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v6.13.7
   1// SPDX-License-Identifier: GPL-2.0 OR MIT
   2/**************************************************************************
   3 *
   4 * Copyright 2009 - 2023 VMware, Inc., Palo Alto, CA., USA
   5 *
   6 * Permission is hereby granted, free of charge, to any person obtaining a
   7 * copy of this software and associated documentation files (the
   8 * "Software"), to deal in the Software without restriction, including
   9 * without limitation the rights to use, copy, modify, merge, publish,
  10 * distribute, sub license, and/or sell copies of the Software, and to
  11 * permit persons to whom the Software is furnished to do so, subject to
  12 * the following conditions:
  13 *
  14 * The above copyright notice and this permission notice (including the
  15 * next paragraph) shall be included in all copies or substantial portions
  16 * of the Software.
  17 *
  18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  20 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
  21 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
  22 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
  23 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
  24 * USE OR OTHER DEALINGS IN THE SOFTWARE.
  25 *
  26 **************************************************************************/
  27#include "vmwgfx_binding.h"
  28#include "vmwgfx_bo.h"
  29#include "vmwgfx_drv.h"
  30#include "vmwgfx_mksstat.h"
  31#include "vmwgfx_so.h"
  32
  33#include <drm/ttm/ttm_bo.h>
 
 
  34#include <drm/ttm/ttm_placement.h>
 
 
  35
  36#include <linux/sync_file.h>
  37#include <linux/hashtable.h>
  38#include <linux/vmalloc.h>
  39
  40/*
  41 * Helper macro to get dx_ctx_node if available otherwise print an error
  42 * message. This is for use in command verifier function where if dx_ctx_node
  43 * is not set then command is invalid.
  44 */
  45#define VMW_GET_CTX_NODE(__sw_context)                                        \
  46({                                                                            \
  47	__sw_context->dx_ctx_node ? __sw_context->dx_ctx_node : ({            \
  48		VMW_DEBUG_USER("SM context is not set at %s\n", __func__);    \
  49		__sw_context->dx_ctx_node;                                    \
  50	});                                                                   \
  51})
  52
  53#define VMW_DECLARE_CMD_VAR(__var, __type)                                    \
  54	struct {                                                              \
  55		SVGA3dCmdHeader header;                                       \
  56		__type body;                                                  \
  57	} __var
  58
  59/**
  60 * struct vmw_relocation - Buffer object relocation
  61 *
  62 * @head: List head for the command submission context's relocation list
  63 * @vbo: Non ref-counted pointer to buffer object
  64 * @mob_loc: Pointer to location for mob id to be modified
  65 * @location: Pointer to location for guest pointer to be modified
  66 */
  67struct vmw_relocation {
  68	struct list_head head;
  69	struct vmw_bo *vbo;
  70	union {
  71		SVGAMobId *mob_loc;
  72		SVGAGuestPtr *location;
  73	};
  74};
  75
  76/**
  77 * enum vmw_resource_relocation_type - Relocation type for resources
  78 *
  79 * @vmw_res_rel_normal: Traditional relocation. The resource id in the
  80 * command stream is replaced with the actual id after validation.
  81 * @vmw_res_rel_nop: NOP relocation. The command is unconditionally replaced
  82 * with a NOP.
  83 * @vmw_res_rel_cond_nop: Conditional NOP relocation. If the resource id after
  84 * validation is -1, the command is replaced with a NOP. Otherwise no action.
  85 * @vmw_res_rel_max: Last value in the enum - used for error checking
  86*/
  87enum vmw_resource_relocation_type {
  88	vmw_res_rel_normal,
  89	vmw_res_rel_nop,
  90	vmw_res_rel_cond_nop,
  91	vmw_res_rel_max
  92};
  93
  94/**
  95 * struct vmw_resource_relocation - Relocation info for resources
  96 *
  97 * @head: List head for the software context's relocation list.
  98 * @res: Non-ref-counted pointer to the resource.
  99 * @offset: Offset of single byte entries into the command buffer where the id
 100 * that needs fixup is located.
 101 * @rel_type: Type of relocation.
 102 */
 103struct vmw_resource_relocation {
 104	struct list_head head;
 105	const struct vmw_resource *res;
 106	u32 offset:29;
 107	enum vmw_resource_relocation_type rel_type:3;
 108};
 109
 110/**
 111 * struct vmw_ctx_validation_info - Extra validation metadata for contexts
 112 *
 113 * @head: List head of context list
 114 * @ctx: The context resource
 115 * @cur: The context's persistent binding state
 116 * @staged: The binding state changes of this command buffer
 117 */
 118struct vmw_ctx_validation_info {
 119	struct list_head head;
 120	struct vmw_resource *ctx;
 121	struct vmw_ctx_binding_state *cur;
 122	struct vmw_ctx_binding_state *staged;
 123};
 124
 125/**
 126 * struct vmw_cmd_entry - Describe a command for the verifier
 127 *
 128 * @func: Call-back to handle the command.
 129 * @user_allow: Whether allowed from the execbuf ioctl.
 130 * @gb_disable: Whether disabled if guest-backed objects are available.
 131 * @gb_enable: Whether enabled iff guest-backed objects are available.
 132 * @cmd_name: Name of the command.
 133 */
 134struct vmw_cmd_entry {
 135	int (*func) (struct vmw_private *, struct vmw_sw_context *,
 136		     SVGA3dCmdHeader *);
 137	bool user_allow;
 138	bool gb_disable;
 139	bool gb_enable;
 140	const char *cmd_name;
 141};
 142
 143#define VMW_CMD_DEF(_cmd, _func, _user_allow, _gb_disable, _gb_enable)	\
 144	[(_cmd) - SVGA_3D_CMD_BASE] = {(_func), (_user_allow),\
 145				       (_gb_disable), (_gb_enable), #_cmd}
 146
 147static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
 148					struct vmw_sw_context *sw_context,
 149					struct vmw_resource *ctx);
 150static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
 151				 struct vmw_sw_context *sw_context,
 152				 SVGAMobId *id,
 153				 struct vmw_bo **vmw_bo_p);
 154/**
 155 * vmw_ptr_diff - Compute the offset from a to b in bytes
 156 *
 157 * @a: A starting pointer.
 158 * @b: A pointer offset in the same address space.
 159 *
 160 * Returns: The offset in bytes between the two pointers.
 161 */
 162static size_t vmw_ptr_diff(void *a, void *b)
 163{
 164	return (unsigned long) b - (unsigned long) a;
 165}
 166
 167/**
 168 * vmw_execbuf_bindings_commit - Commit modified binding state
 169 *
 170 * @sw_context: The command submission context
 171 * @backoff: Whether this is part of the error path and binding state changes
 172 * should be ignored
 173 */
 174static void vmw_execbuf_bindings_commit(struct vmw_sw_context *sw_context,
 175					bool backoff)
 176{
 177	struct vmw_ctx_validation_info *entry;
 178
 179	list_for_each_entry(entry, &sw_context->ctx_list, head) {
 180		if (!backoff)
 181			vmw_binding_state_commit(entry->cur, entry->staged);
 182
 183		if (entry->staged != sw_context->staged_bindings)
 184			vmw_binding_state_free(entry->staged);
 185		else
 186			sw_context->staged_bindings_inuse = false;
 187	}
 188
 189	/* List entries are freed with the validation context */
 190	INIT_LIST_HEAD(&sw_context->ctx_list);
 191}
 192
 193/**
 194 * vmw_bind_dx_query_mob - Bind the DX query MOB if referenced
 195 *
 196 * @sw_context: The command submission context
 197 */
 198static void vmw_bind_dx_query_mob(struct vmw_sw_context *sw_context)
 199{
 200	if (sw_context->dx_query_mob)
 201		vmw_context_bind_dx_query(sw_context->dx_query_ctx,
 202					  sw_context->dx_query_mob);
 203}
 204
 205/**
 206 * vmw_cmd_ctx_first_setup - Perform the setup needed when a context is added to
 207 * the validate list.
 208 *
 209 * @dev_priv: Pointer to the device private:
 210 * @sw_context: The command submission context
 211 * @res: Pointer to the resource
 212 * @node: The validation node holding the context resource metadata
 213 */
 214static int vmw_cmd_ctx_first_setup(struct vmw_private *dev_priv,
 215				   struct vmw_sw_context *sw_context,
 216				   struct vmw_resource *res,
 217				   struct vmw_ctx_validation_info *node)
 218{
 219	int ret;
 220
 221	ret = vmw_resource_context_res_add(dev_priv, sw_context, res);
 222	if (unlikely(ret != 0))
 223		goto out_err;
 224
 225	if (!sw_context->staged_bindings) {
 226		sw_context->staged_bindings = vmw_binding_state_alloc(dev_priv);
 227		if (IS_ERR(sw_context->staged_bindings)) {
 228			ret = PTR_ERR(sw_context->staged_bindings);
 229			sw_context->staged_bindings = NULL;
 230			goto out_err;
 231		}
 232	}
 233
 234	if (sw_context->staged_bindings_inuse) {
 235		node->staged = vmw_binding_state_alloc(dev_priv);
 236		if (IS_ERR(node->staged)) {
 237			ret = PTR_ERR(node->staged);
 238			node->staged = NULL;
 239			goto out_err;
 240		}
 241	} else {
 242		node->staged = sw_context->staged_bindings;
 243		sw_context->staged_bindings_inuse = true;
 244	}
 245
 246	node->ctx = res;
 247	node->cur = vmw_context_binding_state(res);
 248	list_add_tail(&node->head, &sw_context->ctx_list);
 249
 250	return 0;
 251
 252out_err:
 253	return ret;
 254}
 255
 256/**
 257 * vmw_execbuf_res_size - calculate extra size fore the resource validation node
 258 *
 259 * @dev_priv: Pointer to the device private struct.
 260 * @res_type: The resource type.
 261 *
 262 * Guest-backed contexts and DX contexts require extra size to store execbuf
 263 * private information in the validation node. Typically the binding manager
 264 * associated data structures.
 265 *
 266 * Returns: The extra size requirement based on resource type.
 267 */
 268static unsigned int vmw_execbuf_res_size(struct vmw_private *dev_priv,
 269					 enum vmw_res_type res_type)
 270{
 271	return (res_type == vmw_res_dx_context ||
 272		(res_type == vmw_res_context && dev_priv->has_mob)) ?
 273		sizeof(struct vmw_ctx_validation_info) : 0;
 274}
 275
 276/**
 277 * vmw_execbuf_rcache_update - Update a resource-node cache entry
 278 *
 279 * @rcache: Pointer to the entry to update.
 280 * @res: Pointer to the resource.
 281 * @private: Pointer to the execbuf-private space in the resource validation
 282 * node.
 283 */
 284static void vmw_execbuf_rcache_update(struct vmw_res_cache_entry *rcache,
 285				      struct vmw_resource *res,
 286				      void *private)
 287{
 288	rcache->res = res;
 289	rcache->private = private;
 290	rcache->valid = 1;
 291	rcache->valid_handle = 0;
 292}
 293
 294enum vmw_val_add_flags {
 295	vmw_val_add_flag_none  =      0,
 296	vmw_val_add_flag_noctx = 1 << 0,
 297};
 298
 299/**
 300 * vmw_execbuf_res_val_add - Add a resource to the validation list.
 
 301 *
 302 * @sw_context: Pointer to the software context.
 303 * @res: Unreferenced rcu-protected pointer to the resource.
 304 * @dirty: Whether to change dirty status.
 305 * @flags: specifies whether to use the context or not
 306 *
 307 * Returns: 0 on success. Negative error code on failure. Typical error codes
 308 * are %-EINVAL on inconsistency and %-ESRCH if the resource was doomed.
 309 */
 310static int vmw_execbuf_res_val_add(struct vmw_sw_context *sw_context,
 311				   struct vmw_resource *res,
 312				   u32 dirty,
 313				   u32 flags)
 314{
 315	struct vmw_private *dev_priv = res->dev_priv;
 316	int ret;
 317	enum vmw_res_type res_type = vmw_res_type(res);
 318	struct vmw_res_cache_entry *rcache;
 319	struct vmw_ctx_validation_info *ctx_info;
 320	bool first_usage;
 321	unsigned int priv_size;
 322
 323	rcache = &sw_context->res_cache[res_type];
 324	if (likely(rcache->valid && rcache->res == res)) {
 325		if (dirty)
 326			vmw_validation_res_set_dirty(sw_context->ctx,
 327						     rcache->private, dirty);
 
 328		return 0;
 329	}
 330
 331	if ((flags & vmw_val_add_flag_noctx) != 0) {
 332		ret = vmw_validation_add_resource(sw_context->ctx, res, 0, dirty,
 333						  (void **)&ctx_info, NULL);
 334		if (ret)
 335			return ret;
 
 
 336
 337	} else {
 338		priv_size = vmw_execbuf_res_size(dev_priv, res_type);
 339		ret = vmw_validation_add_resource(sw_context->ctx, res, priv_size,
 340						  dirty, (void **)&ctx_info,
 341						  &first_usage);
 342		if (ret)
 343			return ret;
 344
 345		if (priv_size && first_usage) {
 346			ret = vmw_cmd_ctx_first_setup(dev_priv, sw_context, res,
 347						      ctx_info);
 348			if (ret) {
 349				VMW_DEBUG_USER("Failed first usage context setup.\n");
 350				return ret;
 351			}
 352		}
 353	}
 354
 355	vmw_execbuf_rcache_update(rcache, res, ctx_info);
 356	return 0;
 357}
 358
 359/**
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 360 * vmw_view_res_val_add - Add a view and the surface it's pointing to to the
 361 * validation list
 362 *
 363 * @sw_context: The software context holding the validation list.
 364 * @view: Pointer to the view resource.
 365 *
 366 * Returns 0 if success, negative error code otherwise.
 367 */
 368static int vmw_view_res_val_add(struct vmw_sw_context *sw_context,
 369				struct vmw_resource *view)
 370{
 371	int ret;
 372
 373	/*
 374	 * First add the resource the view is pointing to, otherwise it may be
 375	 * swapped out when the view is validated.
 376	 */
 377	ret = vmw_execbuf_res_val_add(sw_context, vmw_view_srf(view),
 378				      vmw_view_dirtying(view), vmw_val_add_flag_noctx);
 379	if (ret)
 380		return ret;
 381
 382	return vmw_execbuf_res_val_add(sw_context, view, VMW_RES_DIRTY_NONE,
 383				       vmw_val_add_flag_noctx);
 384}
 385
 386/**
 387 * vmw_view_id_val_add - Look up a view and add it and the surface it's pointing
 388 * to to the validation list.
 389 *
 390 * @sw_context: The software context holding the validation list.
 391 * @view_type: The view type to look up.
 392 * @id: view id of the view.
 393 *
 394 * The view is represented by a view id and the DX context it's created on, or
 395 * scheduled for creation on. If there is no DX context set, the function will
 396 * return an -EINVAL error pointer.
 397 *
 398 * Returns: Unreferenced pointer to the resource on success, negative error
 399 * pointer on failure.
 400 */
 401static struct vmw_resource *
 402vmw_view_id_val_add(struct vmw_sw_context *sw_context,
 403		    enum vmw_view_type view_type, u32 id)
 404{
 405	struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
 406	struct vmw_resource *view;
 407	int ret;
 408
 409	if (!ctx_node)
 410		return ERR_PTR(-EINVAL);
 411
 412	view = vmw_view_lookup(sw_context->man, view_type, id);
 413	if (IS_ERR(view))
 414		return view;
 415
 416	ret = vmw_view_res_val_add(sw_context, view);
 417	if (ret)
 418		return ERR_PTR(ret);
 419
 420	return view;
 421}
 422
 423/**
 424 * vmw_resource_context_res_add - Put resources previously bound to a context on
 425 * the validation list
 426 *
 427 * @dev_priv: Pointer to a device private structure
 428 * @sw_context: Pointer to a software context used for this command submission
 429 * @ctx: Pointer to the context resource
 430 *
 431 * This function puts all resources that were previously bound to @ctx on the
 432 * resource validation list. This is part of the context state reemission
 433 */
 434static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
 435					struct vmw_sw_context *sw_context,
 436					struct vmw_resource *ctx)
 437{
 438	struct list_head *binding_list;
 439	struct vmw_ctx_bindinfo *entry;
 440	int ret = 0;
 441	struct vmw_resource *res;
 442	u32 i;
 443	u32 cotable_max = has_sm5_context(ctx->dev_priv) ?
 444		SVGA_COTABLE_MAX : SVGA_COTABLE_DX10_MAX;
 445
 446	/* Add all cotables to the validation list. */
 447	if (has_sm4_context(dev_priv) &&
 448	    vmw_res_type(ctx) == vmw_res_dx_context) {
 449		for (i = 0; i < cotable_max; ++i) {
 450			res = vmw_context_cotable(ctx, i);
 451			if (IS_ERR_OR_NULL(res))
 452				continue;
 453
 454			ret = vmw_execbuf_res_val_add(sw_context, res,
 455						      VMW_RES_DIRTY_SET,
 456						      vmw_val_add_flag_noctx);
 457			if (unlikely(ret != 0))
 458				return ret;
 459		}
 460	}
 461
 462	/* Add all resources bound to the context to the validation list */
 463	mutex_lock(&dev_priv->binding_mutex);
 464	binding_list = vmw_context_binding_list(ctx);
 465
 466	list_for_each_entry(entry, binding_list, ctx_list) {
 467		if (vmw_res_type(entry->res) == vmw_res_view)
 468			ret = vmw_view_res_val_add(sw_context, entry->res);
 469		else
 470			ret = vmw_execbuf_res_val_add(sw_context, entry->res,
 471						      vmw_binding_dirtying(entry->bt),
 472						      vmw_val_add_flag_noctx);
 473		if (unlikely(ret != 0))
 474			break;
 475	}
 476
 477	if (has_sm4_context(dev_priv) &&
 478	    vmw_res_type(ctx) == vmw_res_dx_context) {
 479		struct vmw_bo *dx_query_mob;
 480
 481		dx_query_mob = vmw_context_get_dx_query_mob(ctx);
 482		if (dx_query_mob) {
 483			vmw_bo_placement_set(dx_query_mob,
 484					     VMW_BO_DOMAIN_MOB,
 485					     VMW_BO_DOMAIN_MOB);
 486			ret = vmw_validation_add_bo(sw_context->ctx,
 487						    dx_query_mob);
 488		}
 489	}
 490
 491	mutex_unlock(&dev_priv->binding_mutex);
 492	return ret;
 493}
 494
 495/**
 496 * vmw_resource_relocation_add - Add a relocation to the relocation list
 497 *
 498 * @sw_context: Pointer to the software context.
 499 * @res: The resource.
 500 * @offset: Offset into the command buffer currently being parsed where the id
 501 * that needs fixup is located. Granularity is one byte.
 502 * @rel_type: Relocation type.
 503 */
 504static int vmw_resource_relocation_add(struct vmw_sw_context *sw_context,
 505				       const struct vmw_resource *res,
 506				       unsigned long offset,
 507				       enum vmw_resource_relocation_type
 508				       rel_type)
 509{
 510	struct vmw_resource_relocation *rel;
 511
 512	rel = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*rel));
 513	if (unlikely(!rel)) {
 514		VMW_DEBUG_USER("Failed to allocate a resource relocation.\n");
 515		return -ENOMEM;
 516	}
 517
 518	rel->res = res;
 519	rel->offset = offset;
 520	rel->rel_type = rel_type;
 521	list_add_tail(&rel->head, &sw_context->res_relocations);
 522
 523	return 0;
 524}
 525
 526/**
 527 * vmw_resource_relocations_free - Free all relocations on a list
 528 *
 529 * @list: Pointer to the head of the relocation list
 530 */
 531static void vmw_resource_relocations_free(struct list_head *list)
 532{
 533	/* Memory is validation context memory, so no need to free it */
 534	INIT_LIST_HEAD(list);
 535}
 536
 537/**
 538 * vmw_resource_relocations_apply - Apply all relocations on a list
 539 *
 540 * @cb: Pointer to the start of the command buffer bein patch. This need not be
 541 * the same buffer as the one being parsed when the relocation list was built,
 542 * but the contents must be the same modulo the resource ids.
 543 * @list: Pointer to the head of the relocation list.
 544 */
 545static void vmw_resource_relocations_apply(uint32_t *cb,
 546					   struct list_head *list)
 547{
 548	struct vmw_resource_relocation *rel;
 549
 550	/* Validate the struct vmw_resource_relocation member size */
 551	BUILD_BUG_ON(SVGA_CB_MAX_SIZE >= (1 << 29));
 552	BUILD_BUG_ON(vmw_res_rel_max >= (1 << 3));
 553
 554	list_for_each_entry(rel, list, head) {
 555		u32 *addr = (u32 *)((unsigned long) cb + rel->offset);
 556		switch (rel->rel_type) {
 557		case vmw_res_rel_normal:
 558			*addr = rel->res->id;
 559			break;
 560		case vmw_res_rel_nop:
 561			*addr = SVGA_3D_CMD_NOP;
 562			break;
 563		default:
 564			if (rel->res->id == -1)
 565				*addr = SVGA_3D_CMD_NOP;
 566			break;
 567		}
 568	}
 569}
 570
 571static int vmw_cmd_invalid(struct vmw_private *dev_priv,
 572			   struct vmw_sw_context *sw_context,
 573			   SVGA3dCmdHeader *header)
 574{
 575	return -EINVAL;
 576}
 577
 578static int vmw_cmd_ok(struct vmw_private *dev_priv,
 579		      struct vmw_sw_context *sw_context,
 580		      SVGA3dCmdHeader *header)
 581{
 582	return 0;
 583}
 584
 585/**
 586 * vmw_resources_reserve - Reserve all resources on the sw_context's resource
 587 * list.
 588 *
 589 * @sw_context: Pointer to the software context.
 590 *
 591 * Note that since vmware's command submission currently is protected by the
 592 * cmdbuf mutex, no fancy deadlock avoidance is required for resources, since
 593 * only a single thread at once will attempt this.
 594 */
 595static int vmw_resources_reserve(struct vmw_sw_context *sw_context)
 596{
 597	int ret;
 598
 599	ret = vmw_validation_res_reserve(sw_context->ctx, true);
 600	if (ret)
 601		return ret;
 602
 603	if (sw_context->dx_query_mob) {
 604		struct vmw_bo *expected_dx_query_mob;
 605
 606		expected_dx_query_mob =
 607			vmw_context_get_dx_query_mob(sw_context->dx_query_ctx);
 608		if (expected_dx_query_mob &&
 609		    expected_dx_query_mob != sw_context->dx_query_mob) {
 610			ret = -EINVAL;
 611		}
 612	}
 613
 614	return ret;
 615}
 616
 617/**
 618 * vmw_cmd_res_check - Check that a resource is present and if so, put it on the
 619 * resource validate list unless it's already there.
 620 *
 621 * @dev_priv: Pointer to a device private structure.
 622 * @sw_context: Pointer to the software context.
 623 * @res_type: Resource type.
 624 * @dirty: Whether to change dirty status.
 625 * @converter: User-space visible type specific information.
 626 * @id_loc: Pointer to the location in the command buffer currently being parsed
 627 * from where the user-space resource id handle is located.
 628 * @p_res: Pointer to pointer to resource validation node. Populated on
 629 * exit.
 630 */
 631static int
 632vmw_cmd_res_check(struct vmw_private *dev_priv,
 633		  struct vmw_sw_context *sw_context,
 634		  enum vmw_res_type res_type,
 635		  u32 dirty,
 636		  const struct vmw_user_resource_conv *converter,
 637		  uint32_t *id_loc,
 638		  struct vmw_resource **p_res)
 639{
 640	struct vmw_res_cache_entry *rcache = &sw_context->res_cache[res_type];
 641	struct vmw_resource *res;
 642	int ret = 0;
 643	bool needs_unref = false;
 644
 645	if (p_res)
 646		*p_res = NULL;
 647
 648	if (*id_loc == SVGA3D_INVALID_ID) {
 649		if (res_type == vmw_res_context) {
 650			VMW_DEBUG_USER("Illegal context invalid id.\n");
 651			return -EINVAL;
 652		}
 653		return 0;
 654	}
 655
 656	if (likely(rcache->valid_handle && *id_loc == rcache->handle)) {
 657		res = rcache->res;
 658		if (dirty)
 659			vmw_validation_res_set_dirty(sw_context->ctx,
 660						     rcache->private, dirty);
 661	} else {
 662		unsigned int size = vmw_execbuf_res_size(dev_priv, res_type);
 663
 664		ret = vmw_validation_preload_res(sw_context->ctx, size);
 665		if (ret)
 666			return ret;
 667
 668		ret = vmw_user_resource_lookup_handle
 669			(dev_priv, sw_context->fp->tfile, *id_loc, converter, &res);
 670		if (ret != 0) {
 671			VMW_DEBUG_USER("Could not find/use resource 0x%08x.\n",
 672				       (unsigned int) *id_loc);
 673			return ret;
 674		}
 675		needs_unref = true;
 676
 677		ret = vmw_execbuf_res_val_add(sw_context, res, dirty, vmw_val_add_flag_none);
 678		if (unlikely(ret != 0))
 679			goto res_check_done;
 680
 681		if (rcache->valid && rcache->res == res) {
 682			rcache->valid_handle = true;
 683			rcache->handle = *id_loc;
 684		}
 685	}
 686
 687	ret = vmw_resource_relocation_add(sw_context, res,
 688					  vmw_ptr_diff(sw_context->buf_start,
 689						       id_loc),
 690					  vmw_res_rel_normal);
 691	if (p_res)
 692		*p_res = res;
 693
 694res_check_done:
 695	if (needs_unref)
 696		vmw_resource_unreference(&res);
 697
 698	return ret;
 699}
 700
 701/**
 702 * vmw_rebind_all_dx_query - Rebind DX query associated with the context
 703 *
 704 * @ctx_res: context the query belongs to
 705 *
 706 * This function assumes binding_mutex is held.
 707 */
 708static int vmw_rebind_all_dx_query(struct vmw_resource *ctx_res)
 709{
 710	struct vmw_private *dev_priv = ctx_res->dev_priv;
 711	struct vmw_bo *dx_query_mob;
 712	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindAllQuery);
 713
 714	dx_query_mob = vmw_context_get_dx_query_mob(ctx_res);
 715
 716	if (!dx_query_mob || dx_query_mob->dx_query_ctx)
 717		return 0;
 718
 719	cmd = VMW_CMD_CTX_RESERVE(dev_priv, sizeof(*cmd), ctx_res->id);
 720	if (cmd == NULL)
 721		return -ENOMEM;
 722
 723	cmd->header.id = SVGA_3D_CMD_DX_BIND_ALL_QUERY;
 724	cmd->header.size = sizeof(cmd->body);
 725	cmd->body.cid = ctx_res->id;
 726	cmd->body.mobid = dx_query_mob->tbo.resource->start;
 727	vmw_cmd_commit(dev_priv, sizeof(*cmd));
 728
 729	vmw_context_bind_dx_query(ctx_res, dx_query_mob);
 730
 731	return 0;
 732}
 733
 734/**
 735 * vmw_rebind_contexts - Rebind all resources previously bound to referenced
 736 * contexts.
 737 *
 738 * @sw_context: Pointer to the software context.
 739 *
 740 * Rebind context binding points that have been scrubbed because of eviction.
 741 */
 742static int vmw_rebind_contexts(struct vmw_sw_context *sw_context)
 743{
 744	struct vmw_ctx_validation_info *val;
 745	int ret;
 746
 747	list_for_each_entry(val, &sw_context->ctx_list, head) {
 748		ret = vmw_binding_rebind_all(val->cur);
 749		if (unlikely(ret != 0)) {
 750			if (ret != -ERESTARTSYS)
 751				VMW_DEBUG_USER("Failed to rebind context.\n");
 752			return ret;
 753		}
 754
 755		ret = vmw_rebind_all_dx_query(val->ctx);
 756		if (ret != 0) {
 757			VMW_DEBUG_USER("Failed to rebind queries.\n");
 758			return ret;
 759		}
 760	}
 761
 762	return 0;
 763}
 764
 765/**
 766 * vmw_view_bindings_add - Add an array of view bindings to a context binding
 767 * state tracker.
 768 *
 769 * @sw_context: The execbuf state used for this command.
 770 * @view_type: View type for the bindings.
 771 * @binding_type: Binding type for the bindings.
 772 * @shader_slot: The shader slot to user for the bindings.
 773 * @view_ids: Array of view ids to be bound.
 774 * @num_views: Number of view ids in @view_ids.
 775 * @first_slot: The binding slot to be used for the first view id in @view_ids.
 776 */
 777static int vmw_view_bindings_add(struct vmw_sw_context *sw_context,
 778				 enum vmw_view_type view_type,
 779				 enum vmw_ctx_binding_type binding_type,
 780				 uint32 shader_slot,
 781				 uint32 view_ids[], u32 num_views,
 782				 u32 first_slot)
 783{
 784	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
 785	u32 i;
 786
 787	if (!ctx_node)
 788		return -EINVAL;
 789
 790	for (i = 0; i < num_views; ++i) {
 791		struct vmw_ctx_bindinfo_view binding;
 792		struct vmw_resource *view = NULL;
 793
 794		if (view_ids[i] != SVGA3D_INVALID_ID) {
 795			view = vmw_view_id_val_add(sw_context, view_type,
 796						   view_ids[i]);
 797			if (IS_ERR(view)) {
 798				VMW_DEBUG_USER("View not found.\n");
 799				return PTR_ERR(view);
 800			}
 801		}
 802		binding.bi.ctx = ctx_node->ctx;
 803		binding.bi.res = view;
 804		binding.bi.bt = binding_type;
 805		binding.shader_slot = shader_slot;
 806		binding.slot = first_slot + i;
 807		vmw_binding_add(ctx_node->staged, &binding.bi,
 808				shader_slot, binding.slot);
 809	}
 810
 811	return 0;
 812}
 813
 814/**
 815 * vmw_cmd_cid_check - Check a command header for valid context information.
 816 *
 817 * @dev_priv: Pointer to a device private structure.
 818 * @sw_context: Pointer to the software context.
 819 * @header: A command header with an embedded user-space context handle.
 820 *
 821 * Convenience function: Call vmw_cmd_res_check with the user-space context
 822 * handle embedded in @header.
 823 */
 824static int vmw_cmd_cid_check(struct vmw_private *dev_priv,
 825			     struct vmw_sw_context *sw_context,
 826			     SVGA3dCmdHeader *header)
 827{
 828	VMW_DECLARE_CMD_VAR(*cmd, uint32_t) =
 829		container_of(header, typeof(*cmd), header);
 830
 831	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
 832				 VMW_RES_DIRTY_SET, user_context_converter,
 833				 &cmd->body, NULL);
 834}
 835
 836/**
 837 * vmw_execbuf_info_from_res - Get the private validation metadata for a
 838 * recently validated resource
 839 *
 840 * @sw_context: Pointer to the command submission context
 841 * @res: The resource
 842 *
 843 * The resource pointed to by @res needs to be present in the command submission
 844 * context's resource cache and hence the last resource of that type to be
 845 * processed by the validation code.
 846 *
 847 * Return: a pointer to the private metadata of the resource, or NULL if it
 848 * wasn't found
 849 */
 850static struct vmw_ctx_validation_info *
 851vmw_execbuf_info_from_res(struct vmw_sw_context *sw_context,
 852			  struct vmw_resource *res)
 853{
 854	struct vmw_res_cache_entry *rcache =
 855		&sw_context->res_cache[vmw_res_type(res)];
 856
 857	if (rcache->valid && rcache->res == res)
 858		return rcache->private;
 859
 860	WARN_ON_ONCE(true);
 861	return NULL;
 862}
 863
 864static int vmw_cmd_set_render_target_check(struct vmw_private *dev_priv,
 865					   struct vmw_sw_context *sw_context,
 866					   SVGA3dCmdHeader *header)
 867{
 868	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetRenderTarget);
 869	struct vmw_resource *ctx;
 870	struct vmw_resource *res;
 871	int ret;
 872
 873	cmd = container_of(header, typeof(*cmd), header);
 874
 875	if (cmd->body.type >= SVGA3D_RT_MAX) {
 876		VMW_DEBUG_USER("Illegal render target type %u.\n",
 877			       (unsigned int) cmd->body.type);
 878		return -EINVAL;
 879	}
 880
 881	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
 882				VMW_RES_DIRTY_SET, user_context_converter,
 883				&cmd->body.cid, &ctx);
 884	if (unlikely(ret != 0))
 885		return ret;
 886
 887	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 888				VMW_RES_DIRTY_SET, user_surface_converter,
 889				&cmd->body.target.sid, &res);
 890	if (unlikely(ret))
 891		return ret;
 892
 893	if (dev_priv->has_mob) {
 894		struct vmw_ctx_bindinfo_view binding;
 895		struct vmw_ctx_validation_info *node;
 896
 897		node = vmw_execbuf_info_from_res(sw_context, ctx);
 898		if (!node)
 899			return -EINVAL;
 900
 901		binding.bi.ctx = ctx;
 902		binding.bi.res = res;
 903		binding.bi.bt = vmw_ctx_binding_rt;
 904		binding.slot = cmd->body.type;
 905		vmw_binding_add(node->staged, &binding.bi, 0, binding.slot);
 906	}
 907
 908	return 0;
 909}
 910
 911static int vmw_cmd_surface_copy_check(struct vmw_private *dev_priv,
 912				      struct vmw_sw_context *sw_context,
 913				      SVGA3dCmdHeader *header)
 914{
 915	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceCopy);
 916	int ret;
 917
 918	cmd = container_of(header, typeof(*cmd), header);
 919
 920	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 921				VMW_RES_DIRTY_NONE, user_surface_converter,
 922				&cmd->body.src.sid, NULL);
 923	if (ret)
 924		return ret;
 925
 926	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 927				 VMW_RES_DIRTY_SET, user_surface_converter,
 928				 &cmd->body.dest.sid, NULL);
 929}
 930
 931static int vmw_cmd_buffer_copy_check(struct vmw_private *dev_priv,
 932				     struct vmw_sw_context *sw_context,
 933				     SVGA3dCmdHeader *header)
 934{
 935	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBufferCopy);
 936	int ret;
 937
 938	cmd = container_of(header, typeof(*cmd), header);
 939	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 940				VMW_RES_DIRTY_NONE, user_surface_converter,
 941				&cmd->body.src, NULL);
 942	if (ret != 0)
 943		return ret;
 944
 945	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 946				 VMW_RES_DIRTY_SET, user_surface_converter,
 947				 &cmd->body.dest, NULL);
 948}
 949
 950static int vmw_cmd_pred_copy_check(struct vmw_private *dev_priv,
 951				   struct vmw_sw_context *sw_context,
 952				   SVGA3dCmdHeader *header)
 953{
 954	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXPredCopyRegion);
 955	int ret;
 956
 957	cmd = container_of(header, typeof(*cmd), header);
 958	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 959				VMW_RES_DIRTY_NONE, user_surface_converter,
 960				&cmd->body.srcSid, NULL);
 961	if (ret != 0)
 962		return ret;
 963
 964	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 965				 VMW_RES_DIRTY_SET, user_surface_converter,
 966				 &cmd->body.dstSid, NULL);
 967}
 968
 969static int vmw_cmd_stretch_blt_check(struct vmw_private *dev_priv,
 970				     struct vmw_sw_context *sw_context,
 971				     SVGA3dCmdHeader *header)
 972{
 973	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceStretchBlt);
 974	int ret;
 975
 976	cmd = container_of(header, typeof(*cmd), header);
 977	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 978				VMW_RES_DIRTY_NONE, user_surface_converter,
 979				&cmd->body.src.sid, NULL);
 980	if (unlikely(ret != 0))
 981		return ret;
 982
 983	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 984				 VMW_RES_DIRTY_SET, user_surface_converter,
 985				 &cmd->body.dest.sid, NULL);
 986}
 987
 988static int vmw_cmd_blt_surf_screen_check(struct vmw_private *dev_priv,
 989					 struct vmw_sw_context *sw_context,
 990					 SVGA3dCmdHeader *header)
 991{
 992	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBlitSurfaceToScreen) =
 993		container_of(header, typeof(*cmd), header);
 994
 995	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 996				 VMW_RES_DIRTY_NONE, user_surface_converter,
 997				 &cmd->body.srcImage.sid, NULL);
 998}
 999
1000static int vmw_cmd_present_check(struct vmw_private *dev_priv,
1001				 struct vmw_sw_context *sw_context,
1002				 SVGA3dCmdHeader *header)
1003{
1004	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdPresent) =
1005		container_of(header, typeof(*cmd), header);
1006
1007	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1008				 VMW_RES_DIRTY_NONE, user_surface_converter,
1009				 &cmd->body.sid, NULL);
1010}
1011
1012/**
1013 * vmw_query_bo_switch_prepare - Prepare to switch pinned buffer for queries.
1014 *
1015 * @dev_priv: The device private structure.
1016 * @new_query_bo: The new buffer holding query results.
1017 * @sw_context: The software context used for this command submission.
1018 *
1019 * This function checks whether @new_query_bo is suitable for holding query
1020 * results, and if another buffer currently is pinned for query results. If so,
1021 * the function prepares the state of @sw_context for switching pinned buffers
1022 * after successful submission of the current command batch.
1023 */
1024static int vmw_query_bo_switch_prepare(struct vmw_private *dev_priv,
1025				       struct vmw_bo *new_query_bo,
1026				       struct vmw_sw_context *sw_context)
1027{
1028	struct vmw_res_cache_entry *ctx_entry =
1029		&sw_context->res_cache[vmw_res_context];
1030	int ret;
1031
1032	BUG_ON(!ctx_entry->valid);
1033	sw_context->last_query_ctx = ctx_entry->res;
1034
1035	if (unlikely(new_query_bo != sw_context->cur_query_bo)) {
1036
1037		if (unlikely(PFN_UP(new_query_bo->tbo.resource->size) > 4)) {
1038			VMW_DEBUG_USER("Query buffer too large.\n");
1039			return -EINVAL;
1040		}
1041
1042		if (unlikely(sw_context->cur_query_bo != NULL)) {
1043			sw_context->needs_post_query_barrier = true;
1044			vmw_bo_placement_set_default_accelerated(sw_context->cur_query_bo);
1045			ret = vmw_validation_add_bo(sw_context->ctx,
1046						    sw_context->cur_query_bo);
 
1047			if (unlikely(ret != 0))
1048				return ret;
1049		}
1050		sw_context->cur_query_bo = new_query_bo;
1051
1052		vmw_bo_placement_set_default_accelerated(dev_priv->dummy_query_bo);
1053		ret = vmw_validation_add_bo(sw_context->ctx,
1054					    dev_priv->dummy_query_bo);
 
