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  1/* savage_drv.h -- Private header for the savage driver */
  2/*
  3 * Copyright 2004  Felix Kuehling
  4 * All Rights Reserved.
  5 *
  6 * Permission is hereby granted, free of charge, to any person obtaining a
  7 * copy of this software and associated documentation files (the "Software"),
  8 * to deal in the Software without restriction, including without limitation
  9 * the rights to use, copy, modify, merge, publish, distribute, sub license,
 10 * and/or sell copies of the Software, and to permit persons to whom the
 11 * Software is furnished to do so, subject to the following conditions:
 12 *
 13 * The above copyright notice and this permission notice (including the
 14 * next paragraph) shall be included in all copies or substantial portions
 15 * of the Software.
 16 *
 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 18 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
 20 * NON-INFRINGEMENT. IN NO EVENT SHALL FELIX KUEHLING BE LIABLE FOR
 21 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
 22 * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
 23 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 24 */
 25
 26#ifndef __SAVAGE_DRV_H__
 27#define __SAVAGE_DRV_H__
 28
 29#define DRIVER_AUTHOR	"Felix Kuehling"
 30
 31#define DRIVER_NAME	"savage"
 32#define DRIVER_DESC	"Savage3D/MX/IX, Savage4, SuperSavage, Twister, ProSavage[DDR]"
 33#define DRIVER_DATE	"20050313"
 34
 35#define DRIVER_MAJOR		2
 36#define DRIVER_MINOR		4
 37#define DRIVER_PATCHLEVEL	1
 38/* Interface history:
 39 *
 40 * 1.x   The DRM driver from the VIA/S3 code drop, basically a dummy
 41 * 2.0   The first real DRM
 42 * 2.1   Scissors registers managed by the DRM, 3D operations clipped by
 43 *       cliprects of the cmdbuf ioctl
 44 * 2.2   Implemented SAVAGE_CMD_DMA_IDX and SAVAGE_CMD_VB_IDX
 45 * 2.3   Event counters used by BCI_EVENT_EMIT/WAIT ioctls are now 32 bits
 46 *       wide and thus very long lived (unlikely to ever wrap). The size
 47 *       in the struct was 32 bits before, but only 16 bits were used
 48 * 2.4   Implemented command DMA. Now drm_savage_init_t.cmd_dma_offset is
 49 *       actually used
 50 */
 51
 52typedef struct drm_savage_age {
 53	uint16_t event;
 54	unsigned int wrap;
 55} drm_savage_age_t;
 56
 57typedef struct drm_savage_buf_priv {
 58	struct drm_savage_buf_priv *next;
 59	struct drm_savage_buf_priv *prev;
 60	drm_savage_age_t age;
 61	struct drm_buf *buf;
 62} drm_savage_buf_priv_t;
 63
 64typedef struct drm_savage_dma_page {
 65	drm_savage_age_t age;
 66	unsigned int used, flushed;
 67} drm_savage_dma_page_t;
 68#define SAVAGE_DMA_PAGE_SIZE 1024	/* in dwords */
 69/* Fake DMA buffer size in bytes. 4 pages. Allows a maximum command
 70 * size of 16kbytes or 4k entries. Minimum requirement would be
 71 * 10kbytes for 255 40-byte vertices in one drawing command. */
 72#define SAVAGE_FAKE_DMA_SIZE (SAVAGE_DMA_PAGE_SIZE*4*4)
 73
 74/* interesting bits of hardware state that are saved in dev_priv */
 75typedef union {
 76	struct drm_savage_common_state {
 77		uint32_t vbaddr;
 78	} common;
 79	struct {
 80		unsigned char pad[sizeof(struct drm_savage_common_state)];
 81		uint32_t texctrl, texaddr;
 82		uint32_t scstart, new_scstart;
 83		uint32_t scend, new_scend;
 84	} s3d;
 85	struct {
