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v6.2
  1/* SPDX-License-Identifier: GPL-2.0 */
  2#ifndef _BCACHE_BTREE_H
  3#define _BCACHE_BTREE_H
  4
  5/*
  6 * THE BTREE:
  7 *
  8 * At a high level, bcache's btree is relatively standard b+ tree. All keys and
  9 * pointers are in the leaves; interior nodes only have pointers to the child
 10 * nodes.
 11 *
 12 * In the interior nodes, a struct bkey always points to a child btree node, and
 13 * the key is the highest key in the child node - except that the highest key in
 14 * an interior node is always MAX_KEY. The size field refers to the size on disk
 15 * of the child node - this would allow us to have variable sized btree nodes
 16 * (handy for keeping the depth of the btree 1 by expanding just the root).
 17 *
 18 * Btree nodes are themselves log structured, but this is hidden fairly
 19 * thoroughly. Btree nodes on disk will in practice have extents that overlap
 20 * (because they were written at different times), but in memory we never have
 21 * overlapping extents - when we read in a btree node from disk, the first thing
 22 * we do is resort all the sets of keys with a mergesort, and in the same pass
 23 * we check for overlapping extents and adjust them appropriately.
 24 *
 25 * struct btree_op is a central interface to the btree code. It's used for
 26 * specifying read vs. write locking, and the embedded closure is used for
 27 * waiting on IO or reserve memory.
 28 *
 29 * BTREE CACHE:
 30 *
 31 * Btree nodes are cached in memory; traversing the btree might require reading
 32 * in btree nodes which is handled mostly transparently.
 33 *
 34 * bch_btree_node_get() looks up a btree node in the cache and reads it in from
 35 * disk if necessary. This function is almost never called directly though - the
 36 * btree() macro is used to get a btree node, call some function on it, and
 37 * unlock the node after the function returns.
 38 *
 39 * The root is special cased - it's taken out of the cache's lru (thus pinning
 40 * it in memory), so we can find the root of the btree by just dereferencing a
 41 * pointer instead of looking it up in the cache. This makes locking a bit
 42 * tricky, since the root pointer is protected by the lock in the btree node it
 43 * points to - the btree_root() macro handles this.
 44 *
 45 * In various places we must be able to allocate memory for multiple btree nodes
 46 * in order to make forward progress. To do this we use the btree cache itself
 47 * as a reserve; if __get_free_pages() fails, we'll find a node in the btree
 48 * cache we can reuse. We can't allow more than one thread to be doing this at a
 49 * time, so there's a lock, implemented by a pointer to the btree_op closure -
 50 * this allows the btree_root() macro to implicitly release this lock.
 51 *
 52 * BTREE IO:
 53 *
 54 * Btree nodes never have to be explicitly read in; bch_btree_node_get() handles
 55 * this.
 56 *
 57 * For writing, we have two btree_write structs embeddded in struct btree - one
 58 * write in flight, and one being set up, and we toggle between them.
 59 *
 60 * Writing is done with a single function -  bch_btree_write() really serves two
 61 * different purposes and should be broken up into two different functions. When
 62 * passing now = false, it merely indicates that the node is now dirty - calling
 63 * it ensures that the dirty keys will be written at some point in the future.
 64 *
 65 * When passing now = true, bch_btree_write() causes a write to happen
 66 * "immediately" (if there was already a write in flight, it'll cause the write
 67 * to happen as soon as the previous write completes). It returns immediately
 68 * though - but it takes a refcount on the closure in struct btree_op you passed
 69 * to it, so a closure_sync() later can be used to wait for the write to
 70 * complete.
 71 *
 72 * This is handy because btree_split() and garbage collection can issue writes
 73 * in parallel, reducing the amount of time they have to hold write locks.
 74 *
 75 * LOCKING:
 76 *
 77 * When traversing the btree, we may need write locks starting at some level -
 78 * inserting a key into the btree will typically only require a write lock on
 79 * the leaf node.
 80 *
 81 * This is specified with the lock field in struct btree_op; lock = 0 means we
 82 * take write locks at level <= 0, i.e. only leaf nodes. bch_btree_node_get()
 83 * checks this field and returns the node with the appropriate lock held.
 84 *
 85 * If, after traversing the btree, the insertion code discovers it has to split
 86 * then it must restart from the root and take new locks - to do this it changes
 87 * the lock field and returns -EINTR, which causes the btree_root() macro to
 88 * loop.
