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v5.9
   1// SPDX-License-Identifier: GPL-2.0-or-later
   2/*
   3 * Device Modules for Nintendo Wii / Wii U HID Driver
   4 * Copyright (c) 2011-2013 David Herrmann <dh.herrmann@gmail.com>
   5 */
   6
   7/*
   8 */
   9
  10/*
  11 * Wiimote Modules
  12 * Nintendo devices provide different peripherals and many new devices lack
  13 * initial features like the IR camera. Therefore, each peripheral device is
  14 * implemented as an independent module and we probe on each device only the
  15 * modules for the hardware that really is available.
  16 *
  17 * Module registration is sequential. Unregistration is done in reverse order.
  18 * After device detection, the needed modules are loaded. Users can trigger
  19 * re-detection which causes all modules to be unloaded and then reload the
  20 * modules for the new detected device.
  21 *
  22 * wdata->input is a shared input device. It is always initialized prior to
  23 * module registration. If at least one registered module is marked as
  24 * WIIMOD_FLAG_INPUT, then the input device will get registered after all
  25 * modules were registered.
  26 * Please note that it is unregistered _before_ the "remove" callbacks are
  27 * called. This guarantees that no input interaction is done, anymore. However,
  28 * the wiimote core keeps a reference to the input device so it is freed only
  29 * after all modules were removed. It is safe to send events to unregistered
  30 * input devices.
  31 */
  32
  33#include <linux/device.h>
  34#include <linux/hid.h>
  35#include <linux/input.h>
  36#include <linux/spinlock.h>
  37#include "hid-wiimote.h"
  38
  39/*
  40 * Keys
  41 * The initial Wii Remote provided a bunch of buttons that are reported as
  42 * part of the core protocol. Many later devices dropped these and report
  43 * invalid data in the core button reports. Load this only on devices which
  44 * correctly send button reports.
  45 * It uses the shared input device.
  46 */
  47
  48static const __u16 wiimod_keys_map[] = {
  49	KEY_LEFT,	/* WIIPROTO_KEY_LEFT */
  50	KEY_RIGHT,	/* WIIPROTO_KEY_RIGHT */
  51	KEY_UP,		/* WIIPROTO_KEY_UP */
  52	KEY_DOWN,	/* WIIPROTO_KEY_DOWN */
  53	KEY_NEXT,	/* WIIPROTO_KEY_PLUS */
  54	KEY_PREVIOUS,	/* WIIPROTO_KEY_MINUS */
  55	BTN_1,		/* WIIPROTO_KEY_ONE */
  56	BTN_2,		/* WIIPROTO_KEY_TWO */
  57	BTN_A,		/* WIIPROTO_KEY_A */
  58	BTN_B,		/* WIIPROTO_KEY_B */
  59	BTN_MODE,	/* WIIPROTO_KEY_HOME */
  60};
  61
  62static void wiimod_keys_in_keys(struct wiimote_data *wdata, const __u8 *keys)
  63{
  64	input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_LEFT],
  65							!!(keys[0] & 0x01));
  66	input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_RIGHT],
  67							!!(keys[0] & 0x02));
  68	input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_DOWN],
  69							!!(keys[0] & 0x04));
  70	input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_UP],
  71							!!(keys[0] & 0x08));
  72	input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_PLUS],
  73							!!(keys[0] & 0x10));
  74	input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_TWO],
  75							!!(keys[1] & 0x01));
  76	input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_ONE],
  77							!!(keys[1] & 0x02));
  78	input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_B],
  79							!!(keys[1] & 0x04));
  80	input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_A],
  81							!!(keys[1] & 0x08));
  82	input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_MINUS],
  83							!!(keys[1] & 0x10));
  84	input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_HOME],
  85							!!(keys[1] & 0x80));
  86	input_sync(wdata->input);
  87}
  88
  89static int wiimod_keys_probe(const struct wiimod_ops *ops,
  90			     struct wiimote_data *wdata)
  91{
  92	unsigned int i;
  93
  94	set_bit(EV_KEY, wdata->input->evbit);
  95	for (i = 0; i < WIIPROTO_KEY_COUNT; ++i)
  96		set_bit(wiimod_keys_map[i], wdata->input->keybit);
  97
  98	return 0;
  99}
 100
 101static const struct wiimod_ops wiimod_keys = {
 102	.flags = WIIMOD_FLAG_INPUT,
 103	.arg = 0,
 104	.probe = wiimod_keys_probe,
 105	.remove = NULL,
 106	.in_keys = wiimod_keys_in_keys,
 107};
 108
 109/*
 110 * Rumble
 111 * Nearly all devices provide a rumble feature. A small motor for
 112 * force-feedback effects. We provide an FF_RUMBLE memless ff device on the
 113 * shared input device if this module is loaded.
 114 * The rumble motor is controlled via a flag on almost every output report so
 115 * the wiimote core handles the rumble flag. But if a device doesn't provide
 116 * the rumble motor, this flag shouldn't be set.
 117 */
 118
 119/* used by wiimod_rumble and wiipro_rumble */
 120static void wiimod_rumble_worker(struct work_struct *work)
 121{
 122	struct wiimote_data *wdata = container_of(work, struct wiimote_data,
 123						  rumble_worker);
 124
 125	spin_lock_irq(&wdata->state.lock);
 126	wiiproto_req_rumble(wdata, wdata->state.cache_rumble);
 127	spin_unlock_irq(&wdata->state.lock);
 128}
 129
 130static int wiimod_rumble_play(struct input_dev *dev, void *data,
 131			      struct ff_effect *eff)
 132{
 133	struct wiimote_data *wdata = input_get_drvdata(dev);
 134	__u8 value;
 135
 136	/*
 137	 * The wiimote supports only a single rumble motor so if any magnitude
 138	 * is set to non-zero then we start the rumble motor. If both are set to
 139	 * zero, we stop the rumble motor.
 140	 */
 141
 142	if (eff->u.rumble.strong_magnitude || eff->u.rumble.weak_magnitude)
 143		value = 1;
 144	else
 145		value = 0;
 146
 147	/* Locking state.lock here might deadlock with input_event() calls.
 148	 * schedule_work acts as barrier. Merging multiple changes is fine. */
 149	wdata->state.cache_rumble = value;
 150	schedule_work(&wdata->rumble_worker);
 151
 152	return 0;
 153}
 154
 155static int wiimod_rumble_probe(const struct wiimod_ops *ops,
 156			       struct wiimote_data *wdata)
 157{
 158	INIT_WORK(&wdata->rumble_worker, wiimod_rumble_worker);
 159
 160	set_bit(FF_RUMBLE, wdata->input->ffbit);
 161	if (input_ff_create_memless(wdata->input, NULL, wiimod_rumble_play))
 162		return -ENOMEM;
 163
 164	return 0;
 165}
 166
 167static void wiimod_rumble_remove(const struct wiimod_ops *ops,
 168				 struct wiimote_data *wdata)
 169{
 170	unsigned long flags;
 171
 172	cancel_work_sync(&wdata->rumble_worker);
 173
 174	spin_lock_irqsave(&wdata->state.lock, flags);
 175	wiiproto_req_rumble(wdata, 0);
 176	spin_unlock_irqrestore(&wdata->state.lock, flags);
 177}
 178
 179static const struct wiimod_ops wiimod_rumble = {
 180	.flags = WIIMOD_FLAG_INPUT,
 181	.arg = 0,
 182	.probe = wiimod_rumble_probe,
 183	.remove = wiimod_rumble_remove,
 184};
 185
 186/*
 187 * Battery
 188 * 1 byte of battery capacity information is sent along every protocol status
 189 * report. The wiimote core caches it but we try to update it on every
 190 * user-space request.
 191 * This is supported by nearly every device so it's almost always enabled.
 192 */
 193
 194static enum power_supply_property wiimod_battery_props[] = {
 195	POWER_SUPPLY_PROP_CAPACITY,
 196	POWER_SUPPLY_PROP_SCOPE,
 197};
 198
 199static int wiimod_battery_get_property(struct power_supply *psy,
 200				       enum power_supply_property psp,
 201				       union power_supply_propval *val)
 202{
 203	struct wiimote_data *wdata = power_supply_get_drvdata(psy);
 204	int ret = 0, state;
 205	unsigned long flags;
 206
 207	if (psp == POWER_SUPPLY_PROP_SCOPE) {
 208		val->intval = POWER_SUPPLY_SCOPE_DEVICE;
 209		return 0;
 210	} else if (psp != POWER_SUPPLY_PROP_CAPACITY) {
 211		return -EINVAL;
 212	}
 213
 214	ret = wiimote_cmd_acquire(wdata);
 215	if (ret)
 216		return ret;
 217
 218	spin_lock_irqsave(&wdata->state.lock, flags);
 219	wiimote_cmd_set(wdata, WIIPROTO_REQ_SREQ, 0);
 220	wiiproto_req_status(wdata);
 221	spin_unlock_irqrestore(&wdata->state.lock, flags);
 222
 223	wiimote_cmd_wait(wdata);
 224	wiimote_cmd_release(wdata);
 225
 226	spin_lock_irqsave(&wdata->state.lock, flags);
 227	state = wdata->state.cmd_battery;
 228	spin_unlock_irqrestore(&wdata->state.lock, flags);
 229
 230	val->intval = state * 100 / 255;
 231	return ret;
 232}
 233
 234static int wiimod_battery_probe(const struct wiimod_ops *ops,
 235				struct wiimote_data *wdata)
 236{
 237	struct power_supply_config psy_cfg = { .drv_data = wdata, };
 238	int ret;
 239
 240	wdata->battery_desc.properties = wiimod_battery_props;
 241	wdata->battery_desc.num_properties = ARRAY_SIZE(wiimod_battery_props);
 242	wdata->battery_desc.get_property = wiimod_battery_get_property;
 243	wdata->battery_desc.type = POWER_SUPPLY_TYPE_BATTERY;
 244	wdata->battery_desc.use_for_apm = 0;
 245	wdata->battery_desc.name = kasprintf(GFP_KERNEL, "wiimote_battery_%s",
 246					     wdata->hdev->uniq);
 247	if (!wdata->battery_desc.name)
 248		return -ENOMEM;
 249
 250	wdata->battery = power_supply_register(&wdata->hdev->dev,
 251					       &wdata->battery_desc,
 252					       &psy_cfg);
 253	if (IS_ERR(wdata->battery)) {
 254		hid_err(wdata->hdev, "cannot register battery device\n");
 255		ret = PTR_ERR(wdata->battery);
 256		goto err_free;
 257	}
 258
 259	power_supply_powers(wdata->battery, &wdata->hdev->dev);
 260	return 0;
 261
 262err_free:
 263	kfree(wdata->battery_desc.name);
 264	wdata->battery_desc.name = NULL;
 265	return ret;
 266}
 267
 268static void wiimod_battery_remove(const struct wiimod_ops *ops,
 269				  struct wiimote_data *wdata)
 270{
 271	if (!wdata->battery_desc.name)
 272		return;
 273
 274	power_supply_unregister(wdata->battery);
 275	kfree(wdata->battery_desc.name);
 276	wdata->battery_desc.name = NULL;
 277}
 278
 279static const struct wiimod_ops wiimod_battery = {
 280	.flags = 0,
 281	.arg = 0,
 282	.probe = wiimod_battery_probe,
 283	.remove = wiimod_battery_remove,
 284};
 285
 286/*
 287 * LED
 288 * 0 to 4 player LEDs are supported by devices. The "arg" field of the
 289 * wiimod_ops structure specifies which LED this module controls. This allows
 290 * to register a limited number of LEDs.
 291 * State is managed by wiimote core.
 292 */
 293
 294static enum led_brightness wiimod_led_get(struct led_classdev *led_dev)
 295{
 296	struct device *dev = led_dev->dev->parent;
 297	struct wiimote_data *wdata = dev_to_wii(dev);
 298	int i;
 299	unsigned long flags;
 300	bool value = false;
 301
 302	for (i = 0; i < 4; ++i) {
 303		if (wdata->leds[i] == led_dev) {
 304			spin_lock_irqsave(&wdata->state.lock, flags);
 305			value = wdata->state.flags & WIIPROTO_FLAG_LED(i + 1);
 306			spin_unlock_irqrestore(&wdata->state.lock, flags);
 307			break;
 308		}
 309	}
 310
 311	return value ? LED_FULL : LED_OFF;
 312}
 313
 314static void wiimod_led_set(struct led_classdev *led_dev,
 315			   enum led_brightness value)
 316{
 317	struct device *dev = led_dev->dev->parent;
 318	struct wiimote_data *wdata = dev_to_wii(dev);
 319	int i;
 320	unsigned long flags;
 321	__u8 state, flag;
 322
 323	for (i = 0; i < 4; ++i) {
 324		if (wdata->leds[i] == led_dev) {
 325			flag = WIIPROTO_FLAG_LED(i + 1);
 326			spin_lock_irqsave(&wdata->state.lock, flags);
 327			state = wdata->state.flags;
 328			if (value == LED_OFF)
 329				wiiproto_req_leds(wdata, state & ~flag);
 330			else
 331				wiiproto_req_leds(wdata, state | flag);
 332			spin_unlock_irqrestore(&wdata->state.lock, flags);
 333			break;
 334		}
 335	}
 336}
 337
 338static int wiimod_led_probe(const struct wiimod_ops *ops,
 339			    struct wiimote_data *wdata)
 340{
 341	struct device *dev = &wdata->hdev->dev;
 342	size_t namesz = strlen(dev_name(dev)) + 9;
 343	struct led_classdev *led;
 344	unsigned long flags;
 345	char *name;
 346	int ret;
 347
 348	led = kzalloc(sizeof(struct led_classdev) + namesz, GFP_KERNEL);
 349	if (!led)
 350		return -ENOMEM;
 351
 352	name = (void*)&led[1];
 353	snprintf(name, namesz, "%s:blue:p%lu", dev_name(dev), ops->arg);
 354	led->name = name;
 355	led->brightness = 0;
 356	led->max_brightness = 1;
 357	led->brightness_get = wiimod_led_get;
 358	led->brightness_set = wiimod_led_set;
 359
 360	wdata->leds[ops->arg] = led;
 361	ret = led_classdev_register(dev, led);
 362	if (ret)
 363		goto err_free;
 364
 365	/* enable LED1 to stop initial LED-blinking */
 366	if (ops->arg == 0) {
 367		spin_lock_irqsave(&wdata->state.lock, flags);
 368		wiiproto_req_leds(wdata, WIIPROTO_FLAG_LED1);
 369		spin_unlock_irqrestore(&wdata->state.lock, flags);
 370	}
 371
 372	return 0;
 373
 374err_free:
 375	wdata->leds[ops->arg] = NULL;
 376	kfree(led);
 377	return ret;
 378}
 379
 380static void wiimod_led_remove(const struct wiimod_ops *ops,
 381			      struct wiimote_data *wdata)
 382{
 383	if (!wdata->leds[ops->arg])
 384		return;
 385
 386	led_classdev_unregister(wdata->leds[ops->arg]);
 387	kfree(wdata->leds[ops->arg]);
 388	wdata->leds[ops->arg] = NULL;
 389}
 390
 391static const struct wiimod_ops wiimod_leds[4] = {
 392	{
 393		.flags = 0,
 394		.arg = 0,
 395		.probe = wiimod_led_probe,
 396		.remove = wiimod_led_remove,
 397	},
 398	{
 399		.flags = 0,
 400		.arg = 1,
 401		.probe = wiimod_led_probe,
 402		.remove = wiimod_led_remove,
 403	},
 404	{
 405		.flags = 0,
 406		.arg = 2,
 407		.probe = wiimod_led_probe,
 408		.remove = wiimod_led_remove,
 409	},
 410	{
 411		.flags = 0,
 412		.arg = 3,
 413		.probe = wiimod_led_probe,
 414		.remove = wiimod_led_remove,
 415	},
 416};
 417
 418/*
 419 * Accelerometer
 420 * 3 axis accelerometer data is part of nearly all DRMs. If not supported by a
 421 * device, it's mostly cleared to 0. This module parses this data and provides
 422 * it via a separate input device.
 423 */
 424
 425static void wiimod_accel_in_accel(struct wiimote_data *wdata,
 426				  const __u8 *accel)
 427{
 428	__u16 x, y, z;
 429
 430	if (!(wdata->state.flags & WIIPROTO_FLAG_ACCEL))
 431		return;
 432
 433	/*
 434	 * payload is: BB BB XX YY ZZ
 435	 * Accelerometer data is encoded into 3 10bit values. XX, YY and ZZ
 436	 * contain the upper 8 bits of each value. The lower 2 bits are
 437	 * contained in the buttons data BB BB.
 438	 * Bits 6 and 7 of the first buttons byte BB is the lower 2 bits of the
 439	 * X accel value. Bit 5 of the second buttons byte is the 2nd bit of Y
 440	 * accel value and bit 6 is the second bit of the Z value.
 441	 * The first bit of Y and Z values is not available and always set to 0.
 442	 * 0x200 is returned on no movement.
 443	 */
 444
 445	x = accel[2] << 2;
 446	y = accel[3] << 2;
 447	z = accel[4] << 2;
 448
 449	x |= (accel[0] >> 5) & 0x3;
 450	y |= (accel[1] >> 4) & 0x2;
 451	z |= (accel[1] >> 5) & 0x2;
 452
 453	input_report_abs(wdata->accel, ABS_RX, x - 0x200);
 454	input_report_abs(wdata->accel, ABS_RY, y - 0x200);
 455	input_report_abs(wdata->accel, ABS_RZ, z - 0x200);
 456	input_sync(wdata->accel);
 457}
 458
 459static int wiimod_accel_open(struct input_dev *dev)
 460{
 461	struct wiimote_data *wdata = input_get_drvdata(dev);
 462	unsigned long flags;
 463
 464	spin_lock_irqsave(&wdata->state.lock, flags);
 465	wiiproto_req_accel(wdata, true);
 466	spin_unlock_irqrestore(&wdata->state.lock, flags);
 467
 468	return 0;
 469}
 470
 471static void wiimod_accel_close(struct input_dev *dev)
 472{
 473	struct wiimote_data *wdata = input_get_drvdata(dev);
 474	unsigned long flags;
 475
 476	spin_lock_irqsave(&wdata->state.lock, flags);
 477	wiiproto_req_accel(wdata, false);
 478	spin_unlock_irqrestore(&wdata->state.lock, flags);
 479}
 480
 481static int wiimod_accel_probe(const struct wiimod_ops *ops,
 482			      struct wiimote_data *wdata)
 483{
 484	int ret;
 485
 486	wdata->accel = input_allocate_device();
 487	if (!wdata->accel)
 488		return -ENOMEM;
 489
 490	input_set_drvdata(wdata->accel, wdata);
 491	wdata->accel->open = wiimod_accel_open;
 492	wdata->accel->close = wiimod_accel_close;
 493	wdata->accel->dev.parent = &wdata->hdev->dev;
 494	wdata->accel->id.bustype = wdata->hdev->bus;
 495	wdata->accel->id.vendor = wdata->hdev->vendor;
 496	wdata->accel->id.product = wdata->hdev->product;
 497	wdata->accel->id.version = wdata->hdev->version;
 498	wdata->accel->name = WIIMOTE_NAME " Accelerometer";
 499
 500	set_bit(EV_ABS, wdata->accel->evbit);
 501	set_bit(ABS_RX, wdata->accel->absbit);
 502	set_bit(ABS_RY, wdata->accel->absbit);
 503	set_bit(ABS_RZ, wdata->accel->absbit);
 504	input_set_abs_params(wdata->accel, ABS_RX, -500, 500, 2, 4);
 505	input_set_abs_params(wdata->accel, ABS_RY, -500, 500, 2, 4);
 506	input_set_abs_params(wdata->accel, ABS_RZ, -500, 500, 2, 4);
 507
 508	ret = input_register_device(wdata->accel);
 509	if (ret) {
 510		hid_err(wdata->hdev, "cannot register input device\n");
 511		goto err_free;
 512	}
 513
 514	return 0;
 515
 516err_free:
 517	input_free_device(wdata->accel);
 518	wdata->accel = NULL;
 519	return ret;
 520}
 521
 522static void wiimod_accel_remove(const struct wiimod_ops *ops,
 523				struct wiimote_data *wdata)
 524{
 525	if (!wdata->accel)
 526		return;
 527
 528	input_unregister_device(wdata->accel);
 529	wdata->accel = NULL;
 530}
 531
 532static const struct wiimod_ops wiimod_accel = {
 533	.flags = 0,
 534	.arg = 0,
 535	.probe = wiimod_accel_probe,
 536	.remove = wiimod_accel_remove,
 537	.in_accel = wiimod_accel_in_accel,
 538};
 539
 540/*
 541 * IR Cam
 542 * Up to 4 IR sources can be tracked by a normal Wii Remote. The IR cam needs
 543 * to be initialized with a fairly complex procedure and consumes a lot of
 544 * power. Therefore, as long as no application uses the IR input device, it is
 545 * kept offline.
 546 * Nearly no other device than the normal Wii Remotes supports the IR cam so
 547 * you can disable this module for these devices.
 548 */
 549
 550static void wiimod_ir_in_ir(struct wiimote_data *wdata, const __u8 *ir,
 551			    bool packed, unsigned int id)
 552{
 553	__u16 x, y;
 554	__u8 xid, yid;
 555	bool sync = false;
 556
 557	if (!(wdata->state.flags & WIIPROTO_FLAGS_IR))
 558		return;
 559
 560	switch (id) {
 561	case 0:
 562		xid = ABS_HAT0X;
 563		yid = ABS_HAT0Y;
 564		break;
 565	case 1:
 566		xid = ABS_HAT1X;
 567		yid = ABS_HAT1Y;
 568		break;
 569	case 2:
 570		xid = ABS_HAT2X;
 571		yid = ABS_HAT2Y;
 572		break;
 573	case 3:
 574		xid = ABS_HAT3X;
 575		yid = ABS_HAT3Y;
 576		sync = true;
 577		break;
 578	default:
 579		return;
 580	}
 581
 582	/*
 583	 * Basic IR data is encoded into 3 bytes. The first two bytes are the
 584	 * lower 8 bit of the X/Y data, the 3rd byte contains the upper 2 bits
 585	 * of both.
 586	 * If data is packed, then the 3rd byte is put first and slightly
 587	 * reordered. This allows to interleave packed and non-packed data to
 588	 * have two IR sets in 5 bytes instead of 6.
 589	 * The resulting 10bit X/Y values are passed to the ABS_HAT? input dev.
 590	 */
 591
 592	if (packed) {
 593		x = ir[1] | ((ir[0] & 0x03) << 8);
 594		y = ir[2] | ((ir[0] & 0x0c) << 6);
 595	} else {
 596		x = ir[0] | ((ir[2] & 0x30) << 4);
 597		y = ir[1] | ((ir[2] & 0xc0) << 2);
 598	}
 599
 600	input_report_abs(wdata->ir, xid, x);
 601	input_report_abs(wdata->ir, yid, y);
 602
 603	if (sync)
 604		input_sync(wdata->ir);
 605}
 606
 607static int wiimod_ir_change(struct wiimote_data *wdata, __u16 mode)
 608{
 609	int ret;
 610	unsigned long flags;
 611	__u8 format = 0;
 612	static const __u8 data_enable[] = { 0x01 };
 613	static const __u8 data_sens1[] = { 0x02, 0x00, 0x00, 0x71, 0x01,
 614						0x00, 0xaa, 0x00, 0x64 };
 615	static const __u8 data_sens2[] = { 0x63, 0x03 };
 616	static const __u8 data_fin[] = { 0x08 };
 617
 618	spin_lock_irqsave(&wdata->state.lock, flags);
 619
 620	if (mode == (wdata->state.flags & WIIPROTO_FLAGS_IR)) {
 621		spin_unlock_irqrestore(&wdata->state.lock, flags);
 622		return 0;
 623	}
 624
 625	if (mode == 0) {
 626		wdata->state.flags &= ~WIIPROTO_FLAGS_IR;
 627		wiiproto_req_ir1(wdata, 0);
 628		wiiproto_req_ir2(wdata, 0);
 629		wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
 630		spin_unlock_irqrestore(&wdata->state.lock, flags);
 631		return 0;
 632	}
 633
 634	spin_unlock_irqrestore(&wdata->state.lock, flags);
 635
 636	ret = wiimote_cmd_acquire(wdata);
 637	if (ret)
 638		return ret;
 639
 640	/* send PIXEL CLOCK ENABLE cmd first */
 641	spin_lock_irqsave(&wdata->state.lock, flags);
 642	wiimote_cmd_set(wdata, WIIPROTO_REQ_IR1, 0);
 643	wiiproto_req_ir1(wdata, 0x06);
 644	spin_unlock_irqrestore(&wdata->state.lock, flags);
 645
 646	ret = wiimote_cmd_wait(wdata);
 647	if (ret)
 648		goto unlock;
 649	if (wdata->state.cmd_err) {
 650		ret = -EIO;
 651		goto unlock;
 652	}
 653
 654	/* enable IR LOGIC */
 655	spin_lock_irqsave(&wdata->state.lock, flags);
 656	wiimote_cmd_set(wdata, WIIPROTO_REQ_IR2, 0);
 657	wiiproto_req_ir2(wdata, 0x06);
 658	spin_unlock_irqrestore(&wdata->state.lock, flags);
 659
 660	ret = wiimote_cmd_wait(wdata);
 661	if (ret)
 662		goto unlock;
 663	if (wdata->state.cmd_err) {
 664		ret = -EIO;
 665		goto unlock;
 666	}
 667
 668	/* enable IR cam but do not make it send data, yet */
 669	ret = wiimote_cmd_write(wdata, 0xb00030, data_enable,
 670							sizeof(data_enable));
 671	if (ret)
 672		goto unlock;
 673
 674	/* write first sensitivity block */
 675	ret = wiimote_cmd_write(wdata, 0xb00000, data_sens1,
 676							sizeof(data_sens1));
 677	if (ret)
 678		goto unlock;
 679
 680	/* write second sensitivity block */
 681	ret = wiimote_cmd_write(wdata, 0xb0001a, data_sens2,
 682							sizeof(data_sens2));
 683	if (ret)
 684		goto unlock;
 685
 686	/* put IR cam into desired state */
 687	switch (mode) {
 688		case WIIPROTO_FLAG_IR_FULL:
 689			format = 5;
 690			break;
 691		case WIIPROTO_FLAG_IR_EXT:
 692			format = 3;
 693			break;
 694		case WIIPROTO_FLAG_IR_BASIC:
 695			format = 1;
 696			break;
 697	}
 698	ret = wiimote_cmd_write(wdata, 0xb00033, &format, sizeof(format));
 699	if (ret)
 700		goto unlock;
 701
 702	/* make IR cam send data */
 703	ret = wiimote_cmd_write(wdata, 0xb00030, data_fin, sizeof(data_fin));
 704	if (ret)
 705		goto unlock;
 706
 707	/* request new DRM mode compatible to IR mode */
 708	spin_lock_irqsave(&wdata->state.lock, flags);
 709	wdata->state.flags &= ~WIIPROTO_FLAGS_IR;
 710	wdata->state.flags |= mode & WIIPROTO_FLAGS_IR;
 711	wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
 712	spin_unlock_irqrestore(&wdata->state.lock, flags);
 713
 714unlock:
 715	wiimote_cmd_release(wdata);
 716	return ret;
 717}
 718
 719static int wiimod_ir_open(struct input_dev *dev)
 720{
 721	struct wiimote_data *wdata = input_get_drvdata(dev);
 722
 723	return wiimod_ir_change(wdata, WIIPROTO_FLAG_IR_BASIC);
 724}
 725
 726static void wiimod_ir_close(struct input_dev *dev)
 727{
 728	struct wiimote_data *wdata = input_get_drvdata(dev);
 729
 730	wiimod_ir_change(wdata, 0);
 731}
 732
 733static int wiimod_ir_probe(const struct wiimod_ops *ops,
 734			   struct wiimote_data *wdata)
 735{
 736	int ret;
 737
 738	wdata->ir = input_allocate_device();
 739	if (!wdata->ir)
 740		return -ENOMEM;
 741
 742	input_set_drvdata(wdata->ir, wdata);
 743	wdata->ir->open = wiimod_ir_open;
 744	wdata->ir->close = wiimod_ir_close;
 745	wdata->ir->dev.parent = &wdata->hdev->dev;
 746	wdata->ir->id.bustype = wdata->hdev->bus;
 747	wdata->ir->id.vendor = wdata->hdev->vendor;
 748	wdata->ir->id.product = wdata->hdev->product;
 749	wdata->ir->id.version = wdata->hdev->version;
 750	wdata->ir->name = WIIMOTE_NAME " IR";
 751
 752	set_bit(EV_ABS, wdata->ir->evbit);
 753	set_bit(ABS_HAT0X, wdata->ir->absbit);
 754	set_bit(ABS_HAT0Y, wdata->ir->absbit);
 755	set_bit(ABS_HAT1X, wdata->ir->absbit);
 756	set_bit(ABS_HAT1Y, wdata->ir->absbit);
 757	set_bit(ABS_HAT2X, wdata->ir->absbit);
 758	set_bit(ABS_HAT2Y, wdata->ir->absbit);
 759	set_bit(ABS_HAT3X, wdata->ir->absbit);
 760	set_bit(ABS_HAT3Y, wdata->ir->absbit);
 761	input_set_abs_params(wdata->ir, ABS_HAT0X, 0, 1023, 2, 4);
 762	input_set_abs_params(wdata->ir, ABS_HAT0Y, 0, 767, 2, 4);
 763	input_set_abs_params(wdata->ir, ABS_HAT1X, 0, 1023, 2, 4);
 764	input_set_abs_params(wdata->ir, ABS_HAT1Y, 0, 767, 2, 4);
 765	input_set_abs_params(wdata->ir, ABS_HAT2X, 0, 1023, 2, 4);
 766	input_set_abs_params(wdata->ir, ABS_HAT2Y, 0, 767, 2, 4);
 767	input_set_abs_params(wdata->ir, ABS_HAT3X, 0, 1023, 2, 4);
 768	input_set_abs_params(wdata->ir, ABS_HAT3Y, 0, 767, 2, 4);
 769
 770	ret = input_register_device(wdata->ir);
 771	if (ret) {
 772		hid_err(wdata->hdev, "cannot register input device\n");
 773		goto err_free;
 774	}
 775
 776	return 0;
 777
 778err_free:
 779	input_free_device(wdata->ir);
 780	wdata->ir = NULL;
 781	return ret;
 782}
 783
 784static void wiimod_ir_remove(const struct wiimod_ops *ops,
 785			     struct wiimote_data *wdata)
 786{
 787	if (!wdata->ir)
 788		return;
 789
 790	input_unregister_device(wdata->ir);
 791	wdata->ir = NULL;
 792}
 793
 794static const struct wiimod_ops wiimod_ir = {
 795	.flags = 0,
 796	.arg = 0,
 797	.probe = wiimod_ir_probe,
 798	.remove = wiimod_ir_remove,
 799	.in_ir = wiimod_ir_in_ir,
 800};
 801
 802/*
 803 * Nunchuk Extension
 804 * The Nintendo Wii Nunchuk was the first official extension published by
 805 * Nintendo. It provides two additional keys and a separate accelerometer. It
 806 * can be hotplugged to standard Wii Remotes.
 807 */
 808
 809enum wiimod_nunchuk_keys {
 810	WIIMOD_NUNCHUK_KEY_C,
 811	WIIMOD_NUNCHUK_KEY_Z,
 812	WIIMOD_NUNCHUK_KEY_NUM,
 813};
 814
 815static const __u16 wiimod_nunchuk_map[] = {
 816	BTN_C,		/* WIIMOD_NUNCHUK_KEY_C */
 817	BTN_Z,		/* WIIMOD_NUNCHUK_KEY_Z */
 818};
 819
 820static void wiimod_nunchuk_in_ext(struct wiimote_data *wdata, const __u8 *ext)
 821{
 822	__s16 x, y, z, bx, by;
 823
 824	/*   Byte |   8    7 |  6    5 |  4    3 |  2 |  1  |
 825	 *   -----+----------+---------+---------+----+-----+
 826	 *    1   |              Button X <7:0>             |
 827	 *    2   |              Button Y <7:0>             |
 828	 *   -----+----------+---------+---------+----+-----+
 829	 *    3   |               Speed X <9:2>             |
 830	 *    4   |               Speed Y <9:2>             |
 831	 *    5   |               Speed Z <9:2>             |
 832	 *   -----+----------+---------+---------+----+-----+
 833	 *    6   | Z <1:0>  | Y <1:0> | X <1:0> | BC | BZ  |
 834	 *   -----+----------+---------+---------+----+-----+
 835	 * Button X/Y is the analog stick. Speed X, Y and Z are the
 836	 * accelerometer data in the same format as the wiimote's accelerometer.
 837	 * The 6th byte contains the LSBs of the accelerometer data.
 838	 * BC and BZ are the C and Z buttons: 0 means pressed
 839	 *
 840	 * If reported interleaved with motionp, then the layout changes. The
 841	 * 5th and 6th byte changes to:
 842	 *   -----+-----------------------------------+-----+
 843	 *    5   |            Speed Z <9:3>          | EXT |
 844	 *   -----+--------+-----+-----+----+----+----+-----+
 845	 *    6   |Z <2:1> |Y <1>|X <1>| BC | BZ | 0  |  0  |
 846	 *   -----+--------+-----+-----+----+----+----+-----+
 847	 * All three accelerometer values lose their LSB. The other data is
 848	 * still available but slightly moved.
 849	 *
 850	 * Center data for button values is 128. Center value for accelerometer
 851	 * values it 512 / 0x200
 852	 */
 853
 854	bx = ext[0];
 855	by = ext[1];
 856	bx -= 128;
 857	by -= 128;
 858
 859	x = ext[2] << 2;
 860	y = ext[3] << 2;
 861	z = ext[4] << 2;
 862
 863	if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) {
 864		x |= (ext[5] >> 3) & 0x02;
 865		y |= (ext[5] >> 4) & 0x02;
 866		z &= ~0x4;
 867		z |= (ext[5] >> 5) & 0x06;
 868	} else {
 869		x |= (ext[5] >> 2) & 0x03;
 870		y |= (ext[5] >> 4) & 0x03;
 871		z |= (ext[5] >> 6) & 0x03;
 872	}
 873
 874	x -= 0x200;
 875	y -= 0x200;
 876	z -= 0x200;
 877
 878	input_report_abs(wdata->extension.input, ABS_HAT0X, bx);
 879	input_report_abs(wdata->extension.input, ABS_HAT0Y, by);
 880
 881	input_report_abs(wdata->extension.input, ABS_RX, x);
 882	input_report_abs(wdata->extension.input, ABS_RY, y);
 883	input_report_abs(wdata->extension.input, ABS_RZ, z);
 884
 885	if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) {
 886		input_report_key(wdata->extension.input,
 887			wiimod_nunchuk_map[WIIMOD_NUNCHUK_KEY_Z],
 888			!(ext[5] & 0x04));
 889		input_report_key(wdata->extension.input,
 890			wiimod_nunchuk_map[WIIMOD_NUNCHUK_KEY_C],
 891			!(ext[5] & 0x08));
 892	} else {
 893		input_report_key(wdata->extension.input,
 894			wiimod_nunchuk_map[WIIMOD_NUNCHUK_KEY_Z],
 895			!(ext[5] & 0x01));
 896		input_report_key(wdata->extension.input,
 897			wiimod_nunchuk_map[WIIMOD_NUNCHUK_KEY_C],
 898			!(ext[5] & 0x02));
 899	}
 900
 901	input_sync(wdata->extension.input);
 902}
 903
 904static int wiimod_nunchuk_open(struct input_dev *dev)
 905{
 906	struct wiimote_data *wdata = input_get_drvdata(dev);
 907	unsigned long flags;
 908
 909	spin_lock_irqsave(&wdata->state.lock, flags);
 910	wdata->state.flags |= WIIPROTO_FLAG_EXT_USED;
 911	wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
 912	spin_unlock_irqrestore(&wdata->state.lock, flags);
 913
 914	return 0;
 915}
 916
 917static void wiimod_nunchuk_close(struct input_dev *dev)
 918{
 919	struct wiimote_data *wdata = input_get_drvdata(dev);
 920	unsigned long flags;
 921
 922	spin_lock_irqsave(&wdata->state.lock, flags);
 923	wdata->state.flags &= ~WIIPROTO_FLAG_EXT_USED;
 924	wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
 925	spin_unlock_irqrestore(&wdata->state.lock, flags);
 926}
 927
 928static int wiimod_nunchuk_probe(const struct wiimod_ops *ops,
 929				struct wiimote_data *wdata)
 930{
 931	int ret, i;
 932
 933	wdata->extension.input = input_allocate_device();
 934	if (!wdata->extension.input)
 935		return -ENOMEM;
 936
 937	input_set_drvdata(wdata->extension.input, wdata);
 938	wdata->extension.input->open = wiimod_nunchuk_open;
 939	wdata->extension.input->close = wiimod_nunchuk_close;
 940	wdata->extension.input->dev.parent = &wdata->hdev->dev;
 941	wdata->extension.input->id.bustype = wdata->hdev->bus;
 942	wdata->extension.input->id.vendor = wdata->hdev->vendor;
 943	wdata->extension.input->id.product = wdata->hdev->product;
 944	wdata->extension.input->id.version = wdata->hdev->version;
 945	wdata->extension.input->name = WIIMOTE_NAME " Nunchuk";
 946
 947	set_bit(EV_KEY, wdata->extension.input->evbit);
 948	for (i = 0; i < WIIMOD_NUNCHUK_KEY_NUM; ++i)
 949		set_bit(wiimod_nunchuk_map[i],
 950			wdata->extension.input->keybit);
 951
 952	set_bit(EV_ABS, wdata->extension.input->evbit);
 953	set_bit(ABS_HAT0X, wdata->extension.input->absbit);
 954	set_bit(ABS_HAT0Y, wdata->extension.input->absbit);
 955	input_set_abs_params(wdata->extension.input,
 956			     ABS_HAT0X, -120, 120, 2, 4);
 957	input_set_abs_params(wdata->extension.input,
 958			     ABS_HAT0Y, -120, 120, 2, 4);
 959	set_bit(ABS_RX, wdata->extension.input->absbit);
 960	set_bit(ABS_RY, wdata->extension.input->absbit);
 961	set_bit(ABS_RZ, wdata->extension.input->absbit);
 962	input_set_abs_params(wdata->extension.input,
 963			     ABS_RX, -500, 500, 2, 4);
 964	input_set_abs_params(wdata->extension.input,
 965			     ABS_RY, -500, 500, 2, 4);
 966	input_set_abs_params(wdata->extension.input,
 967			     ABS_RZ, -500, 500, 2, 4);
 968
 969	ret = input_register_device(wdata->extension.input);
 970	if (ret)
 971		goto err_free;
 972
 973	return 0;
 974
 975err_free:
 976	input_free_device(wdata->extension.input);
 977	wdata->extension.input = NULL;
 978	return ret;
 979}
 980
 981static void wiimod_nunchuk_remove(const struct wiimod_ops *ops,
 982				  struct wiimote_data *wdata)
 983{
 984	if (!wdata->extension.input)
 985		return;
 986
 987	input_unregister_device(wdata->extension.input);
 988	wdata->extension.input = NULL;
 989}
 990
 991static const struct wiimod_ops wiimod_nunchuk = {
 992	.flags = 0,
 993	.arg = 0,
 994	.probe = wiimod_nunchuk_probe,
 995	.remove = wiimod_nunchuk_remove,
 996	.in_ext = wiimod_nunchuk_in_ext,
 997};
 998
 999/*
1000 * Classic Controller
1001 * Another official extension from Nintendo. It provides a classic
1002 * gamecube-like controller that can be hotplugged on the Wii Remote.
1003 * It has several hardware buttons and switches that are all reported via
1004 * a normal extension device.
1005 */
1006
1007enum wiimod_classic_keys {
1008	WIIMOD_CLASSIC_KEY_A,
1009	WIIMOD_CLASSIC_KEY_B,
1010	WIIMOD_CLASSIC_KEY_X,
1011	WIIMOD_CLASSIC_KEY_Y,
1012	WIIMOD_CLASSIC_KEY_ZL,
1013	WIIMOD_CLASSIC_KEY_ZR,
1014	WIIMOD_CLASSIC_KEY_PLUS,
1015	WIIMOD_CLASSIC_KEY_MINUS,
1016	WIIMOD_CLASSIC_KEY_HOME,
1017	WIIMOD_CLASSIC_KEY_LEFT,
1018	WIIMOD_CLASSIC_KEY_RIGHT,
1019	WIIMOD_CLASSIC_KEY_UP,
1020	WIIMOD_CLASSIC_KEY_DOWN,
1021	WIIMOD_CLASSIC_KEY_LT,
1022	WIIMOD_CLASSIC_KEY_RT,
1023	WIIMOD_CLASSIC_KEY_NUM,
1024};
1025
1026static const __u16 wiimod_classic_map[] = {
1027	BTN_A,		/* WIIMOD_CLASSIC_KEY_A */
1028	BTN_B,		/* WIIMOD_CLASSIC_KEY_B */
1029	BTN_X,		/* WIIMOD_CLASSIC_KEY_X */
1030	BTN_Y,		/* WIIMOD_CLASSIC_KEY_Y */
1031	BTN_TL2,	/* WIIMOD_CLASSIC_KEY_ZL */
1032	BTN_TR2,	/* WIIMOD_CLASSIC_KEY_ZR */
1033	KEY_NEXT,	/* WIIMOD_CLASSIC_KEY_PLUS */
1034	KEY_PREVIOUS,	/* WIIMOD_CLASSIC_KEY_MINUS */
1035	BTN_MODE,	/* WIIMOD_CLASSIC_KEY_HOME */
1036	KEY_LEFT,	/* WIIMOD_CLASSIC_KEY_LEFT */
1037	KEY_RIGHT,	/* WIIMOD_CLASSIC_KEY_RIGHT */
1038	KEY_UP,		/* WIIMOD_CLASSIC_KEY_UP */
1039	KEY_DOWN,	/* WIIMOD_CLASSIC_KEY_DOWN */
1040	BTN_TL,		/* WIIMOD_CLASSIC_KEY_LT */
1041	BTN_TR,		/* WIIMOD_CLASSIC_KEY_RT */
1042};
1043
1044static void wiimod_classic_in_ext(struct wiimote_data *wdata, const __u8 *ext)
1045{
1046	__s8 rx, ry, lx, ly, lt, rt;
1047
1048	/*   Byte |  8  |  7  |  6  |  5  |  4  |  3  |  2  |  1  |
1049	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1050	 *    1   | RX <5:4>  |              LX <5:0>             |
1051	 *    2   | RX <3:2>  |              LY <5:0>             |
1052	 *   -----+-----+-----+-----+-----------------------------+
1053	 *    3   |RX<1>| LT <5:4>  |         RY <5:1>            |
1054	 *   -----+-----+-----------+-----------------------------+
1055	 *    4   |     LT <3:1>    |         RT <5:1>            |
1056	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1057	 *    5   | BDR | BDD | BLT | B-  | BH  | B+  | BRT |  1  |
1058	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1059	 *    6   | BZL | BB  | BY  | BA  | BX  | BZR | BDL | BDU |
1060	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1061	 * All buttons are 0 if pressed
1062	 * RX and RY are right analog stick
1063	 * LX and LY are left analog stick
1064	 * LT is left trigger, RT is right trigger
1065	 * BLT is 0 if left trigger is fully pressed
1066	 * BRT is 0 if right trigger is fully pressed
1067	 * BDR, BDD, BDL, BDU form the D-Pad with right, down, left, up buttons
1068	 * BZL is left Z button and BZR is right Z button
1069	 * B-, BH, B+ are +, HOME and - buttons
1070	 * BB, BY, BA, BX are A, B, X, Y buttons
1071	 * LSB of RX, RY, LT, and RT are not transmitted and always 0.
1072	 *
1073	 * With motionp enabled it changes slightly to this:
1074	 *   Byte |  8  |  7  |  6  |  5  |  4  |  3  |  2  |  1  |
1075	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1076	 *    1   | RX <5:4>  |          LX <5:1>           | BDU |
1077	 *    2   | RX <3:2>  |          LY <5:1>           | BDL |
1078	 *   -----+-----+-----+-----+-----------------------+-----+
1079	 *    3   |RX<1>| LT <5:4>  |         RY <5:1>            |
1080	 *   -----+-----+-----------+-----------------------------+
1081	 *    4   |     LT <3:1>    |         RT <5:1>            |
1082	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1083	 *    5   | BDR | BDD | BLT | B-  | BH  | B+  | BRT | EXT |
1084	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1085	 *    6   | BZL | BB  | BY  | BA  | BX  | BZR |  0  |  0  |
1086	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1087	 * Only the LSBs of LX and LY are lost. BDU and BDL are moved, the rest
1088	 * is the same as before.
1089	 */
1090
1091	static const s8 digital_to_analog[3] = {0x20, 0, -0x20};
1092
1093	if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) {
1094		if (wiimote_dpad_as_analog) {
1095			lx = digital_to_analog[1 - !(ext[4] & 0x80)
1096				+ !(ext[1] & 0x01)];
1097			ly = digital_to_analog[1 - !(ext[4] & 0x40)
1098				+ !(ext[0] & 0x01)];
1099		} else {
1100			lx = (ext[0] & 0x3e) - 0x20;
1101			ly = (ext[1] & 0x3e) - 0x20;
1102		}
1103	} else {
1104		if (wiimote_dpad_as_analog) {
1105			lx = digital_to_analog[1 - !(ext[4] & 0x80)
1106				+ !(ext[5] & 0x02)];
1107			ly = digital_to_analog[1 - !(ext[4] & 0x40)
1108				+ !(ext[5] & 0x01)];
1109		} else {
1110			lx = (ext[0] & 0x3f) - 0x20;
1111			ly = (ext[1] & 0x3f) - 0x20;
1112		}
1113	}
1114
1115	rx = (ext[0] >> 3) & 0x18;
1116	rx |= (ext[1] >> 5) & 0x06;
1117	rx |= (ext[2] >> 7) & 0x01;
1118	ry = ext[2] & 0x1f;
1119
1120	rt = ext[3] & 0x1f;
1121	lt = (ext[2] >> 2) & 0x18;
1122	lt |= (ext[3] >> 5) & 0x07;
1123
1124	rx <<= 1;
1125	ry <<= 1;
1126	rt <<= 1;
1127	lt <<= 1;
1128
1129	input_report_abs(wdata->extension.input, ABS_HAT1X, lx);
1130	input_report_abs(wdata->extension.input, ABS_HAT1Y, ly);
1131	input_report_abs(wdata->extension.input, ABS_HAT2X, rx - 0x20);
1132	input_report_abs(wdata->extension.input, ABS_HAT2Y, ry - 0x20);
1133	input_report_abs(wdata->extension.input, ABS_HAT3X, rt);
1134	input_report_abs(wdata->extension.input, ABS_HAT3Y, lt);
1135
1136	input_report_key(wdata->extension.input,
 
