Linux Audio

Check our new training course

Loading...
v3.1
  1/*
  2 * Copyright © 2008 Intel Corporation
  3 *
  4 * Permission is hereby granted, free of charge, to any person obtaining a
  5 * copy of this software and associated documentation files (the "Software"),
  6 * to deal in the Software without restriction, including without limitation
  7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  8 * and/or sell copies of the Software, and to permit persons to whom the
  9 * Software is furnished to do so, subject to the following conditions:
 10 *
 11 * The above copyright notice and this permission notice (including the next
 12 * paragraph) shall be included in all copies or substantial portions of the
 13 * Software.
 14 *
 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
 21 * IN THE SOFTWARE.
 22 *
 23 * Authors:
 24 *    Eric Anholt <eric@anholt.net>
 25 *
 26 */
 27
 28#include "linux/string.h"
 29#include "linux/bitops.h"
 30#include "drmP.h"
 31#include "drm.h"
 32#include "i915_drm.h"
 33#include "i915_drv.h"
 34
 35/** @file i915_gem_tiling.c
 36 *
 37 * Support for managing tiling state of buffer objects.
 38 *
 39 * The idea behind tiling is to increase cache hit rates by rearranging
 40 * pixel data so that a group of pixel accesses are in the same cacheline.
 41 * Performance improvement from doing this on the back/depth buffer are on
 42 * the order of 30%.
 43 *
 44 * Intel architectures make this somewhat more complicated, though, by
 45 * adjustments made to addressing of data when the memory is in interleaved
 46 * mode (matched pairs of DIMMS) to improve memory bandwidth.
 47 * For interleaved memory, the CPU sends every sequential 64 bytes
 48 * to an alternate memory channel so it can get the bandwidth from both.
 49 *
 50 * The GPU also rearranges its accesses for increased bandwidth to interleaved
 51 * memory, and it matches what the CPU does for non-tiled.  However, when tiled
 52 * it does it a little differently, since one walks addresses not just in the
 53 * X direction but also Y.  So, along with alternating channels when bit
 54 * 6 of the address flips, it also alternates when other bits flip --  Bits 9
 55 * (every 512 bytes, an X tile scanline) and 10 (every two X tile scanlines)
 56 * are common to both the 915 and 965-class hardware.
 57 *
 58 * The CPU also sometimes XORs in higher bits as well, to improve
 59 * bandwidth doing strided access like we do so frequently in graphics.  This
 60 * is called "Channel XOR Randomization" in the MCH documentation.  The result
 61 * is that the CPU is XORing in either bit 11 or bit 17 to bit 6 of its address
 62 * decode.
 63 *
 64 * All of this bit 6 XORing has an effect on our memory management,
 65 * as we need to make sure that the 3d driver can correctly address object
 66 * contents.
 67 *
 68 * If we don't have interleaved memory, all tiling is safe and no swizzling is
 69 * required.
 70 *
 71 * When bit 17 is XORed in, we simply refuse to tile at all.  Bit
 72 * 17 is not just a page offset, so as we page an objet out and back in,
 73 * individual pages in it will have different bit 17 addresses, resulting in
 74 * each 64 bytes being swapped with its neighbor!
 75 *
 76 * Otherwise, if interleaved, we have to tell the 3d driver what the address
 77 * swizzling it needs to do is, since it's writing with the CPU to the pages
 78 * (bit 6 and potentially bit 11 XORed in), and the GPU is reading from the
 79 * pages (bit 6, 9, and 10 XORed in), resulting in a cumulative bit swizzling
 80 * required by the CPU of XORing in bit 6, 9, 10, and potentially 11, in order
 81 * to match what the GPU expects.
 82 */
 83
 84/**
 85 * Detects bit 6 swizzling of address lookup between IGD access and CPU
 86 * access through main memory.
 87 */
 88void
 89i915_gem_detect_bit_6_swizzle(struct drm_device *dev)
 90{
 91	drm_i915_private_t *dev_priv = dev->dev_private;
 92	uint32_t swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
 93	uint32_t swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
 94
 95	if (INTEL_INFO(dev)->gen >= 5) {
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 96		/* On Ironlake whatever DRAM config, GPU always do
 97		 * same swizzling setup.
 98		 */
 99		swizzle_x = I915_BIT_6_SWIZZLE_9_10;
100		swizzle_y = I915_BIT_6_SWIZZLE_9;
101	} else if (IS_GEN2(dev)) {
102		/* As far as we know, the 865 doesn't have these bit 6
103		 * swizzling issues.
104		 */
105		swizzle_x = I915_BIT_6_SWIZZLE_NONE;
106		swizzle_y = I915_BIT_6_SWIZZLE_NONE;
107	} else if (IS_MOBILE(dev)) {
108		uint32_t dcc;
109
110		/* On mobile 9xx chipsets, channel interleave by the CPU is
111		 * determined by DCC.  For single-channel, neither the CPU
112		 * nor the GPU do swizzling.  For dual channel interleaved,
113		 * the GPU's interleave is bit 9 and 10 for X tiled, and bit
114		 * 9 for Y tiled.  The CPU's interleave is independent, and
115		 * can be based on either bit 11 (haven't seen this yet) or
116		 * bit 17 (common).
117		 */
118		dcc = I915_READ(DCC);
119		switch (dcc & DCC_ADDRESSING_MODE_MASK) {
120		case DCC_ADDRESSING_MODE_SINGLE_CHANNEL:
121		case DCC_ADDRESSING_MODE_DUAL_CHANNEL_ASYMMETRIC:
122			swizzle_x = I915_BIT_6_SWIZZLE_NONE;
123			swizzle_y = I915_BIT_6_SWIZZLE_NONE;
124			break;
125		case DCC_ADDRESSING_MODE_DUAL_CHANNEL_INTERLEAVED:
126			if (dcc & DCC_CHANNEL_XOR_DISABLE) {
127				/* This is the base swizzling by the GPU for
128				 * tiled buffers.
129				 */
130				swizzle_x = I915_BIT_6_SWIZZLE_9_10;
131				swizzle_y = I915_BIT_6_SWIZZLE_9;
132			} else if ((dcc & DCC_CHANNEL_XOR_BIT_17) == 0) {
133				/* Bit 11 swizzling by the CPU in addition. */
134				swizzle_x = I915_BIT_6_SWIZZLE_9_10_11;
135				swizzle_y = I915_BIT_6_SWIZZLE_9_11;
136			} else {
137				/* Bit 17 swizzling by the CPU in addition. */
138				swizzle_x = I915_BIT_6_SWIZZLE_9_10_17;
139				swizzle_y = I915_BIT_6_SWIZZLE_9_17;
140			}
141			break;
142		}
143		if (dcc == 0xffffffff) {
144			DRM_ERROR("Couldn't read from MCHBAR.  "
145				  "Disabling tiling.\n");
