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v6.2
  1// SPDX-License-Identifier: GPL-2.0-or-later
  2/*
  3 *  Copyright (c) 1998-2005 Vojtech Pavlik
  4 */
  5
  6/*
  7 * Logitech ADI joystick family driver for Linux
  8 */
  9
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 10#include <linux/delay.h>
 11#include <linux/kernel.h>
 12#include <linux/module.h>
 13#include <linux/string.h>
 14#include <linux/slab.h>
 15#include <linux/input.h>
 16#include <linux/gameport.h>
 
 17#include <linux/jiffies.h>
 18
 19#define DRIVER_DESC	"Logitech ADI joystick family driver"
 20
 21MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
 22MODULE_DESCRIPTION(DRIVER_DESC);
 23MODULE_LICENSE("GPL");
 24
 25/*
 26 * Times, array sizes, flags, ids.
 27 */
 28
 29#define ADI_MAX_START		200	/* Trigger to packet timeout [200us] */
 30#define ADI_MAX_STROBE		40	/* Single bit timeout [40us] */
 31#define ADI_INIT_DELAY		10	/* Delay after init packet [10ms] */
 32#define ADI_DATA_DELAY		4	/* Delay after data packet [4ms] */
 33
 34#define ADI_MAX_LENGTH		256
 35#define ADI_MIN_LENGTH		8
 36#define ADI_MIN_LEN_LENGTH	10
 37#define ADI_MIN_ID_LENGTH	66
 38#define ADI_MAX_NAME_LENGTH	64
 39#define ADI_MAX_CNAME_LENGTH	16
 40#define ADI_MAX_PHYS_LENGTH	64
 41
 42#define ADI_FLAG_HAT		0x04
 43#define ADI_FLAG_10BIT		0x08
 44
 45#define ADI_ID_TPD		0x01
 46#define ADI_ID_WGP		0x06
 47#define ADI_ID_WGPE		0x08
 48#define ADI_ID_MAX		0x0a
 49
 50/*
 51 * Names, buttons, axes ...
 52 */
 53
 54static char *adi_names[] = {	"WingMan Extreme Digital", "ThunderPad Digital", "SideCar", "CyberMan 2",
 55				"WingMan Interceptor", "WingMan Formula", "WingMan GamePad",
 56				"WingMan Extreme Digital 3D", "WingMan GamePad Extreme",
 57				"WingMan GamePad USB", "Unknown Device %#x" };
 58
 59static char adi_wmgpe_abs[] =	{ ABS_X, ABS_Y, ABS_HAT0X, ABS_HAT0Y };
 60static char adi_wmi_abs[] =	{ ABS_X, ABS_Y, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y, ABS_HAT2X, ABS_HAT2Y };
 61static char adi_wmed3d_abs[] =	{ ABS_X, ABS_Y, ABS_THROTTLE, ABS_RZ, ABS_HAT0X, ABS_HAT0Y };
 62static char adi_cm2_abs[] =	{ ABS_X, ABS_Y, ABS_Z, ABS_RX, ABS_RY, ABS_RZ };
 63static char adi_wmf_abs[] =	{ ABS_WHEEL, ABS_GAS, ABS_BRAKE, ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y, ABS_HAT2X, ABS_HAT2Y };
 64
 65static short adi_wmgpe_key[] =	{ BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z,  BTN_TL, BTN_TR, BTN_START, BTN_MODE, BTN_SELECT };
 66static short adi_wmi_key[] =	{ BTN_TRIGGER,  BTN_TOP, BTN_THUMB, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4, BTN_EXTRA };
 67static short adi_wmed3d_key[] =	{ BTN_TRIGGER, BTN_THUMB, BTN_THUMB2, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2 };
 68static short adi_cm2_key[] =	{ BTN_1, BTN_2, BTN_3, BTN_4, BTN_5, BTN_6, BTN_7, BTN_8 };
 69
 70static char* adi_abs[] = { adi_wmi_abs, adi_wmgpe_abs, adi_wmf_abs, adi_cm2_abs, adi_wmi_abs, adi_wmf_abs,
 71			   adi_wmgpe_abs, adi_wmed3d_abs, adi_wmgpe_abs, adi_wmgpe_abs, adi_wmi_abs };
 72
 73static short* adi_key[] = { adi_wmi_key, adi_wmgpe_key, adi_cm2_key, adi_cm2_key, adi_wmi_key, adi_cm2_key,
 74			    adi_wmgpe_key, adi_wmed3d_key, adi_wmgpe_key, adi_wmgpe_key, adi_wmi_key };
 75
 76/*
 77 * Hat to axis conversion arrays.
 78 */
 79
 80static struct {
 81	int x;
 82	int y;
 83} adi_hat_to_axis[] = {{ 0, 0}, { 0,-1}, { 1,-1}, { 1, 0}, { 1, 1}, { 0, 1}, {-1, 1}, {-1, 0}, {-1,-1}};
 84
 85/*
 86 * Per-port information.
