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1/*
2 * Copyright 2016-2023 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 *
22 * Authors: AMD
23 *
24 */
25
26#include "dm_services.h"
27#include "dc.h"
28#include "mod_freesync.h"
29#include "core_types.h"
30
31#define MOD_FREESYNC_MAX_CONCURRENT_STREAMS 32
32
33#define MIN_REFRESH_RANGE 10
34/* Refresh rate ramp at a fixed rate of 65 Hz/second */
35#define STATIC_SCREEN_RAMP_DELTA_REFRESH_RATE_PER_FRAME ((1000 / 60) * 65)
36/* Number of elements in the render times cache array */
37#define RENDER_TIMES_MAX_COUNT 10
38/* Threshold to exit/exit BTR (to avoid frequent enter-exits at the lower limit) */
39#define BTR_MAX_MARGIN 2500
40/* Threshold to change BTR multiplier (to avoid frequent changes) */
41#define BTR_DRIFT_MARGIN 2000
42/* Threshold to exit fixed refresh rate */
43#define FIXED_REFRESH_EXIT_MARGIN_IN_HZ 1
44/* Number of consecutive frames to check before entering/exiting fixed refresh */
45#define FIXED_REFRESH_ENTER_FRAME_COUNT 5
46#define FIXED_REFRESH_EXIT_FRAME_COUNT 10
47/* Flip interval workaround constants */
48#define VSYNCS_BETWEEN_FLIP_THRESHOLD 2
49#define FREESYNC_CONSEC_FLIP_AFTER_VSYNC 5
50#define FREESYNC_VSYNC_TO_FLIP_DELTA_IN_US 500
51
52struct core_freesync {
53 struct mod_freesync public;
54 struct dc *dc;
55};
56
57#define MOD_FREESYNC_TO_CORE(mod_freesync)\
58 container_of(mod_freesync, struct core_freesync, public)
59
60struct mod_freesync *mod_freesync_create(struct dc *dc)
61{
62 struct core_freesync *core_freesync =
63 kzalloc(sizeof(struct core_freesync), GFP_KERNEL);
64
65 if (core_freesync == NULL)
66 goto fail_alloc_context;
67
68 if (dc == NULL)
69 goto fail_construct;
70
71 core_freesync->dc = dc;
72 return &core_freesync->public;
73
74fail_construct:
75 kfree(core_freesync);
76
77fail_alloc_context:
78 return NULL;
79}
80
81void mod_freesync_destroy(struct mod_freesync *mod_freesync)
82{
83 struct core_freesync *core_freesync = NULL;
84
85 if (mod_freesync == NULL)
86 return;
87 core_freesync = MOD_FREESYNC_TO_CORE(mod_freesync);
88 kfree(core_freesync);
89}
90
91#if 0 /* Unused currently */
92static unsigned int calc_refresh_in_uhz_from_duration(
93 unsigned int duration_in_ns)
94{
95 unsigned int refresh_in_uhz =
96 ((unsigned int)(div64_u64((1000000000ULL * 1000000),
97 duration_in_ns)));
98 return refresh_in_uhz;
99}
100#endif
101
102static unsigned int calc_duration_in_us_from_refresh_in_uhz(
103 unsigned int refresh_in_uhz)
104{
105 unsigned int duration_in_us =
106 ((unsigned int)(div64_u64((1000000000ULL * 1000),
107 refresh_in_uhz)));
108 return duration_in_us;
109}
110
111static unsigned int calc_duration_in_us_from_v_total(
112 const struct dc_stream_state *stream,
113 const struct mod_vrr_params *in_vrr,
114 unsigned int v_total)
115{
116 unsigned int duration_in_us =
117 (unsigned int)(div64_u64(((unsigned long long)(v_total)
118 * 10000) * stream->timing.h_total,
119 stream->timing.pix_clk_100hz));
120
121 return duration_in_us;
122}
123
124unsigned int mod_freesync_calc_v_total_from_refresh(
125 const struct dc_stream_state *stream,
126 unsigned int refresh_in_uhz)
127{
128 unsigned int v_total;
129 unsigned int frame_duration_in_ns;
130
131 frame_duration_in_ns =
132 ((unsigned int)(div64_u64((1000000000ULL * 1000000),
133 refresh_in_uhz)));
134
135 v_total = div64_u64(div64_u64(((unsigned long long)(
136 frame_duration_in_ns) * (stream->timing.pix_clk_100hz / 10)),
137 stream->timing.h_total), 1000000);
138
139 /* v_total cannot be less than nominal */
140 if (v_total < stream->timing.v_total) {
141 ASSERT(v_total < stream->timing.v_total);
142 v_total = stream->timing.v_total;
143 }
144
145 return v_total;
146}
147
148static unsigned int calc_v_total_from_duration(
149 const struct dc_stream_state *stream,
150 const struct mod_vrr_params *vrr,
151 unsigned int duration_in_us)
152{
153 unsigned int v_total = 0;
154
155 if (duration_in_us < vrr->min_duration_in_us)
156 duration_in_us = vrr->min_duration_in_us;
157
158 if (duration_in_us > vrr->max_duration_in_us)
159 duration_in_us = vrr->max_duration_in_us;
160
161 if (dc_is_hdmi_signal(stream->signal)) {
162 uint32_t h_total_up_scaled;
163
164 h_total_up_scaled = stream->timing.h_total * 10000;
165 v_total = div_u64((unsigned long long)duration_in_us
166 * stream->timing.pix_clk_100hz + (h_total_up_scaled - 1),
167 h_total_up_scaled);
168 } else {
169 v_total = div64_u64(div64_u64(((unsigned long long)(
170 duration_in_us) * (stream->timing.pix_clk_100hz / 10)),
171 stream->timing.h_total), 1000);
172 }
173
174 /* v_total cannot be less than nominal */
175 if (v_total < stream->timing.v_total) {
176 ASSERT(v_total < stream->timing.v_total);
177 v_total = stream->timing.v_total;
178 }
179
180 return v_total;
181}
182
183static void update_v_total_for_static_ramp(
184 struct core_freesync *core_freesync,
185 const struct dc_stream_state *stream,
186 struct mod_vrr_params *in_out_vrr)
187{
188 unsigned int v_total = 0;
189 unsigned int current_duration_in_us =
190 calc_duration_in_us_from_v_total(
191 stream, in_out_vrr,
192 in_out_vrr->adjust.v_total_max);
193 unsigned int target_duration_in_us =
194 calc_duration_in_us_from_refresh_in_uhz(
195 in_out_vrr->fixed.target_refresh_in_uhz);
196 bool ramp_direction_is_up = (current_duration_in_us >
197 target_duration_in_us) ? true : false;
198
199 /* Calculate ratio between new and current frame duration with 3 digit */
200 unsigned int frame_duration_ratio = div64_u64(1000000,
201 (1000 + div64_u64(((unsigned long long)(
202 STATIC_SCREEN_RAMP_DELTA_REFRESH_RATE_PER_FRAME) *
203 current_duration_in_us),
204 1000000)));
205
206 /* Calculate delta between new and current frame duration in us */
207 unsigned int frame_duration_delta = div64_u64(((unsigned long long)(
208 current_duration_in_us) *
209 (1000 - frame_duration_ratio)), 1000);
210
211 /* Adjust frame duration delta based on ratio between current and
212 * standard frame duration (frame duration at 60 Hz refresh rate).
213 */
214 unsigned int ramp_rate_interpolated = div64_u64(((unsigned long long)(
215 frame_duration_delta) * current_duration_in_us), 16666);
216
217 /* Going to a higher refresh rate (lower frame duration) */
218 if (ramp_direction_is_up) {
219 /* Reduce frame duration */
220 current_duration_in_us -= ramp_rate_interpolated;
221
222 /* Adjust for frame duration below min */
223 if (current_duration_in_us <= target_duration_in_us) {
224 in_out_vrr->fixed.ramping_active = false;
225 in_out_vrr->fixed.ramping_done = true;
226 current_duration_in_us =
227 calc_duration_in_us_from_refresh_in_uhz(
228 in_out_vrr->fixed.target_refresh_in_uhz);
229 }
230 /* Going to a lower refresh rate (larger frame duration) */
231 } else {
232 /* Increase frame duration */
233 current_duration_in_us += ramp_rate_interpolated;
234
235 /* Adjust for frame duration above max */
236 if (current_duration_in_us >= target_duration_in_us) {
237 in_out_vrr->fixed.ramping_active = false;
238 in_out_vrr->fixed.ramping_done = true;
239 current_duration_in_us =
240 calc_duration_in_us_from_refresh_in_uhz(
241 in_out_vrr->fixed.target_refresh_in_uhz);
242 }
243 }
244
245 v_total = div64_u64(div64_u64(((unsigned long long)(
246 current_duration_in_us) * (stream->timing.pix_clk_100hz / 10)),
247 stream->timing.h_total), 1000);
248
249 /* v_total cannot be less than nominal */
250 if (v_total < stream->timing.v_total)
251 v_total = stream->timing.v_total;
252
253 in_out_vrr->adjust.v_total_min = v_total;
254 in_out_vrr->adjust.v_total_max = v_total;
255}
256
257static void apply_below_the_range(struct core_freesync *core_freesync,
258 const struct dc_stream_state *stream,
259 unsigned int last_render_time_in_us,
260 struct mod_vrr_params *in_out_vrr)
261{
262 unsigned int inserted_frame_duration_in_us = 0;
263 unsigned int mid_point_frames_ceil = 0;
264 unsigned int mid_point_frames_floor = 0;
265 unsigned int frame_time_in_us = 0;
266 unsigned int delta_from_mid_point_in_us_1 = 0xFFFFFFFF;
267 unsigned int delta_from_mid_point_in_us_2 = 0xFFFFFFFF;
268 unsigned int frames_to_insert = 0;
269 unsigned int delta_from_mid_point_delta_in_us;
270 unsigned int max_render_time_in_us =
271 in_out_vrr->max_duration_in_us - in_out_vrr->btr.margin_in_us;
272
273 /* Program BTR */
274 if ((last_render_time_in_us + in_out_vrr->btr.margin_in_us / 2) < max_render_time_in_us) {
275 /* Exit Below the Range */
276 if (in_out_vrr->btr.btr_active) {
277 in_out_vrr->btr.frame_counter = 0;
278 in_out_vrr->btr.btr_active = false;
279 }
280 } else if (last_render_time_in_us > (max_render_time_in_us + in_out_vrr->btr.margin_in_us / 2)) {
281 /* Enter Below the Range */
282 if (!in_out_vrr->btr.btr_active)
283 in_out_vrr->btr.btr_active = true;
284 }
285
286 /* BTR set to "not active" so disengage */
287 if (!in_out_vrr->btr.btr_active) {
288 in_out_vrr->btr.inserted_duration_in_us = 0;
289 in_out_vrr->btr.frames_to_insert = 0;
290 in_out_vrr->btr.frame_counter = 0;
291
292 /* Restore FreeSync */
293 in_out_vrr->adjust.v_total_min =
294 mod_freesync_calc_v_total_from_refresh(stream,
295 in_out_vrr->max_refresh_in_uhz);
296 in_out_vrr->adjust.v_total_max =
297 mod_freesync_calc_v_total_from_refresh(stream,
298 in_out_vrr->min_refresh_in_uhz);
299 /* BTR set to "active" so engage */
300 } else {
301
302 /* Calculate number of midPoint frames that could fit within
303 * the render time interval - take ceil of this value
304 */
305 mid_point_frames_ceil = (last_render_time_in_us +
306 in_out_vrr->btr.mid_point_in_us - 1) /
307 in_out_vrr->btr.mid_point_in_us;
308
309 if (mid_point_frames_ceil > 0) {
310 frame_time_in_us = last_render_time_in_us /
311 mid_point_frames_ceil;
312 delta_from_mid_point_in_us_1 =
313 (in_out_vrr->btr.mid_point_in_us >
314 frame_time_in_us) ?
315 (in_out_vrr->btr.mid_point_in_us - frame_time_in_us) :
316 (frame_time_in_us - in_out_vrr->btr.mid_point_in_us);
317 }
318
319 /* Calculate number of midPoint frames that could fit within
320 * the render time interval - take floor of this value
321 */
322 mid_point_frames_floor = last_render_time_in_us /
323 in_out_vrr->btr.mid_point_in_us;
324
325 if (mid_point_frames_floor > 0) {
326
327 frame_time_in_us = last_render_time_in_us /
328 mid_point_frames_floor;
329 delta_from_mid_point_in_us_2 =
330 (in_out_vrr->btr.mid_point_in_us >
331 frame_time_in_us) ?
332 (in_out_vrr->btr.mid_point_in_us - frame_time_in_us) :
333 (frame_time_in_us - in_out_vrr->btr.mid_point_in_us);
334 }
335
336 /* Choose number of frames to insert based on how close it
337 * can get to the mid point of the variable range.
