DX Context not set.\n");
3016 return -EINVAL;
3017 }
3018
3019 res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_STREAMOUTPUT);
3020 if (IS_ERR_OR_NULL(res))
3021 return res ? PTR_ERR(res) : -EINVAL;
3022 ret = vmw_cotable_notify(res, cmd->body.soid);
3023 if (ret)
3024 return ret;
3025
3026 return vmw_dx_streamoutput_add(sw_context->man, ctx_node->ctx,
3027 cmd->body.soid,
3028 &sw_context->staged_cmd_res);
3029}
3030
3031static int vmw_cmd_dx_destroy_streamoutput(struct vmw_private *dev_priv,
3032 struct vmw_sw_context *sw_context,
3033 SVGA3dCmdHeader *header)
3034{
3035 struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
3036 struct vmw_resource *res;
3037 struct {
3038 SVGA3dCmdHeader header;
3039 SVGA3dCmdDXDestroyStreamOutput body;
3040 } *cmd = container_of(header, typeof(*cmd), header);
3041
3042 if (!ctx_node) {
3043 DRM_ERROR("DX Context not set.\n");
3044 return -EINVAL;
3045 }
3046
3047 /*
3048 * When device does not support SM5 then streamoutput with mob command is
3049 * not available to user-space. Simply return in this case.
3050 */
3051 if (!has_sm5_context(dev_priv))
3052 return 0;
3053
3054 /*
3055 * With SM5 capable device if lookup fails then user-space probably used
3056 * old streamoutput define command. Return without an error.
3057 */
3058 res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx),
3059 cmd->body.soid);
3060 if (IS_ERR(res))
3061 return 0;
3062
3063 return vmw_dx_streamoutput_remove(sw_context->man, cmd->body.soid,
3064 &sw_context->staged_cmd_res);
3065}
3066
3067static int vmw_cmd_dx_bind_streamoutput(struct vmw_private *dev_priv,
3068 struct vmw_sw_context *sw_context,
3069 SVGA3dCmdHeader *header)
3070{
3071 struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
3072 struct vmw_resource *res;
3073 struct {
3074 SVGA3dCmdHeader header;
3075 SVGA3dCmdDXBindStreamOutput body;
3076 } *cmd = container_of(header, typeof(*cmd), header);
3077 int ret;
3078
3079 if (!has_sm5_context(dev_priv))
3080 return -EINVAL;
3081
3082 if (!ctx_node) {
3083 DRM_ERROR("DX Context not set.\n");
3084 return -EINVAL;
3085 }
3086
3087 res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx),
3088 cmd->body.soid);
3089 if (IS_ERR(res)) {
3090 DRM_ERROR("Could not find streamoutput to bind.\n");
3091 return PTR_ERR(res);
3092 }
3093
3094 vmw_dx_streamoutput_set_size(res, cmd->body.sizeInBytes);
3095
3096 ret = vmw_execbuf_res_val_add(sw_context, res, VMW_RES_DIRTY_NONE,
3097 vmw_val_add_flag_noctx);
3098 if (ret) {
3099 DRM_ERROR("Error creating resource validation node.\n");
3100 return ret;
3101 }
3102
3103 return vmw_cmd_res_switch_backup(dev_priv, sw_context, res,
3104 &cmd->body.mobid,
3105 cmd->body.offsetInBytes);
3106}
3107
3108static int vmw_cmd_dx_set_streamoutput(struct vmw_private *dev_priv,
3109 struct vmw_sw_context *sw_context,
3110 SVGA3dCmdHeader *header)
3111{
3112 struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
3113 struct vmw_resource *res;
3114 struct vmw_ctx_bindinfo_so binding;
3115 struct {
3116 SVGA3dCmdHeader header;
3117 SVGA3dCmdDXSetStreamOutput body;
3118 } *cmd = container_of(header, typeof(*cmd), header);
3119 int ret;
3120
3121 if (!ctx_node) {
3122 DRM_ERROR("DX Context not set.\n");
3123 return -EINVAL;
3124 }
3125
3126 if (cmd->body.soid == SVGA3D_INVALID_ID)
3127 return 0;
3128
3129 /*
3130 * When device does not support SM5 then streamoutput with mob command is
3131 * not available to user-space. Simply return in this case.
3132 */
3133 if (!has_sm5_context(dev_priv))
3134 return 0;
3135
3136 /*
3137 * With SM5 capable device if lookup fails then user-space probably used
3138 * old streamoutput define command. Return without an error.
3139 */
3140 res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx),
3141 cmd->body.soid);
3142 if (IS_ERR(res)) {
3143 return 0;
3144 }
3145
3146 ret = vmw_execbuf_res_val_add(sw_context, res, VMW_RES_DIRTY_NONE,
3147 vmw_val_add_flag_noctx);
3148 if (ret) {
3149 DRM_ERROR("Error creating resource validation node.\n");
3150 return ret;
3151 }
3152
3153 binding.bi.ctx = ctx_node->ctx;
3154 binding.bi.res = res;
3155 binding.bi.bt = vmw_ctx_binding_so;
3156 binding.slot = 0; /* Only one SO set to context at a time. */
3157
3158 vmw_binding_add(sw_context->dx_ctx_node->staged, &binding.bi, 0,
3159 binding.slot);
3160
3161 return ret;
3162}
3163
3164static int vmw_cmd_indexed_instanced_indirect(struct vmw_private *dev_priv,
3165 struct vmw_sw_context *sw_context,
3166 SVGA3dCmdHeader *header)
3167{
3168 struct vmw_draw_indexed_instanced_indirect_cmd {
3169 SVGA3dCmdHeader header;
3170 SVGA3dCmdDXDrawIndexedInstancedIndirect body;
3171 } *cmd = container_of(header, typeof(*cmd), header);
3172
3173 if (!has_sm5_context(dev_priv))
3174 return -EINVAL;
3175
3176 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3177 VMW_RES_DIRTY_NONE, user_surface_converter,
3178 &cmd->body.argsBufferSid, NULL);
3179}
3180
3181static int vmw_cmd_instanced_indirect(struct vmw_private *dev_priv,
3182 struct vmw_sw_context *sw_context,
3183 SVGA3dCmdHeader *header)
3184{
3185 struct vmw_draw_instanced_indirect_cmd {
3186 SVGA3dCmdHeader header;
3187 SVGA3dCmdDXDrawInstancedIndirect body;
3188 } *cmd = container_of(header, typeof(*cmd), header);
3189
3190 if (!has_sm5_context(dev_priv))
3191 return -EINVAL;
3192
3193 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3194 VMW_RES_DIRTY_NONE, user_surface_converter,
3195 &cmd->body.argsBufferSid, NULL);
3196}
3197
3198static int vmw_cmd_dispatch_indirect(struct vmw_private *dev_priv,
3199 struct vmw_sw_context *sw_context,
3200 SVGA3dCmdHeader *header)
3201{
3202 struct vmw_dispatch_indirect_cmd {
3203 SVGA3dCmdHeader header;
3204 SVGA3dCmdDXDispatchIndirect body;
3205 } *cmd = container_of(header, typeof(*cmd), header);
3206
3207 if (!has_sm5_context(dev_priv))
3208 return -EINVAL;
3209
3210 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3211 VMW_RES_DIRTY_NONE, user_surface_converter,
3212 &cmd->body.argsBufferSid, NULL);
3213}
3214
3215static int vmw_cmd_check_not_3d(struct vmw_private *dev_priv,
3216 struct vmw_sw_context *sw_context,
3217 void *buf, uint32_t *size)
3218{
3219 uint32_t size_remaining = *size;
3220 uint32_t cmd_id;
3221
3222 cmd_id = ((uint32_t *)buf)[0];
3223 switch (cmd_id) {
3224 case SVGA_CMD_UPDATE:
3225 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdUpdate);
3226 break;
3227 case SVGA_CMD_DEFINE_GMRFB:
3228 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdDefineGMRFB);
3229 break;
3230 case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
3231 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3232 break;
3233 case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
3234 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3235 break;
3236 default:
3237 VMW_DEBUG_USER("Unsupported SVGA command: %u.\n", cmd_id);
3238 return -EINVAL;
3239 }
3240
3241 if (*size > size_remaining) {
3242 VMW_DEBUG_USER("Invalid SVGA command (size mismatch): %u.\n",
3243 cmd_id);
3244 return -EINVAL;
3245 }
3246
3247 if (unlikely(!sw_context->kernel)) {
3248 VMW_DEBUG_USER("Kernel only SVGA command: %u.\n", cmd_id);
3249 return -EPERM;
3250 }
3251
3252 if (cmd_id == SVGA_CMD_DEFINE_GMRFB)
3253 return vmw_cmd_check_define_gmrfb(dev_priv, sw_context, buf);
3254
3255 return 0;
3256}
3257
3258static const struct vmw_cmd_entry vmw_cmd_entries[SVGA_3D_CMD_MAX] = {
3259 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE, &vmw_cmd_invalid,
3260 false, false, false),
3261 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DESTROY, &vmw_cmd_invalid,
3262 false, false, false),
3263 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_COPY, &vmw_cmd_surface_copy_check,
3264 true, false, false),
3265 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_STRETCHBLT, &vmw_cmd_stretch_blt_check,
3266 true, false, false),
3267 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DMA, &vmw_cmd_dma,
3268 true, false, false),
3269 VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DEFINE, &vmw_cmd_invalid,
3270 false, false, false),
3271 VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DESTROY, &vmw_cmd_invalid,
3272 false, false, false),
3273 VMW_CMD_DEF(SVGA_3D_CMD_SETTRANSFORM, &vmw_cmd_cid_check,
3274 true, false, false),
3275 VMW_CMD_DEF(SVGA_3D_CMD_SETZRANGE, &vmw_cmd_cid_check,
3276 true, false, false),
3277 VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERSTATE, &vmw_cmd_cid_check,
3278 true, false, false),
3279 VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERTARGET,
3280 &vmw_cmd_set_render_target_check, true, false, false),
3281 VMW_CMD_DEF(SVGA_3D_CMD_SETTEXTURESTATE, &vmw_cmd_tex_state,
3282 true, false, false),
3283 VMW_CMD_DEF(SVGA_3D_CMD_SETMATERIAL, &vmw_cmd_cid_check,
3284 true, false, false),
3285 VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTDATA, &vmw_cmd_cid_check,
3286 true, false, false),
3287 VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTENABLED, &vmw_cmd_cid_check,
3288 true, false, false),
3289 VMW_CMD_DEF(SVGA_3D_CMD_SETVIEWPORT, &vmw_cmd_cid_check,
3290 true, false, false),
3291 VMW_CMD_DEF(SVGA_3D_CMD_SETCLIPPLANE, &vmw_cmd_cid_check,
3292 true, false, false),
3293 VMW_CMD_DEF(SVGA_3D_CMD_CLEAR, &vmw_cmd_cid_check,
3294 true, false, false),
3295 VMW_CMD_DEF(SVGA_3D_CMD_PRESENT, &vmw_cmd_present_check,
3296 false, false, false),
3297 VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DEFINE, &vmw_cmd_shader_define,
3298 true, false, false),
3299 VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DESTROY, &vmw_cmd_shader_destroy,
3300 true, false, false),
3301 VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER, &vmw_cmd_set_shader,
3302 true, false, false),
3303 VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER_CONST, &vmw_cmd_set_shader_const,
3304 true, false, false),
3305 VMW_CMD_DEF(SVGA_3D_CMD_DRAW_PRIMITIVES, &vmw_cmd_draw,
3306 true, false, false),
3307 VMW_CMD_DEF(SVGA_3D_CMD_SETSCISSORRECT, &vmw_cmd_cid_check,
3308 true, false, false),
3309 VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_QUERY, &vmw_cmd_begin_query,
3310 true, false, false),
3311 VMW_CMD_DEF(SVGA_3D_CMD_END_QUERY, &vmw_cmd_end_query,
3312 true, false, false),
3313 VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_QUERY, &vmw_cmd_wait_query,
3314 true, false, false),
3315 VMW_CMD_DEF(SVGA_3D_CMD_PRESENT_READBACK, &vmw_cmd_ok,
3316 true, false, false),
3317 VMW_CMD_DEF(SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN,
3318 &vmw_cmd_blt_surf_screen_check, false, false, false),
3319 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE_V2, &vmw_cmd_invalid,
3320 false, false, false),
3321 VMW_CMD_DEF(SVGA_3D_CMD_GENERATE_MIPMAPS, &vmw_cmd_invalid,
3322 false, false, false),
3323 VMW_CMD_DEF(SVGA_3D_CMD_ACTIVATE_SURFACE, &vmw_cmd_invalid,
3324 false, false, false),
3325 VMW_CMD_DEF(SVGA_3D_CMD_DEACTIVATE_SURFACE, &vmw_cmd_invalid,
3326 false, false, false),
3327 VMW_CMD_DEF(SVGA_3D_CMD_SCREEN_DMA, &vmw_cmd_invalid,
3328 false, false, false),
3329 VMW_CMD_DEF(SVGA_3D_CMD_DEAD1, &vmw_cmd_invalid,
3330 false, false, false),
3331 VMW_CMD_DEF(SVGA_3D_CMD_DEAD2, &vmw_cmd_invalid,
3332 false, false, false),
3333 VMW_CMD_DEF(SVGA_3D_CMD_DEAD12, &vmw_cmd_invalid, false, false, false),
3334 VMW_CMD_DEF(SVGA_3D_CMD_DEAD13, &vmw_cmd_invalid, false, false, false),
3335 VMW_CMD_DEF(SVGA_3D_CMD_DEAD14, &vmw_cmd_invalid, false, false, false),
3336 VMW_CMD_DEF(SVGA_3D_CMD_DEAD15, &vmw_cmd_invalid, false, false, false),
3337 VMW_CMD_DEF(SVGA_3D_CMD_DEAD16, &vmw_cmd_invalid, false, false, false),
3338 VMW_CMD_DEF(SVGA_3D_CMD_DEAD17, &vmw_cmd_invalid, false, false, false),
3339 VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE, &vmw_cmd_invalid,
3340 false, false, true),
3341 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_OTABLE, &vmw_cmd_invalid,
3342 false, false, true),
3343 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_MOB, &vmw_cmd_invalid,
3344 false, false, true),
3345 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_MOB, &vmw_cmd_invalid,
3346 false, false, true),
3347 VMW_CMD_DEF(SVGA_3D_CMD_REDEFINE_GB_MOB64, &vmw_cmd_invalid,
3348 false, false, true),
3349 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING, &vmw_cmd_invalid,
3350 false, false, true),
3351 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE, &vmw_cmd_invalid,
3352 false, false, true),
3353 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SURFACE, &vmw_cmd_invalid,
3354 false, false, true),
3355 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE, &vmw_cmd_bind_gb_surface,
3356 true, false, true),
3357 VMW_CMD_DEF(SVGA_3D_CMD_COND_BIND_GB_SURFACE, &vmw_cmd_invalid,
3358 false, false, true),
3359 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_IMAGE, &vmw_cmd_update_gb_image,
3360 true, false, true),
3361 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SURFACE,
3362 &vmw_cmd_update_gb_surface, true, false, true),
3363 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE,
3364 &vmw_cmd_readback_gb_image, true, false, true),
3365 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_SURFACE,
3366 &vmw_cmd_readback_gb_surface, true, false, true),
3367 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE,
3368 &vmw_cmd_invalidate_gb_image, true, false, true),
3369 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_SURFACE,
3370 &vmw_cmd_invalidate_gb_surface, true, false, true),
3371 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_CONTEXT, &vmw_cmd_invalid,
3372 false, false, true),
3373 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_CONTEXT, &vmw_cmd_invalid,
3374 false, false, true),
3375 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_CONTEXT, &vmw_cmd_invalid,
3376 false, false, true),
3377 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_CONTEXT, &vmw_cmd_invalid,
3378 false, false, true),
3379 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_CONTEXT, &vmw_cmd_invalid,
3380 false, false, true),
3381 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SHADER, &vmw_cmd_invalid,
3382 false, false, true),
3383 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SHADER, &vmw_cmd_bind_gb_shader,
3384 true, false, true),
3385 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SHADER, &vmw_cmd_invalid,
3386 false, false, true),
3387 VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE64, &vmw_cmd_invalid,
3388 false, false, false),
3389 VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_GB_QUERY, &vmw_cmd_begin_gb_query,
3390 true, false, true),
3391 VMW_CMD_DEF(SVGA_3D_CMD_END_GB_QUERY, &vmw_cmd_end_gb_query,
3392 true, false, true),
3393 VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_GB_QUERY, &vmw_cmd_wait_gb_query,
3394 true, false, true),
3395 VMW_CMD_DEF(SVGA_3D_CMD_NOP, &vmw_cmd_ok,
3396 true, false, true),
3397 VMW_CMD_DEF(SVGA_3D_CMD_NOP_ERROR, &vmw_cmd_ok,
3398 true, false, true),
3399 VMW_CMD_DEF(SVGA_3D_CMD_ENABLE_GART, &vmw_cmd_invalid,
3400 false, false, true),
3401 VMW_CMD_DEF(SVGA_3D_CMD_DISABLE_GART, &vmw_cmd_invalid,
3402 false, false, true),
3403 VMW_CMD_DEF(SVGA_3D_CMD_MAP_MOB_INTO_GART, &vmw_cmd_invalid,
3404 false, false, true),
3405 VMW_CMD_DEF(SVGA_3D_CMD_UNMAP_GART_RANGE, &vmw_cmd_invalid,
3406 false, false, true),
3407 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SCREENTARGET, &vmw_cmd_invalid,
3408 false, false, true),
3409 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SCREENTARGET, &vmw_cmd_invalid,
3410 false, false, true),
3411 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SCREENTARGET, &vmw_cmd_invalid,
3412 false, false, true),
3413 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SCREENTARGET, &vmw_cmd_invalid,
3414 false, false, true),
3415 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3416 false, false, true),
3417 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3418 false, false, true),
3419 VMW_CMD_DEF(SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE, &vmw_cmd_cid_check,
3420 true, false, true),
3421 VMW_CMD_DEF(SVGA_3D_CMD_GB_SCREEN_DMA, &vmw_cmd_invalid,
3422 false, false, true),
3423 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH, &vmw_cmd_invalid,
3424 false, false, true),
3425 VMW_CMD_DEF(SVGA_3D_CMD_GB_MOB_FENCE, &vmw_cmd_invalid,
3426 false, false, true),
3427 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE_V2, &vmw_cmd_invalid,
3428 false, false, true),
3429
3430 /* SM commands */
3431 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_CONTEXT, &vmw_cmd_invalid,
3432 false, false, true),
3433 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_CONTEXT, &vmw_cmd_invalid,
3434 false, false, true),
3435 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_CONTEXT, &vmw_cmd_invalid,
3436 false, false, true),
3437 VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_CONTEXT, &vmw_cmd_invalid,
3438 false, false, true),
3439 VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_CONTEXT, &vmw_cmd_invalid,
3440 false, false, true),
3441 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER,
3442 &vmw_cmd_dx_set_single_constant_buffer, true, false, true),
3443 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER_RESOURCES,
3444 &vmw_cmd_dx_set_shader_res, true, false, true),
3445 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER, &vmw_cmd_dx_set_shader,
3446 true, false, true),
3447 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SAMPLERS, &vmw_cmd_dx_cid_check,
3448 true, false, true),
3449 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW, &vmw_cmd_dx_cid_check,
3450 true, false, true),
3451 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED, &vmw_cmd_dx_cid_check,
3452 true, false, true),
3453 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED, &vmw_cmd_dx_cid_check,
3454 true, false, true),
3455 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED,
3456 &vmw_cmd_dx_cid_check, true, false, true),
3457 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_AUTO, &vmw_cmd_dx_cid_check,
3458 true, false, true),
3459 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS,
3460 &vmw_cmd_dx_set_vertex_buffers, true, false, true),
3461 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INDEX_BUFFER,
3462 &vmw_cmd_dx_set_index_buffer, true, false, true),
3463 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RENDERTARGETS,
3464 &vmw_cmd_dx_set_rendertargets, true, false, true),
3465 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_BLEND_STATE, &vmw_cmd_dx_cid_check,
3466 true, false, true),
3467 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DEPTHSTENCIL_STATE,
3468 &vmw_cmd_dx_cid_check, true, false, true),
3469 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RASTERIZER_STATE,
3470 &vmw_cmd_dx_cid_check, true, false, true),
3471 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_QUERY, &vmw_cmd_dx_define_query,
3472 true, false, true),
3473 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_QUERY, &vmw_cmd_dx_cid_check,
3474 true, false, true),
3475 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_QUERY, &vmw_cmd_dx_bind_query,
3476 true, false, true),
3477 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_QUERY_OFFSET,
3478 &vmw_cmd_dx_cid_check, true, false, true),
3479 VMW_CMD_DEF(SVGA_3D_CMD_DX_BEGIN_QUERY, &vmw_cmd_dx_cid_check,
3480 true, false, true),
3481 VMW_CMD_DEF(SVGA_3D_CMD_DX_END_QUERY, &vmw_cmd_dx_cid_check,
3482 true, false, true),
3483 VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_QUERY, &vmw_cmd_invalid,
3484 true, false, true),
3485 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PREDICATION, &vmw_cmd_dx_cid_check,
3486 true, false, true),
3487 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VIEWPORTS, &vmw_cmd_dx_cid_check,
3488 true, false, true),
3489 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SCISSORRECTS, &vmw_cmd_dx_cid_check,
3490 true, false, true),
3491 VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW,
3492 &vmw_cmd_dx_clear_rendertarget_view, true, false, true),
3493 VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW,
3494 &vmw_cmd_dx_clear_depthstencil_view, true, false, true),
3495 VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY, &vmw_cmd_invalid,
3496 true, false, true),
3497 VMW_CMD_DEF(SVGA_3D_CMD_DX_GENMIPS, &vmw_cmd_dx_genmips,
3498 true, false, true),
3499 VMW_CMD_DEF(SVGA_3D_CMD_DX_UPDATE_SUBRESOURCE,
3500 &vmw_cmd_dx_check_subresource, true, false, true),
3501 VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_SUBRESOURCE,
3502 &vmw_cmd_dx_check_subresource, true, false, true),
3503 VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_SUBRESOURCE,
3504 &vmw_cmd_dx_check_subresource, true, false, true),
3505 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW,
3506 &vmw_cmd_dx_view_define, true, false, true),
3507 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW,
3508 &vmw_cmd_dx_view_remove, true, false, true),
3509 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW,
3510 &vmw_cmd_dx_view_define, true, false, true),
3511 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW,
3512 &vmw_cmd_dx_view_remove, true, false, true),
3513 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW,
3514 &vmw_cmd_dx_view_define, true, false, true),
3515 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW,
3516 &vmw_cmd_dx_view_remove, true, false, true),
3517 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_ELEMENTLAYOUT,
3518 &vmw_cmd_dx_so_define, true, false, true),
3519 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_ELEMENTLAYOUT,
3520 &vmw_cmd_dx_cid_check, true, false, true),
3521 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_BLEND_STATE,
3522 &vmw_cmd_dx_so_define, true, false, true),
3523 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_BLEND_STATE,
3524 &vmw_cmd_dx_cid_check, true, false, true),
3525 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_STATE,
3526 &vmw_cmd_dx_so_define, true, false, true),
3527 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_STATE,
3528 &vmw_cmd_dx_cid_check, true, false, true),
3529 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE,
3530 &vmw_cmd_dx_so_define, true, false, true),
3531 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RASTERIZER_STATE,
3532 &vmw_cmd_dx_cid_check, true, false, true),
3533 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SAMPLER_STATE,
3534 &vmw_cmd_dx_so_define, true, false, true),
3535 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SAMPLER_STATE,
3536 &vmw_cmd_dx_cid_check, true, false, true),
3537 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADER,
3538 &vmw_cmd_dx_define_shader, true, false, true),
3539 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADER,
3540 &vmw_cmd_dx_destroy_shader, true, false, true),
3541 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_SHADER,
3542 &vmw_cmd_dx_bind_shader, true, false, true),
3543 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT,
3544 &vmw_cmd_dx_so_define, true, false, true),
3545 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_STREAMOUTPUT,
3546 &vmw_cmd_dx_destroy_streamoutput, true, false, true),
3547 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_STREAMOUTPUT,
3548 &vmw_cmd_dx_set_streamoutput, true, false, true),
3549 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SOTARGETS,
3550 &vmw_cmd_dx_set_so_targets, true, false, true),
3551 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INPUT_LAYOUT,
3552 &vmw_cmd_dx_cid_check, true, false, true),
3553 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_TOPOLOGY,
3554 &vmw_cmd_dx_cid_check, true, false, true),
3555 VMW_CMD_DEF(SVGA_3D_CMD_DX_BUFFER_COPY,
3556 &vmw_cmd_buffer_copy_check, true, false, true),
3557 VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY_REGION,
3558 &vmw_cmd_pred_copy_check, true, false, true),
3559 VMW_CMD_DEF(SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER,
3560 &vmw_cmd_dx_transfer_from_buffer,
3561 true, false, true),
3562 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VS_CONSTANT_BUFFER_OFFSET,
3563 &vmw_cmd_dx_set_constant_buffer_offset,
3564 true, false, true),
3565 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PS_CONSTANT_BUFFER_OFFSET,
3566 &vmw_cmd_dx_set_constant_buffer_offset,
3567 true, false, true),
3568 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_GS_CONSTANT_BUFFER_OFFSET,
3569 &vmw_cmd_dx_set_constant_buffer_offset,
3570 true, false, true),
3571 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_HS_CONSTANT_BUFFER_OFFSET,
3572 &vmw_cmd_dx_set_constant_buffer_offset,
3573 true, false, true),
3574 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DS_CONSTANT_BUFFER_OFFSET,
3575 &vmw_cmd_dx_set_constant_buffer_offset,
3576 true, false, true),
3577 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_CS_CONSTANT_BUFFER_OFFSET,
3578 &vmw_cmd_dx_set_constant_buffer_offset,
3579 true, false, true),
3580 VMW_CMD_DEF(SVGA_3D_CMD_INTRA_SURFACE_COPY, &vmw_cmd_intra_surface_copy,
3581 true, false, true),
3582
3583 /*
3584 * SM5 commands
3585 */
3586 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_UA_VIEW, &vmw_cmd_sm5_view_define,
3587 true, false, true),
3588 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_UA_VIEW, &vmw_cmd_sm5_view_remove,
3589 true, false, true),
3590 VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_UA_VIEW_UINT, &vmw_cmd_clear_uav_uint,
3591 true, false, true),
3592 VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_UA_VIEW_FLOAT,
3593 &vmw_cmd_clear_uav_float, true, false, true),
3594 VMW_CMD_DEF(SVGA_3D_CMD_DX_COPY_STRUCTURE_COUNT, &vmw_cmd_invalid, true,
3595 false, true),
3596 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_UA_VIEWS, &vmw_cmd_set_uav, true, false,
3597 true),
3598 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED_INDIRECT,
3599 &vmw_cmd_indexed_instanced_indirect, true, false, true),
3600 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED_INDIRECT,
3601 &vmw_cmd_instanced_indirect, true, false, true),
3602 VMW_CMD_DEF(SVGA_3D_CMD_DX_DISPATCH, &vmw_cmd_sm5, true, false, true),
3603 VMW_CMD_DEF(SVGA_3D_CMD_DX_DISPATCH_INDIRECT,
3604 &vmw_cmd_dispatch_indirect, true, false, true),
3605 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_CS_UA_VIEWS, &vmw_cmd_set_cs_uav, true,
3606 false, true),
3607 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW_V2,
3608 &vmw_cmd_sm5_view_define, true, false, true),
3609 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT_WITH_MOB,
3610 &vmw_cmd_dx_define_streamoutput, true, false, true),
3611 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_STREAMOUTPUT,
3612 &vmw_cmd_dx_bind_streamoutput, true, false, true),
3613 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE_V2,
3614 &vmw_cmd_dx_so_define, true, false, true),
3615 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE_V4,
3616 &vmw_cmd_invalid, false, false, true),
3617};
3618
3619bool vmw_cmd_describe(const void *buf, u32 *size, char const **cmd)
3620{
3621 u32 cmd_id = ((u32 *) buf)[0];
3622
3623 if (cmd_id >= SVGA_CMD_MAX) {
3624 SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3625 const struct vmw_cmd_entry *entry;
3626
3627 *size = header->size + sizeof(SVGA3dCmdHeader);
3628 cmd_id = header->id;
3629 if (cmd_id >= SVGA_3D_CMD_MAX)
3630 return false;
3631
3632 cmd_id -= SVGA_3D_CMD_BASE;
3633 entry = &vmw_cmd_entries[cmd_id];
3634 *cmd = entry->cmd_name;
3635 return true;
3636 }
3637
3638 switch (cmd_id) {
3639 case SVGA_CMD_UPDATE:
3640 *cmd = "SVGA_CMD_UPDATE";
3641 *size = sizeof(u32) + sizeof(SVGAFifoCmdUpdate);
3642 break;
3643 case SVGA_CMD_DEFINE_GMRFB:
3644 *cmd = "SVGA_CMD_DEFINE_GMRFB";
3645 *size = sizeof(u32) + sizeof(SVGAFifoCmdDefineGMRFB);
3646 break;
3647 case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
3648 *cmd = "SVGA_CMD_BLIT_GMRFB_TO_SCREEN";
3649 *size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3650 break;
3651 case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
3652 *cmd = "SVGA_CMD_BLIT_SCREEN_TO_GMRFB";
3653 *size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3654 break;
3655 default:
3656 *cmd = "UNKNOWN";
3657 *size = 0;
3658 return false;
3659 }
3660
3661 return true;
3662}
3663
3664static int vmw_cmd_check(struct vmw_private *dev_priv,
3665 struct vmw_sw_context *sw_context, void *buf,
3666 uint32_t *size)
3667{
3668 uint32_t cmd_id;
3669 uint32_t size_remaining = *size;
3670 SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3671 int ret;
3672 const struct vmw_cmd_entry *entry;
3673 bool gb = dev_priv->capabilities & SVGA_CAP_GBOBJECTS;
3674
3675 cmd_id = ((uint32_t *)buf)[0];
3676 /* Handle any none 3D commands */
3677 if (unlikely(cmd_id < SVGA_CMD_MAX))
3678 return vmw_cmd_check_not_3d(dev_priv, sw_context, buf, size);
3679
3680
3681 cmd_id = header->id;
3682 *size = header->size + sizeof(SVGA3dCmdHeader);
3683
3684 cmd_id -= SVGA_3D_CMD_BASE;
3685 if (unlikely(*size > size_remaining))
3686 goto out_invalid;
3687
3688 if (unlikely(cmd_id >= SVGA_3D_CMD_MAX - SVGA_3D_CMD_BASE))
3689 goto out_invalid;
3690
3691 entry = &vmw_cmd_entries[cmd_id];
3692 if (unlikely(!entry->func))
3693 goto out_invalid;
3694
3695 if (unlikely(!entry->user_allow && !sw_context->kernel))
3696 goto out_privileged;
3697
3698 if (unlikely(entry->gb_disable && gb))
3699 goto out_old;
3700
3701 if (unlikely(entry->gb_enable && !gb))
3702 goto out_new;
3703
3704 ret = entry->func(dev_priv, sw_context, header);
3705 if (unlikely(ret != 0)) {
3706 VMW_DEBUG_USER("SVGA3D command: %d failed with error %d\n",
3707 cmd_id + SVGA_3D_CMD_BASE, ret);
3708 return ret;
3709 }
3710
3711 return 0;
3712out_invalid:
3713 VMW_DEBUG_USER("Invalid SVGA3D command: %d\n",
3714 cmd_id + SVGA_3D_CMD_BASE);
3715 return -EINVAL;
3716out_privileged:
3717 VMW_DEBUG_USER("Privileged SVGA3D command: %d\n",
3718 cmd_id + SVGA_3D_CMD_BASE);
3719 return -EPERM;
3720out_old:
3721 VMW_DEBUG_USER("Deprecated (disallowed) SVGA3D command: %d\n",
3722 cmd_id + SVGA_3D_CMD_BASE);
3723 return -EINVAL;
3724out_new:
3725 VMW_DEBUG_USER("SVGA3D command: %d not supported by virtual device.\n",
3726 cmd_id + SVGA_3D_CMD_BASE);
3727 return -EINVAL;
3728}
3729
3730static int vmw_cmd_check_all(struct vmw_private *dev_priv,
3731 struct vmw_sw_context *sw_context, void *buf,
3732 uint32_t size)
3733{
3734 int32_t cur_size = size;
3735 int ret;
3736
3737 sw_context->buf_start = buf;
3738
3739 while (cur_size > 0) {
3740 size = cur_size;
3741 ret = vmw_cmd_check(dev_priv, sw_context, buf, &size);
3742 if (unlikely(ret != 0))
3743 return ret;
3744 buf = (void *)((unsigned long) buf + size);
3745 cur_size -= size;
3746 }
3747
3748 if (unlikely(cur_size != 0)) {
3749 VMW_DEBUG_USER("Command verifier out of sync.\n");
3750 return -EINVAL;
3751 }
3752
3753 return 0;
3754}
3755
3756static void vmw_free_relocations(struct vmw_sw_context *sw_context)
3757{
3758 /* Memory is validation context memory, so no need to free it */
3759 INIT_LIST_HEAD(&sw_context->bo_relocations);
3760}
3761
3762static void vmw_apply_relocations(struct vmw_sw_context *sw_context)
3763{
3764 struct vmw_relocation *reloc;
3765 struct ttm_buffer_object *bo;
3766
3767 list_for_each_entry(reloc, &sw_context->bo_relocations, head) {
3768 bo = &reloc->vbo->tbo;
3769 switch (bo->resource->mem_type) {
3770 case TTM_PL_VRAM:
3771 reloc->location->offset += bo->resource->start << PAGE_SHIFT;
3772 reloc->location->gmrId = SVGA_GMR_FRAMEBUFFER;
3773 break;
3774 case VMW_PL_GMR:
3775 reloc->location->gmrId = bo->resource->start;
3776 break;
3777 case VMW_PL_MOB:
3778 *reloc->mob_loc = bo->resource->start;
3779 break;
3780 default:
3781 BUG();
3782 }
3783 }
3784 vmw_free_relocations(sw_context);
3785}
3786
3787static int vmw_resize_cmd_bounce(struct vmw_sw_context *sw_context,
3788 uint32_t size)
3789{
3790 if (likely(sw_context->cmd_bounce_size >= size))
3791 return 0;
3792
3793 if (sw_context->cmd_bounce_size == 0)
3794 sw_context->cmd_bounce_size = VMWGFX_CMD_BOUNCE_INIT_SIZE;
3795
3796 while (sw_context->cmd_bounce_size < size) {
3797 sw_context->cmd_bounce_size =
3798 PAGE_ALIGN(sw_context->cmd_bounce_size +
3799 (sw_context->cmd_bounce_size >> 1));
3800 }
3801
3802 vfree(sw_context->cmd_bounce);
3803 sw_context->cmd_bounce = vmalloc(sw_context->cmd_bounce_size);
3804
3805 if (sw_context->cmd_bounce == NULL) {
3806 VMW_DEBUG_USER("Failed to allocate command bounce buffer.\n");
3807 sw_context->cmd_bounce_size = 0;
3808 return -ENOMEM;
3809 }
3810
3811 return 0;
3812}
3813
3814/*
3815 * vmw_execbuf_fence_commands - create and submit a command stream fence
3816 *
3817 * Creates a fence object and submits a command stream marker.
