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  1/* SPDX-License-Identifier: GPL-2.0-or-later */
  2#ifndef __SOUND_OPL3_H
  3#define __SOUND_OPL3_H
  4
  5/*
  6 * Definitions of the OPL-3 registers.
  7 *
  8 * Copyright (c) by Jaroslav Kysela <perex@perex.cz>,
  9 *                  Hannu Savolainen 1993-1996
 10 *
 11 *      The OPL-3 mode is switched on by writing 0x01, to the offset 5
 12 *      of the right side.
 13 *
 14 *      Another special register at the right side is at offset 4. It contains
 15 *      a bit mask defining which voices are used as 4 OP voices.
 16 *
 17 *      The percussive mode is implemented in the left side only.
 18 *
 19 *      With the above exceptions the both sides can be operated independently.
 20 *      
 21 *      A 4 OP voice can be created by setting the corresponding
 22 *      bit at offset 4 of the right side.
 23 *
 24 *      For example setting the rightmost bit (0x01) changes the
 25 *      first voice on the right side to the 4 OP mode. The fourth
 26 *      voice is made inaccessible.
 27 *
 28 *      If a voice is set to the 2 OP mode, it works like 2 OP modes
 29 *      of the original YM3812 (AdLib). In addition the voice can 
 30 *      be connected the left, right or both stereo channels. It can
 31 *      even be left unconnected. This works with 4 OP voices also.
 32 *
 33 *      The stereo connection bits are located in the FEEDBACK_CONNECTION
 34 *      register of the voice (0xC0-0xC8). In 4 OP voices these bits are
 35 *      in the second half of the voice.
 36 */
 37
 38#include <sound/core.h>
 39#include <sound/hwdep.h>
 40#include <sound/timer.h>
 41#include <sound/seq_midi_emul.h>
 42#include <sound/seq_oss.h>
 43#include <sound/seq_oss_legacy.h>
 44#include <sound/seq_device.h>
 45#include <sound/asound_fm.h>
 46
 47/*
 48 *    Register numbers for the global registers
 49 */
 50
 51#define OPL3_REG_TEST			0x01
 52#define   OPL3_ENABLE_WAVE_SELECT	0x20
 53
 54#define OPL3_REG_TIMER1			0x02
 55#define OPL3_REG_TIMER2			0x03
 56#define OPL3_REG_TIMER_CONTROL		0x04	/* Left side */
 57#define   OPL3_IRQ_RESET		0x80
 58#define   OPL3_TIMER1_MASK		0x40
 59#define   OPL3_TIMER2_MASK		0x20
 60#define   OPL3_TIMER1_START		0x01
 61#define   OPL3_TIMER2_START		0x02
 62
 63#define OPL3_REG_CONNECTION_SELECT	0x04	/* Right side */
 64#define   OPL3_LEFT_4OP_0		0x01
 65#define   OPL3_LEFT_4OP_1		0x02
 66#define   OPL3_LEFT_4OP_2		0x04
 67#define   OPL3_RIGHT_4OP_0		0x08
 68#define   OPL3_RIGHT_4OP_1		0x10
 69#define   OPL3_RIGHT_4OP_2		0x20
 70
 71#define OPL3_REG_MODE			0x05	/* Right side */
 72#define   OPL3_OPL3_ENABLE		0x01	/* OPL3 mode */
 73#define   OPL3_OPL4_ENABLE		0x02	/* OPL4 mode */
 74
 75#define OPL3_REG_KBD_SPLIT		0x08	/* Left side */
 76#define   OPL3_COMPOSITE_SINE_WAVE_MODE	0x80	/* Don't use with OPL-3? */
 77#define   OPL3_KEYBOARD_SPLIT		0x40
 78