338 * - Delta for CEIL: delta_from_mid_point_in_us_1
339 * - Delta for FLOOR: delta_from_mid_point_in_us_2
340 */
341 if (mid_point_frames_ceil &&
342 (last_render_time_in_us / mid_point_frames_ceil) <
343 in_out_vrr->min_duration_in_us) {
344 /* Check for out of range.
345 * If using CEIL produces a value that is out of range,
346 * then we are forced to use FLOOR.
347 */
348 frames_to_insert = mid_point_frames_floor;
349 } else if (mid_point_frames_floor < 2) {
350 /* Check if FLOOR would result in non-LFC. In this case
351 * choose to use CEIL
352 */
353 frames_to_insert = mid_point_frames_ceil;
354 } else if (delta_from_mid_point_in_us_1 < delta_from_mid_point_in_us_2) {
355 /* If choosing CEIL results in a frame duration that is
356 * closer to the mid point of the range.
357 * Choose CEIL
358 */
359 frames_to_insert = mid_point_frames_ceil;
360 } else {
361 /* If choosing FLOOR results in a frame duration that is
362 * closer to the mid point of the range.
363 * Choose FLOOR
364 */
365 frames_to_insert = mid_point_frames_floor;
366 }
367
368 /* Prefer current frame multiplier when BTR is enabled unless it drifts
369 * too far from the midpoint
370 */
371 if (delta_from_mid_point_in_us_1 < delta_from_mid_point_in_us_2) {
372 delta_from_mid_point_delta_in_us = delta_from_mid_point_in_us_2 -
373 delta_from_mid_point_in_us_1;
374 } else {
375 delta_from_mid_point_delta_in_us = delta_from_mid_point_in_us_1 -
376 delta_from_mid_point_in_us_2;
377 }
378 if (in_out_vrr->btr.frames_to_insert != 0 &&
379 delta_from_mid_point_delta_in_us < BTR_DRIFT_MARGIN) {
380 if (((last_render_time_in_us / in_out_vrr->btr.frames_to_insert) <
381 max_render_time_in_us) &&
382 ((last_render_time_in_us / in_out_vrr->btr.frames_to_insert) >
383 in_out_vrr->min_duration_in_us))
384 frames_to_insert = in_out_vrr->btr.frames_to_insert;
385 }
386
387 /* Either we've calculated the number of frames to insert,
388 * or we need to insert min duration frames
389 */
390 if (frames_to_insert &&
391 (last_render_time_in_us / frames_to_insert) <
392 in_out_vrr->min_duration_in_us){
393 frames_to_insert -= (frames_to_insert > 1) ?
394 1 : 0;
395 }
396
397 if (frames_to_insert > 0)
398 inserted_frame_duration_in_us = last_render_time_in_us /
399 frames_to_insert;
400
401 if (inserted_frame_duration_in_us < in_out_vrr->min_duration_in_us)
402 inserted_frame_duration_in_us = in_out_vrr->min_duration_in_us;
403
404 /* Cache the calculated variables */
405 in_out_vrr->btr.inserted_duration_in_us =
406 inserted_frame_duration_in_us;
407 in_out_vrr->btr.frames_to_insert = frames_to_insert;
408 in_out_vrr->btr.frame_counter = frames_to_insert;
409 }
410}
411
412static void apply_fixed_refresh(struct core_freesync *core_freesync,
413 const struct dc_stream_state *stream,
414 unsigned int last_render_time_in_us,
415 struct mod_vrr_params *in_out_vrr)
416{
417 bool update = false;
418 unsigned int max_render_time_in_us = in_out_vrr->max_duration_in_us;
419
420 /* Compute the exit refresh rate and exit frame duration */
421 unsigned int exit_refresh_rate_in_milli_hz = ((1000000000/max_render_time_in_us)
422 + (1000*FIXED_REFRESH_EXIT_MARGIN_IN_HZ));
423 unsigned int exit_frame_duration_in_us = 1000000000/exit_refresh_rate_in_milli_hz;
424
425 if (last_render_time_in_us < exit_frame_duration_in_us) {
426 /* Exit Fixed Refresh mode */
427 if (in_out_vrr->fixed.fixed_active) {
428 in_out_vrr->fixed.frame_counter++;
429
430 if (in_out_vrr->fixed.frame_counter >
431 FIXED_REFRESH_EXIT_FRAME_COUNT) {
432 in_out_vrr->fixed.frame_counter = 0;
433 in_out_vrr->fixed.fixed_active = false;
434 in_out_vrr->fixed.target_refresh_in_uhz = 0;
435 update = true;
436 }
437 } else
438 in_out_vrr->fixed.frame_counter = 0;
439 } else if (last_render_time_in_us > max_render_time_in_us) {
440 /* Enter Fixed Refresh mode */
441 if (!in_out_vrr->fixed.fixed_active) {
442 in_out_vrr->fixed.frame_counter++;
443
444 if (in_out_vrr->fixed.frame_counter >
445 FIXED_REFRESH_ENTER_FRAME_COUNT) {
446 in_out_vrr->fixed.frame_counter = 0;
447 in_out_vrr->fixed.fixed_active = true;
448 in_out_vrr->fixed.target_refresh_in_uhz =
449 in_out_vrr->max_refresh_in_uhz;
450 update = true;
451 }
452 } else
453 in_out_vrr->fixed.frame_counter = 0;
454 }
455
456 if (update) {
457 if (in_out_vrr->fixed.fixed_active) {
458 in_out_vrr->adjust.v_total_min =
459 mod_freesync_calc_v_total_from_refresh(
460 stream, in_out_vrr->max_refresh_in_uhz);
461 in_out_vrr->adjust.v_total_max =
462 in_out_vrr->adjust.v_total_min;
463 } else {
464 in_out_vrr->adjust.v_total_min =
465 mod_freesync_calc_v_total_from_refresh(stream,
466 in_out_vrr->max_refresh_in_uhz);
467 in_out_vrr->adjust.v_total_max =
468 mod_freesync_calc_v_total_from_refresh(stream,
469 in_out_vrr->min_refresh_in_uhz);
470 }
471 }
472}
473
474static void determine_flip_interval_workaround_req(struct mod_vrr_params *in_vrr,
475 unsigned int curr_time_stamp_in_us)
476{
477 in_vrr->flip_interval.vsync_to_flip_in_us = curr_time_stamp_in_us -
478 in_vrr->flip_interval.v_update_timestamp_in_us;
479
480 /* Determine conditions for stopping workaround */
481 if (in_vrr->flip_interval.flip_interval_workaround_active &&
482 in_vrr->flip_interval.vsyncs_between_flip < VSYNCS_BETWEEN_FLIP_THRESHOLD &&
483 in_vrr->flip_interval.vsync_to_flip_in_us > FREESYNC_VSYNC_TO_FLIP_DELTA_IN_US) {
484 in_vrr->flip_interval.flip_interval_detect_counter = 0;
485 in_vrr->flip_interval.program_flip_interval_workaround = true;
486 in_vrr->flip_interval.flip_interval_workaround_active = false;
487 } else {
488 /* Determine conditions for starting workaround */
489 if (in_vrr->flip_interval.vsyncs_between_flip >= VSYNCS_BETWEEN_FLIP_THRESHOLD &&
490 in_vrr->flip_interval.vsync_to_flip_in_us < FREESYNC_VSYNC_TO_FLIP_DELTA_IN_US) {
491 /* Increase flip interval counter we have 2 vsyncs between flips and
492 * vsync to flip interval is less than 500us
493 */
494 in_vrr->flip_interval.flip_interval_detect_counter++;
495 if (in_vrr->flip_interval.flip_interval_detect_counter > FREESYNC_CONSEC_FLIP_AFTER_VSYNC) {
496 /* Start workaround if we detect 5 consecutive instances of the above case */
497 in_vrr->flip_interval.program_flip_interval_workaround = true;
498 in_vrr->flip_interval.flip_interval_workaround_active = true;
499 }
500 } else {
501 /* Reset the flip interval counter if we condition is no longer met */
502 in_vrr->flip_interval.flip_interval_detect_counter = 0;
503 }
504 }
505
506 in_vrr->flip_interval.vsyncs_between_flip = 0;
507}
508
509static bool vrr_settings_require_update(struct core_freesync *core_freesync,
510 struct mod_freesync_config *in_config,
511 unsigned int min_refresh_in_uhz,
512 unsigned int max_refresh_in_uhz,
513 struct mod_vrr_params *in_vrr)
514{
515 if (in_vrr->state != in_config->state) {
516 return true;
517 } else if (in_vrr->state == VRR_STATE_ACTIVE_FIXED &&
518 in_vrr->fixed.target_refresh_in_uhz !=
519 in_config->fixed_refresh_in_uhz) {
520 return true;
521 } else if (in_vrr->min_refresh_in_uhz != min_refresh_in_uhz) {
522 return true;
523 } else if (in_vrr->max_refresh_in_uhz != max_refresh_in_uhz) {
524 return true;
525 }
526
527 return false;
528}
529
530bool mod_freesync_get_vmin_vmax(struct mod_freesync *mod_freesync,
531 const struct dc_stream_state *stream,
532 unsigned int *vmin,
533 unsigned int *vmax)
534{
535 *vmin = stream->adjust.v_total_min;
536 *vmax = stream->adjust.v_total_max;
537
538 return true;
539}
540
541bool mod_freesync_get_v_position(struct mod_freesync *mod_freesync,
542 struct dc_stream_state *stream,
543 unsigned int *nom_v_pos,
544 unsigned int *v_pos)
545{
546 struct core_freesync *core_freesync = NULL;
547 struct crtc_position position;
548
549 if (mod_freesync == NULL)
550 return false;
551
552 core_freesync = MOD_FREESYNC_TO_CORE(mod_freesync);
553
554 if (dc_stream_get_crtc_position(core_freesync->dc, &stream, 1,
555 &position.vertical_count,
556 &position.nominal_vcount)) {
557
558 *nom_v_pos = position.nominal_vcount;
559 *v_pos = position.vertical_count;
560
561 return true;
562 }
563
564 return false;
565}
566
567static void build_vrr_infopacket_data_v1(const struct mod_vrr_params *vrr,
568 struct dc_info_packet *infopacket,
569 bool freesync_on_desktop)
570{
571 /* PB1 = 0x1A (24bit AMD IEEE OUI (0x00001A) - Byte 0) */
572 infopacket->sb[1] = 0x1A;
573
574 /* PB2 = 0x00 (24bit AMD IEEE OUI (0x00001A) - Byte 1) */
575 infopacket->sb[2] = 0x00;
576
577 /* PB3 = 0x00 (24bit AMD IEEE OUI (0x00001A) - Byte 2) */
578 infopacket->sb[3] = 0x00;
579
580 /* PB4 = Reserved */
581
582 /* PB5 = Reserved */
583
584 /* PB6 = [Bits 7:3 = Reserved] */
585
586 /* PB6 = [Bit 0 = FreeSync Supported] */
587 if (vrr->state != VRR_STATE_UNSUPPORTED)
588 infopacket->sb[6] |= 0x01;
589
590 /* PB6 = [Bit 1 = FreeSync Enabled] */
591 if (vrr->state != VRR_STATE_DISABLED &&
592 vrr->state != VRR_STATE_UNSUPPORTED)
593 infopacket->sb[6] |= 0x02;
594
595 if (freesync_on_desktop) {
596 /* PB6 = [Bit 2 = FreeSync Active] */
597 if (vrr->state != VRR_STATE_DISABLED &&
598 vrr->state != VRR_STATE_UNSUPPORTED)
599 infopacket->sb[6] |= 0x04;
600 } else {
601 if (vrr->state == VRR_STATE_ACTIVE_VARIABLE ||
602 vrr->state == VRR_STATE_ACTIVE_FIXED)
603 infopacket->sb[6] |= 0x04;
604 }
605
606 // For v1 & 2 infoframes program nominal if non-fs mode, otherwise full range
607 /* PB7 = FreeSync Minimum refresh rate (Hz) */
608 if (vrr->state == VRR_STATE_ACTIVE_VARIABLE ||
609 vrr->state == VRR_STATE_ACTIVE_FIXED) {
610 infopacket->sb[7] = (unsigned char)((vrr->min_refresh_in_uhz + 500000) / 1000000);
611 } else {
612 infopacket->sb[7] = (unsigned char)((vrr->max_refresh_in_uhz + 500000) / 1000000);
613 }
614
615 /* PB8 = FreeSync Maximum refresh rate (Hz)
616 * Note: We should never go above the field rate of the mode timing set.