 86		unsigned char pad[sizeof(struct drm_savage_common_state)];
 87		uint32_t texdescr, texaddr0, texaddr1;
 88		uint32_t drawctrl0, new_drawctrl0;
 89		uint32_t drawctrl1, new_drawctrl1;
 90	} s4;
 91} drm_savage_state_t;
 92
 93/* these chip tags should match the ones in the 2D driver in savage_regs.h. */
 94enum savage_family {
 95	S3_UNKNOWN = 0,
 96	S3_SAVAGE3D,
 97	S3_SAVAGE_MX,
 98	S3_SAVAGE4,
 99	S3_PROSAVAGE,
100	S3_TWISTER,
101	S3_PROSAVAGEDDR,
102	S3_SUPERSAVAGE,
103	S3_SAVAGE2000,
104	S3_LAST
105};
106
107extern const struct drm_ioctl_desc savage_ioctls[];
108extern int savage_max_ioctl;
109
110#define S3_SAVAGE3D_SERIES(chip)  ((chip>=S3_SAVAGE3D) && (chip<=S3_SAVAGE_MX))
111
112#define S3_SAVAGE4_SERIES(chip)  ((chip==S3_SAVAGE4)            \
113                                  || (chip==S3_PROSAVAGE)       \
114                                  || (chip==S3_TWISTER)         \
115                                  || (chip==S3_PROSAVAGEDDR))
116
117#define	S3_SAVAGE_MOBILE_SERIES(chip)	((chip==S3_SAVAGE_MX) || (chip==S3_SUPERSAVAGE))
118
119#define S3_SAVAGE_SERIES(chip)    ((chip>=S3_SAVAGE3D) && (chip<=S3_SAVAGE2000))
120
121#define S3_MOBILE_TWISTER_SERIES(chip)   ((chip==S3_TWISTER)    \
122                                          ||(chip==S3_PROSAVAGEDDR))
123
124/* flags */
125#define SAVAGE_IS_AGP 1
126
127typedef struct drm_savage_private {
128	drm_savage_sarea_t *sarea_priv;
129
130	drm_savage_buf_priv_t head, tail;
131
132	/* who am I? */
133	enum savage_family chipset;
134
135	unsigned int cob_size;
136	unsigned int bci_threshold_lo, bci_threshold_hi;
137	unsigned int dma_type;
138
139	/* frame buffer layout */
140	unsigned int fb_bpp;
141	unsigned int front_offset, front_pitch;
142	unsigned int back_offset, back_pitch;
143	unsigned int depth_bpp;
144	unsigned int depth_offset, depth_pitch;
145
146	/* bitmap descriptors for swap and clear */
147	unsigned int front_bd, back_bd, depth_bd;
148
149	/* local textures */
150	unsigned int texture_offset;
151	unsigned int texture_size;
152
153	/* memory regions in physical memory */
154	drm_local_map_t *sarea;
155	drm_local_map_t *mmio;
156	drm_local_map_t *fb;
157	drm_local_map_t *aperture;
158	drm_local_map_t *status;
159	drm_local_map_t *agp_textures;
160	drm_local_map_t *cmd_dma;
161	drm_local_map_t fake_dma;
162
163	int mtrr_handles[3];
164
165	/* BCI and status-related stuff */
166	volatile uint32_t *status_ptr, *bci_ptr;
167	uint32_t status_used_mask;
168	uint16_t event_counter;
169	unsigned int event_wrap;
170
171	/* Savage4 command DMA */
172	drm_savage_dma_page_t *dma_pages;
173	unsigned int nr_dma_pages, first_dma_page, current_dma_page;
174	drm_savage_age_t last_dma_age;
175
176	/* saved hw state for global/local check on S3D */
177	uint32_t hw_draw_ctrl, hw_zbuf_ctrl;
178	/* and for scissors (global, so don't emit if not changed) */
179	uint32_t hw_scissors_start, hw_scissors_end;
180
181	drm_savage_state_t state;
182
183	/* after emitting a wait cmd Savage3D needs 63 nops before next DMA */
184	unsigned int waiting;
185
186	/* config/hardware-dependent function pointers */
187	int (*wait_fifo) (struct drm_savage_private * dev_priv, unsigned int n);
188	int (*wait_evnt) (struct drm_savage_private * dev_priv, uint16_t e);
189	/* Err, there is a macro wait_event in include/linux/wait.h.
