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v6.13.7
  1// SPDX-License-Identifier: GPL-2.0-or-later
  2/*
  3 *  Midi synth routines for the Emu8k/Emu10k1
  4 *
  5 *  Copyright (C) 1999 Steve Ratcliffe
  6 *  Copyright (c) 1999-2000 Takashi Iwai <tiwai@suse.de>
  7 *
  8 *  Contains code based on awe_wave.c by Takashi Iwai
  9 */
 10
 11#include "emux_voice.h"
 12#include <linux/slab.h>
 13
 14#ifdef SNDRV_EMUX_USE_RAW_EFFECT
 15/*
 16 * effects table
 17 */
 18
 19#define xoffsetof(type,tag)	((long)(&((type)NULL)->tag) - (long)(NULL))
 20
 21#define parm_offset(tag)	xoffsetof(struct soundfont_voice_parm *, tag)
 22
 23#define PARM_IS_BYTE		(1 << 0)
 24#define PARM_IS_WORD		(1 << 1)
 25#define PARM_IS_ALIGNED		(3 << 2)
 26#define PARM_IS_ALIGN_HI	(1 << 2)
 27#define PARM_IS_ALIGN_LO	(2 << 2)
 28#define PARM_IS_SIGNED		(1 << 4)
 29
 30#define PARM_WORD	(PARM_IS_WORD)
 31#define PARM_BYTE_LO	(PARM_IS_BYTE|PARM_IS_ALIGN_LO)
 32#define PARM_BYTE_HI	(PARM_IS_BYTE|PARM_IS_ALIGN_HI)
 33#define PARM_BYTE	(PARM_IS_BYTE)
 34#define PARM_SIGN_LO	(PARM_IS_BYTE|PARM_IS_ALIGN_LO|PARM_IS_SIGNED)
 35#define PARM_SIGN_HI	(PARM_IS_BYTE|PARM_IS_ALIGN_HI|PARM_IS_SIGNED)
 36
 37static struct emux_parm_defs {
 38	int type;	/* byte or word */
 39	int low, high;	/* value range */
 40	long offset;	/* offset in parameter record (-1 = not written) */
 41	int update;	/* flgas for real-time update */
 42} parm_defs[EMUX_NUM_EFFECTS] = {
 43	{PARM_WORD, 0, 0x8000, parm_offset(moddelay), 0},	/* env1 delay */
 44	{PARM_BYTE_LO, 1, 0x80, parm_offset(modatkhld), 0},	/* env1 attack */
 45	{PARM_BYTE_HI, 0, 0x7e, parm_offset(modatkhld), 0},	/* env1 hold */
 46	{PARM_BYTE_LO, 1, 0x7f, parm_offset(moddcysus), 0},	/* env1 decay */
 47	{PARM_BYTE_LO, 1, 0x7f, parm_offset(modrelease), 0},	/* env1 release */
 48	{PARM_BYTE_HI, 0, 0x7f, parm_offset(moddcysus), 0},	/* env1 sustain */
 49	{PARM_BYTE_HI, 0, 0xff, parm_offset(pefe), 0},	/* env1 pitch */
 50	{PARM_BYTE_LO, 0, 0xff, parm_offset(pefe), 0},	/* env1 fc */
 51
 52	{PARM_WORD, 0, 0x8000, parm_offset(voldelay), 0},	/* env2 delay */
 53	{PARM_BYTE_LO, 1, 0x80, parm_offset(volatkhld), 0},	/* env2 attack */
 54	{PARM_BYTE_HI, 0, 0x7e, parm_offset(volatkhld), 0},	/* env2 hold */
 55	{PARM_BYTE_LO, 1, 0x7f, parm_offset(voldcysus), 0},	/* env2 decay */
 56	{PARM_BYTE_LO, 1, 0x7f, parm_offset(volrelease), 0},	/* env2 release */
 57	{PARM_BYTE_HI, 0, 0x7f, parm_offset(voldcysus), 0},	/* env2 sustain */
 58
 59	{PARM_WORD, 0, 0x8000, parm_offset(lfo1delay), 0},	/* lfo1 delay */
 60	{PARM_BYTE_LO, 0, 0xff, parm_offset(tremfrq), SNDRV_EMUX_UPDATE_TREMFREQ},	/* lfo1 freq */
 61	{PARM_SIGN_HI, -128, 127, parm_offset(tremfrq), SNDRV_EMUX_UPDATE_TREMFREQ},	/* lfo1 vol */
 62	{PARM_SIGN_HI, -128, 127, parm_offset(fmmod), SNDRV_EMUX_UPDATE_FMMOD},	/* lfo1 pitch */
 63	{PARM_BYTE_LO, 0, 0xff, parm_offset(fmmod), SNDRV_EMUX_UPDATE_FMMOD},	/* lfo1 cutoff */
 64
 65	{PARM_WORD, 0, 0x8000, parm_offset(lfo2delay), 0},	/* lfo2 delay */