 89 *
 90 * Handling cache misses require a different mechanism for upgrading to a write
 91 * lock. We do cache lookups with only a read lock held, but if we get a cache
 92 * miss and we wish to insert this data into the cache, we have to insert a
 93 * placeholder key to detect races - otherwise, we could race with a write and
 94 * overwrite the data that was just written to the cache with stale data from
 95 * the backing device.
 96 *
 97 * For this we use a sequence number that write locks and unlocks increment - to
 98 * insert the check key it unlocks the btree node and then takes a write lock,
 99 * and fails if the sequence number doesn't match.
100 */
101
102#include "bset.h"
103#include "debug.h"
104
105struct btree_write {
106	atomic_t		*journal;
107
108	/* If btree_split() frees a btree node, it writes a new pointer to that
109	 * btree node indicating it was freed; it takes a refcount on
110	 * c->prio_blocked because we can't write the gens until the new
111	 * pointer is on disk. This allows btree_write_endio() to release the
112	 * refcount that btree_split() took.
113	 */
114	int			prio_blocked;
115};
116
117struct btree {
118	/* Hottest entries first */
119	struct hlist_node	hash;
120
121	/* Key/pointer for this btree node */
122	BKEY_PADDED(key);
123
 
 
124	unsigned long		seq;
125	struct rw_semaphore	lock;
126	struct cache_set	*c;
127	struct btree		*parent;
128
129	struct mutex		write_lock;
130
131	unsigned long		flags;
132	uint16_t		written;	/* would be nice to kill */
133	uint8_t			level;
134
135	struct btree_keys	keys;
136
137	/* For outstanding btree writes, used as a lock - protects write_idx */
138	struct closure		io;
139	struct semaphore	io_mutex;
140
141	struct list_head	list;
142	struct delayed_work	work;
143
144	struct btree_write	writes[2];
145	struct bio		*bio;
146};
147
148
149
150
151#define BTREE_FLAG(flag)						\
152static inline bool btree_node_ ## flag(struct btree *b)			\
153{	return test_bit(BTREE_NODE_ ## flag, &b->flags); }		\
154									\
155static inline void set_btree_node_ ## flag(struct btree *b)		\
156{	set_bit(BTREE_NODE_ ## flag, &b->flags); }
157
158enum btree_flags {
159	BTREE_NODE_io_error,
160	BTREE_NODE_dirty,
161	BTREE_NODE_write_idx,
162	BTREE_NODE_journal_flush,
163};
164
165BTREE_FLAG(io_error);
166BTREE_FLAG(dirty);
167BTREE_FLAG(write_idx);
168BTREE_FLAG(journal_flush);
169
170static inline struct btree_write *btree_current_write(struct btree *b)
171{
172	return b->writes + btree_node_write_idx(b);
173}
174
175static inline struct btree_write *btree_prev_write(struct btree *b)
176{
177	return b->writes + (btree_node_write_idx(b) ^ 1);
178}
179
180static inline struct bset *btree_bset_first(struct btree *b)
181{
182	return b->keys.set->data;
183}
184
185static inline struct bset *btree_bset_last(struct btree *b)
186{
187	return bset_tree_last(&b->keys)->data;
188}
189
190static inline unsigned int bset_block_offset(struct btree *b, struct bset *i)
191{
192	return bset_sector_offset(&b->keys, i) >> b->c->block_bits;
193}
194
195static inline void set_gc_sectors(struct cache_set *c)
196{
197	atomic_set(&c->sectors_to_gc, c->cache->sb.bucket_size * c->nbuckets / 16);
198}
199
200void bkey_put(struct cache_set *c, struct bkey *k);
201
202/* Looping macros */
203
204#define for_each_cached_btree(b, c, iter)				\
205	for (iter = 0;							\
206	     iter < ARRAY_SIZE((c)->bucket_hash);			\
207	     iter++)							\
208		hlist_for_each_entry_rcu((b), (c)->bucket_hash + iter, hash)
209
210/* Recursing down the btree */
211
212struct btree_op {
213	/* for waiting on btree reserve in btree_split() */
