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1/* SPDX-License-Identifier: GPL-2.0 */
2#ifndef _BCACHE_H
3#define _BCACHE_H
4
5/*
6 * SOME HIGH LEVEL CODE DOCUMENTATION:
7 *
8 * Bcache mostly works with cache sets, cache devices, and backing devices.
9 *
10 * Support for multiple cache devices hasn't quite been finished off yet, but
11 * it's about 95% plumbed through. A cache set and its cache devices is sort of
12 * like a md raid array and its component devices. Most of the code doesn't care
13 * about individual cache devices, the main abstraction is the cache set.
14 *
15 * Multiple cache devices is intended to give us the ability to mirror dirty
16 * cached data and metadata, without mirroring clean cached data.
17 *
18 * Backing devices are different, in that they have a lifetime independent of a
19 * cache set. When you register a newly formatted backing device it'll come up
20 * in passthrough mode, and then you can attach and detach a backing device from
21 * a cache set at runtime - while it's mounted and in use. Detaching implicitly
22 * invalidates any cached data for that backing device.
23 *
24 * A cache set can have multiple (many) backing devices attached to it.
25 *
26 * There's also flash only volumes - this is the reason for the distinction
27 * between struct cached_dev and struct bcache_device. A flash only volume
28 * works much like a bcache device that has a backing device, except the
29 * "cached" data is always dirty. The end result is that we get thin
30 * provisioning with very little additional code.
31 *
32 * Flash only volumes work but they're not production ready because the moving
33 * garbage collector needs more work. More on that later.
34 *
35 * BUCKETS/ALLOCATION:
36 *
37 * Bcache is primarily designed for caching, which means that in normal
38 * operation all of our available space will be allocated. Thus, we need an
39 * efficient way of deleting things from the cache so we can write new things to
40 * it.
41 *
42 * To do this, we first divide the cache device up into buckets. A bucket is the
43 * unit of allocation; they're typically around 1 mb - anywhere from 128k to 2M+
44 * works efficiently.
45 *
46 * Each bucket has a 16 bit priority, and an 8 bit generation associated with
47 * it. The gens and priorities for all the buckets are stored contiguously and
48 * packed on disk (in a linked list of buckets - aside from the superblock, all
49 * of bcache's metadata is stored in buckets).
50 *
51 * The priority is used to implement an LRU. We reset a bucket's priority when
52 * we allocate it or on cache it, and every so often we decrement the priority
53 * of each bucket. It could be used to implement something more sophisticated,
54 * if anyone ever gets around to it.
55 *
56 * The generation is used for invalidating buckets. Each pointer also has an 8
57 * bit generation embedded in it; for a pointer to be considered valid, its gen
58 * must match the gen of the bucket it points into. Thus, to reuse a bucket all
59 * we have to do is increment its gen (and write its new gen to disk; we batch
60 * this up).
61 *
62 * Bcache is entirely COW - we never write twice to a bucket, even buckets that
63 * contain metadata (including btree nodes).
64 *
65 * THE BTREE:
66 *
67 * Bcache is in large part design around the btree.
68 *
69 * At a high level, the btree is just an index of key -> ptr tuples.
70 *
71 * Keys represent extents, and thus have a size field. Keys also have a variable
72 * number of pointers attached to them (potentially zero, which is handy for
73 * invalidating the cache).
74 *
75 * The key itself is an inode:offset pair. The inode number corresponds to a
76 * backing device or a flash only volume. The offset is the ending offset of the
77 * extent within the inode - not the starting offset; this makes lookups
78 * slightly more convenient.
79 *
80 * Pointers contain the cache device id, the offset on that device, and an 8 bit
81 * generation number. More on the gen later.
82 *
83 * Index lookups are not fully abstracted - cache lookups in particular are
84 * still somewhat mixed in with the btree code, but things are headed in that
85 * direction.
86 *
87 * Updates are fairly well abstracted, though. There are two different ways of
88 * updating the btree; insert and replace.
89 *
90 * BTREE_INSERT will just take a list of keys and insert them into the btree -
91 * overwriting (possibly only partially) any extents they overlap with. This is
92 * used to update the index after a write.
93 *
94 * BTREE_REPLACE is really cmpxchg(); it inserts a key into the btree iff it is
95 * overwriting a key that matches another given key. This is used for inserting
96 * data into the cache after a cache miss, and for background writeback, and for
97 * the moving garbage collector.
98 *
99 * There is no "delete" operation; deleting things from the index is
100 * accomplished by either by invalidating pointers (by incrementing a bucket's
101 * gen) or by inserting a key with 0 pointers - which will overwrite anything
102 * previously present at that location in the index.
103 *
104 * This means that there are always stale/invalid keys in the btree. They're
105 * filtered out by the code that iterates through a btree node, and removed when
106 * a btree node is rewritten.
107 *
108 * BTREE NODES:
109 *
110 * Our unit of allocation is a bucket, and we can't arbitrarily allocate and
111 * free smaller than a bucket - so, that's how big our btree nodes are.
112 *
113 * (If buckets are really big we'll only use part of the bucket for a btree node
114 * - no less than 1/4th - but a bucket still contains no more than a single
115 * btree node. I'd actually like to change this, but for now we rely on the
116 * bucket's gen for deleting btree nodes when we rewrite/split a node.)
117 *
118 * Anyways, btree nodes are big - big enough to be inefficient with a textbook
119 * btree implementation.
120 *
121 * The way this is solved is that btree nodes are internally log structured; we
122 * can append new keys to an existing btree node without rewriting it. This
123 * means each set of keys we write is sorted, but the node is not.
124 *
125 * We maintain this log structure in memory - keeping 1Mb of keys sorted would
126 * be expensive, and we have to distinguish between the keys we have written and
127 * the keys we haven't. So to do a lookup in a btree node, we have to search
128 * each sorted set. But we do merge written sets together lazily, so the cost of
129 * these extra searches is quite low (normally most of the keys in a btree node
130 * will be in one big set, and then there'll be one or two sets that are much
131 * smaller).
132 *
133 * This log structure makes bcache's btree more of a hybrid between a
134 * conventional btree and a compacting data structure, with some of the
135 * advantages of both.
136 *
137 * GARBAGE COLLECTION:
138 *
139 * We can't just invalidate any bucket - it might contain dirty data or
140 * metadata. If it once contained dirty data, other writes might overwrite it
141 * later, leaving no valid pointers into that bucket in the index.
142 *
143 * Thus, the primary purpose of garbage collection is to find buckets to reuse.
144 * It also counts how much valid data it each bucket currently contains, so that
145 * allocation can reuse buckets sooner when they've been mostly overwritten.
146 *
147 * It also does some things that are really internal to the btree
148 * implementation. If a btree node contains pointers that are stale by more than
149 * some threshold, it rewrites the btree node to avoid the bucket's generation
150 * wrapping around. It also merges adjacent btree nodes if they're empty enough.
151 *
152 * THE JOURNAL:
153 *
154 * Bcache's journal is not necessary for consistency; we always strictly
155 * order metadata writes so that the btree and everything else is consistent on
156 * disk in the event of an unclean shutdown, and in fact bcache had writeback
157 * caching (with recovery from unclean shutdown) before journalling was
158 * implemented.
159 *
160 * Rather, the journal is purely a performance optimization; we can't complete a
161 * write until we've updated the index on disk, otherwise the cache would be
162 * inconsistent in the event of an unclean shutdown. This means that without the
163 * journal, on random write workloads we constantly have to update all the leaf
164 * nodes in the btree, and those writes will be mostly empty (appending at most
165 * a few keys each) - highly inefficient in terms of amount of metadata writes,
166 * and it puts more strain on the various btree resorting/compacting code.
167 *
168 * The journal is just a log of keys we've inserted; on startup we just reinsert
169 * all the keys in the open journal entries. That means that when we're updating
170 * a node in the btree, we can wait until a 4k block of keys fills up before
171 * writing them out.
172 *
173 * For simplicity, we only journal updates to leaf nodes; updates to parent
174 * nodes are rare enough (since our leaf nodes are huge) that it wasn't worth
175 * the complexity to deal with journalling them (in particular, journal replay)
176 * - updates to non leaf nodes just happen synchronously (see btree_split()).
177 */
178
179#define pr_fmt(fmt) "bcache: %s() " fmt, __func__
180
181#include <linux/bio.h>
182#include <linux/closure.h>
183#include <linux/kobject.h>
184#include <linux/list.h>
185#include <linux/mutex.h>
186#include <linux/rbtree.h>
187#include <linux/rwsem.h>
188#include <linux/refcount.h>
189#include <linux/types.h>
190#include <linux/workqueue.h>
191#include <linux/kthread.h>
192
193#include "bcache_ondisk.h"
194#include "bset.h"
195#include "util.h"
196
197struct bucket {
198 atomic_t pin;
199 uint16_t prio;
200 uint8_t gen;
201 uint8_t last_gc; /* Most out of date gen in the btree */
202 uint16_t gc_mark; /* Bitfield used by GC. See below for field */
203};
204
205/*
206 * I'd use bitfields for these, but I don't trust the compiler not to screw me
207 * as multiple threads touch struct bucket without locking
208 */
209
210BITMASK(GC_MARK, struct bucket, gc_mark, 0, 2);
211#define GC_MARK_RECLAIMABLE 1
212#define GC_MARK_DIRTY 2
213#define GC_MARK_METADATA 3
214#define GC_SECTORS_USED_SIZE 13
215#define MAX_GC_SECTORS_USED (~(~0ULL << GC_SECTORS_USED_SIZE))
216BITMASK(GC_SECTORS_USED, struct bucket, gc_mark, 2, GC_SECTORS_USED_SIZE);
217BITMASK(GC_MOVE, struct bucket, gc_mark, 15, 1);
218
219#include "journal.h"
220#include "stats.h"
221struct search;
222struct btree;
223struct keybuf;
224
225struct keybuf_key {
226 struct rb_node node;
227 BKEY_PADDED(key);
228 void *private;
229};
230
231struct keybuf {
232 struct bkey last_scanned;
233 spinlock_t lock;
234
235 /*
236 * Beginning and end of range in rb tree - so that we can skip taking
237 * lock and checking the rb tree when we need to check for overlapping
238 * keys.
