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  1/*
  2 * Copyright © 2008 Intel Corporation
  3 *
  4 * Permission is hereby granted, free of charge, to any person obtaining a
  5 * copy of this software and associated documentation files (the "Software"),
  6 * to deal in the Software without restriction, including without limitation
  7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  8 * and/or sell copies of the Software, and to permit persons to whom the
  9 * Software is furnished to do so, subject to the following conditions:
 10 *
 11 * The above copyright notice and this permission notice (including the next
 12 * paragraph) shall be included in all copies or substantial portions of the
 13 * Software.
 14 *
 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
 21 * IN THE SOFTWARE.
 22 *
 23 * Authors:
 24 *    Eric Anholt <eric@anholt.net>
 25 *
 26 */
 27
 28#include "linux/string.h"
 29#include "linux/bitops.h"
 30#include "drmP.h"
 31#include "drm.h"
 32#include "i915_drm.h"
 33#include "i915_drv.h"
 34
 35/** @file i915_gem_tiling.c
 36 *
 37 * Support for managing tiling state of buffer objects.
 38 *
 39 * The idea behind tiling is to increase cache hit rates by rearranging
 40 * pixel data so that a group of pixel accesses are in the same cacheline.
 41 * Performance improvement from doing this on the back/depth buffer are on
 42 * the order of 30%.
 43 *
 44 * Intel architectures make this somewhat more complicated, though, by
 45 * adjustments made to addressing of data when the memory is in interleaved
 46 * mode (matched pairs of DIMMS) to improve memory bandwidth.
 47 * For interleaved memory, the CPU sends every sequential 64 bytes
 48 * to an alternate memory channel so it can get the bandwidth from both.
 49 *
 50 * The GPU also rearranges its accesses for increased bandwidth to interleaved
 51 * memory, and it matches what the CPU does for non-tiled.  However, when tiled
 52 * it does it a little differently, since one walks addresses not just in the
 53 * X direction but also Y.  So, along with alternating channels when bit
 54 * 6 of the address flips, it also alternates when other bits flip --  Bits 9
 55 * (every 512 bytes, an X tile scanline) and 10 (every two X tile scanlines)
 56 * are common to both the 915 and 965-class hardware.
 57 *
 58 * The CPU also sometimes XORs in higher bits as well, to improve
 59 * bandwidth doing strided access like we do so frequently in graphics.  This
 60 * is called "Channel XOR Randomization" in the MCH documentation.  The result
 61 * is that the CPU is XORing in either bit 11 or bit 17 to bit 6 of its address
 62 * decode.
 63 *
 64 * All of this bit 6 XORing has an effect on our memory management,
 65 * as we need to make sure that the 3d driver can correctly address object
 66 * contents.
 67 *
 68 * If we don't have interleaved memory, all tiling is safe and no swizzling is
 69 * required.
 70 *
 71 * When bit 17 is XORed in, we simply refuse to tile at all.  Bit
 72 * 17 is not just a page offset, so as we page an objet out and back in,
 73 * individual pages in it will have different bit 17 addresses, resulting in
 74 * each 64 bytes being swapped with its neighbor!
 75 *
 76 * Otherwise, if interleaved, we have to tell the 3d driver what the address
 77 * swizzling it needs to do is, since it's writing with the CPU to the pages
 78 * (bit 6 and potentially bit 11 XORed in), and the GPU is reading from the
 79 * pages (bit 6, 9, and 10 XORed in), resulting in a cumulative bit swizzling
 80 * required by the CPU of XORing in bit 6, 9, 10, and potentially 11, in order
 81 * to match what the GPU expects.
 82 */
 83
 84/**
 85 * Detects bit 6 swizzling of address lookup between IGD access and CPU
 86 * access through main memory.