 66	{PARM_BYTE_LO, 0, 0xff, parm_offset(fm2frq2), SNDRV_EMUX_UPDATE_FM2FRQ2},	/* lfo2 freq */
 67	{PARM_SIGN_HI, -128, 127, parm_offset(fm2frq2), SNDRV_EMUX_UPDATE_FM2FRQ2},	/* lfo2 pitch */
 68
 69	{PARM_WORD, 0, 0xffff, -1, SNDRV_EMUX_UPDATE_PITCH},	/* initial pitch */
 70	{PARM_BYTE, 0, 0xff, parm_offset(chorus), 0},	/* chorus */
 71	{PARM_BYTE, 0, 0xff, parm_offset(reverb), 0},	/* reverb */
 72	{PARM_BYTE, 0, 0xff, parm_offset(cutoff), SNDRV_EMUX_UPDATE_VOLUME},	/* cutoff */
 73	{PARM_BYTE, 0, 15, parm_offset(filterQ), SNDRV_EMUX_UPDATE_Q},	/* resonance */
 74
 75	{PARM_WORD, 0, 0xffff, -1, 0},	/* sample start */
 76	{PARM_WORD, 0, 0xffff, -1, 0},	/* loop start */
 77	{PARM_WORD, 0, 0xffff, -1, 0},	/* loop end */
 78	{PARM_WORD, 0, 0xffff, -1, 0},	/* coarse sample start */
 79	{PARM_WORD, 0, 0xffff, -1, 0},	/* coarse loop start */
 80	{PARM_WORD, 0, 0xffff, -1, 0},	/* coarse loop end */
 81	{PARM_BYTE, 0, 0xff, -1, SNDRV_EMUX_UPDATE_VOLUME},	/* initial attenuation */
 82};
 83
 84/* set byte effect value */
 85static void
 86effect_set_byte(unsigned char *valp, struct snd_midi_channel *chan, int type)
 87{
 88	short effect;
 89	struct snd_emux_effect_table *fx = chan->private;
 90
 91	effect = fx->val[type];
 92	if (fx->flag[type] == EMUX_FX_FLAG_ADD) {
 93		if (parm_defs[type].type & PARM_IS_SIGNED)
 94			effect += *(char*)valp;
 95		else
 96			effect += *valp;
 97	}
 98	if (effect < parm_defs[type].low)
 99		effect = parm_defs[type].low;
100	else if (effect > parm_defs[type].high)
101		effect = parm_defs[type].high;
102	*valp = (unsigned char)effect;
103}
104
105/* set word effect value */
106static void
107effect_set_word(unsigned short *valp, struct snd_midi_channel *chan, int type)
108{
109	int effect;
110	struct snd_emux_effect_table *fx = chan->private;
111
112	effect = *(unsigned short*)&fx->val[type];
113	if (fx->flag[type] == EMUX_FX_FLAG_ADD)
114		effect += *valp;
115	if (effect < parm_defs[type].low)
116		effect = parm_defs[type].low;
117	else if (effect > parm_defs[type].high)
118		effect = parm_defs[type].high;
119	*valp = (unsigned short)effect;
120}
121
122/* address offset */
123static int
124effect_get_offset(struct snd_midi_channel *chan, int lo, int hi, int mode)
125{
126	int addr = 0;
127	struct snd_emux_effect_table *fx = chan->private;
128
129	if (fx->flag[hi])
130		addr = (short)fx->val[hi];
131	addr = addr << 15;
132	if (fx->flag[lo])
133		addr += (short)fx->val[lo];
134	if (!(mode & SNDRV_SFNT_SAMPLE_8BITS))
135		addr /= 2;
136	return addr;
137}
138
139#if IS_ENABLED(CONFIG_SND_SEQUENCER_OSS)
140/* change effects - for OSS sequencer compatibility */
141void
142snd_emux_send_effect_oss(struct snd_emux_port *port,
143			 struct snd_midi_channel *chan, int type, int val)
144{
145	int mode;
146
147	if (type & 0x40)
148		mode = EMUX_FX_FLAG_OFF;
149	else if (type & 0x80)
150		mode = EMUX_FX_FLAG_ADD;
151	else
152		mode = EMUX_FX_FLAG_SET;
153	type &= 0x3f;
154
155	snd_emux_send_effect(port, chan, type, val, mode);
156}
157#endif
158
159/* Modify the effect value.