239 */
240 struct bkey start;
241 struct bkey end;
242
243 struct rb_root keys;
244
245#define KEYBUF_NR 500
246 DECLARE_ARRAY_ALLOCATOR(struct keybuf_key, freelist, KEYBUF_NR);
247};
248
249struct bcache_device {
250 struct closure cl;
251
252 struct kobject kobj;
253
254 struct cache_set *c;
255 unsigned int id;
256#define BCACHEDEVNAME_SIZE 12
257 char name[BCACHEDEVNAME_SIZE];
258
259 struct gendisk *disk;
260
261 unsigned long flags;
262#define BCACHE_DEV_CLOSING 0
263#define BCACHE_DEV_DETACHING 1
264#define BCACHE_DEV_UNLINK_DONE 2
265#define BCACHE_DEV_WB_RUNNING 3
266#define BCACHE_DEV_RATE_DW_RUNNING 4
267 int nr_stripes;
268#define BCH_MIN_STRIPE_SZ ((4 << 20) >> SECTOR_SHIFT)
269 unsigned int stripe_size;
270 atomic_t *stripe_sectors_dirty;
271 unsigned long *full_dirty_stripes;
272
273 struct bio_set bio_split;
274
275 unsigned int data_csum:1;
276
277 int (*cache_miss)(struct btree *b, struct search *s,
278 struct bio *bio, unsigned int sectors);
279 int (*ioctl)(struct bcache_device *d, blk_mode_t mode,
280 unsigned int cmd, unsigned long arg);
281};
282
283struct io {
284 /* Used to track sequential IO so it can be skipped */
285 struct hlist_node hash;
286 struct list_head lru;
287
288 unsigned long jiffies;
289 unsigned int sequential;
290 sector_t last;
291};
292
293enum stop_on_failure {
294 BCH_CACHED_DEV_STOP_AUTO = 0,
295 BCH_CACHED_DEV_STOP_ALWAYS,
296 BCH_CACHED_DEV_STOP_MODE_MAX,
297};
298
299struct cached_dev {
300 struct list_head list;
301 struct bcache_device disk;
302 struct block_device *bdev;
303 struct bdev_handle *bdev_handle;
304
305 struct cache_sb sb;
306 struct cache_sb_disk *sb_disk;
307 struct bio sb_bio;
308 struct bio_vec sb_bv[1];
309 struct closure sb_write;
310 struct semaphore sb_write_mutex;
311
312 /* Refcount on the cache set. Always nonzero when we're caching. */
313 refcount_t count;
314 struct work_struct detach;
315
316 /*
317 * Device might not be running if it's dirty and the cache set hasn't
318 * showed up yet.
319 */
320 atomic_t running;
321
322 /*
323 * Writes take a shared lock from start to finish; scanning for dirty
324 * data to refill the rb tree requires an exclusive lock.
325 */
326 struct rw_semaphore writeback_lock;
327
328 /*
329 * Nonzero, and writeback has a refcount (d->count), iff there is dirty
330 * data in the cache. Protected by writeback_lock; must have an
331 * shared lock to set and exclusive lock to clear.
332 */
333 atomic_t has_dirty;
334
335#define BCH_CACHE_READA_ALL 0
336#define BCH_CACHE_READA_META_ONLY 1
337 unsigned int cache_readahead_policy;
338 struct bch_ratelimit writeback_rate;
339 struct delayed_work writeback_rate_update;
340
341 /* Limit number of writeback bios in flight */
342 struct semaphore in_flight;
343 struct task_struct *writeback_thread;
344 struct workqueue_struct *writeback_write_wq;
345
346 struct keybuf writeback_keys;
347
348 struct task_struct *status_update_thread;
349 /*
350 * Order the write-half of writeback operations strongly in dispatch
351 * order. (Maintain LBA order; don't allow reads completing out of
352 * order to re-order the writes...)
353 */
354 struct closure_waitlist writeback_ordering_wait;
355 atomic_t writeback_sequence_next;
356
357 /* For tracking sequential IO */
358#define RECENT_IO_BITS 7
359#define RECENT_IO (1 << RECENT_IO_BITS)
360 struct io io[RECENT_IO];
361 struct hlist_head io_hash[RECENT_IO + 1];
362 struct list_head io_lru;
363 spinlock_t io_lock;
364
365 struct cache_accounting accounting;
366
367 /* The rest of this all shows up in sysfs */
368 unsigned int sequential_cutoff;
369
370 unsigned int io_disable:1;
371 unsigned int verify:1;
372 unsigned int bypass_torture_test:1;
373
374 unsigned int partial_stripes_expensive:1;
375 unsigned int writeback_metadata:1;
376 unsigned int writeback_running:1;
377 unsigned int writeback_consider_fragment:1;
378 unsigned char writeback_percent;
379 unsigned int writeback_delay;
380
381 uint64_t writeback_rate_target;
382 int64_t writeback_rate_proportional;
383 int64_t writeback_rate_integral;
384 int64_t writeback_rate_integral_scaled;
385 int32_t writeback_rate_change;
386
387 unsigned int writeback_rate_update_seconds;
388 unsigned int writeback_rate_i_term_inverse;
389 unsigned int writeback_rate_p_term_inverse;
390 unsigned int writeback_rate_fp_term_low;
391 unsigned int writeback_rate_fp_term_mid;
392 unsigned int writeback_rate_fp_term_high;
393 unsigned int writeback_rate_minimum;
394
395 enum stop_on_failure stop_when_cache_set_failed;
396#define DEFAULT_CACHED_DEV_ERROR_LIMIT 64
397 atomic_t io_errors;
398 unsigned int error_limit;
399 unsigned int offline_seconds;
400
401 /*
402 * Retry to update writeback_rate if contention happens for
403 * down_read(dc->writeback_lock) in update_writeback_rate()
404 */
405#define BCH_WBRATE_UPDATE_MAX_SKIPS 15
406 unsigned int rate_update_retry;
407};
408
409enum alloc_reserve {
410 RESERVE_BTREE,
411 RESERVE_PRIO,
412 RESERVE_MOVINGGC,
413 RESERVE_NONE,
414 RESERVE_NR,
415};
416
417struct cache {
418 struct cache_set *set;
419 struct cache_sb sb;
420 struct cache_sb_disk *sb_disk;
421 struct bio sb_bio;
422 struct bio_vec sb_bv[1];
423
424 struct kobject kobj;
425 struct block_device *bdev;
426 struct bdev_handle *bdev_handle;
427
428 struct task_struct *alloc_thread;
429
430 struct closure prio;
431 struct prio_set *disk_buckets;
432
433 /*
434 * When allocating new buckets, prio_write() gets first dibs - since we
435 * may not be allocate at all without writing priorities and gens.
436 * prio_last_buckets[] contains the last buckets we wrote priorities to
437 * (so gc can mark them as metadata), prio_buckets[] contains the
438 * buckets allocated for the next prio write.
439 */
440 uint64_t *prio_buckets;
441 uint64_t *prio_last_buckets;
442
443 /*
444 * free: Buckets that are ready to be used
445 *
446 * free_inc: Incoming buckets - these are buckets that currently have
447 * cached data in them, and we can't reuse them until after we write
448 * their new gen to disk. After prio_write() finishes writing the new
449 * gens/prios, they'll be moved to the free list (and possibly discarded
450 * in the process)
451 */
452 DECLARE_FIFO(long, free)[RESERVE_NR];
453 DECLARE_FIFO(long, free_inc);
454
455 size_t fifo_last_bucket;
456
457 /* Allocation stuff: */
458 struct bucket *buckets;
459
460 DECLARE_HEAP(struct bucket *, heap);
461
462 /*
463 * If nonzero, we know we aren't going to find any buckets to invalidate
464 * until a gc finishes - otherwise we could pointlessly burn a ton of
465 * cpu
466 */
467 unsigned int invalidate_needs_gc;
468
469 bool discard; /* Get rid of? */
470
471 struct journal_device journal;
472
473 /* The rest of this all shows up in sysfs */
474#define IO_ERROR_SHIFT 20
475 atomic_t io_errors;
476 atomic_t io_count;
477
478 atomic_long_t meta_sectors_written;
479 atomic_long_t btree_sectors_written;
480 atomic_long_t sectors_written;
481};
482
483struct gc_stat {
484 size_t nodes;
485 size_t nodes_pre;
486 size_t key_bytes;
487
488 size_t nkeys;
489 uint64_t data; /* sectors */
490 unsigned int in_use; /* percent */
491};
492
493/*
494 * Flag bits, for how the cache set is shutting down, and what phase it's at:
495 *
496 * CACHE_SET_UNREGISTERING means we're not just shutting down, we're detaching
497 * all the backing devices first (their cached data gets invalidated, and they
498 * won't automatically reattach).
499 *
500 * CACHE_SET_STOPPING always gets set first when we're closing down a cache set;
501 * we'll continue to run normally for awhile with CACHE_SET_STOPPING set (i.e.
502 * flushing dirty data).
503 *
504 * CACHE_SET_RUNNING means all cache devices have been registered and journal
505 * replay is complete.