 
 
 
 
 
1137			 wiimod_classic_map[WIIMOD_CLASSIC_KEY_LT],
1138			 !(ext[4] & 0x20));
1139	input_report_key(wdata->extension.input,
1140			 wiimod_classic_map[WIIMOD_CLASSIC_KEY_MINUS],
1141			 !(ext[4] & 0x10));
1142	input_report_key(wdata->extension.input,
1143			 wiimod_classic_map[WIIMOD_CLASSIC_KEY_HOME],
1144			 !(ext[4] & 0x08));
1145	input_report_key(wdata->extension.input,
1146			 wiimod_classic_map[WIIMOD_CLASSIC_KEY_PLUS],
1147			 !(ext[4] & 0x04));
1148	input_report_key(wdata->extension.input,
1149			 wiimod_classic_map[WIIMOD_CLASSIC_KEY_RT],
1150			 !(ext[4] & 0x02));
1151	input_report_key(wdata->extension.input,
1152			 wiimod_classic_map[WIIMOD_CLASSIC_KEY_ZL],
1153			 !(ext[5] & 0x80));
1154	input_report_key(wdata->extension.input,
1155			 wiimod_classic_map[WIIMOD_CLASSIC_KEY_B],
1156			 !(ext[5] & 0x40));
1157	input_report_key(wdata->extension.input,
1158			 wiimod_classic_map[WIIMOD_CLASSIC_KEY_Y],
1159			 !(ext[5] & 0x20));
1160	input_report_key(wdata->extension.input,
1161			 wiimod_classic_map[WIIMOD_CLASSIC_KEY_A],
1162			 !(ext[5] & 0x10));
1163	input_report_key(wdata->extension.input,
1164			 wiimod_classic_map[WIIMOD_CLASSIC_KEY_X],
1165			 !(ext[5] & 0x08));
1166	input_report_key(wdata->extension.input,
1167			 wiimod_classic_map[WIIMOD_CLASSIC_KEY_ZR],
1168			 !(ext[5] & 0x04));
1169
1170	if (!wiimote_dpad_as_analog) {
1171		input_report_key(wdata->extension.input,
1172				 wiimod_classic_map[WIIMOD_CLASSIC_KEY_RIGHT],
1173				 !(ext[4] & 0x80));
1174		input_report_key(wdata->extension.input,
1175				 wiimod_classic_map[WIIMOD_CLASSIC_KEY_DOWN],
1176				 !(ext[4] & 0x40));
1177
1178		if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) {
1179			input_report_key(wdata->extension.input,
1180				 wiimod_classic_map[WIIMOD_CLASSIC_KEY_LEFT],
1181				 !(ext[1] & 0x01));
1182			input_report_key(wdata->extension.input,
1183				 wiimod_classic_map[WIIMOD_CLASSIC_KEY_UP],
1184				 !(ext[0] & 0x01));
1185		} else {
1186			input_report_key(wdata->extension.input,
1187				 wiimod_classic_map[WIIMOD_CLASSIC_KEY_LEFT],
1188				 !(ext[5] & 0x02));
1189			input_report_key(wdata->extension.input,
1190				 wiimod_classic_map[WIIMOD_CLASSIC_KEY_UP],
1191				 !(ext[5] & 0x01));
1192		}
1193	}
1194
1195	input_sync(wdata->extension.input);
1196}
1197
1198static int wiimod_classic_open(struct input_dev *dev)
1199{
1200	struct wiimote_data *wdata = input_get_drvdata(dev);
1201	unsigned long flags;
1202
1203	spin_lock_irqsave(&wdata->state.lock, flags);
1204	wdata->state.flags |= WIIPROTO_FLAG_EXT_USED;
1205	wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
1206	spin_unlock_irqrestore(&wdata->state.lock, flags);
1207
1208	return 0;
1209}
1210
1211static void wiimod_classic_close(struct input_dev *dev)
1212{
1213	struct wiimote_data *wdata = input_get_drvdata(dev);
1214	unsigned long flags;
1215
1216	spin_lock_irqsave(&wdata->state.lock, flags);
1217	wdata->state.flags &= ~WIIPROTO_FLAG_EXT_USED;
1218	wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
1219	spin_unlock_irqrestore(&wdata->state.lock, flags);
1220}
1221
1222static int wiimod_classic_probe(const struct wiimod_ops *ops,
1223				struct wiimote_data *wdata)
1224{
1225	int ret, i;
1226
1227	wdata->extension.input = input_allocate_device();
1228	if (!wdata->extension.input)
1229		return -ENOMEM;
1230
1231	input_set_drvdata(wdata->extension.input, wdata);
1232	wdata->extension.input->open = wiimod_classic_open;
1233	wdata->extension.input->close = wiimod_classic_close;
1234	wdata->extension.input->dev.parent = &wdata->hdev->dev;
1235	wdata->extension.input->id.bustype = wdata->hdev->bus;
1236	wdata->extension.input->id.vendor = wdata->hdev->vendor;
1237	wdata->extension.input->id.product = wdata->hdev->product;
1238	wdata->extension.input->id.version = wdata->hdev->version;
1239	wdata->extension.input->name = WIIMOTE_NAME " Classic Controller";
1240
1241	set_bit(EV_KEY, wdata->extension.input->evbit);
1242	for (i = 0; i < WIIMOD_CLASSIC_KEY_NUM; ++i)
1243		set_bit(wiimod_classic_map[i],
1244			wdata->extension.input->keybit);
1245
1246	set_bit(EV_ABS, wdata->extension.input->evbit);
1247	set_bit(ABS_HAT1X, wdata->extension.input->absbit);
1248	set_bit(ABS_HAT1Y, wdata->extension.input->absbit);
1249	set_bit(ABS_HAT2X, wdata->extension.input->absbit);
1250	set_bit(ABS_HAT2Y, wdata->extension.input->absbit);
1251	set_bit(ABS_HAT3X, wdata->extension.input->absbit);
1252	set_bit(ABS_HAT3Y, wdata->extension.input->absbit);
1253	input_set_abs_params(wdata->extension.input,
1254			     ABS_HAT1X, -30, 30, 1, 1);
1255	input_set_abs_params(wdata->extension.input,
1256			     ABS_HAT1Y, -30, 30, 1, 1);
1257	input_set_abs_params(wdata->extension.input,
1258			     ABS_HAT2X, -30, 30, 1, 1);
1259	input_set_abs_params(wdata->extension.input,
1260			     ABS_HAT2Y, -30, 30, 1, 1);
1261	input_set_abs_params(wdata->extension.input,
1262			     ABS_HAT3X, -30, 30, 1, 1);
1263	input_set_abs_params(wdata->extension.input,
1264			     ABS_HAT3Y, -30, 30, 1, 1);
1265
1266	ret = input_register_device(wdata->extension.input);
1267	if (ret)
1268		goto err_free;
1269
1270	return 0;
1271
1272err_free:
1273	input_free_device(wdata->extension.input);
1274	wdata->extension.input = NULL;
1275	return ret;
1276}
1277
1278static void wiimod_classic_remove(const struct wiimod_ops *ops,
1279				  struct wiimote_data *wdata)
1280{
1281	if (!wdata->extension.input)
1282		return;
1283
1284	input_unregister_device(wdata->extension.input);
1285	wdata->extension.input = NULL;
1286}
1287
1288static const struct wiimod_ops wiimod_classic = {
1289	.flags = 0,
1290	.arg = 0,
1291	.probe = wiimod_classic_probe,
1292	.remove = wiimod_classic_remove,
1293	.in_ext = wiimod_classic_in_ext,
1294};
1295
1296/*
1297 * Balance Board Extension
1298 * The Nintendo Wii Balance Board provides four hardware weight sensor plus a
1299 * single push button. No other peripherals are available. However, the
1300 * balance-board data is sent via a standard Wii Remote extension. All other
1301 * data for non-present hardware is zeroed out.
1302 * Some 3rd party devices react allergic if we try to access normal Wii Remote
1303 * hardware, so this extension module should be the only module that is loaded
1304 * on balance boards.
1305 * The balance board needs 8 bytes extension data instead of basic 6 bytes so
1306 * it needs the WIIMOD_FLAG_EXT8 flag.
1307 */
1308
1309static void wiimod_bboard_in_keys(struct wiimote_data *wdata, const __u8 *keys)
1310{
1311	input_report_key(wdata->extension.input, BTN_A,
1312			 !!(keys[1] & 0x08));
1313	input_sync(wdata->extension.input);
1314}
1315
1316static void wiimod_bboard_in_ext(struct wiimote_data *wdata,
1317				 const __u8 *ext)
1318{
1319	__s32 val[4], tmp, div;
1320	unsigned int i;
1321	struct wiimote_state *s = &wdata->state;
1322
1323	/*
1324	 * Balance board data layout:
1325	 *
1326	 *   Byte |  8  7  6  5  4  3  2  1  |
1327	 *   -----+--------------------------+
1328	 *    1   |    Top Right <15:8>      |
1329	 *    2   |    Top Right  <7:0>      |
1330	 *   -----+--------------------------+
1331	 *    3   | Bottom Right <15:8>      |
1332	 *    4   | Bottom Right  <7:0>      |
1333	 *   -----+--------------------------+
1334	 *    5   |     Top Left <15:8>      |
1335	 *    6   |     Top Left  <7:0>      |
1336	 *   -----+--------------------------+
1337	 *    7   |  Bottom Left <15:8>      |
1338	 *    8   |  Bottom Left  <7:0>      |
1339	 *   -----+--------------------------+
1340	 *
1341	 * These values represent the weight-measurements of the Wii-balance
1342	 * board with 16bit precision.
1343	 *
1344	 * The balance-board is never reported interleaved with motionp.
1345	 */
1346
1347	val[0] = ext[0];
1348	val[0] <<= 8;
1349	val[0] |= ext[1];
1350
1351	val[1] = ext[2];
1352	val[1] <<= 8;
1353	val[1] |= ext[3];
1354
1355	val[2] = ext[4];
1356	val[2] <<= 8;
1357	val[2] |= ext[5];
1358
1359	val[3] = ext[6];
1360	val[3] <<= 8;
1361	val[3] |= ext[7];
1362
1363	/* apply calibration data */
1364	for (i = 0; i < 4; i++) {
1365		if (val[i] <= s->calib_bboard[i][0]) {
1366			tmp = 0;
1367		} else if (val[i] < s->calib_bboard[i][1]) {
1368			tmp = val[i] - s->calib_bboard[i][0];
1369			tmp *= 1700;
1370			div = s->calib_bboard[i][1] - s->calib_bboard[i][0];
1371			tmp /= div ? div : 1;
1372		} else {
1373			tmp = val[i] - s->calib_bboard[i][1];
1374			tmp *= 1700;
1375			div = s->calib_bboard[i][2] - s->calib_bboard[i][1];
1376			tmp /= div ? div : 1;
1377			tmp += 1700;
1378		}
1379		val[i] = tmp;
1380	}
1381
1382	input_report_abs(wdata->extension.input, ABS_HAT0X, val[0]);
1383	input_report_abs(wdata->extension.input, ABS_HAT0Y, val[1]);
1384	input_report_abs(wdata->extension.input, ABS_HAT1X, val[2]);
1385	input_report_abs(wdata->extension.input, ABS_HAT1Y, val[3]);
1386	input_sync(wdata->extension.input);
1387}
1388
1389static int wiimod_bboard_open(struct input_dev *dev)
1390{
1391	struct wiimote_data *wdata = input_get_drvdata(dev);
1392	unsigned long flags;
1393
1394	spin_lock_irqsave(&wdata->state.lock, flags);
1395	wdata->state.flags |= WIIPROTO_FLAG_EXT_USED;
1396	wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
1397	spin_unlock_irqrestore(&wdata->state.lock, flags);
1398
1399	return 0;
1400}
1401
1402static void wiimod_bboard_close(struct input_dev *dev)
1403{
1404	struct wiimote_data *wdata = input_get_drvdata(dev);
1405	unsigned long flags;
1406
1407	spin_lock_irqsave(&wdata->state.lock, flags);
1408	wdata->state.flags &= ~WIIPROTO_FLAG_EXT_USED;
1409	wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
1410	spin_unlock_irqrestore(&wdata->state.lock, flags);
1411}
1412
1413static ssize_t wiimod_bboard_calib_show(struct device *dev,
1414					struct device_attribute *attr,
1415					char *out)
1416{
1417	struct wiimote_data *wdata = dev_to_wii(dev);
1418	int i, j, ret;
1419	__u16 val;
1420	__u8 buf[24], offs;
1421
1422	ret = wiimote_cmd_acquire(wdata);
1423	if (ret)
1424		return ret;
1425
1426	ret = wiimote_cmd_read(wdata, 0xa40024, buf, 12);
1427	if (ret != 12) {
1428		wiimote_cmd_release(wdata);
1429		return ret < 0 ? ret : -EIO;
1430	}
1431	ret = wiimote_cmd_read(wdata, 0xa40024 + 12, buf + 12, 12);
1432	if (ret != 12) {
1433		wiimote_cmd_release(wdata);
1434		return ret < 0 ? ret : -EIO;
1435	}
1436
1437	wiimote_cmd_release(wdata);
1438
1439	spin_lock_irq(&wdata->state.lock);
1440	offs = 0;
1441	for (i = 0; i < 3; ++i) {
1442		for (j = 0; j < 4; ++j) {
1443			wdata->state.calib_bboard[j][i] = buf[offs];
1444			wdata->state.calib_bboard[j][i] <<= 8;
1445			wdata->state.calib_bboard[j][i] |= buf[offs + 1];
1446			offs += 2;
1447		}
1448	}
1449	spin_unlock_irq(&wdata->state.lock);
1450
1451	ret = 0;
1452	for (i = 0; i < 3; ++i) {
1453		for (j = 0; j < 4; ++j) {
1454			val = wdata->state.calib_bboard[j][i];
1455			if (i == 2 && j == 3)
1456				ret += sprintf(&out[ret], "%04x\n", val);
1457			else
1458				ret += sprintf(&out[ret], "%04x:", val);
1459		}
1460	}
1461
1462	return ret;
1463}
1464
1465static DEVICE_ATTR(bboard_calib, S_IRUGO, wiimod_bboard_calib_show, NULL);
1466
1467static int wiimod_bboard_probe(const struct wiimod_ops *ops,
1468			       struct wiimote_data *wdata)
1469{
1470	int ret, i, j;
1471	__u8 buf[24], offs;
1472
1473	wiimote_cmd_acquire_noint(wdata);
1474
1475	ret = wiimote_cmd_read(wdata, 0xa40024, buf, 12);
1476	if (ret != 12) {
1477		wiimote_cmd_release(wdata);
1478		return ret < 0 ? ret : -EIO;
1479	}
1480	ret = wiimote_cmd_read(wdata, 0xa40024 + 12, buf + 12, 12);
1481	if (ret != 12) {
1482		wiimote_cmd_release(wdata);
1483		return ret < 0 ? ret : -EIO;
1484	}
1485
1486	wiimote_cmd_release(wdata);
1487
1488	offs = 0;
1489	for (i = 0; i < 3; ++i) {
1490		for (j = 0; j < 4; ++j) {
1491			wdata->state.calib_bboard[j][i] = buf[offs];
1492			wdata->state.calib_bboard[j][i] <<= 8;
1493			wdata->state.calib_bboard[j][i] |= buf[offs + 1];
1494			offs += 2;
1495		}
1496	}
1497
1498	wdata->extension.input = input_allocate_device();
1499	if (!wdata->extension.input)
1500		return -ENOMEM;
1501
1502	ret = device_create_file(&wdata->hdev->dev,
1503				 &dev_attr_bboard_calib);
1504	if (ret) {
1505		hid_err(wdata->hdev, "cannot create sysfs attribute\n");
1506		goto err_free;
1507	}
1508
1509	input_set_drvdata(wdata->extension.input, wdata);
1510	wdata->extension.input->open = wiimod_bboard_open;
1511	wdata->extension.input->close = wiimod_bboard_close;
1512	wdata->extension.input->dev.parent = &wdata->hdev->dev;
1513	wdata->extension.input->id.bustype = wdata->hdev->bus;
1514	wdata->extension.input->id.vendor = wdata->hdev->vendor;
1515	wdata->extension.input->id.product = wdata->hdev->product;
1516	wdata->extension.input->id.version = wdata->hdev->version;
1517	wdata->extension.input->name = WIIMOTE_NAME " Balance Board";
1518
1519	set_bit(EV_KEY, wdata->extension.input->evbit);
1520	set_bit(BTN_A, wdata->extension.input->keybit);
1521
1522	set_bit(EV_ABS, wdata->extension.input->evbit);
1523	set_bit(ABS_HAT0X, wdata->extension.input->absbit);
1524	set_bit(ABS_HAT0Y, wdata->extension.input->absbit);
1525	set_bit(ABS_HAT1X, wdata->extension.input->absbit);
1526	set_bit(ABS_HAT1Y, wdata->extension.input->absbit);
1527	input_set_abs_params(wdata->extension.input,
1528			     ABS_HAT0X, 0, 65535, 2, 4);
1529	input_set_abs_params(wdata->extension.input,
1530			     ABS_HAT0Y, 0, 65535, 2, 4);
1531	input_set_abs_params(wdata->extension.input,
1532			     ABS_HAT1X, 0, 65535, 2, 4);
1533	input_set_abs_params(wdata->extension.input,
1534			     ABS_HAT1Y, 0, 65535, 2, 4);
1535
1536	ret = input_register_device(wdata->extension.input);
1537	if (ret)
1538		goto err_file;
1539
1540	return 0;
1541
1542err_file:
1543	device_remove_file(&wdata->hdev->dev,
1544			   &dev_attr_bboard_calib);
1545err_free:
1546	input_free_device(wdata->extension.input);
1547	wdata->extension.input = NULL;
1548	return ret;
1549}
1550
1551static void wiimod_bboard_remove(const struct wiimod_ops *ops,
1552				 struct wiimote_data *wdata)
1553{
1554	if (!wdata->extension.input)
1555		return;
1556
1557	input_unregister_device(wdata->extension.input);
1558	wdata->extension.input = NULL;
1559	device_remove_file(&wdata->hdev->dev,
1560			   &dev_attr_bboard_calib);
1561}
1562
1563static const struct wiimod_ops wiimod_bboard = {
1564	.flags = WIIMOD_FLAG_EXT8,
1565	.arg = 0,
1566	.probe = wiimod_bboard_probe,
1567	.remove = wiimod_bboard_remove,
1568	.in_keys = wiimod_bboard_in_keys,
1569	.in_ext = wiimod_bboard_in_ext,
1570};
1571
1572/*
1573 * Pro Controller
1574 * Released with the Wii U was the Nintendo Wii U Pro Controller. It does not
1575 * work together with the classic Wii, but only with the new Wii U. However, it
1576 * uses the same protocol and provides a builtin "classic controller pro"
1577 * extension, few standard buttons, a rumble motor, 4 LEDs and a battery.
1578 * We provide all these via a standard extension device as the device doesn't
1579 * feature an extension port.
1580 */
1581
1582enum wiimod_pro_keys {
1583	WIIMOD_PRO_KEY_A,
1584	WIIMOD_PRO_KEY_B,
1585	WIIMOD_PRO_KEY_X,
1586	WIIMOD_PRO_KEY_Y,
1587	WIIMOD_PRO_KEY_PLUS,
1588	WIIMOD_PRO_KEY_MINUS,
1589	WIIMOD_PRO_KEY_HOME,
1590	WIIMOD_PRO_KEY_LEFT,
1591	WIIMOD_PRO_KEY_RIGHT,
1592	WIIMOD_PRO_KEY_UP,
1593	WIIMOD_PRO_KEY_DOWN,
1594	WIIMOD_PRO_KEY_TL,
1595	WIIMOD_PRO_KEY_TR,
1596	WIIMOD_PRO_KEY_ZL,
1597	WIIMOD_PRO_KEY_ZR,
1598	WIIMOD_PRO_KEY_THUMBL,
1599	WIIMOD_PRO_KEY_THUMBR,
1600	WIIMOD_PRO_KEY_NUM,
1601};
1602
1603static const __u16 wiimod_pro_map[] = {
1604	BTN_EAST,	/* WIIMOD_PRO_KEY_A */
1605	BTN_SOUTH,	/* WIIMOD_PRO_KEY_B */
1606	BTN_NORTH,	/* WIIMOD_PRO_KEY_X */
1607	BTN_WEST,	/* WIIMOD_PRO_KEY_Y */
1608	BTN_START,	/* WIIMOD_PRO_KEY_PLUS */
1609	BTN_SELECT,	/* WIIMOD_PRO_KEY_MINUS */
1610	BTN_MODE,	/* WIIMOD_PRO_KEY_HOME */
1611	BTN_DPAD_LEFT,	/* WIIMOD_PRO_KEY_LEFT */
1612	BTN_DPAD_RIGHT,	/* WIIMOD_PRO_KEY_RIGHT */
1613	BTN_DPAD_UP,	/* WIIMOD_PRO_KEY_UP */
1614	BTN_DPAD_DOWN,	/* WIIMOD_PRO_KEY_DOWN */
1615	BTN_TL,		/* WIIMOD_PRO_KEY_TL */
1616	BTN_TR,		/* WIIMOD_PRO_KEY_TR */
1617	BTN_TL2,	/* WIIMOD_PRO_KEY_ZL */
1618	BTN_TR2,	/* WIIMOD_PRO_KEY_ZR */
1619	BTN_THUMBL,	/* WIIMOD_PRO_KEY_THUMBL */
1620	BTN_THUMBR,	/* WIIMOD_PRO_KEY_THUMBR */
1621};
1622
1623static void wiimod_pro_in_ext(struct wiimote_data *wdata, const __u8 *ext)
1624{
1625	__s16 rx, ry, lx, ly;
1626
1627	/*   Byte |  8  |  7  |  6  |  5  |  4  |  3  |  2  |  1  |
1628	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1629	 *    1   |                   LX <7:0>                    |
1630	 *   -----+-----------------------+-----------------------+
1631	 *    2   |  0     0     0     0  |       LX <11:8>       |
1632	 *   -----+-----------------------+-----------------------+
1633	 *    3   |                   RX <7:0>                    |
1634	 *   -----+-----------------------+-----------------------+
1635	 *    4   |  0     0     0     0  |       RX <11:8>       |
1636	 *   -----+-----------------------+-----------------------+
1637	 *    5   |                   LY <7:0>                    |
1638	 *   -----+-----------------------+-----------------------+
1639	 *    6   |  0     0     0     0  |       LY <11:8>       |
1640	 *   -----+-----------------------+-----------------------+
1641	 *    7   |                   RY <7:0>                    |
1642	 *   -----+-----------------------+-----------------------+
1643	 *    8   |  0     0     0     0  |       RY <11:8>       |
1644	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1645	 *    9   | BDR | BDD | BLT | B-  | BH  | B+  | BRT |  1  |
1646	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1647	 *   10   | BZL | BB  | BY  | BA  | BX  | BZR | BDL | BDU |
1648	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1649	 *   11   |  1  |     BATTERY     | USB |CHARG|LTHUM|RTHUM|
1650	 *   -----+-----+-----------------+-----------+-----+-----+
1651	 * All buttons are low-active (0 if pressed)
1652	 * RX and RY are right analog stick
1653	 * LX and LY are left analog stick
1654	 * BLT is left trigger, BRT is right trigger.
1655	 * BDR, BDD, BDL, BDU form the D-Pad with right, down, left, up buttons
1656	 * BZL is left Z button and BZR is right Z button
1657	 * B-, BH, B+ are +, HOME and - buttons
1658	 * BB, BY, BA, BX are A, B, X, Y buttons
1659	 *
1660	 * Bits marked as 0/1 are unknown and never changed during tests.
1661	 *
1662	 * Not entirely verified:
1663	 *   CHARG: 1 if uncharging, 0 if charging
1664	 *   USB: 1 if not connected, 0 if connected
1665	 *   BATTERY: battery capacity from 000 (empty) to 100 (full)
1666	 */
1667
1668	lx = (ext[0] & 0xff) | ((ext[1] & 0x0f) << 8);
1669	rx = (ext[2] & 0xff) | ((ext[3] & 0x0f) << 8);
1670	ly = (ext[4] & 0xff) | ((ext[5] & 0x0f) << 8);
1671	ry = (ext[6] & 0xff) | ((ext[7] & 0x0f) << 8);
1672
1673	/* zero-point offsets */
1674	lx -= 0x800;
1675	ly = 0x800 - ly;
1676	rx -= 0x800;
1677	ry = 0x800 - ry;
1678
1679	/* Trivial automatic calibration. We don't know any calibration data
1680	 * in the EEPROM so we must use the first report to calibrate the
1681	 * null-position of the analog sticks. Users can retrigger calibration
1682	 * via sysfs, or set it explicitly. If data is off more than abs(500),
1683	 * we skip calibration as the sticks are likely to be moved already. */
1684	if (!(wdata->state.flags & WIIPROTO_FLAG_PRO_CALIB_DONE)) {
1685		wdata->state.flags |= WIIPROTO_FLAG_PRO_CALIB_DONE;
1686		if (abs(lx) < 500)
1687			wdata->state.calib_pro_sticks[0] = -lx;
1688		if (abs(ly) < 500)
1689			wdata->state.calib_pro_sticks[1] = -ly;
1690		if (abs(rx) < 500)
1691			wdata->state.calib_pro_sticks[2] = -rx;
1692		if (abs(ry) < 500)
1693			wdata->state.calib_pro_sticks[3] = -ry;
1694	}
1695
1696	/* apply calibration data */
1697	lx += wdata->state.calib_pro_sticks[0];
1698	ly += wdata->state.calib_pro_sticks[1];
1699	rx += wdata->state.calib_pro_sticks[2];
1700	ry += wdata->state.calib_pro_sticks[3];
1701
1702	input_report_abs(wdata->extension.input, ABS_X, lx);
1703	input_report_abs(wdata->extension.input, ABS_Y, ly);
1704	input_report_abs(wdata->extension.input, ABS_RX, rx);
1705	input_report_abs(wdata->extension.input, ABS_RY, ry);
1706
1707	input_report_key(wdata->extension.input,
1708			 wiimod_pro_map[WIIMOD_PRO_KEY_RIGHT],
1709			 !(ext[8] & 0x80));
1710	input_report_key(wdata->extension.input,
1711			 wiimod_pro_map[WIIMOD_PRO_KEY_DOWN],
1712			 !(ext[8] & 0x40));
1713	input_report_key(wdata->extension.input,
1714			 wiimod_pro_map[WIIMOD_PRO_KEY_TL],
1715			 !(ext[8] & 0x20));
1716	input_report_key(wdata->extension.input,
1717			 wiimod_pro_map[WIIMOD_PRO_KEY_MINUS],
1718			 !(ext[8] & 0x10));
1719	input_report_key(wdata->extension.input,
1720			 wiimod_pro_map[WIIMOD_PRO_KEY_HOME],
1721			 !(ext[8] & 0x08));
1722	input_report_key(wdata->extension.input,
1723			 wiimod_pro_map[WIIMOD_PRO_KEY_PLUS],
1724			 !(ext[8] & 0x04));
1725	input_report_key(wdata->extension.input,
1726			 wiimod_pro_map[WIIMOD_PRO_KEY_TR],
1727			 !(ext[8] & 0x02));
1728
1729	input_report_key(wdata->extension.input,
1730			 wiimod_pro_map[WIIMOD_PRO_KEY_ZL],
1731			 !(ext[9] & 0x80));
1732	input_report_key(wdata->extension.input,
1733			 wiimod_pro_map[WIIMOD_PRO_KEY_B],
1734			 !(ext[9] & 0x40));
1735	input_report_key(wdata->extension.input,
1736			 wiimod_pro_map[WIIMOD_PRO_KEY_Y],
1737			 !(ext[9] & 0x20));
1738	input_report_key(wdata->extension.input,
1739			 wiimod_pro_map[WIIMOD_PRO_KEY_A],
1740			 !(ext[9] & 0x10));
1741	input_report_key(wdata->extension.input,
1742			 wiimod_pro_map[WIIMOD_PRO_KEY_X],
1743			 !(ext[9] & 0x08));
1744	input_report_key(wdata->extension.input,
1745			 wiimod_pro_map[WIIMOD_PRO_KEY_ZR],
1746			 !(ext[9] & 0x04));
1747	input_report_key(wdata->extension.input,
1748			 wiimod_pro_map[WIIMOD_PRO_KEY_LEFT],
1749			 !(ext[9] & 0x02));
1750	input_report_key(wdata->extension.input,
1751			 wiimod_pro_map[WIIMOD_PRO_KEY_UP],
1752			 !(ext[9] & 0x01));
1753
1754	input_report_key(wdata->extension.input,
1755			 wiimod_pro_map[WIIMOD_PRO_KEY_THUMBL],
1756			 !(ext[10] & 0x02));
1757	input_report_key(wdata->extension.input,
1758			 wiimod_pro_map[WIIMOD_PRO_KEY_THUMBR],
1759			 !(ext[10] & 0x01));
1760
1761	input_sync(wdata->extension.input);
1762}
1763
1764static int wiimod_pro_open(struct input_dev *dev)
1765{
1766	struct wiimote_data *wdata = input_get_drvdata(dev);
1767	unsigned long flags;
1768
1769	spin_lock_irqsave(&wdata->state.lock, flags);
