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v5.9
  1/* SPDX-License-Identifier: GPL-2.0-only */
  2/*
  3 * v4l2-rect.h - v4l2_rect helper functions
  4 *
  5 * Copyright 2014 Cisco Systems, Inc. and/or its affiliates. All rights reserved.
  6 */
  7
  8#ifndef _V4L2_RECT_H_
  9#define _V4L2_RECT_H_
 10
 11#include <linux/videodev2.h>
 12
 13/**
 14 * v4l2_rect_set_size_to() - copy the width/height values.
 15 * @r: rect whose width and height fields will be set
 16 * @size: rect containing the width and height fields you need.
 17 */
 18static inline void v4l2_rect_set_size_to(struct v4l2_rect *r,
 19					 const struct v4l2_rect *size)
 20{
 21	r->width = size->width;
 22	r->height = size->height;
 23}
 24
 25/**
 26 * v4l2_rect_set_min_size() - width and height of r should be >= min_size.
 27 * @r: rect whose width and height will be modified
 28 * @min_size: rect containing the minimal width and height
 29 */
 30static inline void v4l2_rect_set_min_size(struct v4l2_rect *r,
 31					  const struct v4l2_rect *min_size)
 32{
 33	if (r->width < min_size->width)
 34		r->width = min_size->width;
 35	if (r->height < min_size->height)
 36		r->height = min_size->height;
 37}
 38
 39/**
 40 * v4l2_rect_set_max_size() - width and height of r should be <= max_size
 41 * @r: rect whose width and height will be modified
 42 * @max_size: rect containing the maximum width and height
 43 */
 44static inline void v4l2_rect_set_max_size(struct v4l2_rect *r,
 45					  const struct v4l2_rect *max_size)
 46{
 47	if (r->width > max_size->width)
 48		r->width = max_size->width;
 49	if (r->height > max_size->height)
 50		r->height = max_size->height;
 51}
 52
 53/**
 54 * v4l2_rect_map_inside()- r should be inside boundary.
 55 * @r: rect that will be modified
 56 * @boundary: rect containing the boundary for @r
 57 */
 58static inline void v4l2_rect_map_inside(struct v4l2_rect *r,
 59					const struct v4l2_rect *boundary)
 60{
 61	v4l2_rect_set_max_size(r, boundary);
 62	if (r->left < boundary->left)
 63		r->left = boundary->left;
 64	if (r->top < boundary->top)
 65		r->top = boundary->top;
 66	if (r->left + r->width > boundary->left + boundary->width)
 67		r->left = boundary->left + boundary->width - r->width;
 68	if (r->top + r->height > boundary->top + boundary->height)
 69		r->top = boundary->top + boundary->height - r->height;
 70}
 71
 72/**
 73 * v4l2_rect_same_size() - return true if r1 has the same size as r2
 74 * @r1: rectangle.
 75 * @r2: rectangle.
 76 *
 77 * Return true if both rectangles have the same size.
 78 */
 79static inline bool v4l2_rect_same_size(const struct v4l2_rect *r1,
 80				       const struct v4l2_rect *r2)
 81{
 82	return r1->width == r2->width && r1->height == r2->height;
 83}
 84
 85/**
 86 * v4l2_rect_same_position() - return true if r1 has the same position as r2
 87 * @r1: rectangle.
 88 * @r2: rectangle.
 89 *
 90 * Return true if both rectangles have the same position
 91 */
 92static inline bool v4l2_rect_same_position(const struct v4l2_rect *r1,
 93					   const struct v4l2_rect *r2)
 94{
 95	return r1->top == r2->top && r1->left == r2->left;
 96}
 97
 98/**
 99 * v4l2_rect_equal() - return true if r1 equals r2
100 * @r1: rectangle.
101 * @r2: rectangle.
102 *
103 * Return true if both rectangles have the same size and position.
104 */
105static inline bool v4l2_rect_equal(const struct v4l2_rect *r1,
106				   const struct v4l2_rect *r2)
107{
108	return v4l2_rect_same_size(r1, r2) && v4l2_rect_same_position(r1, r2);
109}
110
111/**
112 * v4l2_rect_intersect() - calculate the intersection of two rects.
113 * @r: intersection of @r1 and @r2.
114 * @r1: rectangle.
115 * @r2: rectangle.
116 */
117static inline void v4l2_rect_intersect(struct v4l2_rect *r,
118				       const struct v4l2_rect *r1,
119				       const struct v4l2_rect *r2)
120{
121	int right, bottom;
122
123	r->top = max(r1->top, r2->top);
124	r->left = max(r1->left, r2->left);
125	bottom = min(r1->top + r1->height, r2->top + r2->height);
126	right = min(r1->left + r1->width, r2->left + r2->width);
127	r->height = max(0, bottom - r->top);
128	r->width = max(0, right - r->left);
129}
130
131/**
132 * v4l2_rect_scale() - scale rect r by to/from
133 * @r: rect to be scaled.
134 * @from: from rectangle.
135 * @to: to rectangle.