146			swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
147			swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
148		}
149	} else {
150		/* The 965, G33, and newer, have a very flexible memory
151		 * configuration.  It will enable dual-channel mode
152		 * (interleaving) on as much memory as it can, and the GPU
153		 * will additionally sometimes enable different bit 6
154		 * swizzling for tiled objects from the CPU.
155		 *
156		 * Here's what I found on the G965:
157		 *    slot fill         memory size  swizzling
158		 * 0A   0B   1A   1B    1-ch   2-ch
159		 * 512  0    0    0     512    0     O
160		 * 512  0    512  0     16     1008  X
161		 * 512  0    0    512   16     1008  X
162		 * 0    512  0    512   16     1008  X
163		 * 1024 1024 1024 0     2048   1024  O
164		 *
165		 * We could probably detect this based on either the DRB
166		 * matching, which was the case for the swizzling required in
167		 * the table above, or from the 1-ch value being less than
168		 * the minimum size of a rank.
169		 */
170		if (I915_READ16(C0DRB3) != I915_READ16(C1DRB3)) {
171			swizzle_x = I915_BIT_6_SWIZZLE_NONE;
172			swizzle_y = I915_BIT_6_SWIZZLE_NONE;
173		} else {
174			swizzle_x = I915_BIT_6_SWIZZLE_9_10;
175			swizzle_y = I915_BIT_6_SWIZZLE_9;
176		}
177	}
178
179	dev_priv->mm.bit_6_swizzle_x = swizzle_x;
180	dev_priv->mm.bit_6_swizzle_y = swizzle_y;
181}
182
183/* Check pitch constriants for all chips & tiling formats */
184static bool
185i915_tiling_ok(struct drm_device *dev, int stride, int size, int tiling_mode)
186{
187	int tile_width;
188
189	/* Linear is always fine */
190	if (tiling_mode == I915_TILING_NONE)
191		return true;
192
193	if (IS_GEN2(dev) ||
194	    (tiling_mode == I915_TILING_Y && HAS_128_BYTE_Y_TILING(dev)))
195		tile_width = 128;
196	else
197		tile_width = 512;
198
199	/* check maximum stride & object size */
200	if (INTEL_INFO(dev)->gen >= 4) {
201		/* i965 stores the end address of the gtt mapping in the fence
202		 * reg, so dont bother to check the size */
203		if (stride / 128 > I965_FENCE_MAX_PITCH_VAL)
204			return false;
205	} else {
206		if (stride > 8192)
207			return false;
208
209		if (IS_GEN3(dev)) {
210			if (size > I830_FENCE_MAX_SIZE_VAL << 20)
211				return false;
212		} else {
213			if (size > I830_FENCE_MAX_SIZE_VAL << 19)
214				return false;
215		}
216	}
217
218	/* 965+ just needs multiples of tile width */
219	if (INTEL_INFO(dev)->gen >= 4) {
220		if (stride & (tile_width - 1))
221			return false;
222		return true;
223	}
224
225	/* Pre-965 needs power of two tile widths */
226	if (stride < tile_width)
227		return false;
228
229	if (stride & (stride - 1))
230		return false;
231
232	return true;
233}
234
235/* Is the current GTT allocation valid for the change in tiling? */
236static bool
237i915_gem_object_fence_ok(struct drm_i915_gem_object *obj, int tiling_mode)
238{
239	u32 size;
240
241	if (tiling_mode == I915_TILING_NONE)
242		return true;
243
244	if (INTEL_INFO(obj->base.dev)->gen >= 4)
245		return true;
246
247	if (INTEL_INFO(obj->base.dev)->gen == 3) {
248		if (obj->gtt_offset & ~I915_FENCE_START_MASK)
249			return false;
250	} else {
251		if (obj->gtt_offset & ~I830_FENCE_START_MASK)
252			return false;
253	}
254
255	/*
256	 * Previous chips need to be aligned to the size of the smallest
257	 * fence register that can contain the object.
258	 */
259	if (INTEL_INFO(obj->base.dev)->gen == 3)
260		size = 1024*1024;
261	else
262		size = 512*1024;
263
264	while (size < obj->base.size)
265		size <<= 1;
266
267	if (obj->gtt_space->size != size)
268		return false;
269
270	if (obj->gtt_offset & (size - 1))
271		return false;
272
273	return true;
274}
275
276/**
277 * Sets the tiling mode of an object, returning the required swizzling of
278 * bit 6 of addresses in the object.
279 */
280int
281i915_gem_set_tiling(struct drm_device *dev, void *data,
282		   struct drm_file *file)
283{
284	struct drm_i915_gem_set_tiling *args = data;
285	drm_i915_private_t *dev_priv = dev->dev_private;
286	struct drm_i915_gem_object *obj;
287	int ret = 0;
288
289	obj = to_intel_bo(drm_gem_object_lookup(dev, file, args->handle));
290	if (&obj->base == NULL)
291		return -ENOENT;
292
293	if (!i915_tiling_ok(dev,
294			    args->stride, obj->base.size, args->tiling_mode)) {
295		drm_gem_object_unreference_unlocked(&obj->base);
296		return -EINVAL;
297	}
298
299	if (obj->pin_count) {
300		drm_gem_object_unreference_unlocked(&obj->base);
301		return -EBUSY;
302	}
303
304	if (args->tiling_mode == I915_TILING_NONE) {
305		args->swizzle_mode = I915_BIT_6_SWIZZLE_NONE;
306		args->stride = 0;
307	} else {
308		if (args->tiling_mode == I915_TILING_X)
309			args->swizzle_mode = dev_priv->mm.bit_6_swizzle_x;
310		else
311			args->swizzle_mode = dev_priv->mm.bit_6_swizzle_y;
312
313		/* Hide bit 17 swizzling from the user.  This prevents old Mesa
314		 * from aborting the application on sw fallbacks to bit 17,
315		 * and we use the pread/pwrite bit17 paths to swizzle for it.
316		 * If there was a user that was relying on the swizzle
317		 * information for drm_intel_bo_map()ed reads/writes this would
318		 * break it, but we don't have any of those.
319		 */
320		if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_17)
321			args->swizzle_mode = I915_BIT_6_SWIZZLE_9;
322		if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_10_17)
323			args->swizzle_mode = I915_BIT_6_SWIZZLE_9_10;
324
325		/* If we can't handle the swizzling, make it untiled. */
326		if (args->swizzle_mode == I915_BIT_6_SWIZZLE_UNKNOWN) {
327			args->tiling_mode = I915_TILING_NONE;
328			args->swizzle_mode = I915_BIT_6_SWIZZLE_NONE;
329			args->stride = 0;
330		}
331	}
332
333	mutex_lock(&dev->struct_mutex);
334	if (args->tiling_mode != obj->tiling_mode ||
335	    args->stride != obj->stride) {
336		/* We need to rebind the object if its current allocation
337		 * no longer meets the alignment restrictions for its new
338		 * tiling mode. Otherwise we can just leave it alone, but
339		 * need to ensure that any fence register is cleared.
 