190	 * Avoid unwanted macro expansion. */
191	void (*emit_clip_rect) (struct drm_savage_private * dev_priv,
192				const struct drm_clip_rect * pbox);
193	void (*dma_flush) (struct drm_savage_private * dev_priv);
194} drm_savage_private_t;
195
196/* ioctls */
197extern int savage_bci_cmdbuf(struct drm_device *dev, void *data, struct drm_file *file_priv);
198extern int savage_bci_buffers(struct drm_device *dev, void *data, struct drm_file *file_priv);
199
200/* BCI functions */
201extern uint16_t savage_bci_emit_event(drm_savage_private_t * dev_priv,
202				      unsigned int flags);
203extern void savage_freelist_put(struct drm_device * dev, struct drm_buf * buf);
204extern void savage_dma_reset(drm_savage_private_t * dev_priv);
205extern void savage_dma_wait(drm_savage_private_t * dev_priv, unsigned int page);
206extern uint32_t *savage_dma_alloc(drm_savage_private_t * dev_priv,
207				  unsigned int n);
208extern int savage_driver_load(struct drm_device *dev, unsigned long chipset);
209extern int savage_driver_firstopen(struct drm_device *dev);
210extern void savage_driver_lastclose(struct drm_device *dev);
211extern int savage_driver_unload(struct drm_device *dev);
212extern void savage_reclaim_buffers(struct drm_device *dev,
213				   struct drm_file *file_priv);
214
215/* state functions */
216extern void savage_emit_clip_rect_s3d(drm_savage_private_t * dev_priv,
217				      const struct drm_clip_rect * pbox);
218extern void savage_emit_clip_rect_s4(drm_savage_private_t * dev_priv,
219				     const struct drm_clip_rect * pbox);
220
221#define SAVAGE_FB_SIZE_S3	0x01000000	/*  16MB */
222#define SAVAGE_FB_SIZE_S4	0x02000000	/*  32MB */
223#define SAVAGE_MMIO_SIZE        0x00080000	/* 512kB */
224#define SAVAGE_APERTURE_OFFSET  0x02000000	/*  32MB */
225#define SAVAGE_APERTURE_SIZE    0x05000000	/* 5 tiled surfaces, 16MB each */
226
227#define SAVAGE_BCI_OFFSET       0x00010000	/* offset of the BCI region
228						 * inside the MMIO region */
229#define SAVAGE_BCI_FIFO_SIZE	32	/* number of entries in on-chip
230					 * BCI FIFO */
231
232/*
233 * MMIO registers
234 */
235#define SAVAGE_STATUS_WORD0		0x48C00
236#define SAVAGE_STATUS_WORD1		0x48C04
237#define SAVAGE_ALT_STATUS_WORD0 	0x48C60
238
239#define SAVAGE_FIFO_USED_MASK_S3D	0x0001ffff
240#define SAVAGE_FIFO_USED_MASK_S4	0x001fffff
241
242/* Copied from savage_bci.h in the 2D driver with some renaming. */
243
244/* Bitmap descriptors */
245#define SAVAGE_BD_STRIDE_SHIFT 0
246#define SAVAGE_BD_BPP_SHIFT   16
247#define SAVAGE_BD_TILE_SHIFT  24
248#define SAVAGE_BD_BW_DISABLE  (1<<28)
249/* common: */
250#define	SAVAGE_BD_TILE_LINEAR		0
251/* savage4, MX, IX, 3D */
252#define	SAVAGE_BD_TILE_16BPP		2
253#define	SAVAGE_BD_TILE_32BPP		3
254/* twister, prosavage, DDR, supersavage, 2000 */