 87 */
 88
 89struct adi {
 90	struct input_dev *dev;
 91	int length;
 92	int ret;
 93	int idx;
 94	unsigned char id;
 95	char buttons;
 96	char axes10;
 97	char axes8;
 98	signed char pad;
 99	char hats;
100	char *abs;
101	short *key;
102	char name[ADI_MAX_NAME_LENGTH];
103	char cname[ADI_MAX_CNAME_LENGTH];
104	char phys[ADI_MAX_PHYS_LENGTH];
105	unsigned char data[ADI_MAX_LENGTH];
106};
107
108struct adi_port {
109	struct gameport *gameport;
110	struct adi adi[2];
111	int bad;
112	int reads;
113};
114
115/*
116 * adi_read_packet() reads a Logitech ADI packet.
117 */
118
119static void adi_read_packet(struct adi_port *port)
120{
121	struct adi *adi = port->adi;
122	struct gameport *gameport = port->gameport;
123	unsigned char u, v, w, x;
124	int t[2], s[2], i;
125	unsigned long flags;
126
127	for (i = 0; i < 2; i++) {
128		adi[i].ret = -1;
129		t[i] = gameport_time(gameport, ADI_MAX_START);
130		s[i] = 0;
131	}
132
133	local_irq_save(flags);
134
135	gameport_trigger(gameport);
136	v = gameport_read(gameport);
137
138	do {
139		u = v;
140		w = u ^ (v = x = gameport_read(gameport));
141		for (i = 0; i < 2; i++, w >>= 2, x >>= 2) {
142			t[i]--;
143			if ((w & 0x30) && s[i]) {
144				if ((w & 0x30) < 0x30 && adi[i].ret < ADI_MAX_LENGTH && t[i] > 0) {
145					adi[i].data[++adi[i].ret] = w;
146					t[i] = gameport_time(gameport, ADI_MAX_STROBE);
147				} else t[i] = 0;
148			} else if (!(x & 0x30)) s[i] = 1;
149		}
150	} while (t[0] > 0 || t[1] > 0);
151
152	local_irq_restore(flags);
153
154	return;
155}
156
157/*
158 * adi_move_bits() detects a possible 2-stream mode, and moves
159 * the bits accordingly.
160 */
161
162static void adi_move_bits(struct adi_port *port, int length)
163{
164	int i;
165	struct adi *adi = port->adi;
166
167	adi[0].idx = adi[1].idx = 0;
168
169	if (adi[0].ret <= 0 || adi[1].ret <= 0) return;
170	if (adi[0].data[0] & 0x20 || ~adi[1].data[0] & 0x20) return;
171
172	for (i = 1; i <= adi[1].ret; i++)
173		adi[0].data[((length - 1) >> 1) + i + 1] = adi[1].data[i];
174
175	adi[0].ret += adi[1].ret;
176	adi[1].ret = -1;
177}
178
179/*
180 * adi_get_bits() gathers bits from the data packet.
181 */
182
183static inline int adi_get_bits(struct adi *adi, int count)
184{
185	int bits = 0;
186	int i;
187	if ((adi->idx += count) > adi->ret) return 0;
188	for (i = 0; i < count; i++)
189		bits |= ((adi->data[adi->idx - i] >> 5) & 1) << i;
190	return bits;
191}
192
193/*
194 * adi_decode() decodes Logitech joystick data into input events.
195 */
196
197static int adi_decode(struct adi *adi)
198{
199	struct input_dev *dev = adi->dev;
200	char *abs = adi->abs;
201	short *key = adi->key;
202	int i, t;
203
204	if (adi->ret < adi->length || adi->id != (adi_get_bits(adi, 4) | (adi_get_bits(adi, 4) << 4)))
205		return -1;
206
207	for (i = 0; i < adi->axes10; i++)
208		input_report_abs(dev, *abs++, adi_get_bits(adi, 10));
209
210	for (i = 0; i < adi->axes8; i++)
211		input_report_abs(dev, *abs++, adi_get_bits(adi, 8));
212
213	for (i = 0; i < adi->buttons && i < 63; i++) {
214		if (i == adi->pad) {
215			t = adi_get_bits(adi, 4);
216			input_report_abs(dev, *abs++, ((t >> 2) & 1) - ( t       & 1));
217			input_report_abs(dev, *abs++, ((t >> 1) & 1) - ((t >> 3) & 1));
218		}
219		input_report_key(dev, *key++, adi_get_bits(adi, 1));
220	}
221
222	for (i = 0; i < adi->hats; i++) {
223		if ((t = adi_get_bits(adi, 4)) > 8) t = 0;
224		input_report_abs(dev, *abs++, adi_hat_to_axis[t].x);
225		input_report_abs(dev, *abs++, adi_hat_to_axis[t].y);
226	}
227
228	for (i = 63; i < adi->buttons; i++)
229		input_report_key(dev, *key++, adi_get_bits(adi, 1));
230
231	input_sync(dev);
232
233	return 0;
234}
235
236/*
237 * adi_read() reads the data packet and decodes it.
238 */
239
240static int adi_read(struct adi_port *port)
241{
242	int i;
243	int result = 0;
244
245	adi_read_packet(port);
246	adi_move_bits(port, port->adi[0].length);
247
248	for (i = 0; i < 2; i++)
249		if (port->adi[i].length)
250			 result |= adi_decode(port->adi + i);
251
252	return result;
253}
254
255/*
256 * adi_poll() repeatedly polls the Logitech joysticks.
