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  1/*
  2 * Copyright © 2014 Broadcom
  3 *
  4 * Permission is hereby granted, free of charge, to any person obtaining a
  5 * copy of this software and associated documentation files (the "Software"),
  6 * to deal in the Software without restriction, including without limitation
  7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  8 * and/or sell copies of the Software, and to permit persons to whom the
  9 * Software is furnished to do so, subject to the following conditions:
 10 *
 11 * The above copyright notice and this permission notice (including the next
 12 * paragraph) shall be included in all copies or substantial portions of the
 13 * Software.
 14 *
 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
 21 * IN THE SOFTWARE.
 22 */
 23
 24#ifndef VC4_PACKET_H
 25#define VC4_PACKET_H
 26
 27#include "vc4_regs.h" /* for VC4_MASK, VC4_GET_FIELD, VC4_SET_FIELD */
 28
 29enum vc4_packet {
 30	VC4_PACKET_HALT = 0,
 31	VC4_PACKET_NOP = 1,
 32
 33	VC4_PACKET_FLUSH = 4,
 34	VC4_PACKET_FLUSH_ALL = 5,
 35	VC4_PACKET_START_TILE_BINNING = 6,
 36	VC4_PACKET_INCREMENT_SEMAPHORE = 7,
 37	VC4_PACKET_WAIT_ON_SEMAPHORE = 8,
 38
 39	VC4_PACKET_BRANCH = 16,
 40	VC4_PACKET_BRANCH_TO_SUB_LIST = 17,
 41
 42	VC4_PACKET_STORE_MS_TILE_BUFFER = 24,
 43	VC4_PACKET_STORE_MS_TILE_BUFFER_AND_EOF = 25,
 44	VC4_PACKET_STORE_FULL_RES_TILE_BUFFER = 26,
 45	VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER = 27,
 46	VC4_PACKET_STORE_TILE_BUFFER_GENERAL = 28,
 47	VC4_PACKET_LOAD_TILE_BUFFER_GENERAL = 29,
 48
 49	VC4_PACKET_GL_INDEXED_PRIMITIVE = 32,
 50	VC4_PACKET_GL_ARRAY_PRIMITIVE = 33,
 51
 52	VC4_PACKET_COMPRESSED_PRIMITIVE = 48,
 53	VC4_PACKET_CLIPPED_COMPRESSED_PRIMITIVE = 49,
 54
 55	VC4_PACKET_PRIMITIVE_LIST_FORMAT = 56,
 56
 57	VC4_PACKET_GL_SHADER_STATE = 64,
 58	VC4_PACKET_NV_SHADER_STATE = 65,
 59	VC4_PACKET_VG_SHADER_STATE = 66,
 60
 61	VC4_PACKET_CONFIGURATION_BITS = 96,
 62	VC4_PACKET_FLAT_SHADE_FLAGS = 97,
 63	VC4_PACKET_POINT_SIZE = 98,
 64	VC4_PACKET_LINE_WIDTH = 99,
 65	VC4_PACKET_RHT_X_BOUNDARY = 100,
 66	VC4_PACKET_DEPTH_OFFSET = 101,
 67	VC4_PACKET_CLIP_WINDOW = 102,
 68	VC4_PACKET_VIEWPORT_OFFSET = 103,
 69	VC4_PACKET_Z_CLIPPING = 104,
 70	VC4_PACKET_CLIPPER_XY_SCALING = 105,
 71	VC4_PACKET_CLIPPER_Z_SCALING = 106,
 72
 73	VC4_PACKET_TILE_BINNING_MODE_CONFIG = 112,
 74	VC4_PACKET_TILE_RENDERING_MODE_CONFIG = 113,
 75	VC4_PACKET_CLEAR_COLORS = 114,
 76	VC4_PACKET_TILE_COORDINATES = 115,
 77
 78	/* Not an actual hardware packet -- this is what we use to put
 79	 * references to GEM bos in the command stream, since we need the u32
 80	 * int the actual address packet in order to store the offset from the
 81	 * start of the BO.