1055		if (unlikely(ret != 0))
1056			return ret;
1057	}
1058
1059	return 0;
1060}
1061
1062/**
1063 * vmw_query_bo_switch_commit - Finalize switching pinned query buffer
1064 *
1065 * @dev_priv: The device private structure.
1066 * @sw_context: The software context used for this command submission batch.
1067 *
1068 * This function will check if we're switching query buffers, and will then,
1069 * issue a dummy occlusion query wait used as a query barrier. When the fence
1070 * object following that query wait has signaled, we are sure that all preceding
1071 * queries have finished, and the old query buffer can be unpinned. However,
1072 * since both the new query buffer and the old one are fenced with that fence,
1073 * we can do an asynchronus unpin now, and be sure that the old query buffer
1074 * won't be moved until the fence has signaled.
1075 *
1076 * As mentioned above, both the new - and old query buffers need to be fenced
1077 * using a sequence emitted *after* calling this function.
1078 */
1079static void vmw_query_bo_switch_commit(struct vmw_private *dev_priv,
1080				     struct vmw_sw_context *sw_context)
1081{
1082	/*
1083	 * The validate list should still hold references to all
1084	 * contexts here.
1085	 */
1086	if (sw_context->needs_post_query_barrier) {
1087		struct vmw_res_cache_entry *ctx_entry =
1088			&sw_context->res_cache[vmw_res_context];
1089		struct vmw_resource *ctx;
1090		int ret;
1091
1092		BUG_ON(!ctx_entry->valid);
1093		ctx = ctx_entry->res;
1094
1095		ret = vmw_cmd_emit_dummy_query(dev_priv, ctx->id);
1096
1097		if (unlikely(ret != 0))
1098			VMW_DEBUG_USER("Out of fifo space for dummy query.\n");
1099	}
1100
1101	if (dev_priv->pinned_bo != sw_context->cur_query_bo) {
1102		if (dev_priv->pinned_bo) {
1103			vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
1104			vmw_bo_unreference(&dev_priv->pinned_bo);
1105		}
1106
1107		if (!sw_context->needs_post_query_barrier) {
1108			vmw_bo_pin_reserved(sw_context->cur_query_bo, true);
1109
1110			/*
1111			 * We pin also the dummy_query_bo buffer so that we
1112			 * don't need to validate it when emitting dummy queries
1113			 * in context destroy paths.
1114			 */
1115			if (!dev_priv->dummy_query_bo_pinned) {
1116				vmw_bo_pin_reserved(dev_priv->dummy_query_bo,
1117						    true);
1118				dev_priv->dummy_query_bo_pinned = true;
1119			}
1120
1121			BUG_ON(sw_context->last_query_ctx == NULL);
1122			dev_priv->query_cid = sw_context->last_query_ctx->id;
1123			dev_priv->query_cid_valid = true;
1124			dev_priv->pinned_bo =
1125				vmw_bo_reference(sw_context->cur_query_bo);
1126		}
1127	}
1128}
1129
1130/**
1131 * vmw_translate_mob_ptr - Prepare to translate a user-space buffer handle
1132 * to a MOB id.
1133 *
1134 * @dev_priv: Pointer to a device private structure.
1135 * @sw_context: The software context used for this command batch validation.
1136 * @id: Pointer to the user-space handle to be translated.
1137 * @vmw_bo_p: Points to a location that, on successful return will carry a
1138 * non-reference-counted pointer to the buffer object identified by the
1139 * user-space handle in @id.
1140 *
1141 * This function saves information needed to translate a user-space buffer
1142 * handle to a MOB id. The translation does not take place immediately, but
1143 * during a call to vmw_apply_relocations().
1144 *
1145 * This function builds a relocation list and a list of buffers to validate. The
1146 * former needs to be freed using either vmw_apply_relocations() or
1147 * vmw_free_relocations(). The latter needs to be freed using
1148 * vmw_clear_validations.
1149 */
1150static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
1151				 struct vmw_sw_context *sw_context,
1152				 SVGAMobId *id,
1153				 struct vmw_bo **vmw_bo_p)
1154{
1155	struct vmw_bo *vmw_bo, *tmp_bo;
1156	uint32_t handle = *id;
1157	struct vmw_relocation *reloc;
1158	int ret;
1159
1160	vmw_validation_preload_bo(sw_context->ctx);
1161	ret = vmw_user_bo_lookup(sw_context->filp, handle, &vmw_bo);
1162	if (ret != 0) {
1163		drm_dbg(&dev_priv->drm, "Could not find or use MOB buffer.\n");
1164		return PTR_ERR(vmw_bo);
1165	}
1166	vmw_bo_placement_set(vmw_bo, VMW_BO_DOMAIN_MOB, VMW_BO_DOMAIN_MOB);
1167	ret = vmw_validation_add_bo(sw_context->ctx, vmw_bo);
1168	tmp_bo = vmw_bo;
1169	vmw_user_bo_unref(&tmp_bo);
1170	if (unlikely(ret != 0))
1171		return ret;
1172
1173	reloc = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*reloc));
1174	if (!reloc)
1175		return -ENOMEM;
1176
1177	reloc->mob_loc = id;
1178	reloc->vbo = vmw_bo;
1179
1180	*vmw_bo_p = vmw_bo;
1181	list_add_tail(&reloc->head, &sw_context->bo_relocations);
1182
1183	return 0;
1184}
1185
1186/**
1187 * vmw_translate_guest_ptr - Prepare to translate a user-space buffer handle
1188 * to a valid SVGAGuestPtr
1189 *
1190 * @dev_priv: Pointer to a device private structure.
1191 * @sw_context: The software context used for this command batch validation.
1192 * @ptr: Pointer to the user-space handle to be translated.
1193 * @vmw_bo_p: Points to a location that, on successful return will carry a
1194 * non-reference-counted pointer to the DMA buffer identified by the user-space
1195 * handle in @id.
1196 *
1197 * This function saves information needed to translate a user-space buffer
1198 * handle to a valid SVGAGuestPtr. The translation does not take place
1199 * immediately, but during a call to vmw_apply_relocations().
1200 *
1201 * This function builds a relocation list and a list of buffers to validate.
1202 * The former needs to be freed using either vmw_apply_relocations() or
1203 * vmw_free_relocations(). The latter needs to be freed using
1204 * vmw_clear_validations.
1205 */
1206static int vmw_translate_guest_ptr(struct vmw_private *dev_priv,
1207				   struct vmw_sw_context *sw_context,
1208				   SVGAGuestPtr *ptr,
1209				   struct vmw_bo **vmw_bo_p)
1210{
1211	struct vmw_bo *vmw_bo, *tmp_bo;
1212	uint32_t handle = ptr->gmrId;
1213	struct vmw_relocation *reloc;
1214	int ret;
1215
1216	vmw_validation_preload_bo(sw_context->ctx);
1217	ret = vmw_user_bo_lookup(sw_context->filp, handle, &vmw_bo);
1218	if (ret != 0) {
1219		drm_dbg(&dev_priv->drm, "Could not find or use GMR region.\n");
1220		return PTR_ERR(vmw_bo);
1221	}
1222	vmw_bo_placement_set(vmw_bo, VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM,
1223			     VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM);
1224	ret = vmw_validation_add_bo(sw_context->ctx, vmw_bo);
1225	tmp_bo = vmw_bo;
1226	vmw_user_bo_unref(&tmp_bo);
1227	if (unlikely(ret != 0))
1228		return ret;
1229
1230	reloc = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*reloc));
1231	if (!reloc)
1232		return -ENOMEM;
1233
1234	reloc->location = ptr;
1235	reloc->vbo = vmw_bo;
1236	*vmw_bo_p = vmw_bo;
1237	list_add_tail(&reloc->head, &sw_context->bo_relocations);
1238
1239	return 0;
1240}
1241
1242/**
1243 * vmw_cmd_dx_define_query - validate SVGA_3D_CMD_DX_DEFINE_QUERY command.
1244 *
1245 * @dev_priv: Pointer to a device private struct.
1246 * @sw_context: The software context used for this command submission.
1247 * @header: Pointer to the command header in the command stream.
1248 *
1249 * This function adds the new query into the query COTABLE
1250 */
1251static int vmw_cmd_dx_define_query(struct vmw_private *dev_priv,
1252				   struct vmw_sw_context *sw_context,
1253				   SVGA3dCmdHeader *header)
1254{
1255	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDefineQuery);
1256	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
1257	struct vmw_resource *cotable_res;
1258	int ret;
1259
1260	if (!ctx_node)
1261		return -EINVAL;
1262
1263	cmd = container_of(header, typeof(*cmd), header);
1264
1265	if (cmd->body.type <  SVGA3D_QUERYTYPE_MIN ||
1266	    cmd->body.type >= SVGA3D_QUERYTYPE_MAX)
1267		return -EINVAL;
1268
1269	cotable_res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_DXQUERY);
1270	if (IS_ERR_OR_NULL(cotable_res))
1271		return cotable_res ? PTR_ERR(cotable_res) : -EINVAL;
1272	ret = vmw_cotable_notify(cotable_res, cmd->body.queryId);
1273
1274	return ret;
1275}
1276
1277/**
1278 * vmw_cmd_dx_bind_query - validate SVGA_3D_CMD_DX_BIND_QUERY command.
1279 *
1280 * @dev_priv: Pointer to a device private struct.
1281 * @sw_context: The software context used for this command submission.
1282 * @header: Pointer to the command header in the command stream.
1283 *
1284 * The query bind operation will eventually associate the query ID with its
1285 * backing MOB.  In this function, we take the user mode MOB ID and use
1286 * vmw_translate_mob_ptr() to translate it to its kernel mode equivalent.
1287 */
1288static int vmw_cmd_dx_bind_query(struct vmw_private *dev_priv,
1289				 struct vmw_sw_context *sw_context,
1290				 SVGA3dCmdHeader *header)
1291{
1292	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindQuery);
1293	struct vmw_bo *vmw_bo;
1294	int ret;
1295
1296	cmd = container_of(header, typeof(*cmd), header);
1297
1298	/*
1299	 * Look up the buffer pointed to by q.mobid, put it on the relocation
1300	 * list so its kernel mode MOB ID can be filled in later
1301	 */
1302	ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1303				    &vmw_bo);
1304
1305	if (ret != 0)
1306		return ret;
1307
1308	sw_context->dx_query_mob = vmw_bo;
1309	sw_context->dx_query_ctx = sw_context->dx_ctx_node->ctx;
1310	return 0;
1311}
1312
1313/**
1314 * vmw_cmd_begin_gb_query - validate SVGA_3D_CMD_BEGIN_GB_QUERY command.
1315 *
1316 * @dev_priv: Pointer to a device private struct.
1317 * @sw_context: The software context used for this command submission.
1318 * @header: Pointer to the command header in the command stream.
1319 */
1320static int vmw_cmd_begin_gb_query(struct vmw_private *dev_priv,
1321				  struct vmw_sw_context *sw_context,
1322				  SVGA3dCmdHeader *header)
1323{
1324	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBeginGBQuery) =
1325		container_of(header, typeof(*cmd), header);
1326
1327	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1328				 VMW_RES_DIRTY_SET, user_context_converter,
1329				 &cmd->body.cid, NULL);
1330}
1331
1332/**
1333 * vmw_cmd_begin_query - validate SVGA_3D_CMD_BEGIN_QUERY command.
1334 *
1335 * @dev_priv: Pointer to a device private struct.
1336 * @sw_context: The software context used for this command submission.
1337 * @header: Pointer to the command header in the command stream.
1338 */
1339static int vmw_cmd_begin_query(struct vmw_private *dev_priv,
1340			       struct vmw_sw_context *sw_context,
1341			       SVGA3dCmdHeader *header)
1342{
1343	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBeginQuery) =
1344		container_of(header, typeof(*cmd), header);
1345
1346	if (unlikely(dev_priv->has_mob)) {
1347		VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdBeginGBQuery);
1348
1349		BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1350
1351		gb_cmd.header.id = SVGA_3D_CMD_BEGIN_GB_QUERY;
1352		gb_cmd.header.size = cmd->header.size;
1353		gb_cmd.body.cid = cmd->body.cid;
1354		gb_cmd.body.type = cmd->body.type;
1355
1356		memcpy(cmd, &gb_cmd, sizeof(*cmd));
1357		return vmw_cmd_begin_gb_query(dev_priv, sw_context, header);
1358	}
1359
1360	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1361				 VMW_RES_DIRTY_SET, user_context_converter,
1362				 &cmd->body.cid, NULL);
1363}
1364
1365/**
1366 * vmw_cmd_end_gb_query - validate SVGA_3D_CMD_END_GB_QUERY command.
1367 *
1368 * @dev_priv: Pointer to a device private struct.
1369 * @sw_context: The software context used for this command submission.
1370 * @header: Pointer to the command header in the command stream.
1371 */
1372static int vmw_cmd_end_gb_query(struct vmw_private *dev_priv,
1373				struct vmw_sw_context *sw_context,
1374				SVGA3dCmdHeader *header)
1375{
1376	struct vmw_bo *vmw_bo;
1377	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdEndGBQuery);
1378	int ret;
1379
1380	cmd = container_of(header, typeof(*cmd), header);
1381	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1382	if (unlikely(ret != 0))
1383		return ret;
1384
1385	ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1386				    &vmw_bo);
1387	if (unlikely(ret != 0))
1388		return ret;
1389
1390	ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1391
1392	return ret;
1393}
1394
1395/**
1396 * vmw_cmd_end_query - validate SVGA_3D_CMD_END_QUERY command.
1397 *
1398 * @dev_priv: Pointer to a device private struct.
1399 * @sw_context: The software context used for this command submission.
1400 * @header: Pointer to the command header in the command stream.
1401 */
1402static int vmw_cmd_end_query(struct vmw_private *dev_priv,
1403			     struct vmw_sw_context *sw_context,
1404			     SVGA3dCmdHeader *header)
1405{
1406	struct vmw_bo *vmw_bo;
1407	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdEndQuery);
1408	int ret;
1409
1410	cmd = container_of(header, typeof(*cmd), header);
1411	if (dev_priv->has_mob) {
1412		VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdEndGBQuery);
1413
1414		BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1415
1416		gb_cmd.header.id = SVGA_3D_CMD_END_GB_QUERY;
1417		gb_cmd.header.size = cmd->header.size;
1418		gb_cmd.body.cid = cmd->body.cid;
1419		gb_cmd.body.type = cmd->body.type;
1420		gb_cmd.body.mobid = cmd->body.guestResult.gmrId;
1421		gb_cmd.body.offset = cmd->body.guestResult.offset;
1422
1423		memcpy(cmd, &gb_cmd, sizeof(*cmd));
1424		return vmw_cmd_end_gb_query(dev_priv, sw_context, header);
1425	}
1426
1427	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1428	if (unlikely(ret != 0))
1429		return ret;
1430
1431	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1432				      &cmd->body.guestResult, &vmw_bo);
1433	if (unlikely(ret != 0))
1434		return ret;
1435
1436	ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1437
1438	return ret;
1439}
1440
1441/**
1442 * vmw_cmd_wait_gb_query - validate SVGA_3D_CMD_WAIT_GB_QUERY command.
1443 *
1444 * @dev_priv: Pointer to a device private struct.
1445 * @sw_context: The software context used for this command submission.
1446 * @header: Pointer to the command header in the command stream.
1447 */
1448static int vmw_cmd_wait_gb_query(struct vmw_private *dev_priv,
1449				 struct vmw_sw_context *sw_context,
1450				 SVGA3dCmdHeader *header)
1451{
1452	struct vmw_bo *vmw_bo;
1453	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdWaitForGBQuery);
1454	int ret;
1455
1456	cmd = container_of(header, typeof(*cmd), header);
1457	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1458	if (unlikely(ret != 0))
1459		return ret;
1460
1461	ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1462				    &vmw_bo);
1463	if (unlikely(ret != 0))
1464		return ret;
1465
1466	return 0;
1467}
1468
1469/**
1470 * vmw_cmd_wait_query - validate SVGA_3D_CMD_WAIT_QUERY command.
1471 *
1472 * @dev_priv: Pointer to a device private struct.
1473 * @sw_context: The software context used for this command submission.
1474 * @header: Pointer to the command header in the command stream.
1475 */
1476static int vmw_cmd_wait_query(struct vmw_private *dev_priv,
1477			      struct vmw_sw_context *sw_context,
1478			      SVGA3dCmdHeader *header)
1479{
1480	struct vmw_bo *vmw_bo;
1481	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdWaitForQuery);
1482	int ret;
1483
1484	cmd = container_of(header, typeof(*cmd), header);
1485	if (dev_priv->has_mob) {
1486		VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdWaitForGBQuery);
1487
1488		BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1489
1490		gb_cmd.header.id = SVGA_3D_CMD_WAIT_FOR_GB_QUERY;
1491		gb_cmd.header.size = cmd->header.size;
1492		gb_cmd.body.cid = cmd->body.cid;
1493		gb_cmd.body.type = cmd->body.type;
1494		gb_cmd.body.mobid = cmd->body.guestResult.gmrId;
1495		gb_cmd.body.offset = cmd->body.guestResult.offset;
1496
1497		memcpy(cmd, &gb_cmd, sizeof(*cmd));
1498		return vmw_cmd_wait_gb_query(dev_priv, sw_context, header);
1499	}
1500
1501	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1502	if (unlikely(ret != 0))
1503		return ret;
1504
1505	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1506				      &cmd->body.guestResult, &vmw_bo);
1507	if (unlikely(ret != 0))
1508		return ret;
1509
1510	return 0;
1511}
1512
1513static int vmw_cmd_dma(struct vmw_private *dev_priv,
1514		       struct vmw_sw_context *sw_context,
1515		       SVGA3dCmdHeader *header)
1516{
1517	struct vmw_bo *vmw_bo = NULL;
1518	struct vmw_surface *srf = NULL;
1519	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceDMA);
1520	int ret;
1521	SVGA3dCmdSurfaceDMASuffix *suffix;
1522	uint32_t bo_size;
1523	bool dirty;
1524
1525	cmd = container_of(header, typeof(*cmd), header);
1526	suffix = (SVGA3dCmdSurfaceDMASuffix *)((unsigned long) &cmd->body +
1527					       header->size - sizeof(*suffix));
1528
1529	/* Make sure device and verifier stays in sync. */
1530	if (unlikely(suffix->suffixSize != sizeof(*suffix))) {
1531		VMW_DEBUG_USER("Invalid DMA suffix size.\n");
1532		return -EINVAL;
1533	}
1534
1535	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1536				      &cmd->body.guest.ptr, &vmw_bo);
1537	if (unlikely(ret != 0))
1538		return ret;
1539
1540	/* Make sure DMA doesn't cross BO boundaries. */
1541	bo_size = vmw_bo->tbo.base.size;
1542	if (unlikely(cmd->body.guest.ptr.offset > bo_size)) {
1543		VMW_DEBUG_USER("Invalid DMA offset.\n");
1544		return -EINVAL;
1545	}
1546
1547	bo_size -= cmd->body.guest.ptr.offset;
1548	if (unlikely(suffix->maximumOffset > bo_size))
1549		suffix->maximumOffset = bo_size;
1550
1551	dirty = (cmd->body.transfer == SVGA3D_WRITE_HOST_VRAM) ?
1552		VMW_RES_DIRTY_SET : 0;
1553	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1554				dirty, user_surface_converter,
1555				&cmd->body.host.sid, NULL);
1556	if (unlikely(ret != 0)) {
1557		if (unlikely(ret != -ERESTARTSYS))
1558			VMW_DEBUG_USER("could not find surface for DMA.\n");
1559		return ret;
1560	}
1561
1562	srf = vmw_res_to_srf(sw_context->res_cache[vmw_res_surface].res);
1563
1564	vmw_kms_cursor_snoop(srf, sw_context->fp->tfile, &vmw_bo->tbo, header);
1565
1566	return 0;
1567}
1568
1569static int vmw_cmd_draw(struct vmw_private *dev_priv,
1570			struct vmw_sw_context *sw_context,
1571			SVGA3dCmdHeader *header)
1572{
1573	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDrawPrimitives);
1574	SVGA3dVertexDecl *decl = (SVGA3dVertexDecl *)(
1575		(unsigned long)header + sizeof(*cmd));
1576	SVGA3dPrimitiveRange *range;
1577	uint32_t i;
1578	uint32_t maxnum;
1579	int ret;
1580
1581	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1582	if (unlikely(ret != 0))
1583		return ret;
1584
1585	cmd = container_of(header, typeof(*cmd), header);
1586	maxnum = (header->size - sizeof(cmd->body)) / sizeof(*decl);
1587
1588	if (unlikely(cmd->body.numVertexDecls > maxnum)) {
1589		VMW_DEBUG_USER("Illegal number of vertex declarations.\n");
1590		return -EINVAL;
1591	}
1592
1593	for (i = 0; i < cmd->body.numVertexDecls; ++i, ++decl) {
1594		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1595					VMW_RES_DIRTY_NONE,
1596					user_surface_converter,
1597					&decl->array.surfaceId, NULL);
1598		if (unlikely(ret != 0))
1599			return ret;
1600	}
1601
1602	maxnum = (header->size - sizeof(cmd->body) -
1603		  cmd->body.numVertexDecls * sizeof(*decl)) / sizeof(*range);
1604	if (unlikely(cmd->body.numRanges > maxnum)) {
1605		VMW_DEBUG_USER("Illegal number of index ranges.\n");
1606		return -EINVAL;
1607	}
1608
1609	range = (SVGA3dPrimitiveRange *) decl;
1610	for (i = 0; i < cmd->body.numRanges; ++i, ++range) {
1611		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1612					VMW_RES_DIRTY_NONE,
1613					user_surface_converter,
1614					&range->indexArray.surfaceId, NULL);
1615		if (unlikely(ret != 0))
1616			return ret;
1617	}
1618	return 0;
1619}
1620
1621static int vmw_cmd_tex_state(struct vmw_private *dev_priv,
1622			     struct vmw_sw_context *sw_context,
1623			     SVGA3dCmdHeader *header)
1624{
1625	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetTextureState);
1626	SVGA3dTextureState *last_state = (SVGA3dTextureState *)
1627	  ((unsigned long) header + header->size + sizeof(*header));
1628	SVGA3dTextureState *cur_state = (SVGA3dTextureState *)
1629		((unsigned long) header + sizeof(*cmd));
1630	struct vmw_resource *ctx;
1631	struct vmw_resource *res;
1632	int ret;
1633
1634	cmd = container_of(header, typeof(*cmd), header);
1635
1636	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1637				VMW_RES_DIRTY_SET, user_context_converter,
1638				&cmd->body.cid, &ctx);
1639	if (unlikely(ret != 0))
1640		return ret;
1641
1642	for (; cur_state < last_state; ++cur_state) {
1643		if (likely(cur_state->name != SVGA3D_TS_BIND_TEXTURE))
1644			continue;
1645
1646		if (cur_state->stage >= SVGA3D_NUM_TEXTURE_UNITS) {
1647			VMW_DEBUG_USER("Illegal texture/sampler unit %u.\n",
1648				       (unsigned int) cur_state->stage);
1649			return -EINVAL;
1650		}
1651
1652		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1653					VMW_RES_DIRTY_NONE,
1654					user_surface_converter,
1655					&cur_state->value, &res);
1656		if (unlikely(ret != 0))
1657			return ret;
1658
1659		if (dev_priv->has_mob) {
1660			struct vmw_ctx_bindinfo_tex binding;
1661			struct vmw_ctx_validation_info *node;
1662
1663			node = vmw_execbuf_info_from_res(sw_context, ctx);
1664			if (!node)
1665				return -EINVAL;
1666
1667			binding.bi.ctx = ctx;
1668			binding.bi.res = res;
1669			binding.bi.bt = vmw_ctx_binding_tex;
1670			binding.texture_stage = cur_state->stage;
1671			vmw_binding_add(node->staged, &binding.bi, 0,
1672					binding.texture_stage);
1673		}
1674	}
1675
1676	return 0;
1677}
1678
1679static int vmw_cmd_check_define_gmrfb(struct vmw_private *dev_priv,
1680				      struct vmw_sw_context *sw_context,
1681				      void *buf)
1682{
1683	struct vmw_bo *vmw_bo;
1684
1685	struct {
1686		uint32_t header;
1687		SVGAFifoCmdDefineGMRFB body;
1688	} *cmd = buf;
1689
1690	return vmw_translate_guest_ptr(dev_priv, sw_context, &cmd->body.ptr,
1691				       &vmw_bo);
1692}
1693
1694/**
1695 * vmw_cmd_res_switch_backup - Utility function to handle backup buffer
1696 * switching
1697 *
1698 * @dev_priv: Pointer to a device private struct.
1699 * @sw_context: The software context being used for this batch.
1700 * @res: Pointer to the resource.
1701 * @buf_id: Pointer to the user-space backup buffer handle in the command
1702 * stream.
1703 * @backup_offset: Offset of backup into MOB.
1704 *
1705 * This function prepares for registering a switch of backup buffers in the
1706 * resource metadata just prior to unreserving. It's basically a wrapper around
1707 * vmw_cmd_res_switch_backup with a different interface.
1708 */
1709static int vmw_cmd_res_switch_backup(struct vmw_private *dev_priv,
1710				     struct vmw_sw_context *sw_context,
1711				     struct vmw_resource *res, uint32_t *buf_id,
1712				     unsigned long backup_offset)
1713{
1714	struct vmw_bo *vbo;
1715	void *info;
1716	int ret;
1717
1718	info = vmw_execbuf_info_from_res(sw_context, res);
1719	if (!info)
1720		return -EINVAL;
1721
1722	ret = vmw_translate_mob_ptr(dev_priv, sw_context, buf_id, &vbo);
1723	if (ret)
1724		return ret;
1725
1726	vmw_validation_res_switch_backup(sw_context->ctx, info, vbo,
1727					 backup_offset);
1728	return 0;
1729}
1730
1731/**
1732 * vmw_cmd_switch_backup - Utility function to handle backup buffer switching
1733 *
1734 * @dev_priv: Pointer to a device private struct.
1735 * @sw_context: The software context being used for this batch.
1736 * @res_type: The resource type.
1737 * @converter: Information about user-space binding for this resource type.
1738 * @res_id: Pointer to the user-space resource handle in the command stream.
1739 * @buf_id: Pointer to the user-space backup buffer handle in the command
1740 * stream.
1741 * @backup_offset: Offset of backup into MOB.
1742 *
1743 * This function prepares for registering a switch of backup buffers in the
1744 * resource metadata just prior to unreserving. It's basically a wrapper around
1745 * vmw_cmd_res_switch_backup with a different interface.
1746 */
1747static int vmw_cmd_switch_backup(struct vmw_private *dev_priv,
1748				 struct vmw_sw_context *sw_context,
1749				 enum vmw_res_type res_type,
1750				 const struct vmw_user_resource_conv
1751				 *converter, uint32_t *res_id, uint32_t *buf_id,
1752				 unsigned long backup_offset)
1753{
1754	struct vmw_resource *res;
1755	int ret;
1756
1757	ret = vmw_cmd_res_check(dev_priv, sw_context, res_type,
1758				VMW_RES_DIRTY_NONE, converter, res_id, &res);
1759	if (ret)
1760		return ret;
1761
1762	return vmw_cmd_res_switch_backup(dev_priv, sw_context, res, buf_id,
1763					 backup_offset);
1764}
1765
1766/**
1767 * vmw_cmd_bind_gb_surface - Validate SVGA_3D_CMD_BIND_GB_SURFACE command
1768 *
1769 * @dev_priv: Pointer to a device private struct.
1770 * @sw_context: The software context being used for this batch.
1771 * @header: Pointer to the command header in the command stream.
1772 */
1773static int vmw_cmd_bind_gb_surface(struct vmw_private *dev_priv,
1774				   struct vmw_sw_context *sw_context,
1775				   SVGA3dCmdHeader *header)
1776{
1777	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBindGBSurface) =
1778		container_of(header, typeof(*cmd), header);
1779
1780	return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_surface,
1781				     user_surface_converter, &cmd->body.sid,
1782				     &cmd->body.mobid, 0);
1783}
1784
1785/**
1786 * vmw_cmd_update_gb_image - Validate SVGA_3D_CMD_UPDATE_GB_IMAGE command
1787 *
1788 * @dev_priv: Pointer to a device private struct.
1789 * @sw_context: The software context being used for this batch.
1790 * @header: Pointer to the command header in the command stream.
1791 */
1792static int vmw_cmd_update_gb_image(struct vmw_private *dev_priv,
1793				   struct vmw_sw_context *sw_context,
1794				   SVGA3dCmdHeader *header)
1795{
1796	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdUpdateGBImage) =
1797		container_of(header, typeof(*cmd), header);
1798
1799	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1800				 VMW_RES_DIRTY_NONE, user_surface_converter,
1801				 &cmd->body.image.sid, NULL);
1802}
1803
1804/**
1805 * vmw_cmd_update_gb_surface - Validate SVGA_3D_CMD_UPDATE_GB_SURFACE command
1806 *
1807 * @dev_priv: Pointer to a device private struct.
1808 * @sw_context: The software context being used for this batch.
1809 * @header: Pointer to the command header in the command stream.
1810 */
1811static int vmw_cmd_update_gb_surface(struct vmw_private *dev_priv,
1812				     struct vmw_sw_context *sw_context,
1813				     SVGA3dCmdHeader *header)
1814{
1815	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdUpdateGBSurface) =
1816		container_of(header, typeof(*cmd), header);
1817
1818	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1819				 VMW_RES_DIRTY_CLEAR, user_surface_converter,
1820				 &cmd->body.sid, NULL);
1821}
1822
1823/**
1824 * vmw_cmd_readback_gb_image - Validate SVGA_3D_CMD_READBACK_GB_IMAGE command
1825 *
1826 * @dev_priv: Pointer to a device private struct.
1827 * @sw_context: The software context being used for this batch.
1828 * @header: Pointer to the command header in the command stream.
1829 */
1830static int vmw_cmd_readback_gb_image(struct vmw_private *dev_priv,
1831				     struct vmw_sw_context *sw_context,
1832				     SVGA3dCmdHeader *header)
1833{
1834	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdReadbackGBImage) =
1835		container_of(header, typeof(*cmd), header);
1836
1837	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1838				 VMW_RES_DIRTY_NONE, user_surface_converter,
1839				 &cmd->body.image.sid, NULL);
1840}
1841
1842/**
1843 * vmw_cmd_readback_gb_surface - Validate SVGA_3D_CMD_READBACK_GB_SURFACE
1844 * command
1845 *
1846 * @dev_priv: Pointer to a device private struct.
1847 * @sw_context: The software context being used for this batch.
1848 * @header: Pointer to the command header in the command stream.
1849 */
1850static int vmw_cmd_readback_gb_surface(struct vmw_private *dev_priv,
1851				       struct vmw_sw_context *sw_context,
1852				       SVGA3dCmdHeader *header)
1853{
1854	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdReadbackGBSurface) =
1855		container_of(header, typeof(*cmd), header);
1856
1857	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1858				 VMW_RES_DIRTY_CLEAR, user_surface_converter,
1859				 &cmd->body.sid, NULL);
1860}
1861
1862/**
1863 * vmw_cmd_invalidate_gb_image - Validate SVGA_3D_CMD_INVALIDATE_GB_IMAGE
1864 * command
1865 *
1866 * @dev_priv: Pointer to a device private struct.
1867 * @sw_context: The software context being used for this batch.
1868 * @header: Pointer to the command header in the command stream.
1869 */
1870static int vmw_cmd_invalidate_gb_image(struct vmw_private *dev_priv,
1871				       struct vmw_sw_context *sw_context,
1872				       SVGA3dCmdHeader *header)
1873{
1874	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdInvalidateGBImage) =
1875		container_of(header, typeof(*cmd), header);
1876
1877	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1878				 VMW_RES_DIRTY_NONE, user_surface_converter,
1879				 &cmd->body.image.sid, NULL);
1880}
1881
1882/**
1883 * vmw_cmd_invalidate_gb_surface - Validate SVGA_3D_CMD_INVALIDATE_GB_SURFACE
1884 * command
1885 *
1886 * @dev_priv: Pointer to a device private struct.
1887 * @sw_context: The software context being used for this batch.
1888 * @header: Pointer to the command header in the command stream.
1889 */
1890static int vmw_cmd_invalidate_gb_surface(struct vmw_private *dev_priv,
1891					 struct vmw_sw_context *sw_context,
1892					 SVGA3dCmdHeader *header)
1893{
1894	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdInvalidateGBSurface) =
1895		container_of(header, typeof(*cmd), header);
1896
1897	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1898				 VMW_RES_DIRTY_CLEAR, user_surface_converter,
1899				 &cmd->body.sid, NULL);
1900}
1901
1902/**
1903 * vmw_cmd_shader_define - Validate SVGA_3D_CMD_SHADER_DEFINE command
1904 *
1905 * @dev_priv: Pointer to a device private struct.
1906 * @sw_context: The software context being used for this batch.
1907 * @header: Pointer to the command header in the command stream.
1908 */
1909static int vmw_cmd_shader_define(struct vmw_private *dev_priv,
1910				 struct vmw_sw_context *sw_context,
1911				 SVGA3dCmdHeader *header)
1912{
1913	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDefineShader);
1914	int ret;
1915	size_t size;
1916	struct vmw_resource *ctx;
1917
1918	cmd = container_of(header, typeof(*cmd), header);
1919
1920	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1921				VMW_RES_DIRTY_SET, user_context_converter,
1922				&cmd->body.cid, &ctx);
1923	if (unlikely(ret != 0))
1924		return ret;
1925
1926	if (unlikely(!dev_priv->has_mob))
1927		return 0;
1928
1929	size = cmd->header.size - sizeof(cmd->body);
1930	ret = vmw_compat_shader_add(dev_priv, vmw_context_res_man(ctx),
1931				    cmd->body.shid, cmd + 1, cmd->body.type,
1932				    size, &sw_context->staged_cmd_res);
1933	if (unlikely(ret != 0))
1934		return ret;
1935
1936	return vmw_resource_relocation_add(sw_context, NULL,
1937					   vmw_ptr_diff(sw_context->buf_start,
1938							&cmd->header.id),
1939					   vmw_res_rel_nop);
1940}
1941
1942/**
1943 * vmw_cmd_shader_destroy - Validate SVGA_3D_CMD_SHADER_DESTROY command
1944 *
1945 * @dev_priv: Pointer to a device private struct.
1946 * @sw_context: The software context being used for this batch.
1947 * @header: Pointer to the command header in the command stream.
1948 */
1949static int vmw_cmd_shader_destroy(struct vmw_private *dev_priv,
1950				  struct vmw_sw_context *sw_context,
1951				  SVGA3dCmdHeader *header)
1952{
1953	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDestroyShader);
1954	int ret;
1955	struct vmw_resource *ctx;
1956
1957	cmd = container_of(header, typeof(*cmd), header);
1958
1959	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1960				VMW_RES_DIRTY_SET, user_context_converter,
1961				&cmd->body.cid, &ctx);
1962	if (unlikely(ret != 0))
1963		return ret;
1964
1965	if (unlikely(!dev_priv->has_mob))
1966		return 0;
1967
1968	ret = vmw_shader_remove(vmw_context_res_man(ctx), cmd->body.shid,
1969				cmd->body.type, &sw_context->staged_cmd_res);
1970	if (unlikely(ret != 0))
1971		return ret;
1972
1973	return vmw_resource_relocation_add(sw_context, NULL,
1974					   vmw_ptr_diff(sw_context->buf_start,
1975							&cmd->header.id),
1976					   vmw_res_rel_nop);
1977}
1978
1979/**
1980 * vmw_cmd_set_shader - Validate SVGA_3D_CMD_SET_SHADER command
1981 *
1982 * @dev_priv: Pointer to a device private struct.
1983 * @sw_context: The software context being used for this batch.
1984 * @header: Pointer to the command header in the command stream.
1985 */
1986static int vmw_cmd_set_shader(struct vmw_private *dev_priv,
1987			      struct vmw_sw_context *sw_context,
1988			      SVGA3dCmdHeader *header)
1989{
1990	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetShader);
1991	struct vmw_ctx_bindinfo_shader binding;
1992	struct vmw_resource *ctx, *res = NULL;
1993	struct vmw_ctx_validation_info *ctx_info;
1994	int ret;
1995
1996	cmd = container_of(header, typeof(*cmd), header);
1997
1998	if (!vmw_shadertype_is_valid(VMW_SM_LEGACY, cmd->body.type)) {
1999		VMW_DEBUG_USER("Illegal shader type %u.\n",
2000			       (unsigned int) cmd->body.type);
2001		return -EINVAL;
2002	}
2003
2004	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2005				VMW_RES_DIRTY_SET, user_context_converter,
2006				&cmd->body.cid, &ctx);
2007	if (unlikely(ret != 0))
2008		return ret;
2009
2010	if (!dev_priv->has_mob)
2011		return 0;
2012
2013	if (cmd->body.shid != SVGA3D_INVALID_ID) {
2014		/*
2015		 * This is the compat shader path - Per device guest-backed
2016		 * shaders, but user-space thinks it's per context host-
2017		 * backed shaders.
2018		 */
2019		res = vmw_shader_lookup(vmw_context_res_man(ctx),
2020					cmd->body.shid, cmd->body.type);
2021		if (!IS_ERR(res)) {
2022			ret = vmw_execbuf_res_val_add(sw_context, res,
2023						      VMW_RES_DIRTY_NONE,
2024						      vmw_val_add_flag_noctx);
2025			if (unlikely(ret != 0))
2026				return ret;
2027
2028			ret = vmw_resource_relocation_add
2029				(sw_context, res,
2030				 vmw_ptr_diff(sw_context->buf_start,
2031					      &cmd->body.shid),
2032				 vmw_res_rel_normal);
2033			if (unlikely(ret != 0))
2034				return ret;
2035		}
2036	}
2037
2038	if (IS_ERR_OR_NULL(res)) {
2039		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_shader,
2040					VMW_RES_DIRTY_NONE,
2041					user_shader_converter, &cmd->body.shid,
2042					&res);
2043		if (unlikely(ret != 0))
2044			return ret;
2045	}
2046
2047	ctx_info = vmw_execbuf_info_from_res(sw_context, ctx);
2048	if (!ctx_info)
2049		return -EINVAL;
2050
2051	binding.bi.ctx = ctx;
2052	binding.bi.res = res;
2053	binding.bi.bt = vmw_ctx_binding_shader;
2054	binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2055	vmw_binding_add(ctx_info->staged, &binding.bi, binding.shader_slot, 0);
2056
2057	return 0;
2058}
2059
2060/**
2061 * vmw_cmd_set_shader_const - Validate SVGA_3D_CMD_SET_SHADER_CONST command
2062 *
2063 * @dev_priv: Pointer to a device private struct.
2064 * @sw_context: The software context being used for this batch.
2065 * @header: Pointer to the command header in the command stream.
2066 */
2067static int vmw_cmd_set_shader_const(struct vmw_private *dev_priv,
2068				    struct vmw_sw_context *sw_context,
2069				    SVGA3dCmdHeader *header)
2070{
2071	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetShaderConst);
2072	int ret;
2073
2074	cmd = container_of(header, typeof(*cmd), header);
2075
2076	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2077				VMW_RES_DIRTY_SET, user_context_converter,
2078				&cmd->body.cid, NULL);
2079	if (unlikely(ret != 0))
2080		return ret;
2081
2082	if (dev_priv->has_mob)
2083		header->id = SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE;
2084
2085	return 0;
2086}
2087
2088/**
2089 * vmw_cmd_bind_gb_shader - Validate SVGA_3D_CMD_BIND_GB_SHADER command
2090 *
2091 * @dev_priv: Pointer to a device private struct.
2092 * @sw_context: The software context being used for this batch.
2093 * @header: Pointer to the command header in the command stream.
2094 */
2095static int vmw_cmd_bind_gb_shader(struct vmw_private *dev_priv,
2096				  struct vmw_sw_context *sw_context,
2097				  SVGA3dCmdHeader *header)
2098{
2099	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBindGBShader) =
2100		container_of(header, typeof(*cmd), header);
2101
2102	return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_shader,
2103				     user_shader_converter, &cmd->body.shid,
2104				     &cmd->body.mobid, cmd->body.offsetInBytes);
2105}
2106
2107/**
2108 * vmw_cmd_dx_set_single_constant_buffer - Validate
2109 * SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER command.
2110 *
2111 * @dev_priv: Pointer to a device private struct.
2112 * @sw_context: The software context being used for this batch.
2113 * @header: Pointer to the command header in the command stream.
2114 */
2115static int
2116vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv,
2117				      struct vmw_sw_context *sw_context,
2118				      SVGA3dCmdHeader *header)
2119{
2120	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetSingleConstantBuffer);
 
 
2121
2122	struct vmw_resource *res = NULL;
2123	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2124	struct vmw_ctx_bindinfo_cb binding;
2125	int ret;
2126
2127	if (!ctx_node)
2128		return -EINVAL;
2129
2130	cmd = container_of(header, typeof(*cmd), header);
2131	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2132				VMW_RES_DIRTY_NONE, user_surface_converter,
2133				&cmd->body.sid, &res);
2134	if (unlikely(ret != 0))
2135		return ret;
2136
2137	if (!vmw_shadertype_is_valid(dev_priv->sm_type, cmd->body.type) ||
2138	    cmd->body.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) {
2139		VMW_DEBUG_USER("Illegal const buffer shader %u slot %u.\n",
2140			       (unsigned int) cmd->body.type,
2141			       (unsigned int) cmd->body.slot);
2142		return -EINVAL;
2143	}
2144
2145	binding.bi.ctx = ctx_node->ctx;
2146	binding.bi.res = res;
2147	binding.bi.bt = vmw_ctx_binding_cb;
2148	binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2149	binding.offset = cmd->body.offsetInBytes;
2150	binding.size = cmd->body.sizeInBytes;
2151	binding.slot = cmd->body.slot;
2152
2153	vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot,
2154			binding.slot);
2155
2156	return 0;
2157}
2158
2159/**
2160 * vmw_cmd_dx_set_constant_buffer_offset - Validate
2161 * SVGA_3D_CMD_DX_SET_VS/PS/GS/HS/DS/CS_CONSTANT_BUFFER_OFFSET command.
2162 *
2163 * @dev_priv: Pointer to a device private struct.
2164 * @sw_context: The software context being used for this batch.
2165 * @header: Pointer to the command header in the command stream.
2166 */
2167static int
2168vmw_cmd_dx_set_constant_buffer_offset(struct vmw_private *dev_priv,
2169				      struct vmw_sw_context *sw_context,
2170				      SVGA3dCmdHeader *header)
2171{
2172	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetConstantBufferOffset);
2173
2174	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2175	u32 shader_slot;
2176
2177	if (!has_sm5_context(dev_priv))
2178		return -EINVAL;
2179
2180	if (!ctx_node)
2181		return -EINVAL;
2182
2183	cmd = container_of(header, typeof(*cmd), header);
2184	if (cmd->body.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) {
2185		VMW_DEBUG_USER("Illegal const buffer slot %u.\n",
2186			       (unsigned int) cmd->body.slot);
2187		return -EINVAL;
2188	}
2189
2190	shader_slot = cmd->header.id - SVGA_3D_CMD_DX_SET_VS_CONSTANT_BUFFER_OFFSET;
2191	vmw_binding_cb_offset_update(ctx_node->staged, shader_slot,
2192				     cmd->body.slot, cmd->body.offsetInBytes);
2193
2194	return 0;
2195}
2196
2197/**
2198 * vmw_cmd_dx_set_shader_res - Validate SVGA_3D_CMD_DX_SET_SHADER_RESOURCES
2199 * command
2200 *
2201 * @dev_priv: Pointer to a device private struct.
2202 * @sw_context: The software context being used for this batch.
2203 * @header: Pointer to the command header in the command stream.
2204 */
2205static int vmw_cmd_dx_set_shader_res(struct vmw_private *dev_priv,
2206				     struct vmw_sw_context *sw_context,
2207				     SVGA3dCmdHeader *header)
2208{
2209	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetShaderResources) =
2210		container_of(header, typeof(*cmd), header);
 
 
2211
2212	u32 num_sr_view = (cmd->header.size - sizeof(cmd->body)) /
2213		sizeof(SVGA3dShaderResourceViewId);
2214
2215	if ((u64) cmd->body.startView + (u64) num_sr_view >
2216	    (u64) SVGA3D_DX_MAX_SRVIEWS ||
2217	    !vmw_shadertype_is_valid(dev_priv->sm_type, cmd->body.type)) {
2218		VMW_DEBUG_USER("Invalid shader binding.\n");
2219		return -EINVAL;
2220	}
2221
2222	return vmw_view_bindings_add(sw_context, vmw_view_sr,
2223				     vmw_ctx_binding_sr,
2224				     cmd->body.type - SVGA3D_SHADERTYPE_MIN,
2225				     (void *) &cmd[1], num_sr_view,
2226				     cmd->body.startView);
2227}
2228
2229/**
2230 * vmw_cmd_dx_set_shader - Validate SVGA_3D_CMD_DX_SET_SHADER command
2231 *
2232 * @dev_priv: Pointer to a device private struct.
2233 * @sw_context: The software context being used for this batch.
2234 * @header: Pointer to the command header in the command stream.
2235 */
2236static int vmw_cmd_dx_set_shader(struct vmw_private *dev_priv,
2237				 struct vmw_sw_context *sw_context,
2238				 SVGA3dCmdHeader *header)
2239{
2240	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetShader);
 
 
2241	struct vmw_resource *res = NULL;
2242	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2243	struct vmw_ctx_bindinfo_shader binding;
2244	int ret = 0;
2245
2246	if (!ctx_node)
2247		return -EINVAL;
2248
2249	cmd = container_of(header, typeof(*cmd), header);
2250
2251	if (!vmw_shadertype_is_valid(dev_priv->sm_type, cmd->body.type)) {
 