 87 */
 88void
 89i915_gem_detect_bit_6_swizzle(struct drm_device *dev)
 90{
 91	drm_i915_private_t *dev_priv = dev->dev_private;
 92	uint32_t swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
 93	uint32_t swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
 94
 95	if (INTEL_INFO(dev)->gen >= 5) {
 96		/* On Ironlake whatever DRAM config, GPU always do
 97		 * same swizzling setup.
 98		 */
 99		swizzle_x = I915_BIT_6_SWIZZLE_9_10;
100		swizzle_y = I915_BIT_6_SWIZZLE_9;
101	} else if (IS_GEN2(dev)) {
102		/* As far as we know, the 865 doesn't have these bit 6
103		 * swizzling issues.
104		 */
105		swizzle_x = I915_BIT_6_SWIZZLE_NONE;
106		swizzle_y = I915_BIT_6_SWIZZLE_NONE;
107	} else if (IS_MOBILE(dev)) {
108		uint32_t dcc;
109
110		/* On mobile 9xx chipsets, channel interleave by the CPU is
111		 * determined by DCC.  For single-channel, neither the CPU
112		 * nor the GPU do swizzling.  For dual channel interleaved,
113		 * the GPU's interleave is bit 9 and 10 for X tiled, and bit
114		 * 9 for Y tiled.  The CPU's interleave is independent, and
115		 * can be based on either bit 11 (haven't seen this yet) or
116		 * bit 17 (common).
117		 */
118		dcc = I915_READ(DCC);
119		switch (dcc & DCC_ADDRESSING_MODE_MASK) {
120		case DCC_ADDRESSING_MODE_SINGLE_CHANNEL:
121		case DCC_ADDRESSING_MODE_DUAL_CHANNEL_ASYMMETRIC:
122			swizzle_x = I915_BIT_6_SWIZZLE_NONE;
123			swizzle_y = I915_BIT_6_SWIZZLE_NONE;
124			break;
125		case DCC_ADDRESSING_MODE_DUAL_CHANNEL_INTERLEAVED:
126			if (dcc & DCC_CHANNEL_XOR_DISABLE) {
127				/* This is the base swizzling by the GPU for
128				 * tiled buffers.
129				 */
130				swizzle_x = I915_BIT_6_SWIZZLE_9_10;
131				swizzle_y = I915_BIT_6_SWIZZLE_9;
132			} else if ((dcc & DCC_CHANNEL_XOR_BIT_17) == 0) {
133				/* Bit 11 swizzling by the CPU in addition. */
134				swizzle_x = I915_BIT_6_SWIZZLE_9_10_11;
135				swizzle_y = I915_BIT_6_SWIZZLE_9_11;
136			} else {
137				/* Bit 17 swizzling by the CPU in addition. */
138				swizzle_x = I915_BIT_6_SWIZZLE_9_10_17;
139				swizzle_y = I915_BIT_6_SWIZZLE_9_17;
140			}
141			break;
142		}
143		if (dcc == 0xffffffff) {
144			DRM_ERROR("Couldn't read from MCHBAR.  "
145				  "Disabling tiling.\n");
146			swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
147			swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
148		}
149	} else {
150		/* The 965, G33, and newer, have a very flexible memory
151		 * configuration.  It will enable dual-channel mode
152		 * (interleaving) on as much memory as it can, and the GPU
153		 * will additionally sometimes enable different bit 6
154		 * swizzling for tiled objects from the CPU.
155		 *
156		 * Here's what I found on the G965:
157		 *    slot fill         memory size  swizzling
158		 * 0A   0B   1A   1B    1-ch   2-ch
159		 * 512  0    0    0     512    0     O
160		 * 512  0    512  0     16     1008  X
161		 * 512  0    0    512   16     1008  X
162		 * 0    512  0    512   16     1008  X
163		 * 1024 1024 1024 0     2048   1024  O
164		 *
165		 * We could probably detect this based on either the DRB
166		 * matching, which was the case for the swizzling required in
167		 * the table above, or from the 1-ch value being less than
168		 * the minimum size of a rank.
