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v5.9
  1/* SPDX-License-Identifier: GPL-2.0 */
  2/*
  3    Aureal Vortex Soundcard driver.
  4
  5    IO addr collected from asp4core.vxd:
  6    function    address
  7    0005D5A0    13004
  8    00080674    14004
  9    00080AFF    12818
 10
 11 */
 12
 13#define CHIP_AU8830
 14
 15#define CARD_NAME "Aureal Vortex 2"
 16#define CARD_NAME_SHORT "au8830"
 17
 18#define NR_ADB 0x20
 19#define NR_SRC 0x10
 20#define NR_A3D 0x10
 21#define NR_MIXIN 0x20
 22#define NR_MIXOUT 0x10
 23#define NR_WT 0x40
 24
 25/* ADBDMA */
 26#define VORTEX_ADBDMA_STAT 0x27e00	/* read only, subbuffer, DMA pos */
 27#define		POS_MASK 0x00000fff
 28#define     POS_SHIFT 0x0
 29#define 	ADB_SUBBUF_MASK 0x00003000	/* ADB only. */
 30#define     ADB_SUBBUF_SHIFT 0xc	/* ADB only. */
 31#define VORTEX_ADBDMA_CTRL 0x27a00	/* write only; format, flags, DMA pos */
 32#define		OFFSET_MASK 0x00000fff
 33#define     OFFSET_SHIFT 0x0
 34#define		IE_MASK 0x00001000	/* interrupt enable. */
 35#define     IE_SHIFT 0xc
 36#define     DIR_MASK 0x00002000	/* Direction. */
 37#define     DIR_SHIFT 0xd
 38#define		FMT_MASK 0x0003c000
 39#define		FMT_SHIFT 0xe
 40#define		ADB_FIFO_EN_SHIFT	0x15
 41#define		ADB_FIFO_EN			(1 << 0x15)
 42// The ADB masks and shift also are valid for the wtdma, except if specified otherwise.
 43#define VORTEX_ADBDMA_BUFCFG0 0x27800
 44#define VORTEX_ADBDMA_BUFCFG1 0x27804
 45#define VORTEX_ADBDMA_BUFBASE 0x27400
 46#define VORTEX_ADBDMA_START 0x27c00	/* Which subbuffer starts */
 47
 48#define VORTEX_ADBDMA_STATUS 0x27A90	/* stored at AdbDma->this_10 / 2 DWORD in size. */
 49/* Starting at the MSB, each pair of bits seem to be the current DMA page. */
 50/* This current page bits are consistent (same value) with VORTEX_ADBDMA_STAT) */
 51
 52/* DMA */
 53#define VORTEX_ENGINE_CTRL 0x27ae8
 54#define 	ENGINE_INIT 0x1380000
 55
 56/* WTDMA */
 57#define VORTEX_WTDMA_CTRL 0x27900	/* format, DMA pos */
 58#define VORTEX_WTDMA_STAT 0x27d00	/* DMA subbuf, DMA pos */
 59#define     WT_SUBBUF_MASK 0x3
 60#define     WT_SUBBUF_SHIFT 0xc
 61#define VORTEX_WTDMA_BUFBASE 0x27000
 62#define VORTEX_WTDMA_BUFCFG0 0x27600
 63#define VORTEX_WTDMA_BUFCFG1 0x27604
 64#define VORTEX_WTDMA_START 0x27b00	/* which subbuffer is first */
 65
 66/* ADB */
 67#define VORTEX_ADB_SR 0x28400	/* Samplerates enable/disable */
 68#define VORTEX_ADB_RTBASE 0x28000
 69#define VORTEX_ADB_RTBASE_COUNT 173
 70#define VORTEX_ADB_CHNBASE 0x282b4
 71#define VORTEX_ADB_CHNBASE_COUNT 24
 72#define 	ROUTE_MASK	0xffff
 73#define		SOURCE_MASK	0xff00
 74#define     ADB_MASK   0xff
 75#define		ADB_SHIFT 0x8
 76/* ADB address */
 77#define		OFFSET_ADBDMA	0x00
