Linux Audio

Check our new training course

Loading...
Note: File does not exist in v5.9.
   1/*
   2 * sound/oss/dmabuf.c
   3 *
   4 * The DMA buffer manager for digitized voice applications
   5 */
   6/*
   7 * Copyright (C) by Hannu Savolainen 1993-1997
   8 *
   9 * OSS/Free for Linux is distributed under the GNU GENERAL PUBLIC LICENSE (GPL)
  10 * Version 2 (June 1991). See the "COPYING" file distributed with this software
  11 * for more info.
  12 *
  13 * Thomas Sailer   : moved several static variables into struct audio_operations
  14 *                   (which is grossly misnamed btw.) because they have the same
  15 *                   lifetime as the rest in there and dynamic allocation saves
  16 *                   12k or so
  17 * Thomas Sailer   : remove {in,out}_sleep_flag. It was used for the sleeper to
  18 *                   determine if it was woken up by the expiring timeout or by
  19 *                   an explicit wake_up. The return value from schedule_timeout
  20 *		     can be used instead; if 0, the wakeup was due to the timeout.
  21 *
  22 * Rob Riggs		Added persistent DMA buffers (1998/10/17)
  23 */
  24
  25#define BE_CONSERVATIVE
  26#define SAMPLE_ROUNDUP 0
  27
  28#include <linux/mm.h>
  29#include <linux/gfp.h>
  30#include "sound_config.h"
  31#include "sleep.h"
  32
  33#define DMAP_FREE_ON_CLOSE      0
  34#define DMAP_KEEP_ON_CLOSE      1
  35extern int sound_dmap_flag;
  36
  37static void dma_reset_output(int dev);
  38static void dma_reset_input(int dev);
  39static int local_start_dma(struct audio_operations *adev, unsigned long physaddr, int count, int dma_mode);
  40
  41
  42
  43static int debugmem;    	/* switched off by default */
  44static int dma_buffsize = DSP_BUFFSIZE;
  45
  46static long dmabuf_timeout(struct dma_buffparms *dmap)
  47{
  48	long tmout;
  49
  50	tmout = (dmap->fragment_size * HZ) / dmap->data_rate;
  51	tmout += HZ / 5;	/* Some safety distance */
  52	if (tmout < (HZ / 2))
  53		tmout = HZ / 2;
  54	if (tmout > 20 * HZ)
  55		tmout = 20 * HZ;
  56	return tmout;
  57}
  58
  59static int sound_alloc_dmap(struct dma_buffparms *dmap)
  60{
  61	char *start_addr, *end_addr;
  62	int dma_pagesize;
  63	int sz, size;
  64	struct page *page;
  65
  66	dmap->mapping_flags &= ~DMA_MAP_MAPPED;
  67
  68	if (dmap->raw_buf != NULL)
  69		return 0;	/* Already done */
  70	if (dma_buffsize < 4096)
  71		dma_buffsize = 4096;
  72	dma_pagesize = (dmap->dma < 4) ? (64 * 1024) : (128 * 1024);
  73	
  74	/*
  75	 *	Now check for the Cyrix problem.
  76	 */
  77	 
  78	if(isa_dma_bridge_buggy==2)
  79		dma_pagesize=32768;
  80	 
  81	dmap->raw_buf = NULL;
  82	dmap->buffsize = dma_buffsize;
  83	if (dmap->buffsize > dma_pagesize)
  84		dmap->buffsize = dma_pagesize;
  85	start_addr = NULL;
  86	/*
  87	 * Now loop until we get a free buffer. Try to get smaller buffer if
  88	 * it fails. Don't accept smaller than 8k buffer for performance
  89	 * reasons.
