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  1/*
  2 * Copyright 2015 Advanced Micro Devices, Inc.
  3 *
  4 * Permission is hereby granted, free of charge, to any person obtaining a
  5 * copy of this software and associated documentation files (the "Software"),
  6 * to deal in the Software without restriction, including without limitation
  7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  8 * and/or sell copies of the Software, and to permit persons to whom the
  9 * Software is furnished to do so, subject to the following conditions:
 10 *
 11 * The above copyright notice and this permission notice shall be included in
 12 * all copies or substantial portions of the Software.
 13 *
 14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 17 * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
 18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
 19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
 20 * OTHER DEALINGS IN THE SOFTWARE.
 21 *
 22 */
 23
 24#ifndef _DRM_GPU_SCHEDULER_H_
 25#define _DRM_GPU_SCHEDULER_H_
 26
 27#include <drm/spsc_queue.h>
 28#include <linux/dma-fence.h>
 29#include <linux/completion.h>
 30#include <linux/xarray.h>
 31#include <linux/workqueue.h>
 32
 33#define MAX_WAIT_SCHED_ENTITY_Q_EMPTY msecs_to_jiffies(1000)
 34
 35/**
 36 * DRM_SCHED_FENCE_DONT_PIPELINE - Prefent dependency pipelining
 37 *
 38 * Setting this flag on a scheduler fence prevents pipelining of jobs depending
 39 * on this fence. In other words we always insert a full CPU round trip before
 40 * dependen jobs are pushed to the hw queue.
 41 */
 42#define DRM_SCHED_FENCE_DONT_PIPELINE	DMA_FENCE_FLAG_USER_BITS
 43
 44enum dma_resv_usage;
 45struct dma_resv;
 46struct drm_gem_object;
 47
 48struct drm_gpu_scheduler;
 49struct drm_sched_rq;
 50
 51/* These are often used as an (initial) index
 52 * to an array, and as such should start at 0.
 53 */
 54enum drm_sched_priority {
 55	DRM_SCHED_PRIORITY_MIN,
 56	DRM_SCHED_PRIORITY_NORMAL,
 57	DRM_SCHED_PRIORITY_HIGH,
 58	DRM_SCHED_PRIORITY_KERNEL,
 59
 60	DRM_SCHED_PRIORITY_COUNT,
 61	DRM_SCHED_PRIORITY_UNSET = -2
 62};
 63
 64/* Used to chose between FIFO and RR jobs scheduling */
 65extern int drm_sched_policy;
 66
 67#define DRM_SCHED_POLICY_RR    0
 68#define DRM_SCHED_POLICY_FIFO  1
 69
 70/**
 71 * struct drm_sched_entity - A wrapper around a job queue (typically
 72 * attached to the DRM file_priv).
 73 *
 74 * Entities will emit jobs in order to their corresponding hardware
 75 * ring, and the scheduler will alternate between entities based on
 76 * scheduling policy.
 77 */
 78struct drm_sched_entity {
 79	/**
 80	 * @list:
 81	 *
 82	 * Used to append this struct to the list of entities in the runqueue
 83	 * @rq under &drm_sched_rq.entities.
 84	 *
 85	 * Protected by &drm_sched_rq.lock of @rq.
 86	 */
 87	struct list_head		list;
 88
 89	/**
 90	 * @rq:
 91	 *
 92	 * Runqueue on which this entity is currently scheduled.
 93	 *
 94	 * FIXME: Locking is very unclear for this. Writers are protected by
 95	 * @rq_lock, but readers are generally lockless and seem to just race
 96	 * with not even a READ_ONCE.
 97	 */
 98	struct drm_sched_rq		*rq;
 99
100	/**
101	 * @sched_list:
102	 *
103	 * A list of schedulers (struct drm_gpu_scheduler).  Jobs from this entity can
104	 * be scheduled on any scheduler on this list.
105	 *
106	 * This can be modified by calling drm_sched_entity_modify_sched().
107	 * Locking is entirely up to the driver, see the above function for more
108	 * details.
109	 *
110	 * This will be set to NULL if &num_sched_list equals 1 and @rq has been
111	 * set already.
112	 *
113	 * FIXME: This means priority changes through
114	 * drm_sched_entity_set_priority() will be lost henceforth in this case.
115	 */
116	struct drm_gpu_scheduler        **sched_list;
117
118	/**
119	 * @num_sched_list:
120	 *
121	 * Number of drm_gpu_schedulers in the @sched_list.