3818 * If this fails for some reason, We sync the fifo and return NULL.
3819 * It is then safe to fence buffers with a NULL pointer.
3820 *
3821 * If @p_handle is not NULL @file_priv must also not be NULL. Creates a
3822 * userspace handle if @p_handle is not NULL, otherwise not.
3823 */
3824
3825int vmw_execbuf_fence_commands(struct drm_file *file_priv,
3826 struct vmw_private *dev_priv,
3827 struct vmw_fence_obj **p_fence,
3828 uint32_t *p_handle)
3829{
3830 uint32_t sequence;
3831 int ret;
3832 bool synced = false;
3833
3834 /* p_handle implies file_priv. */
3835 BUG_ON(p_handle != NULL && file_priv == NULL);
3836
3837 ret = vmw_cmd_send_fence(dev_priv, &sequence);
3838 if (unlikely(ret != 0)) {
3839 VMW_DEBUG_USER("Fence submission error. Syncing.\n");
3840 synced = true;
3841 }
3842
3843 if (p_handle != NULL)
3844 ret = vmw_user_fence_create(file_priv, dev_priv->fman,
3845 sequence, p_fence, p_handle);
3846 else
3847 ret = vmw_fence_create(dev_priv->fman, sequence, p_fence);
3848
3849 if (unlikely(ret != 0 && !synced)) {
3850 (void) vmw_fallback_wait(dev_priv, false, false, sequence,
3851 false, VMW_FENCE_WAIT_TIMEOUT);
3852 *p_fence = NULL;
3853 }
3854
3855 return ret;
3856}
3857
3858/**
3859 * vmw_execbuf_copy_fence_user - copy fence object information to user-space.
3860 *
3861 * @dev_priv: Pointer to a vmw_private struct.
3862 * @vmw_fp: Pointer to the struct vmw_fpriv representing the calling file.
3863 * @ret: Return value from fence object creation.
3864 * @user_fence_rep: User space address of a struct drm_vmw_fence_rep to which
3865 * the information should be copied.
3866 * @fence: Pointer to the fenc object.
3867 * @fence_handle: User-space fence handle.
3868 * @out_fence_fd: exported file descriptor for the fence. -1 if not used
3869 *
3870 * This function copies fence information to user-space. If copying fails, the
3871 * user-space struct drm_vmw_fence_rep::error member is hopefully left
3872 * untouched, and if it's preloaded with an -EFAULT by user-space, the error
3873 * will hopefully be detected.
3874 *
3875 * Also if copying fails, user-space will be unable to signal the fence object
3876 * so we wait for it immediately, and then unreference the user-space reference.
3877 */
3878int
3879vmw_execbuf_copy_fence_user(struct vmw_private *dev_priv,
3880 struct vmw_fpriv *vmw_fp, int ret,
3881 struct drm_vmw_fence_rep __user *user_fence_rep,
3882 struct vmw_fence_obj *fence, uint32_t fence_handle,
3883 int32_t out_fence_fd)
3884{
3885 struct drm_vmw_fence_rep fence_rep;
3886
3887 if (user_fence_rep == NULL)
3888 return 0;
3889
3890 memset(&fence_rep, 0, sizeof(fence_rep));
3891
3892 fence_rep.error = ret;
3893 fence_rep.fd = out_fence_fd;
3894 if (ret == 0) {
3895 BUG_ON(fence == NULL);
3896
3897 fence_rep.handle = fence_handle;
3898 fence_rep.seqno = fence->base.seqno;
3899 vmw_update_seqno(dev_priv);
3900 fence_rep.passed_seqno = dev_priv->last_read_seqno;
3901 }
3902
3903 /*
3904 * copy_to_user errors will be detected by user space not seeing
3905 * fence_rep::error filled in. Typically user-space would have pre-set
3906 * that member to -EFAULT.
3907 */
3908 ret = copy_to_user(user_fence_rep, &fence_rep,
3909 sizeof(fence_rep));
3910
3911 /*
3912 * User-space lost the fence object. We need to sync and unreference the
3913 * handle.
3914 */
3915 if (unlikely(ret != 0) && (fence_rep.error == 0)) {
3916 ttm_ref_object_base_unref(vmw_fp->tfile, fence_handle);
3917 VMW_DEBUG_USER("Fence copy error. Syncing.\n");
3918 (void) vmw_fence_obj_wait(fence, false, false,
3919 VMW_FENCE_WAIT_TIMEOUT);
3920 }
3921
3922 return ret ? -EFAULT : 0;
3923}
3924
3925/**
3926 * vmw_execbuf_submit_fifo - Patch a command batch and submit it using the fifo.
3927 *
3928 * @dev_priv: Pointer to a device private structure.
3929 * @kernel_commands: Pointer to the unpatched command batch.
3930 * @command_size: Size of the unpatched command batch.
3931 * @sw_context: Structure holding the relocation lists.
3932 *
3933 * Side effects: If this function returns 0, then the command batch pointed to
3934 * by @kernel_commands will have been modified.
3935 */
3936static int vmw_execbuf_submit_fifo(struct vmw_private *dev_priv,
3937 void *kernel_commands, u32 command_size,
3938 struct vmw_sw_context *sw_context)
3939{
3940 void *cmd;
3941
3942 if (sw_context->dx_ctx_node)
3943 cmd = VMW_CMD_CTX_RESERVE(dev_priv, command_size,
3944 sw_context->dx_ctx_node->ctx->id);
3945 else
3946 cmd = VMW_CMD_RESERVE(dev_priv, command_size);
3947
3948 if (!cmd)
3949 return -ENOMEM;
3950
3951 vmw_apply_relocations(sw_context);
3952 memcpy(cmd, kernel_commands, command_size);
3953 vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3954 vmw_resource_relocations_free(&sw_context->res_relocations);
3955 vmw_cmd_commit(dev_priv, command_size);
3956
3957 return 0;
3958}
3959
3960/**
3961 * vmw_execbuf_submit_cmdbuf - Patch a command batch and submit it using the
3962 * command buffer manager.
3963 *
3964 * @dev_priv: Pointer to a device private structure.
3965 * @header: Opaque handle to the command buffer allocation.
3966 * @command_size: Size of the unpatched command batch.
3967 * @sw_context: Structure holding the relocation lists.
3968 *
3969 * Side effects: If this function returns 0, then the command buffer represented
3970 * by @header will have been modified.
3971 */
3972static int vmw_execbuf_submit_cmdbuf(struct vmw_private *dev_priv,
3973 struct vmw_cmdbuf_header *header,
3974 u32 command_size,
3975 struct vmw_sw_context *sw_context)
3976{
3977 u32 id = ((sw_context->dx_ctx_node) ? sw_context->dx_ctx_node->ctx->id :
3978 SVGA3D_INVALID_ID);
3979 void *cmd = vmw_cmdbuf_reserve(dev_priv->cman, command_size, id, false,
3980 header);
3981
3982 vmw_apply_relocations(sw_context);
3983 vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3984 vmw_resource_relocations_free(&sw_context->res_relocations);
3985 vmw_cmdbuf_commit(dev_priv->cman, command_size, header, false);
3986
3987 return 0;
3988}
3989
3990/**
3991 * vmw_execbuf_cmdbuf - Prepare, if possible, a user-space command batch for
3992 * submission using a command buffer.
3993 *
3994 * @dev_priv: Pointer to a device private structure.
3995 * @user_commands: User-space pointer to the commands to be submitted.
3996 * @command_size: Size of the unpatched command batch.
3997 * @header: Out parameter returning the opaque pointer to the command buffer.
3998 *
3999 * This function checks whether we can use the command buffer manager for
4000 * submission and if so, creates a command buffer of suitable size and copies
4001 * the user data into that buffer.
4002 *
4003 * On successful return, the function returns a pointer to the data in the
4004 * command buffer and *@header is set to non-NULL.
4005 *
4006 * @kernel_commands: If command buffers could not be used, the function will
4007 * return the value of @kernel_commands on function call. That value may be
4008 * NULL. In that case, the value of *@header will be set to NULL.
4009 *
4010 * If an error is encountered, the function will return a pointer error value.
4011 * If the function is interrupted by a signal while sleeping, it will return
4012 * -ERESTARTSYS casted to a pointer error value.
4013 */
4014static void *vmw_execbuf_cmdbuf(struct vmw_private *dev_priv,
4015 void __user *user_commands,
4016 void *kernel_commands, u32 command_size,
4017 struct vmw_cmdbuf_header **header)
4018{
4019 size_t cmdbuf_size;
4020 int ret;
4021
4022 *header = NULL;
4023 if (command_size > SVGA_CB_MAX_SIZE) {
4024 VMW_DEBUG_USER("Command buffer is too large.\n");
4025 return ERR_PTR(-EINVAL);
4026 }
4027
4028 if (!dev_priv->cman || kernel_commands)
4029 return kernel_commands;
4030
4031 /* If possible, add a little space for fencing. */
4032 cmdbuf_size = command_size + 512;
4033 cmdbuf_size = min_t(size_t, cmdbuf_size, SVGA_CB_MAX_SIZE);
4034 kernel_commands = vmw_cmdbuf_alloc(dev_priv->cman, cmdbuf_size, true,
4035 header);
4036 if (IS_ERR(kernel_commands))
4037 return kernel_commands;
4038
4039 ret = copy_from_user(kernel_commands, user_commands, command_size);
4040 if (ret) {
4041 VMW_DEBUG_USER("Failed copying commands.\n");
4042 vmw_cmdbuf_header_free(*header);
4043 *header = NULL;
4044 return ERR_PTR(-EFAULT);
4045 }
4046
4047 return kernel_commands;
4048}
4049
4050static int vmw_execbuf_tie_context(struct vmw_private *dev_priv,
4051 struct vmw_sw_context *sw_context,
4052 uint32_t handle)
4053{
4054 struct vmw_resource *res;
4055 int ret;
4056 unsigned int size;
4057
4058 if (handle == SVGA3D_INVALID_ID)
4059 return 0;
4060
4061 size = vmw_execbuf_res_size(dev_priv, vmw_res_dx_context);
4062 ret = vmw_validation_preload_res(sw_context->ctx, size);
4063 if (ret)
4064 return ret;
4065
4066 ret = vmw_user_resource_lookup_handle
4067 (dev_priv, sw_context->fp->tfile, handle,
4068 user_context_converter, &res);
4069 if (ret != 0) {
4070 VMW_DEBUG_USER("Could not find or user DX context 0x%08x.\n",
4071 (unsigned int) handle);
4072 return ret;
4073 }
4074
4075 ret = vmw_execbuf_res_val_add(sw_context, res, VMW_RES_DIRTY_SET,
4076 vmw_val_add_flag_none);
4077 if (unlikely(ret != 0)) {
4078 vmw_resource_unreference(&res);
4079 return ret;
4080 }
4081
4082 sw_context->dx_ctx_node = vmw_execbuf_info_from_res(sw_context, res);
4083 sw_context->man = vmw_context_res_man(res);
4084
4085 vmw_resource_unreference(&res);
4086 return 0;
4087}
4088
4089int vmw_execbuf_process(struct drm_file *file_priv,
4090 struct vmw_private *dev_priv,
4091 void __user *user_commands, void *kernel_commands,
4092 uint32_t command_size, uint64_t throttle_us,
4093 uint32_t dx_context_handle,
4094 struct drm_vmw_fence_rep __user *user_fence_rep,
4095 struct vmw_fence_obj **out_fence, uint32_t flags)
4096{
4097 struct vmw_sw_context *sw_context = &dev_priv->ctx;
4098 struct vmw_fence_obj *fence = NULL;
4099 struct vmw_cmdbuf_header *header;
4100 uint32_t handle = 0;
4101 int ret;
4102 int32_t out_fence_fd = -1;
4103 struct sync_file *sync_file = NULL;
4104 DECLARE_VAL_CONTEXT(val_ctx, sw_context, 1);
4105
4106 if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) {
4107 out_fence_fd = get_unused_fd_flags(O_CLOEXEC);
4108 if (out_fence_fd < 0) {
4109 VMW_DEBUG_USER("Failed to get a fence fd.\n");
4110 return out_fence_fd;
4111 }
4112 }
4113
4114 if (throttle_us) {
4115 VMW_DEBUG_USER("Throttling is no longer supported.\n");
4116 }
4117
4118 kernel_commands = vmw_execbuf_cmdbuf(dev_priv, user_commands,
4119 kernel_commands, command_size,
4120 &header);
4121 if (IS_ERR(kernel_commands)) {
4122 ret = PTR_ERR(kernel_commands);
4123 goto out_free_fence_fd;
4124 }
4125
4126 ret = mutex_lock_interruptible(&dev_priv->cmdbuf_mutex);
4127 if (ret) {
4128 ret = -ERESTARTSYS;
4129 goto out_free_header;
4130 }
4131
4132 sw_context->kernel = false;
4133 if (kernel_commands == NULL) {
4134 ret = vmw_resize_cmd_bounce(sw_context, command_size);
4135 if (unlikely(ret != 0))
4136 goto out_unlock;
4137
4138 ret = copy_from_user(sw_context->cmd_bounce, user_commands,
4139 command_size);
4140 if (unlikely(ret != 0)) {
4141 ret = -EFAULT;
4142 VMW_DEBUG_USER("Failed copying commands.\n");
4143 goto out_unlock;
4144 }
4145
4146 kernel_commands = sw_context->cmd_bounce;
4147 } else if (!header) {
4148 sw_context->kernel = true;
4149 }
4150
4151 sw_context->filp = file_priv;
4152 sw_context->fp = vmw_fpriv(file_priv);
4153 INIT_LIST_HEAD(&sw_context->ctx_list);
4154 sw_context->cur_query_bo = dev_priv->pinned_bo;
4155 sw_context->last_query_ctx = NULL;
4156 sw_context->needs_post_query_barrier = false;
4157 sw_context->dx_ctx_node = NULL;
4158 sw_context->dx_query_mob = NULL;
4159 sw_context->dx_query_ctx = NULL;
4160 memset(sw_context->res_cache, 0, sizeof(sw_context->res_cache));
4161 INIT_LIST_HEAD(&sw_context->res_relocations);
4162 INIT_LIST_HEAD(&sw_context->bo_relocations);
4163
4164 if (sw_context->staged_bindings)
4165 vmw_binding_state_reset(sw_context->staged_bindings);
4166
4167 INIT_LIST_HEAD(&sw_context->staged_cmd_res);
4168 sw_context->ctx = &val_ctx;
4169 ret = vmw_execbuf_tie_context(dev_priv, sw_context, dx_context_handle);
4170 if (unlikely(ret != 0))
4171 goto out_err_nores;
4172
4173 ret = vmw_cmd_check_all(dev_priv, sw_context, kernel_commands,
4174 command_size);
4175 if (unlikely(ret != 0))
4176 goto out_err_nores;
4177
4178 ret = vmw_resources_reserve(sw_context);
4179 if (unlikely(ret != 0))
4180 goto out_err_nores;
4181
4182 ret = vmw_validation_bo_reserve(&val_ctx, true);
4183 if (unlikely(ret != 0))
4184 goto out_err_nores;
4185
4186 ret = vmw_validation_bo_validate(&val_ctx, true);
4187 if (unlikely(ret != 0))
4188 goto out_err;
4189
4190 ret = vmw_validation_res_validate(&val_ctx, true);
4191 if (unlikely(ret != 0))
4192 goto out_err;
4193
4194 vmw_validation_drop_ht(&val_ctx);
4195
4196 ret = mutex_lock_interruptible(&dev_priv->binding_mutex);
4197 if (unlikely(ret != 0)) {
4198 ret = -ERESTARTSYS;
4199 goto out_err;
4200 }
4201
4202 if (dev_priv->has_mob) {
4203 ret = vmw_rebind_contexts(sw_context);
4204 if (unlikely(ret != 0))
4205 goto out_unlock_binding;
4206 }
4207
4208 if (!header) {
4209 ret = vmw_execbuf_submit_fifo(dev_priv, kernel_commands,
4210 command_size, sw_context);
4211 } else {
4212 ret = vmw_execbuf_submit_cmdbuf(dev_priv, header, command_size,
4213 sw_context);
4214 header = NULL;
4215 }
4216 mutex_unlock(&dev_priv->binding_mutex);
4217 if (ret)
4218 goto out_err;
4219
4220 vmw_query_bo_switch_commit(dev_priv, sw_context);
4221 ret = vmw_execbuf_fence_commands(file_priv, dev_priv, &fence,
4222 (user_fence_rep) ? &handle : NULL);
4223 /*
4224 * This error is harmless, because if fence submission fails,
4225 * vmw_fifo_send_fence will sync. The error will be propagated to
4226 * user-space in @fence_rep
4227 */
4228 if (ret != 0)
4229 VMW_DEBUG_USER("Fence submission error. Syncing.\n");
4230
4231 vmw_execbuf_bindings_commit(sw_context, false);
4232 vmw_bind_dx_query_mob(sw_context);
4233 vmw_validation_res_unreserve(&val_ctx, false);
4234
4235 vmw_validation_bo_fence(sw_context->ctx, fence);
4236
4237 if (unlikely(dev_priv->pinned_bo != NULL && !dev_priv->query_cid_valid))
4238 __vmw_execbuf_release_pinned_bo(dev_priv, fence);
4239
4240 /*
4241 * If anything fails here, give up trying to export the fence and do a
4242 * sync since the user mode will not be able to sync the fence itself.
4243 * This ensures we are still functionally correct.
4244 */
4245 if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) {
4246
4247 sync_file = sync_file_create(&fence->base);
4248 if (!sync_file) {
4249 VMW_DEBUG_USER("Sync file create failed for fence\n");
4250 put_unused_fd(out_fence_fd);
4251 out_fence_fd = -1;
4252
4253 (void) vmw_fence_obj_wait(fence, false, false,
4254 VMW_FENCE_WAIT_TIMEOUT);
4255 }
4256 }
4257
4258 ret = vmw_execbuf_copy_fence_user(dev_priv, vmw_fpriv(file_priv), ret,
4259 user_fence_rep, fence, handle, out_fence_fd);
4260
4261 if (sync_file) {
4262 if (ret) {
4263 /* usercopy of fence failed, put the file object */
4264 fput(sync_file->file);
4265 put_unused_fd(out_fence_fd);
4266 } else {
4267 /* Link the fence with the FD created earlier */
4268 fd_install(out_fence_fd, sync_file->file);
4269 }
4270 }
4271
4272 /* Don't unreference when handing fence out */
4273 if (unlikely(out_fence != NULL)) {
4274 *out_fence = fence;
4275 fence = NULL;
4276 } else if (likely(fence != NULL)) {
4277 vmw_fence_obj_unreference(&fence);
4278 }
4279
4280 vmw_cmdbuf_res_commit(&sw_context->staged_cmd_res);
4281 mutex_unlock(&dev_priv->cmdbuf_mutex);
4282
4283 /*
4284 * Unreference resources outside of the cmdbuf_mutex to avoid deadlocks
4285 * in resource destruction paths.
4286 */
4287 vmw_validation_unref_lists(&val_ctx);
4288
4289 return ret;
4290
4291out_unlock_binding:
4292 mutex_unlock(&dev_priv->binding_mutex);
4293out_err:
4294 vmw_validation_bo_backoff(&val_ctx);
4295out_err_nores:
4296 vmw_execbuf_bindings_commit(sw_context, true);
4297 vmw_validation_res_unreserve(&val_ctx, true);
4298 vmw_resource_relocations_free(&sw_context->res_relocations);
4299 vmw_free_relocations(sw_context);
4300 if (unlikely(dev_priv->pinned_bo != NULL && !dev_priv->query_cid_valid))
4301 __vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4302out_unlock:
4303 vmw_cmdbuf_res_revert(&sw_context->staged_cmd_res);
4304 vmw_validation_drop_ht(&val_ctx);
4305 WARN_ON(!list_empty(&sw_context->ctx_list));
4306 mutex_unlock(&dev_priv->cmdbuf_mutex);
4307
4308 /*
4309 * Unreference resources outside of the cmdbuf_mutex to avoid deadlocks
4310 * in resource destruction paths.
4311 */
4312 vmw_validation_unref_lists(&val_ctx);
4313out_free_header:
4314 if (header)
4315 vmw_cmdbuf_header_free(header);
4316out_free_fence_fd:
4317 if (out_fence_fd >= 0)
4318 put_unused_fd(out_fence_fd);
4319
4320 return ret;
4321}
4322
4323/**
4324 * vmw_execbuf_unpin_panic - Idle the fifo and unpin the query buffer.
4325 *
4326 * @dev_priv: The device private structure.
4327 *
4328 * This function is called to idle the fifo and unpin the query buffer if the
4329 * normal way to do this hits an error, which should typically be extremely
4330 * rare.
4331 */
4332static void vmw_execbuf_unpin_panic(struct vmw_private *dev_priv)
4333{
4334 VMW_DEBUG_USER("Can't unpin query buffer. Trying to recover.\n");
4335
4336 (void) vmw_fallback_wait(dev_priv, false, true, 0, false, 10*HZ);
4337 vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4338 if (dev_priv->dummy_query_bo_pinned) {
4339 vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4340 dev_priv->dummy_query_bo_pinned = false;
4341 }
4342}
4343
4344
4345/**
4346 * __vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned query
4347 * bo.
4348 *
4349 * @dev_priv: The device private structure.
4350 * @fence: If non-NULL should point to a struct vmw_fence_obj issued _after_ a
4351 * query barrier that flushes all queries touching the current buffer pointed to
4352 * by @dev_priv->pinned_bo
4353 *
4354 * This function should be used to unpin the pinned query bo, or as a query
4355 * barrier when we need to make sure that all queries have finished before the
4356 * next fifo command. (For example on hardware context destructions where the
4357 * hardware may otherwise leak unfinished queries).
4358 *
4359 * This function does not return any failure codes, but make attempts to do safe
4360 * unpinning in case of errors.
4361 *
4362 * The function will synchronize on the previous query barrier, and will thus
4363 * not finish until that barrier has executed.
4364 *
4365 * the @dev_priv->cmdbuf_mutex needs to be held by the current thread before
4366 * calling this function.
