Linux Audio

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v6.13.7
  1/* SPDX-License-Identifier: GPL-2.0-only */
  2/*
  3 * Audio support for PS3
  4 * Copyright (C) 2007 Sony Computer Entertainment Inc.
  5 * All rights reserved.
  6 * Copyright 2006, 2007 Sony Corporation
  7 */
  8
  9#if !defined(_SND_PS3_H_)
 10#define _SND_PS3_H_
 11
 12#include <linux/irqreturn.h>
 13
 14#define SND_PS3_DRIVER_NAME "snd_ps3"
 15
 16enum snd_ps3_out_channel {
 17	SND_PS3_OUT_SPDIF_0,
 18	SND_PS3_OUT_SPDIF_1,
 19	SND_PS3_OUT_SERIAL_0,
 20	SND_PS3_OUT_DEVS
 21};
 22
 23enum snd_ps3_dma_filltype {
 24	SND_PS3_DMA_FILLTYPE_FIRSTFILL,
 25	SND_PS3_DMA_FILLTYPE_RUNNING,
 26	SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL,
 27	SND_PS3_DMA_FILLTYPE_SILENT_RUNNING
 28};
 29
 30enum snd_ps3_ch {
 31	SND_PS3_CH_L = 0,
 32	SND_PS3_CH_R = 1,
 33	SND_PS3_CH_MAX = 2
 34};
 35
 36struct snd_ps3_avsetting_info {
 37	uint32_t avs_audio_ch;     /* fixed */
 38	uint32_t avs_audio_rate;
 39	uint32_t avs_audio_width;
 40	uint32_t avs_audio_format; /* fixed */
 41	uint32_t avs_audio_source; /* fixed */
 42	unsigned char avs_cs_info[8];
 43};
 44/*
 45 * PS3 audio 'card' instance
 46 * there should be only ONE hardware.
 47 */
 48struct snd_ps3_card_info {
 49	struct ps3_system_bus_device *ps3_dev;
 50	struct snd_card *card;
 51
 52	struct snd_pcm *pcm;
 53	struct snd_pcm_substream *substream;
 54
 55	/* hvc info */
 56	u64 audio_lpar_addr;
 57	u64 audio_lpar_size;
 58
 59	/* registers */
 60	void __iomem *mapped_mmio_vaddr;
 61
 62	/* irq */
 63	u64 audio_irq_outlet;
 64	unsigned int irq_no;
 65
 66	/* remember avsetting */
 67	struct snd_ps3_avsetting_info avs;
 68
 69	/* dma buffer management */
 70	spinlock_t dma_lock;
 71		/* dma_lock start */
 72		void * dma_start_vaddr[2]; /* 0 for L, 1 for R */
 73		dma_addr_t dma_start_bus_addr[2];
 74		size_t dma_buffer_size;
 75		void * dma_last_transfer_vaddr[2];
 76		void * dma_next_transfer_vaddr[2];
 77		int    silent;
 78		/* dma_lock end */
 79
 80	int running;
 81
 82	/* null buffer */
 83	void *null_buffer_start_vaddr;
 84	dma_addr_t null_buffer_start_dma_addr;
 85
 86	/* start delay */
 87	unsigned int start_delay;
 88
 89};
 90
 91
 92/* PS3 audio DMAC block size in bytes */
 93#define PS3_AUDIO_DMAC_BLOCK_SIZE (128)
 94/* one stage (stereo)  of audio FIFO in bytes */
 95#define PS3_AUDIO_FIFO_STAGE_SIZE (256)
 96/* how many stages the fifo have */
 97#define PS3_AUDIO_FIFO_STAGE_COUNT (8)
 98/* fifo size 128 bytes * 8 stages * stereo (2ch) */
 99#define PS3_AUDIO_FIFO_SIZE \
100	(PS3_AUDIO_FIFO_STAGE_SIZE * PS3_AUDIO_FIFO_STAGE_COUNT)
101
102/* PS3 audio DMAC max block count in one dma shot = 128 (0x80) blocks*/
103#define PS3_AUDIO_DMAC_MAX_BLOCKS  (PS3_AUDIO_DMASIZE_BLOCKS_MASK + 1)
104
105#define PS3_AUDIO_NORMAL_DMA_START_CH (0)
106#define PS3_AUDIO_NORMAL_DMA_COUNT    (8)
107#define PS3_AUDIO_NULL_DMA_START_CH \
108	(PS3_AUDIO_NORMAL_DMA_START_CH + PS3_AUDIO_NORMAL_DMA_COUNT)
109#define PS3_AUDIO_NULL_DMA_COUNT      (2)
110
111#define SND_PS3_MAX_VOL (0x0F)
112#define SND_PS3_MIN_VOL (0x00)
113#define SND_PS3_MIN_ATT SND_PS3_MIN_VOL
114#define SND_PS3_MAX_ATT SND_PS3_MAX_VOL
115
116#define SND_PS3_PCM_PREALLOC_SIZE \
117	(PS3_AUDIO_DMAC_BLOCK_SIZE * PS3_AUDIO_DMAC_MAX_BLOCKS * 4)
118
119#define SND_PS3_DMA_REGION_SIZE \
120	(SND_PS3_PCM_PREALLOC_SIZE + PAGE_SIZE)
121
122#define PS3_AUDIO_IOID       (1UL)
123
124#endif /* _SND_PS3_H_ */
v6.2
  1/* SPDX-License-Identifier: GPL-2.0-only */
  2/*
  3 * Audio support for PS3
  4 * Copyright (C) 2007 Sony Computer Entertainment Inc.