506 *
507 * CACHE_SET_IO_DISABLE is set when bcache is stopping the whold cache set, all
508 * external and internal I/O should be denied when this flag is set.
509 *
510 */
511#define CACHE_SET_UNREGISTERING 0
512#define CACHE_SET_STOPPING 1
513#define CACHE_SET_RUNNING 2
514#define CACHE_SET_IO_DISABLE 3
515
516struct cache_set {
517 struct closure cl;
518
519 struct list_head list;
520 struct kobject kobj;
521 struct kobject internal;
522 struct dentry *debug;
523 struct cache_accounting accounting;
524
525 unsigned long flags;
526 atomic_t idle_counter;
527 atomic_t at_max_writeback_rate;
528
529 struct cache *cache;
530
531 struct bcache_device **devices;
532 unsigned int devices_max_used;
533 atomic_t attached_dev_nr;
534 struct list_head cached_devs;
535 uint64_t cached_dev_sectors;
536 atomic_long_t flash_dev_dirty_sectors;
537 struct closure caching;
538
539 struct closure sb_write;
540 struct semaphore sb_write_mutex;
541
542 mempool_t search;
543 mempool_t bio_meta;
544 struct bio_set bio_split;
545
546 /* For the btree cache */
547 struct shrinker *shrink;
548
549 /* For the btree cache and anything allocation related */
550 struct mutex bucket_lock;
551
552 /* log2(bucket_size), in sectors */
553 unsigned short bucket_bits;
554
555 /* log2(block_size), in sectors */
556 unsigned short block_bits;
557
558 /*
559 * Default number of pages for a new btree node - may be less than a
560 * full bucket
561 */
562 unsigned int btree_pages;
563
564 /*
565 * Lists of struct btrees; lru is the list for structs that have memory
566 * allocated for actual btree node, freed is for structs that do not.
567 *
568 * We never free a struct btree, except on shutdown - we just put it on
569 * the btree_cache_freed list and reuse it later. This simplifies the
570 * code, and it doesn't cost us much memory as the memory usage is
571 * dominated by buffers that hold the actual btree node data and those
572 * can be freed - and the number of struct btrees allocated is
573 * effectively bounded.
574 *
575 * btree_cache_freeable effectively is a small cache - we use it because
576 * high order page allocations can be rather expensive, and it's quite
577 * common to delete and allocate btree nodes in quick succession. It
578 * should never grow past ~2-3 nodes in practice.
579 */
580 struct list_head btree_cache;
581 struct list_head btree_cache_freeable;
582 struct list_head btree_cache_freed;
583
584 /* Number of elements in btree_cache + btree_cache_freeable lists */
585 unsigned int btree_cache_used;
586
587 /*
588 * If we need to allocate memory for a new btree node and that
589 * allocation fails, we can cannibalize another node in the btree cache
590 * to satisfy the allocation - lock to guarantee only one thread does
591 * this at a time:
592 */
593 wait_queue_head_t btree_cache_wait;
594 struct task_struct *btree_cache_alloc_lock;
595 spinlock_t btree_cannibalize_lock;
596
597 /*
598 * When we free a btree node, we increment the gen of the bucket the
599 * node is in - but we can't rewrite the prios and gens until we
600 * finished whatever it is we were doing, otherwise after a crash the
601 * btree node would be freed but for say a split, we might not have the
602 * pointers to the new nodes inserted into the btree yet.
603 *
604 * This is a refcount that blocks prio_write() until the new keys are
605 * written.
606 */
607 atomic_t prio_blocked;
608 wait_queue_head_t bucket_wait;
609
610 /*
611 * For any bio we don't skip we subtract the number of sectors from
612 * rescale; when it hits 0 we rescale all the bucket priorities.
613 */
614 atomic_t rescale;
615 /*
616 * used for GC, identify if any front side I/Os is inflight
617 */
618 atomic_t search_inflight;
619 /*
620 * When we invalidate buckets, we use both the priority and the amount
621 * of good data to determine which buckets to reuse first - to weight
622 * those together consistently we keep track of the smallest nonzero
623 * priority of any bucket.
624 */
625 uint16_t min_prio;
626
627 /*
628 * max(gen - last_gc) for all buckets. When it gets too big we have to
629 * gc to keep gens from wrapping around.
630 */
631 uint8_t need_gc;
632 struct gc_stat gc_stats;
633 size_t nbuckets;
634 size_t avail_nbuckets;
635
636 struct task_struct *gc_thread;
637 /* Where in the btree gc currently is */
638 struct bkey gc_done;
639
640 /*
641 * For automatical garbage collection after writeback completed, this
642 * varialbe is used as bit fields,
643 * - 0000 0001b (BCH_ENABLE_AUTO_GC): enable gc after writeback
644 * - 0000 0010b (BCH_DO_AUTO_GC): do gc after writeback
645 * This is an optimization for following write request after writeback
646 * finished, but read hit rate dropped due to clean data on cache is
647 * discarded. Unless user explicitly sets it via sysfs, it won't be
648 * enabled.
649 */
650#define BCH_ENABLE_AUTO_GC 1
651#define BCH_DO_AUTO_GC 2
652 uint8_t gc_after_writeback;
653
654 /*
655 * The allocation code needs gc_mark in struct bucket to be correct, but
656 * it's not while a gc is in progress. Protected by bucket_lock.
657 */
658 int gc_mark_valid;
659
660 /* Counts how many sectors bio_insert has added to the cache */
661 atomic_t sectors_to_gc;
662 wait_queue_head_t gc_wait;
663
664 struct keybuf moving_gc_keys;
665 /* Number of moving GC bios in flight */
666 struct semaphore moving_in_flight;
667
668 struct workqueue_struct *moving_gc_wq;
669
670 struct btree *root;
671
672#ifdef CONFIG_BCACHE_DEBUG
673 struct btree *verify_data;
674 struct bset *verify_ondisk;
675 struct mutex verify_lock;
676#endif
677
678 uint8_t set_uuid[16];
679 unsigned int nr_uuids;
680 struct uuid_entry *uuids;
681 BKEY_PADDED(uuid_bucket);
682 struct closure uuid_write;
683 struct semaphore uuid_write_mutex;
684
685 /*
686 * A btree node on disk could have too many bsets for an iterator to fit
687 * on the stack - have to dynamically allocate them.
688 * bch_cache_set_alloc() will make sure the pool can allocate iterators
689 * equipped with enough room that can host
690 * (sb.bucket_size / sb.block_size)
691 * btree_iter_sets, which is more than static MAX_BSETS.
692 */
693 mempool_t fill_iter;
694
695 struct bset_sort_state sort;
696
697 /* List of buckets we're currently writing data to */
698 struct list_head data_buckets;
699 spinlock_t data_bucket_lock;
700
701 struct journal journal;
702
703#define CONGESTED_MAX 1024
704 unsigned int congested_last_us;
705 atomic_t congested;
706
707 /* The rest of this all shows up in sysfs */
708 unsigned int congested_read_threshold_us;
709 unsigned int congested_write_threshold_us;
710
711 struct time_stats btree_gc_time;
712 struct time_stats btree_split_time;
713 struct time_stats btree_read_time;
714
715 atomic_long_t cache_read_races;
716 atomic_long_t writeback_keys_done;
717 atomic_long_t writeback_keys_failed;
718
719 atomic_long_t reclaim;
720 atomic_long_t reclaimed_journal_buckets;
721 atomic_long_t flush_write;
722
723 enum {
724 ON_ERROR_UNREGISTER,
725 ON_ERROR_PANIC,
726 } on_error;
727#define DEFAULT_IO_ERROR_LIMIT 8
728 unsigned int error_limit;
729 unsigned int error_decay;
730
731 unsigned short journal_delay_ms;
732 bool expensive_debug_checks;
733 unsigned int verify:1;
734 unsigned int key_merging_disabled:1;
735 unsigned int gc_always_rewrite:1;
736 unsigned int shrinker_disabled:1;
737 unsigned int copy_gc_enabled:1;
738 unsigned int idle_max_writeback_rate_enabled:1;
739
740#define BUCKET_HASH_BITS 12
741 struct hlist_head bucket_hash[1 << BUCKET_HASH_BITS];
742};
743
744struct bbio {
745 unsigned int submit_time_us;
746 union {
747 struct bkey key;
748 uint64_t _pad[3];
749 /*
750 * We only need pad = 3 here because we only ever carry around a
751 * single pointer - i.e. the pointer we're doing io to/from.
