Linux Audio

Check our new training course

Loading...
Note: File does not exist in v6.13.7.
  1/*
  2 * Copyright (C) 2015 Red Hat, Inc.
  3 * All Rights Reserved.
  4 *
  5 * Permission is hereby granted, free of charge, to any person obtaining
  6 * a copy of this software and associated documentation files (the
  7 * "Software"), to deal in the Software without restriction, including
  8 * without limitation the rights to use, copy, modify, merge, publish,
  9 * distribute, sublicense, and/or sell copies of the Software, and to
 10 * permit persons to whom the Software is furnished to do so, subject to
 11 * the following conditions:
 12 *
 13 * The above copyright notice and this permission notice (including the
 14 * next paragraph) shall be included in all copies or substantial
 15 * portions of the Software.
 16 *
 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 18 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
 20 * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
 21 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
 22 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
 23 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 24 */
 25
 26#include <drm/drmP.h>
 27#include <drm/drm_fb_helper.h>
 28#include "virtgpu_drv.h"
 29
 30#define VIRTIO_GPU_FBCON_POLL_PERIOD (HZ / 60)
 31
 32struct virtio_gpu_fbdev {
 33	struct drm_fb_helper           helper;
 34	struct virtio_gpu_framebuffer  vgfb;
 35	struct virtio_gpu_device       *vgdev;
 36	struct delayed_work            work;
 37};
 38
 39static int virtio_gpu_dirty_update(struct virtio_gpu_framebuffer *fb,
 40				   bool store, int x, int y,
 41				   int width, int height)
 42{
 43	struct drm_device *dev = fb->base.dev;
 44	struct virtio_gpu_device *vgdev = dev->dev_private;
 45	bool store_for_later = false;
 46	int bpp = fb->base.format->cpp[0];
 47	int x2, y2;
 48	unsigned long flags;
 49	struct virtio_gpu_object *obj = gem_to_virtio_gpu_obj(fb->obj);
 50
 51	if ((width <= 0) ||
 52	    (x + width > fb->base.width) ||
 53	    (y + height > fb->base.height)) {
 54		DRM_DEBUG("values out of range %dx%d+%d+%d, fb %dx%d\n",
 55			  width, height, x, y,
 56			  fb->base.width, fb->base.height);
 57		return -EINVAL;
 58	}
 59
 60	/*
 61	 * Can be called with pretty much any context (console output
 62	 * path).  If we are in atomic just store the dirty rect info
 63	 * to send out the update later.
 64	 *
 65	 * Can't test inside spin lock.
 66	 */
 67	if (in_atomic() || store)
 68		store_for_later = true;
 69
 70	x2 = x + width - 1;
 71	y2 = y + height - 1;
 72
 73	spin_lock_irqsave(&fb->dirty_lock, flags);
 74
 75	if (fb->y1 < y)
 76		y = fb->y1;
 77	if (fb->y2 > y2)
 78		y2 = fb->y2;
 79	if (fb->x1 < x)
 80		x = fb->x1;
 81	if (fb->x2 > x2)
 82		x2 = fb->x2;
 83
 84	if (store_for_later) {
 85		fb->x1 = x;
 86		fb->x2 = x2;
 87		fb->y1 = y;
 88		fb->y2 = y2;
 89		spin_unlock_irqrestore(&fb->dirty_lock, flags);
 90		return 0;
 91	}
 92
 93	fb->x1 = fb->y1 = INT_MAX;
 94	fb->x2 = fb->y2 = 0;
 95
 96	spin_unlock_irqrestore(&fb->dirty_lock, flags);
 97
 98	{
 99		uint32_t offset;
100		uint32_t w = x2 - x + 1;
101		uint32_t h = y2 - y + 1;
102
103		offset = (y * fb->base.pitches[0]) + x * bpp;
104
105		virtio_gpu_cmd_transfer_to_host_2d(vgdev, obj->hw_res_handle,
106						   offset,
107						   cpu_to_le32(w),
108						   cpu_to_le32(h),
109						   cpu_to_le32(x),
110						   cpu_to_le32(y),
111						   NULL);
112
113	}
114	virtio_gpu_cmd_resource_flush(vgdev, obj->hw_res_handle,
115				      x, y, x2 - x + 1, y2 - y + 1);
116	return 0;
117}
118
119int virtio_gpu_surface_dirty(struct virtio_gpu_framebuffer *vgfb,