  90	 */
  91	while (start_addr == NULL && dmap->buffsize > PAGE_SIZE) {
  92		for (sz = 0, size = PAGE_SIZE; size < dmap->buffsize; sz++, size <<= 1);
  93		dmap->buffsize = PAGE_SIZE * (1 << sz);
  94		start_addr = (char *) __get_free_pages(GFP_ATOMIC|GFP_DMA|__GFP_NOWARN, sz);
  95		if (start_addr == NULL)
  96			dmap->buffsize /= 2;
  97	}
  98
  99	if (start_addr == NULL) {
 100		printk(KERN_WARNING "Sound error: Couldn't allocate DMA buffer\n");
 101		return -ENOMEM;
 102	} else {
 103		/* make some checks */
 104		end_addr = start_addr + dmap->buffsize - 1;
 105
 106		if (debugmem)
 107			printk(KERN_DEBUG "sound: start 0x%lx, end 0x%lx\n", (long) start_addr, (long) end_addr);
 108		
 109		/* now check if it fits into the same dma-pagesize */
 110
 111		if (((long) start_addr & ~(dma_pagesize - 1)) != ((long) end_addr & ~(dma_pagesize - 1))
 112		    || end_addr >= (char *) (MAX_DMA_ADDRESS)) {
 113			printk(KERN_ERR "sound: Got invalid address 0x%lx for %db DMA-buffer\n", (long) start_addr, dmap->buffsize);
 114			return -EFAULT;
 115		}
 116	}
 117	dmap->raw_buf = start_addr;
 118	dmap->raw_buf_phys = dma_map_single(NULL, start_addr, dmap->buffsize, DMA_BIDIRECTIONAL);
 119
 120	for (page = virt_to_page(start_addr); page <= virt_to_page(end_addr); page++)
 121		SetPageReserved(page);
 122	return 0;
 123}
 124
 125static void sound_free_dmap(struct dma_buffparms *dmap)
 126{
 127	int sz, size;
 128	struct page *page;
 129	unsigned long start_addr, end_addr;
 130
 131	if (dmap->raw_buf == NULL)
 132		return;
 133	if (dmap->mapping_flags & DMA_MAP_MAPPED)
 134		return;		/* Don't free mmapped buffer. Will use it next time */
 135	for (sz = 0, size = PAGE_SIZE; size < dmap->buffsize; sz++, size <<= 1);
 136
 137	start_addr = (unsigned long) dmap->raw_buf;
 138	end_addr = start_addr + dmap->buffsize;
 139
 140	for (page = virt_to_page(start_addr); page <= virt_to_page(end_addr); page++)
 141		ClearPageReserved(page);
 142
 143	dma_unmap_single(NULL, dmap->raw_buf_phys, dmap->buffsize, DMA_BIDIRECTIONAL);
 144	free_pages((unsigned long) dmap->raw_buf, sz);
 145	dmap->raw_buf = NULL;
 146}
 147
 148
 149/* Intel version !!!!!!!!! */
 150
 151static int sound_start_dma(struct dma_buffparms *dmap, unsigned long physaddr, int count, int dma_mode)
 152{
 153	unsigned long flags;
 154	int chan = dmap->dma;
 155
 156	/* printk( "Start DMA%d %d, %d\n",  chan,  (int)(physaddr-dmap->raw_buf_phys),  count); */
 157
 158	flags = claim_dma_lock();
 159	disable_dma(chan);
 160	clear_dma_ff(chan);
 161	set_dma_mode(chan, dma_mode);
 162	set_dma_addr(chan, physaddr);
 163	set_dma_count(chan, count);
 164	enable_dma(chan);
 165	release_dma_lock(flags);
 166
 167	return 0;
 168}
 169
 170static void dma_init_buffers(struct dma_buffparms *dmap)
 171{
 172	dmap->qlen = dmap->qhead = dmap->qtail = dmap->user_counter = 0;
 173	dmap->byte_counter = 0;
 174	dmap->max_byte_counter = 8000 * 60 * 60;
 175	dmap->bytes_in_use = dmap->buffsize;
 176
 177	dmap->dma_mode = DMODE_NONE;
 178	dmap->mapping_flags = 0;
 179	dmap->neutral_byte = 0x80;
 180	dmap->data_rate = 8000;
 181	dmap->cfrag = -1;
 182	dmap->closing = 0;
 183	dmap->nbufs = 1;
 184	dmap->flags = DMA_BUSY;	/* Other flags off */
 185}
 186
 187static int open_dmap(struct audio_operations *adev, int mode, struct dma_buffparms *dmap)
 188{
 189	int err;
 190	
 191	if (dmap->flags & DMA_BUSY)
 192		return -EBUSY;
 193	if ((err = sound_alloc_dmap(dmap)) < 0)
 194		return err;
 195
 196	if (dmap->raw_buf == NULL) {
 197		printk(KERN_WARNING "Sound: DMA buffers not available\n");
 198		return -ENOSPC;	/* Memory allocation failed during boot */
 199	}
 200	if (dmap->dma >= 0 && sound_open_dma(dmap->dma, adev->name)) {
 201		printk(KERN_WARNING "Unable to grab(2) DMA%d for the audio driver\n", dmap->dma);
 202		return -EBUSY;
 203	}
 204	dma_init_buffers(dmap);
 205	spin_lock_init(&dmap->lock);
 206	dmap->open_mode = mode;
 207	dmap->subdivision = dmap->underrun_count = 0;
 208	dmap->fragment_size = 0;
