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1/* SPDX-License-Identifier: GPL-2.0 */
2#ifndef _BCACHE_H
3#define _BCACHE_H
4
5/*
6 * SOME HIGH LEVEL CODE DOCUMENTATION:
7 *
8 * Bcache mostly works with cache sets, cache devices, and backing devices.
9 *
10 * Support for multiple cache devices hasn't quite been finished off yet, but
11 * it's about 95% plumbed through. A cache set and its cache devices is sort of
12 * like a md raid array and its component devices. Most of the code doesn't care
13 * about individual cache devices, the main abstraction is the cache set.
14 *
15 * Multiple cache devices is intended to give us the ability to mirror dirty
16 * cached data and metadata, without mirroring clean cached data.
17 *
18 * Backing devices are different, in that they have a lifetime independent of a
19 * cache set. When you register a newly formatted backing device it'll come up
20 * in passthrough mode, and then you can attach and detach a backing device from
21 * a cache set at runtime - while it's mounted and in use. Detaching implicitly
22 * invalidates any cached data for that backing device.
23 *
24 * A cache set can have multiple (many) backing devices attached to it.
25 *
26 * There's also flash only volumes - this is the reason for the distinction
27 * between struct cached_dev and struct bcache_device. A flash only volume
28 * works much like a bcache device that has a backing device, except the
29 * "cached" data is always dirty. The end result is that we get thin
30 * provisioning with very little additional code.
31 *
32 * Flash only volumes work but they're not production ready because the moving
33 * garbage collector needs more work. More on that later.
34 *
35 * BUCKETS/ALLOCATION:
36 *
37 * Bcache is primarily designed for caching, which means that in normal
38 * operation all of our available space will be allocated. Thus, we need an
39 * efficient way of deleting things from the cache so we can write new things to
40 * it.
41 *
42 * To do this, we first divide the cache device up into buckets. A bucket is the
43 * unit of allocation; they're typically around 1 mb - anywhere from 128k to 2M+
44 * works efficiently.
45 *
46 * Each bucket has a 16 bit priority, and an 8 bit generation associated with
47 * it. The gens and priorities for all the buckets are stored contiguously and
48 * packed on disk (in a linked list of buckets - aside from the superblock, all
49 * of bcache's metadata is stored in buckets).
50 *
51 * The priority is used to implement an LRU. We reset a bucket's priority when
52 * we allocate it or on cache it, and every so often we decrement the priority
53 * of each bucket. It could be used to implement something more sophisticated,
54 * if anyone ever gets around to it.
55 *
56 * The generation is used for invalidating buckets. Each pointer also has an 8
57 * bit generation embedded in it; for a pointer to be considered valid, its gen
58 * must match the gen of the bucket it points into. Thus, to reuse a bucket all
59 * we have to do is increment its gen (and write its new gen to disk; we batch
60 * this up).
61 *
62 * Bcache is entirely COW - we never write twice to a bucket, even buckets that
63 * contain metadata (including btree nodes).
64 *
65 * THE BTREE:
66 *
67 * Bcache is in large part design around the btree.
68 *
69 * At a high level, the btree is just an index of key -> ptr tuples.
70 *
71 * Keys represent extents, and thus have a size field. Keys also have a variable
72 * number of pointers attached to them (potentially zero, which is handy for
73 * invalidating the cache).
74 *
75 * The key itself is an inode:offset pair. The inode number corresponds to a
76 * backing device or a flash only volume. The offset is the ending offset of the
77 * extent within the inode - not the starting offset; this makes lookups
78 * slightly more convenient.
79 *
80 * Pointers contain the cache device id, the offset on that device, and an 8 bit
81 * generation number. More on the gen later.
82 *
83 * Index lookups are not fully abstracted - cache lookups in particular are
84 * still somewhat mixed in with the btree code, but things are headed in that
85 * direction.
86 *
87 * Updates are fairly well abstracted, though. There are two different ways of
88 * updating the btree; insert and replace.
89 *
90 * BTREE_INSERT will just take a list of keys and insert them into the btree -
91 * overwriting (possibly only partially) any extents they overlap with. This is
92 * used to update the index after a write.
93 *
94 * BTREE_REPLACE is really cmpxchg(); it inserts a key into the btree iff it is
95 * overwriting a key that matches another given key. This is used for inserting
96 * data into the cache after a cache miss, and for background writeback, and for
97 * the moving garbage collector.
98 *
99 * There is no "delete" operation; deleting things from the index is
100 * accomplished by either by invalidating pointers (by incrementing a bucket's
101 * gen) or by inserting a key with 0 pointers - which will overwrite anything
102 * previously present at that location in the index.
103 *
104 * This means that there are always stale/invalid keys in the btree. They're
105 * filtered out by the code that iterates through a btree node, and removed when
106 * a btree node is rewritten.
107 *
108 * BTREE NODES:
109 *
110 * Our unit of allocation is a bucket, and we can't arbitrarily allocate and
111 * free smaller than a bucket - so, that's how big our btree nodes are.
112 *
113 * (If buckets are really big we'll only use part of the bucket for a btree node
114 * - no less than 1/4th - but a bucket still contains no more than a single
115 * btree node. I'd actually like to change this, but for now we rely on the
116 * bucket's gen for deleting btree nodes when we rewrite/split a node.)
117 *
118 * Anyways, btree nodes are big - big enough to be inefficient with a textbook
119 * btree implementation.
120 *
121 * The way this is solved is that btree nodes are internally log structured; we
122 * can append new keys to an existing btree node without rewriting it. This
123 * means each set of keys we write is sorted, but the node is not.
124 *
125 * We maintain this log structure in memory - keeping 1Mb of keys sorted would
126 * be expensive, and we have to distinguish between the keys we have written and
127 * the keys we haven't. So to do a lookup in a btree node, we have to search
128 * each sorted set. But we do merge written sets together lazily, so the cost of
129 * these extra searches is quite low (normally most of the keys in a btree node
130 * will be in one big set, and then there'll be one or two sets that are much
131 * smaller).
132 *
133 * This log structure makes bcache's btree more of a hybrid between a
134 * conventional btree and a compacting data structure, with some of the
135 * advantages of both.
136 *
137 * GARBAGE COLLECTION:
138 *
139 * We can't just invalidate any bucket - it might contain dirty data or
140 * metadata. If it once contained dirty data, other writes might overwrite it
141 * later, leaving no valid pointers into that bucket in the index.
142 *
143 * Thus, the primary purpose of garbage collection is to find buckets to reuse.
144 * It also counts how much valid data it each bucket currently contains, so that
145 * allocation can reuse buckets sooner when they've been mostly overwritten.
146 *
147 * It also does some things that are really internal to the btree
148 * implementation. If a btree node contains pointers that are stale by more than
149 * some threshold, it rewrites the btree node to avoid the bucket's generation
150 * wrapping around. It also merges adjacent btree nodes if they're empty enough.
151 *
152 * THE JOURNAL:
153 *
154 * Bcache's journal is not necessary for consistency; we always strictly
155 * order metadata writes so that the btree and everything else is consistent on
156 * disk in the event of an unclean shutdown, and in fact bcache had writeback
157 * caching (with recovery from unclean shutdown) before journalling was
158 * implemented.
159 *
160 * Rather, the journal is purely a performance optimization; we can't complete a
161 * write until we've updated the index on disk, otherwise the cache would be
162 * inconsistent in the event of an unclean shutdown. This means that without the
163 * journal, on random write workloads we constantly have to update all the leaf
164 * nodes in the btree, and those writes will be mostly empty (appending at most
165 * a few keys each) - highly inefficient in terms of amount of metadata writes,
166 * and it puts more strain on the various btree resorting/compacting code.
167 *
168 * The journal is just a log of keys we've inserted; on startup we just reinsert
169 * all the keys in the open journal entries. That means that when we're updating
170 * a node in the btree, we can wait until a 4k block of keys fills up before
171 * writing them out.
172 *
173 * For simplicity, we only journal updates to leaf nodes; updates to parent
174 * nodes are rare enough (since our leaf nodes are huge) that it wasn't worth
175 * the complexity to deal with journalling them (in particular, journal replay)
176 * - updates to non leaf nodes just happen synchronously (see btree_split()).