214	wait_queue_entry_t		wait;
215
216	/* Btree level at which we start taking write locks */
217	short			lock;
218
219	unsigned int		insert_collision:1;
220};
221
222struct btree_check_state;
223struct btree_check_info {
224	struct btree_check_state	*state;
225	struct task_struct		*thread;
226	int				result;
227};
228
229#define BCH_BTR_CHKTHREAD_MAX	12
230struct btree_check_state {
231	struct cache_set		*c;
232	int				total_threads;
233	int				key_idx;
234	spinlock_t			idx_lock;
235	atomic_t			started;
236	atomic_t			enough;
237	wait_queue_head_t		wait;
238	struct btree_check_info		infos[BCH_BTR_CHKTHREAD_MAX];
239};
240
241static inline void bch_btree_op_init(struct btree_op *op, int write_lock_level)
242{
243	memset(op, 0, sizeof(struct btree_op));
244	init_wait(&op->wait);
245	op->lock = write_lock_level;
246}
247
248static inline void rw_lock(bool w, struct btree *b, int level)
249{
250	w ? down_write_nested(&b->lock, level + 1)
251	  : down_read_nested(&b->lock, level + 1);
252	if (w)
253		b->seq++;
254}
255
256static inline void rw_unlock(bool w, struct btree *b)
257{
258	if (w)
259		b->seq++;
260	(w ? up_write : up_read)(&b->lock);
261}
262
263void bch_btree_node_read_done(struct btree *b);
264void __bch_btree_node_write(struct btree *b, struct closure *parent);
265void bch_btree_node_write(struct btree *b, struct closure *parent);
266
267void bch_btree_set_root(struct btree *b);
268struct btree *__bch_btree_node_alloc(struct cache_set *c, struct btree_op *op,
269				     int level, bool wait,
270				     struct btree *parent);
271struct btree *bch_btree_node_get(struct cache_set *c, struct btree_op *op,
272				 struct bkey *k, int level, bool write,
273				 struct btree *parent);
274
275int bch_btree_insert_check_key(struct btree *b, struct btree_op *op,
276			       struct bkey *check_key);
277int bch_btree_insert(struct cache_set *c, struct keylist *keys,
278		     atomic_t *journal_ref, struct bkey *replace_key);
279
280int bch_gc_thread_start(struct cache_set *c);
281void bch_initial_gc_finish(struct cache_set *c);
282void bch_moving_gc(struct cache_set *c);
283int bch_btree_check(struct cache_set *c);
284void bch_initial_mark_key(struct cache_set *c, int level, struct bkey *k);
285
286static inline void wake_up_gc(struct cache_set *c)
287{
288	wake_up(&c->gc_wait);
289}
290
291static inline void force_wake_up_gc(struct cache_set *c)
292{
293	/*
294	 * Garbage collection thread only works when sectors_to_gc < 0,
295	 * calling wake_up_gc() won't start gc thread if sectors_to_gc is
296	 * not a nagetive value.
297	 * Therefore sectors_to_gc is set to -1 here, before waking up
298	 * gc thread by calling wake_up_gc(). Then gc_should_run() will
299	 * give a chance to permit gc thread to run. "Give a chance" means
300	 * before going into gc_should_run(), there is still possibility
301	 * that c->sectors_to_gc being set to other positive value. So
302	 * this routine won't 100% make sure gc thread will be woken up
303	 * to run.
304	 */
305	atomic_set(&c->sectors_to_gc, -1);
306	wake_up_gc(c);
307}
308
309/*
310 * These macros are for recursing down the btree - they handle the details of
311 * locking and looking up nodes in the cache for you. They're best treated as
312 * mere syntax when reading code that uses them.
313 *
314 * op->lock determines whether we take a read or a write lock at a given depth.
315 * If you've got a read lock and find that you need a write lock (i.e. you're
316 * going to have to split), set op->lock and return -EINTR; btree_root() will
317 * call you again and you'll have the correct lock.