 209	dmap->max_fragments = 65536;	/* Just a large value */
 210	dmap->byte_counter = 0;
 211	dmap->max_byte_counter = 8000 * 60 * 60;
 212	dmap->applic_profile = APF_NORMAL;
 213	dmap->needs_reorg = 1;
 214	dmap->audio_callback = NULL;
 215	dmap->callback_parm = 0;
 216	return 0;
 217}
 218
 219static void close_dmap(struct audio_operations *adev, struct dma_buffparms *dmap)
 220{
 221	unsigned long flags;
 222	
 223	if (dmap->dma >= 0) {
 224		sound_close_dma(dmap->dma);
 225		flags=claim_dma_lock();
 226		disable_dma(dmap->dma);
 227		release_dma_lock(flags);
 228	}
 229	if (dmap->flags & DMA_BUSY)
 230		dmap->dma_mode = DMODE_NONE;
 231	dmap->flags &= ~DMA_BUSY;
 232	
 233	if (sound_dmap_flag == DMAP_FREE_ON_CLOSE)
 234		sound_free_dmap(dmap);
 235}
 236
 237
 238static unsigned int default_set_bits(int dev, unsigned int bits)
 239{
 240	mm_segment_t fs = get_fs();
 241
 242	set_fs(get_ds());
 243	audio_devs[dev]->d->ioctl(dev, SNDCTL_DSP_SETFMT, (void __user *)&bits);
 244	set_fs(fs);
 245	return bits;
 246}
 247
 248static int default_set_speed(int dev, int speed)
 249{
 250	mm_segment_t fs = get_fs();
 251
 252	set_fs(get_ds());
 253	audio_devs[dev]->d->ioctl(dev, SNDCTL_DSP_SPEED, (void __user *)&speed);
 254	set_fs(fs);
 255	return speed;
 256}
 257
 258static short default_set_channels(int dev, short channels)
 259{
 260	int c = channels;
 261	mm_segment_t fs = get_fs();
 262
 263	set_fs(get_ds());
 264	audio_devs[dev]->d->ioctl(dev, SNDCTL_DSP_CHANNELS, (void __user *)&c);
 265	set_fs(fs);
 266	return c;
 267}
 268
 269static void check_driver(struct audio_driver *d)
 270{
 271	if (d->set_speed == NULL)
 272		d->set_speed = default_set_speed;
 273	if (d->set_bits == NULL)
 274		d->set_bits = default_set_bits;
 275	if (d->set_channels == NULL)
 276		d->set_channels = default_set_channels;
 277}
 278
 279int DMAbuf_open(int dev, int mode)
 280{
 281	struct audio_operations *adev = audio_devs[dev];
 282	int retval;
 283	struct dma_buffparms *dmap_in = NULL;
 284	struct dma_buffparms *dmap_out = NULL;
 285
 286	if (!adev)
 287		  return -ENXIO;
 288	if (!(adev->flags & DMA_DUPLEX))
 289		adev->dmap_in = adev->dmap_out;
 290	check_driver(adev->d);
 291
 292	if ((retval = adev->d->open(dev, mode)) < 0)
 293		return retval;
 294	dmap_out = adev->dmap_out;
 295	dmap_in = adev->dmap_in;
 296	if (dmap_in == dmap_out)
 297		adev->flags &= ~DMA_DUPLEX;
 298
 299	if (mode & OPEN_WRITE) {
 300		if ((retval = open_dmap(adev, mode, dmap_out)) < 0) {
 301			adev->d->close(dev);
 302			return retval;
 303		}
 304	}
 305	adev->enable_bits = mode;
 306
 307	if (mode == OPEN_READ || (mode != OPEN_WRITE && (adev->flags & DMA_DUPLEX))) {
 308		if ((retval = open_dmap(adev, mode, dmap_in)) < 0) {
 309			adev->d->close(dev);
 310			if (mode & OPEN_WRITE)
 311				close_dmap(adev, dmap_out);
 312			return retval;
 313		}
 314	}
 315	adev->open_mode = mode;
 316	adev->go = 1;
 317
 318	adev->d->set_bits(dev, 8);
 319	adev->d->set_channels(dev, 1);
 320	adev->d->set_speed(dev, DSP_DEFAULT_SPEED);
 321	if (adev->dmap_out->dma_mode == DMODE_OUTPUT) 
 322		memset(adev->dmap_out->raw_buf, adev->dmap_out->neutral_byte,
 323		       adev->dmap_out->bytes_in_use);
 324	return 0;
 325}
 326/* MUST not hold the spinlock */
 327void DMAbuf_reset(int dev)
 328{
 329	if (audio_devs[dev]->open_mode & OPEN_WRITE)
 330		dma_reset_output(dev);
 331
 332	if (audio_devs[dev]->open_mode & OPEN_READ)
 333		dma_reset_input(dev);
 334}
 335
 336static void dma_reset_output(int dev)
 337{
 338	struct audio_operations *adev = audio_devs[dev];
 339	unsigned long flags,f ;
 340	struct dma_buffparms *dmap = adev->dmap_out;
 341
 342	if (!(dmap->flags & DMA_STARTED))	/* DMA is not active */
 343		return;
 344
 345	/*
 346	 *	First wait until the current fragment has been played completely
 347	 */
 348	spin_lock_irqsave(&dmap->lock,flags);
 349	adev->dmap_out->flags |= DMA_SYNCING;
 350
 351	adev->dmap_out->underrun_count = 0;
 352	if (!signal_pending(current) && adev->dmap_out->qlen && 