177 */
178
179#define pr_fmt(fmt) "bcache: %s() " fmt, __func__
180
181#include <linux/bio.h>
182#include <linux/closure.h>
183#include <linux/kobject.h>
184#include <linux/list.h>
185#include <linux/mutex.h>
186#include <linux/rbtree.h>
187#include <linux/rwsem.h>
188#include <linux/refcount.h>
189#include <linux/types.h>
190#include <linux/workqueue.h>
191#include <linux/kthread.h>
192
193#include "bcache_ondisk.h"
194#include "bset.h"
195#include "util.h"
196
197struct bucket {
198 atomic_t pin;
199 uint16_t prio;
200 uint8_t gen;
201 uint8_t last_gc; /* Most out of date gen in the btree */
202 uint16_t gc_mark; /* Bitfield used by GC. See below for field */
203};
204
205/*
206 * I'd use bitfields for these, but I don't trust the compiler not to screw me
207 * as multiple threads touch struct bucket without locking
208 */
209
210BITMASK(GC_MARK, struct bucket, gc_mark, 0, 2);
211#define GC_MARK_RECLAIMABLE 1
212#define GC_MARK_DIRTY 2
213#define GC_MARK_METADATA 3
214#define GC_SECTORS_USED_SIZE 13
215#define MAX_GC_SECTORS_USED (~(~0ULL << GC_SECTORS_USED_SIZE))
216BITMASK(GC_SECTORS_USED, struct bucket, gc_mark, 2, GC_SECTORS_USED_SIZE);
217BITMASK(GC_MOVE, struct bucket, gc_mark, 15, 1);
218
219#include "journal.h"
220#include "stats.h"
221struct search;
222struct btree;
223struct keybuf;
224
225struct keybuf_key {
226 struct rb_node node;
227 BKEY_PADDED(key);
228 void *private;
229};
230
231struct keybuf {
232 struct bkey last_scanned;
233 spinlock_t lock;
234
235 /*
236 * Beginning and end of range in rb tree - so that we can skip taking
237 * lock and checking the rb tree when we need to check for overlapping
238 * keys.
239 */
240 struct bkey start;
241 struct bkey end;
242
243 struct rb_root keys;
244
245#define KEYBUF_NR 500
246 DECLARE_ARRAY_ALLOCATOR(struct keybuf_key, freelist, KEYBUF_NR);
247};
248
249struct bcache_device {
250 struct closure cl;
251
252 struct kobject kobj;
253
254 struct cache_set *c;
255 unsigned int id;
256#define BCACHEDEVNAME_SIZE 12
257 char name[BCACHEDEVNAME_SIZE];
258
259 struct gendisk *disk;
260
261 unsigned long flags;
262#define BCACHE_DEV_CLOSING 0
263#define BCACHE_DEV_DETACHING 1
264#define BCACHE_DEV_UNLINK_DONE 2
265#define BCACHE_DEV_WB_RUNNING 3
266#define BCACHE_DEV_RATE_DW_RUNNING 4
267 int nr_stripes;
268#define BCH_MIN_STRIPE_SZ ((4 << 20) >> SECTOR_SHIFT)
269 unsigned int stripe_size;
270 atomic_t *stripe_sectors_dirty;
271 unsigned long *full_dirty_stripes;
272
273 struct bio_set bio_split;
274
275 unsigned int data_csum:1;
276
277 int (*cache_miss)(struct btree *b, struct search *s,
278 struct bio *bio, unsigned int sectors);
279 int (*ioctl)(struct bcache_device *d, blk_mode_t mode,
280 unsigned int cmd, unsigned long arg);
281};
282
283struct io {
284 /* Used to track sequential IO so it can be skipped */
285 struct hlist_node hash;
286 struct list_head lru;
287
288 unsigned long jiffies;
289 unsigned int sequential;
290 sector_t last;
291};
292
293enum stop_on_failure {
294 BCH_CACHED_DEV_STOP_AUTO = 0,
295 BCH_CACHED_DEV_STOP_ALWAYS,
296 BCH_CACHED_DEV_STOP_MODE_MAX,
297};
298
299struct cached_dev {
300 struct list_head list;
301 struct bcache_device disk;
302 struct block_device *bdev;
303 struct bdev_handle *bdev_handle;
304
305 struct cache_sb sb;
306 struct cache_sb_disk *sb_disk;
307 struct bio sb_bio;
308 struct bio_vec sb_bv[1];
309 struct closure sb_write;
310 struct semaphore sb_write_mutex;
311
312 /* Refcount on the cache set. Always nonzero when we're caching. */
313 refcount_t count;
314 struct work_struct detach;
315
316 /*
317 * Device might not be running if it's dirty and the cache set hasn't
318 * showed up yet.
319 */
320 atomic_t running;
321
322 /*
323 * Writes take a shared lock from start to finish; scanning for dirty
324 * data to refill the rb tree requires an exclusive lock.
325 */
326 struct rw_semaphore writeback_lock;
327
328 /*
329 * Nonzero, and writeback has a refcount (d->count), iff there is dirty
330 * data in the cache. Protected by writeback_lock; must have an
331 * shared lock to set and exclusive lock to clear.
332 */
333 atomic_t has_dirty;
334
335#define BCH_CACHE_READA_ALL 0
336#define BCH_CACHE_READA_META_ONLY 1
337 unsigned int cache_readahead_policy;
338 struct bch_ratelimit writeback_rate;
339 struct delayed_work writeback_rate_update;
340
341 /* Limit number of writeback bios in flight */
342 struct semaphore in_flight;
343 struct task_struct *writeback_thread;
344 struct workqueue_struct *writeback_write_wq;
345
346 struct keybuf writeback_keys;
347
348 struct task_struct *status_update_thread;
349 /*
350 * Order the write-half of writeback operations strongly in dispatch
351 * order. (Maintain LBA order; don't allow reads completing out of
352 * order to re-order the writes...)
353 */
354 struct closure_waitlist writeback_ordering_wait;
355 atomic_t writeback_sequence_next;
356
357 /* For tracking sequential IO */
358#define RECENT_IO_BITS 7
359#define RECENT_IO (1 << RECENT_IO_BITS)
360 struct io io[RECENT_IO];
361 struct hlist_head io_hash[RECENT_IO + 1];
362 struct list_head io_lru;
363 spinlock_t io_lock;
364
365 struct cache_accounting accounting;
366
367 /* The rest of this all shows up in sysfs */
368 unsigned int sequential_cutoff;
369
370 unsigned int io_disable:1;
371 unsigned int verify:1;
372 unsigned int bypass_torture_test:1;
373
374 unsigned int partial_stripes_expensive:1;
375 unsigned int writeback_metadata:1;
376 unsigned int writeback_running:1;
377 unsigned int writeback_consider_fragment:1;
378 unsigned char writeback_percent;
379 unsigned int writeback_delay;
380
381 uint64_t writeback_rate_target;
382 int64_t writeback_rate_proportional;
383 int64_t writeback_rate_integral;
384 int64_t writeback_rate_integral_scaled;
385 int32_t writeback_rate_change;
386
387 unsigned int writeback_rate_update_seconds;
388 unsigned int writeback_rate_i_term_inverse;
389 unsigned int writeback_rate_p_term_inverse;
390 unsigned int writeback_rate_fp_term_low;
391 unsigned int writeback_rate_fp_term_mid;
392 unsigned int writeback_rate_fp_term_high;
393 unsigned int writeback_rate_minimum;
394
395 enum stop_on_failure stop_when_cache_set_failed;
396#define DEFAULT_CACHED_DEV_ERROR_LIMIT 64
397 atomic_t io_errors;
398 unsigned int error_limit;
399 unsigned int offline_seconds;
400
401 /*
402 * Retry to update writeback_rate if contention happens for
403 * down_read(dc->writeback_lock) in update_writeback_rate()
404 */
405#define BCH_WBRATE_UPDATE_MAX_SKIPS 15
406 unsigned int rate_update_retry;
407};
408
409enum alloc_reserve {
410 RESERVE_BTREE,
411 RESERVE_PRIO,
412 RESERVE_MOVINGGC,
413 RESERVE_NONE,
414 RESERVE_NR,
415};
416
417struct cache {
418 struct cache_set *set;
419 struct cache_sb sb;
420 struct cache_sb_disk *sb_disk;
421 struct bio sb_bio;
422 struct bio_vec sb_bv[1];
423
424 struct kobject kobj;
425 struct block_device *bdev;
426 struct bdev_handle *bdev_handle;
427
428 struct task_struct *alloc_thread;
429
430 struct closure prio;
431 struct prio_set *disk_buckets;
432
433 /*
434 * When allocating new buckets, prio_write() gets first dibs - since we
435 * may not be allocate at all without writing priorities and gens.
436 * prio_last_buckets[] contains the last buckets we wrote priorities to
437 * (so gc can mark them as metadata), prio_buckets[] contains the
438 * buckets allocated for the next prio write.
439 */
440 uint64_t *prio_buckets;
441 uint64_t *prio_last_buckets;
442
443 /*
444 * free: Buckets that are ready to be used
445 *
446 * free_inc: Incoming buckets - these are buckets that currently have
447 * cached data in them, and we can't reuse them until after we write
448 * their new gen to disk. After prio_write() finishes writing the new
449 * gens/prios, they'll be moved to the free list (and possibly discarded
450 * in the process)
451 */
452 DECLARE_FIFO(long, free)[RESERVE_NR];
453 DECLARE_FIFO(long, free_inc);
454
455 size_t fifo_last_bucket;
456
457 /* Allocation stuff: */
458 struct bucket *buckets;
459
460 DECLARE_HEAP(struct bucket *, heap);
461
462 /*
463 * If nonzero, we know we aren't going to find any buckets to invalidate
464 * until a gc finishes - otherwise we could pointlessly burn a ton of
465 * cpu
466 */
467 unsigned int invalidate_needs_gc;
468
469 bool discard; /* Get rid of? */
470
471 struct journal_device journal;
472
473 /* The rest of this all shows up in sysfs */
474#define IO_ERROR_SHIFT 20
475 atomic_t io_errors;
476 atomic_t io_count;
477
478 atomic_long_t meta_sectors_written;
479 atomic_long_t btree_sectors_written;
480 atomic_long_t sectors_written;
481};
482
483struct gc_stat {
484 size_t nodes;
485 size_t nodes_pre;
486 size_t key_bytes;
487
488 size_t nkeys;
489 uint64_t data; /* sectors */
490 unsigned int in_use; /* percent */
491};
492
493/*
494 * Flag bits, for how the cache set is shutting down, and what phase it's at:
495 *
496 * CACHE_SET_UNREGISTERING means we're not just shutting down, we're detaching
497 * all the backing devices first (their cached data gets invalidated, and they
498 * won't automatically reattach).