257 */
258
259static void adi_poll(struct gameport *gameport)
260{
261	struct adi_port *port = gameport_get_drvdata(gameport);
262
263	port->bad -= adi_read(port);
264	port->reads++;
265}
266
267/*
268 * adi_open() is a callback from the input open routine.
269 */
270
271static int adi_open(struct input_dev *dev)
272{
273	struct adi_port *port = input_get_drvdata(dev);
274
275	gameport_start_polling(port->gameport);
276	return 0;
277}
278
279/*
280 * adi_close() is a callback from the input close routine.
281 */
282
283static void adi_close(struct input_dev *dev)
284{
285	struct adi_port *port = input_get_drvdata(dev);
286
287	gameport_stop_polling(port->gameport);
288}
289
290/*
291 * adi_init_digital() sends a trigger & delay sequence
292 * to reset and initialize a Logitech joystick into digital mode.
293 */
294
295static void adi_init_digital(struct gameport *gameport)
296{
297	static const int seq[] = { 4, -2, -3, 10, -6, -11, -7, -9, 11, 0 };
298	int i;
299
300	for (i = 0; seq[i]; i++) {
301		gameport_trigger(gameport);
302		if (seq[i] > 0)
303			msleep(seq[i]);
304		if (seq[i] < 0) {
305			mdelay(-seq[i]);
306			udelay(-seq[i]*14);	/* It looks like mdelay() is off by approx 1.4% */
307		}
308	}
309}
310
311static void adi_id_decode(struct adi *adi, struct adi_port *port)
312{
313	int i, t;
314
315	if (adi->ret < ADI_MIN_ID_LENGTH) /* Minimum ID packet length */
316		return;
317
318	if (adi->ret < (t = adi_get_bits(adi, 10))) {
319		printk(KERN_WARNING "adi: Short ID packet: reported: %d != read: %d\n", t, adi->ret);
320		return;
321	}
322
323	adi->id = adi_get_bits(adi, 4) | (adi_get_bits(adi, 4) << 4);
324
325	if ((t = adi_get_bits(adi, 4)) & ADI_FLAG_HAT) adi->hats++;
326
327	adi->length = adi_get_bits(adi, 10);
328
329	if (adi->length >= ADI_MAX_LENGTH || adi->length < ADI_MIN_LENGTH) {
330		printk(KERN_WARNING "adi: Bad data packet length (%d).\n", adi->length);
331		adi->length = 0;
332		return;
333	}
334
335	adi->axes8 = adi_get_bits(adi, 4);
336	adi->buttons = adi_get_bits(adi, 6);
337
338	if (adi_get_bits(adi, 6) != 8 && adi->hats) {
339		printk(KERN_WARNING "adi: Other than 8-dir POVs not supported yet.\n");
340		adi->length = 0;
341		return;
342	}
343
344	adi->buttons += adi_get_bits(adi, 6);
345	adi->hats += adi_get_bits(adi, 4);
346
347	i = adi_get_bits(adi, 4);
348
349	if (t & ADI_FLAG_10BIT) {
350		adi->axes10 = adi->axes8 - i;
351		adi->axes8 = i;
352	}
353
354	t = adi_get_bits(adi, 4);
355
356	for (i = 0; i < t; i++)
357		adi->cname[i] = adi_get_bits(adi, 8);
358	adi->cname[i] = 0;
359
360	t = 8 + adi->buttons + adi->axes10 * 10 + adi->axes8 * 8 + adi->hats * 4;
361	if (adi->length != t && adi->length != t + (t & 1)) {
362		printk(KERN_WARNING "adi: Expected length %d != data length %d\n", t, adi->length);
363		adi->length = 0;
364		return;
365	}
366
367	switch (adi->id) {
368		case ADI_ID_TPD:
369			adi->pad = 4;
370			adi->buttons -= 4;
371			break;
372		case ADI_ID_WGP:
373			adi->pad = 0;
374			adi->buttons -= 4;
375			break;
376		default:
377			adi->pad = -1;
378			break;
379	}
380}
381
382static int adi_init_input(struct adi *adi, struct adi_port *port, int half)
383{
384	struct input_dev *input_dev;
385	char buf[ADI_MAX_NAME_LENGTH];
386	int i, t;
387
388	adi->dev = input_dev = input_allocate_device();
389	if (!input_dev)
390		return -ENOMEM;
391
392	t = adi->id < ADI_ID_MAX ? adi->id : ADI_ID_MAX;
393
394	snprintf(buf, ADI_MAX_PHYS_LENGTH, adi_names[t], adi->id);
395	snprintf(adi->name, ADI_MAX_NAME_LENGTH, "Logitech %s [%s]", buf, adi->cname);
396	snprintf(adi->phys, ADI_MAX_PHYS_LENGTH, "%s/input%d", port->gameport->phys, half);
397
398	adi->abs = adi_abs[t];
399	adi->key = adi_key[t];
400
401	input_dev->name = adi->name;
402	input_dev->phys = adi->phys;
403	input_dev->id.bustype = BUS_GAMEPORT;
404	input_dev->id.vendor = GAMEPORT_ID_VENDOR_LOGITECH;
405	input_dev->id.product = adi->id;
406	input_dev->id.version = 0x0100;
