Linux Audio

Check our new training course

Loading...
v6.8
  1// SPDX-License-Identifier: GPL-2.0-only
  2/*
  3 * Copyright (C) 2012 Red Hat
  4 * based in parts on udlfb.c:
  5 * Copyright (C) 2009 Roberto De Ioris <roberto@unbit.it>
  6 * Copyright (C) 2009 Jaya Kumar <jayakumar.lkml@gmail.com>
  7 * Copyright (C) 2009 Bernie Thompson <bernie@plugable.com>
 
 
 
 
  8 */
  9
 10#include <asm/unaligned.h>
 
 
 
 11
 
 12#include "udl_drv.h"
 13#include "udl_proto.h"
 14
 15#define MAX_CMD_PIXELS		255
 16
 17#define RLX_HEADER_BYTES	7
 18#define MIN_RLX_PIX_BYTES       4
 19#define MIN_RLX_CMD_BYTES	(RLX_HEADER_BYTES + MIN_RLX_PIX_BYTES)
 20
 21#define RLE_HEADER_BYTES	6
 22#define MIN_RLE_PIX_BYTES	3
 23#define MIN_RLE_CMD_BYTES	(RLE_HEADER_BYTES + MIN_RLE_PIX_BYTES)
 24
 25#define RAW_HEADER_BYTES	6
 26#define MIN_RAW_PIX_BYTES	2
 27#define MIN_RAW_CMD_BYTES	(RAW_HEADER_BYTES + MIN_RAW_PIX_BYTES)
 28
 29static inline u16 pixel32_to_be16(const uint32_t pixel)
 
 
 
 
 
 
 
 
 30{
 31	return (((pixel >> 3) & 0x001f) |
 32		((pixel >> 5) & 0x07e0) |
 33		((pixel >> 8) & 0xf800));
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 34}
 
 35
 36static inline u16 get_pixel_val16(const uint8_t *pixel, int log_bpp)
 37{
 38	u16 pixel_val16;
 39	if (log_bpp == 1)
 40		pixel_val16 = *(const uint16_t *)pixel;
 41	else
 42		pixel_val16 = pixel32_to_be16(*(const uint32_t *)pixel);
 43	return pixel_val16;
 
 44}
 45
 46/*
 47 * Render a command stream for an encoded horizontal line segment of pixels.
 48 *
 49 * A command buffer holds several commands.
 50 * It always begins with a fresh command header
 51 * (the protocol doesn't require this, but we enforce it to allow
 52 * multiple buffers to be potentially encoded and sent in parallel).
 53 * A single command encodes one contiguous horizontal line of pixels
 54 *
 55 * The function relies on the client to do all allocation, so that
 56 * rendering can be done directly to output buffers (e.g. USB URBs).
 57 * The function fills the supplied command buffer, providing information
 58 * on where it left off, so the client may call in again with additional
 59 * buffers if the line will take several buffers to complete.
 60 *
 61 * A single command can transmit a maximum of 256 pixels,
 62 * regardless of the compression ratio (protocol design limit).
 63 * To the hardware, 0 for a size byte means 256
 64 *
 65 * Rather than 256 pixel commands which are either rl or raw encoded,
 66 * the rlx command simply assumes alternating raw and rl spans within one cmd.
 67 * This has a slightly larger header overhead, but produces more even results.
 68 * It also processes all data (read and write) in a single pass.
 69 * Performance benchmarks of common cases show it having just slightly better
 70 * compression than 256 pixel raw or rle commands, with similar CPU consumpion.
 71 * But for very rl friendly data, will compress not quite as well.
 72 */
 73static void udl_compress_hline16(
 74	const u8 **pixel_start_ptr,
 75	const u8 *const pixel_end,
 76	uint32_t *device_address_ptr,
 77	uint8_t **command_buffer_ptr,
 78	const uint8_t *const cmd_buffer_end, int log_bpp)
 79{
 80	const int bpp = 1 << log_bpp;
 81	const u8 *pixel = *pixel_start_ptr;
 82	uint32_t dev_addr  = *device_address_ptr;
 83	uint8_t *cmd = *command_buffer_ptr;
 84
 85	while ((pixel_end > pixel) &&
 86	       (cmd_buffer_end - MIN_RLX_CMD_BYTES > cmd)) {
 87		uint8_t *raw_pixels_count_byte = NULL;
 88		uint8_t *cmd_pixels_count_byte = NULL;
 89		const u8 *raw_pixel_start = NULL;
 90		const u8 *cmd_pixel_start, *cmd_pixel_end = NULL;
 91		uint16_t pixel_val16;
 