160 * if update is necessary, call emu8000_control
161 */
162void
163snd_emux_send_effect(struct snd_emux_port *port, struct snd_midi_channel *chan,
164		     int type, int val, int mode)
165{
166	int i;
167	int offset;
168	unsigned char *srcp, *origp;
169	struct snd_emux *emu;
170	struct snd_emux_effect_table *fx;
171	unsigned long flags;
172
173	emu = port->emu;
174	fx = chan->private;
175	if (emu == NULL || fx == NULL)
176		return;
177	if (type < 0 || type >= EMUX_NUM_EFFECTS)
178		return;
179
180	fx->val[type] = val;
181	fx->flag[type] = mode;
182
183	/* do we need to modify the register in realtime ? */
184	if (!parm_defs[type].update)
185		return;
186	offset = parm_defs[type].offset;
187	if (offset < 0)
188		return;
189
190#ifdef SNDRV_LITTLE_ENDIAN
191	if (parm_defs[type].type & PARM_IS_ALIGN_HI)
192		offset++;
193#else
194	if (parm_defs[type].type & PARM_IS_ALIGN_LO)
195		offset++;
196#endif
197	/* modify the register values */
198	spin_lock_irqsave(&emu->voice_lock, flags);
199	for (i = 0; i < emu->max_voices; i++) {
200		struct snd_emux_voice *vp = &emu->voices[i];
201		if (!STATE_IS_PLAYING(vp->state) || vp->chan != chan)
202			continue;
203		srcp = (unsigned char*)&vp->reg.parm + offset;
204		origp = (unsigned char*)&vp->zone->v.parm + offset;
205		if (parm_defs[i].type & PARM_IS_BYTE) {
206			*srcp = *origp;
207			effect_set_byte(srcp, chan, type);
208		} else {
209			*(unsigned short*)srcp = *(unsigned short*)origp;
210			effect_set_word((unsigned short*)srcp, chan, type);
211		}
212	}
213	spin_unlock_irqrestore(&emu->voice_lock, flags);
214
215	/* activate them */
216	snd_emux_update_channel(port, chan, parm_defs[type].update);
217}
218
219
220/* copy wavetable registers to voice table */
221void
222snd_emux_setup_effect(struct snd_emux_voice *vp)
223{
224	struct snd_midi_channel *chan = vp->chan;
225	struct snd_emux_effect_table *fx;
226	unsigned char *srcp;
227	int i;
228
229	fx = chan->private;
230	if (!fx)
231		return;
232
233	/* modify the register values via effect table */
234	for (i = 0; i < EMUX_FX_END; i++) {
235		int offset;
236		if (!fx->flag[i])
237			continue;
238		offset = parm_defs[i].offset;
239		if (offset < 0)
240			continue;
241#ifdef SNDRV_LITTLE_ENDIAN
242		if (parm_defs[i].type & PARM_IS_ALIGN_HI)
243			offset++;
244#else
245		if (parm_defs[i].type & PARM_IS_ALIGN_LO)
246			offset++;
247#endif
248		srcp = (unsigned char*)&vp->reg.parm + offset;
249		if (parm_defs[i].type & PARM_IS_BYTE)
