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v6.13.7
  1/* SPDX-License-Identifier: GPL-2.0-or-later */
  2/*
  3    NetWinder Floating Point Emulator
  4    (c) Rebel.COM, 1998
  5    (c) 1998, 1999 Philip Blundell
  6
  7    Direct questions, comments to Scott Bambrough <scottb@netwinder.org>
  8
  9*/
 10#include <linux/linkage.h>
 11#include <asm/assembler.h>
 12#include <asm/opcodes.h>
 13
 14/* This is the kernel's entry point into the floating point emulator.
 15It is called from the kernel with code similar to this:
 16
 17	sub	r4, r5, #4
 18	ldrt	r0, [r4]			@ r0  = instruction
 19	adrsvc	al, r9, ret_from_exception	@ r9  = normal FP return
 20	adrsvc	al, lr, fpundefinstr		@ lr  = undefined instr return
 21
 22	get_current_task r10
 23	mov	r8, #1
 24	strb	r8, [r10, #TSK_USED_MATH]	@ set current->used_math
 25	add	r10, r10, #TSS_FPESAVE		@ r10 = workspace
 26	ldr	r4, .LC2
 27	ldr	pc, [r4]			@ Call FP emulator entry point
 28
 29The kernel expects the emulator to return via one of two possible
 30points of return it passes to the emulator.  The emulator, if
 31successful in its emulation, jumps to ret_from_exception (passed in
 32r9) and the kernel takes care of returning control from the trap to
 33the user code.  If the emulator is unable to emulate the instruction,
 34it returns via _fpundefinstr (passed via lr) and the kernel halts the
 35user program with a core dump.
 36
 37On entry to the emulator r10 points to an area of private FP workspace
 38reserved in the thread structure for this process.  This is where the
 39emulator saves its registers across calls.  The first word of this area
 40is used as a flag to detect the first time a process uses floating point,
 41so that the emulator startup cost can be avoided for tasks that don't
 42want it.
 43
 44This routine does three things:
 45
 461) The kernel has created a struct pt_regs on the stack and saved the
 47user registers into it.  See /usr/include/asm/proc/ptrace.h for details.
 48
 492) It calls EmulateAll to emulate a floating point instruction.
 50EmulateAll returns 1 if the emulation was successful, or 0 if not.
 51
 523) If an instruction has been emulated successfully, it looks ahead at
 53the next instruction.  If it is a floating point instruction, it
 54executes the instruction, without returning to user space.  In this
 55way it repeatedly looks ahead and executes floating point instructions
 56until it encounters a non floating point instruction, at which time it
 57returns via _fpreturn.
 58
 59This is done to reduce the effect of the trap overhead on each
 60floating point instructions.  GCC attempts to group floating point
 61instructions to allow the emulator to spread the cost of the trap over
 62several floating point instructions.  */
 63
 64#include <asm/asm-offsets.h>
 65
 66	.globl	nwfpe_enter
 67nwfpe_enter:
 68	mov	r4, lr			@ save the failure-return addresses
 69	mov	sl, sp			@ we access the registers via 'sl'
 70
 71	ldr	r5, [sp, #S_PC]		@ get contents of PC;
 72	mov	r6, r0			@ save the opcode
 73emulate:
 74	ldr	r1, [sp, #S_PSR]	@ fetch the PSR
 75	bl	arm_check_condition	@ check the condition
 76	cmp	r0, #ARM_OPCODE_CONDTEST_PASS	@ condition passed?
 77
 78	@ if condition code failed to match, next insn
 79	bne	next			@ get the next instruction;
 80
 81	mov	r0, r6			@ prepare for EmulateAll()
 82	bl	EmulateAll		@ emulate the instruction
 83	cmp	r0, #0			@ was emulation successful
 84	reteq	r4			@ no, return failure
 85
 86next:
 87	uaccess_enable r3
 88.Lx1:	ldrt	r6, [r5], #4		@ get the next instruction and
 89					@ increment PC
 90	uaccess_disable r3
 91	and	r2, r6, #0x0F000000	@ test for FP insns
 92	teq	r2, #0x0C000000
 93	teqne	r2, #0x0D000000
 94	teqne	r2, #0x0E000000
 95	retne	r9			@ return ok if not a fp insn
 96
 97	str	r5, [sp, #S_PC]		@ update PC copy in regs
 98
 99	mov	r0, r6			@ save a copy
100	b	emulate			@ check condition and emulate
101
102	@ We need to be prepared for the instructions at .Lx1 and .Lx2 
103	@ to fault.  Emit the appropriate exception gunk to fix things up.