 92
 93		*cmd++ = UDL_MSG_BULK;
 94		*cmd++ = UDL_CMD_WRITERLX16;
 95		*cmd++ = (uint8_t) ((dev_addr >> 16) & 0xFF);
 96		*cmd++ = (uint8_t) ((dev_addr >> 8) & 0xFF);
 97		*cmd++ = (uint8_t) ((dev_addr) & 0xFF);
 98
 99		cmd_pixels_count_byte = cmd++; /*  we'll know this later */
100		cmd_pixel_start = pixel;
101
102		raw_pixels_count_byte = cmd++; /*  we'll know this later */
103		raw_pixel_start = pixel;
104
105		cmd_pixel_end = pixel + (min3(MAX_CMD_PIXELS + 1UL,
106					(unsigned long)(pixel_end - pixel) >> log_bpp,
107					(unsigned long)(cmd_buffer_end - 1 - cmd) / 2) << log_bpp);
108
109		pixel_val16 = get_pixel_val16(pixel, log_bpp);
110
111		while (pixel < cmd_pixel_end) {
112			const u8 *const start = pixel;
113			const uint16_t repeating_pixel_val16 = pixel_val16;
114
115			put_unaligned_be16(pixel_val16, cmd);
 
 
 
116
117			cmd += 2;
118			pixel += bpp;
119
120			while (pixel < cmd_pixel_end) {
121				pixel_val16 = get_pixel_val16(pixel, log_bpp);
122				if (pixel_val16 != repeating_pixel_val16)
123					break;
124				pixel += bpp;
125			}
126
127			if (unlikely(pixel > start + bpp)) {
128				/* go back and fill in raw pixel count */
129				*raw_pixels_count_byte = (((start -
130						raw_pixel_start) >> log_bpp) + 1) & 0xFF;
 
 
 
 
 
131
132				/* immediately after raw data is repeat byte */
133				*cmd++ = (((pixel - start) >> log_bpp) - 1) & 0xFF;
134
135				/* Then start another raw pixel span */
136				raw_pixel_start = pixel;
137				raw_pixels_count_byte = cmd++;
138			}
139		}
140
141		if (pixel > raw_pixel_start) {
142			/* finalize last RAW span */
143			*raw_pixels_count_byte = ((pixel - raw_pixel_start) >> log_bpp) & 0xFF;
144		} else {
145			/* undo unused byte */
146			cmd--;
147		}
148
149		*cmd_pixels_count_byte = ((pixel - cmd_pixel_start) >> log_bpp) & 0xFF;
150		dev_addr += ((pixel - cmd_pixel_start) >> log_bpp) * 2;
151	}
152
153	if (cmd_buffer_end <= MIN_RLX_CMD_BYTES + cmd) {
154		/* Fill leftover bytes with no-ops */
155		if (cmd_buffer_end > cmd)
156			memset(cmd, UDL_MSG_BULK, cmd_buffer_end - cmd);
157		cmd = (uint8_t *) cmd_buffer_end;
158	}
159
160	*command_buffer_ptr = cmd;
161	*pixel_start_ptr = pixel;
162	*device_address_ptr = dev_addr;
163
164	return;
165}
166
167/*
168 * There are 3 copies of every pixel: The front buffer that the fbdev
169 * client renders to, the actual framebuffer across the USB bus in hardware
170 * (that we can only write to, slowly, and can never read), and (optionally)
171 * our shadow copy that tracks what's been sent to that hardware buffer.
172 */
173int udl_render_hline(struct drm_device *dev, int log_bpp, struct urb **urb_ptr,
174		     const char *front, char **urb_buf_ptr,
175		     u32 byte_offset, u32 device_byte_offset,
176		     u32 byte_width)
177{
178	const u8 *line_start, *line_end, *next_pixel;
179	u32 base16 = 0 + (device_byte_offset >> log_bpp) * 2;
180	struct urb *urb = *urb_ptr;
181	u8 *cmd = *urb_buf_ptr;
182	u8 *cmd_end = (u8 *) urb->transfer_buffer + urb->transfer_buffer_length;
183
184	if (WARN_ON(!(log_bpp == 1 || log_bpp == 2))) {
185		/* need to finish URB at error from this function */
186		udl_urb_completion(urb);
187		return -EINVAL;
188	}
189
190	line_start = (u8 *) (front + byte_offset);
191	next_pixel = line_start;
192	line_end = next_pixel + byte_width;
193
194	while (next_pixel < line_end) {
195
196		udl_compress_hline16(&next_pixel,
197			     line_end, &base16,
198			     (u8 **) &cmd, (u8 *) cmd_end, log_bpp);
199
200		if (cmd >= cmd_end) {
201			int len = cmd - (u8 *) urb->transfer_buffer;
202			int ret = udl_submit_urb(dev, urb, len);
203			if (ret)
204				return ret;
205			urb = udl_get_urb(dev);
206			if (!urb)
207				return -EAGAIN;
208			*urb_ptr = urb;
209			cmd = urb->transfer_buffer;
210			cmd_end = &cmd[urb->transfer_buffer_length];
211		}
212	}
213
214	*urb_buf_ptr = cmd;
215
216	return 0;
217}
v3.5.6
 