 353	    adev->dmap_out->underrun_count == 0){
 354		spin_unlock_irqrestore(&dmap->lock,flags);
 355		oss_broken_sleep_on(&adev->out_sleeper, dmabuf_timeout(dmap));
 356		spin_lock_irqsave(&dmap->lock,flags);
 357	}
 358	adev->dmap_out->flags &= ~(DMA_SYNCING | DMA_ACTIVE);
 359
 360	/*
 361	 *	Finally shut the device off
 362	 */
 363	if (!(adev->flags & DMA_DUPLEX) || !adev->d->halt_output)
 364		adev->d->halt_io(dev);
 365	else
 366		adev->d->halt_output(dev);
 367	adev->dmap_out->flags &= ~DMA_STARTED;
 368	
 369	f=claim_dma_lock();
 370	clear_dma_ff(dmap->dma);
 371	disable_dma(dmap->dma);
 372	release_dma_lock(f);
 373	
 374	dmap->byte_counter = 0;
 375	reorganize_buffers(dev, adev->dmap_out, 0);
 376	dmap->qlen = dmap->qhead = dmap->qtail = dmap->user_counter = 0;
 377	spin_unlock_irqrestore(&dmap->lock,flags);
 378}
 379
 380static void dma_reset_input(int dev)
 381{
 382        struct audio_operations *adev = audio_devs[dev];
 383	unsigned long flags;
 384	struct dma_buffparms *dmap = adev->dmap_in;
 385
 386	spin_lock_irqsave(&dmap->lock,flags);
 387	if (!(adev->flags & DMA_DUPLEX) || !adev->d->halt_input)
 388		adev->d->halt_io(dev);
 389	else
 390		adev->d->halt_input(dev);
 391	adev->dmap_in->flags &= ~DMA_STARTED;
 392
 393	dmap->qlen = dmap->qhead = dmap->qtail = dmap->user_counter = 0;
 394	dmap->byte_counter = 0;
 395	reorganize_buffers(dev, adev->dmap_in, 1);
 396	spin_unlock_irqrestore(&dmap->lock,flags);
 397}
 398/* MUST be called with holding the dmap->lock */
 399void DMAbuf_launch_output(int dev, struct dma_buffparms *dmap)
 400{
 401	struct audio_operations *adev = audio_devs[dev];
 402
 403	if (!((adev->enable_bits * adev->go) & PCM_ENABLE_OUTPUT))
 404		return;		/* Don't start DMA yet */
 405	dmap->dma_mode = DMODE_OUTPUT;
 406
 407	if (!(dmap->flags & DMA_ACTIVE) || !(adev->flags & DMA_AUTOMODE) || (dmap->flags & DMA_NODMA)) {
 408		if (!(dmap->flags & DMA_STARTED)) {
 409			reorganize_buffers(dev, dmap, 0);
 410			if (adev->d->prepare_for_output(dev, dmap->fragment_size, dmap->nbufs))
 411				return;
 412			if (!(dmap->flags & DMA_NODMA))
 413				local_start_dma(adev, dmap->raw_buf_phys, dmap->bytes_in_use,DMA_MODE_WRITE);
 414			dmap->flags |= DMA_STARTED;
 415		}
 416		if (dmap->counts[dmap->qhead] == 0)
 417			dmap->counts[dmap->qhead] = dmap->fragment_size;
 418		dmap->dma_mode = DMODE_OUTPUT;
 419		adev->d->output_block(dev, dmap->raw_buf_phys + dmap->qhead * dmap->fragment_size,
 420				      dmap->counts[dmap->qhead], 1);
 421		if (adev->d->trigger)
 422			adev->d->trigger(dev,adev->enable_bits * adev->go);
 423	}
 424	dmap->flags |= DMA_ACTIVE;
 425}
 426
 427int DMAbuf_sync(int dev)
 428{
 429	struct audio_operations *adev = audio_devs[dev];
 430	unsigned long flags;
 431	int n = 0;
 432	struct dma_buffparms *dmap;
 433
 434	if (!adev->go && !(adev->enable_bits & PCM_ENABLE_OUTPUT))
 435		return 0;
 436
 437	if (adev->dmap_out->dma_mode == DMODE_OUTPUT) {
 438		dmap = adev->dmap_out;
 439		spin_lock_irqsave(&dmap->lock,flags);
 440		if (dmap->qlen > 0 && !(dmap->flags & DMA_ACTIVE))
 441			DMAbuf_launch_output(dev, dmap);
 442		adev->dmap_out->flags |= DMA_SYNCING;
 443		adev->dmap_out->underrun_count = 0;
 444		while (!signal_pending(current) && n++ < adev->dmap_out->nbufs &&
 445		       adev->dmap_out->qlen && adev->dmap_out->underrun_count == 0) {
 446			long t = dmabuf_timeout(dmap);
 447			spin_unlock_irqrestore(&dmap->lock,flags);
 448			/* FIXME: not safe may miss events */
 449			t = oss_broken_sleep_on(&adev->out_sleeper, t);
 450			spin_lock_irqsave(&dmap->lock,flags);
 451			if (!t) {
 452				adev->dmap_out->flags &= ~DMA_SYNCING;
 453				spin_unlock_irqrestore(&dmap->lock,flags);
 454				return adev->dmap_out->qlen;
 455			}
 456		}
 457		adev->dmap_out->flags &= ~(DMA_SYNCING | DMA_ACTIVE);
 458		
 459		/*
 460		 * Some devices such as GUS have huge amount of on board RAM for the
 461		 * audio data. We have to wait until the device has finished playing.