617 */
618 infopacket->sb[8] = (unsigned char)((vrr->max_refresh_in_uhz + 500000) / 1000000);
619}
620
621static void build_vrr_infopacket_data_v3(const struct mod_vrr_params *vrr,
622 struct dc_info_packet *infopacket,
623 bool freesync_on_desktop)
624{
625 unsigned int min_refresh;
626 unsigned int max_refresh;
627 unsigned int fixed_refresh;
628 unsigned int min_programmed;
629
630 /* PB1 = 0x1A (24bit AMD IEEE OUI (0x00001A) - Byte 0) */
631 infopacket->sb[1] = 0x1A;
632
633 /* PB2 = 0x00 (24bit AMD IEEE OUI (0x00001A) - Byte 1) */
634 infopacket->sb[2] = 0x00;
635
636 /* PB3 = 0x00 (24bit AMD IEEE OUI (0x00001A) - Byte 2) */
637 infopacket->sb[3] = 0x00;
638
639 /* PB4 = Reserved */
640
641 /* PB5 = Reserved */
642
643 /* PB6 = [Bits 7:3 = Reserved] */
644
645 /* PB6 = [Bit 0 = FreeSync Supported] */
646 if (vrr->state != VRR_STATE_UNSUPPORTED)
647 infopacket->sb[6] |= 0x01;
648
649 /* PB6 = [Bit 1 = FreeSync Enabled] */
650 if (vrr->state != VRR_STATE_DISABLED &&
651 vrr->state != VRR_STATE_UNSUPPORTED)
652 infopacket->sb[6] |= 0x02;
653
654 /* PB6 = [Bit 2 = FreeSync Active] */
655 if (freesync_on_desktop) {
656 if (vrr->state != VRR_STATE_DISABLED &&
657 vrr->state != VRR_STATE_UNSUPPORTED)
658 infopacket->sb[6] |= 0x04;
659 } else {
660 if (vrr->state == VRR_STATE_ACTIVE_VARIABLE ||
661 vrr->state == VRR_STATE_ACTIVE_FIXED)
662 infopacket->sb[6] |= 0x04;
663 }
664
665 min_refresh = (vrr->min_refresh_in_uhz + 500000) / 1000000;
666 max_refresh = (vrr->max_refresh_in_uhz + 500000) / 1000000;
667 fixed_refresh = (vrr->fixed_refresh_in_uhz + 500000) / 1000000;
668
669 min_programmed = (vrr->state == VRR_STATE_ACTIVE_FIXED) ? fixed_refresh :
670 (vrr->state == VRR_STATE_ACTIVE_VARIABLE) ? min_refresh :
671 (vrr->state == VRR_STATE_INACTIVE) ? min_refresh :
672 max_refresh; // Non-fs case, program nominal range
673
674 /* PB7 = FreeSync Minimum refresh rate (Hz) */
675 infopacket->sb[7] = min_programmed & 0xFF;
676
677 /* PB8 = FreeSync Maximum refresh rate (Hz) */
678 infopacket->sb[8] = max_refresh & 0xFF;
679
680 /* PB11 : MSB FreeSync Minimum refresh rate [Hz] - bits 9:8 */
681 infopacket->sb[11] = (min_programmed >> 8) & 0x03;
682
683 /* PB12 : MSB FreeSync Maximum refresh rate [Hz] - bits 9:8 */
684 infopacket->sb[12] = (max_refresh >> 8) & 0x03;
685
686 /* PB16 : Reserved bits 7:1, FixedRate bit 0 */
687 infopacket->sb[16] = (vrr->state == VRR_STATE_ACTIVE_FIXED) ? 1 : 0;
688}
689
690static void build_vrr_infopacket_fs2_data(enum color_transfer_func app_tf,
691 struct dc_info_packet *infopacket)
692{
693 if (app_tf != TRANSFER_FUNC_UNKNOWN) {
694 infopacket->valid = true;
695
696 if (app_tf == TRANSFER_FUNC_PQ2084)
697 infopacket->sb[9] |= 0x20; // PB9 = [Bit 5 = PQ EOTF Active]
698 else {
699 infopacket->sb[6] |= 0x08; // PB6 = [Bit 3 = Native Color Active]
700 if (app_tf == TRANSFER_FUNC_GAMMA_22)
701 infopacket->sb[9] |= 0x04; // PB9 = [Bit 2 = Gamma 2.2 EOTF Active]
702 }
703 }
704}
705
706static void build_vrr_infopacket_header_v1(enum signal_type signal,
707 struct dc_info_packet *infopacket,
708 unsigned int *payload_size)
709{
710 if (dc_is_hdmi_signal(signal)) {
711
712 /* HEADER */
713
714 /* HB0 = Packet Type = 0x83 (Source Product
715 * Descriptor InfoFrame)
716 */
717 infopacket->hb0 = DC_HDMI_INFOFRAME_TYPE_SPD;
718
719 /* HB1 = Version = 0x01 */
720 infopacket->hb1 = 0x01;
721
722 /* HB2 = [Bits 7:5 = 0] [Bits 4:0 = Length = 0x08] */
723 infopacket->hb2 = 0x08;
724
725 *payload_size = 0x08;
726
727 } else if (dc_is_dp_signal(signal)) {
728
729 /* HEADER */
730
731 /* HB0 = Secondary-data Packet ID = 0 - Only non-zero
732 * when used to associate audio related info packets
733 */
734 infopacket->hb0 = 0x00;
735
736 /* HB1 = Packet Type = 0x83 (Source Product
737 * Descriptor InfoFrame)
738 */
739 infopacket->hb1 = DC_HDMI_INFOFRAME_TYPE_SPD;
740
741 /* HB2 = [Bits 7:0 = Least significant eight bits -
742 * For INFOFRAME, the value must be 1Bh]
743 */
744 infopacket->hb2 = 0x1B;
745
746 /* HB3 = [Bits 7:2 = INFOFRAME SDP Version Number = 0x1]
747 * [Bits 1:0 = Most significant two bits = 0x00]
748 */
749 infopacket->hb3 = 0x04;
750
751 *payload_size = 0x1B;
752 }
753}
754
755static void build_vrr_infopacket_header_v2(enum signal_type signal,
756 struct dc_info_packet *infopacket,
757 unsigned int *payload_size)
758{
759 if (dc_is_hdmi_signal(signal)) {
760
761 /* HEADER */
762
763 /* HB0 = Packet Type = 0x83 (Source Product
764 * Descriptor InfoFrame)
765 */
766 infopacket->hb0 = DC_HDMI_INFOFRAME_TYPE_SPD;
767
768 /* HB1 = Version = 0x02 */
769 infopacket->hb1 = 0x02;
770
771 /* HB2 = [Bits 7:5 = 0] [Bits 4:0 = Length = 0x09] */
772 infopacket->hb2 = 0x09;
773
774 *payload_size = 0x09;
775 } else if (dc_is_dp_signal(signal)) {
776
777 /* HEADER */
778
779 /* HB0 = Secondary-data Packet ID = 0 - Only non-zero
780 * when used to associate audio related info packets
781 */
782 infopacket->hb0 = 0x00;
783
784 /* HB1 = Packet Type = 0x83 (Source Product
785 * Descriptor InfoFrame)
786 */
787 infopacket->hb1 = DC_HDMI_INFOFRAME_TYPE_SPD;
788
789 /* HB2 = [Bits 7:0 = Least significant eight bits -
790 * For INFOFRAME, the value must be 1Bh]
791 */
792 infopacket->hb2 = 0x1B;
793
794 /* HB3 = [Bits 7:2 = INFOFRAME SDP Version Number = 0x2]
795 * [Bits 1:0 = Most significant two bits = 0x00]
796 */
797 infopacket->hb3 = 0x08;
798
799 *payload_size = 0x1B;
800 }
801}
802
803static void build_vrr_infopacket_header_v3(enum signal_type signal,
804 struct dc_info_packet *infopacket,
805 unsigned int *payload_size)
806{
807 unsigned char version;
808
809 version = 3;
810 if (dc_is_hdmi_signal(signal)) {
811
812 /* HEADER */
813
814 /* HB0 = Packet Type = 0x83 (Source Product
815 * Descriptor InfoFrame)
816 */
817 infopacket->hb0 = DC_HDMI_INFOFRAME_TYPE_SPD;
818
819 /* HB1 = Version = 0x03 */
820 infopacket->hb1 = version;
821
822 /* HB2 = [Bits 7:5 = 0] [Bits 4:0 = Length] */
823 infopacket->hb2 = 0x10;
824
825 *payload_size = 0x10;
826 } else if (dc_is_dp_signal(signal)) {
827
828 /* HEADER */
829
830 /* HB0 = Secondary-data Packet ID = 0 - Only non-zero
831 * when used to associate audio related info packets
832 */
833 infopacket->hb0 = 0x00;
834
835 /* HB1 = Packet Type = 0x83 (Source Product
836 * Descriptor InfoFrame)
837 */
838 infopacket->hb1 = DC_HDMI_INFOFRAME_TYPE_SPD;
839
840 /* HB2 = [Bits 7:0 = Least significant eight bits -
841 * For INFOFRAME, the value must be 1Bh]
842 */
843 infopacket->hb2 = 0x1B;
844
845 /* HB3 = [Bits 7:2 = INFOFRAME SDP Version Number = 0x2]
846 * [Bits 1:0 = Most significant two bits = 0x00]
847 */
848
849 infopacket->hb3 = (version & 0x3F) << 2;
850
851 *payload_size = 0x1B;
852 }
853}
854
855static void build_vrr_infopacket_checksum(unsigned int *payload_size,
856 struct dc_info_packet *infopacket)
857{
858 /* Calculate checksum */
859 unsigned int idx = 0;
860 unsigned char checksum = 0;
861
862 checksum += infopacket->hb0;
863 checksum += infopacket->hb1;
864 checksum += infopacket->hb2;
865 checksum += infopacket->hb3;
866
867 for (idx = 1; idx <= *payload_size; idx++)
868 checksum += infopacket->sb[idx];
869
870 /* PB0 = Checksum (one byte complement) */
871 infopacket->sb[0] = (unsigned char)(0x100 - checksum);
872
873 infopacket->valid = true;
874}
875
876static void build_vrr_infopacket_v1(enum signal_type signal,
877 const struct mod_vrr_params *vrr,
878 struct dc_info_packet *infopacket,
879 bool freesync_on_desktop)
880{
881 /* SPD info packet for FreeSync */
882 unsigned int payload_size = 0;
883
884 build_vrr_infopacket_header_v1(signal, infopacket, &payload_size);
885 build_vrr_infopacket_data_v1(vrr, infopacket, freesync_on_desktop);
886 build_vrr_infopacket_checksum(&payload_size, infopacket);
887
888 infopacket->valid = true;
889}
890
891static void build_vrr_infopacket_v2(enum signal_type signal,
892 const struct mod_vrr_params *vrr,
893 enum color_transfer_func app_tf,
894 struct dc_info_packet *infopacket,
895 bool freesync_on_desktop)
896{
897 unsigned int payload_size = 0;
898
899 build_vrr_infopacket_header_v2(signal, infopacket, &payload_size);
900 build_vrr_infopacket_data_v1(vrr, infopacket, freesync_on_desktop);
901
902 build_vrr_infopacket_fs2_data(app_tf, infopacket);
903
904 build_vrr_infopacket_checksum(&payload_size, infopacket);
905
906 infopacket->valid = true;
907}
908
909static void build_vrr_infopacket_v3(enum signal_type signal,
910 const struct mod_vrr_params *vrr,
911 enum color_transfer_func app_tf,
912 struct dc_info_packet *infopacket,
913 bool freesync_on_desktop)
914{
915 unsigned int payload_size = 0;
916
917 build_vrr_infopacket_header_v3(signal, infopacket, &payload_size);
918 build_vrr_infopacket_data_v3(vrr, infopacket, freesync_on_desktop);
919
920 build_vrr_infopacket_fs2_data(app_tf, infopacket);
921
922 build_vrr_infopacket_checksum(&payload_size, infopacket);
923
924 infopacket->valid = true;
925}
926
927static void build_vrr_infopacket_sdp_v1_3(enum vrr_packet_type packet_type,
928 struct dc_info_packet *infopacket)
929{
930 uint8_t idx = 0, size = 0;
931
932 size = ((packet_type == PACKET_TYPE_FS_V1) ? 0x08 :
933 (packet_type == PACKET_TYPE_FS_V3) ? 0x10 :
934 0x09);
935
936 for (idx = infopacket->hb2; idx > 1; idx--) // Data Byte Count: 0x1B
937 infopacket->sb[idx] = infopacket->sb[idx-1];
938
939 infopacket->sb[1] = size; // Length
940 infopacket->sb[0] = (infopacket->hb3 >> 2) & 0x3F;//Version
941 infopacket->hb3 = (0x13 << 2); // Header,SDP 1.3
942 infopacket->hb2 = 0x1D;
943}
944
945void mod_freesync_build_vrr_infopacket(struct mod_freesync *mod_freesync,
946 const struct dc_stream_state *stream,
947 const struct mod_vrr_params *vrr,
948 enum vrr_packet_type packet_type,
949 enum color_transfer_func app_tf,
950 struct dc_info_packet *infopacket,
951 bool pack_sdp_v1_3)
952{
953 /* SPD info packet for FreeSync
954 * VTEM info packet for HdmiVRR
955 * Check if Freesync is supported. Return if false. If true,
956 * set the corresponding bit in the info packet
957 */
958 if (!vrr->send_info_frame)
959 return;
960
961 switch (packet_type) {
962 case PACKET_TYPE_FS_V3:
963 build_vrr_infopacket_v3(stream->signal, vrr, app_tf, infopacket, stream->freesync_on_desktop);
964 break;
965 case PACKET_TYPE_FS_V2:
966 build_vrr_infopacket_v2(stream->signal, vrr, app_tf, infopacket, stream->freesync_on_desktop);
967 break;
968 case PACKET_TYPE_VRR:
969 case PACKET_TYPE_FS_V1:
970 default:
971 build_vrr_infopacket_v1(stream->signal, vrr, infopacket, stream->freesync_on_desktop);
972 }
973
974 if (true == pack_sdp_v1_3 &&
975 true == dc_is_dp_signal(stream->signal) &&
976 packet_type != PACKET_TYPE_VRR &&
977 packet_type != PACKET_TYPE_VTEM)
978 build_vrr_infopacket_sdp_v1_3(packet_type, infopacket);
979}
980
981void mod_freesync_build_vrr_params(struct mod_freesync *mod_freesync,
982 const struct dc_stream_state *stream,
983 struct mod_freesync_config *in_config,
984 struct mod_vrr_params *in_out_vrr)
985{
986 struct core_freesync *core_freesync = NULL;
987 unsigned long long nominal_field_rate_in_uhz = 0;
988 unsigned long long rounded_nominal_in_uhz = 0;
989 unsigned int refresh_range = 0;
990 unsigned long long min_refresh_in_uhz = 0;
991 unsigned long long max_refresh_in_uhz = 0;
992 unsigned long long min_hardware_refresh_in_uhz = 0;
993
994 if (mod_freesync == NULL)
995 return;
996
997 core_freesync = MOD_FREESYNC_TO_CORE(mod_freesync);
998
999 /* Calculate nominal field rate for stream */
1000 nominal_field_rate_in_uhz =
1001 mod_freesync_calc_nominal_field_rate(stream);
1002
1003 if (stream->ctx->dc->caps.max_v_total != 0 && stream->timing.h_total != 0) {
1004 min_hardware_refresh_in_uhz = div64_u64((stream->timing.pix_clk_100hz * 100000000ULL),
1005 (stream->timing.h_total * stream->ctx->dc->caps.max_v_total));
1006 }
1007 /* Limit minimum refresh rate to what can be supported by hardware */
1008 min_refresh_in_uhz = min_hardware_refresh_in_uhz > in_config->min_refresh_in_uhz ?
