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v6.8
  1// SPDX-License-Identifier: GPL-2.0
  2/*
  3 * arch/x86_64/lib/csum-partial.c
  4 *
  5 * This file contains network checksum routines that are better done
  6 * in an architecture-specific manner due to speed.
  7 */
  8
  9#include <linux/compiler.h>
 10#include <linux/export.h>
 11#include <asm/checksum.h>
 12#include <asm/word-at-a-time.h>
 13
 14static inline __wsum csum_finalize_sum(u64 temp64)
 15{
 16	return (__force __wsum)((temp64 + ror64(temp64, 32)) >> 32);
 17}
 18
 19static inline unsigned long update_csum_40b(unsigned long sum, const unsigned long m[5])
 20{
 21	asm("addq %1,%0\n\t"
 22	     "adcq %2,%0\n\t"
 23	     "adcq %3,%0\n\t"
 24	     "adcq %4,%0\n\t"
 25	     "adcq %5,%0\n\t"
 26	     "adcq $0,%0"
 27		:"+r" (sum)
 28		:"m" (m[0]), "m" (m[1]), "m" (m[2]),
 29		 "m" (m[3]), "m" (m[4]));
 30	return sum;
 31}
 32
 33/*
 34 * Do a checksum on an arbitrary memory area.
 35 * Returns a 32bit checksum.
 36 *
 37 * This isn't as time critical as it used to be because many NICs
 38 * do hardware checksumming these days.
 39 *
 40 * Still, with CHECKSUM_COMPLETE this is called to compute
 41 * checksums on IPv6 headers (40 bytes) and other small parts.
 42 * it's best to have buff aligned on a 64-bit boundary
 
 43 */
 44__wsum csum_partial(const void *buff, int len, __wsum sum)
 45{
 46	u64 temp64 = (__force u64)sum;
 47
 48	/* Do two 40-byte chunks in parallel to get better ILP */
 49	if (likely(len >= 80)) {
 50		u64 temp64_2 = 0;
 51		do {
 52			temp64 = update_csum_40b(temp64, buff);
 53			temp64_2 = update_csum_40b(temp64_2, buff + 40);
 54			buff += 80;
 55			len -= 80;
 56		} while (len >= 80);
 57
 58		asm("addq %1,%0\n\t"
 59		    "adcq $0,%0"
 60		    :"+r" (temp64): "r" (temp64_2));
 61	}
 62
 63	/*
 64	 * len == 40 is the hot case due to IPv6 headers, so return
 65	 * early for that exact case without checking the tail bytes.
 66	 */
 67	if (len >= 40) {
 68		temp64 = update_csum_40b(temp64, buff);
 69		len -= 40;
 70		if (!len)
 71			return csum_finalize_sum(temp64);
 72		buff += 40;
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 73	}
 
 
 74
 75	if (len & 32) {
 76		asm("addq 0*8(%[src]),%[res]\n\t"
 77		    "adcq 1*8(%[src]),%[res]\n\t"
 78		    "adcq 2*8(%[src]),%[res]\n\t"
 79		    "adcq 3*8(%[src]),%[res]\n\t"
 80		    "adcq $0,%[res]"
 81		    : [res] "+r"(temp64)
 82		    : [src] "r"(buff), "m"(*(const char(*)[32])buff));
 83		buff += 32;
 84	}
 85	if (len & 16) {
 86		asm("addq 0*8(%[src]),%[res]\n\t"
 87		    "adcq 1*8(%[src]),%[res]\n\t"
 88		    "adcq $0,%[res]"
 89		    : [res] "+r"(temp64)
 90		    : [src] "r"(buff), "m"(*(const char(*)[16])buff));
 91		buff += 16;
 92	}
 93	if (len & 8) {
 94		asm("addq 0*8(%[src]),%[res]\n\t"
 95		    "adcq $0,%[res]"
 96		    : [res] "+r"(temp64)
 97		    : [src] "r"(buff), "m"(*(const char(*)[8])buff));
 98		buff += 8;
 99	}
100	if (len & 7) {
101		unsigned int shift = (-len << 3) & 63;
102		unsigned long trail;
103
104		trail = (load_unaligned_zeropad(buff) << shift) >> shift;
105
106		asm("addq %[trail],%[res]\n\t"
107		    "adcq $0,%[res]"
108		    : [res] "+r"(temp64)
109		    : [trail] "r"(trail));
110	}
111	return csum_finalize_sum(temp64);
112}
113EXPORT_SYMBOL(csum_partial);
114
115/*
116 * this routine is used for miscellaneous IP-like checksums, mainly
117 * in icmp.c
118 */
119__sum16 ip_compute_csum(const void *buff, int len)
120{
121	return csum_fold(csum_partial(buff, len, 0));
122}
123EXPORT_SYMBOL(ip_compute_csum);
v5.9
  1// SPDX-License-Identifier: GPL-2.0
  2/*
  3 * arch/x86_64/lib/csum-partial.c
  4 *
  5 * This file contains network checksum routines that are better done
  6 * in an architecture-specific manner due to speed.
  7 */
  8 
  9#include <linux/compiler.h>
 10#include <linux/export.h>
 11#include <asm/checksum.h>
 