136 *
137 * This scales rectangle @r horizontally by @to->width / @from->width and
138 * vertically by @to->height / @from->height.
139 *
140 * Typically @r is a rectangle inside @from and you want the rectangle as
141 * it would appear after scaling @from to @to. So the resulting @r will
142 * be the scaled rectangle inside @to.
143 */
144static inline void v4l2_rect_scale(struct v4l2_rect *r,
145				   const struct v4l2_rect *from,
146				   const struct v4l2_rect *to)
147{
148	if (from->width == 0 || from->height == 0) {
149		r->left = r->top = r->width = r->height = 0;
150		return;
151	}
152	r->left = (((r->left - from->left) * to->width) / from->width) & ~1;
153	r->width = ((r->width * to->width) / from->width) & ~1;
154	r->top = ((r->top - from->top) * to->height) / from->height;
155	r->height = (r->height * to->height) / from->height;
156}
157
158/**
159 * v4l2_rect_overlap() - do r1 and r2 overlap?
160 * @r1: rectangle.
161 * @r2: rectangle.
162 *
163 * Returns true if @r1 and @r2 overlap.
164 */
165static inline bool v4l2_rect_overlap(const struct v4l2_rect *r1,
166				     const struct v4l2_rect *r2)
167{
168	/*
169	 * IF the left side of r1 is to the right of the right side of r2 OR
170	 *    the left side of r2 is to the right of the right side of r1 THEN
171	 * they do not overlap.
172	 */
173	if (r1->left >= r2->left + r2->width ||
174	    r2->left >= r1->left + r1->width)
175		return false;
176	/*
177	 * IF the top side of r1 is below the bottom of r2 OR
178	 *    the top side of r2 is below the bottom of r1 THEN
179	 * they do not overlap.
180	 */
181	if (r1->top >= r2->top + r2->height ||
182	    r2->top >= r1->top + r1->height)
183		return false;
184	return true;
185}
186
187/**
188 * v4l2_rect_enclosed() - is r1 enclosed in r2?
189 * @r1: rectangle.
190 * @r2: rectangle.
191 *
192 * Returns true if @r1 is enclosed in @r2.
193 */
194static inline bool v4l2_rect_enclosed(struct v4l2_rect *r1,
195				      struct v4l2_rect *r2)
196{
197	if (r1->left < r2->left || r1->top < r2->top)
198		return false;
199	if (r1->left + r1->width > r2->left + r2->width)
200		return false;
201	if (r1->top + r1->height > r2->top + r2->height)
202		return false;
203
204	return true;
205}
206
207#endif
v6.9.4
  1/* SPDX-License-Identifier: GPL-2.0-only */
  2/*
  3 * v4l2-rect.h - v4l2_rect helper functions
  4 *
  5 * Copyright 2014 Cisco Systems, Inc. and/or its affiliates. All rights reserved.
  6 */
  7
  8#ifndef _V4L2_RECT_H_
  9#define _V4L2_RECT_H_
 10
 11#include <linux/videodev2.h>
 12
 13/**
 14 * v4l2_rect_set_size_to() - copy the width/height values.
 15 * @r: rect whose width and height fields will be set
 16 * @size: rect containing the width and height fields you need.
 17 */
 18static inline void v4l2_rect_set_size_to(struct v4l2_rect *r,
 19					 const struct v4l2_rect *size)
 20{
 21	r->width = size->width;
 22	r->height = size->height;
 23}
 24
 25/**
 26 * v4l2_rect_set_min_size() - width and height of r should be >= min_size.
 27 * @r: rect whose width and height will be modified
 28 * @min_size: rect containing the minimal width and height
 29 */
 30static inline void v4l2_rect_set_min_size(struct v4l2_rect *r,
 31					  const struct v4l2_rect *min_size)
 32{
 33	if (r->width < min_size->width)
 34		r->width = min_size->width;
 35	if (r->height < min_size->height)
 36		r->height = min_size->height;
 37}
 38
 39/**
 40 * v4l2_rect_set_max_size() - width and height of r should be <= max_size
 41 * @r: rect whose width and height will be modified
 42 * @max_size: rect containing the maximum width and height
 43 */
 44static inline void v4l2_rect_set_max_size(struct v4l2_rect *r,
 45					  const struct v4l2_rect *max_size)
 46{
 47	if (r->width > max_size->width)
 48		r->width = max_size->width;
 49	if (r->height > max_size->height)
 50		r->height = max_size->height;
 51}
 52
 53/**
 54 * v4l2_rect_map_inside()- r should be inside boundary.
 55 * @r: rect that will be modified
 56 * @boundary: rect containing the boundary for @r
 57 */
 58static inline void v4l2_rect_map_inside(struct v4l2_rect *r,
 59					const struct v4l2_rect *boundary)
 60{
 61	v4l2_rect_set_max_size(r, boundary);
 62	if (r->left < boundary->left)
 63		r->left = boundary->left;
 64	if (r->top < boundary->top)
 65		r->top = boundary->top;
 66	if (r->left + r->width > boundary->left + boundary->width)
 67		r->left = boundary->left + boundary->width - r->width;
 68	if (r->top + r->height > boundary->top + boundary->height)
 69		r->top = boundary->top + boundary->height - r->height;
 70}
 71
 72/**
 73 * v4l2_rect_same_size() - return true if r1 has the same size as r2
 74 * @r1: rectangle.