1770	wdata->state.flags |= WIIPROTO_FLAG_EXT_USED;
1771	wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
1772	spin_unlock_irqrestore(&wdata->state.lock, flags);
1773
1774	return 0;
1775}
1776
1777static void wiimod_pro_close(struct input_dev *dev)
1778{
1779	struct wiimote_data *wdata = input_get_drvdata(dev);
1780	unsigned long flags;
1781
1782	spin_lock_irqsave(&wdata->state.lock, flags);
1783	wdata->state.flags &= ~WIIPROTO_FLAG_EXT_USED;
1784	wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
1785	spin_unlock_irqrestore(&wdata->state.lock, flags);
1786}
1787
1788static int wiimod_pro_play(struct input_dev *dev, void *data,
1789			   struct ff_effect *eff)
1790{
1791	struct wiimote_data *wdata = input_get_drvdata(dev);
1792	__u8 value;
1793
1794	/*
1795	 * The wiimote supports only a single rumble motor so if any magnitude
1796	 * is set to non-zero then we start the rumble motor. If both are set to
1797	 * zero, we stop the rumble motor.
1798	 */
1799
1800	if (eff->u.rumble.strong_magnitude || eff->u.rumble.weak_magnitude)
1801		value = 1;
1802	else
1803		value = 0;
1804
1805	/* Locking state.lock here might deadlock with input_event() calls.
1806	 * schedule_work acts as barrier. Merging multiple changes is fine. */
1807	wdata->state.cache_rumble = value;
1808	schedule_work(&wdata->rumble_worker);
1809
1810	return 0;
1811}
1812
1813static ssize_t wiimod_pro_calib_show(struct device *dev,
1814				     struct device_attribute *attr,
1815				     char *out)
1816{
1817	struct wiimote_data *wdata = dev_to_wii(dev);
1818	int r;
1819
1820	r = 0;
1821	r += sprintf(&out[r], "%+06hd:", wdata->state.calib_pro_sticks[0]);
1822	r += sprintf(&out[r], "%+06hd ", wdata->state.calib_pro_sticks[1]);
1823	r += sprintf(&out[r], "%+06hd:", wdata->state.calib_pro_sticks[2]);
1824	r += sprintf(&out[r], "%+06hd\n", wdata->state.calib_pro_sticks[3]);
1825
1826	return r;
1827}
1828
1829static ssize_t wiimod_pro_calib_store(struct device *dev,
1830				      struct device_attribute *attr,
1831				      const char *buf, size_t count)
1832{
1833	struct wiimote_data *wdata = dev_to_wii(dev);
1834	int r;
1835	s16 x1, y1, x2, y2;
1836
1837	if (!strncmp(buf, "scan\n", 5)) {
1838		spin_lock_irq(&wdata->state.lock);
1839		wdata->state.flags &= ~WIIPROTO_FLAG_PRO_CALIB_DONE;
1840		spin_unlock_irq(&wdata->state.lock);
1841	} else {
1842		r = sscanf(buf, "%hd:%hd %hd:%hd", &x1, &y1, &x2, &y2);
1843		if (r != 4)
1844			return -EINVAL;
1845
1846		spin_lock_irq(&wdata->state.lock);
1847		wdata->state.flags |= WIIPROTO_FLAG_PRO_CALIB_DONE;
1848		spin_unlock_irq(&wdata->state.lock);
1849
1850		wdata->state.calib_pro_sticks[0] = x1;
1851		wdata->state.calib_pro_sticks[1] = y1;
1852		wdata->state.calib_pro_sticks[2] = x2;
1853		wdata->state.calib_pro_sticks[3] = y2;
1854	}
1855
1856	return strnlen(buf, PAGE_SIZE);
1857}
1858
1859static DEVICE_ATTR(pro_calib, S_IRUGO|S_IWUSR|S_IWGRP, wiimod_pro_calib_show,
1860		   wiimod_pro_calib_store);
1861
1862static int wiimod_pro_probe(const struct wiimod_ops *ops,
1863			    struct wiimote_data *wdata)
1864{
1865	int ret, i;
1866	unsigned long flags;
1867
1868	INIT_WORK(&wdata->rumble_worker, wiimod_rumble_worker);
1869	wdata->state.calib_pro_sticks[0] = 0;
1870	wdata->state.calib_pro_sticks[1] = 0;
1871	wdata->state.calib_pro_sticks[2] = 0;
1872	wdata->state.calib_pro_sticks[3] = 0;
1873
1874	spin_lock_irqsave(&wdata->state.lock, flags);
1875	wdata->state.flags &= ~WIIPROTO_FLAG_PRO_CALIB_DONE;
1876	spin_unlock_irqrestore(&wdata->state.lock, flags);
1877
1878	wdata->extension.input = input_allocate_device();
1879	if (!wdata->extension.input)
1880		return -ENOMEM;
1881
1882	set_bit(FF_RUMBLE, wdata->extension.input->ffbit);
1883	input_set_drvdata(wdata->extension.input, wdata);
1884
1885	if (input_ff_create_memless(wdata->extension.input, NULL,
1886				    wiimod_pro_play)) {
1887		ret = -ENOMEM;
1888		goto err_free;
1889	}
1890
1891	ret = device_create_file(&wdata->hdev->dev,
1892				 &dev_attr_pro_calib);
1893	if (ret) {
1894		hid_err(wdata->hdev, "cannot create sysfs attribute\n");
1895		goto err_free;
1896	}
1897
1898	wdata->extension.input->open = wiimod_pro_open;
1899	wdata->extension.input->close = wiimod_pro_close;
1900	wdata->extension.input->dev.parent = &wdata->hdev->dev;
1901	wdata->extension.input->id.bustype = wdata->hdev->bus;
1902	wdata->extension.input->id.vendor = wdata->hdev->vendor;
1903	wdata->extension.input->id.product = wdata->hdev->product;
1904	wdata->extension.input->id.version = wdata->hdev->version;
1905	wdata->extension.input->name = WIIMOTE_NAME " Pro Controller";
1906
1907	set_bit(EV_KEY, wdata->extension.input->evbit);
1908	for (i = 0; i < WIIMOD_PRO_KEY_NUM; ++i)
1909		set_bit(wiimod_pro_map[i],
1910			wdata->extension.input->keybit);
1911
1912	set_bit(EV_ABS, wdata->extension.input->evbit);
1913	set_bit(ABS_X, wdata->extension.input->absbit);
1914	set_bit(ABS_Y, wdata->extension.input->absbit);
1915	set_bit(ABS_RX, wdata->extension.input->absbit);
1916	set_bit(ABS_RY, wdata->extension.input->absbit);
1917	input_set_abs_params(wdata->extension.input,
1918			     ABS_X, -0x400, 0x400, 4, 100);
1919	input_set_abs_params(wdata->extension.input,
1920			     ABS_Y, -0x400, 0x400, 4, 100);
1921	input_set_abs_params(wdata->extension.input,
1922			     ABS_RX, -0x400, 0x400, 4, 100);
1923	input_set_abs_params(wdata->extension.input,
1924			     ABS_RY, -0x400, 0x400, 4, 100);
1925
1926	ret = input_register_device(wdata->extension.input);
1927	if (ret)
1928		goto err_file;
1929
1930	return 0;
1931
1932err_file:
1933	device_remove_file(&wdata->hdev->dev,
1934			   &dev_attr_pro_calib);
1935err_free:
1936	input_free_device(wdata->extension.input);
1937	wdata->extension.input = NULL;
1938	return ret;
1939}
1940
1941static void wiimod_pro_remove(const struct wiimod_ops *ops,
1942			      struct wiimote_data *wdata)
1943{
1944	unsigned long flags;
1945
1946	if (!wdata->extension.input)
1947		return;
1948
1949	input_unregister_device(wdata->extension.input);
1950	wdata->extension.input = NULL;
1951	cancel_work_sync(&wdata->rumble_worker);
1952	device_remove_file(&wdata->hdev->dev,
1953			   &dev_attr_pro_calib);
1954
1955	spin_lock_irqsave(&wdata->state.lock, flags);
1956	wiiproto_req_rumble(wdata, 0);
1957	spin_unlock_irqrestore(&wdata->state.lock, flags);
1958}
1959
1960static const struct wiimod_ops wiimod_pro = {
1961	.flags = WIIMOD_FLAG_EXT16,
1962	.arg = 0,
1963	.probe = wiimod_pro_probe,
1964	.remove = wiimod_pro_remove,
1965	.in_ext = wiimod_pro_in_ext,
1966};
1967
1968/*
1969 * Drums
1970 * Guitar-Hero, Rock-Band and other games came bundled with drums which can
1971 * be plugged as extension to a Wiimote. Drum-reports are still not entirely
1972 * figured out, but the most important information is known.
1973 * We create a separate device for drums and report all information via this
1974 * input device.
1975 */
1976
1977static inline void wiimod_drums_report_pressure(struct wiimote_data *wdata,
1978						__u8 none, __u8 which,
1979						__u8 pressure, __u8 onoff,
1980						__u8 *store, __u16 code,
1981						__u8 which_code)
1982{
1983	static const __u8 default_pressure = 3;
1984
1985	if (!none && which == which_code) {
1986		*store = pressure;
1987		input_report_abs(wdata->extension.input, code, *store);
1988	} else if (onoff != !!*store) {
1989		*store = onoff ? default_pressure : 0;
1990		input_report_abs(wdata->extension.input, code, *store);
1991	}
1992}
1993
1994static void wiimod_drums_in_ext(struct wiimote_data *wdata, const __u8 *ext)
1995{
1996	__u8 pressure, which, none, hhp, sx, sy;
1997	__u8 o, r, y, g, b, bass, bm, bp;
1998
1999	/*   Byte |  8  |  7  |  6  |  5  |  4  |  3  |  2  |  1  |
2000	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2001	 *    1   |  0  |  0  |              SX <5:0>             |
2002	 *    2   |  0  |  0  |              SY <5:0>             |
2003	 *   -----+-----+-----+-----------------------------+-----+
2004	 *    3   | HPP | NON |         WHICH <5:1>         |  ?  |
2005	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2006	 *    4   |   SOFT <7:5>    |  0  |  1  |  1  |  0  |  ?  |
2007	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2008	 *    5   |  ?  |  1  |  1  | B-  |  1  | B+  |  1  |  ?  |
2009	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2010	 *    6   |  O  |  R  |  Y  |  G  |  B  | BSS |  1  |  1  |
2011	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2012	 * All buttons are 0 if pressed
2013	 *
2014	 * With Motion+ enabled, the following bits will get invalid:
2015	 *   Byte |  8  |  7  |  6  |  5  |  4  |  3  |  2  |  1  |
2016	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2017	 *    1   |  0  |  0  |              SX <5:1>       |XXXXX|
2018	 *    2   |  0  |  0  |              SY <5:1>       |XXXXX|
2019	 *   -----+-----+-----+-----------------------------+-----+
2020	 *    3   | HPP | NON |         WHICH <5:1>         |  ?  |
2021	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2022	 *    4   |   SOFT <7:5>    |  0  |  1  |  1  |  0  |  ?  |
2023	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2024	 *    5   |  ?  |  1  |  1  | B-  |  1  | B+  |  1  |XXXXX|
2025	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2026	 *    6   |  O  |  R  |  Y  |  G  |  B  | BSS |XXXXX|XXXXX|
2027	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2028	 */
2029
2030	pressure = 7 - (ext[3] >> 5);
2031	which = (ext[2] >> 1) & 0x1f;
2032	none = !!(ext[2] & 0x40);
2033	hhp = !(ext[2] & 0x80);
2034	sx = ext[0] & 0x3f;
2035	sy = ext[1] & 0x3f;
2036	o = !(ext[5] & 0x80);
2037	r = !(ext[5] & 0x40);
2038	y = !(ext[5] & 0x20);
2039	g = !(ext[5] & 0x10);
2040	b = !(ext[5] & 0x08);
2041	bass = !(ext[5] & 0x04);
2042	bm = !(ext[4] & 0x10);
2043	bp = !(ext[4] & 0x04);
2044
2045	if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) {
2046		sx &= 0x3e;
2047		sy &= 0x3e;
2048	}
2049
2050	wiimod_drums_report_pressure(wdata, none, which, pressure,
2051				     o, &wdata->state.pressure_drums[0],
2052				     ABS_HAT2Y, 0x0e);
2053	wiimod_drums_report_pressure(wdata, none, which, pressure,
2054				     r, &wdata->state.pressure_drums[1],
2055				     ABS_HAT0X, 0x19);
2056	wiimod_drums_report_pressure(wdata, none, which, pressure,
2057				     y, &wdata->state.pressure_drums[2],
2058				     ABS_HAT2X, 0x11);
2059	wiimod_drums_report_pressure(wdata, none, which, pressure,
2060				     g, &wdata->state.pressure_drums[3],
2061				     ABS_HAT1X, 0x12);
2062	wiimod_drums_report_pressure(wdata, none, which, pressure,
2063				     b, &wdata->state.pressure_drums[4],
2064				     ABS_HAT0Y, 0x0f);
2065
2066	/* Bass shares pressure with hi-hat (set via hhp) */
2067	wiimod_drums_report_pressure(wdata, none, hhp ? 0xff : which, pressure,
2068				     bass, &wdata->state.pressure_drums[5],
2069				     ABS_HAT3X, 0x1b);
2070	/* Hi-hat has no on/off values, just pressure. Force to off/0. */
2071	wiimod_drums_report_pressure(wdata, none, hhp ? which : 0xff, pressure,
2072				     0, &wdata->state.pressure_drums[6],
2073				     ABS_HAT3Y, 0x0e);
2074
2075	input_report_abs(wdata->extension.input, ABS_X, sx - 0x20);
2076	input_report_abs(wdata->extension.input, ABS_Y, sy - 0x20);
2077
2078	input_report_key(wdata->extension.input, BTN_START, bp);
2079	input_report_key(wdata->extension.input, BTN_SELECT, bm);
2080
2081	input_sync(wdata->extension.input);
2082}
2083
2084static int wiimod_drums_open(struct input_dev *dev)
2085{
2086	struct wiimote_data *wdata = input_get_drvdata(dev);
2087	unsigned long flags;
2088
2089	spin_lock_irqsave(&wdata->state.lock, flags);
2090	wdata->state.flags |= WIIPROTO_FLAG_EXT_USED;
2091	wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
2092	spin_unlock_irqrestore(&wdata->state.lock, flags);
2093
2094	return 0;
2095}
2096
2097static void wiimod_drums_close(struct input_dev *dev)
2098{
2099	struct wiimote_data *wdata = input_get_drvdata(dev);
2100	unsigned long flags;
2101
2102	spin_lock_irqsave(&wdata->state.lock, flags);
2103	wdata->state.flags &= ~WIIPROTO_FLAG_EXT_USED;
2104	wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
2105	spin_unlock_irqrestore(&wdata->state.lock, flags);
2106}
2107
2108static int wiimod_drums_probe(const struct wiimod_ops *ops,
2109			      struct wiimote_data *wdata)
2110{
2111	int ret;
2112
2113	wdata->extension.input = input_allocate_device();
2114	if (!wdata->extension.input)
2115		return -ENOMEM;
2116
2117	input_set_drvdata(wdata->extension.input, wdata);
2118	wdata->extension.input->open = wiimod_drums_open;
2119	wdata->extension.input->close = wiimod_drums_close;
2120	wdata->extension.input->dev.parent = &wdata->hdev->dev;
2121	wdata->extension.input->id.bustype = wdata->hdev->bus;
2122	wdata->extension.input->id.vendor = wdata->hdev->vendor;
2123	wdata->extension.input->id.product = wdata->hdev->product;
2124	wdata->extension.input->id.version = wdata->hdev->version;
2125	wdata->extension.input->name = WIIMOTE_NAME " Drums";
2126
2127	set_bit(EV_KEY, wdata->extension.input->evbit);
2128	set_bit(BTN_START, wdata->extension.input->keybit);
2129	set_bit(BTN_SELECT, wdata->extension.input->keybit);
2130
2131	set_bit(EV_ABS, wdata->extension.input->evbit);
2132	set_bit(ABS_X, wdata->extension.input->absbit);
2133	set_bit(ABS_Y, wdata->extension.input->absbit);
2134	set_bit(ABS_HAT0X, wdata->extension.input->absbit);
2135	set_bit(ABS_HAT0Y, wdata->extension.input->absbit);
2136	set_bit(ABS_HAT1X, wdata->extension.input->absbit);
2137	set_bit(ABS_HAT2X, wdata->extension.input->absbit);
2138	set_bit(ABS_HAT2Y, wdata->extension.input->absbit);
2139	set_bit(ABS_HAT3X, wdata->extension.input->absbit);
2140	set_bit(ABS_HAT3Y, wdata->extension.input->absbit);
2141	input_set_abs_params(wdata->extension.input,
2142			     ABS_X, -32, 31, 1, 1);
2143	input_set_abs_params(wdata->extension.input,
2144			     ABS_Y, -32, 31, 1, 1);
2145	input_set_abs_params(wdata->extension.input,
2146			     ABS_HAT0X, 0, 7, 0, 0);
2147	input_set_abs_params(wdata->extension.input,
2148			     ABS_HAT0Y, 0, 7, 0, 0);
2149	input_set_abs_params(wdata->extension.input,
2150			     ABS_HAT1X, 0, 7, 0, 0);
2151	input_set_abs_params(wdata->extension.input,
2152			     ABS_HAT2X, 0, 7, 0, 0);
2153	input_set_abs_params(wdata->extension.input,
2154			     ABS_HAT2Y, 0, 7, 0, 0);
2155	input_set_abs_params(wdata->extension.input,
2156			     ABS_HAT3X, 0, 7, 0, 0);
2157	input_set_abs_params(wdata->extension.input,
2158			     ABS_HAT3Y, 0, 7, 0, 0);
2159
2160	ret = input_register_device(wdata->extension.input);
2161	if (ret)
2162		goto err_free;
2163
2164	return 0;
2165
2166err_free:
2167	input_free_device(wdata->extension.input);
2168	wdata->extension.input = NULL;
2169	return ret;
2170}
2171
2172static void wiimod_drums_remove(const struct wiimod_ops *ops,
2173				struct wiimote_data *wdata)
2174{
2175	if (!wdata->extension.input)
2176		return;
2177
2178	input_unregister_device(wdata->extension.input);
2179	wdata->extension.input = NULL;
2180}
2181
2182static const struct wiimod_ops wiimod_drums = {
2183	.flags = 0,
2184	.arg = 0,
2185	.probe = wiimod_drums_probe,
2186	.remove = wiimod_drums_remove,
2187	.in_ext = wiimod_drums_in_ext,
2188};
2189
2190/*
2191 * Guitar
2192 * Guitar-Hero, Rock-Band and other games came bundled with guitars which can
2193 * be plugged as extension to a Wiimote.
2194 * We create a separate device for guitars and report all information via this
2195 * input device.
2196 */
2197
2198enum wiimod_guitar_keys {
2199	WIIMOD_GUITAR_KEY_G,
2200	WIIMOD_GUITAR_KEY_R,
2201	WIIMOD_GUITAR_KEY_Y,
2202	WIIMOD_GUITAR_KEY_B,
2203	WIIMOD_GUITAR_KEY_O,
2204	WIIMOD_GUITAR_KEY_UP,
2205	WIIMOD_GUITAR_KEY_DOWN,
2206	WIIMOD_GUITAR_KEY_PLUS,
2207	WIIMOD_GUITAR_KEY_MINUS,
2208	WIIMOD_GUITAR_KEY_NUM,
2209};
2210
2211static const __u16 wiimod_guitar_map[] = {
2212	BTN_1,			/* WIIMOD_GUITAR_KEY_G */
2213	BTN_2,			/* WIIMOD_GUITAR_KEY_R */
2214	BTN_3,			/* WIIMOD_GUITAR_KEY_Y */
2215	BTN_4,			/* WIIMOD_GUITAR_KEY_B */
2216	BTN_5,			/* WIIMOD_GUITAR_KEY_O */
2217	BTN_DPAD_UP,		/* WIIMOD_GUITAR_KEY_UP */
2218	BTN_DPAD_DOWN,		/* WIIMOD_GUITAR_KEY_DOWN */
2219	BTN_START,		/* WIIMOD_GUITAR_KEY_PLUS */
2220	BTN_SELECT,		/* WIIMOD_GUITAR_KEY_MINUS */
2221};
2222
2223static void wiimod_guitar_in_ext(struct wiimote_data *wdata, const __u8 *ext)
2224{
2225	__u8 sx, sy, tb, wb, bd, bm, bp, bo, br, bb, bg, by, bu;
2226
2227	/*   Byte |  8  |  7  |  6  |  5  |  4  |  3  |  2  |  1  |
2228	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2229	 *    1   |  0  |  0  |              SX <5:0>             |
2230	 *    2   |  0  |  0  |              SY <5:0>             |
2231	 *   -----+-----+-----+-----+-----------------------------+
2232	 *    3   |  0  |  0  |  0  |      TB <4:0>               |
2233	 *   -----+-----+-----+-----+-----------------------------+
2234	 *    4   |  0  |  0  |  0  |      WB <4:0>               |
2235	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2236	 *    5   |  1  | BD  |  1  | B-  |  1  | B+  |  1  |  1  |
2237	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2238	 *    6   | BO  | BR  | BB  | BG  | BY  |  1  |  1  | BU  |
2239	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2240	 * All buttons are 0 if pressed
2241	 *
2242	 * With Motion+ enabled, it will look like this:
2243	 *   Byte |  8  |  7  |  6  |  5  |  4  |  3  |  2  |  1  |
2244	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2245	 *    1   |  0  |  0  |              SX <5:1>       | BU  |
2246	 *    2   |  0  |  0  |              SY <5:1>       |  1  |
2247	 *   -----+-----+-----+-----+-----------------------+-----+
2248	 *    3   |  0  |  0  |  0  |      TB <4:0>               |
2249	 *   -----+-----+-----+-----+-----------------------------+
2250	 *    4   |  0  |  0  |  0  |      WB <4:0>               |
2251	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2252	 *    5   |  1  | BD  |  1  | B-  |  1  | B+  |  1  |XXXXX|
2253	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2254	 *    6   | BO  | BR  | BB  | BG  | BY  |  1  |XXXXX|XXXXX|
2255	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2256	 */
2257
2258	sx = ext[0] & 0x3f;
2259	sy = ext[1] & 0x3f;
2260	tb = ext[2] & 0x1f;
2261	wb = ext[3] & 0x1f;
2262	bd = !(ext[4] & 0x40);
2263	bm = !(ext[4] & 0x10);
2264	bp = !(ext[4] & 0x04);
2265	bo = !(ext[5] & 0x80);
2266	br = !(ext[5] & 0x40);
2267	bb = !(ext[5] & 0x20);
2268	bg = !(ext[5] & 0x10);
2269	by = !(ext[5] & 0x08);
2270	bu = !(ext[5] & 0x01);
2271
2272	if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) {
2273		bu = !(ext[0] & 0x01);
2274		sx &= 0x3e;
2275		sy &= 0x3e;
2276	}
2277
2278	input_report_abs(wdata->extension.input, ABS_X, sx - 0x20);
2279	input_report_abs(wdata->extension.input, ABS_Y, sy - 0x20);
2280	input_report_abs(wdata->extension.input, ABS_HAT0X, tb);
2281	input_report_abs(wdata->extension.input, ABS_HAT1X, wb - 0x10);
2282
2283	input_report_key(wdata->extension.input,
2284			 wiimod_guitar_map[WIIMOD_GUITAR_KEY_G],
2285			 bg);
2286	input_report_key(wdata->extension.input,
2287			 wiimod_guitar_map[WIIMOD_GUITAR_KEY_R],
2288			 br);
2289	input_report_key(wdata->extension.input,
2290			 wiimod_guitar_map[WIIMOD_GUITAR_KEY_Y],
2291			 by);
2292	input_report_key(wdata->extension.input,
2293			 wiimod_guitar_map[WIIMOD_GUITAR_KEY_B],
2294			 bb);
2295	input_report_key(wdata->extension.input,
2296			 wiimod_guitar_map[WIIMOD_GUITAR_KEY_O],
2297			 bo);
2298	input_report_key(wdata->extension.input,
2299			 wiimod_guitar_map[WIIMOD_GUITAR_KEY_UP],
2300			 bu);
2301	input_report_key(wdata->extension.input,
2302			 wiimod_guitar_map[WIIMOD_GUITAR_KEY_DOWN],
2303			 bd);
2304	input_report_key(wdata->extension.input,
2305			 wiimod_guitar_map[WIIMOD_GUITAR_KEY_PLUS],
2306			 bp);
2307	input_report_key(wdata->extension.input,
2308			 wiimod_guitar_map[WIIMOD_GUITAR_KEY_MINUS],
2309			 bm);
2310
2311	input_sync(wdata->extension.input);
2312}
2313
2314static int wiimod_guitar_open(struct input_dev *dev)
2315{
2316	struct wiimote_data *wdata = input_get_drvdata(dev);
2317	unsigned long flags;
2318
2319	spin_lock_irqsave(&wdata->state.lock, flags);
2320	wdata->state.flags |= WIIPROTO_FLAG_EXT_USED;
2321	wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
2322	spin_unlock_irqrestore(&wdata->state.lock, flags);
2323
2324	return 0;
2325}
2326
2327static void wiimod_guitar_close(struct input_dev *dev)
2328{
2329	struct wiimote_data *wdata = input_get_drvdata(dev);
2330	unsigned long flags;
2331
2332	spin_lock_irqsave(&wdata->state.lock, flags);
2333	wdata->state.flags &= ~WIIPROTO_FLAG_EXT_USED;
2334	wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
2335	spin_unlock_irqrestore(&wdata->state.lock, flags);
2336}
2337
2338static int wiimod_guitar_probe(const struct wiimod_ops *ops,
2339			       struct wiimote_data *wdata)
2340{
2341	int ret, i;
2342
2343	wdata->extension.input = input_allocate_device();
2344	if (!wdata->extension.input)
2345		return -ENOMEM;
2346
2347	input_set_drvdata(wdata->extension.input, wdata);
2348	wdata->extension.input->open = wiimod_guitar_open;
2349	wdata->extension.input->close = wiimod_guitar_close;
2350	wdata->extension.input->dev.parent = &wdata->hdev->dev;
2351	wdata->extension.input->id.bustype = wdata->hdev->bus;
2352	wdata->extension.input->id.vendor = wdata->hdev->vendor;
2353	wdata->extension.input->id.product = wdata->hdev->product;
2354	wdata->extension.input->id.version = wdata->hdev->version;
2355	wdata->extension.input->name = WIIMOTE_NAME " Guitar";
2356
2357	set_bit(EV_KEY, wdata->extension.input->evbit);
2358	for (i = 0; i < WIIMOD_GUITAR_KEY_NUM; ++i)
2359		set_bit(wiimod_guitar_map[i],
2360			wdata->extension.input->keybit);
2361
2362	set_bit(EV_ABS, wdata->extension.input->evbit);
2363	set_bit(ABS_X, wdata->extension.input->absbit);
2364	set_bit(ABS_Y, wdata->extension.input->absbit);
2365	set_bit(ABS_HAT0X, wdata->extension.input->absbit);
2366	set_bit(ABS_HAT1X, wdata->extension.input->absbit);
2367	input_set_abs_params(wdata->extension.input,
2368			     ABS_X, -32, 31, 1, 1);
2369	input_set_abs_params(wdata->extension.input,
2370			     ABS_Y, -32, 31, 1, 1);
2371	input_set_abs_params(wdata->extension.input,
2372			     ABS_HAT0X, 0, 0x1f, 1, 1);
2373	input_set_abs_params(wdata->extension.input,
2374			     ABS_HAT1X, 0, 0x0f, 1, 1);
2375
2376	ret = input_register_device(wdata->extension.input);
2377	if (ret)
2378		goto err_free;
2379
2380	return 0;
2381
2382err_free:
2383	input_free_device(wdata->extension.input);
2384	wdata->extension.input = NULL;
2385	return ret;
2386}
2387
2388static void wiimod_guitar_remove(const struct wiimod_ops *ops,
2389				 struct wiimote_data *wdata)
2390{
2391	if (!wdata->extension.input)
2392		return;
2393
2394	input_unregister_device(wdata->extension.input);
2395	wdata->extension.input = NULL;
2396}
2397
2398static const struct wiimod_ops wiimod_guitar = {
2399	.flags = 0,
2400	.arg = 0,
2401	.probe = wiimod_guitar_probe,
2402	.remove = wiimod_guitar_remove,
2403	.in_ext = wiimod_guitar_in_ext,
2404};
2405
2406/*
2407 * Builtin Motion Plus
2408 * This module simply sets the WIIPROTO_FLAG_BUILTIN_MP protocol flag which
2409 * disables polling for Motion-Plus. This should be set only for devices which
2410 * don't allow MP hotplugging.
2411 */
2412
2413static int wiimod_builtin_mp_probe(const struct wiimod_ops *ops,
2414				   struct wiimote_data *wdata)
2415{
2416	unsigned long flags;
2417
2418	spin_lock_irqsave(&wdata->state.lock, flags);
2419	wdata->state.flags |= WIIPROTO_FLAG_BUILTIN_MP;
2420	spin_unlock_irqrestore(&wdata->state.lock, flags);
2421
2422	return 0;
2423}
2424
2425static void wiimod_builtin_mp_remove(const struct wiimod_ops *ops,
2426				     struct wiimote_data *wdata)
2427{
2428	unsigned long flags;
2429
2430	spin_lock_irqsave(&wdata->state.lock, flags);
2431	wdata->state.flags |= WIIPROTO_FLAG_BUILTIN_MP;
2432	spin_unlock_irqrestore(&wdata->state.lock, flags);
2433}
2434
2435static const struct wiimod_ops wiimod_builtin_mp = {
2436	.flags = 0,
2437	.arg = 0,
2438	.probe = wiimod_builtin_mp_probe,
2439	.remove = wiimod_builtin_mp_remove,
2440};
2441
2442/*
2443 * No Motion Plus
2444 * This module simply sets the WIIPROTO_FLAG_NO_MP protocol flag which
2445 * disables motion-plus. This is needed for devices that advertise this but we
2446 * don't know how to use it (or whether it is actually present).
2447 */
2448
2449static int wiimod_no_mp_probe(const struct wiimod_ops *ops,
2450			      struct wiimote_data *wdata)
2451{
2452	unsigned long flags;
2453
2454	spin_lock_irqsave(&wdata->state.lock, flags);
2455	wdata->state.flags |= WIIPROTO_FLAG_NO_MP;
2456	spin_unlock_irqrestore(&wdata->state.lock, flags);
2457
2458	return 0;
2459}
2460
2461static void wiimod_no_mp_remove(const struct wiimod_ops *ops,
2462				struct wiimote_data *wdata)
2463{
2464	unsigned long flags;
2465
2466	spin_lock_irqsave(&wdata->state.lock, flags);
2467	wdata->state.flags |= WIIPROTO_FLAG_NO_MP;
2468	spin_unlock_irqrestore(&wdata->state.lock, flags);
2469}
2470
2471static const struct wiimod_ops wiimod_no_mp = {
2472	.flags = 0,
2473	.arg = 0,
2474	.probe = wiimod_no_mp_probe,
2475	.remove = wiimod_no_mp_remove,
2476};
2477
2478/*
2479 * Motion Plus
2480 * The Motion Plus extension provides rotation sensors (gyro) as a small
2481 * extension device for Wii Remotes. Many devices have them built-in so
2482 * you cannot see them from the outside.
2483 * Motion Plus extensions are special because they are on a separate extension
2484 * port and allow other extensions to be used simultaneously. This is all
2485 * handled by the Wiimote Core so we don't have to deal with it.
2486 */
2487
2488static void wiimod_mp_in_mp(struct wiimote_data *wdata, const __u8 *ext)
2489{
2490	__s32 x, y, z;
2491
2492	/*        |   8    7    6    5    4    3 |  2  |  1  |
2493	 *   -----+------------------------------+-----+-----+
2494	 *    1   |               Yaw Speed <7:0>            |
2495	 *    2   |              Roll Speed <7:0>            |
2496	 *    3   |             Pitch Speed <7:0>            |
2497	 *   -----+------------------------------+-----+-----+
2498	 *    4   |       Yaw Speed <13:8>       | Yaw |Pitch|
2499	 *   -----+------------------------------+-----+-----+
2500	 *    5   |      Roll Speed <13:8>       |Roll | Ext |
2501	 *   -----+------------------------------+-----+-----+
2502	 *    6   |     Pitch Speed <13:8>       |  1  |  0  |
2503	 *   -----+------------------------------+-----+-----+
2504	 * The single bits Yaw, Roll, Pitch in the lower right corner specify
2505	 * whether the wiimote is rotating fast (0) or slow (1). Speed for slow
2506	 * roation is 8192/440 units / deg/s and for fast rotation 8192/2000
2507	 * units / deg/s. To get a linear scale for fast rotation we multiply
2508	 * by 2000/440 = ~4.5454 and scale both fast and slow by 9 to match the
2509	 * previous scale reported by this driver.
2510	 * This leaves a linear scale with 8192*9/440 (~167.564) units / deg/s.
2511	 * If the wiimote is not rotating the sensor reports 2^13 = 8192.
2512	 * Ext specifies whether an extension is connected to the motionp.
2513	 * which is parsed by wiimote-core.
2514	 */
2515
2516	x = ext[0];
2517	y = ext[1];
2518	z = ext[2];
2519
2520	x |= (((__u16)ext[3]) << 6) & 0xff00;
2521	y |= (((__u16)ext[4]) << 6) & 0xff00;
2522	z |= (((__u16)ext[5]) << 6) & 0xff00;
2523
2524	x -= 8192;
2525	y -= 8192;
2526	z -= 8192;
2527
2528	if (!(ext[3] & 0x02))
2529		x = (x * 2000 * 9) / 440;
2530	else
2531		x *= 9;
2532	if (!(ext[4] & 0x02))
2533		y = (y * 2000 * 9) / 440;
2534	else
2535		y *= 9;
2536	if (!(ext[3] & 0x01))
2537		z = (z * 2000 * 9) / 440;
2538	else
2539		z *= 9;
2540
2541	input_report_abs(wdata->mp, ABS_RX, x);
2542	input_report_abs(wdata->mp, ABS_RY, y);
2543	input_report_abs(wdata->mp, ABS_RZ, z);
2544	input_sync(wdata->mp);
2545}
2546
2547static int wiimod_mp_open(struct input_dev *dev)
2548{
2549	struct wiimote_data *wdata = input_get_drvdata(dev);
2550	unsigned long flags;
2551
2552	spin_lock_irqsave(&wdata->state.lock, flags);
2553	wdata->state.flags |= WIIPROTO_FLAG_MP_USED;
2554	wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
2555	__wiimote_schedule(wdata);
2556	spin_unlock_irqrestore(&wdata->state.lock, flags);
2557
2558	return 0;
2559}
2560
2561static void wiimod_mp_close(struct input_dev *dev)
2562{
2563	struct wiimote_data *wdata = input_get_drvdata(dev);
2564	unsigned long flags;
2565
2566	spin_lock_irqsave(&wdata->state.lock, flags);
2567	wdata->state.flags &= ~WIIPROTO_FLAG_MP_USED;
2568	wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
2569	__wiimote_schedule(wdata);
2570	spin_unlock_irqrestore(&wdata->state.lock, flags);
2571}
2572
2573static int wiimod_mp_probe(const struct wiimod_ops *ops,
2574			   struct wiimote_data *wdata)
2575{
2576	int ret;
2577
2578	wdata->mp = input_allocate_device();
2579	if (!wdata->mp)
2580		return -ENOMEM;
2581
2582	input_set_drvdata(wdata->mp, wdata);
2583	wdata->mp->open = wiimod_mp_open;
2584	wdata->mp->close = wiimod_mp_close;
2585	wdata->mp->dev.parent = &wdata->hdev->dev;
2586	wdata->mp->id.bustype = wdata->hdev->bus;
2587	wdata->mp->id.vendor = wdata->hdev->vendor;
2588	wdata->mp->id.product = wdata->hdev->product;
2589	wdata->mp->id.version = wdata->hdev->version;
2590	wdata->mp->name = WIIMOTE_NAME " Motion Plus";
2591
2592	set_bit(EV_ABS, wdata->mp->evbit);
2593	set_bit(ABS_RX, wdata->mp->absbit);
2594	set_bit(ABS_RY, wdata->mp->absbit);
2595	set_bit(ABS_RZ, wdata->mp->absbit);
2596	input_set_abs_params(wdata->mp,
2597			     ABS_RX, -16000, 16000, 4, 8);
2598	input_set_abs_params(wdata->mp,
2599			     ABS_RY, -16000, 16000, 4, 8);
2600	input_set_abs_params(wdata->mp,
2601			     ABS_RZ, -16000, 16000, 4, 8);
2602
2603	ret = input_register_device(wdata->mp);
2604	if (ret)
2605		goto err_free;
2606
2607	return 0;
2608
2609err_free:
2610	input_free_device(wdata->mp);
2611	wdata->mp = NULL;
2612	return ret;
2613}
2614
2615static void wiimod_mp_remove(const struct wiimod_ops *ops,
2616			     struct wiimote_data *wdata)
2617{
2618	if (!wdata->mp)
2619		return;
2620
2621	input_unregister_device(wdata->mp);
2622	wdata->mp = NULL;
2623}
2624
2625const struct wiimod_ops wiimod_mp = {
2626	.flags = 0,
2627	.arg = 0,
2628	.probe = wiimod_mp_probe,
2629	.remove = wiimod_mp_remove,
2630	.in_mp = wiimod_mp_in_mp,
2631};
2632
2633/* module table */
2634
2635static const struct wiimod_ops wiimod_dummy;
2636
2637const struct wiimod_ops *wiimod_table[WIIMOD_NUM] = {
2638	[WIIMOD_KEYS] = &wiimod_keys,
2639	[WIIMOD_RUMBLE] = &wiimod_rumble,
2640	[WIIMOD_BATTERY] = &wiimod_battery,
2641	[WIIMOD_LED1] = &wiimod_leds[0],
2642	[WIIMOD_LED2] = &wiimod_leds[1],
2643	[WIIMOD_LED3] = &wiimod_leds[2],
2644	[WIIMOD_LED4] = &wiimod_leds[3],
2645	[WIIMOD_ACCEL] = &wiimod_accel,
2646	[WIIMOD_IR] = &wiimod_ir,
2647	[WIIMOD_BUILTIN_MP] = &wiimod_builtin_mp,
2648	[WIIMOD_NO_MP] = &wiimod_no_mp,
2649};
2650
2651const struct wiimod_ops *wiimod_ext_table[WIIMOTE_EXT_NUM] = {
2652	[WIIMOTE_EXT_NONE] = &wiimod_dummy,
2653	[WIIMOTE_EXT_UNKNOWN] = &wiimod_dummy,
2654	[WIIMOTE_EXT_NUNCHUK] = &wiimod_nunchuk,
2655	[WIIMOTE_EXT_CLASSIC_CONTROLLER] = &wiimod_classic,
2656	[WIIMOTE_EXT_BALANCE_BOARD] = &wiimod_bboard,
2657	[WIIMOTE_EXT_PRO_CONTROLLER] = &wiimod_pro,
2658	[WIIMOTE_EXT_DRUMS] = &wiimod_drums,
2659	[WIIMOTE_EXT_GUITAR] = &wiimod_guitar,
2660};
v5.4
   1// SPDX-License-Identifier: GPL-2.0-or-later
   2/*
   3 * Device Modules for Nintendo Wii / Wii U HID Driver
   4 * Copyright (c) 2011-2013 David Herrmann <dh.herrmann@gmail.com>
   5 */
   6
   7/*
   8 */
   9
  10/*
  11 * Wiimote Modules
  12 * Nintendo devices provide different peripherals and many new devices lack
  13 * initial features like the IR camera. Therefore, each peripheral device is
  14 * implemented as an independent module and we probe on each device only the
  15 * modules for the hardware that really is available.
  16 *
  17 * Module registration is sequential. Unregistration is done in reverse order.
  18 * After device detection, the needed modules are loaded. Users can trigger
  19 * re-detection which causes all modules to be unloaded and then reload the
  20 * modules for the new detected device.
  21 *
  22 * wdata->input is a shared input device. It is always initialized prior to
  23 * module registration. If at least one registered module is marked as
  24 * WIIMOD_FLAG_INPUT, then the input device will get registered after all
  25 * modules were registered.
  26 * Please note that it is unregistered _before_ the "remove" callbacks are
  27 * called. This guarantees that no input interaction is done, anymore. However,
  28 * the wiimote core keeps a reference to the input device so it is freed only
  29 * after all modules were removed. It is safe to send events to unregistered
  30 * input devices.
  31 */
  32
  33#include <linux/device.h>
  34#include <linux/hid.h>
  35#include <linux/input.h>
  36#include <linux/spinlock.h>
  37#include "hid-wiimote.h"
  38
  39/*
  40 * Keys
  41 * The initial Wii Remote provided a bunch of buttons that are reported as
  42 * part of the core protocol. Many later devices dropped these and report
  43 * invalid data in the core button reports. Load this only on devices which
  44 * correctly send button reports.
  45 * It uses the shared input device.
  46 */
  47
  48static const __u16 wiimod_keys_map[] = {
  49	KEY_LEFT,	/* WIIPROTO_KEY_LEFT */
  50	KEY_RIGHT,	/* WIIPROTO_KEY_RIGHT */
  51	KEY_UP,		/* WIIPROTO_KEY_UP */
  52	KEY_DOWN,	/* WIIPROTO_KEY_DOWN */
  53	KEY_NEXT,	/* WIIPROTO_KEY_PLUS */
  54	KEY_PREVIOUS,	/* WIIPROTO_KEY_MINUS */
  55	BTN_1,		/* WIIPROTO_KEY_ONE */
  56	BTN_2,		/* WIIPROTO_KEY_TWO */
  57	BTN_A,		/* WIIPROTO_KEY_A */
  58	BTN_B,		/* WIIPROTO_KEY_B */
  59	BTN_MODE,	/* WIIPROTO_KEY_HOME */
  60};
  61
  62static void wiimod_keys_in_keys(struct wiimote_data *wdata, const __u8 *keys)
  63{
  64	input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_LEFT],
  65							!!(keys[0] & 0x01));
  66	input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_RIGHT],
  67							!!(keys[0] & 0x02));
  68	input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_DOWN],
  69							!!(keys[0] & 0x04));
  70	input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_UP],
  71							!!(keys[0] & 0x08));
  72	input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_PLUS],
  73							!!(keys[0] & 0x10));
  74	input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_TWO],
  75							!!(keys[1] & 0x01));
  76	input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_ONE],
  77							!!(keys[1] & 0x02));
  78	input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_B],
  79							!!(keys[1] & 0x04));
  80	input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_A],
  81							!!(keys[1] & 0x08));
  82	input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_MINUS],
  83							!!(keys[1] & 0x10));
  84	input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_HOME],
  85							!!(keys[1] & 0x80));
  86	input_sync(wdata->input);
  87}
  88
  89static int wiimod_keys_probe(const struct wiimod_ops *ops,
  90			     struct wiimote_data *wdata)
  91{
  92	unsigned int i;
  93
  94	set_bit(EV_KEY, wdata->input->evbit);
  95	for (i = 0; i < WIIPROTO_KEY_COUNT; ++i)
  96		set_bit(wiimod_keys_map[i], wdata->input->keybit);
  97
  98	return 0;
  99}
 100
 101static const struct wiimod_ops wiimod_keys = {
 102	.flags = WIIMOD_FLAG_INPUT,
 103	.arg = 0,
 104	.probe = wiimod_keys_probe,
 105	.remove = NULL,
 106	.in_keys = wiimod_keys_in_keys,
 107};
 108
 109/*
 110 * Rumble
 111 * Nearly all devices provide a rumble feature. A small motor for
 112 * force-feedback effects. We provide an FF_RUMBLE memless ff device on the
 113 * shared input device if this module is loaded.
 114 * The rumble motor is controlled via a flag on almost every output report so
 115 * the wiimote core handles the rumble flag. But if a device doesn't provide
 116 * the rumble motor, this flag shouldn't be set.
 117 */
 118
 119/* used by wiimod_rumble and wiipro_rumble */
 120static void wiimod_rumble_worker(struct work_struct *work)
 121{
 122	struct wiimote_data *wdata = container_of(work, struct wiimote_data,
 123						  rumble_worker);
 124
 125	spin_lock_irq(&wdata->state.lock);
 126	wiiproto_req_rumble(wdata, wdata->state.cache_rumble);
 127	spin_unlock_irq(&wdata->state.lock);
 128}
 129
 130static int wiimod_rumble_play(struct input_dev *dev, void *data,
 131			      struct ff_effect *eff)
 132{
 133	struct wiimote_data *wdata = input_get_drvdata(dev);
 134	__u8 value;
 135
 136	/*
 137	 * The wiimote supports only a single rumble motor so if any magnitude
 138	 * is set to non-zero then we start the rumble motor. If both are set to
 139	 * zero, we stop the rumble motor.
 140	 */
 141
 142	if (eff->u.rumble.strong_magnitude || eff->u.rumble.weak_magnitude)
 143		value = 1;
 144	else
 145		value = 0;
 146
 147	/* Locking state.lock here might deadlock with input_event() calls.
 148	 * schedule_work acts as barrier. Merging multiple changes is fine. */
 149	wdata->state.cache_rumble = value;
 150	schedule_work(&wdata->rumble_worker);
 151
 152	return 0;
 153}
 154
 155static int wiimod_rumble_probe(const struct wiimod_ops *ops,
 156			       struct wiimote_data *wdata)
 157{
 158	INIT_WORK(&wdata->rumble_worker, wiimod_rumble_worker);
 159
 160	set_bit(FF_RUMBLE, wdata->input->ffbit);
 161	if (input_ff_create_memless(wdata->input, NULL, wiimod_rumble_play))
 162		return -ENOMEM;
 163
 164	return 0;
 165}
 166
 167static void wiimod_rumble_remove(const struct wiimod_ops *ops,
 168				 struct wiimote_data *wdata)
 169{
 170	unsigned long flags;
 171
 172	cancel_work_sync(&wdata->rumble_worker);
 173
 174	spin_lock_irqsave(&wdata->state.lock, flags);
 175	wiiproto_req_rumble(wdata, 0);
 176	spin_unlock_irqrestore(&wdata->state.lock, flags);
 177}
 178
 179static const struct wiimod_ops wiimod_rumble = {
 180	.flags = WIIMOD_FLAG_INPUT,
 181	.arg = 0,
 182	.probe = wiimod_rumble_probe,
 183	.remove = wiimod_rumble_remove,
 184};
 185
 186/*
 187 * Battery
 188 * 1 byte of battery capacity information is sent along every protocol status
 189 * report. The wiimote core caches it but we try to update it on every
 190 * user-space request.
 191 * This is supported by nearly every device so it's almost always enabled.
 192 */
 193
 194static enum power_supply_property wiimod_battery_props[] = {
 195	POWER_SUPPLY_PROP_CAPACITY,
 196	POWER_SUPPLY_PROP_SCOPE,
 197};
 198
 199static int wiimod_battery_get_property(struct power_supply *psy,
 200				       enum power_supply_property psp,
 201				       union power_supply_propval *val)
 202{
 203	struct wiimote_data *wdata = power_supply_get_drvdata(psy);
 204	int ret = 0, state;
 205	unsigned long flags;
 206
 207	if (psp == POWER_SUPPLY_PROP_SCOPE) {
 208		val->intval = POWER_SUPPLY_SCOPE_DEVICE;
 209		return 0;
 210	} else if (psp != POWER_SUPPLY_PROP_CAPACITY) {
 211		return -EINVAL;
 212	}
 213
 214	ret = wiimote_cmd_acquire(wdata);
 215	if (ret)
 216		return ret;
 217
 218	spin_lock_irqsave(&wdata->state.lock, flags);
 219	wiimote_cmd_set(wdata, WIIPROTO_REQ_SREQ, 0);
 220	wiiproto_req_status(wdata);
 221	spin_unlock_irqrestore(&wdata->state.lock, flags);
 222
 223	wiimote_cmd_wait(wdata);
 224	wiimote_cmd_release(wdata);
 225
 226	spin_lock_irqsave(&wdata->state.lock, flags);
 227	state = wdata->state.cmd_battery;
 228	spin_unlock_irqrestore(&wdata->state.lock, flags);
 229
 230	val->intval = state * 100 / 255;
 231	return ret;
 232}
 233
 234static int wiimod_battery_probe(const struct wiimod_ops *ops,
 235				struct wiimote_data *wdata)
 236{
 237	struct power_supply_config psy_cfg = { .drv_data = wdata, };
 238	int ret;
 239
 240	wdata->battery_desc.properties = wiimod_battery_props;
 241	wdata->battery_desc.num_properties = ARRAY_SIZE(wiimod_battery_props);
 242	wdata->battery_desc.get_property = wiimod_battery_get_property;
 243	wdata->battery_desc.type = POWER_SUPPLY_TYPE_BATTERY;
 244	wdata->battery_desc.use_for_apm = 0;
 245	wdata->battery_desc.name = kasprintf(GFP_KERNEL, "wiimote_battery_%s",
 246					     wdata->hdev->uniq);
 247	if (!wdata->battery_desc.name)
 248		return -ENOMEM;
 249
 250	wdata->battery = power_supply_register(&wdata->hdev->dev,
 251					       &wdata->battery_desc,
 252					       &psy_cfg);
 253	if (IS_ERR(wdata->battery)) {
 254		hid_err(wdata->hdev, "cannot register battery device\n");
 255		ret = PTR_ERR(wdata->battery);
 256		goto err_free;
 257	}
 258
 259	power_supply_powers(wdata->battery, &wdata->hdev->dev);
 260	return 0;
 261
 262err_free:
 263	kfree(wdata->battery_desc.name);
 264	wdata->battery_desc.name = NULL;
 265	return ret;
 266}
 267
 268static void wiimod_battery_remove(const struct wiimod_ops *ops,
 269				  struct wiimote_data *wdata)
 270{
 271	if (!wdata->battery_desc.name)
 272		return;
 273
 274	power_supply_unregister(wdata->battery);
 275	kfree(wdata->battery_desc.name);
 276	wdata->battery_desc.name = NULL;
 277}
 278
 279static const struct wiimod_ops wiimod_battery = {
 280	.flags = 0,
 281	.arg = 0,
 282	.probe = wiimod_battery_probe,
 283	.remove = wiimod_battery_remove,
 284};
 285
 286/*
 287 * LED
 288 * 0 to 4 player LEDs are supported by devices. The "arg" field of the
 289 * wiimod_ops structure specifies which LED this module controls. This allows
 290 * to register a limited number of LEDs.
 291 * State is managed by wiimote core.
 292 */
 293
 294static enum led_brightness wiimod_led_get(struct led_classdev *led_dev)
 295{
 296	struct device *dev = led_dev->dev->parent;
 297	struct wiimote_data *wdata = dev_to_wii(dev);
 298	int i;
 299	unsigned long flags;
 300	bool value = false;
 301
 302	for (i = 0; i < 4; ++i) {
 303		if (wdata->leds[i] == led_dev) {
 304			spin_lock_irqsave(&wdata->state.lock, flags);
 305			value = wdata->state.flags & WIIPROTO_FLAG_LED(i + 1);
 306			spin_unlock_irqrestore(&wdata->state.lock, flags);
 307			break;
 308		}
 309	}
 310
 311	return value ? LED_FULL : LED_OFF;
 312}
 313
 314static void wiimod_led_set(struct led_classdev *led_dev,
 315			   enum led_brightness value)
 316{
 317	struct device *dev = led_dev->dev->parent;
 318	struct wiimote_data *wdata = dev_to_wii(dev);
 319	int i;
 320	unsigned long flags;
 321	__u8 state, flag;
 322
 323	for (i = 0; i < 4; ++i) {
 324		if (wdata->leds[i] == led_dev) {
 325			flag = WIIPROTO_FLAG_LED(i + 1);
 326			spin_lock_irqsave(&wdata->state.lock, flags);
 327			state = wdata->state.flags;
 328			if (value == LED_OFF)
 329				wiiproto_req_leds(wdata, state & ~flag);
 330			else
 331				wiiproto_req_leds(wdata, state | flag);
 332			spin_unlock_irqrestore(&wdata->state.lock, flags);
 333			break;
 334		}
 335	}
 336}
 337
 338static int wiimod_led_probe(const struct wiimod_ops *ops,
 339			    struct wiimote_data *wdata)
 340{
 341	struct device *dev = &wdata->hdev->dev;
 342	size_t namesz = strlen(dev_name(dev)) + 9;
 343	struct led_classdev *led;
 344	unsigned long flags;
 345	char *name;
 346	int ret;
 347
 348	led = kzalloc(sizeof(struct led_classdev) + namesz, GFP_KERNEL);
 349	if (!led)
 350		return -ENOMEM;
 351
 352	name = (void*)&led[1];
 353	snprintf(name, namesz, "%s:blue:p%lu", dev_name(dev), ops->arg);
 354	led->name = name;
 355	led->brightness = 0;
 356	led->max_brightness = 1;
 357	led->brightness_get = wiimod_led_get;
 358	led->brightness_set = wiimod_led_set;
 359
 360	wdata->leds[ops->arg] = led;
 361	ret = led_classdev_register(dev, led);
 362	if (ret)
 363		goto err_free;
 364
 365	/* enable LED1 to stop initial LED-blinking */
 366	if (ops->arg == 0) {
 367		spin_lock_irqsave(&wdata->state.lock, flags);
 368		wiiproto_req_leds(wdata, WIIPROTO_FLAG_LED1);
 369		spin_unlock_irqrestore(&wdata->state.lock, flags);
 370	}
 371
 372	return 0;
 373
 374err_free:
 375	wdata->leds[ops->arg] = NULL;
 376	kfree(led);
 377	return ret;
 378}
 379
 380static void wiimod_led_remove(const struct wiimod_ops *ops,
 381			      struct wiimote_data *wdata)
 382{
 383	if (!wdata->leds[ops->arg])
 384		return;
 385
 386	led_classdev_unregister(wdata->leds[ops->arg]);
 387	kfree(wdata->leds[ops->arg]);
 388	wdata->leds[ops->arg] = NULL;
 389}
 390
 391static const struct wiimod_ops wiimod_leds[4] = {
 392	{
 393		.flags = 0,
 394		.arg = 0,
 395		.probe = wiimod_led_probe,
 396		.remove = wiimod_led_remove,
 397	},
 398	{
 399		.flags = 0,
 400		.arg = 1,
 401		.probe = wiimod_led_probe,
 402		.remove = wiimod_led_remove,
 403	},
 404	{
 405		.flags = 0,
 406		.arg = 2,
 407		.probe = wiimod_led_probe,
 408		.remove = wiimod_led_remove,
 409	},
 410	{
 411		.flags = 0,
 412		.arg = 3,
 413		.probe = wiimod_led_probe,
 414		.remove = wiimod_led_remove,
 415	},
 416};
 417
 418/*
 419 * Accelerometer
 420 * 3 axis accelerometer data is part of nearly all DRMs. If not supported by a