407	input_dev->dev.parent = &port->gameport->dev;
408
409	input_set_drvdata(input_dev, port);
410
411	input_dev->open = adi_open;
412	input_dev->close = adi_close;
413
414	input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
415
416	for (i = 0; i < adi->axes10 + adi->axes8 + (adi->hats + (adi->pad != -1)) * 2; i++)
417		set_bit(adi->abs[i], input_dev->absbit);
418
419	for (i = 0; i < adi->buttons; i++)
420		set_bit(adi->key[i], input_dev->keybit);
421
422	return 0;
423}
424
425static void adi_init_center(struct adi *adi)
426{
427	int i, t, x;
428
429	if (!adi->length)
430		return;
431
432	for (i = 0; i < adi->axes10 + adi->axes8 + (adi->hats + (adi->pad != -1)) * 2; i++) {
433
434		t = adi->abs[i];
435		x = input_abs_get_val(adi->dev, t);
436
437		if (t == ABS_THROTTLE || t == ABS_RUDDER || adi->id == ADI_ID_WGPE)
438			x = i < adi->axes10 ? 512 : 128;
439
440		if (i < adi->axes10)
441			input_set_abs_params(adi->dev, t, 64, x * 2 - 64, 2, 16);
442		else if (i < adi->axes10 + adi->axes8)
443			input_set_abs_params(adi->dev, t, 48, x * 2 - 48, 1, 16);
444		else
445			input_set_abs_params(adi->dev, t, -1, 1, 0, 0);
446	}
447}
448
449/*
450 * adi_connect() probes for Logitech ADI joysticks.
451 */
452
453static int adi_connect(struct gameport *gameport, struct gameport_driver *drv)
454{
455	struct adi_port *port;
456	int i;
457	int err;
458
459	port = kzalloc(sizeof(struct adi_port), GFP_KERNEL);
460	if (!port)
461		return -ENOMEM;
462
463	port->gameport = gameport;
464
465	gameport_set_drvdata(gameport, port);
466
467	err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW);
468	if (err)
469		goto fail1;
470
471	adi_init_digital(gameport);
472	adi_read_packet(port);
473
474	if (port->adi[0].ret >= ADI_MIN_LEN_LENGTH)
475		adi_move_bits(port, adi_get_bits(port->adi, 10));
476
477	for (i = 0; i < 2; i++) {
478		adi_id_decode(port->adi + i, port);
479
480		if (!port->adi[i].length)
481			continue;
482
483		err = adi_init_input(port->adi + i, port, i);
484		if (err)
485			goto fail2;
486	}
487
488	if (!port->adi[0].length && !port->adi[1].length) {
489		err = -ENODEV;
490		goto fail2;
491	}
492
493	gameport_set_poll_handler(gameport, adi_poll);
494	gameport_set_poll_interval(gameport, 20);
495
496	msleep(ADI_INIT_DELAY);
497	if (adi_read(port)) {
498		msleep(ADI_DATA_DELAY);
499		adi_read(port);
500	}
501
502	for (i = 0; i < 2; i++)
503		if (port->adi[i].length > 0) {
504			adi_init_center(port->adi + i);
505			err = input_register_device(port->adi[i].dev);
506			if (err)
507				goto fail3;
508		}
509
510	return 0;
511
512 fail3: while (--i >= 0) {
513		if (port->adi[i].length > 0) {
514			input_unregister_device(port->adi[i].dev);
515			port->adi[i].dev = NULL;
516		}
517	}
518 fail2:	for (i = 0; i < 2; i++)
519		input_free_device(port->adi[i].dev);
 
520	gameport_close(gameport);
521 fail1:	gameport_set_drvdata(gameport, NULL);
522	kfree(port);
523	return err;
524}
525
526static void adi_disconnect(struct gameport *gameport)
527{
528	int i;
529	struct adi_port *port = gameport_get_drvdata(gameport);
530
531	for (i = 0; i < 2; i++)
532		if (port->adi[i].length > 0)
533			input_unregister_device(port->adi[i].dev);
534	gameport_close(gameport);
535	gameport_set_drvdata(gameport, NULL);
536	kfree(port);
537}
538
 
 
 
 
539static struct gameport_driver adi_drv = {
540	.driver		= {
541		.name	= "adi",
542	},
543	.description	= DRIVER_DESC,
544	.connect	= adi_connect,
545	.disconnect	= adi_disconnect,
546};
547
548module_gameport_driver(adi_drv);
 
 
 
 
 
 
 
 
 
 
 
v3.1
 
  1/*
  2 *  Copyright (c) 1998-2005 Vojtech Pavlik
  3 */
  4
  5/*
  6 * Logitech ADI joystick family driver for Linux
  7 */
  8
  9/*
 10 * This program is free software; you can redistribute it and/or modify
 11 * it under the terms of the GNU General Public License as published by
 12 * the Free Software Foundation; either version 2 of the License, or
 13 * (at your option) any later version.
