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  1/*
  2 *  linux/drivers/video/console/fbcon.h -- Low level frame buffer based console driver
  3 *
  4 *	Copyright (C) 1997 Geert Uytterhoeven
  5 *
  6 *  This file is subject to the terms and conditions of the GNU General Public
  7 *  License.  See the file COPYING in the main directory of this archive
  8 *  for more details.
  9 */
 10
 11#ifndef _VIDEO_FBCON_H
 12#define _VIDEO_FBCON_H
 13
 14#include <linux/types.h>
 15#include <linux/vt_buffer.h>
 16#include <linux/vt_kern.h>
 17#include <linux/workqueue.h>
 18
 19#include <asm/io.h>
 20
 21   /*
 22    *    This is the interface between the low-level console driver and the
 23    *    low-level frame buffer device
 24    */
 25
 26struct fbcon_display {
 27    /* Filled in by the low-level console driver */
 28    const u_char *fontdata;
 29    int userfont;                   /* != 0 if fontdata kmalloc()ed */
 30#ifdef CONFIG_FRAMEBUFFER_CONSOLE_LEGACY_ACCELERATION
 31    u_short scrollmode;             /* Scroll Method, use fb_scrollmode() */
 32#endif
 33    u_short inverse;                /* != 0 text black on white as default */
 34    short yscroll;                  /* Hardware scrolling */
 35    int vrows;                      /* number of virtual rows */
 36    int cursor_shape;
 37    int con_rotate;
 38    u32 xres_virtual;
 39    u32 yres_virtual;
 40    u32 height;
 41    u32 width;
 42    u32 bits_per_pixel;
 43    u32 grayscale;
 44    u32 nonstd;
 45    u32 accel_flags;
 46    u32 rotate;
 47    struct fb_bitfield red;
 48    struct fb_bitfield green;
 49    struct fb_bitfield blue;
 50    struct fb_bitfield transp;
 51    const struct fb_videomode *mode;
 52};
 53
 54struct fbcon_ops {
 55	void (*bmove)(struct vc_data *vc, struct fb_info *info, int sy,
 56		      int sx, int dy, int dx, int height, int width);
 57	void (*clear)(struct vc_data *vc, struct fb_info *info, int sy,
 58		      int sx, int height, int width);
 59	void (*putcs)(struct vc_data *vc, struct fb_info *info,
 60		      const unsigned short *s, int count, int yy, int xx,
 61		      int fg, int bg);
 62	void (*clear_margins)(struct vc_data *vc, struct fb_info *info,
 63			      int color, int bottom_only);
 64	void (*cursor)(struct vc_data *vc, struct fb_info *info,
 65		       bool enable, int fg, int bg);
 66	int  (*update_start)(struct fb_info *info);
 67	int  (*rotate_font)(struct fb_info *info, struct vc_data *vc);
 68	struct fb_var_screeninfo var;  /* copy of the current fb_var_screeninfo */
 69	struct delayed_work cursor_work; /* Cursor timer */
 70	struct fb_cursor cursor_state;
 71	struct fbcon_display *p;
 72	struct fb_info *info;
 73        int    currcon;	                /* Current VC. */
 74	int    cur_blink_jiffies;
 75	int    cursor_flash;
 76	int    cursor_reset;
 77	int    blank_state;
 78	int    graphics;
 79	int    save_graphics; /* for debug enter/leave */
 80	bool   initialized;
 81	int    rotate;
 82	int    cur_rotate;
 83	char  *cursor_data;
 84	u8    *fontbuffer;
 85	u8    *fontdata;
 86	u8    *cursor_src;
 87	u32    cursor_size;
 88	u32    fd_size;
 89};
 90    /*
 91     *  Attribute Decoding
 92     */
 93
 94/* Color */
 95#define attr_fgcol(fgshift,s)    \
 96	(((s) >> (fgshift)) & 0x0f)
 97#define attr_bgcol(bgshift,s)    \
 98	(((s) >> (bgshift)) & 0x0f)
 99
100/* Monochrome */
101#define attr_bold(s) \
102	((s) & 0x200)
103#define attr_reverse(s) \
104	((s) & 0x800)
105#define attr_underline(s) \
106	((s) & 0x400)
107#define attr_blink(s) \
108	((s) & 0x8000)
109	
110
111static inline int mono_col(const struct fb_info *info)
112{
113	__u32 max_len;
114	max_len = max(info->var.green.length, info->var.red.length);
115	max_len = max(info->var.blue.length, max_len);
116	return (~(0xfff << max_len)) & 0xff;
117}
118
119static inline int attr_col_ec(int shift, struct vc_data *vc,
120			      struct fb_info *info, int is_fg)
121{
122	int is_mono01;
123	int col;
124	int fg;
125	int bg;
126
127	if (!vc)
128		return 0;
129
130	if (vc->vc_can_do_color)
131		return is_fg ? attr_fgcol(shift,vc->vc_video_erase_char)
132			: attr_bgcol(shift,vc->vc_video_erase_char);
133
134	if (!info)
135		return 0;