 82	 */
 83	VC4_PACKET_GEM_HANDLES = 254,
 84} __attribute__ ((__packed__));
 85
 86#define VC4_PACKET_HALT_SIZE						1
 87#define VC4_PACKET_NOP_SIZE						1
 88#define VC4_PACKET_FLUSH_SIZE						1
 89#define VC4_PACKET_FLUSH_ALL_SIZE					1
 90#define VC4_PACKET_START_TILE_BINNING_SIZE				1
 91#define VC4_PACKET_INCREMENT_SEMAPHORE_SIZE				1
 92#define VC4_PACKET_WAIT_ON_SEMAPHORE_SIZE				1
 93#define VC4_PACKET_BRANCH_SIZE						5
 94#define VC4_PACKET_BRANCH_TO_SUB_LIST_SIZE				5
 95#define VC4_PACKET_STORE_MS_TILE_BUFFER_SIZE				1
 96#define VC4_PACKET_STORE_MS_TILE_BUFFER_AND_EOF_SIZE			1
 97#define VC4_PACKET_STORE_FULL_RES_TILE_BUFFER_SIZE			5
 98#define VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER_SIZE			5
 99#define VC4_PACKET_STORE_TILE_BUFFER_GENERAL_SIZE			7
100#define VC4_PACKET_LOAD_TILE_BUFFER_GENERAL_SIZE			7
101#define VC4_PACKET_GL_INDEXED_PRIMITIVE_SIZE				14
102#define VC4_PACKET_GL_ARRAY_PRIMITIVE_SIZE				10
103#define VC4_PACKET_COMPRESSED_PRIMITIVE_SIZE				1
104#define VC4_PACKET_CLIPPED_COMPRESSED_PRIMITIVE_SIZE			1
105#define VC4_PACKET_PRIMITIVE_LIST_FORMAT_SIZE				2
106#define VC4_PACKET_GL_SHADER_STATE_SIZE					5
107#define VC4_PACKET_NV_SHADER_STATE_SIZE					5
108#define VC4_PACKET_VG_SHADER_STATE_SIZE					5
109#define VC4_PACKET_CONFIGURATION_BITS_SIZE				4
110#define VC4_PACKET_FLAT_SHADE_FLAGS_SIZE				5
111#define VC4_PACKET_POINT_SIZE_SIZE					5
112#define VC4_PACKET_LINE_WIDTH_SIZE					5
113#define VC4_PACKET_RHT_X_BOUNDARY_SIZE					3
114#define VC4_PACKET_DEPTH_OFFSET_SIZE					5
115#define VC4_PACKET_CLIP_WINDOW_SIZE					9
116#define VC4_PACKET_VIEWPORT_OFFSET_SIZE					5
117#define VC4_PACKET_Z_CLIPPING_SIZE					9
118#define VC4_PACKET_CLIPPER_XY_SCALING_SIZE				9
119#define VC4_PACKET_CLIPPER_Z_SCALING_SIZE				9
120#define VC4_PACKET_TILE_BINNING_MODE_CONFIG_SIZE			16
121#define VC4_PACKET_TILE_RENDERING_MODE_CONFIG_SIZE			11
122#define VC4_PACKET_CLEAR_COLORS_SIZE					14
123#define VC4_PACKET_TILE_COORDINATES_SIZE				3
124#define VC4_PACKET_GEM_HANDLES_SIZE					9
125
126/* Number of multisamples supported. */
127#define VC4_MAX_SAMPLES							4
128/* Size of a full resolution color or Z tile buffer load/store. */
129#define VC4_TILE_BUFFER_SIZE			(64 * 64 * 4)
130
131/** @{
132 * Bits used by packets like VC4_PACKET_STORE_TILE_BUFFER_GENERAL and
133 * VC4_PACKET_TILE_RENDERING_MODE_CONFIG.
134*/
135#define VC4_TILING_FORMAT_LINEAR    0
136#define VC4_TILING_FORMAT_T         1
137#define VC4_TILING_FORMAT_LT        2
138/** @} */
139
140/** @{
141 *
142 * low bits of VC4_PACKET_STORE_FULL_RES_TILE_BUFFER and
143 * VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER.
144 */
145#define VC4_LOADSTORE_FULL_RES_EOF                     BIT(3)
146#define VC4_LOADSTORE_FULL_RES_DISABLE_CLEAR_ALL       BIT(2)
147#define VC4_LOADSTORE_FULL_RES_DISABLE_ZS              BIT(1)
148#define VC4_LOADSTORE_FULL_RES_DISABLE_COLOR           BIT(0)
149
150/** @{
151 *
152 * low bits of VC4_PACKET_STORE_FULL_RES_TILE_BUFFER and
153 * VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER.