 
 
 
 
 
 
340		 */
341		i915_gem_release_mmap(obj);
342
343		obj->map_and_fenceable =
344			obj->gtt_space == NULL ||
345			(obj->gtt_offset + obj->base.size <= dev_priv->mm.gtt_mappable_end &&
346			 i915_gem_object_fence_ok(obj, args->tiling_mode));
347
348		/* Rebind if we need a change of alignment */
349		if (!obj->map_and_fenceable) {
350			u32 unfenced_alignment =
351				i915_gem_get_unfenced_gtt_alignment(dev,
352								    obj->base.size,
353								    args->tiling_mode);
354			if (obj->gtt_offset & (unfenced_alignment - 1))
355				ret = i915_gem_object_unbind(obj);
356		}
357
358		if (ret == 0) {
359			obj->tiling_changed = true;
 
 
 
360			obj->tiling_mode = args->tiling_mode;
361			obj->stride = args->stride;
 
 
 
362		}
363	}
364	/* we have to maintain this existing ABI... */
365	args->stride = obj->stride;
366	args->tiling_mode = obj->tiling_mode;
367	drm_gem_object_unreference(&obj->base);
368	mutex_unlock(&dev->struct_mutex);
369
370	return ret;
371}
372
373/**
374 * Returns the current tiling mode and required bit 6 swizzling for the object.
375 */
376int
377i915_gem_get_tiling(struct drm_device *dev, void *data,
378		   struct drm_file *file)
379{
380	struct drm_i915_gem_get_tiling *args = data;
381	drm_i915_private_t *dev_priv = dev->dev_private;
382	struct drm_i915_gem_object *obj;
383
384	obj = to_intel_bo(drm_gem_object_lookup(dev, file, args->handle));
385	if (&obj->base == NULL)
386		return -ENOENT;
387
388	mutex_lock(&dev->struct_mutex);
389
390	args->tiling_mode = obj->tiling_mode;
391	switch (obj->tiling_mode) {
392	case I915_TILING_X:
393		args->swizzle_mode = dev_priv->mm.bit_6_swizzle_x;
394		break;
395	case I915_TILING_Y:
396		args->swizzle_mode = dev_priv->mm.bit_6_swizzle_y;
397		break;
398	case I915_TILING_NONE:
399		args->swizzle_mode = I915_BIT_6_SWIZZLE_NONE;
400		break;
401	default:
402		DRM_ERROR("unknown tiling mode\n");
403	}
404
405	/* Hide bit 17 from the user -- see comment in i915_gem_set_tiling */
406	if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_17)
407		args->swizzle_mode = I915_BIT_6_SWIZZLE_9;
408	if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_10_17)
409		args->swizzle_mode = I915_BIT_6_SWIZZLE_9_10;
410
411	drm_gem_object_unreference(&obj->base);
412	mutex_unlock(&dev->struct_mutex);
413
414	return 0;
415}
416
417/**
418 * Swap every 64 bytes of this page around, to account for it having a new
419 * bit 17 of its physical address and therefore being interpreted differently
420 * by the GPU.
421 */
422static void
423i915_gem_swizzle_page(struct page *page)
424{
425	char temp[64];
426	char *vaddr;
427	int i;
428
429	vaddr = kmap(page);
430
431	for (i = 0; i < PAGE_SIZE; i += 128) {
432		memcpy(temp, &vaddr[i], 64);
433		memcpy(&vaddr[i], &vaddr[i + 64], 64);
434		memcpy(&vaddr[i + 64], temp, 64);
435	}
436
437	kunmap(page);
438}
439
440void
441i915_gem_object_do_bit_17_swizzle(struct drm_i915_gem_object *obj)
442{
443	struct drm_device *dev = obj->base.dev;
444	drm_i915_private_t *dev_priv = dev->dev_private;
445	int page_count = obj->base.size >> PAGE_SHIFT;
446	int i;
447
448	if (dev_priv->mm.bit_6_swizzle_x != I915_BIT_6_SWIZZLE_9_10_17)
449		return;
450
451	if (obj->bit_17 == NULL)
452		return;
453
454	for (i = 0; i < page_count; i++) {
455		char new_bit_17 = page_to_phys(obj->pages[i]) >> 17;
456		if ((new_bit_17 & 0x1) !=
457		    (test_bit(i, obj->bit_17) != 0)) {
458			i915_gem_swizzle_page(obj->pages[i]);
459			set_page_dirty(obj->pages[i]);
460		}
461	}
462}
463
464void
465i915_gem_object_save_bit_17_swizzle(struct drm_i915_gem_object *obj)
466{
467	struct drm_device *dev = obj->base.dev;
468	drm_i915_private_t *dev_priv = dev->dev_private;
469	int page_count = obj->base.size >> PAGE_SHIFT;
470	int i;
471
472	if (dev_priv->mm.bit_6_swizzle_x != I915_BIT_6_SWIZZLE_9_10_17)
473		return;
474
475	if (obj->bit_17 == NULL) {
476		obj->bit_17 = kmalloc(BITS_TO_LONGS(page_count) *
477					   sizeof(long), GFP_KERNEL);
478		if (obj->bit_17 == NULL) {
479			DRM_ERROR("Failed to allocate memory for bit 17 "
480				  "record\n");
481			return;
482		}
483	}
484
485	for (i = 0; i < page_count; i++) {
486		if (page_to_phys(obj->pages[i]) & (1 << 17))
487			__set_bit(i, obj->bit_17);
488		else
489			__clear_bit(i, obj->bit_17);
490	}
491}
v3.5.6
  1/*
  2 * Copyright © 2008 Intel Corporation
  3 *