  1/*
  2 * Copyright (C) 2012 Red Hat
  3 * based in parts on udlfb.c:
  4 * Copyright (C) 2009 Roberto De Ioris <roberto@unbit.it>
  5 * Copyright (C) 2009 Jaya Kumar <jayakumar.lkml@gmail.com>
  6 * Copyright (C) 2009 Bernie Thompson <bernie@plugable.com>
  7 *
  8 * This file is subject to the terms and conditions of the GNU General Public
  9 * License v2. See the file COPYING in the main directory of this archive for
 10 * more details.
 11 */
 12
 13#include <linux/module.h>
 14#include <linux/slab.h>
 15#include <linux/fb.h>
 16#include <linux/prefetch.h>
 17
 18#include "drmP.h"
 19#include "udl_drv.h"
 
 20
 21#define MAX_CMD_PIXELS		255
 22
 23#define RLX_HEADER_BYTES	7
 24#define MIN_RLX_PIX_BYTES       4
 25#define MIN_RLX_CMD_BYTES	(RLX_HEADER_BYTES + MIN_RLX_PIX_BYTES)
 26
 27#define RLE_HEADER_BYTES	6
 28#define MIN_RLE_PIX_BYTES	3
 29#define MIN_RLE_CMD_BYTES	(RLE_HEADER_BYTES + MIN_RLE_PIX_BYTES)
 30
 31#define RAW_HEADER_BYTES	6
 32#define MIN_RAW_PIX_BYTES	2
 33#define MIN_RAW_CMD_BYTES	(RAW_HEADER_BYTES + MIN_RAW_PIX_BYTES)
 34
 35/*
 36 * Trims identical data from front and back of line
 37 * Sets new front buffer address and width
 38 * And returns byte count of identical pixels
 39 * Assumes CPU natural alignment (unsigned long)
 40 * for back and front buffer ptrs and width
 41 */
 42#if 0
 43static int udl_trim_hline(const u8 *bback, const u8 **bfront, int *width_bytes)
 44{
 45	int j, k;
 46	const unsigned long *back = (const unsigned long *) bback;
 47	const unsigned long *front = (const unsigned long *) *bfront;
 48	const int width = *width_bytes / sizeof(unsigned long);
 49	int identical = width;
 50	int start = width;
 51	int end = width;
 52
 53	prefetch((void *) front);
 54	prefetch((void *) back);
 55
 56	for (j = 0; j < width; j++) {
 57		if (back[j] != front[j]) {
 58			start = j;
 59			break;
 60		}
 61	}
 62
 63	for (k = width - 1; k > j; k--) {
 64		if (back[k] != front[k]) {
 65			end = k+1;
 66			break;
 67		}
 68	}
 69
 70	identical = start + (width - end);
 71	*bfront = (u8 *) &front[start];
 72	*width_bytes = (end - start) * sizeof(unsigned long);
 73
 74	return identical * sizeof(unsigned long);
 75}
 76#endif
 77
 78static inline u16 pixel32_to_be16p(const uint8_t *pixel)
 79{
 80	uint32_t pix = *(uint32_t *)pixel;
 81	u16 retval;
 82
 83	retval =  (((pix >> 3) & 0x001f) |
 84		   ((pix >> 5) & 0x07e0) |
 85		   ((pix >> 8) & 0xf800));
 86	return retval;
 87}
 88
 89/*
 90 * Render a command stream for an encoded horizontal line segment of pixels.
 91 *
 92 * A command buffer holds several commands.
 93 * It always begins with a fresh command header