 79#define OPL3_REG_PERCUSSION		0xbd	/* Left side only */
 80#define   OPL3_TREMOLO_DEPTH		0x80
 81#define   OPL3_VIBRATO_DEPTH		0x40
 82#define	  OPL3_PERCUSSION_ENABLE	0x20
 83#define   OPL3_BASSDRUM_ON		0x10
 84#define   OPL3_SNAREDRUM_ON		0x08
 85#define   OPL3_TOMTOM_ON		0x04
 86#define   OPL3_CYMBAL_ON		0x02
 87#define   OPL3_HIHAT_ON			0x01
 88
 89/*
 90 *    Offsets to the register banks for operators. To get the
 91 *      register number just add the operator offset to the bank offset
 92 *
 93 *      AM/VIB/EG/KSR/Multiple (0x20 to 0x35)
 94 */
 95#define OPL3_REG_AM_VIB			0x20
 96#define   OPL3_TREMOLO_ON		0x80
 97#define   OPL3_VIBRATO_ON		0x40
 98#define   OPL3_SUSTAIN_ON		0x20
 99#define   OPL3_KSR			0x10	/* Key scaling rate */
100#define   OPL3_MULTIPLE_MASK		0x0f	/* Frequency multiplier */
101
102 /*
103  *   KSL/Total level (0x40 to 0x55)
104  */
105#define OPL3_REG_KSL_LEVEL		0x40
106#define   OPL3_KSL_MASK			0xc0	/* Envelope scaling bits */
107#define   OPL3_TOTAL_LEVEL_MASK		0x3f	/* Strength (volume) of OP */
108
109/*
110 *    Attack / Decay rate (0x60 to 0x75)
111 */
112#define OPL3_REG_ATTACK_DECAY		0x60
113#define   OPL3_ATTACK_MASK		0xf0
114#define   OPL3_DECAY_MASK		0x0f
115
116/*
117 * Sustain level / Release rate (0x80 to 0x95)
118 */
119#define OPL3_REG_SUSTAIN_RELEASE	0x80
120#define   OPL3_SUSTAIN_MASK		0xf0
121#define   OPL3_RELEASE_MASK		0x0f
122
123/*
124 * Wave select (0xE0 to 0xF5)
125 */
126#define OPL3_REG_WAVE_SELECT		0xe0
127#define   OPL3_WAVE_SELECT_MASK		0x07
128
129/*
130 *    Offsets to the register banks for voices. Just add to the
131 *      voice number to get the register number.
132 *
133 *      F-Number low bits (0xA0 to 0xA8).
134 */
135#define OPL3_REG_FNUM_LOW		0xa0
136
137/*
138 *    F-number high bits / Key on / Block (octave) (0xB0 to 0xB8)
139 */
140#define OPL3_REG_KEYON_BLOCK		0xb0
141#define	  OPL3_KEYON_BIT		0x20
142#define	  OPL3_BLOCKNUM_MASK		0x1c
143#define   OPL3_FNUM_HIGH_MASK		0x03
144
145/*
146 *    Feedback / Connection (0xc0 to 0xc8)
147 *
148 *      These registers have two new bits when the OPL-3 mode
149 *      is selected. These bits controls connecting the voice
150 *      to the stereo channels. For 4 OP voices this bit is
151 *      defined in the second half of the voice (add 3 to the
152 *      register offset).
153 *
154 *      For 4 OP voices the connection bit is used in the
155 *      both halves (gives 4 ways to connect the operators).
156 */
157#define OPL3_REG_FEEDBACK_CONNECTION	0xc0
158#define   OPL3_FEEDBACK_MASK		0x0e	/* Valid just for 1st OP of a voice */
159#define   OPL3_CONNECTION_BIT		0x01
160/*
161 *    In the 4 OP mode there is four possible configurations how the
162 *      operators can be connected together (in 2 OP modes there is just
163 *      AM or FM). The 4 OP connection mode is defined by the rightmost
164 *      bit of the FEEDBACK_CONNECTION (0xC0-0xC8) on the both halves.