 462		 */
 463
 464		/* still holding the lock */
 465		if (adev->d->local_qlen) {   /* Device has hidden buffers */
 466			while (!signal_pending(current) &&
 467			       adev->d->local_qlen(dev)){
 468				spin_unlock_irqrestore(&dmap->lock,flags);
 469				oss_broken_sleep_on(&adev->out_sleeper,
 470							       dmabuf_timeout(dmap));
 471				spin_lock_irqsave(&dmap->lock,flags);
 472			}
 473		}
 474		spin_unlock_irqrestore(&dmap->lock,flags);
 475	}
 476	adev->dmap_out->dma_mode = DMODE_NONE;
 477	return adev->dmap_out->qlen;
 478}
 479
 480int DMAbuf_release(int dev, int mode)
 481{
 482	struct audio_operations *adev = audio_devs[dev];
 483	struct dma_buffparms *dmap;
 484	unsigned long flags;
 485
 486	dmap = adev->dmap_out;
 487	if (adev->open_mode & OPEN_WRITE)
 488		adev->dmap_out->closing = 1;
 489
 490	if (adev->open_mode & OPEN_READ){
 491		adev->dmap_in->closing = 1;
 492		dmap = adev->dmap_in;
 493	}
 494	if (adev->open_mode & OPEN_WRITE)
 495		if (!(adev->dmap_out->mapping_flags & DMA_MAP_MAPPED))
 496			if (!signal_pending(current) && (adev->dmap_out->dma_mode == DMODE_OUTPUT))
 497				DMAbuf_sync(dev);
 498	if (adev->dmap_out->dma_mode == DMODE_OUTPUT)
 499		memset(adev->dmap_out->raw_buf, adev->dmap_out->neutral_byte, adev->dmap_out->bytes_in_use);
 500
 501	DMAbuf_reset(dev);
 502	spin_lock_irqsave(&dmap->lock,flags);
 503	adev->d->close(dev);
 504
 505	if (adev->open_mode & OPEN_WRITE)
 506		close_dmap(adev, adev->dmap_out);
 507
 508	if (adev->open_mode == OPEN_READ ||
 509	    (adev->open_mode != OPEN_WRITE &&
 510	     (adev->flags & DMA_DUPLEX)))
 511		close_dmap(adev, adev->dmap_in);
 512	adev->open_mode = 0;
 513	spin_unlock_irqrestore(&dmap->lock,flags);
 514	return 0;
 515}
 516/* called with dmap->lock dold */
 517int DMAbuf_activate_recording(int dev, struct dma_buffparms *dmap)
 518{
 519	struct audio_operations *adev = audio_devs[dev];
 520	int  err;
 521
 522	if (!(adev->open_mode & OPEN_READ))
 523		return 0;
 524	if (!(adev->enable_bits & PCM_ENABLE_INPUT))
 525		return 0;
 526	if (dmap->dma_mode == DMODE_OUTPUT) {	/* Direction change */
 527		/* release lock - it's not recursive */
 528		spin_unlock_irq(&dmap->lock);
 529		DMAbuf_sync(dev);
 530		DMAbuf_reset(dev);
 531		spin_lock_irq(&dmap->lock);
 532		dmap->dma_mode = DMODE_NONE;
 533	}
 534	if (!dmap->dma_mode) {
 535		reorganize_buffers(dev, dmap, 1);
 536		if ((err = adev->d->prepare_for_input(dev,
 537				dmap->fragment_size, dmap->nbufs)) < 0)
 538			return err;
 539		dmap->dma_mode = DMODE_INPUT;
 540	}
 541	if (!(dmap->flags & DMA_ACTIVE)) {
 542		if (dmap->needs_reorg)
 543			reorganize_buffers(dev, dmap, 0);
 544		local_start_dma(adev, dmap->raw_buf_phys, dmap->bytes_in_use, DMA_MODE_READ);
 545		adev->d->start_input(dev, dmap->raw_buf_phys + dmap->qtail * dmap->fragment_size,
 546				     dmap->fragment_size, 0);
 547		dmap->flags |= DMA_ACTIVE;
 548		if (adev->d->trigger)
 549			adev->d->trigger(dev, adev->enable_bits * adev->go);
 550	}
 551	return 0;
 552}
 553/* acquires lock */
 554int DMAbuf_getrdbuffer(int dev, char **buf, int *len, int dontblock)
 555{
 556	struct audio_operations *adev = audio_devs[dev];
 557	unsigned long flags;
 558	int err = 0, n = 0;
 559	struct dma_buffparms *dmap = adev->dmap_in;
 560
 561	if (!(adev->open_mode & OPEN_READ))
 562		return -EIO;
 563	spin_lock_irqsave(&dmap->lock,flags);
 564	if (dmap->needs_reorg)
 565		reorganize_buffers(dev, dmap, 0);
 566	if (adev->dmap_in->mapping_flags & DMA_MAP_MAPPED) {