154 */
155#define VC4_LOADSTORE_FULL_RES_EOF                     BIT(3)
156#define VC4_LOADSTORE_FULL_RES_DISABLE_CLEAR_ALL       BIT(2)
157#define VC4_LOADSTORE_FULL_RES_DISABLE_ZS              BIT(1)
158#define VC4_LOADSTORE_FULL_RES_DISABLE_COLOR           BIT(0)
159
160/** @{
161 *
162 * byte 2 of VC4_PACKET_STORE_TILE_BUFFER_GENERAL and
163 * VC4_PACKET_LOAD_TILE_BUFFER_GENERAL (low bits of the address)
164 */
165
166#define VC4_LOADSTORE_TILE_BUFFER_EOF                  BIT(3)
167#define VC4_LOADSTORE_TILE_BUFFER_DISABLE_FULL_VG_MASK BIT(2)
168#define VC4_LOADSTORE_TILE_BUFFER_DISABLE_FULL_ZS      BIT(1)
169#define VC4_LOADSTORE_TILE_BUFFER_DISABLE_FULL_COLOR   BIT(0)
170
171/** @} */
172
173/** @{
174 *
175 * byte 0-1 of VC4_PACKET_STORE_TILE_BUFFER_GENERAL and
176 * VC4_PACKET_LOAD_TILE_BUFFER_GENERAL
177 */
178#define VC4_STORE_TILE_BUFFER_DISABLE_VG_MASK_CLEAR BIT(15)
179#define VC4_STORE_TILE_BUFFER_DISABLE_ZS_CLEAR     BIT(14)
180#define VC4_STORE_TILE_BUFFER_DISABLE_COLOR_CLEAR  BIT(13)
181#define VC4_STORE_TILE_BUFFER_DISABLE_SWAP         BIT(12)
182
183#define VC4_LOADSTORE_TILE_BUFFER_FORMAT_MASK      VC4_MASK(9, 8)
184#define VC4_LOADSTORE_TILE_BUFFER_FORMAT_SHIFT     8
185#define VC4_LOADSTORE_TILE_BUFFER_RGBA8888         0
186#define VC4_LOADSTORE_TILE_BUFFER_BGR565_DITHER    1
187#define VC4_LOADSTORE_TILE_BUFFER_BGR565           2
188/** @} */
189
190/** @{
191 *
192 * byte 0 of VC4_PACKET_STORE_TILE_BUFFER_GENERAL and
193 * VC4_PACKET_LOAD_TILE_BUFFER_GENERAL
194 */
195#define VC4_STORE_TILE_BUFFER_MODE_MASK            VC4_MASK(7, 6)
196#define VC4_STORE_TILE_BUFFER_MODE_SHIFT           6
197#define VC4_STORE_TILE_BUFFER_MODE_SAMPLE0         (0 << 6)
198#define VC4_STORE_TILE_BUFFER_MODE_DECIMATE_X4     (1 << 6)
199#define VC4_STORE_TILE_BUFFER_MODE_DECIMATE_X16    (2 << 6)
200
201/** The values of the field are VC4_TILING_FORMAT_* */
202#define VC4_LOADSTORE_TILE_BUFFER_TILING_MASK      VC4_MASK(5, 4)
203#define VC4_LOADSTORE_TILE_BUFFER_TILING_SHIFT     4
204
205#define VC4_LOADSTORE_TILE_BUFFER_BUFFER_MASK      VC4_MASK(2, 0)
206#define VC4_LOADSTORE_TILE_BUFFER_BUFFER_SHIFT     0
207#define VC4_LOADSTORE_TILE_BUFFER_NONE             0
208#define VC4_LOADSTORE_TILE_BUFFER_COLOR            1
209#define VC4_LOADSTORE_TILE_BUFFER_ZS               2
210#define VC4_LOADSTORE_TILE_BUFFER_Z                3
211#define VC4_LOADSTORE_TILE_BUFFER_VG_MASK          4
212#define VC4_LOADSTORE_TILE_BUFFER_FULL             5
213/** @} */
214
215#define VC4_INDEX_BUFFER_U8                        (0 << 4)
216#define VC4_INDEX_BUFFER_U16                       (1 << 4)
217
218/* This flag is only present in NV shader state. */
219#define VC4_SHADER_FLAG_SHADED_CLIP_COORDS         BIT(3)
220#define VC4_SHADER_FLAG_ENABLE_CLIPPING            BIT(2)