169		 */
170		if (I915_READ16(C0DRB3) != I915_READ16(C1DRB3)) {
171			swizzle_x = I915_BIT_6_SWIZZLE_NONE;
172			swizzle_y = I915_BIT_6_SWIZZLE_NONE;
173		} else {
174			swizzle_x = I915_BIT_6_SWIZZLE_9_10;
175			swizzle_y = I915_BIT_6_SWIZZLE_9;
176		}
177	}
178
179	dev_priv->mm.bit_6_swizzle_x = swizzle_x;
180	dev_priv->mm.bit_6_swizzle_y = swizzle_y;
181}
182
183/* Check pitch constriants for all chips & tiling formats */
184static bool
185i915_tiling_ok(struct drm_device *dev, int stride, int size, int tiling_mode)
186{
187	int tile_width;
188
189	/* Linear is always fine */
190	if (tiling_mode == I915_TILING_NONE)
191		return true;
192
193	if (IS_GEN2(dev) ||
194	    (tiling_mode == I915_TILING_Y && HAS_128_BYTE_Y_TILING(dev)))
195		tile_width = 128;
196	else
197		tile_width = 512;
198
199	/* check maximum stride & object size */
200	if (INTEL_INFO(dev)->gen >= 4) {
201		/* i965 stores the end address of the gtt mapping in the fence
202		 * reg, so dont bother to check the size */
203		if (stride / 128 > I965_FENCE_MAX_PITCH_VAL)
204			return false;
205	} else {
206		if (stride > 8192)
207			return false;
208
209		if (IS_GEN3(dev)) {
210			if (size > I830_FENCE_MAX_SIZE_VAL << 20)
211				return false;
212		} else {
213			if (size > I830_FENCE_MAX_SIZE_VAL << 19)
214				return false;
215		}
216	}
217
218	/* 965+ just needs multiples of tile width */
219	if (INTEL_INFO(dev)->gen >= 4) {
220		if (stride & (tile_width - 1))
221			return false;
222		return true;
223	}
224
225	/* Pre-965 needs power of two tile widths */
226	if (stride < tile_width)
227		return false;
228
229	if (stride & (stride - 1))
230		return false;
231
232	return true;
233}
234
235/* Is the current GTT allocation valid for the change in tiling? */
236static bool
237i915_gem_object_fence_ok(struct drm_i915_gem_object *obj, int tiling_mode)
238{
239	u32 size;
240
241	if (tiling_mode == I915_TILING_NONE)
242		return true;
243
244	if (INTEL_INFO(obj->base.dev)->gen >= 4)
245		return true;
246
247	if (INTEL_INFO(obj->base.dev)->gen == 3) {
248		if (obj->gtt_offset & ~I915_FENCE_START_MASK)
249			return false;
250	} else {
251		if (obj->gtt_offset & ~I830_FENCE_START_MASK)
252			return false;
253	}
254
255	/*
256	 * Previous chips need to be aligned to the size of the smallest
257	 * fence register that can contain the object.
258	 */
259	if (INTEL_INFO(obj->base.dev)->gen == 3)
260		size = 1024*1024;
261	else
262		size = 512*1024;
263
264	while (size < obj->base.size)
265		size <<= 1;
266
267	if (obj->gtt_space->size != size)
268		return false;
269
270	if (obj->gtt_offset & (size - 1))
271		return false;
272
273	return true;
274}
275
276/**
277 * Sets the tiling mode of an object, returning the required swizzling of
278 * bit 6 of addresses in the object.
