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v6.13.7
  1// SPDX-License-Identifier: GPL-2.0 OR MIT
  2/**************************************************************************
  3 * Copyright 2014-2015 VMware, Inc., Palo Alto, CA., USA
  4 *
  5 * Permission is hereby granted, free of charge, to any person obtaining a
  6 * copy of this software and associated documentation files (the
  7 * "Software"), to deal in the Software without restriction, including
  8 * without limitation the rights to use, copy, modify, merge, publish,
  9 * distribute, sub license, and/or sell copies of the Software, and to
 10 * permit persons to whom the Software is furnished to do so, subject to
 11 * the following conditions:
 12 *
 13 * The above copyright notice and this permission notice (including the
 14 * next paragraph) shall be included in all copies or substantial portions
 15 * of the Software.
 16 *
 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 19 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
 20 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
 21 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
 22 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
 23 * USE OR OTHER DEALINGS IN THE SOFTWARE.
 24 *
 25 **************************************************************************/
 26
 27#include "vmwgfx_bo.h"
 28#include "vmwgfx_drv.h"
 29#include "vmwgfx_resource_priv.h"
 30#include "vmwgfx_so.h"
 31#include "vmwgfx_binding.h"
 32
 33/*
 34 * The currently only reason we need to keep track of views is that if we
 35 * destroy a hardware surface, all views pointing to it must also be destroyed,
 36 * otherwise the device will error.
 37 * So in particular if a surface is evicted, we must destroy all views pointing
 38 * to it, and all context bindings of that view. Similarly we must restore
 39 * the view bindings, views and surfaces pointed to by the views when a
 40 * context is referenced in the command stream.
 41 */
 42
 43/**
 44 * struct vmw_view - view metadata
 45 *
 46 * @rcu: RCU callback head
 47 * @res: The struct vmw_resource we derive from
 48 * @ctx: Non-refcounted pointer to the context this view belongs to.
 49 * @srf: Refcounted pointer to the surface pointed to by this view.
 50 * @cotable: Refcounted pointer to the cotable holding this view.
 51 * @srf_head: List head for the surface-to-view list.
 52 * @cotable_head: List head for the cotable-to_view list.
 53 * @view_type: View type.
 54 * @view_id: User-space per context view id. Currently used also as per
 55 * context device view id.
 56 * @cmd_size: Size of the SVGA3D define view command that we've copied from the
 57 * command stream.
 58 * @committed: Whether the view is actually created or pending creation at the
 59 * device level.
 60 * @cmd: The SVGA3D define view command copied from the command stream.
 61 */
 62struct vmw_view {
 63	struct rcu_head rcu;
 64	struct vmw_resource res;
 65	struct vmw_resource *ctx;      /* Immutable */
 66	struct vmw_resource *srf;      /* Immutable */
 67	struct vmw_resource *cotable;  /* Immutable */
 68	struct list_head srf_head;     /* Protected by binding_mutex */
 69	struct list_head cotable_head; /* Protected by binding_mutex */
 70	unsigned view_type;            /* Immutable */
 71	unsigned view_id;              /* Immutable */
 72	u32 cmd_size;                  /* Immutable */
 73	bool committed;                /* Protected by binding_mutex */
 74	u32 cmd[];		       /* Immutable */
 75};
 76
 77static int vmw_view_create(struct vmw_resource *res);
 78static int vmw_view_destroy(struct vmw_resource *res);
 79static void vmw_hw_view_destroy(struct vmw_resource *res);
 80static void vmw_view_commit_notify(struct vmw_resource *res,
 81				   enum vmw_cmdbuf_res_state state);
 82
 83static const struct vmw_res_func vmw_view_func = {
 84	.res_type = vmw_res_view,
 85	.needs_guest_memory = false,
 86	.may_evict = false,
 87	.type_name = "DX view",
 88	.domain = VMW_BO_DOMAIN_SYS,
 89	.busy_domain = VMW_BO_DOMAIN_SYS,
 90	.create = vmw_view_create,
 91	.commit_notify = vmw_view_commit_notify,
 92};
 93
 94/**
 95 * struct vmw_view_define - view define command body stub
 96 *
 97 * @view_id: The device id of the view being defined
 98 * @sid: The surface id of the view being defined
 99 *
100 * This generic struct is used by the code to change @view_id and @sid of a
101 * saved view define command.
102 */
103struct vmw_view_define {
104	uint32 view_id;
105	uint32 sid;
106};
107
108/**
109 * vmw_view - Convert a struct vmw_resource to a struct vmw_view
110 *
111 * @res: Pointer to the resource to convert.
112 *
113 * Returns a pointer to a struct vmw_view.
114 */
115static struct vmw_view *vmw_view(struct vmw_resource *res)
116{
117	return container_of(res, struct vmw_view, res);
118}
119
120/**
121 * vmw_view_commit_notify - Notify that a view operation has been committed to
122 * hardware from a user-supplied command stream.
123 *
124 * @res: Pointer to the view resource.
125 * @state: Indicating whether a creation or removal has been committed.
126 *
127 */
128static void vmw_view_commit_notify(struct vmw_resource *res,
129				   enum vmw_cmdbuf_res_state state)
130{
131	struct vmw_view *view = vmw_view(res);
132	struct vmw_private *dev_priv = res->dev_priv;
133
134	mutex_lock(&dev_priv->binding_mutex);
135	if (state == VMW_CMDBUF_RES_ADD) {
136		struct vmw_surface *srf = vmw_res_to_srf(view->srf);
137
138		list_add_tail(&view->srf_head, &srf->view_list);
139		vmw_cotable_add_resource(view->cotable, &view->cotable_head);
140		view->committed = true;
141		res->id = view->view_id;
142
143	} else {
144		list_del_init(&view->cotable_head);
145		list_del_init(&view->srf_head);
146		view->committed = false;
147		res->id = -1;
148	}
149	mutex_unlock(&dev_priv->binding_mutex);
150}
151
152/**
153 * vmw_view_create - Create a hardware view.
154 *
155 * @res: Pointer to the view resource.
156 *
157 * Create a hardware view. Typically used if that view has previously been
158 * destroyed by an eviction operation.
159 */
160static int vmw_view_create(struct vmw_resource *res)
161{
162	struct vmw_view *view = vmw_view(res);
163	struct vmw_surface *srf = vmw_res_to_srf(view->srf);
164	struct vmw_private *dev_priv = res->dev_priv;
165	struct {
166		SVGA3dCmdHeader header;
167		struct vmw_view_define body;
168	} *cmd;
169
170	mutex_lock(&dev_priv->binding_mutex);
171	if (!view->committed) {
172		mutex_unlock(&dev_priv->binding_mutex);
173		return 0;
174	}
175
176	cmd = VMW_CMD_CTX_RESERVE(res->dev_priv, view->cmd_size, view->ctx->id);
177	if (!cmd) {
178		mutex_unlock(&dev_priv->binding_mutex);
179		return -ENOMEM;
180	}
181
182	memcpy(cmd, &view->cmd, view->cmd_size);
183	WARN_ON(cmd->body.view_id != view->view_id);
184	/* Sid may have changed due to surface eviction. */
185	WARN_ON(view->srf->id == SVGA3D_INVALID_ID);
186	cmd->body.sid = view->srf->id;
187	vmw_cmd_commit(res->dev_priv, view->cmd_size);
188	res->id = view->view_id;
189	list_add_tail(&view->srf_head, &srf->view_list);
190	vmw_cotable_add_resource(view->cotable, &view->cotable_head);
191	mutex_unlock(&dev_priv->binding_mutex);
192
193	return 0;
194}
195
196/**
197 * vmw_view_destroy - Destroy a hardware view.
198 *
199 * @res: Pointer to the view resource.
200 *
201 * Destroy a hardware view. Typically used on unexpected termination of the
202 * owning process or if the surface the view is pointing to is destroyed.
203 */
204static int vmw_view_destroy(struct vmw_resource *res)
205{
206	struct vmw_private *dev_priv = res->dev_priv;
207	struct vmw_view *view = vmw_view(res);
208	struct {
209		SVGA3dCmdHeader header;
210		union vmw_view_destroy body;
211	} *cmd;
212
213	lockdep_assert_held_once(&dev_priv->binding_mutex);
214	vmw_binding_res_list_scrub(&res->binding_head);
215
216	if (!view->committed || res->id == -1)
217		return 0;
218
219	cmd = VMW_CMD_CTX_RESERVE(dev_priv, sizeof(*cmd), view->ctx->id);
220	if (!cmd)
221		return -ENOMEM;
222
223	cmd->header.id = vmw_view_destroy_cmds[view->view_type];
224	cmd->header.size = sizeof(cmd->body);
225	cmd->body.view_id = view->view_id;
226	vmw_cmd_commit(dev_priv, sizeof(*cmd));
227	res->id = -1;
228	list_del_init(&view->cotable_head);
229	list_del_init(&view->srf_head);
230
231	return 0;
232}
233
234/**
235 * vmw_hw_view_destroy - Destroy a hardware view as part of resource cleanup.
236 *
237 * @res: Pointer to the view resource.
238 *
239 * Destroy a hardware view if it's still present.
240 */
241static void vmw_hw_view_destroy(struct vmw_resource *res)
242{
243	struct vmw_private *dev_priv = res->dev_priv;
244
245	mutex_lock(&dev_priv->binding_mutex);
246	WARN_ON(vmw_view_destroy(res));
247	res->id = -1;
248	mutex_unlock(&dev_priv->binding_mutex);
249}
250
251/**
252 * vmw_view_key - Compute a view key suitable for the cmdbuf resource manager
253 *
254 * @user_key: The user-space id used for the view.
255 * @view_type: The view type.
256 *
257 * Destroy a hardware view if it's still present.
258 */
259static u32 vmw_view_key(u32 user_key, enum vmw_view_type view_type)
260{
261	return user_key | (view_type << 20);
262}
263
264/**
265 * vmw_view_id_ok - Basic view id and type range checks.
266 *
267 * @user_key: The user-space id used for the view.
268 * @view_type: The view type.
269 *
270 * Checks that the view id and type (typically provided by user-space) is
271 * valid.
272 */
273static bool vmw_view_id_ok(u32 user_key, enum vmw_view_type view_type)
274{
275	return (user_key < SVGA_COTABLE_MAX_IDS &&
276		view_type < vmw_view_max);
277}
278
279/**
280 * vmw_view_res_free - resource res_free callback for view resources
281 *
282 * @res: Pointer to a struct vmw_resource
283 *
284 * Frees memory held by the struct vmw_view.
285 */
286static void vmw_view_res_free(struct vmw_resource *res)
287{
288	struct vmw_view *view = vmw_view(res);
 