1009 min_hardware_refresh_in_uhz : in_config->min_refresh_in_uhz;
1010 max_refresh_in_uhz = in_config->max_refresh_in_uhz;
1011
1012 /* Full range may be larger than current video timing, so cap at nominal */
1013 if (max_refresh_in_uhz > nominal_field_rate_in_uhz)
1014 max_refresh_in_uhz = nominal_field_rate_in_uhz;
1015
1016 /* Full range may be larger than current video timing, so cap at nominal */
1017 if (min_refresh_in_uhz > max_refresh_in_uhz)
1018 min_refresh_in_uhz = max_refresh_in_uhz;
1019
1020 /* If a monitor reports exactly max refresh of 2x of min, enforce it on nominal */
1021 rounded_nominal_in_uhz =
1022 div_u64(nominal_field_rate_in_uhz + 50000, 100000) * 100000;
1023 if (in_config->max_refresh_in_uhz == (2 * in_config->min_refresh_in_uhz) &&
1024 in_config->max_refresh_in_uhz == rounded_nominal_in_uhz)
1025 min_refresh_in_uhz = div_u64(nominal_field_rate_in_uhz, 2);
1026
1027 if (!vrr_settings_require_update(core_freesync,
1028 in_config, (unsigned int)min_refresh_in_uhz, (unsigned int)max_refresh_in_uhz,
1029 in_out_vrr))
1030 return;
1031
1032 in_out_vrr->state = in_config->state;
1033 in_out_vrr->send_info_frame = in_config->vsif_supported;
1034
1035 if (in_config->state == VRR_STATE_UNSUPPORTED) {
1036 in_out_vrr->state = VRR_STATE_UNSUPPORTED;
1037 in_out_vrr->supported = false;
1038 in_out_vrr->adjust.v_total_min = stream->timing.v_total;
1039 in_out_vrr->adjust.v_total_max = stream->timing.v_total;
1040
1041 return;
1042
1043 } else {
1044 in_out_vrr->min_refresh_in_uhz = (unsigned int)min_refresh_in_uhz;
1045 in_out_vrr->max_duration_in_us =
1046 calc_duration_in_us_from_refresh_in_uhz(
1047 (unsigned int)min_refresh_in_uhz);
1048
1049 in_out_vrr->max_refresh_in_uhz = (unsigned int)max_refresh_in_uhz;
1050 in_out_vrr->min_duration_in_us =
1051 calc_duration_in_us_from_refresh_in_uhz(
1052 (unsigned int)max_refresh_in_uhz);
1053
1054 if (in_config->state == VRR_STATE_ACTIVE_FIXED)
1055 in_out_vrr->fixed_refresh_in_uhz = in_config->fixed_refresh_in_uhz;
1056 else
1057 in_out_vrr->fixed_refresh_in_uhz = 0;
1058
1059 refresh_range = div_u64(in_out_vrr->max_refresh_in_uhz + 500000, 1000000) -
1060+ div_u64(in_out_vrr->min_refresh_in_uhz + 500000, 1000000);
1061
1062 in_out_vrr->supported = true;
1063 }
1064
1065 in_out_vrr->fixed.ramping_active = in_config->ramping;
1066
1067 in_out_vrr->btr.btr_enabled = in_config->btr;
1068
1069 if (in_out_vrr->max_refresh_in_uhz < (2 * in_out_vrr->min_refresh_in_uhz))
1070 in_out_vrr->btr.btr_enabled = false;
1071 else {
1072 in_out_vrr->btr.margin_in_us = in_out_vrr->max_duration_in_us -
1073 2 * in_out_vrr->min_duration_in_us;
1074 if (in_out_vrr->btr.margin_in_us > BTR_MAX_MARGIN)
1075 in_out_vrr->btr.margin_in_us = BTR_MAX_MARGIN;
1076 }
1077
1078 in_out_vrr->btr.btr_active = false;
1079 in_out_vrr->btr.inserted_duration_in_us = 0;
1080 in_out_vrr->btr.frames_to_insert = 0;
1081 in_out_vrr->btr.frame_counter = 0;
1082 in_out_vrr->fixed.fixed_active = false;
1083 in_out_vrr->fixed.target_refresh_in_uhz = 0;
1084
1085 in_out_vrr->btr.mid_point_in_us =
1086 (in_out_vrr->min_duration_in_us +
1087 in_out_vrr->max_duration_in_us) / 2;
1088
1089 if (in_out_vrr->state == VRR_STATE_UNSUPPORTED) {
1090 in_out_vrr->adjust.v_total_min = stream->timing.v_total;
1091 in_out_vrr->adjust.v_total_max = stream->timing.v_total;
1092 } else if (in_out_vrr->state == VRR_STATE_DISABLED) {
1093 in_out_vrr->adjust.v_total_min = stream->timing.v_total;
1094 in_out_vrr->adjust.v_total_max = stream->timing.v_total;
1095 } else if (in_out_vrr->state == VRR_STATE_INACTIVE) {
1096 in_out_vrr->adjust.v_total_min = stream->timing.v_total;
1097 in_out_vrr->adjust.v_total_max = stream->timing.v_total;
1098 } else if (in_out_vrr->state == VRR_STATE_ACTIVE_VARIABLE &&
1099 refresh_range >= MIN_REFRESH_RANGE) {
1100
1101 in_out_vrr->adjust.v_total_min =
1102 mod_freesync_calc_v_total_from_refresh(stream,
1103 in_out_vrr->max_refresh_in_uhz);
1104 in_out_vrr->adjust.v_total_max =
1105 mod_freesync_calc_v_total_from_refresh(stream,
1106 in_out_vrr->min_refresh_in_uhz);
1107 } else if (in_out_vrr->state == VRR_STATE_ACTIVE_FIXED) {
1108 in_out_vrr->fixed.target_refresh_in_uhz =
1109 in_out_vrr->fixed_refresh_in_uhz;
1110 if (in_out_vrr->fixed.ramping_active &&
1111 in_out_vrr->fixed.fixed_active) {
1112 /* Do not update vtotals if ramping is already active
1113 * in order to continue ramp from current refresh.
1114 */
1115 in_out_vrr->fixed.fixed_active = true;
1116 } else {
1117 in_out_vrr->fixed.fixed_active = true;
1118 in_out_vrr->adjust.v_total_min =
1119 mod_freesync_calc_v_total_from_refresh(stream,
1120 in_out_vrr->fixed.target_refresh_in_uhz);
1121 in_out_vrr->adjust.v_total_max =
1122 in_out_vrr->adjust.v_total_min;
1123 }
1124 } else {
1125 in_out_vrr->state = VRR_STATE_INACTIVE;
1126 in_out_vrr->adjust.v_total_min = stream->timing.v_total;
1127 in_out_vrr->adjust.v_total_max = stream->timing.v_total;
1128 }
1129}
1130
1131void mod_freesync_handle_preflip(struct mod_freesync *mod_freesync,
1132 const struct dc_plane_state *plane,
1133 const struct dc_stream_state *stream,
1134 unsigned int curr_time_stamp_in_us,
1135 struct mod_vrr_params *in_out_vrr)
1136{
1137 struct core_freesync *core_freesync = NULL;
1138 unsigned int last_render_time_in_us = 0;
1139
1140 if (mod_freesync == NULL)
1141 return;
1142
1143 core_freesync = MOD_FREESYNC_TO_CORE(mod_freesync);
1144
1145 if (in_out_vrr->supported &&
1146 in_out_vrr->state == VRR_STATE_ACTIVE_VARIABLE) {
1147
1148 last_render_time_in_us = curr_time_stamp_in_us -
1149 plane->time.prev_update_time_in_us;
1150
1151 if (in_out_vrr->btr.btr_enabled) {
1152 apply_below_the_range(core_freesync,
1153 stream,
1154 last_render_time_in_us,
1155 in_out_vrr);
1156 } else {
1157 apply_fixed_refresh(core_freesync,
1158 stream,
1159 last_render_time_in_us,
1160 in_out_vrr);
1161 }
1162
1163 determine_flip_interval_workaround_req(in_out_vrr,
1164 curr_time_stamp_in_us);
1165
1166 }
1167}
1168
1169void mod_freesync_handle_v_update(struct mod_freesync *mod_freesync,
1170 const struct dc_stream_state *stream,
1171 struct mod_vrr_params *in_out_vrr)
1172{
1173 struct core_freesync *core_freesync = NULL;
1174 unsigned int cur_timestamp_in_us;
1175 unsigned long long cur_tick;
1176
1177 if ((mod_freesync == NULL) || (stream == NULL) || (in_out_vrr == NULL))
1178 return;
1179
1180 core_freesync = MOD_FREESYNC_TO_CORE(mod_freesync);
1181
1182 if (in_out_vrr->supported == false)
1183 return;
1184
1185 cur_tick = dm_get_timestamp(core_freesync->dc->ctx);
1186 cur_timestamp_in_us = (unsigned int)
1187 div_u64(dm_get_elapse_time_in_ns(core_freesync->dc->ctx, cur_tick, 0), 1000);
1188
1189 in_out_vrr->flip_interval.vsyncs_between_flip++;
1190 in_out_vrr->flip_interval.v_update_timestamp_in_us = cur_timestamp_in_us;
1191
1192 if (in_out_vrr->state == VRR_STATE_ACTIVE_VARIABLE &&
1193 (in_out_vrr->flip_interval.flip_interval_workaround_active ||
1194 (!in_out_vrr->flip_interval.flip_interval_workaround_active &&
1195 in_out_vrr->flip_interval.program_flip_interval_workaround))) {
1196 // set freesync vmin vmax to nominal for workaround
1197 in_out_vrr->adjust.v_total_min =
1198 mod_freesync_calc_v_total_from_refresh(
1199 stream, in_out_vrr->max_refresh_in_uhz);
1200 in_out_vrr->adjust.v_total_max =
1201 in_out_vrr->adjust.v_total_min;
1202 in_out_vrr->flip_interval.program_flip_interval_workaround = false;
1203 in_out_vrr->flip_interval.do_flip_interval_workaround_cleanup = true;
1204 return;
1205 }
1206
1207 if (in_out_vrr->state != VRR_STATE_ACTIVE_VARIABLE &&
1208 in_out_vrr->flip_interval.do_flip_interval_workaround_cleanup) {
1209 in_out_vrr->flip_interval.do_flip_interval_workaround_cleanup = false;
1210 in_out_vrr->flip_interval.flip_interval_detect_counter = 0;
1211 in_out_vrr->flip_interval.vsyncs_between_flip = 0;
1212 in_out_vrr->flip_interval.vsync_to_flip_in_us = 0;
1213 }
1214
1215 /* Below the Range Logic */
1216
1217 /* Only execute if in fullscreen mode */
1218 if (in_out_vrr->state == VRR_STATE_ACTIVE_VARIABLE &&
1219 in_out_vrr->btr.btr_active) {
1220 /* TODO: pass in flag for Pre-DCE12 ASIC
1221 * in order for frame variable duration to take affect,
1222 * it needs to be done one VSYNC early, which is at
1223 * frameCounter == 1.