4367 */
4368void __vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv,
4369 struct vmw_fence_obj *fence)
4370{
4371 int ret = 0;
4372 struct vmw_fence_obj *lfence = NULL;
4373 DECLARE_VAL_CONTEXT(val_ctx, NULL, 0);
4374
4375 if (dev_priv->pinned_bo == NULL)
4376 goto out_unlock;
4377
4378 vmw_bo_placement_set(dev_priv->pinned_bo,
4379 VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM,
4380 VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM);
4381 ret = vmw_validation_add_bo(&val_ctx, dev_priv->pinned_bo);
4382 if (ret)
4383 goto out_no_reserve;
4384
4385 vmw_bo_placement_set(dev_priv->dummy_query_bo,
4386 VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM,
4387 VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM);
4388 ret = vmw_validation_add_bo(&val_ctx, dev_priv->dummy_query_bo);
4389 if (ret)
4390 goto out_no_reserve;
4391
4392 ret = vmw_validation_bo_reserve(&val_ctx, false);
4393 if (ret)
4394 goto out_no_reserve;
4395
4396 if (dev_priv->query_cid_valid) {
4397 BUG_ON(fence != NULL);
4398 ret = vmw_cmd_emit_dummy_query(dev_priv, dev_priv->query_cid);
4399 if (ret)
4400 goto out_no_emit;
4401 dev_priv->query_cid_valid = false;
4402 }
4403
4404 vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4405 if (dev_priv->dummy_query_bo_pinned) {
4406 vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4407 dev_priv->dummy_query_bo_pinned = false;
4408 }
4409 if (fence == NULL) {
4410 (void) vmw_execbuf_fence_commands(NULL, dev_priv, &lfence,
4411 NULL);
4412 fence = lfence;
4413 }
4414 vmw_validation_bo_fence(&val_ctx, fence);
4415 if (lfence != NULL)
4416 vmw_fence_obj_unreference(&lfence);
4417
4418 vmw_validation_unref_lists(&val_ctx);
4419 vmw_bo_unreference(&dev_priv->pinned_bo);
4420
4421out_unlock:
4422 return;
4423out_no_emit:
4424 vmw_validation_bo_backoff(&val_ctx);
4425out_no_reserve:
4426 vmw_validation_unref_lists(&val_ctx);
4427 vmw_execbuf_unpin_panic(dev_priv);
4428 vmw_bo_unreference(&dev_priv->pinned_bo);
4429}
4430
4431/**
4432 * vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned query bo.
4433 *
4434 * @dev_priv: The device private structure.
4435 *
4436 * This function should be used to unpin the pinned query bo, or as a query
4437 * barrier when we need to make sure that all queries have finished before the
4438 * next fifo command. (For example on hardware context destructions where the
4439 * hardware may otherwise leak unfinished queries).
4440 *
4441 * This function does not return any failure codes, but make attempts to do safe
4442 * unpinning in case of errors.
4443 *
4444 * The function will synchronize on the previous query barrier, and will thus
4445 * not finish until that barrier has executed.
4446 */
4447void vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv)
4448{
4449 mutex_lock(&dev_priv->cmdbuf_mutex);
4450 if (dev_priv->query_cid_valid)
4451 __vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4452 mutex_unlock(&dev_priv->cmdbuf_mutex);
4453}
4454
4455int vmw_execbuf_ioctl(struct drm_device *dev, void *data,
4456 struct drm_file *file_priv)
4457{
4458 struct vmw_private *dev_priv = vmw_priv(dev);
4459 struct drm_vmw_execbuf_arg *arg = data;
4460 int ret;
4461 struct dma_fence *in_fence = NULL;
4462
4463 MKS_STAT_TIME_DECL(MKSSTAT_KERN_EXECBUF);
4464 MKS_STAT_TIME_PUSH(MKSSTAT_KERN_EXECBUF);
4465
4466 /*
4467 * Extend the ioctl argument while maintaining backwards compatibility:
4468 * We take different code paths depending on the value of arg->version.
4469 *
4470 * Note: The ioctl argument is extended and zeropadded by core DRM.
4471 */
4472 if (unlikely(arg->version > DRM_VMW_EXECBUF_VERSION ||
4473 arg->version == 0)) {
4474 VMW_DEBUG_USER("Incorrect execbuf version.\n");
4475 ret = -EINVAL;
4476 goto mksstats_out;
4477 }
4478
4479 switch (arg->version) {
4480 case 1:
4481 /* For v1 core DRM have extended + zeropadded the data */
4482 arg->context_handle = (uint32_t) -1;
4483 break;
4484 case 2:
4485 default:
4486 /* For v2 and later core DRM would have correctly copied it */
4487 break;
4488 }
4489
4490 /* If imported a fence FD from elsewhere, then wait on it */
4491 if (arg->flags & DRM_VMW_EXECBUF_FLAG_IMPORT_FENCE_FD) {
4492 in_fence = sync_file_get_fence(arg->imported_fence_fd);
4493
4494 if (!in_fence) {
4495 VMW_DEBUG_USER("Cannot get imported fence\n");
4496 ret = -EINVAL;
4497 goto mksstats_out;
4498 }
4499
4500 ret = dma_fence_wait(in_fence, true);
4501 if (ret)
4502 goto out;
4503 }
4504
4505 ret = vmw_execbuf_process(file_priv, dev_priv,
4506 (void __user *)(unsigned long)arg->commands,
4507 NULL, arg->command_size, arg->throttle_us,
4508 arg->context_handle,
4509 (void __user *)(unsigned long)arg->fence_rep,
4510 NULL, arg->flags);
4511
4512 if (unlikely(ret != 0))
4513 goto out;
4514
4515 vmw_kms_cursor_post_execbuf(dev_priv);
4516
4517out:
4518 if (in_fence)
4519 dma_fence_put(in_fence);
4520
4521mksstats_out:
4522 MKS_STAT_TIME_POP(MKSSTAT_KERN_EXECBUF);
4523 return ret;
4524}
1// SPDX-License-Identifier: GPL-2.0 OR MIT
2/**************************************************************************
3 *
4 * Copyright 2009 - 2015 VMware, Inc., Palo Alto, CA., USA
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
21 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
22 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
23 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
24 * USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27#include <linux/sync_file.h>
28
29#include "vmwgfx_drv.h"
30#include "vmwgfx_reg.h"
31#include <drm/ttm/ttm_bo_api.h>
32#include <drm/ttm/ttm_placement.h>
33#include "vmwgfx_so.h"
34#include "vmwgfx_binding.h"
35
36#define VMW_RES_HT_ORDER 12
37
38/*
39 * Helper macro to get dx_ctx_node if available otherwise print an error
40 * message. This is for use in command verifier function where if dx_ctx_node
41 * is not set then command is invalid.
42 */
43#define VMW_GET_CTX_NODE(__sw_context) \
44({ \
45 __sw_context->dx_ctx_node ? __sw_context->dx_ctx_node : ({ \
46 VMW_DEBUG_USER("SM context is not set at %s\n", __func__); \
47 __sw_context->dx_ctx_node; \
48 }); \
49})
50
51#define VMW_DECLARE_CMD_VAR(__var, __type) \
52 struct { \
53 SVGA3dCmdHeader header; \
54 __type body; \
55 } __var
56
57/**
58 * struct vmw_relocation - Buffer object relocation
59 *
60 * @head: List head for the command submission context's relocation list
61 * @vbo: Non ref-counted pointer to buffer object
62 * @mob_loc: Pointer to location for mob id to be modified
63 * @location: Pointer to location for guest pointer to be modified
64 */
65struct vmw_relocation {
66 struct list_head head;
67 struct vmw_buffer_object *vbo;
68 union {
69 SVGAMobId *mob_loc;
70 SVGAGuestPtr *location;
71 };
72};
73
74/**
75 * enum vmw_resource_relocation_type - Relocation type for resources
76 *
77 * @vmw_res_rel_normal: Traditional relocation. The resource id in the
78 * command stream is replaced with the actual id after validation.
79 * @vmw_res_rel_nop: NOP relocation. The command is unconditionally replaced
80 * with a NOP.
81 * @vmw_res_rel_cond_nop: Conditional NOP relocation. If the resource id after
82 * validation is -1, the command is replaced with a NOP. Otherwise no action.
83 */
84enum vmw_resource_relocation_type {
85 vmw_res_rel_normal,
86 vmw_res_rel_nop,
87 vmw_res_rel_cond_nop,
88 vmw_res_rel_max
89};
90
91/**
92 * struct vmw_resource_relocation - Relocation info for resources
93 *
94 * @head: List head for the software context's relocation list.
95 * @res: Non-ref-counted pointer to the resource.
96 * @offset: Offset of single byte entries into the command buffer where the id
97 * that needs fixup is located.
98 * @rel_type: Type of relocation.
99 */
100struct vmw_resource_relocation {
101 struct list_head head;
102 const struct vmw_resource *res;
103 u32 offset:29;
104 enum vmw_resource_relocation_type rel_type:3;
105};
106
107/**
108 * struct vmw_ctx_validation_info - Extra validation metadata for contexts
109 *
110 * @head: List head of context list
111 * @ctx: The context resource
112 * @cur: The context's persistent binding state
113 * @staged: The binding state changes of this command buffer
114 */
115struct vmw_ctx_validation_info {
116 struct list_head head;
117 struct vmw_resource *ctx;
118 struct vmw_ctx_binding_state *cur;
119 struct vmw_ctx_binding_state *staged;
120};
121
122/**
123 * struct vmw_cmd_entry - Describe a command for the verifier
124 *
125 * @user_allow: Whether allowed from the execbuf ioctl.
126 * @gb_disable: Whether disabled if guest-backed objects are available.
127 * @gb_enable: Whether enabled iff guest-backed objects are available.
128 */
129struct vmw_cmd_entry {
130 int (*func) (struct vmw_private *, struct vmw_sw_context *,
131 SVGA3dCmdHeader *);
132 bool user_allow;
133 bool gb_disable;
134 bool gb_enable;
135 const char *cmd_name;
136};
137
138#define VMW_CMD_DEF(_cmd, _func, _user_allow, _gb_disable, _gb_enable) \
139 [(_cmd) - SVGA_3D_CMD_BASE] = {(_func), (_user_allow),\
140 (_gb_disable), (_gb_enable), #_cmd}
141
142static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
143 struct vmw_sw_context *sw_context,
144 struct vmw_resource *ctx);
145static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
146 struct vmw_sw_context *sw_context,
147 SVGAMobId *id,
148 struct vmw_buffer_object **vmw_bo_p);
149/**
150 * vmw_ptr_diff - Compute the offset from a to b in bytes
151 *
152 * @a: A starting pointer.
153 * @b: A pointer offset in the same address space.
154 *
155 * Returns: The offset in bytes between the two pointers.
156 */
157static size_t vmw_ptr_diff(void *a, void *b)
158{
159 return (unsigned long) b - (unsigned long) a;
160}
161
162/**
163 * vmw_execbuf_bindings_commit - Commit modified binding state
164 *
165 * @sw_context: The command submission context
166 * @backoff: Whether this is part of the error path and binding state changes
167 * should be ignored
168 */
169static void vmw_execbuf_bindings_commit(struct vmw_sw_context *sw_context,
170 bool backoff)
171{
172 struct vmw_ctx_validation_info *entry;
173
174 list_for_each_entry(entry, &sw_context->ctx_list, head) {
175 if (!backoff)
176 vmw_binding_state_commit(entry->cur, entry->staged);
177
178 if (entry->staged != sw_context->staged_bindings)
179 vmw_binding_state_free(entry->staged);
180 else
181 sw_context->staged_bindings_inuse = false;
182 }
183
184 /* List entries are freed with the validation context */
185 INIT_LIST_HEAD(&sw_context->ctx_list);
186}
187
188/**
189 * vmw_bind_dx_query_mob - Bind the DX query MOB if referenced
190 *
191 * @sw_context: The command submission context
192 */
193static void vmw_bind_dx_query_mob(struct vmw_sw_context *sw_context)
194{
195 if (sw_context->dx_query_mob)
196 vmw_context_bind_dx_query(sw_context->dx_query_ctx,
197 sw_context->dx_query_mob);
198}
199
200/**
201 * vmw_cmd_ctx_first_setup - Perform the setup needed when a context is added to
202 * the validate list.
203 *
204 * @dev_priv: Pointer to the device private:
205 * @sw_context: The command submission context
206 * @node: The validation node holding the context resource metadata
207 */
208static int vmw_cmd_ctx_first_setup(struct vmw_private *dev_priv,
209 struct vmw_sw_context *sw_context,
210 struct vmw_resource *res,
211 struct vmw_ctx_validation_info *node)
212{
213 int ret;
214
215 ret = vmw_resource_context_res_add(dev_priv, sw_context, res);
216 if (unlikely(ret != 0))
217 goto out_err;
218
219 if (!sw_context->staged_bindings) {
220 sw_context->staged_bindings = vmw_binding_state_alloc(dev_priv);
221 if (IS_ERR(sw_context->staged_bindings)) {
222 ret = PTR_ERR(sw_context->staged_bindings);
223 sw_context->staged_bindings = NULL;
224 goto out_err;
225 }
226 }
227
228 if (sw_context->staged_bindings_inuse) {
229 node->staged = vmw_binding_state_alloc(dev_priv);
230 if (IS_ERR(node->staged)) {
231 ret = PTR_ERR(node->staged);
232 node->staged = NULL;
233 goto out_err;
234 }
235 } else {
236 node->staged = sw_context->staged_bindings;
237 sw_context->staged_bindings_inuse = true;
238 }
239
240 node->ctx = res;
241 node->cur = vmw_context_binding_state(res);
242 list_add_tail(&node->head, &sw_context->ctx_list);
243
244 return 0;
245
246out_err:
247 return ret;
248}
249
250/**
251 * vmw_execbuf_res_size - calculate extra size fore the resource validation node
252 *
253 * @dev_priv: Pointer to the device private struct.
254 * @res_type: The resource type.
255 *
256 * Guest-backed contexts and DX contexts require extra size to store execbuf
257 * private information in the validation node. Typically the binding manager
258 * associated data structures.
259 *
260 * Returns: The extra size requirement based on resource type.
261 */
262static unsigned int vmw_execbuf_res_size(struct vmw_private *dev_priv,
263 enum vmw_res_type res_type)
264{
265 return (res_type == vmw_res_dx_context ||
266 (res_type == vmw_res_context && dev_priv->has_mob)) ?
267 sizeof(struct vmw_ctx_validation_info) : 0;
268}
269
270/**
271 * vmw_execbuf_rcache_update - Update a resource-node cache entry
272 *
273 * @rcache: Pointer to the entry to update.
274 * @res: Pointer to the resource.
275 * @private: Pointer to the execbuf-private space in the resource validation
276 * node.
277 */
278static void vmw_execbuf_rcache_update(struct vmw_res_cache_entry *rcache,
279 struct vmw_resource *res,
280 void *private)
281{
282 rcache->res = res;
283 rcache->private = private;
284 rcache->valid = 1;
285 rcache->valid_handle = 0;
286}
287
288/**
289 * vmw_execbuf_res_noref_val_add - Add a resource described by an unreferenced
290 * rcu-protected pointer to the validation list.
291 *
292 * @sw_context: Pointer to the software context.
293 * @res: Unreferenced rcu-protected pointer to the resource.
294 * @dirty: Whether to change dirty status.
295 *
296 * Returns: 0 on success. Negative error code on failure. Typical error codes
297 * are %-EINVAL on inconsistency and %-ESRCH if the resource was doomed.
298 */
299static int vmw_execbuf_res_noref_val_add(struct vmw_sw_context *sw_context,
300 struct vmw_resource *res,
301 u32 dirty)
302{
303 struct vmw_private *dev_priv = res->dev_priv;
304 int ret;
305 enum vmw_res_type res_type = vmw_res_type(res);
306 struct vmw_res_cache_entry *rcache;
307 struct vmw_ctx_validation_info *ctx_info;
308 bool first_usage;
309 unsigned int priv_size;
310
311 rcache = &sw_context->res_cache[res_type];
312 if (likely(rcache->valid && rcache->res == res)) {
313 if (dirty)
314 vmw_validation_res_set_dirty(sw_context->ctx,
315 rcache->private, dirty);
316 vmw_user_resource_noref_release();
317 return 0;
318 }
319
320 priv_size = vmw_execbuf_res_size(dev_priv, res_type);
321 ret = vmw_validation_add_resource(sw_context->ctx, res, priv_size,
322 dirty, (void **)&ctx_info,
323 &first_usage);
324 vmw_user_resource_noref_release();
325 if (ret)
326 return ret;
327
328 if (priv_size && first_usage) {
329 ret = vmw_cmd_ctx_first_setup(dev_priv, sw_context, res,
330 ctx_info);
331 if (ret) {
332 VMW_DEBUG_USER("Failed first usage context setup.\n");
333 return ret;
334 }
335 }
336
337 vmw_execbuf_rcache_update(rcache, res, ctx_info);
338 return 0;
339}
340
341/**
342 * vmw_execbuf_res_noctx_val_add - Add a non-context resource to the resource
343 * validation list if it's not already on it
344 *
345 * @sw_context: Pointer to the software context.
346 * @res: Pointer to the resource.
347 * @dirty: Whether to change dirty status.
348 *
349 * Returns: Zero on success. Negative error code on failure.
350 */
351static int vmw_execbuf_res_noctx_val_add(struct vmw_sw_context *sw_context,
352 struct vmw_resource *res,
353 u32 dirty)
354{
355 struct vmw_res_cache_entry *rcache;
356 enum vmw_res_type res_type = vmw_res_type(res);
357 void *ptr;
358 int ret;
359
360 rcache = &sw_context->res_cache[res_type];
361 if (likely(rcache->valid && rcache->res == res)) {
362 if (dirty)
363 vmw_validation_res_set_dirty(sw_context->ctx,
364 rcache->private, dirty);
365 return 0;
366 }
367
368 ret = vmw_validation_add_resource(sw_context->ctx, res, 0, dirty,
369 &ptr, NULL);
370 if (ret)
371 return ret;
372
373 vmw_execbuf_rcache_update(rcache, res, ptr);
374
375 return 0;
376}
377
378/**
379 * vmw_view_res_val_add - Add a view and the surface it's pointing to to the
380 * validation list
381 *
382 * @sw_context: The software context holding the validation list.
383 * @view: Pointer to the view resource.
384 *
385 * Returns 0 if success, negative error code otherwise.
386 */
387static int vmw_view_res_val_add(struct vmw_sw_context *sw_context,
388 struct vmw_resource *view)
389{
390 int ret;
391
392 /*
393 * First add the resource the view is pointing to, otherwise it may be
394 * swapped out when the view is validated.
395 */
396 ret = vmw_execbuf_res_noctx_val_add(sw_context, vmw_view_srf(view),
397 vmw_view_dirtying(view));
398 if (ret)
399 return ret;
400
401 return vmw_execbuf_res_noctx_val_add(sw_context, view,
402 VMW_RES_DIRTY_NONE);
403}
404
405/**
406 * vmw_view_id_val_add - Look up a view and add it and the surface it's pointing
407 * to to the validation list.
408 *
409 * @sw_context: The software context holding the validation list.
410 * @view_type: The view type to look up.
411 * @id: view id of the view.
412 *
413 * The view is represented by a view id and the DX context it's created on, or
414 * scheduled for creation on. If there is no DX context set, the function will
415 * return an -EINVAL error pointer.
416 *
417 * Returns: Unreferenced pointer to the resource on success, negative error
418 * pointer on failure.
419 */
420static struct vmw_resource *
421vmw_view_id_val_add(struct vmw_sw_context *sw_context,
422 enum vmw_view_type view_type, u32 id)
423{
424 struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
425 struct vmw_resource *view;
426 int ret;
427
428 if (!ctx_node)
429 return ERR_PTR(-EINVAL);
430
431 view = vmw_view_lookup(sw_context->man, view_type, id);
432 if (IS_ERR(view))
433 return view;
434
435 ret = vmw_view_res_val_add(sw_context, view);
436 if (ret)
437 return ERR_PTR(ret);
438
439 return view;
440}
441
442/**
443 * vmw_resource_context_res_add - Put resources previously bound to a context on
444 * the validation list
445 *
446 * @dev_priv: Pointer to a device private structure
447 * @sw_context: Pointer to a software context used for this command submission
448 * @ctx: Pointer to the context resource
449 *
450 * This function puts all resources that were previously bound to @ctx on the
451 * resource validation list. This is part of the context state reemission
452 */
453static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
454 struct vmw_sw_context *sw_context,
455 struct vmw_resource *ctx)
456{
457 struct list_head *binding_list;
458 struct vmw_ctx_bindinfo *entry;
459 int ret = 0;
460 struct vmw_resource *res;
461 u32 i;
462 u32 cotable_max = has_sm5_context(ctx->dev_priv) ?
463 SVGA_COTABLE_MAX : SVGA_COTABLE_DX10_MAX;
464
465 /* Add all cotables to the validation list. */
466 if (has_sm4_context(dev_priv) &&
467 vmw_res_type(ctx) == vmw_res_dx_context) {
468 for (i = 0; i < cotable_max; ++i) {
469 res = vmw_context_cotable(ctx, i);
470 if (IS_ERR(res))
471 continue;
472
473 ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
474 VMW_RES_DIRTY_SET);
475 if (unlikely(ret != 0))
476 return ret;
477 }
478 }
479
480 /* Add all resources bound to the context to the validation list */
481 mutex_lock(&dev_priv->binding_mutex);
482 binding_list = vmw_context_binding_list(ctx);
483
484 list_for_each_entry(entry, binding_list, ctx_list) {
485 if (vmw_res_type(entry->res) == vmw_res_view)
486 ret = vmw_view_res_val_add(sw_context, entry->res);
487 else
488 ret = vmw_execbuf_res_noctx_val_add
489 (sw_context, entry->res,
490 vmw_binding_dirtying(entry->bt));
491 if (unlikely(ret != 0))
492 break;
493 }
494
495 if (has_sm4_context(dev_priv) &&
496 vmw_res_type(ctx) == vmw_res_dx_context) {
497 struct vmw_buffer_object *dx_query_mob;
498
499 dx_query_mob = vmw_context_get_dx_query_mob(ctx);
500 if (dx_query_mob)
501 ret = vmw_validation_add_bo(sw_context->ctx,
502 dx_query_mob, true, false);
503 }
504
505 mutex_unlock(&dev_priv->binding_mutex);
506 return ret;
507}
508
509/**
510 * vmw_resource_relocation_add - Add a relocation to the relocation list
511 *
512 * @list: Pointer to head of relocation list.
513 * @res: The resource.
514 * @offset: Offset into the command buffer currently being parsed where the id
515 * that needs fixup is located. Granularity is one byte.
516 * @rel_type: Relocation type.
517 */
518static int vmw_resource_relocation_add(struct vmw_sw_context *sw_context,
519 const struct vmw_resource *res,
520 unsigned long offset,
521 enum vmw_resource_relocation_type
522 rel_type)
523{
524 struct vmw_resource_relocation *rel;
525
526 rel = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*rel));
527 if (unlikely(!rel)) {
528 VMW_DEBUG_USER("Failed to allocate a resource relocation.\n");
529 return -ENOMEM;
530 }
531
532 rel->res = res;
533 rel->offset = offset;
534 rel->rel_type = rel_type;
535 list_add_tail(&rel->head, &sw_context->res_relocations);
536
537 return 0;
538}
539
540/**
541 * vmw_resource_relocations_free - Free all relocations on a list
542 *
543 * @list: Pointer to the head of the relocation list
544 */
545static void vmw_resource_relocations_free(struct list_head *list)
546{
547 /* Memory is validation context memory, so no need to free it */
548 INIT_LIST_HEAD(list);
549}
550
551/**
552 * vmw_resource_relocations_apply - Apply all relocations on a list
553 *
554 * @cb: Pointer to the start of the command buffer bein patch. This need not be
555 * the same buffer as the one being parsed when the relocation list was built,
556 * but the contents must be the same modulo the resource ids.
557 * @list: Pointer to the head of the relocation list.
558 */
559static void vmw_resource_relocations_apply(uint32_t *cb,
560 struct list_head *list)
561{
562 struct vmw_resource_relocation *rel;
563
564 /* Validate the struct vmw_resource_relocation member size */
565 BUILD_BUG_ON(SVGA_CB_MAX_SIZE >= (1 << 29));
566 BUILD_BUG_ON(vmw_res_rel_max >= (1 << 3));
567
568 list_for_each_entry(rel, list, head) {
569 u32 *addr = (u32 *)((unsigned long) cb + rel->offset);
570 switch (rel->rel_type) {
571 case vmw_res_rel_normal:
572 *addr = rel->res->id;
573 break;
574 case vmw_res_rel_nop:
575 *addr = SVGA_3D_CMD_NOP;
576 break;
577 default:
578 if (rel->res->id == -1)
579 *addr = SVGA_3D_CMD_NOP;
580 break;
581 }
582 }
583}
584
585static int vmw_cmd_invalid(struct vmw_private *dev_priv,
586 struct vmw_sw_context *sw_context,
587 SVGA3dCmdHeader *header)
588{
589 return -EINVAL;
590}
591
592static int vmw_cmd_ok(struct vmw_private *dev_priv,
593 struct vmw_sw_context *sw_context,
594 SVGA3dCmdHeader *header)
595{
596 return 0;
597}
598
599/**
600 * vmw_resources_reserve - Reserve all resources on the sw_context's resource
601 * list.
602 *
603 * @sw_context: Pointer to the software context.
604 *
605 * Note that since vmware's command submission currently is protected by the
606 * cmdbuf mutex, no fancy deadlock avoidance is required for resources, since
607 * only a single thread at once will attempt this.
608 */
609static int vmw_resources_reserve(struct vmw_sw_context *sw_context)
610{
611 int ret;
612
613 ret = vmw_validation_res_reserve(sw_context->ctx, true);
614 if (ret)
615 return ret;
616
617 if (sw_context->dx_query_mob) {
618 struct vmw_buffer_object *expected_dx_query_mob;
619
620 expected_dx_query_mob =
621 vmw_context_get_dx_query_mob(sw_context->dx_query_ctx);
622 if (expected_dx_query_mob &&
623 expected_dx_query_mob != sw_context->dx_query_mob) {
624 ret = -EINVAL;
625 }
626 }
627
628 return ret;
629}
630
631/**
632 * vmw_cmd_res_check - Check that a resource is present and if so, put it on the
633 * resource validate list unless it's already there.
634 *
635 * @dev_priv: Pointer to a device private structure.
636 * @sw_context: Pointer to the software context.
637 * @res_type: Resource type.
638 * @dirty: Whether to change dirty status.
639 * @converter: User-space visisble type specific information.
640 * @id_loc: Pointer to the location in the command buffer currently being parsed
641 * from where the user-space resource id handle is located.
642 * @p_val: Pointer to pointer to resource validalidation node. Populated on
643 * exit.
644 */
645static int
646vmw_cmd_res_check(struct vmw_private *dev_priv,
647 struct vmw_sw_context *sw_context,
648 enum vmw_res_type res_type,
649 u32 dirty,
650 const struct vmw_user_resource_conv *converter,
651 uint32_t *id_loc,
652 struct vmw_resource **p_res)
653{
654 struct vmw_res_cache_entry *rcache = &sw_context->res_cache[res_type];
655 struct vmw_resource *res;
656 int ret;
657
658 if (p_res)
659 *p_res = NULL;
660
661 if (*id_loc == SVGA3D_INVALID_ID) {
662 if (res_type == vmw_res_context) {
663 VMW_DEBUG_USER("Illegal context invalid id.\n");
664 return -EINVAL;
665 }
666 return 0;
667 }
668
669 if (likely(rcache->valid_handle && *id_loc == rcache->handle)) {
670 res = rcache->res;
671 if (dirty)
672 vmw_validation_res_set_dirty(sw_context->ctx,
673 rcache->private, dirty);
674 } else {
675 unsigned int size = vmw_execbuf_res_size(dev_priv, res_type);
676
677 ret = vmw_validation_preload_res(sw_context->ctx, size);
678 if (ret)
679 return ret;
680
681 res = vmw_user_resource_noref_lookup_handle
682 (dev_priv, sw_context->fp->tfile, *id_loc, converter);
683 if (IS_ERR(res)) {
684 VMW_DEBUG_USER("Could not find/use resource 0x%08x.\n",
685 (unsigned int) *id_loc);
686 return PTR_ERR(res);
687 }
688
689 ret = vmw_execbuf_res_noref_val_add(sw_context, res, dirty);
690 if (unlikely(ret != 0))
691 return ret;
692
693 if (rcache->valid && rcache->res == res) {
694 rcache->valid_handle = true;
695 rcache->handle = *id_loc;
696 }
697 }
698
699 ret = vmw_resource_relocation_add(sw_context, res,
700 vmw_ptr_diff(sw_context->buf_start,
701 id_loc),
702 vmw_res_rel_normal);
703 if (p_res)
704 *p_res = res;
705
706 return 0;
707}
708
709/**
710 * vmw_rebind_dx_query - Rebind DX query associated with the context
711 *
712 * @ctx_res: context the query belongs to
713 *
714 * This function assumes binding_mutex is held.