 421 * device, it's mostly cleared to 0. This module parses this data and provides
 422 * it via a separate input device.
 423 */
 424
 425static void wiimod_accel_in_accel(struct wiimote_data *wdata,
 426				  const __u8 *accel)
 427{
 428	__u16 x, y, z;
 429
 430	if (!(wdata->state.flags & WIIPROTO_FLAG_ACCEL))
 431		return;
 432
 433	/*
 434	 * payload is: BB BB XX YY ZZ
 435	 * Accelerometer data is encoded into 3 10bit values. XX, YY and ZZ
 436	 * contain the upper 8 bits of each value. The lower 2 bits are
 437	 * contained in the buttons data BB BB.
 438	 * Bits 6 and 7 of the first buttons byte BB is the lower 2 bits of the
 439	 * X accel value. Bit 5 of the second buttons byte is the 2nd bit of Y
 440	 * accel value and bit 6 is the second bit of the Z value.
 441	 * The first bit of Y and Z values is not available and always set to 0.
 442	 * 0x200 is returned on no movement.
 443	 */
 444
 445	x = accel[2] << 2;
 446	y = accel[3] << 2;
 447	z = accel[4] << 2;
 448
 449	x |= (accel[0] >> 5) & 0x3;
 450	y |= (accel[1] >> 4) & 0x2;
 451	z |= (accel[1] >> 5) & 0x2;
 452
 453	input_report_abs(wdata->accel, ABS_RX, x - 0x200);
 454	input_report_abs(wdata->accel, ABS_RY, y - 0x200);
 455	input_report_abs(wdata->accel, ABS_RZ, z - 0x200);
 456	input_sync(wdata->accel);
 457}
 458
 459static int wiimod_accel_open(struct input_dev *dev)
 460{
 461	struct wiimote_data *wdata = input_get_drvdata(dev);
 462	unsigned long flags;
 463
 464	spin_lock_irqsave(&wdata->state.lock, flags);
 465	wiiproto_req_accel(wdata, true);
 466	spin_unlock_irqrestore(&wdata->state.lock, flags);
 467
 468	return 0;
 469}
 470
 471static void wiimod_accel_close(struct input_dev *dev)
 472{
 473	struct wiimote_data *wdata = input_get_drvdata(dev);
 474	unsigned long flags;
 475
 476	spin_lock_irqsave(&wdata->state.lock, flags);
 477	wiiproto_req_accel(wdata, false);
 478	spin_unlock_irqrestore(&wdata->state.lock, flags);
 479}
 480
 481static int wiimod_accel_probe(const struct wiimod_ops *ops,
 482			      struct wiimote_data *wdata)
 483{
 484	int ret;
 485
 486	wdata->accel = input_allocate_device();
 487	if (!wdata->accel)
 488		return -ENOMEM;
 489
 490	input_set_drvdata(wdata->accel, wdata);
 491	wdata->accel->open = wiimod_accel_open;
 492	wdata->accel->close = wiimod_accel_close;
 493	wdata->accel->dev.parent = &wdata->hdev->dev;
 494	wdata->accel->id.bustype = wdata->hdev->bus;
 495	wdata->accel->id.vendor = wdata->hdev->vendor;
 496	wdata->accel->id.product = wdata->hdev->product;
 497	wdata->accel->id.version = wdata->hdev->version;
 498	wdata->accel->name = WIIMOTE_NAME " Accelerometer";
 499
 500	set_bit(EV_ABS, wdata->accel->evbit);
 501	set_bit(ABS_RX, wdata->accel->absbit);
 502	set_bit(ABS_RY, wdata->accel->absbit);
 503	set_bit(ABS_RZ, wdata->accel->absbit);
 504	input_set_abs_params(wdata->accel, ABS_RX, -500, 500, 2, 4);
 505	input_set_abs_params(wdata->accel, ABS_RY, -500, 500, 2, 4);
 506	input_set_abs_params(wdata->accel, ABS_RZ, -500, 500, 2, 4);
 507
 508	ret = input_register_device(wdata->accel);
 509	if (ret) {
 510		hid_err(wdata->hdev, "cannot register input device\n");
 511		goto err_free;
 512	}
 513
 514	return 0;
 515
 516err_free:
 517	input_free_device(wdata->accel);
 518	wdata->accel = NULL;
 519	return ret;
 520}
 521
 522static void wiimod_accel_remove(const struct wiimod_ops *ops,
 523				struct wiimote_data *wdata)
 524{
 525	if (!wdata->accel)
 526		return;
 527
 528	input_unregister_device(wdata->accel);
 529	wdata->accel = NULL;
 530}
 531
 532static const struct wiimod_ops wiimod_accel = {
 533	.flags = 0,
 534	.arg = 0,
 535	.probe = wiimod_accel_probe,
 536	.remove = wiimod_accel_remove,
 537	.in_accel = wiimod_accel_in_accel,
 538};
 539
 540/*
 541 * IR Cam
 542 * Up to 4 IR sources can be tracked by a normal Wii Remote. The IR cam needs
 543 * to be initialized with a fairly complex procedure and consumes a lot of
 544 * power. Therefore, as long as no application uses the IR input device, it is
 545 * kept offline.
 546 * Nearly no other device than the normal Wii Remotes supports the IR cam so
 547 * you can disable this module for these devices.
 548 */
 549
 550static void wiimod_ir_in_ir(struct wiimote_data *wdata, const __u8 *ir,
 551			    bool packed, unsigned int id)
 552{
 553	__u16 x, y;
 554	__u8 xid, yid;
 555	bool sync = false;
 556
 557	if (!(wdata->state.flags & WIIPROTO_FLAGS_IR))
 558		return;
 559
 560	switch (id) {
 561	case 0:
 562		xid = ABS_HAT0X;
 563		yid = ABS_HAT0Y;
 564		break;
 565	case 1:
 566		xid = ABS_HAT1X;
 567		yid = ABS_HAT1Y;
 568		break;
 569	case 2:
 570		xid = ABS_HAT2X;
 571		yid = ABS_HAT2Y;
 572		break;
 573	case 3:
 574		xid = ABS_HAT3X;
 575		yid = ABS_HAT3Y;
 576		sync = true;
 577		break;
 578	default:
 579		return;
 580	}
 581
 582	/*
 583	 * Basic IR data is encoded into 3 bytes. The first two bytes are the
 584	 * lower 8 bit of the X/Y data, the 3rd byte contains the upper 2 bits
 585	 * of both.
 586	 * If data is packed, then the 3rd byte is put first and slightly
 587	 * reordered. This allows to interleave packed and non-packed data to
 588	 * have two IR sets in 5 bytes instead of 6.
 589	 * The resulting 10bit X/Y values are passed to the ABS_HAT? input dev.
 590	 */
 591
 592	if (packed) {
 593		x = ir[1] | ((ir[0] & 0x03) << 8);
 594		y = ir[2] | ((ir[0] & 0x0c) << 6);
 595	} else {
 596		x = ir[0] | ((ir[2] & 0x30) << 4);
 597		y = ir[1] | ((ir[2] & 0xc0) << 2);
 598	}
 599
 600	input_report_abs(wdata->ir, xid, x);
 601	input_report_abs(wdata->ir, yid, y);
 602
 603	if (sync)
 604		input_sync(wdata->ir);
 605}
 606
 607static int wiimod_ir_change(struct wiimote_data *wdata, __u16 mode)
 608{
 609	int ret;
 610	unsigned long flags;
 611	__u8 format = 0;
 612	static const __u8 data_enable[] = { 0x01 };
 613	static const __u8 data_sens1[] = { 0x02, 0x00, 0x00, 0x71, 0x01,
 614						0x00, 0xaa, 0x00, 0x64 };
 615	static const __u8 data_sens2[] = { 0x63, 0x03 };
 616	static const __u8 data_fin[] = { 0x08 };
 617
 618	spin_lock_irqsave(&wdata->state.lock, flags);
 619
 620	if (mode == (wdata->state.flags & WIIPROTO_FLAGS_IR)) {
 621		spin_unlock_irqrestore(&wdata->state.lock, flags);
 622		return 0;
 623	}
 624
 625	if (mode == 0) {
 626		wdata->state.flags &= ~WIIPROTO_FLAGS_IR;
 627		wiiproto_req_ir1(wdata, 0);
 628		wiiproto_req_ir2(wdata, 0);
 629		wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
 630		spin_unlock_irqrestore(&wdata->state.lock, flags);
 631		return 0;
 632	}
 633
 634	spin_unlock_irqrestore(&wdata->state.lock, flags);
 635
 636	ret = wiimote_cmd_acquire(wdata);
 637	if (ret)
 638		return ret;
 639
 640	/* send PIXEL CLOCK ENABLE cmd first */
 641	spin_lock_irqsave(&wdata->state.lock, flags);
 642	wiimote_cmd_set(wdata, WIIPROTO_REQ_IR1, 0);
 643	wiiproto_req_ir1(wdata, 0x06);
 644	spin_unlock_irqrestore(&wdata->state.lock, flags);
 645
 646	ret = wiimote_cmd_wait(wdata);
 647	if (ret)
 648		goto unlock;
 649	if (wdata->state.cmd_err) {
 650		ret = -EIO;
 651		goto unlock;
 652	}
 653
 654	/* enable IR LOGIC */
 655	spin_lock_irqsave(&wdata->state.lock, flags);
 656	wiimote_cmd_set(wdata, WIIPROTO_REQ_IR2, 0);
 657	wiiproto_req_ir2(wdata, 0x06);
 658	spin_unlock_irqrestore(&wdata->state.lock, flags);
 659
 660	ret = wiimote_cmd_wait(wdata);
 661	if (ret)
 662		goto unlock;
 663	if (wdata->state.cmd_err) {
 664		ret = -EIO;
 665		goto unlock;
 666	}
 667
 668	/* enable IR cam but do not make it send data, yet */
 669	ret = wiimote_cmd_write(wdata, 0xb00030, data_enable,
 670							sizeof(data_enable));
 671	if (ret)
 672		goto unlock;
 673
 674	/* write first sensitivity block */
 675	ret = wiimote_cmd_write(wdata, 0xb00000, data_sens1,
 676							sizeof(data_sens1));
 677	if (ret)
 678		goto unlock;
 679
 680	/* write second sensitivity block */
 681	ret = wiimote_cmd_write(wdata, 0xb0001a, data_sens2,
 682							sizeof(data_sens2));
 683	if (ret)
 684		goto unlock;
 685
 686	/* put IR cam into desired state */
 687	switch (mode) {
 688		case WIIPROTO_FLAG_IR_FULL:
 689			format = 5;
 690			break;
 691		case WIIPROTO_FLAG_IR_EXT:
 692			format = 3;
 693			break;
 694		case WIIPROTO_FLAG_IR_BASIC:
 695			format = 1;
 696			break;
 697	}
 698	ret = wiimote_cmd_write(wdata, 0xb00033, &format, sizeof(format));
 699	if (ret)
 700		goto unlock;
 701
 702	/* make IR cam send data */
 703	ret = wiimote_cmd_write(wdata, 0xb00030, data_fin, sizeof(data_fin));
 704	if (ret)
 705		goto unlock;
 706
 707	/* request new DRM mode compatible to IR mode */
 708	spin_lock_irqsave(&wdata->state.lock, flags);
 709	wdata->state.flags &= ~WIIPROTO_FLAGS_IR;
 710	wdata->state.flags |= mode & WIIPROTO_FLAGS_IR;
 711	wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
 712	spin_unlock_irqrestore(&wdata->state.lock, flags);
 713
 714unlock:
 715	wiimote_cmd_release(wdata);
 716	return ret;
 717}
 718
 719static int wiimod_ir_open(struct input_dev *dev)
 720{
 721	struct wiimote_data *wdata = input_get_drvdata(dev);
 722
 723	return wiimod_ir_change(wdata, WIIPROTO_FLAG_IR_BASIC);
 724}
 725
 726static void wiimod_ir_close(struct input_dev *dev)
 727{
 728	struct wiimote_data *wdata = input_get_drvdata(dev);
 729
 730	wiimod_ir_change(wdata, 0);
 731}
 732
 733static int wiimod_ir_probe(const struct wiimod_ops *ops,
 734			   struct wiimote_data *wdata)
 735{
 736	int ret;
 737
 738	wdata->ir = input_allocate_device();
 739	if (!wdata->ir)
 740		return -ENOMEM;
 741
 742	input_set_drvdata(wdata->ir, wdata);
 743	wdata->ir->open = wiimod_ir_open;
 744	wdata->ir->close = wiimod_ir_close;
 745	wdata->ir->dev.parent = &wdata->hdev->dev;
 746	wdata->ir->id.bustype = wdata->hdev->bus;
 747	wdata->ir->id.vendor = wdata->hdev->vendor;
 748	wdata->ir->id.product = wdata->hdev->product;
 749	wdata->ir->id.version = wdata->hdev->version;
 750	wdata->ir->name = WIIMOTE_NAME " IR";
 751
 752	set_bit(EV_ABS, wdata->ir->evbit);
 753	set_bit(ABS_HAT0X, wdata->ir->absbit);
 754	set_bit(ABS_HAT0Y, wdata->ir->absbit);
 755	set_bit(ABS_HAT1X, wdata->ir->absbit);
 756	set_bit(ABS_HAT1Y, wdata->ir->absbit);
 757	set_bit(ABS_HAT2X, wdata->ir->absbit);
 758	set_bit(ABS_HAT2Y, wdata->ir->absbit);
 759	set_bit(ABS_HAT3X, wdata->ir->absbit);
 760	set_bit(ABS_HAT3Y, wdata->ir->absbit);
 761	input_set_abs_params(wdata->ir, ABS_HAT0X, 0, 1023, 2, 4);
 762	input_set_abs_params(wdata->ir, ABS_HAT0Y, 0, 767, 2, 4);
 763	input_set_abs_params(wdata->ir, ABS_HAT1X, 0, 1023, 2, 4);
 764	input_set_abs_params(wdata->ir, ABS_HAT1Y, 0, 767, 2, 4);
 765	input_set_abs_params(wdata->ir, ABS_HAT2X, 0, 1023, 2, 4);
 766	input_set_abs_params(wdata->ir, ABS_HAT2Y, 0, 767, 2, 4);
 767	input_set_abs_params(wdata->ir, ABS_HAT3X, 0, 1023, 2, 4);
 768	input_set_abs_params(wdata->ir, ABS_HAT3Y, 0, 767, 2, 4);
 769
 770	ret = input_register_device(wdata->ir);
 771	if (ret) {
 772		hid_err(wdata->hdev, "cannot register input device\n");
 773		goto err_free;
 774	}
 775
 776	return 0;
 777
 778err_free:
 779	input_free_device(wdata->ir);
 780	wdata->ir = NULL;
 781	return ret;
 782}
 783
 784static void wiimod_ir_remove(const struct wiimod_ops *ops,
 785			     struct wiimote_data *wdata)
 786{
 787	if (!wdata->ir)
 788		return;
 789
 790	input_unregister_device(wdata->ir);
 791	wdata->ir = NULL;
 792}
 793
 794static const struct wiimod_ops wiimod_ir = {
 795	.flags = 0,
 796	.arg = 0,
 797	.probe = wiimod_ir_probe,
 798	.remove = wiimod_ir_remove,
 799	.in_ir = wiimod_ir_in_ir,
 800};
 801
 802/*
 803 * Nunchuk Extension
 804 * The Nintendo Wii Nunchuk was the first official extension published by
 805 * Nintendo. It provides two additional keys and a separate accelerometer. It
 806 * can be hotplugged to standard Wii Remotes.
 807 */
 808
 809enum wiimod_nunchuk_keys {
 810	WIIMOD_NUNCHUK_KEY_C,
 811	WIIMOD_NUNCHUK_KEY_Z,
 812	WIIMOD_NUNCHUK_KEY_NUM,
 813};
 814
 815static const __u16 wiimod_nunchuk_map[] = {
 816	BTN_C,		/* WIIMOD_NUNCHUK_KEY_C */
 817	BTN_Z,		/* WIIMOD_NUNCHUK_KEY_Z */
 818};
 819
 820static void wiimod_nunchuk_in_ext(struct wiimote_data *wdata, const __u8 *ext)
 821{
 822	__s16 x, y, z, bx, by;
 823
 824	/*   Byte |   8    7 |  6    5 |  4    3 |  2 |  1  |
 825	 *   -----+----------+---------+---------+----+-----+
 826	 *    1   |              Button X <7:0>             |
 827	 *    2   |              Button Y <7:0>             |
 828	 *   -----+----------+---------+---------+----+-----+
 829	 *    3   |               Speed X <9:2>             |
 830	 *    4   |               Speed Y <9:2>             |
 831	 *    5   |               Speed Z <9:2>             |
 832	 *   -----+----------+---------+---------+----+-----+
 833	 *    6   | Z <1:0>  | Y <1:0> | X <1:0> | BC | BZ  |
 834	 *   -----+----------+---------+---------+----+-----+
 835	 * Button X/Y is the analog stick. Speed X, Y and Z are the
 836	 * accelerometer data in the same format as the wiimote's accelerometer.
 837	 * The 6th byte contains the LSBs of the accelerometer data.
 838	 * BC and BZ are the C and Z buttons: 0 means pressed
 839	 *
 840	 * If reported interleaved with motionp, then the layout changes. The
 841	 * 5th and 6th byte changes to:
 842	 *   -----+-----------------------------------+-----+
 843	 *    5   |            Speed Z <9:3>          | EXT |
 844	 *   -----+--------+-----+-----+----+----+----+-----+
 845	 *    6   |Z <2:1> |Y <1>|X <1>| BC | BZ | 0  |  0  |
 846	 *   -----+--------+-----+-----+----+----+----+-----+
 847	 * All three accelerometer values lose their LSB. The other data is
 848	 * still available but slightly moved.
 849	 *
 850	 * Center data for button values is 128. Center value for accelerometer
 851	 * values it 512 / 0x200
 852	 */
 853
 854	bx = ext[0];
 855	by = ext[1];
 856	bx -= 128;
 857	by -= 128;
 858
 859	x = ext[2] << 2;
 860	y = ext[3] << 2;
 861	z = ext[4] << 2;
 862
 863	if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) {
 864		x |= (ext[5] >> 3) & 0x02;
 865		y |= (ext[5] >> 4) & 0x02;
 866		z &= ~0x4;
 867		z |= (ext[5] >> 5) & 0x06;
 868	} else {
 869		x |= (ext[5] >> 2) & 0x03;
 870		y |= (ext[5] >> 4) & 0x03;
 871		z |= (ext[5] >> 6) & 0x03;
 872	}
 873
 874	x -= 0x200;
 875	y -= 0x200;
 876	z -= 0x200;
 877
 878	input_report_abs(wdata->extension.input, ABS_HAT0X, bx);
 879	input_report_abs(wdata->extension.input, ABS_HAT0Y, by);
 880
 881	input_report_abs(wdata->extension.input, ABS_RX, x);
 882	input_report_abs(wdata->extension.input, ABS_RY, y);
 883	input_report_abs(wdata->extension.input, ABS_RZ, z);
 884
 885	if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) {
 886		input_report_key(wdata->extension.input,
 887			wiimod_nunchuk_map[WIIMOD_NUNCHUK_KEY_Z],
 888			!(ext[5] & 0x04));
 889		input_report_key(wdata->extension.input,
 890			wiimod_nunchuk_map[WIIMOD_NUNCHUK_KEY_C],
 891			!(ext[5] & 0x08));
 892	} else {
 893		input_report_key(wdata->extension.input,
 894			wiimod_nunchuk_map[WIIMOD_NUNCHUK_KEY_Z],
 895			!(ext[5] & 0x01));
 896		input_report_key(wdata->extension.input,
 897			wiimod_nunchuk_map[WIIMOD_NUNCHUK_KEY_C],
 898			!(ext[5] & 0x02));
 899	}
 900
 901	input_sync(wdata->extension.input);
 902}
 903
 904static int wiimod_nunchuk_open(struct input_dev *dev)
 905{
 906	struct wiimote_data *wdata = input_get_drvdata(dev);
 907	unsigned long flags;
 908
 909	spin_lock_irqsave(&wdata->state.lock, flags);
 910	wdata->state.flags |= WIIPROTO_FLAG_EXT_USED;
 911	wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
 912	spin_unlock_irqrestore(&wdata->state.lock, flags);
 913
 914	return 0;
 915}
 916
 917static void wiimod_nunchuk_close(struct input_dev *dev)
 918{
 919	struct wiimote_data *wdata = input_get_drvdata(dev);
 920	unsigned long flags;
 921
 922	spin_lock_irqsave(&wdata->state.lock, flags);
 923	wdata->state.flags &= ~WIIPROTO_FLAG_EXT_USED;
 924	wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
 925	spin_unlock_irqrestore(&wdata->state.lock, flags);
 926}
 927
 928static int wiimod_nunchuk_probe(const struct wiimod_ops *ops,
 929				struct wiimote_data *wdata)
 930{
 931	int ret, i;
 932
 933	wdata->extension.input = input_allocate_device();
 934	if (!wdata->extension.input)
 935		return -ENOMEM;
 936
 937	input_set_drvdata(wdata->extension.input, wdata);
 938	wdata->extension.input->open = wiimod_nunchuk_open;
 939	wdata->extension.input->close = wiimod_nunchuk_close;
 940	wdata->extension.input->dev.parent = &wdata->hdev->dev;
 941	wdata->extension.input->id.bustype = wdata->hdev->bus;
 942	wdata->extension.input->id.vendor = wdata->hdev->vendor;
 943	wdata->extension.input->id.product = wdata->hdev->product;
 944	wdata->extension.input->id.version = wdata->hdev->version;
 945	wdata->extension.input->name = WIIMOTE_NAME " Nunchuk";
 946
 947	set_bit(EV_KEY, wdata->extension.input->evbit);
 948	for (i = 0; i < WIIMOD_NUNCHUK_KEY_NUM; ++i)
 949		set_bit(wiimod_nunchuk_map[i],
 950			wdata->extension.input->keybit);
 951
 952	set_bit(EV_ABS, wdata->extension.input->evbit);
 953	set_bit(ABS_HAT0X, wdata->extension.input->absbit);
 954	set_bit(ABS_HAT0Y, wdata->extension.input->absbit);
 955	input_set_abs_params(wdata->extension.input,
 956			     ABS_HAT0X, -120, 120, 2, 4);
 957	input_set_abs_params(wdata->extension.input,
 958			     ABS_HAT0Y, -120, 120, 2, 4);
 959	set_bit(ABS_RX, wdata->extension.input->absbit);
 960	set_bit(ABS_RY, wdata->extension.input->absbit);
 961	set_bit(ABS_RZ, wdata->extension.input->absbit);
 962	input_set_abs_params(wdata->extension.input,
 963			     ABS_RX, -500, 500, 2, 4);
 964	input_set_abs_params(wdata->extension.input,
 965			     ABS_RY, -500, 500, 2, 4);
 966	input_set_abs_params(wdata->extension.input,
 967			     ABS_RZ, -500, 500, 2, 4);
 968
 969	ret = input_register_device(wdata->extension.input);
 970	if (ret)
 971		goto err_free;
 972
 973	return 0;
 974
 975err_free:
 976	input_free_device(wdata->extension.input);
 977	wdata->extension.input = NULL;
 978	return ret;
 979}
 980
 981static void wiimod_nunchuk_remove(const struct wiimod_ops *ops,
 982				  struct wiimote_data *wdata)
 983{
 984	if (!wdata->extension.input)
 985		return;
 986
 987	input_unregister_device(wdata->extension.input);
 988	wdata->extension.input = NULL;
 989}
 990
 991static const struct wiimod_ops wiimod_nunchuk = {
 992	.flags = 0,
 993	.arg = 0,
 994	.probe = wiimod_nunchuk_probe,
 995	.remove = wiimod_nunchuk_remove,
 996	.in_ext = wiimod_nunchuk_in_ext,
 997};
 998
 999/*
1000 * Classic Controller
1001 * Another official extension from Nintendo. It provides a classic
1002 * gamecube-like controller that can be hotplugged on the Wii Remote.
1003 * It has several hardware buttons and switches that are all reported via
1004 * a normal extension device.
1005 */
1006
1007enum wiimod_classic_keys {
1008	WIIMOD_CLASSIC_KEY_A,
1009	WIIMOD_CLASSIC_KEY_B,
1010	WIIMOD_CLASSIC_KEY_X,
1011	WIIMOD_CLASSIC_KEY_Y,
1012	WIIMOD_CLASSIC_KEY_ZL,
1013	WIIMOD_CLASSIC_KEY_ZR,
1014	WIIMOD_CLASSIC_KEY_PLUS,
1015	WIIMOD_CLASSIC_KEY_MINUS,
1016	WIIMOD_CLASSIC_KEY_HOME,
1017	WIIMOD_CLASSIC_KEY_LEFT,
1018	WIIMOD_CLASSIC_KEY_RIGHT,
1019	WIIMOD_CLASSIC_KEY_UP,
1020	WIIMOD_CLASSIC_KEY_DOWN,
1021	WIIMOD_CLASSIC_KEY_LT,
1022	WIIMOD_CLASSIC_KEY_RT,
1023	WIIMOD_CLASSIC_KEY_NUM,
1024};
1025
1026static const __u16 wiimod_classic_map[] = {
1027	BTN_A,		/* WIIMOD_CLASSIC_KEY_A */
1028	BTN_B,		/* WIIMOD_CLASSIC_KEY_B */
1029	BTN_X,		/* WIIMOD_CLASSIC_KEY_X */
1030	BTN_Y,		/* WIIMOD_CLASSIC_KEY_Y */
1031	BTN_TL2,	/* WIIMOD_CLASSIC_KEY_ZL */
1032	BTN_TR2,	/* WIIMOD_CLASSIC_KEY_ZR */
1033	KEY_NEXT,	/* WIIMOD_CLASSIC_KEY_PLUS */
1034	KEY_PREVIOUS,	/* WIIMOD_CLASSIC_KEY_MINUS */
1035	BTN_MODE,	/* WIIMOD_CLASSIC_KEY_HOME */
1036	KEY_LEFT,	/* WIIMOD_CLASSIC_KEY_LEFT */
1037	KEY_RIGHT,	/* WIIMOD_CLASSIC_KEY_RIGHT */
1038	KEY_UP,		/* WIIMOD_CLASSIC_KEY_UP */
1039	KEY_DOWN,	/* WIIMOD_CLASSIC_KEY_DOWN */
1040	BTN_TL,		/* WIIMOD_CLASSIC_KEY_LT */
1041	BTN_TR,		/* WIIMOD_CLASSIC_KEY_RT */
1042};
1043
1044static void wiimod_classic_in_ext(struct wiimote_data *wdata, const __u8 *ext)
1045{
1046	__s8 rx, ry, lx, ly, lt, rt;
1047
1048	/*   Byte |  8  |  7  |  6  |  5  |  4  |  3  |  2  |  1  |
1049	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1050	 *    1   | RX <5:4>  |              LX <5:0>             |
1051	 *    2   | RX <3:2>  |              LY <5:0>             |
1052	 *   -----+-----+-----+-----+-----------------------------+
1053	 *    3   |RX<1>| LT <5:4>  |         RY <5:1>            |
1054	 *   -----+-----+-----------+-----------------------------+
1055	 *    4   |     LT <3:1>    |         RT <5:1>            |
1056	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1057	 *    5   | BDR | BDD | BLT | B-  | BH  | B+  | BRT |  1  |
1058	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1059	 *    6   | BZL | BB  | BY  | BA  | BX  | BZR | BDL | BDU |
1060	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1061	 * All buttons are 0 if pressed
1062	 * RX and RY are right analog stick
1063	 * LX and LY are left analog stick
1064	 * LT is left trigger, RT is right trigger
1065	 * BLT is 0 if left trigger is fully pressed
1066	 * BRT is 0 if right trigger is fully pressed
1067	 * BDR, BDD, BDL, BDU form the D-Pad with right, down, left, up buttons
1068	 * BZL is left Z button and BZR is right Z button
1069	 * B-, BH, B+ are +, HOME and - buttons
1070	 * BB, BY, BA, BX are A, B, X, Y buttons
1071	 * LSB of RX, RY, LT, and RT are not transmitted and always 0.
1072	 *
1073	 * With motionp enabled it changes slightly to this:
1074	 *   Byte |  8  |  7  |  6  |  5  |  4  |  3  |  2  |  1  |
1075	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1076	 *    1   | RX <5:4>  |          LX <5:1>           | BDU |
1077	 *    2   | RX <3:2>  |          LY <5:1>           | BDL |
1078	 *   -----+-----+-----+-----+-----------------------+-----+
1079	 *    3   |RX<1>| LT <5:4>  |         RY <5:1>            |
1080	 *   -----+-----+-----------+-----------------------------+
1081	 *    4   |     LT <3:1>    |         RT <5:1>            |
1082	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1083	 *    5   | BDR | BDD | BLT | B-  | BH  | B+  | BRT | EXT |
1084	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1085	 *    6   | BZL | BB  | BY  | BA  | BX  | BZR |  0  |  0  |
1086	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1087	 * Only the LSBs of LX and LY are lost. BDU and BDL are moved, the rest
1088	 * is the same as before.
1089	 */
1090
 
