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1// SPDX-License-Identifier: GPL-2.0-or-later
2/*
3 * Copyright (c) 2001 Vojtech Pavlik
4 */
5
6/*
7 * Guillemot Digital Interface Protocol driver for Linux
8 */
9
10#include <linux/kernel.h>
11#include <linux/slab.h>
12#include <linux/module.h>
13#include <linux/delay.h>
14#include <linux/gameport.h>
15#include <linux/input.h>
16#include <linux/jiffies.h>
17
18#define DRIVER_DESC "Guillemot Digital joystick driver"
19
20MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
21MODULE_DESCRIPTION(DRIVER_DESC);
22MODULE_LICENSE("GPL");
23
24#define GUILLEMOT_MAX_START 600 /* 600 us */
25#define GUILLEMOT_MAX_STROBE 60 /* 60 us */
26#define GUILLEMOT_MAX_LENGTH 17 /* 17 bytes */
27
28static short guillemot_abs_pad[] =
29 { ABS_X, ABS_Y, ABS_THROTTLE, ABS_RUDDER, -1 };
30
31static short guillemot_btn_pad[] =
32 { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_MODE, BTN_SELECT, -1 };
33
34static struct {
35 int x;
36 int y;
37} guillemot_hat_to_axis[16] = {{ 0,-1}, { 1,-1}, { 1, 0}, { 1, 1}, { 0, 1}, {-1, 1}, {-1, 0}, {-1,-1}};
38
39struct guillemot_type {
40 unsigned char id;
41 short *abs;
42 short *btn;
43 int hat;
44 char *name;
45};
46
47struct guillemot {
48 struct gameport *gameport;
49 struct input_dev *dev;
50 int bads;
51 int reads;
52 struct guillemot_type *type;
53 unsigned char length;
54 char phys[32];
55};
56
57static struct guillemot_type guillemot_type[] = {
58 { 0x00, guillemot_abs_pad, guillemot_btn_pad, 1, "Guillemot Pad" },
59 { 0 }};
60
61/*
62 * guillemot_read_packet() reads Guillemot joystick data.
63 */
64
65static int guillemot_read_packet(struct gameport *gameport, u8 *data)
66{
67 unsigned long flags;
68 unsigned char u, v;
69 unsigned int t, s;
70 int i;
71
72 for (i = 0; i < GUILLEMOT_MAX_LENGTH; i++)
73 data[i] = 0;
74
75 i = 0;
76 t = gameport_time(gameport, GUILLEMOT_MAX_START);
77 s = gameport_time(gameport, GUILLEMOT_MAX_STROBE);
78
79 local_irq_save(flags);
80 gameport_trigger(gameport);
81 v = gameport_read(gameport);
82
83 while (t > 0 && i < GUILLEMOT_MAX_LENGTH * 8) {
84 t--;
85 u = v; v = gameport_read(gameport);
86 if (v & ~u & 0x10) {
87 data[i >> 3] |= ((v >> 5) & 1) << (i & 7);
88 i++;
89 t = s;
90 }
91 }
92
93 local_irq_restore(flags);
94
95 return i;
96}
97
98/*
99 * guillemot_poll() reads and analyzes Guillemot joystick data.
100 */
101
102static void guillemot_poll(struct gameport *gameport)
103{
104 struct guillemot *guillemot = gameport_get_drvdata(gameport);
105 struct input_dev *dev = guillemot->dev;
106 u8 data[GUILLEMOT_MAX_LENGTH];
107 int i;
108
109 guillemot->reads++;
110
111 if (guillemot_read_packet(guillemot->gameport, data) != GUILLEMOT_MAX_LENGTH * 8 ||
112 data[0] != 0x55 || data[16] != 0xaa) {
113 guillemot->bads++;
114 } else {
115
116 for (i = 0; i < 6 && guillemot->type->abs[i] >= 0; i++)
117 input_report_abs(dev, guillemot->type->abs[i], data[i + 5]);
118
119 if (guillemot->type->hat) {
120 input_report_abs(dev, ABS_HAT0X, guillemot_hat_to_axis[data[4] >> 4].x);
121 input_report_abs(dev, ABS_HAT0Y, guillemot_hat_to_axis[data[4] >> 4].y);
122 }
123
124 for (i = 0; i < 16 && guillemot->type->btn[i] >= 0; i++)
125 input_report_key(dev, guillemot->type->btn[i], (data[2 + (i >> 3)] >> (i & 7)) & 1);
126 }
127
128 input_sync(dev);
129}
130
131/*
132 * guillemot_open() is a callback from the input open routine.
133 */
134
135static int guillemot_open(struct input_dev *dev)
136{
137 struct guillemot *guillemot = input_get_drvdata(dev);
138
139 gameport_start_polling(guillemot->gameport);
140 return 0;
141}
142
143/*
144 * guillemot_close() is a callback from the input close routine.
