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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 | /* SPDX-License-Identifier: GPL-2.0-only */ /* * v4l2-rect.h - v4l2_rect helper functions * * Copyright 2014 Cisco Systems, Inc. and/or its affiliates. All rights reserved. */ #ifndef _V4L2_RECT_H_ #define _V4L2_RECT_H_ #include <linux/videodev2.h> /** * v4l2_rect_set_size_to() - copy the width/height values. * @r: rect whose width and height fields will be set * @size: rect containing the width and height fields you need. */ static inline void v4l2_rect_set_size_to(struct v4l2_rect *r, const struct v4l2_rect *size) { r->width = size->width; r->height = size->height; } /** * v4l2_rect_set_min_size() - width and height of r should be >= min_size. * @r: rect whose width and height will be modified * @min_size: rect containing the minimal width and height */ static inline void v4l2_rect_set_min_size(struct v4l2_rect *r, const struct v4l2_rect *min_size) { if (r->width < min_size->width) r->width = min_size->width; if (r->height < min_size->height) r->height = min_size->height; } /** * v4l2_rect_set_max_size() - width and height of r should be <= max_size * @r: rect whose width and height will be modified * @max_size: rect containing the maximum width and height */ static inline void v4l2_rect_set_max_size(struct v4l2_rect *r, const struct v4l2_rect *max_size) { if (r->width > max_size->width) r->width = max_size->width; if (r->height > max_size->height) r->height = max_size->height; } /** * v4l2_rect_map_inside()- r should be inside boundary. * @r: rect that will be modified * @boundary: rect containing the boundary for @r */ static inline void v4l2_rect_map_inside(struct v4l2_rect *r, const struct v4l2_rect *boundary) { v4l2_rect_set_max_size(r, boundary); if (r->left < boundary->left) r->left = boundary->left; if (r->top < boundary->top) r->top = boundary->top; if (r->left + r->width > boundary->left + boundary->width) r->left = boundary->left + boundary->width - r->width; if (r->top + r->height > boundary->top + boundary->height) r->top = boundary->top + boundary->height - r->height; } /** * v4l2_rect_same_size() - return true if r1 has the same size as r2 * @r1: rectangle. * @r2: rectangle. * * Return true if both rectangles have the same size. */ static inline bool v4l2_rect_same_size(const struct v4l2_rect *r1, const struct v4l2_rect *r2) { return r1->width == r2->width && r1->height == r2->height; } /** * v4l2_rect_same_position() - return true if r1 has the same position as r2 * @r1: rectangle. * @r2: rectangle. * * Return true if both rectangles have the same position */ static inline bool v4l2_rect_same_position(const struct v4l2_rect *r1, const struct v4l2_rect *r2) { return r1->top == r2->top && r1->left == r2->left; } /** * v4l2_rect_equal() - return true if r1 equals r2 * @r1: rectangle. * @r2: rectangle. * * Return true if both rectangles have the same size and position. */ static inline bool v4l2_rect_equal(const struct v4l2_rect *r1, const struct v4l2_rect *r2) { return v4l2_rect_same_size(r1, r2) && v4l2_rect_same_position(r1, r2); } /** * v4l2_rect_intersect() - calculate the intersection of two rects. * @r: intersection of @r1 and @r2. * @r1: rectangle. * @r2: rectangle. */ static inline void v4l2_rect_intersect(struct v4l2_rect *r, const struct v4l2_rect *r1, const struct v4l2_rect *r2) { int right, bottom; r->top = max(r1->top, r2->top); r->left = max(r1->left, r2->left); bottom = min(r1->top + r1->height, r2->top + r2->height); right = min(r1->left + r1->width, r2->left + r2->width); r->height = max(0, bottom - r->top); r->width = max(0, right - r->left); } /** * v4l2_rect_scale() - scale rect r by to/from * @r: rect to be scaled. * @from: from rectangle. * @to: to rectangle. * * This scales rectangle @r horizontally by @to->width / @from->width and * vertically by @to->height / @from->height. * * Typically @r is a rectangle inside @from and you want the rectangle as * it would appear after scaling @from to @to. So the resulting @r will * be the scaled rectangle inside @to. */ static inline void v4l2_rect_scale(struct v4l2_rect *r, const struct v4l2_rect *from, const struct v4l2_rect *to) { if (from->width == 0 || from->height == 0) { r->left = r->top = r->width = r->height = 0; return; } r->left = (((r->left - from->left) * to->width) / from->width) & ~1; r->width = ((r->width * to->width) / from->width) & ~1; r->top = ((r->top - from->top) * to->height) / from->height; r->height = (r->height * to->height) / from->height; } /** * v4l2_rect_overlap() - do r1 and r2 overlap? * @r1: rectangle. * @r2: rectangle. * * Returns true if @r1 and @r2 overlap. */ static inline bool v4l2_rect_overlap(const struct v4l2_rect *r1, const struct v4l2_rect *r2) { /* * IF the left side of r1 is to the right of the right side of r2 OR * the left side of r2 is to the right of the right side of r1 THEN * they do not overlap. */ if (r1->left >= r2->left + r2->width || r2->left >= r1->left + r1->width) return false; /* * IF the top side of r1 is below the bottom of r2 OR * the top side of r2 is below the bottom of r1 THEN * they do not overlap. */ if (r1->top >= r2->top + r2->height || r2->top >= r1->top + r1->height) return false; return true; } /** * v4l2_rect_enclosed() - is r1 enclosed in r2? * @r1: rectangle. * @r2: rectangle. * * Returns true if @r1 is enclosed in @r2. */ static inline bool v4l2_rect_enclosed(struct v4l2_rect *r1, struct v4l2_rect *r2) { if (r1->left < r2->left || r1->top < r2->top) return false; if (r1->left + r1->width > r2->left + r2->width) return false; if (r1->top + r1->height > r2->top + r2->height) return false; return true; } #endif |