1224 * For DCE12 and newer updates to V_TOTAL_MIN/MAX
1225 * will take affect on current frame
1226 */
1227 if (in_out_vrr->btr.frames_to_insert ==
1228 in_out_vrr->btr.frame_counter) {
1229 in_out_vrr->adjust.v_total_min =
1230 calc_v_total_from_duration(stream,
1231 in_out_vrr,
1232 in_out_vrr->btr.inserted_duration_in_us);
1233 in_out_vrr->adjust.v_total_max =
1234 in_out_vrr->adjust.v_total_min;
1235 }
1236
1237 if (in_out_vrr->btr.frame_counter > 0)
1238 in_out_vrr->btr.frame_counter--;
1239
1240 /* Restore FreeSync */
1241 if (in_out_vrr->btr.frame_counter == 0) {
1242 in_out_vrr->adjust.v_total_min =
1243 mod_freesync_calc_v_total_from_refresh(stream,
1244 in_out_vrr->max_refresh_in_uhz);
1245 in_out_vrr->adjust.v_total_max =
1246 mod_freesync_calc_v_total_from_refresh(stream,
1247 in_out_vrr->min_refresh_in_uhz);
1248 }
1249 }
1250
1251 /* If in fullscreen freesync mode or in video, do not program
1252 * static screen ramp values
1253 */
1254 if (in_out_vrr->state == VRR_STATE_ACTIVE_VARIABLE)
1255 in_out_vrr->fixed.ramping_active = false;
1256
1257 /* Gradual Static Screen Ramping Logic
1258 * Execute if ramp is active and user enabled freesync static screen
1259 */
1260 if (in_out_vrr->state == VRR_STATE_ACTIVE_FIXED &&
1261 in_out_vrr->fixed.ramping_active) {
1262 update_v_total_for_static_ramp(
1263 core_freesync, stream, in_out_vrr);
1264 }
1265}
1266
1267void mod_freesync_get_settings(struct mod_freesync *mod_freesync,
1268 const struct mod_vrr_params *vrr,
1269 unsigned int *v_total_min, unsigned int *v_total_max,
1270 unsigned int *event_triggers,
1271 unsigned int *window_min, unsigned int *window_max,
1272 unsigned int *lfc_mid_point_in_us,
1273 unsigned int *inserted_frames,
1274 unsigned int *inserted_duration_in_us)
1275{
1276 if (mod_freesync == NULL)
1277 return;
1278
1279 if (vrr->supported) {
1280 *v_total_min = vrr->adjust.v_total_min;
1281 *v_total_max = vrr->adjust.v_total_max;
1282 *event_triggers = 0;
1283 *lfc_mid_point_in_us = vrr->btr.mid_point_in_us;
1284 *inserted_frames = vrr->btr.frames_to_insert;
1285 *inserted_duration_in_us = vrr->btr.inserted_duration_in_us;
1286 }
1287}
1288
1289unsigned long long mod_freesync_calc_nominal_field_rate(
1290 const struct dc_stream_state *stream)
1291{
1292 unsigned long long nominal_field_rate_in_uhz = 0;
1293 unsigned int total = stream->timing.h_total * stream->timing.v_total;
1294
1295 /* Calculate nominal field rate for stream, rounded up to nearest integer */
1296 nominal_field_rate_in_uhz = stream->timing.pix_clk_100hz;
1297 nominal_field_rate_in_uhz *= 100000000ULL;
1298
1299 nominal_field_rate_in_uhz = div_u64(nominal_field_rate_in_uhz, total);
1300
1301 return nominal_field_rate_in_uhz;
1302}
1303
1304unsigned long long mod_freesync_calc_field_rate_from_timing(
1305 unsigned int vtotal, unsigned int htotal, unsigned int pix_clk)
1306{
1307 unsigned long long field_rate_in_uhz = 0;
1308 unsigned int total = htotal * vtotal;
1309
1310 /* Calculate nominal field rate for stream, rounded up to nearest integer */
1311 field_rate_in_uhz = pix_clk;
1312 field_rate_in_uhz *= 1000000ULL;
1313
1314 field_rate_in_uhz = div_u64(field_rate_in_uhz, total);
1315
1316 return field_rate_in_uhz;
1317}
1318
1319bool mod_freesync_get_freesync_enabled(struct mod_vrr_params *pVrr)
1320{
1321 return (pVrr->state != VRR_STATE_UNSUPPORTED) && (pVrr->state != VRR_STATE_DISABLED);
1322}
1323
1324bool mod_freesync_is_valid_range(uint32_t min_refresh_cap_in_uhz,
1325 uint32_t max_refresh_cap_in_uhz,
1326 uint32_t nominal_field_rate_in_uhz)
1327{
1328
1329 /* Typically nominal refresh calculated can have some fractional part.
1330 * Allow for some rounding error of actual video timing by taking floor
1331 * of caps and request. Round the nominal refresh rate.
1332 *
1333 * Dividing will convert everything to units in Hz although input
1334 * variable name is in uHz!
1335 *
1336 * Also note, this takes care of rounding error on the nominal refresh
1337 * so by rounding error we only expect it to be off by a small amount,
1338 * such as < 0.1 Hz. i.e. 143.9xxx or 144.1xxx.
1339 *
1340 * Example 1. Caps Min = 40 Hz, Max = 144 Hz
1341 * Request Min = 40 Hz, Max = 144 Hz
1342 * Nominal = 143.5x Hz rounded to 144 Hz
1343 * This function should allow this as valid request
1344 *
1345 * Example 2. Caps Min = 40 Hz, Max = 144 Hz
1346 * Request Min = 40 Hz, Max = 144 Hz
1347 * Nominal = 144.4x Hz rounded to 144 Hz
1348 * This function should allow this as valid request
1349 *
1350 * Example 3. Caps Min = 40 Hz, Max = 144 Hz
1351 * Request Min = 40 Hz, Max = 144 Hz
1352 * Nominal = 120.xx Hz rounded to 120 Hz
1353 * This function should return NOT valid since the requested
1354 * max is greater than current timing's nominal
1355 *
1356 * Example 4. Caps Min = 40 Hz, Max = 120 Hz
1357 * Request Min = 40 Hz, Max = 120 Hz
1358 * Nominal = 144.xx Hz rounded to 144 Hz
1359 * This function should return NOT valid since the nominal
1360 * is greater than the capability's max refresh
1361 */
1362 nominal_field_rate_in_uhz =
1363 div_u64(nominal_field_rate_in_uhz + 500000, 1000000);
1364 min_refresh_cap_in_uhz /= 1000000;
1365 max_refresh_cap_in_uhz /= 1000000;
1366
1367 /* Check nominal is within range */
1368 if (nominal_field_rate_in_uhz > max_refresh_cap_in_uhz ||
1369 nominal_field_rate_in_uhz < min_refresh_cap_in_uhz)
1370 return false;
1371
1372 /* If nominal is less than max, limit the max allowed refresh rate */
1373 if (nominal_field_rate_in_uhz < max_refresh_cap_in_uhz)
1374 max_refresh_cap_in_uhz = nominal_field_rate_in_uhz;
1375
1376 /* Check min is within range */
1377 if (min_refresh_cap_in_uhz > max_refresh_cap_in_uhz)
1378 return false;
1379
1380 /* For variable range, check for at least 10 Hz range */
1381 if (nominal_field_rate_in_uhz - min_refresh_cap_in_uhz < 10)
1382 return false;
1383
1384 return true;
1385}
1/*
2 * Copyright 2016 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 *
22 * Authors: AMD
23 *
24 */
25
26#include <linux/slab.h>
27
28#include "dm_services.h"
29#include "dc.h"
30#include "mod_freesync.h"
31#include "core_types.h"
32
33#define MOD_FREESYNC_MAX_CONCURRENT_STREAMS 32
34
35#define MIN_REFRESH_RANGE_IN_US 10000000
36/* Refresh rate ramp at a fixed rate of 65 Hz/second */
37#define STATIC_SCREEN_RAMP_DELTA_REFRESH_RATE_PER_FRAME ((1000 / 60) * 65)
38/* Number of elements in the render times cache array */
39#define RENDER_TIMES_MAX_COUNT 10
40/* Threshold to exit BTR (to avoid frequent enter-exits at the lower limit) */
41#define BTR_EXIT_MARGIN 2000
42/* Threshold to change BTR multiplier (to avoid frequent changes) */
43#define BTR_DRIFT_MARGIN 2000
44/*Threshold to exit fixed refresh rate*/
45#define FIXED_REFRESH_EXIT_MARGIN_IN_HZ 4
46/* Number of consecutive frames to check before entering/exiting fixed refresh*/
47#define FIXED_REFRESH_ENTER_FRAME_COUNT 5
48#define FIXED_REFRESH_EXIT_FRAME_COUNT 5
49
50struct core_freesync {
51 struct mod_freesync public;
52 struct dc *dc;
53};
54
55#define MOD_FREESYNC_TO_CORE(mod_freesync)\
56 container_of(mod_freesync, struct core_freesync, public)
57
58struct mod_freesync *mod_freesync_create(struct dc *dc)
59{
60 struct core_freesync *core_freesync =
61 kzalloc(sizeof(struct core_freesync), GFP_KERNEL);
62
63 if (core_freesync == NULL)
64 goto fail_alloc_context;
65
66 if (dc == NULL)
67 goto fail_construct;
68
69 core_freesync->dc = dc;
70 return &core_freesync->public;
71
72fail_construct:
73 kfree(core_freesync);
74
75fail_alloc_context:
76 return NULL;
77}
78
79void mod_freesync_destroy(struct mod_freesync *mod_freesync)
80{
81 struct core_freesync *core_freesync = NULL;
82 if (mod_freesync == NULL)
83 return;
84 core_freesync = MOD_FREESYNC_TO_CORE(mod_freesync);
85 kfree(core_freesync);
86}
87
88#if 0 /* unused currently */
89static unsigned int calc_refresh_in_uhz_from_duration(
90 unsigned int duration_in_ns)
91{
92 unsigned int refresh_in_uhz =
93 ((unsigned int)(div64_u64((1000000000ULL * 1000000),
94 duration_in_ns)));
95 return refresh_in_uhz;
96}
97#endif
98
99static unsigned int calc_duration_in_us_from_refresh_in_uhz(
100 unsigned int refresh_in_uhz)
101{
102 unsigned int duration_in_us =
103 ((unsigned int)(div64_u64((1000000000ULL * 1000),
104 refresh_in_uhz)));
105 return duration_in_us;
106}
107
108static unsigned int calc_duration_in_us_from_v_total(
109 const struct dc_stream_state *stream,
110 const struct mod_vrr_params *in_vrr,
111 unsigned int v_total)
112{
113 unsigned int duration_in_us =
114 (unsigned int)(div64_u64(((unsigned long long)(v_total)
115 * 10000) * stream->timing.h_total,
116 stream->timing.pix_clk_100hz));
117
118 return duration_in_us;
119}
120
121static unsigned int calc_v_total_from_refresh(
122 const struct dc_stream_state *stream,
123 unsigned int refresh_in_uhz)
124{
125 unsigned int v_total = stream->timing.v_total;
126 unsigned int frame_duration_in_ns;
127
128 frame_duration_in_ns =
129 ((unsigned int)(div64_u64((1000000000ULL * 1000000),
130 refresh_in_uhz)));
131
132 v_total = div64_u64(div64_u64(((unsigned long long)(
133 frame_duration_in_ns) * (stream->timing.pix_clk_100hz / 10)),
134 stream->timing.h_total), 1000000);
135
136 /* v_total cannot be less than nominal */
137 if (v_total < stream->timing.v_total) {
138 ASSERT(v_total < stream->timing.v_total);
139 v_total = stream->timing.v_total;
140 }
141
142 return v_total;
143}
144
145static unsigned int calc_v_total_from_duration(
146 const struct dc_stream_state *stream,
147 const struct mod_vrr_params *vrr,
148 unsigned int duration_in_us)
149{
150 unsigned int v_total = 0;
151
152 if (duration_in_us < vrr->min_duration_in_us)
153 duration_in_us = vrr->min_duration_in_us;
154
155 if (duration_in_us > vrr->max_duration_in_us)
156 duration_in_us = vrr->max_duration_in_us;
157
158 v_total = div64_u64(div64_u64(((unsigned long long)(
159 duration_in_us) * (stream->timing.pix_clk_100hz / 10)),
160 stream->timing.h_total), 1000);
161
162 /* v_total cannot be less than nominal */
163 if (v_total < stream->timing.v_total) {
164 ASSERT(v_total < stream->timing.v_total);
165 v_total = stream->timing.v_total;
166 }
167
168 return v_total;
169}
170
171static void update_v_total_for_static_ramp(
172 struct core_freesync *core_freesync,
173 const struct dc_stream_state *stream,
174 struct mod_vrr_params *in_out_vrr)
175{
176 unsigned int v_total = 0;
177 unsigned int current_duration_in_us =
178 calc_duration_in_us_from_v_total(
179 stream, in_out_vrr,
180 in_out_vrr->adjust.v_total_max);
181 unsigned int target_duration_in_us =
182 calc_duration_in_us_from_refresh_in_uhz(
183 in_out_vrr->fixed.target_refresh_in_uhz);
184 bool ramp_direction_is_up = (current_duration_in_us >
185 target_duration_in_us) ? true : false;
186
187 /* Calc ratio between new and current frame duration with 3 digit */
188 unsigned int frame_duration_ratio = div64_u64(1000000,
189 (1000 + div64_u64(((unsigned long long)(
190 STATIC_SCREEN_RAMP_DELTA_REFRESH_RATE_PER_FRAME) *
191 current_duration_in_us),
192 1000000)));
193
194 /* Calculate delta between new and current frame duration in us */
195 unsigned int frame_duration_delta = div64_u64(((unsigned long long)(
196 current_duration_in_us) *
197 (1000 - frame_duration_ratio)), 1000);
198
199 /* Adjust frame duration delta based on ratio between current and
200 * standard frame duration (frame duration at 60 Hz refresh rate).