752 */
753 };
754 struct bio bio;
755};
756
757#define BTREE_PRIO USHRT_MAX
758#define INITIAL_PRIO 32768U
759
760#define btree_bytes(c) ((c)->btree_pages * PAGE_SIZE)
761#define btree_blocks(b) \
762 ((unsigned int) (KEY_SIZE(&b->key) >> (b)->c->block_bits))
763
764#define btree_default_blocks(c) \
765 ((unsigned int) ((PAGE_SECTORS * (c)->btree_pages) >> (c)->block_bits))
766
767#define bucket_bytes(ca) ((ca)->sb.bucket_size << 9)
768#define block_bytes(ca) ((ca)->sb.block_size << 9)
769
770static inline unsigned int meta_bucket_pages(struct cache_sb *sb)
771{
772 unsigned int n, max_pages;
773
774 max_pages = min_t(unsigned int,
775 __rounddown_pow_of_two(USHRT_MAX) / PAGE_SECTORS,
776 MAX_ORDER_NR_PAGES);
777
778 n = sb->bucket_size / PAGE_SECTORS;
779 if (n > max_pages)
780 n = max_pages;
781
782 return n;
783}
784
785static inline unsigned int meta_bucket_bytes(struct cache_sb *sb)
786{
787 return meta_bucket_pages(sb) << PAGE_SHIFT;
788}
789
790#define prios_per_bucket(ca) \
791 ((meta_bucket_bytes(&(ca)->sb) - sizeof(struct prio_set)) / \
792 sizeof(struct bucket_disk))
793
794#define prio_buckets(ca) \
795 DIV_ROUND_UP((size_t) (ca)->sb.nbuckets, prios_per_bucket(ca))
796
797static inline size_t sector_to_bucket(struct cache_set *c, sector_t s)
798{
799 return s >> c->bucket_bits;
800}
801
802static inline sector_t bucket_to_sector(struct cache_set *c, size_t b)
803{
804 return ((sector_t) b) << c->bucket_bits;
805}
806
807static inline sector_t bucket_remainder(struct cache_set *c, sector_t s)
808{
809 return s & (c->cache->sb.bucket_size - 1);
810}
811
812static inline size_t PTR_BUCKET_NR(struct cache_set *c,
813 const struct bkey *k,
814 unsigned int ptr)
815{
816 return sector_to_bucket(c, PTR_OFFSET(k, ptr));
817}
818
819static inline struct bucket *PTR_BUCKET(struct cache_set *c,
820 const struct bkey *k,
821 unsigned int ptr)
822{
823 return c->cache->buckets + PTR_BUCKET_NR(c, k, ptr);
824}
825
826static inline uint8_t gen_after(uint8_t a, uint8_t b)
827{
828 uint8_t r = a - b;
829
830 return r > 128U ? 0 : r;
831}
832
833static inline uint8_t ptr_stale(struct cache_set *c, const struct bkey *k,
834 unsigned int i)
835{
836 return gen_after(PTR_BUCKET(c, k, i)->gen, PTR_GEN(k, i));
837}
838
839static inline bool ptr_available(struct cache_set *c, const struct bkey *k,
840 unsigned int i)
841{
842 return (PTR_DEV(k, i) < MAX_CACHES_PER_SET) && c->cache;
843}
844
845/* Btree key macros */
846
847/*
848 * This is used for various on disk data structures - cache_sb, prio_set, bset,
849 * jset: The checksum is _always_ the first 8 bytes of these structs
850 */
851#define csum_set(i) \
852 bch_crc64(((void *) (i)) + sizeof(uint64_t), \
853 ((void *) bset_bkey_last(i)) - \
854 (((void *) (i)) + sizeof(uint64_t)))
855
856/* Error handling macros */
857
858#define btree_bug(b, ...) \
859do { \
860 if (bch_cache_set_error((b)->c, __VA_ARGS__)) \
861 dump_stack(); \
862} while (0)
863
864#define cache_bug(c, ...) \
865do { \
866 if (bch_cache_set_error(c, __VA_ARGS__)) \
867 dump_stack(); \
868} while (0)
869
870#define btree_bug_on(cond, b, ...) \
871do { \
872 if (cond) \
873 btree_bug(b, __VA_ARGS__); \
874} while (0)
875
876#define cache_bug_on(cond, c, ...) \
877do { \
878 if (cond) \
879 cache_bug(c, __VA_ARGS__); \
880} while (0)
881
882#define cache_set_err_on(cond, c, ...) \
883do { \
884 if (cond) \
885 bch_cache_set_error(c, __VA_ARGS__); \
886} while (0)
887
888/* Looping macros */
889
890#define for_each_bucket(b, ca) \
891 for (b = (ca)->buckets + (ca)->sb.first_bucket; \
892 b < (ca)->buckets + (ca)->sb.nbuckets; b++)
893
894static inline void cached_dev_put(struct cached_dev *dc)
895{
896 if (refcount_dec_and_test(&dc->count))
897 schedule_work(&dc->detach);
898}
899
900static inline bool cached_dev_get(struct cached_dev *dc)
901{
902 if (!refcount_inc_not_zero(&dc->count))
903 return false;
904
905 /* Paired with the mb in cached_dev_attach */
906 smp_mb__after_atomic();
907 return true;
908}
909
910/*
911 * bucket_gc_gen() returns the difference between the bucket's current gen and
912 * the oldest gen of any pointer into that bucket in the btree (last_gc).
913 */
914
915static inline uint8_t bucket_gc_gen(struct bucket *b)
916{
917 return b->gen - b->last_gc;
918}
919
920#define BUCKET_GC_GEN_MAX 96U
921
922#define kobj_attribute_write(n, fn) \
923 static struct kobj_attribute ksysfs_##n = __ATTR(n, 0200, NULL, fn)
924
925#define kobj_attribute_rw(n, show, store) \
926 static struct kobj_attribute ksysfs_##n = \
927 __ATTR(n, 0600, show, store)
928
929static inline void wake_up_allocators(struct cache_set *c)
930{
931 struct cache *ca = c->cache;
932
933 wake_up_process(ca->alloc_thread);
934}
935
936static inline void closure_bio_submit(struct cache_set *c,
937 struct bio *bio,
938 struct closure *cl)
939{
940 closure_get(cl);
941 if (unlikely(test_bit(CACHE_SET_IO_DISABLE, &c->flags))) {
942 bio->bi_status = BLK_STS_IOERR;
943 bio_endio(bio);
944 return;
945 }
946 submit_bio_noacct(bio);
947}
948
949/*
950 * Prevent the kthread exits directly, and make sure when kthread_stop()
951 * is called to stop a kthread, it is still alive. If a kthread might be
952 * stopped by CACHE_SET_IO_DISABLE bit set, wait_for_kthread_stop() is
953 * necessary before the kthread returns.
954 */
955static inline void wait_for_kthread_stop(void)
956{
957 while (!kthread_should_stop()) {
958 set_current_state(TASK_INTERRUPTIBLE);
959 schedule();
960 }
961}
962
963/* Forward declarations */
964
965void bch_count_backing_io_errors(struct cached_dev *dc, struct bio *bio);
966void bch_count_io_errors(struct cache *ca, blk_status_t error,
967 int is_read, const char *m);
968void bch_bbio_count_io_errors(struct cache_set *c, struct bio *bio,
969 blk_status_t error, const char *m);
970void bch_bbio_endio(struct cache_set *c, struct bio *bio,
971 blk_status_t error, const char *m);
972void bch_bbio_free(struct bio *bio, struct cache_set *c);
973struct bio *bch_bbio_alloc(struct cache_set *c);
974
975void __bch_submit_bbio(struct bio *bio, struct cache_set *c);
976void bch_submit_bbio(struct bio *bio, struct cache_set *c,
977 struct bkey *k, unsigned int ptr);
978
979uint8_t bch_inc_gen(struct cache *ca, struct bucket *b);
980void bch_rescale_priorities(struct cache_set *c, int sectors);
981
982bool bch_can_invalidate_bucket(struct cache *ca, struct bucket *b);
983void __bch_invalidate_one_bucket(struct cache *ca, struct bucket *b);
984
985void __bch_bucket_free(struct cache *ca, struct bucket *b);
986void bch_bucket_free(struct cache_set *c, struct bkey *k);
987
988long bch_bucket_alloc(struct cache *ca, unsigned int reserve, bool wait);
989int __bch_bucket_alloc_set(struct cache_set *c, unsigned int reserve,
990 struct bkey *k, bool wait);
991int bch_bucket_alloc_set(struct cache_set *c, unsigned int reserve,
992 struct bkey *k, bool wait);
993bool bch_alloc_sectors(struct cache_set *c, struct bkey *k,
994 unsigned int sectors, unsigned int write_point,
995 unsigned int write_prio, bool wait);
996bool bch_cached_dev_error(struct cached_dev *dc);
997
998__printf(2, 3)
999bool bch_cache_set_error(struct cache_set *c, const char *fmt, ...);
1000
1001int bch_prio_write(struct cache *ca, bool wait);
1002void bch_write_bdev_super(struct cached_dev *dc, struct closure *parent);
1003
1004extern struct workqueue_struct *bcache_wq;
1005extern struct workqueue_struct *bch_journal_wq;
1006extern struct workqueue_struct *bch_flush_wq;
1007extern struct mutex bch_register_lock;
1008extern struct list_head bch_cache_sets;
1009
1010extern const struct kobj_type bch_cached_dev_ktype;
1011extern const struct kobj_type bch_flash_dev_ktype;
1012extern const struct kobj_type bch_cache_set_ktype;
1013extern const struct kobj_type bch_cache_set_internal_ktype;
1014extern const struct kobj_type bch_cache_ktype;
1015
1016void bch_cached_dev_release(struct kobject *kobj);
1017void bch_flash_dev_release(struct kobject *kobj);
1018void bch_cache_set_release(struct kobject *kobj);
1019void bch_cache_release(struct kobject *kobj);
1020
1021int bch_uuid_write(struct cache_set *c);
1022void bcache_write_super(struct cache_set *c);
1023
1024int bch_flash_dev_create(struct cache_set *c, uint64_t size);
1025
1026int bch_cached_dev_attach(struct cached_dev *dc, struct cache_set *c,
1027 uint8_t *set_uuid);
1028void bch_cached_dev_detach(struct cached_dev *dc);
1029int bch_cached_dev_run(struct cached_dev *dc);
1030void bcache_device_stop(struct bcache_device *d);
1031
1032void bch_cache_set_unregister(struct cache_set *c);
1033void bch_cache_set_stop(struct cache_set *c);
1034
1035struct cache_set *bch_cache_set_alloc(struct cache_sb *sb);
1036void bch_btree_cache_free(struct cache_set *c);
1037int bch_btree_cache_alloc(struct cache_set *c);
1038void bch_moving_init_cache_set(struct cache_set *c);
1039int bch_open_buckets_alloc(struct cache_set *c);
1040void bch_open_buckets_free(struct cache_set *c);
1041
1042int bch_cache_allocator_start(struct cache *ca);
1043
1044void bch_debug_exit(void);
1045void bch_debug_init(void);
1046void bch_request_exit(void);
1047int bch_request_init(void);
1048void bch_btree_exit(void);
1049int bch_btree_init(void);
1050
1051#endif /* _BCACHE_H */
1/* SPDX-License-Identifier: GPL-2.0 */
2#ifndef _BCACHE_H
3#define _BCACHE_H
4
5/*
6 * SOME HIGH LEVEL CODE DOCUMENTATION:
7 *
8 * Bcache mostly works with cache sets, cache devices, and backing devices.