 78#define		OFFSET_ADBDMAB	0x20
 79#define		OFFSET_SRCIN	0x40
 80#define		OFFSET_SRCOUT	0x20	/* ch 0x11 */
 81#define		OFFSET_MIXIN	0x50	/* ch 0x11 */
 82#define		OFFSET_MIXOUT	0x30	/* ch 0x11 */
 83#define		OFFSET_CODECIN	0x70 /* ch 0x11 */	/* adb source */
 84#define		OFFSET_CODECOUT	0x88 /* ch 0x11 */	/* adb target */
 85#define		OFFSET_SPORTIN	0x78	/* ch 0x13 ADB source. 2 routes. */
 86#define		OFFSET_SPORTOUT	0x90	/* ch 0x13 ADB sink. 2 routes. */
 87#define		OFFSET_SPDIFIN	0x7A	/* ch 0x14 ADB source. */
 88#define		OFFSET_SPDIFOUT	0x92	/* ch 0x14 ADB sink. */
 89#define		OFFSET_AC98IN	0x7c	/* ch 0x14 ADB source. */
 90#define		OFFSET_AC98OUT	0x94	/* ch 0x14 ADB sink. */
 91#define		OFFSET_EQIN		0xa0	/* ch 0x11 */
 92#define		OFFSET_EQOUT	0x7e /* ch 0x11 */	/* 2 routes on ch 0x11 */
 93#define		OFFSET_A3DIN	0x70	/* ADB sink. */
 94#define		OFFSET_A3DOUT	0xA6	/* ADB source. 2 routes per slice = 8 */
 95#define		OFFSET_WT0		0x40	/* WT bank 0 output. 0x40 - 0x65 */
 96#define		OFFSET_WT1		0x80	/* WT bank 1 output. 0x80 - 0xA5 */
 97/* WT sources offset : 0x00-0x1f Direct stream. */
 98/* WT sources offset : 0x20-0x25 Mixed Output. */
 99#define		OFFSET_XTALKOUT	0x66	/* crosstalk canceller (source) 2 routes */
100#define		OFFSET_XTALKIN	0x96	/* crosstalk canceller (sink). 10 routes */
101#define		OFFSET_EFXOUT	0x68	/* ADB source. 8 routes. */
102#define		OFFSET_EFXIN	0x80	/* ADB sink. 8 routes. */
103
104/* ADB route translate helper */
105#define ADB_DMA(x) (x)
106#define ADB_SRCOUT(x) (x + OFFSET_SRCOUT)
107#define ADB_SRCIN(x) (x + OFFSET_SRCIN)
108#define ADB_MIXOUT(x) (x + OFFSET_MIXOUT)
109#define ADB_MIXIN(x) (x + OFFSET_MIXIN)
110#define ADB_CODECIN(x) (x + OFFSET_CODECIN)
111#define ADB_CODECOUT(x) (x + OFFSET_CODECOUT)
112#define ADB_SPORTIN(x) (x + OFFSET_SPORTIN)
113#define ADB_SPORTOUT(x) (x + OFFSET_SPORTOUT)
114#define ADB_SPDIFIN(x)	(x + OFFSET_SPDIFIN)
115#define ADB_SPDIFOUT(x)	(x + OFFSET_SPDIFOUT)
116#define ADB_EQIN(x) (x + OFFSET_EQIN)
117#define ADB_EQOUT(x) (x + OFFSET_EQOUT)
118#define ADB_A3DOUT(x) (x + OFFSET_A3DOUT)	/* 0x10 A3D blocks */
119#define ADB_A3DIN(x) (x + OFFSET_A3DIN)
120//#define ADB_WTOUT(x) ((x<x20)?(x + OFFSET_WT0):(x + OFFSET_WT1))
121#define ADB_WTOUT(x,y) (((x)==0)?((y) + OFFSET_WT0):((y) + OFFSET_WT1))
122#define ADB_XTALKIN(x) ((x) + OFFSET_XTALKIN)
123#define ADB_XTALKOUT(x) ((x) + OFFSET_XTALKOUT)
124
125#define MIX_DEFIGAIN 0x08
126#define MIX_DEFOGAIN 0x08	/* 0x8->6dB  (6dB = x4) 16 to 18 bit conversion? */
127
128/* MIXER */
129#define VORTEX_MIXER_SR 0x21f00
130#define VORTEX_MIXER_CLIP 0x21f80
131#define VORTEX_MIXER_CHNBASE 0x21e40
132#define VORTEX_MIXER_RTBASE 0x21e00