 14 *
 15 * This program is distributed in the hope that it will be useful,
 16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 18 * GNU General Public License for more details.
 19 *
 20 * You should have received a copy of the GNU General Public License
 21 * along with this program; if not, write to the Free Software
 22 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
 23 *
 24 * Should you need to contact me, the author, you can do so either by
 25 * e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
 26 * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
 27 */
 28
 29#include <linux/delay.h>
 30#include <linux/kernel.h>
 31#include <linux/module.h>
 32#include <linux/string.h>
 33#include <linux/slab.h>
 34#include <linux/input.h>
 35#include <linux/gameport.h>
 36#include <linux/init.h>
 37#include <linux/jiffies.h>
 38
 39#define DRIVER_DESC	"Logitech ADI joystick family driver"
 40
 41MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
 42MODULE_DESCRIPTION(DRIVER_DESC);
 43MODULE_LICENSE("GPL");
 44
 45/*
 46 * Times, array sizes, flags, ids.
 47 */
 48
 49#define ADI_MAX_START		200	/* Trigger to packet timeout [200us] */
 50#define ADI_MAX_STROBE		40	/* Single bit timeout [40us] */
 51#define ADI_INIT_DELAY		10	/* Delay after init packet [10ms] */
 52#define ADI_DATA_DELAY		4	/* Delay after data packet [4ms] */
 53
 54#define ADI_MAX_LENGTH		256
 55#define ADI_MIN_LENGTH		8
 56#define ADI_MIN_LEN_LENGTH	10
 57#define ADI_MIN_ID_LENGTH	66
 58#define ADI_MAX_NAME_LENGTH	64
 59#define ADI_MAX_CNAME_LENGTH	16
 60#define ADI_MAX_PHYS_LENGTH	64
 61
 62#define ADI_FLAG_HAT		0x04
 63#define ADI_FLAG_10BIT		0x08
 64
 65#define ADI_ID_TPD		0x01
 66#define ADI_ID_WGP		0x06
 67#define ADI_ID_WGPE		0x08
 68#define ADI_ID_MAX		0x0a
 69
 70/*
 71 * Names, buttons, axes ...
 72 */
 73
 74static char *adi_names[] = {	"WingMan Extreme Digital", "ThunderPad Digital", "SideCar", "CyberMan 2",
 75				"WingMan Interceptor", "WingMan Formula", "WingMan GamePad",
 76				"WingMan Extreme Digital 3D", "WingMan GamePad Extreme",
 77				"WingMan GamePad USB", "Unknown Device %#x" };
 78
 79static char adi_wmgpe_abs[] =	{ ABS_X, ABS_Y, ABS_HAT0X, ABS_HAT0Y };
 80static char adi_wmi_abs[] =	{ ABS_X, ABS_Y, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y, ABS_HAT2X, ABS_HAT2Y };
 81static char adi_wmed3d_abs[] =	{ ABS_X, ABS_Y, ABS_THROTTLE, ABS_RZ, ABS_HAT0X, ABS_HAT0Y };
 82static char adi_cm2_abs[] =	{ ABS_X, ABS_Y, ABS_Z, ABS_RX, ABS_RY, ABS_RZ };
 83static char adi_wmf_abs[] =	{ ABS_WHEEL, ABS_GAS, ABS_BRAKE, ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y, ABS_HAT2X, ABS_HAT2Y };
 84
 85static short adi_wmgpe_key[] =	{ BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z,  BTN_TL, BTN_TR, BTN_START, BTN_MODE, BTN_SELECT };
 86static short adi_wmi_key[] =	{ BTN_TRIGGER,  BTN_TOP, BTN_THUMB, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4, BTN_EXTRA };
 87static short adi_wmed3d_key[] =	{ BTN_TRIGGER, BTN_THUMB, BTN_THUMB2, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2 };
 88static short adi_cm2_key[] =	{ BTN_1, BTN_2, BTN_3, BTN_4, BTN_5, BTN_6, BTN_7, BTN_8 };
 89
 90static char* adi_abs[] = { adi_wmi_abs, adi_wmgpe_abs, adi_wmf_abs, adi_cm2_abs, adi_wmi_abs, adi_wmf_abs,
 91			   adi_wmgpe_abs, adi_wmed3d_abs, adi_wmgpe_abs, adi_wmgpe_abs, adi_wmi_abs };
 92
 93static short* adi_key[] = { adi_wmi_key, adi_wmgpe_key, adi_cm2_key, adi_cm2_key, adi_wmi_key, adi_cm2_key,
 94			    adi_wmgpe_key, adi_wmed3d_key, adi_wmgpe_key, adi_wmgpe_key, adi_wmi_key };
 95
 96/*
 97 * Hat to axis conversion arrays.
 98 */
 99
100static struct {
101	int x;
102	int y;
103} adi_hat_to_axis[] = {{ 0, 0}, { 0,-1}, { 1,-1}, { 1, 0}, { 1, 1}, { 0, 1}, {-1, 1}, {-1, 0}, {-1,-1}};
104
105/*
106 * Per-port information.