145 */
146
147static void guillemot_close(struct input_dev *dev)
148{
149 struct guillemot *guillemot = input_get_drvdata(dev);
150
151 gameport_stop_polling(guillemot->gameport);
152}
153
154/*
155 * guillemot_connect() probes for Guillemot joysticks.
156 */
157
158static int guillemot_connect(struct gameport *gameport, struct gameport_driver *drv)
159{
160 struct guillemot *guillemot;
161 struct input_dev *input_dev;
162 u8 data[GUILLEMOT_MAX_LENGTH];
163 int i, t;
164 int err;
165
166 guillemot = kzalloc(sizeof(struct guillemot), GFP_KERNEL);
167 input_dev = input_allocate_device();
168 if (!guillemot || !input_dev) {
169 err = -ENOMEM;
170 goto fail1;
171 }
172
173 guillemot->gameport = gameport;
174 guillemot->dev = input_dev;
175
176 gameport_set_drvdata(gameport, guillemot);
177
178 err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW);
179 if (err)
180 goto fail1;
181
182 i = guillemot_read_packet(gameport, data);
183
184 if (i != GUILLEMOT_MAX_LENGTH * 8 || data[0] != 0x55 || data[16] != 0xaa) {
185 err = -ENODEV;
186 goto fail2;
187 }
188
189 for (i = 0; guillemot_type[i].name; i++)
190 if (guillemot_type[i].id == data[11])
191 break;
192
193 if (!guillemot_type[i].name) {
194 printk(KERN_WARNING "guillemot.c: Unknown joystick on %s. [ %02x%02x:%04x, ver %d.%02d ]\n",
195 gameport->phys, data[12], data[13], data[11], data[14], data[15]);
196 err = -ENODEV;
197 goto fail2;
198 }
199
200 gameport_set_poll_handler(gameport, guillemot_poll);
201 gameport_set_poll_interval(gameport, 20);
202
203 snprintf(guillemot->phys, sizeof(guillemot->phys), "%s/input0", gameport->phys);
204 guillemot->type = guillemot_type + i;
205
206 input_dev->name = guillemot_type[i].name;
207 input_dev->phys = guillemot->phys;
208 input_dev->id.bustype = BUS_GAMEPORT;
209 input_dev->id.vendor = GAMEPORT_ID_VENDOR_GUILLEMOT;
210 input_dev->id.product = guillemot_type[i].id;
211 input_dev->id.version = (int)data[14] << 8 | data[15];
212 input_dev->dev.parent = &gameport->dev;
213
214 input_set_drvdata(input_dev, guillemot);
215
216 input_dev->open = guillemot_open;
217 input_dev->close = guillemot_close;
218
219 input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
220
221 for (i = 0; (t = guillemot->type->abs[i]) >= 0; i++)
222 input_set_abs_params(input_dev, t, 0, 255, 0, 0);
223
224 if (guillemot->type->hat) {
225 input_set_abs_params(input_dev, ABS_HAT0X, -1, 1, 0, 0);
226 input_set_abs_params(input_dev, ABS_HAT0Y, -1, 1, 0, 0);
227 }
228
229 for (i = 0; (t = guillemot->type->btn[i]) >= 0; i++)
230 set_bit(t, input_dev->keybit);
231
232 err = input_register_device(guillemot->dev);
233 if (err)
234 goto fail2;
235
236 return 0;
237
238fail2: gameport_close(gameport);
239fail1: gameport_set_drvdata(gameport, NULL);
240 input_free_device(input_dev);
241 kfree(guillemot);
242 return err;
243}
244
245static void guillemot_disconnect(struct gameport *gameport)
246{
247 struct guillemot *guillemot = gameport_get_drvdata(gameport);
248
249 printk(KERN_INFO "guillemot.c: Failed %d reads out of %d on %s\n", guillemot->reads, guillemot->bads, guillemot->phys);
250 input_unregister_device(guillemot->dev);
251 gameport_close(gameport);
252 kfree(guillemot);
253}
254
255static struct gameport_driver guillemot_drv = {
256 .driver = {
257 .name = "guillemot",
258 },
259 .description = DRIVER_DESC,
260 .connect = guillemot_connect,
261 .disconnect = guillemot_disconnect,
262};
263
264module_gameport_driver(guillemot_drv);
1/*
2 * Copyright (c) 2001 Vojtech Pavlik
3 */
4
5/*
6 * Guillemot Digital Interface Protocol driver for Linux
7 */
8
9/*
10 * This program is free software; you can redistribute it and/or modify
11 * it under the terms of the GNU General Public License as published by
12 * the Free Software Foundation; either version 2 of the License, or
13 * (at your option) any later version.