133#define 	MIXER_RTBASE_SIZE 0x38
134#define VORTEX_MIX_ENIN 0x21a00	/* Input enable bits. 4 bits wide. */
135#define VORTEX_MIX_SMP 0x21c00	/* wave data buffers. AU8820: 0x9c00 */
136
137/* MIX */
138#define VORTEX_MIX_INVOL_B 0x20000	/* Input volume current */
139#define VORTEX_MIX_VOL_B 0x20800	/* Output Volume current */
140#define VORTEX_MIX_INVOL_A 0x21000	/* Input Volume target */
141#define VORTEX_MIX_VOL_A 0x21800	/* Output Volume target */
142
143#define 	VOL_MIN 0x80	/* Input volume when muted. */
144#define		VOL_MAX 0x7f	/* FIXME: Not confirmed! Just guessed. */
145
146/* SRC */
147#define VORTEX_SRC_CHNBASE		0x26c40
148#define VORTEX_SRC_RTBASE		0x26c00
149#define VORTEX_SRCBLOCK_SR		0x26cc0
150#define VORTEX_SRC_SOURCE		0x26cc4
151#define VORTEX_SRC_SOURCESIZE	0x26cc8
152/* Params
153	0x26e00	: 1 U0
154	0x26e40	: 2 CR
155	0x26e80	: 3 U3
156	0x26ec0	: 4 DRIFT1
157	0x26f00 : 5 U1
158	0x26f40	: 6 DRIFT2
159	0x26f80	: 7 U2 : Target rate, direction
160*/
161
162#define VORTEX_SRC_CONVRATIO	0x26e40
163#define VORTEX_SRC_DRIFT0		0x26e80
164#define VORTEX_SRC_DRIFT1		0x26ec0
165#define VORTEX_SRC_DRIFT2		0x26f40
166#define VORTEX_SRC_U0			0x26e00
167#define		U0_SLOWLOCK		0x200
168#define VORTEX_SRC_U1			0x26f00
169#define VORTEX_SRC_U2			0x26f80
170#define VORTEX_SRC_DATA			0x26800	/* 0xc800 */
171#define VORTEX_SRC_DATA0		0x26000
172
173/* FIFO */
174#define VORTEX_FIFO_ADBCTRL 0x16100	/* Control bits. */
175#define VORTEX_FIFO_WTCTRL 0x16000
176#define		FIFO_RDONLY	0x00000001
177#define		FIFO_CTRL	0x00000002	/* Allow ctrl. ? */
178#define		FIFO_VALID	0x00000010
179#define 	FIFO_EMPTY	0x00000020
180#define		FIFO_U0		0x00002000	/* Unknown. */
181#define		FIFO_U1		0x00040000
182#define		FIFO_SIZE_BITS 6
183#define		FIFO_SIZE	(1<<(FIFO_SIZE_BITS))	// 0x40
184#define 	FIFO_MASK	(FIFO_SIZE-1)	//0x3f    /* at shift left 0xc */
185#define 	FIFO_BITS	0x1c400000
186#define VORTEX_FIFO_ADBDATA 0x14000
187#define VORTEX_FIFO_WTDATA 0x10000
188
189#define VORTEX_FIFO_GIRT	0x17000	/* wt0, wt1, adb */
190#define		GIRT_COUNT	3
191
192/* CODEC */
193
194#define VORTEX_CODEC_CHN 0x29080	/* The name "CHN" is wrong. */
195
196#define VORTEX_CODEC_CTRL 0x29184
197#define VORTEX_CODEC_IO 0x29188
198
199#define VORTEX_CODEC_SPORTCTRL 0x2918c
200
201#define VORTEX_CODEC_EN 0x29190
202#define		EN_AUDIO0		0x00000300
203#define		EN_MODEM		0x00000c00
204#define		EN_AUDIO1		0x00003000
205#define		EN_SPORT		0x00030000
206#define		EN_SPDIF		0x000c0000
207#define		EN_CODEC		(EN_AUDIO1 | EN_AUDIO0)
208
209#define VORTEX_SPDIF_SMPRATE	0x29194
210
211#define VORTEX_SPDIF_FLAGS		0x2205c
212#define VORTEX_SPDIF_CFG0		0x291D0	/* status data */
213#define VORTEX_SPDIF_CFG1		0x291D4