255#define	SAVAGE_BD_TILE_DEST		1
256#define	SAVAGE_BD_TILE_TEXTURE		2
257/* GBD - BCI enable */
258/* savage4, MX, IX, 3D */
259#define SAVAGE_GBD_BCI_ENABLE                    8
260/* twister, prosavage, DDR, supersavage, 2000 */
261#define SAVAGE_GBD_BCI_ENABLE_TWISTER            0
262
263#define SAVAGE_GBD_BIG_ENDIAN                    4
264#define SAVAGE_GBD_LITTLE_ENDIAN                 0
265#define SAVAGE_GBD_64                            1
266
267/*  Global Bitmap Descriptor */
268#define SAVAGE_BCI_GLB_BD_LOW             0x8168
269#define SAVAGE_BCI_GLB_BD_HIGH            0x816C
270
271/*
272 * BCI registers
273 */
274/* Savage4/Twister/ProSavage 3D registers */
275#define SAVAGE_DRAWLOCALCTRL_S4		0x1e
276#define SAVAGE_TEXPALADDR_S4		0x1f
277#define SAVAGE_TEXCTRL0_S4		0x20
278#define SAVAGE_TEXCTRL1_S4		0x21
279#define SAVAGE_TEXADDR0_S4		0x22
280#define SAVAGE_TEXADDR1_S4		0x23
281#define SAVAGE_TEXBLEND0_S4		0x24
282#define SAVAGE_TEXBLEND1_S4		0x25
283#define SAVAGE_TEXXPRCLR_S4		0x26	/* never used */
284#define SAVAGE_TEXDESCR_S4		0x27
285#define SAVAGE_FOGTABLE_S4		0x28
286#define SAVAGE_FOGCTRL_S4		0x30
287#define SAVAGE_STENCILCTRL_S4		0x31
288#define SAVAGE_ZBUFCTRL_S4		0x32
289#define SAVAGE_ZBUFOFF_S4		0x33
290#define SAVAGE_DESTCTRL_S4		0x34
291#define SAVAGE_DRAWCTRL0_S4		0x35
292#define SAVAGE_DRAWCTRL1_S4		0x36
293#define SAVAGE_ZWATERMARK_S4		0x37
294#define SAVAGE_DESTTEXRWWATERMARK_S4	0x38
295#define SAVAGE_TEXBLENDCOLOR_S4		0x39
296/* Savage3D/MX/IX 3D registers */
297#define SAVAGE_TEXPALADDR_S3D		0x18
298#define SAVAGE_TEXXPRCLR_S3D		0x19	/* never used */
299#define SAVAGE_TEXADDR_S3D		0x1A
300#define SAVAGE_TEXDESCR_S3D		0x1B
301#define SAVAGE_TEXCTRL_S3D		0x1C
302#define SAVAGE_FOGTABLE_S3D		0x20
303#define SAVAGE_FOGCTRL_S3D		0x30
304#define SAVAGE_DRAWCTRL_S3D		0x31
305#define SAVAGE_ZBUFCTRL_S3D		0x32
306#define SAVAGE_ZBUFOFF_S3D		0x33
307#define SAVAGE_DESTCTRL_S3D		0x34
308#define SAVAGE_SCSTART_S3D		0x35
309#define SAVAGE_SCEND_S3D		0x36
310#define SAVAGE_ZWATERMARK_S3D		0x37
311#define SAVAGE_DESTTEXRWWATERMARK_S3D	0x38
312/* common stuff */
313#define SAVAGE_VERTBUFADDR		0x3e
314#define SAVAGE_BITPLANEWTMASK		0xd7
315#define SAVAGE_DMABUFADDR		0x51
316
317/* texture enable bits (needed for tex addr checking) */
318#define SAVAGE_TEXCTRL_TEXEN_MASK	0x00010000	/* S3D */
319#define SAVAGE_TEXDESCR_TEX0EN_MASK	0x02000000	/* S4 */
320#define SAVAGE_TEXDESCR_TEX1EN_MASK	0x04000000	/* S4 */
321
322/* Global fields in Savage4/Twister/ProSavage 3D registers:
323 *
324 * All texture registers and DrawLocalCtrl are local. All other
325 * registers are global. */
326
327/* Global fields in Savage3D/MX/IX 3D registers:
328 *
329 * All texture registers are local. DrawCtrl and ZBufCtrl are
330 * partially local. All other registers are global.