318 */
319
320/**
321 * btree - recurse down the btree on a specified key
322 * @fn:		function to call, which will be passed the child node
323 * @key:	key to recurse on
324 * @b:		parent btree node
325 * @op:		pointer to struct btree_op
326 */
327#define bcache_btree(fn, key, b, op, ...)				\
328({									\
329	int _r, l = (b)->level - 1;					\
330	bool _w = l <= (op)->lock;					\
331	struct btree *_child = bch_btree_node_get((b)->c, op, key, l,	\
332						  _w, b);		\
333	if (!IS_ERR(_child)) {						\
334		_r = bch_btree_ ## fn(_child, op, ##__VA_ARGS__);	\
335		rw_unlock(_w, _child);					\
336	} else								\
337		_r = PTR_ERR(_child);					\
338	_r;								\
339})
340
341/**
342 * btree_root - call a function on the root of the btree
343 * @fn:		function to call, which will be passed the child node
344 * @c:		cache set
345 * @op:		pointer to struct btree_op
346 */
347#define bcache_btree_root(fn, c, op, ...)				\
348({									\
349	int _r = -EINTR;						\
350	do {								\
351		struct btree *_b = (c)->root;				\
352		bool _w = insert_lock(op, _b);				\
353		rw_lock(_w, _b, _b->level);				\
354		if (_b == (c)->root &&					\
355		    _w == insert_lock(op, _b)) {			\
356			_r = bch_btree_ ## fn(_b, op, ##__VA_ARGS__);	\
357		}							\
358		rw_unlock(_w, _b);					\
359		bch_cannibalize_unlock(c);                              \
360		if (_r == -EINTR)                                       \
361			schedule();                                     \
362	} while (_r == -EINTR);                                         \
363									\
364	finish_wait(&(c)->btree_cache_wait, &(op)->wait);               \
365	_r;                                                             \
366})
367
368#define MAP_DONE	0
369#define MAP_CONTINUE	1
370
371#define MAP_ALL_NODES	0
372#define MAP_LEAF_NODES	1
373
374#define MAP_END_KEY	1
375
376typedef int (btree_map_nodes_fn)(struct btree_op *b_op, struct btree *b);
377int __bch_btree_map_nodes(struct btree_op *op, struct cache_set *c,
378			  struct bkey *from, btree_map_nodes_fn *fn, int flags);
379
380static inline int bch_btree_map_nodes(struct btree_op *op, struct cache_set *c,
381				      struct bkey *from, btree_map_nodes_fn *fn)
382{
383	return __bch_btree_map_nodes(op, c, from, fn, MAP_ALL_NODES);
384}
385
386static inline int bch_btree_map_leaf_nodes(struct btree_op *op,
387					   struct cache_set *c,
388					   struct bkey *from,
389					   btree_map_nodes_fn *fn)
390{
391	return __bch_btree_map_nodes(op, c, from, fn, MAP_LEAF_NODES);
392}
393
394typedef int (btree_map_keys_fn)(struct btree_op *op, struct btree *b,
395				struct bkey *k);
396int bch_btree_map_keys(struct btree_op *op, struct cache_set *c,
397		       struct bkey *from, btree_map_keys_fn *fn, int flags);
398int bch_btree_map_keys_recurse(struct btree *b, struct btree_op *op,
399			       struct bkey *from, btree_map_keys_fn *fn,
400			       int flags);
401
402typedef bool (keybuf_pred_fn)(struct keybuf *buf, struct bkey *k);
403
404void bch_keybuf_init(struct keybuf *buf);
405void bch_refill_keybuf(struct cache_set *c, struct keybuf *buf,
406		       struct bkey *end, keybuf_pred_fn *pred);
407bool bch_keybuf_check_overlapping(struct keybuf *buf, struct bkey *start,
408				  struct bkey *end);
409void bch_keybuf_del(struct keybuf *buf, struct keybuf_key *w);
410struct keybuf_key *bch_keybuf_next(struct keybuf *buf);
411struct keybuf_key *bch_keybuf_next_rescan(struct cache_set *c,
412					  struct keybuf *buf,
413					  struct bkey *end,
414					  keybuf_pred_fn *pred);
415void bch_update_bucket_in_use(struct cache_set *c, struct gc_stat *stats);
416#endif
v5.4
  1/* SPDX-License-Identifier: GPL-2.0 */
  2#ifndef _BCACHE_BTREE_H
  3#define _BCACHE_BTREE_H
  4
  5/*
  6 * THE BTREE:
  7 *
  8 * At a high level, bcache's btree is relatively standard b+ tree. All keys and
  9 * pointers are in the leaves; interior nodes only have pointers to the child
 10 * nodes.
 11 *
 12 * In the interior nodes, a struct bkey always points to a child btree node, and
 13 * the key is the highest key in the child node - except that the highest key in
 14 * an interior node is always MAX_KEY. The size field refers to the size on disk
 15 * of the child node - this would allow us to have variable sized btree nodes
 16 * (handy for keeping the depth of the btree 1 by expanding just the root).