9 *
10 * Support for multiple cache devices hasn't quite been finished off yet, but
11 * it's about 95% plumbed through. A cache set and its cache devices is sort of
12 * like a md raid array and its component devices. Most of the code doesn't care
13 * about individual cache devices, the main abstraction is the cache set.
14 *
15 * Multiple cache devices is intended to give us the ability to mirror dirty
16 * cached data and metadata, without mirroring clean cached data.
17 *
18 * Backing devices are different, in that they have a lifetime independent of a
19 * cache set. When you register a newly formatted backing device it'll come up
20 * in passthrough mode, and then you can attach and detach a backing device from
21 * a cache set at runtime - while it's mounted and in use. Detaching implicitly
22 * invalidates any cached data for that backing device.
23 *
24 * A cache set can have multiple (many) backing devices attached to it.
25 *
26 * There's also flash only volumes - this is the reason for the distinction
27 * between struct cached_dev and struct bcache_device. A flash only volume
28 * works much like a bcache device that has a backing device, except the
29 * "cached" data is always dirty. The end result is that we get thin
30 * provisioning with very little additional code.
31 *
32 * Flash only volumes work but they're not production ready because the moving
33 * garbage collector needs more work. More on that later.
34 *
35 * BUCKETS/ALLOCATION:
36 *
37 * Bcache is primarily designed for caching, which means that in normal
38 * operation all of our available space will be allocated. Thus, we need an
39 * efficient way of deleting things from the cache so we can write new things to
40 * it.
41 *
42 * To do this, we first divide the cache device up into buckets. A bucket is the
43 * unit of allocation; they're typically around 1 mb - anywhere from 128k to 2M+
44 * works efficiently.
45 *
46 * Each bucket has a 16 bit priority, and an 8 bit generation associated with
47 * it. The gens and priorities for all the buckets are stored contiguously and
48 * packed on disk (in a linked list of buckets - aside from the superblock, all
49 * of bcache's metadata is stored in buckets).
50 *
51 * The priority is used to implement an LRU. We reset a bucket's priority when
52 * we allocate it or on cache it, and every so often we decrement the priority
53 * of each bucket. It could be used to implement something more sophisticated,
54 * if anyone ever gets around to it.
55 *
56 * The generation is used for invalidating buckets. Each pointer also has an 8
57 * bit generation embedded in it; for a pointer to be considered valid, its gen
58 * must match the gen of the bucket it points into. Thus, to reuse a bucket all
59 * we have to do is increment its gen (and write its new gen to disk; we batch
60 * this up).
61 *
62 * Bcache is entirely COW - we never write twice to a bucket, even buckets that
63 * contain metadata (including btree nodes).
64 *
65 * THE BTREE:
66 *
67 * Bcache is in large part design around the btree.
68 *
69 * At a high level, the btree is just an index of key -> ptr tuples.
70 *
71 * Keys represent extents, and thus have a size field. Keys also have a variable
72 * number of pointers attached to them (potentially zero, which is handy for
73 * invalidating the cache).
74 *
75 * The key itself is an inode:offset pair. The inode number corresponds to a
76 * backing device or a flash only volume. The offset is the ending offset of the
77 * extent within the inode - not the starting offset; this makes lookups
78 * slightly more convenient.
79 *
80 * Pointers contain the cache device id, the offset on that device, and an 8 bit
81 * generation number. More on the gen later.
82 *
83 * Index lookups are not fully abstracted - cache lookups in particular are
84 * still somewhat mixed in with the btree code, but things are headed in that
85 * direction.
86 *
87 * Updates are fairly well abstracted, though. There are two different ways of
88 * updating the btree; insert and replace.
89 *
90 * BTREE_INSERT will just take a list of keys and insert them into the btree -
91 * overwriting (possibly only partially) any extents they overlap with. This is
92 * used to update the index after a write.
93 *
94 * BTREE_REPLACE is really cmpxchg(); it inserts a key into the btree iff it is
95 * overwriting a key that matches another given key. This is used for inserting
96 * data into the cache after a cache miss, and for background writeback, and for
97 * the moving garbage collector.
98 *
99 * There is no "delete" operation; deleting things from the index is
100 * accomplished by either by invalidating pointers (by incrementing a bucket's
101 * gen) or by inserting a key with 0 pointers - which will overwrite anything
102 * previously present at that location in the index.
103 *
104 * This means that there are always stale/invalid keys in the btree. They're
105 * filtered out by the code that iterates through a btree node, and removed when
106 * a btree node is rewritten.
107 *
108 * BTREE NODES:
109 *
110 * Our unit of allocation is a bucket, and we we can't arbitrarily allocate and
111 * free smaller than a bucket - so, that's how big our btree nodes are.
112 *
113 * (If buckets are really big we'll only use part of the bucket for a btree node
114 * - no less than 1/4th - but a bucket still contains no more than a single
115 * btree node. I'd actually like to change this, but for now we rely on the
116 * bucket's gen for deleting btree nodes when we rewrite/split a node.)
117 *
118 * Anyways, btree nodes are big - big enough to be inefficient with a textbook
119 * btree implementation.
120 *
121 * The way this is solved is that btree nodes are internally log structured; we
122 * can append new keys to an existing btree node without rewriting it. This
123 * means each set of keys we write is sorted, but the node is not.
124 *
125 * We maintain this log structure in memory - keeping 1Mb of keys sorted would
126 * be expensive, and we have to distinguish between the keys we have written and
127 * the keys we haven't. So to do a lookup in a btree node, we have to search
128 * each sorted set. But we do merge written sets together lazily, so the cost of
129 * these extra searches is quite low (normally most of the keys in a btree node
130 * will be in one big set, and then there'll be one or two sets that are much
131 * smaller).
132 *
133 * This log structure makes bcache's btree more of a hybrid between a
134 * conventional btree and a compacting data structure, with some of the
135 * advantages of both.
136 *
137 * GARBAGE COLLECTION:
138 *
139 * We can't just invalidate any bucket - it might contain dirty data or
140 * metadata. If it once contained dirty data, other writes might overwrite it
141 * later, leaving no valid pointers into that bucket in the index.
142 *
143 * Thus, the primary purpose of garbage collection is to find buckets to reuse.
144 * It also counts how much valid data it each bucket currently contains, so that
145 * allocation can reuse buckets sooner when they've been mostly overwritten.
146 *
147 * It also does some things that are really internal to the btree
148 * implementation. If a btree node contains pointers that are stale by more than
149 * some threshold, it rewrites the btree node to avoid the bucket's generation
150 * wrapping around. It also merges adjacent btree nodes if they're empty enough.
151 *
152 * THE JOURNAL:
153 *
154 * Bcache's journal is not necessary for consistency; we always strictly
155 * order metadata writes so that the btree and everything else is consistent on
156 * disk in the event of an unclean shutdown, and in fact bcache had writeback
157 * caching (with recovery from unclean shutdown) before journalling was
158 * implemented.
159 *
160 * Rather, the journal is purely a performance optimization; we can't complete a
161 * write until we've updated the index on disk, otherwise the cache would be
162 * inconsistent in the event of an unclean shutdown. This means that without the
163 * journal, on random write workloads we constantly have to update all the leaf
164 * nodes in the btree, and those writes will be mostly empty (appending at most
165 * a few keys each) - highly inefficient in terms of amount of metadata writes,
166 * and it puts more strain on the various btree resorting/compacting code.
167 *
168 * The journal is just a log of keys we've inserted; on startup we just reinsert
169 * all the keys in the open journal entries. That means that when we're updating
170 * a node in the btree, we can wait until a 4k block of keys fills up before
171 * writing them out.
172 *
173 * For simplicity, we only journal updates to leaf nodes; updates to parent
174 * nodes are rare enough (since our leaf nodes are huge) that it wasn't worth
175 * the complexity to deal with journalling them (in particular, journal replay)
176 * - updates to non leaf nodes just happen synchronously (see btree_split()).