221#define VC4_SHADER_FLAG_VS_POINT_SIZE              BIT(1)
222#define VC4_SHADER_FLAG_FS_SINGLE_THREAD           BIT(0)
223
224/** @{ byte 2 of config bits. */
225#define VC4_CONFIG_BITS_EARLY_Z_UPDATE             BIT(1)
226#define VC4_CONFIG_BITS_EARLY_Z                    BIT(0)
227/** @} */
228
229/** @{ byte 1 of config bits. */
230#define VC4_CONFIG_BITS_Z_UPDATE                   BIT(7)
231/** same values in this 3-bit field as PIPE_FUNC_* */
232#define VC4_CONFIG_BITS_DEPTH_FUNC_SHIFT           4
233#define VC4_CONFIG_BITS_COVERAGE_READ_LEAVE        BIT(3)
234
235#define VC4_CONFIG_BITS_COVERAGE_UPDATE_NONZERO    (0 << 1)
236#define VC4_CONFIG_BITS_COVERAGE_UPDATE_ODD        (1 << 1)
237#define VC4_CONFIG_BITS_COVERAGE_UPDATE_OR         (2 << 1)
238#define VC4_CONFIG_BITS_COVERAGE_UPDATE_ZERO       (3 << 1)
239
240#define VC4_CONFIG_BITS_COVERAGE_PIPE_SELECT       BIT(0)
241/** @} */
242
243/** @{ byte 0 of config bits. */
244#define VC4_CONFIG_BITS_RASTERIZER_OVERSAMPLE_NONE (0 << 6)
245#define VC4_CONFIG_BITS_RASTERIZER_OVERSAMPLE_4X   (1 << 6)
246#define VC4_CONFIG_BITS_RASTERIZER_OVERSAMPLE_16X  (2 << 6)
247
248#define VC4_CONFIG_BITS_AA_POINTS_AND_LINES        BIT(4)
249#define VC4_CONFIG_BITS_ENABLE_DEPTH_OFFSET        BIT(3)
250#define VC4_CONFIG_BITS_CW_PRIMITIVES              BIT(2)
251#define VC4_CONFIG_BITS_ENABLE_PRIM_BACK           BIT(1)
252#define VC4_CONFIG_BITS_ENABLE_PRIM_FRONT          BIT(0)
253/** @} */
254
255/** @{ bits in the last u8 of VC4_PACKET_TILE_BINNING_MODE_CONFIG */
256#define VC4_BIN_CONFIG_DB_NON_MS                   BIT(7)
257
258#define VC4_BIN_CONFIG_ALLOC_BLOCK_SIZE_MASK       VC4_MASK(6, 5)
259#define VC4_BIN_CONFIG_ALLOC_BLOCK_SIZE_SHIFT      5
260#define VC4_BIN_CONFIG_ALLOC_BLOCK_SIZE_32         0
261#define VC4_BIN_CONFIG_ALLOC_BLOCK_SIZE_64         1
262#define VC4_BIN_CONFIG_ALLOC_BLOCK_SIZE_128        2
263#define VC4_BIN_CONFIG_ALLOC_BLOCK_SIZE_256        3
264
265#define VC4_BIN_CONFIG_ALLOC_INIT_BLOCK_SIZE_MASK  VC4_MASK(4, 3)
266#define VC4_BIN_CONFIG_ALLOC_INIT_BLOCK_SIZE_SHIFT 3
267#define VC4_BIN_CONFIG_ALLOC_INIT_BLOCK_SIZE_32    0
268#define VC4_BIN_CONFIG_ALLOC_INIT_BLOCK_SIZE_64    1
269#define VC4_BIN_CONFIG_ALLOC_INIT_BLOCK_SIZE_128   2
270#define VC4_BIN_CONFIG_ALLOC_INIT_BLOCK_SIZE_256   3
271
272#define VC4_BIN_CONFIG_AUTO_INIT_TSDA              BIT(2)
273#define VC4_BIN_CONFIG_TILE_BUFFER_64BIT           BIT(1)
274#define VC4_BIN_CONFIG_MS_MODE_4X                  BIT(0)
275/** @} */
276
277/** @{ bits in the last u16 of VC4_PACKET_TILE_RENDERING_MODE_CONFIG */
278#define VC4_RENDER_CONFIG_DB_NON_MS                BIT(12)
279#define VC4_RENDER_CONFIG_EARLY_Z_COVERAGE_DISABLE BIT(11)
280#define VC4_RENDER_CONFIG_EARLY_Z_DIRECTION_G      BIT(10)
281#define VC4_RENDER_CONFIG_COVERAGE_MODE            BIT(9)