122	 */
123	unsigned int                    num_sched_list;
124
125	/**
126	 * @priority:
127	 *
128	 * Priority of the entity. This can be modified by calling
129	 * drm_sched_entity_set_priority(). Protected by &rq_lock.
130	 */
131	enum drm_sched_priority         priority;
132
133	/**
134	 * @rq_lock:
135	 *
136	 * Lock to modify the runqueue to which this entity belongs.
137	 */
138	spinlock_t			rq_lock;
139
140	/**
141	 * @job_queue: the list of jobs of this entity.
142	 */
143	struct spsc_queue		job_queue;
144
145	/**
146	 * @fence_seq:
147	 *
148	 * A linearly increasing seqno incremented with each new
149	 * &drm_sched_fence which is part of the entity.
150	 *
151	 * FIXME: Callers of drm_sched_job_arm() need to ensure correct locking,
152	 * this doesn't need to be atomic.
153	 */
154	atomic_t			fence_seq;
155
156	/**
157	 * @fence_context:
158	 *
159	 * A unique context for all the fences which belong to this entity.  The
160	 * &drm_sched_fence.scheduled uses the fence_context but
161	 * &drm_sched_fence.finished uses fence_context + 1.
162	 */
163	uint64_t			fence_context;
164
165	/**
166	 * @dependency:
167	 *
168	 * The dependency fence of the job which is on the top of the job queue.
169	 */
170	struct dma_fence		*dependency;
171
172	/**
173	 * @cb:
174	 *
175	 * Callback for the dependency fence above.
176	 */
177	struct dma_fence_cb		cb;
178
179	/**
180	 * @guilty:
181	 *
182	 * Points to entities' guilty.
183	 */
184	atomic_t			*guilty;
185
186	/**
187	 * @last_scheduled:
188	 *
189	 * Points to the finished fence of the last scheduled job. Only written
190	 * by the scheduler thread, can be accessed locklessly from
191	 * drm_sched_job_arm() iff the queue is empty.
192	 */
193	struct dma_fence                *last_scheduled;
194
195	/**
196	 * @last_user: last group leader pushing a job into the entity.
197	 */
198	struct task_struct		*last_user;
199
200	/**
201	 * @stopped:
202	 *
203	 * Marks the enity as removed from rq and destined for
204	 * termination. This is set by calling drm_sched_entity_flush() and by
205	 * drm_sched_fini().
206	 */
207	bool 				stopped;
208
209	/**
210	 * @entity_idle:
211	 *
212	 * Signals when entity is not in use, used to sequence entity cleanup in
213	 * drm_sched_entity_fini().
214	 */
215	struct completion		entity_idle;
216
217	/**
218	 * @oldest_job_waiting:
219	 *
220	 * Marks earliest job waiting in SW queue
221	 */
222	ktime_t				oldest_job_waiting;
223
224	/**
225	 * @rb_tree_node:
226	 *
227	 * The node used to insert this entity into time based priority queue
228	 */
229	struct rb_node			rb_tree_node;
230
231};
232
233/**
234 * struct drm_sched_rq - queue of entities to be scheduled.
235 *
236 * @lock: to modify the entities list.
237 * @sched: the scheduler to which this rq belongs to.
238 * @entities: list of the entities to be scheduled.
239 * @current_entity: the entity which is to be scheduled.
240 * @rb_tree_root: root of time based priory queue of entities for FIFO scheduling
241 *
242 * Run queue is a set of entities scheduling command submissions for
243 * one specific ring. It implements the scheduling policy that selects
244 * the next entity to emit commands from.
245 */
246struct drm_sched_rq {
247	spinlock_t			lock;
248	struct drm_gpu_scheduler	*sched;
249	struct list_head		entities;
250	struct drm_sched_entity		*current_entity;
251	struct rb_root_cached		rb_tree_root;
252};
253
254/**
255 * struct drm_sched_fence - fences corresponding to the scheduling of a job.
256 */
257struct drm_sched_fence {
258        /**
259         * @scheduled: this fence is what will be signaled by the scheduler
260         * when the job is scheduled.
261         */
262	struct dma_fence		scheduled;
263
264        /**
265         * @finished: this fence is what will be signaled by the scheduler
266         * when the job is completed.
267         *
268         * When setting up an out fence for the job, you should use
269         * this, since it's available immediately upon
270         * drm_sched_job_init(), and the fence returned by the driver
271         * from run_job() won't be created until the dependencies have
272         * resolved.
273         */
274	struct dma_fence		finished;
275
276        /**
277         * @parent: the fence returned by &drm_sched_backend_ops.run_job
278         * when scheduling the job on hardware. We signal the
279         * &drm_sched_fence.finished fence once parent is signalled.