 
289
290	vmw_resource_unreference(&view->cotable);
291	vmw_resource_unreference(&view->srf);
292	kfree_rcu(view, rcu);
 
293}
294
295/**
296 * vmw_view_add - Create a view resource and stage it for addition
297 * as a command buffer managed resource.
298 *
299 * @man: Pointer to the compat shader manager identifying the shader namespace.
300 * @ctx: Pointer to a struct vmw_resource identifying the active context.
301 * @srf: Pointer to a struct vmw_resource identifying the surface the view
302 * points to.
303 * @view_type: The view type deduced from the view create command.
304 * @user_key: The key that is used to identify the shader. The key is
305 * unique to the view type and to the context.
306 * @cmd: Pointer to the view create command in the command stream.
307 * @cmd_size: Size of the view create command in the command stream.
308 * @list: Caller's list of staged command buffer resource actions.
309 */
310int vmw_view_add(struct vmw_cmdbuf_res_manager *man,
311		 struct vmw_resource *ctx,
312		 struct vmw_resource *srf,
313		 enum vmw_view_type view_type,
314		 u32 user_key,
315		 const void *cmd,
316		 size_t cmd_size,
317		 struct list_head *list)
318{
319	static const size_t vmw_view_define_sizes[] = {
320		[vmw_view_sr] = sizeof(SVGA3dCmdDXDefineShaderResourceView),
321		[vmw_view_rt] = sizeof(SVGA3dCmdDXDefineRenderTargetView),
322		[vmw_view_ds] = sizeof(SVGA3dCmdDXDefineDepthStencilView),
323		[vmw_view_ua] = sizeof(SVGA3dCmdDXDefineUAView)
324	};
325
326	struct vmw_private *dev_priv = ctx->dev_priv;
327	struct vmw_resource *res;
328	struct vmw_view *view;
 
 
 
 
329	size_t size;
330	int ret;
331
332	if (cmd_size != vmw_view_define_sizes[view_type] +
333	    sizeof(SVGA3dCmdHeader)) {
334		VMW_DEBUG_USER("Illegal view create command size.\n");
335		return -EINVAL;
336	}
337
338	if (!vmw_view_id_ok(user_key, view_type)) {
339		VMW_DEBUG_USER("Illegal view add view id.\n");
340		return -EINVAL;
341	}
342
343	size = offsetof(struct vmw_view, cmd) + cmd_size;
344
 
 
 
 
 
 
 