 567/*		  printk(KERN_WARNING "Sound: Can't read from mmapped device (1)\n");*/
 568		  spin_unlock_irqrestore(&dmap->lock,flags);
 569		  return -EINVAL;
 570	} else while (dmap->qlen <= 0 && n++ < 10) {
 571		long timeout = MAX_SCHEDULE_TIMEOUT;
 572		if (!(adev->enable_bits & PCM_ENABLE_INPUT) || !adev->go) {
 573			spin_unlock_irqrestore(&dmap->lock,flags);
 574			return -EAGAIN;
 575		}
 576		if ((err = DMAbuf_activate_recording(dev, dmap)) < 0) {
 577			spin_unlock_irqrestore(&dmap->lock,flags);
 578			return err;
 579		}
 580		/* Wait for the next block */
 581
 582		if (dontblock) {
 583			spin_unlock_irqrestore(&dmap->lock,flags);
 584			return -EAGAIN;
 585		}
 586		if (adev->go)
 587			timeout = dmabuf_timeout(dmap);
 588
 589		spin_unlock_irqrestore(&dmap->lock,flags);
 590		timeout = oss_broken_sleep_on(&adev->in_sleeper, timeout);
 591		if (!timeout) {
 592			/* FIXME: include device name */
 593			err = -EIO;
 594			printk(KERN_WARNING "Sound: DMA (input) timed out - IRQ/DRQ config error?\n");
 595			dma_reset_input(dev);
 596		} else
 597			err = -EINTR;
 598		spin_lock_irqsave(&dmap->lock,flags);
 599	}
 600	spin_unlock_irqrestore(&dmap->lock,flags);
 601
 602	if (dmap->qlen <= 0)
 603		return err ? err : -EINTR;
 604	*buf = &dmap->raw_buf[dmap->qhead * dmap->fragment_size + dmap->counts[dmap->qhead]];
 605	*len = dmap->fragment_size - dmap->counts[dmap->qhead];
 606
 607	return dmap->qhead;
 608}
 609
 610int DMAbuf_rmchars(int dev, int buff_no, int c)
 611{
 612	struct audio_operations *adev = audio_devs[dev];
 613	struct dma_buffparms *dmap = adev->dmap_in;
 614	int p = dmap->counts[dmap->qhead] + c;
 615
 616	if (dmap->mapping_flags & DMA_MAP_MAPPED)
 617	{
 618/*		  printk("Sound: Can't read from mmapped device (2)\n");*/
 619		return -EINVAL;
 620	}
 621	else if (dmap->qlen <= 0)
 622		return -EIO;
 623	else if (p >= dmap->fragment_size) {  /* This buffer is completely empty */
 624		dmap->counts[dmap->qhead] = 0;
 625		dmap->qlen--;
 626		dmap->qhead = (dmap->qhead + 1) % dmap->nbufs;
 627	}
 628	else dmap->counts[dmap->qhead] = p;
 629
 630	return 0;
 631}
 632/* MUST be called with dmap->lock hold */
 633int DMAbuf_get_buffer_pointer(int dev, struct dma_buffparms *dmap, int direction)
 634{
 635	/*
 636	 *	Try to approximate the active byte position of the DMA pointer within the
 637	 *	buffer area as well as possible.
 638	 */
 639
 640	int pos;
 641	unsigned long f;
 642
 643	if (!(dmap->flags & DMA_ACTIVE))
 644		pos = 0;
 645	else {
 646		int chan = dmap->dma;
 647		
 648		f=claim_dma_lock();
 649		clear_dma_ff(chan);
 650		
 651		if(!isa_dma_bridge_buggy)
 652			disable_dma(dmap->dma);
 653		
 654		pos = get_dma_residue(chan);
 655		
 656		pos = dmap->bytes_in_use - pos;
 657
 658		if (!(dmap->mapping_flags & DMA_MAP_MAPPED)) {
 659			if (direction == DMODE_OUTPUT) {
 660				if (dmap->qhead == 0)
 661					if (pos > dmap->fragment_size)
 662						pos = 0;
 663			} else {
 664				if (dmap->qtail == 0)
 665					if (pos > dmap->fragment_size)
 666						pos = 0;
 667			}
 668		}
 669		if (pos < 0)
 670			pos = 0;
 671		if (pos >= dmap->bytes_in_use)
 672			pos = 0;
 673		
 674		if(!isa_dma_bridge_buggy)
 675			enable_dma(dmap->dma);
 676			
 677		release_dma_lock(f);
 678	}
 679	/* printk( "%04x ",  pos); */
 680
 681	return pos;
 682}
 683
 684/*
 685 *	DMAbuf_start_devices() is called by the /dev/music driver to start
 686 *	one or more audio devices at desired moment.