177 */
178
179#define pr_fmt(fmt) "bcache: %s() " fmt "\n", __func__
180
181#include <linux/bcache.h>
182#include <linux/bio.h>
183#include <linux/kobject.h>
184#include <linux/list.h>
185#include <linux/mutex.h>
186#include <linux/rbtree.h>
187#include <linux/rwsem.h>
188#include <linux/refcount.h>
189#include <linux/types.h>
190#include <linux/workqueue.h>
191#include <linux/kthread.h>
192
193#include "bset.h"
194#include "util.h"
195#include "closure.h"
196
197struct bucket {
198 atomic_t pin;
199 uint16_t prio;
200 uint8_t gen;
201 uint8_t last_gc; /* Most out of date gen in the btree */
202 uint16_t gc_mark; /* Bitfield used by GC. See below for field */
203};
204
205/*
206 * I'd use bitfields for these, but I don't trust the compiler not to screw me
207 * as multiple threads touch struct bucket without locking
208 */
209
210BITMASK(GC_MARK, struct bucket, gc_mark, 0, 2);
211#define GC_MARK_RECLAIMABLE 1
212#define GC_MARK_DIRTY 2
213#define GC_MARK_METADATA 3
214#define GC_SECTORS_USED_SIZE 13
215#define MAX_GC_SECTORS_USED (~(~0ULL << GC_SECTORS_USED_SIZE))
216BITMASK(GC_SECTORS_USED, struct bucket, gc_mark, 2, GC_SECTORS_USED_SIZE);
217BITMASK(GC_MOVE, struct bucket, gc_mark, 15, 1);
218
219#include "journal.h"
220#include "stats.h"
221struct search;
222struct btree;
223struct keybuf;
224
225struct keybuf_key {
226 struct rb_node node;
227 BKEY_PADDED(key);
228 void *private;
229};
230
231struct keybuf {
232 struct bkey last_scanned;
233 spinlock_t lock;
234
235 /*
236 * Beginning and end of range in rb tree - so that we can skip taking
237 * lock and checking the rb tree when we need to check for overlapping
238 * keys.
239 */
240 struct bkey start;
241 struct bkey end;
242
243 struct rb_root keys;
244
245#define KEYBUF_NR 500
246 DECLARE_ARRAY_ALLOCATOR(struct keybuf_key, freelist, KEYBUF_NR);
247};
248
249struct bcache_device {
250 struct closure cl;
251
252 struct kobject kobj;
253
254 struct cache_set *c;
255 unsigned int id;
256#define BCACHEDEVNAME_SIZE 12
257 char name[BCACHEDEVNAME_SIZE];
258
259 struct gendisk *disk;
260
261 unsigned long flags;
262#define BCACHE_DEV_CLOSING 0
263#define BCACHE_DEV_DETACHING 1
264#define BCACHE_DEV_UNLINK_DONE 2
265#define BCACHE_DEV_WB_RUNNING 3
266#define BCACHE_DEV_RATE_DW_RUNNING 4
267 unsigned int nr_stripes;
268 unsigned int stripe_size;
269 atomic_t *stripe_sectors_dirty;
270 unsigned long *full_dirty_stripes;
271
272 struct bio_set bio_split;
273
274 unsigned int data_csum:1;
275
276 int (*cache_miss)(struct btree *b, struct search *s,
277 struct bio *bio, unsigned int sectors);
278 int (*ioctl)(struct bcache_device *d, fmode_t mode,
279 unsigned int cmd, unsigned long arg);
280};
281
282struct io {
283 /* Used to track sequential IO so it can be skipped */
284 struct hlist_node hash;
285 struct list_head lru;
286
287 unsigned long jiffies;
288 unsigned int sequential;
289 sector_t last;
290};
291
292enum stop_on_failure {
293 BCH_CACHED_DEV_STOP_AUTO = 0,
294 BCH_CACHED_DEV_STOP_ALWAYS,
295 BCH_CACHED_DEV_STOP_MODE_MAX,
296};
297
298struct cached_dev {
299 struct list_head list;
300 struct bcache_device disk;
301 struct block_device *bdev;
302
303 struct cache_sb sb;
304 struct bio sb_bio;
305 struct bio_vec sb_bv[1];
306 struct closure sb_write;
307 struct semaphore sb_write_mutex;
308
309 /* Refcount on the cache set. Always nonzero when we're caching. */
310 refcount_t count;
311 struct work_struct detach;
312
313 /*
314 * Device might not be running if it's dirty and the cache set hasn't
315 * showed up yet.
316 */
317 atomic_t running;
318
319 /*
320 * Writes take a shared lock from start to finish; scanning for dirty
321 * data to refill the rb tree requires an exclusive lock.
322 */
323 struct rw_semaphore writeback_lock;
324
325 /*
326 * Nonzero, and writeback has a refcount (d->count), iff there is dirty
327 * data in the cache. Protected by writeback_lock; must have an
328 * shared lock to set and exclusive lock to clear.
329 */
330 atomic_t has_dirty;
331
332 struct bch_ratelimit writeback_rate;
333 struct delayed_work writeback_rate_update;
334
335 /* Limit number of writeback bios in flight */
336 struct semaphore in_flight;
337 struct task_struct *writeback_thread;
338 struct workqueue_struct *writeback_write_wq;
339
340 struct keybuf writeback_keys;
341
342 struct task_struct *status_update_thread;
343 /*
344 * Order the write-half of writeback operations strongly in dispatch
345 * order. (Maintain LBA order; don't allow reads completing out of
346 * order to re-order the writes...)
347 */
348 struct closure_waitlist writeback_ordering_wait;
349 atomic_t writeback_sequence_next;
350
351 /* For tracking sequential IO */
352#define RECENT_IO_BITS 7
353#define RECENT_IO (1 << RECENT_IO_BITS)
354 struct io io[RECENT_IO];
355 struct hlist_head io_hash[RECENT_IO + 1];
356 struct list_head io_lru;
357 spinlock_t io_lock;
358
359 struct cache_accounting accounting;
360
361 /* The rest of this all shows up in sysfs */
362 unsigned int sequential_cutoff;
363 unsigned int readahead;
364
365 unsigned int io_disable:1;
366 unsigned int verify:1;
367 unsigned int bypass_torture_test:1;
368
369 unsigned int partial_stripes_expensive:1;
370 unsigned int writeback_metadata:1;
371 unsigned int writeback_running:1;
372 unsigned char writeback_percent;
373 unsigned int writeback_delay;
374
375 uint64_t writeback_rate_target;
376 int64_t writeback_rate_proportional;
377 int64_t writeback_rate_integral;
378 int64_t writeback_rate_integral_scaled;
379 int32_t writeback_rate_change;
380
381 unsigned int writeback_rate_update_seconds;
382 unsigned int writeback_rate_i_term_inverse;
383 unsigned int writeback_rate_p_term_inverse;
384 unsigned int writeback_rate_minimum;
385
386 enum stop_on_failure stop_when_cache_set_failed;
387#define DEFAULT_CACHED_DEV_ERROR_LIMIT 64
388 atomic_t io_errors;
389 unsigned int error_limit;
390 unsigned int offline_seconds;
391
392 char backing_dev_name[BDEVNAME_SIZE];
393};
394
395enum alloc_reserve {
396 RESERVE_BTREE,
397 RESERVE_PRIO,
398 RESERVE_MOVINGGC,
399 RESERVE_NONE,
400 RESERVE_NR,
401};
402
403struct cache {
404 struct cache_set *set;
405 struct cache_sb sb;
406 struct bio sb_bio;
407 struct bio_vec sb_bv[1];
408
409 struct kobject kobj;
410 struct block_device *bdev;
411
412 struct task_struct *alloc_thread;
413
414 struct closure prio;
415 struct prio_set *disk_buckets;
416
417 /*
418 * When allocating new buckets, prio_write() gets first dibs - since we
419 * may not be allocate at all without writing priorities and gens.
420 * prio_last_buckets[] contains the last buckets we wrote priorities to
421 * (so gc can mark them as metadata), prio_buckets[] contains the
422 * buckets allocated for the next prio write.
423 */
424 uint64_t *prio_buckets;
425 uint64_t *prio_last_buckets;
426
427 /*
428 * free: Buckets that are ready to be used
429 *
430 * free_inc: Incoming buckets - these are buckets that currently have
431 * cached data in them, and we can't reuse them until after we write
432 * their new gen to disk. After prio_write() finishes writing the new
433 * gens/prios, they'll be moved to the free list (and possibly discarded
434 * in the process)
435 */
436 DECLARE_FIFO(long, free)[RESERVE_NR];
437 DECLARE_FIFO(long, free_inc);
438
439 size_t fifo_last_bucket;
440
441 /* Allocation stuff: */
442 struct bucket *buckets;
443
444 DECLARE_HEAP(struct bucket *, heap);
445
446 /*
447 * If nonzero, we know we aren't going to find any buckets to invalidate
448 * until a gc finishes - otherwise we could pointlessly burn a ton of
449 * cpu
450 */
451 unsigned int invalidate_needs_gc;
452
453 bool discard; /* Get rid of? */
454
455 struct journal_device journal;
456
457 /* The rest of this all shows up in sysfs */
458#define IO_ERROR_SHIFT 20
459 atomic_t io_errors;
460 atomic_t io_count;
461
462 atomic_long_t meta_sectors_written;
463 atomic_long_t btree_sectors_written;
464 atomic_long_t sectors_written;
465
466 char cache_dev_name[BDEVNAME_SIZE];
467};
468
469struct gc_stat {
470 size_t nodes;
471 size_t nodes_pre;
472 size_t key_bytes;
473
474 size_t nkeys;
475 uint64_t data; /* sectors */
476 unsigned int in_use; /* percent */
477};
478
479/*
480 * Flag bits, for how the cache set is shutting down, and what phase it's at:
481 *
482 * CACHE_SET_UNREGISTERING means we're not just shutting down, we're detaching
483 * all the backing devices first (their cached data gets invalidated, and they
484 * won't automatically reattach).
485 *
486 * CACHE_SET_STOPPING always gets set first when we're closing down a cache set;
487 * we'll continue to run normally for awhile with CACHE_SET_STOPPING set (i.e.
488 * flushing dirty data).
489 *
490 * CACHE_SET_RUNNING means all cache devices have been registered and journal
491 * replay is complete.
492 *
493 * CACHE_SET_IO_DISABLE is set when bcache is stopping the whold cache set, all
494 * external and internal I/O should be denied when this flag is set.