 94 * (the protocol doesn't require this, but we enforce it to allow
 95 * multiple buffers to be potentially encoded and sent in parallel).
 96 * A single command encodes one contiguous horizontal line of pixels
 97 *
 98 * The function relies on the client to do all allocation, so that
 99 * rendering can be done directly to output buffers (e.g. USB URBs).
100 * The function fills the supplied command buffer, providing information
101 * on where it left off, so the client may call in again with additional
102 * buffers if the line will take several buffers to complete.
103 *
104 * A single command can transmit a maximum of 256 pixels,
105 * regardless of the compression ratio (protocol design limit).
106 * To the hardware, 0 for a size byte means 256
107 *
108 * Rather than 256 pixel commands which are either rl or raw encoded,
109 * the rlx command simply assumes alternating raw and rl spans within one cmd.
110 * This has a slightly larger header overhead, but produces more even results.
111 * It also processes all data (read and write) in a single pass.
112 * Performance benchmarks of common cases show it having just slightly better
113 * compression than 256 pixel raw or rle commands, with similar CPU consumpion.
114 * But for very rl friendly data, will compress not quite as well.
115 */
116static void udl_compress_hline16(
117	const u8 **pixel_start_ptr,
118	const u8 *const pixel_end,
119	uint32_t *device_address_ptr,
120	uint8_t **command_buffer_ptr,
121	const uint8_t *const cmd_buffer_end, int bpp)
122{
 
123	const u8 *pixel = *pixel_start_ptr;
124	uint32_t dev_addr  = *device_address_ptr;
125	uint8_t *cmd = *command_buffer_ptr;
126
127	while ((pixel_end > pixel) &&
128	       (cmd_buffer_end - MIN_RLX_CMD_BYTES > cmd)) {
129		uint8_t *raw_pixels_count_byte = 0;
130		uint8_t *cmd_pixels_count_byte = 0;
131		const u8 *raw_pixel_start = 0;
132		const u8 *cmd_pixel_start, *cmd_pixel_end = 0;
133
134		prefetchw((void *) cmd); /* pull in one cache line at least */
135
136		*cmd++ = 0xaf;
137		*cmd++ = 0x6b;
138		*cmd++ = (uint8_t) ((dev_addr >> 16) & 0xFF);
139		*cmd++ = (uint8_t) ((dev_addr >> 8) & 0xFF);
140		*cmd++ = (uint8_t) ((dev_addr) & 0xFF);
141
142		cmd_pixels_count_byte = cmd++; /*  we'll know this later */
143		cmd_pixel_start = pixel;
144
145		raw_pixels_count_byte = cmd++; /*  we'll know this later */
146		raw_pixel_start = pixel;
147
148		cmd_pixel_end = pixel + (min(MAX_CMD_PIXELS + 1,
149			min((int)(pixel_end - pixel) / bpp,
150			    (int)(cmd_buffer_end - cmd) / 2))) * bpp;
151
152		prefetch_range((void *) pixel, (cmd_pixel_end - pixel) * bpp);
153
154		while (pixel < cmd_pixel_end) {
155			const u8 * const repeating_pixel = pixel;
 