282#define VC4_RENDER_CONFIG_ENABLE_VG_MASK           BIT(8)
283
284/** The values of the field are VC4_TILING_FORMAT_* */
285#define VC4_RENDER_CONFIG_MEMORY_FORMAT_MASK       VC4_MASK(7, 6)
286#define VC4_RENDER_CONFIG_MEMORY_FORMAT_SHIFT      6
287
288#define VC4_RENDER_CONFIG_DECIMATE_MODE_1X         (0 << 4)
289#define VC4_RENDER_CONFIG_DECIMATE_MODE_4X         (1 << 4)
290#define VC4_RENDER_CONFIG_DECIMATE_MODE_16X        (2 << 4)
291
292#define VC4_RENDER_CONFIG_FORMAT_MASK              VC4_MASK(3, 2)
293#define VC4_RENDER_CONFIG_FORMAT_SHIFT             2
294#define VC4_RENDER_CONFIG_FORMAT_BGR565_DITHERED   0
295#define VC4_RENDER_CONFIG_FORMAT_RGBA8888          1
296#define VC4_RENDER_CONFIG_FORMAT_BGR565            2
297
298#define VC4_RENDER_CONFIG_TILE_BUFFER_64BIT        BIT(1)
299#define VC4_RENDER_CONFIG_MS_MODE_4X               BIT(0)
300
301#define VC4_PRIMITIVE_LIST_FORMAT_16_INDEX         (1 << 4)
302#define VC4_PRIMITIVE_LIST_FORMAT_32_XY            (3 << 4)
303#define VC4_PRIMITIVE_LIST_FORMAT_TYPE_POINTS      (0 << 0)
304#define VC4_PRIMITIVE_LIST_FORMAT_TYPE_LINES       (1 << 0)
305#define VC4_PRIMITIVE_LIST_FORMAT_TYPE_TRIANGLES   (2 << 0)
306#define VC4_PRIMITIVE_LIST_FORMAT_TYPE_RHT         (3 << 0)
307
308enum vc4_texture_data_type {
309	VC4_TEXTURE_TYPE_RGBA8888 = 0,
310	VC4_TEXTURE_TYPE_RGBX8888 = 1,
311	VC4_TEXTURE_TYPE_RGBA4444 = 2,
312	VC4_TEXTURE_TYPE_RGBA5551 = 3,
313	VC4_TEXTURE_TYPE_RGB565 = 4,
314	VC4_TEXTURE_TYPE_LUMINANCE = 5,
315	VC4_TEXTURE_TYPE_ALPHA = 6,
316	VC4_TEXTURE_TYPE_LUMALPHA = 7,
317	VC4_TEXTURE_TYPE_ETC1 = 8,
318	VC4_TEXTURE_TYPE_S16F = 9,
319	VC4_TEXTURE_TYPE_S8 = 10,
320	VC4_TEXTURE_TYPE_S16 = 11,
321	VC4_TEXTURE_TYPE_BW1 = 12,
322	VC4_TEXTURE_TYPE_A4 = 13,
323	VC4_TEXTURE_TYPE_A1 = 14,
324	VC4_TEXTURE_TYPE_RGBA64 = 15,
325	VC4_TEXTURE_TYPE_RGBA32R = 16,
326	VC4_TEXTURE_TYPE_YUV422R = 17,
327};
328
329#define VC4_TEX_P0_OFFSET_MASK                     VC4_MASK(31, 12)
330#define VC4_TEX_P0_OFFSET_SHIFT                    12
331#define VC4_TEX_P0_CSWIZ_MASK                      VC4_MASK(11, 10)
332#define VC4_TEX_P0_CSWIZ_SHIFT                     10
333#define VC4_TEX_P0_CMMODE_MASK                     VC4_MASK(9, 9)
334#define VC4_TEX_P0_CMMODE_SHIFT                    9
335#define VC4_TEX_P0_FLIPY_MASK                      VC4_MASK(8, 8)
336#define VC4_TEX_P0_FLIPY_SHIFT                     8
337#define VC4_TEX_P0_TYPE_MASK                       VC4_MASK(7, 4)
338#define VC4_TEX_P0_TYPE_SHIFT                      4
339#define VC4_TEX_P0_MIPLVLS_MASK                    VC4_MASK(3, 0)
340#define VC4_TEX_P0_MIPLVLS_SHIFT                   0
341
342#define VC4_TEX_P1_TYPE4_MASK                      VC4_MASK(31, 31)
343#define VC4_TEX_P1_TYPE4_SHIFT                     31
344#define VC4_TEX_P1_HEIGHT_MASK                     VC4_MASK(30, 20)