165 *
166 *      First half      Second half     Mode
167 *
168 *                                       +---+
169 *                                       v   |
170 *      0               0               >+-1-+--2--3--4-->
171 *
172 *
173 *                                      
174 *                                       +---+
175 *                                       |   |
176 *      0               1               >+-1-+--2-+
177 *                                                |->
178 *                                      >--3----4-+
179 *                                      
180 *                                       +---+
181 *                                       |   |
182 *      1               0               >+-1-+-----+
183 *                                                 |->
184 *                                      >--2--3--4-+
185 *
186 *                                       +---+
187 *                                       |   |
188 *      1               1               >+-1-+--+
189 *                                              |
190 *                                      >--2--3-+->
191 *                                              |
192 *                                      >--4----+
193 */
194#define   OPL3_STEREO_BITS		0x30	/* OPL-3 only */
195#define     OPL3_VOICE_TO_LEFT		0x10
196#define     OPL3_VOICE_TO_RIGHT		0x20
197
198/*
199
200 */
201
202#define OPL3_LEFT		0x0000
203#define OPL3_RIGHT		0x0100
204
205#define OPL3_HW_AUTO		0x0000
206#define OPL3_HW_OPL2		0x0200
207#define OPL3_HW_OPL3		0x0300
208#define OPL3_HW_OPL3_SV		0x0301	/* S3 SonicVibes */
209#define OPL3_HW_OPL3_CS		0x0302	/* CS4232/CS4236+ */
210#define OPL3_HW_OPL3_FM801	0x0303	/* FM801 */
211#define OPL3_HW_OPL3_CS4281	0x0304	/* CS4281 */
212#define OPL3_HW_OPL4		0x0400	/* YMF278B/YMF295 */
213#define OPL3_HW_OPL4_ML		0x0401	/* YMF704/YMF721 */
214#define OPL3_HW_MASK		0xff00
215
216#define MAX_OPL2_VOICES		9
217#define MAX_OPL3_VOICES		18
218
219struct snd_opl3;
220
221/*
222 * Instrument record, aka "Patch"
223 */
224
225/* FM operator */
226struct fm_operator {
227	unsigned char am_vib;
228	unsigned char ksl_level;
229	unsigned char attack_decay;
230	unsigned char sustain_release;
231	unsigned char wave_select;
232} __attribute__((packed));
233
234/* Instrument data */
235struct fm_instrument {
236	struct fm_operator op[4];
237	unsigned char feedback_connection[2];
238	unsigned char echo_delay;
239	unsigned char echo_atten;
240	unsigned char chorus_spread;
241	unsigned char trnsps;
242	unsigned char fix_dur;
243	unsigned char modes;
244	unsigned char fix_key;
245};
246
247/* type */
248#define FM_PATCH_OPL2	0x01		/* OPL2 2 operators FM instrument */
249#define FM_PATCH_OPL3	0x02		/* OPL3 4 operators FM instrument */
250
251/* Instrument record */
252struct fm_patch {
253	unsigned char prog;
254	unsigned char bank;
255	unsigned char type;
256	struct fm_instrument inst;
257	char name[24];
258	struct fm_patch *next;
259};
260
261
262/*
263 * A structure to keep track of each hardware voice
264 */
265struct snd_opl3_voice {
266	int  state;		/* status */
267#define SNDRV_OPL3_ST_OFF		0	/* Not playing */
268#define SNDRV_OPL3_ST_ON_2OP	1	/* 2op voice is allocated */
269#define SNDRV_OPL3_ST_ON_4OP	2	/* 4op voice is allocated */
270#define SNDRV_OPL3_ST_NOT_AVAIL	-1	/* voice is not available */
271
272	unsigned int time;	/* An allocation time */
273	unsigned char note;	/* Note currently assigned to this voice */
274
275	unsigned long note_off;	/* note-off time */
276	int note_off_check;	/* check note-off time */
277
278	unsigned char keyon_reg;	/* KON register shadow */
279
280	struct snd_midi_channel *chan;	/* Midi channel for this note */