250			effect_set_byte(srcp, chan, i);
251		else
252			effect_set_word((unsigned short*)srcp, chan, i);
253	}
254
255	/* correct sample and loop points */
256	vp->reg.start += effect_get_offset(chan, EMUX_FX_SAMPLE_START,
257					   EMUX_FX_COARSE_SAMPLE_START,
258					   vp->reg.sample_mode);
259
260	vp->reg.loopstart += effect_get_offset(chan, EMUX_FX_LOOP_START,
261					       EMUX_FX_COARSE_LOOP_START,
262					       vp->reg.sample_mode);
263
264	vp->reg.loopend += effect_get_offset(chan, EMUX_FX_LOOP_END,
265					     EMUX_FX_COARSE_LOOP_END,
266					     vp->reg.sample_mode);
267}
268
269/*
270 * effect table
271 */
272void
273snd_emux_create_effect(struct snd_emux_port *p)
274{
275	int i;
276	p->effect = kcalloc(p->chset.max_channels,
277			    sizeof(struct snd_emux_effect_table), GFP_KERNEL);
278	if (p->effect) {
279		for (i = 0; i < p->chset.max_channels; i++)
280			p->chset.channels[i].private = p->effect + i;
281	} else {
282		for (i = 0; i < p->chset.max_channels; i++)
283			p->chset.channels[i].private = NULL;
284	}
285}
286
287void
288snd_emux_delete_effect(struct snd_emux_port *p)
289{
290	kfree(p->effect);
291	p->effect = NULL;
292}
293
294void
295snd_emux_clear_effect(struct snd_emux_port *p)
296{
297	if (p->effect) {
298		memset(p->effect, 0, sizeof(struct snd_emux_effect_table) *
299		       p->chset.max_channels);
300	}
301}
302
303#endif /* SNDRV_EMUX_USE_RAW_EFFECT */
v5.14.15
  1// SPDX-License-Identifier: GPL-2.0-or-later
  2/*
  3 *  Midi synth routines for the Emu8k/Emu10k1
  4 *
  5 *  Copyright (C) 1999 Steve Ratcliffe
  6 *  Copyright (c) 1999-2000 Takashi Iwai <tiwai@suse.de>
  7 *
  8 *  Contains code based on awe_wave.c by Takashi Iwai
  9 */
 10
 11#include "emux_voice.h"
 12#include <linux/slab.h>
 13
 14#ifdef SNDRV_EMUX_USE_RAW_EFFECT
 15/*
 16 * effects table
 17 */
 18
 19#define xoffsetof(type,tag)	((long)(&((type)NULL)->tag) - (long)(NULL))
 20
 21#define parm_offset(tag)	xoffsetof(struct soundfont_voice_parm *, tag)
 22
 23#define PARM_IS_BYTE		(1 << 0)
 24#define PARM_IS_WORD		(1 << 1)
 25#define PARM_IS_ALIGNED		(3 << 2)
 26#define PARM_IS_ALIGN_HI	(1 << 2)
 27#define PARM_IS_ALIGN_LO	(2 << 2)
 28#define PARM_IS_SIGNED		(1 << 4)
 29
 30#define PARM_WORD	(PARM_IS_WORD)
 31#define PARM_BYTE_LO	(PARM_IS_BYTE|PARM_IS_ALIGN_LO)
 32#define PARM_BYTE_HI	(PARM_IS_BYTE|PARM_IS_ALIGN_HI)
 33#define PARM_BYTE	(PARM_IS_BYTE)
 34#define PARM_SIGN_LO	(PARM_IS_BYTE|PARM_IS_ALIGN_LO|PARM_IS_SIGNED)