14 *
15 * This program is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 * GNU General Public License for more details.
19 *
20 * You should have received a copy of the GNU General Public License
21 * along with this program; if not, write to the Free Software
22 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
23 *
24 * Should you need to contact me, the author, you can do so either by
25 * e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
26 * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
27 */
28
29#include <linux/kernel.h>
30#include <linux/slab.h>
31#include <linux/module.h>
32#include <linux/delay.h>
33#include <linux/init.h>
34#include <linux/gameport.h>
35#include <linux/input.h>
36#include <linux/jiffies.h>
37
38#define DRIVER_DESC "Guillemot Digital joystick driver"
39
40MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
41MODULE_DESCRIPTION(DRIVER_DESC);
42MODULE_LICENSE("GPL");
43
44#define GUILLEMOT_MAX_START 600 /* 600 us */
45#define GUILLEMOT_MAX_STROBE 60 /* 60 us */
46#define GUILLEMOT_MAX_LENGTH 17 /* 17 bytes */
47
48static short guillemot_abs_pad[] =
49 { ABS_X, ABS_Y, ABS_THROTTLE, ABS_RUDDER, -1 };
50
51static short guillemot_btn_pad[] =
52 { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_MODE, BTN_SELECT, -1 };
53
54static struct {
55 int x;
56 int y;
57} guillemot_hat_to_axis[16] = {{ 0,-1}, { 1,-1}, { 1, 0}, { 1, 1}, { 0, 1}, {-1, 1}, {-1, 0}, {-1,-1}};
58
59struct guillemot_type {
60 unsigned char id;
61 short *abs;
62 short *btn;
63 int hat;
64 char *name;
65};
66
67struct guillemot {
68 struct gameport *gameport;
69 struct input_dev *dev;
70 int bads;
71 int reads;
72 struct guillemot_type *type;
73 unsigned char length;
74 char phys[32];
75};
76
77static struct guillemot_type guillemot_type[] = {
78 { 0x00, guillemot_abs_pad, guillemot_btn_pad, 1, "Guillemot Pad" },
79 { 0 }};
80
81/*
82 * guillemot_read_packet() reads Guillemot joystick data.
83 */
84
85static int guillemot_read_packet(struct gameport *gameport, u8 *data)
86{
87 unsigned long flags;
88 unsigned char u, v;
89 unsigned int t, s;
90 int i;
91
92 for (i = 0; i < GUILLEMOT_MAX_LENGTH; i++)
93 data[i] = 0;
94
95 i = 0;
96 t = gameport_time(gameport, GUILLEMOT_MAX_START);
97 s = gameport_time(gameport, GUILLEMOT_MAX_STROBE);
98
99 local_irq_save(flags);
100 gameport_trigger(gameport);
101 v = gameport_read(gameport);
102
103 while (t > 0 && i < GUILLEMOT_MAX_LENGTH * 8) {
104 t--;
105 u = v; v = gameport_read(gameport);
106 if (v & ~u & 0x10) {
107 data[i >> 3] |= ((v >> 5) & 1) << (i & 7);
108 i++;
109 t = s;
110 }
111 }
112
113 local_irq_restore(flags);
114
115 return i;
116}
117
118/*
119 * guillemot_poll() reads and analyzes Guillemot joystick data.
120 */
121
122static void guillemot_poll(struct gameport *gameport)
123{
124 struct guillemot *guillemot = gameport_get_drvdata(gameport);
125 struct input_dev *dev = guillemot->dev;
126 u8 data[GUILLEMOT_MAX_LENGTH];
127 int i;
128
129 guillemot->reads++;
130
131 if (guillemot_read_packet(guillemot->gameport, data) != GUILLEMOT_MAX_LENGTH * 8 ||
132 data[0] != 0x55 || data[16] != 0xaa) {
133 guillemot->bads++;
134 } else {
135
136 for (i = 0; i < 6 && guillemot->type->abs[i] >= 0; i++)
137 input_report_abs(dev, guillemot->type->abs[i], data[i + 5]);
138
139 if (guillemot->type->hat) {
140 input_report_abs(dev, ABS_HAT0X, guillemot_hat_to_axis[data[4] >> 4].x);
141 input_report_abs(dev, ABS_HAT0Y, guillemot_hat_to_axis[data[4] >> 4].y);
142 }
143
144 for (i = 0; i < 16 && guillemot->type->btn[i] >= 0; i++)
145 input_report_key(dev, guillemot->type->btn[i], (data[2 + (i >> 3)] >> (i & 7)) & 1);
146 }
147
148 input_sync(dev);
149}
150
151/*
152 * guillemot_open() is a callback from the input open routine.