281};
282
283struct snd_opl3 {
284	unsigned long l_port;
285	unsigned long r_port;
286	struct resource *res_l_port;
287	struct resource *res_r_port;
288	unsigned short hardware;
289	/* hardware access */
290	void (*command) (struct snd_opl3 * opl3, unsigned short cmd, unsigned char val);
291	unsigned short timer_enable;
292	int seq_dev_num;	/* sequencer device number */
293	struct snd_timer *timer1;
294	struct snd_timer *timer2;
295	spinlock_t timer_lock;
296
297	void *private_data;
298	void (*private_free)(struct snd_opl3 *);
299
300	struct snd_hwdep *hwdep;
301	spinlock_t reg_lock;
302	struct snd_card *card;		/* The card that this belongs to */
303	unsigned char fm_mode;		/* OPL mode, see SNDRV_DM_FM_MODE_XXX */
304	unsigned char rhythm;		/* percussion mode flag */
305	unsigned char max_voices;	/* max number of voices */
306#if IS_ENABLED(CONFIG_SND_SEQUENCER)
307#define SNDRV_OPL3_MODE_SYNTH 0		/* OSS - voices allocated by application */
308#define SNDRV_OPL3_MODE_SEQ 1		/* ALSA - driver handles voice allocation */
309	int synth_mode;			/* synth mode */
310	int seq_client;
311
312	struct snd_seq_device *seq_dev;	/* sequencer device */
313	struct snd_midi_channel_set * chset;
314
315#if IS_ENABLED(CONFIG_SND_SEQUENCER_OSS)
316	struct snd_seq_device *oss_seq_dev;	/* OSS sequencer device */
317	struct snd_midi_channel_set * oss_chset;
318#endif
319 
320#define OPL3_PATCH_HASH_SIZE	32
321	struct fm_patch *patch_table[OPL3_PATCH_HASH_SIZE];
322
323	struct snd_opl3_voice voices[MAX_OPL3_VOICES]; /* Voices (OPL3 'channel') */
324	int use_time;			/* allocation counter */
325
326	unsigned short connection_reg;	/* connection reg shadow */
327	unsigned char drum_reg;		/* percussion reg shadow */
328
329	spinlock_t voice_lock;		/* Lock for voice access */
330
331	struct timer_list tlist;	/* timer for note-offs and effects */
332	int sys_timer_status;		/* system timer run status */
333	spinlock_t sys_timer_lock;	/* Lock for system timer access */
334#endif
335};
336
337/* opl3.c */
338void snd_opl3_interrupt(struct snd_hwdep * hw);
339int snd_opl3_new(struct snd_card *card, unsigned short hardware,
340		 struct snd_opl3 **ropl3);
341int snd_opl3_init(struct snd_opl3 *opl3);
342int snd_opl3_create(struct snd_card *card,
343		    unsigned long l_port, unsigned long r_port,
344		    unsigned short hardware,
345		    int integrated,
346		    struct snd_opl3 ** opl3);
347int snd_opl3_timer_new(struct snd_opl3 * opl3, int timer1_dev, int timer2_dev);
348int snd_opl3_hwdep_new(struct snd_opl3 * opl3, int device, int seq_device,
349		       struct snd_hwdep ** rhwdep);
350
351/* opl3_synth */
352int snd_opl3_open(struct snd_hwdep * hw, struct file *file);
353int snd_opl3_ioctl(struct snd_hwdep * hw, struct file *file,
354		   unsigned int cmd, unsigned long arg);
355int snd_opl3_release(struct snd_hwdep * hw, struct file *file);
356
357void snd_opl3_reset(struct snd_opl3 * opl3);
358
359#if IS_ENABLED(CONFIG_SND_SEQUENCER)
360long snd_opl3_write(struct snd_hwdep *hw, const char __user *buf, long count,
361		    loff_t *offset);
362int snd_opl3_load_patch(struct snd_opl3 *opl3,
363			int prog, int bank, int type,
364			const char *name,
365			const unsigned char *ext,
366			const unsigned char *data);
367struct fm_patch *snd_opl3_find_patch(struct snd_opl3 *opl3, int prog, int bank,
368				     int create_patch);
369void snd_opl3_clear_patches(struct snd_opl3 *opl3);
370#else
371#define snd_opl3_write	NULL
372static inline void snd_opl3_clear_patches(struct snd_opl3 *opl3) {}
373#endif
374
375#endif /* __SOUND_OPL3_H */
  1#ifndef __SOUND_OPL3_H
  2#define __SOUND_OPL3_H
  3
  4/*
  5 * Definitions of the OPL-3 registers.