715 */
716static int vmw_rebind_all_dx_query(struct vmw_resource *ctx_res)
717{
718 struct vmw_private *dev_priv = ctx_res->dev_priv;
719 struct vmw_buffer_object *dx_query_mob;
720 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindAllQuery);
721
722 dx_query_mob = vmw_context_get_dx_query_mob(ctx_res);
723
724 if (!dx_query_mob || dx_query_mob->dx_query_ctx)
725 return 0;
726
727 cmd = VMW_FIFO_RESERVE_DX(dev_priv, sizeof(*cmd), ctx_res->id);
728 if (cmd == NULL)
729 return -ENOMEM;
730
731 cmd->header.id = SVGA_3D_CMD_DX_BIND_ALL_QUERY;
732 cmd->header.size = sizeof(cmd->body);
733 cmd->body.cid = ctx_res->id;
734 cmd->body.mobid = dx_query_mob->base.mem.start;
735 vmw_fifo_commit(dev_priv, sizeof(*cmd));
736
737 vmw_context_bind_dx_query(ctx_res, dx_query_mob);
738
739 return 0;
740}
741
742/**
743 * vmw_rebind_contexts - Rebind all resources previously bound to referenced
744 * contexts.
745 *
746 * @sw_context: Pointer to the software context.
747 *
748 * Rebind context binding points that have been scrubbed because of eviction.
749 */
750static int vmw_rebind_contexts(struct vmw_sw_context *sw_context)
751{
752 struct vmw_ctx_validation_info *val;
753 int ret;
754
755 list_for_each_entry(val, &sw_context->ctx_list, head) {
756 ret = vmw_binding_rebind_all(val->cur);
757 if (unlikely(ret != 0)) {
758 if (ret != -ERESTARTSYS)
759 VMW_DEBUG_USER("Failed to rebind context.\n");
760 return ret;
761 }
762
763 ret = vmw_rebind_all_dx_query(val->ctx);
764 if (ret != 0) {
765 VMW_DEBUG_USER("Failed to rebind queries.\n");
766 return ret;
767 }
768 }
769
770 return 0;
771}
772
773/**
774 * vmw_view_bindings_add - Add an array of view bindings to a context binding
775 * state tracker.
776 *
777 * @sw_context: The execbuf state used for this command.
778 * @view_type: View type for the bindings.
779 * @binding_type: Binding type for the bindings.
780 * @shader_slot: The shader slot to user for the bindings.
781 * @view_ids: Array of view ids to be bound.
782 * @num_views: Number of view ids in @view_ids.
783 * @first_slot: The binding slot to be used for the first view id in @view_ids.
784 */
785static int vmw_view_bindings_add(struct vmw_sw_context *sw_context,
786 enum vmw_view_type view_type,
787 enum vmw_ctx_binding_type binding_type,
788 uint32 shader_slot,
789 uint32 view_ids[], u32 num_views,
790 u32 first_slot)
791{
792 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
793 u32 i;
794
795 if (!ctx_node)
796 return -EINVAL;
797
798 for (i = 0; i < num_views; ++i) {
799 struct vmw_ctx_bindinfo_view binding;
800 struct vmw_resource *view = NULL;
801
802 if (view_ids[i] != SVGA3D_INVALID_ID) {
803 view = vmw_view_id_val_add(sw_context, view_type,
804 view_ids[i]);
805 if (IS_ERR(view)) {
806 VMW_DEBUG_USER("View not found.\n");
807 return PTR_ERR(view);
808 }
809 }
810 binding.bi.ctx = ctx_node->ctx;
811 binding.bi.res = view;
812 binding.bi.bt = binding_type;
813 binding.shader_slot = shader_slot;
814 binding.slot = first_slot + i;
815 vmw_binding_add(ctx_node->staged, &binding.bi,
816 shader_slot, binding.slot);
817 }
818
819 return 0;
820}
821
822/**
823 * vmw_cmd_cid_check - Check a command header for valid context information.
824 *
825 * @dev_priv: Pointer to a device private structure.
826 * @sw_context: Pointer to the software context.
827 * @header: A command header with an embedded user-space context handle.
828 *
829 * Convenience function: Call vmw_cmd_res_check with the user-space context
830 * handle embedded in @header.
831 */
832static int vmw_cmd_cid_check(struct vmw_private *dev_priv,
833 struct vmw_sw_context *sw_context,
834 SVGA3dCmdHeader *header)
835{
836 VMW_DECLARE_CMD_VAR(*cmd, uint32_t) =
837 container_of(header, typeof(*cmd), header);
838
839 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
840 VMW_RES_DIRTY_SET, user_context_converter,
841 &cmd->body, NULL);
842}
843
844/**
845 * vmw_execbuf_info_from_res - Get the private validation metadata for a
846 * recently validated resource
847 *
848 * @sw_context: Pointer to the command submission context
849 * @res: The resource
850 *
851 * The resource pointed to by @res needs to be present in the command submission
852 * context's resource cache and hence the last resource of that type to be
853 * processed by the validation code.
854 *
855 * Return: a pointer to the private metadata of the resource, or NULL if it
856 * wasn't found
857 */
858static struct vmw_ctx_validation_info *
859vmw_execbuf_info_from_res(struct vmw_sw_context *sw_context,
860 struct vmw_resource *res)
861{
862 struct vmw_res_cache_entry *rcache =
863 &sw_context->res_cache[vmw_res_type(res)];
864
865 if (rcache->valid && rcache->res == res)
866 return rcache->private;
867
868 WARN_ON_ONCE(true);
869 return NULL;
870}
871
872static int vmw_cmd_set_render_target_check(struct vmw_private *dev_priv,
873 struct vmw_sw_context *sw_context,
874 SVGA3dCmdHeader *header)
875{
876 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetRenderTarget);
877 struct vmw_resource *ctx;
878 struct vmw_resource *res;
879 int ret;
880
881 cmd = container_of(header, typeof(*cmd), header);
882
883 if (cmd->body.type >= SVGA3D_RT_MAX) {
884 VMW_DEBUG_USER("Illegal render target type %u.\n",
885 (unsigned int) cmd->body.type);
886 return -EINVAL;
887 }
888
889 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
890 VMW_RES_DIRTY_SET, user_context_converter,
891 &cmd->body.cid, &ctx);
892 if (unlikely(ret != 0))
893 return ret;
894
895 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
896 VMW_RES_DIRTY_SET, user_surface_converter,
897 &cmd->body.target.sid, &res);
898 if (unlikely(ret))
899 return ret;
900
901 if (dev_priv->has_mob) {
902 struct vmw_ctx_bindinfo_view binding;
903 struct vmw_ctx_validation_info *node;
904
905 node = vmw_execbuf_info_from_res(sw_context, ctx);
906 if (!node)
907 return -EINVAL;
908
909 binding.bi.ctx = ctx;
910 binding.bi.res = res;
911 binding.bi.bt = vmw_ctx_binding_rt;
912 binding.slot = cmd->body.type;
913 vmw_binding_add(node->staged, &binding.bi, 0, binding.slot);
914 }
915
916 return 0;
917}
918
919static int vmw_cmd_surface_copy_check(struct vmw_private *dev_priv,
920 struct vmw_sw_context *sw_context,
921 SVGA3dCmdHeader *header)
922{
923 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceCopy);
924 int ret;
925
926 cmd = container_of(header, typeof(*cmd), header);
927
928 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
929 VMW_RES_DIRTY_NONE, user_surface_converter,
930 &cmd->body.src.sid, NULL);
931 if (ret)
932 return ret;
933
934 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
935 VMW_RES_DIRTY_SET, user_surface_converter,
936 &cmd->body.dest.sid, NULL);
937}
938
939static int vmw_cmd_buffer_copy_check(struct vmw_private *dev_priv,
940 struct vmw_sw_context *sw_context,
941 SVGA3dCmdHeader *header)
942{
943 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBufferCopy);
944 int ret;
945
946 cmd = container_of(header, typeof(*cmd), header);
947 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
948 VMW_RES_DIRTY_NONE, user_surface_converter,
949 &cmd->body.src, NULL);
950 if (ret != 0)
951 return ret;
952
953 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
954 VMW_RES_DIRTY_SET, user_surface_converter,
955 &cmd->body.dest, NULL);
956}
957
958static int vmw_cmd_pred_copy_check(struct vmw_private *dev_priv,
959 struct vmw_sw_context *sw_context,
960 SVGA3dCmdHeader *header)
961{
962 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXPredCopyRegion);
963 int ret;
964
965 cmd = container_of(header, typeof(*cmd), header);
966 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
967 VMW_RES_DIRTY_NONE, user_surface_converter,
968 &cmd->body.srcSid, NULL);
969 if (ret != 0)
970 return ret;
971
972 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
973 VMW_RES_DIRTY_SET, user_surface_converter,
974 &cmd->body.dstSid, NULL);
975}
976
977static int vmw_cmd_stretch_blt_check(struct vmw_private *dev_priv,
978 struct vmw_sw_context *sw_context,
979 SVGA3dCmdHeader *header)
980{
981 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceStretchBlt);
982 int ret;
983
984 cmd = container_of(header, typeof(*cmd), header);
985 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
986 VMW_RES_DIRTY_NONE, user_surface_converter,
987 &cmd->body.src.sid, NULL);
988 if (unlikely(ret != 0))
989 return ret;
990
991 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
992 VMW_RES_DIRTY_SET, user_surface_converter,
993 &cmd->body.dest.sid, NULL);
994}
995
996static int vmw_cmd_blt_surf_screen_check(struct vmw_private *dev_priv,
997 struct vmw_sw_context *sw_context,
998 SVGA3dCmdHeader *header)
999{
1000 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBlitSurfaceToScreen) =
1001 container_of(header, typeof(*cmd), header);
1002
1003 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1004 VMW_RES_DIRTY_NONE, user_surface_converter,
1005 &cmd->body.srcImage.sid, NULL);
1006}
1007
1008static int vmw_cmd_present_check(struct vmw_private *dev_priv,
1009 struct vmw_sw_context *sw_context,
1010 SVGA3dCmdHeader *header)
1011{
1012 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdPresent) =
1013 container_of(header, typeof(*cmd), header);
1014
1015 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1016 VMW_RES_DIRTY_NONE, user_surface_converter,
1017 &cmd->body.sid, NULL);
1018}
1019
1020/**
1021 * vmw_query_bo_switch_prepare - Prepare to switch pinned buffer for queries.
1022 *
1023 * @dev_priv: The device private structure.
1024 * @new_query_bo: The new buffer holding query results.
1025 * @sw_context: The software context used for this command submission.
1026 *
1027 * This function checks whether @new_query_bo is suitable for holding query
1028 * results, and if another buffer currently is pinned for query results. If so,
1029 * the function prepares the state of @sw_context for switching pinned buffers
1030 * after successful submission of the current command batch.
1031 */
1032static int vmw_query_bo_switch_prepare(struct vmw_private *dev_priv,
1033 struct vmw_buffer_object *new_query_bo,
1034 struct vmw_sw_context *sw_context)
1035{
1036 struct vmw_res_cache_entry *ctx_entry =
1037 &sw_context->res_cache[vmw_res_context];
1038 int ret;
1039
1040 BUG_ON(!ctx_entry->valid);
1041 sw_context->last_query_ctx = ctx_entry->res;
1042
1043 if (unlikely(new_query_bo != sw_context->cur_query_bo)) {
1044
1045 if (unlikely(new_query_bo->base.num_pages > 4)) {
1046 VMW_DEBUG_USER("Query buffer too large.\n");
1047 return -EINVAL;
1048 }
1049
1050 if (unlikely(sw_context->cur_query_bo != NULL)) {
1051 sw_context->needs_post_query_barrier = true;
1052 ret = vmw_validation_add_bo(sw_context->ctx,
1053 sw_context->cur_query_bo,
1054 dev_priv->has_mob, false);
1055 if (unlikely(ret != 0))
1056 return ret;
1057 }
1058 sw_context->cur_query_bo = new_query_bo;
1059
1060 ret = vmw_validation_add_bo(sw_context->ctx,
1061 dev_priv->dummy_query_bo,
1062 dev_priv->has_mob, false);
1063 if (unlikely(ret != 0))
1064 return ret;
1065 }
1066
1067 return 0;
1068}
1069
1070/**
1071 * vmw_query_bo_switch_commit - Finalize switching pinned query buffer
1072 *
1073 * @dev_priv: The device private structure.
1074 * @sw_context: The software context used for this command submission batch.
1075 *
1076 * This function will check if we're switching query buffers, and will then,
1077 * issue a dummy occlusion query wait used as a query barrier. When the fence
1078 * object following that query wait has signaled, we are sure that all preceding
1079 * queries have finished, and the old query buffer can be unpinned. However,
1080 * since both the new query buffer and the old one are fenced with that fence,
1081 * we can do an asynchronus unpin now, and be sure that the old query buffer
1082 * won't be moved until the fence has signaled.
1083 *
1084 * As mentioned above, both the new - and old query buffers need to be fenced
1085 * using a sequence emitted *after* calling this function.
1086 */
1087static void vmw_query_bo_switch_commit(struct vmw_private *dev_priv,
1088 struct vmw_sw_context *sw_context)
1089{
1090 /*
1091 * The validate list should still hold references to all
1092 * contexts here.
1093 */
1094 if (sw_context->needs_post_query_barrier) {
1095 struct vmw_res_cache_entry *ctx_entry =
1096 &sw_context->res_cache[vmw_res_context];
1097 struct vmw_resource *ctx;
1098 int ret;
1099
1100 BUG_ON(!ctx_entry->valid);
1101 ctx = ctx_entry->res;
1102
1103 ret = vmw_fifo_emit_dummy_query(dev_priv, ctx->id);
1104
1105 if (unlikely(ret != 0))
1106 VMW_DEBUG_USER("Out of fifo space for dummy query.\n");
1107 }
1108
1109 if (dev_priv->pinned_bo != sw_context->cur_query_bo) {
1110 if (dev_priv->pinned_bo) {
1111 vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
1112 vmw_bo_unreference(&dev_priv->pinned_bo);
1113 }
1114
1115 if (!sw_context->needs_post_query_barrier) {
1116 vmw_bo_pin_reserved(sw_context->cur_query_bo, true);
1117
1118 /*
1119 * We pin also the dummy_query_bo buffer so that we
1120 * don't need to validate it when emitting dummy queries
1121 * in context destroy paths.
1122 */
1123 if (!dev_priv->dummy_query_bo_pinned) {
1124 vmw_bo_pin_reserved(dev_priv->dummy_query_bo,
1125 true);
1126 dev_priv->dummy_query_bo_pinned = true;
1127 }
1128
1129 BUG_ON(sw_context->last_query_ctx == NULL);
1130 dev_priv->query_cid = sw_context->last_query_ctx->id;
1131 dev_priv->query_cid_valid = true;
1132 dev_priv->pinned_bo =
1133 vmw_bo_reference(sw_context->cur_query_bo);
1134 }
1135 }
1136}
1137
1138/**
1139 * vmw_translate_mob_pointer - Prepare to translate a user-space buffer handle
1140 * to a MOB id.
1141 *
1142 * @dev_priv: Pointer to a device private structure.
1143 * @sw_context: The software context used for this command batch validation.
1144 * @id: Pointer to the user-space handle to be translated.
1145 * @vmw_bo_p: Points to a location that, on successful return will carry a
1146 * non-reference-counted pointer to the buffer object identified by the
1147 * user-space handle in @id.
1148 *
1149 * This function saves information needed to translate a user-space buffer
1150 * handle to a MOB id. The translation does not take place immediately, but
1151 * during a call to vmw_apply_relocations().
1152 *
1153 * This function builds a relocation list and a list of buffers to validate. The
1154 * former needs to be freed using either vmw_apply_relocations() or
1155 * vmw_free_relocations(). The latter needs to be freed using
1156 * vmw_clear_validations.
1157 */
1158static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
1159 struct vmw_sw_context *sw_context,
1160 SVGAMobId *id,
1161 struct vmw_buffer_object **vmw_bo_p)
1162{
1163 struct vmw_buffer_object *vmw_bo;
1164 uint32_t handle = *id;
1165 struct vmw_relocation *reloc;
1166 int ret;
1167
1168 vmw_validation_preload_bo(sw_context->ctx);
1169 vmw_bo = vmw_user_bo_noref_lookup(sw_context->fp->tfile, handle);
1170 if (IS_ERR(vmw_bo)) {
1171 VMW_DEBUG_USER("Could not find or use MOB buffer.\n");
1172 return PTR_ERR(vmw_bo);
1173 }
1174
1175 ret = vmw_validation_add_bo(sw_context->ctx, vmw_bo, true, false);
1176 vmw_user_bo_noref_release();
1177 if (unlikely(ret != 0))
1178 return ret;
1179
1180 reloc = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*reloc));
1181 if (!reloc)
1182 return -ENOMEM;
1183
1184 reloc->mob_loc = id;
1185 reloc->vbo = vmw_bo;
1186
1187 *vmw_bo_p = vmw_bo;
1188 list_add_tail(&reloc->head, &sw_context->bo_relocations);
1189
1190 return 0;
1191}
1192
1193/**
1194 * vmw_translate_guest_pointer - Prepare to translate a user-space buffer handle
1195 * to a valid SVGAGuestPtr
1196 *
1197 * @dev_priv: Pointer to a device private structure.
1198 * @sw_context: The software context used for this command batch validation.
1199 * @ptr: Pointer to the user-space handle to be translated.
1200 * @vmw_bo_p: Points to a location that, on successful return will carry a
1201 * non-reference-counted pointer to the DMA buffer identified by the user-space
1202 * handle in @id.
1203 *
1204 * This function saves information needed to translate a user-space buffer
1205 * handle to a valid SVGAGuestPtr. The translation does not take place
1206 * immediately, but during a call to vmw_apply_relocations().
1207 *
1208 * This function builds a relocation list and a list of buffers to validate.
1209 * The former needs to be freed using either vmw_apply_relocations() or
1210 * vmw_free_relocations(). The latter needs to be freed using
1211 * vmw_clear_validations.
1212 */
1213static int vmw_translate_guest_ptr(struct vmw_private *dev_priv,
1214 struct vmw_sw_context *sw_context,
1215 SVGAGuestPtr *ptr,
1216 struct vmw_buffer_object **vmw_bo_p)
1217{
1218 struct vmw_buffer_object *vmw_bo;
1219 uint32_t handle = ptr->gmrId;
1220 struct vmw_relocation *reloc;
1221 int ret;
1222
1223 vmw_validation_preload_bo(sw_context->ctx);
1224 vmw_bo = vmw_user_bo_noref_lookup(sw_context->fp->tfile, handle);
1225 if (IS_ERR(vmw_bo)) {
1226 VMW_DEBUG_USER("Could not find or use GMR region.\n");
1227 return PTR_ERR(vmw_bo);
1228 }
1229
1230 ret = vmw_validation_add_bo(sw_context->ctx, vmw_bo, false, false);
1231 vmw_user_bo_noref_release();
1232 if (unlikely(ret != 0))
1233 return ret;
1234
1235 reloc = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*reloc));
1236 if (!reloc)
1237 return -ENOMEM;
1238
1239 reloc->location = ptr;
1240 reloc->vbo = vmw_bo;
1241 *vmw_bo_p = vmw_bo;
1242 list_add_tail(&reloc->head, &sw_context->bo_relocations);
1243
1244 return 0;
1245}
1246
1247/**
1248 * vmw_cmd_dx_define_query - validate SVGA_3D_CMD_DX_DEFINE_QUERY command.
1249 *
1250 * @dev_priv: Pointer to a device private struct.
1251 * @sw_context: The software context used for this command submission.
1252 * @header: Pointer to the command header in the command stream.
1253 *
1254 * This function adds the new query into the query COTABLE
1255 */
1256static int vmw_cmd_dx_define_query(struct vmw_private *dev_priv,
1257 struct vmw_sw_context *sw_context,
1258 SVGA3dCmdHeader *header)
1259{
1260 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDefineQuery);
1261 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
1262 struct vmw_resource *cotable_res;
1263 int ret;
1264
1265 if (!ctx_node)
1266 return -EINVAL;
1267
1268 cmd = container_of(header, typeof(*cmd), header);
1269
1270 if (cmd->body.type < SVGA3D_QUERYTYPE_MIN ||
1271 cmd->body.type >= SVGA3D_QUERYTYPE_MAX)
1272 return -EINVAL;
1273
1274 cotable_res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_DXQUERY);
1275 ret = vmw_cotable_notify(cotable_res, cmd->body.queryId);
1276
1277 return ret;
1278}
1279
1280/**
1281 * vmw_cmd_dx_bind_query - validate SVGA_3D_CMD_DX_BIND_QUERY command.
1282 *
1283 * @dev_priv: Pointer to a device private struct.
1284 * @sw_context: The software context used for this command submission.
1285 * @header: Pointer to the command header in the command stream.
1286 *
1287 * The query bind operation will eventually associate the query ID with its
1288 * backing MOB. In this function, we take the user mode MOB ID and use
1289 * vmw_translate_mob_ptr() to translate it to its kernel mode equivalent.
1290 */
1291static int vmw_cmd_dx_bind_query(struct vmw_private *dev_priv,
1292 struct vmw_sw_context *sw_context,
1293 SVGA3dCmdHeader *header)
1294{
1295 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindQuery);
1296 struct vmw_buffer_object *vmw_bo;
1297 int ret;
1298
1299 cmd = container_of(header, typeof(*cmd), header);
1300
1301 /*
1302 * Look up the buffer pointed to by q.mobid, put it on the relocation
1303 * list so its kernel mode MOB ID can be filled in later
1304 */
1305 ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1306 &vmw_bo);
1307
1308 if (ret != 0)
1309 return ret;
1310
1311 sw_context->dx_query_mob = vmw_bo;
1312 sw_context->dx_query_ctx = sw_context->dx_ctx_node->ctx;
1313 return 0;
1314}
1315
1316/**
1317 * vmw_cmd_begin_gb_query - validate SVGA_3D_CMD_BEGIN_GB_QUERY command.
1318 *
1319 * @dev_priv: Pointer to a device private struct.
1320 * @sw_context: The software context used for this command submission.
1321 * @header: Pointer to the command header in the command stream.
1322 */
1323static int vmw_cmd_begin_gb_query(struct vmw_private *dev_priv,
1324 struct vmw_sw_context *sw_context,
1325 SVGA3dCmdHeader *header)
1326{
1327 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBeginGBQuery) =
1328 container_of(header, typeof(*cmd), header);
1329
1330 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1331 VMW_RES_DIRTY_SET, user_context_converter,
1332 &cmd->body.cid, NULL);
1333}
1334
1335/**
1336 * vmw_cmd_begin_query - validate SVGA_3D_CMD_BEGIN_QUERY command.
1337 *
1338 * @dev_priv: Pointer to a device private struct.
1339 * @sw_context: The software context used for this command submission.
1340 * @header: Pointer to the command header in the command stream.
1341 */
1342static int vmw_cmd_begin_query(struct vmw_private *dev_priv,
1343 struct vmw_sw_context *sw_context,
1344 SVGA3dCmdHeader *header)
1345{
1346 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBeginQuery) =
1347 container_of(header, typeof(*cmd), header);
1348
1349 if (unlikely(dev_priv->has_mob)) {
1350 VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdBeginGBQuery);
1351
1352 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1353
1354 gb_cmd.header.id = SVGA_3D_CMD_BEGIN_GB_QUERY;
1355 gb_cmd.header.size = cmd->header.size;
1356 gb_cmd.body.cid = cmd->body.cid;
1357 gb_cmd.body.type = cmd->body.type;
1358
1359 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1360 return vmw_cmd_begin_gb_query(dev_priv, sw_context, header);
1361 }
1362
1363 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1364 VMW_RES_DIRTY_SET, user_context_converter,
1365 &cmd->body.cid, NULL);
1366}
1367
1368/**
1369 * vmw_cmd_end_gb_query - validate SVGA_3D_CMD_END_GB_QUERY command.
1370 *
1371 * @dev_priv: Pointer to a device private struct.
1372 * @sw_context: The software context used for this command submission.
1373 * @header: Pointer to the command header in the command stream.
1374 */
1375static int vmw_cmd_end_gb_query(struct vmw_private *dev_priv,
1376 struct vmw_sw_context *sw_context,
1377 SVGA3dCmdHeader *header)
1378{
1379 struct vmw_buffer_object *vmw_bo;
1380 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdEndGBQuery);
1381 int ret;
1382
1383 cmd = container_of(header, typeof(*cmd), header);
1384 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1385 if (unlikely(ret != 0))
1386 return ret;
1387
1388 ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1389 &vmw_bo);
1390 if (unlikely(ret != 0))
1391 return ret;
1392
1393 ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1394
1395 return ret;
1396}
1397
1398/**
1399 * vmw_cmd_end_query - validate SVGA_3D_CMD_END_QUERY command.
1400 *
1401 * @dev_priv: Pointer to a device private struct.
1402 * @sw_context: The software context used for this command submission.
1403 * @header: Pointer to the command header in the command stream.
1404 */
1405static int vmw_cmd_end_query(struct vmw_private *dev_priv,
1406 struct vmw_sw_context *sw_context,
1407 SVGA3dCmdHeader *header)
1408{
1409 struct vmw_buffer_object *vmw_bo;
1410 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdEndQuery);
1411 int ret;
1412
1413 cmd = container_of(header, typeof(*cmd), header);
1414 if (dev_priv->has_mob) {
1415 VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdEndGBQuery);
1416
1417 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1418
1419 gb_cmd.header.id = SVGA_3D_CMD_END_GB_QUERY;
1420 gb_cmd.header.size = cmd->header.size;
1421 gb_cmd.body.cid = cmd->body.cid;
1422 gb_cmd.body.type = cmd->body.type;
1423 gb_cmd.body.mobid = cmd->body.guestResult.gmrId;
1424 gb_cmd.body.offset = cmd->body.guestResult.offset;
1425
1426 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1427 return vmw_cmd_end_gb_query(dev_priv, sw_context, header);
1428 }
1429
1430 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1431 if (unlikely(ret != 0))
1432 return ret;
1433
1434 ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1435 &cmd->body.guestResult, &vmw_bo);
1436 if (unlikely(ret != 0))
1437 return ret;
1438
1439 ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1440
1441 return ret;
1442}
1443
1444/**
1445 * vmw_cmd_wait_gb_query - validate SVGA_3D_CMD_WAIT_GB_QUERY command.
1446 *
1447 * @dev_priv: Pointer to a device private struct.
1448 * @sw_context: The software context used for this command submission.
1449 * @header: Pointer to the command header in the command stream.
1450 */
1451static int vmw_cmd_wait_gb_query(struct vmw_private *dev_priv,
1452 struct vmw_sw_context *sw_context,
1453 SVGA3dCmdHeader *header)
1454{
1455 struct vmw_buffer_object *vmw_bo;
1456 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdWaitForGBQuery);
1457 int ret;
1458
1459 cmd = container_of(header, typeof(*cmd), header);
1460 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1461 if (unlikely(ret != 0))
1462 return ret;
1463
1464 ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1465 &vmw_bo);
1466 if (unlikely(ret != 0))
1467 return ret;
1468
1469 return 0;
1470}
1471
1472/**
1473 * vmw_cmd_wait_query - validate SVGA_3D_CMD_WAIT_QUERY command.
1474 *
1475 * @dev_priv: Pointer to a device private struct.
1476 * @sw_context: The software context used for this command submission.
1477 * @header: Pointer to the command header in the command stream.
1478 */
1479static int vmw_cmd_wait_query(struct vmw_private *dev_priv,
1480 struct vmw_sw_context *sw_context,
1481 SVGA3dCmdHeader *header)
1482{
1483 struct vmw_buffer_object *vmw_bo;
1484 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdWaitForQuery);
1485 int ret;
1486
1487 cmd = container_of(header, typeof(*cmd), header);
1488 if (dev_priv->has_mob) {
1489 VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdWaitForGBQuery);
1490
1491 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1492
1493 gb_cmd.header.id = SVGA_3D_CMD_WAIT_FOR_GB_QUERY;
1494 gb_cmd.header.size = cmd->header.size;
1495 gb_cmd.body.cid = cmd->body.cid;
1496 gb_cmd.body.type = cmd->body.type;
1497 gb_cmd.body.mobid = cmd->body.guestResult.gmrId;
1498 gb_cmd.body.offset = cmd->body.guestResult.offset;
1499
1500 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1501 return vmw_cmd_wait_gb_query(dev_priv, sw_context, header);
1502 }
1503
1504 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1505 if (unlikely(ret != 0))
1506 return ret;
1507
1508 ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1509 &cmd->body.guestResult, &vmw_bo);
1510 if (unlikely(ret != 0))
1511 return ret;
1512
1513 return 0;
1514}
1515
1516static int vmw_cmd_dma(struct vmw_private *dev_priv,
1517 struct vmw_sw_context *sw_context,
1518 SVGA3dCmdHeader *header)
1519{
1520 struct vmw_buffer_object *vmw_bo = NULL;
1521 struct vmw_surface *srf = NULL;
1522 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceDMA);
1523 int ret;
1524 SVGA3dCmdSurfaceDMASuffix *suffix;
1525 uint32_t bo_size;
1526 bool dirty;
1527
1528 cmd = container_of(header, typeof(*cmd), header);
1529 suffix = (SVGA3dCmdSurfaceDMASuffix *)((unsigned long) &cmd->body +
1530 header->size - sizeof(*suffix));
1531
1532 /* Make sure device and verifier stays in sync. */
1533 if (unlikely(suffix->suffixSize != sizeof(*suffix))) {
1534 VMW_DEBUG_USER("Invalid DMA suffix size.\n");
1535 return -EINVAL;
1536 }
1537
1538 ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1539 &cmd->body.guest.ptr, &vmw_bo);
1540 if (unlikely(ret != 0))
1541 return ret;
1542
1543 /* Make sure DMA doesn't cross BO boundaries. */
1544 bo_size = vmw_bo->base.num_pages * PAGE_SIZE;
1545 if (unlikely(cmd->body.guest.ptr.offset > bo_size)) {
1546 VMW_DEBUG_USER("Invalid DMA offset.\n");
1547 return -EINVAL;
1548 }
1549
1550 bo_size -= cmd->body.guest.ptr.offset;
1551 if (unlikely(suffix->maximumOffset > bo_size))
1552 suffix->maximumOffset = bo_size;
1553
1554 dirty = (cmd->body.transfer == SVGA3D_WRITE_HOST_VRAM) ?