345	view = kmalloc(size, GFP_KERNEL);
346	if (!view) {
 
347		return -ENOMEM;
348	}
349
350	res = &view->res;
351	view->ctx = ctx;
352	view->srf = vmw_resource_reference(srf);
353	view->cotable = vmw_resource_reference
354		(vmw_context_cotable(ctx, vmw_view_cotables[view_type]));
355	view->view_type = view_type;
356	view->view_id = user_key;
357	view->cmd_size = cmd_size;
358	view->committed = false;
359	INIT_LIST_HEAD(&view->srf_head);
360	INIT_LIST_HEAD(&view->cotable_head);
361	memcpy(&view->cmd, cmd, cmd_size);
362	ret = vmw_resource_init(dev_priv, res, true,
363				vmw_view_res_free, &vmw_view_func);
364	if (ret)
365		goto out_resource_init;
366
367	ret = vmw_cmdbuf_res_add(man, vmw_cmdbuf_res_view,
368				 vmw_view_key(user_key, view_type),
369				 res, list);
370	if (ret)
371		goto out_resource_init;
372
373	res->id = view->view_id;
374	res->hw_destroy = vmw_hw_view_destroy;
375
376out_resource_init:
377	vmw_resource_unreference(&res);
378
379	return ret;
380}
381
382/**
383 * vmw_view_remove - Stage a view for removal.
384 *
385 * @man: Pointer to the view manager identifying the shader namespace.
386 * @user_key: The key that is used to identify the view. The key is
387 * unique to the view type.
388 * @view_type: View type
389 * @list: Caller's list of staged command buffer resource actions.
390 * @res_p: If the resource is in an already committed state, points to the
391 * struct vmw_resource on successful return. The pointer will be
392 * non ref-counted.
393 */
394int vmw_view_remove(struct vmw_cmdbuf_res_manager *man,
395		    u32 user_key, enum vmw_view_type view_type,
396		    struct list_head *list,
397		    struct vmw_resource **res_p)
398{
399	if (!vmw_view_id_ok(user_key, view_type)) {
400		VMW_DEBUG_USER("Illegal view remove view id.\n");
401		return -EINVAL;
402	}
403
404	return vmw_cmdbuf_res_remove(man, vmw_cmdbuf_res_view,
405				     vmw_view_key(user_key, view_type),
406				     list, res_p);
407}
408
409/**
410 * vmw_view_cotable_list_destroy - Evict all views belonging to a cotable.
411 *
412 * @dev_priv: Pointer to a device private struct.
413 * @list: List of views belonging to a cotable.
414 * @readback: Unused. Needed for function interface only.
415 *
416 * This function evicts all views belonging to a cotable.
417 * It must be called with the binding_mutex held, and the caller must hold
418 * a reference to the view resource. This is typically called before the
419 * cotable is paged out.
420 */
421void vmw_view_cotable_list_destroy(struct vmw_private *dev_priv,
422				   struct list_head *list,
423				   bool readback)
424{
425	struct vmw_view *entry, *next;
426
427	lockdep_assert_held_once(&dev_priv->binding_mutex);
428
429	list_for_each_entry_safe(entry, next, list, cotable_head)
430		WARN_ON(vmw_view_destroy(&entry->res));
431}
432
433/**
434 * vmw_view_surface_list_destroy - Evict all views pointing to a surface
435 *
436 * @dev_priv: Pointer to a device private struct.
437 * @list: List of views pointing to a surface.
438 *
439 * This function evicts all views pointing to a surface. This is typically
440 * called before the surface is evicted.
441 */
442void vmw_view_surface_list_destroy(struct vmw_private *dev_priv,
443				   struct list_head *list)
444{
445	struct vmw_view *entry, *next;
446
447	lockdep_assert_held_once(&dev_priv->binding_mutex);
448
449	list_for_each_entry_safe(entry, next, list, srf_head)
450		WARN_ON(vmw_view_destroy(&entry->res));
451}
452
453/**
454 * vmw_view_srf - Return a non-refcounted pointer to the surface a view is
455 * pointing to.
456 *
457 * @res: pointer to a view resource.
458 *
459 * Note that the view itself is holding a reference, so as long
460 * the view resource is alive, the surface resource will be.
461 */
462struct vmw_resource *vmw_view_srf(struct vmw_resource *res)
463{
464	return vmw_view(res)->srf;
465}
466
467/**
468 * vmw_view_lookup - Look up a view.
469 *
470 * @man: The context's cmdbuf ref manager.
471 * @view_type: The view type.
472 * @user_key: The view user id.
473 *
474 * returns a refcounted pointer to a view or an error pointer if not found.
475 */
476struct vmw_resource *vmw_view_lookup(struct vmw_cmdbuf_res_manager *man,
477				     enum vmw_view_type view_type,
478				     u32 user_key)
479{
480	return vmw_cmdbuf_res_lookup(man, vmw_cmdbuf_res_view,
481				     vmw_view_key(user_key, view_type));
482}
483
484/**
485 * vmw_view_dirtying - Return whether a view type is dirtying its resource
486 * @res: Pointer to the view
487 *
488 * Each time a resource is put on the validation list as the result of a
489 * view pointing to it, we need to determine whether that resource will
490 * be dirtied (written to by the GPU) as a result of the corresponding
491 * GPU operation. Currently only rendertarget-, depth-stencil and unordered
492 * access views are capable of dirtying its resource.
493 *
494 * Return: Whether the view type of @res dirties the resource it points to.
495 */
496u32 vmw_view_dirtying(struct vmw_resource *res)
497{
498	static u32 view_is_dirtying[vmw_view_max] = {
499		[vmw_view_rt] = VMW_RES_DIRTY_SET,
500		[vmw_view_ds] = VMW_RES_DIRTY_SET,
501		[vmw_view_ua] = VMW_RES_DIRTY_SET,
502	};
503
504	/* Update this function as we add more view types */
505	BUILD_BUG_ON(vmw_view_max != 4);
506	return view_is_dirtying[vmw_view(res)->view_type];
507}
508
509const u32 vmw_view_destroy_cmds[] = {
510	[vmw_view_sr] = SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW,
511	[vmw_view_rt] = SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW,
512	[vmw_view_ds] = SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW,
513	[vmw_view_ua] = SVGA_3D_CMD_DX_DESTROY_UA_VIEW,
514};
515
516const SVGACOTableType vmw_view_cotables[] = {
517	[vmw_view_sr] = SVGA_COTABLE_SRVIEW,
518	[vmw_view_rt] = SVGA_COTABLE_RTVIEW,
519	[vmw_view_ds] = SVGA_COTABLE_DSVIEW,
520	[vmw_view_ua] = SVGA_COTABLE_UAVIEW,
521};
522
523const SVGACOTableType vmw_so_cotables[] = {
524	[vmw_so_el] = SVGA_COTABLE_ELEMENTLAYOUT,
525	[vmw_so_bs] = SVGA_COTABLE_BLENDSTATE,
526	[vmw_so_ds] = SVGA_COTABLE_DEPTHSTENCIL,
527	[vmw_so_rs] = SVGA_COTABLE_RASTERIZERSTATE,
528	[vmw_so_ss] = SVGA_COTABLE_SAMPLER,
529	[vmw_so_so] = SVGA_COTABLE_STREAMOUTPUT,
530	[vmw_so_max]= SVGA_COTABLE_MAX
531};
532
533
534/* To remove unused function warning */
535static void vmw_so_build_asserts(void) __attribute__((used));
536
537
538/*
539 * This function is unused at run-time, and only used to dump various build
540 * asserts important for code optimization assumptions.
541 */
542static void vmw_so_build_asserts(void)
543{
544	/* Assert that our vmw_view_cmd_to_type() function is correct. */
545	BUILD_BUG_ON(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW !=
546		     SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 1);
547	BUILD_BUG_ON(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW !=
548		     SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 2);
549	BUILD_BUG_ON(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW !=
550		     SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 3);
551	BUILD_BUG_ON(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW !=
552		     SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 4);
553	BUILD_BUG_ON(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW !=
554		     SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 5);
555
556	/* Assert that our "one body fits all" assumption is valid */
557	BUILD_BUG_ON(sizeof(union vmw_view_destroy) != sizeof(u32));
558
559	/* Assert that the view key space can hold all view ids. */
560	BUILD_BUG_ON(SVGA_COTABLE_MAX_IDS >= ((1 << 20) - 1));
561
562	/*
563	 * Assert that the offset of sid in all view define commands
564	 * is what we assume it to be.
565	 */
566	BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) !=
567		     offsetof(SVGA3dCmdDXDefineShaderResourceView, sid));
568	BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) !=
569		     offsetof(SVGA3dCmdDXDefineRenderTargetView, sid));
570	BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) !=
571		     offsetof(SVGA3dCmdDXDefineDepthStencilView, sid));
572	BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) !=
573		     offsetof(SVGA3dCmdDXDefineUAView, sid));
574	BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) !=
575		     offsetof(SVGA3dCmdDXDefineDepthStencilView_v2, sid));
576}
v5.9
  1// SPDX-License-Identifier: GPL-2.0 OR MIT
  2/**************************************************************************
  3 * Copyright 2014-2015 VMware, Inc., Palo Alto, CA., USA
  4 *
  5 * Permission is hereby granted, free of charge, to any person obtaining a
  6 * copy of this software and associated documentation files (the
  7 * "Software"), to deal in the Software without restriction, including
  8 * without limitation the rights to use, copy, modify, merge, publish,
  9 * distribute, sub license, and/or sell copies of the Software, and to
 10 * permit persons to whom the Software is furnished to do so, subject to
 11 * the following conditions:
 12 *
 13 * The above copyright notice and this permission notice (including the
 14 * next paragraph) shall be included in all copies or substantial portions
 15 * of the Software.
 16 *
 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 19 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
 20 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
 21 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
 22 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
 23 * USE OR OTHER DEALINGS IN THE SOFTWARE.
 24 *
 25 **************************************************************************/
 26
 