279 */
280int
281i915_gem_set_tiling(struct drm_device *dev, void *data,
282		   struct drm_file *file)
283{
284	struct drm_i915_gem_set_tiling *args = data;
285	drm_i915_private_t *dev_priv = dev->dev_private;
286	struct drm_i915_gem_object *obj;
287	int ret = 0;
288
289	obj = to_intel_bo(drm_gem_object_lookup(dev, file, args->handle));
290	if (&obj->base == NULL)
291		return -ENOENT;
292
293	if (!i915_tiling_ok(dev,
294			    args->stride, obj->base.size, args->tiling_mode)) {
295		drm_gem_object_unreference_unlocked(&obj->base);
296		return -EINVAL;
297	}
298
299	if (obj->pin_count) {
300		drm_gem_object_unreference_unlocked(&obj->base);
301		return -EBUSY;
302	}
303
304	if (args->tiling_mode == I915_TILING_NONE) {
305		args->swizzle_mode = I915_BIT_6_SWIZZLE_NONE;
306		args->stride = 0;
307	} else {
308		if (args->tiling_mode == I915_TILING_X)
309			args->swizzle_mode = dev_priv->mm.bit_6_swizzle_x;
310		else
311			args->swizzle_mode = dev_priv->mm.bit_6_swizzle_y;
312
313		/* Hide bit 17 swizzling from the user.  This prevents old Mesa
314		 * from aborting the application on sw fallbacks to bit 17,
315		 * and we use the pread/pwrite bit17 paths to swizzle for it.
316		 * If there was a user that was relying on the swizzle
317		 * information for drm_intel_bo_map()ed reads/writes this would
318		 * break it, but we don't have any of those.
319		 */
320		if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_17)
321			args->swizzle_mode = I915_BIT_6_SWIZZLE_9;
322		if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_10_17)
323			args->swizzle_mode = I915_BIT_6_SWIZZLE_9_10;
324
325		/* If we can't handle the swizzling, make it untiled. */
326		if (args->swizzle_mode == I915_BIT_6_SWIZZLE_UNKNOWN) {
327			args->tiling_mode = I915_TILING_NONE;
328			args->swizzle_mode = I915_BIT_6_SWIZZLE_NONE;
329			args->stride = 0;
330		}
331	}
332
333	mutex_lock(&dev->struct_mutex);
334	if (args->tiling_mode != obj->tiling_mode ||
335	    args->stride != obj->stride) {
336		/* We need to rebind the object if its current allocation
337		 * no longer meets the alignment restrictions for its new
338		 * tiling mode. Otherwise we can just leave it alone, but
339		 * need to ensure that any fence register is cleared.
340		 */
341		i915_gem_release_mmap(obj);
342
343		obj->map_and_fenceable =
344			obj->gtt_space == NULL ||
345			(obj->gtt_offset + obj->base.size <= dev_priv->mm.gtt_mappable_end &&
346			 i915_gem_object_fence_ok(obj, args->tiling_mode));
347
348		/* Rebind if we need a change of alignment */
349		if (!obj->map_and_fenceable) {
350			u32 unfenced_alignment =
351				i915_gem_get_unfenced_gtt_alignment(dev,
352								    obj->base.size,
353								    args->tiling_mode);
354			if (obj->gtt_offset & (unfenced_alignment - 1))
355				ret = i915_gem_object_unbind(obj);
356		}
357
358		if (ret == 0) {
359			obj->tiling_changed = true;
360			obj->tiling_mode = args->tiling_mode;
361			obj->stride = args->stride;
362		}
363	}
364	/* we have to maintain this existing ABI... */
365	args->stride = obj->stride;
366	args->tiling_mode = obj->tiling_mode;
367	drm_gem_object_unreference(&obj->base);
368	mutex_unlock(&dev->struct_mutex);
369
370	return ret;
371}
372
373/**
374 * Returns the current tiling mode and required bit 6 swizzling for the object.