499 *
500 * CACHE_SET_STOPPING always gets set first when we're closing down a cache set;
501 * we'll continue to run normally for awhile with CACHE_SET_STOPPING set (i.e.
502 * flushing dirty data).
503 *
504 * CACHE_SET_RUNNING means all cache devices have been registered and journal
505 * replay is complete.
506 *
507 * CACHE_SET_IO_DISABLE is set when bcache is stopping the whold cache set, all
508 * external and internal I/O should be denied when this flag is set.
509 *
510 */
511#define CACHE_SET_UNREGISTERING 0
512#define CACHE_SET_STOPPING 1
513#define CACHE_SET_RUNNING 2
514#define CACHE_SET_IO_DISABLE 3
515
516struct cache_set {
517 struct closure cl;
518
519 struct list_head list;
520 struct kobject kobj;
521 struct kobject internal;
522 struct dentry *debug;
523 struct cache_accounting accounting;
524
525 unsigned long flags;
526 atomic_t idle_counter;
527 atomic_t at_max_writeback_rate;
528
529 struct cache *cache;
530
531 struct bcache_device **devices;
532 unsigned int devices_max_used;
533 atomic_t attached_dev_nr;
534 struct list_head cached_devs;
535 uint64_t cached_dev_sectors;
536 atomic_long_t flash_dev_dirty_sectors;
537 struct closure caching;
538
539 struct closure sb_write;
540 struct semaphore sb_write_mutex;
541
542 mempool_t search;
543 mempool_t bio_meta;
544 struct bio_set bio_split;
545
546 /* For the btree cache */
547 struct shrinker *shrink;
548
549 /* For the btree cache and anything allocation related */
550 struct mutex bucket_lock;
551
552 /* log2(bucket_size), in sectors */
553 unsigned short bucket_bits;
554
555 /* log2(block_size), in sectors */
556 unsigned short block_bits;
557
558 /*
559 * Default number of pages for a new btree node - may be less than a
560 * full bucket
561 */
562 unsigned int btree_pages;
563
564 /*
565 * Lists of struct btrees; lru is the list for structs that have memory
566 * allocated for actual btree node, freed is for structs that do not.
567 *
568 * We never free a struct btree, except on shutdown - we just put it on
569 * the btree_cache_freed list and reuse it later. This simplifies the
570 * code, and it doesn't cost us much memory as the memory usage is
571 * dominated by buffers that hold the actual btree node data and those
572 * can be freed - and the number of struct btrees allocated is
573 * effectively bounded.
574 *
575 * btree_cache_freeable effectively is a small cache - we use it because
576 * high order page allocations can be rather expensive, and it's quite
577 * common to delete and allocate btree nodes in quick succession. It
578 * should never grow past ~2-3 nodes in practice.
579 */
580 struct list_head btree_cache;
581 struct list_head btree_cache_freeable;
582 struct list_head btree_cache_freed;
583
584 /* Number of elements in btree_cache + btree_cache_freeable lists */
585 unsigned int btree_cache_used;
586
587 /*
588 * If we need to allocate memory for a new btree node and that
589 * allocation fails, we can cannibalize another node in the btree cache
590 * to satisfy the allocation - lock to guarantee only one thread does
591 * this at a time:
592 */
593 wait_queue_head_t btree_cache_wait;
594 struct task_struct *btree_cache_alloc_lock;
595 spinlock_t btree_cannibalize_lock;
596
597 /*
598 * When we free a btree node, we increment the gen of the bucket the
599 * node is in - but we can't rewrite the prios and gens until we
600 * finished whatever it is we were doing, otherwise after a crash the
601 * btree node would be freed but for say a split, we might not have the
602 * pointers to the new nodes inserted into the btree yet.
603 *
604 * This is a refcount that blocks prio_write() until the new keys are
605 * written.
606 */
607 atomic_t prio_blocked;
608 wait_queue_head_t bucket_wait;
609
610 /*
611 * For any bio we don't skip we subtract the number of sectors from
612 * rescale; when it hits 0 we rescale all the bucket priorities.
613 */
614 atomic_t rescale;
615 /*
616 * used for GC, identify if any front side I/Os is inflight
617 */
618 atomic_t search_inflight;
619 /*
620 * When we invalidate buckets, we use both the priority and the amount
621 * of good data to determine which buckets to reuse first - to weight
622 * those together consistently we keep track of the smallest nonzero
623 * priority of any bucket.
624 */
625 uint16_t min_prio;
626
627 /*
628 * max(gen - last_gc) for all buckets. When it gets too big we have to
629 * gc to keep gens from wrapping around.
630 */
631 uint8_t need_gc;
632 struct gc_stat gc_stats;
633 size_t nbuckets;
634 size_t avail_nbuckets;
635
636 struct task_struct *gc_thread;
637 /* Where in the btree gc currently is */
638 struct bkey gc_done;
639
640 /*
641 * For automatical garbage collection after writeback completed, this
642 * varialbe is used as bit fields,
643 * - 0000 0001b (BCH_ENABLE_AUTO_GC): enable gc after writeback
644 * - 0000 0010b (BCH_DO_AUTO_GC): do gc after writeback
645 * This is an optimization for following write request after writeback
646 * finished, but read hit rate dropped due to clean data on cache is
647 * discarded. Unless user explicitly sets it via sysfs, it won't be
648 * enabled.
649 */
650#define BCH_ENABLE_AUTO_GC 1
651#define BCH_DO_AUTO_GC 2
652 uint8_t gc_after_writeback;
653
654 /*
655 * The allocation code needs gc_mark in struct bucket to be correct, but
656 * it's not while a gc is in progress. Protected by bucket_lock.
657 */
658 int gc_mark_valid;
659
660 /* Counts how many sectors bio_insert has added to the cache */
661 atomic_t sectors_to_gc;
662 wait_queue_head_t gc_wait;
663
664 struct keybuf moving_gc_keys;
665 /* Number of moving GC bios in flight */
666 struct semaphore moving_in_flight;
667
668 struct workqueue_struct *moving_gc_wq;
669
670 struct btree *root;
671
672#ifdef CONFIG_BCACHE_DEBUG
673 struct btree *verify_data;
674 struct bset *verify_ondisk;
675 struct mutex verify_lock;
676#endif
677
678 uint8_t set_uuid[16];
679 unsigned int nr_uuids;
680 struct uuid_entry *uuids;
681 BKEY_PADDED(uuid_bucket);
682 struct closure uuid_write;
683 struct semaphore uuid_write_mutex;
684
685 /*
686 * A btree node on disk could have too many bsets for an iterator to fit
687 * on the stack - have to dynamically allocate them.
688 * bch_cache_set_alloc() will make sure the pool can allocate iterators
689 * equipped with enough room that can host
690 * (sb.bucket_size / sb.block_size)
691 * btree_iter_sets, which is more than static MAX_BSETS.
692 */
693 mempool_t fill_iter;
694
695 struct bset_sort_state sort;
696
697 /* List of buckets we're currently writing data to */
698 struct list_head data_buckets;
699 spinlock_t data_bucket_lock;
700
701 struct journal journal;
702
703#define CONGESTED_MAX 1024
704 unsigned int congested_last_us;
705 atomic_t congested;
706
707 /* The rest of this all shows up in sysfs */
708 unsigned int congested_read_threshold_us;
709 unsigned int congested_write_threshold_us;
710
711 struct time_stats btree_gc_time;
712 struct time_stats btree_split_time;
713 struct time_stats btree_read_time;
714
715 atomic_long_t cache_read_races;
716 atomic_long_t writeback_keys_done;
717 atomic_long_t writeback_keys_failed;
718
719 atomic_long_t reclaim;
720 atomic_long_t reclaimed_journal_buckets;
721 atomic_long_t flush_write;
722
723 enum {
724 ON_ERROR_UNREGISTER,
725 ON_ERROR_PANIC,
726 } on_error;
727#define DEFAULT_IO_ERROR_LIMIT 8
728 unsigned int error_limit;
729 unsigned int error_decay;
730
731 unsigned short journal_delay_ms;
732 bool expensive_debug_checks;
733 unsigned int verify:1;
734 unsigned int key_merging_disabled:1;
735 unsigned int gc_always_rewrite:1;
736 unsigned int shrinker_disabled:1;
737 unsigned int copy_gc_enabled:1;
738 unsigned int idle_max_writeback_rate_enabled:1;
739
740#define BUCKET_HASH_BITS 12
741 struct hlist_head bucket_hash[1 << BUCKET_HASH_BITS];
742};
743
744struct bbio {
745 unsigned int submit_time_us;
746 union {
747 struct bkey key;
748 uint64_t _pad[3];
749 /*
750 * We only need pad = 3 here because we only ever carry around a
751 * single pointer - i.e. the pointer we're doing io to/from.