 
1091	if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) {
1092		lx = ext[0] & 0x3e;
1093		ly = ext[1] & 0x3e;
 
 
 
 
 
 
 
1094	} else {
1095		lx = ext[0] & 0x3f;
1096		ly = ext[1] & 0x3f;
 
 
 
 
 
 
 
1097	}
1098
1099	rx = (ext[0] >> 3) & 0x18;
1100	rx |= (ext[1] >> 5) & 0x06;
1101	rx |= (ext[2] >> 7) & 0x01;
1102	ry = ext[2] & 0x1f;
1103
1104	rt = ext[3] & 0x1f;
1105	lt = (ext[2] >> 2) & 0x18;
1106	lt |= (ext[3] >> 5) & 0x07;
1107
1108	rx <<= 1;
1109	ry <<= 1;
1110	rt <<= 1;
1111	lt <<= 1;
1112
1113	input_report_abs(wdata->extension.input, ABS_HAT1X, lx - 0x20);
1114	input_report_abs(wdata->extension.input, ABS_HAT1Y, ly - 0x20);
1115	input_report_abs(wdata->extension.input, ABS_HAT2X, rx - 0x20);
1116	input_report_abs(wdata->extension.input, ABS_HAT2Y, ry - 0x20);
1117	input_report_abs(wdata->extension.input, ABS_HAT3X, rt);
1118	input_report_abs(wdata->extension.input, ABS_HAT3Y, lt);
1119
1120	input_report_key(wdata->extension.input,
1121			 wiimod_classic_map[WIIMOD_CLASSIC_KEY_RIGHT],
1122			 !(ext[4] & 0x80));
1123	input_report_key(wdata->extension.input,
1124			 wiimod_classic_map[WIIMOD_CLASSIC_KEY_DOWN],
1125			 !(ext[4] & 0x40));
1126	input_report_key(wdata->extension.input,
1127			 wiimod_classic_map[WIIMOD_CLASSIC_KEY_LT],
1128			 !(ext[4] & 0x20));
1129	input_report_key(wdata->extension.input,
1130			 wiimod_classic_map[WIIMOD_CLASSIC_KEY_MINUS],
1131			 !(ext[4] & 0x10));
1132	input_report_key(wdata->extension.input,
1133			 wiimod_classic_map[WIIMOD_CLASSIC_KEY_HOME],
1134			 !(ext[4] & 0x08));
1135	input_report_key(wdata->extension.input,
1136			 wiimod_classic_map[WIIMOD_CLASSIC_KEY_PLUS],
1137			 !(ext[4] & 0x04));
1138	input_report_key(wdata->extension.input,
1139			 wiimod_classic_map[WIIMOD_CLASSIC_KEY_RT],
1140			 !(ext[4] & 0x02));
1141	input_report_key(wdata->extension.input,
1142			 wiimod_classic_map[WIIMOD_CLASSIC_KEY_ZL],
1143			 !(ext[5] & 0x80));
1144	input_report_key(wdata->extension.input,
1145			 wiimod_classic_map[WIIMOD_CLASSIC_KEY_B],
1146			 !(ext[5] & 0x40));
1147	input_report_key(wdata->extension.input,
1148			 wiimod_classic_map[WIIMOD_CLASSIC_KEY_Y],
1149			 !(ext[5] & 0x20));
1150	input_report_key(wdata->extension.input,
1151			 wiimod_classic_map[WIIMOD_CLASSIC_KEY_A],
1152			 !(ext[5] & 0x10));
1153	input_report_key(wdata->extension.input,
1154			 wiimod_classic_map[WIIMOD_CLASSIC_KEY_X],
1155			 !(ext[5] & 0x08));
1156	input_report_key(wdata->extension.input,
1157			 wiimod_classic_map[WIIMOD_CLASSIC_KEY_ZR],
1158			 !(ext[5] & 0x04));
1159
1160	if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) {
1161		input_report_key(wdata->extension.input,
1162			 wiimod_classic_map[WIIMOD_CLASSIC_KEY_LEFT],
1163			 !(ext[1] & 0x01));
1164		input_report_key(wdata->extension.input,
1165			 wiimod_classic_map[WIIMOD_CLASSIC_KEY_UP],
1166			 !(ext[0] & 0x01));
1167	} else {
1168		input_report_key(wdata->extension.input,
1169			 wiimod_classic_map[WIIMOD_CLASSIC_KEY_LEFT],
1170			 !(ext[5] & 0x02));
1171		input_report_key(wdata->extension.input,
1172			 wiimod_classic_map[WIIMOD_CLASSIC_KEY_UP],
1173			 !(ext[5] & 0x01));
 
 
 
 
 
 
 
 
 