 
 
 
 
 
 12
 13static inline unsigned short from32to16(unsigned a) 
 14{
 15	unsigned short b = a >> 16; 
 16	asm("addw %w2,%w0\n\t"
 17	    "adcw $0,%w0\n" 
 18	    : "=r" (b)
 19	    : "0" (b), "r" (a));
 20	return b;
 
 
 
 
 21}
 22
 23/*
 24 * Do a 64-bit checksum on an arbitrary memory area.
 25 * Returns a 32bit checksum.
 26 *
 27 * This isn't as time critical as it used to be because many NICs
 28 * do hardware checksumming these days.
 29 * 
 30 * Things tried and found to not make it faster:
 31 * Manual Prefetching
 32 * Unrolling to an 128 bytes inner loop.
 33 * Using interleaving with more registers to break the carry chains.
 34 */
 35static unsigned do_csum(const unsigned char *buff, unsigned len)
 36{
 37	unsigned odd, count;
 38	unsigned long result = 0;
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 39
 40	if (unlikely(len == 0))
 41		return result; 
 42	odd = 1 & (unsigned long) buff;
 43	if (unlikely(odd)) {
 44		result = *buff << 8;
 45		len--;
 46		buff++;
 47	}
 48	count = len >> 1;		/* nr of 16-bit words.. */
 49	if (count) {
 50		if (2 & (unsigned long) buff) {
 51			result += *(unsigned short *)buff;
 52			count--;
 53			len -= 2;
 54			buff += 2;
 55		}
 56		count >>= 1;		/* nr of 32-bit words.. */
 57		if (count) {
 58			unsigned long zero;
 59			unsigned count64;
 60			if (4 & (unsigned long) buff) {
 61				result += *(unsigned int *) buff;
 62				count--;
 63				len -= 4;
 64				buff += 4;
 65			}
 66			count >>= 1;	/* nr of 64-bit words.. */
 67
 68			/* main loop using 64byte blocks */
 69			zero = 0;
 70			count64 = count >> 3;
 71			while (count64) { 
 72				asm("addq 0*8(%[src]),%[res]\n\t"
 73				    "adcq 1*8(%[src]),%[res]\n\t"
 74				    "adcq 2*8(%[src]),%[res]\n\t"
 75				    "adcq 3*8(%[src]),%[res]\n\t"
 76				    "adcq 4*8(%[src]),%[res]\n\t"
 77				    "adcq 5*8(%[src]),%[res]\n\t"
 78				    "adcq 6*8(%[src]),%[res]\n\t"
 79				    "adcq 7*8(%[src]),%[res]\n\t"
 80				    "adcq %[zero],%[res]"
 81				    : [res] "=r" (result)
 82				    : [src] "r" (buff), [zero] "r" (zero),
 83				    "[res]" (result));
 84				buff += 64;
 85				count64--;
 86			}
 87
 88			/* last up to 7 8byte blocks */
 89			count %= 8; 
 90			while (count) { 
 91				asm("addq %1,%0\n\t"
 92				    "adcq %2,%0\n" 
 93					    : "=r" (result)
 94				    : "m" (*(unsigned long *)buff), 
 95				    "r" (zero),  "0" (result));
 96				--count; 
 97				buff += 8;
 98			}
 99			result = add32_with_carry(result>>32,
100						  result&0xffffffff); 
101
102			if (len & 4) {
103				result += *(unsigned int *) buff;
104				buff += 4;
105			}
106		}
107		if (len & 2) {
108			result += *(unsigned short *) buff;
109			buff += 2;
110		}
111	}
112	if (len & 1)
113		result += *buff;
114	result = add32_with_carry(result>>32, result & 0xffffffff); 
115	if (unlikely(odd)) { 
116		result = from32to16(result);
117		result = ((result >> 8) & 0xff) | ((result & 0xff) << 8);
118	}
119	return result;
120}
121
122/*
123 * computes the checksum of a memory block at buff, length len,
124 * and adds in "sum" (32-bit)
125 *
126 * returns a 32-bit number suitable for feeding into itself
127 * or csum_tcpudp_magic
128 *
129 * this function must be called with even lengths, except
130 * for the last fragment, which may be odd
131 *
132 * it's best to have buff aligned on a 64-bit boundary
133 */
134__wsum csum_partial(const void *buff, int len, __wsum sum)
135{
136	return (__force __wsum)add32_with_carry(do_csum(buff, len),
137						(__force u32)sum);
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
138}
139EXPORT_SYMBOL(csum_partial);
140
141/*
142 * this routine is used for miscellaneous IP-like checksums, mainly
143 * in icmp.c
144 */
145__sum16 ip_compute_csum(const void *buff, int len)
146{
147	return csum_fold(csum_partial(buff,len,0));
148}
149EXPORT_SYMBOL(ip_compute_csum);
150