495 *
496 */
497#define CACHE_SET_UNREGISTERING 0
498#define CACHE_SET_STOPPING 1
499#define CACHE_SET_RUNNING 2
500#define CACHE_SET_IO_DISABLE 3
501
502struct cache_set {
503 struct closure cl;
504
505 struct list_head list;
506 struct kobject kobj;
507 struct kobject internal;
508 struct dentry *debug;
509 struct cache_accounting accounting;
510
511 unsigned long flags;
512 atomic_t idle_counter;
513 atomic_t at_max_writeback_rate;
514
515 struct cache_sb sb;
516
517 struct cache *cache[MAX_CACHES_PER_SET];
518 struct cache *cache_by_alloc[MAX_CACHES_PER_SET];
519 int caches_loaded;
520
521 struct bcache_device **devices;
522 unsigned int devices_max_used;
523 atomic_t attached_dev_nr;
524 struct list_head cached_devs;
525 uint64_t cached_dev_sectors;
526 atomic_long_t flash_dev_dirty_sectors;
527 struct closure caching;
528
529 struct closure sb_write;
530 struct semaphore sb_write_mutex;
531
532 mempool_t search;
533 mempool_t bio_meta;
534 struct bio_set bio_split;
535
536 /* For the btree cache */
537 struct shrinker shrink;
538
539 /* For the btree cache and anything allocation related */
540 struct mutex bucket_lock;
541
542 /* log2(bucket_size), in sectors */
543 unsigned short bucket_bits;
544
545 /* log2(block_size), in sectors */
546 unsigned short block_bits;
547
548 /*
549 * Default number of pages for a new btree node - may be less than a
550 * full bucket
551 */
552 unsigned int btree_pages;
553
554 /*
555 * Lists of struct btrees; lru is the list for structs that have memory
556 * allocated for actual btree node, freed is for structs that do not.
557 *
558 * We never free a struct btree, except on shutdown - we just put it on
559 * the btree_cache_freed list and reuse it later. This simplifies the
560 * code, and it doesn't cost us much memory as the memory usage is
561 * dominated by buffers that hold the actual btree node data and those
562 * can be freed - and the number of struct btrees allocated is
563 * effectively bounded.
564 *
565 * btree_cache_freeable effectively is a small cache - we use it because
566 * high order page allocations can be rather expensive, and it's quite
567 * common to delete and allocate btree nodes in quick succession. It
568 * should never grow past ~2-3 nodes in practice.
569 */
570 struct list_head btree_cache;
571 struct list_head btree_cache_freeable;
572 struct list_head btree_cache_freed;
573
574 /* Number of elements in btree_cache + btree_cache_freeable lists */
575 unsigned int btree_cache_used;
576
577 /*
578 * If we need to allocate memory for a new btree node and that
579 * allocation fails, we can cannibalize another node in the btree cache
580 * to satisfy the allocation - lock to guarantee only one thread does
581 * this at a time:
582 */
583 wait_queue_head_t btree_cache_wait;
584 struct task_struct *btree_cache_alloc_lock;
585
586 /*
587 * When we free a btree node, we increment the gen of the bucket the
588 * node is in - but we can't rewrite the prios and gens until we
589 * finished whatever it is we were doing, otherwise after a crash the
590 * btree node would be freed but for say a split, we might not have the
591 * pointers to the new nodes inserted into the btree yet.
592 *
593 * This is a refcount that blocks prio_write() until the new keys are
594 * written.
595 */
596 atomic_t prio_blocked;
597 wait_queue_head_t bucket_wait;
598
599 /*
600 * For any bio we don't skip we subtract the number of sectors from
601 * rescale; when it hits 0 we rescale all the bucket priorities.
602 */
603 atomic_t rescale;
604 /*
605 * used for GC, identify if any front side I/Os is inflight
606 */
607 atomic_t search_inflight;
608 /*
609 * When we invalidate buckets, we use both the priority and the amount
610 * of good data to determine which buckets to reuse first - to weight
611 * those together consistently we keep track of the smallest nonzero
612 * priority of any bucket.
613 */
614 uint16_t min_prio;
615
616 /*
617 * max(gen - last_gc) for all buckets. When it gets too big we have to
618 * gc to keep gens from wrapping around.
619 */
620 uint8_t need_gc;
621 struct gc_stat gc_stats;
622 size_t nbuckets;
623 size_t avail_nbuckets;
624
625 struct task_struct *gc_thread;
626 /* Where in the btree gc currently is */
627 struct bkey gc_done;
628
629 /*
630 * For automatical garbage collection after writeback completed, this
631 * varialbe is used as bit fields,
632 * - 0000 0001b (BCH_ENABLE_AUTO_GC): enable gc after writeback
633 * - 0000 0010b (BCH_DO_AUTO_GC): do gc after writeback
634 * This is an optimization for following write request after writeback
635 * finished, but read hit rate dropped due to clean data on cache is
636 * discarded. Unless user explicitly sets it via sysfs, it won't be
637 * enabled.
638 */
639#define BCH_ENABLE_AUTO_GC 1
640#define BCH_DO_AUTO_GC 2
641 uint8_t gc_after_writeback;
642
643 /*
644 * The allocation code needs gc_mark in struct bucket to be correct, but
645 * it's not while a gc is in progress. Protected by bucket_lock.
646 */
647 int gc_mark_valid;
648
649 /* Counts how many sectors bio_insert has added to the cache */
650 atomic_t sectors_to_gc;
651 wait_queue_head_t gc_wait;
652
653 struct keybuf moving_gc_keys;
654 /* Number of moving GC bios in flight */
655 struct semaphore moving_in_flight;
656
657 struct workqueue_struct *moving_gc_wq;
658
659 struct btree *root;
660
661#ifdef CONFIG_BCACHE_DEBUG
662 struct btree *verify_data;
663 struct bset *verify_ondisk;
664 struct mutex verify_lock;
665#endif
666
667 unsigned int nr_uuids;
668 struct uuid_entry *uuids;
669 BKEY_PADDED(uuid_bucket);
670 struct closure uuid_write;
671 struct semaphore uuid_write_mutex;
672
673 /*
674 * A btree node on disk could have too many bsets for an iterator to fit
675 * on the stack - have to dynamically allocate them.
676 * bch_cache_set_alloc() will make sure the pool can allocate iterators
677 * equipped with enough room that can host
678 * (sb.bucket_size / sb.block_size)
679 * btree_iter_sets, which is more than static MAX_BSETS.
680 */
681 mempool_t fill_iter;
682
683 struct bset_sort_state sort;
684
685 /* List of buckets we're currently writing data to */
686 struct list_head data_buckets;
687 spinlock_t data_bucket_lock;
688
689 struct journal journal;
690
691#define CONGESTED_MAX 1024
692 unsigned int congested_last_us;
693 atomic_t congested;
694
695 /* The rest of this all shows up in sysfs */
696 unsigned int congested_read_threshold_us;
697 unsigned int congested_write_threshold_us;
698
699 struct time_stats btree_gc_time;
700 struct time_stats btree_split_time;
701 struct time_stats btree_read_time;
702
703 atomic_long_t cache_read_races;
704 atomic_long_t writeback_keys_done;
705 atomic_long_t writeback_keys_failed;
706
707 atomic_long_t reclaim;
708 atomic_long_t reclaimed_journal_buckets;
709 atomic_long_t flush_write;
710
711 enum {
712 ON_ERROR_UNREGISTER,
713 ON_ERROR_PANIC,
714 } on_error;
715#define DEFAULT_IO_ERROR_LIMIT 8
716 unsigned int error_limit;
717 unsigned int error_decay;
718
719 unsigned short journal_delay_ms;
720 bool expensive_debug_checks;
721 unsigned int verify:1;
722 unsigned int key_merging_disabled:1;
723 unsigned int gc_always_rewrite:1;
724 unsigned int shrinker_disabled:1;
725 unsigned int copy_gc_enabled:1;
726
727#define BUCKET_HASH_BITS 12
728 struct hlist_head bucket_hash[1 << BUCKET_HASH_BITS];
729};
730
731struct bbio {
732 unsigned int submit_time_us;
733 union {
734 struct bkey key;
735 uint64_t _pad[3];
736 /*
737 * We only need pad = 3 here because we only ever carry around a
738 * single pointer - i.e. the pointer we're doing io to/from.