1174	}
1175
1176	input_sync(wdata->extension.input);
1177}
1178
1179static int wiimod_classic_open(struct input_dev *dev)
1180{
1181	struct wiimote_data *wdata = input_get_drvdata(dev);
1182	unsigned long flags;
1183
1184	spin_lock_irqsave(&wdata->state.lock, flags);
1185	wdata->state.flags |= WIIPROTO_FLAG_EXT_USED;
1186	wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
1187	spin_unlock_irqrestore(&wdata->state.lock, flags);
1188
1189	return 0;
1190}
1191
1192static void wiimod_classic_close(struct input_dev *dev)
1193{
1194	struct wiimote_data *wdata = input_get_drvdata(dev);
1195	unsigned long flags;
1196
1197	spin_lock_irqsave(&wdata->state.lock, flags);
1198	wdata->state.flags &= ~WIIPROTO_FLAG_EXT_USED;
1199	wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
1200	spin_unlock_irqrestore(&wdata->state.lock, flags);
1201}
1202
1203static int wiimod_classic_probe(const struct wiimod_ops *ops,
1204				struct wiimote_data *wdata)
1205{
1206	int ret, i;
1207
1208	wdata->extension.input = input_allocate_device();
1209	if (!wdata->extension.input)
1210		return -ENOMEM;
1211
1212	input_set_drvdata(wdata->extension.input, wdata);
1213	wdata->extension.input->open = wiimod_classic_open;
1214	wdata->extension.input->close = wiimod_classic_close;
1215	wdata->extension.input->dev.parent = &wdata->hdev->dev;
1216	wdata->extension.input->id.bustype = wdata->hdev->bus;
1217	wdata->extension.input->id.vendor = wdata->hdev->vendor;
1218	wdata->extension.input->id.product = wdata->hdev->product;
1219	wdata->extension.input->id.version = wdata->hdev->version;
1220	wdata->extension.input->name = WIIMOTE_NAME " Classic Controller";
1221
1222	set_bit(EV_KEY, wdata->extension.input->evbit);
1223	for (i = 0; i < WIIMOD_CLASSIC_KEY_NUM; ++i)
1224		set_bit(wiimod_classic_map[i],
1225			wdata->extension.input->keybit);
1226
1227	set_bit(EV_ABS, wdata->extension.input->evbit);
1228	set_bit(ABS_HAT1X, wdata->extension.input->absbit);
1229	set_bit(ABS_HAT1Y, wdata->extension.input->absbit);
1230	set_bit(ABS_HAT2X, wdata->extension.input->absbit);
1231	set_bit(ABS_HAT2Y, wdata->extension.input->absbit);
1232	set_bit(ABS_HAT3X, wdata->extension.input->absbit);
1233	set_bit(ABS_HAT3Y, wdata->extension.input->absbit);
1234	input_set_abs_params(wdata->extension.input,
1235			     ABS_HAT1X, -30, 30, 1, 1);
1236	input_set_abs_params(wdata->extension.input,
1237			     ABS_HAT1Y, -30, 30, 1, 1);
1238	input_set_abs_params(wdata->extension.input,
1239			     ABS_HAT2X, -30, 30, 1, 1);
1240	input_set_abs_params(wdata->extension.input,
1241			     ABS_HAT2Y, -30, 30, 1, 1);
1242	input_set_abs_params(wdata->extension.input,
1243			     ABS_HAT3X, -30, 30, 1, 1);
1244	input_set_abs_params(wdata->extension.input,
1245			     ABS_HAT3Y, -30, 30, 1, 1);
1246
1247	ret = input_register_device(wdata->extension.input);
1248	if (ret)
1249		goto err_free;
1250
1251	return 0;
1252
1253err_free:
1254	input_free_device(wdata->extension.input);
1255	wdata->extension.input = NULL;
1256	return ret;
1257}
1258
1259static void wiimod_classic_remove(const struct wiimod_ops *ops,
1260				  struct wiimote_data *wdata)
1261{
1262	if (!wdata->extension.input)
1263		return;
1264
1265	input_unregister_device(wdata->extension.input);
1266	wdata->extension.input = NULL;
1267}
1268
1269static const struct wiimod_ops wiimod_classic = {
1270	.flags = 0,
1271	.arg = 0,
1272	.probe = wiimod_classic_probe,
1273	.remove = wiimod_classic_remove,
1274	.in_ext = wiimod_classic_in_ext,
1275};
1276
1277/*
1278 * Balance Board Extension
1279 * The Nintendo Wii Balance Board provides four hardware weight sensor plus a
1280 * single push button. No other peripherals are available. However, the
1281 * balance-board data is sent via a standard Wii Remote extension. All other
1282 * data for non-present hardware is zeroed out.
1283 * Some 3rd party devices react allergic if we try to access normal Wii Remote
1284 * hardware, so this extension module should be the only module that is loaded
1285 * on balance boards.
1286 * The balance board needs 8 bytes extension data instead of basic 6 bytes so
1287 * it needs the WIIMOD_FLAG_EXT8 flag.
1288 */
1289
1290static void wiimod_bboard_in_keys(struct wiimote_data *wdata, const __u8 *keys)
1291{
1292	input_report_key(wdata->extension.input, BTN_A,
1293			 !!(keys[1] & 0x08));
1294	input_sync(wdata->extension.input);
1295}
1296
1297static void wiimod_bboard_in_ext(struct wiimote_data *wdata,
1298				 const __u8 *ext)
1299{
1300	__s32 val[4], tmp, div;
1301	unsigned int i;
1302	struct wiimote_state *s = &wdata->state;
1303
1304	/*
1305	 * Balance board data layout:
1306	 *
1307	 *   Byte |  8  7  6  5  4  3  2  1  |
1308	 *   -----+--------------------------+
1309	 *    1   |    Top Right <15:8>      |
1310	 *    2   |    Top Right  <7:0>      |
1311	 *   -----+--------------------------+
1312	 *    3   | Bottom Right <15:8>      |
1313	 *    4   | Bottom Right  <7:0>      |
1314	 *   -----+--------------------------+
1315	 *    5   |     Top Left <15:8>      |
1316	 *    6   |     Top Left  <7:0>      |
1317	 *   -----+--------------------------+
1318	 *    7   |  Bottom Left <15:8>      |
1319	 *    8   |  Bottom Left  <7:0>      |
1320	 *   -----+--------------------------+
1321	 *
1322	 * These values represent the weight-measurements of the Wii-balance
1323	 * board with 16bit precision.
1324	 *
1325	 * The balance-board is never reported interleaved with motionp.
1326	 */
1327
1328	val[0] = ext[0];
1329	val[0] <<= 8;
1330	val[0] |= ext[1];
1331
1332	val[1] = ext[2];
1333	val[1] <<= 8;
1334	val[1] |= ext[3];
1335
1336	val[2] = ext[4];
1337	val[2] <<= 8;
1338	val[2] |= ext[5];
1339
1340	val[3] = ext[6];
1341	val[3] <<= 8;
1342	val[3] |= ext[7];
1343
1344	/* apply calibration data */
1345	for (i = 0; i < 4; i++) {
1346		if (val[i] <= s->calib_bboard[i][0]) {
1347			tmp = 0;
1348		} else if (val[i] < s->calib_bboard[i][1]) {
1349			tmp = val[i] - s->calib_bboard[i][0];
1350			tmp *= 1700;
1351			div = s->calib_bboard[i][1] - s->calib_bboard[i][0];
1352			tmp /= div ? div : 1;
1353		} else {
1354			tmp = val[i] - s->calib_bboard[i][1];
1355			tmp *= 1700;
1356			div = s->calib_bboard[i][2] - s->calib_bboard[i][1];
1357			tmp /= div ? div : 1;
1358			tmp += 1700;
1359		}
1360		val[i] = tmp;
1361	}
1362
1363	input_report_abs(wdata->extension.input, ABS_HAT0X, val[0]);
1364	input_report_abs(wdata->extension.input, ABS_HAT0Y, val[1]);
1365	input_report_abs(wdata->extension.input, ABS_HAT1X, val[2]);
1366	input_report_abs(wdata->extension.input, ABS_HAT1Y, val[3]);
1367	input_sync(wdata->extension.input);
1368}
1369
1370static int wiimod_bboard_open(struct input_dev *dev)
1371{
1372	struct wiimote_data *wdata = input_get_drvdata(dev);
1373	unsigned long flags;
1374
1375	spin_lock_irqsave(&wdata->state.lock, flags);
1376	wdata->state.flags |= WIIPROTO_FLAG_EXT_USED;
1377	wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
1378	spin_unlock_irqrestore(&wdata->state.lock, flags);
1379
1380	return 0;
1381}
1382
1383static void wiimod_bboard_close(struct input_dev *dev)
1384{
1385	struct wiimote_data *wdata = input_get_drvdata(dev);
1386	unsigned long flags;
1387
1388	spin_lock_irqsave(&wdata->state.lock, flags);
1389	wdata->state.flags &= ~WIIPROTO_FLAG_EXT_USED;
1390	wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
1391	spin_unlock_irqrestore(&wdata->state.lock, flags);
1392}
1393
1394static ssize_t wiimod_bboard_calib_show(struct device *dev,
1395					struct device_attribute *attr,
1396					char *out)
1397{
1398	struct wiimote_data *wdata = dev_to_wii(dev);
1399	int i, j, ret;
1400	__u16 val;
1401	__u8 buf[24], offs;
1402
1403	ret = wiimote_cmd_acquire(wdata);
1404	if (ret)
1405		return ret;
1406
1407	ret = wiimote_cmd_read(wdata, 0xa40024, buf, 12);
1408	if (ret != 12) {
1409		wiimote_cmd_release(wdata);
1410		return ret < 0 ? ret : -EIO;
1411	}
1412	ret = wiimote_cmd_read(wdata, 0xa40024 + 12, buf + 12, 12);
1413	if (ret != 12) {
1414		wiimote_cmd_release(wdata);
1415		return ret < 0 ? ret : -EIO;
1416	}
1417
1418	wiimote_cmd_release(wdata);
1419
1420	spin_lock_irq(&wdata->state.lock);
1421	offs = 0;
1422	for (i = 0; i < 3; ++i) {
1423		for (j = 0; j < 4; ++j) {
1424			wdata->state.calib_bboard[j][i] = buf[offs];
1425			wdata->state.calib_bboard[j][i] <<= 8;
1426			wdata->state.calib_bboard[j][i] |= buf[offs + 1];
1427			offs += 2;
1428		}
1429	}
1430	spin_unlock_irq(&wdata->state.lock);
1431
1432	ret = 0;
1433	for (i = 0; i < 3; ++i) {
1434		for (j = 0; j < 4; ++j) {
1435			val = wdata->state.calib_bboard[j][i];
1436			if (i == 2 && j == 3)
1437				ret += sprintf(&out[ret], "%04x\n", val);
1438			else
1439				ret += sprintf(&out[ret], "%04x:", val);
1440		}
1441	}
1442
1443	return ret;
1444}
1445
1446static DEVICE_ATTR(bboard_calib, S_IRUGO, wiimod_bboard_calib_show, NULL);
1447
1448static int wiimod_bboard_probe(const struct wiimod_ops *ops,
1449			       struct wiimote_data *wdata)
1450{
1451	int ret, i, j;
1452	__u8 buf[24], offs;
1453
1454	wiimote_cmd_acquire_noint(wdata);
1455
1456	ret = wiimote_cmd_read(wdata, 0xa40024, buf, 12);
1457	if (ret != 12) {
1458		wiimote_cmd_release(wdata);
1459		return ret < 0 ? ret : -EIO;
1460	}
1461	ret = wiimote_cmd_read(wdata, 0xa40024 + 12, buf + 12, 12);
1462	if (ret != 12) {
1463		wiimote_cmd_release(wdata);
1464		return ret < 0 ? ret : -EIO;
1465	}
1466
1467	wiimote_cmd_release(wdata);
1468
1469	offs = 0;
1470	for (i = 0; i < 3; ++i) {
1471		for (j = 0; j < 4; ++j) {
1472			wdata->state.calib_bboard[j][i] = buf[offs];
1473			wdata->state.calib_bboard[j][i] <<= 8;
1474			wdata->state.calib_bboard[j][i] |= buf[offs + 1];
1475			offs += 2;
1476		}
1477	}
1478
1479	wdata->extension.input = input_allocate_device();
1480	if (!wdata->extension.input)
1481		return -ENOMEM;
1482
1483	ret = device_create_file(&wdata->hdev->dev,
1484				 &dev_attr_bboard_calib);
1485	if (ret) {
1486		hid_err(wdata->hdev, "cannot create sysfs attribute\n");
1487		goto err_free;
1488	}
1489
1490	input_set_drvdata(wdata->extension.input, wdata);
1491	wdata->extension.input->open = wiimod_bboard_open;
1492	wdata->extension.input->close = wiimod_bboard_close;
1493	wdata->extension.input->dev.parent = &wdata->hdev->dev;
1494	wdata->extension.input->id.bustype = wdata->hdev->bus;
1495	wdata->extension.input->id.vendor = wdata->hdev->vendor;
1496	wdata->extension.input->id.product = wdata->hdev->product;
1497	wdata->extension.input->id.version = wdata->hdev->version;
1498	wdata->extension.input->name = WIIMOTE_NAME " Balance Board";
1499
1500	set_bit(EV_KEY, wdata->extension.input->evbit);
1501	set_bit(BTN_A, wdata->extension.input->keybit);
1502
1503	set_bit(EV_ABS, wdata->extension.input->evbit);
1504	set_bit(ABS_HAT0X, wdata->extension.input->absbit);
1505	set_bit(ABS_HAT0Y, wdata->extension.input->absbit);
1506	set_bit(ABS_HAT1X, wdata->extension.input->absbit);
1507	set_bit(ABS_HAT1Y, wdata->extension.input->absbit);
1508	input_set_abs_params(wdata->extension.input,
1509			     ABS_HAT0X, 0, 65535, 2, 4);
1510	input_set_abs_params(wdata->extension.input,
1511			     ABS_HAT0Y, 0, 65535, 2, 4);
1512	input_set_abs_params(wdata->extension.input,
1513			     ABS_HAT1X, 0, 65535, 2, 4);
1514	input_set_abs_params(wdata->extension.input,
1515			     ABS_HAT1Y, 0, 65535, 2, 4);
1516
1517	ret = input_register_device(wdata->extension.input);
1518	if (ret)
1519		goto err_file;
1520
1521	return 0;
1522
1523err_file:
1524	device_remove_file(&wdata->hdev->dev,
1525			   &dev_attr_bboard_calib);
1526err_free:
1527	input_free_device(wdata->extension.input);
1528	wdata->extension.input = NULL;
1529	return ret;
1530}
1531
1532static void wiimod_bboard_remove(const struct wiimod_ops *ops,
1533				 struct wiimote_data *wdata)
1534{
1535	if (!wdata->extension.input)
1536		return;
1537
1538	input_unregister_device(wdata->extension.input);
1539	wdata->extension.input = NULL;
1540	device_remove_file(&wdata->hdev->dev,
1541			   &dev_attr_bboard_calib);
1542}
1543
1544static const struct wiimod_ops wiimod_bboard = {
1545	.flags = WIIMOD_FLAG_EXT8,
1546	.arg = 0,
1547	.probe = wiimod_bboard_probe,
1548	.remove = wiimod_bboard_remove,
1549	.in_keys = wiimod_bboard_in_keys,
1550	.in_ext = wiimod_bboard_in_ext,
1551};
1552
1553/*
1554 * Pro Controller
1555 * Released with the Wii U was the Nintendo Wii U Pro Controller. It does not
1556 * work together with the classic Wii, but only with the new Wii U. However, it
1557 * uses the same protocol and provides a builtin "classic controller pro"
1558 * extension, few standard buttons, a rumble motor, 4 LEDs and a battery.
1559 * We provide all these via a standard extension device as the device doesn't
1560 * feature an extension port.
1561 */
1562
1563enum wiimod_pro_keys {
1564	WIIMOD_PRO_KEY_A,
1565	WIIMOD_PRO_KEY_B,
1566	WIIMOD_PRO_KEY_X,
1567	WIIMOD_PRO_KEY_Y,
1568	WIIMOD_PRO_KEY_PLUS,
1569	WIIMOD_PRO_KEY_MINUS,
1570	WIIMOD_PRO_KEY_HOME,
1571	WIIMOD_PRO_KEY_LEFT,
1572	WIIMOD_PRO_KEY_RIGHT,
1573	WIIMOD_PRO_KEY_UP,
1574	WIIMOD_PRO_KEY_DOWN,
1575	WIIMOD_PRO_KEY_TL,
1576	WIIMOD_PRO_KEY_TR,
1577	WIIMOD_PRO_KEY_ZL,
1578	WIIMOD_PRO_KEY_ZR,
1579	WIIMOD_PRO_KEY_THUMBL,
1580	WIIMOD_PRO_KEY_THUMBR,
1581	WIIMOD_PRO_KEY_NUM,
1582};
1583
1584static const __u16 wiimod_pro_map[] = {
1585	BTN_EAST,	/* WIIMOD_PRO_KEY_A */
1586	BTN_SOUTH,	/* WIIMOD_PRO_KEY_B */
1587	BTN_NORTH,	/* WIIMOD_PRO_KEY_X */
1588	BTN_WEST,	/* WIIMOD_PRO_KEY_Y */
1589	BTN_START,	/* WIIMOD_PRO_KEY_PLUS */
1590	BTN_SELECT,	/* WIIMOD_PRO_KEY_MINUS */
1591	BTN_MODE,	/* WIIMOD_PRO_KEY_HOME */
1592	BTN_DPAD_LEFT,	/* WIIMOD_PRO_KEY_LEFT */
1593	BTN_DPAD_RIGHT,	/* WIIMOD_PRO_KEY_RIGHT */
1594	BTN_DPAD_UP,	/* WIIMOD_PRO_KEY_UP */
1595	BTN_DPAD_DOWN,	/* WIIMOD_PRO_KEY_DOWN */
1596	BTN_TL,		/* WIIMOD_PRO_KEY_TL */
1597	BTN_TR,		/* WIIMOD_PRO_KEY_TR */
1598	BTN_TL2,	/* WIIMOD_PRO_KEY_ZL */
1599	BTN_TR2,	/* WIIMOD_PRO_KEY_ZR */
1600	BTN_THUMBL,	/* WIIMOD_PRO_KEY_THUMBL */
1601	BTN_THUMBR,	/* WIIMOD_PRO_KEY_THUMBR */
1602};
1603
1604static void wiimod_pro_in_ext(struct wiimote_data *wdata, const __u8 *ext)
1605{
1606	__s16 rx, ry, lx, ly;
1607
1608	/*   Byte |  8  |  7  |  6  |  5  |  4  |  3  |  2  |  1  |
1609	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1610	 *    1   |                   LX <7:0>                    |
1611	 *   -----+-----------------------+-----------------------+
1612	 *    2   |  0     0     0     0  |       LX <11:8>       |
1613	 *   -----+-----------------------+-----------------------+
1614	 *    3   |                   RX <7:0>                    |
1615	 *   -----+-----------------------+-----------------------+
1616	 *    4   |  0     0     0     0  |       RX <11:8>       |
1617	 *   -----+-----------------------+-----------------------+
1618	 *    5   |                   LY <7:0>                    |
1619	 *   -----+-----------------------+-----------------------+
1620	 *    6   |  0     0     0     0  |       LY <11:8>       |
1621	 *   -----+-----------------------+-----------------------+
1622	 *    7   |                   RY <7:0>                    |
1623	 *   -----+-----------------------+-----------------------+
1624	 *    8   |  0     0     0     0  |       RY <11:8>       |
1625	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1626	 *    9   | BDR | BDD | BLT | B-  | BH  | B+  | BRT |  1  |
1627	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1628	 *   10   | BZL | BB  | BY  | BA  | BX  | BZR | BDL | BDU |
1629	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1630	 *   11   |  1  |     BATTERY     | USB |CHARG|LTHUM|RTHUM|
1631	 *   -----+-----+-----------------+-----------+-----+-----+
1632	 * All buttons are low-active (0 if pressed)
1633	 * RX and RY are right analog stick
1634	 * LX and LY are left analog stick
1635	 * BLT is left trigger, BRT is right trigger.
1636	 * BDR, BDD, BDL, BDU form the D-Pad with right, down, left, up buttons
1637	 * BZL is left Z button and BZR is right Z button
1638	 * B-, BH, B+ are +, HOME and - buttons
1639	 * BB, BY, BA, BX are A, B, X, Y buttons
1640	 *
1641	 * Bits marked as 0/1 are unknown and never changed during tests.
1642	 *
1643	 * Not entirely verified:
1644	 *   CHARG: 1 if uncharging, 0 if charging
1645	 *   USB: 1 if not connected, 0 if connected
1646	 *   BATTERY: battery capacity from 000 (empty) to 100 (full)
1647	 */
1648
1649	lx = (ext[0] & 0xff) | ((ext[1] & 0x0f) << 8);
1650	rx = (ext[2] & 0xff) | ((ext[3] & 0x0f) << 8);
1651	ly = (ext[4] & 0xff) | ((ext[5] & 0x0f) << 8);
1652	ry = (ext[6] & 0xff) | ((ext[7] & 0x0f) << 8);
1653
1654	/* zero-point offsets */
1655	lx -= 0x800;
1656	ly = 0x800 - ly;
1657	rx -= 0x800;
1658	ry = 0x800 - ry;
1659
1660	/* Trivial automatic calibration. We don't know any calibration data
1661	 * in the EEPROM so we must use the first report to calibrate the
1662	 * null-position of the analog sticks. Users can retrigger calibration
1663	 * via sysfs, or set it explicitly. If data is off more than abs(500),
1664	 * we skip calibration as the sticks are likely to be moved already. */
1665	if (!(wdata->state.flags & WIIPROTO_FLAG_PRO_CALIB_DONE)) {
1666		wdata->state.flags |= WIIPROTO_FLAG_PRO_CALIB_DONE;
1667		if (abs(lx) < 500)
1668			wdata->state.calib_pro_sticks[0] = -lx;
1669		if (abs(ly) < 500)
1670			wdata->state.calib_pro_sticks[1] = -ly;
1671		if (abs(rx) < 500)
1672			wdata->state.calib_pro_sticks[2] = -rx;
1673		if (abs(ry) < 500)
1674			wdata->state.calib_pro_sticks[3] = -ry;
1675	}
1676
1677	/* apply calibration data */
1678	lx += wdata->state.calib_pro_sticks[0];
1679	ly += wdata->state.calib_pro_sticks[1];
1680	rx += wdata->state.calib_pro_sticks[2];
1681	ry += wdata->state.calib_pro_sticks[3];
1682
1683	input_report_abs(wdata->extension.input, ABS_X, lx);
1684	input_report_abs(wdata->extension.input, ABS_Y, ly);
1685	input_report_abs(wdata->extension.input, ABS_RX, rx);
1686	input_report_abs(wdata->extension.input, ABS_RY, ry);
1687
1688	input_report_key(wdata->extension.input,
1689			 wiimod_pro_map[WIIMOD_PRO_KEY_RIGHT],
1690			 !(ext[8] & 0x80));
1691	input_report_key(wdata->extension.input,
1692			 wiimod_pro_map[WIIMOD_PRO_KEY_DOWN],
1693			 !(ext[8] & 0x40));
1694	input_report_key(wdata->extension.input,
1695			 wiimod_pro_map[WIIMOD_PRO_KEY_TL],
1696			 !(ext[8] & 0x20));
1697	input_report_key(wdata->extension.input,
1698			 wiimod_pro_map[WIIMOD_PRO_KEY_MINUS],
1699			 !(ext[8] & 0x10));
1700	input_report_key(wdata->extension.input,
1701			 wiimod_pro_map[WIIMOD_PRO_KEY_HOME],
1702			 !(ext[8] & 0x08));
1703	input_report_key(wdata->extension.input,
1704			 wiimod_pro_map[WIIMOD_PRO_KEY_PLUS],
1705			 !(ext[8] & 0x04));
1706	input_report_key(wdata->extension.input,
1707			 wiimod_pro_map[WIIMOD_PRO_KEY_TR],
1708			 !(ext[8] & 0x02));
1709
1710	input_report_key(wdata->extension.input,
1711			 wiimod_pro_map[WIIMOD_PRO_KEY_ZL],
1712			 !(ext[9] & 0x80));
1713	input_report_key(wdata->extension.input,
1714			 wiimod_pro_map[WIIMOD_PRO_KEY_B],
1715			 !(ext[9] & 0x40));
1716	input_report_key(wdata->extension.input,
1717			 wiimod_pro_map[WIIMOD_PRO_KEY_Y],
1718			 !(ext[9] & 0x20));
1719	input_report_key(wdata->extension.input,
1720			 wiimod_pro_map[WIIMOD_PRO_KEY_A],
1721			 !(ext[9] & 0x10));
1722	input_report_key(wdata->extension.input,
1723			 wiimod_pro_map[WIIMOD_PRO_KEY_X],
1724			 !(ext[9] & 0x08));
1725	input_report_key(wdata->extension.input,
1726			 wiimod_pro_map[WIIMOD_PRO_KEY_ZR],
1727			 !(ext[9] & 0x04));
1728	input_report_key(wdata->extension.input,
1729			 wiimod_pro_map[WIIMOD_PRO_KEY_LEFT],
1730			 !(ext[9] & 0x02));
1731	input_report_key(wdata->extension.input,
1732			 wiimod_pro_map[WIIMOD_PRO_KEY_UP],
1733			 !(ext[9] & 0x01));
1734
1735	input_report_key(wdata->extension.input,
1736			 wiimod_pro_map[WIIMOD_PRO_KEY_THUMBL],
1737			 !(ext[10] & 0x02));
1738	input_report_key(wdata->extension.input,
1739			 wiimod_pro_map[WIIMOD_PRO_KEY_THUMBR],
1740			 !(ext[10] & 0x01));
1741
1742	input_sync(wdata->extension.input);
1743}
1744
1745static int wiimod_pro_open(struct input_dev *dev)
1746{
1747	struct wiimote_data *wdata = input_get_drvdata(dev);
1748	unsigned long flags;
1749
1750	spin_lock_irqsave(&wdata->state.lock, flags);
1751	wdata->state.flags |= WIIPROTO_FLAG_EXT_USED;
1752	wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
1753	spin_unlock_irqrestore(&wdata->state.lock, flags);
1754
1755	return 0;
1756}
1757
1758static void wiimod_pro_close(struct input_dev *dev)
1759{
1760	struct wiimote_data *wdata = input_get_drvdata(dev);
1761	unsigned long flags;
1762
1763	spin_lock_irqsave(&wdata->state.lock, flags);
1764	wdata->state.flags &= ~WIIPROTO_FLAG_EXT_USED;
1765	wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
1766	spin_unlock_irqrestore(&wdata->state.lock, flags);
1767}
1768
1769static int wiimod_pro_play(struct input_dev *dev, void *data,
1770			   struct ff_effect *eff)
1771{
1772	struct wiimote_data *wdata = input_get_drvdata(dev);
1773	__u8 value;
1774
1775	/*
1776	 * The wiimote supports only a single rumble motor so if any magnitude
1777	 * is set to non-zero then we start the rumble motor. If both are set to
1778	 * zero, we stop the rumble motor.
1779	 */
1780
1781	if (eff->u.rumble.strong_magnitude || eff->u.rumble.weak_magnitude)
1782		value = 1;
1783	else
1784		value = 0;
1785
1786	/* Locking state.lock here might deadlock with input_event() calls.
1787	 * schedule_work acts as barrier. Merging multiple changes is fine. */
1788	wdata->state.cache_rumble = value;
1789	schedule_work(&wdata->rumble_worker);
1790
1791	return 0;
1792}
1793
1794static ssize_t wiimod_pro_calib_show(struct device *dev,
1795				     struct device_attribute *attr,
1796				     char *out)
1797{
1798	struct wiimote_data *wdata = dev_to_wii(dev);
1799	int r;
1800
1801	r = 0;
1802	r += sprintf(&out[r], "%+06hd:", wdata->state.calib_pro_sticks[0]);
1803	r += sprintf(&out[r], "%+06hd ", wdata->state.calib_pro_sticks[1]);
1804	r += sprintf(&out[r], "%+06hd:", wdata->state.calib_pro_sticks[2]);
1805	r += sprintf(&out[r], "%+06hd\n", wdata->state.calib_pro_sticks[3]);
1806
1807	return r;
1808}
1809
1810static ssize_t wiimod_pro_calib_store(struct device *dev,
1811				      struct device_attribute *attr,
1812				      const char *buf, size_t count)
1813{
1814	struct wiimote_data *wdata = dev_to_wii(dev);
1815	int r;
1816	s16 x1, y1, x2, y2;
1817
1818	if (!strncmp(buf, "scan\n", 5)) {
1819		spin_lock_irq(&wdata->state.lock);
1820		wdata->state.flags &= ~WIIPROTO_FLAG_PRO_CALIB_DONE;
1821		spin_unlock_irq(&wdata->state.lock);
1822	} else {
1823		r = sscanf(buf, "%hd:%hd %hd:%hd", &x1, &y1, &x2, &y2);
1824		if (r != 4)
1825			return -EINVAL;
1826
1827		spin_lock_irq(&wdata->state.lock);
1828		wdata->state.flags |= WIIPROTO_FLAG_PRO_CALIB_DONE;
1829		spin_unlock_irq(&wdata->state.lock);
1830
1831		wdata->state.calib_pro_sticks[0] = x1;
1832		wdata->state.calib_pro_sticks[1] = y1;
1833		wdata->state.calib_pro_sticks[2] = x2;
1834		wdata->state.calib_pro_sticks[3] = y2;
1835	}
1836
1837	return strnlen(buf, PAGE_SIZE);
1838}
1839
1840static DEVICE_ATTR(pro_calib, S_IRUGO|S_IWUSR|S_IWGRP, wiimod_pro_calib_show,
1841		   wiimod_pro_calib_store);
1842
1843static int wiimod_pro_probe(const struct wiimod_ops *ops,
1844			    struct wiimote_data *wdata)
1845{
1846	int ret, i;
1847	unsigned long flags;
1848
1849	INIT_WORK(&wdata->rumble_worker, wiimod_rumble_worker);
1850	wdata->state.calib_pro_sticks[0] = 0;
1851	wdata->state.calib_pro_sticks[1] = 0;
1852	wdata->state.calib_pro_sticks[2] = 0;
1853	wdata->state.calib_pro_sticks[3] = 0;
1854
1855	spin_lock_irqsave(&wdata->state.lock, flags);
1856	wdata->state.flags &= ~WIIPROTO_FLAG_PRO_CALIB_DONE;
1857	spin_unlock_irqrestore(&wdata->state.lock, flags);
1858
1859	wdata->extension.input = input_allocate_device();
1860	if (!wdata->extension.input)
1861		return -ENOMEM;
1862
1863	set_bit(FF_RUMBLE, wdata->extension.input->ffbit);
1864	input_set_drvdata(wdata->extension.input, wdata);
1865
1866	if (input_ff_create_memless(wdata->extension.input, NULL,
1867				    wiimod_pro_play)) {
1868		ret = -ENOMEM;
1869		goto err_free;
1870	}
1871
1872	ret = device_create_file(&wdata->hdev->dev,
1873				 &dev_attr_pro_calib);
1874	if (ret) {
1875		hid_err(wdata->hdev, "cannot create sysfs attribute\n");
1876		goto err_free;
1877	}
1878
1879	wdata->extension.input->open = wiimod_pro_open;
1880	wdata->extension.input->close = wiimod_pro_close;
1881	wdata->extension.input->dev.parent = &wdata->hdev->dev;
1882	wdata->extension.input->id.bustype = wdata->hdev->bus;
1883	wdata->extension.input->id.vendor = wdata->hdev->vendor;
1884	wdata->extension.input->id.product = wdata->hdev->product;
1885	wdata->extension.input->id.version = wdata->hdev->version;
1886	wdata->extension.input->name = WIIMOTE_NAME " Pro Controller";
1887
1888	set_bit(EV_KEY, wdata->extension.input->evbit);
1889	for (i = 0; i < WIIMOD_PRO_KEY_NUM; ++i)
1890		set_bit(wiimod_pro_map[i],
1891			wdata->extension.input->keybit);
1892
1893	set_bit(EV_ABS, wdata->extension.input->evbit);
1894	set_bit(ABS_X, wdata->extension.input->absbit);
1895	set_bit(ABS_Y, wdata->extension.input->absbit);
1896	set_bit(ABS_RX, wdata->extension.input->absbit);
1897	set_bit(ABS_RY, wdata->extension.input->absbit);
1898	input_set_abs_params(wdata->extension.input,
1899			     ABS_X, -0x400, 0x400, 4, 100);
1900	input_set_abs_params(wdata->extension.input,
1901			     ABS_Y, -0x400, 0x400, 4, 100);
1902	input_set_abs_params(wdata->extension.input,
1903			     ABS_RX, -0x400, 0x400, 4, 100);
1904	input_set_abs_params(wdata->extension.input,
1905			     ABS_RY, -0x400, 0x400, 4, 100);
1906
1907	ret = input_register_device(wdata->extension.input);
1908	if (ret)
1909		goto err_file;
1910
1911	return 0;
1912
1913err_file:
1914	device_remove_file(&wdata->hdev->dev,