107 */
108
109struct adi {
110	struct input_dev *dev;
111	int length;
112	int ret;
113	int idx;
114	unsigned char id;
115	char buttons;
116	char axes10;
117	char axes8;
118	signed char pad;
119	char hats;
120	char *abs;
121	short *key;
122	char name[ADI_MAX_NAME_LENGTH];
123	char cname[ADI_MAX_CNAME_LENGTH];
124	char phys[ADI_MAX_PHYS_LENGTH];
125	unsigned char data[ADI_MAX_LENGTH];
126};
127
128struct adi_port {
129	struct gameport *gameport;
130	struct adi adi[2];
131	int bad;
132	int reads;
133};
134
135/*
136 * adi_read_packet() reads a Logitech ADI packet.
137 */
138
139static void adi_read_packet(struct adi_port *port)
140{
141	struct adi *adi = port->adi;
142	struct gameport *gameport = port->gameport;
143	unsigned char u, v, w, x, z;
144	int t[2], s[2], i;
145	unsigned long flags;
146
147	for (i = 0; i < 2; i++) {
148		adi[i].ret = -1;
149		t[i] = gameport_time(gameport, ADI_MAX_START);
150		s[i] = 0;
151	}
152
153	local_irq_save(flags);
154
155	gameport_trigger(gameport);
156	v = z = gameport_read(gameport);
157
158	do {
159		u = v;
160		w = u ^ (v = x = gameport_read(gameport));
161		for (i = 0; i < 2; i++, w >>= 2, x >>= 2) {
162			t[i]--;
163			if ((w & 0x30) && s[i]) {
164				if ((w & 0x30) < 0x30 && adi[i].ret < ADI_MAX_LENGTH && t[i] > 0) {
165					adi[i].data[++adi[i].ret] = w;
166					t[i] = gameport_time(gameport, ADI_MAX_STROBE);
167				} else t[i] = 0;
168			} else if (!(x & 0x30)) s[i] = 1;
169		}
170	} while (t[0] > 0 || t[1] > 0);
171
172	local_irq_restore(flags);
173
174	return;
175}
176
177/*
178 * adi_move_bits() detects a possible 2-stream mode, and moves
179 * the bits accordingly.
180 */
181
182static void adi_move_bits(struct adi_port *port, int length)
183{
184	int i;
185	struct adi *adi = port->adi;
186
187	adi[0].idx = adi[1].idx = 0;
188
189	if (adi[0].ret <= 0 || adi[1].ret <= 0) return;
190	if (adi[0].data[0] & 0x20 || ~adi[1].data[0] & 0x20) return;
191
192	for (i = 1; i <= adi[1].ret; i++)
193		adi[0].data[((length - 1) >> 1) + i + 1] = adi[1].data[i];
194
195	adi[0].ret += adi[1].ret;
196	adi[1].ret = -1;
197}
198
199/*
200 * adi_get_bits() gathers bits from the data packet.
201 */
202
203static inline int adi_get_bits(struct adi *adi, int count)
204{
205	int bits = 0;
206	int i;
207	if ((adi->idx += count) > adi->ret) return 0;
208	for (i = 0; i < count; i++)
209		bits |= ((adi->data[adi->idx - i] >> 5) & 1) << i;
210	return bits;
211}
212
213/*
214 * adi_decode() decodes Logitech joystick data into input events.
215 */
216
217static int adi_decode(struct adi *adi)
218{
219	struct input_dev *dev = adi->dev;
220	char *abs = adi->abs;
221	short *key = adi->key;
222	int i, t;
223
224	if (adi->ret < adi->length || adi->id != (adi_get_bits(adi, 4) | (adi_get_bits(adi, 4) << 4)))
225		return -1;
226
227	for (i = 0; i < adi->axes10; i++)
228		input_report_abs(dev, *abs++, adi_get_bits(adi, 10));
229
230	for (i = 0; i < adi->axes8; i++)
231		input_report_abs(dev, *abs++, adi_get_bits(adi, 8));
232
233	for (i = 0; i < adi->buttons && i < 63; i++) {
234		if (i == adi->pad) {
235			t = adi_get_bits(adi, 4);
236			input_report_abs(dev, *abs++, ((t >> 2) & 1) - ( t       & 1));
237			input_report_abs(dev, *abs++, ((t >> 1) & 1) - ((t >> 3) & 1));
238		}
239		input_report_key(dev, *key++, adi_get_bits(adi, 1));
240	}
241
242	for (i = 0; i < adi->hats; i++) {
243		if ((t = adi_get_bits(adi, 4)) > 8) t = 0;
244		input_report_abs(dev, *abs++, adi_hat_to_axis[t].x);
245		input_report_abs(dev, *abs++, adi_hat_to_axis[t].y);
246	}
247
248	for (i = 63; i < adi->buttons; i++)
249		input_report_key(dev, *key++, adi_get_bits(adi, 1));
250
251	input_sync(dev);
252
253	return 0;
254}
255
256/*
257 * adi_read() reads the data packet and decodes it.