  4 * Permission is hereby granted, free of charge, to any person obtaining a
  5 * copy of this software and associated documentation files (the "Software"),
  6 * to deal in the Software without restriction, including without limitation
  7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  8 * and/or sell copies of the Software, and to permit persons to whom the
  9 * Software is furnished to do so, subject to the following conditions:
 10 *
 11 * The above copyright notice and this permission notice (including the next
 12 * paragraph) shall be included in all copies or substantial portions of the
 13 * Software.
 14 *
 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
 21 * IN THE SOFTWARE.
 22 *
 23 * Authors:
 24 *    Eric Anholt <eric@anholt.net>
 25 *
 26 */
 27
 28#include "linux/string.h"
 29#include "linux/bitops.h"
 30#include "drmP.h"
 31#include "drm.h"
 32#include "i915_drm.h"
 33#include "i915_drv.h"
 34
 35/** @file i915_gem_tiling.c
 36 *
 37 * Support for managing tiling state of buffer objects.
 38 *
 39 * The idea behind tiling is to increase cache hit rates by rearranging
 40 * pixel data so that a group of pixel accesses are in the same cacheline.
 41 * Performance improvement from doing this on the back/depth buffer are on
 42 * the order of 30%.
 43 *
 44 * Intel architectures make this somewhat more complicated, though, by
 45 * adjustments made to addressing of data when the memory is in interleaved
 46 * mode (matched pairs of DIMMS) to improve memory bandwidth.
 47 * For interleaved memory, the CPU sends every sequential 64 bytes
 48 * to an alternate memory channel so it can get the bandwidth from both.
 49 *
 50 * The GPU also rearranges its accesses for increased bandwidth to interleaved
 51 * memory, and it matches what the CPU does for non-tiled.  However, when tiled
 52 * it does it a little differently, since one walks addresses not just in the
 53 * X direction but also Y.  So, along with alternating channels when bit
 54 * 6 of the address flips, it also alternates when other bits flip --  Bits 9
 55 * (every 512 bytes, an X tile scanline) and 10 (every two X tile scanlines)
 56 * are common to both the 915 and 965-class hardware.
 57 *
 58 * The CPU also sometimes XORs in higher bits as well, to improve
 59 * bandwidth doing strided access like we do so frequently in graphics.  This
 60 * is called "Channel XOR Randomization" in the MCH documentation.  The result
 61 * is that the CPU is XORing in either bit 11 or bit 17 to bit 6 of its address
 62 * decode.
 63 *
 64 * All of this bit 6 XORing has an effect on our memory management,
 65 * as we need to make sure that the 3d driver can correctly address object
 66 * contents.
 67 *
 68 * If we don't have interleaved memory, all tiling is safe and no swizzling is
 69 * required.
 70 *
 71 * When bit 17 is XORed in, we simply refuse to tile at all.  Bit
 72 * 17 is not just a page offset, so as we page an objet out and back in,
 73 * individual pages in it will have different bit 17 addresses, resulting in
 74 * each 64 bytes being swapped with its neighbor!
 75 *
 76 * Otherwise, if interleaved, we have to tell the 3d driver what the address
 77 * swizzling it needs to do is, since it's writing with the CPU to the pages
 78 * (bit 6 and potentially bit 11 XORed in), and the GPU is reading from the
 79 * pages (bit 6, 9, and 10 XORed in), resulting in a cumulative bit swizzling
 80 * required by the CPU of XORing in bit 6, 9, 10, and potentially 11, in order
 81 * to match what the GPU expects.
 82 */
 83
 84/**
 85 * Detects bit 6 swizzling of address lookup between IGD access and CPU
 86 * access through main memory.
 87 */
 88void
 89i915_gem_detect_bit_6_swizzle(struct drm_device *dev)
 90{
 91	drm_i915_private_t *dev_priv = dev->dev_private;
 92	uint32_t swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
 93	uint32_t swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
 94
 95	if (INTEL_INFO(dev)->gen >= 6) {
 96		uint32_t dimm_c0, dimm_c1;
 97		dimm_c0 = I915_READ(MAD_DIMM_C0);
 98		dimm_c1 = I915_READ(MAD_DIMM_C1);
 99		dimm_c0 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK;
100		dimm_c1 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK;
101		/* Enable swizzling when the channels are populated with
102		 * identically sized dimms. We don't need to check the 3rd
103		 * channel because no cpu with gpu attached ships in that