  6 *
  7 * Copyright (c) by Jaroslav Kysela <perex@perex.cz>,
  8 *                  Hannu Savolainen 1993-1996
  9 *
 10 *
 11 *      The OPL-3 mode is switched on by writing 0x01, to the offset 5
 12 *      of the right side.
 13 *
 14 *      Another special register at the right side is at offset 4. It contains
 15 *      a bit mask defining which voices are used as 4 OP voices.
 16 *
 17 *      The percussive mode is implemented in the left side only.
 18 *
 19 *      With the above exceptions the both sides can be operated independently.
 20 *      
 21 *      A 4 OP voice can be created by setting the corresponding
 22 *      bit at offset 4 of the right side.
 23 *
 24 *      For example setting the rightmost bit (0x01) changes the
 25 *      first voice on the right side to the 4 OP mode. The fourth
 26 *      voice is made inaccessible.
 27 *
 28 *      If a voice is set to the 2 OP mode, it works like 2 OP modes
 29 *      of the original YM3812 (AdLib). In addition the voice can 
 30 *      be connected the left, right or both stereo channels. It can
 31 *      even be left unconnected. This works with 4 OP voices also.
 32 *
 33 *      The stereo connection bits are located in the FEEDBACK_CONNECTION
 34 *      register of the voice (0xC0-0xC8). In 4 OP voices these bits are
 35 *      in the second half of the voice.
 36 *
 37 *
 38 *   This program is free software; you can redistribute it and/or modify
 39 *   it under the terms of the GNU General Public License as published by
 40 *   the Free Software Foundation; either version 2 of the License, or
 41 *   (at your option) any later version.
 42 *
 43 *   This program is distributed in the hope that it will be useful,
 44 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
 45 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 46 *   GNU General Public License for more details.
 47 *
 48 *   You should have received a copy of the GNU General Public License
 49 *   along with this program; if not, write to the Free Software
 50 *   Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
 51 *
 52 */
 53
 54#include <sound/core.h>
 55#include <sound/hwdep.h>
 56#include <sound/timer.h>
 57#include <sound/seq_midi_emul.h>
 58#include <sound/seq_oss.h>
 59#include <sound/seq_oss_legacy.h>
 60#include <sound/seq_device.h>
 61#include <sound/asound_fm.h>
 62
 63/*
 64 *    Register numbers for the global registers
 65 */
 66
 67#define OPL3_REG_TEST			0x01
 68#define   OPL3_ENABLE_WAVE_SELECT	0x20
 69
 70#define OPL3_REG_TIMER1			0x02
 71#define OPL3_REG_TIMER2			0x03
 72#define OPL3_REG_TIMER_CONTROL		0x04	/* Left side */
 73#define   OPL3_IRQ_RESET		0x80
 74#define   OPL3_TIMER1_MASK		0x40
 75#define   OPL3_TIMER2_MASK		0x20
 76#define   OPL3_TIMER1_START		0x01
 77#define   OPL3_TIMER2_START		0x02
 78
 79#define OPL3_REG_CONNECTION_SELECT	0x04	/* Right side */
 80#define   OPL3_LEFT_4OP_0		0x01
 81#define   OPL3_LEFT_4OP_1		0x02
 82#define   OPL3_LEFT_4OP_2		0x04
 83#define   OPL3_RIGHT_4OP_0		0x08
 84#define   OPL3_RIGHT_4OP_1		0x10
 85#define   OPL3_RIGHT_4OP_2		0x20
 86
 87#define OPL3_REG_MODE			0x05	/* Right side */
 88#define   OPL3_OPL3_ENABLE		0x01	/* OPL3 mode */