214
215#define VORTEX_SMP_TIME			0x29198	/* Sample counter/timer */
216#define VORTEX_SMP_TIMER		0x2919c
217#define VORTEX_CODEC2_CTRL		0x291a0
218
219#define VORTEX_MODEM_CTRL		0x291ac
220
221/* IRQ */
222#define VORTEX_IRQ_SOURCE 0x2a000	/* Interrupt source flags. */
223#define VORTEX_IRQ_CTRL 0x2a004	/* Interrupt source mask. */
224
225//#define VORTEX_IRQ_U0 0x2a008 /* ?? */
226#define VORTEX_STAT		0x2a008	/* Some sort of status */
227#define 	STAT_IRQ	0x00000001	/* This bitis set if the IRQ is valid. */
228
229#define VORTEX_CTRL		0x2a00c
230#define 	CTRL_MIDI_EN	0x00000001
231#define 	CTRL_MIDI_PORT	0x00000060
232#define 	CTRL_GAME_EN	0x00000008
233#define 	CTRL_GAME_PORT	0x00000e00
234#define 	CTRL_IRQ_ENABLE	0x00004000
235#define		CTRL_SPDIF		0x00000000	/* unknown. Please find this value */
236#define 	CTRL_SPORT		0x00200000
237#define 	CTRL_RST		0x00800000
238#define 	CTRL_UNKNOWN	0x01000000
239
240/* write: Timer period config / read: TIMER IRQ ack. */
241#define VORTEX_IRQ_STAT 0x2919c
242
243		     /* MIDI *//* GAME. */
244#define VORTEX_MIDI_DATA 0x28800
245#define VORTEX_MIDI_CMD 0x28804	/* Write command / Read status */
246
247#define VORTEX_GAME_LEGACY 0x28808
248#define VORTEX_CTRL2 0x2880c
249#define		CTRL2_GAME_ADCMODE 0x40
250#define VORTEX_GAME_AXIS 0x28810	/* Axis base register. 4 axis's */
251#define		AXIS_SIZE 4
252#define		AXIS_RANGE 0x1fff
v4.17
  1/* SPDX-License-Identifier: GPL-2.0 */
  2/*
  3    Aureal Vortex Soundcard driver.
  4
  5    IO addr collected from asp4core.vxd:
  6    function    address
  7    0005D5A0    13004
  8    00080674    14004
  9    00080AFF    12818
 10
 11 */
 12
 13#define CHIP_AU8830
 14
 15#define CARD_NAME "Aureal Vortex 2"
 16#define CARD_NAME_SHORT "au8830"
 17
 18#define NR_ADB 0x20
 19#define NR_SRC 0x10
 20#define NR_A3D 0x10
 21#define NR_MIXIN 0x20
 22#define NR_MIXOUT 0x10
 23#define NR_WT 0x40
 24
 25/* ADBDMA */
 26#define VORTEX_ADBDMA_STAT 0x27e00	/* read only, subbuffer, DMA pos */
 27#define		POS_MASK 0x00000fff
 28#define     POS_SHIFT 0x0
 29#define 	ADB_SUBBUF_MASK 0x00003000	/* ADB only. */
 30#define     ADB_SUBBUF_SHIFT 0xc	/* ADB only. */
 31#define VORTEX_ADBDMA_CTRL 0x27a00	/* write only; format, flags, DMA pos */
 32#define		OFFSET_MASK 0x00000fff
 33#define     OFFSET_SHIFT 0x0
 34#define		IE_MASK 0x00001000	/* interrupt enable. */
 35#define     IE_SHIFT 0xc
 36#define     DIR_MASK 0x00002000	/* Direction. */
 37#define     DIR_SHIFT 0xd
 38#define		FMT_MASK 0x0003c000
 39#define		FMT_SHIFT 0xe
 40#define		ADB_FIFO_EN_SHIFT	0x15
 41#define		ADB_FIFO_EN			(1 << 0x15)
 42// The ADB masks and shift also are valid for the wtdma, except if specified otherwise.