104		 * configuration. Also, swizzling only makes sense for 2
105		 * channels anyway. */
106		if (dimm_c0 == dimm_c1) {
107			swizzle_x = I915_BIT_6_SWIZZLE_9_10;
108			swizzle_y = I915_BIT_6_SWIZZLE_9;
109		} else {
110			swizzle_x = I915_BIT_6_SWIZZLE_NONE;
111			swizzle_y = I915_BIT_6_SWIZZLE_NONE;
112		}
113	} else if (IS_GEN5(dev)) {
114		/* On Ironlake whatever DRAM config, GPU always do
115		 * same swizzling setup.
116		 */
117		swizzle_x = I915_BIT_6_SWIZZLE_9_10;
118		swizzle_y = I915_BIT_6_SWIZZLE_9;
119	} else if (IS_GEN2(dev)) {
120		/* As far as we know, the 865 doesn't have these bit 6
121		 * swizzling issues.
122		 */
123		swizzle_x = I915_BIT_6_SWIZZLE_NONE;
124		swizzle_y = I915_BIT_6_SWIZZLE_NONE;
125	} else if (IS_MOBILE(dev) || (IS_GEN3(dev) && !IS_G33(dev))) {
126		uint32_t dcc;
127
128		/* On 9xx chipsets, channel interleave by the CPU is
129		 * determined by DCC.  For single-channel, neither the CPU
130		 * nor the GPU do swizzling.  For dual channel interleaved,
131		 * the GPU's interleave is bit 9 and 10 for X tiled, and bit
132		 * 9 for Y tiled.  The CPU's interleave is independent, and
133		 * can be based on either bit 11 (haven't seen this yet) or
134		 * bit 17 (common).
135		 */
136		dcc = I915_READ(DCC);
137		switch (dcc & DCC_ADDRESSING_MODE_MASK) {
138		case DCC_ADDRESSING_MODE_SINGLE_CHANNEL:
139		case DCC_ADDRESSING_MODE_DUAL_CHANNEL_ASYMMETRIC:
140			swizzle_x = I915_BIT_6_SWIZZLE_NONE;
141			swizzle_y = I915_BIT_6_SWIZZLE_NONE;
142			break;
143		case DCC_ADDRESSING_MODE_DUAL_CHANNEL_INTERLEAVED:
144			if (dcc & DCC_CHANNEL_XOR_DISABLE) {
145				/* This is the base swizzling by the GPU for
146				 * tiled buffers.
147				 */
148				swizzle_x = I915_BIT_6_SWIZZLE_9_10;
149				swizzle_y = I915_BIT_6_SWIZZLE_9;
150			} else if ((dcc & DCC_CHANNEL_XOR_BIT_17) == 0) {
151				/* Bit 11 swizzling by the CPU in addition. */
152				swizzle_x = I915_BIT_6_SWIZZLE_9_10_11;
153				swizzle_y = I915_BIT_6_SWIZZLE_9_11;
154			} else {
155				/* Bit 17 swizzling by the CPU in addition. */
156				swizzle_x = I915_BIT_6_SWIZZLE_9_10_17;
157				swizzle_y = I915_BIT_6_SWIZZLE_9_17;
158			}
159			break;
160		}
161		if (dcc == 0xffffffff) {
162			DRM_ERROR("Couldn't read from MCHBAR.  "
163				  "Disabling tiling.\n");
164			swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
165			swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
166		}
167	} else {
168		/* The 965, G33, and newer, have a very flexible memory
169		 * configuration.  It will enable dual-channel mode
170		 * (interleaving) on as much memory as it can, and the GPU
171		 * will additionally sometimes enable different bit 6
172		 * swizzling for tiled objects from the CPU.
173		 *
174		 * Here's what I found on the G965:
175		 *    slot fill         memory size  swizzling
176		 * 0A   0B   1A   1B    1-ch   2-ch
177		 * 512  0    0    0     512    0     O
178		 * 512  0    512  0     16     1008  X
179		 * 512  0    0    512   16     1008  X
180		 * 0    512  0    512   16     1008  X
181		 * 1024 1024 1024 0     2048   1024  O
182		 *
183		 * We could probably detect this based on either the DRB
184		 * matching, which was the case for the swizzling required in
185		 * the table above, or from the 1-ch value being less than
186		 * the minimum size of a rank.
187		 */
188		if (I915_READ16(C0DRB3) != I915_READ16(C1DRB3)) {
189			swizzle_x = I915_BIT_6_SWIZZLE_NONE;
190			swizzle_y = I915_BIT_6_SWIZZLE_NONE;
191		} else {
192			swizzle_x = I915_BIT_6_SWIZZLE_9_10;
193			swizzle_y = I915_BIT_6_SWIZZLE_9;
194		}
195	}
196
197	dev_priv->mm.bit_6_swizzle_x = swizzle_x;
198	dev_priv->mm.bit_6_swizzle_y = swizzle_y;
199}
200
201/* Check pitch constriants for all chips & tiling formats */
202static bool
203i915_tiling_ok(struct drm_device *dev, int stride, int size, int tiling_mode)
204{
205	int tile_width;
206
207	/* Linear is always fine */
208	if (tiling_mode == I915_TILING_NONE)
209		return true;
210
211	if (IS_GEN2(dev) ||
212	    (tiling_mode == I915_TILING_Y && HAS_128_BYTE_Y_TILING(dev)))
213		tile_width = 128;
214	else
215		tile_width = 512;
216
217	/* check maximum stride & object size */
218	if (INTEL_INFO(dev)->gen >= 4) {
219		/* i965 stores the end address of the gtt mapping in the fence
220		 * reg, so dont bother to check the size */
221		if (stride / 128 > I965_FENCE_MAX_PITCH_VAL)