 89#define   OPL3_OPL4_ENABLE		0x02	/* OPL4 mode */
 90
 91#define OPL3_REG_KBD_SPLIT		0x08	/* Left side */
 92#define   OPL3_COMPOSITE_SINE_WAVE_MODE	0x80	/* Don't use with OPL-3? */
 93#define   OPL3_KEYBOARD_SPLIT		0x40
 94
 95#define OPL3_REG_PERCUSSION		0xbd	/* Left side only */
 96#define   OPL3_TREMOLO_DEPTH		0x80
 97#define   OPL3_VIBRATO_DEPTH		0x40
 98#define	  OPL3_PERCUSSION_ENABLE	0x20
 99#define   OPL3_BASSDRUM_ON		0x10
100#define   OPL3_SNAREDRUM_ON		0x08
101#define   OPL3_TOMTOM_ON		0x04
102#define   OPL3_CYMBAL_ON		0x02
103#define   OPL3_HIHAT_ON			0x01
104
105/*
106 *    Offsets to the register banks for operators. To get the
107 *      register number just add the operator offset to the bank offset
108 *
109 *      AM/VIB/EG/KSR/Multiple (0x20 to 0x35)
110 */
111#define OPL3_REG_AM_VIB			0x20
112#define   OPL3_TREMOLO_ON		0x80
113#define   OPL3_VIBRATO_ON		0x40
114#define   OPL3_SUSTAIN_ON		0x20
115#define   OPL3_KSR			0x10	/* Key scaling rate */
116#define   OPL3_MULTIPLE_MASK		0x0f	/* Frequency multiplier */
117
118 /*
119  *   KSL/Total level (0x40 to 0x55)
120  */
121#define OPL3_REG_KSL_LEVEL		0x40
122#define   OPL3_KSL_MASK			0xc0	/* Envelope scaling bits */
123#define   OPL3_TOTAL_LEVEL_MASK		0x3f	/* Strength (volume) of OP */
124
125/*
126 *    Attack / Decay rate (0x60 to 0x75)
127 */
128#define OPL3_REG_ATTACK_DECAY		0x60
129#define   OPL3_ATTACK_MASK		0xf0
130#define   OPL3_DECAY_MASK		0x0f
131
132/*
133 * Sustain level / Release rate (0x80 to 0x95)
134 */
135#define OPL3_REG_SUSTAIN_RELEASE	0x80
136#define   OPL3_SUSTAIN_MASK		0xf0
137#define   OPL3_RELEASE_MASK		0x0f
138
139/*
140 * Wave select (0xE0 to 0xF5)
141 */
142#define OPL3_REG_WAVE_SELECT		0xe0
143#define   OPL3_WAVE_SELECT_MASK		0x07
144
145/*
146 *    Offsets to the register banks for voices. Just add to the
147 *      voice number to get the register number.
148 *
149 *      F-Number low bits (0xA0 to 0xA8).
150 */
151#define OPL3_REG_FNUM_LOW		0xa0
152
153/*
154 *    F-number high bits / Key on / Block (octave) (0xB0 to 0xB8)
155 */
156#define OPL3_REG_KEYON_BLOCK		0xb0
157#define	  OPL3_KEYON_BIT		0x20
158#define	  OPL3_BLOCKNUM_MASK		0x1c
159#define   OPL3_FNUM_HIGH_MASK		0x03
160
161/*
162 *    Feedback / Connection (0xc0 to 0xc8)
163 *
164 *      These registers have two new bits when the OPL-3 mode
165 *      is selected. These bits controls connecting the voice
166 *      to the stereo channels. For 4 OP voices this bit is
167 *      defined in the second half of the voice (add 3 to the
168 *      register offset).
169 *
170 *      For 4 OP voices the connection bit is used in the
171 *      both halves (gives 4 ways to connect the operators).
172 */
173#define OPL3_REG_FEEDBACK_CONNECTION	0xc0
174#define   OPL3_FEEDBACK_MASK		0x0e	/* Valid just for 1st OP of a voice */
175#define   OPL3_CONNECTION_BIT		0x01
176/*
177 *    In the 4 OP mode there is four possible configurations how the
178 *      operators can be connected together (in 2 OP modes there is just
179 *      AM or FM). The 4 OP connection mode is defined by the rightmost
180 *      bit of the FEEDBACK_CONNECTION (0xC0-0xC8) on the both halves.