280         */
281	struct dma_fence		*parent;
282        /**
283         * @sched: the scheduler instance to which the job having this struct
284         * belongs to.
285         */
286	struct drm_gpu_scheduler	*sched;
287        /**
288         * @lock: the lock used by the scheduled and the finished fences.
289         */
290	spinlock_t			lock;
291        /**
292         * @owner: job owner for debugging
293         */
294	void				*owner;
295};
296
297struct drm_sched_fence *to_drm_sched_fence(struct dma_fence *f);
298
299/**
300 * struct drm_sched_job - A job to be run by an entity.
301 *
302 * @queue_node: used to append this struct to the queue of jobs in an entity.
303 * @list: a job participates in a "pending" and "done" lists.
304 * @sched: the scheduler instance on which this job is scheduled.
305 * @s_fence: contains the fences for the scheduling of job.
306 * @finish_cb: the callback for the finished fence.
307 * @work: Helper to reschdeule job kill to different context.
308 * @id: a unique id assigned to each job scheduled on the scheduler.
309 * @karma: increment on every hang caused by this job. If this exceeds the hang
310 *         limit of the scheduler then the job is marked guilty and will not
311 *         be scheduled further.
312 * @s_priority: the priority of the job.
313 * @entity: the entity to which this job belongs.
314 * @cb: the callback for the parent fence in s_fence.
315 *
316 * A job is created by the driver using drm_sched_job_init(), and
317 * should call drm_sched_entity_push_job() once it wants the scheduler
318 * to schedule the job.
319 */
320struct drm_sched_job {
321	struct spsc_node		queue_node;
322	struct list_head		list;
323	struct drm_gpu_scheduler	*sched;
324	struct drm_sched_fence		*s_fence;
325
326	/*
327	 * work is used only after finish_cb has been used and will not be
328	 * accessed anymore.
329	 */
330	union {
331		struct dma_fence_cb		finish_cb;
332		struct work_struct		work;
333	};
334
335	uint64_t			id;
336	atomic_t			karma;
337	enum drm_sched_priority		s_priority;
338	struct drm_sched_entity         *entity;
339	struct dma_fence_cb		cb;
340	/**
341	 * @dependencies:
342	 *
343	 * Contains the dependencies as struct dma_fence for this job, see
344	 * drm_sched_job_add_dependency() and
345	 * drm_sched_job_add_implicit_dependencies().
346	 */
347	struct xarray			dependencies;
348
349	/** @last_dependency: tracks @dependencies as they signal */
350	unsigned long			last_dependency;
351
352	/**
353	 * @submit_ts:
354	 *
355	 * When the job was pushed into the entity queue.
356	 */
357	ktime_t                         submit_ts;
358};
359
360static inline bool drm_sched_invalidate_job(struct drm_sched_job *s_job,
361					    int threshold)
362{
363	return s_job && atomic_inc_return(&s_job->karma) > threshold;
364}
365
366enum drm_gpu_sched_stat {
367	DRM_GPU_SCHED_STAT_NONE, /* Reserve 0 */
368	DRM_GPU_SCHED_STAT_NOMINAL,
369	DRM_GPU_SCHED_STAT_ENODEV,
370};
371
372/**
373 * struct drm_sched_backend_ops - Define the backend operations
374 *	called by the scheduler
375 *
376 * These functions should be implemented in the driver side.
377 */
378struct drm_sched_backend_ops {
379	/**
380	 * @prepare_job:
381	 *
382	 * Called when the scheduler is considering scheduling this job next, to
383	 * get another struct dma_fence for this job to block on.  Once it
384	 * returns NULL, run_job() may be called.
385	 *
386	 * Can be NULL if no additional preparation to the dependencies are
387	 * necessary. Skipped when jobs are killed instead of run.
388	 */
389	struct dma_fence *(*prepare_job)(struct drm_sched_job *sched_job,
390					 struct drm_sched_entity *s_entity);
391
392	/**
393         * @run_job: Called to execute the job once all of the dependencies
394         * have been resolved.  This may be called multiple times, if
395	 * timedout_job() has happened and drm_sched_job_recovery()
396	 * decides to try it again.
397	 */
398	struct dma_fence *(*run_job)(struct drm_sched_job *sched_job);
399
400	/**
401	 * @timedout_job: Called when a job has taken too long to execute,
402	 * to trigger GPU recovery.
403	 *
404	 * This method is called in a workqueue context.