 35#define PARM_SIGN_HI	(PARM_IS_BYTE|PARM_IS_ALIGN_HI|PARM_IS_SIGNED)
 36
 37static struct emux_parm_defs {
 38	int type;	/* byte or word */
 39	int low, high;	/* value range */
 40	long offset;	/* offset in parameter record (-1 = not written) */
 41	int update;	/* flgas for real-time update */
 42} parm_defs[EMUX_NUM_EFFECTS] = {
 43	{PARM_WORD, 0, 0x8000, parm_offset(moddelay), 0},	/* env1 delay */
 44	{PARM_BYTE_LO, 1, 0x80, parm_offset(modatkhld), 0},	/* env1 attack */
 45	{PARM_BYTE_HI, 0, 0x7e, parm_offset(modatkhld), 0},	/* env1 hold */
 46	{PARM_BYTE_LO, 1, 0x7f, parm_offset(moddcysus), 0},	/* env1 decay */
 47	{PARM_BYTE_LO, 1, 0x7f, parm_offset(modrelease), 0},	/* env1 release */
 48	{PARM_BYTE_HI, 0, 0x7f, parm_offset(moddcysus), 0},	/* env1 sustain */
 49	{PARM_BYTE_HI, 0, 0xff, parm_offset(pefe), 0},	/* env1 pitch */
 50	{PARM_BYTE_LO, 0, 0xff, parm_offset(pefe), 0},	/* env1 fc */
 51
 52	{PARM_WORD, 0, 0x8000, parm_offset(voldelay), 0},	/* env2 delay */
 53	{PARM_BYTE_LO, 1, 0x80, parm_offset(volatkhld), 0},	/* env2 attack */
 54	{PARM_BYTE_HI, 0, 0x7e, parm_offset(volatkhld), 0},	/* env2 hold */
 55	{PARM_BYTE_LO, 1, 0x7f, parm_offset(voldcysus), 0},	/* env2 decay */
 56	{PARM_BYTE_LO, 1, 0x7f, parm_offset(volrelease), 0},	/* env2 release */
 57	{PARM_BYTE_HI, 0, 0x7f, parm_offset(voldcysus), 0},	/* env2 sustain */
 58
 59	{PARM_WORD, 0, 0x8000, parm_offset(lfo1delay), 0},	/* lfo1 delay */
 60	{PARM_BYTE_LO, 0, 0xff, parm_offset(tremfrq), SNDRV_EMUX_UPDATE_TREMFREQ},	/* lfo1 freq */
 61	{PARM_SIGN_HI, -128, 127, parm_offset(tremfrq), SNDRV_EMUX_UPDATE_TREMFREQ},	/* lfo1 vol */
 62	{PARM_SIGN_HI, -128, 127, parm_offset(fmmod), SNDRV_EMUX_UPDATE_FMMOD},	/* lfo1 pitch */
 63	{PARM_BYTE_LO, 0, 0xff, parm_offset(fmmod), SNDRV_EMUX_UPDATE_FMMOD},	/* lfo1 cutoff */
 64
 65	{PARM_WORD, 0, 0x8000, parm_offset(lfo2delay), 0},	/* lfo2 delay */
 66	{PARM_BYTE_LO, 0, 0xff, parm_offset(fm2frq2), SNDRV_EMUX_UPDATE_FM2FRQ2},	/* lfo2 freq */
 67	{PARM_SIGN_HI, -128, 127, parm_offset(fm2frq2), SNDRV_EMUX_UPDATE_FM2FRQ2},	/* lfo2 pitch */
 68
 69	{PARM_WORD, 0, 0xffff, -1, SNDRV_EMUX_UPDATE_PITCH},	/* initial pitch */
 70	{PARM_BYTE, 0, 0xff, parm_offset(chorus), 0},	/* chorus */
 71	{PARM_BYTE, 0, 0xff, parm_offset(reverb), 0},	/* reverb */
 72	{PARM_BYTE, 0, 0xff, parm_offset(cutoff), SNDRV_EMUX_UPDATE_VOLUME},	/* cutoff */
 73	{PARM_BYTE, 0, 15, parm_offset(filterQ), SNDRV_EMUX_UPDATE_Q},	/* resonance */
 74