181 *
182 *      First half      Second half     Mode
183 *
184 *                                       +---+
185 *                                       v   |
186 *      0               0               >+-1-+--2--3--4-->
187 *
188 *
189 *                                      
190 *                                       +---+
191 *                                       |   |
192 *      0               1               >+-1-+--2-+
193 *                                                |->
194 *                                      >--3----4-+
195 *                                      
196 *                                       +---+
197 *                                       |   |
198 *      1               0               >+-1-+-----+
199 *                                                 |->
200 *                                      >--2--3--4-+
201 *
202 *                                       +---+
203 *                                       |   |
204 *      1               1               >+-1-+--+
205 *                                              |
206 *                                      >--2--3-+->
207 *                                              |
208 *                                      >--4----+
209 */
210#define   OPL3_STEREO_BITS		0x30	/* OPL-3 only */
211#define     OPL3_VOICE_TO_LEFT		0x10
212#define     OPL3_VOICE_TO_RIGHT		0x20
213
214/*
215
216 */
217
218#define OPL3_LEFT		0x0000
219#define OPL3_RIGHT		0x0100
220
221#define OPL3_HW_AUTO		0x0000
222#define OPL3_HW_OPL2		0x0200
223#define OPL3_HW_OPL3		0x0300
224#define OPL3_HW_OPL3_SV		0x0301	/* S3 SonicVibes */
225#define OPL3_HW_OPL3_CS		0x0302	/* CS4232/CS4236+ */
226#define OPL3_HW_OPL3_FM801	0x0303	/* FM801 */
227#define OPL3_HW_OPL3_CS4281	0x0304	/* CS4281 */
228#define OPL3_HW_OPL4		0x0400	/* YMF278B/YMF295 */
229#define OPL3_HW_OPL4_ML		0x0401	/* YMF704/YMF721 */
230#define OPL3_HW_MASK		0xff00
231
232#define MAX_OPL2_VOICES		9
233#define MAX_OPL3_VOICES		18
234
235struct snd_opl3;
236
237/*
238 * Instrument record, aka "Patch"
239 */
240
241/* FM operator */
242struct fm_operator {
243	unsigned char am_vib;
244	unsigned char ksl_level;
245	unsigned char attack_decay;
246	unsigned char sustain_release;
247	unsigned char wave_select;
248} __attribute__((packed));
249
250/* Instrument data */
251struct fm_instrument {
252	struct fm_operator op[4];
253	unsigned char feedback_connection[2];
254	unsigned char echo_delay;
255	unsigned char echo_atten;
256	unsigned char chorus_spread;
257	unsigned char trnsps;
258	unsigned char fix_dur;
259	unsigned char modes;
260	unsigned char fix_key;
261};
262
263/* type */
264#define FM_PATCH_OPL2	0x01		/* OPL2 2 operators FM instrument */
265#define FM_PATCH_OPL3	0x02		/* OPL3 4 operators FM instrument */
266
267/* Instrument record */
268struct fm_patch {
269	unsigned char prog;
270	unsigned char bank;
271	unsigned char type;
272	struct fm_instrument inst;
273	char name[24];
274	struct fm_patch *next;
275};
276
277
278/*
279 * A structure to keep track of each hardware voice
280 */
281struct snd_opl3_voice {
282	int  state;		/* status */
283#define SNDRV_OPL3_ST_OFF		0	/* Not playing */
284#define SNDRV_OPL3_ST_ON_2OP	1	/* 2op voice is allocated */
285#define SNDRV_OPL3_ST_ON_4OP	2	/* 4op voice is allocated */
286#define SNDRV_OPL3_ST_NOT_AVAIL	-1	/* voice is not available */
287
288	unsigned int time;	/* An allocation time */
289	unsigned char note;	/* Note currently assigned to this voice */
290
291	unsigned long note_off;	/* note-off time */
292	int note_off_check;	/* check note-off time */
293
294	unsigned char keyon_reg;	/* KON register shadow */
295