2252		VMW_DEBUG_USER("Illegal shader type %u.\n",
2253			       (unsigned int) cmd->body.type);
2254		return -EINVAL;
2255	}
2256
2257	if (cmd->body.shaderId != SVGA3D_INVALID_ID) {
2258		res = vmw_shader_lookup(sw_context->man, cmd->body.shaderId, 0);
2259		if (IS_ERR(res)) {
2260			VMW_DEBUG_USER("Could not find shader for binding.\n");
2261			return PTR_ERR(res);
2262		}
2263
2264		ret = vmw_execbuf_res_val_add(sw_context, res,
2265					      VMW_RES_DIRTY_NONE,
2266					      vmw_val_add_flag_noctx);
2267		if (ret)
2268			return ret;
2269	}
2270
2271	binding.bi.ctx = ctx_node->ctx;
2272	binding.bi.res = res;
2273	binding.bi.bt = vmw_ctx_binding_dx_shader;
2274	binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2275
2276	vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot, 0);
2277
2278	return 0;
2279}
2280
2281/**
2282 * vmw_cmd_dx_set_vertex_buffers - Validates SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS
2283 * command
2284 *
2285 * @dev_priv: Pointer to a device private struct.
2286 * @sw_context: The software context being used for this batch.
2287 * @header: Pointer to the command header in the command stream.
2288 */
2289static int vmw_cmd_dx_set_vertex_buffers(struct vmw_private *dev_priv,
2290					 struct vmw_sw_context *sw_context,
2291					 SVGA3dCmdHeader *header)
2292{
2293	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2294	struct vmw_ctx_bindinfo_vb binding;
2295	struct vmw_resource *res;
2296	struct {
2297		SVGA3dCmdHeader header;
2298		SVGA3dCmdDXSetVertexBuffers body;
2299		SVGA3dVertexBuffer buf[];
2300	} *cmd;
2301	int i, ret, num;
2302
2303	if (!ctx_node)
2304		return -EINVAL;
2305
2306	cmd = container_of(header, typeof(*cmd), header);
2307	num = (cmd->header.size - sizeof(cmd->body)) /
2308		sizeof(SVGA3dVertexBuffer);
2309	if ((u64)num + (u64)cmd->body.startBuffer >
2310	    (u64)SVGA3D_DX_MAX_VERTEXBUFFERS) {
2311		VMW_DEBUG_USER("Invalid number of vertex buffers.\n");
2312		return -EINVAL;
2313	}
2314
2315	for (i = 0; i < num; i++) {
2316		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2317					VMW_RES_DIRTY_NONE,
2318					user_surface_converter,
2319					&cmd->buf[i].sid, &res);
2320		if (unlikely(ret != 0))
2321			return ret;
2322
2323		binding.bi.ctx = ctx_node->ctx;
2324		binding.bi.bt = vmw_ctx_binding_vb;
2325		binding.bi.res = res;
2326		binding.offset = cmd->buf[i].offset;
2327		binding.stride = cmd->buf[i].stride;
2328		binding.slot = i + cmd->body.startBuffer;
2329
2330		vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot);
2331	}
2332
2333	return 0;
2334}
2335
2336/**
2337 * vmw_cmd_dx_set_index_buffer - Validate
2338 * SVGA_3D_CMD_DX_IA_SET_INDEX_BUFFER command.
2339 *
2340 * @dev_priv: Pointer to a device private struct.
2341 * @sw_context: The software context being used for this batch.
2342 * @header: Pointer to the command header in the command stream.
2343 */
2344static int vmw_cmd_dx_set_index_buffer(struct vmw_private *dev_priv,
2345				       struct vmw_sw_context *sw_context,
2346				       SVGA3dCmdHeader *header)
2347{
2348	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2349	struct vmw_ctx_bindinfo_ib binding;
2350	struct vmw_resource *res;
2351	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetIndexBuffer);
2352	int ret;
2353
2354	if (!ctx_node)
2355		return -EINVAL;
2356
2357	cmd = container_of(header, typeof(*cmd), header);
2358	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2359				VMW_RES_DIRTY_NONE, user_surface_converter,
2360				&cmd->body.sid, &res);
2361	if (unlikely(ret != 0))
2362		return ret;
2363
2364	binding.bi.ctx = ctx_node->ctx;
2365	binding.bi.res = res;
2366	binding.bi.bt = vmw_ctx_binding_ib;
2367	binding.offset = cmd->body.offset;
2368	binding.format = cmd->body.format;
2369
2370	vmw_binding_add(ctx_node->staged, &binding.bi, 0, 0);
2371
2372	return 0;
2373}
2374
2375/**
2376 * vmw_cmd_dx_set_rendertargets - Validate SVGA_3D_CMD_DX_SET_RENDERTARGETS
2377 * command
2378 *
2379 * @dev_priv: Pointer to a device private struct.
2380 * @sw_context: The software context being used for this batch.
2381 * @header: Pointer to the command header in the command stream.
2382 */
2383static int vmw_cmd_dx_set_rendertargets(struct vmw_private *dev_priv,
2384					struct vmw_sw_context *sw_context,
2385					SVGA3dCmdHeader *header)
2386{
2387	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetRenderTargets) =
2388		container_of(header, typeof(*cmd), header);
2389	u32 num_rt_view = (cmd->header.size - sizeof(cmd->body)) /
2390		sizeof(SVGA3dRenderTargetViewId);
2391	int ret;
2392
2393	if (num_rt_view > SVGA3D_DX_MAX_RENDER_TARGETS) {
2394		VMW_DEBUG_USER("Invalid DX Rendertarget binding.\n");
2395		return -EINVAL;
2396	}
2397
2398	ret = vmw_view_bindings_add(sw_context, vmw_view_ds, vmw_ctx_binding_ds,
2399				    0, &cmd->body.depthStencilViewId, 1, 0);
2400	if (ret)
2401		return ret;
2402
2403	return vmw_view_bindings_add(sw_context, vmw_view_rt,
2404				     vmw_ctx_binding_dx_rt, 0, (void *)&cmd[1],
2405				     num_rt_view, 0);
2406}
2407
2408/**
2409 * vmw_cmd_dx_clear_rendertarget_view - Validate
2410 * SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW command
2411 *
2412 * @dev_priv: Pointer to a device private struct.
2413 * @sw_context: The software context being used for this batch.
2414 * @header: Pointer to the command header in the command stream.
2415 */
2416static int vmw_cmd_dx_clear_rendertarget_view(struct vmw_private *dev_priv,
2417					      struct vmw_sw_context *sw_context,
2418					      SVGA3dCmdHeader *header)
2419{
2420	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXClearRenderTargetView) =
2421		container_of(header, typeof(*cmd), header);
2422	struct vmw_resource *ret;
2423
2424	ret = vmw_view_id_val_add(sw_context, vmw_view_rt,
2425				  cmd->body.renderTargetViewId);
2426
2427	return PTR_ERR_OR_ZERO(ret);
2428}
2429
2430/**
2431 * vmw_cmd_dx_clear_depthstencil_view - Validate
2432 * SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW command
2433 *
2434 * @dev_priv: Pointer to a device private struct.
2435 * @sw_context: The software context being used for this batch.
2436 * @header: Pointer to the command header in the command stream.
2437 */
2438static int vmw_cmd_dx_clear_depthstencil_view(struct vmw_private *dev_priv,
2439					      struct vmw_sw_context *sw_context,
2440					      SVGA3dCmdHeader *header)
2441{
2442	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXClearDepthStencilView) =
2443		container_of(header, typeof(*cmd), header);
2444	struct vmw_resource *ret;
2445
2446	ret = vmw_view_id_val_add(sw_context, vmw_view_ds,
2447				  cmd->body.depthStencilViewId);
2448
2449	return PTR_ERR_OR_ZERO(ret);
2450}
2451
2452static int vmw_cmd_dx_view_define(struct vmw_private *dev_priv,
2453				  struct vmw_sw_context *sw_context,
2454				  SVGA3dCmdHeader *header)
2455{
2456	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2457	struct vmw_resource *srf;
2458	struct vmw_resource *res;
2459	enum vmw_view_type view_type;
2460	int ret;
2461	/*
2462	 * This is based on the fact that all affected define commands have the
2463	 * same initial command body layout.
2464	 */
2465	struct {
2466		SVGA3dCmdHeader header;
2467		uint32 defined_id;
2468		uint32 sid;
2469	} *cmd;
2470
2471	if (!ctx_node)
2472		return -EINVAL;
2473
2474	view_type = vmw_view_cmd_to_type(header->id);
2475	if (view_type == vmw_view_max)
2476		return -EINVAL;
2477
2478	cmd = container_of(header, typeof(*cmd), header);
2479	if (unlikely(cmd->sid == SVGA3D_INVALID_ID)) {
2480		VMW_DEBUG_USER("Invalid surface id.\n");
2481		return -EINVAL;
2482	}
2483	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2484				VMW_RES_DIRTY_NONE, user_surface_converter,
2485				&cmd->sid, &srf);
2486	if (unlikely(ret != 0))
2487		return ret;
2488
2489	res = vmw_context_cotable(ctx_node->ctx, vmw_view_cotables[view_type]);
2490	if (IS_ERR_OR_NULL(res))
2491		return res ? PTR_ERR(res) : -EINVAL;
2492	ret = vmw_cotable_notify(res, cmd->defined_id);
2493	if (unlikely(ret != 0))
2494		return ret;
2495
2496	return vmw_view_add(sw_context->man, ctx_node->ctx, srf, view_type,
2497			    cmd->defined_id, header,
2498			    header->size + sizeof(*header),
2499			    &sw_context->staged_cmd_res);
2500}
2501
2502/**
2503 * vmw_cmd_dx_set_so_targets - Validate SVGA_3D_CMD_DX_SET_SOTARGETS command.
2504 *
2505 * @dev_priv: Pointer to a device private struct.
2506 * @sw_context: The software context being used for this batch.
2507 * @header: Pointer to the command header in the command stream.
2508 */
2509static int vmw_cmd_dx_set_so_targets(struct vmw_private *dev_priv,
2510				     struct vmw_sw_context *sw_context,
2511				     SVGA3dCmdHeader *header)
2512{
2513	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2514	struct vmw_ctx_bindinfo_so_target binding;
2515	struct vmw_resource *res;
2516	struct {
2517		SVGA3dCmdHeader header;
2518		SVGA3dCmdDXSetSOTargets body;
2519		SVGA3dSoTarget targets[];
2520	} *cmd;
2521	int i, ret, num;
2522
2523	if (!ctx_node)
2524		return -EINVAL;
2525
2526	cmd = container_of(header, typeof(*cmd), header);
2527	num = (cmd->header.size - sizeof(cmd->body)) / sizeof(SVGA3dSoTarget);
2528
2529	if (num > SVGA3D_DX_MAX_SOTARGETS) {
2530		VMW_DEBUG_USER("Invalid DX SO binding.\n");
2531		return -EINVAL;
2532	}
2533
2534	for (i = 0; i < num; i++) {
2535		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2536					VMW_RES_DIRTY_SET,
2537					user_surface_converter,
2538					&cmd->targets[i].sid, &res);
2539		if (unlikely(ret != 0))
2540			return ret;
2541
2542		binding.bi.ctx = ctx_node->ctx;
2543		binding.bi.res = res;
2544		binding.bi.bt = vmw_ctx_binding_so_target;
2545		binding.offset = cmd->targets[i].offset;
2546		binding.size = cmd->targets[i].sizeInBytes;
2547		binding.slot = i;
2548
2549		vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot);
2550	}
2551
2552	return 0;
2553}
2554
2555static int vmw_cmd_dx_so_define(struct vmw_private *dev_priv,
2556				struct vmw_sw_context *sw_context,
2557				SVGA3dCmdHeader *header)
2558{
2559	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2560	struct vmw_resource *res;
2561	/*
2562	 * This is based on the fact that all affected define commands have
2563	 * the same initial command body layout.
2564	 */
2565	struct {
2566		SVGA3dCmdHeader header;
2567		uint32 defined_id;
2568	} *cmd;
2569	enum vmw_so_type so_type;
2570	int ret;
2571
2572	if (!ctx_node)
2573		return -EINVAL;
2574
2575	so_type = vmw_so_cmd_to_type(header->id);
2576	res = vmw_context_cotable(ctx_node->ctx, vmw_so_cotables[so_type]);
2577	if (IS_ERR_OR_NULL(res))
2578		return res ? PTR_ERR(res) : -EINVAL;
2579	cmd = container_of(header, typeof(*cmd), header);
2580	ret = vmw_cotable_notify(res, cmd->defined_id);
2581
2582	return ret;
2583}
2584
2585/**
2586 * vmw_cmd_dx_check_subresource - Validate SVGA_3D_CMD_DX_[X]_SUBRESOURCE
2587 * command
2588 *
2589 * @dev_priv: Pointer to a device private struct.
2590 * @sw_context: The software context being used for this batch.
2591 * @header: Pointer to the command header in the command stream.
2592 */
2593static int vmw_cmd_dx_check_subresource(struct vmw_private *dev_priv,
2594					struct vmw_sw_context *sw_context,
2595					SVGA3dCmdHeader *header)
2596{
2597	struct {
2598		SVGA3dCmdHeader header;
2599		union {
2600			SVGA3dCmdDXReadbackSubResource r_body;
2601			SVGA3dCmdDXInvalidateSubResource i_body;
2602			SVGA3dCmdDXUpdateSubResource u_body;
2603			SVGA3dSurfaceId sid;
2604		};
2605	} *cmd;
2606
2607	BUILD_BUG_ON(offsetof(typeof(*cmd), r_body.sid) !=
2608		     offsetof(typeof(*cmd), sid));
2609	BUILD_BUG_ON(offsetof(typeof(*cmd), i_body.sid) !=
2610		     offsetof(typeof(*cmd), sid));
2611	BUILD_BUG_ON(offsetof(typeof(*cmd), u_body.sid) !=
2612		     offsetof(typeof(*cmd), sid));
2613
2614	cmd = container_of(header, typeof(*cmd), header);
2615	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2616				 VMW_RES_DIRTY_NONE, user_surface_converter,
2617				 &cmd->sid, NULL);
2618}
2619
2620static int vmw_cmd_dx_cid_check(struct vmw_private *dev_priv,
2621				struct vmw_sw_context *sw_context,
2622				SVGA3dCmdHeader *header)
2623{
2624	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2625
2626	if (!ctx_node)
2627		return -EINVAL;
2628
2629	return 0;
2630}
2631
2632/**
2633 * vmw_cmd_dx_view_remove - validate a view remove command and schedule the view
2634 * resource for removal.
2635 *
2636 * @dev_priv: Pointer to a device private struct.
2637 * @sw_context: The software context being used for this batch.
2638 * @header: Pointer to the command header in the command stream.
2639 *
2640 * Check that the view exists, and if it was not created using this command
2641 * batch, conditionally make this command a NOP.
2642 */
2643static int vmw_cmd_dx_view_remove(struct vmw_private *dev_priv,
2644				  struct vmw_sw_context *sw_context,
2645				  SVGA3dCmdHeader *header)
2646{
2647	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2648	struct {
2649		SVGA3dCmdHeader header;
2650		union vmw_view_destroy body;
2651	} *cmd = container_of(header, typeof(*cmd), header);
2652	enum vmw_view_type view_type = vmw_view_cmd_to_type(header->id);
2653	struct vmw_resource *view;
2654	int ret;
2655
2656	if (!ctx_node)
2657		return -EINVAL;
2658
2659	ret = vmw_view_remove(sw_context->man, cmd->body.view_id, view_type,
2660			      &sw_context->staged_cmd_res, &view);
2661	if (ret || !view)
2662		return ret;
2663
2664	/*
2665	 * If the view wasn't created during this command batch, it might
2666	 * have been removed due to a context swapout, so add a
2667	 * relocation to conditionally make this command a NOP to avoid
2668	 * device errors.
2669	 */
2670	return vmw_resource_relocation_add(sw_context, view,
2671					   vmw_ptr_diff(sw_context->buf_start,
2672							&cmd->header.id),
2673					   vmw_res_rel_cond_nop);
2674}
2675
2676/**
2677 * vmw_cmd_dx_define_shader - Validate SVGA_3D_CMD_DX_DEFINE_SHADER command
2678 *
2679 * @dev_priv: Pointer to a device private struct.
2680 * @sw_context: The software context being used for this batch.
2681 * @header: Pointer to the command header in the command stream.
2682 */
2683static int vmw_cmd_dx_define_shader(struct vmw_private *dev_priv,
2684				    struct vmw_sw_context *sw_context,
2685				    SVGA3dCmdHeader *header)
2686{
2687	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2688	struct vmw_resource *res;
2689	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDefineShader) =
2690		container_of(header, typeof(*cmd), header);
2691	int ret;
2692
2693	if (!ctx_node)
2694		return -EINVAL;
2695
2696	res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_DXSHADER);
2697	if (IS_ERR_OR_NULL(res))
2698		return res ? PTR_ERR(res) : -EINVAL;
2699	ret = vmw_cotable_notify(res, cmd->body.shaderId);
2700	if (ret)
2701		return ret;
2702
2703	return vmw_dx_shader_add(sw_context->man, ctx_node->ctx,
2704				 cmd->body.shaderId, cmd->body.type,
2705				 &sw_context->staged_cmd_res);
2706}
2707
2708/**
2709 * vmw_cmd_dx_destroy_shader - Validate SVGA_3D_CMD_DX_DESTROY_SHADER command
2710 *
2711 * @dev_priv: Pointer to a device private struct.
2712 * @sw_context: The software context being used for this batch.
2713 * @header: Pointer to the command header in the command stream.
2714 */
2715static int vmw_cmd_dx_destroy_shader(struct vmw_private *dev_priv,
2716				     struct vmw_sw_context *sw_context,
2717				     SVGA3dCmdHeader *header)
2718{
2719	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2720	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDestroyShader) =
2721		container_of(header, typeof(*cmd), header);
2722	int ret;
2723
2724	if (!ctx_node)
2725		return -EINVAL;
2726
2727	ret = vmw_shader_remove(sw_context->man, cmd->body.shaderId, 0,
2728				&sw_context->staged_cmd_res);
2729
2730	return ret;
2731}
2732
2733/**
2734 * vmw_cmd_dx_bind_shader - Validate SVGA_3D_CMD_DX_BIND_SHADER command
2735 *
2736 * @dev_priv: Pointer to a device private struct.
2737 * @sw_context: The software context being used for this batch.
2738 * @header: Pointer to the command header in the command stream.
2739 */
2740static int vmw_cmd_dx_bind_shader(struct vmw_private *dev_priv,
2741				  struct vmw_sw_context *sw_context,
2742				  SVGA3dCmdHeader *header)
2743{
2744	struct vmw_resource *ctx;
2745	struct vmw_resource *res;
2746	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindShader) =
2747		container_of(header, typeof(*cmd), header);
2748	int ret;
2749
2750	if (cmd->body.cid != SVGA3D_INVALID_ID) {
2751		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2752					VMW_RES_DIRTY_SET,
2753					user_context_converter, &cmd->body.cid,
2754					&ctx);
2755		if (ret)
2756			return ret;
2757	} else {
2758		struct vmw_ctx_validation_info *ctx_node =
2759			VMW_GET_CTX_NODE(sw_context);
2760
2761		if (!ctx_node)
2762			return -EINVAL;
2763
2764		ctx = ctx_node->ctx;
2765	}
2766
2767	res = vmw_shader_lookup(vmw_context_res_man(ctx), cmd->body.shid, 0);
2768	if (IS_ERR(res)) {
2769		VMW_DEBUG_USER("Could not find shader to bind.\n");
2770		return PTR_ERR(res);
2771	}
2772
2773	ret = vmw_execbuf_res_val_add(sw_context, res, VMW_RES_DIRTY_NONE,
2774				      vmw_val_add_flag_noctx);
2775	if (ret) {
2776		VMW_DEBUG_USER("Error creating resource validation node.\n");
2777		return ret;
2778	}
2779
2780	return vmw_cmd_res_switch_backup(dev_priv, sw_context, res,
2781					 &cmd->body.mobid,
2782					 cmd->body.offsetInBytes);
2783}
2784
2785/**
2786 * vmw_cmd_dx_genmips - Validate SVGA_3D_CMD_DX_GENMIPS command
2787 *
2788 * @dev_priv: Pointer to a device private struct.
2789 * @sw_context: The software context being used for this batch.
2790 * @header: Pointer to the command header in the command stream.
2791 */
2792static int vmw_cmd_dx_genmips(struct vmw_private *dev_priv,
2793			      struct vmw_sw_context *sw_context,
2794			      SVGA3dCmdHeader *header)
2795{
2796	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXGenMips) =
2797		container_of(header, typeof(*cmd), header);
2798	struct vmw_resource *view;
2799	struct vmw_res_cache_entry *rcache;
2800
2801	view = vmw_view_id_val_add(sw_context, vmw_view_sr,
2802				   cmd->body.shaderResourceViewId);
2803	if (IS_ERR(view))
2804		return PTR_ERR(view);
2805
2806	/*
2807	 * Normally the shader-resource view is not gpu-dirtying, but for
2808	 * this particular command it is...
2809	 * So mark the last looked-up surface, which is the surface
2810	 * the view points to, gpu-dirty.
2811	 */
2812	rcache = &sw_context->res_cache[vmw_res_surface];
2813	vmw_validation_res_set_dirty(sw_context->ctx, rcache->private,
2814				     VMW_RES_DIRTY_SET);
2815	return 0;
2816}
2817
2818/**
2819 * vmw_cmd_dx_transfer_from_buffer - Validate
2820 * SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER command
2821 *
2822 * @dev_priv: Pointer to a device private struct.
2823 * @sw_context: The software context being used for this batch.
2824 * @header: Pointer to the command header in the command stream.
2825 */
2826static int vmw_cmd_dx_transfer_from_buffer(struct vmw_private *dev_priv,
2827					   struct vmw_sw_context *sw_context,
2828					   SVGA3dCmdHeader *header)
2829{
2830	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXTransferFromBuffer) =
2831		container_of(header, typeof(*cmd), header);
2832	int ret;
2833
2834	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2835				VMW_RES_DIRTY_NONE, user_surface_converter,
2836				&cmd->body.srcSid, NULL);
2837	if (ret != 0)
2838		return ret;
2839
2840	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2841				 VMW_RES_DIRTY_SET, user_surface_converter,
2842				 &cmd->body.destSid, NULL);
2843}
2844
2845/**
2846 * vmw_cmd_intra_surface_copy - Validate SVGA_3D_CMD_INTRA_SURFACE_COPY command
2847 *
2848 * @dev_priv: Pointer to a device private struct.
2849 * @sw_context: The software context being used for this batch.
2850 * @header: Pointer to the command header in the command stream.
2851 */
2852static int vmw_cmd_intra_surface_copy(struct vmw_private *dev_priv,
2853					   struct vmw_sw_context *sw_context,
2854					   SVGA3dCmdHeader *header)
2855{
2856	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdIntraSurfaceCopy) =
2857		container_of(header, typeof(*cmd), header);
2858
2859	if (!(dev_priv->capabilities2 & SVGA_CAP2_INTRA_SURFACE_COPY))
2860		return -EINVAL;
2861
2862	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2863				 VMW_RES_DIRTY_SET, user_surface_converter,
2864				 &cmd->body.surface.sid, NULL);
2865}
2866
2867static int vmw_cmd_sm5(struct vmw_private *dev_priv,
2868		       struct vmw_sw_context *sw_context,
2869		       SVGA3dCmdHeader *header)
2870{
2871	if (!has_sm5_context(dev_priv))
2872		return -EINVAL;
2873
2874	return 0;
2875}
2876
2877static int vmw_cmd_sm5_view_define(struct vmw_private *dev_priv,
2878				   struct vmw_sw_context *sw_context,
2879				   SVGA3dCmdHeader *header)
2880{
2881	if (!has_sm5_context(dev_priv))
2882		return -EINVAL;
2883
2884	return vmw_cmd_dx_view_define(dev_priv, sw_context, header);
2885}
2886
2887static int vmw_cmd_sm5_view_remove(struct vmw_private *dev_priv,
2888				   struct vmw_sw_context *sw_context,
2889				   SVGA3dCmdHeader *header)
2890{
2891	if (!has_sm5_context(dev_priv))
2892		return -EINVAL;
2893
2894	return vmw_cmd_dx_view_remove(dev_priv, sw_context, header);
2895}
2896
2897static int vmw_cmd_clear_uav_uint(struct vmw_private *dev_priv,
2898				  struct vmw_sw_context *sw_context,
2899				  SVGA3dCmdHeader *header)
2900{
2901	struct {
2902		SVGA3dCmdHeader header;
2903		SVGA3dCmdDXClearUAViewUint body;
2904	} *cmd = container_of(header, typeof(*cmd), header);
2905	struct vmw_resource *ret;
2906
2907	if (!has_sm5_context(dev_priv))
2908		return -EINVAL;
2909
2910	ret = vmw_view_id_val_add(sw_context, vmw_view_ua,
2911				  cmd->body.uaViewId);
2912
2913	return PTR_ERR_OR_ZERO(ret);
2914}
2915
2916static int vmw_cmd_clear_uav_float(struct vmw_private *dev_priv,
2917				   struct vmw_sw_context *sw_context,
2918				   SVGA3dCmdHeader *header)
2919{
2920	struct {
2921		SVGA3dCmdHeader header;
2922		SVGA3dCmdDXClearUAViewFloat body;
2923	} *cmd = container_of(header, typeof(*cmd), header);
2924	struct vmw_resource *ret;
2925
2926	if (!has_sm5_context(dev_priv))
2927		return -EINVAL;
2928
2929	ret = vmw_view_id_val_add(sw_context, vmw_view_ua,
2930				  cmd->body.uaViewId);
2931
2932	return PTR_ERR_OR_ZERO(ret);
2933}
2934
2935static int vmw_cmd_set_uav(struct vmw_private *dev_priv,
2936			   struct vmw_sw_context *sw_context,
2937			   SVGA3dCmdHeader *header)
2938{
2939	struct {
2940		SVGA3dCmdHeader header;
2941		SVGA3dCmdDXSetUAViews body;
2942	} *cmd = container_of(header, typeof(*cmd), header);
2943	u32 num_uav = (cmd->header.size - sizeof(cmd->body)) /
2944		sizeof(SVGA3dUAViewId);
2945	int ret;
2946
2947	if (!has_sm5_context(dev_priv))
2948		return -EINVAL;
2949
2950	if (num_uav > vmw_max_num_uavs(dev_priv)) {
2951		VMW_DEBUG_USER("Invalid UAV binding.\n");
2952		return -EINVAL;
2953	}
2954
2955	ret = vmw_view_bindings_add(sw_context, vmw_view_ua,
2956				    vmw_ctx_binding_uav, 0, (void *)&cmd[1],
2957				    num_uav, 0);
2958	if (ret)
2959		return ret;
2960
2961	vmw_binding_add_uav_index(sw_context->dx_ctx_node->staged, 0,
2962					 cmd->body.uavSpliceIndex);
2963
2964	return ret;
2965}
2966
2967static int vmw_cmd_set_cs_uav(struct vmw_private *dev_priv,
2968			      struct vmw_sw_context *sw_context,
2969			      SVGA3dCmdHeader *header)
2970{
2971	struct {
2972		SVGA3dCmdHeader header;
2973		SVGA3dCmdDXSetCSUAViews body;
2974	} *cmd = container_of(header, typeof(*cmd), header);
2975	u32 num_uav = (cmd->header.size - sizeof(cmd->body)) /
2976		sizeof(SVGA3dUAViewId);
2977	int ret;
2978
2979	if (!has_sm5_context(dev_priv))
2980		return -EINVAL;
2981
2982	if (num_uav > vmw_max_num_uavs(dev_priv)) {
2983		VMW_DEBUG_USER("Invalid UAV binding.\n");
2984		return -EINVAL;
2985	}
2986
2987	ret = vmw_view_bindings_add(sw_context, vmw_view_ua,
2988				    vmw_ctx_binding_cs_uav, 0, (void *)&cmd[1],
2989				    num_uav, 0);
2990	if (ret)
2991		return ret;
2992
2993	vmw_binding_add_uav_index(sw_context->dx_ctx_node->staged, 1,
2994				  cmd->body.startIndex);
2995
2996	return ret;
2997}
2998
2999static int vmw_cmd_dx_define_streamoutput(struct vmw_private *dev_priv,
3000					  struct vmw_sw_context *sw_context,
3001					  SVGA3dCmdHeader *header)
3002{
3003	struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
3004	struct vmw_resource *res;
3005	struct {
3006		SVGA3dCmdHeader header;
3007		SVGA3dCmdDXDefineStreamOutputWithMob body;
3008	} *cmd = container_of(header, typeof(*cmd), header);
3009	int ret;
3010
3011	if (!has_sm5_context(dev_priv))
3012		return -EINVAL;
3013
3014	if (!ctx_node) {
3015		DRM_ERROR("DX Context not set.\n");
3016		return -EINVAL;
3017	}
3018
3019	res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_STREAMOUTPUT);
3020	if (IS_ERR_OR_NULL(res))
3021		return res ? PTR_ERR(res) : -EINVAL;
3022	ret = vmw_cotable_notify(res, cmd->body.soid);
3023	if (ret)
3024		return ret;
3025
3026	return vmw_dx_streamoutput_add(sw_context->man, ctx_node->ctx,
3027				       cmd->body.soid,
3028				       &sw_context->staged_cmd_res);
3029}
3030
3031static int vmw_cmd_dx_destroy_streamoutput(struct vmw_private *dev_priv,
3032					   struct vmw_sw_context *sw_context,
3033					   SVGA3dCmdHeader *header)
3034{
3035	struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
3036	struct vmw_resource *res;
3037	struct {
3038		SVGA3dCmdHeader header;
3039		SVGA3dCmdDXDestroyStreamOutput body;
3040	} *cmd = container_of(header, typeof(*cmd), header);
3041
3042	if (!ctx_node) {
3043		DRM_ERROR("DX Context not set.\n");
3044		return -EINVAL;
3045	}
3046
3047	/*
3048	 * When device does not support SM5 then streamoutput with mob command is
3049	 * not available to user-space. Simply return in this case.
3050	 */
3051	if (!has_sm5_context(dev_priv))
3052		return 0;
3053
3054	/*
3055	 * With SM5 capable device if lookup fails then user-space probably used
3056	 * old streamoutput define command. Return without an error.
3057	 */
3058	res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx),
3059					 cmd->body.soid);
3060	if (IS_ERR(res))
3061		return 0;
3062
3063	return vmw_dx_streamoutput_remove(sw_context->man, cmd->body.soid,
3064					  &sw_context->staged_cmd_res);
3065}
3066
3067static int vmw_cmd_dx_bind_streamoutput(struct vmw_private *dev_priv,
3068					struct vmw_sw_context *sw_context,
3069					SVGA3dCmdHeader *header)
3070{
3071	struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
3072	struct vmw_resource *res;
3073	struct {
3074		SVGA3dCmdHeader header;
3075		SVGA3dCmdDXBindStreamOutput body;
3076	} *cmd = container_of(header, typeof(*cmd), header);
3077	int ret;
3078
3079	if (!has_sm5_context(dev_priv))
3080		return -EINVAL;
3081
3082	if (!ctx_node) {
3083		DRM_ERROR("DX Context not set.\n");
3084		return -EINVAL;
3085	}
3086
3087	res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx),
3088					 cmd->body.soid);
3089	if (IS_ERR(res)) {
3090		DRM_ERROR("Could not find streamoutput to bind.\n");
3091		return PTR_ERR(res);
3092	}
3093
3094	vmw_dx_streamoutput_set_size(res, cmd->body.sizeInBytes);
3095
3096	ret = vmw_execbuf_res_val_add(sw_context, res, VMW_RES_DIRTY_NONE,
3097				      vmw_val_add_flag_noctx);
3098	if (ret) {
3099		DRM_ERROR("Error creating resource validation node.\n");
3100		return ret;
3101	}
3102
3103	return vmw_cmd_res_switch_backup(dev_priv, sw_context, res,
3104					 &cmd->body.mobid,
3105					 cmd->body.offsetInBytes);
3106}
3107
3108static int vmw_cmd_dx_set_streamoutput(struct vmw_private *dev_priv,
3109				       struct vmw_sw_context *sw_context,
3110				       SVGA3dCmdHeader *header)
3111{
3112	struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
3113	struct vmw_resource *res;
3114	struct vmw_ctx_bindinfo_so binding;
3115	struct {
3116		SVGA3dCmdHeader header;
3117		SVGA3dCmdDXSetStreamOutput body;
3118	} *cmd = container_of(header, typeof(*cmd), header);
3119	int ret;
3120
3121	if (!ctx_node) {
3122		DRM_ERROR("DX Context not set.\n");
3123		return -EINVAL;
3124	}
3125
3126	if (cmd->body.soid == SVGA3D_INVALID_ID)
3127		return 0;
3128
3129	/*
3130	 * When device does not support SM5 then streamoutput with mob command is
3131	 * not available to user-space. Simply return in this case.
3132	 */
3133	if (!has_sm5_context(dev_priv))
3134		return 0;
3135
3136	/*
3137	 * With SM5 capable device if lookup fails then user-space probably used
3138	 * old streamoutput define command. Return without an error.
3139	 */
3140	res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx),
3141					 cmd->body.soid);
3142	if (IS_ERR(res)) {
3143		return 0;
3144	}
3145
3146	ret = vmw_execbuf_res_val_add(sw_context, res, VMW_RES_DIRTY_NONE,
3147				      vmw_val_add_flag_noctx);
3148	if (ret) {
3149		DRM_ERROR("Error creating resource validation node.\n");
3150		return ret;
3151	}
3152
3153	binding.bi.ctx = ctx_node->ctx;
3154	binding.bi.res = res;
3155	binding.bi.bt = vmw_ctx_binding_so;
3156	binding.slot = 0; /* Only one SO set to context at a time. */
3157
3158	vmw_binding_add(sw_context->dx_ctx_node->staged, &binding.bi, 0,
3159			binding.slot);
3160
3161	return ret;
3162}
3163
3164static int vmw_cmd_indexed_instanced_indirect(struct vmw_private *dev_priv,
3165					      struct vmw_sw_context *sw_context,
3166					      SVGA3dCmdHeader *header)
3167{
3168	struct vmw_draw_indexed_instanced_indirect_cmd {
3169		SVGA3dCmdHeader header;
3170		SVGA3dCmdDXDrawIndexedInstancedIndirect body;
3171	} *cmd = container_of(header, typeof(*cmd), header);
3172
3173	if (!has_sm5_context(dev_priv))
3174		return -EINVAL;
3175
3176	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3177				 VMW_RES_DIRTY_NONE, user_surface_converter,
3178				 &cmd->body.argsBufferSid, NULL);
3179}
3180
3181static int vmw_cmd_instanced_indirect(struct vmw_private *dev_priv,
3182				      struct vmw_sw_context *sw_context,
3183				      SVGA3dCmdHeader *header)
3184{
3185	struct vmw_draw_instanced_indirect_cmd {
3186		SVGA3dCmdHeader header;
3187		SVGA3dCmdDXDrawInstancedIndirect body;
3188	} *cmd = container_of(header, typeof(*cmd), header);
3189
3190	if (!has_sm5_context(dev_priv))
3191		return -EINVAL;
3192
3193	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3194				 VMW_RES_DIRTY_NONE, user_surface_converter,
3195				 &cmd->body.argsBufferSid, NULL);
3196}
3197
3198static int vmw_cmd_dispatch_indirect(struct vmw_private *dev_priv,
3199				     struct vmw_sw_context *sw_context,
3200				     SVGA3dCmdHeader *header)
3201{
3202	struct vmw_dispatch_indirect_cmd {
3203		SVGA3dCmdHeader header;
3204		SVGA3dCmdDXDispatchIndirect body;
3205	} *cmd = container_of(header, typeof(*cmd), header);
3206
3207	if (!has_sm5_context(dev_priv))
3208		return -EINVAL;
3209
3210	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3211				 VMW_RES_DIRTY_NONE, user_surface_converter,
3212				 &cmd->body.argsBufferSid, NULL);
3213}
3214
3215static int vmw_cmd_check_not_3d(struct vmw_private *dev_priv,
3216				struct vmw_sw_context *sw_context,
3217				void *buf, uint32_t *size)
3218{
3219	uint32_t size_remaining = *size;
3220	uint32_t cmd_id;
3221
3222	cmd_id = ((uint32_t *)buf)[0];
3223	switch (cmd_id) {
3224	case SVGA_CMD_UPDATE:
3225		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdUpdate);
3226		break;
3227	case SVGA_CMD_DEFINE_GMRFB:
3228		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdDefineGMRFB);
3229		break;
3230	case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
3231		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3232		break;
3233	case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
3234		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3235		break;
3236	default:
3237		VMW_DEBUG_USER("Unsupported SVGA command: %u.\n", cmd_id);
3238		return -EINVAL;
3239	}
3240
3241	if (*size > size_remaining) {
3242		VMW_DEBUG_USER("Invalid SVGA command (size mismatch): %u.\n",
3243			       cmd_id);
3244		return -EINVAL;
3245	}
3246
3247	if (unlikely(!sw_context->kernel)) {
3248		VMW_DEBUG_USER("Kernel only SVGA command: %u.\n", cmd_id);
3249		return -EPERM;
3250	}
3251
3252	if (cmd_id == SVGA_CMD_DEFINE_GMRFB)
3253		return vmw_cmd_check_define_gmrfb(dev_priv, sw_context, buf);
3254
3255	return 0;
3256}
3257
3258static const struct vmw_cmd_entry vmw_cmd_entries[SVGA_3D_CMD_MAX] = {
3259	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE, &vmw_cmd_invalid,
3260		    false, false, false),
3261	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DESTROY, &vmw_cmd_invalid,
3262		    false, false, false),
3263	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_COPY, &vmw_cmd_surface_copy_check,
3264		    true, false, false),
3265	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_STRETCHBLT, &vmw_cmd_stretch_blt_check,
3266		    true, false, false),
3267	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DMA, &vmw_cmd_dma,
3268		    true, false, false),
3269	VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DEFINE, &vmw_cmd_invalid,
3270		    false, false, false),
3271	VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DESTROY, &vmw_cmd_invalid,
3272		    false, false, false),
3273	VMW_CMD_DEF(SVGA_3D_CMD_SETTRANSFORM, &vmw_cmd_cid_check,
3274		    true, false, false),
3275	VMW_CMD_DEF(SVGA_3D_CMD_SETZRANGE, &vmw_cmd_cid_check,
3276		    true, false, false),
3277	VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERSTATE, &vmw_cmd_cid_check,
3278		    true, false, false),
3279	VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERTARGET,
3280		    &vmw_cmd_set_render_target_check, true, false, false),
3281	VMW_CMD_DEF(SVGA_3D_CMD_SETTEXTURESTATE, &vmw_cmd_tex_state,
3282		    true, false, false),
3283	VMW_CMD_DEF(SVGA_3D_CMD_SETMATERIAL, &vmw_cmd_cid_check,
3284		    true, false, false),
3285	VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTDATA, &vmw_cmd_cid_check,
3286		    true, false, false),
3287	VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTENABLED, &vmw_cmd_cid_check,
3288		    true, false, false),
3289	VMW_CMD_DEF(SVGA_3D_CMD_SETVIEWPORT, &vmw_cmd_cid_check,
3290		    true, false, false),
3291	VMW_CMD_DEF(SVGA_3D_CMD_SETCLIPPLANE, &vmw_cmd_cid_check,
3292		    true, false, false),
3293	VMW_CMD_DEF(SVGA_3D_CMD_CLEAR, &vmw_cmd_cid_check,
3294		    true, false, false),
3295	VMW_CMD_DEF(SVGA_3D_CMD_PRESENT, &vmw_cmd_present_check,
3296		    false, false, false),
3297	VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DEFINE, &vmw_cmd_shader_define,
3298		    true, false, false),
3299	VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DESTROY, &vmw_cmd_shader_destroy,
3300		    true, false, false),
3301	VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER, &vmw_cmd_set_shader,
3302		    true, false, false),
3303	VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER_CONST, &vmw_cmd_set_shader_const,
3304		    true, false, false),
3305	VMW_CMD_DEF(SVGA_3D_CMD_DRAW_PRIMITIVES, &vmw_cmd_draw,
3306		    true, false, false),
3307	VMW_CMD_DEF(SVGA_3D_CMD_SETSCISSORRECT, &vmw_cmd_cid_check,
3308		    true, false, false),
3309	VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_QUERY, &vmw_cmd_begin_query,
3310		    true, false, false),
3311	VMW_CMD_DEF(SVGA_3D_CMD_END_QUERY, &vmw_cmd_end_query,
3312		    true, false, false),
3313	VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_QUERY, &vmw_cmd_wait_query,
3314		    true, false, false),
3315	VMW_CMD_DEF(SVGA_3D_CMD_PRESENT_READBACK, &vmw_cmd_ok,
3316		    true, false, false),
3317	VMW_CMD_DEF(SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN,
3318		    &vmw_cmd_blt_surf_screen_check, false, false, false),
3319	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE_V2, &vmw_cmd_invalid,
3320		    false, false, false),
3321	VMW_CMD_DEF(SVGA_3D_CMD_GENERATE_MIPMAPS, &vmw_cmd_invalid,
3322		    false, false, false),
3323	VMW_CMD_DEF(SVGA_3D_CMD_ACTIVATE_SURFACE, &vmw_cmd_invalid,
3324		    false, false, false),
3325	VMW_CMD_DEF(SVGA_3D_CMD_DEACTIVATE_SURFACE, &vmw_cmd_invalid,
3326		    false, false, false),
3327	VMW_CMD_DEF(SVGA_3D_CMD_SCREEN_DMA, &vmw_cmd_invalid,
3328		    false, false, false),
3329	VMW_CMD_DEF(SVGA_3D_CMD_DEAD1, &vmw_cmd_invalid,
3330		    false, false, false),
3331	VMW_CMD_DEF(SVGA_3D_CMD_DEAD2, &vmw_cmd_invalid,
3332		    false, false, false),
3333	VMW_CMD_DEF(SVGA_3D_CMD_DEAD12, &vmw_cmd_invalid, false, false, false),
3334	VMW_CMD_DEF(SVGA_3D_CMD_DEAD13, &vmw_cmd_invalid, false, false, false),
3335	VMW_CMD_DEF(SVGA_3D_CMD_DEAD14, &vmw_cmd_invalid, false, false, false),
3336	VMW_CMD_DEF(SVGA_3D_CMD_DEAD15, &vmw_cmd_invalid, false, false, false),
3337	VMW_CMD_DEF(SVGA_3D_CMD_DEAD16, &vmw_cmd_invalid, false, false, false),
3338	VMW_CMD_DEF(SVGA_3D_CMD_DEAD17, &vmw_cmd_invalid, false, false, false),
3339	VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE, &vmw_cmd_invalid,
3340		    false, false, true),
3341	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_OTABLE, &vmw_cmd_invalid,
3342		    false, false, true),
3343	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_MOB, &vmw_cmd_invalid,
3344		    false, false, true),
3345	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_MOB, &vmw_cmd_invalid,
3346		    false, false, true),
3347	VMW_CMD_DEF(SVGA_3D_CMD_REDEFINE_GB_MOB64, &vmw_cmd_invalid,
3348		    false, false, true),
3349	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING, &vmw_cmd_invalid,
3350		    false, false, true),
3351	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE, &vmw_cmd_invalid,
3352		    false, false, true),
3353	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SURFACE, &vmw_cmd_invalid,
3354		    false, false, true),
3355	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE, &vmw_cmd_bind_gb_surface,
3356		    true, false, true),
3357	VMW_CMD_DEF(SVGA_3D_CMD_COND_BIND_GB_SURFACE, &vmw_cmd_invalid,
3358		    false, false, true),
3359	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_IMAGE, &vmw_cmd_update_gb_image,
3360		    true, false, true),
3361	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SURFACE,
3362		    &vmw_cmd_update_gb_surface, true, false, true),
3363	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE,
3364		    &vmw_cmd_readback_gb_image, true, false, true),
3365	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_SURFACE,
3366		    &vmw_cmd_readback_gb_surface, true, false, true),
3367	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE,
3368		    &vmw_cmd_invalidate_gb_image, true, false, true),
3369	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_SURFACE,
3370		    &vmw_cmd_invalidate_gb_surface, true, false, true),
3371	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_CONTEXT, &vmw_cmd_invalid,
3372		    false, false, true),
3373	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_CONTEXT, &vmw_cmd_invalid,
3374		    false, false, true),
3375	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_CONTEXT, &vmw_cmd_invalid,
3376		    false, false, true),
3377	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_CONTEXT, &vmw_cmd_invalid,
3378		    false, false, true),
3379	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_CONTEXT, &vmw_cmd_invalid,
3380		    false, false, true),
3381	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SHADER, &vmw_cmd_invalid,
3382		    false, false, true),
3383	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SHADER, &vmw_cmd_bind_gb_shader,
3384		    true, false, true),
3385	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SHADER, &vmw_cmd_invalid,
3386		    false, false, true),
3387	VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE64, &vmw_cmd_invalid,
3388		    false, false, false),
3389	VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_GB_QUERY, &vmw_cmd_begin_gb_query,
3390		    true, false, true),
3391	VMW_CMD_DEF(SVGA_3D_CMD_END_GB_QUERY, &vmw_cmd_end_gb_query,
3392		    true, false, true),
3393	VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_GB_QUERY, &vmw_cmd_wait_gb_query,
3394		    true, false, true),
3395	VMW_CMD_DEF(SVGA_3D_CMD_NOP, &vmw_cmd_ok,
3396		    true, false, true),
3397	VMW_CMD_DEF(SVGA_3D_CMD_NOP_ERROR, &vmw_cmd_ok,
3398		    true, false, true),
3399	VMW_CMD_DEF(SVGA_3D_CMD_ENABLE_GART, &vmw_cmd_invalid,
3400		    false, false, true),
3401	VMW_CMD_DEF(SVGA_3D_CMD_DISABLE_GART, &vmw_cmd_invalid,
3402		    false, false, true),
3403	VMW_CMD_DEF(SVGA_3D_CMD_MAP_MOB_INTO_GART, &vmw_cmd_invalid,
3404		    false, false, true),
3405	VMW_CMD_DEF(SVGA_3D_CMD_UNMAP_GART_RANGE, &vmw_cmd_invalid,
3406		    false, false, true),
3407	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SCREENTARGET, &vmw_cmd_invalid,
3408		    false, false, true),
3409	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SCREENTARGET, &vmw_cmd_invalid,
3410		    false, false, true),
3411	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SCREENTARGET, &vmw_cmd_invalid,
3412		    false, false, true),
3413	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SCREENTARGET, &vmw_cmd_invalid,
3414		    false, false, true),
3415	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3416		    false, false, true),
3417	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3418		    false, false, true),
3419	VMW_CMD_DEF(SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE, &vmw_cmd_cid_check,
3420		    true, false, true),
3421	VMW_CMD_DEF(SVGA_3D_CMD_GB_SCREEN_DMA, &vmw_cmd_invalid,
3422		    false, false, true),
3423	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH, &vmw_cmd_invalid,
3424		    false, false, true),
3425	VMW_CMD_DEF(SVGA_3D_CMD_GB_MOB_FENCE, &vmw_cmd_invalid,
3426		    false, false, true),
3427	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE_V2, &vmw_cmd_invalid,
3428		    false, false, true),
3429
3430	/* SM commands */
3431	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_CONTEXT, &vmw_cmd_invalid,
3432		    false, false, true),
3433	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_CONTEXT, &vmw_cmd_invalid,
3434		    false, false, true),
3435	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_CONTEXT, &vmw_cmd_invalid,
3436		    false, false, true),
3437	VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_CONTEXT, &vmw_cmd_invalid,
3438		    false, false, true),
3439	VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_CONTEXT, &vmw_cmd_invalid,
3440		    false, false, true),
3441	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER,
3442		    &vmw_cmd_dx_set_single_constant_buffer, true, false, true),
3443	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER_RESOURCES,
3444		    &vmw_cmd_dx_set_shader_res, true, false, true),
3445	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER, &vmw_cmd_dx_set_shader,
3446		    true, false, true),
3447	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SAMPLERS, &vmw_cmd_dx_cid_check,
3448		    true, false, true),
3449	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW, &vmw_cmd_dx_cid_check,
3450		    true, false, true),
3451	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED, &vmw_cmd_dx_cid_check,
3452		    true, false, true),
3453	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED, &vmw_cmd_dx_cid_check,
3454		    true, false, true),
3455	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED,
3456		    &vmw_cmd_dx_cid_check, true, false, true),
3457	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_AUTO, &vmw_cmd_dx_cid_check,
3458		    true, false, true),
3459	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS,
3460		    &vmw_cmd_dx_set_vertex_buffers, true, false, true),
3461	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INDEX_BUFFER,
3462		    &vmw_cmd_dx_set_index_buffer, true, false, true),
3463	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RENDERTARGETS,
3464		    &vmw_cmd_dx_set_rendertargets, true, false, true),
3465	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_BLEND_STATE, &vmw_cmd_dx_cid_check,
3466		    true, false, true),
3467	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DEPTHSTENCIL_STATE,
3468		    &vmw_cmd_dx_cid_check, true, false, true),
3469	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RASTERIZER_STATE,
3470		    &vmw_cmd_dx_cid_check, true, false, true),
3471	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_QUERY, &vmw_cmd_dx_define_query,
3472		    true, false, true),
3473	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_QUERY, &vmw_cmd_dx_cid_check,
3474		    true, false, true),
3475	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_QUERY, &vmw_cmd_dx_bind_query,
3476		    true, false, true),
3477	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_QUERY_OFFSET,
3478		    &vmw_cmd_dx_cid_check, true, false, true),
3479	VMW_CMD_DEF(SVGA_3D_CMD_DX_BEGIN_QUERY, &vmw_cmd_dx_cid_check,
3480		    true, false, true),
3481	VMW_CMD_DEF(SVGA_3D_CMD_DX_END_QUERY, &vmw_cmd_dx_cid_check,
3482		    true, false, true),
3483	VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_QUERY, &vmw_cmd_invalid,
3484		    true, false, true),
3485	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PREDICATION, &vmw_cmd_dx_cid_check,
3486		    true, false, true),
3487	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VIEWPORTS, &vmw_cmd_dx_cid_check,
3488		    true, false, true),
3489	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SCISSORRECTS, &vmw_cmd_dx_cid_check,
3490		    true, false, true),
3491	VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW,
3492		    &vmw_cmd_dx_clear_rendertarget_view, true, false, true),
3493	VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW,
3494		    &vmw_cmd_dx_clear_depthstencil_view, true, false, true),
3495	VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY, &vmw_cmd_invalid,
3496		    true, false, true),
3497	VMW_CMD_DEF(SVGA_3D_CMD_DX_GENMIPS, &vmw_cmd_dx_genmips,
3498		    true, false, true),
3499	VMW_CMD_DEF(SVGA_3D_CMD_DX_UPDATE_SUBRESOURCE,
3500		    &vmw_cmd_dx_check_subresource, true, false, true),
3501	VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_SUBRESOURCE,
3502		    &vmw_cmd_dx_check_subresource, true, false, true),
3503	VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_SUBRESOURCE,
3504		    &vmw_cmd_dx_check_subresource, true, false, true),
3505	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW,
3506		    &vmw_cmd_dx_view_define, true, false, true),
3507	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW,
3508		    &vmw_cmd_dx_view_remove, true, false, true),
3509	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW,
3510		    &vmw_cmd_dx_view_define, true, false, true),
3511	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW,
3512		    &vmw_cmd_dx_view_remove, true, false, true),
3513	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW,
3514		    &vmw_cmd_dx_view_define, true, false, true),
3515	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW,
3516		    &vmw_cmd_dx_view_remove, true, false, true),
3517	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_ELEMENTLAYOUT,
3518		    &vmw_cmd_dx_so_define, true, false, true),
3519	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_ELEMENTLAYOUT,
3520		    &vmw_cmd_dx_cid_check, true, false, true),
3521	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_BLEND_STATE,
3522		    &vmw_cmd_dx_so_define, true, false, true),
3523	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_BLEND_STATE,
3524		    &vmw_cmd_dx_cid_check, true, false, true),
3525	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_STATE,
3526		    &vmw_cmd_dx_so_define, true, false, true),
3527	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_STATE,
3528		    &vmw_cmd_dx_cid_check, true, false, true),
3529	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE,
3530		    &vmw_cmd_dx_so_define, true, false, true),
3531	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RASTERIZER_STATE,
3532		    &vmw_cmd_dx_cid_check, true, false, true),
3533	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SAMPLER_STATE,
3534		    &vmw_cmd_dx_so_define, true, false, true),
3535	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SAMPLER_STATE,
3536		    &vmw_cmd_dx_cid_check, true, false, true),
3537	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADER,
3538		    &vmw_cmd_dx_define_shader, true, false, true),
3539	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADER,
3540		    &vmw_cmd_dx_destroy_shader, true, false, true),
3541	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_SHADER,
3542		    &vmw_cmd_dx_bind_shader, true, false, true),
3543	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT,
3544		    &vmw_cmd_dx_so_define, true, false, true),
3545	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_STREAMOUTPUT,
3546		    &vmw_cmd_dx_destroy_streamoutput, true, false, true),
3547	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_STREAMOUTPUT,
3548		    &vmw_cmd_dx_set_streamoutput, true, false, true),
3549	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SOTARGETS,
3550		    &vmw_cmd_dx_set_so_targets, true, false, true),
3551	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INPUT_LAYOUT,
3552		    &vmw_cmd_dx_cid_check, true, false, true),
3553	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_TOPOLOGY,
3554		    &vmw_cmd_dx_cid_check, true, false, true),
3555	VMW_CMD_DEF(SVGA_3D_CMD_DX_BUFFER_COPY,
3556		    &vmw_cmd_buffer_copy_check, true, false, true),
3557	VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY_REGION,
3558		    &vmw_cmd_pred_copy_check, true, false, true),
3559	VMW_CMD_DEF(SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER,
3560		    &vmw_cmd_dx_transfer_from_buffer,
3561		    true, false, true),
3562	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VS_CONSTANT_BUFFER_OFFSET,
3563		    &vmw_cmd_dx_set_constant_buffer_offset,
3564		    true, false, true),
3565	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PS_CONSTANT_BUFFER_OFFSET,
3566		    &vmw_cmd_dx_set_constant_buffer_offset,
3567		    true, false, true),
3568	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_GS_CONSTANT_BUFFER_OFFSET,
3569		    &vmw_cmd_dx_set_constant_buffer_offset,
3570		    true, false, true),
3571	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_HS_CONSTANT_BUFFER_OFFSET,
3572		    &vmw_cmd_dx_set_constant_buffer_offset,
3573		    true, false, true),
3574	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DS_CONSTANT_BUFFER_OFFSET,
3575		    &vmw_cmd_dx_set_constant_buffer_offset,
3576		    true, false, true),
3577	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_CS_CONSTANT_BUFFER_OFFSET,
3578		    &vmw_cmd_dx_set_constant_buffer_offset,
3579		    true, false, true),
3580	VMW_CMD_DEF(SVGA_3D_CMD_INTRA_SURFACE_COPY, &vmw_cmd_intra_surface_copy,
3581		    true, false, true),
3582
3583	/*
3584	 * SM5 commands
3585	 */
3586	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_UA_VIEW, &vmw_cmd_sm5_view_define,
3587		    true, false, true),
3588	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_UA_VIEW, &vmw_cmd_sm5_view_remove,
3589		    true, false, true),
3590	VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_UA_VIEW_UINT, &vmw_cmd_clear_uav_uint,
3591		    true, false, true),
3592	VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_UA_VIEW_FLOAT,
3593		    &vmw_cmd_clear_uav_float, true, false, true),
3594	VMW_CMD_DEF(SVGA_3D_CMD_DX_COPY_STRUCTURE_COUNT, &vmw_cmd_invalid, true,
3595		    false, true),
3596	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_UA_VIEWS, &vmw_cmd_set_uav, true, false,
3597		    true),
3598	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED_INDIRECT,
3599		    &vmw_cmd_indexed_instanced_indirect, true, false, true),
3600	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED_INDIRECT,
3601		    &vmw_cmd_instanced_indirect, true, false, true),
3602	VMW_CMD_DEF(SVGA_3D_CMD_DX_DISPATCH, &vmw_cmd_sm5, true, false, true),
3603	VMW_CMD_DEF(SVGA_3D_CMD_DX_DISPATCH_INDIRECT,
3604		    &vmw_cmd_dispatch_indirect, true, false, true),
3605	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_CS_UA_VIEWS, &vmw_cmd_set_cs_uav, true,
3606		    false, true),
3607	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW_V2,
3608		    &vmw_cmd_sm5_view_define, true, false, true),
3609	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT_WITH_MOB,
3610		    &vmw_cmd_dx_define_streamoutput, true, false, true),
3611	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_STREAMOUTPUT,
3612		    &vmw_cmd_dx_bind_streamoutput, true, false, true),
3613	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE_V2,
3614		    &vmw_cmd_dx_so_define, true, false, true),
3615	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE_V4,
3616		    &vmw_cmd_invalid, false, false, true),
3617};
3618
3619bool vmw_cmd_describe(const void *buf, u32 *size, char const **cmd)
3620{
3621	u32 cmd_id = ((u32 *) buf)[0];
3622
3623	if (cmd_id >= SVGA_CMD_MAX) {
3624		SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3625		const struct vmw_cmd_entry *entry;
3626
3627		*size = header->size + sizeof(SVGA3dCmdHeader);
3628		cmd_id = header->id;
3629		if (cmd_id >= SVGA_3D_CMD_MAX)
3630			return false;
3631
3632		cmd_id -= SVGA_3D_CMD_BASE;
3633		entry = &vmw_cmd_entries[cmd_id];
3634		*cmd = entry->cmd_name;
3635		return true;
3636	}
3637
3638	switch (cmd_id) {
3639	case SVGA_CMD_UPDATE:
3640		*cmd = "SVGA_CMD_UPDATE";
3641		*size = sizeof(u32) + sizeof(SVGAFifoCmdUpdate);
3642		break;
3643	case SVGA_CMD_DEFINE_GMRFB:
3644		*cmd = "SVGA_CMD_DEFINE_GMRFB";
3645		*size = sizeof(u32) + sizeof(SVGAFifoCmdDefineGMRFB);
3646		break;
3647	case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
3648		*cmd = "SVGA_CMD_BLIT_GMRFB_TO_SCREEN";
3649		*size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3650		break;
3651	case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
3652		*cmd = "SVGA_CMD_BLIT_SCREEN_TO_GMRFB";
3653		*size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3654		break;
3655	default:
3656		*cmd = "UNKNOWN";
3657		*size = 0;
3658		return false;
3659	}
3660
3661	return true;
3662}
3663
3664static int vmw_cmd_check(struct vmw_private *dev_priv,
3665			 struct vmw_sw_context *sw_context, void *buf,
3666			 uint32_t *size)
3667{
3668	uint32_t cmd_id;
3669	uint32_t size_remaining = *size;
3670	SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3671	int ret;
3672	const struct vmw_cmd_entry *entry;
3673	bool gb = dev_priv->capabilities & SVGA_CAP_GBOBJECTS;
3674
3675	cmd_id = ((uint32_t *)buf)[0];
3676	/* Handle any none 3D commands */
3677	if (unlikely(cmd_id < SVGA_CMD_MAX))
3678		return vmw_cmd_check_not_3d(dev_priv, sw_context, buf, size);
3679
3680
3681	cmd_id = header->id;
3682	*size = header->size + sizeof(SVGA3dCmdHeader);
3683
3684	cmd_id -= SVGA_3D_CMD_BASE;
3685	if (unlikely(*size > size_remaining))
3686		goto out_invalid;
3687
3688	if (unlikely(cmd_id >= SVGA_3D_CMD_MAX - SVGA_3D_CMD_BASE))
3689		goto out_invalid;
3690
3691	entry = &vmw_cmd_entries[cmd_id];
3692	if (unlikely(!entry->func))
3693		goto out_invalid;
3694
3695	if (unlikely(!entry->user_allow && !sw_context->kernel))
3696		goto out_privileged;
3697
3698	if (unlikely(entry->gb_disable && gb))
3699		goto out_old;
3700
3701	if (unlikely(entry->gb_enable && !gb))
3702		goto out_new;
3703
3704	ret = entry->func(dev_priv, sw_context, header);
3705	if (unlikely(ret != 0)) {
3706		VMW_DEBUG_USER("SVGA3D command: %d failed with error %d\n",
3707			       cmd_id + SVGA_3D_CMD_BASE, ret);
3708		return ret;
3709	}
3710
3711	return 0;
3712out_invalid:
3713	VMW_DEBUG_USER("Invalid SVGA3D command: %d\n",
3714		       cmd_id + SVGA_3D_CMD_BASE);
3715	return -EINVAL;
3716out_privileged:
3717	VMW_DEBUG_USER("Privileged SVGA3D command: %d\n",
3718		       cmd_id + SVGA_3D_CMD_BASE);
3719	return -EPERM;
3720out_old:
3721	VMW_DEBUG_USER("Deprecated (disallowed) SVGA3D command: %d\n",
3722		       cmd_id + SVGA_3D_CMD_BASE);
3723	return -EINVAL;
3724out_new:
3725	VMW_DEBUG_USER("SVGA3D command: %d not supported by virtual device.\n",
3726		       cmd_id + SVGA_3D_CMD_BASE);
3727	return -EINVAL;
3728}
3729
3730static int vmw_cmd_check_all(struct vmw_private *dev_priv,
3731			     struct vmw_sw_context *sw_context, void *buf,
3732			     uint32_t size)
3733{
3734	int32_t cur_size = size;
3735	int ret;
3736
3737	sw_context->buf_start = buf;
3738
3739	while (cur_size > 0) {
3740		size = cur_size;
3741		ret = vmw_cmd_check(dev_priv, sw_context, buf, &size);
3742		if (unlikely(ret != 0))
3743			return ret;
3744		buf = (void *)((unsigned long) buf + size);
3745		cur_size -= size;
3746	}
3747
3748	if (unlikely(cur_size != 0)) {
3749		VMW_DEBUG_USER("Command verifier out of sync.\n");
3750		return -EINVAL;
3751	}
3752
3753	return 0;
3754}
3755
3756static void vmw_free_relocations(struct vmw_sw_context *sw_context)
3757{
3758	/* Memory is validation context memory, so no need to free it */
3759	INIT_LIST_HEAD(&sw_context->bo_relocations);
3760}
3761
3762static void vmw_apply_relocations(struct vmw_sw_context *sw_context)
3763{
3764	struct vmw_relocation *reloc;
3765	struct ttm_buffer_object *bo;
3766
3767	list_for_each_entry(reloc, &sw_context->bo_relocations, head) {
3768		bo = &reloc->vbo->tbo;
3769		switch (bo->resource->mem_type) {
3770		case TTM_PL_VRAM:
3771			reloc->location->offset += bo->resource->start << PAGE_SHIFT;
3772			reloc->location->gmrId = SVGA_GMR_FRAMEBUFFER;
3773			break;
3774		case VMW_PL_GMR:
3775			reloc->location->gmrId = bo->resource->start;
3776			break;
3777		case VMW_PL_MOB:
3778			*reloc->mob_loc = bo->resource->start;
3779			break;
3780		default:
3781			BUG();
3782		}
3783	}
3784	vmw_free_relocations(sw_context);
3785}
3786
3787static int vmw_resize_cmd_bounce(struct vmw_sw_context *sw_context,
3788				 uint32_t size)
3789{
3790	if (likely(sw_context->cmd_bounce_size >= size))
3791		return 0;
3792
3793	if (sw_context->cmd_bounce_size == 0)
3794		sw_context->cmd_bounce_size = VMWGFX_CMD_BOUNCE_INIT_SIZE;
3795
3796	while (sw_context->cmd_bounce_size < size) {
3797		sw_context->cmd_bounce_size =
3798			PAGE_ALIGN(sw_context->cmd_bounce_size +
3799				   (sw_context->cmd_bounce_size >> 1));
3800	}
3801
3802	vfree(sw_context->cmd_bounce);
3803	sw_context->cmd_bounce = vmalloc(sw_context->cmd_bounce_size);
3804
3805	if (sw_context->cmd_bounce == NULL) {
3806		VMW_DEBUG_USER("Failed to allocate command bounce buffer.\n");
3807		sw_context->cmd_bounce_size = 0;
3808		return -ENOMEM;
3809	}
3810
3811	return 0;
3812}
3813
3814/*
3815 * vmw_execbuf_fence_commands - create and submit a command stream fence
3816 *
3817 * Creates a fence object and submits a command stream marker.
3818 * If this fails for some reason, We sync the fifo and return NULL.
3819 * It is then safe to fence buffers with a NULL pointer.
3820 *
3821 * If @p_handle is not NULL @file_priv must also not be NULL. Creates a
3822 * userspace handle if @p_handle is not NULL, otherwise not.
3823 */
3824
3825int vmw_execbuf_fence_commands(struct drm_file *file_priv,
3826			       struct vmw_private *dev_priv,
3827			       struct vmw_fence_obj **p_fence,
3828			       uint32_t *p_handle)
3829{
3830	uint32_t sequence;
3831	int ret;
3832	bool synced = false;
3833
3834	/* p_handle implies file_priv. */
3835	BUG_ON(p_handle != NULL && file_priv == NULL);
3836
3837	ret = vmw_cmd_send_fence(dev_priv, &sequence);
3838	if (unlikely(ret != 0)) {
3839		VMW_DEBUG_USER("Fence submission error. Syncing.\n");
3840		synced = true;
3841	}
3842
3843	if (p_handle != NULL)
3844		ret = vmw_user_fence_create(file_priv, dev_priv->fman,
3845					    sequence, p_fence, p_handle);
3846	else
3847		ret = vmw_fence_create(dev_priv->fman, sequence, p_fence);
3848
3849	if (unlikely(ret != 0 && !synced)) {
3850		(void) vmw_fallback_wait(dev_priv, false, false, sequence,
3851					 false, VMW_FENCE_WAIT_TIMEOUT);
3852		*p_fence = NULL;
3853	}
3854
3855	return ret;
3856}
3857
3858/**
3859 * vmw_execbuf_copy_fence_user - copy fence object information to user-space.
3860 *
3861 * @dev_priv: Pointer to a vmw_private struct.
3862 * @vmw_fp: Pointer to the struct vmw_fpriv representing the calling file.
3863 * @ret: Return value from fence object creation.
3864 * @user_fence_rep: User space address of a struct drm_vmw_fence_rep to which
3865 * the information should be copied.
3866 * @fence: Pointer to the fenc object.
3867 * @fence_handle: User-space fence handle.
3868 * @out_fence_fd: exported file descriptor for the fence.  -1 if not used
 