345#define VC4_TEX_P1_HEIGHT_SHIFT                    20
346#define VC4_TEX_P1_ETCFLIP_MASK                    VC4_MASK(19, 19)
347#define VC4_TEX_P1_ETCFLIP_SHIFT                   19
348#define VC4_TEX_P1_WIDTH_MASK                      VC4_MASK(18, 8)
349#define VC4_TEX_P1_WIDTH_SHIFT                     8
350
351#define VC4_TEX_P1_MAGFILT_MASK                    VC4_MASK(7, 7)
352#define VC4_TEX_P1_MAGFILT_SHIFT                   7
353# define VC4_TEX_P1_MAGFILT_LINEAR                 0
354# define VC4_TEX_P1_MAGFILT_NEAREST                1
355
356#define VC4_TEX_P1_MINFILT_MASK                    VC4_MASK(6, 4)
357#define VC4_TEX_P1_MINFILT_SHIFT                   4
358# define VC4_TEX_P1_MINFILT_LINEAR                 0
359# define VC4_TEX_P1_MINFILT_NEAREST                1
360# define VC4_TEX_P1_MINFILT_NEAR_MIP_NEAR          2
361# define VC4_TEX_P1_MINFILT_NEAR_MIP_LIN           3
362# define VC4_TEX_P1_MINFILT_LIN_MIP_NEAR           4
363# define VC4_TEX_P1_MINFILT_LIN_MIP_LIN            5
364
365#define VC4_TEX_P1_WRAP_T_MASK                     VC4_MASK(3, 2)
366#define VC4_TEX_P1_WRAP_T_SHIFT                    2
367#define VC4_TEX_P1_WRAP_S_MASK                     VC4_MASK(1, 0)
368#define VC4_TEX_P1_WRAP_S_SHIFT                    0
369# define VC4_TEX_P1_WRAP_REPEAT                    0
370# define VC4_TEX_P1_WRAP_CLAMP                     1
371# define VC4_TEX_P1_WRAP_MIRROR                    2
372# define VC4_TEX_P1_WRAP_BORDER                    3
373
374#define VC4_TEX_P2_PTYPE_MASK                      VC4_MASK(31, 30)
375#define VC4_TEX_P2_PTYPE_SHIFT                     30
376# define VC4_TEX_P2_PTYPE_IGNORED                  0
377# define VC4_TEX_P2_PTYPE_CUBE_MAP_STRIDE          1
378# define VC4_TEX_P2_PTYPE_CHILD_IMAGE_DIMENSIONS   2
379# define VC4_TEX_P2_PTYPE_CHILD_IMAGE_OFFSETS      3
380
381/* VC4_TEX_P2_PTYPE_CUBE_MAP_STRIDE bits */
382#define VC4_TEX_P2_CMST_MASK                       VC4_MASK(29, 12)
383#define VC4_TEX_P2_CMST_SHIFT                      12
384#define VC4_TEX_P2_BSLOD_MASK                      VC4_MASK(0, 0)
385#define VC4_TEX_P2_BSLOD_SHIFT                     0
386
387/* VC4_TEX_P2_PTYPE_CHILD_IMAGE_DIMENSIONS */
388#define VC4_TEX_P2_CHEIGHT_MASK                    VC4_MASK(22, 12)
389#define VC4_TEX_P2_CHEIGHT_SHIFT                   12
390#define VC4_TEX_P2_CWIDTH_MASK                     VC4_MASK(10, 0)
391#define VC4_TEX_P2_CWIDTH_SHIFT                    0
392
393/* VC4_TEX_P2_PTYPE_CHILD_IMAGE_OFFSETS */
394#define VC4_TEX_P2_CYOFF_MASK                      VC4_MASK(22, 12)
395#define VC4_TEX_P2_CYOFF_SHIFT                     12
396#define VC4_TEX_P2_CXOFF_MASK                      VC4_MASK(10, 0)
397#define VC4_TEX_P2_CXOFF_SHIFT                     0
398
399#endif /* VC4_PACKET_H */