 687 */
 688
 689void DMAbuf_start_devices(unsigned int devmask)
 690{
 691	struct audio_operations *adev;
 692	int dev;
 693
 694	for (dev = 0; dev < num_audiodevs; dev++) {
 695		if (!(devmask & (1 << dev)))
 696			continue;
 697		if (!(adev = audio_devs[dev]))
 698			continue;
 699		if (adev->open_mode == 0)
 700			continue;
 701		if (adev->go)
 702			continue;
 703		/* OK to start the device */
 704		adev->go = 1;
 705		if (adev->d->trigger)
 706			adev->d->trigger(dev,adev->enable_bits * adev->go);
 707	}
 708}
 709/* via poll called without a lock ?*/
 710int DMAbuf_space_in_queue(int dev)
 711{
 712	struct audio_operations *adev = audio_devs[dev];
 713	int len, max, tmp;
 714	struct dma_buffparms *dmap = adev->dmap_out;
 715	int lim = dmap->nbufs;
 716
 717	if (lim < 2)
 718		lim = 2;
 719
 720	if (dmap->qlen >= lim)	/* No space at all */
 721		return 0;
 722
 723	/*
 724	 *	Verify that there are no more pending buffers than the limit
 725	 *	defined by the process.
 726	 */
 727
 728	max = dmap->max_fragments;
 729	if (max > lim)
 730		max = lim;
 731	len = dmap->qlen;
 732
 733	if (adev->d->local_qlen) {
 734		tmp = adev->d->local_qlen(dev);
 735		if (tmp && len)
 736			tmp--;	/* This buffer has been counted twice */
 737		len += tmp;
 738	}
 739	if (dmap->byte_counter % dmap->fragment_size)	/* There is a partial fragment */
 740		len = len + 1;
 741
 742	if (len >= max)
 743		return 0;
 744	return max - len;
 745}
 746/* MUST not hold the spinlock  - this function may sleep */
 747static int output_sleep(int dev, int dontblock)
 748{
 749	struct audio_operations *adev = audio_devs[dev];
 750	int err = 0;
 751	struct dma_buffparms *dmap = adev->dmap_out;
 752	long timeout;
 753	long timeout_value;
 754
 755	if (dontblock)
 756		return -EAGAIN;
 757	if (!(adev->enable_bits & PCM_ENABLE_OUTPUT))
 758		return -EAGAIN;
 759
 760	/*
 761	 * Wait for free space
 762	 */
 763	if (signal_pending(current))
 764		return -EINTR;
 765	timeout = (adev->go && !(dmap->flags & DMA_NOTIMEOUT));
 766	if (timeout) 
 767		timeout_value = dmabuf_timeout(dmap);
 768	else
 769		timeout_value = MAX_SCHEDULE_TIMEOUT;
 770	timeout_value = oss_broken_sleep_on(&adev->out_sleeper, timeout_value);
 771	if (timeout != MAX_SCHEDULE_TIMEOUT && !timeout_value) {
 772		printk(KERN_WARNING "Sound: DMA (output) timed out - IRQ/DRQ config error?\n");
 773		dma_reset_output(dev);
 774	} else {
 775		if (signal_pending(current))
 776			err = -EINTR;
 777	}
 778	return err;
 779}
 780/* called with the lock held */
 781static int find_output_space(int dev, char **buf, int *size)
 782{
 783	struct audio_operations *adev = audio_devs[dev];
 784	struct dma_buffparms *dmap = adev->dmap_out;
 785	unsigned long active_offs;
 786	long len, offs;
 787	int maxfrags;
 788	int occupied_bytes = (dmap->user_counter % dmap->fragment_size);
 789
 790	*buf = dmap->raw_buf;
 791	if (!(maxfrags = DMAbuf_space_in_queue(dev)) && !occupied_bytes)
 792		return 0;
 793
 794#ifdef BE_CONSERVATIVE
 795	active_offs = dmap->byte_counter + dmap->qhead * dmap->fragment_size;
 796#else
 797	active_offs = max(DMAbuf_get_buffer_pointer(dev, dmap, DMODE_OUTPUT), 0);
 798	/* Check for pointer wrapping situation */
 799	if (active_offs >= dmap->bytes_in_use)
 800		active_offs = 0;
 801	active_offs += dmap->byte_counter;
 802#endif
 803
 804	offs = (dmap->user_counter % dmap->bytes_in_use) & ~SAMPLE_ROUNDUP;
 805	if (offs < 0 || offs >= dmap->bytes_in_use) {
 806		printk(KERN_ERR "Sound: Got unexpected offs %ld. Giving up.\n", offs);
 807		printk("Counter = %ld, bytes=%d\n", dmap->user_counter, dmap->bytes_in_use);
 808		return 0;
 809	}
 810	*buf = dmap->raw_buf + offs;
 811
 812	len = active_offs + dmap->bytes_in_use - dmap->user_counter;	/* Number of unused bytes in buffer */
 813
 814	if ((offs + len) > dmap->bytes_in_use)
 815		len = dmap->bytes_in_use - offs;
 816	if (len < 0) {
 817		return 0;
 818	}
 819	if (len > ((maxfrags * dmap->fragment_size) - occupied_bytes))