752 */
753 };
754 struct bio bio;
755};
756
757#define BTREE_PRIO USHRT_MAX
758#define INITIAL_PRIO 32768U
759
760#define btree_bytes(c) ((c)->btree_pages * PAGE_SIZE)
761#define btree_blocks(b) \
762 ((unsigned int) (KEY_SIZE(&b->key) >> (b)->c->block_bits))
763
764#define btree_default_blocks(c) \
765 ((unsigned int) ((PAGE_SECTORS * (c)->btree_pages) >> (c)->block_bits))
766
767#define bucket_bytes(ca) ((ca)->sb.bucket_size << 9)
768#define block_bytes(ca) ((ca)->sb.block_size << 9)
769
770static inline unsigned int meta_bucket_pages(struct cache_sb *sb)
771{
772 unsigned int n, max_pages;
773
774 max_pages = min_t(unsigned int,
775 __rounddown_pow_of_two(USHRT_MAX) / PAGE_SECTORS,
776 MAX_ORDER_NR_PAGES);
777
778 n = sb->bucket_size / PAGE_SECTORS;
779 if (n > max_pages)
780 n = max_pages;
781
782 return n;
783}
784
785static inline unsigned int meta_bucket_bytes(struct cache_sb *sb)
786{
787 return meta_bucket_pages(sb) << PAGE_SHIFT;
788}
789
790#define prios_per_bucket(ca) \
791 ((meta_bucket_bytes(&(ca)->sb) - sizeof(struct prio_set)) / \
792 sizeof(struct bucket_disk))
793
794#define prio_buckets(ca) \
795 DIV_ROUND_UP((size_t) (ca)->sb.nbuckets, prios_per_bucket(ca))
796
797static inline size_t sector_to_bucket(struct cache_set *c, sector_t s)
798{
799 return s >> c->bucket_bits;
800}
801
802static inline sector_t bucket_to_sector(struct cache_set *c, size_t b)
803{
804 return ((sector_t) b) << c->bucket_bits;
805}
806
807static inline sector_t bucket_remainder(struct cache_set *c, sector_t s)
808{
809 return s & (c->cache->sb.bucket_size - 1);
810}
811
812static inline size_t PTR_BUCKET_NR(struct cache_set *c,
813 const struct bkey *k,
814 unsigned int ptr)
815{
816 return sector_to_bucket(c, PTR_OFFSET(k, ptr));
817}
818
819static inline struct bucket *PTR_BUCKET(struct cache_set *c,
820 const struct bkey *k,
821 unsigned int ptr)
822{
823 return c->cache->buckets + PTR_BUCKET_NR(c, k, ptr);
824}
825
826static inline uint8_t gen_after(uint8_t a, uint8_t b)
827{
828 uint8_t r = a - b;
829
830 return r > 128U ? 0 : r;
831}
832
833static inline uint8_t ptr_stale(struct cache_set *c, const struct bkey *k,
834 unsigned int i)
835{
836 return gen_after(PTR_BUCKET(c, k, i)->gen, PTR_GEN(k, i));
837}
838
839static inline bool ptr_available(struct cache_set *c, const struct bkey *k,
840 unsigned int i)
841{
842 return (PTR_DEV(k, i) < MAX_CACHES_PER_SET) && c->cache;
843}
844
845/* Btree key macros */
846
847/*
848 * This is used for various on disk data structures - cache_sb, prio_set, bset,
849 * jset: The checksum is _always_ the first 8 bytes of these structs
850 */
851#define csum_set(i) \
852 bch_crc64(((void *) (i)) + sizeof(uint64_t), \
853 ((void *) bset_bkey_last(i)) - \
854 (((void *) (i)) + sizeof(uint64_t)))
855
856/* Error handling macros */
857
858#define btree_bug(b, ...) \
859do { \
860 if (bch_cache_set_error((b)->c, __VA_ARGS__)) \
861 dump_stack(); \
862} while (0)
863
864#define cache_bug(c, ...) \
865do { \
866 if (bch_cache_set_error(c, __VA_ARGS__)) \
867 dump_stack(); \
868} while (0)
869
870#define btree_bug_on(cond, b, ...) \
871do { \
872 if (cond) \
873 btree_bug(b, __VA_ARGS__); \
874} while (0)
875
876#define cache_bug_on(cond, c, ...) \
877do { \
878 if (cond) \
879 cache_bug(c, __VA_ARGS__); \
880} while (0)
881
882#define cache_set_err_on(cond, c, ...) \
883do { \
884 if (cond) \
885 bch_cache_set_error(c, __VA_ARGS__); \
886} while (0)
887
888/* Looping macros */
889
890#define for_each_bucket(b, ca) \
891 for (b = (ca)->buckets + (ca)->sb.first_bucket; \
892 b < (ca)->buckets + (ca)->sb.nbuckets; b++)
893
894static inline void cached_dev_put(struct cached_dev *dc)
895{
896 if (refcount_dec_and_test(&dc->count))
897 schedule_work(&dc->detach);
898}
899
900static inline bool cached_dev_get(struct cached_dev *dc)
901{
902 if (!refcount_inc_not_zero(&dc->count))
903 return false;
904
905 /* Paired with the mb in cached_dev_attach */
906 smp_mb__after_atomic();
907 return true;
908}
909
910/*
911 * bucket_gc_gen() returns the difference between the bucket's current gen and
912 * the oldest gen of any pointer into that bucket in the btree (last_gc).
913 */
914
915static inline uint8_t bucket_gc_gen(struct bucket *b)
916{
917 return b->gen - b->last_gc;
918}
919
920#define BUCKET_GC_GEN_MAX 96U
921
922#define kobj_attribute_write(n, fn) \
923 static struct kobj_attribute ksysfs_##n = __ATTR(n, 0200, NULL, fn)
924
925#define kobj_attribute_rw(n, show, store) \
926 static struct kobj_attribute ksysfs_##n = \
927 __ATTR(n, 0600, show, store)
928
929static inline void wake_up_allocators(struct cache_set *c)
930{
931 struct cache *ca = c->cache;
932
933 wake_up_process(ca->alloc_thread);
934}
935
936static inline void closure_bio_submit(struct cache_set *c,
937 struct bio *bio,
938 struct closure *cl)
939{
940 closure_get(cl);
941 if (unlikely(test_bit(CACHE_SET_IO_DISABLE, &c->flags))) {
942 bio->bi_status = BLK_STS_IOERR;
943 bio_endio(bio);
944 return;
945 }
946 submit_bio_noacct(bio);
947}
948
949/*
950 * Prevent the kthread exits directly, and make sure when kthread_stop()
951 * is called to stop a kthread, it is still alive. If a kthread might be
952 * stopped by CACHE_SET_IO_DISABLE bit set, wait_for_kthread_stop() is
953 * necessary before the kthread returns.