375 */
376int
377i915_gem_get_tiling(struct drm_device *dev, void *data,
378		   struct drm_file *file)
379{
380	struct drm_i915_gem_get_tiling *args = data;
381	drm_i915_private_t *dev_priv = dev->dev_private;
382	struct drm_i915_gem_object *obj;
383
384	obj = to_intel_bo(drm_gem_object_lookup(dev, file, args->handle));
385	if (&obj->base == NULL)
386		return -ENOENT;
387
388	mutex_lock(&dev->struct_mutex);
389
390	args->tiling_mode = obj->tiling_mode;
391	switch (obj->tiling_mode) {
392	case I915_TILING_X:
393		args->swizzle_mode = dev_priv->mm.bit_6_swizzle_x;
394		break;
395	case I915_TILING_Y:
396		args->swizzle_mode = dev_priv->mm.bit_6_swizzle_y;
397		break;
398	case I915_TILING_NONE:
399		args->swizzle_mode = I915_BIT_6_SWIZZLE_NONE;
400		break;
401	default:
402		DRM_ERROR("unknown tiling mode\n");
403	}
404
405	/* Hide bit 17 from the user -- see comment in i915_gem_set_tiling */
406	if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_17)
407		args->swizzle_mode = I915_BIT_6_SWIZZLE_9;
408	if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_10_17)
409		args->swizzle_mode = I915_BIT_6_SWIZZLE_9_10;
410
411	drm_gem_object_unreference(&obj->base);
412	mutex_unlock(&dev->struct_mutex);
413
414	return 0;
415}
416
417/**
418 * Swap every 64 bytes of this page around, to account for it having a new
419 * bit 17 of its physical address and therefore being interpreted differently
420 * by the GPU.
421 */
422static void
423i915_gem_swizzle_page(struct page *page)
424{
425	char temp[64];
426	char *vaddr;
427	int i;
428
429	vaddr = kmap(page);
430
431	for (i = 0; i < PAGE_SIZE; i += 128) {
432		memcpy(temp, &vaddr[i], 64);
433		memcpy(&vaddr[i], &vaddr[i + 64], 64);
434		memcpy(&vaddr[i + 64], temp, 64);
435	}
436
437	kunmap(page);
438}
439
440void
441i915_gem_object_do_bit_17_swizzle(struct drm_i915_gem_object *obj)
442{
443	struct drm_device *dev = obj->base.dev;
444	drm_i915_private_t *dev_priv = dev->dev_private;
445	int page_count = obj->base.size >> PAGE_SHIFT;
446	int i;
447
448	if (dev_priv->mm.bit_6_swizzle_x != I915_BIT_6_SWIZZLE_9_10_17)
449		return;
450
451	if (obj->bit_17 == NULL)
452		return;
453
454	for (i = 0; i < page_count; i++) {
455		char new_bit_17 = page_to_phys(obj->pages[i]) >> 17;
456		if ((new_bit_17 & 0x1) !=
457		    (test_bit(i, obj->bit_17) != 0)) {
458			i915_gem_swizzle_page(obj->pages[i]);
459			set_page_dirty(obj->pages[i]);
460		}
461	}
462}
463
464void
465i915_gem_object_save_bit_17_swizzle(struct drm_i915_gem_object *obj)
466{
467	struct drm_device *dev = obj->base.dev;
468	drm_i915_private_t *dev_priv = dev->dev_private;
469	int page_count = obj->base.size >> PAGE_SHIFT;
470	int i;
471
472	if (dev_priv->mm.bit_6_swizzle_x != I915_BIT_6_SWIZZLE_9_10_17)
473		return;
474
475	if (obj->bit_17 == NULL) {
476		obj->bit_17 = kmalloc(BITS_TO_LONGS(page_count) *
477					   sizeof(long), GFP_KERNEL);
478		if (obj->bit_17 == NULL) {
479			DRM_ERROR("Failed to allocate memory for bit 17 "
480				  "record\n");
481			return;
482		}
483	}
484
485	for (i = 0; i < page_count; i++) {
486		if (page_to_phys(obj->pages[i]) & (1 << 17))
487			__set_bit(i, obj->bit_17);
488		else
489			__clear_bit(i, obj->bit_17);
490	}
491}