3869 *
3870 * This function copies fence information to user-space. If copying fails, the
3871 * user-space struct drm_vmw_fence_rep::error member is hopefully left
3872 * untouched, and if it's preloaded with an -EFAULT by user-space, the error
3873 * will hopefully be detected.
3874 *
3875 * Also if copying fails, user-space will be unable to signal the fence object
3876 * so we wait for it immediately, and then unreference the user-space reference.
3877 */
3878int
3879vmw_execbuf_copy_fence_user(struct vmw_private *dev_priv,
3880			    struct vmw_fpriv *vmw_fp, int ret,
3881			    struct drm_vmw_fence_rep __user *user_fence_rep,
3882			    struct vmw_fence_obj *fence, uint32_t fence_handle,
3883			    int32_t out_fence_fd)
3884{
3885	struct drm_vmw_fence_rep fence_rep;
3886
3887	if (user_fence_rep == NULL)
3888		return 0;
3889
3890	memset(&fence_rep, 0, sizeof(fence_rep));
3891
3892	fence_rep.error = ret;
3893	fence_rep.fd = out_fence_fd;
3894	if (ret == 0) {
3895		BUG_ON(fence == NULL);
3896
3897		fence_rep.handle = fence_handle;
3898		fence_rep.seqno = fence->base.seqno;
3899		vmw_update_seqno(dev_priv);
3900		fence_rep.passed_seqno = dev_priv->last_read_seqno;
3901	}
3902
3903	/*
3904	 * copy_to_user errors will be detected by user space not seeing
3905	 * fence_rep::error filled in. Typically user-space would have pre-set
3906	 * that member to -EFAULT.
3907	 */
3908	ret = copy_to_user(user_fence_rep, &fence_rep,
3909			   sizeof(fence_rep));
3910
3911	/*
3912	 * User-space lost the fence object. We need to sync and unreference the
3913	 * handle.
3914	 */
3915	if (unlikely(ret != 0) && (fence_rep.error == 0)) {
3916		ttm_ref_object_base_unref(vmw_fp->tfile, fence_handle);
 
 
 
 
 
 
 
 
 
3917		VMW_DEBUG_USER("Fence copy error. Syncing.\n");
3918		(void) vmw_fence_obj_wait(fence, false, false,
3919					  VMW_FENCE_WAIT_TIMEOUT);
3920	}
3921
3922	return ret ? -EFAULT : 0;
3923}
3924
3925/**
3926 * vmw_execbuf_submit_fifo - Patch a command batch and submit it using the fifo.
3927 *
3928 * @dev_priv: Pointer to a device private structure.
3929 * @kernel_commands: Pointer to the unpatched command batch.
3930 * @command_size: Size of the unpatched command batch.
3931 * @sw_context: Structure holding the relocation lists.
3932 *
3933 * Side effects: If this function returns 0, then the command batch pointed to
3934 * by @kernel_commands will have been modified.
3935 */
3936static int vmw_execbuf_submit_fifo(struct vmw_private *dev_priv,
3937				   void *kernel_commands, u32 command_size,
3938				   struct vmw_sw_context *sw_context)
3939{
3940	void *cmd;
3941
3942	if (sw_context->dx_ctx_node)
3943		cmd = VMW_CMD_CTX_RESERVE(dev_priv, command_size,
3944					  sw_context->dx_ctx_node->ctx->id);
3945	else
3946		cmd = VMW_CMD_RESERVE(dev_priv, command_size);
3947
3948	if (!cmd)
3949		return -ENOMEM;
3950
3951	vmw_apply_relocations(sw_context);
3952	memcpy(cmd, kernel_commands, command_size);
3953	vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3954	vmw_resource_relocations_free(&sw_context->res_relocations);
3955	vmw_cmd_commit(dev_priv, command_size);
3956
3957	return 0;
3958}
3959
3960/**
3961 * vmw_execbuf_submit_cmdbuf - Patch a command batch and submit it using the
3962 * command buffer manager.
3963 *
3964 * @dev_priv: Pointer to a device private structure.
3965 * @header: Opaque handle to the command buffer allocation.
3966 * @command_size: Size of the unpatched command batch.
3967 * @sw_context: Structure holding the relocation lists.
3968 *
3969 * Side effects: If this function returns 0, then the command buffer represented
3970 * by @header will have been modified.
3971 */
3972static int vmw_execbuf_submit_cmdbuf(struct vmw_private *dev_priv,
3973				     struct vmw_cmdbuf_header *header,
3974				     u32 command_size,
3975				     struct vmw_sw_context *sw_context)
3976{
3977	u32 id = ((sw_context->dx_ctx_node) ? sw_context->dx_ctx_node->ctx->id :
3978		  SVGA3D_INVALID_ID);
3979	void *cmd = vmw_cmdbuf_reserve(dev_priv->cman, command_size, id, false,
3980				       header);
3981
3982	vmw_apply_relocations(sw_context);
3983	vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3984	vmw_resource_relocations_free(&sw_context->res_relocations);
3985	vmw_cmdbuf_commit(dev_priv->cman, command_size, header, false);
3986
3987	return 0;
3988}
3989
3990/**
3991 * vmw_execbuf_cmdbuf - Prepare, if possible, a user-space command batch for
3992 * submission using a command buffer.
3993 *
3994 * @dev_priv: Pointer to a device private structure.
3995 * @user_commands: User-space pointer to the commands to be submitted.
3996 * @command_size: Size of the unpatched command batch.
3997 * @header: Out parameter returning the opaque pointer to the command buffer.
3998 *
3999 * This function checks whether we can use the command buffer manager for
4000 * submission and if so, creates a command buffer of suitable size and copies
4001 * the user data into that buffer.
4002 *
4003 * On successful return, the function returns a pointer to the data in the
4004 * command buffer and *@header is set to non-NULL.
4005 *
4006 * @kernel_commands: If command buffers could not be used, the function will
4007 * return the value of @kernel_commands on function call. That value may be
4008 * NULL. In that case, the value of *@header will be set to NULL.
4009 *
4010 * If an error is encountered, the function will return a pointer error value.
4011 * If the function is interrupted by a signal while sleeping, it will return
4012 * -ERESTARTSYS casted to a pointer error value.
4013 */
4014static void *vmw_execbuf_cmdbuf(struct vmw_private *dev_priv,
4015				void __user *user_commands,
4016				void *kernel_commands, u32 command_size,
4017				struct vmw_cmdbuf_header **header)
4018{
4019	size_t cmdbuf_size;
4020	int ret;
4021
4022	*header = NULL;
4023	if (command_size > SVGA_CB_MAX_SIZE) {
4024		VMW_DEBUG_USER("Command buffer is too large.\n");
4025		return ERR_PTR(-EINVAL);
4026	}
4027
4028	if (!dev_priv->cman || kernel_commands)
4029		return kernel_commands;
4030
4031	/* If possible, add a little space for fencing. */
4032	cmdbuf_size = command_size + 512;
4033	cmdbuf_size = min_t(size_t, cmdbuf_size, SVGA_CB_MAX_SIZE);
4034	kernel_commands = vmw_cmdbuf_alloc(dev_priv->cman, cmdbuf_size, true,
4035					   header);
4036	if (IS_ERR(kernel_commands))
4037		return kernel_commands;
4038
4039	ret = copy_from_user(kernel_commands, user_commands, command_size);
4040	if (ret) {
4041		VMW_DEBUG_USER("Failed copying commands.\n");
4042		vmw_cmdbuf_header_free(*header);
4043		*header = NULL;
4044		return ERR_PTR(-EFAULT);
4045	}
4046
4047	return kernel_commands;
4048}
4049
4050static int vmw_execbuf_tie_context(struct vmw_private *dev_priv,
4051				   struct vmw_sw_context *sw_context,
4052				   uint32_t handle)
4053{
4054	struct vmw_resource *res;
4055	int ret;
4056	unsigned int size;
4057
4058	if (handle == SVGA3D_INVALID_ID)
4059		return 0;
4060
4061	size = vmw_execbuf_res_size(dev_priv, vmw_res_dx_context);
4062	ret = vmw_validation_preload_res(sw_context->ctx, size);
4063	if (ret)
4064		return ret;
4065
4066	ret = vmw_user_resource_lookup_handle
4067		(dev_priv, sw_context->fp->tfile, handle,
4068		 user_context_converter, &res);
4069	if (ret != 0) {
4070		VMW_DEBUG_USER("Could not find or user DX context 0x%08x.\n",
4071			       (unsigned int) handle);
4072		return ret;
4073	}
4074
4075	ret = vmw_execbuf_res_val_add(sw_context, res, VMW_RES_DIRTY_SET,
4076				      vmw_val_add_flag_none);
4077	if (unlikely(ret != 0)) {
4078		vmw_resource_unreference(&res);
4079		return ret;
4080	}
4081
4082	sw_context->dx_ctx_node = vmw_execbuf_info_from_res(sw_context, res);
4083	sw_context->man = vmw_context_res_man(res);
4084
4085	vmw_resource_unreference(&res);
4086	return 0;
4087}
4088
4089int vmw_execbuf_process(struct drm_file *file_priv,
4090			struct vmw_private *dev_priv,
4091			void __user *user_commands, void *kernel_commands,
4092			uint32_t command_size, uint64_t throttle_us,
4093			uint32_t dx_context_handle,
4094			struct drm_vmw_fence_rep __user *user_fence_rep,
4095			struct vmw_fence_obj **out_fence, uint32_t flags)
4096{
4097	struct vmw_sw_context *sw_context = &dev_priv->ctx;
4098	struct vmw_fence_obj *fence = NULL;
4099	struct vmw_cmdbuf_header *header;
4100	uint32_t handle = 0;
4101	int ret;
4102	int32_t out_fence_fd = -1;
4103	struct sync_file *sync_file = NULL;
4104	DECLARE_VAL_CONTEXT(val_ctx, sw_context, 1);
 
 
4105
4106	if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) {
4107		out_fence_fd = get_unused_fd_flags(O_CLOEXEC);
4108		if (out_fence_fd < 0) {
4109			VMW_DEBUG_USER("Failed to get a fence fd.\n");
4110			return out_fence_fd;
4111		}
4112	}
4113
4114	if (throttle_us) {
4115		VMW_DEBUG_USER("Throttling is no longer supported.\n");
 
 
 
 
4116	}
4117
4118	kernel_commands = vmw_execbuf_cmdbuf(dev_priv, user_commands,
4119					     kernel_commands, command_size,
4120					     &header);
4121	if (IS_ERR(kernel_commands)) {
4122		ret = PTR_ERR(kernel_commands);
4123		goto out_free_fence_fd;
4124	}
4125
4126	ret = mutex_lock_interruptible(&dev_priv->cmdbuf_mutex);
4127	if (ret) {
4128		ret = -ERESTARTSYS;
4129		goto out_free_header;
4130	}
4131
4132	sw_context->kernel = false;
4133	if (kernel_commands == NULL) {
4134		ret = vmw_resize_cmd_bounce(sw_context, command_size);
4135		if (unlikely(ret != 0))
4136			goto out_unlock;
4137
4138		ret = copy_from_user(sw_context->cmd_bounce, user_commands,
4139				     command_size);
4140		if (unlikely(ret != 0)) {
4141			ret = -EFAULT;
4142			VMW_DEBUG_USER("Failed copying commands.\n");
4143			goto out_unlock;
4144		}
4145
4146		kernel_commands = sw_context->cmd_bounce;
4147	} else if (!header) {
4148		sw_context->kernel = true;
4149	}
4150
4151	sw_context->filp = file_priv;
4152	sw_context->fp = vmw_fpriv(file_priv);
4153	INIT_LIST_HEAD(&sw_context->ctx_list);
4154	sw_context->cur_query_bo = dev_priv->pinned_bo;
4155	sw_context->last_query_ctx = NULL;
4156	sw_context->needs_post_query_barrier = false;
4157	sw_context->dx_ctx_node = NULL;
4158	sw_context->dx_query_mob = NULL;
4159	sw_context->dx_query_ctx = NULL;
4160	memset(sw_context->res_cache, 0, sizeof(sw_context->res_cache));
4161	INIT_LIST_HEAD(&sw_context->res_relocations);
4162	INIT_LIST_HEAD(&sw_context->bo_relocations);
4163
4164	if (sw_context->staged_bindings)
4165		vmw_binding_state_reset(sw_context->staged_bindings);
4166
 
 
 
 
 
 
 
 
4167	INIT_LIST_HEAD(&sw_context->staged_cmd_res);
4168	sw_context->ctx = &val_ctx;
4169	ret = vmw_execbuf_tie_context(dev_priv, sw_context, dx_context_handle);
4170	if (unlikely(ret != 0))
4171		goto out_err_nores;
4172
4173	ret = vmw_cmd_check_all(dev_priv, sw_context, kernel_commands,
4174				command_size);
4175	if (unlikely(ret != 0))
4176		goto out_err_nores;
4177
4178	ret = vmw_resources_reserve(sw_context);
4179	if (unlikely(ret != 0))
4180		goto out_err_nores;
4181
4182	ret = vmw_validation_bo_reserve(&val_ctx, true);
4183	if (unlikely(ret != 0))
4184		goto out_err_nores;
4185
4186	ret = vmw_validation_bo_validate(&val_ctx, true);
4187	if (unlikely(ret != 0))
4188		goto out_err;
4189
4190	ret = vmw_validation_res_validate(&val_ctx, true);
4191	if (unlikely(ret != 0))
4192		goto out_err;
4193
4194	vmw_validation_drop_ht(&val_ctx);
4195
4196	ret = mutex_lock_interruptible(&dev_priv->binding_mutex);
4197	if (unlikely(ret != 0)) {
4198		ret = -ERESTARTSYS;
4199		goto out_err;
4200	}
4201
4202	if (dev_priv->has_mob) {
4203		ret = vmw_rebind_contexts(sw_context);
4204		if (unlikely(ret != 0))
4205			goto out_unlock_binding;
4206	}
4207
4208	if (!header) {
4209		ret = vmw_execbuf_submit_fifo(dev_priv, kernel_commands,
4210					      command_size, sw_context);
4211	} else {
4212		ret = vmw_execbuf_submit_cmdbuf(dev_priv, header, command_size,
4213						sw_context);
4214		header = NULL;
4215	}
4216	mutex_unlock(&dev_priv->binding_mutex);
4217	if (ret)
4218		goto out_err;
4219
4220	vmw_query_bo_switch_commit(dev_priv, sw_context);
4221	ret = vmw_execbuf_fence_commands(file_priv, dev_priv, &fence,
4222					 (user_fence_rep) ? &handle : NULL);
4223	/*
4224	 * This error is harmless, because if fence submission fails,
4225	 * vmw_fifo_send_fence will sync. The error will be propagated to
4226	 * user-space in @fence_rep
4227	 */
4228	if (ret != 0)
4229		VMW_DEBUG_USER("Fence submission error. Syncing.\n");
4230
4231	vmw_execbuf_bindings_commit(sw_context, false);
4232	vmw_bind_dx_query_mob(sw_context);
4233	vmw_validation_res_unreserve(&val_ctx, false);
4234
4235	vmw_validation_bo_fence(sw_context->ctx, fence);
4236
4237	if (unlikely(dev_priv->pinned_bo != NULL && !dev_priv->query_cid_valid))
4238		__vmw_execbuf_release_pinned_bo(dev_priv, fence);
4239
4240	/*
4241	 * If anything fails here, give up trying to export the fence and do a
4242	 * sync since the user mode will not be able to sync the fence itself.
4243	 * This ensures we are still functionally correct.
4244	 */
4245	if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) {
4246
4247		sync_file = sync_file_create(&fence->base);
4248		if (!sync_file) {
4249			VMW_DEBUG_USER("Sync file create failed for fence\n");
4250			put_unused_fd(out_fence_fd);
4251			out_fence_fd = -1;
4252
4253			(void) vmw_fence_obj_wait(fence, false, false,
4254						  VMW_FENCE_WAIT_TIMEOUT);
4255		}
4256	}
4257
4258	ret = vmw_execbuf_copy_fence_user(dev_priv, vmw_fpriv(file_priv), ret,
4259				    user_fence_rep, fence, handle, out_fence_fd);
4260
4261	if (sync_file) {
4262		if (ret) {
4263			/* usercopy of fence failed, put the file object */
4264			fput(sync_file->file);
4265			put_unused_fd(out_fence_fd);
4266		} else {
4267			/* Link the fence with the FD created earlier */
4268			fd_install(out_fence_fd, sync_file->file);
4269		}
4270	}
4271
 
 
 
 
4272	/* Don't unreference when handing fence out */
4273	if (unlikely(out_fence != NULL)) {
4274		*out_fence = fence;
4275		fence = NULL;
4276	} else if (likely(fence != NULL)) {
4277		vmw_fence_obj_unreference(&fence);
4278	}
4279
4280	vmw_cmdbuf_res_commit(&sw_context->staged_cmd_res);
4281	mutex_unlock(&dev_priv->cmdbuf_mutex);
4282
4283	/*
4284	 * Unreference resources outside of the cmdbuf_mutex to avoid deadlocks
4285	 * in resource destruction paths.
4286	 */
4287	vmw_validation_unref_lists(&val_ctx);
4288
4289	return ret;
4290
4291out_unlock_binding:
4292	mutex_unlock(&dev_priv->binding_mutex);
4293out_err:
4294	vmw_validation_bo_backoff(&val_ctx);
4295out_err_nores:
4296	vmw_execbuf_bindings_commit(sw_context, true);
4297	vmw_validation_res_unreserve(&val_ctx, true);
4298	vmw_resource_relocations_free(&sw_context->res_relocations);
4299	vmw_free_relocations(sw_context);
4300	if (unlikely(dev_priv->pinned_bo != NULL && !dev_priv->query_cid_valid))
4301		__vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4302out_unlock:
4303	vmw_cmdbuf_res_revert(&sw_context->staged_cmd_res);
4304	vmw_validation_drop_ht(&val_ctx);
4305	WARN_ON(!list_empty(&sw_context->ctx_list));
4306	mutex_unlock(&dev_priv->cmdbuf_mutex);
4307
4308	/*
4309	 * Unreference resources outside of the cmdbuf_mutex to avoid deadlocks
4310	 * in resource destruction paths.
4311	 */
4312	vmw_validation_unref_lists(&val_ctx);
4313out_free_header:
4314	if (header)
4315		vmw_cmdbuf_header_free(header);
4316out_free_fence_fd:
4317	if (out_fence_fd >= 0)
4318		put_unused_fd(out_fence_fd);
4319
4320	return ret;
4321}
4322
4323/**
4324 * vmw_execbuf_unpin_panic - Idle the fifo and unpin the query buffer.
4325 *
4326 * @dev_priv: The device private structure.
4327 *
4328 * This function is called to idle the fifo and unpin the query buffer if the
4329 * normal way to do this hits an error, which should typically be extremely
4330 * rare.
4331 */
4332static void vmw_execbuf_unpin_panic(struct vmw_private *dev_priv)
4333{
4334	VMW_DEBUG_USER("Can't unpin query buffer. Trying to recover.\n");
4335
4336	(void) vmw_fallback_wait(dev_priv, false, true, 0, false, 10*HZ);
4337	vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4338	if (dev_priv->dummy_query_bo_pinned) {
4339		vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4340		dev_priv->dummy_query_bo_pinned = false;
4341	}
4342}
4343
4344
4345/**
4346 * __vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned query
4347 * bo.
4348 *
4349 * @dev_priv: The device private structure.
4350 * @fence: If non-NULL should point to a struct vmw_fence_obj issued _after_ a
4351 * query barrier that flushes all queries touching the current buffer pointed to
4352 * by @dev_priv->pinned_bo
4353 *
4354 * This function should be used to unpin the pinned query bo, or as a query
4355 * barrier when we need to make sure that all queries have finished before the
4356 * next fifo command. (For example on hardware context destructions where the
4357 * hardware may otherwise leak unfinished queries).
4358 *
4359 * This function does not return any failure codes, but make attempts to do safe
4360 * unpinning in case of errors.
4361 *
4362 * The function will synchronize on the previous query barrier, and will thus
4363 * not finish until that barrier has executed.
4364 *
4365 * the @dev_priv->cmdbuf_mutex needs to be held by the current thread before
4366 * calling this function.
4367 */
4368void __vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv,
4369				     struct vmw_fence_obj *fence)
4370{
4371	int ret = 0;
4372	struct vmw_fence_obj *lfence = NULL;
4373	DECLARE_VAL_CONTEXT(val_ctx, NULL, 0);
4374
4375	if (dev_priv->pinned_bo == NULL)
4376		goto out_unlock;
4377
4378	vmw_bo_placement_set(dev_priv->pinned_bo,
4379			     VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM,
4380			     VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM);
4381	ret = vmw_validation_add_bo(&val_ctx, dev_priv->pinned_bo);
4382	if (ret)
4383		goto out_no_reserve;
4384
4385	vmw_bo_placement_set(dev_priv->dummy_query_bo,
4386			     VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM,
4387			     VMW_BO_DOMAIN_GMR | VMW_BO_DOMAIN_VRAM);
4388	ret = vmw_validation_add_bo(&val_ctx, dev_priv->dummy_query_bo);
4389	if (ret)
4390		goto out_no_reserve;
4391
4392	ret = vmw_validation_bo_reserve(&val_ctx, false);
4393	if (ret)
4394		goto out_no_reserve;
4395
4396	if (dev_priv->query_cid_valid) {
4397		BUG_ON(fence != NULL);
4398		ret = vmw_cmd_emit_dummy_query(dev_priv, dev_priv->query_cid);
4399		if (ret)
4400			goto out_no_emit;
4401		dev_priv->query_cid_valid = false;
4402	}
4403
4404	vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4405	if (dev_priv->dummy_query_bo_pinned) {
4406		vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4407		dev_priv->dummy_query_bo_pinned = false;
4408	}
4409	if (fence == NULL) {
4410		(void) vmw_execbuf_fence_commands(NULL, dev_priv, &lfence,
4411						  NULL);
4412		fence = lfence;
4413	}
4414	vmw_validation_bo_fence(&val_ctx, fence);
4415	if (lfence != NULL)
4416		vmw_fence_obj_unreference(&lfence);
4417
4418	vmw_validation_unref_lists(&val_ctx);
4419	vmw_bo_unreference(&dev_priv->pinned_bo);
4420
4421out_unlock:
4422	return;
4423out_no_emit:
4424	vmw_validation_bo_backoff(&val_ctx);
4425out_no_reserve:
4426	vmw_validation_unref_lists(&val_ctx);
4427	vmw_execbuf_unpin_panic(dev_priv);
4428	vmw_bo_unreference(&dev_priv->pinned_bo);
4429}
4430
4431/**
4432 * vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned query bo.
4433 *
4434 * @dev_priv: The device private structure.
4435 *
4436 * This function should be used to unpin the pinned query bo, or as a query
4437 * barrier when we need to make sure that all queries have finished before the
4438 * next fifo command. (For example on hardware context destructions where the
4439 * hardware may otherwise leak unfinished queries).
4440 *
4441 * This function does not return any failure codes, but make attempts to do safe
4442 * unpinning in case of errors.
4443 *
4444 * The function will synchronize on the previous query barrier, and will thus
4445 * not finish until that barrier has executed.
4446 */
4447void vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv)
4448{
4449	mutex_lock(&dev_priv->cmdbuf_mutex);
4450	if (dev_priv->query_cid_valid)
4451		__vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4452	mutex_unlock(&dev_priv->cmdbuf_mutex);
4453}
4454
4455int vmw_execbuf_ioctl(struct drm_device *dev, void *data,
4456		      struct drm_file *file_priv)
4457{
4458	struct vmw_private *dev_priv = vmw_priv(dev);
4459	struct drm_vmw_execbuf_arg *arg = data;
4460	int ret;
4461	struct dma_fence *in_fence = NULL;
4462
4463	MKS_STAT_TIME_DECL(MKSSTAT_KERN_EXECBUF);
4464	MKS_STAT_TIME_PUSH(MKSSTAT_KERN_EXECBUF);
4465
4466	/*
4467	 * Extend the ioctl argument while maintaining backwards compatibility:
4468	 * We take different code paths depending on the value of arg->version.
4469	 *
4470	 * Note: The ioctl argument is extended and zeropadded by core DRM.
4471	 */
4472	if (unlikely(arg->version > DRM_VMW_EXECBUF_VERSION ||
4473		     arg->version == 0)) {
4474		VMW_DEBUG_USER("Incorrect execbuf version.\n");
4475		ret = -EINVAL;
4476		goto mksstats_out;
4477	}
4478
4479	switch (arg->version) {
4480	case 1:
4481		/* For v1 core DRM have extended + zeropadded the data */
4482		arg->context_handle = (uint32_t) -1;
4483		break;
4484	case 2:
4485	default:
4486		/* For v2 and later core DRM would have correctly copied it */
4487		break;
4488	}
4489
4490	/* If imported a fence FD from elsewhere, then wait on it */
4491	if (arg->flags & DRM_VMW_EXECBUF_FLAG_IMPORT_FENCE_FD) {
4492		in_fence = sync_file_get_fence(arg->imported_fence_fd);
4493
4494		if (!in_fence) {
4495			VMW_DEBUG_USER("Cannot get imported fence\n");
4496			ret = -EINVAL;
4497			goto mksstats_out;
4498		}
4499
4500		ret = dma_fence_wait(in_fence, true);
4501		if (ret)
4502			goto out;
4503	}
4504
 