 75 * @r2: rectangle.
 76 *
 77 * Return true if both rectangles have the same size.
 78 */
 79static inline bool v4l2_rect_same_size(const struct v4l2_rect *r1,
 80				       const struct v4l2_rect *r2)
 81{
 82	return r1->width == r2->width && r1->height == r2->height;
 83}
 84
 85/**
 86 * v4l2_rect_same_position() - return true if r1 has the same position as r2
 87 * @r1: rectangle.
 88 * @r2: rectangle.
 89 *
 90 * Return true if both rectangles have the same position
 91 */
 92static inline bool v4l2_rect_same_position(const struct v4l2_rect *r1,
 93					   const struct v4l2_rect *r2)
 94{
 95	return r1->top == r2->top && r1->left == r2->left;
 96}
 97
 98/**
 99 * v4l2_rect_equal() - return true if r1 equals r2
100 * @r1: rectangle.
101 * @r2: rectangle.
102 *
103 * Return true if both rectangles have the same size and position.
104 */
105static inline bool v4l2_rect_equal(const struct v4l2_rect *r1,
106				   const struct v4l2_rect *r2)
107{
108	return v4l2_rect_same_size(r1, r2) && v4l2_rect_same_position(r1, r2);
109}
110
111/**
112 * v4l2_rect_intersect() - calculate the intersection of two rects.
113 * @r: intersection of @r1 and @r2.
114 * @r1: rectangle.
115 * @r2: rectangle.
116 */
117static inline void v4l2_rect_intersect(struct v4l2_rect *r,
118				       const struct v4l2_rect *r1,
119				       const struct v4l2_rect *r2)
120{
121	int right, bottom;
122
123	r->top = max(r1->top, r2->top);
124	r->left = max(r1->left, r2->left);
125	bottom = min(r1->top + r1->height, r2->top + r2->height);
126	right = min(r1->left + r1->width, r2->left + r2->width);
127	r->height = max(0, bottom - r->top);
128	r->width = max(0, right - r->left);
129}
130
131/**
132 * v4l2_rect_scale() - scale rect r by to/from
133 * @r: rect to be scaled.
134 * @from: from rectangle.
135 * @to: to rectangle.
136 *
137 * This scales rectangle @r horizontally by @to->width / @from->width and
138 * vertically by @to->height / @from->height.
139 *
140 * Typically @r is a rectangle inside @from and you want the rectangle as
141 * it would appear after scaling @from to @to. So the resulting @r will
142 * be the scaled rectangle inside @to.
143 */
144static inline void v4l2_rect_scale(struct v4l2_rect *r,
145				   const struct v4l2_rect *from,
146				   const struct v4l2_rect *to)
147{
148	if (from->width == 0 || from->height == 0) {
149		r->left = r->top = r->width = r->height = 0;
150		return;
151	}
152	r->left = (((r->left - from->left) * to->width) / from->width) & ~1;
153	r->width = ((r->width * to->width) / from->width) & ~1;
154	r->top = ((r->top - from->top) * to->height) / from->height;
155	r->height = (r->height * to->height) / from->height;
156}
157
158/**
159 * v4l2_rect_overlap() - do r1 and r2 overlap?
160 * @r1: rectangle.
161 * @r2: rectangle.
162 *
163 * Returns true if @r1 and @r2 overlap.
164 */
165static inline bool v4l2_rect_overlap(const struct v4l2_rect *r1,
166				     const struct v4l2_rect *r2)
167{
168	/*
169	 * IF the left side of r1 is to the right of the right side of r2 OR
170	 *    the left side of r2 is to the right of the right side of r1 THEN
171	 * they do not overlap.
172	 */
173	if (r1->left >= r2->left + r2->width ||
174	    r2->left >= r1->left + r1->width)
175		return false;
176	/*
177	 * IF the top side of r1 is below the bottom of r2 OR
178	 *    the top side of r2 is below the bottom of r1 THEN
179	 * they do not overlap.
180	 */
181	if (r1->top >= r2->top + r2->height ||
182	    r2->top >= r1->top + r1->height)
183		return false;
184	return true;
185}
186
187/**
188 * v4l2_rect_enclosed() - is r1 enclosed in r2?
189 * @r1: rectangle.
190 * @r2: rectangle.
191 *
192 * Returns true if @r1 is enclosed in @r2.
193 */
194static inline bool v4l2_rect_enclosed(struct v4l2_rect *r1,
195				      struct v4l2_rect *r2)
196{
197	if (r1->left < r2->left || r1->top < r2->top)
198		return false;
199	if (r1->left + r1->width > r2->left + r2->width)
200		return false;
201	if (r1->top + r1->height > r2->top + r2->height)
202		return false;
203
204	return true;
205}
206
207#endif