954 */
955static inline void wait_for_kthread_stop(void)
956{
957 while (!kthread_should_stop()) {
958 set_current_state(TASK_INTERRUPTIBLE);
959 schedule();
960 }
961}
962
963/* Forward declarations */
964
965void bch_count_backing_io_errors(struct cached_dev *dc, struct bio *bio);
966void bch_count_io_errors(struct cache *ca, blk_status_t error,
967 int is_read, const char *m);
968void bch_bbio_count_io_errors(struct cache_set *c, struct bio *bio,
969 blk_status_t error, const char *m);
970void bch_bbio_endio(struct cache_set *c, struct bio *bio,
971 blk_status_t error, const char *m);
972void bch_bbio_free(struct bio *bio, struct cache_set *c);
973struct bio *bch_bbio_alloc(struct cache_set *c);
974
975void __bch_submit_bbio(struct bio *bio, struct cache_set *c);
976void bch_submit_bbio(struct bio *bio, struct cache_set *c,
977 struct bkey *k, unsigned int ptr);
978
979uint8_t bch_inc_gen(struct cache *ca, struct bucket *b);
980void bch_rescale_priorities(struct cache_set *c, int sectors);
981
982bool bch_can_invalidate_bucket(struct cache *ca, struct bucket *b);
983void __bch_invalidate_one_bucket(struct cache *ca, struct bucket *b);
984
985void __bch_bucket_free(struct cache *ca, struct bucket *b);
986void bch_bucket_free(struct cache_set *c, struct bkey *k);
987
988long bch_bucket_alloc(struct cache *ca, unsigned int reserve, bool wait);
989int __bch_bucket_alloc_set(struct cache_set *c, unsigned int reserve,
990 struct bkey *k, bool wait);
991int bch_bucket_alloc_set(struct cache_set *c, unsigned int reserve,
992 struct bkey *k, bool wait);
993bool bch_alloc_sectors(struct cache_set *c, struct bkey *k,
994 unsigned int sectors, unsigned int write_point,
995 unsigned int write_prio, bool wait);
996bool bch_cached_dev_error(struct cached_dev *dc);
997
998__printf(2, 3)
999bool bch_cache_set_error(struct cache_set *c, const char *fmt, ...);
1000
1001int bch_prio_write(struct cache *ca, bool wait);
1002void bch_write_bdev_super(struct cached_dev *dc, struct closure *parent);
1003
1004extern struct workqueue_struct *bcache_wq;
1005extern struct workqueue_struct *bch_journal_wq;
1006extern struct workqueue_struct *bch_flush_wq;
1007extern struct mutex bch_register_lock;
1008extern struct list_head bch_cache_sets;
1009
1010extern const struct kobj_type bch_cached_dev_ktype;
1011extern const struct kobj_type bch_flash_dev_ktype;
1012extern const struct kobj_type bch_cache_set_ktype;
1013extern const struct kobj_type bch_cache_set_internal_ktype;
1014extern const struct kobj_type bch_cache_ktype;
1015
1016void bch_cached_dev_release(struct kobject *kobj);
1017void bch_flash_dev_release(struct kobject *kobj);
1018void bch_cache_set_release(struct kobject *kobj);
1019void bch_cache_release(struct kobject *kobj);
1020
1021int bch_uuid_write(struct cache_set *c);
1022void bcache_write_super(struct cache_set *c);
1023
1024int bch_flash_dev_create(struct cache_set *c, uint64_t size);
1025
1026int bch_cached_dev_attach(struct cached_dev *dc, struct cache_set *c,
1027 uint8_t *set_uuid);
1028void bch_cached_dev_detach(struct cached_dev *dc);
1029int bch_cached_dev_run(struct cached_dev *dc);
1030void bcache_device_stop(struct bcache_device *d);
1031
1032void bch_cache_set_unregister(struct cache_set *c);
1033void bch_cache_set_stop(struct cache_set *c);
1034
1035struct cache_set *bch_cache_set_alloc(struct cache_sb *sb);
1036void bch_btree_cache_free(struct cache_set *c);
1037int bch_btree_cache_alloc(struct cache_set *c);
1038void bch_moving_init_cache_set(struct cache_set *c);
1039int bch_open_buckets_alloc(struct cache_set *c);
1040void bch_open_buckets_free(struct cache_set *c);
1041
1042int bch_cache_allocator_start(struct cache *ca);
1043
1044void bch_debug_exit(void);
1045void bch_debug_init(void);
1046void bch_request_exit(void);
1047int bch_request_init(void);
1048void bch_btree_exit(void);
1049int bch_btree_init(void);
1050
1051#endif /* _BCACHE_H */
1#ifndef _BCACHE_H
2#define _BCACHE_H
3
4/*
5 * SOME HIGH LEVEL CODE DOCUMENTATION:
6 *
7 * Bcache mostly works with cache sets, cache devices, and backing devices.
8 *
9 * Support for multiple cache devices hasn't quite been finished off yet, but
10 * it's about 95% plumbed through. A cache set and its cache devices is sort of
11 * like a md raid array and its component devices. Most of the code doesn't care
12 * about individual cache devices, the main abstraction is the cache set.
13 *
14 * Multiple cache devices is intended to give us the ability to mirror dirty
15 * cached data and metadata, without mirroring clean cached data.
16 *
17 * Backing devices are different, in that they have a lifetime independent of a
18 * cache set. When you register a newly formatted backing device it'll come up
19 * in passthrough mode, and then you can attach and detach a backing device from
20 * a cache set at runtime - while it's mounted and in use. Detaching implicitly
21 * invalidates any cached data for that backing device.
22 *
23 * A cache set can have multiple (many) backing devices attached to it.
24 *
25 * There's also flash only volumes - this is the reason for the distinction
26 * between struct cached_dev and struct bcache_device. A flash only volume
27 * works much like a bcache device that has a backing device, except the
28 * "cached" data is always dirty. The end result is that we get thin
29 * provisioning with very little additional code.
30 *
31 * Flash only volumes work but they're not production ready because the moving
32 * garbage collector needs more work. More on that later.
33 *
34 * BUCKETS/ALLOCATION:
35 *
36 * Bcache is primarily designed for caching, which means that in normal
37 * operation all of our available space will be allocated. Thus, we need an
38 * efficient way of deleting things from the cache so we can write new things to
39 * it.
40 *
41 * To do this, we first divide the cache device up into buckets. A bucket is the
42 * unit of allocation; they're typically around 1 mb - anywhere from 128k to 2M+
43 * works efficiently.
44 *
45 * Each bucket has a 16 bit priority, and an 8 bit generation associated with
46 * it. The gens and priorities for all the buckets are stored contiguously and
47 * packed on disk (in a linked list of buckets - aside from the superblock, all
48 * of bcache's metadata is stored in buckets).
49 *
50 * The priority is used to implement an LRU. We reset a bucket's priority when
51 * we allocate it or on cache it, and every so often we decrement the priority
52 * of each bucket. It could be used to implement something more sophisticated,
53 * if anyone ever gets around to it.
54 *
55 * The generation is used for invalidating buckets. Each pointer also has an 8
56 * bit generation embedded in it; for a pointer to be considered valid, its gen
57 * must match the gen of the bucket it points into. Thus, to reuse a bucket all
58 * we have to do is increment its gen (and write its new gen to disk; we batch
59 * this up).
60 *
61 * Bcache is entirely COW - we never write twice to a bucket, even buckets that
62 * contain metadata (including btree nodes).
63 *
64 * THE BTREE:
65 *
66 * Bcache is in large part design around the btree.
67 *
68 * At a high level, the btree is just an index of key -> ptr tuples.
69 *
70 * Keys represent extents, and thus have a size field. Keys also have a variable
71 * number of pointers attached to them (potentially zero, which is handy for
72 * invalidating the cache).
73 *
74 * The key itself is an inode:offset pair. The inode number corresponds to a
75 * backing device or a flash only volume. The offset is the ending offset of the
76 * extent within the inode - not the starting offset; this makes lookups
77 * slightly more convenient.
78 *
79 * Pointers contain the cache device id, the offset on that device, and an 8 bit
80 * generation number. More on the gen later.
81 *
82 * Index lookups are not fully abstracted - cache lookups in particular are
83 * still somewhat mixed in with the btree code, but things are headed in that
84 * direction.
85 *
86 * Updates are fairly well abstracted, though. There are two different ways of
87 * updating the btree; insert and replace.
88 *
89 * BTREE_INSERT will just take a list of keys and insert them into the btree -
90 * overwriting (possibly only partially) any extents they overlap with. This is
91 * used to update the index after a write.
92 *
93 * BTREE_REPLACE is really cmpxchg(); it inserts a key into the btree iff it is
94 * overwriting a key that matches another given key. This is used for inserting
95 * data into the cache after a cache miss, and for background writeback, and for
96 * the moving garbage collector.
97 *
98 * There is no "delete" operation; deleting things from the index is
99 * accomplished by either by invalidating pointers (by incrementing a bucket's
100 * gen) or by inserting a key with 0 pointers - which will overwrite anything
101 * previously present at that location in the index.
102 *
103 * This means that there are always stale/invalid keys in the btree. They're
104 * filtered out by the code that iterates through a btree node, and removed when
105 * a btree node is rewritten.
106 *
107 * BTREE NODES:
108 *
109 * Our unit of allocation is a bucket, and we we can't arbitrarily allocate and
110 * free smaller than a bucket - so, that's how big our btree nodes are.
111 *
112 * (If buckets are really big we'll only use part of the bucket for a btree node
113 * - no less than 1/4th - but a bucket still contains no more than a single
114 * btree node. I'd actually like to change this, but for now we rely on the
115 * bucket's gen for deleting btree nodes when we rewrite/split a node.)
116 *
117 * Anyways, btree nodes are big - big enough to be inefficient with a textbook
118 * btree implementation.
119 *
120 * The way this is solved is that btree nodes are internally log structured; we
121 * can append new keys to an existing btree node without rewriting it. This
122 * means each set of keys we write is sorted, but the node is not.
123 *
124 * We maintain this log structure in memory - keeping 1Mb of keys sorted would
125 * be expensive, and we have to distinguish between the keys we have written and
126 * the keys we haven't. So to do a lookup in a btree node, we have to search
127 * each sorted set. But we do merge written sets together lazily, so the cost of
128 * these extra searches is quite low (normally most of the keys in a btree node
129 * will be in one big set, and then there'll be one or two sets that are much
130 * smaller).
131 *
132 * This log structure makes bcache's btree more of a hybrid between a
133 * conventional btree and a compacting data structure, with some of the
134 * advantages of both.
135 *
136 * GARBAGE COLLECTION:
137 *
138 * We can't just invalidate any bucket - it might contain dirty data or
139 * metadata. If it once contained dirty data, other writes might overwrite it
140 * later, leaving no valid pointers into that bucket in the index.