 75	{PARM_WORD, 0, 0xffff, -1, 0},	/* sample start */
 76	{PARM_WORD, 0, 0xffff, -1, 0},	/* loop start */
 77	{PARM_WORD, 0, 0xffff, -1, 0},	/* loop end */
 78	{PARM_WORD, 0, 0xffff, -1, 0},	/* coarse sample start */
 79	{PARM_WORD, 0, 0xffff, -1, 0},	/* coarse loop start */
 80	{PARM_WORD, 0, 0xffff, -1, 0},	/* coarse loop end */
 81	{PARM_BYTE, 0, 0xff, -1, SNDRV_EMUX_UPDATE_VOLUME},	/* initial attenuation */
 82};
 83
 84/* set byte effect value */
 85static void
 86effect_set_byte(unsigned char *valp, struct snd_midi_channel *chan, int type)
 87{
 88	short effect;
 89	struct snd_emux_effect_table *fx = chan->private;
 90
 91	effect = fx->val[type];
 92	if (fx->flag[type] == EMUX_FX_FLAG_ADD) {
 93		if (parm_defs[type].type & PARM_IS_SIGNED)
 94			effect += *(char*)valp;
 95		else
 96			effect += *valp;
 97	}
 98	if (effect < parm_defs[type].low)
 99		effect = parm_defs[type].low;
100	else if (effect > parm_defs[type].high)
101		effect = parm_defs[type].high;
102	*valp = (unsigned char)effect;
103}
104
105/* set word effect value */
106static void
107effect_set_word(unsigned short *valp, struct snd_midi_channel *chan, int type)
108{
109	int effect;
110	struct snd_emux_effect_table *fx = chan->private;
111
112	effect = *(unsigned short*)&fx->val[type];
113	if (fx->flag[type] == EMUX_FX_FLAG_ADD)
114		effect += *valp;
115	if (effect < parm_defs[type].low)
116		effect = parm_defs[type].low;
117	else if (effect > parm_defs[type].high)
118		effect = parm_defs[type].high;
119	*valp = (unsigned short)effect;
120}
121
122/* address offset */
123static int
124effect_get_offset(struct snd_midi_channel *chan, int lo, int hi, int mode)
125{
126	int addr = 0;
127	struct snd_emux_effect_table *fx = chan->private;
128
129	if (fx->flag[hi])
130		addr = (short)fx->val[hi];
131	addr = addr << 15;
132	if (fx->flag[lo])
133		addr += (short)fx->val[lo];
134	if (!(mode & SNDRV_SFNT_SAMPLE_8BITS))
135		addr /= 2;
136	return addr;
137}
138
139#if IS_ENABLED(CONFIG_SND_SEQUENCER_OSS)
140/* change effects - for OSS sequencer compatibility */
141void
142snd_emux_send_effect_oss(struct snd_emux_port *port,
143			 struct snd_midi_channel *chan, int type, int val)
144{
145	int mode;
146
147	if (type & 0x40)
148		mode = EMUX_FX_FLAG_OFF;
149	else if (type & 0x80)
150		mode = EMUX_FX_FLAG_ADD;
151	else
152		mode = EMUX_FX_FLAG_SET;
153	type &= 0x3f;
154
155	snd_emux_send_effect(port, chan, type, val, mode);
156}
157#endif
158
159/* Modify the effect value.