1915			   &dev_attr_pro_calib);
1916err_free:
1917	input_free_device(wdata->extension.input);
1918	wdata->extension.input = NULL;
1919	return ret;
1920}
1921
1922static void wiimod_pro_remove(const struct wiimod_ops *ops,
1923			      struct wiimote_data *wdata)
1924{
1925	unsigned long flags;
1926
1927	if (!wdata->extension.input)
1928		return;
1929
1930	input_unregister_device(wdata->extension.input);
1931	wdata->extension.input = NULL;
1932	cancel_work_sync(&wdata->rumble_worker);
1933	device_remove_file(&wdata->hdev->dev,
1934			   &dev_attr_pro_calib);
1935
1936	spin_lock_irqsave(&wdata->state.lock, flags);
1937	wiiproto_req_rumble(wdata, 0);
1938	spin_unlock_irqrestore(&wdata->state.lock, flags);
1939}
1940
1941static const struct wiimod_ops wiimod_pro = {
1942	.flags = WIIMOD_FLAG_EXT16,
1943	.arg = 0,
1944	.probe = wiimod_pro_probe,
1945	.remove = wiimod_pro_remove,
1946	.in_ext = wiimod_pro_in_ext,
1947};
1948
1949/*
1950 * Drums
1951 * Guitar-Hero, Rock-Band and other games came bundled with drums which can
1952 * be plugged as extension to a Wiimote. Drum-reports are still not entirely
1953 * figured out, but the most important information is known.
1954 * We create a separate device for drums and report all information via this
1955 * input device.
1956 */
1957
1958static inline void wiimod_drums_report_pressure(struct wiimote_data *wdata,
1959						__u8 none, __u8 which,
1960						__u8 pressure, __u8 onoff,
1961						__u8 *store, __u16 code,
1962						__u8 which_code)
1963{
1964	static const __u8 default_pressure = 3;
1965
1966	if (!none && which == which_code) {
1967		*store = pressure;
1968		input_report_abs(wdata->extension.input, code, *store);
1969	} else if (onoff != !!*store) {
1970		*store = onoff ? default_pressure : 0;
1971		input_report_abs(wdata->extension.input, code, *store);
1972	}
1973}
1974
1975static void wiimod_drums_in_ext(struct wiimote_data *wdata, const __u8 *ext)
1976{
1977	__u8 pressure, which, none, hhp, sx, sy;
1978	__u8 o, r, y, g, b, bass, bm, bp;
1979
1980	/*   Byte |  8  |  7  |  6  |  5  |  4  |  3  |  2  |  1  |
1981	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1982	 *    1   |  0  |  0  |              SX <5:0>             |
1983	 *    2   |  0  |  0  |              SY <5:0>             |
1984	 *   -----+-----+-----+-----------------------------+-----+
1985	 *    3   | HPP | NON |         WHICH <5:1>         |  ?  |
1986	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1987	 *    4   |   SOFT <7:5>    |  0  |  1  |  1  |  0  |  ?  |
1988	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1989	 *    5   |  ?  |  1  |  1  | B-  |  1  | B+  |  1  |  ?  |
1990	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1991	 *    6   |  O  |  R  |  Y  |  G  |  B  | BSS |  1  |  1  |
1992	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1993	 * All buttons are 0 if pressed
1994	 *
1995	 * With Motion+ enabled, the following bits will get invalid:
1996	 *   Byte |  8  |  7  |  6  |  5  |  4  |  3  |  2  |  1  |
1997	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1998	 *    1   |  0  |  0  |              SX <5:1>       |XXXXX|
1999	 *    2   |  0  |  0  |              SY <5:1>       |XXXXX|
2000	 *   -----+-----+-----+-----------------------------+-----+
2001	 *    3   | HPP | NON |         WHICH <5:1>         |  ?  |
2002	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2003	 *    4   |   SOFT <7:5>    |  0  |  1  |  1  |  0  |  ?  |
2004	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2005	 *    5   |  ?  |  1  |  1  | B-  |  1  | B+  |  1  |XXXXX|
2006	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2007	 *    6   |  O  |  R  |  Y  |  G  |  B  | BSS |XXXXX|XXXXX|
2008	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2009	 */
2010
2011	pressure = 7 - (ext[3] >> 5);
2012	which = (ext[2] >> 1) & 0x1f;
2013	none = !!(ext[2] & 0x40);
2014	hhp = !(ext[2] & 0x80);
2015	sx = ext[0] & 0x3f;
2016	sy = ext[1] & 0x3f;
2017	o = !(ext[5] & 0x80);
2018	r = !(ext[5] & 0x40);
2019	y = !(ext[5] & 0x20);
2020	g = !(ext[5] & 0x10);
2021	b = !(ext[5] & 0x08);
2022	bass = !(ext[5] & 0x04);
2023	bm = !(ext[4] & 0x10);
2024	bp = !(ext[4] & 0x04);
2025
2026	if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) {
2027		sx &= 0x3e;
2028		sy &= 0x3e;
2029	}
2030
2031	wiimod_drums_report_pressure(wdata, none, which, pressure,
2032				     o, &wdata->state.pressure_drums[0],
2033				     ABS_HAT2Y, 0x0e);
2034	wiimod_drums_report_pressure(wdata, none, which, pressure,
2035				     r, &wdata->state.pressure_drums[1],
2036				     ABS_HAT0X, 0x19);
2037	wiimod_drums_report_pressure(wdata, none, which, pressure,
2038				     y, &wdata->state.pressure_drums[2],
2039				     ABS_HAT2X, 0x11);
2040	wiimod_drums_report_pressure(wdata, none, which, pressure,
2041				     g, &wdata->state.pressure_drums[3],
2042				     ABS_HAT1X, 0x12);
2043	wiimod_drums_report_pressure(wdata, none, which, pressure,
2044				     b, &wdata->state.pressure_drums[4],
2045				     ABS_HAT0Y, 0x0f);
2046
2047	/* Bass shares pressure with hi-hat (set via hhp) */
2048	wiimod_drums_report_pressure(wdata, none, hhp ? 0xff : which, pressure,
2049				     bass, &wdata->state.pressure_drums[5],
2050				     ABS_HAT3X, 0x1b);
2051	/* Hi-hat has no on/off values, just pressure. Force to off/0. */
2052	wiimod_drums_report_pressure(wdata, none, hhp ? which : 0xff, pressure,
2053				     0, &wdata->state.pressure_drums[6],
2054				     ABS_HAT3Y, 0x0e);
2055
2056	input_report_abs(wdata->extension.input, ABS_X, sx - 0x20);
2057	input_report_abs(wdata->extension.input, ABS_Y, sy - 0x20);
2058
2059	input_report_key(wdata->extension.input, BTN_START, bp);
2060	input_report_key(wdata->extension.input, BTN_SELECT, bm);
2061
2062	input_sync(wdata->extension.input);
2063}
2064
2065static int wiimod_drums_open(struct input_dev *dev)
2066{
2067	struct wiimote_data *wdata = input_get_drvdata(dev);
2068	unsigned long flags;
2069
2070	spin_lock_irqsave(&wdata->state.lock, flags);
2071	wdata->state.flags |= WIIPROTO_FLAG_EXT_USED;
2072	wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
2073	spin_unlock_irqrestore(&wdata->state.lock, flags);
2074
2075	return 0;
2076}
2077
2078static void wiimod_drums_close(struct input_dev *dev)
2079{
2080	struct wiimote_data *wdata = input_get_drvdata(dev);
2081	unsigned long flags;
2082
2083	spin_lock_irqsave(&wdata->state.lock, flags);
2084	wdata->state.flags &= ~WIIPROTO_FLAG_EXT_USED;
2085	wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
2086	spin_unlock_irqrestore(&wdata->state.lock, flags);
2087}
2088
2089static int wiimod_drums_probe(const struct wiimod_ops *ops,
2090			      struct wiimote_data *wdata)
2091{
2092	int ret;
2093
2094	wdata->extension.input = input_allocate_device();
2095	if (!wdata->extension.input)
2096		return -ENOMEM;
2097
2098	input_set_drvdata(wdata->extension.input, wdata);
2099	wdata->extension.input->open = wiimod_drums_open;
2100	wdata->extension.input->close = wiimod_drums_close;
2101	wdata->extension.input->dev.parent = &wdata->hdev->dev;
2102	wdata->extension.input->id.bustype = wdata->hdev->bus;
2103	wdata->extension.input->id.vendor = wdata->hdev->vendor;
2104	wdata->extension.input->id.product = wdata->hdev->product;
2105	wdata->extension.input->id.version = wdata->hdev->version;
2106	wdata->extension.input->name = WIIMOTE_NAME " Drums";
2107
2108	set_bit(EV_KEY, wdata->extension.input->evbit);
2109	set_bit(BTN_START, wdata->extension.input->keybit);
2110	set_bit(BTN_SELECT, wdata->extension.input->keybit);
2111
2112	set_bit(EV_ABS, wdata->extension.input->evbit);
2113	set_bit(ABS_X, wdata->extension.input->absbit);
2114	set_bit(ABS_Y, wdata->extension.input->absbit);
2115	set_bit(ABS_HAT0X, wdata->extension.input->absbit);
2116	set_bit(ABS_HAT0Y, wdata->extension.input->absbit);
2117	set_bit(ABS_HAT1X, wdata->extension.input->absbit);
2118	set_bit(ABS_HAT2X, wdata->extension.input->absbit);
2119	set_bit(ABS_HAT2Y, wdata->extension.input->absbit);
2120	set_bit(ABS_HAT3X, wdata->extension.input->absbit);
2121	set_bit(ABS_HAT3Y, wdata->extension.input->absbit);
2122	input_set_abs_params(wdata->extension.input,
2123			     ABS_X, -32, 31, 1, 1);
2124	input_set_abs_params(wdata->extension.input,
2125			     ABS_Y, -32, 31, 1, 1);
2126	input_set_abs_params(wdata->extension.input,
2127			     ABS_HAT0X, 0, 7, 0, 0);
2128	input_set_abs_params(wdata->extension.input,
2129			     ABS_HAT0Y, 0, 7, 0, 0);
2130	input_set_abs_params(wdata->extension.input,
2131			     ABS_HAT1X, 0, 7, 0, 0);
2132	input_set_abs_params(wdata->extension.input,
2133			     ABS_HAT2X, 0, 7, 0, 0);
2134	input_set_abs_params(wdata->extension.input,
2135			     ABS_HAT2Y, 0, 7, 0, 0);
2136	input_set_abs_params(wdata->extension.input,
2137			     ABS_HAT3X, 0, 7, 0, 0);
2138	input_set_abs_params(wdata->extension.input,
2139			     ABS_HAT3Y, 0, 7, 0, 0);
2140
2141	ret = input_register_device(wdata->extension.input);
2142	if (ret)
2143		goto err_free;
2144
2145	return 0;
2146
2147err_free:
2148	input_free_device(wdata->extension.input);
2149	wdata->extension.input = NULL;
2150	return ret;
2151}
2152
2153static void wiimod_drums_remove(const struct wiimod_ops *ops,
2154				struct wiimote_data *wdata)
2155{
2156	if (!wdata->extension.input)
2157		return;
2158
2159	input_unregister_device(wdata->extension.input);
2160	wdata->extension.input = NULL;
2161}
2162
2163static const struct wiimod_ops wiimod_drums = {
2164	.flags = 0,
2165	.arg = 0,
2166	.probe = wiimod_drums_probe,
2167	.remove = wiimod_drums_remove,
2168	.in_ext = wiimod_drums_in_ext,
2169};
2170
2171/*
2172 * Guitar
2173 * Guitar-Hero, Rock-Band and other games came bundled with guitars which can
2174 * be plugged as extension to a Wiimote.
2175 * We create a separate device for guitars and report all information via this
2176 * input device.
2177 */
2178
2179enum wiimod_guitar_keys {
2180	WIIMOD_GUITAR_KEY_G,
2181	WIIMOD_GUITAR_KEY_R,
2182	WIIMOD_GUITAR_KEY_Y,
2183	WIIMOD_GUITAR_KEY_B,
2184	WIIMOD_GUITAR_KEY_O,
2185	WIIMOD_GUITAR_KEY_UP,
2186	WIIMOD_GUITAR_KEY_DOWN,
2187	WIIMOD_GUITAR_KEY_PLUS,
2188	WIIMOD_GUITAR_KEY_MINUS,
2189	WIIMOD_GUITAR_KEY_NUM,
2190};
2191
2192static const __u16 wiimod_guitar_map[] = {
2193	BTN_1,			/* WIIMOD_GUITAR_KEY_G */
2194	BTN_2,			/* WIIMOD_GUITAR_KEY_R */
2195	BTN_3,			/* WIIMOD_GUITAR_KEY_Y */
2196	BTN_4,			/* WIIMOD_GUITAR_KEY_B */
2197	BTN_5,			/* WIIMOD_GUITAR_KEY_O */
2198	BTN_DPAD_UP,		/* WIIMOD_GUITAR_KEY_UP */
2199	BTN_DPAD_DOWN,		/* WIIMOD_GUITAR_KEY_DOWN */
2200	BTN_START,		/* WIIMOD_GUITAR_KEY_PLUS */
2201	BTN_SELECT,		/* WIIMOD_GUITAR_KEY_MINUS */
2202};
2203
2204static void wiimod_guitar_in_ext(struct wiimote_data *wdata, const __u8 *ext)
2205{
2206	__u8 sx, sy, tb, wb, bd, bm, bp, bo, br, bb, bg, by, bu;
2207
2208	/*   Byte |  8  |  7  |  6  |  5  |  4  |  3  |  2  |  1  |
2209	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2210	 *    1   |  0  |  0  |              SX <5:0>             |
2211	 *    2   |  0  |  0  |              SY <5:0>             |
2212	 *   -----+-----+-----+-----+-----------------------------+
2213	 *    3   |  0  |  0  |  0  |      TB <4:0>               |
2214	 *   -----+-----+-----+-----+-----------------------------+
2215	 *    4   |  0  |  0  |  0  |      WB <4:0>               |
2216	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2217	 *    5   |  1  | BD  |  1  | B-  |  1  | B+  |  1  |  1  |
2218	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2219	 *    6   | BO  | BR  | BB  | BG  | BY  |  1  |  1  | BU  |
2220	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2221	 * All buttons are 0 if pressed
2222	 *
2223	 * With Motion+ enabled, it will look like this:
2224	 *   Byte |  8  |  7  |  6  |  5  |  4  |  3  |  2  |  1  |
2225	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2226	 *    1   |  0  |  0  |              SX <5:1>       | BU  |
2227	 *    2   |  0  |  0  |              SY <5:1>       |  1  |
2228	 *   -----+-----+-----+-----+-----------------------+-----+
2229	 *    3   |  0  |  0  |  0  |      TB <4:0>               |
2230	 *   -----+-----+-----+-----+-----------------------------+
2231	 *    4   |  0  |  0  |  0  |      WB <4:0>               |
2232	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2233	 *    5   |  1  | BD  |  1  | B-  |  1  | B+  |  1  |XXXXX|
2234	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2235	 *    6   | BO  | BR  | BB  | BG  | BY  |  1  |XXXXX|XXXXX|
2236	 *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2237	 */
2238
2239	sx = ext[0] & 0x3f;
2240	sy = ext[1] & 0x3f;
2241	tb = ext[2] & 0x1f;
2242	wb = ext[3] & 0x1f;
2243	bd = !(ext[4] & 0x40);
2244	bm = !(ext[4] & 0x10);
2245	bp = !(ext[4] & 0x04);
2246	bo = !(ext[5] & 0x80);
2247	br = !(ext[5] & 0x40);
2248	bb = !(ext[5] & 0x20);
2249	bg = !(ext[5] & 0x10);
2250	by = !(ext[5] & 0x08);
2251	bu = !(ext[5] & 0x01);
2252
2253	if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) {
2254		bu = !(ext[0] & 0x01);
2255		sx &= 0x3e;
2256		sy &= 0x3e;
2257	}
2258
2259	input_report_abs(wdata->extension.input, ABS_X, sx - 0x20);
2260	input_report_abs(wdata->extension.input, ABS_Y, sy - 0x20);
2261	input_report_abs(wdata->extension.input, ABS_HAT0X, tb);
2262	input_report_abs(wdata->extension.input, ABS_HAT1X, wb - 0x10);
2263
2264	input_report_key(wdata->extension.input,
2265			 wiimod_guitar_map[WIIMOD_GUITAR_KEY_G],
2266			 bg);
2267	input_report_key(wdata->extension.input,
2268			 wiimod_guitar_map[WIIMOD_GUITAR_KEY_R],
2269			 br);
2270	input_report_key(wdata->extension.input,
2271			 wiimod_guitar_map[WIIMOD_GUITAR_KEY_Y],
2272			 by);
2273	input_report_key(wdata->extension.input,
2274			 wiimod_guitar_map[WIIMOD_GUITAR_KEY_B],
2275			 bb);
2276	input_report_key(wdata->extension.input,
2277			 wiimod_guitar_map[WIIMOD_GUITAR_KEY_O],
2278			 bo);
2279	input_report_key(wdata->extension.input,
2280			 wiimod_guitar_map[WIIMOD_GUITAR_KEY_UP],
2281			 bu);
2282	input_report_key(wdata->extension.input,
2283			 wiimod_guitar_map[WIIMOD_GUITAR_KEY_DOWN],
2284			 bd);
2285	input_report_key(wdata->extension.input,
2286			 wiimod_guitar_map[WIIMOD_GUITAR_KEY_PLUS],
2287			 bp);
2288	input_report_key(wdata->extension.input,
2289			 wiimod_guitar_map[WIIMOD_GUITAR_KEY_MINUS],
2290			 bm);
2291
2292	input_sync(wdata->extension.input);
2293}
2294
2295static int wiimod_guitar_open(struct input_dev *dev)
2296{
2297	struct wiimote_data *wdata = input_get_drvdata(dev);
2298	unsigned long flags;
2299
2300	spin_lock_irqsave(&wdata->state.lock, flags);
2301	wdata->state.flags |= WIIPROTO_FLAG_EXT_USED;
2302	wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
2303	spin_unlock_irqrestore(&wdata->state.lock, flags);
2304
2305	return 0;
2306}
2307
2308static void wiimod_guitar_close(struct input_dev *dev)
2309{
2310	struct wiimote_data *wdata = input_get_drvdata(dev);
2311	unsigned long flags;
2312
2313	spin_lock_irqsave(&wdata->state.lock, flags);
2314	wdata->state.flags &= ~WIIPROTO_FLAG_EXT_USED;
2315	wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
2316	spin_unlock_irqrestore(&wdata->state.lock, flags);
2317}
2318
2319static int wiimod_guitar_probe(const struct wiimod_ops *ops,
2320			       struct wiimote_data *wdata)
2321{
2322	int ret, i;
2323
2324	wdata->extension.input = input_allocate_device();
2325	if (!wdata->extension.input)
2326		return -ENOMEM;
2327
2328	input_set_drvdata(wdata->extension.input, wdata);
2329	wdata->extension.input->open = wiimod_guitar_open;
2330	wdata->extension.input->close = wiimod_guitar_close;
2331	wdata->extension.input->dev.parent = &wdata->hdev->dev;
2332	wdata->extension.input->id.bustype = wdata->hdev->bus;
2333	wdata->extension.input->id.vendor = wdata->hdev->vendor;
2334	wdata->extension.input->id.product = wdata->hdev->product;
2335	wdata->extension.input->id.version = wdata->hdev->version;
2336	wdata->extension.input->name = WIIMOTE_NAME " Guitar";
2337
2338	set_bit(EV_KEY, wdata->extension.input->evbit);
2339	for (i = 0; i < WIIMOD_GUITAR_KEY_NUM; ++i)
2340		set_bit(wiimod_guitar_map[i],
2341			wdata->extension.input->keybit);
2342
2343	set_bit(EV_ABS, wdata->extension.input->evbit);
2344	set_bit(ABS_X, wdata->extension.input->absbit);
2345	set_bit(ABS_Y, wdata->extension.input->absbit);
2346	set_bit(ABS_HAT0X, wdata->extension.input->absbit);
2347	set_bit(ABS_HAT1X, wdata->extension.input->absbit);
2348	input_set_abs_params(wdata->extension.input,
2349			     ABS_X, -32, 31, 1, 1);
2350	input_set_abs_params(wdata->extension.input,
2351			     ABS_Y, -32, 31, 1, 1);
2352	input_set_abs_params(wdata->extension.input,
2353			     ABS_HAT0X, 0, 0x1f, 1, 1);
2354	input_set_abs_params(wdata->extension.input,
2355			     ABS_HAT1X, 0, 0x0f, 1, 1);
2356
2357	ret = input_register_device(wdata->extension.input);
2358	if (ret)
2359		goto err_free;
2360
2361	return 0;
2362
2363err_free:
2364	input_free_device(wdata->extension.input);
2365	wdata->extension.input = NULL;
2366	return ret;
2367}
2368
2369static void wiimod_guitar_remove(const struct wiimod_ops *ops,
2370				 struct wiimote_data *wdata)
2371{
2372	if (!wdata->extension.input)
2373		return;
2374
2375	input_unregister_device(wdata->extension.input);
2376	wdata->extension.input = NULL;
2377}
2378
2379static const struct wiimod_ops wiimod_guitar = {
2380	.flags = 0,
2381	.arg = 0,
2382	.probe = wiimod_guitar_probe,
2383	.remove = wiimod_guitar_remove,
2384	.in_ext = wiimod_guitar_in_ext,
2385};
2386
2387/*
2388 * Builtin Motion Plus
2389 * This module simply sets the WIIPROTO_FLAG_BUILTIN_MP protocol flag which
2390 * disables polling for Motion-Plus. This should be set only for devices which
2391 * don't allow MP hotplugging.
2392 */
2393
2394static int wiimod_builtin_mp_probe(const struct wiimod_ops *ops,
2395				   struct wiimote_data *wdata)
2396{
2397	unsigned long flags;
2398
2399	spin_lock_irqsave(&wdata->state.lock, flags);
2400	wdata->state.flags |= WIIPROTO_FLAG_BUILTIN_MP;
2401	spin_unlock_irqrestore(&wdata->state.lock, flags);
2402
2403	return 0;
2404}
2405
2406static void wiimod_builtin_mp_remove(const struct wiimod_ops *ops,
2407				     struct wiimote_data *wdata)
2408{
2409	unsigned long flags;
2410
2411	spin_lock_irqsave(&wdata->state.lock, flags);
2412	wdata->state.flags |= WIIPROTO_FLAG_BUILTIN_MP;
2413	spin_unlock_irqrestore(&wdata->state.lock, flags);
2414}
2415
2416static const struct wiimod_ops wiimod_builtin_mp = {
2417	.flags = 0,
2418	.arg = 0,
2419	.probe = wiimod_builtin_mp_probe,
2420	.remove = wiimod_builtin_mp_remove,
2421};
2422
2423/*
2424 * No Motion Plus
2425 * This module simply sets the WIIPROTO_FLAG_NO_MP protocol flag which
2426 * disables motion-plus. This is needed for devices that advertise this but we
2427 * don't know how to use it (or whether it is actually present).
2428 */
2429
2430static int wiimod_no_mp_probe(const struct wiimod_ops *ops,
2431			      struct wiimote_data *wdata)
2432{
2433	unsigned long flags;
2434
2435	spin_lock_irqsave(&wdata->state.lock, flags);
2436	wdata->state.flags |= WIIPROTO_FLAG_NO_MP;
2437	spin_unlock_irqrestore(&wdata->state.lock, flags);
2438
2439	return 0;
2440}
2441
2442static void wiimod_no_mp_remove(const struct wiimod_ops *ops,
2443				struct wiimote_data *wdata)
2444{
2445	unsigned long flags;
2446
2447	spin_lock_irqsave(&wdata->state.lock, flags);
2448	wdata->state.flags |= WIIPROTO_FLAG_NO_MP;
2449	spin_unlock_irqrestore(&wdata->state.lock, flags);
2450}
2451
2452static const struct wiimod_ops wiimod_no_mp = {
2453	.flags = 0,
2454	.arg = 0,
2455	.probe = wiimod_no_mp_probe,
2456	.remove = wiimod_no_mp_remove,
2457};
2458
2459/*
2460 * Motion Plus
2461 * The Motion Plus extension provides rotation sensors (gyro) as a small
2462 * extension device for Wii Remotes. Many devices have them built-in so
2463 * you cannot see them from the outside.
2464 * Motion Plus extensions are special because they are on a separate extension
2465 * port and allow other extensions to be used simultaneously. This is all
2466 * handled by the Wiimote Core so we don't have to deal with it.
2467 */
2468
2469static void wiimod_mp_in_mp(struct wiimote_data *wdata, const __u8 *ext)
2470{
2471	__s32 x, y, z;
2472
2473	/*        |   8    7    6    5    4    3 |  2  |  1  |
2474	 *   -----+------------------------------+-----+-----+
2475	 *    1   |               Yaw Speed <7:0>            |
2476	 *    2   |              Roll Speed <7:0>            |
2477	 *    3   |             Pitch Speed <7:0>            |
2478	 *   -----+------------------------------+-----+-----+
2479	 *    4   |       Yaw Speed <13:8>       | Yaw |Pitch|
2480	 *   -----+------------------------------+-----+-----+
2481	 *    5   |      Roll Speed <13:8>       |Roll | Ext |
2482	 *   -----+------------------------------+-----+-----+
2483	 *    6   |     Pitch Speed <13:8>       |  1  |  0  |
2484	 *   -----+------------------------------+-----+-----+
2485	 * The single bits Yaw, Roll, Pitch in the lower right corner specify
2486	 * whether the wiimote is rotating fast (0) or slow (1). Speed for slow
2487	 * roation is 8192/440 units / deg/s and for fast rotation 8192/2000
2488	 * units / deg/s. To get a linear scale for fast rotation we multiply
2489	 * by 2000/440 = ~4.5454 and scale both fast and slow by 9 to match the
2490	 * previous scale reported by this driver.
2491	 * This leaves a linear scale with 8192*9/440 (~167.564) units / deg/s.
2492	 * If the wiimote is not rotating the sensor reports 2^13 = 8192.
2493	 * Ext specifies whether an extension is connected to the motionp.
2494	 * which is parsed by wiimote-core.
2495	 */
2496
2497	x = ext[0];
2498	y = ext[1];
2499	z = ext[2];
2500
2501	x |= (((__u16)ext[3]) << 6) & 0xff00;
2502	y |= (((__u16)ext[4]) << 6) & 0xff00;
2503	z |= (((__u16)ext[5]) << 6) & 0xff00;
2504
2505	x -= 8192;
2506	y -= 8192;
2507	z -= 8192;
2508
2509	if (!(ext[3] & 0x02))
2510		x = (x * 2000 * 9) / 440;
2511	else
2512		x *= 9;
2513	if (!(ext[4] & 0x02))
2514		y = (y * 2000 * 9) / 440;
2515	else
2516		y *= 9;
2517	if (!(ext[3] & 0x01))
2518		z = (z * 2000 * 9) / 440;
2519	else
2520		z *= 9;
2521
2522	input_report_abs(wdata->mp, ABS_RX, x);
2523	input_report_abs(wdata->mp, ABS_RY, y);
2524	input_report_abs(wdata->mp, ABS_RZ, z);
2525	input_sync(wdata->mp);
2526}
2527
2528static int wiimod_mp_open(struct input_dev *dev)
2529{
2530	struct wiimote_data *wdata = input_get_drvdata(dev);
2531	unsigned long flags;
2532
2533	spin_lock_irqsave(&wdata->state.lock, flags);
2534	wdata->state.flags |= WIIPROTO_FLAG_MP_USED;
2535	wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
2536	__wiimote_schedule(wdata);
2537	spin_unlock_irqrestore(&wdata->state.lock, flags);
2538
2539	return 0;
2540}
2541
2542static void wiimod_mp_close(struct input_dev *dev)
2543{
2544	struct wiimote_data *wdata = input_get_drvdata(dev);
2545	unsigned long flags;
2546
2547	spin_lock_irqsave(&wdata->state.lock, flags);
2548	wdata->state.flags &= ~WIIPROTO_FLAG_MP_USED;
2549	wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
2550	__wiimote_schedule(wdata);
2551	spin_unlock_irqrestore(&wdata->state.lock, flags);
2552}
2553
2554static int wiimod_mp_probe(const struct wiimod_ops *ops,
2555			   struct wiimote_data *wdata)
2556{
2557	int ret;
2558
2559	wdata->mp = input_allocate_device();
2560	if (!wdata->mp)
2561		return -ENOMEM;
2562
2563	input_set_drvdata(wdata->mp, wdata);
2564	wdata->mp->open = wiimod_mp_open;
2565	wdata->mp->close = wiimod_mp_close;
2566	wdata->mp->dev.parent = &wdata->hdev->dev;
2567	wdata->mp->id.bustype = wdata->hdev->bus;
2568	wdata->mp->id.vendor = wdata->hdev->vendor;
2569	wdata->mp->id.product = wdata->hdev->product;
2570	wdata->mp->id.version = wdata->hdev->version;
2571	wdata->mp->name = WIIMOTE_NAME " Motion Plus";
2572
2573	set_bit(EV_ABS, wdata->mp->evbit);
2574	set_bit(ABS_RX, wdata->mp->absbit);
2575	set_bit(ABS_RY, wdata->mp->absbit);
2576	set_bit(ABS_RZ, wdata->mp->absbit);
2577	input_set_abs_params(wdata->mp,
2578			     ABS_RX, -16000, 16000, 4, 8);
2579	input_set_abs_params(wdata->mp,
2580			     ABS_RY, -16000, 16000, 4, 8);
2581	input_set_abs_params(wdata->mp,
2582			     ABS_RZ, -16000, 16000, 4, 8);
2583
2584	ret = input_register_device(wdata->mp);
2585	if (ret)
2586		goto err_free;
2587
2588	return 0;
2589
2590err_free:
2591	input_free_device(wdata->mp);
2592	wdata->mp = NULL;
2593	return ret;
2594}
2595
2596static void wiimod_mp_remove(const struct wiimod_ops *ops,
2597			     struct wiimote_data *wdata)
2598{
2599	if (!wdata->mp)
2600		return;
2601
2602	input_unregister_device(wdata->mp);
2603	wdata->mp = NULL;
2604}
2605
2606const struct wiimod_ops wiimod_mp = {
2607	.flags = 0,
2608	.arg = 0,
2609	.probe = wiimod_mp_probe,
2610	.remove = wiimod_mp_remove,
2611	.in_mp = wiimod_mp_in_mp,
2612};
2613
2614/* module table */
2615
2616static const struct wiimod_ops wiimod_dummy;
2617
2618const struct wiimod_ops *wiimod_table[WIIMOD_NUM] = {
2619	[WIIMOD_KEYS] = &wiimod_keys,
2620	[WIIMOD_RUMBLE] = &wiimod_rumble,
2621	[WIIMOD_BATTERY] = &wiimod_battery,
2622	[WIIMOD_LED1] = &wiimod_leds[0],
2623	[WIIMOD_LED2] = &wiimod_leds[1],
2624	[WIIMOD_LED3] = &wiimod_leds[2],
2625	[WIIMOD_LED4] = &wiimod_leds[3],
2626	[WIIMOD_ACCEL] = &wiimod_accel,
2627	[WIIMOD_IR] = &wiimod_ir,
2628	[WIIMOD_BUILTIN_MP] = &wiimod_builtin_mp,
2629	[WIIMOD_NO_MP] = &wiimod_no_mp,
2630};
2631
2632const struct wiimod_ops *wiimod_ext_table[WIIMOTE_EXT_NUM] = {
2633	[WIIMOTE_EXT_NONE] = &wiimod_dummy,
2634	[WIIMOTE_EXT_UNKNOWN] = &wiimod_dummy,
2635	[WIIMOTE_EXT_NUNCHUK] = &wiimod_nunchuk,
2636	[WIIMOTE_EXT_CLASSIC_CONTROLLER] = &wiimod_classic,
2637	[WIIMOTE_EXT_BALANCE_BOARD] = &wiimod_bboard,
2638	[WIIMOTE_EXT_PRO_CONTROLLER] = &wiimod_pro,
2639	[WIIMOTE_EXT_DRUMS] = &wiimod_drums,
2640	[WIIMOTE_EXT_GUITAR] = &wiimod_guitar,
2641};