258 */
259
260static int adi_read(struct adi_port *port)
261{
262	int i;
263	int result = 0;
264
265	adi_read_packet(port);
266	adi_move_bits(port, port->adi[0].length);
267
268	for (i = 0; i < 2; i++)
269		if (port->adi[i].length)
270			 result |= adi_decode(port->adi + i);
271
272	return result;
273}
274
275/*
276 * adi_poll() repeatedly polls the Logitech joysticks.
277 */
278
279static void adi_poll(struct gameport *gameport)
280{
281	struct adi_port *port = gameport_get_drvdata(gameport);
282
283	port->bad -= adi_read(port);
284	port->reads++;
285}
286
287/*
288 * adi_open() is a callback from the input open routine.
289 */
290
291static int adi_open(struct input_dev *dev)
292{
293	struct adi_port *port = input_get_drvdata(dev);
294
295	gameport_start_polling(port->gameport);
296	return 0;
297}
298
299/*
300 * adi_close() is a callback from the input close routine.
301 */
302
303static void adi_close(struct input_dev *dev)
304{
305	struct adi_port *port = input_get_drvdata(dev);
306
307	gameport_stop_polling(port->gameport);
308}
309
310/*
311 * adi_init_digital() sends a trigger & delay sequence
312 * to reset and initialize a Logitech joystick into digital mode.
313 */
314
315static void adi_init_digital(struct gameport *gameport)
316{
317	int seq[] = { 4, -2, -3, 10, -6, -11, -7, -9, 11, 0 };
318	int i;
319
320	for (i = 0; seq[i]; i++) {
321		gameport_trigger(gameport);
322		if (seq[i] > 0)
323			msleep(seq[i]);
324		if (seq[i] < 0) {
325			mdelay(-seq[i]);
326			udelay(-seq[i]*14);	/* It looks like mdelay() is off by approx 1.4% */
327		}
328	}
329}
330
331static void adi_id_decode(struct adi *adi, struct adi_port *port)
332{
333	int i, t;
334
335	if (adi->ret < ADI_MIN_ID_LENGTH) /* Minimum ID packet length */
336		return;
337
338	if (adi->ret < (t = adi_get_bits(adi, 10))) {
339		printk(KERN_WARNING "adi: Short ID packet: reported: %d != read: %d\n", t, adi->ret);
340		return;
341	}
342
343	adi->id = adi_get_bits(adi, 4) | (adi_get_bits(adi, 4) << 4);
344
345	if ((t = adi_get_bits(adi, 4)) & ADI_FLAG_HAT) adi->hats++;
346
347	adi->length = adi_get_bits(adi, 10);
348
349	if (adi->length >= ADI_MAX_LENGTH || adi->length < ADI_MIN_LENGTH) {
350		printk(KERN_WARNING "adi: Bad data packet length (%d).\n", adi->length);
351		adi->length = 0;
352		return;
353	}
354
355	adi->axes8 = adi_get_bits(adi, 4);
356	adi->buttons = adi_get_bits(adi, 6);
357
358	if (adi_get_bits(adi, 6) != 8 && adi->hats) {
359		printk(KERN_WARNING "adi: Other than 8-dir POVs not supported yet.\n");
360		adi->length = 0;
361		return;
362	}
363
364	adi->buttons += adi_get_bits(adi, 6);
365	adi->hats += adi_get_bits(adi, 4);
366
367	i = adi_get_bits(adi, 4);
368
369	if (t & ADI_FLAG_10BIT) {
370		adi->axes10 = adi->axes8 - i;
371		adi->axes8 = i;
372	}
373
374	t = adi_get_bits(adi, 4);
375
376	for (i = 0; i < t; i++)
377		adi->cname[i] = adi_get_bits(adi, 8);
378	adi->cname[i] = 0;
379
380	t = 8 + adi->buttons + adi->axes10 * 10 + adi->axes8 * 8 + adi->hats * 4;
381	if (adi->length != t && adi->length != t + (t & 1)) {
382		printk(KERN_WARNING "adi: Expected length %d != data length %d\n", t, adi->length);
383		adi->length = 0;
384		return;
385	}
386
387	switch (adi->id) {
388		case ADI_ID_TPD:
389			adi->pad = 4;
390			adi->buttons -= 4;
391			break;
392		case ADI_ID_WGP:
393			adi->pad = 0;
394			adi->buttons -= 4;
395			break;
396		default:
397			adi->pad = -1;
398			break;
399	}
400}
401
402static int adi_init_input(struct adi *adi, struct adi_port *port, int half)
403{
404	struct input_dev *input_dev;
405	char buf[ADI_MAX_NAME_LENGTH];
406	int i, t;
407
408	adi->dev = input_dev = input_allocate_device();
409	if (!input_dev)
410		return -ENOMEM;
411
412	t = adi->id < ADI_ID_MAX ? adi->id : ADI_ID_MAX;
413
414	snprintf(buf, ADI_MAX_PHYS_LENGTH, adi_names[t], adi->id);
415	snprintf(adi->name, ADI_MAX_NAME_LENGTH, "Logitech %s [%s]", buf, adi->cname);
416	snprintf(adi->phys, ADI_MAX_PHYS_LENGTH, "%s/input%d", port->gameport->phys, half);
417
418	adi->abs = adi_abs[t];
419	adi->key = adi_key[t];