120			     struct drm_clip_rect *clips,
121			     unsigned int num_clips)
122{
123	struct virtio_gpu_device *vgdev = vgfb->base.dev->dev_private;
124	struct virtio_gpu_object *obj = gem_to_virtio_gpu_obj(vgfb->obj);
125	struct drm_clip_rect norect;
126	struct drm_clip_rect *clips_ptr;
127	int left, right, top, bottom;
128	int i;
129	int inc = 1;
130
131	if (!num_clips) {
132		num_clips = 1;
133		clips = &norect;
134		norect.x1 = norect.y1 = 0;
135		norect.x2 = vgfb->base.width;
136		norect.y2 = vgfb->base.height;
137	}
138	left = clips->x1;
139	right = clips->x2;
140	top = clips->y1;
141	bottom = clips->y2;
142
143	/* skip the first clip rect */
144	for (i = 1, clips_ptr = clips + inc;
145	     i < num_clips; i++, clips_ptr += inc) {
146		left = min_t(int, left, (int)clips_ptr->x1);
147		right = max_t(int, right, (int)clips_ptr->x2);
148		top = min_t(int, top, (int)clips_ptr->y1);
149		bottom = max_t(int, bottom, (int)clips_ptr->y2);
150	}
151
152	if (obj->dumb)
153		return virtio_gpu_dirty_update(vgfb, false, left, top,
154					       right - left, bottom - top);
155
156	virtio_gpu_cmd_resource_flush(vgdev, obj->hw_res_handle,
157				      left, top, right - left, bottom - top);
158	return 0;
159}
160
161static void virtio_gpu_fb_dirty_work(struct work_struct *work)
162{
163	struct delayed_work *delayed_work = to_delayed_work(work);
164	struct virtio_gpu_fbdev *vfbdev =
165		container_of(delayed_work, struct virtio_gpu_fbdev, work);
166	struct virtio_gpu_framebuffer *vgfb = &vfbdev->vgfb;
167
168	virtio_gpu_dirty_update(&vfbdev->vgfb, false, vgfb->x1, vgfb->y1,
169				vgfb->x2 - vgfb->x1, vgfb->y2 - vgfb->y1);
170}
171
172static void virtio_gpu_3d_fillrect(struct fb_info *info,
173				   const struct fb_fillrect *rect)
174{
175	struct virtio_gpu_fbdev *vfbdev = info->par;
176
177	drm_fb_helper_sys_fillrect(info, rect);
178	virtio_gpu_dirty_update(&vfbdev->vgfb, true, rect->dx, rect->dy,
179			     rect->width, rect->height);
180	schedule_delayed_work(&vfbdev->work, VIRTIO_GPU_FBCON_POLL_PERIOD);
181}
182
183static void virtio_gpu_3d_copyarea(struct fb_info *info,
184				   const struct fb_copyarea *area)
185{
186	struct virtio_gpu_fbdev *vfbdev = info->par;
187
188	drm_fb_helper_sys_copyarea(info, area);
189	virtio_gpu_dirty_update(&vfbdev->vgfb, true, area->dx, area->dy,
190			   area->width, area->height);
191	schedule_delayed_work(&vfbdev->work, VIRTIO_GPU_FBCON_POLL_PERIOD);
192}
193
194static void virtio_gpu_3d_imageblit(struct fb_info *info,
195				    const struct fb_image *image)
196{
197	struct virtio_gpu_fbdev *vfbdev = info->par;
198
199	drm_fb_helper_sys_imageblit(info, image);
200	virtio_gpu_dirty_update(&vfbdev->vgfb, true, image->dx, image->dy,
201			     image->width, image->height);
202	schedule_delayed_work(&vfbdev->work, VIRTIO_GPU_FBCON_POLL_PERIOD);
203}
204
205static struct fb_ops virtio_gpufb_ops = {
206	.owner = THIS_MODULE,
207	DRM_FB_HELPER_DEFAULT_OPS,
208	.fb_fillrect = virtio_gpu_3d_fillrect,
209	.fb_copyarea = virtio_gpu_3d_copyarea,
210	.fb_imageblit = virtio_gpu_3d_imageblit,
211};
212
213static int virtio_gpu_vmap_fb(struct virtio_gpu_device *vgdev,
214			      struct virtio_gpu_object *obj)
215{
216	return virtio_gpu_object_kmap(obj, NULL);
217}
218
219static int virtio_gpufb_create(struct drm_fb_helper *helper,
220			       struct drm_fb_helper_surface_size *sizes)
221{
222	struct virtio_gpu_fbdev *vfbdev =
223		container_of(helper, struct virtio_gpu_fbdev, helper);
224	struct drm_device *dev = helper->dev;
225	struct virtio_gpu_device *vgdev = dev->dev_private;
226	struct fb_info *info;