201 */
202 unsigned int ramp_rate_interpolated = div64_u64(((unsigned long long)(
203 frame_duration_delta) * current_duration_in_us), 16666);
204
205 /* Going to a higher refresh rate (lower frame duration) */
206 if (ramp_direction_is_up) {
207 /* reduce frame duration */
208 current_duration_in_us -= ramp_rate_interpolated;
209
210 /* adjust for frame duration below min */
211 if (current_duration_in_us <= target_duration_in_us) {
212 in_out_vrr->fixed.ramping_active = false;
213 in_out_vrr->fixed.ramping_done = true;
214 current_duration_in_us =
215 calc_duration_in_us_from_refresh_in_uhz(
216 in_out_vrr->fixed.target_refresh_in_uhz);
217 }
218 /* Going to a lower refresh rate (larger frame duration) */
219 } else {
220 /* increase frame duration */
221 current_duration_in_us += ramp_rate_interpolated;
222
223 /* adjust for frame duration above max */
224 if (current_duration_in_us >= target_duration_in_us) {
225 in_out_vrr->fixed.ramping_active = false;
226 in_out_vrr->fixed.ramping_done = true;
227 current_duration_in_us =
228 calc_duration_in_us_from_refresh_in_uhz(
229 in_out_vrr->fixed.target_refresh_in_uhz);
230 }
231 }
232
233 v_total = div64_u64(div64_u64(((unsigned long long)(
234 current_duration_in_us) * (stream->timing.pix_clk_100hz / 10)),
235 stream->timing.h_total), 1000);
236
237 in_out_vrr->adjust.v_total_min = v_total;
238 in_out_vrr->adjust.v_total_max = v_total;
239}
240
241static void apply_below_the_range(struct core_freesync *core_freesync,
242 const struct dc_stream_state *stream,
243 unsigned int last_render_time_in_us,
244 struct mod_vrr_params *in_out_vrr)
245{
246 unsigned int inserted_frame_duration_in_us = 0;
247 unsigned int mid_point_frames_ceil = 0;
248 unsigned int mid_point_frames_floor = 0;
249 unsigned int frame_time_in_us = 0;
250 unsigned int delta_from_mid_point_in_us_1 = 0xFFFFFFFF;
251 unsigned int delta_from_mid_point_in_us_2 = 0xFFFFFFFF;
252 unsigned int frames_to_insert = 0;
253 unsigned int min_frame_duration_in_ns = 0;
254 unsigned int max_render_time_in_us = in_out_vrr->max_duration_in_us;
255 unsigned int delta_from_mid_point_delta_in_us;
256
257 min_frame_duration_in_ns = ((unsigned int) (div64_u64(
258 (1000000000ULL * 1000000),
259 in_out_vrr->max_refresh_in_uhz)));
260
261 /* Program BTR */
262 if (last_render_time_in_us + BTR_EXIT_MARGIN < max_render_time_in_us) {
263 /* Exit Below the Range */
264 if (in_out_vrr->btr.btr_active) {
265 in_out_vrr->btr.frame_counter = 0;
266 in_out_vrr->btr.btr_active = false;
267 }
268 } else if (last_render_time_in_us > max_render_time_in_us) {
269 /* Enter Below the Range */
270 in_out_vrr->btr.btr_active = true;
271 }
272
273 /* BTR set to "not active" so disengage */
274 if (!in_out_vrr->btr.btr_active) {
275 in_out_vrr->btr.inserted_duration_in_us = 0;
276 in_out_vrr->btr.frames_to_insert = 0;
277 in_out_vrr->btr.frame_counter = 0;
278
279 /* Restore FreeSync */
280 in_out_vrr->adjust.v_total_min =
281 calc_v_total_from_refresh(stream,
282 in_out_vrr->max_refresh_in_uhz);
283 in_out_vrr->adjust.v_total_max =
284 calc_v_total_from_refresh(stream,
285 in_out_vrr->min_refresh_in_uhz);
286 /* BTR set to "active" so engage */
287 } else {
288
289 /* Calculate number of midPoint frames that could fit within
290 * the render time interval- take ceil of this value
291 */
292 mid_point_frames_ceil = (last_render_time_in_us +
293 in_out_vrr->btr.mid_point_in_us - 1) /
294 in_out_vrr->btr.mid_point_in_us;
295
296 if (mid_point_frames_ceil > 0) {
297 frame_time_in_us = last_render_time_in_us /
298 mid_point_frames_ceil;
299 delta_from_mid_point_in_us_1 =
300 (in_out_vrr->btr.mid_point_in_us >
301 frame_time_in_us) ?
302 (in_out_vrr->btr.mid_point_in_us - frame_time_in_us) :
303 (frame_time_in_us - in_out_vrr->btr.mid_point_in_us);
304 }
305
306 /* Calculate number of midPoint frames that could fit within
307 * the render time interval- take floor of this value
308 */
309 mid_point_frames_floor = last_render_time_in_us /
310 in_out_vrr->btr.mid_point_in_us;
311
312 if (mid_point_frames_floor > 0) {
313
314 frame_time_in_us = last_render_time_in_us /
315 mid_point_frames_floor;
316 delta_from_mid_point_in_us_2 =
317 (in_out_vrr->btr.mid_point_in_us >
318 frame_time_in_us) ?
319 (in_out_vrr->btr.mid_point_in_us - frame_time_in_us) :
320 (frame_time_in_us - in_out_vrr->btr.mid_point_in_us);
321 }
322
323 /* Choose number of frames to insert based on how close it
324 * can get to the mid point of the variable range.
325 */
326 if (delta_from_mid_point_in_us_1 < delta_from_mid_point_in_us_2) {
327 frames_to_insert = mid_point_frames_ceil;
328 delta_from_mid_point_delta_in_us = delta_from_mid_point_in_us_2 -
329 delta_from_mid_point_in_us_1;
330 } else {
331 frames_to_insert = mid_point_frames_floor;
332 delta_from_mid_point_delta_in_us = delta_from_mid_point_in_us_1 -
333 delta_from_mid_point_in_us_2;
334 }
335
336 /* Prefer current frame multiplier when BTR is enabled unless it drifts
337 * too far from the midpoint
338 */
339 if (in_out_vrr->btr.frames_to_insert != 0 &&
340 delta_from_mid_point_delta_in_us < BTR_DRIFT_MARGIN) {
341 if (((last_render_time_in_us / in_out_vrr->btr.frames_to_insert) <
342 in_out_vrr->max_duration_in_us) &&
343 ((last_render_time_in_us / in_out_vrr->btr.frames_to_insert) >
344 in_out_vrr->min_duration_in_us))
345 frames_to_insert = in_out_vrr->btr.frames_to_insert;
346 }
347
348 /* Either we've calculated the number of frames to insert,
349 * or we need to insert min duration frames
350 */
351 if (last_render_time_in_us / frames_to_insert <
352 in_out_vrr->min_duration_in_us){
353 frames_to_insert -= (frames_to_insert > 1) ?
354 1 : 0;
355 }
356
357 if (frames_to_insert > 0)
358 inserted_frame_duration_in_us = last_render_time_in_us /
359 frames_to_insert;
360
361 if (inserted_frame_duration_in_us < in_out_vrr->min_duration_in_us)
362 inserted_frame_duration_in_us = in_out_vrr->min_duration_in_us;
363
364 /* Cache the calculated variables */
365 in_out_vrr->btr.inserted_duration_in_us =
366 inserted_frame_duration_in_us;
367 in_out_vrr->btr.frames_to_insert = frames_to_insert;
368 in_out_vrr->btr.frame_counter = frames_to_insert;
369 }
370}
371
372static void apply_fixed_refresh(struct core_freesync *core_freesync,
373 const struct dc_stream_state *stream,
374 unsigned int last_render_time_in_us,
375 struct mod_vrr_params *in_out_vrr)
376{
377 bool update = false;
378 unsigned int max_render_time_in_us = in_out_vrr->max_duration_in_us;
379
380 //Compute the exit refresh rate and exit frame duration
381 unsigned int exit_refresh_rate_in_milli_hz = ((1000000000/max_render_time_in_us)
382 + (1000*FIXED_REFRESH_EXIT_MARGIN_IN_HZ));
383 unsigned int exit_frame_duration_in_us = 1000000000/exit_refresh_rate_in_milli_hz;
384
385 if (last_render_time_in_us < exit_frame_duration_in_us) {
386 /* Exit Fixed Refresh mode */
387 if (in_out_vrr->fixed.fixed_active) {
388 in_out_vrr->fixed.frame_counter++;
389
390 if (in_out_vrr->fixed.frame_counter >
391 FIXED_REFRESH_EXIT_FRAME_COUNT) {
392 in_out_vrr->fixed.frame_counter = 0;
393 in_out_vrr->fixed.fixed_active = false;
394 in_out_vrr->fixed.target_refresh_in_uhz = 0;
395 update = true;
396 }
397 }
398 } else if (last_render_time_in_us > max_render_time_in_us) {
399 /* Enter Fixed Refresh mode */
400 if (!in_out_vrr->fixed.fixed_active) {
401 in_out_vrr->fixed.frame_counter++;
402
403 if (in_out_vrr->fixed.frame_counter >
404 FIXED_REFRESH_ENTER_FRAME_COUNT) {
405 in_out_vrr->fixed.frame_counter = 0;
406 in_out_vrr->fixed.fixed_active = true;
407 in_out_vrr->fixed.target_refresh_in_uhz =
408 in_out_vrr->max_refresh_in_uhz;
409 update = true;
410 }
411 }
412 }
413
414 if (update) {
415 if (in_out_vrr->fixed.fixed_active) {
416 in_out_vrr->adjust.v_total_min =
417 calc_v_total_from_refresh(
418 stream, in_out_vrr->max_refresh_in_uhz);
419 in_out_vrr->adjust.v_total_max =
420 in_out_vrr->adjust.v_total_min;
421 } else {
422 in_out_vrr->adjust.v_total_min =
423 calc_v_total_from_refresh(stream,
424 in_out_vrr->max_refresh_in_uhz);
425 in_out_vrr->adjust.v_total_max =
426 calc_v_total_from_refresh(stream,
427 in_out_vrr->min_refresh_in_uhz);
428 }
429 }
430}
431
432static bool vrr_settings_require_update(struct core_freesync *core_freesync,
433 struct mod_freesync_config *in_config,
434 unsigned int min_refresh_in_uhz,
435 unsigned int max_refresh_in_uhz,
436 struct mod_vrr_params *in_vrr)
437{
438 if (in_vrr->state != in_config->state) {
439 return true;
440 } else if (in_vrr->state == VRR_STATE_ACTIVE_FIXED &&
441 in_vrr->fixed.target_refresh_in_uhz !=
442 in_config->min_refresh_in_uhz) {
443 return true;
444 } else if (in_vrr->min_refresh_in_uhz != min_refresh_in_uhz) {
445 return true;
446 } else if (in_vrr->max_refresh_in_uhz != max_refresh_in_uhz) {
447 return true;
448 }
449
450 return false;
451}
452
453bool mod_freesync_get_vmin_vmax(struct mod_freesync *mod_freesync,
454 const struct dc_stream_state *stream,
455 unsigned int *vmin,
456 unsigned int *vmax)
457{
458 *vmin = stream->adjust.v_total_min;
459 *vmax = stream->adjust.v_total_max;
460
461 return true;
462}
463
464bool mod_freesync_get_v_position(struct mod_freesync *mod_freesync,
465 struct dc_stream_state *stream,
466 unsigned int *nom_v_pos,
467 unsigned int *v_pos)
468{
469 struct core_freesync *core_freesync = NULL;
470 struct crtc_position position;
471
472 if (mod_freesync == NULL)
473 return false;
474
475 core_freesync = MOD_FREESYNC_TO_CORE(mod_freesync);
476
477 if (dc_stream_get_crtc_position(core_freesync->dc, &stream, 1,
478 &position.vertical_count,
479 &position.nominal_vcount)) {
480
481 *nom_v_pos = position.nominal_vcount;
482 *v_pos = position.vertical_count;
483
484 return true;
485 }
486
487 return false;
488}
489
490static void build_vrr_infopacket_data(const struct mod_vrr_params *vrr,
491 struct dc_info_packet *infopacket)
492{
493 /* PB1 = 0x1A (24bit AMD IEEE OUI (0x00001A) - Byte 0) */
494 infopacket->sb[1] = 0x1A;
495
496 /* PB2 = 0x00 (24bit AMD IEEE OUI (0x00001A) - Byte 1) */
497 infopacket->sb[2] = 0x00;
498
499 /* PB3 = 0x00 (24bit AMD IEEE OUI (0x00001A) - Byte 2) */
500 infopacket->sb[3] = 0x00;
501
502 /* PB4 = Reserved */
503
504 /* PB5 = Reserved */
505
506 /* PB6 = [Bits 7:3 = Reserved] */
507
508 /* PB6 = [Bit 0 = FreeSync Supported] */
509 if (vrr->state != VRR_STATE_UNSUPPORTED)
510 infopacket->sb[6] |= 0x01;
511
512 /* PB6 = [Bit 1 = FreeSync Enabled] */
513 if (vrr->state != VRR_STATE_DISABLED &&
514 vrr->state != VRR_STATE_UNSUPPORTED)
515 infopacket->sb[6] |= 0x02;
516
517 /* PB6 = [Bit 2 = FreeSync Active] */
518 if (vrr->state == VRR_STATE_ACTIVE_VARIABLE ||
519 vrr->state == VRR_STATE_ACTIVE_FIXED)
520 infopacket->sb[6] |= 0x04;
521
522 /* PB7 = FreeSync Minimum refresh rate (Hz) */
523 infopacket->sb[7] = (unsigned char)(vrr->min_refresh_in_uhz / 1000000);
524
525 /* PB8 = FreeSync Maximum refresh rate (Hz)
526 * Note: We should never go above the field rate of the mode timing set.