 27#include "vmwgfx_drv.h"
 28#include "vmwgfx_resource_priv.h"
 29#include "vmwgfx_so.h"
 30#include "vmwgfx_binding.h"
 31
 32/*
 33 * The currently only reason we need to keep track of views is that if we
 34 * destroy a hardware surface, all views pointing to it must also be destroyed,
 35 * otherwise the device will error.
 36 * So in particuar if a surface is evicted, we must destroy all views pointing
 37 * to it, and all context bindings of that view. Similarly we must restore
 38 * the view bindings, views and surfaces pointed to by the views when a
 39 * context is referenced in the command stream.
 40 */
 41
 42/**
 43 * struct vmw_view - view metadata
 44 *
 
 45 * @res: The struct vmw_resource we derive from
 46 * @ctx: Non-refcounted pointer to the context this view belongs to.
 47 * @srf: Refcounted pointer to the surface pointed to by this view.
 48 * @cotable: Refcounted pointer to the cotable holding this view.
 49 * @srf_head: List head for the surface-to-view list.
 50 * @cotable_head: List head for the cotable-to_view list.
 51 * @view_type: View type.
 52 * @view_id: User-space per context view id. Currently used also as per
 53 * context device view id.
 54 * @cmd_size: Size of the SVGA3D define view command that we've copied from the
 55 * command stream.
 56 * @committed: Whether the view is actually created or pending creation at the
 57 * device level.
 58 * @cmd: The SVGA3D define view command copied from the command stream.
 59 */
 60struct vmw_view {
 61	struct rcu_head rcu;
 62	struct vmw_resource res;
 63	struct vmw_resource *ctx;      /* Immutable */
 64	struct vmw_resource *srf;      /* Immutable */
 65	struct vmw_resource *cotable;  /* Immutable */
 66	struct list_head srf_head;     /* Protected by binding_mutex */
 67	struct list_head cotable_head; /* Protected by binding_mutex */
 68	unsigned view_type;            /* Immutable */
 69	unsigned view_id;              /* Immutable */
 70	u32 cmd_size;                  /* Immutable */
 71	bool committed;                /* Protected by binding_mutex */
 72	u32 cmd[1];                    /* Immutable */
 73};
 74
 75static int vmw_view_create(struct vmw_resource *res);
 76static int vmw_view_destroy(struct vmw_resource *res);
 77static void vmw_hw_view_destroy(struct vmw_resource *res);
 78static void vmw_view_commit_notify(struct vmw_resource *res,
 79				   enum vmw_cmdbuf_res_state state);
 80
 81static const struct vmw_res_func vmw_view_func = {
 82	.res_type = vmw_res_view,
 83	.needs_backup = false,
 84	.may_evict = false,
 85	.type_name = "DX view",
 86	.backup_placement = NULL,
 