1555 VMW_RES_DIRTY_SET : 0;
1556 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1557 dirty, user_surface_converter,
1558 &cmd->body.host.sid, NULL);
1559 if (unlikely(ret != 0)) {
1560 if (unlikely(ret != -ERESTARTSYS))
1561 VMW_DEBUG_USER("could not find surface for DMA.\n");
1562 return ret;
1563 }
1564
1565 srf = vmw_res_to_srf(sw_context->res_cache[vmw_res_surface].res);
1566
1567 vmw_kms_cursor_snoop(srf, sw_context->fp->tfile, &vmw_bo->base, header);
1568
1569 return 0;
1570}
1571
1572static int vmw_cmd_draw(struct vmw_private *dev_priv,
1573 struct vmw_sw_context *sw_context,
1574 SVGA3dCmdHeader *header)
1575{
1576 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDrawPrimitives);
1577 SVGA3dVertexDecl *decl = (SVGA3dVertexDecl *)(
1578 (unsigned long)header + sizeof(*cmd));
1579 SVGA3dPrimitiveRange *range;
1580 uint32_t i;
1581 uint32_t maxnum;
1582 int ret;
1583
1584 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1585 if (unlikely(ret != 0))
1586 return ret;
1587
1588 cmd = container_of(header, typeof(*cmd), header);
1589 maxnum = (header->size - sizeof(cmd->body)) / sizeof(*decl);
1590
1591 if (unlikely(cmd->body.numVertexDecls > maxnum)) {
1592 VMW_DEBUG_USER("Illegal number of vertex declarations.\n");
1593 return -EINVAL;
1594 }
1595
1596 for (i = 0; i < cmd->body.numVertexDecls; ++i, ++decl) {
1597 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1598 VMW_RES_DIRTY_NONE,
1599 user_surface_converter,
1600 &decl->array.surfaceId, NULL);
1601 if (unlikely(ret != 0))
1602 return ret;
1603 }
1604
1605 maxnum = (header->size - sizeof(cmd->body) -
1606 cmd->body.numVertexDecls * sizeof(*decl)) / sizeof(*range);
1607 if (unlikely(cmd->body.numRanges > maxnum)) {
1608 VMW_DEBUG_USER("Illegal number of index ranges.\n");
1609 return -EINVAL;
1610 }
1611
1612 range = (SVGA3dPrimitiveRange *) decl;
1613 for (i = 0; i < cmd->body.numRanges; ++i, ++range) {
1614 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1615 VMW_RES_DIRTY_NONE,
1616 user_surface_converter,
1617 &range->indexArray.surfaceId, NULL);
1618 if (unlikely(ret != 0))
1619 return ret;
1620 }
1621 return 0;
1622}
1623
1624static int vmw_cmd_tex_state(struct vmw_private *dev_priv,
1625 struct vmw_sw_context *sw_context,
1626 SVGA3dCmdHeader *header)
1627{
1628 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetTextureState);
1629 SVGA3dTextureState *last_state = (SVGA3dTextureState *)
1630 ((unsigned long) header + header->size + sizeof(header));
1631 SVGA3dTextureState *cur_state = (SVGA3dTextureState *)
1632 ((unsigned long) header + sizeof(*cmd));
1633 struct vmw_resource *ctx;
1634 struct vmw_resource *res;
1635 int ret;
1636
1637 cmd = container_of(header, typeof(*cmd), header);
1638
1639 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1640 VMW_RES_DIRTY_SET, user_context_converter,
1641 &cmd->body.cid, &ctx);
1642 if (unlikely(ret != 0))
1643 return ret;
1644
1645 for (; cur_state < last_state; ++cur_state) {
1646 if (likely(cur_state->name != SVGA3D_TS_BIND_TEXTURE))
1647 continue;
1648
1649 if (cur_state->stage >= SVGA3D_NUM_TEXTURE_UNITS) {
1650 VMW_DEBUG_USER("Illegal texture/sampler unit %u.\n",
1651 (unsigned int) cur_state->stage);
1652 return -EINVAL;
1653 }
1654
1655 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1656 VMW_RES_DIRTY_NONE,
1657 user_surface_converter,
1658 &cur_state->value, &res);
1659 if (unlikely(ret != 0))
1660 return ret;
1661
1662 if (dev_priv->has_mob) {
1663 struct vmw_ctx_bindinfo_tex binding;
1664 struct vmw_ctx_validation_info *node;
1665
1666 node = vmw_execbuf_info_from_res(sw_context, ctx);
1667 if (!node)
1668 return -EINVAL;
1669
1670 binding.bi.ctx = ctx;
1671 binding.bi.res = res;
1672 binding.bi.bt = vmw_ctx_binding_tex;
1673 binding.texture_stage = cur_state->stage;
1674 vmw_binding_add(node->staged, &binding.bi, 0,
1675 binding.texture_stage);
1676 }
1677 }
1678
1679 return 0;
1680}
1681
1682static int vmw_cmd_check_define_gmrfb(struct vmw_private *dev_priv,
1683 struct vmw_sw_context *sw_context,
1684 void *buf)
1685{
1686 struct vmw_buffer_object *vmw_bo;
1687
1688 struct {
1689 uint32_t header;
1690 SVGAFifoCmdDefineGMRFB body;
1691 } *cmd = buf;
1692
1693 return vmw_translate_guest_ptr(dev_priv, sw_context, &cmd->body.ptr,
1694 &vmw_bo);
1695}
1696
1697/**
1698 * vmw_cmd_res_switch_backup - Utility function to handle backup buffer
1699 * switching
1700 *
1701 * @dev_priv: Pointer to a device private struct.
1702 * @sw_context: The software context being used for this batch.
1703 * @val_node: The validation node representing the resource.
1704 * @buf_id: Pointer to the user-space backup buffer handle in the command
1705 * stream.
1706 * @backup_offset: Offset of backup into MOB.
1707 *
1708 * This function prepares for registering a switch of backup buffers in the
1709 * resource metadata just prior to unreserving. It's basically a wrapper around
1710 * vmw_cmd_res_switch_backup with a different interface.
1711 */
1712static int vmw_cmd_res_switch_backup(struct vmw_private *dev_priv,
1713 struct vmw_sw_context *sw_context,
1714 struct vmw_resource *res, uint32_t *buf_id,
1715 unsigned long backup_offset)
1716{
1717 struct vmw_buffer_object *vbo;
1718 void *info;
1719 int ret;
1720
1721 info = vmw_execbuf_info_from_res(sw_context, res);
1722 if (!info)
1723 return -EINVAL;
1724
1725 ret = vmw_translate_mob_ptr(dev_priv, sw_context, buf_id, &vbo);
1726 if (ret)
1727 return ret;
1728
1729 vmw_validation_res_switch_backup(sw_context->ctx, info, vbo,
1730 backup_offset);
1731 return 0;
1732}
1733
1734/**
1735 * vmw_cmd_switch_backup - Utility function to handle backup buffer switching
1736 *
1737 * @dev_priv: Pointer to a device private struct.
1738 * @sw_context: The software context being used for this batch.
1739 * @res_type: The resource type.
1740 * @converter: Information about user-space binding for this resource type.
1741 * @res_id: Pointer to the user-space resource handle in the command stream.
1742 * @buf_id: Pointer to the user-space backup buffer handle in the command
1743 * stream.
1744 * @backup_offset: Offset of backup into MOB.
1745 *
1746 * This function prepares for registering a switch of backup buffers in the
1747 * resource metadata just prior to unreserving. It's basically a wrapper around
1748 * vmw_cmd_res_switch_backup with a different interface.
1749 */
1750static int vmw_cmd_switch_backup(struct vmw_private *dev_priv,
1751 struct vmw_sw_context *sw_context,
1752 enum vmw_res_type res_type,
1753 const struct vmw_user_resource_conv
1754 *converter, uint32_t *res_id, uint32_t *buf_id,
1755 unsigned long backup_offset)
1756{
1757 struct vmw_resource *res;
1758 int ret;
1759
1760 ret = vmw_cmd_res_check(dev_priv, sw_context, res_type,
1761 VMW_RES_DIRTY_NONE, converter, res_id, &res);
1762 if (ret)
1763 return ret;
1764
1765 return vmw_cmd_res_switch_backup(dev_priv, sw_context, res, buf_id,
1766 backup_offset);
1767}
1768
1769/**
1770 * vmw_cmd_bind_gb_surface - Validate SVGA_3D_CMD_BIND_GB_SURFACE command
1771 *
1772 * @dev_priv: Pointer to a device private struct.
1773 * @sw_context: The software context being used for this batch.
1774 * @header: Pointer to the command header in the command stream.
1775 */
1776static int vmw_cmd_bind_gb_surface(struct vmw_private *dev_priv,
1777 struct vmw_sw_context *sw_context,
1778 SVGA3dCmdHeader *header)
1779{
1780 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBindGBSurface) =
1781 container_of(header, typeof(*cmd), header);
1782
1783 return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_surface,
1784 user_surface_converter, &cmd->body.sid,
1785 &cmd->body.mobid, 0);
1786}
1787
1788/**
1789 * vmw_cmd_update_gb_image - Validate SVGA_3D_CMD_UPDATE_GB_IMAGE command
1790 *
1791 * @dev_priv: Pointer to a device private struct.
1792 * @sw_context: The software context being used for this batch.
1793 * @header: Pointer to the command header in the command stream.
1794 */
1795static int vmw_cmd_update_gb_image(struct vmw_private *dev_priv,
1796 struct vmw_sw_context *sw_context,
1797 SVGA3dCmdHeader *header)
1798{
1799 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdUpdateGBImage) =
1800 container_of(header, typeof(*cmd), header);
1801
1802 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1803 VMW_RES_DIRTY_NONE, user_surface_converter,
1804 &cmd->body.image.sid, NULL);
1805}
1806
1807/**
1808 * vmw_cmd_update_gb_surface - Validate SVGA_3D_CMD_UPDATE_GB_SURFACE command
1809 *
1810 * @dev_priv: Pointer to a device private struct.
1811 * @sw_context: The software context being used for this batch.
1812 * @header: Pointer to the command header in the command stream.
1813 */
1814static int vmw_cmd_update_gb_surface(struct vmw_private *dev_priv,
1815 struct vmw_sw_context *sw_context,
1816 SVGA3dCmdHeader *header)
1817{
1818 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdUpdateGBSurface) =
1819 container_of(header, typeof(*cmd), header);
1820
1821 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1822 VMW_RES_DIRTY_CLEAR, user_surface_converter,
1823 &cmd->body.sid, NULL);
1824}
1825
1826/**
1827 * vmw_cmd_readback_gb_image - Validate SVGA_3D_CMD_READBACK_GB_IMAGE command
1828 *
1829 * @dev_priv: Pointer to a device private struct.
1830 * @sw_context: The software context being used for this batch.
1831 * @header: Pointer to the command header in the command stream.
1832 */
1833static int vmw_cmd_readback_gb_image(struct vmw_private *dev_priv,
1834 struct vmw_sw_context *sw_context,
1835 SVGA3dCmdHeader *header)
1836{
1837 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdReadbackGBImage) =
1838 container_of(header, typeof(*cmd), header);
1839
1840 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1841 VMW_RES_DIRTY_NONE, user_surface_converter,
1842 &cmd->body.image.sid, NULL);
1843}
1844
1845/**
1846 * vmw_cmd_readback_gb_surface - Validate SVGA_3D_CMD_READBACK_GB_SURFACE
1847 * command
1848 *
1849 * @dev_priv: Pointer to a device private struct.
1850 * @sw_context: The software context being used for this batch.
1851 * @header: Pointer to the command header in the command stream.
1852 */
1853static int vmw_cmd_readback_gb_surface(struct vmw_private *dev_priv,
1854 struct vmw_sw_context *sw_context,
1855 SVGA3dCmdHeader *header)
1856{
1857 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdReadbackGBSurface) =
1858 container_of(header, typeof(*cmd), header);
1859
1860 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1861 VMW_RES_DIRTY_CLEAR, user_surface_converter,
1862 &cmd->body.sid, NULL);
1863}
1864
1865/**
1866 * vmw_cmd_invalidate_gb_image - Validate SVGA_3D_CMD_INVALIDATE_GB_IMAGE
1867 * command
1868 *
1869 * @dev_priv: Pointer to a device private struct.
1870 * @sw_context: The software context being used for this batch.
1871 * @header: Pointer to the command header in the command stream.
1872 */
1873static int vmw_cmd_invalidate_gb_image(struct vmw_private *dev_priv,
1874 struct vmw_sw_context *sw_context,
1875 SVGA3dCmdHeader *header)
1876{
1877 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdInvalidateGBImage) =
1878 container_of(header, typeof(*cmd), header);
1879
1880 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1881 VMW_RES_DIRTY_NONE, user_surface_converter,
1882 &cmd->body.image.sid, NULL);
1883}
1884
1885/**
1886 * vmw_cmd_invalidate_gb_surface - Validate SVGA_3D_CMD_INVALIDATE_GB_SURFACE
1887 * command
1888 *
1889 * @dev_priv: Pointer to a device private struct.
1890 * @sw_context: The software context being used for this batch.
1891 * @header: Pointer to the command header in the command stream.
1892 */
1893static int vmw_cmd_invalidate_gb_surface(struct vmw_private *dev_priv,
1894 struct vmw_sw_context *sw_context,
1895 SVGA3dCmdHeader *header)
1896{
1897 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdInvalidateGBSurface) =
1898 container_of(header, typeof(*cmd), header);
1899
1900 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1901 VMW_RES_DIRTY_CLEAR, user_surface_converter,
1902 &cmd->body.sid, NULL);
1903}
1904
1905/**
1906 * vmw_cmd_shader_define - Validate SVGA_3D_CMD_SHADER_DEFINE command
1907 *
1908 * @dev_priv: Pointer to a device private struct.
1909 * @sw_context: The software context being used for this batch.
1910 * @header: Pointer to the command header in the command stream.
1911 */
1912static int vmw_cmd_shader_define(struct vmw_private *dev_priv,
1913 struct vmw_sw_context *sw_context,
1914 SVGA3dCmdHeader *header)
1915{
1916 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDefineShader);
1917 int ret;
1918 size_t size;
1919 struct vmw_resource *ctx;
1920
1921 cmd = container_of(header, typeof(*cmd), header);
1922
1923 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1924 VMW_RES_DIRTY_SET, user_context_converter,
1925 &cmd->body.cid, &ctx);
1926 if (unlikely(ret != 0))
1927 return ret;
1928
1929 if (unlikely(!dev_priv->has_mob))
1930 return 0;
1931
1932 size = cmd->header.size - sizeof(cmd->body);
1933 ret = vmw_compat_shader_add(dev_priv, vmw_context_res_man(ctx),
1934 cmd->body.shid, cmd + 1, cmd->body.type,
1935 size, &sw_context->staged_cmd_res);
1936 if (unlikely(ret != 0))
1937 return ret;
1938
1939 return vmw_resource_relocation_add(sw_context, NULL,
1940 vmw_ptr_diff(sw_context->buf_start,
1941 &cmd->header.id),
1942 vmw_res_rel_nop);
1943}
1944
1945/**
1946 * vmw_cmd_shader_destroy - Validate SVGA_3D_CMD_SHADER_DESTROY command
1947 *
1948 * @dev_priv: Pointer to a device private struct.
1949 * @sw_context: The software context being used for this batch.
1950 * @header: Pointer to the command header in the command stream.
1951 */
1952static int vmw_cmd_shader_destroy(struct vmw_private *dev_priv,
1953 struct vmw_sw_context *sw_context,
1954 SVGA3dCmdHeader *header)
1955{
1956 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDestroyShader);
1957 int ret;
1958 struct vmw_resource *ctx;
1959
1960 cmd = container_of(header, typeof(*cmd), header);
1961
1962 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1963 VMW_RES_DIRTY_SET, user_context_converter,
1964 &cmd->body.cid, &ctx);
1965 if (unlikely(ret != 0))
1966 return ret;
1967
1968 if (unlikely(!dev_priv->has_mob))
1969 return 0;
1970
1971 ret = vmw_shader_remove(vmw_context_res_man(ctx), cmd->body.shid,
1972 cmd->body.type, &sw_context->staged_cmd_res);
1973 if (unlikely(ret != 0))
1974 return ret;
1975
1976 return vmw_resource_relocation_add(sw_context, NULL,
1977 vmw_ptr_diff(sw_context->buf_start,
1978 &cmd->header.id),
1979 vmw_res_rel_nop);
1980}
1981
1982/**
1983 * vmw_cmd_set_shader - Validate SVGA_3D_CMD_SET_SHADER command
1984 *
1985 * @dev_priv: Pointer to a device private struct.
1986 * @sw_context: The software context being used for this batch.
1987 * @header: Pointer to the command header in the command stream.
1988 */
1989static int vmw_cmd_set_shader(struct vmw_private *dev_priv,
1990 struct vmw_sw_context *sw_context,
1991 SVGA3dCmdHeader *header)
1992{
1993 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetShader);
1994 struct vmw_ctx_bindinfo_shader binding;
1995 struct vmw_resource *ctx, *res = NULL;
1996 struct vmw_ctx_validation_info *ctx_info;
1997 int ret;
1998
1999 cmd = container_of(header, typeof(*cmd), header);
2000
2001 if (cmd->body.type >= SVGA3D_SHADERTYPE_PREDX_MAX) {
2002 VMW_DEBUG_USER("Illegal shader type %u.\n",
2003 (unsigned int) cmd->body.type);
2004 return -EINVAL;
2005 }
2006
2007 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2008 VMW_RES_DIRTY_SET, user_context_converter,
2009 &cmd->body.cid, &ctx);
2010 if (unlikely(ret != 0))
2011 return ret;
2012
2013 if (!dev_priv->has_mob)
2014 return 0;
2015
2016 if (cmd->body.shid != SVGA3D_INVALID_ID) {
2017 /*
2018 * This is the compat shader path - Per device guest-backed
2019 * shaders, but user-space thinks it's per context host-
2020 * backed shaders.
2021 */
2022 res = vmw_shader_lookup(vmw_context_res_man(ctx),
2023 cmd->body.shid, cmd->body.type);
2024 if (!IS_ERR(res)) {
2025 ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
2026 VMW_RES_DIRTY_NONE);
2027 if (unlikely(ret != 0))
2028 return ret;
2029
2030 ret = vmw_resource_relocation_add
2031 (sw_context, res,
2032 vmw_ptr_diff(sw_context->buf_start,
2033 &cmd->body.shid),
2034 vmw_res_rel_normal);
2035 if (unlikely(ret != 0))
2036 return ret;
2037 }
2038 }
2039
2040 if (IS_ERR_OR_NULL(res)) {
2041 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_shader,
2042 VMW_RES_DIRTY_NONE,
2043 user_shader_converter, &cmd->body.shid,
2044 &res);
2045 if (unlikely(ret != 0))
2046 return ret;
2047 }
2048
2049 ctx_info = vmw_execbuf_info_from_res(sw_context, ctx);
2050 if (!ctx_info)
2051 return -EINVAL;
2052
2053 binding.bi.ctx = ctx;
2054 binding.bi.res = res;
2055 binding.bi.bt = vmw_ctx_binding_shader;
2056 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2057 vmw_binding_add(ctx_info->staged, &binding.bi, binding.shader_slot, 0);
2058
2059 return 0;
2060}
2061
2062/**
2063 * vmw_cmd_set_shader_const - Validate SVGA_3D_CMD_SET_SHADER_CONST command
2064 *
2065 * @dev_priv: Pointer to a device private struct.
2066 * @sw_context: The software context being used for this batch.
2067 * @header: Pointer to the command header in the command stream.
2068 */
2069static int vmw_cmd_set_shader_const(struct vmw_private *dev_priv,
2070 struct vmw_sw_context *sw_context,
2071 SVGA3dCmdHeader *header)
2072{
2073 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetShaderConst);
2074 int ret;
2075
2076 cmd = container_of(header, typeof(*cmd), header);
2077
2078 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2079 VMW_RES_DIRTY_SET, user_context_converter,
2080 &cmd->body.cid, NULL);
2081 if (unlikely(ret != 0))
2082 return ret;
2083
2084 if (dev_priv->has_mob)
2085 header->id = SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE;
2086
2087 return 0;
2088}
2089
2090/**
2091 * vmw_cmd_bind_gb_shader - Validate SVGA_3D_CMD_BIND_GB_SHADER command
2092 *
2093 * @dev_priv: Pointer to a device private struct.
2094 * @sw_context: The software context being used for this batch.
2095 * @header: Pointer to the command header in the command stream.
2096 */
2097static int vmw_cmd_bind_gb_shader(struct vmw_private *dev_priv,
2098 struct vmw_sw_context *sw_context,
2099 SVGA3dCmdHeader *header)
2100{
2101 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBindGBShader) =
2102 container_of(header, typeof(*cmd), header);
2103
2104 return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_shader,
2105 user_shader_converter, &cmd->body.shid,
2106 &cmd->body.mobid, cmd->body.offsetInBytes);
2107}
2108
2109/**
2110 * vmw_cmd_dx_set_single_constant_buffer - Validate
2111 * SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER command.
2112 *
2113 * @dev_priv: Pointer to a device private struct.
2114 * @sw_context: The software context being used for this batch.
2115 * @header: Pointer to the command header in the command stream.
2116 */
2117static int
2118vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv,
2119 struct vmw_sw_context *sw_context,
2120 SVGA3dCmdHeader *header)
2121{
2122 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetSingleConstantBuffer);
2123 SVGA3dShaderType max_shader_num = has_sm5_context(dev_priv) ?
2124 SVGA3D_NUM_SHADERTYPE : SVGA3D_NUM_SHADERTYPE_DX10;
2125
2126 struct vmw_resource *res = NULL;
2127 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2128 struct vmw_ctx_bindinfo_cb binding;
2129 int ret;
2130
2131 if (!ctx_node)
2132 return -EINVAL;
2133
2134 cmd = container_of(header, typeof(*cmd), header);
2135 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2136 VMW_RES_DIRTY_NONE, user_surface_converter,
2137 &cmd->body.sid, &res);
2138 if (unlikely(ret != 0))
2139 return ret;
2140
2141 binding.bi.ctx = ctx_node->ctx;
2142 binding.bi.res = res;
2143 binding.bi.bt = vmw_ctx_binding_cb;
2144 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2145 binding.offset = cmd->body.offsetInBytes;
2146 binding.size = cmd->body.sizeInBytes;
2147 binding.slot = cmd->body.slot;
2148
2149 if (binding.shader_slot >= max_shader_num ||
2150 binding.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) {
2151 VMW_DEBUG_USER("Illegal const buffer shader %u slot %u.\n",
2152 (unsigned int) cmd->body.type,
2153 (unsigned int) binding.slot);
2154 return -EINVAL;
2155 }
2156
2157 vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot,
2158 binding.slot);
2159
2160 return 0;
2161}
2162
2163/**
2164 * vmw_cmd_dx_set_shader_res - Validate SVGA_3D_CMD_DX_SET_SHADER_RESOURCES
2165 * command
2166 *
2167 * @dev_priv: Pointer to a device private struct.
2168 * @sw_context: The software context being used for this batch.
2169 * @header: Pointer to the command header in the command stream.
2170 */
2171static int vmw_cmd_dx_set_shader_res(struct vmw_private *dev_priv,
2172 struct vmw_sw_context *sw_context,
2173 SVGA3dCmdHeader *header)
2174{
2175 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetShaderResources) =
2176 container_of(header, typeof(*cmd), header);
2177 SVGA3dShaderType max_allowed = has_sm5_context(dev_priv) ?
2178 SVGA3D_SHADERTYPE_MAX : SVGA3D_SHADERTYPE_DX10_MAX;
2179
2180 u32 num_sr_view = (cmd->header.size - sizeof(cmd->body)) /
2181 sizeof(SVGA3dShaderResourceViewId);
2182
2183 if ((u64) cmd->body.startView + (u64) num_sr_view >
2184 (u64) SVGA3D_DX_MAX_SRVIEWS ||
2185 cmd->body.type >= max_allowed) {
2186 VMW_DEBUG_USER("Invalid shader binding.\n");
2187 return -EINVAL;
2188 }
2189
2190 return vmw_view_bindings_add(sw_context, vmw_view_sr,
2191 vmw_ctx_binding_sr,
2192 cmd->body.type - SVGA3D_SHADERTYPE_MIN,
2193 (void *) &cmd[1], num_sr_view,
2194 cmd->body.startView);
2195}
2196
2197/**
2198 * vmw_cmd_dx_set_shader - Validate SVGA_3D_CMD_DX_SET_SHADER command
2199 *
2200 * @dev_priv: Pointer to a device private struct.
2201 * @sw_context: The software context being used for this batch.
2202 * @header: Pointer to the command header in the command stream.
2203 */
2204static int vmw_cmd_dx_set_shader(struct vmw_private *dev_priv,
2205 struct vmw_sw_context *sw_context,
2206 SVGA3dCmdHeader *header)
2207{
2208 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetShader);
2209 SVGA3dShaderType max_allowed = has_sm5_context(dev_priv) ?
2210 SVGA3D_SHADERTYPE_MAX : SVGA3D_SHADERTYPE_DX10_MAX;
2211 struct vmw_resource *res = NULL;
2212 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2213 struct vmw_ctx_bindinfo_shader binding;
2214 int ret = 0;
2215
2216 if (!ctx_node)
2217 return -EINVAL;
2218
2219 cmd = container_of(header, typeof(*cmd), header);
2220
2221 if (cmd->body.type >= max_allowed ||
2222 cmd->body.type < SVGA3D_SHADERTYPE_MIN) {
2223 VMW_DEBUG_USER("Illegal shader type %u.\n",
2224 (unsigned int) cmd->body.type);
2225 return -EINVAL;
2226 }
2227
2228 if (cmd->body.shaderId != SVGA3D_INVALID_ID) {
2229 res = vmw_shader_lookup(sw_context->man, cmd->body.shaderId, 0);
2230 if (IS_ERR(res)) {
2231 VMW_DEBUG_USER("Could not find shader for binding.\n");
2232 return PTR_ERR(res);
2233 }
2234
2235 ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
2236 VMW_RES_DIRTY_NONE);
2237 if (ret)
2238 return ret;
2239 }
2240
2241 binding.bi.ctx = ctx_node->ctx;
2242 binding.bi.res = res;
2243 binding.bi.bt = vmw_ctx_binding_dx_shader;
2244 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2245
2246 vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot, 0);
2247
2248 return 0;
2249}
2250
2251/**
2252 * vmw_cmd_dx_set_vertex_buffers - Validates SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS
2253 * command
2254 *
2255 * @dev_priv: Pointer to a device private struct.
2256 * @sw_context: The software context being used for this batch.
2257 * @header: Pointer to the command header in the command stream.
2258 */
2259static int vmw_cmd_dx_set_vertex_buffers(struct vmw_private *dev_priv,
2260 struct vmw_sw_context *sw_context,
2261 SVGA3dCmdHeader *header)
2262{
2263 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2264 struct vmw_ctx_bindinfo_vb binding;
2265 struct vmw_resource *res;
2266 struct {
2267 SVGA3dCmdHeader header;
2268 SVGA3dCmdDXSetVertexBuffers body;
2269 SVGA3dVertexBuffer buf[];
2270 } *cmd;
2271 int i, ret, num;
2272
2273 if (!ctx_node)
2274 return -EINVAL;
2275
2276 cmd = container_of(header, typeof(*cmd), header);
2277 num = (cmd->header.size - sizeof(cmd->body)) /
2278 sizeof(SVGA3dVertexBuffer);
2279 if ((u64)num + (u64)cmd->body.startBuffer >
2280 (u64)SVGA3D_DX_MAX_VERTEXBUFFERS) {
2281 VMW_DEBUG_USER("Invalid number of vertex buffers.\n");
2282 return -EINVAL;
2283 }
2284
2285 for (i = 0; i < num; i++) {
2286 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2287 VMW_RES_DIRTY_NONE,
2288 user_surface_converter,
2289 &cmd->buf[i].sid, &res);
2290 if (unlikely(ret != 0))
2291 return ret;
2292
2293 binding.bi.ctx = ctx_node->ctx;
2294 binding.bi.bt = vmw_ctx_binding_vb;
2295 binding.bi.res = res;
2296 binding.offset = cmd->buf[i].offset;
2297 binding.stride = cmd->buf[i].stride;
2298 binding.slot = i + cmd->body.startBuffer;
2299
2300 vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot);
2301 }
2302
2303 return 0;
2304}
2305
2306/**
2307 * vmw_cmd_dx_ia_set_vertex_buffers - Validate
2308 * SVGA_3D_CMD_DX_IA_SET_INDEX_BUFFER command.