 
 
 
4505	ret = vmw_execbuf_process(file_priv, dev_priv,
4506				  (void __user *)(unsigned long)arg->commands,
4507				  NULL, arg->command_size, arg->throttle_us,
4508				  arg->context_handle,
4509				  (void __user *)(unsigned long)arg->fence_rep,
4510				  NULL, arg->flags);
4511
 
4512	if (unlikely(ret != 0))
4513		goto out;
4514
4515	vmw_kms_cursor_post_execbuf(dev_priv);
4516
4517out:
4518	if (in_fence)
4519		dma_fence_put(in_fence);
4520
4521mksstats_out:
4522	MKS_STAT_TIME_POP(MKSSTAT_KERN_EXECBUF);
4523	return ret;
4524}
v5.9
   1// SPDX-License-Identifier: GPL-2.0 OR MIT
   2/**************************************************************************
   3 *
   4 * Copyright 2009 - 2015 VMware, Inc., Palo Alto, CA., USA
   5 *
   6 * Permission is hereby granted, free of charge, to any person obtaining a
   7 * copy of this software and associated documentation files (the
   8 * "Software"), to deal in the Software without restriction, including
   9 * without limitation the rights to use, copy, modify, merge, publish,
  10 * distribute, sub license, and/or sell copies of the Software, and to
  11 * permit persons to whom the Software is furnished to do so, subject to
  12 * the following conditions:
  13 *
  14 * The above copyright notice and this permission notice (including the
  15 * next paragraph) shall be included in all copies or substantial portions
  16 * of the Software.
  17 *
  18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  20 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
  21 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
  22 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
  23 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
  24 * USE OR OTHER DEALINGS IN THE SOFTWARE.
  25 *
  26 **************************************************************************/
  27#include <linux/sync_file.h>
 
 
 
 
  28
  29#include "vmwgfx_drv.h"
  30#include "vmwgfx_reg.h"
  31#include <drm/ttm/ttm_bo_api.h>
  32#include <drm/ttm/ttm_placement.h>
  33#include "vmwgfx_so.h"
  34#include "vmwgfx_binding.h"
  35
  36#define VMW_RES_HT_ORDER 12
 
 
  37
  38/*
  39 * Helper macro to get dx_ctx_node if available otherwise print an error
  40 * message. This is for use in command verifier function where if dx_ctx_node
  41 * is not set then command is invalid.
  42 */
  43#define VMW_GET_CTX_NODE(__sw_context)                                        \
  44({                                                                            \
  45	__sw_context->dx_ctx_node ? __sw_context->dx_ctx_node : ({            \
  46		VMW_DEBUG_USER("SM context is not set at %s\n", __func__);    \
  47		__sw_context->dx_ctx_node;                                    \
  48	});                                                                   \
  49})
  50
  51#define VMW_DECLARE_CMD_VAR(__var, __type)                                    \
  52	struct {                                                              \
  53		SVGA3dCmdHeader header;                                       \
  54		__type body;                                                  \
  55	} __var
  56
  57/**
  58 * struct vmw_relocation - Buffer object relocation
  59 *
  60 * @head: List head for the command submission context's relocation list
  61 * @vbo: Non ref-counted pointer to buffer object
  62 * @mob_loc: Pointer to location for mob id to be modified
  63 * @location: Pointer to location for guest pointer to be modified
  64 */
  65struct vmw_relocation {
  66	struct list_head head;
  67	struct vmw_buffer_object *vbo;
  68	union {
  69		SVGAMobId *mob_loc;
  70		SVGAGuestPtr *location;
  71	};
  72};
  73
  74/**
  75 * enum vmw_resource_relocation_type - Relocation type for resources
  76 *
  77 * @vmw_res_rel_normal: Traditional relocation. The resource id in the
  78 * command stream is replaced with the actual id after validation.
  79 * @vmw_res_rel_nop: NOP relocation. The command is unconditionally replaced
  80 * with a NOP.
  81 * @vmw_res_rel_cond_nop: Conditional NOP relocation. If the resource id after
  82 * validation is -1, the command is replaced with a NOP. Otherwise no action.
  83 */
 
  84enum vmw_resource_relocation_type {
  85	vmw_res_rel_normal,
  86	vmw_res_rel_nop,
  87	vmw_res_rel_cond_nop,
  88	vmw_res_rel_max
  89};
  90
  91/**
  92 * struct vmw_resource_relocation - Relocation info for resources
  93 *
  94 * @head: List head for the software context's relocation list.
  95 * @res: Non-ref-counted pointer to the resource.
  96 * @offset: Offset of single byte entries into the command buffer where the id
  97 * that needs fixup is located.
  98 * @rel_type: Type of relocation.
  99 */
 100struct vmw_resource_relocation {
 101	struct list_head head;
 102	const struct vmw_resource *res;
 103	u32 offset:29;
 104	enum vmw_resource_relocation_type rel_type:3;
 105};
 106
 107/**
 108 * struct vmw_ctx_validation_info - Extra validation metadata for contexts
 109 *
 110 * @head: List head of context list
 111 * @ctx: The context resource
 112 * @cur: The context's persistent binding state
 113 * @staged: The binding state changes of this command buffer
 114 */
 115struct vmw_ctx_validation_info {
 116	struct list_head head;
 117	struct vmw_resource *ctx;
 118	struct vmw_ctx_binding_state *cur;
 119	struct vmw_ctx_binding_state *staged;
 120};
 121
 122/**
 123 * struct vmw_cmd_entry - Describe a command for the verifier
 124 *
 
 125 * @user_allow: Whether allowed from the execbuf ioctl.
 126 * @gb_disable: Whether disabled if guest-backed objects are available.
 127 * @gb_enable: Whether enabled iff guest-backed objects are available.
 
 128 */
 129struct vmw_cmd_entry {
 130	int (*func) (struct vmw_private *, struct vmw_sw_context *,
 131		     SVGA3dCmdHeader *);
 132	bool user_allow;
 133	bool gb_disable;
 134	bool gb_enable;
 135	const char *cmd_name;
 136};
 137
 138#define VMW_CMD_DEF(_cmd, _func, _user_allow, _gb_disable, _gb_enable)	\
 139	[(_cmd) - SVGA_3D_CMD_BASE] = {(_func), (_user_allow),\
 140				       (_gb_disable), (_gb_enable), #_cmd}
 141
 142static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
 143					struct vmw_sw_context *sw_context,
 144					struct vmw_resource *ctx);
 145static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
 146				 struct vmw_sw_context *sw_context,
 147				 SVGAMobId *id,
 148				 struct vmw_buffer_object **vmw_bo_p);
 149/**
 150 * vmw_ptr_diff - Compute the offset from a to b in bytes
 151 *
 152 * @a: A starting pointer.
 153 * @b: A pointer offset in the same address space.
 154 *
 155 * Returns: The offset in bytes between the two pointers.
 156 */
 157static size_t vmw_ptr_diff(void *a, void *b)
 158{
 159	return (unsigned long) b - (unsigned long) a;
 160}
 161
 162/**
 163 * vmw_execbuf_bindings_commit - Commit modified binding state
 164 *
 165 * @sw_context: The command submission context
 166 * @backoff: Whether this is part of the error path and binding state changes
 167 * should be ignored
 168 */
 169static void vmw_execbuf_bindings_commit(struct vmw_sw_context *sw_context,
 170					bool backoff)
 171{
 172	struct vmw_ctx_validation_info *entry;
 173
 174	list_for_each_entry(entry, &sw_context->ctx_list, head) {
 175		if (!backoff)
 176			vmw_binding_state_commit(entry->cur, entry->staged);
 177
 178		if (entry->staged != sw_context->staged_bindings)
 179			vmw_binding_state_free(entry->staged);
 180		else
 181			sw_context->staged_bindings_inuse = false;
 182	}
 183
 184	/* List entries are freed with the validation context */
 185	INIT_LIST_HEAD(&sw_context->ctx_list);
 186}
 187
 188/**
 189 * vmw_bind_dx_query_mob - Bind the DX query MOB if referenced
 190 *
 191 * @sw_context: The command submission context
 192 */
 193static void vmw_bind_dx_query_mob(struct vmw_sw_context *sw_context)
 194{
 195	if (sw_context->dx_query_mob)
 196		vmw_context_bind_dx_query(sw_context->dx_query_ctx,
 197					  sw_context->dx_query_mob);
 198}
 199
 200/**
 201 * vmw_cmd_ctx_first_setup - Perform the setup needed when a context is added to
 202 * the validate list.
 203 *
 204 * @dev_priv: Pointer to the device private:
 205 * @sw_context: The command submission context
 
 206 * @node: The validation node holding the context resource metadata
 207 */
 208static int vmw_cmd_ctx_first_setup(struct vmw_private *dev_priv,
 209				   struct vmw_sw_context *sw_context,
 210				   struct vmw_resource *res,
 211				   struct vmw_ctx_validation_info *node)
 212{
 213	int ret;
 214
 215	ret = vmw_resource_context_res_add(dev_priv, sw_context, res);
 216	if (unlikely(ret != 0))
 217		goto out_err;
 218
 219	if (!sw_context->staged_bindings) {
 220		sw_context->staged_bindings = vmw_binding_state_alloc(dev_priv);
 221		if (IS_ERR(sw_context->staged_bindings)) {
 222			ret = PTR_ERR(sw_context->staged_bindings);
 223			sw_context->staged_bindings = NULL;
 224			goto out_err;
 225		}
 226	}
 227
 228	if (sw_context->staged_bindings_inuse) {
 229		node->staged = vmw_binding_state_alloc(dev_priv);
 230		if (IS_ERR(node->staged)) {
 231			ret = PTR_ERR(node->staged);
 232			node->staged = NULL;
 233			goto out_err;
 234		}
 235	} else {
 236		node->staged = sw_context->staged_bindings;
 237		sw_context->staged_bindings_inuse = true;
 238	}
 239
 240	node->ctx = res;
 241	node->cur = vmw_context_binding_state(res);
 242	list_add_tail(&node->head, &sw_context->ctx_list);
 243
 244	return 0;
 245
 246out_err:
 247	return ret;
 248}
 249
 250/**
 251 * vmw_execbuf_res_size - calculate extra size fore the resource validation node
 252 *
 253 * @dev_priv: Pointer to the device private struct.
 254 * @res_type: The resource type.
 255 *
 256 * Guest-backed contexts and DX contexts require extra size to store execbuf
 257 * private information in the validation node. Typically the binding manager
 258 * associated data structures.
 259 *
 260 * Returns: The extra size requirement based on resource type.
 261 */
 262static unsigned int vmw_execbuf_res_size(struct vmw_private *dev_priv,
 263					 enum vmw_res_type res_type)
 264{
 265	return (res_type == vmw_res_dx_context ||
 266		(res_type == vmw_res_context && dev_priv->has_mob)) ?
 267		sizeof(struct vmw_ctx_validation_info) : 0;
 268}
 269
 270/**
 271 * vmw_execbuf_rcache_update - Update a resource-node cache entry
 272 *
 273 * @rcache: Pointer to the entry to update.
 274 * @res: Pointer to the resource.
 275 * @private: Pointer to the execbuf-private space in the resource validation
 276 * node.
 277 */
 278static void vmw_execbuf_rcache_update(struct vmw_res_cache_entry *rcache,
 279				      struct vmw_resource *res,
 280				      void *private)
 281{
 282	rcache->res = res;
 283	rcache->private = private;
 284	rcache->valid = 1;
 285	rcache->valid_handle = 0;
 286}
 287
 
 
 
 
 
 288/**
 289 * vmw_execbuf_res_noref_val_add - Add a resource described by an unreferenced
 290 * rcu-protected pointer to the validation list.
 291 *
 292 * @sw_context: Pointer to the software context.
 293 * @res: Unreferenced rcu-protected pointer to the resource.
 294 * @dirty: Whether to change dirty status.
 
 295 *
 296 * Returns: 0 on success. Negative error code on failure. Typical error codes
 297 * are %-EINVAL on inconsistency and %-ESRCH if the resource was doomed.
 298 */
 299static int vmw_execbuf_res_noref_val_add(struct vmw_sw_context *sw_context,
 300					 struct vmw_resource *res,
 301					 u32 dirty)
 
 302{
 303	struct vmw_private *dev_priv = res->dev_priv;
 304	int ret;
 305	enum vmw_res_type res_type = vmw_res_type(res);
 306	struct vmw_res_cache_entry *rcache;
 307	struct vmw_ctx_validation_info *ctx_info;
 308	bool first_usage;
 309	unsigned int priv_size;
 310
 311	rcache = &sw_context->res_cache[res_type];
 312	if (likely(rcache->valid && rcache->res == res)) {
 313		if (dirty)
 314			vmw_validation_res_set_dirty(sw_context->ctx,
 315						     rcache->private, dirty);
 316		vmw_user_resource_noref_release();
 317		return 0;
 318	}
 319
 320	priv_size = vmw_execbuf_res_size(dev_priv, res_type);
 321	ret = vmw_validation_add_resource(sw_context->ctx, res, priv_size,
 322					  dirty, (void **)&ctx_info,
 323					  &first_usage);
 324	vmw_user_resource_noref_release();
 325	if (ret)
 326		return ret;
 327
 328	if (priv_size && first_usage) {
 329		ret = vmw_cmd_ctx_first_setup(dev_priv, sw_context, res,
 330					      ctx_info);
 331		if (ret) {
 332			VMW_DEBUG_USER("Failed first usage context setup.\n");
 
 333			return ret;
 
 
 
 
 
 
 
 
 334		}
 335	}
 336
 337	vmw_execbuf_rcache_update(rcache, res, ctx_info);
 338	return 0;
 339}
 340
 341/**
 342 * vmw_execbuf_res_noctx_val_add - Add a non-context resource to the resource
 343 * validation list if it's not already on it
 344 *
 345 * @sw_context: Pointer to the software context.
 346 * @res: Pointer to the resource.
 347 * @dirty: Whether to change dirty status.
 348 *
 349 * Returns: Zero on success. Negative error code on failure.
 350 */
 351static int vmw_execbuf_res_noctx_val_add(struct vmw_sw_context *sw_context,
 352					 struct vmw_resource *res,
 353					 u32 dirty)
 354{
 355	struct vmw_res_cache_entry *rcache;
 356	enum vmw_res_type res_type = vmw_res_type(res);
 357	void *ptr;
 358	int ret;
 359
 360	rcache = &sw_context->res_cache[res_type];
 361	if (likely(rcache->valid && rcache->res == res)) {
 362		if (dirty)
 363			vmw_validation_res_set_dirty(sw_context->ctx,
 364						     rcache->private, dirty);
 365		return 0;
 366	}
 367
 368	ret = vmw_validation_add_resource(sw_context->ctx, res, 0, dirty,
 369					  &ptr, NULL);
 370	if (ret)
 371		return ret;
 372
 373	vmw_execbuf_rcache_update(rcache, res, ptr);
 374
 375	return 0;
 376}
 377
 378/**
 379 * vmw_view_res_val_add - Add a view and the surface it's pointing to to the
 380 * validation list
 381 *
 382 * @sw_context: The software context holding the validation list.
 383 * @view: Pointer to the view resource.
 384 *
 385 * Returns 0 if success, negative error code otherwise.
 386 */
 387static int vmw_view_res_val_add(struct vmw_sw_context *sw_context,
 388				struct vmw_resource *view)
 389{
 390	int ret;
 391
 392	/*
 393	 * First add the resource the view is pointing to, otherwise it may be
 394	 * swapped out when the view is validated.
 395	 */
 396	ret = vmw_execbuf_res_noctx_val_add(sw_context, vmw_view_srf(view),
 397					    vmw_view_dirtying(view));
 398	if (ret)
 399		return ret;
 400
 401	return vmw_execbuf_res_noctx_val_add(sw_context, view,
 402					     VMW_RES_DIRTY_NONE);
 403}
 404
 405/**
 406 * vmw_view_id_val_add - Look up a view and add it and the surface it's pointing
 407 * to to the validation list.
 408 *
 409 * @sw_context: The software context holding the validation list.
 410 * @view_type: The view type to look up.
 411 * @id: view id of the view.
 412 *
 413 * The view is represented by a view id and the DX context it's created on, or
 414 * scheduled for creation on. If there is no DX context set, the function will
 415 * return an -EINVAL error pointer.
 416 *
 417 * Returns: Unreferenced pointer to the resource on success, negative error
 418 * pointer on failure.
 419 */
 420static struct vmw_resource *
 421vmw_view_id_val_add(struct vmw_sw_context *sw_context,
 422		    enum vmw_view_type view_type, u32 id)
 423{
 424	struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
 425	struct vmw_resource *view;
 426	int ret;
 427
 428	if (!ctx_node)
 429		return ERR_PTR(-EINVAL);
 430
 431	view = vmw_view_lookup(sw_context->man, view_type, id);
 432	if (IS_ERR(view))
 433		return view;
 434
 435	ret = vmw_view_res_val_add(sw_context, view);
 436	if (ret)
 437		return ERR_PTR(ret);
 438
 439	return view;
 440}
 441
 442/**
 443 * vmw_resource_context_res_add - Put resources previously bound to a context on
 444 * the validation list
 445 *
 446 * @dev_priv: Pointer to a device private structure
 447 * @sw_context: Pointer to a software context used for this command submission
 448 * @ctx: Pointer to the context resource
 449 *
 450 * This function puts all resources that were previously bound to @ctx on the
 451 * resource validation list. This is part of the context state reemission
 452 */
 453static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
 454					struct vmw_sw_context *sw_context,
 455					struct vmw_resource *ctx)
 456{
 457	struct list_head *binding_list;
 458	struct vmw_ctx_bindinfo *entry;
 459	int ret = 0;
 460	struct vmw_resource *res;
 461	u32 i;
 462	u32 cotable_max = has_sm5_context(ctx->dev_priv) ?
 463		SVGA_COTABLE_MAX : SVGA_COTABLE_DX10_MAX;
 464
 465	/* Add all cotables to the validation list. */
 466	if (has_sm4_context(dev_priv) &&
 467	    vmw_res_type(ctx) == vmw_res_dx_context) {
 468		for (i = 0; i < cotable_max; ++i) {
 469			res = vmw_context_cotable(ctx, i);
 470			if (IS_ERR(res))
 471				continue;
 472
 473			ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
 474							    VMW_RES_DIRTY_SET);
 
 475			if (unlikely(ret != 0))
 476				return ret;
 477		}
 478	}
 479
 480	/* Add all resources bound to the context to the validation list */
 481	mutex_lock(&dev_priv->binding_mutex);
 482	binding_list = vmw_context_binding_list(ctx);
 483
 484	list_for_each_entry(entry, binding_list, ctx_list) {
 485		if (vmw_res_type(entry->res) == vmw_res_view)
 486			ret = vmw_view_res_val_add(sw_context, entry->res);
 487		else
 488			ret = vmw_execbuf_res_noctx_val_add
 489				(sw_context, entry->res,
 490				 vmw_binding_dirtying(entry->bt));
 491		if (unlikely(ret != 0))
 492			break;
 493	}
 494
 495	if (has_sm4_context(dev_priv) &&
 496	    vmw_res_type(ctx) == vmw_res_dx_context) {
 497		struct vmw_buffer_object *dx_query_mob;
 498
 499		dx_query_mob = vmw_context_get_dx_query_mob(ctx);
 500		if (dx_query_mob)
 
 
 
 501			ret = vmw_validation_add_bo(sw_context->ctx,
 502						    dx_query_mob, true, false);
 
 503	}
 504
 505	mutex_unlock(&dev_priv->binding_mutex);
 506	return ret;
 507}
 508
 509/**
 510 * vmw_resource_relocation_add - Add a relocation to the relocation list
 511 *
 512 * @list: Pointer to head of relocation list.
 513 * @res: The resource.
 514 * @offset: Offset into the command buffer currently being parsed where the id
 515 * that needs fixup is located. Granularity is one byte.
 516 * @rel_type: Relocation type.
 517 */
 518static int vmw_resource_relocation_add(struct vmw_sw_context *sw_context,
 519				       const struct vmw_resource *res,
 520				       unsigned long offset,
 521				       enum vmw_resource_relocation_type
 522				       rel_type)
 523{
 524	struct vmw_resource_relocation *rel;
 525
 526	rel = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*rel));
 527	if (unlikely(!rel)) {
 528		VMW_DEBUG_USER("Failed to allocate a resource relocation.\n");
 529		return -ENOMEM;
 530	}
 531
 532	rel->res = res;
 533	rel->offset = offset;
 534	rel->rel_type = rel_type;
 535	list_add_tail(&rel->head, &sw_context->res_relocations);
 536
 537	return 0;
 538}
 539
 540/**
 541 * vmw_resource_relocations_free - Free all relocations on a list
 542 *
 543 * @list: Pointer to the head of the relocation list
 544 */
 545static void vmw_resource_relocations_free(struct list_head *list)
 546{
 547	/* Memory is validation context memory, so no need to free it */
 548	INIT_LIST_HEAD(list);
 549}
 550
 551/**
 552 * vmw_resource_relocations_apply - Apply all relocations on a list
 553 *
 554 * @cb: Pointer to the start of the command buffer bein patch. This need not be
 555 * the same buffer as the one being parsed when the relocation list was built,
 556 * but the contents must be the same modulo the resource ids.
 557 * @list: Pointer to the head of the relocation list.
 558 */
 559static void vmw_resource_relocations_apply(uint32_t *cb,
 560					   struct list_head *list)
 561{
 562	struct vmw_resource_relocation *rel;
 563
 564	/* Validate the struct vmw_resource_relocation member size */
 565	BUILD_BUG_ON(SVGA_CB_MAX_SIZE >= (1 << 29));
 566	BUILD_BUG_ON(vmw_res_rel_max >= (1 << 3));
 567
 568	list_for_each_entry(rel, list, head) {
 569		u32 *addr = (u32 *)((unsigned long) cb + rel->offset);
 570		switch (rel->rel_type) {
 571		case vmw_res_rel_normal:
 572			*addr = rel->res->id;
 573			break;
 574		case vmw_res_rel_nop:
 575			*addr = SVGA_3D_CMD_NOP;
 576			break;
 577		default:
 578			if (rel->res->id == -1)
 579				*addr = SVGA_3D_CMD_NOP;
 580			break;
 581		}
 582	}
 583}
 584
 585static int vmw_cmd_invalid(struct vmw_private *dev_priv,
 586			   struct vmw_sw_context *sw_context,
 587			   SVGA3dCmdHeader *header)
 588{
 589	return -EINVAL;
 590}
 591
 592static int vmw_cmd_ok(struct vmw_private *dev_priv,
 593		      struct vmw_sw_context *sw_context,
 594		      SVGA3dCmdHeader *header)
 595{
 596	return 0;
 597}
 598
 599/**
 600 * vmw_resources_reserve - Reserve all resources on the sw_context's resource
 601 * list.
 602 *
 603 * @sw_context: Pointer to the software context.
 604 *
 605 * Note that since vmware's command submission currently is protected by the
 606 * cmdbuf mutex, no fancy deadlock avoidance is required for resources, since
 607 * only a single thread at once will attempt this.
 608 */
 609static int vmw_resources_reserve(struct vmw_sw_context *sw_context)
 610{
 611	int ret;
 612
 613	ret = vmw_validation_res_reserve(sw_context->ctx, true);
 614	if (ret)
 615		return ret;
 616
 617	if (sw_context->dx_query_mob) {
 618		struct vmw_buffer_object *expected_dx_query_mob;
 619
 620		expected_dx_query_mob =
 621			vmw_context_get_dx_query_mob(sw_context->dx_query_ctx);
 622		if (expected_dx_query_mob &&
 623		    expected_dx_query_mob != sw_context->dx_query_mob) {
 624			ret = -EINVAL;
 625		}
 626	}
 627
 628	return ret;
 629}
 630
 631/**
 632 * vmw_cmd_res_check - Check that a resource is present and if so, put it on the
 633 * resource validate list unless it's already there.
 634 *
 635 * @dev_priv: Pointer to a device private structure.
 636 * @sw_context: Pointer to the software context.
 637 * @res_type: Resource type.
 638 * @dirty: Whether to change dirty status.
 639 * @converter: User-space visisble type specific information.
 640 * @id_loc: Pointer to the location in the command buffer currently being parsed
 641 * from where the user-space resource id handle is located.
 642 * @p_val: Pointer to pointer to resource validalidation node. Populated on
 643 * exit.
 644 */
 645static int
 646vmw_cmd_res_check(struct vmw_private *dev_priv,
 647		  struct vmw_sw_context *sw_context,
 648		  enum vmw_res_type res_type,
 649		  u32 dirty,
 650		  const struct vmw_user_resource_conv *converter,
 651		  uint32_t *id_loc,
 652		  struct vmw_resource **p_res)
 653{
 654	struct vmw_res_cache_entry *rcache = &sw_context->res_cache[res_type];
 655	struct vmw_resource *res;
 656	int ret;
 
 657
 658	if (p_res)
 659		*p_res = NULL;
 660
 661	if (*id_loc == SVGA3D_INVALID_ID) {
 662		if (res_type == vmw_res_context) {
 663			VMW_DEBUG_USER("Illegal context invalid id.\n");
 664			return -EINVAL;
 665		}
 666		return 0;
 667	}
 668
 669	if (likely(rcache->valid_handle && *id_loc == rcache->handle)) {
 670		res = rcache->res;
 671		if (dirty)
 672			vmw_validation_res_set_dirty(sw_context->ctx,
 673						     rcache->private, dirty);
 674	} else {
 675		unsigned int size = vmw_execbuf_res_size(dev_priv, res_type);
 676
 677		ret = vmw_validation_preload_res(sw_context->ctx, size);
 678		if (ret)
 679			return ret;
 680
 681		res = vmw_user_resource_noref_lookup_handle
 682			(dev_priv, sw_context->fp->tfile, *id_loc, converter);
 683		if (IS_ERR(res)) {
 684			VMW_DEBUG_USER("Could not find/use resource 0x%08x.\n",
 685				       (unsigned int) *id_loc);
 686			return PTR_ERR(res);
 687		}
 
 688
 689		ret = vmw_execbuf_res_noref_val_add(sw_context, res, dirty);
 690		if (unlikely(ret != 0))
 691			return ret;
 692
 693		if (rcache->valid && rcache->res == res) {
 694			rcache->valid_handle = true;
 695			rcache->handle = *id_loc;
 696		}
 697	}
 698
 699	ret = vmw_resource_relocation_add(sw_context, res,
 700					  vmw_ptr_diff(sw_context->buf_start,
 701						       id_loc),
 702					  vmw_res_rel_normal);
 703	if (p_res)
 704		*p_res = res;
 705
 706	return 0;
 
 
 
 
 707}
 708
 709/**
 710 * vmw_rebind_dx_query - Rebind DX query associated with the context
 711 *
 712 * @ctx_res: context the query belongs to
 713 *
 714 * This function assumes binding_mutex is held.
 715 */
 716static int vmw_rebind_all_dx_query(struct vmw_resource *ctx_res)
 717{
 718	struct vmw_private *dev_priv = ctx_res->dev_priv;
 719	struct vmw_buffer_object *dx_query_mob;
 720	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindAllQuery);
 721
 722	dx_query_mob = vmw_context_get_dx_query_mob(ctx_res);
 723
 724	if (!dx_query_mob || dx_query_mob->dx_query_ctx)
 725		return 0;
 726
 727	cmd = VMW_FIFO_RESERVE_DX(dev_priv, sizeof(*cmd), ctx_res->id);
 728	if (cmd == NULL)
 729		return -ENOMEM;
 730
 731	cmd->header.id = SVGA_3D_CMD_DX_BIND_ALL_QUERY;
 732	cmd->header.size = sizeof(cmd->body);
 733	cmd->body.cid = ctx_res->id;
 734	cmd->body.mobid = dx_query_mob->base.mem.start;
 735	vmw_fifo_commit(dev_priv, sizeof(*cmd));
 736
 737	vmw_context_bind_dx_query(ctx_res, dx_query_mob);
 738
 739	return 0;
 740}
 741
 742/**
 743 * vmw_rebind_contexts - Rebind all resources previously bound to referenced
 744 * contexts.
 745 *
 746 * @sw_context: Pointer to the software context.
 747 *
 748 * Rebind context binding points that have been scrubbed because of eviction.
 749 */
 750static int vmw_rebind_contexts(struct vmw_sw_context *sw_context)
 751{
 752	struct vmw_ctx_validation_info *val;
 753	int ret;
 754
 755	list_for_each_entry(val, &sw_context->ctx_list, head) {
 756		ret = vmw_binding_rebind_all(val->cur);
 757		if (unlikely(ret != 0)) {
 758			if (ret != -ERESTARTSYS)
 759				VMW_DEBUG_USER("Failed to rebind context.\n");
 760			return ret;
 761		}
 762
 763		ret = vmw_rebind_all_dx_query(val->ctx);
 764		if (ret != 0) {
 765			VMW_DEBUG_USER("Failed to rebind queries.\n");
 766			return ret;
 767		}
 768	}
 769
 770	return 0;
 771}
 772
 773/**
 774 * vmw_view_bindings_add - Add an array of view bindings to a context binding
 775 * state tracker.
 776 *
 777 * @sw_context: The execbuf state used for this command.
 778 * @view_type: View type for the bindings.
 779 * @binding_type: Binding type for the bindings.
 780 * @shader_slot: The shader slot to user for the bindings.
 781 * @view_ids: Array of view ids to be bound.
 782 * @num_views: Number of view ids in @view_ids.
 783 * @first_slot: The binding slot to be used for the first view id in @view_ids.
 784 */
 785static int vmw_view_bindings_add(struct vmw_sw_context *sw_context,
 786				 enum vmw_view_type view_type,
 787				 enum vmw_ctx_binding_type binding_type,
 788				 uint32 shader_slot,
 789				 uint32 view_ids[], u32 num_views,
 790				 u32 first_slot)
 791{
 792	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
 793	u32 i;
 794
 795	if (!ctx_node)
 796		return -EINVAL;
 797
 798	for (i = 0; i < num_views; ++i) {
 799		struct vmw_ctx_bindinfo_view binding;
 800		struct vmw_resource *view = NULL;
 801
 802		if (view_ids[i] != SVGA3D_INVALID_ID) {
 803			view = vmw_view_id_val_add(sw_context, view_type,
 804						   view_ids[i]);
 805			if (IS_ERR(view)) {
 806				VMW_DEBUG_USER("View not found.\n");
 807				return PTR_ERR(view);
 808			}
 809		}
 810		binding.bi.ctx = ctx_node->ctx;
 811		binding.bi.res = view;
 812		binding.bi.bt = binding_type;
 813		binding.shader_slot = shader_slot;
 814		binding.slot = first_slot + i;
 815		vmw_binding_add(ctx_node->staged, &binding.bi,
 816				shader_slot, binding.slot);
 817	}
 818
 819	return 0;
 820}
 821
 822/**
 823 * vmw_cmd_cid_check - Check a command header for valid context information.
 824 *
 825 * @dev_priv: Pointer to a device private structure.
 826 * @sw_context: Pointer to the software context.
 827 * @header: A command header with an embedded user-space context handle.
 828 *
 829 * Convenience function: Call vmw_cmd_res_check with the user-space context
 830 * handle embedded in @header.
 831 */
 832static int vmw_cmd_cid_check(struct vmw_private *dev_priv,
 833			     struct vmw_sw_context *sw_context,
 834			     SVGA3dCmdHeader *header)
 835{
 836	VMW_DECLARE_CMD_VAR(*cmd, uint32_t) =
 837		container_of(header, typeof(*cmd), header);
 838
 839	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
 840				 VMW_RES_DIRTY_SET, user_context_converter,
 841				 &cmd->body, NULL);
 842}
 843
 844/**
 845 * vmw_execbuf_info_from_res - Get the private validation metadata for a
 846 * recently validated resource
 847 *
 848 * @sw_context: Pointer to the command submission context
 849 * @res: The resource
 850 *
 851 * The resource pointed to by @res needs to be present in the command submission
 852 * context's resource cache and hence the last resource of that type to be
 853 * processed by the validation code.
 854 *
 855 * Return: a pointer to the private metadata of the resource, or NULL if it
 856 * wasn't found
 857 */
 858static struct vmw_ctx_validation_info *
 859vmw_execbuf_info_from_res(struct vmw_sw_context *sw_context,
 860			  struct vmw_resource *res)
 861{
 862	struct vmw_res_cache_entry *rcache =
 863		&sw_context->res_cache[vmw_res_type(res)];
 864
 865	if (rcache->valid && rcache->res == res)
 866		return rcache->private;
 867
 868	WARN_ON_ONCE(true);
 869	return NULL;
 870}
 871
 872static int vmw_cmd_set_render_target_check(struct vmw_private *dev_priv,
 873					   struct vmw_sw_context *sw_context,
 874					   SVGA3dCmdHeader *header)
 875{
 876	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetRenderTarget);
 877	struct vmw_resource *ctx;
 878	struct vmw_resource *res;
 879	int ret;
 880
 881	cmd = container_of(header, typeof(*cmd), header);
 882
 883	if (cmd->body.type >= SVGA3D_RT_MAX) {
 884		VMW_DEBUG_USER("Illegal render target type %u.\n",
 885			       (unsigned int) cmd->body.type);
 886		return -EINVAL;
 887	}
 888
 889	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
 890				VMW_RES_DIRTY_SET, user_context_converter,
 891				&cmd->body.cid, &ctx);
 892	if (unlikely(ret != 0))
 893		return ret;
 894
 895	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 896				VMW_RES_DIRTY_SET, user_surface_converter,
 897				&cmd->body.target.sid, &res);
 898	if (unlikely(ret))
 899		return ret;
 900
 901	if (dev_priv->has_mob) {
 902		struct vmw_ctx_bindinfo_view binding;
 903		struct vmw_ctx_validation_info *node;
 904
 905		node = vmw_execbuf_info_from_res(sw_context, ctx);
 906		if (!node)
 907			return -EINVAL;
 908
 909		binding.bi.ctx = ctx;
 910		binding.bi.res = res;
 911		binding.bi.bt = vmw_ctx_binding_rt;
 912		binding.slot = cmd->body.type;
 913		vmw_binding_add(node->staged, &binding.bi, 0, binding.slot);
 914	}
 915
 916	return 0;
 917}
 918
 919static int vmw_cmd_surface_copy_check(struct vmw_private *dev_priv,
 920				      struct vmw_sw_context *sw_context,
 921				      SVGA3dCmdHeader *header)
 922{
 923	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceCopy);
 924	int ret;
 925
 926	cmd = container_of(header, typeof(*cmd), header);
 927
 928	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 929				VMW_RES_DIRTY_NONE, user_surface_converter,
 930				&cmd->body.src.sid, NULL);
 931	if (ret)
 932		return ret;
 933
 934	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 935				 VMW_RES_DIRTY_SET, user_surface_converter,
 936				 &cmd->body.dest.sid, NULL);
 937}
 938
 939static int vmw_cmd_buffer_copy_check(struct vmw_private *dev_priv,
 940				     struct vmw_sw_context *sw_context,
 941				     SVGA3dCmdHeader *header)
 942{
 943	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBufferCopy);
 944	int ret;
 945
 946	cmd = container_of(header, typeof(*cmd), header);
 947	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 948				VMW_RES_DIRTY_NONE, user_surface_converter,
 949				&cmd->body.src, NULL);
 950	if (ret != 0)
 951		return ret;
 952
 953	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 954				 VMW_RES_DIRTY_SET, user_surface_converter,
 955				 &cmd->body.dest, NULL);
 956}
 957
 958static int vmw_cmd_pred_copy_check(struct vmw_private *dev_priv,
 959				   struct vmw_sw_context *sw_context,
 960				   SVGA3dCmdHeader *header)
 961{
 962	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXPredCopyRegion);
 963	int ret;
 964
 965	cmd = container_of(header, typeof(*cmd), header);
 966	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 967				VMW_RES_DIRTY_NONE, user_surface_converter,
 968				&cmd->body.srcSid, NULL);
 969	if (ret != 0)
 970		return ret;
 971
 972	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 973				 VMW_RES_DIRTY_SET, user_surface_converter,
 974				 &cmd->body.dstSid, NULL);
 975}
 976
 977static int vmw_cmd_stretch_blt_check(struct vmw_private *dev_priv,
 978				     struct vmw_sw_context *sw_context,
 979				     SVGA3dCmdHeader *header)
 980{
 981	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceStretchBlt);
 982	int ret;
 983
 984	cmd = container_of(header, typeof(*cmd), header);
 985	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 986				VMW_RES_DIRTY_NONE, user_surface_converter,
 987				&cmd->body.src.sid, NULL);
 988	if (unlikely(ret != 0))
 989		return ret;
 990
 991	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 992				 VMW_RES_DIRTY_SET, user_surface_converter,
 993				 &cmd->body.dest.sid, NULL);
 994}
 995
 996static int vmw_cmd_blt_surf_screen_check(struct vmw_private *dev_priv,
 997					 struct vmw_sw_context *sw_context,
 998					 SVGA3dCmdHeader *header)
 999{
1000	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBlitSurfaceToScreen) =
1001		container_of(header, typeof(*cmd), header);
1002
1003	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1004				 VMW_RES_DIRTY_NONE, user_surface_converter,
1005				 &cmd->body.srcImage.sid, NULL);
1006}
1007
1008static int vmw_cmd_present_check(struct vmw_private *dev_priv,
1009				 struct vmw_sw_context *sw_context,
1010				 SVGA3dCmdHeader *header)
1011{
1012	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdPresent) =
1013		container_of(header, typeof(*cmd), header);
1014
1015	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1016				 VMW_RES_DIRTY_NONE, user_surface_converter,
1017				 &cmd->body.sid, NULL);
1018}
1019
1020/**
1021 * vmw_query_bo_switch_prepare - Prepare to switch pinned buffer for queries.
1022 *
1023 * @dev_priv: The device private structure.
1024 * @new_query_bo: The new buffer holding query results.
1025 * @sw_context: The software context used for this command submission.
1026 *
1027 * This function checks whether @new_query_bo is suitable for holding query
1028 * results, and if another buffer currently is pinned for query results. If so,
1029 * the function prepares the state of @sw_context for switching pinned buffers
1030 * after successful submission of the current command batch.
1031 */
1032static int vmw_query_bo_switch_prepare(struct vmw_private *dev_priv,
1033				       struct vmw_buffer_object *new_query_bo,
1034				       struct vmw_sw_context *sw_context)
1035{
1036	struct vmw_res_cache_entry *ctx_entry =
1037		&sw_context->res_cache[vmw_res_context];
1038	int ret;
1039
1040	BUG_ON(!ctx_entry->valid);
1041	sw_context->last_query_ctx = ctx_entry->res;
1042
1043	if (unlikely(new_query_bo != sw_context->cur_query_bo)) {
1044
1045		if (unlikely(new_query_bo->base.num_pages > 4)) {
1046			VMW_DEBUG_USER("Query buffer too large.\n");
1047			return -EINVAL;
1048		}
1049
1050		if (unlikely(sw_context->cur_query_bo != NULL)) {
1051			sw_context->needs_post_query_barrier = true;
 
1052			ret = vmw_validation_add_bo(sw_context->ctx,
1053						    sw_context->cur_query_bo,
1054						    dev_priv->has_mob, false);
1055			if (unlikely(ret != 0))
1056				return ret;
1057		}
1058		sw_context->cur_query_bo = new_query_bo;
1059
 
1060		ret = vmw_validation_add_bo(sw_context->ctx,
1061					    dev_priv->dummy_query_bo,
1062					    dev_priv->has_mob, false);
1063		if (unlikely(ret != 0))
1064			return ret;
1065	}
1066
1067	return 0;
1068}
1069
1070/**
1071 * vmw_query_bo_switch_commit - Finalize switching pinned query buffer
1072 *
1073 * @dev_priv: The device private structure.
1074 * @sw_context: The software context used for this command submission batch.
1075 *
1076 * This function will check if we're switching query buffers, and will then,
1077 * issue a dummy occlusion query wait used as a query barrier. When the fence
1078 * object following that query wait has signaled, we are sure that all preceding
1079 * queries have finished, and the old query buffer can be unpinned. However,
1080 * since both the new query buffer and the old one are fenced with that fence,
1081 * we can do an asynchronus unpin now, and be sure that the old query buffer
1082 * won't be moved until the fence has signaled.
1083 *
1084 * As mentioned above, both the new - and old query buffers need to be fenced
1085 * using a sequence emitted *after* calling this function.
1086 */
1087static void vmw_query_bo_switch_commit(struct vmw_private *dev_priv,
1088				     struct vmw_sw_context *sw_context)
1089{
1090	/*
1091	 * The validate list should still hold references to all
1092	 * contexts here.
1093	 */
1094	if (sw_context->needs_post_query_barrier) {
1095		struct vmw_res_cache_entry *ctx_entry =
1096			&sw_context->res_cache[vmw_res_context];
1097		struct vmw_resource *ctx;
1098		int ret;
1099
1100		BUG_ON(!ctx_entry->valid);
1101		ctx = ctx_entry->res;
1102
1103		ret = vmw_fifo_emit_dummy_query(dev_priv, ctx->id);
1104
1105		if (unlikely(ret != 0))
1106			VMW_DEBUG_USER("Out of fifo space for dummy query.\n");
1107	}
1108
1109	if (dev_priv->pinned_bo != sw_context->cur_query_bo) {
1110		if (dev_priv->pinned_bo) {
1111			vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
1112			vmw_bo_unreference(&dev_priv->pinned_bo);
1113		}
1114
1115		if (!sw_context->needs_post_query_barrier) {
1116			vmw_bo_pin_reserved(sw_context->cur_query_bo, true);
1117
1118			/*
1119			 * We pin also the dummy_query_bo buffer so that we
1120			 * don't need to validate it when emitting dummy queries
1121			 * in context destroy paths.
1122			 */
1123			if (!dev_priv->dummy_query_bo_pinned) {
1124				vmw_bo_pin_reserved(dev_priv->dummy_query_bo,
1125						    true);
1126				dev_priv->dummy_query_bo_pinned = true;
1127			}
1128
1129			BUG_ON(sw_context->last_query_ctx == NULL);
1130			dev_priv->query_cid = sw_context->last_query_ctx->id;
1131			dev_priv->query_cid_valid = true;
1132			dev_priv->pinned_bo =
1133				vmw_bo_reference(sw_context->cur_query_bo);
1134		}
1135	}
1136}
1137
1138/**
1139 * vmw_translate_mob_pointer - Prepare to translate a user-space buffer handle
1140 * to a MOB id.
1141 *
1142 * @dev_priv: Pointer to a device private structure.
1143 * @sw_context: The software context used for this command batch validation.
1144 * @id: Pointer to the user-space handle to be translated.
1145 * @vmw_bo_p: Points to a location that, on successful return will carry a
1146 * non-reference-counted pointer to the buffer object identified by the
1147 * user-space handle in @id.
1148 *
1149 * This function saves information needed to translate a user-space buffer
1150 * handle to a MOB id. The translation does not take place immediately, but
1151 * during a call to vmw_apply_relocations().
1152 *
1153 * This function builds a relocation list and a list of buffers to validate. The
1154 * former needs to be freed using either vmw_apply_relocations() or
1155 * vmw_free_relocations(). The latter needs to be freed using
1156 * vmw_clear_validations.
1157 */
1158static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
1159				 struct vmw_sw_context *sw_context,
1160				 SVGAMobId *id,
1161				 struct vmw_buffer_object **vmw_bo_p)
1162{
1163	struct vmw_buffer_object *vmw_bo;
1164	uint32_t handle = *id;
1165	struct vmw_relocation *reloc;
1166	int ret;
1167
1168	vmw_validation_preload_bo(sw_context->ctx);
1169	vmw_bo = vmw_user_bo_noref_lookup(sw_context->fp->tfile, handle);
1170	if (IS_ERR(vmw_bo)) {
1171		VMW_DEBUG_USER("Could not find or use MOB buffer.\n");
1172		return PTR_ERR(vmw_bo);
1173	}
1174
1175	ret = vmw_validation_add_bo(sw_context->ctx, vmw_bo, true, false);
1176	vmw_user_bo_noref_release();
 