405	 *
406	 * Drivers typically issue a reset to recover from GPU hangs, and this
407	 * procedure usually follows the following workflow:
408	 *
409	 * 1. Stop the scheduler using drm_sched_stop(). This will park the
410	 *    scheduler thread and cancel the timeout work, guaranteeing that
411	 *    nothing is queued while we reset the hardware queue
412	 * 2. Try to gracefully stop non-faulty jobs (optional)
413	 * 3. Issue a GPU reset (driver-specific)
414	 * 4. Re-submit jobs using drm_sched_resubmit_jobs()
415	 * 5. Restart the scheduler using drm_sched_start(). At that point, new
416	 *    jobs can be queued, and the scheduler thread is unblocked
417	 *
418	 * Note that some GPUs have distinct hardware queues but need to reset
419	 * the GPU globally, which requires extra synchronization between the
420	 * timeout handler of the different &drm_gpu_scheduler. One way to
421	 * achieve this synchronization is to create an ordered workqueue
422	 * (using alloc_ordered_workqueue()) at the driver level, and pass this
423	 * queue to drm_sched_init(), to guarantee that timeout handlers are
424	 * executed sequentially. The above workflow needs to be slightly
425	 * adjusted in that case:
426	 *
427	 * 1. Stop all schedulers impacted by the reset using drm_sched_stop()
428	 * 2. Try to gracefully stop non-faulty jobs on all queues impacted by
429	 *    the reset (optional)
430	 * 3. Issue a GPU reset on all faulty queues (driver-specific)
431	 * 4. Re-submit jobs on all schedulers impacted by the reset using
432	 *    drm_sched_resubmit_jobs()
433	 * 5. Restart all schedulers that were stopped in step #1 using
434	 *    drm_sched_start()
435	 *
436	 * Return DRM_GPU_SCHED_STAT_NOMINAL, when all is normal,
437	 * and the underlying driver has started or completed recovery.
438	 *
439	 * Return DRM_GPU_SCHED_STAT_ENODEV, if the device is no longer
440	 * available, i.e. has been unplugged.
441	 */
442	enum drm_gpu_sched_stat (*timedout_job)(struct drm_sched_job *sched_job);
443
444	/**
445         * @free_job: Called once the job's finished fence has been signaled
446         * and it's time to clean it up.
447	 */
448	void (*free_job)(struct drm_sched_job *sched_job);
449};
450
451/**
452 * struct drm_gpu_scheduler - scheduler instance-specific data
453 *
454 * @ops: backend operations provided by the driver.
455 * @hw_submission_limit: the max size of the hardware queue.
456 * @timeout: the time after which a job is removed from the scheduler.
457 * @name: name of the ring for which this scheduler is being used.
458 * @sched_rq: priority wise array of run queues.
459 * @wake_up_worker: the wait queue on which the scheduler sleeps until a job
460 *                  is ready to be scheduled.
461 * @job_scheduled: once @drm_sched_entity_do_release is called the scheduler
462 *                 waits on this wait queue until all the scheduled jobs are
463 *                 finished.
464 * @hw_rq_count: the number of jobs currently in the hardware queue.
465 * @job_id_count: used to assign unique id to the each job.
466 * @timeout_wq: workqueue used to queue @work_tdr
467 * @work_tdr: schedules a delayed call to @drm_sched_job_timedout after the
468 *            timeout interval is over.
469 * @thread: the kthread on which the scheduler which run.
470 * @pending_list: the list of jobs which are currently in the job queue.
471 * @job_list_lock: lock to protect the pending_list.
472 * @hang_limit: once the hangs by a job crosses this limit then it is marked
473 *              guilty and it will no longer be considered for scheduling.
474 * @score: score to help loadbalancer pick a idle sched
475 * @_score: score used when the driver doesn't provide one
476 * @ready: marks if the underlying HW is ready to work
477 * @free_guilty: A hit to time out handler to free the guilty job.
478 * @dev: system &struct device
479 *
480 * One scheduler is implemented for each hardware ring.