 17 *
 18 * Btree nodes are themselves log structured, but this is hidden fairly
 19 * thoroughly. Btree nodes on disk will in practice have extents that overlap
 20 * (because they were written at different times), but in memory we never have
 21 * overlapping extents - when we read in a btree node from disk, the first thing
 22 * we do is resort all the sets of keys with a mergesort, and in the same pass
 23 * we check for overlapping extents and adjust them appropriately.
 24 *
 25 * struct btree_op is a central interface to the btree code. It's used for
 26 * specifying read vs. write locking, and the embedded closure is used for
 27 * waiting on IO or reserve memory.
 28 *
 29 * BTREE CACHE:
 30 *
 31 * Btree nodes are cached in memory; traversing the btree might require reading
 32 * in btree nodes which is handled mostly transparently.
 33 *
 34 * bch_btree_node_get() looks up a btree node in the cache and reads it in from
 35 * disk if necessary. This function is almost never called directly though - the
 36 * btree() macro is used to get a btree node, call some function on it, and
 37 * unlock the node after the function returns.
 38 *
 39 * The root is special cased - it's taken out of the cache's lru (thus pinning
 40 * it in memory), so we can find the root of the btree by just dereferencing a
 41 * pointer instead of looking it up in the cache. This makes locking a bit
 42 * tricky, since the root pointer is protected by the lock in the btree node it
 43 * points to - the btree_root() macro handles this.
 44 *
 45 * In various places we must be able to allocate memory for multiple btree nodes
 46 * in order to make forward progress. To do this we use the btree cache itself
 47 * as a reserve; if __get_free_pages() fails, we'll find a node in the btree
 48 * cache we can reuse. We can't allow more than one thread to be doing this at a
 49 * time, so there's a lock, implemented by a pointer to the btree_op closure -
 50 * this allows the btree_root() macro to implicitly release this lock.
 51 *
 52 * BTREE IO:
 53 *
 54 * Btree nodes never have to be explicitly read in; bch_btree_node_get() handles
 55 * this.
 56 *
 57 * For writing, we have two btree_write structs embeddded in struct btree - one
 58 * write in flight, and one being set up, and we toggle between them.
 59 *
 60 * Writing is done with a single function -  bch_btree_write() really serves two
 61 * different purposes and should be broken up into two different functions. When
 62 * passing now = false, it merely indicates that the node is now dirty - calling
 63 * it ensures that the dirty keys will be written at some point in the future.
 64 *
 65 * When passing now = true, bch_btree_write() causes a write to happen
 66 * "immediately" (if there was already a write in flight, it'll cause the write
 67 * to happen as soon as the previous write completes). It returns immediately
 68 * though - but it takes a refcount on the closure in struct btree_op you passed
 69 * to it, so a closure_sync() later can be used to wait for the write to
 70 * complete.
 71 *
 72 * This is handy because btree_split() and garbage collection can issue writes
 73 * in parallel, reducing the amount of time they have to hold write locks.
 74 *
 75 * LOCKING:
 76 *
 77 * When traversing the btree, we may need write locks starting at some level -
 78 * inserting a key into the btree will typically only require a write lock on
 79 * the leaf node.
 80 *
 81 * This is specified with the lock field in struct btree_op; lock = 0 means we
 82 * take write locks at level <= 0, i.e. only leaf nodes. bch_btree_node_get()
 83 * checks this field and returns the node with the appropriate lock held.
 84 *
 85 * If, after traversing the btree, the insertion code discovers it has to split
 86 * then it must restart from the root and take new locks - to do this it changes
 87 * the lock field and returns -EINTR, which causes the btree_root() macro to
 88 * loop.
 89 *
 90 * Handling cache misses require a different mechanism for upgrading to a write
 91 * lock. We do cache lookups with only a read lock held, but if we get a cache
 92 * miss and we wish to insert this data into the cache, we have to insert a
 93 * placeholder key to detect races - otherwise, we could race with a write and
 94 * overwrite the data that was just written to the cache with stale data from
 95 * the backing device.
 96 *
 97 * For this we use a sequence number that write locks and unlocks increment - to
 98 * insert the check key it unlocks the btree node and then takes a write lock,
 99 * and fails if the sequence number doesn't match.