1177	if (unlikely(ret != 0))
1178		return ret;
1179
1180	reloc = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*reloc));
1181	if (!reloc)
1182		return -ENOMEM;
1183
1184	reloc->mob_loc = id;
1185	reloc->vbo = vmw_bo;
1186
1187	*vmw_bo_p = vmw_bo;
1188	list_add_tail(&reloc->head, &sw_context->bo_relocations);
1189
1190	return 0;
1191}
1192
1193/**
1194 * vmw_translate_guest_pointer - Prepare to translate a user-space buffer handle
1195 * to a valid SVGAGuestPtr
1196 *
1197 * @dev_priv: Pointer to a device private structure.
1198 * @sw_context: The software context used for this command batch validation.
1199 * @ptr: Pointer to the user-space handle to be translated.
1200 * @vmw_bo_p: Points to a location that, on successful return will carry a
1201 * non-reference-counted pointer to the DMA buffer identified by the user-space
1202 * handle in @id.
1203 *
1204 * This function saves information needed to translate a user-space buffer
1205 * handle to a valid SVGAGuestPtr. The translation does not take place
1206 * immediately, but during a call to vmw_apply_relocations().
1207 *
1208 * This function builds a relocation list and a list of buffers to validate.
1209 * The former needs to be freed using either vmw_apply_relocations() or
1210 * vmw_free_relocations(). The latter needs to be freed using
1211 * vmw_clear_validations.
1212 */
1213static int vmw_translate_guest_ptr(struct vmw_private *dev_priv,
1214				   struct vmw_sw_context *sw_context,
1215				   SVGAGuestPtr *ptr,
1216				   struct vmw_buffer_object **vmw_bo_p)
1217{
1218	struct vmw_buffer_object *vmw_bo;
1219	uint32_t handle = ptr->gmrId;
1220	struct vmw_relocation *reloc;
1221	int ret;
1222
1223	vmw_validation_preload_bo(sw_context->ctx);
1224	vmw_bo = vmw_user_bo_noref_lookup(sw_context->fp->tfile, handle);
1225	if (IS_ERR(vmw_bo)) {
1226		VMW_DEBUG_USER("Could not find or use GMR region.\n");
1227		return PTR_ERR(vmw_bo);
1228	}
1229
1230	ret = vmw_validation_add_bo(sw_context->ctx, vmw_bo, false, false);
1231	vmw_user_bo_noref_release();
 
 
1232	if (unlikely(ret != 0))
1233		return ret;
1234
1235	reloc = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*reloc));
1236	if (!reloc)
1237		return -ENOMEM;
1238
1239	reloc->location = ptr;
1240	reloc->vbo = vmw_bo;
1241	*vmw_bo_p = vmw_bo;
1242	list_add_tail(&reloc->head, &sw_context->bo_relocations);
1243
1244	return 0;
1245}
1246
1247/**
1248 * vmw_cmd_dx_define_query - validate SVGA_3D_CMD_DX_DEFINE_QUERY command.
1249 *
1250 * @dev_priv: Pointer to a device private struct.
1251 * @sw_context: The software context used for this command submission.
1252 * @header: Pointer to the command header in the command stream.
1253 *
1254 * This function adds the new query into the query COTABLE
1255 */
1256static int vmw_cmd_dx_define_query(struct vmw_private *dev_priv,
1257				   struct vmw_sw_context *sw_context,
1258				   SVGA3dCmdHeader *header)
1259{
1260	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDefineQuery);
1261	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
1262	struct vmw_resource *cotable_res;
1263	int ret;
1264
1265	if (!ctx_node)
1266		return -EINVAL;
1267
1268	cmd = container_of(header, typeof(*cmd), header);
1269
1270	if (cmd->body.type <  SVGA3D_QUERYTYPE_MIN ||
1271	    cmd->body.type >= SVGA3D_QUERYTYPE_MAX)
1272		return -EINVAL;
1273
1274	cotable_res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_DXQUERY);
 
 
1275	ret = vmw_cotable_notify(cotable_res, cmd->body.queryId);
1276
1277	return ret;
1278}
1279
1280/**
1281 * vmw_cmd_dx_bind_query - validate SVGA_3D_CMD_DX_BIND_QUERY command.
1282 *
1283 * @dev_priv: Pointer to a device private struct.
1284 * @sw_context: The software context used for this command submission.
1285 * @header: Pointer to the command header in the command stream.
1286 *
1287 * The query bind operation will eventually associate the query ID with its
1288 * backing MOB.  In this function, we take the user mode MOB ID and use
1289 * vmw_translate_mob_ptr() to translate it to its kernel mode equivalent.
1290 */
1291static int vmw_cmd_dx_bind_query(struct vmw_private *dev_priv,
1292				 struct vmw_sw_context *sw_context,
1293				 SVGA3dCmdHeader *header)
1294{
1295	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindQuery);
1296	struct vmw_buffer_object *vmw_bo;
1297	int ret;
1298
1299	cmd = container_of(header, typeof(*cmd), header);
1300
1301	/*
1302	 * Look up the buffer pointed to by q.mobid, put it on the relocation
1303	 * list so its kernel mode MOB ID can be filled in later
1304	 */
1305	ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1306				    &vmw_bo);
1307
1308	if (ret != 0)
1309		return ret;
1310
1311	sw_context->dx_query_mob = vmw_bo;
1312	sw_context->dx_query_ctx = sw_context->dx_ctx_node->ctx;
1313	return 0;
1314}
1315
1316/**
1317 * vmw_cmd_begin_gb_query - validate SVGA_3D_CMD_BEGIN_GB_QUERY command.
1318 *
1319 * @dev_priv: Pointer to a device private struct.
1320 * @sw_context: The software context used for this command submission.
1321 * @header: Pointer to the command header in the command stream.
1322 */
1323static int vmw_cmd_begin_gb_query(struct vmw_private *dev_priv,
1324				  struct vmw_sw_context *sw_context,
1325				  SVGA3dCmdHeader *header)
1326{
1327	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBeginGBQuery) =
1328		container_of(header, typeof(*cmd), header);
1329
1330	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1331				 VMW_RES_DIRTY_SET, user_context_converter,
1332				 &cmd->body.cid, NULL);
1333}
1334
1335/**
1336 * vmw_cmd_begin_query - validate SVGA_3D_CMD_BEGIN_QUERY command.
1337 *
1338 * @dev_priv: Pointer to a device private struct.
1339 * @sw_context: The software context used for this command submission.
1340 * @header: Pointer to the command header in the command stream.
1341 */
1342static int vmw_cmd_begin_query(struct vmw_private *dev_priv,
1343			       struct vmw_sw_context *sw_context,
1344			       SVGA3dCmdHeader *header)
1345{
1346	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBeginQuery) =
1347		container_of(header, typeof(*cmd), header);
1348
1349	if (unlikely(dev_priv->has_mob)) {
1350		VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdBeginGBQuery);
1351
1352		BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1353
1354		gb_cmd.header.id = SVGA_3D_CMD_BEGIN_GB_QUERY;
1355		gb_cmd.header.size = cmd->header.size;
1356		gb_cmd.body.cid = cmd->body.cid;
1357		gb_cmd.body.type = cmd->body.type;
1358
1359		memcpy(cmd, &gb_cmd, sizeof(*cmd));
1360		return vmw_cmd_begin_gb_query(dev_priv, sw_context, header);
1361	}
1362
1363	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1364				 VMW_RES_DIRTY_SET, user_context_converter,
1365				 &cmd->body.cid, NULL);
1366}
1367
1368/**
1369 * vmw_cmd_end_gb_query - validate SVGA_3D_CMD_END_GB_QUERY command.
1370 *
1371 * @dev_priv: Pointer to a device private struct.
1372 * @sw_context: The software context used for this command submission.
1373 * @header: Pointer to the command header in the command stream.
1374 */
1375static int vmw_cmd_end_gb_query(struct vmw_private *dev_priv,
1376				struct vmw_sw_context *sw_context,
1377				SVGA3dCmdHeader *header)
1378{
1379	struct vmw_buffer_object *vmw_bo;
1380	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdEndGBQuery);
1381	int ret;
1382
1383	cmd = container_of(header, typeof(*cmd), header);
1384	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1385	if (unlikely(ret != 0))
1386		return ret;
1387
1388	ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1389				    &vmw_bo);
1390	if (unlikely(ret != 0))
1391		return ret;
1392
1393	ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1394
1395	return ret;
1396}
1397
1398/**
1399 * vmw_cmd_end_query - validate SVGA_3D_CMD_END_QUERY command.
1400 *
1401 * @dev_priv: Pointer to a device private struct.
1402 * @sw_context: The software context used for this command submission.
1403 * @header: Pointer to the command header in the command stream.
1404 */
1405static int vmw_cmd_end_query(struct vmw_private *dev_priv,
1406			     struct vmw_sw_context *sw_context,
1407			     SVGA3dCmdHeader *header)
1408{
1409	struct vmw_buffer_object *vmw_bo;
1410	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdEndQuery);
1411	int ret;
1412
1413	cmd = container_of(header, typeof(*cmd), header);
1414	if (dev_priv->has_mob) {
1415		VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdEndGBQuery);
1416
1417		BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1418
1419		gb_cmd.header.id = SVGA_3D_CMD_END_GB_QUERY;
1420		gb_cmd.header.size = cmd->header.size;
1421		gb_cmd.body.cid = cmd->body.cid;
1422		gb_cmd.body.type = cmd->body.type;
1423		gb_cmd.body.mobid = cmd->body.guestResult.gmrId;
1424		gb_cmd.body.offset = cmd->body.guestResult.offset;
1425
1426		memcpy(cmd, &gb_cmd, sizeof(*cmd));
1427		return vmw_cmd_end_gb_query(dev_priv, sw_context, header);
1428	}
1429
1430	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1431	if (unlikely(ret != 0))
1432		return ret;
1433
1434	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1435				      &cmd->body.guestResult, &vmw_bo);
1436	if (unlikely(ret != 0))
1437		return ret;
1438
1439	ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1440
1441	return ret;
1442}
1443
1444/**
1445 * vmw_cmd_wait_gb_query - validate SVGA_3D_CMD_WAIT_GB_QUERY command.
1446 *
1447 * @dev_priv: Pointer to a device private struct.
1448 * @sw_context: The software context used for this command submission.
1449 * @header: Pointer to the command header in the command stream.
1450 */
1451static int vmw_cmd_wait_gb_query(struct vmw_private *dev_priv,
1452				 struct vmw_sw_context *sw_context,
1453				 SVGA3dCmdHeader *header)
1454{
1455	struct vmw_buffer_object *vmw_bo;
1456	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdWaitForGBQuery);
1457	int ret;
1458
1459	cmd = container_of(header, typeof(*cmd), header);
1460	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1461	if (unlikely(ret != 0))
1462		return ret;
1463
1464	ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1465				    &vmw_bo);
1466	if (unlikely(ret != 0))
1467		return ret;
1468
1469	return 0;
1470}
1471
1472/**
1473 * vmw_cmd_wait_query - validate SVGA_3D_CMD_WAIT_QUERY command.
1474 *
1475 * @dev_priv: Pointer to a device private struct.
1476 * @sw_context: The software context used for this command submission.
1477 * @header: Pointer to the command header in the command stream.
1478 */
1479static int vmw_cmd_wait_query(struct vmw_private *dev_priv,
1480			      struct vmw_sw_context *sw_context,
1481			      SVGA3dCmdHeader *header)
1482{
1483	struct vmw_buffer_object *vmw_bo;
1484	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdWaitForQuery);
1485	int ret;
1486
1487	cmd = container_of(header, typeof(*cmd), header);
1488	if (dev_priv->has_mob) {
1489		VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdWaitForGBQuery);
1490
1491		BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1492
1493		gb_cmd.header.id = SVGA_3D_CMD_WAIT_FOR_GB_QUERY;
1494		gb_cmd.header.size = cmd->header.size;
1495		gb_cmd.body.cid = cmd->body.cid;
1496		gb_cmd.body.type = cmd->body.type;
1497		gb_cmd.body.mobid = cmd->body.guestResult.gmrId;
1498		gb_cmd.body.offset = cmd->body.guestResult.offset;
1499
1500		memcpy(cmd, &gb_cmd, sizeof(*cmd));
1501		return vmw_cmd_wait_gb_query(dev_priv, sw_context, header);
1502	}
1503
1504	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1505	if (unlikely(ret != 0))
1506		return ret;
1507
1508	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1509				      &cmd->body.guestResult, &vmw_bo);
1510	if (unlikely(ret != 0))
1511		return ret;
1512
1513	return 0;
1514}
1515
1516static int vmw_cmd_dma(struct vmw_private *dev_priv,
1517		       struct vmw_sw_context *sw_context,
1518		       SVGA3dCmdHeader *header)
1519{
1520	struct vmw_buffer_object *vmw_bo = NULL;
1521	struct vmw_surface *srf = NULL;
1522	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceDMA);
1523	int ret;
1524	SVGA3dCmdSurfaceDMASuffix *suffix;
1525	uint32_t bo_size;
1526	bool dirty;
1527
1528	cmd = container_of(header, typeof(*cmd), header);
1529	suffix = (SVGA3dCmdSurfaceDMASuffix *)((unsigned long) &cmd->body +
1530					       header->size - sizeof(*suffix));
1531
1532	/* Make sure device and verifier stays in sync. */
1533	if (unlikely(suffix->suffixSize != sizeof(*suffix))) {
1534		VMW_DEBUG_USER("Invalid DMA suffix size.\n");
1535		return -EINVAL;
1536	}
1537
1538	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1539				      &cmd->body.guest.ptr, &vmw_bo);
1540	if (unlikely(ret != 0))
1541		return ret;
1542
1543	/* Make sure DMA doesn't cross BO boundaries. */
1544	bo_size = vmw_bo->base.num_pages * PAGE_SIZE;
1545	if (unlikely(cmd->body.guest.ptr.offset > bo_size)) {
1546		VMW_DEBUG_USER("Invalid DMA offset.\n");
1547		return -EINVAL;
1548	}
1549
1550	bo_size -= cmd->body.guest.ptr.offset;
1551	if (unlikely(suffix->maximumOffset > bo_size))
1552		suffix->maximumOffset = bo_size;
1553
1554	dirty = (cmd->body.transfer == SVGA3D_WRITE_HOST_VRAM) ?
1555		VMW_RES_DIRTY_SET : 0;
1556	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1557				dirty, user_surface_converter,
1558				&cmd->body.host.sid, NULL);
1559	if (unlikely(ret != 0)) {
1560		if (unlikely(ret != -ERESTARTSYS))
1561			VMW_DEBUG_USER("could not find surface for DMA.\n");
1562		return ret;
1563	}
1564
1565	srf = vmw_res_to_srf(sw_context->res_cache[vmw_res_surface].res);
1566
1567	vmw_kms_cursor_snoop(srf, sw_context->fp->tfile, &vmw_bo->base, header);
1568
1569	return 0;
1570}
1571
1572static int vmw_cmd_draw(struct vmw_private *dev_priv,
1573			struct vmw_sw_context *sw_context,
1574			SVGA3dCmdHeader *header)
1575{
1576	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDrawPrimitives);
1577	SVGA3dVertexDecl *decl = (SVGA3dVertexDecl *)(
1578		(unsigned long)header + sizeof(*cmd));
1579	SVGA3dPrimitiveRange *range;
1580	uint32_t i;
1581	uint32_t maxnum;
1582	int ret;
1583
1584	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1585	if (unlikely(ret != 0))
1586		return ret;
1587
1588	cmd = container_of(header, typeof(*cmd), header);
1589	maxnum = (header->size - sizeof(cmd->body)) / sizeof(*decl);
1590
1591	if (unlikely(cmd->body.numVertexDecls > maxnum)) {
1592		VMW_DEBUG_USER("Illegal number of vertex declarations.\n");
1593		return -EINVAL;
1594	}
1595
1596	for (i = 0; i < cmd->body.numVertexDecls; ++i, ++decl) {
1597		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1598					VMW_RES_DIRTY_NONE,
1599					user_surface_converter,
1600					&decl->array.surfaceId, NULL);
1601		if (unlikely(ret != 0))
1602			return ret;
1603	}
1604
1605	maxnum = (header->size - sizeof(cmd->body) -
1606		  cmd->body.numVertexDecls * sizeof(*decl)) / sizeof(*range);
1607	if (unlikely(cmd->body.numRanges > maxnum)) {
1608		VMW_DEBUG_USER("Illegal number of index ranges.\n");
1609		return -EINVAL;
1610	}
1611
1612	range = (SVGA3dPrimitiveRange *) decl;
1613	for (i = 0; i < cmd->body.numRanges; ++i, ++range) {
1614		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1615					VMW_RES_DIRTY_NONE,
1616					user_surface_converter,
1617					&range->indexArray.surfaceId, NULL);
1618		if (unlikely(ret != 0))
1619			return ret;
1620	}
1621	return 0;
1622}
1623
1624static int vmw_cmd_tex_state(struct vmw_private *dev_priv,
1625			     struct vmw_sw_context *sw_context,
1626			     SVGA3dCmdHeader *header)
1627{
1628	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetTextureState);
1629	SVGA3dTextureState *last_state = (SVGA3dTextureState *)
1630	  ((unsigned long) header + header->size + sizeof(header));
1631	SVGA3dTextureState *cur_state = (SVGA3dTextureState *)
1632		((unsigned long) header + sizeof(*cmd));
1633	struct vmw_resource *ctx;
1634	struct vmw_resource *res;
1635	int ret;
1636
1637	cmd = container_of(header, typeof(*cmd), header);
1638
1639	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1640				VMW_RES_DIRTY_SET, user_context_converter,
1641				&cmd->body.cid, &ctx);
1642	if (unlikely(ret != 0))
1643		return ret;
1644
1645	for (; cur_state < last_state; ++cur_state) {
1646		if (likely(cur_state->name != SVGA3D_TS_BIND_TEXTURE))
1647			continue;
1648
1649		if (cur_state->stage >= SVGA3D_NUM_TEXTURE_UNITS) {
1650			VMW_DEBUG_USER("Illegal texture/sampler unit %u.\n",
1651				       (unsigned int) cur_state->stage);
1652			return -EINVAL;
1653		}
1654
1655		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1656					VMW_RES_DIRTY_NONE,
1657					user_surface_converter,
1658					&cur_state->value, &res);
1659		if (unlikely(ret != 0))
1660			return ret;
1661
1662		if (dev_priv->has_mob) {
1663			struct vmw_ctx_bindinfo_tex binding;
1664			struct vmw_ctx_validation_info *node;
1665
1666			node = vmw_execbuf_info_from_res(sw_context, ctx);
1667			if (!node)
1668				return -EINVAL;
1669
1670			binding.bi.ctx = ctx;
1671			binding.bi.res = res;
1672			binding.bi.bt = vmw_ctx_binding_tex;
1673			binding.texture_stage = cur_state->stage;
1674			vmw_binding_add(node->staged, &binding.bi, 0,
1675					binding.texture_stage);
1676		}
1677	}
1678
1679	return 0;
1680}
1681
1682static int vmw_cmd_check_define_gmrfb(struct vmw_private *dev_priv,
1683				      struct vmw_sw_context *sw_context,
1684				      void *buf)
1685{
1686	struct vmw_buffer_object *vmw_bo;
1687
1688	struct {
1689		uint32_t header;
1690		SVGAFifoCmdDefineGMRFB body;
1691	} *cmd = buf;
1692
1693	return vmw_translate_guest_ptr(dev_priv, sw_context, &cmd->body.ptr,
1694				       &vmw_bo);
1695}
1696
1697/**
1698 * vmw_cmd_res_switch_backup - Utility function to handle backup buffer
1699 * switching
1700 *
1701 * @dev_priv: Pointer to a device private struct.
1702 * @sw_context: The software context being used for this batch.
1703 * @val_node: The validation node representing the resource.
1704 * @buf_id: Pointer to the user-space backup buffer handle in the command
1705 * stream.
1706 * @backup_offset: Offset of backup into MOB.
1707 *
1708 * This function prepares for registering a switch of backup buffers in the
1709 * resource metadata just prior to unreserving. It's basically a wrapper around
1710 * vmw_cmd_res_switch_backup with a different interface.
1711 */
1712static int vmw_cmd_res_switch_backup(struct vmw_private *dev_priv,
1713				     struct vmw_sw_context *sw_context,
1714				     struct vmw_resource *res, uint32_t *buf_id,
1715				     unsigned long backup_offset)
1716{
1717	struct vmw_buffer_object *vbo;
1718	void *info;
1719	int ret;
1720
1721	info = vmw_execbuf_info_from_res(sw_context, res);
1722	if (!info)
1723		return -EINVAL;
1724
1725	ret = vmw_translate_mob_ptr(dev_priv, sw_context, buf_id, &vbo);
1726	if (ret)
1727		return ret;
1728
1729	vmw_validation_res_switch_backup(sw_context->ctx, info, vbo,
1730					 backup_offset);
1731	return 0;
1732}
1733
1734/**
1735 * vmw_cmd_switch_backup - Utility function to handle backup buffer switching
1736 *
1737 * @dev_priv: Pointer to a device private struct.
1738 * @sw_context: The software context being used for this batch.
1739 * @res_type: The resource type.
1740 * @converter: Information about user-space binding for this resource type.
1741 * @res_id: Pointer to the user-space resource handle in the command stream.
1742 * @buf_id: Pointer to the user-space backup buffer handle in the command
1743 * stream.
1744 * @backup_offset: Offset of backup into MOB.
1745 *
1746 * This function prepares for registering a switch of backup buffers in the
1747 * resource metadata just prior to unreserving. It's basically a wrapper around
1748 * vmw_cmd_res_switch_backup with a different interface.
1749 */
1750static int vmw_cmd_switch_backup(struct vmw_private *dev_priv,
1751				 struct vmw_sw_context *sw_context,
1752				 enum vmw_res_type res_type,
1753				 const struct vmw_user_resource_conv
1754				 *converter, uint32_t *res_id, uint32_t *buf_id,
1755				 unsigned long backup_offset)
1756{
1757	struct vmw_resource *res;
1758	int ret;
1759
1760	ret = vmw_cmd_res_check(dev_priv, sw_context, res_type,
1761				VMW_RES_DIRTY_NONE, converter, res_id, &res);
1762	if (ret)
1763		return ret;
1764
1765	return vmw_cmd_res_switch_backup(dev_priv, sw_context, res, buf_id,
1766					 backup_offset);
1767}
1768
1769/**
1770 * vmw_cmd_bind_gb_surface - Validate SVGA_3D_CMD_BIND_GB_SURFACE command
1771 *
1772 * @dev_priv: Pointer to a device private struct.
1773 * @sw_context: The software context being used for this batch.
1774 * @header: Pointer to the command header in the command stream.
1775 */
1776static int vmw_cmd_bind_gb_surface(struct vmw_private *dev_priv,
1777				   struct vmw_sw_context *sw_context,
1778				   SVGA3dCmdHeader *header)
1779{
1780	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBindGBSurface) =
1781		container_of(header, typeof(*cmd), header);
1782
1783	return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_surface,
1784				     user_surface_converter, &cmd->body.sid,
1785				     &cmd->body.mobid, 0);
1786}
1787
1788/**
1789 * vmw_cmd_update_gb_image - Validate SVGA_3D_CMD_UPDATE_GB_IMAGE command
1790 *
1791 * @dev_priv: Pointer to a device private struct.
1792 * @sw_context: The software context being used for this batch.
1793 * @header: Pointer to the command header in the command stream.
1794 */
1795static int vmw_cmd_update_gb_image(struct vmw_private *dev_priv,
1796				   struct vmw_sw_context *sw_context,
1797				   SVGA3dCmdHeader *header)
1798{
1799	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdUpdateGBImage) =
1800		container_of(header, typeof(*cmd), header);
1801
1802	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1803				 VMW_RES_DIRTY_NONE, user_surface_converter,
1804				 &cmd->body.image.sid, NULL);
1805}
1806
1807/**
1808 * vmw_cmd_update_gb_surface - Validate SVGA_3D_CMD_UPDATE_GB_SURFACE command
1809 *
1810 * @dev_priv: Pointer to a device private struct.
1811 * @sw_context: The software context being used for this batch.
1812 * @header: Pointer to the command header in the command stream.
1813 */
1814static int vmw_cmd_update_gb_surface(struct vmw_private *dev_priv,
1815				     struct vmw_sw_context *sw_context,
1816				     SVGA3dCmdHeader *header)
1817{
1818	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdUpdateGBSurface) =
1819		container_of(header, typeof(*cmd), header);
1820
1821	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1822				 VMW_RES_DIRTY_CLEAR, user_surface_converter,
1823				 &cmd->body.sid, NULL);
1824}
1825
1826/**
1827 * vmw_cmd_readback_gb_image - Validate SVGA_3D_CMD_READBACK_GB_IMAGE command
1828 *
1829 * @dev_priv: Pointer to a device private struct.
1830 * @sw_context: The software context being used for this batch.
1831 * @header: Pointer to the command header in the command stream.
1832 */
1833static int vmw_cmd_readback_gb_image(struct vmw_private *dev_priv,
1834				     struct vmw_sw_context *sw_context,
1835				     SVGA3dCmdHeader *header)
1836{
1837	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdReadbackGBImage) =
1838		container_of(header, typeof(*cmd), header);
1839
1840	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1841				 VMW_RES_DIRTY_NONE, user_surface_converter,
1842				 &cmd->body.image.sid, NULL);
1843}
1844
1845/**
1846 * vmw_cmd_readback_gb_surface - Validate SVGA_3D_CMD_READBACK_GB_SURFACE
1847 * command
1848 *
1849 * @dev_priv: Pointer to a device private struct.
1850 * @sw_context: The software context being used for this batch.
1851 * @header: Pointer to the command header in the command stream.
1852 */
1853static int vmw_cmd_readback_gb_surface(struct vmw_private *dev_priv,
1854				       struct vmw_sw_context *sw_context,
1855				       SVGA3dCmdHeader *header)
1856{
1857	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdReadbackGBSurface) =
1858		container_of(header, typeof(*cmd), header);
1859
1860	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1861				 VMW_RES_DIRTY_CLEAR, user_surface_converter,
1862				 &cmd->body.sid, NULL);
1863}
1864
1865/**
1866 * vmw_cmd_invalidate_gb_image - Validate SVGA_3D_CMD_INVALIDATE_GB_IMAGE
1867 * command
1868 *
1869 * @dev_priv: Pointer to a device private struct.
1870 * @sw_context: The software context being used for this batch.
1871 * @header: Pointer to the command header in the command stream.
1872 */
1873static int vmw_cmd_invalidate_gb_image(struct vmw_private *dev_priv,
1874				       struct vmw_sw_context *sw_context,
1875				       SVGA3dCmdHeader *header)
1876{
1877	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdInvalidateGBImage) =
1878		container_of(header, typeof(*cmd), header);
1879
1880	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1881				 VMW_RES_DIRTY_NONE, user_surface_converter,
1882				 &cmd->body.image.sid, NULL);
1883}
1884
1885/**
1886 * vmw_cmd_invalidate_gb_surface - Validate SVGA_3D_CMD_INVALIDATE_GB_SURFACE
1887 * command
1888 *
1889 * @dev_priv: Pointer to a device private struct.
1890 * @sw_context: The software context being used for this batch.
1891 * @header: Pointer to the command header in the command stream.
1892 */
1893static int vmw_cmd_invalidate_gb_surface(struct vmw_private *dev_priv,
1894					 struct vmw_sw_context *sw_context,
1895					 SVGA3dCmdHeader *header)
1896{
1897	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdInvalidateGBSurface) =
1898		container_of(header, typeof(*cmd), header);
1899
1900	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1901				 VMW_RES_DIRTY_CLEAR, user_surface_converter,
1902				 &cmd->body.sid, NULL);
1903}
1904
1905/**
1906 * vmw_cmd_shader_define - Validate SVGA_3D_CMD_SHADER_DEFINE command
1907 *
1908 * @dev_priv: Pointer to a device private struct.
1909 * @sw_context: The software context being used for this batch.
1910 * @header: Pointer to the command header in the command stream.
1911 */
1912static int vmw_cmd_shader_define(struct vmw_private *dev_priv,
1913				 struct vmw_sw_context *sw_context,
1914				 SVGA3dCmdHeader *header)
1915{
1916	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDefineShader);
1917	int ret;
1918	size_t size;
1919	struct vmw_resource *ctx;
1920
1921	cmd = container_of(header, typeof(*cmd), header);
1922
1923	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1924				VMW_RES_DIRTY_SET, user_context_converter,
1925				&cmd->body.cid, &ctx);
1926	if (unlikely(ret != 0))
1927		return ret;
1928
1929	if (unlikely(!dev_priv->has_mob))
1930		return 0;
1931
1932	size = cmd->header.size - sizeof(cmd->body);
1933	ret = vmw_compat_shader_add(dev_priv, vmw_context_res_man(ctx),
1934				    cmd->body.shid, cmd + 1, cmd->body.type,
1935				    size, &sw_context->staged_cmd_res);
1936	if (unlikely(ret != 0))
1937		return ret;
1938
1939	return vmw_resource_relocation_add(sw_context, NULL,
1940					   vmw_ptr_diff(sw_context->buf_start,
1941							&cmd->header.id),
1942					   vmw_res_rel_nop);
1943}
1944
1945/**
1946 * vmw_cmd_shader_destroy - Validate SVGA_3D_CMD_SHADER_DESTROY command
1947 *
1948 * @dev_priv: Pointer to a device private struct.
1949 * @sw_context: The software context being used for this batch.
1950 * @header: Pointer to the command header in the command stream.
1951 */
1952static int vmw_cmd_shader_destroy(struct vmw_private *dev_priv,
1953				  struct vmw_sw_context *sw_context,
1954				  SVGA3dCmdHeader *header)
1955{
1956	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDestroyShader);
1957	int ret;
1958	struct vmw_resource *ctx;
1959
1960	cmd = container_of(header, typeof(*cmd), header);
1961
1962	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1963				VMW_RES_DIRTY_SET, user_context_converter,
1964				&cmd->body.cid, &ctx);
1965	if (unlikely(ret != 0))
1966		return ret;
1967
1968	if (unlikely(!dev_priv->has_mob))
1969		return 0;
1970
1971	ret = vmw_shader_remove(vmw_context_res_man(ctx), cmd->body.shid,
1972				cmd->body.type, &sw_context->staged_cmd_res);
1973	if (unlikely(ret != 0))
1974		return ret;
1975
1976	return vmw_resource_relocation_add(sw_context, NULL,
1977					   vmw_ptr_diff(sw_context->buf_start,
1978							&cmd->header.id),
1979					   vmw_res_rel_nop);
1980}
1981
1982/**
1983 * vmw_cmd_set_shader - Validate SVGA_3D_CMD_SET_SHADER command
1984 *
1985 * @dev_priv: Pointer to a device private struct.
1986 * @sw_context: The software context being used for this batch.
1987 * @header: Pointer to the command header in the command stream.
1988 */
1989static int vmw_cmd_set_shader(struct vmw_private *dev_priv,
1990			      struct vmw_sw_context *sw_context,
1991			      SVGA3dCmdHeader *header)
1992{
1993	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetShader);
1994	struct vmw_ctx_bindinfo_shader binding;
1995	struct vmw_resource *ctx, *res = NULL;
1996	struct vmw_ctx_validation_info *ctx_info;
1997	int ret;
1998
1999	cmd = container_of(header, typeof(*cmd), header);
2000
2001	if (cmd->body.type >= SVGA3D_SHADERTYPE_PREDX_MAX) {
2002		VMW_DEBUG_USER("Illegal shader type %u.\n",
2003			       (unsigned int) cmd->body.type);
2004		return -EINVAL;
2005	}
2006
2007	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2008				VMW_RES_DIRTY_SET, user_context_converter,
2009				&cmd->body.cid, &ctx);
2010	if (unlikely(ret != 0))
2011		return ret;
2012
2013	if (!dev_priv->has_mob)
2014		return 0;
2015
2016	if (cmd->body.shid != SVGA3D_INVALID_ID) {
2017		/*
2018		 * This is the compat shader path - Per device guest-backed
2019		 * shaders, but user-space thinks it's per context host-
2020		 * backed shaders.
2021		 */
2022		res = vmw_shader_lookup(vmw_context_res_man(ctx),
2023					cmd->body.shid, cmd->body.type);
2024		if (!IS_ERR(res)) {
2025			ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
2026							    VMW_RES_DIRTY_NONE);
 
2027			if (unlikely(ret != 0))
2028				return ret;
2029
2030			ret = vmw_resource_relocation_add
2031				(sw_context, res,
2032				 vmw_ptr_diff(sw_context->buf_start,
2033					      &cmd->body.shid),
2034				 vmw_res_rel_normal);
2035			if (unlikely(ret != 0))
2036				return ret;
2037		}
2038	}
2039
2040	if (IS_ERR_OR_NULL(res)) {
2041		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_shader,
2042					VMW_RES_DIRTY_NONE,
2043					user_shader_converter, &cmd->body.shid,
2044					&res);
2045		if (unlikely(ret != 0))
2046			return ret;
2047	}
2048
2049	ctx_info = vmw_execbuf_info_from_res(sw_context, ctx);
2050	if (!ctx_info)
2051		return -EINVAL;
2052
2053	binding.bi.ctx = ctx;
2054	binding.bi.res = res;
2055	binding.bi.bt = vmw_ctx_binding_shader;
2056	binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2057	vmw_binding_add(ctx_info->staged, &binding.bi, binding.shader_slot, 0);
2058
2059	return 0;
2060}
2061
2062/**
2063 * vmw_cmd_set_shader_const - Validate SVGA_3D_CMD_SET_SHADER_CONST command
2064 *
2065 * @dev_priv: Pointer to a device private struct.
2066 * @sw_context: The software context being used for this batch.
2067 * @header: Pointer to the command header in the command stream.
2068 */
2069static int vmw_cmd_set_shader_const(struct vmw_private *dev_priv,
2070				    struct vmw_sw_context *sw_context,
2071				    SVGA3dCmdHeader *header)
2072{
2073	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetShaderConst);
2074	int ret;
2075
2076	cmd = container_of(header, typeof(*cmd), header);
2077
2078	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2079				VMW_RES_DIRTY_SET, user_context_converter,
2080				&cmd->body.cid, NULL);
2081	if (unlikely(ret != 0))
2082		return ret;
2083
2084	if (dev_priv->has_mob)
2085		header->id = SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE;
2086
2087	return 0;
2088}
2089
2090/**
2091 * vmw_cmd_bind_gb_shader - Validate SVGA_3D_CMD_BIND_GB_SHADER command
2092 *
2093 * @dev_priv: Pointer to a device private struct.
2094 * @sw_context: The software context being used for this batch.
2095 * @header: Pointer to the command header in the command stream.
2096 */
2097static int vmw_cmd_bind_gb_shader(struct vmw_private *dev_priv,
2098				  struct vmw_sw_context *sw_context,
2099				  SVGA3dCmdHeader *header)
2100{
2101	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBindGBShader) =
2102		container_of(header, typeof(*cmd), header);
2103
2104	return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_shader,
2105				     user_shader_converter, &cmd->body.shid,
2106				     &cmd->body.mobid, cmd->body.offsetInBytes);
2107}
2108
2109/**
2110 * vmw_cmd_dx_set_single_constant_buffer - Validate
2111 * SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER command.
2112 *
2113 * @dev_priv: Pointer to a device private struct.
2114 * @sw_context: The software context being used for this batch.
2115 * @header: Pointer to the command header in the command stream.
2116 */
2117static int
2118vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv,
2119				      struct vmw_sw_context *sw_context,
2120				      SVGA3dCmdHeader *header)
2121{
2122	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetSingleConstantBuffer);
2123	SVGA3dShaderType max_shader_num = has_sm5_context(dev_priv) ?
2124		SVGA3D_NUM_SHADERTYPE : SVGA3D_NUM_SHADERTYPE_DX10;
2125
2126	struct vmw_resource *res = NULL;
2127	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2128	struct vmw_ctx_bindinfo_cb binding;
2129	int ret;
2130
2131	if (!ctx_node)
2132		return -EINVAL;
2133
2134	cmd = container_of(header, typeof(*cmd), header);
2135	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2136				VMW_RES_DIRTY_NONE, user_surface_converter,
2137				&cmd->body.sid, &res);
2138	if (unlikely(ret != 0))
2139		return ret;
2140
 
 
 
 
 
 
 
 
2141	binding.bi.ctx = ctx_node->ctx;
2142	binding.bi.res = res;
2143	binding.bi.bt = vmw_ctx_binding_cb;
2144	binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2145	binding.offset = cmd->body.offsetInBytes;
2146	binding.size = cmd->body.sizeInBytes;
2147	binding.slot = cmd->body.slot;
2148
2149	if (binding.shader_slot >= max_shader_num ||
2150	    binding.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) {
2151		VMW_DEBUG_USER("Illegal const buffer shader %u slot %u.\n",
2152			       (unsigned int) cmd->body.type,
2153			       (unsigned int) binding.slot);
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
2154		return -EINVAL;
2155	}
2156
2157	vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot,
2158			binding.slot);
 
2159
2160	return 0;
2161}
2162
2163/**
2164 * vmw_cmd_dx_set_shader_res - Validate SVGA_3D_CMD_DX_SET_SHADER_RESOURCES
2165 * command
2166 *
2167 * @dev_priv: Pointer to a device private struct.
2168 * @sw_context: The software context being used for this batch.
2169 * @header: Pointer to the command header in the command stream.
2170 */
2171static int vmw_cmd_dx_set_shader_res(struct vmw_private *dev_priv,
2172				     struct vmw_sw_context *sw_context,
2173				     SVGA3dCmdHeader *header)
2174{
2175	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetShaderResources) =
2176		container_of(header, typeof(*cmd), header);
2177	SVGA3dShaderType max_allowed = has_sm5_context(dev_priv) ?
2178		SVGA3D_SHADERTYPE_MAX : SVGA3D_SHADERTYPE_DX10_MAX;
2179
2180	u32 num_sr_view = (cmd->header.size - sizeof(cmd->body)) /
2181		sizeof(SVGA3dShaderResourceViewId);
2182
2183	if ((u64) cmd->body.startView + (u64) num_sr_view >
2184	    (u64) SVGA3D_DX_MAX_SRVIEWS ||
2185	    cmd->body.type >= max_allowed) {
2186		VMW_DEBUG_USER("Invalid shader binding.\n");
2187		return -EINVAL;
2188	}
2189
2190	return vmw_view_bindings_add(sw_context, vmw_view_sr,
2191				     vmw_ctx_binding_sr,
2192				     cmd->body.type - SVGA3D_SHADERTYPE_MIN,
2193				     (void *) &cmd[1], num_sr_view,
2194				     cmd->body.startView);
2195}
2196
2197/**
2198 * vmw_cmd_dx_set_shader - Validate SVGA_3D_CMD_DX_SET_SHADER command
2199 *
2200 * @dev_priv: Pointer to a device private struct.
2201 * @sw_context: The software context being used for this batch.
2202 * @header: Pointer to the command header in the command stream.
2203 */
2204static int vmw_cmd_dx_set_shader(struct vmw_private *dev_priv,
2205				 struct vmw_sw_context *sw_context,
2206				 SVGA3dCmdHeader *header)
2207{
2208	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetShader);
2209	SVGA3dShaderType max_allowed = has_sm5_context(dev_priv) ?
2210		SVGA3D_SHADERTYPE_MAX : SVGA3D_SHADERTYPE_DX10_MAX;
2211	struct vmw_resource *res = NULL;
2212	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2213	struct vmw_ctx_bindinfo_shader binding;
2214	int ret = 0;
2215
2216	if (!ctx_node)
2217		return -EINVAL;
2218
2219	cmd = container_of(header, typeof(*cmd), header);
2220
2221	if (cmd->body.type >= max_allowed ||
2222	    cmd->body.type < SVGA3D_SHADERTYPE_MIN) {
2223		VMW_DEBUG_USER("Illegal shader type %u.\n",
2224			       (unsigned int) cmd->body.type);
2225		return -EINVAL;
2226	}
2227
2228	if (cmd->body.shaderId != SVGA3D_INVALID_ID) {
2229		res = vmw_shader_lookup(sw_context->man, cmd->body.shaderId, 0);
2230		if (IS_ERR(res)) {
2231			VMW_DEBUG_USER("Could not find shader for binding.\n");
2232			return PTR_ERR(res);
2233		}
2234
2235		ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
2236						    VMW_RES_DIRTY_NONE);
 