 87	.create = vmw_view_create,
 88	.commit_notify = vmw_view_commit_notify,
 89};
 90
 91/**
 92 * struct vmw_view - view define command body stub
 93 *
 94 * @view_id: The device id of the view being defined
 95 * @sid: The surface id of the view being defined
 96 *
 97 * This generic struct is used by the code to change @view_id and @sid of a
 98 * saved view define command.
 99 */
100struct vmw_view_define {
101	uint32 view_id;
102	uint32 sid;
103};
104
105/**
106 * vmw_view - Convert a struct vmw_resource to a struct vmw_view
107 *
108 * @res: Pointer to the resource to convert.
109 *
110 * Returns a pointer to a struct vmw_view.
111 */
112static struct vmw_view *vmw_view(struct vmw_resource *res)
113{
114	return container_of(res, struct vmw_view, res);
115}
116
117/**
118 * vmw_view_commit_notify - Notify that a view operation has been committed to
119 * hardware from a user-supplied command stream.
120 *
121 * @res: Pointer to the view resource.
122 * @state: Indicating whether a creation or removal has been committed.
123 *
124 */
125static void vmw_view_commit_notify(struct vmw_resource *res,
126				   enum vmw_cmdbuf_res_state state)
127{
128	struct vmw_view *view = vmw_view(res);
129	struct vmw_private *dev_priv = res->dev_priv;
130
131	mutex_lock(&dev_priv->binding_mutex);
132	if (state == VMW_CMDBUF_RES_ADD) {
133		struct vmw_surface *srf = vmw_res_to_srf(view->srf);
134
135		list_add_tail(&view->srf_head, &srf->view_list);
136		vmw_cotable_add_resource(view->cotable, &view->cotable_head);
137		view->committed = true;
138		res->id = view->view_id;
139
140	} else {
141		list_del_init(&view->cotable_head);
142		list_del_init(&view->srf_head);
143		view->committed = false;
144		res->id = -1;
145	}
146	mutex_unlock(&dev_priv->binding_mutex);
147}
148
149/**
150 * vmw_view_create - Create a hardware view.
151 *
152 * @res: Pointer to the view resource.
153 *
154 * Create a hardware view. Typically used if that view has previously been
155 * destroyed by an eviction operation.
156 */
157static int vmw_view_create(struct vmw_resource *res)
158{
159	struct vmw_view *view = vmw_view(res);
160	struct vmw_surface *srf = vmw_res_to_srf(view->srf);
161	struct vmw_private *dev_priv = res->dev_priv;
162	struct {
163		SVGA3dCmdHeader header;
164		struct vmw_view_define body;
165	} *cmd;
166
167	mutex_lock(&dev_priv->binding_mutex);
168	if (!view->committed) {
169		mutex_unlock(&dev_priv->binding_mutex);
170		return 0;
171	}
172
173	cmd = VMW_FIFO_RESERVE_DX(res->dev_priv, view->cmd_size, view->ctx->id);
174	if (!cmd) {
175		mutex_unlock(&dev_priv->binding_mutex);
176		return -ENOMEM;
177	}
178
179	memcpy(cmd, &view->cmd, view->cmd_size);
180	WARN_ON(cmd->body.view_id != view->view_id);
181	/* Sid may have changed due to surface eviction. */
182	WARN_ON(view->srf->id == SVGA3D_INVALID_ID);
183	cmd->body.sid = view->srf->id;
184	vmw_fifo_commit(res->dev_priv, view->cmd_size);
185	res->id = view->view_id;
186	list_add_tail(&view->srf_head, &srf->view_list);
187	vmw_cotable_add_resource(view->cotable, &view->cotable_head);
188	mutex_unlock(&dev_priv->binding_mutex);
189
190	return 0;
191}
192
193/**
194 * vmw_view_destroy - Destroy a hardware view.
195 *
196 * @res: Pointer to the view resource.
197 *
198 * Destroy a hardware view. Typically used on unexpected termination of the
199 * owning process or if the surface the view is pointing to is destroyed.
200 */
201static int vmw_view_destroy(struct vmw_resource *res)
202{
203	struct vmw_private *dev_priv = res->dev_priv;
204	struct vmw_view *view = vmw_view(res);
205	struct {
206		SVGA3dCmdHeader header;
207		union vmw_view_destroy body;
208	} *cmd;
209
210	lockdep_assert_held_once(&dev_priv->binding_mutex);
211	vmw_binding_res_list_scrub(&res->binding_head);
212
213	if (!view->committed || res->id == -1)
214		return 0;
215
216	cmd = VMW_FIFO_RESERVE_DX(dev_priv, sizeof(*cmd), view->ctx->id);
217	if (!cmd)
218		return -ENOMEM;
219
220	cmd->header.id = vmw_view_destroy_cmds[view->view_type];
221	cmd->header.size = sizeof(cmd->body);
222	cmd->body.view_id = view->view_id;
223	vmw_fifo_commit(dev_priv, sizeof(*cmd));
224	res->id = -1;
225	list_del_init(&view->cotable_head);
226	list_del_init(&view->srf_head);
227
228	return 0;
229}
230
231/**
232 * vmw_hw_view_destroy - Destroy a hardware view as part of resource cleanup.
233 *
234 * @res: Pointer to the view resource.
235 *
236 * Destroy a hardware view if it's still present.
237 */
238static void vmw_hw_view_destroy(struct vmw_resource *res)
239{
240	struct vmw_private *dev_priv = res->dev_priv;
241
242	mutex_lock(&dev_priv->binding_mutex);
243	WARN_ON(vmw_view_destroy(res));
244	res->id = -1;
245	mutex_unlock(&dev_priv->binding_mutex);
246}
247
248/**
249 * vmw_view_key - Compute a view key suitable for the cmdbuf resource manager
250 *
251 * @user_key: The user-space id used for the view.