104	@ ??? For some reason, faults can happen at .Lx2 even with a
105	@ plain LDR instruction.  Weird, but it seems harmless.
106	.pushsection .text.fixup,"ax"
107	.align	2
108.Lrep:	str     r4, [sp, #S_PC]		@ retry current instruction
109.Lfix:	ret	r9			@ let the user eat segfaults
110	.popsection
111
112	.pushsection __ex_table,"a"
113	.align	3
114	.long	.Lx1, .Lfix
115	.popsection
116
117	@
118	@ Check whether the instruction is a co-processor instruction.
119	@ If yes, we need to call the relevant co-processor handler.
120	@ Only FPE instructions are dispatched here, everything else
121	@ is handled by undef hooks.
122	@
123	@ Emulators may wish to make use of the following registers:
124	@  r4  = PC value to resume execution after successful emulation
125	@  r9  = normal "successful" return address
126	@  lr  = unrecognised instruction return address
127	@ IRQs enabled, FIQs enabled.
128	@
129ENTRY(call_fpe)
130	mov	r2, r4
131	sub	r4, r4, #4			@ ARM instruction at user PC - 4
132USERL(	.Lrep,	ldrt r0, [r4])			@ load opcode from user space
133ARM_BE8(rev	r0, r0)				@ little endian instruction
134
135	uaccess_disable ip
136
137	get_thread_info r10			@ get current thread
138	tst	r0, #0x08000000			@ only CDP/CPRT/LDC/STC have bit 27
139	reteq	lr
140	and	r8, r0, #0x00000f00		@ mask out CP number
141#ifdef CONFIG_IWMMXT
142	@ Test if we need to give access to iWMMXt coprocessors
143	ldr	r5, [r10, #TI_FLAGS]
144	rsbs	r7, r8, #(1 << 8)		@ CP 0 or 1 only
145	movscs	r7, r5, lsr #(TIF_USING_IWMMXT + 1)
146	movcs	r0, sp				@ pass struct pt_regs
147	bcs	iwmmxt_task_enable
148#endif
149	add	pc, pc, r8, lsr #6
150	nop
151
152	ret	lr				@ CP#0
153	b	do_fpe				@ CP#1 (FPE)
154	b	do_fpe				@ CP#2 (FPE)
155	ret	lr				@ CP#3
156	ret	lr				@ CP#4
157	ret	lr				@ CP#5
158	ret	lr				@ CP#6
159	ret	lr				@ CP#7
160	ret	lr				@ CP#8
161	ret	lr				@ CP#9
162	ret	lr				@ CP#10 (VFP)
163	ret	lr				@ CP#11 (VFP)
164	ret	lr				@ CP#12
165	ret	lr				@ CP#13
166	ret	lr				@ CP#14 (Debug)
167	ret	lr				@ CP#15 (Control)
168
169do_fpe:
170	add	r10, r10, #TI_FPSTATE		@ r10 = workspace
171	ldr_va	pc, fp_enter, tmp=r4		@ Call FP module USR entry point
172
173	@
174	@ The FP module is called with these registers set:
175	@  r0  = instruction
176	@  r2  = PC+4
177	@  r9  = normal "successful" return address
178	@  r10 = FP workspace
179	@  lr  = unrecognised FP instruction return address
180	@
181
182	.pushsection .data
183	.align	2
184ENTRY(fp_enter)
185	.word	no_fp
186	.popsection
187
188no_fp:
189	ret	lr
190ENDPROC(no_fp)
v6.8
  1/* SPDX-License-Identifier: GPL-2.0-or-later */
  2/*
  3    NetWinder Floating Point Emulator
  4    (c) Rebel.COM, 1998
  5    (c) 1998, 1999 Philip Blundell
  6
  7    Direct questions, comments to Scott Bambrough <scottb@netwinder.org>
  8
  9*/
 10#include <linux/linkage.h>
 11#include <asm/assembler.h>
 12#include <asm/opcodes.h>
 13
 14/* This is the kernel's entry point into the floating point emulator.