222			return false;
223	} else {
224		if (stride > 8192)
225			return false;
226
227		if (IS_GEN3(dev)) {
228			if (size > I830_FENCE_MAX_SIZE_VAL << 20)
229				return false;
230		} else {
231			if (size > I830_FENCE_MAX_SIZE_VAL << 19)
232				return false;
233		}
234	}
235
236	/* 965+ just needs multiples of tile width */
237	if (INTEL_INFO(dev)->gen >= 4) {
238		if (stride & (tile_width - 1))
239			return false;
240		return true;
241	}
242
243	/* Pre-965 needs power of two tile widths */
244	if (stride < tile_width)
245		return false;
246
247	if (stride & (stride - 1))
248		return false;
249
250	return true;
251}
252
253/* Is the current GTT allocation valid for the change in tiling? */
254static bool
255i915_gem_object_fence_ok(struct drm_i915_gem_object *obj, int tiling_mode)
256{
257	u32 size;
258
259	if (tiling_mode == I915_TILING_NONE)
260		return true;
261
262	if (INTEL_INFO(obj->base.dev)->gen >= 4)
263		return true;
264
265	if (INTEL_INFO(obj->base.dev)->gen == 3) {
266		if (obj->gtt_offset & ~I915_FENCE_START_MASK)
267			return false;
268	} else {
269		if (obj->gtt_offset & ~I830_FENCE_START_MASK)
270			return false;
271	}
272
273	/*
274	 * Previous chips need to be aligned to the size of the smallest
275	 * fence register that can contain the object.
276	 */
277	if (INTEL_INFO(obj->base.dev)->gen == 3)
278		size = 1024*1024;
279	else
280		size = 512*1024;
281
282	while (size < obj->base.size)
283		size <<= 1;
284
285	if (obj->gtt_space->size != size)
286		return false;
287
288	if (obj->gtt_offset & (size - 1))
289		return false;
290
291	return true;
292}
293
294/**
295 * Sets the tiling mode of an object, returning the required swizzling of
296 * bit 6 of addresses in the object.
297 */
298int
299i915_gem_set_tiling(struct drm_device *dev, void *data,
300		   struct drm_file *file)
301{
302	struct drm_i915_gem_set_tiling *args = data;
303	drm_i915_private_t *dev_priv = dev->dev_private;
304	struct drm_i915_gem_object *obj;
305	int ret = 0;
306
307	obj = to_intel_bo(drm_gem_object_lookup(dev, file, args->handle));
308	if (&obj->base == NULL)
309		return -ENOENT;
310
311	if (!i915_tiling_ok(dev,
312			    args->stride, obj->base.size, args->tiling_mode)) {
313		drm_gem_object_unreference_unlocked(&obj->base);
314		return -EINVAL;
315	}
316
317	if (obj->pin_count) {
318		drm_gem_object_unreference_unlocked(&obj->base);
319		return -EBUSY;
320	}
321
322	if (args->tiling_mode == I915_TILING_NONE) {
323		args->swizzle_mode = I915_BIT_6_SWIZZLE_NONE;
324		args->stride = 0;
325	} else {
326		if (args->tiling_mode == I915_TILING_X)
327			args->swizzle_mode = dev_priv->mm.bit_6_swizzle_x;
328		else
329			args->swizzle_mode = dev_priv->mm.bit_6_swizzle_y;
330
331		/* Hide bit 17 swizzling from the user.  This prevents old Mesa
332		 * from aborting the application on sw fallbacks to bit 17,
333		 * and we use the pread/pwrite bit17 paths to swizzle for it.
334		 * If there was a user that was relying on the swizzle
335		 * information for drm_intel_bo_map()ed reads/writes this would
336		 * break it, but we don't have any of those.
337		 */
338		if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_17)
339			args->swizzle_mode = I915_BIT_6_SWIZZLE_9;
340		if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_10_17)
341			args->swizzle_mode = I915_BIT_6_SWIZZLE_9_10;
342
343		/* If we can't handle the swizzling, make it untiled. */
344		if (args->swizzle_mode == I915_BIT_6_SWIZZLE_UNKNOWN) {
345			args->tiling_mode = I915_TILING_NONE;
346			args->swizzle_mode = I915_BIT_6_SWIZZLE_NONE;
347			args->stride = 0;
348		}
349	}
350
351	mutex_lock(&dev->struct_mutex);
352	if (args->tiling_mode != obj->tiling_mode ||
353	    args->stride != obj->stride) {
354		/* We need to rebind the object if its current allocation
355		 * no longer meets the alignment restrictions for its new
356		 * tiling mode. Otherwise we can just leave it alone, but
357		 * need to ensure that any fence register is updated before
358		 * the next fenced (either through the GTT or by the BLT unit
359		 * on older GPUs) access.
360		 *
361		 * After updating the tiling parameters, we then flag whether
362		 * we need to update an associated fence register. Note this
363		 * has to also include the unfenced register the GPU uses
364		 * whilst executing a fenced command for an untiled object.
365		 */
 
