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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 | // SPDX-License-Identifier: MIT #include <linux/aperture.h> #include <linux/device.h> #include <linux/list.h> #include <linux/mutex.h> #include <linux/pci.h> #include <linux/platform_device.h> #include <linux/slab.h> #include <linux/sysfb.h> #include <linux/types.h> #include <linux/vgaarb.h> #include <video/vga.h> /** * DOC: overview * * A graphics device might be supported by different drivers, but only one * driver can be active at any given time. Many systems load a generic * graphics drivers, such as EFI-GOP or VESA, early during the boot process. * During later boot stages, they replace the generic driver with a dedicated, * hardware-specific driver. To take over the device, the dedicated driver * first has to remove the generic driver. Aperture functions manage * ownership of framebuffer memory and hand-over between drivers. * * Graphics drivers should call aperture_remove_conflicting_devices() * at the top of their probe function. The function removes any generic * driver that is currently associated with the given framebuffer memory. * An example for a graphics device on the platform bus is shown below. * * .. code-block:: c * * static int example_probe(struct platform_device *pdev) * { * struct resource *mem; * resource_size_t base, size; * int ret; * * mem = platform_get_resource(pdev, IORESOURCE_MEM, 0); * if (!mem) * return -ENODEV; * base = mem->start; * size = resource_size(mem); * * ret = aperture_remove_conflicting_devices(base, size, "example"); * if (ret) * return ret; * * // Initialize the hardware * ... * * return 0; * } * * static const struct platform_driver example_driver = { * .probe = example_probe, * ... * }; * * The given example reads the platform device's I/O-memory range from the * device instance. An active framebuffer will be located within this range. * The call to aperture_remove_conflicting_devices() releases drivers that * have previously claimed ownership of the range and are currently driving * output on the framebuffer. If successful, the new driver can take over * the device. * * While the given example uses a platform device, the aperture helpers work * with every bus that has an addressable framebuffer. In the case of PCI, * device drivers can also call aperture_remove_conflicting_pci_devices() and * let the function detect the apertures automatically. Device drivers without * knowledge of the framebuffer's location can call * aperture_remove_all_conflicting_devices(), which removes all known devices. * * Drivers that are susceptible to being removed by other drivers, such as * generic EFI or VESA drivers, have to register themselves as owners of their * framebuffer apertures. Ownership of the framebuffer memory is achieved * by calling devm_aperture_acquire_for_platform_device(). If successful, the * driver is the owner of the framebuffer range. The function fails if the * framebuffer is already owned by another driver. See below for an example. * * .. code-block:: c * * static int generic_probe(struct platform_device *pdev) * { * struct resource *mem; * resource_size_t base, size; * * mem = platform_get_resource(pdev, IORESOURCE_MEM, 0); * if (!mem) * return -ENODEV; * base = mem->start; * size = resource_size(mem); * * ret = devm_aperture_acquire_for_platform_device(pdev, base, size); * if (ret) * return ret; * * // Initialize the hardware * ... * * return 0; * } * * static int generic_remove(struct platform_device *) * { * // Hot-unplug the device * ... * * return 0; * } * * static const struct platform_driver generic_driver = { * .probe = generic_probe, * .remove = generic_remove, * ... * }; * * The similar to the previous example, the generic driver claims ownership * of the framebuffer memory from its probe function. This will fail if the * memory range, or parts of it, is already owned by another driver. * * If successful, the generic driver is now subject to forced removal by * another driver. This only works for platform drivers that support hot * unplugging. When a driver calls aperture_remove_conflicting_devices() * et al for the registered framebuffer range, the aperture helpers call * platform_device_unregister() and the generic driver unloads itself. The * generic driver also has to provide a remove function to make this work. * Once hot unplugged from hardware, it may not access the device's * registers, framebuffer memory, ROM, etc afterwards. */ struct aperture_range { struct device *dev; resource_size_t base; resource_size_t size; struct list_head lh; void (*detach)(struct device *dev); }; static LIST_HEAD(apertures); static DEFINE_MUTEX(apertures_lock); static bool overlap(resource_size_t base1, resource_size_t end1, resource_size_t base2, resource_size_t end2) { return (base1 < end2) && (end1 > base2); } static void devm_aperture_acquire_release(void *data) { struct aperture_range *ap = data; bool detached = !ap->dev; if (detached) return; mutex_lock(&apertures_lock); list_del(&ap->lh); mutex_unlock(&apertures_lock); } static int devm_aperture_acquire(struct device *dev, resource_size_t base, resource_size_t size, void (*detach)(struct device *)) { size_t end = base + size; struct list_head *pos; struct aperture_range *ap; mutex_lock(&apertures_lock); list_for_each(pos, &apertures) { ap = container_of(pos, struct aperture_range, lh); if (overlap(base, end, ap->base, ap->base + ap->size)) { mutex_unlock(&apertures_lock); return -EBUSY; } } ap = devm_kzalloc(dev, sizeof(*ap), GFP_KERNEL); if (!ap) { mutex_unlock(&apertures_lock); return -ENOMEM; } ap->dev = dev; ap->base = base; ap->size = size; ap->detach = detach; INIT_LIST_HEAD(&ap->lh); list_add(&ap->lh, &apertures); mutex_unlock(&apertures_lock); return devm_add_action_or_reset(dev, devm_aperture_acquire_release, ap); } static void aperture_detach_platform_device(struct device *dev) { struct platform_device *pdev = to_platform_device(dev); /* * Remove the device from the device hierarchy. This is the right thing * to do for firmware-based fb drivers, such as EFI, VESA or VGA. After * the new driver takes over the hardware, the firmware device's state * will be lost. * * For non-platform devices, a new callback would be required. * * If the aperture helpers ever need to handle native drivers, this call * would only have to unplug the DRM device, so that the hardware device * stays around after detachment. */ platform_device_unregister(pdev); } /** * devm_aperture_acquire_for_platform_device - Acquires ownership of an aperture * on behalf of a platform device. * @pdev: the platform device to own the aperture * @base: the aperture's byte offset in physical memory * @size: the aperture size in bytes * * Installs the given device as the new owner of the aperture. The function * expects the aperture to be provided by a platform device. If another * driver takes over ownership of the aperture, aperture helpers will then * unregister the platform device automatically. All acquired apertures are * released automatically when the underlying device goes away. * * The function fails if the aperture, or parts of it, is currently * owned by another device. To evict current owners, callers should use * remove_conflicting_devices() et al. before calling this function. * * Returns: * 0 on success, or a negative errno value otherwise. */ int devm_aperture_acquire_for_platform_device(struct platform_device *pdev, resource_size_t base, resource_size_t size) { return devm_aperture_acquire(&pdev->dev, base, size, aperture_detach_platform_device); } EXPORT_SYMBOL(devm_aperture_acquire_for_platform_device); static void aperture_detach_devices(resource_size_t base, resource_size_t size) { resource_size_t end = base + size; struct list_head *pos, *n; mutex_lock(&apertures_lock); list_for_each_safe(pos, n, &apertures) { struct aperture_range *ap = container_of(pos, struct aperture_range, lh); struct device *dev = ap->dev; if (WARN_ON_ONCE(!dev)) continue; if (!overlap(base, end, ap->base, ap->base + ap->size)) continue; ap->dev = NULL; /* detach from device */ list_del(&ap->lh); ap->detach(dev); } mutex_unlock(&apertures_lock); } /** * aperture_remove_conflicting_devices - remove devices in the given range * @base: the aperture's base address in physical memory * @size: aperture size in bytes * @name: a descriptive name of the requesting driver * * This function removes devices that own apertures within @base and @size. * * Returns: * 0 on success, or a negative errno code otherwise */ int aperture_remove_conflicting_devices(resource_size_t base, resource_size_t size, const char *name) { /* * If a driver asked to unregister a platform device registered by * sysfb, then can be assumed that this is a driver for a display * that is set up by the system firmware and has a generic driver. * * Drivers for devices that don't have a generic driver will never * ask for this, so let's assume that a real driver for the display * was already probed and prevent sysfb to register devices later. */ sysfb_disable(); aperture_detach_devices(base, size); return 0; } EXPORT_SYMBOL(aperture_remove_conflicting_devices); /** * __aperture_remove_legacy_vga_devices - remove legacy VGA devices of a PCI devices * @pdev: PCI device * * This function removes VGA devices provided by @pdev, such as a VGA * framebuffer or a console. This is useful if you have a VGA-compatible * PCI graphics device with framebuffers in non-BAR locations. Drivers * should acquire ownership of those memory areas and afterwards call * this helper to release remaining VGA devices. * * If your hardware has its framebuffers accessible via PCI BARS, use * aperture_remove_conflicting_pci_devices() instead. The function will * release any VGA devices automatically. * * WARNING: Apparently we must remove graphics drivers before calling * this helper. Otherwise the vga fbdev driver falls over if * we have vgacon configured. * * Returns: * 0 on success, or a negative errno code otherwise */ int __aperture_remove_legacy_vga_devices(struct pci_dev *pdev) { /* VGA framebuffer */ aperture_detach_devices(VGA_FB_PHYS_BASE, VGA_FB_PHYS_SIZE); /* VGA textmode console */ return vga_remove_vgacon(pdev); } EXPORT_SYMBOL(__aperture_remove_legacy_vga_devices); /** * aperture_remove_conflicting_pci_devices - remove existing framebuffers for PCI devices * @pdev: PCI device * @name: a descriptive name of the requesting driver * * This function removes devices that own apertures within any of @pdev's * memory bars. The function assumes that PCI device with shadowed ROM * drives a primary display and therefore kicks out vga16fb as well. * * Returns: * 0 on success, or a negative errno code otherwise */ int aperture_remove_conflicting_pci_devices(struct pci_dev *pdev, const char *name) { bool primary = false; resource_size_t base, size; int bar, ret = 0; if (pdev == vga_default_device()) primary = true; if (primary) sysfb_disable(); for (bar = 0; bar < PCI_STD_NUM_BARS; ++bar) { if (!(pci_resource_flags(pdev, bar) & IORESOURCE_MEM)) continue; base = pci_resource_start(pdev, bar); size = pci_resource_len(pdev, bar); aperture_detach_devices(base, size); } /* * If this is the primary adapter, there could be a VGA device * that consumes the VGA framebuffer I/O range. Remove this * device as well. */ if (primary) ret = __aperture_remove_legacy_vga_devices(pdev); return ret; } EXPORT_SYMBOL(aperture_remove_conflicting_pci_devices); |