 43#define VORTEX_ADBDMA_BUFCFG0 0x27800
 44#define VORTEX_ADBDMA_BUFCFG1 0x27804
 45#define VORTEX_ADBDMA_BUFBASE 0x27400
 46#define VORTEX_ADBDMA_START 0x27c00	/* Which subbuffer starts */
 47
 48#define VORTEX_ADBDMA_STATUS 0x27A90	/* stored at AdbDma->this_10 / 2 DWORD in size. */
 49/* Starting at the MSB, each pair of bits seem to be the current DMA page. */
 50/* This current page bits are consistent (same value) with VORTEX_ADBDMA_STAT) */
 51
 52/* DMA */
 53#define VORTEX_ENGINE_CTRL 0x27ae8
 54#define 	ENGINE_INIT 0x1380000
 55
 56/* WTDMA */
 57#define VORTEX_WTDMA_CTRL 0x27900	/* format, DMA pos */
 58#define VORTEX_WTDMA_STAT 0x27d00	/* DMA subbuf, DMA pos */
 59#define     WT_SUBBUF_MASK 0x3
 60#define     WT_SUBBUF_SHIFT 0xc
 61#define VORTEX_WTDMA_BUFBASE 0x27000
 62#define VORTEX_WTDMA_BUFCFG0 0x27600
 63#define VORTEX_WTDMA_BUFCFG1 0x27604
 64#define VORTEX_WTDMA_START 0x27b00	/* which subbuffer is first */
 65
 66/* ADB */
 67#define VORTEX_ADB_SR 0x28400	/* Samplerates enable/disable */
 68#define VORTEX_ADB_RTBASE 0x28000
 69#define VORTEX_ADB_RTBASE_COUNT 173
 70#define VORTEX_ADB_CHNBASE 0x282b4
 71#define VORTEX_ADB_CHNBASE_COUNT 24
 72#define 	ROUTE_MASK	0xffff
 73#define		SOURCE_MASK	0xff00
 74#define     ADB_MASK   0xff
 75#define		ADB_SHIFT 0x8
 76/* ADB address */
 77#define		OFFSET_ADBDMA	0x00
 78#define		OFFSET_ADBDMAB	0x20
 79#define		OFFSET_SRCIN	0x40
 80#define		OFFSET_SRCOUT	0x20	/* ch 0x11 */
 81#define		OFFSET_MIXIN	0x50	/* ch 0x11 */
 82#define		OFFSET_MIXOUT	0x30	/* ch 0x11 */
 83#define		OFFSET_CODECIN	0x70 /* ch 0x11 */	/* adb source */
 84#define		OFFSET_CODECOUT	0x88 /* ch 0x11 */	/* adb target */
 85#define		OFFSET_SPORTIN	0x78	/* ch 0x13 ADB source. 2 routes. */
 86#define		OFFSET_SPORTOUT	0x90	/* ch 0x13 ADB sink. 2 routes. */
 87#define		OFFSET_SPDIFIN	0x7A	/* ch 0x14 ADB source. */
 88#define		OFFSET_SPDIFOUT	0x92	/* ch 0x14 ADB sink. */
 89#define		OFFSET_AC98IN	0x7c	/* ch 0x14 ADB source. */
 90#define		OFFSET_AC98OUT	0x94	/* ch 0x14 ADB sink. */
 91#define		OFFSET_EQIN		0xa0	/* ch 0x11 */
 92#define		OFFSET_EQOUT	0x7e /* ch 0x11 */	/* 2 routes on ch 0x11 */
 93#define		OFFSET_A3DIN	0x70	/* ADB sink. */
 94#define		OFFSET_A3DOUT	0xA6	/* ADB source. 2 routes per slice = 8 */
 95#define		OFFSET_WT0		0x40	/* WT bank 0 output. 0x40 - 0x65 */
 96#define		OFFSET_WT1		0x80	/* WT bank 1 output. 0x80 - 0xA5 */
 97/* WT sources offset : 0x00-0x1f Direct stream. */
 98/* WT sources offset : 0x20-0x25 Mixed Output. */
 99#define		OFFSET_XTALKOUT	0x66	/* crosstalk canceller (source) 2 routes */
100#define		OFFSET_XTALKIN	0x96	/* crosstalk canceller (sink). 10 routes */
101#define		OFFSET_EFXOUT	0x68	/* ADB source. 8 routes. */