100 */
101
102#include "bset.h"
103#include "debug.h"
104
105struct btree_write {
106	atomic_t		*journal;
107
108	/* If btree_split() frees a btree node, it writes a new pointer to that
109	 * btree node indicating it was freed; it takes a refcount on
110	 * c->prio_blocked because we can't write the gens until the new
111	 * pointer is on disk. This allows btree_write_endio() to release the
112	 * refcount that btree_split() took.
113	 */
114	int			prio_blocked;
115};
116
117struct btree {
118	/* Hottest entries first */
119	struct hlist_node	hash;
120
121	/* Key/pointer for this btree node */
122	BKEY_PADDED(key);
123
124	/* Single bit - set when accessed, cleared by shrinker */
125	unsigned long		accessed;
126	unsigned long		seq;
127	struct rw_semaphore	lock;
128	struct cache_set	*c;
129	struct btree		*parent;
130
131	struct mutex		write_lock;
132
133	unsigned long		flags;
134	uint16_t		written;	/* would be nice to kill */
135	uint8_t			level;
136
137	struct btree_keys	keys;
138
139	/* For outstanding btree writes, used as a lock - protects write_idx */
140	struct closure		io;
141	struct semaphore	io_mutex;
142
143	struct list_head	list;
144	struct delayed_work	work;
145
146	struct btree_write	writes[2];
147	struct bio		*bio;
148};
149
 
 
 
150#define BTREE_FLAG(flag)						\
151static inline bool btree_node_ ## flag(struct btree *b)			\
152{	return test_bit(BTREE_NODE_ ## flag, &b->flags); }		\
153									\
154static inline void set_btree_node_ ## flag(struct btree *b)		\
155{	set_bit(BTREE_NODE_ ## flag, &b->flags); }
156
157enum btree_flags {
158	BTREE_NODE_io_error,
159	BTREE_NODE_dirty,
160	BTREE_NODE_write_idx,
161	BTREE_NODE_journal_flush,
162};
163
164BTREE_FLAG(io_error);
165BTREE_FLAG(dirty);
166BTREE_FLAG(write_idx);
167BTREE_FLAG(journal_flush);
168
169static inline struct btree_write *btree_current_write(struct btree *b)
170{
171	return b->writes + btree_node_write_idx(b);
172}
173
174static inline struct btree_write *btree_prev_write(struct btree *b)
175{
176	return b->writes + (btree_node_write_idx(b) ^ 1);
177}
178
179static inline struct bset *btree_bset_first(struct btree *b)
180{
181	return b->keys.set->data;
182}
183
184static inline struct bset *btree_bset_last(struct btree *b)
185{
186	return bset_tree_last(&b->keys)->data;
187}
188
189static inline unsigned int bset_block_offset(struct btree *b, struct bset *i)
190{
191	return bset_sector_offset(&b->keys, i) >> b->c->block_bits;
192}
193
194static inline void set_gc_sectors(struct cache_set *c)
195{
196	atomic_set(&c->sectors_to_gc, c->sb.bucket_size * c->nbuckets / 16);
197}
198
199void bkey_put(struct cache_set *c, struct bkey *k);
200
201/* Looping macros */
202
203#define for_each_cached_btree(b, c, iter)				\
204	for (iter = 0;							\
205	     iter < ARRAY_SIZE((c)->bucket_hash);			\
206	     iter++)							\
207		hlist_for_each_entry_rcu((b), (c)->bucket_hash + iter, hash)
208
209/* Recursing down the btree */
210
211struct btree_op {
212	/* for waiting on btree reserve in btree_split() */
213	wait_queue_entry_t		wait;
214
215	/* Btree level at which we start taking write locks */
216	short			lock;
217
218	unsigned int		insert_collision:1;
219};
220
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
221static inline void bch_btree_op_init(struct btree_op *op, int write_lock_level)
222{
223	memset(op, 0, sizeof(struct btree_op));
224	init_wait(&op->wait);
225	op->lock = write_lock_level;
226}
227
228static inline void rw_lock(bool w, struct btree *b, int level)
229{
230	w ? down_write_nested(&b->lock, level + 1)
231	  : down_read_nested(&b->lock, level + 1);
232	if (w)
233		b->seq++;
234}
235
236static inline void rw_unlock(bool w, struct btree *b)
237{
238	if (w)
239		b->seq++;
240	(w ? up_write : up_read)(&b->lock);