136
137	col = mono_col(info);
138	is_mono01 = info->fix.visual == FB_VISUAL_MONO01;
139
140	if (attr_reverse(vc->vc_video_erase_char)) {
141		fg = is_mono01 ? col : 0;
142		bg = is_mono01 ? 0 : col;
143	}
144	else {
145		fg = is_mono01 ? 0 : col;
146		bg = is_mono01 ? col : 0;
147	}
148
149	return is_fg ? fg : bg;
150}
151
152#define attr_bgcol_ec(bgshift, vc, info) attr_col_ec(bgshift, vc, info, 0)
153#define attr_fgcol_ec(fgshift, vc, info) attr_col_ec(fgshift, vc, info, 1)
154
155    /*
156     *  Scroll Method
157     */
158
159/* There are several methods fbcon can use to move text around the screen:
160 *
161 *                     Operation   Pan    Wrap
162 *---------------------------------------------
163 * SCROLL_MOVE         copyarea    No     No
164 * SCROLL_PAN_MOVE     copyarea    Yes    No
165 * SCROLL_WRAP_MOVE    copyarea    No     Yes
166 * SCROLL_REDRAW       imageblit   No     No
167 * SCROLL_PAN_REDRAW   imageblit   Yes    No
168 * SCROLL_WRAP_REDRAW  imageblit   No     Yes
169 *
170 * (SCROLL_WRAP_REDRAW is not implemented yet)
171 *
172 * In general, fbcon will choose the best scrolling
173 * method based on the rule below:
174 *
175 * Pan/Wrap > accel imageblit > accel copyarea >
176 * soft imageblit > (soft copyarea)
177 *
178 * Exception to the rule: Pan + accel copyarea is
179 * preferred over Pan + accel imageblit.
180 *
181 * The above is typical for PCI/AGP cards. Unless
182 * overridden, fbcon will never use soft copyarea.
183 *
184 * If you need to override the above rule, set the
185 * appropriate flags in fb_info->flags.  For example,
186 * to prefer copyarea over imageblit, set
187 * FBINFO_READS_FAST.
188 *
189 * Other notes:
190 * + use the hardware engine to move the text
191 *    (hw-accelerated copyarea() and fillrect())
192 * + use hardware-supported panning on a large virtual screen
193 * + amifb can not only pan, but also wrap the display by N lines
194 *    (i.e. visible line i = physical line (i+N) % yres).
195 * + read what's already rendered on the screen and
196 *     write it in a different place (this is cfb_copyarea())
197 * + re-render the text to the screen
198 *
199 * Whether to use wrapping or panning can only be figured out at
200 * runtime (when we know whether our font height is a multiple
201 * of the pan/wrap step)
202 *
203 */
204
205#define SCROLL_MOVE	   0x001
206#define SCROLL_PAN_MOVE	   0x002
207#define SCROLL_WRAP_MOVE   0x003
208#define SCROLL_REDRAW	   0x004
209#define SCROLL_PAN_REDRAW  0x005
210
211static inline u_short fb_scrollmode(struct fbcon_display *fb)
212{
213#ifdef CONFIG_FRAMEBUFFER_CONSOLE_LEGACY_ACCELERATION
214	return fb->scrollmode;
215#else
216	/* hardcoded to SCROLL_REDRAW if acceleration was disabled. */
217	return SCROLL_REDRAW;
218#endif
219}
220
221
222#ifdef CONFIG_FB_TILEBLITTING
223extern void fbcon_set_tileops(struct vc_data *vc, struct fb_info *info);
224#endif
225extern void fbcon_set_bitops(struct fbcon_ops *ops);
226extern int  soft_cursor(struct fb_info *info, struct fb_cursor *cursor);
227
228#define FBCON_ATTRIBUTE_UNDERLINE 1
229#define FBCON_ATTRIBUTE_REVERSE   2
230#define FBCON_ATTRIBUTE_BOLD      4
231
232static inline int real_y(struct fbcon_display *p, int ypos)
233{
234	int rows = p->vrows;
235
236	ypos += p->yscroll;
237	return ypos < rows ? ypos : ypos - rows;
238}
239
240
241static inline int get_attribute(struct fb_info *info, u16 c)
242{
243	int attribute = 0;
244
245	if (fb_get_color_depth(&info->var, &info->fix) == 1) {
246		if (attr_underline(c))
247			attribute |= FBCON_ATTRIBUTE_UNDERLINE;
248		if (attr_reverse(c))
249			attribute |= FBCON_ATTRIBUTE_REVERSE;
250		if (attr_bold(c))
251			attribute |= FBCON_ATTRIBUTE_BOLD;
252	}
253
254	return attribute;
255}
256
257#define FBCON_SWAP(i,r,v) ({ \
258        typeof(r) _r = (r);  \
259        typeof(v) _v = (v);  \
260        (void) (&_r == &_v); \
261        (i == FB_ROTATE_UR || i == FB_ROTATE_UD) ? _r : _v; })
262
263#ifdef CONFIG_FRAMEBUFFER_CONSOLE_ROTATION
264extern void fbcon_set_rotate(struct fbcon_ops *ops);
265#else
266#define fbcon_set_rotate(x) do {} while(0)
267#endif /* CONFIG_FRAMEBUFFER_CONSOLE_ROTATION */
268
269#endif /* _VIDEO_FBCON_H */