420
421	input_dev->name = adi->name;
422	input_dev->phys = adi->phys;
423	input_dev->id.bustype = BUS_GAMEPORT;
424	input_dev->id.vendor = GAMEPORT_ID_VENDOR_LOGITECH;
425	input_dev->id.product = adi->id;
426	input_dev->id.version = 0x0100;
427	input_dev->dev.parent = &port->gameport->dev;
428
429	input_set_drvdata(input_dev, port);
430
431	input_dev->open = adi_open;
432	input_dev->close = adi_close;
433
434	input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
435
436	for (i = 0; i < adi->axes10 + adi->axes8 + (adi->hats + (adi->pad != -1)) * 2; i++)
437		set_bit(adi->abs[i], input_dev->absbit);
438
439	for (i = 0; i < adi->buttons; i++)
440		set_bit(adi->key[i], input_dev->keybit);
441
442	return 0;
443}
444
445static void adi_init_center(struct adi *adi)
446{
447	int i, t, x;
448
449	if (!adi->length)
450		return;
451
452	for (i = 0; i < adi->axes10 + adi->axes8 + (adi->hats + (adi->pad != -1)) * 2; i++) {
453
454		t = adi->abs[i];
455		x = input_abs_get_val(adi->dev, t);
456
457		if (t == ABS_THROTTLE || t == ABS_RUDDER || adi->id == ADI_ID_WGPE)
458			x = i < adi->axes10 ? 512 : 128;
459
460		if (i < adi->axes10)
461			input_set_abs_params(adi->dev, t, 64, x * 2 - 64, 2, 16);
462		else if (i < adi->axes10 + adi->axes8)
463			input_set_abs_params(adi->dev, t, 48, x * 2 - 48, 1, 16);
464		else
465			input_set_abs_params(adi->dev, t, -1, 1, 0, 0);
466	}
467}
468
469/*
470 * adi_connect() probes for Logitech ADI joysticks.
471 */
472
473static int adi_connect(struct gameport *gameport, struct gameport_driver *drv)
474{
475	struct adi_port *port;
476	int i;
477	int err;
478
479	port = kzalloc(sizeof(struct adi_port), GFP_KERNEL);
480	if (!port)
481		return -ENOMEM;
482
483	port->gameport = gameport;
484
485	gameport_set_drvdata(gameport, port);
486
487	err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW);
488	if (err)
489		goto fail1;
490
491	adi_init_digital(gameport);
492	adi_read_packet(port);
493
494	if (port->adi[0].ret >= ADI_MIN_LEN_LENGTH)
495		adi_move_bits(port, adi_get_bits(port->adi, 10));
496
497	for (i = 0; i < 2; i++) {
498		adi_id_decode(port->adi + i, port);
499
500		if (!port->adi[i].length)
501			continue;
502
503		err = adi_init_input(port->adi + i, port, i);
504		if (err)
505			goto fail2;
506	}
507
508	if (!port->adi[0].length && !port->adi[1].length) {
509		err = -ENODEV;
510		goto fail2;
511	}
512
513	gameport_set_poll_handler(gameport, adi_poll);
514	gameport_set_poll_interval(gameport, 20);
515
516	msleep(ADI_INIT_DELAY);
517	if (adi_read(port)) {
518		msleep(ADI_DATA_DELAY);
519		adi_read(port);
520	}
521
522	for (i = 0; i < 2; i++)
523		if (port->adi[i].length > 0) {
524			adi_init_center(port->adi + i);
525			err = input_register_device(port->adi[i].dev);
526			if (err)
527				goto fail3;
528		}
529
530	return 0;
531
532 fail3: while (--i >= 0) {
533		if (port->adi[i].length > 0) {
534			input_unregister_device(port->adi[i].dev);
535			port->adi[i].dev = NULL;
536		}
537	}
538 fail2:	for (i = 0; i < 2; i++)
539		if (port->adi[i].dev)
540			input_free_device(port->adi[i].dev);
541	gameport_close(gameport);
542 fail1:	gameport_set_drvdata(gameport, NULL);
543	kfree(port);
544	return err;
545}
546
547static void adi_disconnect(struct gameport *gameport)
548{
549	int i;
550	struct adi_port *port = gameport_get_drvdata(gameport);
551
552	for (i = 0; i < 2; i++)
553		if (port->adi[i].length > 0)
554			input_unregister_device(port->adi[i].dev);
555	gameport_close(gameport);
556	gameport_set_drvdata(gameport, NULL);
557	kfree(port);
558}
559
560/*
561 * The gameport device structure.
562 */
563
564static struct gameport_driver adi_drv = {
565	.driver		= {
566		.name	= "adi",
567	},
568	.description	= DRIVER_DESC,
569	.connect	= adi_connect,
570	.disconnect	= adi_disconnect,
571};
572
573static int __init adi_init(void)
574{
575	return gameport_register_driver(&adi_drv);
576}
577
578static void __exit adi_exit(void)
579{
580	gameport_unregister_driver(&adi_drv);
581}
582
583module_init(adi_init);
584module_exit(adi_exit);