2309 *
2310 * @dev_priv: Pointer to a device private struct.
2311 * @sw_context: The software context being used for this batch.
2312 * @header: Pointer to the command header in the command stream.
2313 */
2314static int vmw_cmd_dx_set_index_buffer(struct vmw_private *dev_priv,
2315 struct vmw_sw_context *sw_context,
2316 SVGA3dCmdHeader *header)
2317{
2318 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2319 struct vmw_ctx_bindinfo_ib binding;
2320 struct vmw_resource *res;
2321 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetIndexBuffer);
2322 int ret;
2323
2324 if (!ctx_node)
2325 return -EINVAL;
2326
2327 cmd = container_of(header, typeof(*cmd), header);
2328 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2329 VMW_RES_DIRTY_NONE, user_surface_converter,
2330 &cmd->body.sid, &res);
2331 if (unlikely(ret != 0))
2332 return ret;
2333
2334 binding.bi.ctx = ctx_node->ctx;
2335 binding.bi.res = res;
2336 binding.bi.bt = vmw_ctx_binding_ib;
2337 binding.offset = cmd->body.offset;
2338 binding.format = cmd->body.format;
2339
2340 vmw_binding_add(ctx_node->staged, &binding.bi, 0, 0);
2341
2342 return 0;
2343}
2344
2345/**
2346 * vmw_cmd_dx_set_rendertarget - Validate SVGA_3D_CMD_DX_SET_RENDERTARGETS
2347 * command
2348 *
2349 * @dev_priv: Pointer to a device private struct.
2350 * @sw_context: The software context being used for this batch.
2351 * @header: Pointer to the command header in the command stream.
2352 */
2353static int vmw_cmd_dx_set_rendertargets(struct vmw_private *dev_priv,
2354 struct vmw_sw_context *sw_context,
2355 SVGA3dCmdHeader *header)
2356{
2357 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetRenderTargets) =
2358 container_of(header, typeof(*cmd), header);
2359 u32 num_rt_view = (cmd->header.size - sizeof(cmd->body)) /
2360 sizeof(SVGA3dRenderTargetViewId);
2361 int ret;
2362
2363 if (num_rt_view > SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS) {
2364 VMW_DEBUG_USER("Invalid DX Rendertarget binding.\n");
2365 return -EINVAL;
2366 }
2367
2368 ret = vmw_view_bindings_add(sw_context, vmw_view_ds, vmw_ctx_binding_ds,
2369 0, &cmd->body.depthStencilViewId, 1, 0);
2370 if (ret)
2371 return ret;
2372
2373 return vmw_view_bindings_add(sw_context, vmw_view_rt,
2374 vmw_ctx_binding_dx_rt, 0, (void *)&cmd[1],
2375 num_rt_view, 0);
2376}
2377
2378/**
2379 * vmw_cmd_dx_clear_rendertarget_view - Validate
2380 * SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW command
2381 *
2382 * @dev_priv: Pointer to a device private struct.
2383 * @sw_context: The software context being used for this batch.
2384 * @header: Pointer to the command header in the command stream.
2385 */
2386static int vmw_cmd_dx_clear_rendertarget_view(struct vmw_private *dev_priv,
2387 struct vmw_sw_context *sw_context,
2388 SVGA3dCmdHeader *header)
2389{
2390 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXClearRenderTargetView) =
2391 container_of(header, typeof(*cmd), header);
2392 struct vmw_resource *ret;
2393
2394 ret = vmw_view_id_val_add(sw_context, vmw_view_rt,
2395 cmd->body.renderTargetViewId);
2396
2397 return PTR_ERR_OR_ZERO(ret);
2398}
2399
2400/**
2401 * vmw_cmd_dx_clear_rendertarget_view - Validate
2402 * SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW command
2403 *
2404 * @dev_priv: Pointer to a device private struct.
2405 * @sw_context: The software context being used for this batch.
2406 * @header: Pointer to the command header in the command stream.
2407 */
2408static int vmw_cmd_dx_clear_depthstencil_view(struct vmw_private *dev_priv,
2409 struct vmw_sw_context *sw_context,
2410 SVGA3dCmdHeader *header)
2411{
2412 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXClearDepthStencilView) =
2413 container_of(header, typeof(*cmd), header);
2414 struct vmw_resource *ret;
2415
2416 ret = vmw_view_id_val_add(sw_context, vmw_view_ds,
2417 cmd->body.depthStencilViewId);
2418
2419 return PTR_ERR_OR_ZERO(ret);
2420}
2421
2422static int vmw_cmd_dx_view_define(struct vmw_private *dev_priv,
2423 struct vmw_sw_context *sw_context,
2424 SVGA3dCmdHeader *header)
2425{
2426 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2427 struct vmw_resource *srf;
2428 struct vmw_resource *res;
2429 enum vmw_view_type view_type;
2430 int ret;
2431 /*
2432 * This is based on the fact that all affected define commands have the
2433 * same initial command body layout.
2434 */
2435 struct {
2436 SVGA3dCmdHeader header;
2437 uint32 defined_id;
2438 uint32 sid;
2439 } *cmd;
2440
2441 if (!ctx_node)
2442 return -EINVAL;
2443
2444 view_type = vmw_view_cmd_to_type(header->id);
2445 if (view_type == vmw_view_max)
2446 return -EINVAL;
2447
2448 cmd = container_of(header, typeof(*cmd), header);
2449 if (unlikely(cmd->sid == SVGA3D_INVALID_ID)) {
2450 VMW_DEBUG_USER("Invalid surface id.\n");
2451 return -EINVAL;
2452 }
2453 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2454 VMW_RES_DIRTY_NONE, user_surface_converter,
2455 &cmd->sid, &srf);
2456 if (unlikely(ret != 0))
2457 return ret;
2458
2459 res = vmw_context_cotable(ctx_node->ctx, vmw_view_cotables[view_type]);
2460 ret = vmw_cotable_notify(res, cmd->defined_id);
2461 if (unlikely(ret != 0))
2462 return ret;
2463
2464 return vmw_view_add(sw_context->man, ctx_node->ctx, srf, view_type,
2465 cmd->defined_id, header,
2466 header->size + sizeof(*header),
2467 &sw_context->staged_cmd_res);
2468}
2469
2470/**
2471 * vmw_cmd_dx_set_so_targets - Validate SVGA_3D_CMD_DX_SET_SOTARGETS command.
2472 *
2473 * @dev_priv: Pointer to a device private struct.
2474 * @sw_context: The software context being used for this batch.
2475 * @header: Pointer to the command header in the command stream.
2476 */
2477static int vmw_cmd_dx_set_so_targets(struct vmw_private *dev_priv,
2478 struct vmw_sw_context *sw_context,
2479 SVGA3dCmdHeader *header)
2480{
2481 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2482 struct vmw_ctx_bindinfo_so_target binding;
2483 struct vmw_resource *res;
2484 struct {
2485 SVGA3dCmdHeader header;
2486 SVGA3dCmdDXSetSOTargets body;
2487 SVGA3dSoTarget targets[];
2488 } *cmd;
2489 int i, ret, num;
2490
2491 if (!ctx_node)
2492 return -EINVAL;
2493
2494 cmd = container_of(header, typeof(*cmd), header);
2495 num = (cmd->header.size - sizeof(cmd->body)) / sizeof(SVGA3dSoTarget);
2496
2497 if (num > SVGA3D_DX_MAX_SOTARGETS) {
2498 VMW_DEBUG_USER("Invalid DX SO binding.\n");
2499 return -EINVAL;
2500 }
2501
2502 for (i = 0; i < num; i++) {
2503 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2504 VMW_RES_DIRTY_SET,
2505 user_surface_converter,
2506 &cmd->targets[i].sid, &res);
2507 if (unlikely(ret != 0))
2508 return ret;
2509
2510 binding.bi.ctx = ctx_node->ctx;
2511 binding.bi.res = res;
2512 binding.bi.bt = vmw_ctx_binding_so_target,
2513 binding.offset = cmd->targets[i].offset;
2514 binding.size = cmd->targets[i].sizeInBytes;
2515 binding.slot = i;
2516
2517 vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot);
2518 }
2519
2520 return 0;
2521}
2522
2523static int vmw_cmd_dx_so_define(struct vmw_private *dev_priv,
2524 struct vmw_sw_context *sw_context,
2525 SVGA3dCmdHeader *header)
2526{
2527 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2528 struct vmw_resource *res;
2529 /*
2530 * This is based on the fact that all affected define commands have
2531 * the same initial command body layout.
2532 */
2533 struct {
2534 SVGA3dCmdHeader header;
2535 uint32 defined_id;
2536 } *cmd;
2537 enum vmw_so_type so_type;
2538 int ret;
2539
2540 if (!ctx_node)
2541 return -EINVAL;
2542
2543 so_type = vmw_so_cmd_to_type(header->id);
2544 res = vmw_context_cotable(ctx_node->ctx, vmw_so_cotables[so_type]);
2545 cmd = container_of(header, typeof(*cmd), header);
2546 ret = vmw_cotable_notify(res, cmd->defined_id);
2547
2548 return ret;
2549}
2550
2551/**
2552 * vmw_cmd_dx_check_subresource - Validate SVGA_3D_CMD_DX_[X]_SUBRESOURCE
2553 * command
2554 *
2555 * @dev_priv: Pointer to a device private struct.
2556 * @sw_context: The software context being used for this batch.
2557 * @header: Pointer to the command header in the command stream.
2558 */
2559static int vmw_cmd_dx_check_subresource(struct vmw_private *dev_priv,
2560 struct vmw_sw_context *sw_context,
2561 SVGA3dCmdHeader *header)
2562{
2563 struct {
2564 SVGA3dCmdHeader header;
2565 union {
2566 SVGA3dCmdDXReadbackSubResource r_body;
2567 SVGA3dCmdDXInvalidateSubResource i_body;
2568 SVGA3dCmdDXUpdateSubResource u_body;
2569 SVGA3dSurfaceId sid;
2570 };
2571 } *cmd;
2572
2573 BUILD_BUG_ON(offsetof(typeof(*cmd), r_body.sid) !=
2574 offsetof(typeof(*cmd), sid));
2575 BUILD_BUG_ON(offsetof(typeof(*cmd), i_body.sid) !=
2576 offsetof(typeof(*cmd), sid));
2577 BUILD_BUG_ON(offsetof(typeof(*cmd), u_body.sid) !=
2578 offsetof(typeof(*cmd), sid));
2579
2580 cmd = container_of(header, typeof(*cmd), header);
2581 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2582 VMW_RES_DIRTY_NONE, user_surface_converter,
2583 &cmd->sid, NULL);
2584}
2585
2586static int vmw_cmd_dx_cid_check(struct vmw_private *dev_priv,
2587 struct vmw_sw_context *sw_context,
2588 SVGA3dCmdHeader *header)
2589{
2590 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2591
2592 if (!ctx_node)
2593 return -EINVAL;
2594
2595 return 0;
2596}
2597
2598/**
2599 * vmw_cmd_dx_view_remove - validate a view remove command and schedule the view
2600 * resource for removal.
2601 *
2602 * @dev_priv: Pointer to a device private struct.
2603 * @sw_context: The software context being used for this batch.
2604 * @header: Pointer to the command header in the command stream.
2605 *
2606 * Check that the view exists, and if it was not created using this command
2607 * batch, conditionally make this command a NOP.
2608 */
2609static int vmw_cmd_dx_view_remove(struct vmw_private *dev_priv,
2610 struct vmw_sw_context *sw_context,
2611 SVGA3dCmdHeader *header)
2612{
2613 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2614 struct {
2615 SVGA3dCmdHeader header;
2616 union vmw_view_destroy body;
2617 } *cmd = container_of(header, typeof(*cmd), header);
2618 enum vmw_view_type view_type = vmw_view_cmd_to_type(header->id);
2619 struct vmw_resource *view;
2620 int ret;
2621
2622 if (!ctx_node)
2623 return -EINVAL;
2624
2625 ret = vmw_view_remove(sw_context->man, cmd->body.view_id, view_type,
2626 &sw_context->staged_cmd_res, &view);
2627 if (ret || !view)
2628 return ret;
2629
2630 /*
2631 * If the view wasn't created during this command batch, it might
2632 * have been removed due to a context swapout, so add a
2633 * relocation to conditionally make this command a NOP to avoid
2634 * device errors.
2635 */
2636 return vmw_resource_relocation_add(sw_context, view,
2637 vmw_ptr_diff(sw_context->buf_start,
2638 &cmd->header.id),
2639 vmw_res_rel_cond_nop);
2640}
2641
2642/**
2643 * vmw_cmd_dx_define_shader - Validate SVGA_3D_CMD_DX_DEFINE_SHADER command
2644 *
2645 * @dev_priv: Pointer to a device private struct.
2646 * @sw_context: The software context being used for this batch.
2647 * @header: Pointer to the command header in the command stream.
2648 */
2649static int vmw_cmd_dx_define_shader(struct vmw_private *dev_priv,
2650 struct vmw_sw_context *sw_context,
2651 SVGA3dCmdHeader *header)
2652{
2653 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2654 struct vmw_resource *res;
2655 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDefineShader) =
2656 container_of(header, typeof(*cmd), header);
2657 int ret;
2658
2659 if (!ctx_node)
2660 return -EINVAL;
2661
2662 res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_DXSHADER);
2663 ret = vmw_cotable_notify(res, cmd->body.shaderId);
2664 if (ret)
2665 return ret;
2666
2667 return vmw_dx_shader_add(sw_context->man, ctx_node->ctx,
2668 cmd->body.shaderId, cmd->body.type,
2669 &sw_context->staged_cmd_res);
2670}
2671
2672/**
2673 * vmw_cmd_dx_destroy_shader - Validate SVGA_3D_CMD_DX_DESTROY_SHADER command
2674 *
2675 * @dev_priv: Pointer to a device private struct.
2676 * @sw_context: The software context being used for this batch.
2677 * @header: Pointer to the command header in the command stream.
2678 */
2679static int vmw_cmd_dx_destroy_shader(struct vmw_private *dev_priv,
2680 struct vmw_sw_context *sw_context,
2681 SVGA3dCmdHeader *header)
2682{
2683 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2684 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDestroyShader) =
2685 container_of(header, typeof(*cmd), header);
2686 int ret;
2687
2688 if (!ctx_node)
2689 return -EINVAL;
2690
2691 ret = vmw_shader_remove(sw_context->man, cmd->body.shaderId, 0,
2692 &sw_context->staged_cmd_res);
2693
2694 return ret;
2695}
2696
2697/**
2698 * vmw_cmd_dx_bind_shader - Validate SVGA_3D_CMD_DX_BIND_SHADER command
2699 *
2700 * @dev_priv: Pointer to a device private struct.
2701 * @sw_context: The software context being used for this batch.
2702 * @header: Pointer to the command header in the command stream.
2703 */
2704static int vmw_cmd_dx_bind_shader(struct vmw_private *dev_priv,
2705 struct vmw_sw_context *sw_context,
2706 SVGA3dCmdHeader *header)
2707{
2708 struct vmw_resource *ctx;
2709 struct vmw_resource *res;
2710 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindShader) =
2711 container_of(header, typeof(*cmd), header);
2712 int ret;
2713
2714 if (cmd->body.cid != SVGA3D_INVALID_ID) {
2715 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2716 VMW_RES_DIRTY_SET,
2717 user_context_converter, &cmd->body.cid,
2718 &ctx);
2719 if (ret)
2720 return ret;
2721 } else {
2722 struct vmw_ctx_validation_info *ctx_node =
2723 VMW_GET_CTX_NODE(sw_context);
2724
2725 if (!ctx_node)
2726 return -EINVAL;
2727
2728 ctx = ctx_node->ctx;
2729 }
2730
2731 res = vmw_shader_lookup(vmw_context_res_man(ctx), cmd->body.shid, 0);
2732 if (IS_ERR(res)) {
2733 VMW_DEBUG_USER("Could not find shader to bind.\n");
2734 return PTR_ERR(res);
2735 }
2736
2737 ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
2738 VMW_RES_DIRTY_NONE);
2739 if (ret) {
2740 VMW_DEBUG_USER("Error creating resource validation node.\n");
2741 return ret;
2742 }
2743
2744 return vmw_cmd_res_switch_backup(dev_priv, sw_context, res,
2745 &cmd->body.mobid,
2746 cmd->body.offsetInBytes);
2747}
2748
2749/**
2750 * vmw_cmd_dx_genmips - Validate SVGA_3D_CMD_DX_GENMIPS command
2751 *
2752 * @dev_priv: Pointer to a device private struct.
2753 * @sw_context: The software context being used for this batch.
2754 * @header: Pointer to the command header in the command stream.
2755 */
2756static int vmw_cmd_dx_genmips(struct vmw_private *dev_priv,
2757 struct vmw_sw_context *sw_context,
2758 SVGA3dCmdHeader *header)
2759{
2760 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXGenMips) =
2761 container_of(header, typeof(*cmd), header);
2762 struct vmw_resource *ret;
2763
2764 ret = vmw_view_id_val_add(sw_context, vmw_view_sr,
2765 cmd->body.shaderResourceViewId);
2766
2767 return PTR_ERR_OR_ZERO(ret);
2768}
2769
2770/**
2771 * vmw_cmd_dx_transfer_from_buffer - Validate
2772 * SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER command
2773 *
2774 * @dev_priv: Pointer to a device private struct.
2775 * @sw_context: The software context being used for this batch.
2776 * @header: Pointer to the command header in the command stream.
2777 */
2778static int vmw_cmd_dx_transfer_from_buffer(struct vmw_private *dev_priv,
2779 struct vmw_sw_context *sw_context,
2780 SVGA3dCmdHeader *header)
2781{
2782 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXTransferFromBuffer) =
2783 container_of(header, typeof(*cmd), header);
2784 int ret;
2785
2786 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2787 VMW_RES_DIRTY_NONE, user_surface_converter,
2788 &cmd->body.srcSid, NULL);
2789 if (ret != 0)
2790 return ret;
2791
2792 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2793 VMW_RES_DIRTY_SET, user_surface_converter,
2794 &cmd->body.destSid, NULL);
2795}
2796
2797/**
2798 * vmw_cmd_intra_surface_copy - Validate SVGA_3D_CMD_INTRA_SURFACE_COPY command
2799 *
2800 * @dev_priv: Pointer to a device private struct.
2801 * @sw_context: The software context being used for this batch.
2802 * @header: Pointer to the command header in the command stream.
2803 */
2804static int vmw_cmd_intra_surface_copy(struct vmw_private *dev_priv,
2805 struct vmw_sw_context *sw_context,
2806 SVGA3dCmdHeader *header)
2807{
2808 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdIntraSurfaceCopy) =
2809 container_of(header, typeof(*cmd), header);
2810
2811 if (!(dev_priv->capabilities2 & SVGA_CAP2_INTRA_SURFACE_COPY))
2812 return -EINVAL;
2813
2814 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2815 VMW_RES_DIRTY_SET, user_surface_converter,
2816 &cmd->body.surface.sid, NULL);
2817}
2818
2819static int vmw_cmd_sm5(struct vmw_private *dev_priv,
2820 struct vmw_sw_context *sw_context,
2821 SVGA3dCmdHeader *header)
2822{
2823 if (!has_sm5_context(dev_priv))
2824 return -EINVAL;
2825
2826 return 0;
2827}
2828
2829static int vmw_cmd_sm5_view_define(struct vmw_private *dev_priv,
2830 struct vmw_sw_context *sw_context,
2831 SVGA3dCmdHeader *header)
2832{
2833 if (!has_sm5_context(dev_priv))
2834 return -EINVAL;
2835
2836 return vmw_cmd_dx_view_define(dev_priv, sw_context, header);
2837}
2838
2839static int vmw_cmd_sm5_view_remove(struct vmw_private *dev_priv,
2840 struct vmw_sw_context *sw_context,
2841 SVGA3dCmdHeader *header)
2842{
2843 if (!has_sm5_context(dev_priv))
2844 return -EINVAL;
2845
2846 return vmw_cmd_dx_view_remove(dev_priv, sw_context, header);
2847}
2848
2849static int vmw_cmd_clear_uav_uint(struct vmw_private *dev_priv,
2850 struct vmw_sw_context *sw_context,
2851 SVGA3dCmdHeader *header)
2852{
2853 struct {
2854 SVGA3dCmdHeader header;
2855 SVGA3dCmdDXClearUAViewUint body;
2856 } *cmd = container_of(header, typeof(*cmd), header);
2857 struct vmw_resource *ret;
2858
2859 if (!has_sm5_context(dev_priv))
2860 return -EINVAL;
2861
2862 ret = vmw_view_id_val_add(sw_context, vmw_view_ua,
2863 cmd->body.uaViewId);
2864
2865 return PTR_ERR_OR_ZERO(ret);
2866}
2867
2868static int vmw_cmd_clear_uav_float(struct vmw_private *dev_priv,
2869 struct vmw_sw_context *sw_context,
2870 SVGA3dCmdHeader *header)
2871{
2872 struct {
2873 SVGA3dCmdHeader header;
2874 SVGA3dCmdDXClearUAViewFloat body;
2875 } *cmd = container_of(header, typeof(*cmd), header);
2876 struct vmw_resource *ret;
2877
2878 if (!has_sm5_context(dev_priv))
2879 return -EINVAL;
2880
2881 ret = vmw_view_id_val_add(sw_context, vmw_view_ua,
2882 cmd->body.uaViewId);
2883
2884 return PTR_ERR_OR_ZERO(ret);
2885}
2886
2887static int vmw_cmd_set_uav(struct vmw_private *dev_priv,
2888 struct vmw_sw_context *sw_context,
2889 SVGA3dCmdHeader *header)
2890{
2891 struct {
2892 SVGA3dCmdHeader header;
2893 SVGA3dCmdDXSetUAViews body;
2894 } *cmd = container_of(header, typeof(*cmd), header);
2895 u32 num_uav = (cmd->header.size - sizeof(cmd->body)) /
2896 sizeof(SVGA3dUAViewId);
2897 int ret;
2898
2899 if (!has_sm5_context(dev_priv))
2900 return -EINVAL;
2901
2902 if (num_uav > SVGA3D_MAX_UAVIEWS) {
2903 VMW_DEBUG_USER("Invalid UAV binding.\n");
2904 return -EINVAL;
2905 }
2906
2907 ret = vmw_view_bindings_add(sw_context, vmw_view_ua,
2908 vmw_ctx_binding_uav, 0, (void *)&cmd[1],
2909 num_uav, 0);
2910 if (ret)
2911 return ret;
2912
2913 vmw_binding_add_uav_index(sw_context->dx_ctx_node->staged, 0,
2914 cmd->body.uavSpliceIndex);
2915
2916 return ret;
2917}
2918
2919static int vmw_cmd_set_cs_uav(struct vmw_private *dev_priv,
2920 struct vmw_sw_context *sw_context,
2921 SVGA3dCmdHeader *header)
2922{
2923 struct {
2924 SVGA3dCmdHeader header;
2925 SVGA3dCmdDXSetCSUAViews body;
2926 } *cmd = container_of(header, typeof(*cmd), header);
2927 u32 num_uav = (cmd->header.size - sizeof(cmd->body)) /
2928 sizeof(SVGA3dUAViewId);
2929 int ret;
2930
2931 if (!has_sm5_context(dev_priv))
2932 return -EINVAL;
2933
2934 if (num_uav > SVGA3D_MAX_UAVIEWS) {
2935 VMW_DEBUG_USER("Invalid UAV binding.\n");
2936 return -EINVAL;
2937 }
2938
2939 ret = vmw_view_bindings_add(sw_context, vmw_view_ua,
2940 vmw_ctx_binding_cs_uav, 0, (void *)&cmd[1],
2941 num_uav, 0);
2942 if (ret)
2943 return ret;
2944
2945 vmw_binding_add_uav_index(sw_context->dx_ctx_node->staged, 1,
2946 cmd->body.startIndex);
2947
2948 return ret;
2949}
2950
2951static int vmw_cmd_dx_define_streamoutput(struct vmw_private *dev_priv,
2952 struct vmw_sw_context *sw_context,
2953 SVGA3dCmdHeader *header)
2954{
2955 struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
2956 struct vmw_resource *res;
2957 struct {
2958 SVGA3dCmdHeader header;
2959 SVGA3dCmdDXDefineStreamOutputWithMob body;
2960 } *cmd = container_of(header, typeof(*cmd), header);
2961 int ret;
2962
2963 if (!has_sm5_context(dev_priv))
2964 return -EINVAL;
2965
2966 if (!ctx_node) {
2967 DRM_ERROR("DX Context not set.\n");
2968 return -EINVAL;
2969 }
2970
2971 res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_STREAMOUTPUT);
2972 ret = vmw_cotable_notify(res, cmd->body.soid);
2973 if (ret)
2974 return ret;
2975
2976 return vmw_dx_streamoutput_add(sw_context->man, ctx_node->ctx,
2977 cmd->body.soid,
2978 &sw_context->staged_cmd_res);
2979}
2980
2981static int vmw_cmd_dx_destroy_streamoutput(struct vmw_private *dev_priv,
2982 struct vmw_sw_context *sw_context,
2983 SVGA3dCmdHeader *header)
2984{
2985 struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
2986 struct vmw_resource *res;
2987 struct {
2988 SVGA3dCmdHeader header;
2989 SVGA3dCmdDXDestroyStreamOutput body;
2990 } *cmd = container_of(header, typeof(*cmd), header);
2991
2992 if (!ctx_node) {
2993 DRM_ERROR("DX Context not set.\n");
2994 return -EINVAL;
2995 }
2996
2997 /*
2998 * When device does not support SM5 then streamoutput with mob command is
2999 * not available to user-space. Simply return in this case.
3000 */
3001 if (!has_sm5_context(dev_priv))
3002 return 0;
3003
3004 /*
3005 * With SM5 capable device if lookup fails then user-space probably used
3006 * old streamoutput define command. Return without an error.
3007 */
3008 res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx),
3009 cmd->body.soid);
3010 if (IS_ERR(res))
3011 return 0;
3012
3013 return vmw_dx_streamoutput_remove(sw_context->man, cmd->body.soid,
3014 &sw_context->staged_cmd_res);
3015}
3016
3017static int vmw_cmd_dx_bind_streamoutput(struct vmw_private *dev_priv,
3018 struct vmw_sw_context *sw_context,
3019 SVGA3dCmdHeader *header)
3020{
3021 struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
3022 struct vmw_resource *res;
3023 struct {
3024 SVGA3dCmdHeader header;
3025 SVGA3dCmdDXBindStreamOutput body;
3026 } *cmd = container_of(header, typeof(*cmd), header);
3027 int ret;
3028
3029 if (!has_sm5_context(dev_priv))
3030 return -EINVAL;
3031
3032 if (!ctx_node) {
3033 DRM_ERROR("DX Context not set.\n");
3034 return -EINVAL;
3035 }
3036
3037 res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx),
3038 cmd->body.soid);
3039 if (IS_ERR(res)) {
3040 DRM_ERROR("Could not find streamoutput to bind.\n");
3041 return PTR_ERR(res);
3042 }
3043
3044 vmw_dx_streamoutput_set_size(res, cmd->body.sizeInBytes);
3045
3046 ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
3047 VMW_RES_DIRTY_NONE);
3048 if (ret) {
3049 DRM_ERROR("Error creating resource validation node.\n");
3050 return ret;
3051 }
3052
3053 return vmw_cmd_res_switch_backup(dev_priv, sw_context, res,
3054 &cmd->body.mobid,
3055 cmd->body.offsetInBytes);
3056}
3057
3058static int vmw_cmd_dx_set_streamoutput(struct vmw_private *dev_priv,
3059 struct vmw_sw_context *sw_context,
3060 SVGA3dCmdHeader *header)
3061{
3062 struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
3063 struct vmw_resource *res;
3064 struct vmw_ctx_bindinfo_so binding;
3065 struct {
3066 SVGA3dCmdHeader header;
3067 SVGA3dCmdDXSetStreamOutput body;
3068 } *cmd = container_of(header, typeof(*cmd), header);
3069 int ret;
3070
3071 if (!ctx_node) {
3072 DRM_ERROR("DX Context not set.\n");
3073 return -EINVAL;
3074 }
3075
3076 if (cmd->body.soid == SVGA3D_INVALID_ID)
3077 return 0;
3078
3079 /*
3080 * When device does not support SM5 then streamoutput with mob command is
3081 * not available to user-space. Simply return in this case.