156
157			if (bpp == 2)
158				*(uint16_t *)cmd = cpu_to_be16p((uint16_t *)pixel);
159			else if (bpp == 4)
160				*(uint16_t *)cmd = cpu_to_be16(pixel32_to_be16p(pixel));
161
162			cmd += 2;
163			pixel += bpp;
164
165			if (unlikely((pixel < cmd_pixel_end) &&
166				     (!memcmp(pixel, repeating_pixel, bpp)))) {
 
 
 
 
 
 
167				/* go back and fill in raw pixel count */
168				*raw_pixels_count_byte = (((repeating_pixel -
169						raw_pixel_start) / bpp) + 1) & 0xFF;
170
171				while ((pixel < cmd_pixel_end)
172				       && (!memcmp(pixel, repeating_pixel, bpp))) {
173					pixel += bpp;
174				}
175
176				/* immediately after raw data is repeat byte */
177				*cmd++ = (((pixel - repeating_pixel) / bpp) - 1) & 0xFF;
178
179				/* Then start another raw pixel span */
180				raw_pixel_start = pixel;
181				raw_pixels_count_byte = cmd++;
182			}
183		}
184
185		if (pixel > raw_pixel_start) {
186			/* finalize last RAW span */
187			*raw_pixels_count_byte = ((pixel-raw_pixel_start) / bpp) & 0xFF;
 
 
 
188		}
189
190		*cmd_pixels_count_byte = ((pixel - cmd_pixel_start) / bpp) & 0xFF;
191		dev_addr += ((pixel - cmd_pixel_start) / bpp) * 2;
192	}
193
194	if (cmd_buffer_end <= MIN_RLX_CMD_BYTES + cmd) {
195		/* Fill leftover bytes with no-ops */
196		if (cmd_buffer_end > cmd)
197			memset(cmd, 0xAF, cmd_buffer_end - cmd);
198		cmd = (uint8_t *) cmd_buffer_end;
199	}
200
201	*command_buffer_ptr = cmd;
202	*pixel_start_ptr = pixel;
203	*device_address_ptr = dev_addr;
204
205	return;
206}
207
208/*
209 * There are 3 copies of every pixel: The front buffer that the fbdev
210 * client renders to, the actual framebuffer across the USB bus in hardware
211 * (that we can only write to, slowly, and can never read), and (optionally)
212 * our shadow copy that tracks what's been sent to that hardware buffer.
213 */
214int udl_render_hline(struct drm_device *dev, int bpp, struct urb **urb_ptr,
215		     const char *front, char **urb_buf_ptr,
216		     u32 byte_offset, u32 byte_width,
217		     int *ident_ptr, int *sent_ptr)
218{
219	const u8 *line_start, *line_end, *next_pixel;
220	u32 base16 = 0 + (byte_offset / bpp) * 2;
221	struct urb *urb = *urb_ptr;
222	u8 *cmd = *urb_buf_ptr;
223	u8 *cmd_end = (u8 *) urb->transfer_buffer + urb->transfer_buffer_length;
224
 
 
 
 
 
 
225	line_start = (u8 *) (front + byte_offset);
226	next_pixel = line_start;
227	line_end = next_pixel + byte_width;
228
229	while (next_pixel < line_end) {
230
231		udl_compress_hline16(&next_pixel,
232			     line_end, &base16,
233			     (u8 **) &cmd, (u8 *) cmd_end, bpp);
234
235		if (cmd >= cmd_end) {
236			int len = cmd - (u8 *) urb->transfer_buffer;
237			if (udl_submit_urb(dev, urb, len))
238				return 1; /* lost pixels is set */
239			*sent_ptr += len;
240			urb = udl_get_urb(dev);
241			if (!urb)
242				return 1; /* lost_pixels is set */
243			*urb_ptr = urb;
244			cmd = urb->transfer_buffer;
245			cmd_end = &cmd[urb->transfer_buffer_length];
246		}
247	}
248
249	*urb_buf_ptr = cmd;
250
251	return 0;
252}
253