366
367		obj->map_and_fenceable =
368			obj->gtt_space == NULL ||
369			(obj->gtt_offset + obj->base.size <= dev_priv->mm.gtt_mappable_end &&
370			 i915_gem_object_fence_ok(obj, args->tiling_mode));
371
372		/* Rebind if we need a change of alignment */
373		if (!obj->map_and_fenceable) {
374			u32 unfenced_alignment =
375				i915_gem_get_unfenced_gtt_alignment(dev,
376								    obj->base.size,
377								    args->tiling_mode);
378			if (obj->gtt_offset & (unfenced_alignment - 1))
379				ret = i915_gem_object_unbind(obj);
380		}
381
382		if (ret == 0) {
383			obj->fence_dirty =
384				obj->fenced_gpu_access ||
385				obj->fence_reg != I915_FENCE_REG_NONE;
386
387			obj->tiling_mode = args->tiling_mode;
388			obj->stride = args->stride;
389
390			/* Force the fence to be reacquired for GTT access */
391			i915_gem_release_mmap(obj);
392		}
393	}
394	/* we have to maintain this existing ABI... */
395	args->stride = obj->stride;
396	args->tiling_mode = obj->tiling_mode;
397	drm_gem_object_unreference(&obj->base);
398	mutex_unlock(&dev->struct_mutex);
399
400	return ret;
401}
402
403/**
404 * Returns the current tiling mode and required bit 6 swizzling for the object.
405 */
406int
407i915_gem_get_tiling(struct drm_device *dev, void *data,
408		   struct drm_file *file)
409{
410	struct drm_i915_gem_get_tiling *args = data;
411	drm_i915_private_t *dev_priv = dev->dev_private;
412	struct drm_i915_gem_object *obj;
413
414	obj = to_intel_bo(drm_gem_object_lookup(dev, file, args->handle));
415	if (&obj->base == NULL)
416		return -ENOENT;
417
418	mutex_lock(&dev->struct_mutex);
419
420	args->tiling_mode = obj->tiling_mode;
421	switch (obj->tiling_mode) {
422	case I915_TILING_X:
423		args->swizzle_mode = dev_priv->mm.bit_6_swizzle_x;
424		break;
425	case I915_TILING_Y:
426		args->swizzle_mode = dev_priv->mm.bit_6_swizzle_y;
427		break;
428	case I915_TILING_NONE:
429		args->swizzle_mode = I915_BIT_6_SWIZZLE_NONE;
430		break;
431	default:
432		DRM_ERROR("unknown tiling mode\n");
433	}
434
435	/* Hide bit 17 from the user -- see comment in i915_gem_set_tiling */
436	if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_17)
437		args->swizzle_mode = I915_BIT_6_SWIZZLE_9;
438	if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_10_17)
439		args->swizzle_mode = I915_BIT_6_SWIZZLE_9_10;
440
441	drm_gem_object_unreference(&obj->base);
442	mutex_unlock(&dev->struct_mutex);
443
444	return 0;
445}
446
447/**
448 * Swap every 64 bytes of this page around, to account for it having a new
449 * bit 17 of its physical address and therefore being interpreted differently
450 * by the GPU.
451 */
452static void
453i915_gem_swizzle_page(struct page *page)
454{
455	char temp[64];
456	char *vaddr;
457	int i;
458
459	vaddr = kmap(page);
460
461	for (i = 0; i < PAGE_SIZE; i += 128) {
462		memcpy(temp, &vaddr[i], 64);
463		memcpy(&vaddr[i], &vaddr[i + 64], 64);
464		memcpy(&vaddr[i + 64], temp, 64);
465	}
466
467	kunmap(page);
468}
469
470void
471i915_gem_object_do_bit_17_swizzle(struct drm_i915_gem_object *obj)
472{
 