153 */
154
155static int guillemot_open(struct input_dev *dev)
156{
157 struct guillemot *guillemot = input_get_drvdata(dev);
158
159 gameport_start_polling(guillemot->gameport);
160 return 0;
161}
162
163/*
164 * guillemot_close() is a callback from the input close routine.
165 */
166
167static void guillemot_close(struct input_dev *dev)
168{
169 struct guillemot *guillemot = input_get_drvdata(dev);
170
171 gameport_stop_polling(guillemot->gameport);
172}
173
174/*
175 * guillemot_connect() probes for Guillemot joysticks.
176 */
177
178static int guillemot_connect(struct gameport *gameport, struct gameport_driver *drv)
179{
180 struct guillemot *guillemot;
181 struct input_dev *input_dev;
182 u8 data[GUILLEMOT_MAX_LENGTH];
183 int i, t;
184 int err;
185
186 guillemot = kzalloc(sizeof(struct guillemot), GFP_KERNEL);
187 input_dev = input_allocate_device();
188 if (!guillemot || !input_dev) {
189 err = -ENOMEM;
190 goto fail1;
191 }
192
193 guillemot->gameport = gameport;
194 guillemot->dev = input_dev;
195
196 gameport_set_drvdata(gameport, guillemot);
197
198 err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW);
199 if (err)
200 goto fail1;
201
202 i = guillemot_read_packet(gameport, data);
203
204 if (i != GUILLEMOT_MAX_LENGTH * 8 || data[0] != 0x55 || data[16] != 0xaa) {
205 err = -ENODEV;
206 goto fail2;
207 }
208
209 for (i = 0; guillemot_type[i].name; i++)
210 if (guillemot_type[i].id == data[11])
211 break;
212
213 if (!guillemot_type[i].name) {
214 printk(KERN_WARNING "guillemot.c: Unknown joystick on %s. [ %02x%02x:%04x, ver %d.%02d ]\n",
215 gameport->phys, data[12], data[13], data[11], data[14], data[15]);
216 err = -ENODEV;
217 goto fail2;
218 }
219
220 gameport_set_poll_handler(gameport, guillemot_poll);
221 gameport_set_poll_interval(gameport, 20);
222
223 snprintf(guillemot->phys, sizeof(guillemot->phys), "%s/input0", gameport->phys);
224 guillemot->type = guillemot_type + i;
225
226 input_dev->name = guillemot_type[i].name;
227 input_dev->phys = guillemot->phys;
228 input_dev->id.bustype = BUS_GAMEPORT;
229 input_dev->id.vendor = GAMEPORT_ID_VENDOR_GUILLEMOT;
230 input_dev->id.product = guillemot_type[i].id;
231 input_dev->id.version = (int)data[14] << 8 | data[15];
232 input_dev->dev.parent = &gameport->dev;
233
234 input_set_drvdata(input_dev, guillemot);
235
236 input_dev->open = guillemot_open;
237 input_dev->close = guillemot_close;
238
239 input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
240
241 for (i = 0; (t = guillemot->type->abs[i]) >= 0; i++)
242 input_set_abs_params(input_dev, t, 0, 255, 0, 0);
243
244 if (guillemot->type->hat) {
245 input_set_abs_params(input_dev, ABS_HAT0X, -1, 1, 0, 0);
246 input_set_abs_params(input_dev, ABS_HAT0Y, -1, 1, 0, 0);
247 }
248
249 for (i = 0; (t = guillemot->type->btn[i]) >= 0; i++)
250 set_bit(t, input_dev->keybit);
251
252 err = input_register_device(guillemot->dev);
253 if (err)
254 goto fail2;
255
256 return 0;
257
258fail2: gameport_close(gameport);
259fail1: gameport_set_drvdata(gameport, NULL);
260 input_free_device(input_dev);
261 kfree(guillemot);
262 return err;
263}
264
265static void guillemot_disconnect(struct gameport *gameport)
266{
267 struct guillemot *guillemot = gameport_get_drvdata(gameport);
268
269 printk(KERN_INFO "guillemot.c: Failed %d reads out of %d on %s\n", guillemot->reads, guillemot->bads, guillemot->phys);
270 input_unregister_device(guillemot->dev);
271 gameport_close(gameport);
272 kfree(guillemot);
273}
274
275static struct gameport_driver guillemot_drv = {
276 .driver = {
277 .name = "guillemot",
278 },
279 .description = DRIVER_DESC,
280 .connect = guillemot_connect,
281 .disconnect = guillemot_disconnect,
282};
283
284static int __init guillemot_init(void)
285{
286 return gameport_register_driver(&guillemot_drv);
287}
288
289static void __exit guillemot_exit(void)
290{
291 gameport_unregister_driver(&guillemot_drv);
292}
293
294module_init(guillemot_init);
295module_exit(guillemot_exit);