2237		if (ret)
2238			return ret;
2239	}
2240
2241	binding.bi.ctx = ctx_node->ctx;
2242	binding.bi.res = res;
2243	binding.bi.bt = vmw_ctx_binding_dx_shader;
2244	binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2245
2246	vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot, 0);
2247
2248	return 0;
2249}
2250
2251/**
2252 * vmw_cmd_dx_set_vertex_buffers - Validates SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS
2253 * command
2254 *
2255 * @dev_priv: Pointer to a device private struct.
2256 * @sw_context: The software context being used for this batch.
2257 * @header: Pointer to the command header in the command stream.
2258 */
2259static int vmw_cmd_dx_set_vertex_buffers(struct vmw_private *dev_priv,
2260					 struct vmw_sw_context *sw_context,
2261					 SVGA3dCmdHeader *header)
2262{
2263	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2264	struct vmw_ctx_bindinfo_vb binding;
2265	struct vmw_resource *res;
2266	struct {
2267		SVGA3dCmdHeader header;
2268		SVGA3dCmdDXSetVertexBuffers body;
2269		SVGA3dVertexBuffer buf[];
2270	} *cmd;
2271	int i, ret, num;
2272
2273	if (!ctx_node)
2274		return -EINVAL;
2275
2276	cmd = container_of(header, typeof(*cmd), header);
2277	num = (cmd->header.size - sizeof(cmd->body)) /
2278		sizeof(SVGA3dVertexBuffer);
2279	if ((u64)num + (u64)cmd->body.startBuffer >
2280	    (u64)SVGA3D_DX_MAX_VERTEXBUFFERS) {
2281		VMW_DEBUG_USER("Invalid number of vertex buffers.\n");
2282		return -EINVAL;
2283	}
2284
2285	for (i = 0; i < num; i++) {
2286		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2287					VMW_RES_DIRTY_NONE,
2288					user_surface_converter,
2289					&cmd->buf[i].sid, &res);
2290		if (unlikely(ret != 0))
2291			return ret;
2292
2293		binding.bi.ctx = ctx_node->ctx;
2294		binding.bi.bt = vmw_ctx_binding_vb;
2295		binding.bi.res = res;
2296		binding.offset = cmd->buf[i].offset;
2297		binding.stride = cmd->buf[i].stride;
2298		binding.slot = i + cmd->body.startBuffer;
2299
2300		vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot);
2301	}
2302
2303	return 0;
2304}
2305
2306/**
2307 * vmw_cmd_dx_ia_set_vertex_buffers - Validate
2308 * SVGA_3D_CMD_DX_IA_SET_INDEX_BUFFER command.
2309 *
2310 * @dev_priv: Pointer to a device private struct.
2311 * @sw_context: The software context being used for this batch.
2312 * @header: Pointer to the command header in the command stream.
2313 */
2314static int vmw_cmd_dx_set_index_buffer(struct vmw_private *dev_priv,
2315				       struct vmw_sw_context *sw_context,
2316				       SVGA3dCmdHeader *header)
2317{
2318	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2319	struct vmw_ctx_bindinfo_ib binding;
2320	struct vmw_resource *res;
2321	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetIndexBuffer);
2322	int ret;
2323
2324	if (!ctx_node)
2325		return -EINVAL;
2326
2327	cmd = container_of(header, typeof(*cmd), header);
2328	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2329				VMW_RES_DIRTY_NONE, user_surface_converter,
2330				&cmd->body.sid, &res);
2331	if (unlikely(ret != 0))
2332		return ret;
2333
2334	binding.bi.ctx = ctx_node->ctx;
2335	binding.bi.res = res;
2336	binding.bi.bt = vmw_ctx_binding_ib;
2337	binding.offset = cmd->body.offset;
2338	binding.format = cmd->body.format;
2339
2340	vmw_binding_add(ctx_node->staged, &binding.bi, 0, 0);
2341
2342	return 0;
2343}
2344
2345/**
2346 * vmw_cmd_dx_set_rendertarget - Validate SVGA_3D_CMD_DX_SET_RENDERTARGETS
2347 * command
2348 *
2349 * @dev_priv: Pointer to a device private struct.
2350 * @sw_context: The software context being used for this batch.
2351 * @header: Pointer to the command header in the command stream.
2352 */
2353static int vmw_cmd_dx_set_rendertargets(struct vmw_private *dev_priv,
2354					struct vmw_sw_context *sw_context,
2355					SVGA3dCmdHeader *header)
2356{
2357	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetRenderTargets) =
2358		container_of(header, typeof(*cmd), header);
2359	u32 num_rt_view = (cmd->header.size - sizeof(cmd->body)) /
2360		sizeof(SVGA3dRenderTargetViewId);
2361	int ret;
2362
2363	if (num_rt_view > SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS) {
2364		VMW_DEBUG_USER("Invalid DX Rendertarget binding.\n");
2365		return -EINVAL;
2366	}
2367
2368	ret = vmw_view_bindings_add(sw_context, vmw_view_ds, vmw_ctx_binding_ds,
2369				    0, &cmd->body.depthStencilViewId, 1, 0);
2370	if (ret)
2371		return ret;
2372
2373	return vmw_view_bindings_add(sw_context, vmw_view_rt,
2374				     vmw_ctx_binding_dx_rt, 0, (void *)&cmd[1],
2375				     num_rt_view, 0);
2376}
2377
2378/**
2379 * vmw_cmd_dx_clear_rendertarget_view - Validate
2380 * SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW command
2381 *
2382 * @dev_priv: Pointer to a device private struct.
2383 * @sw_context: The software context being used for this batch.
2384 * @header: Pointer to the command header in the command stream.
2385 */
2386static int vmw_cmd_dx_clear_rendertarget_view(struct vmw_private *dev_priv,
2387					      struct vmw_sw_context *sw_context,
2388					      SVGA3dCmdHeader *header)
2389{
2390	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXClearRenderTargetView) =
2391		container_of(header, typeof(*cmd), header);
2392	struct vmw_resource *ret;
2393
2394	ret = vmw_view_id_val_add(sw_context, vmw_view_rt,
2395				  cmd->body.renderTargetViewId);
2396
2397	return PTR_ERR_OR_ZERO(ret);
2398}
2399
2400/**
2401 * vmw_cmd_dx_clear_rendertarget_view - Validate
2402 * SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW command
2403 *
2404 * @dev_priv: Pointer to a device private struct.
2405 * @sw_context: The software context being used for this batch.
2406 * @header: Pointer to the command header in the command stream.
2407 */
2408static int vmw_cmd_dx_clear_depthstencil_view(struct vmw_private *dev_priv,
2409					      struct vmw_sw_context *sw_context,
2410					      SVGA3dCmdHeader *header)
2411{
2412	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXClearDepthStencilView) =
2413		container_of(header, typeof(*cmd), header);
2414	struct vmw_resource *ret;
2415
2416	ret = vmw_view_id_val_add(sw_context, vmw_view_ds,
2417				  cmd->body.depthStencilViewId);
2418
2419	return PTR_ERR_OR_ZERO(ret);
2420}
2421
2422static int vmw_cmd_dx_view_define(struct vmw_private *dev_priv,
2423				  struct vmw_sw_context *sw_context,
2424				  SVGA3dCmdHeader *header)
2425{
2426	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2427	struct vmw_resource *srf;
2428	struct vmw_resource *res;
2429	enum vmw_view_type view_type;
2430	int ret;
2431	/*
2432	 * This is based on the fact that all affected define commands have the
2433	 * same initial command body layout.
2434	 */
2435	struct {
2436		SVGA3dCmdHeader header;
2437		uint32 defined_id;
2438		uint32 sid;
2439	} *cmd;
2440
2441	if (!ctx_node)
2442		return -EINVAL;
2443
2444	view_type = vmw_view_cmd_to_type(header->id);
2445	if (view_type == vmw_view_max)
2446		return -EINVAL;
2447
2448	cmd = container_of(header, typeof(*cmd), header);
2449	if (unlikely(cmd->sid == SVGA3D_INVALID_ID)) {
2450		VMW_DEBUG_USER("Invalid surface id.\n");
2451		return -EINVAL;
2452	}
2453	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2454				VMW_RES_DIRTY_NONE, user_surface_converter,
2455				&cmd->sid, &srf);
2456	if (unlikely(ret != 0))
2457		return ret;
2458
2459	res = vmw_context_cotable(ctx_node->ctx, vmw_view_cotables[view_type]);
 
 
2460	ret = vmw_cotable_notify(res, cmd->defined_id);
2461	if (unlikely(ret != 0))
2462		return ret;
2463
2464	return vmw_view_add(sw_context->man, ctx_node->ctx, srf, view_type,
2465			    cmd->defined_id, header,
2466			    header->size + sizeof(*header),
2467			    &sw_context->staged_cmd_res);
2468}
2469
2470/**
2471 * vmw_cmd_dx_set_so_targets - Validate SVGA_3D_CMD_DX_SET_SOTARGETS command.
2472 *
2473 * @dev_priv: Pointer to a device private struct.
2474 * @sw_context: The software context being used for this batch.
2475 * @header: Pointer to the command header in the command stream.
2476 */
2477static int vmw_cmd_dx_set_so_targets(struct vmw_private *dev_priv,
2478				     struct vmw_sw_context *sw_context,
2479				     SVGA3dCmdHeader *header)
2480{
2481	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2482	struct vmw_ctx_bindinfo_so_target binding;
2483	struct vmw_resource *res;
2484	struct {
2485		SVGA3dCmdHeader header;
2486		SVGA3dCmdDXSetSOTargets body;
2487		SVGA3dSoTarget targets[];
2488	} *cmd;
2489	int i, ret, num;
2490
2491	if (!ctx_node)
2492		return -EINVAL;
2493
2494	cmd = container_of(header, typeof(*cmd), header);
2495	num = (cmd->header.size - sizeof(cmd->body)) / sizeof(SVGA3dSoTarget);
2496
2497	if (num > SVGA3D_DX_MAX_SOTARGETS) {
2498		VMW_DEBUG_USER("Invalid DX SO binding.\n");
2499		return -EINVAL;
2500	}
2501
2502	for (i = 0; i < num; i++) {
2503		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2504					VMW_RES_DIRTY_SET,
2505					user_surface_converter,
2506					&cmd->targets[i].sid, &res);
2507		if (unlikely(ret != 0))
2508			return ret;
2509
2510		binding.bi.ctx = ctx_node->ctx;
2511		binding.bi.res = res;
2512		binding.bi.bt = vmw_ctx_binding_so_target,
2513		binding.offset = cmd->targets[i].offset;
2514		binding.size = cmd->targets[i].sizeInBytes;
2515		binding.slot = i;
2516
2517		vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot);
2518	}
2519
2520	return 0;
2521}
2522
2523static int vmw_cmd_dx_so_define(struct vmw_private *dev_priv,
2524				struct vmw_sw_context *sw_context,
2525				SVGA3dCmdHeader *header)
2526{
2527	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2528	struct vmw_resource *res;
2529	/*
2530	 * This is based on the fact that all affected define commands have
2531	 * the same initial command body layout.
2532	 */
2533	struct {
2534		SVGA3dCmdHeader header;
2535		uint32 defined_id;
2536	} *cmd;
2537	enum vmw_so_type so_type;
2538	int ret;
2539
2540	if (!ctx_node)
2541		return -EINVAL;
2542
2543	so_type = vmw_so_cmd_to_type(header->id);
2544	res = vmw_context_cotable(ctx_node->ctx, vmw_so_cotables[so_type]);
 
 
2545	cmd = container_of(header, typeof(*cmd), header);
2546	ret = vmw_cotable_notify(res, cmd->defined_id);
2547
2548	return ret;
2549}
2550
2551/**
2552 * vmw_cmd_dx_check_subresource - Validate SVGA_3D_CMD_DX_[X]_SUBRESOURCE
2553 * command
2554 *
2555 * @dev_priv: Pointer to a device private struct.
2556 * @sw_context: The software context being used for this batch.
2557 * @header: Pointer to the command header in the command stream.
2558 */
2559static int vmw_cmd_dx_check_subresource(struct vmw_private *dev_priv,
2560					struct vmw_sw_context *sw_context,
2561					SVGA3dCmdHeader *header)
2562{
2563	struct {
2564		SVGA3dCmdHeader header;
2565		union {
2566			SVGA3dCmdDXReadbackSubResource r_body;
2567			SVGA3dCmdDXInvalidateSubResource i_body;
2568			SVGA3dCmdDXUpdateSubResource u_body;
2569			SVGA3dSurfaceId sid;
2570		};
2571	} *cmd;
2572
2573	BUILD_BUG_ON(offsetof(typeof(*cmd), r_body.sid) !=
2574		     offsetof(typeof(*cmd), sid));
2575	BUILD_BUG_ON(offsetof(typeof(*cmd), i_body.sid) !=
2576		     offsetof(typeof(*cmd), sid));
2577	BUILD_BUG_ON(offsetof(typeof(*cmd), u_body.sid) !=
2578		     offsetof(typeof(*cmd), sid));
2579
2580	cmd = container_of(header, typeof(*cmd), header);
2581	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2582				 VMW_RES_DIRTY_NONE, user_surface_converter,
2583				 &cmd->sid, NULL);
2584}
2585
2586static int vmw_cmd_dx_cid_check(struct vmw_private *dev_priv,
2587				struct vmw_sw_context *sw_context,
2588				SVGA3dCmdHeader *header)
2589{
2590	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2591
2592	if (!ctx_node)
2593		return -EINVAL;
2594
2595	return 0;
2596}
2597
2598/**
2599 * vmw_cmd_dx_view_remove - validate a view remove command and schedule the view
2600 * resource for removal.
2601 *
2602 * @dev_priv: Pointer to a device private struct.
2603 * @sw_context: The software context being used for this batch.
2604 * @header: Pointer to the command header in the command stream.
2605 *
2606 * Check that the view exists, and if it was not created using this command
2607 * batch, conditionally make this command a NOP.
2608 */
2609static int vmw_cmd_dx_view_remove(struct vmw_private *dev_priv,
2610				  struct vmw_sw_context *sw_context,
2611				  SVGA3dCmdHeader *header)
2612{
2613	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2614	struct {
2615		SVGA3dCmdHeader header;
2616		union vmw_view_destroy body;
2617	} *cmd = container_of(header, typeof(*cmd), header);
2618	enum vmw_view_type view_type = vmw_view_cmd_to_type(header->id);
2619	struct vmw_resource *view;
2620	int ret;
2621
2622	if (!ctx_node)
2623		return -EINVAL;
2624
2625	ret = vmw_view_remove(sw_context->man, cmd->body.view_id, view_type,
2626			      &sw_context->staged_cmd_res, &view);
2627	if (ret || !view)
2628		return ret;
2629
2630	/*
2631	 * If the view wasn't created during this command batch, it might
2632	 * have been removed due to a context swapout, so add a
2633	 * relocation to conditionally make this command a NOP to avoid
2634	 * device errors.
2635	 */
2636	return vmw_resource_relocation_add(sw_context, view,
2637					   vmw_ptr_diff(sw_context->buf_start,
2638							&cmd->header.id),
2639					   vmw_res_rel_cond_nop);
2640}
2641
2642/**
2643 * vmw_cmd_dx_define_shader - Validate SVGA_3D_CMD_DX_DEFINE_SHADER command
2644 *
2645 * @dev_priv: Pointer to a device private struct.
2646 * @sw_context: The software context being used for this batch.
2647 * @header: Pointer to the command header in the command stream.
2648 */
2649static int vmw_cmd_dx_define_shader(struct vmw_private *dev_priv,
2650				    struct vmw_sw_context *sw_context,
2651				    SVGA3dCmdHeader *header)
2652{
2653	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2654	struct vmw_resource *res;
2655	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDefineShader) =
2656		container_of(header, typeof(*cmd), header);
2657	int ret;
2658
2659	if (!ctx_node)
2660		return -EINVAL;
2661
2662	res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_DXSHADER);
 
 
2663	ret = vmw_cotable_notify(res, cmd->body.shaderId);
2664	if (ret)
2665		return ret;
2666
2667	return vmw_dx_shader_add(sw_context->man, ctx_node->ctx,
2668				 cmd->body.shaderId, cmd->body.type,
2669				 &sw_context->staged_cmd_res);
2670}
2671
2672/**
2673 * vmw_cmd_dx_destroy_shader - Validate SVGA_3D_CMD_DX_DESTROY_SHADER command
2674 *
2675 * @dev_priv: Pointer to a device private struct.
2676 * @sw_context: The software context being used for this batch.
2677 * @header: Pointer to the command header in the command stream.
2678 */
2679static int vmw_cmd_dx_destroy_shader(struct vmw_private *dev_priv,
2680				     struct vmw_sw_context *sw_context,
2681				     SVGA3dCmdHeader *header)
2682{
2683	struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2684	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDestroyShader) =
2685		container_of(header, typeof(*cmd), header);
2686	int ret;
2687
2688	if (!ctx_node)
2689		return -EINVAL;
2690
2691	ret = vmw_shader_remove(sw_context->man, cmd->body.shaderId, 0,
2692				&sw_context->staged_cmd_res);
2693
2694	return ret;
2695}
2696
2697/**
2698 * vmw_cmd_dx_bind_shader - Validate SVGA_3D_CMD_DX_BIND_SHADER command
2699 *
2700 * @dev_priv: Pointer to a device private struct.
2701 * @sw_context: The software context being used for this batch.
2702 * @header: Pointer to the command header in the command stream.
2703 */
2704static int vmw_cmd_dx_bind_shader(struct vmw_private *dev_priv,
2705				  struct vmw_sw_context *sw_context,
2706				  SVGA3dCmdHeader *header)
2707{
2708	struct vmw_resource *ctx;
2709	struct vmw_resource *res;
2710	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindShader) =
2711		container_of(header, typeof(*cmd), header);
2712	int ret;
2713
2714	if (cmd->body.cid != SVGA3D_INVALID_ID) {
2715		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2716					VMW_RES_DIRTY_SET,
2717					user_context_converter, &cmd->body.cid,
2718					&ctx);
2719		if (ret)
2720			return ret;
2721	} else {
2722		struct vmw_ctx_validation_info *ctx_node =
2723			VMW_GET_CTX_NODE(sw_context);
2724
2725		if (!ctx_node)
2726			return -EINVAL;
2727
2728		ctx = ctx_node->ctx;
2729	}
2730
2731	res = vmw_shader_lookup(vmw_context_res_man(ctx), cmd->body.shid, 0);
2732	if (IS_ERR(res)) {
2733		VMW_DEBUG_USER("Could not find shader to bind.\n");
2734		return PTR_ERR(res);
2735	}
2736
2737	ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
2738					    VMW_RES_DIRTY_NONE);
2739	if (ret) {
2740		VMW_DEBUG_USER("Error creating resource validation node.\n");
2741		return ret;
2742	}
2743
2744	return vmw_cmd_res_switch_backup(dev_priv, sw_context, res,
2745					 &cmd->body.mobid,
2746					 cmd->body.offsetInBytes);
2747}
2748
2749/**
2750 * vmw_cmd_dx_genmips - Validate SVGA_3D_CMD_DX_GENMIPS command
2751 *
2752 * @dev_priv: Pointer to a device private struct.
2753 * @sw_context: The software context being used for this batch.
2754 * @header: Pointer to the command header in the command stream.
2755 */
2756static int vmw_cmd_dx_genmips(struct vmw_private *dev_priv,
2757			      struct vmw_sw_context *sw_context,
2758			      SVGA3dCmdHeader *header)
2759{
2760	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXGenMips) =
2761		container_of(header, typeof(*cmd), header);
2762	struct vmw_resource *ret;
 
2763
2764	ret = vmw_view_id_val_add(sw_context, vmw_view_sr,
2765				  cmd->body.shaderResourceViewId);
 
 
2766
2767	return PTR_ERR_OR_ZERO(ret);
 
 
 
 
 
 
 
 
 
2768}
2769
2770/**
2771 * vmw_cmd_dx_transfer_from_buffer - Validate
2772 * SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER command
2773 *
2774 * @dev_priv: Pointer to a device private struct.
2775 * @sw_context: The software context being used for this batch.
2776 * @header: Pointer to the command header in the command stream.
2777 */
2778static int vmw_cmd_dx_transfer_from_buffer(struct vmw_private *dev_priv,
2779					   struct vmw_sw_context *sw_context,
2780					   SVGA3dCmdHeader *header)
2781{
2782	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXTransferFromBuffer) =
2783		container_of(header, typeof(*cmd), header);
2784	int ret;
2785
2786	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2787				VMW_RES_DIRTY_NONE, user_surface_converter,
2788				&cmd->body.srcSid, NULL);
2789	if (ret != 0)
2790		return ret;
2791
2792	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2793				 VMW_RES_DIRTY_SET, user_surface_converter,
2794				 &cmd->body.destSid, NULL);
2795}
2796
2797/**
2798 * vmw_cmd_intra_surface_copy - Validate SVGA_3D_CMD_INTRA_SURFACE_COPY command
2799 *
2800 * @dev_priv: Pointer to a device private struct.
2801 * @sw_context: The software context being used for this batch.
2802 * @header: Pointer to the command header in the command stream.
2803 */
2804static int vmw_cmd_intra_surface_copy(struct vmw_private *dev_priv,
2805					   struct vmw_sw_context *sw_context,
2806					   SVGA3dCmdHeader *header)
2807{
2808	VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdIntraSurfaceCopy) =
2809		container_of(header, typeof(*cmd), header);
2810
2811	if (!(dev_priv->capabilities2 & SVGA_CAP2_INTRA_SURFACE_COPY))
2812		return -EINVAL;
2813
2814	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2815				 VMW_RES_DIRTY_SET, user_surface_converter,
2816				 &cmd->body.surface.sid, NULL);
2817}
2818
2819static int vmw_cmd_sm5(struct vmw_private *dev_priv,
2820		       struct vmw_sw_context *sw_context,
2821		       SVGA3dCmdHeader *header)
2822{
2823	if (!has_sm5_context(dev_priv))
2824		return -EINVAL;
2825
2826	return 0;
2827}
2828
2829static int vmw_cmd_sm5_view_define(struct vmw_private *dev_priv,
2830				   struct vmw_sw_context *sw_context,
2831				   SVGA3dCmdHeader *header)
2832{
2833	if (!has_sm5_context(dev_priv))
2834		return -EINVAL;
2835
2836	return vmw_cmd_dx_view_define(dev_priv, sw_context, header);
2837}
2838
2839static int vmw_cmd_sm5_view_remove(struct vmw_private *dev_priv,
2840				   struct vmw_sw_context *sw_context,
2841				   SVGA3dCmdHeader *header)
2842{
2843	if (!has_sm5_context(dev_priv))
2844		return -EINVAL;
2845
2846	return vmw_cmd_dx_view_remove(dev_priv, sw_context, header);
2847}
2848
2849static int vmw_cmd_clear_uav_uint(struct vmw_private *dev_priv,
2850				  struct vmw_sw_context *sw_context,
2851				  SVGA3dCmdHeader *header)
2852{
2853	struct {
2854		SVGA3dCmdHeader header;
2855		SVGA3dCmdDXClearUAViewUint body;
2856	} *cmd = container_of(header, typeof(*cmd), header);
2857	struct vmw_resource *ret;
2858
2859	if (!has_sm5_context(dev_priv))
2860		return -EINVAL;
2861
2862	ret = vmw_view_id_val_add(sw_context, vmw_view_ua,
2863				  cmd->body.uaViewId);
2864
2865	return PTR_ERR_OR_ZERO(ret);
2866}
2867
2868static int vmw_cmd_clear_uav_float(struct vmw_private *dev_priv,
2869				   struct vmw_sw_context *sw_context,
2870				   SVGA3dCmdHeader *header)
2871{
2872	struct {
2873		SVGA3dCmdHeader header;
2874		SVGA3dCmdDXClearUAViewFloat body;
2875	} *cmd = container_of(header, typeof(*cmd), header);
2876	struct vmw_resource *ret;
2877
2878	if (!has_sm5_context(dev_priv))
2879		return -EINVAL;
2880
2881	ret = vmw_view_id_val_add(sw_context, vmw_view_ua,
2882				  cmd->body.uaViewId);
2883
2884	return PTR_ERR_OR_ZERO(ret);
2885}
2886
2887static int vmw_cmd_set_uav(struct vmw_private *dev_priv,
2888			   struct vmw_sw_context *sw_context,
2889			   SVGA3dCmdHeader *header)
2890{
2891	struct {
2892		SVGA3dCmdHeader header;
2893		SVGA3dCmdDXSetUAViews body;
2894	} *cmd = container_of(header, typeof(*cmd), header);
2895	u32 num_uav = (cmd->header.size - sizeof(cmd->body)) /
2896		sizeof(SVGA3dUAViewId);
2897	int ret;
2898
2899	if (!has_sm5_context(dev_priv))
2900		return -EINVAL;
2901
2902	if (num_uav > SVGA3D_MAX_UAVIEWS) {
2903		VMW_DEBUG_USER("Invalid UAV binding.\n");
2904		return -EINVAL;
2905	}
2906
2907	ret = vmw_view_bindings_add(sw_context, vmw_view_ua,
2908				    vmw_ctx_binding_uav, 0, (void *)&cmd[1],
2909				    num_uav, 0);
2910	if (ret)
2911		return ret;
2912
2913	vmw_binding_add_uav_index(sw_context->dx_ctx_node->staged, 0,
2914					 cmd->body.uavSpliceIndex);
2915
2916	return ret;
2917}
2918
2919static int vmw_cmd_set_cs_uav(struct vmw_private *dev_priv,
2920			      struct vmw_sw_context *sw_context,
2921			      SVGA3dCmdHeader *header)
2922{
2923	struct {
2924		SVGA3dCmdHeader header;
2925		SVGA3dCmdDXSetCSUAViews body;
2926	} *cmd = container_of(header, typeof(*cmd), header);
2927	u32 num_uav = (cmd->header.size - sizeof(cmd->body)) /
2928		sizeof(SVGA3dUAViewId);
2929	int ret;
2930
2931	if (!has_sm5_context(dev_priv))
2932		return -EINVAL;
2933
2934	if (num_uav > SVGA3D_MAX_UAVIEWS) {
2935		VMW_DEBUG_USER("Invalid UAV binding.\n");
2936		return -EINVAL;
2937	}
2938
2939	ret = vmw_view_bindings_add(sw_context, vmw_view_ua,
2940				    vmw_ctx_binding_cs_uav, 0, (void *)&cmd[1],
2941				    num_uav, 0);
2942	if (ret)
2943		return ret;
2944
2945	vmw_binding_add_uav_index(sw_context->dx_ctx_node->staged, 1,
2946				  cmd->body.startIndex);
2947
2948	return ret;
2949}
2950
2951static int vmw_cmd_dx_define_streamoutput(struct vmw_private *dev_priv,
2952					  struct vmw_sw_context *sw_context,
2953					  SVGA3dCmdHeader *header)
2954{
2955	struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
2956	struct vmw_resource *res;
2957	struct {
2958		SVGA3dCmdHeader header;
2959		SVGA3dCmdDXDefineStreamOutputWithMob body;
2960	} *cmd = container_of(header, typeof(*cmd), header);
2961	int ret;
2962
2963	if (!has_sm5_context(dev_priv))
2964		return -EINVAL;
2965
2966	if (!ctx_node) {
2967		DRM_ERROR("DX Context not set.\n");
2968		return -EINVAL;
2969	}
2970
2971	res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_STREAMOUTPUT);
 
 
2972	ret = vmw_cotable_notify(res, cmd->body.soid);
2973	if (ret)
2974		return ret;
2975
2976	return vmw_dx_streamoutput_add(sw_context->man, ctx_node->ctx,
2977				       cmd->body.soid,
2978				       &sw_context->staged_cmd_res);
2979}
2980
2981static int vmw_cmd_dx_destroy_streamoutput(struct vmw_private *dev_priv,
2982					   struct vmw_sw_context *sw_context,
2983					   SVGA3dCmdHeader *header)
2984{
2985	struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
2986	struct vmw_resource *res;
2987	struct {
2988		SVGA3dCmdHeader header;
2989		SVGA3dCmdDXDestroyStreamOutput body;
2990	} *cmd = container_of(header, typeof(*cmd), header);
2991
2992	if (!ctx_node) {
2993		DRM_ERROR("DX Context not set.\n");
2994		return -EINVAL;
2995	}
2996
2997	/*
2998	 * When device does not support SM5 then streamoutput with mob command is
2999	 * not available to user-space. Simply return in this case.
3000	 */
3001	if (!has_sm5_context(dev_priv))
3002		return 0;
3003
3004	/*
3005	 * With SM5 capable device if lookup fails then user-space probably used
3006	 * old streamoutput define command. Return without an error.
3007	 */
3008	res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx),
3009					 cmd->body.soid);
3010	if (IS_ERR(res))
3011		return 0;
3012
3013	return vmw_dx_streamoutput_remove(sw_context->man, cmd->body.soid,
3014					  &sw_context->staged_cmd_res);
3015}
3016
3017static int vmw_cmd_dx_bind_streamoutput(struct vmw_private *dev_priv,
3018					struct vmw_sw_context *sw_context,
3019					SVGA3dCmdHeader *header)
3020{
3021	struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
3022	struct vmw_resource *res;
3023	struct {
3024		SVGA3dCmdHeader header;
3025		SVGA3dCmdDXBindStreamOutput body;
3026	} *cmd = container_of(header, typeof(*cmd), header);
3027	int ret;
3028
3029	if (!has_sm5_context(dev_priv))
3030		return -EINVAL;
3031
3032	if (!ctx_node) {
3033		DRM_ERROR("DX Context not set.\n");
3034		return -EINVAL;
3035	}
3036
3037	res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx),
3038					 cmd->body.soid);
3039	if (IS_ERR(res)) {
3040		DRM_ERROR("Could not find streamoutput to bind.\n");
3041		return PTR_ERR(res);
3042	}
3043
3044	vmw_dx_streamoutput_set_size(res, cmd->body.sizeInBytes);
3045
3046	ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
3047					    VMW_RES_DIRTY_NONE);
3048	if (ret) {
3049		DRM_ERROR("Error creating resource validation node.\n");
3050		return ret;
3051	}
3052
3053	return vmw_cmd_res_switch_backup(dev_priv, sw_context, res,
3054					 &cmd->body.mobid,
3055					 cmd->body.offsetInBytes);
3056}
3057
3058static int vmw_cmd_dx_set_streamoutput(struct vmw_private *dev_priv,
3059				       struct vmw_sw_context *sw_context,
3060				       SVGA3dCmdHeader *header)
3061{
3062	struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
3063	struct vmw_resource *res;
3064	struct vmw_ctx_bindinfo_so binding;
3065	struct {
3066		SVGA3dCmdHeader header;
3067		SVGA3dCmdDXSetStreamOutput body;
3068	} *cmd = container_of(header, typeof(*cmd), header);
3069	int ret;
3070
3071	if (!ctx_node) {
3072		DRM_ERROR("DX Context not set.\n");
3073		return -EINVAL;
3074	}
3075
3076	if (cmd->body.soid == SVGA3D_INVALID_ID)
3077		return 0;
3078
3079	/*
3080	 * When device does not support SM5 then streamoutput with mob command is
3081	 * not available to user-space. Simply return in this case.
3082	 */
3083	if (!has_sm5_context(dev_priv))
3084		return 0;
3085
3086	/*
3087	 * With SM5 capable device if lookup fails then user-space probably used
3088	 * old streamoutput define command. Return without an error.
3089	 */
3090	res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx),
3091					 cmd->body.soid);
3092	if (IS_ERR(res)) {
3093		return 0;
3094	}
3095
3096	ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
3097					    VMW_RES_DIRTY_NONE);
3098	if (ret) {
3099		DRM_ERROR("Error creating resource validation node.\n");
3100		return ret;
3101	}
3102
3103	binding.bi.ctx = ctx_node->ctx;
3104	binding.bi.res = res;
3105	binding.bi.bt = vmw_ctx_binding_so;
3106	binding.slot = 0; /* Only one SO set to context at a time. */
3107
3108	vmw_binding_add(sw_context->dx_ctx_node->staged, &binding.bi, 0,
3109			binding.slot);
3110
3111	return ret;
3112}
3113
3114static int vmw_cmd_indexed_instanced_indirect(struct vmw_private *dev_priv,
3115					      struct vmw_sw_context *sw_context,
3116					      SVGA3dCmdHeader *header)
3117{
3118	struct vmw_draw_indexed_instanced_indirect_cmd {
3119		SVGA3dCmdHeader header;
3120		SVGA3dCmdDXDrawIndexedInstancedIndirect body;
3121	} *cmd = container_of(header, typeof(*cmd), header);
3122
3123	if (!has_sm5_context(dev_priv))
3124		return -EINVAL;
3125
3126	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3127				 VMW_RES_DIRTY_NONE, user_surface_converter,
3128				 &cmd->body.argsBufferSid, NULL);
3129}
3130
3131static int vmw_cmd_instanced_indirect(struct vmw_private *dev_priv,
3132				      struct vmw_sw_context *sw_context,
3133				      SVGA3dCmdHeader *header)
3134{
3135	struct vmw_draw_instanced_indirect_cmd {
3136		SVGA3dCmdHeader header;
3137		SVGA3dCmdDXDrawInstancedIndirect body;
3138	} *cmd = container_of(header, typeof(*cmd), header);
3139
3140	if (!has_sm5_context(dev_priv))
3141		return -EINVAL;
3142
3143	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3144				 VMW_RES_DIRTY_NONE, user_surface_converter,
3145				 &cmd->body.argsBufferSid, NULL);
3146}
3147
3148static int vmw_cmd_dispatch_indirect(struct vmw_private *dev_priv,
3149				     struct vmw_sw_context *sw_context,
3150				     SVGA3dCmdHeader *header)
3151{
3152	struct vmw_dispatch_indirect_cmd {
3153		SVGA3dCmdHeader header;
3154		SVGA3dCmdDXDispatchIndirect body;
3155	} *cmd = container_of(header, typeof(*cmd), header);
3156
3157	if (!has_sm5_context(dev_priv))
3158		return -EINVAL;
3159
3160	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3161				 VMW_RES_DIRTY_NONE, user_surface_converter,
3162				 &cmd->body.argsBufferSid, NULL);
3163}
3164
3165static int vmw_cmd_check_not_3d(struct vmw_private *dev_priv,
3166				struct vmw_sw_context *sw_context,
3167				void *buf, uint32_t *size)
3168{
3169	uint32_t size_remaining = *size;
3170	uint32_t cmd_id;
3171
3172	cmd_id = ((uint32_t *)buf)[0];
3173	switch (cmd_id) {
3174	case SVGA_CMD_UPDATE:
3175		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdUpdate);
3176		break;
3177	case SVGA_CMD_DEFINE_GMRFB:
3178		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdDefineGMRFB);
3179		break;
3180	case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
3181		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3182		break;
3183	case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
3184		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3185		break;
3186	default:
3187		VMW_DEBUG_USER("Unsupported SVGA command: %u.\n", cmd_id);
3188		return -EINVAL;
3189	}
3190
3191	if (*size > size_remaining) {
3192		VMW_DEBUG_USER("Invalid SVGA command (size mismatch): %u.\n",
3193			       cmd_id);
3194		return -EINVAL;
3195	}
3196
3197	if (unlikely(!sw_context->kernel)) {
3198		VMW_DEBUG_USER("Kernel only SVGA command: %u.\n", cmd_id);
3199		return -EPERM;
3200	}
3201
3202	if (cmd_id == SVGA_CMD_DEFINE_GMRFB)
3203		return vmw_cmd_check_define_gmrfb(dev_priv, sw_context, buf);
3204
3205	return 0;
3206}
3207
3208static const struct vmw_cmd_entry vmw_cmd_entries[SVGA_3D_CMD_MAX] = {
3209	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE, &vmw_cmd_invalid,
3210		    false, false, false),
3211	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DESTROY, &vmw_cmd_invalid,
3212		    false, false, false),
3213	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_COPY, &vmw_cmd_surface_copy_check,
3214		    true, false, false),
3215	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_STRETCHBLT, &vmw_cmd_stretch_blt_check,
3216		    true, false, false),
3217	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DMA, &vmw_cmd_dma,
3218		    true, false, false),
3219	VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DEFINE, &vmw_cmd_invalid,
3220		    false, false, false),
3221	VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DESTROY, &vmw_cmd_invalid,
3222		    false, false, false),
3223	VMW_CMD_DEF(SVGA_3D_CMD_SETTRANSFORM, &vmw_cmd_cid_check,
3224		    true, false, false),
3225	VMW_CMD_DEF(SVGA_3D_CMD_SETZRANGE, &vmw_cmd_cid_check,
3226		    true, false, false),
3227	VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERSTATE, &vmw_cmd_cid_check,
3228		    true, false, false),
3229	VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERTARGET,
3230		    &vmw_cmd_set_render_target_check, true, false, false),
3231	VMW_CMD_DEF(SVGA_3D_CMD_SETTEXTURESTATE, &vmw_cmd_tex_state,
3232		    true, false, false),
3233	VMW_CMD_DEF(SVGA_3D_CMD_SETMATERIAL, &vmw_cmd_cid_check,
3234		    true, false, false),
3235	VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTDATA, &vmw_cmd_cid_check,
3236		    true, false, false),
3237	VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTENABLED, &vmw_cmd_cid_check,
3238		    true, false, false),
3239	VMW_CMD_DEF(SVGA_3D_CMD_SETVIEWPORT, &vmw_cmd_cid_check,
3240		    true, false, false),
3241	VMW_CMD_DEF(SVGA_3D_CMD_SETCLIPPLANE, &vmw_cmd_cid_check,
3242		    true, false, false),
3243	VMW_CMD_DEF(SVGA_3D_CMD_CLEAR, &vmw_cmd_cid_check,
3244		    true, false, false),
3245	VMW_CMD_DEF(SVGA_3D_CMD_PRESENT, &vmw_cmd_present_check,
3246		    false, false, false),
3247	VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DEFINE, &vmw_cmd_shader_define,
3248		    true, false, false),
3249	VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DESTROY, &vmw_cmd_shader_destroy,
3250		    true, false, false),
3251	VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER, &vmw_cmd_set_shader,
3252		    true, false, false),
3253	VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER_CONST, &vmw_cmd_set_shader_const,
3254		    true, false, false),
3255	VMW_CMD_DEF(SVGA_3D_CMD_DRAW_PRIMITIVES, &vmw_cmd_draw,
3256		    true, false, false),
3257	VMW_CMD_DEF(SVGA_3D_CMD_SETSCISSORRECT, &vmw_cmd_cid_check,
3258		    true, false, false),
3259	VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_QUERY, &vmw_cmd_begin_query,
3260		    true, false, false),
3261	VMW_CMD_DEF(SVGA_3D_CMD_END_QUERY, &vmw_cmd_end_query,
3262		    true, false, false),
3263	VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_QUERY, &vmw_cmd_wait_query,
3264		    true, false, false),
3265	VMW_CMD_DEF(SVGA_3D_CMD_PRESENT_READBACK, &vmw_cmd_ok,
3266		    true, false, false),
3267	VMW_CMD_DEF(SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN,
3268		    &vmw_cmd_blt_surf_screen_check, false, false, false),
3269	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE_V2, &vmw_cmd_invalid,
3270		    false, false, false),
3271	VMW_CMD_DEF(SVGA_3D_CMD_GENERATE_MIPMAPS, &vmw_cmd_invalid,
3272		    false, false, false),
3273	VMW_CMD_DEF(SVGA_3D_CMD_ACTIVATE_SURFACE, &vmw_cmd_invalid,
3274		    false, false, false),
3275	VMW_CMD_DEF(SVGA_3D_CMD_DEACTIVATE_SURFACE, &vmw_cmd_invalid,
3276		    false, false, false),
3277	VMW_CMD_DEF(SVGA_3D_CMD_SCREEN_DMA, &vmw_cmd_invalid,
3278		    false, false, false),
3279	VMW_CMD_DEF(SVGA_3D_CMD_DEAD1, &vmw_cmd_invalid,
3280		    false, false, false),
3281	VMW_CMD_DEF(SVGA_3D_CMD_DEAD2, &vmw_cmd_invalid,
3282		    false, false, false),
3283	VMW_CMD_DEF(SVGA_3D_CMD_DEAD12, &vmw_cmd_invalid, false, false, false),
3284	VMW_CMD_DEF(SVGA_3D_CMD_DEAD13, &vmw_cmd_invalid, false, false, false),
3285	VMW_CMD_DEF(SVGA_3D_CMD_DEAD14, &vmw_cmd_invalid, false, false, false),
3286	VMW_CMD_DEF(SVGA_3D_CMD_DEAD15, &vmw_cmd_invalid, false, false, false),
3287	VMW_CMD_DEF(SVGA_3D_CMD_DEAD16, &vmw_cmd_invalid, false, false, false),
3288	VMW_CMD_DEF(SVGA_3D_CMD_DEAD17, &vmw_cmd_invalid, false, false, false),
3289	VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE, &vmw_cmd_invalid,
3290		    false, false, true),
3291	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_OTABLE, &vmw_cmd_invalid,
3292		    false, false, true),
3293	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_MOB, &vmw_cmd_invalid,
3294		    false, false, true),
3295	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_MOB, &vmw_cmd_invalid,
3296		    false, false, true),
3297	VMW_CMD_DEF(SVGA_3D_CMD_REDEFINE_GB_MOB64, &vmw_cmd_invalid,
3298		    false, false, true),
3299	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING, &vmw_cmd_invalid,
3300		    false, false, true),
3301	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE, &vmw_cmd_invalid,
3302		    false, false, true),
3303	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SURFACE, &vmw_cmd_invalid,
3304		    false, false, true),
3305	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE, &vmw_cmd_bind_gb_surface,
3306		    true, false, true),
3307	VMW_CMD_DEF(SVGA_3D_CMD_COND_BIND_GB_SURFACE, &vmw_cmd_invalid,
3308		    false, false, true),
3309	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_IMAGE, &vmw_cmd_update_gb_image,
3310		    true, false, true),
3311	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SURFACE,
3312		    &vmw_cmd_update_gb_surface, true, false, true),
3313	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE,
3314		    &vmw_cmd_readback_gb_image, true, false, true),
3315	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_SURFACE,
3316		    &vmw_cmd_readback_gb_surface, true, false, true),
3317	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE,
3318		    &vmw_cmd_invalidate_gb_image, true, false, true),
3319	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_SURFACE,
3320		    &vmw_cmd_invalidate_gb_surface, true, false, true),
3321	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_CONTEXT, &vmw_cmd_invalid,
3322		    false, false, true),
3323	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_CONTEXT, &vmw_cmd_invalid,
3324		    false, false, true),
3325	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_CONTEXT, &vmw_cmd_invalid,
3326		    false, false, true),
3327	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_CONTEXT, &vmw_cmd_invalid,
3328		    false, false, true),
3329	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_CONTEXT, &vmw_cmd_invalid,
3330		    false, false, true),
3331	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SHADER, &vmw_cmd_invalid,
3332		    false, false, true),
3333	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SHADER, &vmw_cmd_bind_gb_shader,
3334		    true, false, true),
3335	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SHADER, &vmw_cmd_invalid,
3336		    false, false, true),
3337	VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE64, &vmw_cmd_invalid,
3338		    false, false, false),
3339	VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_GB_QUERY, &vmw_cmd_begin_gb_query,
3340		    true, false, true),
3341	VMW_CMD_DEF(SVGA_3D_CMD_END_GB_QUERY, &vmw_cmd_end_gb_query,
3342		    true, false, true),
3343	VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_GB_QUERY, &vmw_cmd_wait_gb_query,
3344		    true, false, true),
3345	VMW_CMD_DEF(SVGA_3D_CMD_NOP, &vmw_cmd_ok,
3346		    true, false, true),
3347	VMW_CMD_DEF(SVGA_3D_CMD_NOP_ERROR, &vmw_cmd_ok,
3348		    true, false, true),
3349	VMW_CMD_DEF(SVGA_3D_CMD_ENABLE_GART, &vmw_cmd_invalid,
3350		    false, false, true),
3351	VMW_CMD_DEF(SVGA_3D_CMD_DISABLE_GART, &vmw_cmd_invalid,
3352		    false, false, true),
3353	VMW_CMD_DEF(SVGA_3D_CMD_MAP_MOB_INTO_GART, &vmw_cmd_invalid,
3354		    false, false, true),
3355	VMW_CMD_DEF(SVGA_3D_CMD_UNMAP_GART_RANGE, &vmw_cmd_invalid,
3356		    false, false, true),
3357	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SCREENTARGET, &vmw_cmd_invalid,
3358		    false, false, true),
3359	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SCREENTARGET, &vmw_cmd_invalid,
3360		    false, false, true),
3361	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SCREENTARGET, &vmw_cmd_invalid,
3362		    false, false, true),
3363	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SCREENTARGET, &vmw_cmd_invalid,
3364		    false, false, true),
3365	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3366		    false, false, true),
3367	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3368		    false, false, true),
3369	VMW_CMD_DEF(SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE, &vmw_cmd_cid_check,
3370		    true, false, true),
3371	VMW_CMD_DEF(SVGA_3D_CMD_GB_SCREEN_DMA, &vmw_cmd_invalid,
3372		    false, false, true),
3373	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH, &vmw_cmd_invalid,
3374		    false, false, true),
3375	VMW_CMD_DEF(SVGA_3D_CMD_GB_MOB_FENCE, &vmw_cmd_invalid,
3376		    false, false, true),
3377	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE_V2, &vmw_cmd_invalid,
3378		    false, false, true),
3379
3380	/* SM commands */
3381	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_CONTEXT, &vmw_cmd_invalid,
3382		    false, false, true),
3383	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_CONTEXT, &vmw_cmd_invalid,
3384		    false, false, true),
3385	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_CONTEXT, &vmw_cmd_invalid,
3386		    false, false, true),
3387	VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_CONTEXT, &vmw_cmd_invalid,
3388		    false, false, true),
3389	VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_CONTEXT, &vmw_cmd_invalid,
3390		    false, false, true),
3391	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER,
3392		    &vmw_cmd_dx_set_single_constant_buffer, true, false, true),
3393	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER_RESOURCES,
3394		    &vmw_cmd_dx_set_shader_res, true, false, true),
3395	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER, &vmw_cmd_dx_set_shader,
3396		    true, false, true),
3397	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SAMPLERS, &vmw_cmd_dx_cid_check,
3398		    true, false, true),
3399	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW, &vmw_cmd_dx_cid_check,
3400		    true, false, true),
3401	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED, &vmw_cmd_dx_cid_check,
3402		    true, false, true),
3403	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED, &vmw_cmd_dx_cid_check,
3404		    true, false, true),
3405	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED,
3406		    &vmw_cmd_dx_cid_check, true, false, true),
3407	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_AUTO, &vmw_cmd_dx_cid_check,
3408		    true, false, true),
3409	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS,
3410		    &vmw_cmd_dx_set_vertex_buffers, true, false, true),
3411	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INDEX_BUFFER,
3412		    &vmw_cmd_dx_set_index_buffer, true, false, true),
3413	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RENDERTARGETS,
3414		    &vmw_cmd_dx_set_rendertargets, true, false, true),
3415	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_BLEND_STATE, &vmw_cmd_dx_cid_check,
3416		    true, false, true),
3417	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DEPTHSTENCIL_STATE,
3418		    &vmw_cmd_dx_cid_check, true, false, true),
3419	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RASTERIZER_STATE,
3420		    &vmw_cmd_dx_cid_check, true, false, true),
3421	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_QUERY, &vmw_cmd_dx_define_query,
3422		    true, false, true),
3423	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_QUERY, &vmw_cmd_dx_cid_check,
3424		    true, false, true),
3425	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_QUERY, &vmw_cmd_dx_bind_query,
3426		    true, false, true),
3427	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_QUERY_OFFSET,
3428		    &vmw_cmd_dx_cid_check, true, false, true),
3429	VMW_CMD_DEF(SVGA_3D_CMD_DX_BEGIN_QUERY, &vmw_cmd_dx_cid_check,
3430		    true, false, true),
3431	VMW_CMD_DEF(SVGA_3D_CMD_DX_END_QUERY, &vmw_cmd_dx_cid_check,
3432		    true, false, true),
3433	VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_QUERY, &vmw_cmd_invalid,
3434		    true, false, true),
3435	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PREDICATION, &vmw_cmd_dx_cid_check,
3436		    true, false, true),
3437	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VIEWPORTS, &vmw_cmd_dx_cid_check,
3438		    true, false, true),
3439	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SCISSORRECTS, &vmw_cmd_dx_cid_check,
3440		    true, false, true),
3441	VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW,
3442		    &vmw_cmd_dx_clear_rendertarget_view, true, false, true),
3443	VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW,
3444		    &vmw_cmd_dx_clear_depthstencil_view, true, false, true),
3445	VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY, &vmw_cmd_invalid,
3446		    true, false, true),
3447	VMW_CMD_DEF(SVGA_3D_CMD_DX_GENMIPS, &vmw_cmd_dx_genmips,
3448		    true, false, true),
3449	VMW_CMD_DEF(SVGA_3D_CMD_DX_UPDATE_SUBRESOURCE,
3450		    &vmw_cmd_dx_check_subresource, true, false, true),
3451	VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_SUBRESOURCE,
3452		    &vmw_cmd_dx_check_subresource, true, false, true),
3453	VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_SUBRESOURCE,
3454		    &vmw_cmd_dx_check_subresource, true, false, true),
3455	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW,
3456		    &vmw_cmd_dx_view_define, true, false, true),
3457	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW,
3458		    &vmw_cmd_dx_view_remove, true, false, true),
3459	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW,
3460		    &vmw_cmd_dx_view_define, true, false, true),
3461	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW,
3462		    &vmw_cmd_dx_view_remove, true, false, true),
3463	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW,
3464		    &vmw_cmd_dx_view_define, true, false, true),
3465	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW,
3466		    &vmw_cmd_dx_view_remove, true, false, true),
3467	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_ELEMENTLAYOUT,
3468		    &vmw_cmd_dx_so_define, true, false, true),
3469	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_ELEMENTLAYOUT,
3470		    &vmw_cmd_dx_cid_check, true, false, true),
3471	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_BLEND_STATE,
3472		    &vmw_cmd_dx_so_define, true, false, true),
3473	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_BLEND_STATE,
3474		    &vmw_cmd_dx_cid_check, true, false, true),
3475	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_STATE,
3476		    &vmw_cmd_dx_so_define, true, false, true),
3477	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_STATE,
3478		    &vmw_cmd_dx_cid_check, true, false, true),
3479	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE,
3480		    &vmw_cmd_dx_so_define, true, false, true),
3481	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RASTERIZER_STATE,
3482		    &vmw_cmd_dx_cid_check, true, false, true),
3483	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SAMPLER_STATE,
3484		    &vmw_cmd_dx_so_define, true, false, true),
3485	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SAMPLER_STATE,
3486		    &vmw_cmd_dx_cid_check, true, false, true),
3487	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADER,
3488		    &vmw_cmd_dx_define_shader, true, false, true),
3489	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADER,
3490		    &vmw_cmd_dx_destroy_shader, true, false, true),
3491	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_SHADER,
3492		    &vmw_cmd_dx_bind_shader, true, false, true),
3493	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT,
3494		    &vmw_cmd_dx_so_define, true, false, true),
3495	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_STREAMOUTPUT,
3496		    &vmw_cmd_dx_destroy_streamoutput, true, false, true),
3497	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_STREAMOUTPUT,
3498		    &vmw_cmd_dx_set_streamoutput, true, false, true),
3499	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SOTARGETS,
3500		    &vmw_cmd_dx_set_so_targets, true, false, true),
3501	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INPUT_LAYOUT,
3502		    &vmw_cmd_dx_cid_check, true, false, true),
3503	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_TOPOLOGY,
3504		    &vmw_cmd_dx_cid_check, true, false, true),
3505	VMW_CMD_DEF(SVGA_3D_CMD_DX_BUFFER_COPY,
3506		    &vmw_cmd_buffer_copy_check, true, false, true),
3507	VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY_REGION,
3508		    &vmw_cmd_pred_copy_check, true, false, true),
3509	VMW_CMD_DEF(SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER,
3510		    &vmw_cmd_dx_transfer_from_buffer,
3511		    true, false, true),
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3512	VMW_CMD_DEF(SVGA_3D_CMD_INTRA_SURFACE_COPY, &vmw_cmd_intra_surface_copy,
3513		    true, false, true),
3514
3515	/*
3516	 * SM5 commands
3517	 */
3518	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_UA_VIEW, &vmw_cmd_sm5_view_define,
3519		    true, false, true),
3520	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_UA_VIEW, &vmw_cmd_sm5_view_remove,
3521		    true, false, true),
3522	VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_UA_VIEW_UINT, &vmw_cmd_clear_uav_uint,
3523		    true, false, true),
3524	VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_UA_VIEW_FLOAT,
3525		    &vmw_cmd_clear_uav_float, true, false, true),
3526	VMW_CMD_DEF(SVGA_3D_CMD_DX_COPY_STRUCTURE_COUNT, &vmw_cmd_invalid, true,
3527		    false, true),
3528	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_UA_VIEWS, &vmw_cmd_set_uav, true, false,
3529		    true),
3530	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED_INDIRECT,
3531		    &vmw_cmd_indexed_instanced_indirect, true, false, true),
3532	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED_INDIRECT,
3533		    &vmw_cmd_instanced_indirect, true, false, true),
3534	VMW_CMD_DEF(SVGA_3D_CMD_DX_DISPATCH, &vmw_cmd_sm5, true, false, true),
3535	VMW_CMD_DEF(SVGA_3D_CMD_DX_DISPATCH_INDIRECT,
3536		    &vmw_cmd_dispatch_indirect, true, false, true),
3537	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_CS_UA_VIEWS, &vmw_cmd_set_cs_uav, true,
3538		    false, true),
3539	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW_V2,
3540		    &vmw_cmd_sm5_view_define, true, false, true),
3541	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT_WITH_MOB,
3542		    &vmw_cmd_dx_define_streamoutput, true, false, true),
3543	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_STREAMOUTPUT,
3544		    &vmw_cmd_dx_bind_streamoutput, true, false, true),
 