102#define		OFFSET_EFXIN	0x80	/* ADB sink. 8 routes. */
103
104/* ADB route translate helper */
105#define ADB_DMA(x) (x)
106#define ADB_SRCOUT(x) (x + OFFSET_SRCOUT)
107#define ADB_SRCIN(x) (x + OFFSET_SRCIN)
108#define ADB_MIXOUT(x) (x + OFFSET_MIXOUT)
109#define ADB_MIXIN(x) (x + OFFSET_MIXIN)
110#define ADB_CODECIN(x) (x + OFFSET_CODECIN)
111#define ADB_CODECOUT(x) (x + OFFSET_CODECOUT)
112#define ADB_SPORTIN(x) (x + OFFSET_SPORTIN)
113#define ADB_SPORTOUT(x) (x + OFFSET_SPORTOUT)
114#define ADB_SPDIFIN(x)	(x + OFFSET_SPDIFIN)
115#define ADB_SPDIFOUT(x)	(x + OFFSET_SPDIFOUT)
116#define ADB_EQIN(x) (x + OFFSET_EQIN)
117#define ADB_EQOUT(x) (x + OFFSET_EQOUT)
118#define ADB_A3DOUT(x) (x + OFFSET_A3DOUT)	/* 0x10 A3D blocks */
119#define ADB_A3DIN(x) (x + OFFSET_A3DIN)
120//#define ADB_WTOUT(x) ((x<x20)?(x + OFFSET_WT0):(x + OFFSET_WT1))
121#define ADB_WTOUT(x,y) (((x)==0)?((y) + OFFSET_WT0):((y) + OFFSET_WT1))
122#define ADB_XTALKIN(x) ((x) + OFFSET_XTALKIN)
123#define ADB_XTALKOUT(x) ((x) + OFFSET_XTALKOUT)
124
125#define MIX_DEFIGAIN 0x08
126#define MIX_DEFOGAIN 0x08	/* 0x8->6dB  (6dB = x4) 16 to 18 bit conversion? */
127
128/* MIXER */
129#define VORTEX_MIXER_SR 0x21f00
130#define VORTEX_MIXER_CLIP 0x21f80
131#define VORTEX_MIXER_CHNBASE 0x21e40
132#define VORTEX_MIXER_RTBASE 0x21e00
133#define 	MIXER_RTBASE_SIZE 0x38
134#define VORTEX_MIX_ENIN 0x21a00	/* Input enable bits. 4 bits wide. */
135#define VORTEX_MIX_SMP 0x21c00	/* wave data buffers. AU8820: 0x9c00 */
136
137/* MIX */
138#define VORTEX_MIX_INVOL_B 0x20000	/* Input volume current */
139#define VORTEX_MIX_VOL_B 0x20800	/* Output Volume current */
140#define VORTEX_MIX_INVOL_A 0x21000	/* Input Volume target */
141#define VORTEX_MIX_VOL_A 0x21800	/* Output Volume target */
142
143#define 	VOL_MIN 0x80	/* Input volume when muted. */
144#define		VOL_MAX 0x7f	/* FIXME: Not confirmed! Just guessed. */
145
146/* SRC */
147#define VORTEX_SRC_CHNBASE		0x26c40
148#define VORTEX_SRC_RTBASE		0x26c00
149#define VORTEX_SRCBLOCK_SR		0x26cc0
150#define VORTEX_SRC_SOURCE		0x26cc4
151#define VORTEX_SRC_SOURCESIZE	0x26cc8
152/* Params
153	0x26e00	: 1 U0
154	0x26e40	: 2 CR
155	0x26e80	: 3 U3
156	0x26ec0	: 4 DRIFT1
157	0x26f00 : 5 U1
158	0x26f40	: 6 DRIFT2
159	0x26f80	: 7 U2 : Target rate, direction
160*/
161
162#define VORTEX_SRC_CONVRATIO	0x26e40
163#define VORTEX_SRC_DRIFT0		0x26e80
164#define VORTEX_SRC_DRIFT1		0x26ec0
165#define VORTEX_SRC_DRIFT2		0x26f40
166#define VORTEX_SRC_U0			0x26e00
167#define		U0_SLOWLOCK		0x200
168#define VORTEX_SRC_U1			0x26f00
169#define VORTEX_SRC_U2			0x26f80
170#define VORTEX_SRC_DATA			0x26800	/* 0xc800 */
171#define VORTEX_SRC_DATA0		0x26000
172
173/* FIFO */