 
473	int page_count = obj->base.size >> PAGE_SHIFT;
474	int i;
475
 
 
 
476	if (obj->bit_17 == NULL)
477		return;
478
479	for (i = 0; i < page_count; i++) {
480		char new_bit_17 = page_to_phys(obj->pages[i]) >> 17;
481		if ((new_bit_17 & 0x1) !=
482		    (test_bit(i, obj->bit_17) != 0)) {
483			i915_gem_swizzle_page(obj->pages[i]);
484			set_page_dirty(obj->pages[i]);
485		}
486	}
487}
488
489void
490i915_gem_object_save_bit_17_swizzle(struct drm_i915_gem_object *obj)
491{
 
 
492	int page_count = obj->base.size >> PAGE_SHIFT;
493	int i;
 
 
 
494
495	if (obj->bit_17 == NULL) {
496		obj->bit_17 = kmalloc(BITS_TO_LONGS(page_count) *
497					   sizeof(long), GFP_KERNEL);
498		if (obj->bit_17 == NULL) {
499			DRM_ERROR("Failed to allocate memory for bit 17 "
500				  "record\n");
501			return;
502		}
503	}
504
505	for (i = 0; i < page_count; i++) {
506		if (page_to_phys(obj->pages[i]) & (1 << 17))
507			__set_bit(i, obj->bit_17);
508		else
509			__clear_bit(i, obj->bit_17);
510	}
511}