739 */
740 };
741 struct bio bio;
742};
743
744#define BTREE_PRIO USHRT_MAX
745#define INITIAL_PRIO 32768U
746
747#define btree_bytes(c) ((c)->btree_pages * PAGE_SIZE)
748#define btree_blocks(b) \
749 ((unsigned int) (KEY_SIZE(&b->key) >> (b)->c->block_bits))
750
751#define btree_default_blocks(c) \
752 ((unsigned int) ((PAGE_SECTORS * (c)->btree_pages) >> (c)->block_bits))
753
754#define bucket_pages(c) ((c)->sb.bucket_size / PAGE_SECTORS)
755#define bucket_bytes(c) ((c)->sb.bucket_size << 9)
756#define block_bytes(c) ((c)->sb.block_size << 9)
757
758#define prios_per_bucket(c) \
759 ((bucket_bytes(c) - sizeof(struct prio_set)) / \
760 sizeof(struct bucket_disk))
761#define prio_buckets(c) \
762 DIV_ROUND_UP((size_t) (c)->sb.nbuckets, prios_per_bucket(c))
763
764static inline size_t sector_to_bucket(struct cache_set *c, sector_t s)
765{
766 return s >> c->bucket_bits;
767}
768
769static inline sector_t bucket_to_sector(struct cache_set *c, size_t b)
770{
771 return ((sector_t) b) << c->bucket_bits;
772}
773
774static inline sector_t bucket_remainder(struct cache_set *c, sector_t s)
775{
776 return s & (c->sb.bucket_size - 1);
777}
778
779static inline struct cache *PTR_CACHE(struct cache_set *c,
780 const struct bkey *k,
781 unsigned int ptr)
782{
783 return c->cache[PTR_DEV(k, ptr)];
784}
785
786static inline size_t PTR_BUCKET_NR(struct cache_set *c,
787 const struct bkey *k,
788 unsigned int ptr)
789{
790 return sector_to_bucket(c, PTR_OFFSET(k, ptr));
791}
792
793static inline struct bucket *PTR_BUCKET(struct cache_set *c,
794 const struct bkey *k,
795 unsigned int ptr)
796{
797 return PTR_CACHE(c, k, ptr)->buckets + PTR_BUCKET_NR(c, k, ptr);
798}
799
800static inline uint8_t gen_after(uint8_t a, uint8_t b)
801{
802 uint8_t r = a - b;
803
804 return r > 128U ? 0 : r;
805}
806
807static inline uint8_t ptr_stale(struct cache_set *c, const struct bkey *k,
808 unsigned int i)
809{
810 return gen_after(PTR_BUCKET(c, k, i)->gen, PTR_GEN(k, i));
811}
812
813static inline bool ptr_available(struct cache_set *c, const struct bkey *k,
814 unsigned int i)
815{
816 return (PTR_DEV(k, i) < MAX_CACHES_PER_SET) && PTR_CACHE(c, k, i);
817}
818
819/* Btree key macros */
820
821/*
822 * This is used for various on disk data structures - cache_sb, prio_set, bset,
823 * jset: The checksum is _always_ the first 8 bytes of these structs
824 */
825#define csum_set(i) \
826 bch_crc64(((void *) (i)) + sizeof(uint64_t), \
827 ((void *) bset_bkey_last(i)) - \
828 (((void *) (i)) + sizeof(uint64_t)))
829
830/* Error handling macros */
831
832#define btree_bug(b, ...) \
833do { \
834 if (bch_cache_set_error((b)->c, __VA_ARGS__)) \
835 dump_stack(); \
836} while (0)
837
838#define cache_bug(c, ...) \
839do { \
840 if (bch_cache_set_error(c, __VA_ARGS__)) \
841 dump_stack(); \
842} while (0)
843
844#define btree_bug_on(cond, b, ...) \
845do { \
846 if (cond) \
847 btree_bug(b, __VA_ARGS__); \
848} while (0)
849
850#define cache_bug_on(cond, c, ...) \
851do { \
852 if (cond) \
853 cache_bug(c, __VA_ARGS__); \
854} while (0)
855
856#define cache_set_err_on(cond, c, ...) \
857do { \
858 if (cond) \
859 bch_cache_set_error(c, __VA_ARGS__); \
860} while (0)
861
862/* Looping macros */
863
864#define for_each_cache(ca, cs, iter) \
865 for (iter = 0; ca = cs->cache[iter], iter < (cs)->sb.nr_in_set; iter++)
866
867#define for_each_bucket(b, ca) \
868 for (b = (ca)->buckets + (ca)->sb.first_bucket; \
869 b < (ca)->buckets + (ca)->sb.nbuckets; b++)
870
871static inline void cached_dev_put(struct cached_dev *dc)
872{
873 if (refcount_dec_and_test(&dc->count))
874 schedule_work(&dc->detach);
875}
876
877static inline bool cached_dev_get(struct cached_dev *dc)
878{
879 if (!refcount_inc_not_zero(&dc->count))
880 return false;
881
882 /* Paired with the mb in cached_dev_attach */
883 smp_mb__after_atomic();
884 return true;
885}
886
887/*
888 * bucket_gc_gen() returns the difference between the bucket's current gen and
889 * the oldest gen of any pointer into that bucket in the btree (last_gc).
890 */
891
892static inline uint8_t bucket_gc_gen(struct bucket *b)
893{
894 return b->gen - b->last_gc;
895}
896
897#define BUCKET_GC_GEN_MAX 96U
898
899#define kobj_attribute_write(n, fn) \
900 static struct kobj_attribute ksysfs_##n = __ATTR(n, 0200, NULL, fn)
901
902#define kobj_attribute_rw(n, show, store) \
903 static struct kobj_attribute ksysfs_##n = \
904 __ATTR(n, 0600, show, store)
905
906static inline void wake_up_allocators(struct cache_set *c)
907{
908 struct cache *ca;
909 unsigned int i;
910
911 for_each_cache(ca, c, i)
912 wake_up_process(ca->alloc_thread);
913}
914
915static inline void closure_bio_submit(struct cache_set *c,
916 struct bio *bio,
917 struct closure *cl)
918{
919 closure_get(cl);
920 if (unlikely(test_bit(CACHE_SET_IO_DISABLE, &c->flags))) {
921 bio->bi_status = BLK_STS_IOERR;
922 bio_endio(bio);
923 return;
924 }
925 generic_make_request(bio);
926}
927
928/*
929 * Prevent the kthread exits directly, and make sure when kthread_stop()
930 * is called to stop a kthread, it is still alive. If a kthread might be
931 * stopped by CACHE_SET_IO_DISABLE bit set, wait_for_kthread_stop() is
932 * necessary before the kthread returns.
933 */
934static inline void wait_for_kthread_stop(void)
935{
936 while (!kthread_should_stop()) {
937 set_current_state(TASK_INTERRUPTIBLE);
938 schedule();
939 }
940}
941
942/* Forward declarations */
943
944void bch_count_backing_io_errors(struct cached_dev *dc, struct bio *bio);
945void bch_count_io_errors(struct cache *ca, blk_status_t error,
946 int is_read, const char *m);
947void bch_bbio_count_io_errors(struct cache_set *c, struct bio *bio,
948 blk_status_t error, const char *m);
949void bch_bbio_endio(struct cache_set *c, struct bio *bio,
950 blk_status_t error, const char *m);
951void bch_bbio_free(struct bio *bio, struct cache_set *c);
952struct bio *bch_bbio_alloc(struct cache_set *c);
953
954void __bch_submit_bbio(struct bio *bio, struct cache_set *c);
955void bch_submit_bbio(struct bio *bio, struct cache_set *c,
956 struct bkey *k, unsigned int ptr);
957
958uint8_t bch_inc_gen(struct cache *ca, struct bucket *b);
959void bch_rescale_priorities(struct cache_set *c, int sectors);
960
961bool bch_can_invalidate_bucket(struct cache *ca, struct bucket *b);
962void __bch_invalidate_one_bucket(struct cache *ca, struct bucket *b);
963
964void __bch_bucket_free(struct cache *ca, struct bucket *b);
965void bch_bucket_free(struct cache_set *c, struct bkey *k);
966
967long bch_bucket_alloc(struct cache *ca, unsigned int reserve, bool wait);
968int __bch_bucket_alloc_set(struct cache_set *c, unsigned int reserve,
969 struct bkey *k, int n, bool wait);
970int bch_bucket_alloc_set(struct cache_set *c, unsigned int reserve,
971 struct bkey *k, int n, bool wait);
972bool bch_alloc_sectors(struct cache_set *c, struct bkey *k,
973 unsigned int sectors, unsigned int write_point,
974 unsigned int write_prio, bool wait);
975bool bch_cached_dev_error(struct cached_dev *dc);
976
977__printf(2, 3)
978bool bch_cache_set_error(struct cache_set *c, const char *fmt, ...);
979
980void bch_prio_write(struct cache *ca);
981void bch_write_bdev_super(struct cached_dev *dc, struct closure *parent);
982
983extern struct workqueue_struct *bcache_wq;
984extern struct workqueue_struct *bch_journal_wq;
985extern struct mutex bch_register_lock;
986extern struct list_head bch_cache_sets;
987
988extern struct kobj_type bch_cached_dev_ktype;
989extern struct kobj_type bch_flash_dev_ktype;
990extern struct kobj_type bch_cache_set_ktype;
991extern struct kobj_type bch_cache_set_internal_ktype;
992extern struct kobj_type bch_cache_ktype;
993
994void bch_cached_dev_release(struct kobject *kobj);
995void bch_flash_dev_release(struct kobject *kobj);
996void bch_cache_set_release(struct kobject *kobj);
997void bch_cache_release(struct kobject *kobj);
998
999int bch_uuid_write(struct cache_set *c);
1000void bcache_write_super(struct cache_set *c);
1001
1002int bch_flash_dev_create(struct cache_set *c, uint64_t size);
1003
1004int bch_cached_dev_attach(struct cached_dev *dc, struct cache_set *c,
1005 uint8_t *set_uuid);
1006void bch_cached_dev_detach(struct cached_dev *dc);
1007int bch_cached_dev_run(struct cached_dev *dc);
1008void bcache_device_stop(struct bcache_device *d);
1009
1010void bch_cache_set_unregister(struct cache_set *c);
1011void bch_cache_set_stop(struct cache_set *c);
1012
1013struct cache_set *bch_cache_set_alloc(struct cache_sb *sb);
1014void bch_btree_cache_free(struct cache_set *c);
1015int bch_btree_cache_alloc(struct cache_set *c);
1016void bch_moving_init_cache_set(struct cache_set *c);
1017int bch_open_buckets_alloc(struct cache_set *c);
1018void bch_open_buckets_free(struct cache_set *c);
1019
1020int bch_cache_allocator_start(struct cache *ca);
1021
1022void bch_debug_exit(void);
1023void bch_debug_init(void);
1024void bch_request_exit(void);
1025int bch_request_init(void);
1026
1027#endif /* _BCACHE_H */