Linux Audio

Check our new training course

Loading...
Note: File does not exist in v6.8.
  1/*
  2 * DECnet       An implementation of the DECnet protocol suite for the LINUX
  3 *              operating system.  DECnet is implemented using the  BSD Socket
  4 *              interface as the means of communication with the user level.
  5 *
  6 *              DECnet Socket Timer Functions
  7 *
  8 * Author:      Steve Whitehouse <SteveW@ACM.org>
  9 *
 10 *
 11 * Changes:
 12 *       Steve Whitehouse      : Made keepalive timer part of the same
 13 *                               timer idea.
 14 *       Steve Whitehouse      : Added checks for sk->sock_readers
 15 *       David S. Miller       : New socket locking
 16 *       Steve Whitehouse      : Timer grabs socket ref.
 17 */
 18#include <linux/net.h>
 19#include <linux/socket.h>
 20#include <linux/skbuff.h>
 21#include <linux/netdevice.h>
 22#include <linux/timer.h>
 23#include <linux/spinlock.h>
 24#include <net/sock.h>
 25#include <linux/atomic.h>
 26#include <linux/jiffies.h>
 27#include <net/flow.h>
 28#include <net/dn.h>
 29
 30/*
 31 * Slow timer is for everything else (n * 500mS)
 32 */
 33
 34#define SLOW_INTERVAL (HZ/2)
 35
 36static void dn_slow_timer(unsigned long arg);
 37
 38void dn_start_slow_timer(struct sock *sk)
 39{
 40	setup_timer(&sk->sk_timer, dn_slow_timer, (unsigned long)sk);
 41	sk_reset_timer(sk, &sk->sk_timer, jiffies + SLOW_INTERVAL);
 42}
 43
 44void dn_stop_slow_timer(struct sock *sk)
 45{
 46	sk_stop_timer(sk, &sk->sk_timer);
 47}
 48
 49static void dn_slow_timer(unsigned long arg)
 50{
 51	struct sock *sk = (struct sock *)arg;
 52	struct dn_scp *scp = DN_SK(sk);
 53
 54	bh_lock_sock(sk);
 55
 56	if (sock_owned_by_user(sk)) {
 57		sk_reset_timer(sk, &sk->sk_timer, jiffies + HZ / 10);
 58		goto out;
 59	}
 60
 61	/*
 62	 * The persist timer is the standard slow timer used for retransmits
 63	 * in both connection establishment and disconnection as well as
 64	 * in the RUN state. The different states are catered for by changing
 65	 * the function pointer in the socket. Setting the timer to a value
 66	 * of zero turns it off. We allow the persist_fxn to turn the
 67	 * timer off in a permant way by returning non-zero, so that
 68	 * timer based routines may remove sockets. This is why we have a
 69	 * sock_hold()/sock_put() around the timer to prevent the socket
 70	 * going away in the middle.
 71	 */
 72	if (scp->persist && scp->persist_fxn) {
 73		if (scp->persist <= SLOW_INTERVAL) {
 74			scp->persist = 0;
 75
 76			if (scp->persist_fxn(sk))
 77				goto out;
 78		} else {
 79			scp->persist -= SLOW_INTERVAL;
 80		}
 81	}
 82
 83	/*
 84	 * Check for keepalive timeout. After the other timer 'cos if
 85	 * the previous timer caused a retransmit, we don't need to
 86	 * do this. scp->stamp is the last time that we sent a packet.
 87	 * The keepalive function sends a link service packet to the
 88	 * other end. If it remains unacknowledged, the standard
 89	 * socket timers will eventually shut the socket down. Each
 90	 * time we do this, scp->stamp will be updated, thus
 91	 * we won't try and send another until scp->keepalive has passed
 92	 * since the last successful transmission.
 93	 */
 94	if (scp->keepalive && scp->keepalive_fxn && (scp->state == DN_RUN)) {
 95		if (time_after_eq(jiffies, scp->stamp + scp->keepalive))
 96			scp->keepalive_fxn(sk);
 97	}
 98
 99	sk_reset_timer(sk, &sk->sk_timer, jiffies + SLOW_INTERVAL);
100out:
101	bh_unlock_sock(sk);
102	sock_put(sk);
103}