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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 | // SPDX-License-Identifier: GPL-2.0-only /* * Copyright 2023 Red Hat */ #include "physical-zone.h" #include <linux/list.h> #include "logger.h" #include "memory-alloc.h" #include "permassert.h" #include "block-map.h" #include "completion.h" #include "constants.h" #include "data-vio.h" #include "dedupe.h" #include "encodings.h" #include "flush.h" #include "int-map.h" #include "slab-depot.h" #include "status-codes.h" #include "vdo.h" /* Each user data_vio needs a PBN read lock and write lock. */ #define LOCK_POOL_CAPACITY (2 * MAXIMUM_VDO_USER_VIOS) struct pbn_lock_implementation { enum pbn_lock_type type; const char *name; const char *release_reason; }; /* This array must have an entry for every pbn_lock_type value. */ static const struct pbn_lock_implementation LOCK_IMPLEMENTATIONS[] = { [VIO_READ_LOCK] = { .type = VIO_READ_LOCK, .name = "read", .release_reason = "candidate duplicate", }, [VIO_WRITE_LOCK] = { .type = VIO_WRITE_LOCK, .name = "write", .release_reason = "newly allocated", }, [VIO_BLOCK_MAP_WRITE_LOCK] = { .type = VIO_BLOCK_MAP_WRITE_LOCK, .name = "block map write", .release_reason = "block map write", }, }; static inline bool has_lock_type(const struct pbn_lock *lock, enum pbn_lock_type type) { return (lock->implementation == &LOCK_IMPLEMENTATIONS[type]); } /** * vdo_is_pbn_read_lock() - Check whether a pbn_lock is a read lock. * @lock: The lock to check. * * Return: true if the lock is a read lock. */ bool vdo_is_pbn_read_lock(const struct pbn_lock *lock) { return has_lock_type(lock, VIO_READ_LOCK); } static inline void set_pbn_lock_type(struct pbn_lock *lock, enum pbn_lock_type type) { lock->implementation = &LOCK_IMPLEMENTATIONS[type]; } /** * vdo_downgrade_pbn_write_lock() - Downgrade a PBN write lock to a PBN read lock. * @lock: The PBN write lock to downgrade. * * The lock holder count is cleared and the caller is responsible for setting the new count. */ void vdo_downgrade_pbn_write_lock(struct pbn_lock *lock, bool compressed_write) { VDO_ASSERT_LOG_ONLY(!vdo_is_pbn_read_lock(lock), "PBN lock must not already have been downgraded"); VDO_ASSERT_LOG_ONLY(!has_lock_type(lock, VIO_BLOCK_MAP_WRITE_LOCK), "must not downgrade block map write locks"); VDO_ASSERT_LOG_ONLY(lock->holder_count == 1, "PBN write lock should have one holder but has %u", lock->holder_count); /* * data_vio write locks are downgraded in place--the writer retains the hold on the lock. * If this was a compressed write, the holder has not yet journaled its own inc ref, * otherwise, it has. */ lock->increment_limit = (compressed_write ? MAXIMUM_REFERENCE_COUNT : MAXIMUM_REFERENCE_COUNT - 1); set_pbn_lock_type(lock, VIO_READ_LOCK); } /** * vdo_claim_pbn_lock_increment() - Try to claim one of the available reference count increments on * a read lock. * @lock: The PBN read lock from which to claim an increment. * * Claims may be attempted from any thread. A claim is only valid until the PBN lock is released. * * Return: true if the claim succeeded, guaranteeing one increment can be made without overflowing * the PBN's reference count. */ bool vdo_claim_pbn_lock_increment(struct pbn_lock *lock) { /* * Claim the next free reference atomically since hash locks from multiple hash zone * threads might be concurrently deduplicating against a single PBN lock on compressed * block. As long as hitting the increment limit will lead to the PBN lock being released * in a sane time-frame, we won't overflow a 32-bit claim counter, allowing a simple add * instead of a compare-and-swap. */ u32 claim_number = (u32) atomic_add_return(1, &lock->increments_claimed); return (claim_number <= lock->increment_limit); } /** * vdo_assign_pbn_lock_provisional_reference() - Inform a PBN lock that it is responsible for a * provisional reference. * @lock: The PBN lock. */ void vdo_assign_pbn_lock_provisional_reference(struct pbn_lock *lock) { VDO_ASSERT_LOG_ONLY(!lock->has_provisional_reference, "lock does not have a provisional reference"); lock->has_provisional_reference = true; } /** * vdo_unassign_pbn_lock_provisional_reference() - Inform a PBN lock that it is no longer * responsible for a provisional reference. * @lock: The PBN lock. */ void vdo_unassign_pbn_lock_provisional_reference(struct pbn_lock *lock) { lock->has_provisional_reference = false; } /** * release_pbn_lock_provisional_reference() - If the lock is responsible for a provisional * reference, release that reference. * @lock: The lock. * @locked_pbn: The PBN covered by the lock. * @allocator: The block allocator from which to release the reference. * * This method is called when the lock is released. */ static void release_pbn_lock_provisional_reference(struct pbn_lock *lock, physical_block_number_t locked_pbn, struct block_allocator *allocator) { int result; if (!vdo_pbn_lock_has_provisional_reference(lock)) return; result = vdo_release_block_reference(allocator, locked_pbn); if (result != VDO_SUCCESS) { vdo_log_error_strerror(result, "Failed to release reference to %s physical block %llu", lock->implementation->release_reason, (unsigned long long) locked_pbn); } vdo_unassign_pbn_lock_provisional_reference(lock); } /** * union idle_pbn_lock - PBN lock list entries. * * Unused (idle) PBN locks are kept in a list. Just like in a malloc implementation, the lock * structure is unused memory, so we can save a bit of space (and not pollute the lock structure * proper) by using a union to overlay the lock structure with the free list. */ typedef union { /** @entry: Only used while locks are in the pool. */ struct list_head entry; /** @lock: Only used while locks are not in the pool. */ struct pbn_lock lock; } idle_pbn_lock; /** * struct pbn_lock_pool - list of PBN locks. * * The lock pool is little more than the memory allocated for the locks. */ struct pbn_lock_pool { /** @capacity: The number of locks allocated for the pool. */ size_t capacity; /** @borrowed: The number of locks currently borrowed from the pool. */ size_t borrowed; /** @idle_list: A list containing all idle PBN lock instances. */ struct list_head idle_list; /** @locks: The memory for all the locks allocated by this pool. */ idle_pbn_lock locks[]; }; /** * return_pbn_lock_to_pool() - Return a pbn lock to its pool. * @pool: The pool from which the lock was borrowed. * @lock: The last reference to the lock being returned. * * It must be the last live reference, as if the memory were being freed (the lock memory will * re-initialized or zeroed). */ static void return_pbn_lock_to_pool(struct pbn_lock_pool *pool, struct pbn_lock *lock) { idle_pbn_lock *idle; /* A bit expensive, but will promptly catch some use-after-free errors. */ memset(lock, 0, sizeof(*lock)); idle = container_of(lock, idle_pbn_lock, lock); INIT_LIST_HEAD(&idle->entry); list_add_tail(&idle->entry, &pool->idle_list); VDO_ASSERT_LOG_ONLY(pool->borrowed > 0, "shouldn't return more than borrowed"); pool->borrowed -= 1; } /** * make_pbn_lock_pool() - Create a new PBN lock pool and all the lock instances it can loan out. * * @capacity: The number of PBN locks to allocate for the pool. * @pool_ptr: A pointer to receive the new pool. * * Return: VDO_SUCCESS or an error code. */ static int make_pbn_lock_pool(size_t capacity, struct pbn_lock_pool **pool_ptr) { size_t i; struct pbn_lock_pool *pool; int result; result = vdo_allocate_extended(struct pbn_lock_pool, capacity, idle_pbn_lock, __func__, &pool); if (result != VDO_SUCCESS) return result; pool->capacity = capacity; pool->borrowed = capacity; INIT_LIST_HEAD(&pool->idle_list); for (i = 0; i < capacity; i++) return_pbn_lock_to_pool(pool, &pool->locks[i].lock); *pool_ptr = pool; return VDO_SUCCESS; } /** * free_pbn_lock_pool() - Free a PBN lock pool. * @pool: The lock pool to free. * * This also frees all the PBN locks it allocated, so the caller must ensure that all locks have * been returned to the pool. */ static void free_pbn_lock_pool(struct pbn_lock_pool *pool) { if (pool == NULL) return; VDO_ASSERT_LOG_ONLY(pool->borrowed == 0, "All PBN locks must be returned to the pool before it is freed, but %zu locks are still on loan", pool->borrowed); vdo_free(pool); } /** * borrow_pbn_lock_from_pool() - Borrow a PBN lock from the pool and initialize it with the * provided type. * @pool: The pool from which to borrow. * @type: The type with which to initialize the lock. * @lock_ptr: A pointer to receive the borrowed lock. * * Pools do not grow on demand or allocate memory, so this will fail if the pool is empty. Borrowed * locks are still associated with this pool and must be returned to only this pool. * * Return: VDO_SUCCESS, or VDO_LOCK_ERROR if the pool is empty. */ static int __must_check borrow_pbn_lock_from_pool(struct pbn_lock_pool *pool, enum pbn_lock_type type, struct pbn_lock **lock_ptr) { int result; struct list_head *idle_entry; idle_pbn_lock *idle; if (pool->borrowed >= pool->capacity) return vdo_log_error_strerror(VDO_LOCK_ERROR, "no free PBN locks left to borrow"); pool->borrowed += 1; result = VDO_ASSERT(!list_empty(&pool->idle_list), "idle list should not be empty if pool not at capacity"); if (result != VDO_SUCCESS) return result; idle_entry = pool->idle_list.prev; list_del(idle_entry); memset(idle_entry, 0, sizeof(*idle_entry)); idle = list_entry(idle_entry, idle_pbn_lock, entry); idle->lock.holder_count = 0; set_pbn_lock_type(&idle->lock, type); *lock_ptr = &idle->lock; return VDO_SUCCESS; } /** * initialize_zone() - Initialize a physical zone. * @vdo: The vdo to which the zone will belong. * @zones: The physical_zones to which the zone being initialized belongs * * Return: VDO_SUCCESS or an error code. */ static int initialize_zone(struct vdo *vdo, struct physical_zones *zones) { int result; zone_count_t zone_number = zones->zone_count; struct physical_zone *zone = &zones->zones[zone_number]; result = vdo_int_map_create(VDO_LOCK_MAP_CAPACITY, &zone->pbn_operations); if (result != VDO_SUCCESS) return result; result = make_pbn_lock_pool(LOCK_POOL_CAPACITY, &zone->lock_pool); if (result != VDO_SUCCESS) { vdo_int_map_free(zone->pbn_operations); return result; } zone->zone_number = zone_number; zone->thread_id = vdo->thread_config.physical_threads[zone_number]; zone->allocator = &vdo->depot->allocators[zone_number]; zone->next = &zones->zones[(zone_number + 1) % vdo->thread_config.physical_zone_count]; result = vdo_make_default_thread(vdo, zone->thread_id); if (result != VDO_SUCCESS) { free_pbn_lock_pool(vdo_forget(zone->lock_pool)); vdo_int_map_free(zone->pbn_operations); return result; } return result; } /** * vdo_make_physical_zones() - Make the physical zones for a vdo. * @vdo: The vdo being constructed * @zones_ptr: A pointer to hold the zones * * Return: VDO_SUCCESS or an error code. */ int vdo_make_physical_zones(struct vdo *vdo, struct physical_zones **zones_ptr) { struct physical_zones *zones; int result; zone_count_t zone_count = vdo->thread_config.physical_zone_count; if (zone_count == 0) return VDO_SUCCESS; result = vdo_allocate_extended(struct physical_zones, zone_count, struct physical_zone, __func__, &zones); if (result != VDO_SUCCESS) return result; for (zones->zone_count = 0; zones->zone_count < zone_count; zones->zone_count++) { result = initialize_zone(vdo, zones); if (result != VDO_SUCCESS) { vdo_free_physical_zones(zones); return result; } } *zones_ptr = zones; return VDO_SUCCESS; } /** * vdo_free_physical_zones() - Destroy the physical zones. * @zones: The zones to free. */ void vdo_free_physical_zones(struct physical_zones *zones) { zone_count_t index; if (zones == NULL) return; for (index = 0; index < zones->zone_count; index++) { struct