 15It is called from the kernel with code similar to this:
 16
 17	sub	r4, r5, #4
 18	ldrt	r0, [r4]			@ r0  = instruction
 19	adrsvc	al, r9, ret_from_exception	@ r9  = normal FP return
 20	adrsvc	al, lr, fpundefinstr		@ lr  = undefined instr return
 21
 22	get_current_task r10
 23	mov	r8, #1
 24	strb	r8, [r10, #TSK_USED_MATH]	@ set current->used_math
 25	add	r10, r10, #TSS_FPESAVE		@ r10 = workspace
 26	ldr	r4, .LC2
 27	ldr	pc, [r4]			@ Call FP emulator entry point
 28
 29The kernel expects the emulator to return via one of two possible
 30points of return it passes to the emulator.  The emulator, if
 31successful in its emulation, jumps to ret_from_exception (passed in
 32r9) and the kernel takes care of returning control from the trap to
 33the user code.  If the emulator is unable to emulate the instruction,
 34it returns via _fpundefinstr (passed via lr) and the kernel halts the
 35user program with a core dump.
 36
 37On entry to the emulator r10 points to an area of private FP workspace
 38reserved in the thread structure for this process.  This is where the
 39emulator saves its registers across calls.  The first word of this area
 40is used as a flag to detect the first time a process uses floating point,
 41so that the emulator startup cost can be avoided for tasks that don't
 42want it.
 43
 44This routine does three things:
 45
 461) The kernel has created a struct pt_regs on the stack and saved the
 47user registers into it.  See /usr/include/asm/proc/ptrace.h for details.
 48
 492) It calls EmulateAll to emulate a floating point instruction.
 50EmulateAll returns 1 if the emulation was successful, or 0 if not.
 51
 523) If an instruction has been emulated successfully, it looks ahead at
 53the next instruction.  If it is a floating point instruction, it
 54executes the instruction, without returning to user space.  In this
 55way it repeatedly looks ahead and executes floating point instructions
 56until it encounters a non floating point instruction, at which time it
 57returns via _fpreturn.
 58
 59This is done to reduce the effect of the trap overhead on each
 60floating point instructions.  GCC attempts to group floating point
 61instructions to allow the emulator to spread the cost of the trap over
 62several floating point instructions.  */
 63
 64#include <asm/asm-offsets.h>
 65
 66	.globl	nwfpe_enter
 67nwfpe_enter:
 68	mov	r4, lr			@ save the failure-return addresses
 69	mov	sl, sp			@ we access the registers via 'sl'
 70
 71	ldr	r5, [sp, #S_PC]		@ get contents of PC;
 72	mov	r6, r0			@ save the opcode
 73emulate:
 74	ldr	r1, [sp, #S_PSR]	@ fetch the PSR
 75	bl	arm_check_condition	@ check the condition
 76	cmp	r0, #ARM_OPCODE_CONDTEST_PASS	@ condition passed?
 77
 78	@ if condition code failed to match, next insn
 79	bne	next			@ get the next instruction;
 80
 81	mov	r0, r6			@ prepare for EmulateAll()
 82	bl	EmulateAll		@ emulate the instruction
 83	cmp	r0, #0			@ was emulation successful
 84	reteq	r4			@ no, return failure
 85
 86next:
 87	uaccess_enable r3
 88.Lx1:	ldrt	r6, [r5], #4		@ get the next instruction and
 89					@ increment PC
 90	uaccess_disable r3
 91	and	r2, r6, #0x0F000000	@ test for FP insns
 92	teq	r2, #0x0C000000
 93	teqne	r2, #0x0D000000
 94	teqne	r2, #0x0E000000
 95	retne	r9			@ return ok if not a fp insn
 96
 97	str	r5, [sp, #S_PC]		@ update PC copy in regs
 98
 99	mov	r0, r6			@ save a copy
100	b	emulate			@ check condition and emulate
101
102	@ We need to be prepared for the instructions at .Lx1 and .Lx2 
103	@ to fault.  Emit the appropriate exception gunk to fix things up.