252 * @view_type: The view type.
253 *
254 * Destroy a hardware view if it's still present.
255 */
256static u32 vmw_view_key(u32 user_key, enum vmw_view_type view_type)
257{
258	return user_key | (view_type << 20);
259}
260
261/**
262 * vmw_view_id_ok - Basic view id and type range checks.
263 *
264 * @user_key: The user-space id used for the view.
265 * @view_type: The view type.
266 *
267 * Checks that the view id and type (typically provided by user-space) is
268 * valid.
269 */
270static bool vmw_view_id_ok(u32 user_key, enum vmw_view_type view_type)
271{
272	return (user_key < SVGA_COTABLE_MAX_IDS &&
273		view_type < vmw_view_max);
274}
275
276/**
277 * vmw_view_res_free - resource res_free callback for view resources
278 *
279 * @res: Pointer to a struct vmw_resource
280 *
281 * Frees memory and memory accounting held by a struct vmw_view.
282 */
283static void vmw_view_res_free(struct vmw_resource *res)
284{
285	struct vmw_view *view = vmw_view(res);
286	size_t size = offsetof(struct vmw_view, cmd) + view->cmd_size;
287	struct vmw_private *dev_priv = res->dev_priv;
288
289	vmw_resource_unreference(&view->cotable);
290	vmw_resource_unreference(&view->srf);
291	kfree_rcu(view, rcu);
292	ttm_mem_global_free(vmw_mem_glob(dev_priv), size);
293}
294
295/**
296 * vmw_view_add - Create a view resource and stage it for addition
297 * as a command buffer managed resource.
298 *
299 * @man: Pointer to the compat shader manager identifying the shader namespace.
300 * @ctx: Pointer to a struct vmw_resource identifying the active context.
301 * @srf: Pointer to a struct vmw_resource identifying the surface the view
302 * points to.
303 * @view_type: The view type deduced from the view create command.
304 * @user_key: The key that is used to identify the shader. The key is
305 * unique to the view type and to the context.
306 * @cmd: Pointer to the view create command in the command stream.
307 * @cmd_size: Size of the view create command in the command stream.
308 * @list: Caller's list of staged command buffer resource actions.
309 */
310int vmw_view_add(struct vmw_cmdbuf_res_manager *man,
311		 struct vmw_resource *ctx,
312		 struct vmw_resource *srf,
313		 enum vmw_view_type view_type,
314		 u32 user_key,
315		 const void *cmd,
316		 size_t cmd_size,
317		 struct list_head *list)
318{
319	static const size_t vmw_view_define_sizes[] = {
320		[vmw_view_sr] = sizeof(SVGA3dCmdDXDefineShaderResourceView),
321		[vmw_view_rt] = sizeof(SVGA3dCmdDXDefineRenderTargetView),
322		[vmw_view_ds] = sizeof(SVGA3dCmdDXDefineDepthStencilView),
323		[vmw_view_ua] = sizeof(SVGA3dCmdDXDefineUAView)
324	};
325
326	struct vmw_private *dev_priv = ctx->dev_priv;
327	struct vmw_resource *res;
328	struct vmw_view *view;
329	struct ttm_operation_ctx ttm_opt_ctx = {
330		.interruptible = true,
331		.no_wait_gpu = false
332	};
333	size_t size;
334	int ret;
335
336	if (cmd_size != vmw_view_define_sizes[view_type] +
337	    sizeof(SVGA3dCmdHeader)) {
338		VMW_DEBUG_USER("Illegal view create command size.\n");
339		return -EINVAL;
340	}
341
342	if (!vmw_view_id_ok(user_key, view_type)) {
343		VMW_DEBUG_USER("Illegal view add view id.\n");
344		return -EINVAL;
345	}
346
347	size = offsetof(struct vmw_view, cmd) + cmd_size;
348
349	ret = ttm_mem_global_alloc(vmw_mem_glob(dev_priv), size, &ttm_opt_ctx);
350	if (ret) {
351		if (ret != -ERESTARTSYS)
352			DRM_ERROR("Out of graphics memory for view creation\n");
353		return ret;
354	}
355
356	view = kmalloc(size, GFP_KERNEL);
357	if (!view) {
358		ttm_mem_global_free(vmw_mem_glob(dev_priv), size);
359		return -ENOMEM;
360	}
361
362	res = &view->res;
363	view->ctx = ctx;
364	view->srf = vmw_resource_reference(srf);
365	view->cotable = vmw_resource_reference
366		(vmw_context_cotable(ctx, vmw_view_cotables[view_type]));
367	view->view_type = view_type;
368	view->view_id = user_key;
369	view->cmd_size = cmd_size;
370	view->committed = false;
371	INIT_LIST_HEAD(&view->srf_head);
372	INIT_LIST_HEAD(&view->cotable_head);
373	memcpy(&view->cmd, cmd, cmd_size);
374	ret = vmw_resource_init(dev_priv, res, true,
375				vmw_view_res_free, &vmw_view_func);
376	if (ret)
377		goto out_resource_init;
378
379	ret = vmw_cmdbuf_res_add(man, vmw_cmdbuf_res_view,
380				 vmw_view_key(user_key, view_type),
381				 res, list);
382	if (ret)
383		goto out_resource_init;
384
385	res->id = view->view_id;
386	res->hw_destroy = vmw_hw_view_destroy;
387
388out_resource_init:
389	vmw_resource_unreference(&res);
390
391	return ret;
392}
393
394/**
395 * vmw_view_remove - Stage a view for removal.
396 *
397 * @man: Pointer to the view manager identifying the shader namespace.
398 * @user_key: The key that is used to identify the view. The key is
399 * unique to the view type.
400 * @view_type: View type
401 * @list: Caller's list of staged command buffer resource actions.