331 *
332 * DrawCtrl global fields: cullMode, alphaTestCmpFunc, alphaTestEn, alphaRefVal
333 * ZBufCtrl global fields: zCmpFunc, zBufEn
334 */
335#define SAVAGE_DRAWCTRL_S3D_GLOBAL	0x03f3c00c
336#define SAVAGE_ZBUFCTRL_S3D_GLOBAL	0x00000027
337
338/* Masks for scissor bits (drawCtrl[01] on s4, scissorStart/End on s3d)
339 */
340#define SAVAGE_SCISSOR_MASK_S4		0x00fff7ff
341#define SAVAGE_SCISSOR_MASK_S3D		0x07ff07ff
342
343/*
344 * BCI commands
345 */
346#define BCI_CMD_NOP                  0x40000000
347#define BCI_CMD_RECT                 0x48000000
348#define BCI_CMD_RECT_XP              0x01000000
349#define BCI_CMD_RECT_YP              0x02000000
350#define BCI_CMD_SCANLINE             0x50000000
351#define BCI_CMD_LINE                 0x5C000000
352#define BCI_CMD_LINE_LAST_PIXEL      0x58000000
353#define BCI_CMD_BYTE_TEXT            0x63000000
354#define BCI_CMD_NT_BYTE_TEXT         0x67000000
355#define BCI_CMD_BIT_TEXT             0x6C000000
356#define BCI_CMD_GET_ROP(cmd)         (((cmd) >> 16) & 0xFF)
357#define BCI_CMD_SET_ROP(cmd, rop)    ((cmd) |= ((rop & 0xFF) << 16))
358#define BCI_CMD_SEND_COLOR           0x00008000
359
360#define BCI_CMD_CLIP_NONE            0x00000000
361#define BCI_CMD_CLIP_CURRENT         0x00002000
362#define BCI_CMD_CLIP_LR              0x00004000
363#define BCI_CMD_CLIP_NEW             0x00006000
364
365#define BCI_CMD_DEST_GBD             0x00000000
366#define BCI_CMD_DEST_PBD             0x00000800
367#define BCI_CMD_DEST_PBD_NEW         0x00000C00
368#define BCI_CMD_DEST_SBD             0x00001000
369#define BCI_CMD_DEST_SBD_NEW         0x00001400
370
371#define BCI_CMD_SRC_TRANSPARENT      0x00000200
372#define BCI_CMD_SRC_SOLID            0x00000000
373#define BCI_CMD_SRC_GBD              0x00000020
374#define BCI_CMD_SRC_COLOR            0x00000040
375#define BCI_CMD_SRC_MONO             0x00000060
376#define BCI_CMD_SRC_PBD_COLOR        0x00000080
377#define BCI_CMD_SRC_PBD_MONO         0x000000A0
378#define BCI_CMD_SRC_PBD_COLOR_NEW    0x000000C0
379#define BCI_CMD_SRC_PBD_MONO_NEW     0x000000E0
380#define BCI_CMD_SRC_SBD_COLOR        0x00000100
381#define BCI_CMD_SRC_SBD_MONO         0x00000120
382#define BCI_CMD_SRC_SBD_COLOR_NEW    0x00000140
383#define BCI_CMD_SRC_SBD_MONO_NEW     0x00000160
384
385#define BCI_CMD_PAT_TRANSPARENT      0x00000010
386#define BCI_CMD_PAT_NONE             0x00000000
387#define BCI_CMD_PAT_COLOR            0x00000002
388#define BCI_CMD_PAT_MONO             0x00000003
389#define BCI_CMD_PAT_PBD_COLOR        0x00000004
390#define BCI_CMD_PAT_PBD_MONO         0x00000005
391#define BCI_CMD_PAT_PBD_COLOR_NEW    0x00000006
392#define BCI_CMD_PAT_PBD_MONO_NEW     0x00000007
393#define BCI_CMD_PAT_SBD_COLOR        0x00000008
394#define BCI_CMD_PAT_SBD_MONO         0x00000009
395#define BCI_CMD_PAT_SBD_COLOR_NEW    0x0000000A
396#define BCI_CMD_PAT_SBD_MONO_NEW     0x0000000B
397
398#define BCI_BD_BW_DISABLE            0x10000000
399#define BCI_BD_TILE_MASK             0x03000000