227	struct drm_framebuffer *fb;
228	struct drm_mode_fb_cmd2 mode_cmd = {};
229	struct virtio_gpu_object *obj;
230	uint32_t resid, format, size;
231	int ret;
232
233	mode_cmd.width = sizes->surface_width;
234	mode_cmd.height = sizes->surface_height;
235	mode_cmd.pitches[0] = mode_cmd.width * 4;
236	mode_cmd.pixel_format = drm_mode_legacy_fb_format(32, 24);
237
238	format = virtio_gpu_translate_format(mode_cmd.pixel_format);
239	if (format == 0)
240		return -EINVAL;
241
242	size = mode_cmd.pitches[0] * mode_cmd.height;
243	obj = virtio_gpu_alloc_object(dev, size, false, true);
244	if (IS_ERR(obj))
245		return PTR_ERR(obj);
246
247	virtio_gpu_resource_id_get(vgdev, &resid);
248	virtio_gpu_cmd_create_resource(vgdev, resid, format,
249				       mode_cmd.width, mode_cmd.height);
250
251	ret = virtio_gpu_vmap_fb(vgdev, obj);
252	if (ret) {
253		DRM_ERROR("failed to vmap fb %d\n", ret);
254		goto err_obj_vmap;
255	}
256
257	/* attach the object to the resource */
258	ret = virtio_gpu_object_attach(vgdev, obj, resid, NULL);
259	if (ret)
260		goto err_obj_attach;
261
262	info = drm_fb_helper_alloc_fbi(helper);
263	if (IS_ERR(info)) {
264		ret = PTR_ERR(info);
265		goto err_fb_alloc;
266	}
267
268	info->par = helper;
269
270	ret = virtio_gpu_framebuffer_init(dev, &vfbdev->vgfb,
271					  &mode_cmd, &obj->gem_base);
272	if (ret)
273		goto err_fb_alloc;
274
275	fb = &vfbdev->vgfb.base;
276
277	vfbdev->helper.fb = fb;
278
279	strcpy(info->fix.id, "virtiodrmfb");
280	info->fbops = &virtio_gpufb_ops;
281	info->pixmap.flags = FB_PIXMAP_SYSTEM;
282
283	info->screen_buffer = obj->vmap;
284	info->screen_size = obj->gem_base.size;
285	drm_fb_helper_fill_fix(info, fb->pitches[0], fb->format->depth);
286	drm_fb_helper_fill_var(info, &vfbdev->helper,
287			       sizes->fb_width, sizes->fb_height);
288
289	info->fix.mmio_start = 0;
290	info->fix.mmio_len = 0;
291	return 0;
292
293err_fb_alloc:
294	virtio_gpu_cmd_resource_inval_backing(vgdev, resid);
295err_obj_attach:
296err_obj_vmap:
297	virtio_gpu_gem_free_object(&obj->gem_base);
298	return ret;
299}
300
301static int virtio_gpu_fbdev_destroy(struct drm_device *dev,
302				    struct virtio_gpu_fbdev *vgfbdev)
303{
304	struct virtio_gpu_framebuffer *vgfb = &vgfbdev->vgfb;
305
306	drm_fb_helper_unregister_fbi(&vgfbdev->helper);
307
308	if (vgfb->obj)
309		vgfb->obj = NULL;
310	drm_fb_helper_fini(&vgfbdev->helper);
311	drm_framebuffer_cleanup(&vgfb->base);
312
313	return 0;
314}
315static const struct drm_fb_helper_funcs virtio_gpu_fb_helper_funcs = {
316	.fb_probe = virtio_gpufb_create,
317};
318
319int virtio_gpu_fbdev_init(struct virtio_gpu_device *vgdev)
320{
321	struct virtio_gpu_fbdev *vgfbdev;
322	int bpp_sel = 32; /* TODO: parameter from somewhere? */
323	int ret;
324
325	vgfbdev = kzalloc(sizeof(struct virtio_gpu_fbdev), GFP_KERNEL);
326	if (!vgfbdev)
327		return -ENOMEM;
328
329	vgfbdev->vgdev = vgdev;
330	vgdev->vgfbdev = vgfbdev;
331	INIT_DELAYED_WORK(&vgfbdev->work, virtio_gpu_fb_dirty_work);
332
333	drm_fb_helper_prepare(vgdev->ddev, &vgfbdev->helper,
334			      &virtio_gpu_fb_helper_funcs);
335	ret = drm_fb_helper_init(vgdev->ddev, &vgfbdev->helper,
336				 VIRTIO_GPUFB_CONN_LIMIT);
337	if (ret) {
338		kfree(vgfbdev);
339		return ret;
340	}
341
342	drm_fb_helper_single_add_all_connectors(&vgfbdev->helper);
343	drm_fb_helper_initial_config(&vgfbdev->helper, bpp_sel);
344	return 0;
345}
346
347void virtio_gpu_fbdev_fini(struct virtio_gpu_device *vgdev)
348{
349	if (!vgdev->vgfbdev)
350		return;
351
352	virtio_gpu_fbdev_destroy(vgdev->ddev, vgdev->vgfbdev);
353	kfree(vgdev->vgfbdev);
354	vgdev->vgfbdev = NULL;
355}