 
 
 
3545};
3546
3547bool vmw_cmd_describe(const void *buf, u32 *size, char const **cmd)
3548{
3549	u32 cmd_id = ((u32 *) buf)[0];
3550
3551	if (cmd_id >= SVGA_CMD_MAX) {
3552		SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3553		const struct vmw_cmd_entry *entry;
3554
3555		*size = header->size + sizeof(SVGA3dCmdHeader);
3556		cmd_id = header->id;
3557		if (cmd_id >= SVGA_3D_CMD_MAX)
3558			return false;
3559
3560		cmd_id -= SVGA_3D_CMD_BASE;
3561		entry = &vmw_cmd_entries[cmd_id];
3562		*cmd = entry->cmd_name;
3563		return true;
3564	}
3565
3566	switch (cmd_id) {
3567	case SVGA_CMD_UPDATE:
3568		*cmd = "SVGA_CMD_UPDATE";
3569		*size = sizeof(u32) + sizeof(SVGAFifoCmdUpdate);
3570		break;
3571	case SVGA_CMD_DEFINE_GMRFB:
3572		*cmd = "SVGA_CMD_DEFINE_GMRFB";
3573		*size = sizeof(u32) + sizeof(SVGAFifoCmdDefineGMRFB);
3574		break;
3575	case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
3576		*cmd = "SVGA_CMD_BLIT_GMRFB_TO_SCREEN";
3577		*size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3578		break;
3579	case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
3580		*cmd = "SVGA_CMD_BLIT_SCREEN_TO_GMRFB";
3581		*size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3582		break;
3583	default:
3584		*cmd = "UNKNOWN";
3585		*size = 0;
3586		return false;
3587	}
3588
3589	return true;
3590}
3591
3592static int vmw_cmd_check(struct vmw_private *dev_priv,
3593			 struct vmw_sw_context *sw_context, void *buf,
3594			 uint32_t *size)
3595{
3596	uint32_t cmd_id;
3597	uint32_t size_remaining = *size;
3598	SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3599	int ret;
3600	const struct vmw_cmd_entry *entry;
3601	bool gb = dev_priv->capabilities & SVGA_CAP_GBOBJECTS;
3602
3603	cmd_id = ((uint32_t *)buf)[0];
3604	/* Handle any none 3D commands */
3605	if (unlikely(cmd_id < SVGA_CMD_MAX))
3606		return vmw_cmd_check_not_3d(dev_priv, sw_context, buf, size);
3607
3608
3609	cmd_id = header->id;
3610	*size = header->size + sizeof(SVGA3dCmdHeader);
3611
3612	cmd_id -= SVGA_3D_CMD_BASE;
3613	if (unlikely(*size > size_remaining))
3614		goto out_invalid;
3615
3616	if (unlikely(cmd_id >= SVGA_3D_CMD_MAX - SVGA_3D_CMD_BASE))
3617		goto out_invalid;
3618
3619	entry = &vmw_cmd_entries[cmd_id];
3620	if (unlikely(!entry->func))
3621		goto out_invalid;
3622
3623	if (unlikely(!entry->user_allow && !sw_context->kernel))
3624		goto out_privileged;
3625
3626	if (unlikely(entry->gb_disable && gb))
3627		goto out_old;
3628
3629	if (unlikely(entry->gb_enable && !gb))
3630		goto out_new;
3631
3632	ret = entry->func(dev_priv, sw_context, header);
3633	if (unlikely(ret != 0)) {
3634		VMW_DEBUG_USER("SVGA3D command: %d failed with error %d\n",
3635			       cmd_id + SVGA_3D_CMD_BASE, ret);
3636		return ret;
3637	}
3638
3639	return 0;
3640out_invalid:
3641	VMW_DEBUG_USER("Invalid SVGA3D command: %d\n",
3642		       cmd_id + SVGA_3D_CMD_BASE);
3643	return -EINVAL;
3644out_privileged:
3645	VMW_DEBUG_USER("Privileged SVGA3D command: %d\n",
3646		       cmd_id + SVGA_3D_CMD_BASE);
3647	return -EPERM;
3648out_old:
3649	VMW_DEBUG_USER("Deprecated (disallowed) SVGA3D command: %d\n",
3650		       cmd_id + SVGA_3D_CMD_BASE);
3651	return -EINVAL;
3652out_new:
3653	VMW_DEBUG_USER("SVGA3D command: %d not supported by virtual device.\n",
3654		       cmd_id + SVGA_3D_CMD_BASE);
3655	return -EINVAL;
3656}
3657
3658static int vmw_cmd_check_all(struct vmw_private *dev_priv,
3659			     struct vmw_sw_context *sw_context, void *buf,
3660			     uint32_t size)
3661{
3662	int32_t cur_size = size;
3663	int ret;
3664
3665	sw_context->buf_start = buf;
3666
3667	while (cur_size > 0) {
3668		size = cur_size;
3669		ret = vmw_cmd_check(dev_priv, sw_context, buf, &size);
3670		if (unlikely(ret != 0))
3671			return ret;
3672		buf = (void *)((unsigned long) buf + size);
3673		cur_size -= size;
3674	}
3675
3676	if (unlikely(cur_size != 0)) {
3677		VMW_DEBUG_USER("Command verifier out of sync.\n");
3678		return -EINVAL;
3679	}
3680
3681	return 0;
3682}
3683
3684static void vmw_free_relocations(struct vmw_sw_context *sw_context)
3685{
3686	/* Memory is validation context memory, so no need to free it */
3687	INIT_LIST_HEAD(&sw_context->bo_relocations);
3688}
3689
3690static void vmw_apply_relocations(struct vmw_sw_context *sw_context)
3691{
3692	struct vmw_relocation *reloc;
3693	struct ttm_buffer_object *bo;
3694
3695	list_for_each_entry(reloc, &sw_context->bo_relocations, head) {
3696		bo = &reloc->vbo->base;
3697		switch (bo->mem.mem_type) {
3698		case TTM_PL_VRAM:
3699			reloc->location->offset += bo->mem.start << PAGE_SHIFT;
3700			reloc->location->gmrId = SVGA_GMR_FRAMEBUFFER;
3701			break;
3702		case VMW_PL_GMR:
3703			reloc->location->gmrId = bo->mem.start;
3704			break;
3705		case VMW_PL_MOB:
3706			*reloc->mob_loc = bo->mem.start;
3707			break;
3708		default:
3709			BUG();
3710		}
3711	}
3712	vmw_free_relocations(sw_context);
3713}
3714
3715static int vmw_resize_cmd_bounce(struct vmw_sw_context *sw_context,
3716				 uint32_t size)
3717{
3718	if (likely(sw_context->cmd_bounce_size >= size))
3719		return 0;
3720
3721	if (sw_context->cmd_bounce_size == 0)
3722		sw_context->cmd_bounce_size = VMWGFX_CMD_BOUNCE_INIT_SIZE;
3723
3724	while (sw_context->cmd_bounce_size < size) {
3725		sw_context->cmd_bounce_size =
3726			PAGE_ALIGN(sw_context->cmd_bounce_size +
3727				   (sw_context->cmd_bounce_size >> 1));
3728	}
3729
3730	vfree(sw_context->cmd_bounce);
3731	sw_context->cmd_bounce = vmalloc(sw_context->cmd_bounce_size);
3732
3733	if (sw_context->cmd_bounce == NULL) {
3734		VMW_DEBUG_USER("Failed to allocate command bounce buffer.\n");
3735		sw_context->cmd_bounce_size = 0;
3736		return -ENOMEM;
3737	}
3738
3739	return 0;
3740}
3741
3742/**
3743 * vmw_execbuf_fence_commands - create and submit a command stream fence
3744 *
3745 * Creates a fence object and submits a command stream marker.
3746 * If this fails for some reason, We sync the fifo and return NULL.
3747 * It is then safe to fence buffers with a NULL pointer.
3748 *
3749 * If @p_handle is not NULL @file_priv must also not be NULL. Creates a
3750 * userspace handle if @p_handle is not NULL, otherwise not.
3751 */
3752
3753int vmw_execbuf_fence_commands(struct drm_file *file_priv,
3754			       struct vmw_private *dev_priv,
3755			       struct vmw_fence_obj **p_fence,
3756			       uint32_t *p_handle)
3757{
3758	uint32_t sequence;
3759	int ret;
3760	bool synced = false;
3761
3762	/* p_handle implies file_priv. */
3763	BUG_ON(p_handle != NULL && file_priv == NULL);
3764
3765	ret = vmw_fifo_send_fence(dev_priv, &sequence);
3766	if (unlikely(ret != 0)) {
3767		VMW_DEBUG_USER("Fence submission error. Syncing.\n");
3768		synced = true;
3769	}
3770
3771	if (p_handle != NULL)
3772		ret = vmw_user_fence_create(file_priv, dev_priv->fman,
3773					    sequence, p_fence, p_handle);
3774	else
3775		ret = vmw_fence_create(dev_priv->fman, sequence, p_fence);
3776
3777	if (unlikely(ret != 0 && !synced)) {
3778		(void) vmw_fallback_wait(dev_priv, false, false, sequence,
3779					 false, VMW_FENCE_WAIT_TIMEOUT);
3780		*p_fence = NULL;
3781	}
3782
3783	return ret;
3784}
3785
3786/**
3787 * vmw_execbuf_copy_fence_user - copy fence object information to user-space.
3788 *
3789 * @dev_priv: Pointer to a vmw_private struct.
3790 * @vmw_fp: Pointer to the struct vmw_fpriv representing the calling file.
3791 * @ret: Return value from fence object creation.
3792 * @user_fence_rep: User space address of a struct drm_vmw_fence_rep to which
3793 * the information should be copied.
3794 * @fence: Pointer to the fenc object.
3795 * @fence_handle: User-space fence handle.
3796 * @out_fence_fd: exported file descriptor for the fence.  -1 if not used
3797 * @sync_file:  Only used to clean up in case of an error in this function.
3798 *
3799 * This function copies fence information to user-space. If copying fails, the
3800 * user-space struct drm_vmw_fence_rep::error member is hopefully left
3801 * untouched, and if it's preloaded with an -EFAULT by user-space, the error
3802 * will hopefully be detected.
3803 *
3804 * Also if copying fails, user-space will be unable to signal the fence object
3805 * so we wait for it immediately, and then unreference the user-space reference.
3806 */
3807void
3808vmw_execbuf_copy_fence_user(struct vmw_private *dev_priv,
3809			    struct vmw_fpriv *vmw_fp, int ret,
3810			    struct drm_vmw_fence_rep __user *user_fence_rep,
3811			    struct vmw_fence_obj *fence, uint32_t fence_handle,
3812			    int32_t out_fence_fd, struct sync_file *sync_file)
3813{
3814	struct drm_vmw_fence_rep fence_rep;
3815
3816	if (user_fence_rep == NULL)
3817		return;
3818
3819	memset(&fence_rep, 0, sizeof(fence_rep));
3820
3821	fence_rep.error = ret;
3822	fence_rep.fd = out_fence_fd;
3823	if (ret == 0) {
3824		BUG_ON(fence == NULL);
3825
3826		fence_rep.handle = fence_handle;
3827		fence_rep.seqno = fence->base.seqno;
3828		vmw_update_seqno(dev_priv, &dev_priv->fifo);
3829		fence_rep.passed_seqno = dev_priv->last_read_seqno;
3830	}
3831
3832	/*
3833	 * copy_to_user errors will be detected by user space not seeing
3834	 * fence_rep::error filled in. Typically user-space would have pre-set
3835	 * that member to -EFAULT.
3836	 */
3837	ret = copy_to_user(user_fence_rep, &fence_rep,
3838			   sizeof(fence_rep));
3839
3840	/*
3841	 * User-space lost the fence object. We need to sync and unreference the
3842	 * handle.
3843	 */
3844	if (unlikely(ret != 0) && (fence_rep.error == 0)) {
3845		if (sync_file)
3846			fput(sync_file->file);
3847
3848		if (fence_rep.fd != -1) {
3849			put_unused_fd(fence_rep.fd);
3850			fence_rep.fd = -1;
3851		}
3852
3853		ttm_ref_object_base_unref(vmw_fp->tfile, fence_handle,
3854					  TTM_REF_USAGE);
3855		VMW_DEBUG_USER("Fence copy error. Syncing.\n");
3856		(void) vmw_fence_obj_wait(fence, false, false,
3857					  VMW_FENCE_WAIT_TIMEOUT);
3858	}
 
 
3859}
3860
3861/**
3862 * vmw_execbuf_submit_fifo - Patch a command batch and submit it using the fifo.
3863 *
3864 * @dev_priv: Pointer to a device private structure.
3865 * @kernel_commands: Pointer to the unpatched command batch.
3866 * @command_size: Size of the unpatched command batch.
3867 * @sw_context: Structure holding the relocation lists.
3868 *
3869 * Side effects: If this function returns 0, then the command batch pointed to
3870 * by @kernel_commands will have been modified.
3871 */
3872static int vmw_execbuf_submit_fifo(struct vmw_private *dev_priv,
3873				   void *kernel_commands, u32 command_size,
3874				   struct vmw_sw_context *sw_context)
3875{
3876	void *cmd;
3877
3878	if (sw_context->dx_ctx_node)
3879		cmd = VMW_FIFO_RESERVE_DX(dev_priv, command_size,
3880					  sw_context->dx_ctx_node->ctx->id);
3881	else
3882		cmd = VMW_FIFO_RESERVE(dev_priv, command_size);
3883
3884	if (!cmd)
3885		return -ENOMEM;
3886
3887	vmw_apply_relocations(sw_context);
3888	memcpy(cmd, kernel_commands, command_size);
3889	vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3890	vmw_resource_relocations_free(&sw_context->res_relocations);
3891	vmw_fifo_commit(dev_priv, command_size);
3892
3893	return 0;
3894}
3895
3896/**
3897 * vmw_execbuf_submit_cmdbuf - Patch a command batch and submit it using the
3898 * command buffer manager.
3899 *
3900 * @dev_priv: Pointer to a device private structure.
3901 * @header: Opaque handle to the command buffer allocation.
3902 * @command_size: Size of the unpatched command batch.
3903 * @sw_context: Structure holding the relocation lists.
3904 *
3905 * Side effects: If this function returns 0, then the command buffer represented
3906 * by @header will have been modified.
3907 */
3908static int vmw_execbuf_submit_cmdbuf(struct vmw_private *dev_priv,
3909				     struct vmw_cmdbuf_header *header,
3910				     u32 command_size,
3911				     struct vmw_sw_context *sw_context)
3912{
3913	u32 id = ((sw_context->dx_ctx_node) ? sw_context->dx_ctx_node->ctx->id :
3914		  SVGA3D_INVALID_ID);
3915	void *cmd = vmw_cmdbuf_reserve(dev_priv->cman, command_size, id, false,
3916				       header);
3917
3918	vmw_apply_relocations(sw_context);
3919	vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3920	vmw_resource_relocations_free(&sw_context->res_relocations);
3921	vmw_cmdbuf_commit(dev_priv->cman, command_size, header, false);
3922
3923	return 0;
3924}
3925
3926/**
3927 * vmw_execbuf_cmdbuf - Prepare, if possible, a user-space command batch for
3928 * submission using a command buffer.
3929 *
3930 * @dev_priv: Pointer to a device private structure.
3931 * @user_commands: User-space pointer to the commands to be submitted.
3932 * @command_size: Size of the unpatched command batch.
3933 * @header: Out parameter returning the opaque pointer to the command buffer.
3934 *
3935 * This function checks whether we can use the command buffer manager for
3936 * submission and if so, creates a command buffer of suitable size and copies
3937 * the user data into that buffer.
3938 *
3939 * On successful return, the function returns a pointer to the data in the
3940 * command buffer and *@header is set to non-NULL.
3941 *
3942 * If command buffers could not be used, the function will return the value of
3943 * @kernel_commands on function call. That value may be NULL. In that case, the
3944 * value of *@header will be set to NULL.
3945 *
3946 * If an error is encountered, the function will return a pointer error value.
3947 * If the function is interrupted by a signal while sleeping, it will return
3948 * -ERESTARTSYS casted to a pointer error value.
3949 */
3950static void *vmw_execbuf_cmdbuf(struct vmw_private *dev_priv,
3951				void __user *user_commands,
3952				void *kernel_commands, u32 command_size,
3953				struct vmw_cmdbuf_header **header)
3954{
3955	size_t cmdbuf_size;
3956	int ret;
3957
3958	*header = NULL;
3959	if (command_size > SVGA_CB_MAX_SIZE) {
3960		VMW_DEBUG_USER("Command buffer is too large.\n");
3961		return ERR_PTR(-EINVAL);
3962	}
3963
3964	if (!dev_priv->cman || kernel_commands)
3965		return kernel_commands;
3966
3967	/* If possible, add a little space for fencing. */
3968	cmdbuf_size = command_size + 512;
3969	cmdbuf_size = min_t(size_t, cmdbuf_size, SVGA_CB_MAX_SIZE);
3970	kernel_commands = vmw_cmdbuf_alloc(dev_priv->cman, cmdbuf_size, true,
3971					   header);
3972	if (IS_ERR(kernel_commands))
3973		return kernel_commands;
3974
3975	ret = copy_from_user(kernel_commands, user_commands, command_size);
3976	if (ret) {
3977		VMW_DEBUG_USER("Failed copying commands.\n");
3978		vmw_cmdbuf_header_free(*header);
3979		*header = NULL;
3980		return ERR_PTR(-EFAULT);
3981	}
3982
3983	return kernel_commands;
3984}
3985
3986static int vmw_execbuf_tie_context(struct vmw_private *dev_priv,
3987				   struct vmw_sw_context *sw_context,
3988				   uint32_t handle)
3989{
3990	struct vmw_resource *res;
3991	int ret;
3992	unsigned int size;
3993
3994	if (handle == SVGA3D_INVALID_ID)
3995		return 0;
3996
3997	size = vmw_execbuf_res_size(dev_priv, vmw_res_dx_context);
3998	ret = vmw_validation_preload_res(sw_context->ctx, size);
3999	if (ret)
4000		return ret;
4001
4002	res = vmw_user_resource_noref_lookup_handle
4003		(dev_priv, sw_context->fp->tfile, handle,
4004		 user_context_converter);
4005	if (IS_ERR(res)) {
4006		VMW_DEBUG_USER("Could not find or user DX context 0x%08x.\n",
4007			       (unsigned int) handle);
4008		return PTR_ERR(res);
4009	}
4010
4011	ret = vmw_execbuf_res_noref_val_add(sw_context, res, VMW_RES_DIRTY_SET);
4012	if (unlikely(ret != 0))
 
 
4013		return ret;
 
4014
4015	sw_context->dx_ctx_node = vmw_execbuf_info_from_res(sw_context, res);
4016	sw_context->man = vmw_context_res_man(res);
4017
 
4018	return 0;
4019}
4020
4021int vmw_execbuf_process(struct drm_file *file_priv,
4022			struct vmw_private *dev_priv,
4023			void __user *user_commands, void *kernel_commands,
4024			uint32_t command_size, uint64_t throttle_us,
4025			uint32_t dx_context_handle,
4026			struct drm_vmw_fence_rep __user *user_fence_rep,
4027			struct vmw_fence_obj **out_fence, uint32_t flags)
4028{
4029	struct vmw_sw_context *sw_context = &dev_priv->ctx;
4030	struct vmw_fence_obj *fence = NULL;
4031	struct vmw_cmdbuf_header *header;
4032	uint32_t handle = 0;
4033	int ret;
4034	int32_t out_fence_fd = -1;
4035	struct sync_file *sync_file = NULL;
4036	DECLARE_VAL_CONTEXT(val_ctx, &sw_context->res_ht, 1);
4037
4038	vmw_validation_set_val_mem(&val_ctx, &dev_priv->vvm);
4039
4040	if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) {
4041		out_fence_fd = get_unused_fd_flags(O_CLOEXEC);
4042		if (out_fence_fd < 0) {
4043			VMW_DEBUG_USER("Failed to get a fence fd.\n");
4044			return out_fence_fd;
4045		}
4046	}
4047
4048	if (throttle_us) {
4049		ret = vmw_wait_lag(dev_priv, &dev_priv->fifo.marker_queue,
4050				   throttle_us);
4051
4052		if (ret)
4053			goto out_free_fence_fd;
4054	}
4055
4056	kernel_commands = vmw_execbuf_cmdbuf(dev_priv, user_commands,
4057					     kernel_commands, command_size,
4058					     &header);
4059	if (IS_ERR(kernel_commands)) {
4060		ret = PTR_ERR(kernel_commands);
4061		goto out_free_fence_fd;
4062	}
4063
4064	ret = mutex_lock_interruptible(&dev_priv->cmdbuf_mutex);
4065	if (ret) {
4066		ret = -ERESTARTSYS;
4067		goto out_free_header;
4068	}
4069
4070	sw_context->kernel = false;
4071	if (kernel_commands == NULL) {
4072		ret = vmw_resize_cmd_bounce(sw_context, command_size);
4073		if (unlikely(ret != 0))
4074			goto out_unlock;
4075
4076		ret = copy_from_user(sw_context->cmd_bounce, user_commands,
4077				     command_size);
4078		if (unlikely(ret != 0)) {
4079			ret = -EFAULT;
4080			VMW_DEBUG_USER("Failed copying commands.\n");
4081			goto out_unlock;
4082		}
4083
4084		kernel_commands = sw_context->cmd_bounce;
4085	} else if (!header) {
4086		sw_context->kernel = true;
4087	}
4088
 
4089	sw_context->fp = vmw_fpriv(file_priv);
4090	INIT_LIST_HEAD(&sw_context->ctx_list);
4091	sw_context->cur_query_bo = dev_priv->pinned_bo;
4092	sw_context->last_query_ctx = NULL;
4093	sw_context->needs_post_query_barrier = false;
4094	sw_context->dx_ctx_node = NULL;
4095	sw_context->dx_query_mob = NULL;
4096	sw_context->dx_query_ctx = NULL;
4097	memset(sw_context->res_cache, 0, sizeof(sw_context->res_cache));
4098	INIT_LIST_HEAD(&sw_context->res_relocations);
4099	INIT_LIST_HEAD(&sw_context->bo_relocations);
4100
4101	if (sw_context->staged_bindings)
4102		vmw_binding_state_reset(sw_context->staged_bindings);
4103
4104	if (!sw_context->res_ht_initialized) {
4105		ret = drm_ht_create(&sw_context->res_ht, VMW_RES_HT_ORDER);
4106		if (unlikely(ret != 0))
4107			goto out_unlock;
4108
4109		sw_context->res_ht_initialized = true;
4110	}
4111
4112	INIT_LIST_HEAD(&sw_context->staged_cmd_res);
4113	sw_context->ctx = &val_ctx;
4114	ret = vmw_execbuf_tie_context(dev_priv, sw_context, dx_context_handle);
4115	if (unlikely(ret != 0))
4116		goto out_err_nores;
4117
4118	ret = vmw_cmd_check_all(dev_priv, sw_context, kernel_commands,
4119				command_size);
4120	if (unlikely(ret != 0))
4121		goto out_err_nores;
4122
4123	ret = vmw_resources_reserve(sw_context);
4124	if (unlikely(ret != 0))
4125		goto out_err_nores;
4126
4127	ret = vmw_validation_bo_reserve(&val_ctx, true);
4128	if (unlikely(ret != 0))
4129		goto out_err_nores;
4130
4131	ret = vmw_validation_bo_validate(&val_ctx, true);
4132	if (unlikely(ret != 0))
4133		goto out_err;
4134
4135	ret = vmw_validation_res_validate(&val_ctx, true);
4136	if (unlikely(ret != 0))
4137		goto out_err;
4138
4139	vmw_validation_drop_ht(&val_ctx);
4140
4141	ret = mutex_lock_interruptible(&dev_priv->binding_mutex);
4142	if (unlikely(ret != 0)) {
4143		ret = -ERESTARTSYS;
4144		goto out_err;
4145	}
4146
4147	if (dev_priv->has_mob) {
4148		ret = vmw_rebind_contexts(sw_context);
4149		if (unlikely(ret != 0))
4150			goto out_unlock_binding;
4151	}
4152
4153	if (!header) {
4154		ret = vmw_execbuf_submit_fifo(dev_priv, kernel_commands,
4155					      command_size, sw_context);
4156	} else {
4157		ret = vmw_execbuf_submit_cmdbuf(dev_priv, header, command_size,
4158						sw_context);
4159		header = NULL;
4160	}
4161	mutex_unlock(&dev_priv->binding_mutex);
4162	if (ret)
4163		goto out_err;
4164
4165	vmw_query_bo_switch_commit(dev_priv, sw_context);
4166	ret = vmw_execbuf_fence_commands(file_priv, dev_priv, &fence,
4167					 (user_fence_rep) ? &handle : NULL);
4168	/*
4169	 * This error is harmless, because if fence submission fails,
4170	 * vmw_fifo_send_fence will sync. The error will be propagated to
4171	 * user-space in @fence_rep
4172	 */
4173	if (ret != 0)
4174		VMW_DEBUG_USER("Fence submission error. Syncing.\n");
4175
4176	vmw_execbuf_bindings_commit(sw_context, false);
4177	vmw_bind_dx_query_mob(sw_context);
4178	vmw_validation_res_unreserve(&val_ctx, false);
4179
4180	vmw_validation_bo_fence(sw_context->ctx, fence);
4181
4182	if (unlikely(dev_priv->pinned_bo != NULL && !dev_priv->query_cid_valid))
4183		__vmw_execbuf_release_pinned_bo(dev_priv, fence);
4184
4185	/*
4186	 * If anything fails here, give up trying to export the fence and do a
4187	 * sync since the user mode will not be able to sync the fence itself.
4188	 * This ensures we are still functionally correct.
4189	 */
4190	if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) {
4191
4192		sync_file = sync_file_create(&fence->base);
4193		if (!sync_file) {
4194			VMW_DEBUG_USER("Sync file create failed for fence\n");
4195			put_unused_fd(out_fence_fd);
4196			out_fence_fd = -1;
4197
4198			(void) vmw_fence_obj_wait(fence, false, false,
4199						  VMW_FENCE_WAIT_TIMEOUT);
 
 
 
 
 
 
 
 
 
 
 
4200		} else {
4201			/* Link the fence with the FD created earlier */
4202			fd_install(out_fence_fd, sync_file->file);
4203		}
4204	}
4205
4206	vmw_execbuf_copy_fence_user(dev_priv, vmw_fpriv(file_priv), ret,
4207				    user_fence_rep, fence, handle, out_fence_fd,
4208				    sync_file);
4209
4210	/* Don't unreference when handing fence out */
4211	if (unlikely(out_fence != NULL)) {
4212		*out_fence = fence;
4213		fence = NULL;
4214	} else if (likely(fence != NULL)) {
4215		vmw_fence_obj_unreference(&fence);
4216	}
4217
4218	vmw_cmdbuf_res_commit(&sw_context->staged_cmd_res);
4219	mutex_unlock(&dev_priv->cmdbuf_mutex);
4220
4221	/*
4222	 * Unreference resources outside of the cmdbuf_mutex to avoid deadlocks
4223	 * in resource destruction paths.
4224	 */
4225	vmw_validation_unref_lists(&val_ctx);
4226
4227	return 0;
4228
4229out_unlock_binding:
4230	mutex_unlock(&dev_priv->binding_mutex);
4231out_err:
4232	vmw_validation_bo_backoff(&val_ctx);
4233out_err_nores:
4234	vmw_execbuf_bindings_commit(sw_context, true);
4235	vmw_validation_res_unreserve(&val_ctx, true);
4236	vmw_resource_relocations_free(&sw_context->res_relocations);
4237	vmw_free_relocations(sw_context);
4238	if (unlikely(dev_priv->pinned_bo != NULL && !dev_priv->query_cid_valid))
4239		__vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4240out_unlock:
4241	vmw_cmdbuf_res_revert(&sw_context->staged_cmd_res);
4242	vmw_validation_drop_ht(&val_ctx);
4243	WARN_ON(!list_empty(&sw_context->ctx_list));
4244	mutex_unlock(&dev_priv->cmdbuf_mutex);
4245
4246	/*
4247	 * Unreference resources outside of the cmdbuf_mutex to avoid deadlocks
4248	 * in resource destruction paths.
4249	 */
4250	vmw_validation_unref_lists(&val_ctx);
4251out_free_header:
4252	if (header)
4253		vmw_cmdbuf_header_free(header);
4254out_free_fence_fd:
4255	if (out_fence_fd >= 0)
4256		put_unused_fd(out_fence_fd);
4257
4258	return ret;
4259}
4260
4261/**
4262 * vmw_execbuf_unpin_panic - Idle the fifo and unpin the query buffer.
4263 *
4264 * @dev_priv: The device private structure.
4265 *
4266 * This function is called to idle the fifo and unpin the query buffer if the
4267 * normal way to do this hits an error, which should typically be extremely
4268 * rare.
4269 */
4270static void vmw_execbuf_unpin_panic(struct vmw_private *dev_priv)
4271{
4272	VMW_DEBUG_USER("Can't unpin query buffer. Trying to recover.\n");
4273
4274	(void) vmw_fallback_wait(dev_priv, false, true, 0, false, 10*HZ);
4275	vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4276	if (dev_priv->dummy_query_bo_pinned) {
4277		vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4278		dev_priv->dummy_query_bo_pinned = false;
4279	}
4280}
4281
4282
4283/**
4284 * __vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned query
4285 * bo.
4286 *
4287 * @dev_priv: The device private structure.
4288 * @fence: If non-NULL should point to a struct vmw_fence_obj issued _after_ a
4289 * query barrier that flushes all queries touching the current buffer pointed to
4290 * by @dev_priv->pinned_bo
4291 *
4292 * This function should be used to unpin the pinned query bo, or as a query
4293 * barrier when we need to make sure that all queries have finished before the
4294 * next fifo command. (For example on hardware context destructions where the
4295 * hardware may otherwise leak unfinished queries).
4296 *
4297 * This function does not return any failure codes, but make attempts to do safe
4298 * unpinning in case of errors.
4299 *
4300 * The function will synchronize on the previous query barrier, and will thus
4301 * not finish until that barrier has executed.
4302 *
4303 * the @dev_priv->cmdbuf_mutex needs to be held by the current thread before
4304 * calling this function.
4305 */
4306void __vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv,
4307				     struct vmw_fence_obj *fence)
4308{
4309	int ret = 0;
4310	struct vmw_fence_obj *lfence = NULL;
4311	DECLARE_VAL_CONTEXT(val_ctx, NULL, 0);
4312
4313	if (dev_priv->pinned_bo == NULL)
4314		goto out_unlock;
4315
4316	ret = vmw_validation_add_bo(&val_ctx, dev_priv->pinned_bo, false,
4317				    false);
 
 
4318	if (ret)
4319		goto out_no_reserve;
4320
4321	ret = vmw_validation_add_bo(&val_ctx, dev_priv->dummy_query_bo, false,
4322				    false);
 
 
4323	if (ret)
4324		goto out_no_reserve;
4325
4326	ret = vmw_validation_bo_reserve(&val_ctx, false);
4327	if (ret)
4328		goto out_no_reserve;
4329
4330	if (dev_priv->query_cid_valid) {
4331		BUG_ON(fence != NULL);
4332		ret = vmw_fifo_emit_dummy_query(dev_priv, dev_priv->query_cid);
4333		if (ret)
4334			goto out_no_emit;
4335		dev_priv->query_cid_valid = false;
4336	}
4337
4338	vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4339	if (dev_priv->dummy_query_bo_pinned) {
4340		vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4341		dev_priv->dummy_query_bo_pinned = false;
4342	}
4343	if (fence == NULL) {
4344		(void) vmw_execbuf_fence_commands(NULL, dev_priv, &lfence,
4345						  NULL);
4346		fence = lfence;
4347	}
4348	vmw_validation_bo_fence(&val_ctx, fence);
4349	if (lfence != NULL)
4350		vmw_fence_obj_unreference(&lfence);
4351
4352	vmw_validation_unref_lists(&val_ctx);
4353	vmw_bo_unreference(&dev_priv->pinned_bo);
4354
4355out_unlock:
4356	return;
4357out_no_emit:
4358	vmw_validation_bo_backoff(&val_ctx);
4359out_no_reserve:
4360	vmw_validation_unref_lists(&val_ctx);
4361	vmw_execbuf_unpin_panic(dev_priv);
4362	vmw_bo_unreference(&dev_priv->pinned_bo);
4363}
4364
4365/**
4366 * vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned query bo.
4367 *
4368 * @dev_priv: The device private structure.
4369 *
4370 * This function should be used to unpin the pinned query bo, or as a query
4371 * barrier when we need to make sure that all queries have finished before the
4372 * next fifo command. (For example on hardware context destructions where the
4373 * hardware may otherwise leak unfinished queries).
4374 *
4375 * This function does not return any failure codes, but make attempts to do safe
4376 * unpinning in case of errors.
4377 *
4378 * The function will synchronize on the previous query barrier, and will thus
4379 * not finish until that barrier has executed.
4380 */
4381void vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv)
4382{
4383	mutex_lock(&dev_priv->cmdbuf_mutex);
4384	if (dev_priv->query_cid_valid)
4385		__vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4386	mutex_unlock(&dev_priv->cmdbuf_mutex);
4387}
4388
4389int vmw_execbuf_ioctl(struct drm_device *dev, void *data,
4390		      struct drm_file *file_priv)
4391{
4392	struct vmw_private *dev_priv = vmw_priv(dev);
4393	struct drm_vmw_execbuf_arg *arg = data;
4394	int ret;
4395	struct dma_fence *in_fence = NULL;
4396
 
 
 
4397	/*
4398	 * Extend the ioctl argument while maintaining backwards compatibility:
4399	 * We take different code paths depending on the value of arg->version.
4400	 *
4401	 * Note: The ioctl argument is extended and zeropadded by core DRM.
4402	 */
4403	if (unlikely(arg->version > DRM_VMW_EXECBUF_VERSION ||
4404		     arg->version == 0)) {
4405		VMW_DEBUG_USER("Incorrect execbuf version.\n");
4406		return -EINVAL;
 
4407	}
4408
4409	switch (arg->version) {
4410	case 1:
4411		/* For v1 core DRM have extended + zeropadded the data */
4412		arg->context_handle = (uint32_t) -1;
4413		break;
4414	case 2:
4415	default:
4416		/* For v2 and later core DRM would have correctly copied it */
4417		break;
4418	}
4419
4420	/* If imported a fence FD from elsewhere, then wait on it */
4421	if (arg->flags & DRM_VMW_EXECBUF_FLAG_IMPORT_FENCE_FD) {
4422		in_fence = sync_file_get_fence(arg->imported_fence_fd);
4423
4424		if (!in_fence) {
4425			VMW_DEBUG_USER("Cannot get imported fence\n");
4426			return -EINVAL;
 
4427		}
4428
4429		ret = vmw_wait_dma_fence(dev_priv->fman, in_fence);
4430		if (ret)
4431			goto out;
4432	}
4433
4434	ret = ttm_read_lock(&dev_priv->reservation_sem, true);
4435	if (unlikely(ret != 0))
4436		return ret;
4437
4438	ret = vmw_execbuf_process(file_priv, dev_priv,
4439				  (void __user *)(unsigned long)arg->commands,
4440				  NULL, arg->command_size, arg->throttle_us,
4441				  arg->context_handle,
4442				  (void __user *)(unsigned long)arg->fence_rep,
4443				  NULL, arg->flags);
4444
4445	ttm_read_unlock(&dev_priv->reservation_sem);
4446	if (unlikely(ret != 0))
4447		goto out;
4448
4449	vmw_kms_cursor_post_execbuf(dev_priv);
4450
4451out:
4452	if (in_fence)
4453		dma_fence_put(in_fence);
 
 
 
4454	return ret;
4455}