402 * @res_p: If the resource is in an already committed state, points to the
403 * struct vmw_resource on successful return. The pointer will be
404 * non ref-counted.
405 */
406int vmw_view_remove(struct vmw_cmdbuf_res_manager *man,
407		    u32 user_key, enum vmw_view_type view_type,
408		    struct list_head *list,
409		    struct vmw_resource **res_p)
410{
411	if (!vmw_view_id_ok(user_key, view_type)) {
412		VMW_DEBUG_USER("Illegal view remove view id.\n");
413		return -EINVAL;
414	}
415
416	return vmw_cmdbuf_res_remove(man, vmw_cmdbuf_res_view,
417				     vmw_view_key(user_key, view_type),
418				     list, res_p);
419}
420
421/**
422 * vmw_view_cotable_list_destroy - Evict all views belonging to a cotable.
423 *
424 * @dev_priv: Pointer to a device private struct.
425 * @list: List of views belonging to a cotable.
426 * @readback: Unused. Needed for function interface only.
427 *
428 * This function evicts all views belonging to a cotable.
429 * It must be called with the binding_mutex held, and the caller must hold
430 * a reference to the view resource. This is typically called before the
431 * cotable is paged out.
432 */
433void vmw_view_cotable_list_destroy(struct vmw_private *dev_priv,
434				   struct list_head *list,
435				   bool readback)
436{
437	struct vmw_view *entry, *next;
438
439	lockdep_assert_held_once(&dev_priv->binding_mutex);
440
441	list_for_each_entry_safe(entry, next, list, cotable_head)
442		WARN_ON(vmw_view_destroy(&entry->res));
443}
444
445/**
446 * vmw_view_surface_list_destroy - Evict all views pointing to a surface
447 *
448 * @dev_priv: Pointer to a device private struct.
449 * @list: List of views pointing to a surface.
450 *
451 * This function evicts all views pointing to a surface. This is typically
452 * called before the surface is evicted.
453 */
454void vmw_view_surface_list_destroy(struct vmw_private *dev_priv,
455				   struct list_head *list)
456{
457	struct vmw_view *entry, *next;
458
459	lockdep_assert_held_once(&dev_priv->binding_mutex);
460
461	list_for_each_entry_safe(entry, next, list, srf_head)
462		WARN_ON(vmw_view_destroy(&entry->res));
463}
464
465/**
466 * vmw_view_srf - Return a non-refcounted pointer to the surface a view is
467 * pointing to.
468 *
469 * @res: pointer to a view resource.
470 *
471 * Note that the view itself is holding a reference, so as long
472 * the view resource is alive, the surface resource will be.
473 */
474struct vmw_resource *vmw_view_srf(struct vmw_resource *res)
475{
476	return vmw_view(res)->srf;
477}
478
479/**
480 * vmw_view_lookup - Look up a view.
481 *
482 * @man: The context's cmdbuf ref manager.
483 * @view_type: The view type.
484 * @user_key: The view user id.
485 *
486 * returns a refcounted pointer to a view or an error pointer if not found.
487 */
488struct vmw_resource *vmw_view_lookup(struct vmw_cmdbuf_res_manager *man,
489				     enum vmw_view_type view_type,
490				     u32 user_key)
491{
492	return vmw_cmdbuf_res_lookup(man, vmw_cmdbuf_res_view,
493				     vmw_view_key(user_key, view_type));
494}
495
496/**
497 * vmw_view_dirtying - Return whether a view type is dirtying its resource
498 * @res: Pointer to the view
499 *
500 * Each time a resource is put on the validation list as the result of a
501 * view pointing to it, we need to determine whether that resource will
502 * be dirtied (written to by the GPU) as a result of the corresponding
503 * GPU operation. Currently only rendertarget-, depth-stencil and unordered
504 * access views are capable of dirtying its resource.
505 *
506 * Return: Whether the view type of @res dirties the resource it points to.
507 */
508u32 vmw_view_dirtying(struct vmw_resource *res)
509{
510	static u32 view_is_dirtying[vmw_view_max] = {
511		[vmw_view_rt] = VMW_RES_DIRTY_SET,
512		[vmw_view_ds] = VMW_RES_DIRTY_SET,
513		[vmw_view_ua] = VMW_RES_DIRTY_SET,
514	};
515
516	/* Update this function as we add more view types */
517	BUILD_BUG_ON(vmw_view_max != 4);
518	return view_is_dirtying[vmw_view(res)->view_type];
519}
520
521const u32 vmw_view_destroy_cmds[] = {
522	[vmw_view_sr] = SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW,
523	[vmw_view_rt] = SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW,
524	[vmw_view_ds] = SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW,
525	[vmw_view_ua] = SVGA_3D_CMD_DX_DESTROY_UA_VIEW,
526};
527
528const SVGACOTableType vmw_view_cotables[] = {
529	[vmw_view_sr] = SVGA_COTABLE_SRVIEW,
530	[vmw_view_rt] = SVGA_COTABLE_RTVIEW,
531	[vmw_view_ds] = SVGA_COTABLE_DSVIEW,
532	[vmw_view_ua] = SVGA_COTABLE_UAVIEW,
533};
534
535const SVGACOTableType vmw_so_cotables[] = {
536	[vmw_so_el] = SVGA_COTABLE_ELEMENTLAYOUT,
537	[vmw_so_bs] = SVGA_COTABLE_BLENDSTATE,
538	[vmw_so_ds] = SVGA_COTABLE_DEPTHSTENCIL,
539	[vmw_so_rs] = SVGA_COTABLE_RASTERIZERSTATE,
540	[vmw_so_ss] = SVGA_COTABLE_SAMPLER,
541	[vmw_so_so] = SVGA_COTABLE_STREAMOUTPUT
 