141 *
142 * Thus, the primary purpose of garbage collection is to find buckets to reuse.
143 * It also counts how much valid data it each bucket currently contains, so that
144 * allocation can reuse buckets sooner when they've been mostly overwritten.
145 *
146 * It also does some things that are really internal to the btree
147 * implementation. If a btree node contains pointers that are stale by more than
148 * some threshold, it rewrites the btree node to avoid the bucket's generation
149 * wrapping around. It also merges adjacent btree nodes if they're empty enough.
150 *
151 * THE JOURNAL:
152 *
153 * Bcache's journal is not necessary for consistency; we always strictly
154 * order metadata writes so that the btree and everything else is consistent on
155 * disk in the event of an unclean shutdown, and in fact bcache had writeback
156 * caching (with recovery from unclean shutdown) before journalling was
157 * implemented.
158 *
159 * Rather, the journal is purely a performance optimization; we can't complete a
160 * write until we've updated the index on disk, otherwise the cache would be
161 * inconsistent in the event of an unclean shutdown. This means that without the
162 * journal, on random write workloads we constantly have to update all the leaf
163 * nodes in the btree, and those writes will be mostly empty (appending at most
164 * a few keys each) - highly inefficient in terms of amount of metadata writes,
165 * and it puts more strain on the various btree resorting/compacting code.
166 *
167 * The journal is just a log of keys we've inserted; on startup we just reinsert
168 * all the keys in the open journal entries. That means that when we're updating
169 * a node in the btree, we can wait until a 4k block of keys fills up before
170 * writing them out.
171 *
172 * For simplicity, we only journal updates to leaf nodes; updates to parent
173 * nodes are rare enough (since our leaf nodes are huge) that it wasn't worth
174 * the complexity to deal with journalling them (in particular, journal replay)
175 * - updates to non leaf nodes just happen synchronously (see btree_split()).
176 */
177
178#define pr_fmt(fmt) "bcache: %s() " fmt "\n", __func__
179
180#include <linux/bcache.h>
181#include <linux/bio.h>
182#include <linux/kobject.h>
183#include <linux/list.h>
184#include <linux/mutex.h>
185#include <linux/rbtree.h>
186#include <linux/rwsem.h>
187#include <linux/types.h>
188#include <linux/workqueue.h>
189
190#include "bset.h"
191#include "util.h"
192#include "closure.h"
193
194struct bucket {
195 atomic_t pin;
196 uint16_t prio;
197 uint8_t gen;
198 uint8_t last_gc; /* Most out of date gen in the btree */
199 uint16_t gc_mark; /* Bitfield used by GC. See below for field */
200};
201
202/*
203 * I'd use bitfields for these, but I don't trust the compiler not to screw me
204 * as multiple threads touch struct bucket without locking
205 */
206
207BITMASK(GC_MARK, struct bucket, gc_mark, 0, 2);
208#define GC_MARK_RECLAIMABLE 1
209#define GC_MARK_DIRTY 2
210#define GC_MARK_METADATA 3
211#define GC_SECTORS_USED_SIZE 13
212#define MAX_GC_SECTORS_USED (~(~0ULL << GC_SECTORS_USED_SIZE))
213BITMASK(GC_SECTORS_USED, struct bucket, gc_mark, 2, GC_SECTORS_USED_SIZE);
214BITMASK(GC_MOVE, struct bucket, gc_mark, 15, 1);
215
216#include "journal.h"
217#include "stats.h"
218struct search;
219struct btree;
220struct keybuf;
221
222struct keybuf_key {
223 struct rb_node node;
224 BKEY_PADDED(key);
225 void *private;
226};
227
228struct keybuf {
229 struct bkey last_scanned;
230 spinlock_t lock;
231
232 /*
233 * Beginning and end of range in rb tree - so that we can skip taking
234 * lock and checking the rb tree when we need to check for overlapping
235 * keys.
236 */
237 struct bkey start;
238 struct bkey end;
239
240 struct rb_root keys;
241
242#define KEYBUF_NR 500
243 DECLARE_ARRAY_ALLOCATOR(struct keybuf_key, freelist, KEYBUF_NR);
244};
245
246struct bcache_device {
247 struct closure cl;
248
249 struct kobject kobj;
250
251 struct cache_set *c;
252 unsigned id;
253#define BCACHEDEVNAME_SIZE 12
254 char name[BCACHEDEVNAME_SIZE];
255
256 struct gendisk *disk;
257
258 unsigned long flags;
259#define BCACHE_DEV_CLOSING 0
260#define BCACHE_DEV_DETACHING 1
261#define BCACHE_DEV_UNLINK_DONE 2
262
263 unsigned nr_stripes;
264 unsigned stripe_size;
265 atomic_t *stripe_sectors_dirty;
266 unsigned long *full_dirty_stripes;
267
268 unsigned long sectors_dirty_last;
269 long sectors_dirty_derivative;
270
271 struct bio_set *bio_split;
272
273 unsigned data_csum:1;
274
275 int (*cache_miss)(struct btree *, struct search *,
276 struct bio *, unsigned);
277 int (*ioctl) (struct bcache_device *, fmode_t, unsigned, unsigned long);
278};
279
280struct io {
281 /* Used to track sequential IO so it can be skipped */
282 struct hlist_node hash;
283 struct list_head lru;
284
285 unsigned long jiffies;
286 unsigned sequential;
287 sector_t last;
288};
289
290struct cached_dev {
291 struct list_head list;
292 struct bcache_device disk;
293 struct block_device *bdev;
294
295 struct cache_sb sb;
296 struct bio sb_bio;
297 struct bio_vec sb_bv[1];
298 struct closure sb_write;
299 struct semaphore sb_write_mutex;
300
301 /* Refcount on the cache set. Always nonzero when we're caching. */
302 atomic_t count;
303 struct work_struct detach;
304
305 /*
306 * Device might not be running if it's dirty and the cache set hasn't
307 * showed up yet.
308 */
309 atomic_t running;
310
311 /*
312 * Writes take a shared lock from start to finish; scanning for dirty
313 * data to refill the rb tree requires an exclusive lock.
314 */
315 struct rw_semaphore writeback_lock;
316
317 /*
318 * Nonzero, and writeback has a refcount (d->count), iff there is dirty
319 * data in the cache. Protected by writeback_lock; must have an
320 * shared lock to set and exclusive lock to clear.
321 */
322 atomic_t has_dirty;
323
324 struct bch_ratelimit writeback_rate;
325 struct delayed_work writeback_rate_update;
326
327 /*
328 * Internal to the writeback code, so read_dirty() can keep track of
329 * where it's at.
330 */
331 sector_t last_read;
332
333 /* Limit number of writeback bios in flight */
334 struct semaphore in_flight;
335 struct task_struct *writeback_thread;
336
337 struct keybuf writeback_keys;
338
339 /* For tracking sequential IO */
340#define RECENT_IO_BITS 7
341#define RECENT_IO (1 << RECENT_IO_BITS)
342 struct io io[RECENT_IO];
343 struct hlist_head io_hash[RECENT_IO + 1];
344 struct list_head io_lru;
345 spinlock_t io_lock;
346
347 struct cache_accounting accounting;
348
349 /* The rest of this all shows up in sysfs */
350 unsigned sequential_cutoff;
351 unsigned readahead;
352
353 unsigned verify:1;
354 unsigned bypass_torture_test:1;
355
356 unsigned partial_stripes_expensive:1;
357 unsigned writeback_metadata:1;
358 unsigned writeback_running:1;
359 unsigned char writeback_percent;
360 unsigned writeback_delay;
361
362 uint64_t writeback_rate_target;
363 int64_t writeback_rate_proportional;
364 int64_t writeback_rate_derivative;
365 int64_t writeback_rate_change;
366
367 unsigned writeback_rate_update_seconds;
368 unsigned writeback_rate_d_term;
369 unsigned writeback_rate_p_term_inverse;
370};
371
372enum alloc_reserve {
373 RESERVE_BTREE,
374 RESERVE_PRIO,
375 RESERVE_MOVINGGC,
376 RESERVE_NONE,
377 RESERVE_NR,
378};
379
380struct cache {
381 struct cache_set *set;
382 struct cache_sb sb;
383 struct bio sb_bio;
384 struct bio_vec sb_bv[1];
385
386 struct kobject kobj;
387 struct block_device *bdev;
388
389 struct task_struct *alloc_thread;
390
391 struct closure prio;
392 struct prio_set *disk_buckets;
393
394 /*
395 * When allocating new buckets, prio_write() gets first dibs - since we
396 * may not be allocate at all without writing priorities and gens.
397 * prio_buckets[] contains the last buckets we wrote priorities to (so
398 * gc can mark them as metadata), prio_next[] contains the buckets
399 * allocated for the next prio write.