241}
242
243void bch_btree_node_read_done(struct btree *b);
244void __bch_btree_node_write(struct btree *b, struct closure *parent);
245void bch_btree_node_write(struct btree *b, struct closure *parent);
246
247void bch_btree_set_root(struct btree *b);
248struct btree *__bch_btree_node_alloc(struct cache_set *c, struct btree_op *op,
249				     int level, bool wait,
250				     struct btree *parent);
251struct btree *bch_btree_node_get(struct cache_set *c, struct btree_op *op,
252				 struct bkey *k, int level, bool write,
253				 struct btree *parent);
254
255int bch_btree_insert_check_key(struct btree *b, struct btree_op *op,
256			       struct bkey *check_key);
257int bch_btree_insert(struct cache_set *c, struct keylist *keys,
258		     atomic_t *journal_ref, struct bkey *replace_key);
259
260int bch_gc_thread_start(struct cache_set *c);
261void bch_initial_gc_finish(struct cache_set *c);
262void bch_moving_gc(struct cache_set *c);
263int bch_btree_check(struct cache_set *c);
264void bch_initial_mark_key(struct cache_set *c, int level, struct bkey *k);
265
266static inline void wake_up_gc(struct cache_set *c)
267{
268	wake_up(&c->gc_wait);
269}
270
271static inline void force_wake_up_gc(struct cache_set *c)
272{
273	/*
274	 * Garbage collection thread only works when sectors_to_gc < 0,
275	 * calling wake_up_gc() won't start gc thread if sectors_to_gc is
276	 * not a nagetive value.
277	 * Therefore sectors_to_gc is set to -1 here, before waking up
278	 * gc thread by calling wake_up_gc(). Then gc_should_run() will
279	 * give a chance to permit gc thread to run. "Give a chance" means
280	 * before going into gc_should_run(), there is still possibility
281	 * that c->sectors_to_gc being set to other positive value. So
282	 * this routine won't 100% make sure gc thread will be woken up
283	 * to run.
284	 */
285	atomic_set(&c->sectors_to_gc, -1);
286	wake_up_gc(c);
287}
288
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
289#define MAP_DONE	0
290#define MAP_CONTINUE	1
291
292#define MAP_ALL_NODES	0
293#define MAP_LEAF_NODES	1
294
295#define MAP_END_KEY	1
296
297typedef int (btree_map_nodes_fn)(struct btree_op *b_op, struct btree *b);
298int __bch_btree_map_nodes(struct btree_op *op, struct cache_set *c,
299			  struct bkey *from, btree_map_nodes_fn *fn, int flags);
300
301static inline int bch_btree_map_nodes(struct btree_op *op, struct cache_set *c,
302				      struct bkey *from, btree_map_nodes_fn *fn)
303{
304	return __bch_btree_map_nodes(op, c, from, fn, MAP_ALL_NODES);
305}
306
307static inline int bch_btree_map_leaf_nodes(struct btree_op *op,
308					   struct cache_set *c,
309					   struct bkey *from,
310					   btree_map_nodes_fn *fn)
311{
312	return __bch_btree_map_nodes(op, c, from, fn, MAP_LEAF_NODES);
313}
314
315typedef int (btree_map_keys_fn)(struct btree_op *op, struct btree *b,
316				struct bkey *k);
317int bch_btree_map_keys(struct btree_op *op, struct cache_set *c,
318		       struct bkey *from, btree_map_keys_fn *fn, int flags);
 
 
 
319
320typedef bool (keybuf_pred_fn)(struct keybuf *buf, struct bkey *k);
321
322void bch_keybuf_init(struct keybuf *buf);
323void bch_refill_keybuf(struct cache_set *c, struct keybuf *buf,
324		       struct bkey *end, keybuf_pred_fn *pred);
325bool bch_keybuf_check_overlapping(struct keybuf *buf, struct bkey *start,
326				  struct bkey *end);
327void bch_keybuf_del(struct keybuf *buf, struct keybuf_key *w);
328struct keybuf_key *bch_keybuf_next(struct keybuf *buf);
329struct keybuf_key *bch_keybuf_next_rescan(struct cache_set *c,
330					  struct keybuf *buf,
331					  struct bkey *end,
332					  keybuf_pred_fn *pred);
333void bch_update_bucket_in_use(struct cache_set *c, struct gc_stat *stats);
334#endif