400#define BCI_BD_TILE_NONE             0x00000000
401#define BCI_BD_TILE_16               0x02000000
402#define BCI_BD_TILE_32               0x03000000
403#define BCI_BD_GET_BPP(bd)           (((bd) >> 16) & 0xFF)
404#define BCI_BD_SET_BPP(bd, bpp)      ((bd) |= (((bpp) & 0xFF) << 16))
405#define BCI_BD_GET_STRIDE(bd)        ((bd) & 0xFFFF)
406#define BCI_BD_SET_STRIDE(bd, st)    ((bd) |= ((st) & 0xFFFF))
407
408#define BCI_CMD_SET_REGISTER            0x96000000
409
410#define BCI_CMD_WAIT                    0xC0000000
411#define BCI_CMD_WAIT_3D                 0x00010000
412#define BCI_CMD_WAIT_2D                 0x00020000
413
414#define BCI_CMD_UPDATE_EVENT_TAG        0x98000000
415
416#define BCI_CMD_DRAW_PRIM               0x80000000
417#define BCI_CMD_DRAW_INDEXED_PRIM       0x88000000
418#define BCI_CMD_DRAW_CONT               0x01000000
419#define BCI_CMD_DRAW_TRILIST            0x00000000
420#define BCI_CMD_DRAW_TRISTRIP           0x02000000
421#define BCI_CMD_DRAW_TRIFAN             0x04000000
422#define BCI_CMD_DRAW_SKIPFLAGS          0x000000ff
423#define BCI_CMD_DRAW_NO_Z		0x00000001
424#define BCI_CMD_DRAW_NO_W		0x00000002
425#define BCI_CMD_DRAW_NO_CD		0x00000004
426#define BCI_CMD_DRAW_NO_CS		0x00000008
427#define BCI_CMD_DRAW_NO_U0		0x00000010
428#define BCI_CMD_DRAW_NO_V0		0x00000020
429#define BCI_CMD_DRAW_NO_UV0		0x00000030
430#define BCI_CMD_DRAW_NO_U1		0x00000040
431#define BCI_CMD_DRAW_NO_V1		0x00000080
432#define BCI_CMD_DRAW_NO_UV1		0x000000c0
433
434#define BCI_CMD_DMA			0xa8000000
435
436#define BCI_W_H(w, h)                ((((h) << 16) | (w)) & 0x0FFF0FFF)
437#define BCI_X_Y(x, y)                ((((y) << 16) | (x)) & 0x0FFF0FFF)
438#define BCI_X_W(x, y)                ((((w) << 16) | (x)) & 0x0FFF0FFF)
439#define BCI_CLIP_LR(l, r)            ((((r) << 16) | (l)) & 0x0FFF0FFF)
440#define BCI_CLIP_TL(t, l)            ((((t) << 16) | (l)) & 0x0FFF0FFF)
441#define BCI_CLIP_BR(b, r)            ((((b) << 16) | (r)) & 0x0FFF0FFF)
442
443#define BCI_LINE_X_Y(x, y)           (((y) << 16) | ((x) & 0xFFFF))
444#define BCI_LINE_STEPS(diag, axi)    (((axi) << 16) | ((diag) & 0xFFFF))
445#define BCI_LINE_MISC(maj, ym, xp, yp, err) \
446	(((maj) & 0x1FFF) | \
447	((ym) ? 1<<13 : 0) | \
448	((xp) ? 1<<14 : 0) | \
449	((yp) ? 1<<15 : 0) | \
450	((err) << 16))
451
452/*
453 * common commands
454 */
455#define BCI_SET_REGISTERS( first, n )			\
456	BCI_WRITE(BCI_CMD_SET_REGISTER |		\
457		  ((uint32_t)(n) & 0xff) << 16 |	\
458		  ((uint32_t)(first) & 0xffff))
459#define DMA_SET_REGISTERS( first, n )			\
460	DMA_WRITE(BCI_CMD_SET_REGISTER |		\
461		  ((uint32_t)(n) & 0xff) << 16 |	\
462		  ((uint32_t)(first) & 0xffff))
463
464#define BCI_DRAW_PRIMITIVE(n, type, skip)         \
465        BCI_WRITE(BCI_CMD_DRAW_PRIM | (type) | (skip) | \
466		  ((n) << 16))
467#define DMA_DRAW_PRIMITIVE(n, type, skip)         \
468        DMA_WRITE(BCI_CMD_DRAW_PRIM | (type) | (skip) | \
469		  ((n) << 16))
470
471#define BCI_DRAW_INDICES_S3D(n, type, i0)         \