3082 */
3083 if (!has_sm5_context(dev_priv))
3084 return 0;
3085
3086 /*
3087 * With SM5 capable device if lookup fails then user-space probably used
3088 * old streamoutput define command. Return without an error.
3089 */
3090 res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx),
3091 cmd->body.soid);
3092 if (IS_ERR(res)) {
3093 return 0;
3094 }
3095
3096 ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
3097 VMW_RES_DIRTY_NONE);
3098 if (ret) {
3099 DRM_ERROR("Error creating resource validation node.\n");
3100 return ret;
3101 }
3102
3103 binding.bi.ctx = ctx_node->ctx;
3104 binding.bi.res = res;
3105 binding.bi.bt = vmw_ctx_binding_so;
3106 binding.slot = 0; /* Only one SO set to context at a time. */
3107
3108 vmw_binding_add(sw_context->dx_ctx_node->staged, &binding.bi, 0,
3109 binding.slot);
3110
3111 return ret;
3112}
3113
3114static int vmw_cmd_indexed_instanced_indirect(struct vmw_private *dev_priv,
3115 struct vmw_sw_context *sw_context,
3116 SVGA3dCmdHeader *header)
3117{
3118 struct vmw_draw_indexed_instanced_indirect_cmd {
3119 SVGA3dCmdHeader header;
3120 SVGA3dCmdDXDrawIndexedInstancedIndirect body;
3121 } *cmd = container_of(header, typeof(*cmd), header);
3122
3123 if (!has_sm5_context(dev_priv))
3124 return -EINVAL;
3125
3126 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3127 VMW_RES_DIRTY_NONE, user_surface_converter,
3128 &cmd->body.argsBufferSid, NULL);
3129}
3130
3131static int vmw_cmd_instanced_indirect(struct vmw_private *dev_priv,
3132 struct vmw_sw_context *sw_context,
3133 SVGA3dCmdHeader *header)
3134{
3135 struct vmw_draw_instanced_indirect_cmd {
3136 SVGA3dCmdHeader header;
3137 SVGA3dCmdDXDrawInstancedIndirect body;
3138 } *cmd = container_of(header, typeof(*cmd), header);
3139
3140 if (!has_sm5_context(dev_priv))
3141 return -EINVAL;
3142
3143 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3144 VMW_RES_DIRTY_NONE, user_surface_converter,
3145 &cmd->body.argsBufferSid, NULL);
3146}
3147
3148static int vmw_cmd_dispatch_indirect(struct vmw_private *dev_priv,
3149 struct vmw_sw_context *sw_context,
3150 SVGA3dCmdHeader *header)
3151{
3152 struct vmw_dispatch_indirect_cmd {
3153 SVGA3dCmdHeader header;
3154 SVGA3dCmdDXDispatchIndirect body;
3155 } *cmd = container_of(header, typeof(*cmd), header);
3156
3157 if (!has_sm5_context(dev_priv))
3158 return -EINVAL;
3159
3160 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3161 VMW_RES_DIRTY_NONE, user_surface_converter,
3162 &cmd->body.argsBufferSid, NULL);
3163}
3164
3165static int vmw_cmd_check_not_3d(struct vmw_private *dev_priv,
3166 struct vmw_sw_context *sw_context,
3167 void *buf, uint32_t *size)
3168{
3169 uint32_t size_remaining = *size;
3170 uint32_t cmd_id;
3171
3172 cmd_id = ((uint32_t *)buf)[0];
3173 switch (cmd_id) {
3174 case SVGA_CMD_UPDATE:
3175 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdUpdate);
3176 break;
3177 case SVGA_CMD_DEFINE_GMRFB:
3178 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdDefineGMRFB);
3179 break;
3180 case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
3181 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3182 break;
3183 case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
3184 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3185 break;
3186 default:
3187 VMW_DEBUG_USER("Unsupported SVGA command: %u.\n", cmd_id);
3188 return -EINVAL;
3189 }
3190
3191 if (*size > size_remaining) {
3192 VMW_DEBUG_USER("Invalid SVGA command (size mismatch): %u.\n",
3193 cmd_id);
3194 return -EINVAL;
3195 }
3196
3197 if (unlikely(!sw_context->kernel)) {
3198 VMW_DEBUG_USER("Kernel only SVGA command: %u.\n", cmd_id);
3199 return -EPERM;
3200 }
3201
3202 if (cmd_id == SVGA_CMD_DEFINE_GMRFB)
3203 return vmw_cmd_check_define_gmrfb(dev_priv, sw_context, buf);
3204
3205 return 0;
3206}
3207
3208static const struct vmw_cmd_entry vmw_cmd_entries[SVGA_3D_CMD_MAX] = {
3209 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE, &vmw_cmd_invalid,
3210 false, false, false),
3211 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DESTROY, &vmw_cmd_invalid,
3212 false, false, false),
3213 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_COPY, &vmw_cmd_surface_copy_check,
3214 true, false, false),
3215 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_STRETCHBLT, &vmw_cmd_stretch_blt_check,
3216 true, false, false),
3217 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DMA, &vmw_cmd_dma,
3218 true, false, false),
3219 VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DEFINE, &vmw_cmd_invalid,
3220 false, false, false),
3221 VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DESTROY, &vmw_cmd_invalid,
3222 false, false, false),
3223 VMW_CMD_DEF(SVGA_3D_CMD_SETTRANSFORM, &vmw_cmd_cid_check,
3224 true, false, false),
3225 VMW_CMD_DEF(SVGA_3D_CMD_SETZRANGE, &vmw_cmd_cid_check,
3226 true, false, false),
3227 VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERSTATE, &vmw_cmd_cid_check,
3228 true, false, false),
3229 VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERTARGET,
3230 &vmw_cmd_set_render_target_check, true, false, false),
3231 VMW_CMD_DEF(SVGA_3D_CMD_SETTEXTURESTATE, &vmw_cmd_tex_state,
3232 true, false, false),
3233 VMW_CMD_DEF(SVGA_3D_CMD_SETMATERIAL, &vmw_cmd_cid_check,
3234 true, false, false),
3235 VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTDATA, &vmw_cmd_cid_check,
3236 true, false, false),
3237 VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTENABLED, &vmw_cmd_cid_check,
3238 true, false, false),
3239 VMW_CMD_DEF(SVGA_3D_CMD_SETVIEWPORT, &vmw_cmd_cid_check,
3240 true, false, false),
3241 VMW_CMD_DEF(SVGA_3D_CMD_SETCLIPPLANE, &vmw_cmd_cid_check,
3242 true, false, false),
3243 VMW_CMD_DEF(SVGA_3D_CMD_CLEAR, &vmw_cmd_cid_check,
3244 true, false, false),
3245 VMW_CMD_DEF(SVGA_3D_CMD_PRESENT, &vmw_cmd_present_check,
3246 false, false, false),
3247 VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DEFINE, &vmw_cmd_shader_define,
3248 true, false, false),
3249 VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DESTROY, &vmw_cmd_shader_destroy,
3250 true, false, false),
3251 VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER, &vmw_cmd_set_shader,
3252 true, false, false),
3253 VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER_CONST, &vmw_cmd_set_shader_const,
3254 true, false, false),
3255 VMW_CMD_DEF(SVGA_3D_CMD_DRAW_PRIMITIVES, &vmw_cmd_draw,
3256 true, false, false),
3257 VMW_CMD_DEF(SVGA_3D_CMD_SETSCISSORRECT, &vmw_cmd_cid_check,
3258 true, false, false),
3259 VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_QUERY, &vmw_cmd_begin_query,
3260 true, false, false),
3261 VMW_CMD_DEF(SVGA_3D_CMD_END_QUERY, &vmw_cmd_end_query,
3262 true, false, false),
3263 VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_QUERY, &vmw_cmd_wait_query,
3264 true, false, false),
3265 VMW_CMD_DEF(SVGA_3D_CMD_PRESENT_READBACK, &vmw_cmd_ok,
3266 true, false, false),
3267 VMW_CMD_DEF(SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN,
3268 &vmw_cmd_blt_surf_screen_check, false, false, false),
3269 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE_V2, &vmw_cmd_invalid,
3270 false, false, false),
3271 VMW_CMD_DEF(SVGA_3D_CMD_GENERATE_MIPMAPS, &vmw_cmd_invalid,
3272 false, false, false),
3273 VMW_CMD_DEF(SVGA_3D_CMD_ACTIVATE_SURFACE, &vmw_cmd_invalid,
3274 false, false, false),
3275 VMW_CMD_DEF(SVGA_3D_CMD_DEACTIVATE_SURFACE, &vmw_cmd_invalid,
3276 false, false, false),
3277 VMW_CMD_DEF(SVGA_3D_CMD_SCREEN_DMA, &vmw_cmd_invalid,
3278 false, false, false),
3279 VMW_CMD_DEF(SVGA_3D_CMD_DEAD1, &vmw_cmd_invalid,
3280 false, false, false),
3281 VMW_CMD_DEF(SVGA_3D_CMD_DEAD2, &vmw_cmd_invalid,
3282 false, false, false),
3283 VMW_CMD_DEF(SVGA_3D_CMD_DEAD12, &vmw_cmd_invalid, false, false, false),
3284 VMW_CMD_DEF(SVGA_3D_CMD_DEAD13, &vmw_cmd_invalid, false, false, false),
3285 VMW_CMD_DEF(SVGA_3D_CMD_DEAD14, &vmw_cmd_invalid, false, false, false),
3286 VMW_CMD_DEF(SVGA_3D_CMD_DEAD15, &vmw_cmd_invalid, false, false, false),
3287 VMW_CMD_DEF(SVGA_3D_CMD_DEAD16, &vmw_cmd_invalid, false, false, false),
3288 VMW_CMD_DEF(SVGA_3D_CMD_DEAD17, &vmw_cmd_invalid, false, false, false),
3289 VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE, &vmw_cmd_invalid,
3290 false, false, true),
3291 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_OTABLE, &vmw_cmd_invalid,
3292 false, false, true),
3293 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_MOB, &vmw_cmd_invalid,
3294 false, false, true),
3295 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_MOB, &vmw_cmd_invalid,
3296 false, false, true),
3297 VMW_CMD_DEF(SVGA_3D_CMD_REDEFINE_GB_MOB64, &vmw_cmd_invalid,
3298 false, false, true),
3299 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING, &vmw_cmd_invalid,
3300 false, false, true),
3301 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE, &vmw_cmd_invalid,
3302 false, false, true),
3303 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SURFACE, &vmw_cmd_invalid,
3304 false, false, true),
3305 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE, &vmw_cmd_bind_gb_surface,
3306 true, false, true),
3307 VMW_CMD_DEF(SVGA_3D_CMD_COND_BIND_GB_SURFACE, &vmw_cmd_invalid,
3308 false, false, true),
3309 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_IMAGE, &vmw_cmd_update_gb_image,
3310 true, false, true),
3311 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SURFACE,
3312 &vmw_cmd_update_gb_surface, true, false, true),
3313 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE,
3314 &vmw_cmd_readback_gb_image, true, false, true),
3315 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_SURFACE,
3316 &vmw_cmd_readback_gb_surface, true, false, true),
3317 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE,
3318 &vmw_cmd_invalidate_gb_image, true, false, true),
3319 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_SURFACE,
3320 &vmw_cmd_invalidate_gb_surface, true, false, true),
3321 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_CONTEXT, &vmw_cmd_invalid,
3322 false, false, true),
3323 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_CONTEXT, &vmw_cmd_invalid,
3324 false, false, true),
3325 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_CONTEXT, &vmw_cmd_invalid,
3326 false, false, true),
3327 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_CONTEXT, &vmw_cmd_invalid,
3328 false, false, true),
3329 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_CONTEXT, &vmw_cmd_invalid,
3330 false, false, true),
3331 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SHADER, &vmw_cmd_invalid,
3332 false, false, true),
3333 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SHADER, &vmw_cmd_bind_gb_shader,
3334 true, false, true),
3335 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SHADER, &vmw_cmd_invalid,
3336 false, false, true),
3337 VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE64, &vmw_cmd_invalid,
3338 false, false, false),
3339 VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_GB_QUERY, &vmw_cmd_begin_gb_query,
3340 true, false, true),
3341 VMW_CMD_DEF(SVGA_3D_CMD_END_GB_QUERY, &vmw_cmd_end_gb_query,
3342 true, false, true),
3343 VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_GB_QUERY, &vmw_cmd_wait_gb_query,
3344 true, false, true),
3345 VMW_CMD_DEF(SVGA_3D_CMD_NOP, &vmw_cmd_ok,
3346 true, false, true),
3347 VMW_CMD_DEF(SVGA_3D_CMD_NOP_ERROR, &vmw_cmd_ok,
3348 true, false, true),
3349 VMW_CMD_DEF(SVGA_3D_CMD_ENABLE_GART, &vmw_cmd_invalid,
3350 false, false, true),
3351 VMW_CMD_DEF(SVGA_3D_CMD_DISABLE_GART, &vmw_cmd_invalid,
3352 false, false, true),
3353 VMW_CMD_DEF(SVGA_3D_CMD_MAP_MOB_INTO_GART, &vmw_cmd_invalid,
3354 false, false, true),
3355 VMW_CMD_DEF(SVGA_3D_CMD_UNMAP_GART_RANGE, &vmw_cmd_invalid,
3356 false, false, true),
3357 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SCREENTARGET, &vmw_cmd_invalid,
3358 false, false, true),
3359 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SCREENTARGET, &vmw_cmd_invalid,
3360 false, false, true),
3361 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SCREENTARGET, &vmw_cmd_invalid,
3362 false, false, true),
3363 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SCREENTARGET, &vmw_cmd_invalid,
3364 false, false, true),
3365 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3366 false, false, true),
3367 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3368 false, false, true),
3369 VMW_CMD_DEF(SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE, &vmw_cmd_cid_check,
3370 true, false, true),
3371 VMW_CMD_DEF(SVGA_3D_CMD_GB_SCREEN_DMA, &vmw_cmd_invalid,
3372 false, false, true),
3373 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH, &vmw_cmd_invalid,
3374 false, false, true),
3375 VMW_CMD_DEF(SVGA_3D_CMD_GB_MOB_FENCE, &vmw_cmd_invalid,
3376 false, false, true),
3377 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE_V2, &vmw_cmd_invalid,
3378 false, false, true),
3379
3380 /* SM commands */
3381 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_CONTEXT, &vmw_cmd_invalid,
3382 false, false, true),
3383 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_CONTEXT, &vmw_cmd_invalid,
3384 false, false, true),
3385 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_CONTEXT, &vmw_cmd_invalid,
3386 false, false, true),
3387 VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_CONTEXT, &vmw_cmd_invalid,
3388 false, false, true),
3389 VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_CONTEXT, &vmw_cmd_invalid,
3390 false, false, true),
3391 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER,
3392 &vmw_cmd_dx_set_single_constant_buffer, true, false, true),
3393 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER_RESOURCES,
3394 &vmw_cmd_dx_set_shader_res, true, false, true),
3395 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER, &vmw_cmd_dx_set_shader,
3396 true, false, true),
3397 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SAMPLERS, &vmw_cmd_dx_cid_check,
3398 true, false, true),
3399 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW, &vmw_cmd_dx_cid_check,
3400 true, false, true),
3401 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED, &vmw_cmd_dx_cid_check,
3402 true, false, true),
3403 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED, &vmw_cmd_dx_cid_check,
3404 true, false, true),
3405 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED,
3406 &vmw_cmd_dx_cid_check, true, false, true),
3407 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_AUTO, &vmw_cmd_dx_cid_check,
3408 true, false, true),
3409 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS,
3410 &vmw_cmd_dx_set_vertex_buffers, true, false, true),
3411 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INDEX_BUFFER,
3412 &vmw_cmd_dx_set_index_buffer, true, false, true),
3413 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RENDERTARGETS,
3414 &vmw_cmd_dx_set_rendertargets, true, false, true),
3415 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_BLEND_STATE, &vmw_cmd_dx_cid_check,
3416 true, false, true),
3417 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DEPTHSTENCIL_STATE,
3418 &vmw_cmd_dx_cid_check, true, false, true),
3419 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RASTERIZER_STATE,
3420 &vmw_cmd_dx_cid_check, true, false, true),
3421 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_QUERY, &vmw_cmd_dx_define_query,
3422 true, false, true),
3423 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_QUERY, &vmw_cmd_dx_cid_check,
3424 true, false, true),
3425 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_QUERY, &vmw_cmd_dx_bind_query,
3426 true, false, true),
3427 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_QUERY_OFFSET,
3428 &vmw_cmd_dx_cid_check, true, false, true),
3429 VMW_CMD_DEF(SVGA_3D_CMD_DX_BEGIN_QUERY, &vmw_cmd_dx_cid_check,
3430 true, false, true),
3431 VMW_CMD_DEF(SVGA_3D_CMD_DX_END_QUERY, &vmw_cmd_dx_cid_check,
3432 true, false, true),
3433 VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_QUERY, &vmw_cmd_invalid,
3434 true, false, true),
3435 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PREDICATION, &vmw_cmd_dx_cid_check,
3436 true, false, true),
3437 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VIEWPORTS, &vmw_cmd_dx_cid_check,
3438 true, false, true),
3439 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SCISSORRECTS, &vmw_cmd_dx_cid_check,
3440 true, false, true),
3441 VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW,
3442 &vmw_cmd_dx_clear_rendertarget_view, true, false, true),
3443 VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW,
3444 &vmw_cmd_dx_clear_depthstencil_view, true, false, true),
3445 VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY, &vmw_cmd_invalid,
3446 true, false, true),
3447 VMW_CMD_DEF(SVGA_3D_CMD_DX_GENMIPS, &vmw_cmd_dx_genmips,
3448 true, false, true),
3449 VMW_CMD_DEF(SVGA_3D_CMD_DX_UPDATE_SUBRESOURCE,
3450 &vmw_cmd_dx_check_subresource, true, false, true),
3451 VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_SUBRESOURCE,
3452 &vmw_cmd_dx_check_subresource, true, false, true),
3453 VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_SUBRESOURCE,
3454 &vmw_cmd_dx_check_subresource, true, false, true),
3455 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW,
3456 &vmw_cmd_dx_view_define, true, false, true),
3457 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW,
3458 &vmw_cmd_dx_view_remove, true, false, true),
3459 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW,
3460 &vmw_cmd_dx_view_define, true, false, true),
3461 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW,
3462 &vmw_cmd_dx_view_remove, true, false, true),
3463 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW,
3464 &vmw_cmd_dx_view_define, true, false, true),
3465 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW,
3466 &vmw_cmd_dx_view_remove, true, false, true),
3467 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_ELEMENTLAYOUT,
3468 &vmw_cmd_dx_so_define, true, false, true),
3469 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_ELEMENTLAYOUT,
3470 &vmw_cmd_dx_cid_check, true, false, true),
3471 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_BLEND_STATE,
3472 &vmw_cmd_dx_so_define, true, false, true),
3473 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_BLEND_STATE,
3474 &vmw_cmd_dx_cid_check, true, false, true),
3475 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_STATE,
3476 &vmw_cmd_dx_so_define, true, false, true),
3477 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_STATE,
3478 &vmw_cmd_dx_cid_check, true, false, true),
3479 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE,
3480 &vmw_cmd_dx_so_define, true, false, true),
3481 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RASTERIZER_STATE,
3482 &vmw_cmd_dx_cid_check, true, false, true),
3483 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SAMPLER_STATE,
3484 &vmw_cmd_dx_so_define, true, false, true),
3485 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SAMPLER_STATE,
3486 &vmw_cmd_dx_cid_check, true, false, true),
3487 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADER,
3488 &vmw_cmd_dx_define_shader, true, false, true),
3489 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADER,
3490 &vmw_cmd_dx_destroy_shader, true, false, true),
3491 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_SHADER,
3492 &vmw_cmd_dx_bind_shader, true, false, true),
3493 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT,
3494 &vmw_cmd_dx_so_define, true, false, true),
3495 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_STREAMOUTPUT,
3496 &vmw_cmd_dx_destroy_streamoutput, true, false, true),
3497 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_STREAMOUTPUT,
3498 &vmw_cmd_dx_set_streamoutput, true, false, true),
3499 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SOTARGETS,
3500 &vmw_cmd_dx_set_so_targets, true, false, true),
3501 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INPUT_LAYOUT,
3502 &vmw_cmd_dx_cid_check, true, false, true),
3503 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_TOPOLOGY,
3504 &vmw_cmd_dx_cid_check, true, false, true),
3505 VMW_CMD_DEF(SVGA_3D_CMD_DX_BUFFER_COPY,
3506 &vmw_cmd_buffer_copy_check, true, false, true),
3507 VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY_REGION,
3508 &vmw_cmd_pred_copy_check, true, false, true),
3509 VMW_CMD_DEF(SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER,
3510 &vmw_cmd_dx_transfer_from_buffer,
3511 true, false, true),
3512 VMW_CMD_DEF(SVGA_3D_CMD_INTRA_SURFACE_COPY, &vmw_cmd_intra_surface_copy,
3513 true, false, true),
3514
3515 /*
3516 * SM5 commands
3517 */
3518 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_UA_VIEW, &vmw_cmd_sm5_view_define,
3519 true, false, true),
3520 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_UA_VIEW, &vmw_cmd_sm5_view_remove,
3521 true, false, true),
3522 VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_UA_VIEW_UINT, &vmw_cmd_clear_uav_uint,
3523 true, false, true),
3524 VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_UA_VIEW_FLOAT,
3525 &vmw_cmd_clear_uav_float, true, false, true),
3526 VMW_CMD_DEF(SVGA_3D_CMD_DX_COPY_STRUCTURE_COUNT, &vmw_cmd_invalid, true,
3527 false, true),
3528 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_UA_VIEWS, &vmw_cmd_set_uav, true, false,
3529 true),
3530 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED_INDIRECT,
3531 &vmw_cmd_indexed_instanced_indirect, true, false, true),
3532 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED_INDIRECT,
3533 &vmw_cmd_instanced_indirect, true, false, true),
3534 VMW_CMD_DEF(SVGA_3D_CMD_DX_DISPATCH, &vmw_cmd_sm5, true, false, true),
3535 VMW_CMD_DEF(SVGA_3D_CMD_DX_DISPATCH_INDIRECT,
3536 &vmw_cmd_dispatch_indirect, true, false, true),
3537 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_CS_UA_VIEWS, &vmw_cmd_set_cs_uav, true,
3538 false, true),
3539 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW_V2,
3540 &vmw_cmd_sm5_view_define, true, false, true),
3541 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT_WITH_MOB,
3542 &vmw_cmd_dx_define_streamoutput, true, false, true),
3543 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_STREAMOUTPUT,
3544 &vmw_cmd_dx_bind_streamoutput, true, false, true),
3545};
3546
3547bool vmw_cmd_describe(const void *buf, u32 *size, char const **cmd)
3548{
3549 u32 cmd_id = ((u32 *) buf)[0];
3550
3551 if (cmd_id >= SVGA_CMD_MAX) {
3552 SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3553 const struct vmw_cmd_entry *entry;
3554
3555 *size = header->size + sizeof(SVGA3dCmdHeader);
3556 cmd_id = header->id;
3557 if (cmd_id >= SVGA_3D_CMD_MAX)
3558 return false;
3559
3560 cmd_id -= SVGA_3D_CMD_BASE;
3561 entry = &vmw_cmd_entries[cmd_id];
3562 *cmd = entry->cmd_name;
3563 return true;
3564 }
3565
3566 switch (cmd_id) {
3567 case SVGA_CMD_UPDATE:
3568 *cmd = "SVGA_CMD_UPDATE";
3569 *size = sizeof(u32) + sizeof(SVGAFifoCmdUpdate);
3570 break;
3571 case SVGA_CMD_DEFINE_GMRFB:
3572 *cmd = "SVGA_CMD_DEFINE_GMRFB";
3573 *size = sizeof(u32) + sizeof(SVGAFifoCmdDefineGMRFB);
3574 break;
3575 case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
3576 *cmd = "SVGA_CMD_BLIT_GMRFB_TO_SCREEN";
3577 *size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3578 break;
3579 case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
3580 *cmd = "SVGA_CMD_BLIT_SCREEN_TO_GMRFB";
3581 *size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3582 break;
3583 default:
3584 *cmd = "UNKNOWN";
3585 *size = 0;
3586 return false;
3587 }
3588
3589 return true;
3590}
3591
3592static int vmw_cmd_check(struct vmw_private *dev_priv,
3593 struct vmw_sw_context *sw_context, void *buf,
3594 uint32_t *size)
3595{
3596 uint32_t cmd_id;
3597 uint32_t size_remaining = *size;
3598 SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3599 int ret;
3600 const struct vmw_cmd_entry *entry;
3601 bool gb = dev_priv->capabilities & SVGA_CAP_GBOBJECTS;
3602
3603 cmd_id = ((uint32_t *)buf)[0];
3604 /* Handle any none 3D commands */
3605 if (unlikely(cmd_id < SVGA_CMD_MAX))
3606 return vmw_cmd_check_not_3d(dev_priv, sw_context, buf, size);
3607
3608
3609 cmd_id = header->id;
3610 *size = header->size + sizeof(SVGA3dCmdHeader);
3611
3612 cmd_id -= SVGA_3D_CMD_BASE;
3613 if (unlikely(*size > size_remaining))
3614 goto out_invalid;
3615
3616 if (unlikely(cmd_id >= SVGA_3D_CMD_MAX - SVGA_3D_CMD_BASE))
3617 goto out_invalid;
3618
3619 entry = &vmw_cmd_entries[cmd_id];
3620 if (unlikely(!entry->func))
3621 goto out_invalid;
3622
3623 if (unlikely(!entry->user_allow && !sw_context->kernel))
3624 goto out_privileged;
3625
3626 if (unlikely(entry->gb_disable && gb))
3627 goto out_old;
3628
3629 if (unlikely(entry->gb_enable && !gb))
3630 goto out_new;
3631
3632 ret = entry->func(dev_priv, sw_context, header);
3633 if (unlikely(ret != 0)) {
3634 VMW_DEBUG_USER("SVGA3D command: %d failed with error %d\n",
3635 cmd_id + SVGA_3D_CMD_BASE, ret);
3636 return ret;
3637 }
3638
3639 return 0;
3640out_invalid:
3641 VMW_DEBUG_USER("Invalid SVGA3D command: %d\n",
3642 cmd_id + SVGA_3D_CMD_BASE);
3643 return -EINVAL;
3644out_privileged:
3645 VMW_DEBUG_USER("Privileged SVGA3D command: %d\n",
3646 cmd_id + SVGA_3D_CMD_BASE);
3647 return -EPERM;
3648out_old:
3649 VMW_DEBUG_USER("Deprecated (disallowed) SVGA3D command: %d\n",
3650 cmd_id + SVGA_3D_CMD_BASE);
3651 return -EINVAL;
3652out_new:
3653 VMW_DEBUG_USER("SVGA3D command: %d not supported by virtual device.\n",
3654 cmd_id + SVGA_3D_CMD_BASE);
3655 return -EINVAL;
3656}
3657
3658static int vmw_cmd_check_all(struct vmw_private *dev_priv,
3659 struct vmw_sw_context *sw_context, void *buf,
3660 uint32_t size)
3661{
3662 int32_t cur_size = size;
3663 int ret;
3664
3665 sw_context->buf_start = buf;
3666
3667 while (cur_size > 0) {
3668 size = cur_size;
3669 ret = vmw_cmd_check(dev_priv, sw_context, buf, &size);
3670 if (unlikely(ret != 0))
3671 return ret;
3672 buf = (void *)((unsigned long) buf + size);
3673 cur_size -= size;
3674 }
3675
3676 if (unlikely(cur_size != 0)) {
3677 VMW_DEBUG_USER("Command verifier out of sync.\n");
3678 return -EINVAL;
3679 }
3680
3681 return 0;
3682}
3683
3684static void vmw_free_relocations(struct vmw_sw_context *sw_context)
3685{
3686 /* Memory is validation context memory, so no need to free it */
3687 INIT_LIST_HEAD(&sw_context->bo_relocations);
3688}
3689
3690static void vmw_apply_relocations(struct vmw_sw_context *sw_context)
3691{
3692 struct vmw_relocation *reloc;
3693 struct ttm_buffer_object *bo;
3694
3695 list_for_each_entry(reloc, &sw_context->bo_relocations, head) {
3696 bo = &reloc->vbo->base;
3697 switch (bo->mem.mem_type) {
3698 case TTM_PL_VRAM:
3699 reloc->location->offset += bo->mem.start << PAGE_SHIFT;
3700 reloc->location->gmrId = SVGA_GMR_FRAMEBUFFER;
3701 break;
3702 case VMW_PL_GMR:
3703 reloc->location->gmrId = bo->mem.start;
3704 break;
3705 case VMW_PL_MOB:
3706 *reloc->mob_loc = bo->mem.start;
3707 break;
3708 default:
3709 BUG();
3710 }
3711 }
3712 vmw_free_relocations(sw_context);
3713}
3714
3715static int vmw_resize_cmd_bounce(struct vmw_sw_context *sw_context,
3716 uint32_t size)
3717{
3718 if (likely(sw_context->cmd_bounce_size >= size))
3719 return 0;
3720
3721 if (sw_context->cmd_bounce_size == 0)
3722 sw_context->cmd_bounce_size = VMWGFX_CMD_BOUNCE_INIT_SIZE;
3723
3724 while (sw_context->cmd_bounce_size < size) {
3725 sw_context->cmd_bounce_size =
3726 PAGE_ALIGN(sw_context->cmd_bounce_size +
3727 (sw_context->cmd_bounce_size >> 1));
3728 }
3729
3730 vfree(sw_context->cmd_bounce);
3731 sw_context->cmd_bounce = vmalloc(sw_context->cmd_bounce_size);
3732
3733 if (sw_context->cmd_bounce == NULL) {
3734 VMW_DEBUG_USER("Failed to allocate command bounce buffer.\n");
3735 sw_context->cmd_bounce_size = 0;
3736 return -ENOMEM;
3737 }
3738
3739 return 0;
3740}
3741
3742/**
3743 * vmw_execbuf_fence_commands - create and submit a command stream fence
3744 *
3745 * Creates a fence object and submits a command stream marker.