527 */
528 infopacket->sb[8] = (unsigned char)(vrr->max_refresh_in_uhz / 1000000);
529
530
531 //FreeSync HDR
532 infopacket->sb[9] = 0;
533 infopacket->sb[10] = 0;
534}
535
536static void build_vrr_infopacket_fs2_data(enum color_transfer_func app_tf,
537 struct dc_info_packet *infopacket)
538{
539 if (app_tf != TRANSFER_FUNC_UNKNOWN) {
540 infopacket->valid = true;
541
542 infopacket->sb[6] |= 0x08; // PB6 = [Bit 3 = Native Color Active]
543
544 if (app_tf == TRANSFER_FUNC_GAMMA_22) {
545 infopacket->sb[9] |= 0x04; // PB6 = [Bit 2 = Gamma 2.2 EOTF Active]
546 }
547 }
548}
549
550static void build_vrr_infopacket_header_v1(enum signal_type signal,
551 struct dc_info_packet *infopacket,
552 unsigned int *payload_size)
553{
554 if (dc_is_hdmi_signal(signal)) {
555
556 /* HEADER */
557
558 /* HB0 = Packet Type = 0x83 (Source Product
559 * Descriptor InfoFrame)
560 */
561 infopacket->hb0 = DC_HDMI_INFOFRAME_TYPE_SPD;
562
563 /* HB1 = Version = 0x01 */
564 infopacket->hb1 = 0x01;
565
566 /* HB2 = [Bits 7:5 = 0] [Bits 4:0 = Length = 0x08] */
567 infopacket->hb2 = 0x08;
568
569 *payload_size = 0x08;
570
571 } else if (dc_is_dp_signal(signal)) {
572
573 /* HEADER */
574
575 /* HB0 = Secondary-data Packet ID = 0 - Only non-zero
576 * when used to associate audio related info packets
577 */
578 infopacket->hb0 = 0x00;
579
580 /* HB1 = Packet Type = 0x83 (Source Product
581 * Descriptor InfoFrame)
582 */
583 infopacket->hb1 = DC_HDMI_INFOFRAME_TYPE_SPD;
584
585 /* HB2 = [Bits 7:0 = Least significant eight bits -
586 * For INFOFRAME, the value must be 1Bh]
587 */
588 infopacket->hb2 = 0x1B;
589
590 /* HB3 = [Bits 7:2 = INFOFRAME SDP Version Number = 0x1]
591 * [Bits 1:0 = Most significant two bits = 0x00]
592 */
593 infopacket->hb3 = 0x04;
594
595 *payload_size = 0x1B;
596 }
597}
598
599static void build_vrr_infopacket_header_v2(enum signal_type signal,
600 struct dc_info_packet *infopacket,
601 unsigned int *payload_size)
602{
603 if (dc_is_hdmi_signal(signal)) {
604
605 /* HEADER */
606
607 /* HB0 = Packet Type = 0x83 (Source Product
608 * Descriptor InfoFrame)
609 */
610 infopacket->hb0 = DC_HDMI_INFOFRAME_TYPE_SPD;
611
612 /* HB1 = Version = 0x02 */
613 infopacket->hb1 = 0x02;
614
615 /* HB2 = [Bits 7:5 = 0] [Bits 4:0 = Length = 0x09] */
616 infopacket->hb2 = 0x09;
617
618 *payload_size = 0x0A;
619
620 } else if (dc_is_dp_signal(signal)) {
621
622 /* HEADER */
623
624 /* HB0 = Secondary-data Packet ID = 0 - Only non-zero
625 * when used to associate audio related info packets
626 */
627 infopacket->hb0 = 0x00;
628
629 /* HB1 = Packet Type = 0x83 (Source Product
630 * Descriptor InfoFrame)
631 */
632 infopacket->hb1 = DC_HDMI_INFOFRAME_TYPE_SPD;
633
634 /* HB2 = [Bits 7:0 = Least significant eight bits -
635 * For INFOFRAME, the value must be 1Bh]
636 */
637 infopacket->hb2 = 0x1B;
638
639 /* HB3 = [Bits 7:2 = INFOFRAME SDP Version Number = 0x2]
640 * [Bits 1:0 = Most significant two bits = 0x00]
641 */
642 infopacket->hb3 = 0x08;
643
644 *payload_size = 0x1B;
645 }
646}
647
648static void build_vrr_infopacket_checksum(unsigned int *payload_size,
649 struct dc_info_packet *infopacket)
650{
651 /* Calculate checksum */
652 unsigned int idx = 0;
653 unsigned char checksum = 0;
654
655 checksum += infopacket->hb0;
656 checksum += infopacket->hb1;
657 checksum += infopacket->hb2;
658 checksum += infopacket->hb3;
659
660 for (idx = 1; idx <= *payload_size; idx++)
661 checksum += infopacket->sb[idx];
662
663 /* PB0 = Checksum (one byte complement) */
664 infopacket->sb[0] = (unsigned char)(0x100 - checksum);
665
666 infopacket->valid = true;
667}
668
669static void build_vrr_infopacket_v1(enum signal_type signal,
670 const struct mod_vrr_params *vrr,
671 struct dc_info_packet *infopacket)
672{
673 /* SPD info packet for FreeSync */
674 unsigned int payload_size = 0;
675
676 build_vrr_infopacket_header_v1(signal, infopacket, &payload_size);
677 build_vrr_infopacket_data(vrr, infopacket);
678 build_vrr_infopacket_checksum(&payload_size, infopacket);
679
680 infopacket->valid = true;
681}
682
683static void build_vrr_infopacket_v2(enum signal_type signal,
684 const struct mod_vrr_params *vrr,
685 enum color_transfer_func app_tf,
686 struct dc_info_packet *infopacket)
687{
688 unsigned int payload_size = 0;
689
690 build_vrr_infopacket_header_v2(signal, infopacket, &payload_size);
691 build_vrr_infopacket_data(vrr, infopacket);
692
693 build_vrr_infopacket_fs2_data(app_tf, infopacket);
694
695 build_vrr_infopacket_checksum(&payload_size, infopacket);
696
697 infopacket->valid = true;
698}
699
700void mod_freesync_build_vrr_infopacket(struct mod_freesync *mod_freesync,
701 const struct dc_stream_state *stream,
702 const struct mod_vrr_params *vrr,
703 enum vrr_packet_type packet_type,
704 enum color_transfer_func app_tf,
705 struct dc_info_packet *infopacket)
706{
707 /* SPD info packet for FreeSync
708 * VTEM info packet for HdmiVRR
709 * Check if Freesync is supported. Return if false. If true,
710 * set the corresponding bit in the info packet
711 */
712 if (!vrr->supported || (!vrr->send_info_frame))
713 return;
714
715 switch (packet_type) {
716 case PACKET_TYPE_FS2:
717 build_vrr_infopacket_v2(stream->signal, vrr, app_tf, infopacket);
718 break;
719 case PACKET_TYPE_VRR:
720 case PACKET_TYPE_FS1:
721 default:
722 build_vrr_infopacket_v1(stream->signal, vrr, infopacket);
723 }
724}
725
726void mod_freesync_build_vrr_params(struct mod_freesync *mod_freesync,
727 const struct dc_stream_state *stream,
728 struct mod_freesync_config *in_config,
729 struct mod_vrr_params *in_out_vrr)
730{
731 struct core_freesync *core_freesync = NULL;
732 unsigned long long nominal_field_rate_in_uhz = 0;
733 unsigned int refresh_range = 0;
734 unsigned long long min_refresh_in_uhz = 0;
735 unsigned long long max_refresh_in_uhz = 0;
736
737 if (mod_freesync == NULL)
738 return;
739
740 core_freesync = MOD_FREESYNC_TO_CORE(mod_freesync);
741
742 /* Calculate nominal field rate for stream */
743 nominal_field_rate_in_uhz =
744 mod_freesync_calc_nominal_field_rate(stream);
745
746 min_refresh_in_uhz = in_config->min_refresh_in_uhz;
747 max_refresh_in_uhz = in_config->max_refresh_in_uhz;
748
749 // Don't allow min > max
750 if (min_refresh_in_uhz > max_refresh_in_uhz)
751 min_refresh_in_uhz = max_refresh_in_uhz;
752
753 // Full range may be larger than current video timing, so cap at nominal
754 if (max_refresh_in_uhz > nominal_field_rate_in_uhz)
755 max_refresh_in_uhz = nominal_field_rate_in_uhz;
756
757 // Full range may be larger than current video timing, so cap at nominal
758 if (min_refresh_in_uhz > nominal_field_rate_in_uhz)
759 min_refresh_in_uhz = nominal_field_rate_in_uhz;
760
761 if (!vrr_settings_require_update(core_freesync,
762 in_config, (unsigned int)min_refresh_in_uhz, (unsigned int)max_refresh_in_uhz,
763 in_out_vrr))
764 return;
765
766 in_out_vrr->state = in_config->state;
767 in_out_vrr->send_info_frame = in_config->vsif_supported;
768
769 if (in_config->state == VRR_STATE_UNSUPPORTED) {
770 in_out_vrr->state = VRR_STATE_UNSUPPORTED;
771 in_out_vrr->supported = false;
772 in_out_vrr->adjust.v_total_min = stream->timing.v_total;
773 in_out_vrr->adjust.v_total_max = stream->timing.v_total;
774
775 return;
776
777 } else {
778 in_out_vrr->min_refresh_in_uhz = (unsigned int)min_refresh_in_uhz;
779 in_out_vrr->max_duration_in_us =
780 calc_duration_in_us_from_refresh_in_uhz(
781 (unsigned int)min_refresh_in_uhz);
782
783 in_out_vrr->max_refresh_in_uhz = (unsigned int)max_refresh_in_uhz;
784 in_out_vrr->min_duration_in_us =
785 calc_duration_in_us_from_refresh_in_uhz(
786 (unsigned int)max_refresh_in_uhz);
787
788 refresh_range = in_out_vrr->max_refresh_in_uhz -
789 in_out_vrr->min_refresh_in_uhz;
790
791 in_out_vrr->supported = true;
792 }
793
794 in_out_vrr->fixed.ramping_active = in_config->ramping;
795
796 in_out_vrr->btr.btr_enabled = in_config->btr;
797
798 if (in_out_vrr->max_refresh_in_uhz <
799 2 * in_out_vrr->min_refresh_in_uhz)
800 in_out_vrr->btr.btr_enabled = false;
801
802 in_out_vrr->btr.btr_active = false;
803 in_out_vrr->btr.inserted_duration_in_us = 0;
804 in_out_vrr->btr.frames_to_insert = 0;
805 in_out_vrr->btr.frame_counter = 0;
806 in_out_vrr->btr.mid_point_in_us =
807 (in_out_vrr->min_duration_in_us +
808 in_out_vrr->max_duration_in_us) / 2;
809
810 if (in_out_vrr->state == VRR_STATE_UNSUPPORTED) {
811 in_out_vrr->adjust.v_total_min = stream->timing.v_total;
812 in_out_vrr->adjust.v_total_max = stream->timing.v_total;
813 } else if (in_out_vrr->state == VRR_STATE_DISABLED) {
814 in_out_vrr->adjust.v_total_min = stream->timing.v_total;
815 in_out_vrr->adjust.v_total_max = stream->timing.v_total;
816 } else if (in_out_vrr->state == VRR_STATE_INACTIVE) {
817 in_out_vrr->adjust.v_total_min = stream->timing.v_total;
818 in_out_vrr->adjust.v_total_max = stream->timing.v_total;
819 } else if (in_out_vrr->state == VRR_STATE_ACTIVE_VARIABLE &&
820 refresh_range >= MIN_REFRESH_RANGE_IN_US) {
821 in_out_vrr->adjust.v_total_min =
822 calc_v_total_from_refresh(stream,
823 in_out_vrr->max_refresh_in_uhz);
824 in_out_vrr->adjust.v_total_max =
825 calc_v_total_from_refresh(stream,
826 in_out_vrr->min_refresh_in_uhz);
827 } else if (in_out_vrr->state == VRR_STATE_ACTIVE_FIXED) {
828 in_out_vrr->fixed.target_refresh_in_uhz =
829 in_out_vrr->min_refresh_in_uhz;
830 if (in_out_vrr->fixed.ramping_active &&
831 in_out_vrr->fixed.fixed_active) {
832 /* Do not update vtotals if ramping is already active
833 * in order to continue ramp from current refresh.