296	struct snd_midi_channel *chan;	/* Midi channel for this note */
297};
298
299struct snd_opl3 {
300	unsigned long l_port;
301	unsigned long r_port;
302	struct resource *res_l_port;
303	struct resource *res_r_port;
304	unsigned short hardware;
305	/* hardware access */
306	void (*command) (struct snd_opl3 * opl3, unsigned short cmd, unsigned char val);
307	unsigned short timer_enable;
308	int seq_dev_num;	/* sequencer device number */
309	struct snd_timer *timer1;
310	struct snd_timer *timer2;
311	spinlock_t timer_lock;
312
313	void *private_data;
314	void (*private_free)(struct snd_opl3 *);
315
316	struct snd_hwdep *hwdep;
317	spinlock_t reg_lock;
318	struct snd_card *card;		/* The card that this belongs to */
319	unsigned char fm_mode;		/* OPL mode, see SNDRV_DM_FM_MODE_XXX */
320	unsigned char rhythm;		/* percussion mode flag */
321	unsigned char max_voices;	/* max number of voices */
322#if IS_ENABLED(CONFIG_SND_SEQUENCER)
323#define SNDRV_OPL3_MODE_SYNTH 0		/* OSS - voices allocated by application */
324#define SNDRV_OPL3_MODE_SEQ 1		/* ALSA - driver handles voice allocation */
325	int synth_mode;			/* synth mode */
326	int seq_client;
327
328	struct snd_seq_device *seq_dev;	/* sequencer device */
329	struct snd_midi_channel_set * chset;
330
331#if IS_ENABLED(CONFIG_SND_SEQUENCER_OSS)
332	struct snd_seq_device *oss_seq_dev;	/* OSS sequencer device */
333	struct snd_midi_channel_set * oss_chset;
334#endif
335 
336#define OPL3_PATCH_HASH_SIZE	32
337	struct fm_patch *patch_table[OPL3_PATCH_HASH_SIZE];
338
339	struct snd_opl3_voice voices[MAX_OPL3_VOICES]; /* Voices (OPL3 'channel') */
340	int use_time;			/* allocation counter */
341
342	unsigned short connection_reg;	/* connection reg shadow */
343	unsigned char drum_reg;		/* percussion reg shadow */
344
345	spinlock_t voice_lock;		/* Lock for voice access */
346
347	struct timer_list tlist;	/* timer for note-offs and effects */
348	int sys_timer_status;		/* system timer run status */
349	spinlock_t sys_timer_lock;	/* Lock for system timer access */
350#endif
351};
352
353/* opl3.c */
354void snd_opl3_interrupt(struct snd_hwdep * hw);
355int snd_opl3_new(struct snd_card *card, unsigned short hardware,
356		 struct snd_opl3 **ropl3);
357int snd_opl3_init(struct snd_opl3 *opl3);
358int snd_opl3_create(struct snd_card *card,
359		    unsigned long l_port, unsigned long r_port,
360		    unsigned short hardware,
361		    int integrated,
362		    struct snd_opl3 ** opl3);
363int snd_opl3_timer_new(struct snd_opl3 * opl3, int timer1_dev, int timer2_dev);
364int snd_opl3_hwdep_new(struct snd_opl3 * opl3, int device, int seq_device,
365		       struct snd_hwdep ** rhwdep);
366
367/* opl3_synth */
368int snd_opl3_open(struct snd_hwdep * hw, struct file *file);
369int snd_opl3_ioctl(struct snd_hwdep * hw, struct file *file,
370		   unsigned int cmd, unsigned long arg);
371int snd_opl3_release(struct snd_hwdep * hw, struct file *file);
372
373void snd_opl3_reset(struct snd_opl3 * opl3);
374
375#if IS_ENABLED(CONFIG_SND_SEQUENCER)
376long snd_opl3_write(struct snd_hwdep *hw, const char __user *buf, long count,
377		    loff_t *offset);
378int snd_opl3_load_patch(struct snd_opl3 *opl3,
379			int prog, int bank, int type,
380			const char *name,
381			const unsigned char *ext,
382			const unsigned char *data);
383struct fm_patch *snd_opl3_find_patch(struct snd_opl3 *opl3, int prog, int bank,
384				     int create_patch);
385void snd_opl3_clear_patches(struct snd_opl3 *opl3);
386#else
387#define snd_opl3_write	NULL
388static inline void snd_opl3_clear_patches(struct snd_opl3 *opl3) {}
389#endif
390
391#endif /* __SOUND_OPL3_H */