104	@ ??? For some reason, faults can happen at .Lx2 even with a
105	@ plain LDR instruction.  Weird, but it seems harmless.
106	.pushsection .text.fixup,"ax"
107	.align	2
108.Lrep:	str     r4, [sp, #S_PC]		@ retry current instruction
109.Lfix:	ret	r9			@ let the user eat segfaults
110	.popsection
111
112	.pushsection __ex_table,"a"
113	.align	3
114	.long	.Lx1, .Lfix
115	.popsection
116
117	@
118	@ Check whether the instruction is a co-processor instruction.
119	@ If yes, we need to call the relevant co-processor handler.
120	@ Only FPE instructions are dispatched here, everything else
121	@ is handled by undef hooks.
122	@
123	@ Emulators may wish to make use of the following registers:
124	@  r4  = PC value to resume execution after successful emulation
125	@  r9  = normal "successful" return address
126	@  lr  = unrecognised instruction return address
127	@ IRQs enabled, FIQs enabled.
128	@
129ENTRY(call_fpe)
130	mov	r2, r4
131	sub	r4, r4, #4			@ ARM instruction at user PC - 4
132USERL(	.Lrep,	ldrt r0, [r4])			@ load opcode from user space
133ARM_BE8(rev	r0, r0)				@ little endian instruction
134
135	uaccess_disable ip
136
137	get_thread_info r10			@ get current thread
138	tst	r0, #0x08000000			@ only CDP/CPRT/LDC/STC have bit 27
139	reteq	lr
140	and	r8, r0, #0x00000f00		@ mask out CP number
141#ifdef CONFIG_IWMMXT
142	@ Test if we need to give access to iWMMXt coprocessors
143	ldr	r5, [r10, #TI_FLAGS]
144	rsbs	r7, r8, #(1 << 8)		@ CP 0 or 1 only
145	movscs	r7, r5, lsr #(TIF_USING_IWMMXT + 1)
146	movcs	r0, sp				@ pass struct pt_regs
147	bcs	iwmmxt_task_enable
148#endif
149	add	pc, pc, r8, lsr #6
150	nop
151
152	ret	lr				@ CP#0
153	b	do_fpe				@ CP#1 (FPE)
154	b	do_fpe				@ CP#2 (FPE)
155	ret	lr				@ CP#3
156	ret	lr				@ CP#4
157	ret	lr				@ CP#5
158	ret	lr				@ CP#6
159	ret	lr				@ CP#7
160	ret	lr				@ CP#8
161	ret	lr				@ CP#9
162	ret	lr				@ CP#10 (VFP)
163	ret	lr				@ CP#11 (VFP)
164	ret	lr				@ CP#12
165	ret	lr				@ CP#13
166	ret	lr				@ CP#14 (Debug)
167	ret	lr				@ CP#15 (Control)
168
169do_fpe:
170	add	r10, r10, #TI_FPSTATE		@ r10 = workspace
171	ldr_va	pc, fp_enter, tmp=r4		@ Call FP module USR entry point
172
173	@
174	@ The FP module is called with these registers set:
175	@  r0  = instruction
176	@  r2  = PC+4
177	@  r9  = normal "successful" return address
178	@  r10 = FP workspace
179	@  lr  = unrecognised FP instruction return address
180	@
181
182	.pushsection .data
183	.align	2
184ENTRY(fp_enter)
185	.word	no_fp
186	.popsection
187
188no_fp:
189	ret	lr
190ENDPROC(no_fp)