physical_zone *zone = &zones->zones[index]; free_pbn_lock_pool(vdo_forget(zone->lock_pool)); vdo_int_map_free(vdo_forget(zone->pbn_operations)); } vdo_free(zones); } /** * vdo_get_physical_zone_pbn_lock() - Get the lock on a PBN if one exists. * @zone: The physical zone responsible for the PBN. * @pbn: The physical block number whose lock is desired. * * Return: The lock or NULL if the PBN is not locked. */ struct pbn_lock *vdo_get_physical_zone_pbn_lock(struct physical_zone *zone, physical_block_number_t pbn) { return ((zone == NULL) ? NULL : vdo_int_map_get(zone->pbn_operations, pbn)); } /** * vdo_attempt_physical_zone_pbn_lock() - Attempt to lock a physical block in the zone responsible * for it. * @zone: The physical zone responsible for the PBN. * @pbn: The physical block number to lock. * @type: The type with which to initialize a new lock. * @lock_ptr: A pointer to receive the lock, existing or new. * * If the PBN is already locked, the existing lock will be returned. Otherwise, a new lock instance * will be borrowed from the pool, initialized, and returned. The lock owner will be NULL for a new * lock acquired by the caller, who is responsible for setting that field promptly. The lock owner * will be non-NULL when there is already an existing lock on the PBN. * * Return: VDO_SUCCESS or an error. */ int vdo_attempt_physical_zone_pbn_lock(struct physical_zone *zone, physical_block_number_t pbn, enum pbn_lock_type type, struct pbn_lock **lock_ptr) { /* * Borrow and prepare a lock from the pool so we don't have to do two int_map accesses in * the common case of no lock contention. */ struct pbn_lock *lock, *new_lock = NULL; int result; result = borrow_pbn_lock_from_pool(zone->lock_pool, type, &new_lock); if (result != VDO_SUCCESS) { VDO_ASSERT_LOG_ONLY(false, "must always be able to borrow a PBN lock"); return result; } result = vdo_int_map_put(zone->pbn_operations, pbn, new_lock, false, (void **) &lock); if (result != VDO_SUCCESS) { return_pbn_lock_to_pool(zone->lock_pool, new_lock); return result; } if (lock != NULL) { /* The lock is already held, so we don't need the borrowed one. */ return_pbn_lock_to_pool(zone->lock_pool, vdo_forget(new_lock)); result = VDO_ASSERT(lock->holder_count > 0, "physical block %llu lock held", (unsigned long long) pbn); if (result != VDO_SUCCESS) return result; *lock_ptr = lock; } else { *lock_ptr = new_lock; } return VDO_SUCCESS; } /** * allocate_and_lock_block() - Attempt to allocate a block from this zone. * @allocation: The struct allocation of the data_vio attempting to allocate. * * If a block is allocated, the recipient will also hold a lock on it. * * Return: VDO_SUCCESS if a block was allocated, or an error code. */ static int allocate_and_lock_block(struct allocation *allocation) { int result; struct pbn_lock *lock; VDO_ASSERT_LOG_ONLY(allocation->lock == NULL, "must not allocate a block while already holding a lock on one"); result = vdo_allocate_block(allocation->zone->allocator, &allocation->pbn); if (result != VDO_SUCCESS) return result; result = vdo_attempt_physical_zone_pbn_lock(allocation->zone, allocation->pbn, allocation->write_lock_type, &lock); if (result != VDO_SUCCESS) return result; if (lock->holder_count > 0) { /* This block is already locked, which should be impossible. */ return vdo_log_error_strerror(VDO_LOCK_ERROR, "Newly allocated block %llu was spuriously locked (holder_count=%u)", (unsigned long long) allocation->pbn, lock->holder_count); } /* We've successfully acquired a new lock, so mark it as ours. */ lock->holder_count += 1; allocation->lock = lock; vdo_assign_pbn_lock_provisional_reference(lock); return VDO_SUCCESS; } /** * retry_allocation() - Retry allocating a block now that we're done waiting for scrubbing. * @waiter: The allocating_vio that was waiting to allocate. * @context: The context (unused). */ static void retry_allocation(struct vdo_waiter *waiter, void *context __always_unused) { struct data_vio *data_vio = vdo_waiter_as_data_vio(waiter); /* Now that some slab has scrubbed, restart the allocation process. */ data_vio->allocation.wait_for_clean_slab = false; data_vio->allocation.first_allocation_zone = data_vio->allocation.zone->zone_number; continue_data_vio(data_vio); } /** * continue_allocating() - Continue searching for an allocation by enqueuing to wait for scrubbing * or switching to the next zone. * @data_vio: The data_vio attempting to get an allocation. * * This method should only be called from the error handler set in data_vio_allocate_data_block. * * Return: true if the allocation process has continued in another zone. */ static bool continue_allocating(struct data_vio *data_vio) { struct allocation *allocation = &data_vio->allocation; struct physical_zone *zone = allocation->zone; struct vdo_completion *completion = &data_vio->vio.completion; int result = VDO_SUCCESS; bool was_waiting = allocation->wait_for_clean_slab; bool tried_all = (allocation->first_allocation_zone == zone->next->zone_number); vdo_reset_completion(completion); if (tried_all && !was_waiting) { /* * We've already looked in all the zones, and found nothing. So go through the * zones again, and wait for each to scrub before trying to allocate. */ allocation->wait_for_clean_slab = true; allocation->first_allocation_zone = zone->zone_number; } if (allocation->wait_for_clean_slab) { data_vio->waiter.callback = retry_allocation; result = vdo_enqueue_clean_slab_waiter(zone->allocator, &data_vio->waiter); if (result == VDO_SUCCESS) { /* We've enqueued to wait for a slab to be scrubbed. */ return true; } if ((result != VDO_NO_SPACE) || (was_waiting && tried_all)) { vdo_set_completion_result(completion, result); return false; } } allocation->zone = zone->next; completion->callback_thread_id = allocation->zone->thread_id; vdo_launch_completion(completion); return true; } /** * vdo_allocate_block_in_zone() - Attempt to allocate a block in the current physical zone, and if * that fails try the next if possible. * @data_vio: The data_vio needing an allocation. * * Return: true if a block was allocated, if not the data_vio will have been dispatched so the * caller must not touch it. */ bool vdo_allocate_block_in_zone(struct data_vio *data_vio) { int result = allocate_and_lock_block(&data_vio->allocation); if (result == VDO_SUCCESS) return true; if ((result != VDO_NO_SPACE) || !continue_allocating(data_vio)) continue_data_vio_with_error(data_vio, result); return false; } /** * vdo_release_physical_zone_pbn_lock() - Release a physical block lock if it is held and return it * to the lock pool. * @zone: The physical zone in which the lock was obtained. * @locked_pbn: The physical block number to unlock. * @lock: The lock being released. * * It must be the last live reference, as if the memory were being freed (the * lock memory will re-initialized or zeroed). */ void vdo_release_physical_zone_pbn_lock(struct physical_zone *zone, physical_block_number_t locked_pbn, struct pbn_lock *lock) { struct pbn_lock *holder; if (lock == NULL) return; VDO_ASSERT_LOG_ONLY(lock->holder_count > 0, "should not be releasing a lock that is not held"); lock->holder_count -= 1; if (lock->holder_count > 0) { /* The lock was shared and is still referenced, so don't release it yet. */ return; } holder = vdo_int_map_remove(zone->pbn_operations, locked_pbn); VDO_ASSERT_LOG_ONLY((lock == holder), "physical block lock mismatch for block %llu", (unsigned long long) locked_pbn); release_pbn_lock_provisional_reference(lock, locked_pbn, zone->allocator); return_pbn_lock_to_pool(zone->lock_pool, lock); } /** * vdo_dump_physical_zone() - Dump information about a physical zone to the log for debugging. * @zone: The zone to dump. */ void vdo_dump_physical_zone(const struct physical_zone *zone) { vdo_dump_block_allocator(zone->allocator); } |