160 * if update is necessary, call emu8000_control
161 */
162void
163snd_emux_send_effect(struct snd_emux_port *port, struct snd_midi_channel *chan,
164		     int type, int val, int mode)
165{
166	int i;
167	int offset;
168	unsigned char *srcp, *origp;
169	struct snd_emux *emu;
170	struct snd_emux_effect_table *fx;
171	unsigned long flags;
172
173	emu = port->emu;
174	fx = chan->private;
175	if (emu == NULL || fx == NULL)
176		return;
177	if (type < 0 || type >= EMUX_NUM_EFFECTS)
178		return;
179
180	fx->val[type] = val;
181	fx->flag[type] = mode;
182
183	/* do we need to modify the register in realtime ? */
184	if (!parm_defs[type].update)
185		return;
186	offset = parm_defs[type].offset;
187	if (offset < 0)
188		return;
189
190#ifdef SNDRV_LITTLE_ENDIAN
191	if (parm_defs[type].type & PARM_IS_ALIGN_HI)
192		offset++;
193#else
194	if (parm_defs[type].type & PARM_IS_ALIGN_LO)
195		offset++;
196#endif
197	/* modify the register values */
198	spin_lock_irqsave(&emu->voice_lock, flags);
199	for (i = 0; i < emu->max_voices; i++) {
200		struct snd_emux_voice *vp = &emu->voices[i];
201		if (!STATE_IS_PLAYING(vp->state) || vp->chan != chan)
202			continue;
203		srcp = (unsigned char*)&vp->reg.parm + offset;
204		origp = (unsigned char*)&vp->zone->v.parm + offset;
205		if (parm_defs[i].type & PARM_IS_BYTE) {
206			*srcp = *origp;
207			effect_set_byte(srcp, chan, type);
208		} else {
209			*(unsigned short*)srcp = *(unsigned short*)origp;
210			effect_set_word((unsigned short*)srcp, chan, type);
211		}
212	}
213	spin_unlock_irqrestore(&emu->voice_lock, flags);
214
215	/* activate them */
216	snd_emux_update_channel(port, chan, parm_defs[type].update);
217}
218
219
220/* copy wavetable registers to voice table */
221void
222snd_emux_setup_effect(struct snd_emux_voice *vp)
223{
224	struct snd_midi_channel *chan = vp->chan;
225	struct snd_emux_effect_table *fx;
226	unsigned char *srcp;
227	int i;
228
229	fx = chan->private;
230	if (!fx)
231		return;
232
233	/* modify the register values via effect table */
234	for (i = 0; i < EMUX_FX_END; i++) {
235		int offset;
236		if (!fx->flag[i])
237			continue;
238		offset = parm_defs[i].offset;
239		if (offset < 0)
240			continue;
241#ifdef SNDRV_LITTLE_ENDIAN
242		if (parm_defs[i].type & PARM_IS_ALIGN_HI)
243			offset++;
244#else
245		if (parm_defs[i].type & PARM_IS_ALIGN_LO)
246			offset++;
247#endif
248		srcp = (unsigned char*)&vp->reg.parm + offset;
249		if (parm_defs[i].type & PARM_IS_BYTE)
250			effect_set_byte(srcp, chan, i);
251		else
252			effect_set_word((unsigned short*)srcp, chan, i);
253	}
254
255	/* correct sample and loop points */
256	vp->reg.start += effect_get_offset(chan, EMUX_FX_SAMPLE_START,
257					   EMUX_FX_COARSE_SAMPLE_START,
258					   vp->reg.sample_mode);
259
260	vp->reg.loopstart += effect_get_offset(chan, EMUX_FX_LOOP_START,
261					       EMUX_FX_COARSE_LOOP_START,
262					       vp->reg.sample_mode);
263
264	vp->reg.loopend += effect_get_offset(chan, EMUX_FX_LOOP_END,
265					     EMUX_FX_COARSE_LOOP_END,
266					     vp->reg.sample_mode);
267}
268
269/*
270 * effect table
271 */
272void
273snd_emux_create_effect(struct snd_emux_port *p)
274{
275	int i;
276	p->effect = kcalloc(p->chset.max_channels,
277			    sizeof(struct snd_emux_effect_table), GFP_KERNEL);
278	if (p->effect) {
279		for (i = 0; i < p->chset.max_channels; i++)
280			p->chset.channels[i].private = p->effect + i;
281	} else {
282		for (i = 0; i < p->chset.max_channels; i++)
283			p->chset.channels[i].private = NULL;
284	}
285}
286
287void
288snd_emux_delete_effect(struct snd_emux_port *p)
289{
290	kfree(p->effect);
291	p->effect = NULL;
292}
293
294void
295snd_emux_clear_effect(struct snd_emux_port *p)
296{
297	if (p->effect) {
298		memset(p->effect, 0, sizeof(struct snd_emux_effect_table) *
299		       p->chset.max_channels);
300	}
301}
302
303#endif /* SNDRV_EMUX_USE_RAW_EFFECT */