542};
543
544
545/* To remove unused function warning */
546static void vmw_so_build_asserts(void) __attribute__((used));
547
548
549/*
550 * This function is unused at run-time, and only used to dump various build
551 * asserts important for code optimization assumptions.
552 */
553static void vmw_so_build_asserts(void)
554{
555	/* Assert that our vmw_view_cmd_to_type() function is correct. */
556	BUILD_BUG_ON(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW !=
557		     SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 1);
558	BUILD_BUG_ON(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW !=
559		     SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 2);
560	BUILD_BUG_ON(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW !=
561		     SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 3);
562	BUILD_BUG_ON(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW !=
563		     SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 4);
564	BUILD_BUG_ON(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW !=
565		     SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 5);
566
567	/* Assert that our "one body fits all" assumption is valid */
568	BUILD_BUG_ON(sizeof(union vmw_view_destroy) != sizeof(u32));
569
570	/* Assert that the view key space can hold all view ids. */
571	BUILD_BUG_ON(SVGA_COTABLE_MAX_IDS >= ((1 << 20) - 1));
572
573	/*
574	 * Assert that the offset of sid in all view define commands
575	 * is what we assume it to be.
576	 */
577	BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) !=
578		     offsetof(SVGA3dCmdDXDefineShaderResourceView, sid));
579	BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) !=
580		     offsetof(SVGA3dCmdDXDefineRenderTargetView, sid));
581	BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) !=
582		     offsetof(SVGA3dCmdDXDefineDepthStencilView, sid));
 
 
 
 
583}