400 */
401 uint64_t *prio_buckets;
402 uint64_t *prio_last_buckets;
403
404 /*
405 * free: Buckets that are ready to be used
406 *
407 * free_inc: Incoming buckets - these are buckets that currently have
408 * cached data in them, and we can't reuse them until after we write
409 * their new gen to disk. After prio_write() finishes writing the new
410 * gens/prios, they'll be moved to the free list (and possibly discarded
411 * in the process)
412 */
413 DECLARE_FIFO(long, free)[RESERVE_NR];
414 DECLARE_FIFO(long, free_inc);
415
416 size_t fifo_last_bucket;
417
418 /* Allocation stuff: */
419 struct bucket *buckets;
420
421 DECLARE_HEAP(struct bucket *, heap);
422
423 /*
424 * If nonzero, we know we aren't going to find any buckets to invalidate
425 * until a gc finishes - otherwise we could pointlessly burn a ton of
426 * cpu
427 */
428 unsigned invalidate_needs_gc;
429
430 bool discard; /* Get rid of? */
431
432 struct journal_device journal;
433
434 /* The rest of this all shows up in sysfs */
435#define IO_ERROR_SHIFT 20
436 atomic_t io_errors;
437 atomic_t io_count;
438
439 atomic_long_t meta_sectors_written;
440 atomic_long_t btree_sectors_written;
441 atomic_long_t sectors_written;
442};
443
444struct gc_stat {
445 size_t nodes;
446 size_t key_bytes;
447
448 size_t nkeys;
449 uint64_t data; /* sectors */
450 unsigned in_use; /* percent */
451};
452
453/*
454 * Flag bits, for how the cache set is shutting down, and what phase it's at:
455 *
456 * CACHE_SET_UNREGISTERING means we're not just shutting down, we're detaching
457 * all the backing devices first (their cached data gets invalidated, and they
458 * won't automatically reattach).
459 *
460 * CACHE_SET_STOPPING always gets set first when we're closing down a cache set;
461 * we'll continue to run normally for awhile with CACHE_SET_STOPPING set (i.e.
462 * flushing dirty data).
463 *
464 * CACHE_SET_RUNNING means all cache devices have been registered and journal
465 * replay is complete.
466 */
467#define CACHE_SET_UNREGISTERING 0
468#define CACHE_SET_STOPPING 1
469#define CACHE_SET_RUNNING 2
470
471struct cache_set {
472 struct closure cl;
473
474 struct list_head list;
475 struct kobject kobj;
476 struct kobject internal;
477 struct dentry *debug;
478 struct cache_accounting accounting;
479
480 unsigned long flags;
481
482 struct cache_sb sb;
483
484 struct cache *cache[MAX_CACHES_PER_SET];
485 struct cache *cache_by_alloc[MAX_CACHES_PER_SET];
486 int caches_loaded;
487
488 struct bcache_device **devices;
489 struct list_head cached_devs;
490 uint64_t cached_dev_sectors;
491 struct closure caching;
492
493 struct closure sb_write;
494 struct semaphore sb_write_mutex;
495
496 mempool_t *search;
497 mempool_t *bio_meta;
498 struct bio_set *bio_split;
499
500 /* For the btree cache */
501 struct shrinker shrink;
502
503 /* For the btree cache and anything allocation related */
504 struct mutex bucket_lock;
505
506 /* log2(bucket_size), in sectors */
507 unsigned short bucket_bits;
508
509 /* log2(block_size), in sectors */
510 unsigned short block_bits;
511
512 /*
513 * Default number of pages for a new btree node - may be less than a
514 * full bucket
515 */
516 unsigned btree_pages;
517
518 /*
519 * Lists of struct btrees; lru is the list for structs that have memory
520 * allocated for actual btree node, freed is for structs that do not.
521 *
522 * We never free a struct btree, except on shutdown - we just put it on
523 * the btree_cache_freed list and reuse it later. This simplifies the
524 * code, and it doesn't cost us much memory as the memory usage is
525 * dominated by buffers that hold the actual btree node data and those
526 * can be freed - and the number of struct btrees allocated is
527 * effectively bounded.
528 *
529 * btree_cache_freeable effectively is a small cache - we use it because
530 * high order page allocations can be rather expensive, and it's quite
531 * common to delete and allocate btree nodes in quick succession. It
532 * should never grow past ~2-3 nodes in practice.
533 */
534 struct list_head btree_cache;
535 struct list_head btree_cache_freeable;
536 struct list_head btree_cache_freed;
537
538 /* Number of elements in btree_cache + btree_cache_freeable lists */
539 unsigned btree_cache_used;
540
541 /*
542 * If we need to allocate memory for a new btree node and that
543 * allocation fails, we can cannibalize another node in the btree cache
544 * to satisfy the allocation - lock to guarantee only one thread does
545 * this at a time:
546 */
547 wait_queue_head_t btree_cache_wait;
548 struct task_struct *btree_cache_alloc_lock;
549
550 /*
551 * When we free a btree node, we increment the gen of the bucket the
552 * node is in - but we can't rewrite the prios and gens until we
553 * finished whatever it is we were doing, otherwise after a crash the
554 * btree node would be freed but for say a split, we might not have the
555 * pointers to the new nodes inserted into the btree yet.
556 *
557 * This is a refcount that blocks prio_write() until the new keys are
558 * written.
559 */
560 atomic_t prio_blocked;
561 wait_queue_head_t bucket_wait;
562
563 /*
564 * For any bio we don't skip we subtract the number of sectors from
565 * rescale; when it hits 0 we rescale all the bucket priorities.
566 */
567 atomic_t rescale;
568 /*
569 * When we invalidate buckets, we use both the priority and the amount
570 * of good data to determine which buckets to reuse first - to weight
571 * those together consistently we keep track of the smallest nonzero
572 * priority of any bucket.
573 */
574 uint16_t min_prio;
575
576 /*
577 * max(gen - last_gc) for all buckets. When it gets too big we have to gc
578 * to keep gens from wrapping around.
579 */
580 uint8_t need_gc;
581 struct gc_stat gc_stats;
582 size_t nbuckets;
583
584 struct task_struct *gc_thread;
585 /* Where in the btree gc currently is */
586 struct bkey gc_done;
587
588 /*
589 * The allocation code needs gc_mark in struct bucket to be correct, but
590 * it's not while a gc is in progress. Protected by bucket_lock.
591 */
592 int gc_mark_valid;
593
594 /* Counts how many sectors bio_insert has added to the cache */
595 atomic_t sectors_to_gc;
596 wait_queue_head_t gc_wait;
597
598 struct keybuf moving_gc_keys;
599 /* Number of moving GC bios in flight */
600 struct semaphore moving_in_flight;
601
602 struct workqueue_struct *moving_gc_wq;
603
604 struct btree *root;
605
606#ifdef CONFIG_BCACHE_DEBUG
607 struct btree *verify_data;
608 struct bset *verify_ondisk;
609 struct mutex verify_lock;
610#endif
611
612 unsigned nr_uuids;
613 struct uuid_entry *uuids;
614 BKEY_PADDED(uuid_bucket);
615 struct closure uuid_write;
616 struct semaphore uuid_write_mutex;
617
618 /*
619 * A btree node on disk could have too many bsets for an iterator to fit
620 * on the stack - have to dynamically allocate them
621 */
622 mempool_t *fill_iter;
623
624 struct bset_sort_state sort;
625
626 /* List of buckets we're currently writing data to */
627 struct list_head data_buckets;
628 spinlock_t data_bucket_lock;
629
630 struct journal journal;
631
632#define CONGESTED_MAX 1024
633 unsigned congested_last_us;
634 atomic_t congested;
635
636 /* The rest of this all shows up in sysfs */
637 unsigned congested_read_threshold_us;
638 unsigned congested_write_threshold_us;
639
640 struct time_stats btree_gc_time;
641 struct time_stats btree_split_time;
642 struct time_stats btree_read_time;
643
644 atomic_long_t cache_read_races;
645 atomic_long_t writeback_keys_done;
646 atomic_long_t writeback_keys_failed;
647
648 enum {
649 ON_ERROR_UNREGISTER,
650 ON_ERROR_PANIC,
651 } on_error;
652 unsigned error_limit;
653 unsigned error_decay;
654
655 unsigned short journal_delay_ms;
656 bool expensive_debug_checks;
657 unsigned verify:1;
658 unsigned key_merging_disabled:1;
659 unsigned gc_always_rewrite:1;
660 unsigned shrinker_disabled:1;
661 unsigned copy_gc_enabled:1;
662
663#define BUCKET_HASH_BITS 12
664 struct hlist_head bucket_hash[1 << BUCKET_HASH_BITS];
665};
666
667struct bbio {
668 unsigned submit_time_us;
669 union {
670 struct bkey key;
671 uint64_t _pad[3];
672 /*
673 * We only need pad = 3 here because we only ever carry around a
674 * single pointer - i.e. the pointer we're doing io to/from.