834 */
835 in_out_vrr->fixed.fixed_active = true;
836 } else {
837 in_out_vrr->fixed.fixed_active = true;
838 in_out_vrr->adjust.v_total_min =
839 calc_v_total_from_refresh(stream,
840 in_out_vrr->fixed.target_refresh_in_uhz);
841 in_out_vrr->adjust.v_total_max =
842 in_out_vrr->adjust.v_total_min;
843 }
844 } else {
845 in_out_vrr->state = VRR_STATE_INACTIVE;
846 in_out_vrr->adjust.v_total_min = stream->timing.v_total;
847 in_out_vrr->adjust.v_total_max = stream->timing.v_total;
848 }
849}
850
851void mod_freesync_handle_preflip(struct mod_freesync *mod_freesync,
852 const struct dc_plane_state *plane,
853 const struct dc_stream_state *stream,
854 unsigned int curr_time_stamp_in_us,
855 struct mod_vrr_params *in_out_vrr)
856{
857 struct core_freesync *core_freesync = NULL;
858 unsigned int last_render_time_in_us = 0;
859 unsigned int average_render_time_in_us = 0;
860
861 if (mod_freesync == NULL)
862 return;
863
864 core_freesync = MOD_FREESYNC_TO_CORE(mod_freesync);
865
866 if (in_out_vrr->supported &&
867 in_out_vrr->state == VRR_STATE_ACTIVE_VARIABLE) {
868 unsigned int i = 0;
869 unsigned int oldest_index = plane->time.index + 1;
870
871 if (oldest_index >= DC_PLANE_UPDATE_TIMES_MAX)
872 oldest_index = 0;
873
874 last_render_time_in_us = curr_time_stamp_in_us -
875 plane->time.prev_update_time_in_us;
876
877 // Sum off all entries except oldest one
878 for (i = 0; i < DC_PLANE_UPDATE_TIMES_MAX; i++) {
879 average_render_time_in_us +=
880 plane->time.time_elapsed_in_us[i];
881 }
882 average_render_time_in_us -=
883 plane->time.time_elapsed_in_us[oldest_index];
884
885 // Add render time for current flip
886 average_render_time_in_us += last_render_time_in_us;
887 average_render_time_in_us /= DC_PLANE_UPDATE_TIMES_MAX;
888
889 if (in_out_vrr->btr.btr_enabled) {
890 apply_below_the_range(core_freesync,
891 stream,
892 last_render_time_in_us,
893 in_out_vrr);
894 } else {
895 apply_fixed_refresh(core_freesync,
896 stream,
897 last_render_time_in_us,
898 in_out_vrr);
899 }
900
901 }
902}
903
904void mod_freesync_handle_v_update(struct mod_freesync *mod_freesync,
905 const struct dc_stream_state *stream,
906 struct mod_vrr_params *in_out_vrr)
907{
908 struct core_freesync *core_freesync = NULL;
909
910 if ((mod_freesync == NULL) || (stream == NULL) || (in_out_vrr == NULL))
911 return;
912
913 core_freesync = MOD_FREESYNC_TO_CORE(mod_freesync);
914
915 if (in_out_vrr->supported == false)
916 return;
917
918 /* Below the Range Logic */
919
920 /* Only execute if in fullscreen mode */
921 if (in_out_vrr->state == VRR_STATE_ACTIVE_VARIABLE &&
922 in_out_vrr->btr.btr_active) {
923 /* TODO: pass in flag for Pre-DCE12 ASIC
924 * in order for frame variable duration to take affect,
925 * it needs to be done one VSYNC early, which is at
926 * frameCounter == 1.
927 * For DCE12 and newer updates to V_TOTAL_MIN/MAX
928 * will take affect on current frame
929 */
930 if (in_out_vrr->btr.frames_to_insert ==
931 in_out_vrr->btr.frame_counter) {
932 in_out_vrr->adjust.v_total_min =
933 calc_v_total_from_duration(stream,
934 in_out_vrr,
935 in_out_vrr->btr.inserted_duration_in_us);
936 in_out_vrr->adjust.v_total_max =
937 in_out_vrr->adjust.v_total_min;
938 }
939
940 if (in_out_vrr->btr.frame_counter > 0)
941 in_out_vrr->btr.frame_counter--;
942
943 /* Restore FreeSync */
944 if (in_out_vrr->btr.frame_counter == 0) {
945 in_out_vrr->adjust.v_total_min =
946 calc_v_total_from_refresh(stream,
947 in_out_vrr->max_refresh_in_uhz);
948 in_out_vrr->adjust.v_total_max =
949 calc_v_total_from_refresh(stream,
950 in_out_vrr->min_refresh_in_uhz);
951 }
952 }
953
954 /* If in fullscreen freesync mode or in video, do not program
955 * static screen ramp values
956 */
957 if (in_out_vrr->state == VRR_STATE_ACTIVE_VARIABLE)
958 in_out_vrr->fixed.ramping_active = false;
959
960 /* Gradual Static Screen Ramping Logic */
961 /* Execute if ramp is active and user enabled freesync static screen*/
962 if (in_out_vrr->state == VRR_STATE_ACTIVE_FIXED &&
963 in_out_vrr->fixed.ramping_active) {
964 update_v_total_for_static_ramp(
965 core_freesync, stream, in_out_vrr);
966 }
967}
968
969void mod_freesync_get_settings(struct mod_freesync *mod_freesync,
970 const struct mod_vrr_params *vrr,
971 unsigned int *v_total_min, unsigned int *v_total_max,
972 unsigned int *event_triggers,
973 unsigned int *window_min, unsigned int *window_max,
974 unsigned int *lfc_mid_point_in_us,
975 unsigned int *inserted_frames,
976 unsigned int *inserted_duration_in_us)
977{
978 struct core_freesync *core_freesync = NULL;
979
980 if (mod_freesync == NULL)
981 return;
982
983 core_freesync = MOD_FREESYNC_TO_CORE(mod_freesync);
984
985 if (vrr->supported) {
986 *v_total_min = vrr->adjust.v_total_min;
987 *v_total_max = vrr->adjust.v_total_max;
988 *event_triggers = 0;
989 *lfc_mid_point_in_us = vrr->btr.mid_point_in_us;
990 *inserted_frames = vrr->btr.frames_to_insert;
991 *inserted_duration_in_us = vrr->btr.inserted_duration_in_us;
992 }
993}
994
995unsigned long long mod_freesync_calc_nominal_field_rate(
996 const struct dc_stream_state *stream)
997{
998 unsigned long long nominal_field_rate_in_uhz = 0;
999
1000 /* Calculate nominal field rate for stream */
1001 nominal_field_rate_in_uhz = stream->timing.pix_clk_100hz / 10;
1002 nominal_field_rate_in_uhz *= 1000ULL * 1000ULL * 1000ULL;
1003 nominal_field_rate_in_uhz = div_u64(nominal_field_rate_in_uhz,
1004 stream->timing.h_total);
1005 nominal_field_rate_in_uhz = div_u64(nominal_field_rate_in_uhz,
1006 stream->timing.v_total);
1007
1008 return nominal_field_rate_in_uhz;
1009}
1010
1011bool mod_freesync_is_valid_range(struct mod_freesync *mod_freesync,
1012 const struct dc_stream_state *stream,
1013 uint32_t min_refresh_cap_in_uhz,
1014 uint32_t max_refresh_cap_in_uhz,
1015 uint32_t min_refresh_request_in_uhz,
1016 uint32_t max_refresh_request_in_uhz)
1017{
1018 /* Calculate nominal field rate for stream */
1019 unsigned long long nominal_field_rate_in_uhz =
1020 mod_freesync_calc_nominal_field_rate(stream);
1021
1022 /* Typically nominal refresh calculated can have some fractional part.
1023 * Allow for some rounding error of actual video timing by taking floor
1024 * of caps and request. Round the nominal refresh rate.
1025 *
1026 * Dividing will convert everything to units in Hz although input
1027 * variable name is in uHz!
1028 *
1029 * Also note, this takes care of rounding error on the nominal refresh
1030 * so by rounding error we only expect it to be off by a small amount,
1031 * such as < 0.1 Hz. i.e. 143.9xxx or 144.1xxx.
1032 *
1033 * Example 1. Caps Min = 40 Hz, Max = 144 Hz
1034 * Request Min = 40 Hz, Max = 144 Hz
1035 * Nominal = 143.5x Hz rounded to 144 Hz
1036 * This function should allow this as valid request
1037 *
1038 * Example 2. Caps Min = 40 Hz, Max = 144 Hz
1039 * Request Min = 40 Hz, Max = 144 Hz
1040 * Nominal = 144.4x Hz rounded to 144 Hz
1041 * This function should allow this as valid request
1042 *
1043 * Example 3. Caps Min = 40 Hz, Max = 144 Hz
1044 * Request Min = 40 Hz, Max = 144 Hz
1045 * Nominal = 120.xx Hz rounded to 120 Hz
1046 * This function should return NOT valid since the requested
1047 * max is greater than current timing's nominal
1048 *
1049 * Example 4. Caps Min = 40 Hz, Max = 120 Hz
1050 * Request Min = 40 Hz, Max = 120 Hz
1051 * Nominal = 144.xx Hz rounded to 144 Hz
1052 * This function should return NOT valid since the nominal
1053 * is greater than the capability's max refresh
1054 */
1055 nominal_field_rate_in_uhz =
1056 div_u64(nominal_field_rate_in_uhz + 500000, 1000000);
1057 min_refresh_cap_in_uhz /= 1000000;
1058 max_refresh_cap_in_uhz /= 1000000;
1059 min_refresh_request_in_uhz /= 1000000;
1060 max_refresh_request_in_uhz /= 1000000;
1061
1062 // Check nominal is within range
1063 if (nominal_field_rate_in_uhz > max_refresh_cap_in_uhz ||
1064 nominal_field_rate_in_uhz < min_refresh_cap_in_uhz)
1065 return false;
1066
1067 // If nominal is less than max, limit the max allowed refresh rate
1068 if (nominal_field_rate_in_uhz < max_refresh_cap_in_uhz)
1069 max_refresh_cap_in_uhz = nominal_field_rate_in_uhz;
1070
1071 // Don't allow min > max
1072 if (min_refresh_request_in_uhz > max_refresh_request_in_uhz)
1073 return false;
1074
1075 // Check min is within range
1076 if (min_refresh_request_in_uhz > max_refresh_cap_in_uhz ||
1077 min_refresh_request_in_uhz < min_refresh_cap_in_uhz)
1078 return false;
1079
1080 // Check max is within range
1081 if (max_refresh_request_in_uhz > max_refresh_cap_in_uhz ||
1082 max_refresh_request_in_uhz < min_refresh_cap_in_uhz)
1083 return false;
1084
1085 // For variable range, check for at least 10 Hz range
1086 if ((max_refresh_request_in_uhz != min_refresh_request_in_uhz) &&
1087 (max_refresh_request_in_uhz - min_refresh_request_in_uhz < 10))
1088 return false;
1089
1090 return true;
1091}
1092