481 */
482struct drm_gpu_scheduler {
483	const struct drm_sched_backend_ops	*ops;
484	uint32_t			hw_submission_limit;
485	long				timeout;
486	const char			*name;
487	struct drm_sched_rq		sched_rq[DRM_SCHED_PRIORITY_COUNT];
488	wait_queue_head_t		wake_up_worker;
489	wait_queue_head_t		job_scheduled;
490	atomic_t			hw_rq_count;
491	atomic64_t			job_id_count;
492	struct workqueue_struct		*timeout_wq;
493	struct delayed_work		work_tdr;
494	struct task_struct		*thread;
495	struct list_head		pending_list;
496	spinlock_t			job_list_lock;
497	int				hang_limit;
498	atomic_t                        *score;
499	atomic_t                        _score;
500	bool				ready;
501	bool				free_guilty;
502	struct device			*dev;
503};
504
505int drm_sched_init(struct drm_gpu_scheduler *sched,
506		   const struct drm_sched_backend_ops *ops,
507		   uint32_t hw_submission, unsigned hang_limit,
508		   long timeout, struct workqueue_struct *timeout_wq,
509		   atomic_t *score, const char *name, struct device *dev);
510
511void drm_sched_fini(struct drm_gpu_scheduler *sched);
512int drm_sched_job_init(struct drm_sched_job *job,
513		       struct drm_sched_entity *entity,
514		       void *owner);
515void drm_sched_job_arm(struct drm_sched_job *job);
516int drm_sched_job_add_dependency(struct drm_sched_job *job,
517				 struct dma_fence *fence);
518int drm_sched_job_add_resv_dependencies(struct drm_sched_job *job,
519					struct dma_resv *resv,
520					enum dma_resv_usage usage);
521int drm_sched_job_add_implicit_dependencies(struct drm_sched_job *job,
522					    struct drm_gem_object *obj,
523					    bool write);
524
525
526void drm_sched_entity_modify_sched(struct drm_sched_entity *entity,
527				    struct drm_gpu_scheduler **sched_list,
528                                   unsigned int num_sched_list);
529
530void drm_sched_job_cleanup(struct drm_sched_job *job);
531void drm_sched_wakeup(struct drm_gpu_scheduler *sched);
532void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad);
533void drm_sched_start(struct drm_gpu_scheduler *sched, bool full_recovery);
534void drm_sched_resubmit_jobs(struct drm_gpu_scheduler *sched);
535void drm_sched_increase_karma(struct drm_sched_job *bad);
536void drm_sched_reset_karma(struct drm_sched_job *bad);
537void drm_sched_increase_karma_ext(struct drm_sched_job *bad, int type);
538bool drm_sched_dependency_optimized(struct dma_fence* fence,
539				    struct drm_sched_entity *entity);
540void drm_sched_fault(struct drm_gpu_scheduler *sched);
541void drm_sched_job_kickout(struct drm_sched_job *s_job);
542
543void drm_sched_rq_add_entity(struct drm_sched_rq *rq,
544			     struct drm_sched_entity *entity);
545void drm_sched_rq_remove_entity(struct drm_sched_rq *rq,
546				struct drm_sched_entity *entity);
547
548void drm_sched_rq_update_fifo(struct drm_sched_entity *entity, ktime_t ts);
549
550int drm_sched_entity_init(struct drm_sched_entity *entity,
551			  enum drm_sched_priority priority,
552			  struct drm_gpu_scheduler **sched_list,
553			  unsigned int num_sched_list,
554			  atomic_t *guilty);
555long drm_sched_entity_flush(struct drm_sched_entity *entity, long timeout);
556void drm_sched_entity_fini(struct drm_sched_entity *entity);
557void drm_sched_entity_destroy(struct drm_sched_entity *entity);
558void drm_sched_entity_select_rq(struct drm_sched_entity *entity);
559struct drm_sched_job *drm_sched_entity_pop_job(struct drm_sched_entity *entity);
560void drm_sched_entity_push_job(struct drm_sched_job *sched_job);
561void drm_sched_entity_set_priority(struct drm_sched_entity *entity,
562				   enum drm_sched_priority priority);
563bool drm_sched_entity_is_ready(struct drm_sched_entity *entity);
564
565struct drm_sched_fence *drm_sched_fence_alloc(
566	struct drm_sched_entity *s_entity, void *owner);
567void drm_sched_fence_init(struct drm_sched_fence *fence,
568			  struct drm_sched_entity *entity);
569void drm_sched_fence_free(struct drm_sched_fence *fence);
570
571void drm_sched_fence_scheduled(struct drm_sched_fence *fence);
572void drm_sched_fence_finished(struct drm_sched_fence *fence);
573
574unsigned long drm_sched_suspend_timeout(struct drm_gpu_scheduler *sched);
575void drm_sched_resume_timeout(struct drm_gpu_scheduler *sched,
576		                unsigned long remaining);
577struct drm_gpu_scheduler *
578drm_sched_pick_best(struct drm_gpu_scheduler **sched_list,
579		     unsigned int num_sched_list);
580
581#endif