174#define VORTEX_FIFO_ADBCTRL 0x16100	/* Control bits. */
175#define VORTEX_FIFO_WTCTRL 0x16000
176#define		FIFO_RDONLY	0x00000001
177#define		FIFO_CTRL	0x00000002	/* Allow ctrl. ? */
178#define		FIFO_VALID	0x00000010
179#define 	FIFO_EMPTY	0x00000020
180#define		FIFO_U0		0x00002000	/* Unknown. */
181#define		FIFO_U1		0x00040000
182#define		FIFO_SIZE_BITS 6
183#define		FIFO_SIZE	(1<<(FIFO_SIZE_BITS))	// 0x40
184#define 	FIFO_MASK	(FIFO_SIZE-1)	//0x3f    /* at shift left 0xc */
185#define 	FIFO_BITS	0x1c400000
186#define VORTEX_FIFO_ADBDATA 0x14000
187#define VORTEX_FIFO_WTDATA 0x10000
188
189#define VORTEX_FIFO_GIRT	0x17000	/* wt0, wt1, adb */
190#define		GIRT_COUNT	3
191
192/* CODEC */
193
194#define VORTEX_CODEC_CHN 0x29080	/* The name "CHN" is wrong. */
195
196#define VORTEX_CODEC_CTRL 0x29184
197#define VORTEX_CODEC_IO 0x29188
198
199#define VORTEX_CODEC_SPORTCTRL 0x2918c
200
201#define VORTEX_CODEC_EN 0x29190
202#define		EN_AUDIO0		0x00000300
203#define		EN_MODEM		0x00000c00
204#define		EN_AUDIO1		0x00003000
205#define		EN_SPORT		0x00030000
206#define		EN_SPDIF		0x000c0000
207#define		EN_CODEC		(EN_AUDIO1 | EN_AUDIO0)
208
209#define VORTEX_SPDIF_SMPRATE	0x29194
210
211#define VORTEX_SPDIF_FLAGS		0x2205c
212#define VORTEX_SPDIF_CFG0		0x291D0	/* status data */
213#define VORTEX_SPDIF_CFG1		0x291D4
214
215#define VORTEX_SMP_TIME			0x29198	/* Sample counter/timer */
216#define VORTEX_SMP_TIMER		0x2919c
217#define VORTEX_CODEC2_CTRL		0x291a0
218
219#define VORTEX_MODEM_CTRL		0x291ac
220
221/* IRQ */
222#define VORTEX_IRQ_SOURCE 0x2a000	/* Interrupt source flags. */
223#define VORTEX_IRQ_CTRL 0x2a004	/* Interrupt source mask. */
224
225//#define VORTEX_IRQ_U0 0x2a008 /* ?? */
226#define VORTEX_STAT		0x2a008	/* Some sort of status */
227#define 	STAT_IRQ	0x00000001	/* This bitis set if the IRQ is valid. */
228
229#define VORTEX_CTRL		0x2a00c
230#define 	CTRL_MIDI_EN	0x00000001
231#define 	CTRL_MIDI_PORT	0x00000060
232#define 	CTRL_GAME_EN	0x00000008
233#define 	CTRL_GAME_PORT	0x00000e00
234#define 	CTRL_IRQ_ENABLE	0x00004000
235#define		CTRL_SPDIF		0x00000000	/* unknown. Please find this value */
236#define 	CTRL_SPORT		0x00200000
237#define 	CTRL_RST		0x00800000
238#define 	CTRL_UNKNOWN	0x01000000
239
240/* write: Timer period config / read: TIMER IRQ ack. */
241#define VORTEX_IRQ_STAT 0x2919c
242
243		     /* MIDI *//* GAME. */
244#define VORTEX_MIDI_DATA 0x28800
245#define VORTEX_MIDI_CMD 0x28804	/* Write command / Read status */
246
247#define VORTEX_GAME_LEGACY 0x28808
248#define VORTEX_CTRL2 0x2880c
249#define		CTRL2_GAME_ADCMODE 0x40
250#define VORTEX_GAME_AXIS 0x28810	/* Axis base register. 4 axis's */
251#define		AXIS_SIZE 4
252#define		AXIS_RANGE 0x1fff