472        BCI_WRITE(BCI_CMD_DRAW_INDEXED_PRIM | (type) |  \
473		  ((n) << 16) | (i0))
474
475#define BCI_DRAW_INDICES_S4(n, type, skip)        \
476        BCI_WRITE(BCI_CMD_DRAW_INDEXED_PRIM | (type) |  \
477                  (skip) | ((n) << 16))
478
479#define BCI_DMA(n)	\
480	BCI_WRITE(BCI_CMD_DMA | (((n) >> 1) - 1))
481
482/*
483 * access to MMIO
484 */
485#define SAVAGE_READ(reg)	DRM_READ32(  dev_priv->mmio, (reg) )
486#define SAVAGE_WRITE(reg)	DRM_WRITE32( dev_priv->mmio, (reg) )
487
488/*
489 * access to the burst command interface (BCI)
490 */
491#define SAVAGE_BCI_DEBUG 1
492
493#define BCI_LOCALS    volatile uint32_t *bci_ptr;
494
495#define BEGIN_BCI( n ) do {			\
496	dev_priv->wait_fifo(dev_priv, (n));	\
497	bci_ptr = dev_priv->bci_ptr;		\
498} while(0)
499
500#define BCI_WRITE( val ) *bci_ptr++ = (uint32_t)(val)
501
502/*
503 * command DMA support
504 */
505#define SAVAGE_DMA_DEBUG 1
506
507#define DMA_LOCALS   uint32_t *dma_ptr;
508
509#define BEGIN_DMA( n ) do {						\
510	unsigned int cur = dev_priv->current_dma_page;			\
511	unsigned int rest = SAVAGE_DMA_PAGE_SIZE -			\
512		dev_priv->dma_pages[cur].used;				\
513	if ((n) > rest) {						\
514		dma_ptr = savage_dma_alloc(dev_priv, (n));		\
515	} else { /* fast path for small allocations */			\
516		dma_ptr = (uint32_t *)dev_priv->cmd_dma->handle +	\
517			cur * SAVAGE_DMA_PAGE_SIZE +			\
518			dev_priv->dma_pages[cur].used;			\
519		if (dev_priv->dma_pages[cur].used == 0)			\
520			savage_dma_wait(dev_priv, cur);			\
521		dev_priv->dma_pages[cur].used += (n);			\
522	}								\
523} while(0)
524
525#define DMA_WRITE( val ) *dma_ptr++ = (uint32_t)(val)
526
527#define DMA_COPY(src, n) do {					\
528	memcpy(dma_ptr, (src), (n)*4);				\
529	dma_ptr += n;						\
530} while(0)
531
532#if SAVAGE_DMA_DEBUG
533#define DMA_COMMIT() do {						\
534	unsigned int cur = dev_priv->current_dma_page;			\
535	uint32_t *expected = (uint32_t *)dev_priv->cmd_dma->handle +	\
536			cur * SAVAGE_DMA_PAGE_SIZE +			\
537			dev_priv->dma_pages[cur].used;			\
538	if (dma_ptr != expected) {					\
539		DRM_ERROR("DMA allocation and use don't match: "	\
540			  "%p != %p\n", expected, dma_ptr);		\
541		savage_dma_reset(dev_priv);				\
542	}								\
543} while(0)
544#else
545#define DMA_COMMIT() do {/* nothing */} while(0)
546#endif
547
548#define DMA_FLUSH() dev_priv->dma_flush(dev_priv)
549
550/* Buffer aging via event tag
551 */
552
553#define UPDATE_EVENT_COUNTER( ) do {			\
554	if (dev_priv->status_ptr) {			\
555		uint16_t count;				\
556		/* coordinate with Xserver */		\
557		count = dev_priv->status_ptr[1023];	\
558		if (count < dev_priv->event_counter)	\
559			dev_priv->event_wrap++;		\
560		dev_priv->event_counter = count;	\
561	}						\
562} while(0)
563
564#define SET_AGE( age, e, w ) do {	\
565	(age)->event = e;		\
566	(age)->wrap = w;		\
567} while(0)
568
569#define TEST_AGE( age, e, w )				\
570	( (age)->wrap < (w) || ( (age)->wrap == (w) && (age)->event <= (e) ) )
571
572#endif				/* __SAVAGE_DRV_H__ */