  5 * All rights reserved.
  6 * Copyright 2006, 2007 Sony Corporation
  7 */
  8
  9#if !defined(_SND_PS3_H_)
 10#define _SND_PS3_H_
 11
 12#include <linux/irqreturn.h>
 13
 14#define SND_PS3_DRIVER_NAME "snd_ps3"
 15
 16enum snd_ps3_out_channel {
 17	SND_PS3_OUT_SPDIF_0,
 18	SND_PS3_OUT_SPDIF_1,
 19	SND_PS3_OUT_SERIAL_0,
 20	SND_PS3_OUT_DEVS
 21};
 22
 23enum snd_ps3_dma_filltype {
 24	SND_PS3_DMA_FILLTYPE_FIRSTFILL,
 25	SND_PS3_DMA_FILLTYPE_RUNNING,
 26	SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL,
 27	SND_PS3_DMA_FILLTYPE_SILENT_RUNNING
 28};
 29
 30enum snd_ps3_ch {
 31	SND_PS3_CH_L = 0,
 32	SND_PS3_CH_R = 1,
 33	SND_PS3_CH_MAX = 2
 34};
 35
 36struct snd_ps3_avsetting_info {
 37	uint32_t avs_audio_ch;     /* fixed */
 38	uint32_t avs_audio_rate;
 39	uint32_t avs_audio_width;
 40	uint32_t avs_audio_format; /* fixed */
 41	uint32_t avs_audio_source; /* fixed */
 42	unsigned char avs_cs_info[8];
 43};
 44/*
 45 * PS3 audio 'card' instance
 46 * there should be only ONE hardware.
 47 */
 48struct snd_ps3_card_info {
 49	struct ps3_system_bus_device *ps3_dev;
 50	struct snd_card *card;
 51
 52	struct snd_pcm *pcm;
 53	struct snd_pcm_substream *substream;
 54
 55	/* hvc info */
 56	u64 audio_lpar_addr;
 57	u64 audio_lpar_size;
 58
 59	/* registers */
 60	void __iomem *mapped_mmio_vaddr;
 61
 62	/* irq */
 63	u64 audio_irq_outlet;
 64	unsigned int irq_no;
 65
 66	/* remember avsetting */
 67	struct snd_ps3_avsetting_info avs;
 68
 69	/* dma buffer management */
 70	spinlock_t dma_lock;
 71		/* dma_lock start */
 72		void * dma_start_vaddr[2]; /* 0 for L, 1 for R */
 73		dma_addr_t dma_start_bus_addr[2];
 74		size_t dma_buffer_size;
 75		void * dma_last_transfer_vaddr[2];
 76		void * dma_next_transfer_vaddr[2];
 77		int    silent;
 78		/* dma_lock end */
 79
 80	int running;
 81
 82	/* null buffer */
 83	void *null_buffer_start_vaddr;
 84	dma_addr_t null_buffer_start_dma_addr;
 85
 86	/* start delay */
 87	unsigned int start_delay;
 88
 89};
 90
 91
 92/* PS3 audio DMAC block size in bytes */
 93#define PS3_AUDIO_DMAC_BLOCK_SIZE (128)
 94/* one stage (stereo)  of audio FIFO in bytes */
 95#define PS3_AUDIO_FIFO_STAGE_SIZE (256)
 96/* how many stages the fifo have */
 97#define PS3_AUDIO_FIFO_STAGE_COUNT (8)
 98/* fifo size 128 bytes * 8 stages * stereo (2ch) */
 99#define PS3_AUDIO_FIFO_SIZE \
100	(PS3_AUDIO_FIFO_STAGE_SIZE * PS3_AUDIO_FIFO_STAGE_COUNT)
101
102/* PS3 audio DMAC max block count in one dma shot = 128 (0x80) blocks*/
103#define PS3_AUDIO_DMAC_MAX_BLOCKS  (PS3_AUDIO_DMASIZE_BLOCKS_MASK + 1)
104
105#define PS3_AUDIO_NORMAL_DMA_START_CH (0)
106#define PS3_AUDIO_NORMAL_DMA_COUNT    (8)
107#define PS3_AUDIO_NULL_DMA_START_CH \
108	(PS3_AUDIO_NORMAL_DMA_START_CH + PS3_AUDIO_NORMAL_DMA_COUNT)
109#define PS3_AUDIO_NULL_DMA_COUNT      (2)
110
111#define SND_PS3_MAX_VOL (0x0F)
112#define SND_PS3_MIN_VOL (0x00)
113#define SND_PS3_MIN_ATT SND_PS3_MIN_VOL
114#define SND_PS3_MAX_ATT SND_PS3_MAX_VOL
115
116#define SND_PS3_PCM_PREALLOC_SIZE \
117	(PS3_AUDIO_DMAC_BLOCK_SIZE * PS3_AUDIO_DMAC_MAX_BLOCKS * 4)
118
119#define SND_PS3_DMA_REGION_SIZE \
120	(SND_PS3_PCM_PREALLOC_SIZE + PAGE_SIZE)
121
122#define PS3_AUDIO_IOID       (1UL)
123
124#endif /* _SND_PS3_H_ */