3746 * If this fails for some reason, We sync the fifo and return NULL.
3747 * It is then safe to fence buffers with a NULL pointer.
3748 *
3749 * If @p_handle is not NULL @file_priv must also not be NULL. Creates a
3750 * userspace handle if @p_handle is not NULL, otherwise not.
3751 */
3752
3753int vmw_execbuf_fence_commands(struct drm_file *file_priv,
3754 struct vmw_private *dev_priv,
3755 struct vmw_fence_obj **p_fence,
3756 uint32_t *p_handle)
3757{
3758 uint32_t sequence;
3759 int ret;
3760 bool synced = false;
3761
3762 /* p_handle implies file_priv. */
3763 BUG_ON(p_handle != NULL && file_priv == NULL);
3764
3765 ret = vmw_fifo_send_fence(dev_priv, &sequence);
3766 if (unlikely(ret != 0)) {
3767 VMW_DEBUG_USER("Fence submission error. Syncing.\n");
3768 synced = true;
3769 }
3770
3771 if (p_handle != NULL)
3772 ret = vmw_user_fence_create(file_priv, dev_priv->fman,
3773 sequence, p_fence, p_handle);
3774 else
3775 ret = vmw_fence_create(dev_priv->fman, sequence, p_fence);
3776
3777 if (unlikely(ret != 0 && !synced)) {
3778 (void) vmw_fallback_wait(dev_priv, false, false, sequence,
3779 false, VMW_FENCE_WAIT_TIMEOUT);
3780 *p_fence = NULL;
3781 }
3782
3783 return ret;
3784}
3785
3786/**
3787 * vmw_execbuf_copy_fence_user - copy fence object information to user-space.
3788 *
3789 * @dev_priv: Pointer to a vmw_private struct.
3790 * @vmw_fp: Pointer to the struct vmw_fpriv representing the calling file.
3791 * @ret: Return value from fence object creation.
3792 * @user_fence_rep: User space address of a struct drm_vmw_fence_rep to which
3793 * the information should be copied.
3794 * @fence: Pointer to the fenc object.
3795 * @fence_handle: User-space fence handle.
3796 * @out_fence_fd: exported file descriptor for the fence. -1 if not used
3797 * @sync_file: Only used to clean up in case of an error in this function.
3798 *
3799 * This function copies fence information to user-space. If copying fails, the
3800 * user-space struct drm_vmw_fence_rep::error member is hopefully left
3801 * untouched, and if it's preloaded with an -EFAULT by user-space, the error
3802 * will hopefully be detected.
3803 *
3804 * Also if copying fails, user-space will be unable to signal the fence object
3805 * so we wait for it immediately, and then unreference the user-space reference.
3806 */
3807void
3808vmw_execbuf_copy_fence_user(struct vmw_private *dev_priv,
3809 struct vmw_fpriv *vmw_fp, int ret,
3810 struct drm_vmw_fence_rep __user *user_fence_rep,
3811 struct vmw_fence_obj *fence, uint32_t fence_handle,
3812 int32_t out_fence_fd, struct sync_file *sync_file)
3813{
3814 struct drm_vmw_fence_rep fence_rep;
3815
3816 if (user_fence_rep == NULL)
3817 return;
3818
3819 memset(&fence_rep, 0, sizeof(fence_rep));
3820
3821 fence_rep.error = ret;
3822 fence_rep.fd = out_fence_fd;
3823 if (ret == 0) {
3824 BUG_ON(fence == NULL);
3825
3826 fence_rep.handle = fence_handle;
3827 fence_rep.seqno = fence->base.seqno;
3828 vmw_update_seqno(dev_priv, &dev_priv->fifo);
3829 fence_rep.passed_seqno = dev_priv->last_read_seqno;
3830 }
3831
3832 /*
3833 * copy_to_user errors will be detected by user space not seeing
3834 * fence_rep::error filled in. Typically user-space would have pre-set
3835 * that member to -EFAULT.
3836 */
3837 ret = copy_to_user(user_fence_rep, &fence_rep,
3838 sizeof(fence_rep));
3839
3840 /*
3841 * User-space lost the fence object. We need to sync and unreference the
3842 * handle.
3843 */
3844 if (unlikely(ret != 0) && (fence_rep.error == 0)) {
3845 if (sync_file)
3846 fput(sync_file->file);
3847
3848 if (fence_rep.fd != -1) {
3849 put_unused_fd(fence_rep.fd);
3850 fence_rep.fd = -1;
3851 }
3852
3853 ttm_ref_object_base_unref(vmw_fp->tfile, fence_handle,
3854 TTM_REF_USAGE);
3855 VMW_DEBUG_USER("Fence copy error. Syncing.\n");
3856 (void) vmw_fence_obj_wait(fence, false, false,
3857 VMW_FENCE_WAIT_TIMEOUT);
3858 }
3859}
3860
3861/**
3862 * vmw_execbuf_submit_fifo - Patch a command batch and submit it using the fifo.
3863 *
3864 * @dev_priv: Pointer to a device private structure.
3865 * @kernel_commands: Pointer to the unpatched command batch.
3866 * @command_size: Size of the unpatched command batch.
3867 * @sw_context: Structure holding the relocation lists.
3868 *
3869 * Side effects: If this function returns 0, then the command batch pointed to
3870 * by @kernel_commands will have been modified.
3871 */
3872static int vmw_execbuf_submit_fifo(struct vmw_private *dev_priv,
3873 void *kernel_commands, u32 command_size,
3874 struct vmw_sw_context *sw_context)
3875{
3876 void *cmd;
3877
3878 if (sw_context->dx_ctx_node)
3879 cmd = VMW_FIFO_RESERVE_DX(dev_priv, command_size,
3880 sw_context->dx_ctx_node->ctx->id);
3881 else
3882 cmd = VMW_FIFO_RESERVE(dev_priv, command_size);
3883
3884 if (!cmd)
3885 return -ENOMEM;
3886
3887 vmw_apply_relocations(sw_context);
3888 memcpy(cmd, kernel_commands, command_size);
3889 vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3890 vmw_resource_relocations_free(&sw_context->res_relocations);
3891 vmw_fifo_commit(dev_priv, command_size);
3892
3893 return 0;
3894}
3895
3896/**
3897 * vmw_execbuf_submit_cmdbuf - Patch a command batch and submit it using the
3898 * command buffer manager.
3899 *
3900 * @dev_priv: Pointer to a device private structure.
3901 * @header: Opaque handle to the command buffer allocation.
3902 * @command_size: Size of the unpatched command batch.
3903 * @sw_context: Structure holding the relocation lists.
3904 *
3905 * Side effects: If this function returns 0, then the command buffer represented
3906 * by @header will have been modified.
3907 */
3908static int vmw_execbuf_submit_cmdbuf(struct vmw_private *dev_priv,
3909 struct vmw_cmdbuf_header *header,
3910 u32 command_size,
3911 struct vmw_sw_context *sw_context)
3912{
3913 u32 id = ((sw_context->dx_ctx_node) ? sw_context->dx_ctx_node->ctx->id :
3914 SVGA3D_INVALID_ID);
3915 void *cmd = vmw_cmdbuf_reserve(dev_priv->cman, command_size, id, false,
3916 header);
3917
3918 vmw_apply_relocations(sw_context);
3919 vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3920 vmw_resource_relocations_free(&sw_context->res_relocations);
3921 vmw_cmdbuf_commit(dev_priv->cman, command_size, header, false);
3922
3923 return 0;
3924}
3925
3926/**
3927 * vmw_execbuf_cmdbuf - Prepare, if possible, a user-space command batch for
3928 * submission using a command buffer.
3929 *
3930 * @dev_priv: Pointer to a device private structure.
3931 * @user_commands: User-space pointer to the commands to be submitted.
3932 * @command_size: Size of the unpatched command batch.
3933 * @header: Out parameter returning the opaque pointer to the command buffer.
3934 *
3935 * This function checks whether we can use the command buffer manager for
3936 * submission and if so, creates a command buffer of suitable size and copies
3937 * the user data into that buffer.
3938 *
3939 * On successful return, the function returns a pointer to the data in the
3940 * command buffer and *@header is set to non-NULL.
3941 *
3942 * If command buffers could not be used, the function will return the value of
3943 * @kernel_commands on function call. That value may be NULL. In that case, the
3944 * value of *@header will be set to NULL.
3945 *
3946 * If an error is encountered, the function will return a pointer error value.
3947 * If the function is interrupted by a signal while sleeping, it will return
3948 * -ERESTARTSYS casted to a pointer error value.
3949 */
3950static void *vmw_execbuf_cmdbuf(struct vmw_private *dev_priv,
3951 void __user *user_commands,
3952 void *kernel_commands, u32 command_size,
3953 struct vmw_cmdbuf_header **header)
3954{
3955 size_t cmdbuf_size;
3956 int ret;
3957
3958 *header = NULL;
3959 if (command_size > SVGA_CB_MAX_SIZE) {
3960 VMW_DEBUG_USER("Command buffer is too large.\n");
3961 return ERR_PTR(-EINVAL);
3962 }
3963
3964 if (!dev_priv->cman || kernel_commands)
3965 return kernel_commands;
3966
3967 /* If possible, add a little space for fencing. */
3968 cmdbuf_size = command_size + 512;
3969 cmdbuf_size = min_t(size_t, cmdbuf_size, SVGA_CB_MAX_SIZE);
3970 kernel_commands = vmw_cmdbuf_alloc(dev_priv->cman, cmdbuf_size, true,
3971 header);
3972 if (IS_ERR(kernel_commands))
3973 return kernel_commands;
3974
3975 ret = copy_from_user(kernel_commands, user_commands, command_size);
3976 if (ret) {
3977 VMW_DEBUG_USER("Failed copying commands.\n");
3978 vmw_cmdbuf_header_free(*header);
3979 *header = NULL;
3980 return ERR_PTR(-EFAULT);
3981 }
3982
3983 return kernel_commands;
3984}
3985
3986static int vmw_execbuf_tie_context(struct vmw_private *dev_priv,
3987 struct vmw_sw_context *sw_context,
3988 uint32_t handle)
3989{
3990 struct vmw_resource *res;
3991 int ret;
3992 unsigned int size;
3993
3994 if (handle == SVGA3D_INVALID_ID)
3995 return 0;
3996
3997 size = vmw_execbuf_res_size(dev_priv, vmw_res_dx_context);
3998 ret = vmw_validation_preload_res(sw_context->ctx, size);
3999 if (ret)
4000 return ret;
4001
4002 res = vmw_user_resource_noref_lookup_handle
4003 (dev_priv, sw_context->fp->tfile, handle,
4004 user_context_converter);
4005 if (IS_ERR(res)) {
4006 VMW_DEBUG_USER("Could not find or user DX context 0x%08x.\n",
4007 (unsigned int) handle);
4008 return PTR_ERR(res);
4009 }
4010
4011 ret = vmw_execbuf_res_noref_val_add(sw_context, res, VMW_RES_DIRTY_SET);
4012 if (unlikely(ret != 0))
4013 return ret;
4014
4015 sw_context->dx_ctx_node = vmw_execbuf_info_from_res(sw_context, res);
4016 sw_context->man = vmw_context_res_man(res);
4017
4018 return 0;
4019}
4020
4021int vmw_execbuf_process(struct drm_file *file_priv,
4022 struct vmw_private *dev_priv,
4023 void __user *user_commands, void *kernel_commands,
4024 uint32_t command_size, uint64_t throttle_us,
4025 uint32_t dx_context_handle,
4026 struct drm_vmw_fence_rep __user *user_fence_rep,
4027 struct vmw_fence_obj **out_fence, uint32_t flags)
4028{
4029 struct vmw_sw_context *sw_context = &dev_priv->ctx;
4030 struct vmw_fence_obj *fence = NULL;
4031 struct vmw_cmdbuf_header *header;
4032 uint32_t handle = 0;
4033 int ret;
4034 int32_t out_fence_fd = -1;
4035 struct sync_file *sync_file = NULL;
4036 DECLARE_VAL_CONTEXT(val_ctx, &sw_context->res_ht, 1);
4037
4038 vmw_validation_set_val_mem(&val_ctx, &dev_priv->vvm);
4039
4040 if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) {
4041 out_fence_fd = get_unused_fd_flags(O_CLOEXEC);
4042 if (out_fence_fd < 0) {
4043 VMW_DEBUG_USER("Failed to get a fence fd.\n");
4044 return out_fence_fd;
4045 }
4046 }
4047
4048 if (throttle_us) {
4049 ret = vmw_wait_lag(dev_priv, &dev_priv->fifo.marker_queue,
4050 throttle_us);
4051
4052 if (ret)
4053 goto out_free_fence_fd;
4054 }
4055
4056 kernel_commands = vmw_execbuf_cmdbuf(dev_priv, user_commands,
4057 kernel_commands, command_size,
4058 &header);
4059 if (IS_ERR(kernel_commands)) {
4060 ret = PTR_ERR(kernel_commands);
4061 goto out_free_fence_fd;
4062 }
4063
4064 ret = mutex_lock_interruptible(&dev_priv->cmdbuf_mutex);
4065 if (ret) {
4066 ret = -ERESTARTSYS;
4067 goto out_free_header;
4068 }
4069
4070 sw_context->kernel = false;
4071 if (kernel_commands == NULL) {
4072 ret = vmw_resize_cmd_bounce(sw_context, command_size);
4073 if (unlikely(ret != 0))
4074 goto out_unlock;
4075
4076 ret = copy_from_user(sw_context->cmd_bounce, user_commands,
4077 command_size);
4078 if (unlikely(ret != 0)) {
4079 ret = -EFAULT;
4080 VMW_DEBUG_USER("Failed copying commands.\n");
4081 goto out_unlock;
4082 }
4083
4084 kernel_commands = sw_context->cmd_bounce;
4085 } else if (!header) {
4086 sw_context->kernel = true;
4087 }
4088
4089 sw_context->fp = vmw_fpriv(file_priv);
4090 INIT_LIST_HEAD(&sw_context->ctx_list);
4091 sw_context->cur_query_bo = dev_priv->pinned_bo;
4092 sw_context->last_query_ctx = NULL;
4093 sw_context->needs_post_query_barrier = false;
4094 sw_context->dx_ctx_node = NULL;
4095 sw_context->dx_query_mob = NULL;
4096 sw_context->dx_query_ctx = NULL;
4097 memset(sw_context->res_cache, 0, sizeof(sw_context->res_cache));
4098 INIT_LIST_HEAD(&sw_context->res_relocations);
4099 INIT_LIST_HEAD(&sw_context->bo_relocations);
4100
4101 if (sw_context->staged_bindings)
4102 vmw_binding_state_reset(sw_context->staged_bindings);
4103
4104 if (!sw_context->res_ht_initialized) {
4105 ret = drm_ht_create(&sw_context->res_ht, VMW_RES_HT_ORDER);
4106 if (unlikely(ret != 0))
4107 goto out_unlock;
4108
4109 sw_context->res_ht_initialized = true;
4110 }
4111
4112 INIT_LIST_HEAD(&sw_context->staged_cmd_res);
4113 sw_context->ctx = &val_ctx;
4114 ret = vmw_execbuf_tie_context(dev_priv, sw_context, dx_context_handle);
4115 if (unlikely(ret != 0))
4116 goto out_err_nores;
4117
4118 ret = vmw_cmd_check_all(dev_priv, sw_context, kernel_commands,
4119 command_size);
4120 if (unlikely(ret != 0))
4121 goto out_err_nores;
4122
4123 ret = vmw_resources_reserve(sw_context);
4124 if (unlikely(ret != 0))
4125 goto out_err_nores;
4126
4127 ret = vmw_validation_bo_reserve(&val_ctx, true);
4128 if (unlikely(ret != 0))
4129 goto out_err_nores;
4130
4131 ret = vmw_validation_bo_validate(&val_ctx, true);
4132 if (unlikely(ret != 0))
4133 goto out_err;
4134
4135 ret = vmw_validation_res_validate(&val_ctx, true);
4136 if (unlikely(ret != 0))
4137 goto out_err;
4138
4139 vmw_validation_drop_ht(&val_ctx);
4140
4141 ret = mutex_lock_interruptible(&dev_priv->binding_mutex);
4142 if (unlikely(ret != 0)) {
4143 ret = -ERESTARTSYS;
4144 goto out_err;
4145 }
4146
4147 if (dev_priv->has_mob) {
4148 ret = vmw_rebind_contexts(sw_context);
4149 if (unlikely(ret != 0))
4150 goto out_unlock_binding;
4151 }
4152
4153 if (!header) {
4154 ret = vmw_execbuf_submit_fifo(dev_priv, kernel_commands,
4155 command_size, sw_context);
4156 } else {
4157 ret = vmw_execbuf_submit_cmdbuf(dev_priv, header, command_size,
4158 sw_context);
4159 header = NULL;
4160 }
4161 mutex_unlock(&dev_priv->binding_mutex);
4162 if (ret)
4163 goto out_err;
4164
4165 vmw_query_bo_switch_commit(dev_priv, sw_context);
4166 ret = vmw_execbuf_fence_commands(file_priv, dev_priv, &fence,
4167 (user_fence_rep) ? &handle : NULL);
4168 /*
4169 * This error is harmless, because if fence submission fails,
4170 * vmw_fifo_send_fence will sync. The error will be propagated to
4171 * user-space in @fence_rep
4172 */
4173 if (ret != 0)
4174 VMW_DEBUG_USER("Fence submission error. Syncing.\n");
4175
4176 vmw_execbuf_bindings_commit(sw_context, false);
4177 vmw_bind_dx_query_mob(sw_context);
4178 vmw_validation_res_unreserve(&val_ctx, false);
4179
4180 vmw_validation_bo_fence(sw_context->ctx, fence);
4181
4182 if (unlikely(dev_priv->pinned_bo != NULL && !dev_priv->query_cid_valid))
4183 __vmw_execbuf_release_pinned_bo(dev_priv, fence);
4184
4185 /*
4186 * If anything fails here, give up trying to export the fence and do a
4187 * sync since the user mode will not be able to sync the fence itself.
4188 * This ensures we are still functionally correct.
4189 */
4190 if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) {
4191
4192 sync_file = sync_file_create(&fence->base);
4193 if (!sync_file) {
4194 VMW_DEBUG_USER("Sync file create failed for fence\n");
4195 put_unused_fd(out_fence_fd);
4196 out_fence_fd = -1;
4197
4198 (void) vmw_fence_obj_wait(fence, false, false,
4199 VMW_FENCE_WAIT_TIMEOUT);
4200 } else {
4201 /* Link the fence with the FD created earlier */
4202 fd_install(out_fence_fd, sync_file->file);
4203 }
4204 }
4205
4206 vmw_execbuf_copy_fence_user(dev_priv, vmw_fpriv(file_priv), ret,
4207 user_fence_rep, fence, handle, out_fence_fd,
4208 sync_file);
4209
4210 /* Don't unreference when handing fence out */
4211 if (unlikely(out_fence != NULL)) {
4212 *out_fence = fence;
4213 fence = NULL;
4214 } else if (likely(fence != NULL)) {
4215 vmw_fence_obj_unreference(&fence);
4216 }
4217
4218 vmw_cmdbuf_res_commit(&sw_context->staged_cmd_res);
4219 mutex_unlock(&dev_priv->cmdbuf_mutex);
4220
4221 /*
4222 * Unreference resources outside of the cmdbuf_mutex to avoid deadlocks
4223 * in resource destruction paths.
4224 */
4225 vmw_validation_unref_lists(&val_ctx);
4226
4227 return 0;
4228
4229out_unlock_binding:
4230 mutex_unlock(&dev_priv->binding_mutex);
4231out_err:
4232 vmw_validation_bo_backoff(&val_ctx);
4233out_err_nores:
4234 vmw_execbuf_bindings_commit(sw_context, true);
4235 vmw_validation_res_unreserve(&val_ctx, true);
4236 vmw_resource_relocations_free(&sw_context->res_relocations);
4237 vmw_free_relocations(sw_context);
4238 if (unlikely(dev_priv->pinned_bo != NULL && !dev_priv->query_cid_valid))
4239 __vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4240out_unlock:
4241 vmw_cmdbuf_res_revert(&sw_context->staged_cmd_res);
4242 vmw_validation_drop_ht(&val_ctx);
4243 WARN_ON(!list_empty(&sw_context->ctx_list));
4244 mutex_unlock(&dev_priv->cmdbuf_mutex);
4245
4246 /*
4247 * Unreference resources outside of the cmdbuf_mutex to avoid deadlocks
4248 * in resource destruction paths.
4249 */
4250 vmw_validation_unref_lists(&val_ctx);
4251out_free_header:
4252 if (header)
4253 vmw_cmdbuf_header_free(header);
4254out_free_fence_fd:
4255 if (out_fence_fd >= 0)
4256 put_unused_fd(out_fence_fd);
4257
4258 return ret;
4259}
4260
4261/**
4262 * vmw_execbuf_unpin_panic - Idle the fifo and unpin the query buffer.
4263 *
4264 * @dev_priv: The device private structure.
4265 *
4266 * This function is called to idle the fifo and unpin the query buffer if the
4267 * normal way to do this hits an error, which should typically be extremely
4268 * rare.
4269 */
4270static void vmw_execbuf_unpin_panic(struct vmw_private *dev_priv)
4271{
4272 VMW_DEBUG_USER("Can't unpin query buffer. Trying to recover.\n");
4273
4274 (void) vmw_fallback_wait(dev_priv, false, true, 0, false, 10*HZ);
4275 vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4276 if (dev_priv->dummy_query_bo_pinned) {
4277 vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4278 dev_priv->dummy_query_bo_pinned = false;
4279 }
4280}
4281
4282
4283/**
4284 * __vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned query
4285 * bo.
4286 *
4287 * @dev_priv: The device private structure.
4288 * @fence: If non-NULL should point to a struct vmw_fence_obj issued _after_ a
4289 * query barrier that flushes all queries touching the current buffer pointed to
4290 * by @dev_priv->pinned_bo
4291 *
4292 * This function should be used to unpin the pinned query bo, or as a query
4293 * barrier when we need to make sure that all queries have finished before the
4294 * next fifo command. (For example on hardware context destructions where the
4295 * hardware may otherwise leak unfinished queries).
4296 *
4297 * This function does not return any failure codes, but make attempts to do safe
4298 * unpinning in case of errors.
4299 *
4300 * The function will synchronize on the previous query barrier, and will thus
4301 * not finish until that barrier has executed.
4302 *
4303 * the @dev_priv->cmdbuf_mutex needs to be held by the current thread before
4304 * calling this function.
4305 */
4306void __vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv,
4307 struct vmw_fence_obj *fence)
4308{
4309 int ret = 0;
4310 struct vmw_fence_obj *lfence = NULL;
4311 DECLARE_VAL_CONTEXT(val_ctx, NULL, 0);
4312
4313 if (dev_priv->pinned_bo == NULL)
4314 goto out_unlock;
4315
4316 ret = vmw_validation_add_bo(&val_ctx, dev_priv->pinned_bo, false,
4317 false);
4318 if (ret)
4319 goto out_no_reserve;
4320
4321 ret = vmw_validation_add_bo(&val_ctx, dev_priv->dummy_query_bo, false,
4322 false);
4323 if (ret)
4324 goto out_no_reserve;
4325
4326 ret = vmw_validation_bo_reserve(&val_ctx, false);
4327 if (ret)
4328 goto out_no_reserve;
4329
4330 if (dev_priv->query_cid_valid) {
4331 BUG_ON(fence != NULL);
4332 ret = vmw_fifo_emit_dummy_query(dev_priv, dev_priv->query_cid);
4333 if (ret)
4334 goto out_no_emit;
4335 dev_priv->query_cid_valid = false;
4336 }
4337
4338 vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4339 if (dev_priv->dummy_query_bo_pinned) {
4340 vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4341 dev_priv->dummy_query_bo_pinned = false;
4342 }
4343 if (fence == NULL) {
4344 (void) vmw_execbuf_fence_commands(NULL, dev_priv, &lfence,
4345 NULL);
4346 fence = lfence;
4347 }
4348 vmw_validation_bo_fence(&val_ctx, fence);
4349 if (lfence != NULL)
4350 vmw_fence_obj_unreference(&lfence);
4351
4352 vmw_validation_unref_lists(&val_ctx);
4353 vmw_bo_unreference(&dev_priv->pinned_bo);
4354
4355out_unlock:
4356 return;
4357out_no_emit:
4358 vmw_validation_bo_backoff(&val_ctx);
4359out_no_reserve:
4360 vmw_validation_unref_lists(&val_ctx);
4361 vmw_execbuf_unpin_panic(dev_priv);
4362 vmw_bo_unreference(&dev_priv->pinned_bo);
4363}
4364
4365/**
4366 * vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned query bo.
4367 *
4368 * @dev_priv: The device private structure.
4369 *
4370 * This function should be used to unpin the pinned query bo, or as a query
4371 * barrier when we need to make sure that all queries have finished before the
4372 * next fifo command. (For example on hardware context destructions where the
4373 * hardware may otherwise leak unfinished queries).
4374 *
4375 * This function does not return any failure codes, but make attempts to do safe
4376 * unpinning in case of errors.
4377 *
4378 * The function will synchronize on the previous query barrier, and will thus
4379 * not finish until that barrier has executed.
4380 */
4381void vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv)
4382{
4383 mutex_lock(&dev_priv->cmdbuf_mutex);
4384 if (dev_priv->query_cid_valid)
4385 __vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4386 mutex_unlock(&dev_priv->cmdbuf_mutex);
4387}
4388
4389int vmw_execbuf_ioctl(struct drm_device *dev, void *data,
4390 struct drm_file *file_priv)
4391{
4392 struct vmw_private *dev_priv = vmw_priv(dev);
4393 struct drm_vmw_execbuf_arg *arg = data;
4394 int ret;
4395 struct dma_fence *in_fence = NULL;
4396
4397 /*
4398 * Extend the ioctl argument while maintaining backwards compatibility:
4399 * We take different code paths depending on the value of arg->version.
4400 *
4401 * Note: The ioctl argument is extended and zeropadded by core DRM.
4402 */
4403 if (unlikely(arg->version > DRM_VMW_EXECBUF_VERSION ||
4404 arg->version == 0)) {
4405 VMW_DEBUG_USER("Incorrect execbuf version.\n");
4406 return -EINVAL;
4407 }
4408
4409 switch (arg->version) {
4410 case 1:
4411 /* For v1 core DRM have extended + zeropadded the data */
4412 arg->context_handle = (uint32_t) -1;
4413 break;
4414 case 2:
4415 default:
4416 /* For v2 and later core DRM would have correctly copied it */
4417 break;
4418 }
4419
4420 /* If imported a fence FD from elsewhere, then wait on it */
4421 if (arg->flags & DRM_VMW_EXECBUF_FLAG_IMPORT_FENCE_FD) {
4422 in_fence = sync_file_get_fence(arg->imported_fence_fd);
4423
4424 if (!in_fence) {
4425 VMW_DEBUG_USER("Cannot get imported fence\n");
4426 return -EINVAL;
4427 }
4428
4429 ret = vmw_wait_dma_fence(dev_priv->fman, in_fence);
4430 if (ret)
4431 goto out;
4432 }
4433
4434 ret = ttm_read_lock(&dev_priv->reservation_sem, true);
4435 if (unlikely(ret != 0))
4436 return ret;
4437
4438 ret = vmw_execbuf_process(file_priv, dev_priv,
4439 (void __user *)(unsigned long)arg->commands,
4440 NULL, arg->command_size, arg->throttle_us,
4441 arg->context_handle,
4442 (void __user *)(unsigned long)arg->fence_rep,
4443 NULL, arg->flags);
4444
4445 ttm_read_unlock(&dev_priv->reservation_sem);
4446 if (unlikely(ret != 0))
4447 goto out;
4448
4449 vmw_kms_cursor_post_execbuf(dev_priv);
4450
4451out:
4452 if (in_fence)
4453 dma_fence_put(in_fence);
4454 return ret;
4455}