675 */
676 };
677 struct bio bio;
678};
679
680#define BTREE_PRIO USHRT_MAX
681#define INITIAL_PRIO 32768U
682
683#define btree_bytes(c) ((c)->btree_pages * PAGE_SIZE)
684#define btree_blocks(b) \
685 ((unsigned) (KEY_SIZE(&b->key) >> (b)->c->block_bits))
686
687#define btree_default_blocks(c) \
688 ((unsigned) ((PAGE_SECTORS * (c)->btree_pages) >> (c)->block_bits))
689
690#define bucket_pages(c) ((c)->sb.bucket_size / PAGE_SECTORS)
691#define bucket_bytes(c) ((c)->sb.bucket_size << 9)
692#define block_bytes(c) ((c)->sb.block_size << 9)
693
694#define prios_per_bucket(c) \
695 ((bucket_bytes(c) - sizeof(struct prio_set)) / \
696 sizeof(struct bucket_disk))
697#define prio_buckets(c) \
698 DIV_ROUND_UP((size_t) (c)->sb.nbuckets, prios_per_bucket(c))
699
700static inline size_t sector_to_bucket(struct cache_set *c, sector_t s)
701{
702 return s >> c->bucket_bits;
703}
704
705static inline sector_t bucket_to_sector(struct cache_set *c, size_t b)
706{
707 return ((sector_t) b) << c->bucket_bits;
708}
709
710static inline sector_t bucket_remainder(struct cache_set *c, sector_t s)
711{
712 return s & (c->sb.bucket_size - 1);
713}
714
715static inline struct cache *PTR_CACHE(struct cache_set *c,
716 const struct bkey *k,
717 unsigned ptr)
718{
719 return c->cache[PTR_DEV(k, ptr)];
720}
721
722static inline size_t PTR_BUCKET_NR(struct cache_set *c,
723 const struct bkey *k,
724 unsigned ptr)
725{
726 return sector_to_bucket(c, PTR_OFFSET(k, ptr));
727}
728
729static inline struct bucket *PTR_BUCKET(struct cache_set *c,
730 const struct bkey *k,
731 unsigned ptr)
732{
733 return PTR_CACHE(c, k, ptr)->buckets + PTR_BUCKET_NR(c, k, ptr);
734}
735
736static inline uint8_t gen_after(uint8_t a, uint8_t b)
737{
738 uint8_t r = a - b;
739 return r > 128U ? 0 : r;
740}
741
742static inline uint8_t ptr_stale(struct cache_set *c, const struct bkey *k,
743 unsigned i)
744{
745 return gen_after(PTR_BUCKET(c, k, i)->gen, PTR_GEN(k, i));
746}
747
748static inline bool ptr_available(struct cache_set *c, const struct bkey *k,
749 unsigned i)
750{
751 return (PTR_DEV(k, i) < MAX_CACHES_PER_SET) && PTR_CACHE(c, k, i);
752}
753
754/* Btree key macros */
755
756/*
757 * This is used for various on disk data structures - cache_sb, prio_set, bset,
758 * jset: The checksum is _always_ the first 8 bytes of these structs
759 */
760#define csum_set(i) \
761 bch_crc64(((void *) (i)) + sizeof(uint64_t), \
762 ((void *) bset_bkey_last(i)) - \
763 (((void *) (i)) + sizeof(uint64_t)))
764
765/* Error handling macros */
766
767#define btree_bug(b, ...) \
768do { \
769 if (bch_cache_set_error((b)->c, __VA_ARGS__)) \
770 dump_stack(); \
771} while (0)
772
773#define cache_bug(c, ...) \
774do { \
775 if (bch_cache_set_error(c, __VA_ARGS__)) \
776 dump_stack(); \
777} while (0)
778
779#define btree_bug_on(cond, b, ...) \
780do { \
781 if (cond) \
782 btree_bug(b, __VA_ARGS__); \
783} while (0)
784
785#define cache_bug_on(cond, c, ...) \
786do { \
787 if (cond) \
788 cache_bug(c, __VA_ARGS__); \
789} while (0)
790
791#define cache_set_err_on(cond, c, ...) \
792do { \
793 if (cond) \
794 bch_cache_set_error(c, __VA_ARGS__); \
795} while (0)
796
797/* Looping macros */
798
799#define for_each_cache(ca, cs, iter) \
800 for (iter = 0; ca = cs->cache[iter], iter < (cs)->sb.nr_in_set; iter++)
801
802#define for_each_bucket(b, ca) \
803 for (b = (ca)->buckets + (ca)->sb.first_bucket; \
804 b < (ca)->buckets + (ca)->sb.nbuckets; b++)
805
806static inline void cached_dev_put(struct cached_dev *dc)
807{
808 if (atomic_dec_and_test(&dc->count))
809 schedule_work(&dc->detach);
810}
811
812static inline bool cached_dev_get(struct cached_dev *dc)
813{
814 if (!atomic_inc_not_zero(&dc->count))
815 return false;
816
817 /* Paired with the mb in cached_dev_attach */
818 smp_mb__after_atomic();
819 return true;
820}
821
822/*
823 * bucket_gc_gen() returns the difference between the bucket's current gen and
824 * the oldest gen of any pointer into that bucket in the btree (last_gc).
825 */
826
827static inline uint8_t bucket_gc_gen(struct bucket *b)
828{
829 return b->gen - b->last_gc;
830}
831
832#define BUCKET_GC_GEN_MAX 96U
833
834#define kobj_attribute_write(n, fn) \
835 static struct kobj_attribute ksysfs_##n = __ATTR(n, S_IWUSR, NULL, fn)
836
837#define kobj_attribute_rw(n, show, store) \
838 static struct kobj_attribute ksysfs_##n = \
839 __ATTR(n, S_IWUSR|S_IRUSR, show, store)
840
841static inline void wake_up_allocators(struct cache_set *c)
842{
843 struct cache *ca;
844 unsigned i;
845
846 for_each_cache(ca, c, i)
847 wake_up_process(ca->alloc_thread);
848}
849
850/* Forward declarations */
851
852void bch_count_io_errors(struct cache *, int, const char *);
853void bch_bbio_count_io_errors(struct cache_set *, struct bio *,
854 int, const char *);
855void bch_bbio_endio(struct cache_set *, struct bio *, int, const char *);
856void bch_bbio_free(struct bio *, struct cache_set *);
857struct bio *bch_bbio_alloc(struct cache_set *);
858
859void __bch_submit_bbio(struct bio *, struct cache_set *);
860void bch_submit_bbio(struct bio *, struct cache_set *, struct bkey *, unsigned);
861
862uint8_t bch_inc_gen(struct cache *, struct bucket *);
863void bch_rescale_priorities(struct cache_set *, int);
864
865bool bch_can_invalidate_bucket(struct cache *, struct bucket *);
866void __bch_invalidate_one_bucket(struct cache *, struct bucket *);
867
868void __bch_bucket_free(struct cache *, struct bucket *);
869void bch_bucket_free(struct cache_set *, struct bkey *);
870
871long bch_bucket_alloc(struct cache *, unsigned, bool);
872int __bch_bucket_alloc_set(struct cache_set *, unsigned,
873 struct bkey *, int, bool);
874int bch_bucket_alloc_set(struct cache_set *, unsigned,
875 struct bkey *, int, bool);
876bool bch_alloc_sectors(struct cache_set *, struct bkey *, unsigned,
877 unsigned, unsigned, bool);
878
879__printf(2, 3)
880bool bch_cache_set_error(struct cache_set *, const char *, ...);
881
882void bch_prio_write(struct cache *);
883void bch_write_bdev_super(struct cached_dev *, struct closure *);
884
885extern struct workqueue_struct *bcache_wq;
886extern const char * const bch_cache_modes[];
887extern struct mutex bch_register_lock;
888extern struct list_head bch_cache_sets;
889
890extern struct kobj_type bch_cached_dev_ktype;
891extern struct kobj_type bch_flash_dev_ktype;
892extern struct kobj_type bch_cache_set_ktype;
893extern struct kobj_type bch_cache_set_internal_ktype;
894extern struct kobj_type bch_cache_ktype;
895
896void bch_cached_dev_release(struct kobject *);
897void bch_flash_dev_release(struct kobject *);
898void bch_cache_set_release(struct kobject *);
899void bch_cache_release(struct kobject *);
900
901int bch_uuid_write(struct cache_set *);
902void bcache_write_super(struct cache_set *);
903
904int bch_flash_dev_create(struct cache_set *c, uint64_t size);
905
906int bch_cached_dev_attach(struct cached_dev *, struct cache_set *);
907void bch_cached_dev_detach(struct cached_dev *);
908void bch_cached_dev_run(struct cached_dev *);
909void bcache_device_stop(struct bcache_device *);
910
911void bch_cache_set_unregister(struct cache_set *);
912void bch_cache_set_stop(struct cache_set *);
913
914struct cache_set *bch_cache_set_alloc(struct cache_sb *);
915void bch_btree_cache_free(struct cache_set *);
916int bch_btree_cache_alloc(struct cache_set *);
917void bch_moving_init_cache_set(struct cache_set *);
918int bch_open_buckets_alloc(struct cache_set *);
919void bch_open_buckets_free(struct cache_set *);
920
921int bch_cache_allocator_start(struct cache *ca);
922
923void bch_debug_exit(void);
924int bch_debug_init(struct kobject *);
925void bch_request_exit(void);
926int bch_request_init(void);
927
928#endif /* _BCACHE_H */