 820		len = (maxfrags * dmap->fragment_size) - occupied_bytes;
 821	*size = len & ~SAMPLE_ROUNDUP;
 822	return (*size > 0);
 823}
 824/* acquires lock  */
 825int DMAbuf_getwrbuffer(int dev, char **buf, int *size, int dontblock)
 826{
 827	struct audio_operations *adev = audio_devs[dev];
 828	unsigned long flags;
 829	int err = -EIO;
 830	struct dma_buffparms *dmap = adev->dmap_out;
 831
 832	if (dmap->mapping_flags & DMA_MAP_MAPPED) {
 833/*		printk(KERN_DEBUG "Sound: Can't write to mmapped device (3)\n");*/
 834		return -EINVAL;
 835	}
 836	spin_lock_irqsave(&dmap->lock,flags);
 837	if (dmap->needs_reorg)
 838		reorganize_buffers(dev, dmap, 0);
 839
 840	if (dmap->dma_mode == DMODE_INPUT) {	/* Direction change */
 841		spin_unlock_irqrestore(&dmap->lock,flags);
 842		DMAbuf_reset(dev);
 843		spin_lock_irqsave(&dmap->lock,flags);
 844	}
 845	dmap->dma_mode = DMODE_OUTPUT;
 846
 847	while (find_output_space(dev, buf, size) <= 0) {
 848		spin_unlock_irqrestore(&dmap->lock,flags);
 849		if ((err = output_sleep(dev, dontblock)) < 0) {
 850			return err;
 851		}
 852		spin_lock_irqsave(&dmap->lock,flags);
 853	}
 854
 855	spin_unlock_irqrestore(&dmap->lock,flags);
 856	return 0;
 857}
 858/* has to acquire dmap->lock */
 859int DMAbuf_move_wrpointer(int dev, int l)
 860{
 861	struct audio_operations *adev = audio_devs[dev];
 862	struct dma_buffparms *dmap = adev->dmap_out;
 863	unsigned long ptr;
 864	unsigned long end_ptr, p;
 865	int post;
 866	unsigned long flags;
 867
 868	spin_lock_irqsave(&dmap->lock,flags);
 869	post= (dmap->flags & DMA_POST);
 870	ptr = (dmap->user_counter / dmap->fragment_size) * dmap->fragment_size;
 871
 872	dmap->flags &= ~DMA_POST;
 873	dmap->cfrag = -1;
 874	dmap->user_counter += l;
 875	dmap->flags |= DMA_DIRTY;
 876
 877	if (dmap->byte_counter >= dmap->max_byte_counter) {
 878		/* Wrap the byte counters */
 879		long decr = dmap->byte_counter;
 880		dmap->byte_counter = (dmap->byte_counter % dmap->bytes_in_use);
 881		decr -= dmap->byte_counter;
 882		dmap->user_counter -= decr;
 883	}
 884	end_ptr = (dmap->user_counter / dmap->fragment_size) * dmap->fragment_size;
 885
 886	p = (dmap->user_counter - 1) % dmap->bytes_in_use;
 887	dmap->neutral_byte = dmap->raw_buf[p];
 888
 889	/* Update the fragment based bookkeeping too */
 890	while (ptr < end_ptr) {
 891		dmap->counts[dmap->qtail] = dmap->fragment_size;
 892		dmap->qtail = (dmap->qtail + 1) % dmap->nbufs;
 893		dmap->qlen++;
 894		ptr += dmap->fragment_size;
 895	}
 896
 897	dmap->counts[dmap->qtail] = dmap->user_counter - ptr;
 898
 899	/*
 900	 *	Let the low level driver perform some postprocessing to
 901	 *	the written data.
 902	 */
 903	if (adev->d->postprocess_write)
 904		adev->d->postprocess_write(dev);
 905
 906	if (!(dmap->flags & DMA_ACTIVE))
 907		if (dmap->qlen > 1 || (dmap->qlen > 0 && (post || dmap->qlen >= dmap->nbufs - 1)))
 908			DMAbuf_launch_output(dev, dmap);
 909
 910	spin_unlock_irqrestore(&dmap->lock,flags);
 911	return 0;
 912}
 913
 914int DMAbuf_start_dma(int dev, unsigned long physaddr, int count, int dma_mode)
 915{
 916	struct audio_operations *adev = audio_devs[dev];
 917	struct dma_buffparms *dmap = (dma_mode == DMA_MODE_WRITE) ? adev->dmap_out : adev->dmap_in;
 918
 919	if (dmap->raw_buf == NULL) {
 920		printk(KERN_ERR "sound: DMA buffer(1) == NULL\n");
 921		printk("Device %d, chn=%s\n", dev, (dmap == adev->dmap_out) ? "out" : "in");
 922		return 0;
 923	}
 924	if (dmap->dma < 0)
 925		return 0;
 926	sound_start_dma(dmap, physaddr, count, dma_mode);
 927	return count;
 928}
 929EXPORT_SYMBOL(DMAbuf_start_dma);
 930
 931static int local_start_dma(struct audio_operations *adev, unsigned long physaddr, int count, int dma_mode)
 932{
 933	struct dma_buffparms *dmap = (dma_mode == DMA_MODE_WRITE) ? adev->dmap_out : adev->dmap_in;
 934
 935	if (dmap->raw_buf == NULL) {
 936		printk(KERN_ERR "sound: DMA buffer(2) == NULL\n");
 937		printk(KERN_ERR "Device %s, chn=%s\n", adev->name, (dmap == adev->dmap_out) ? "out" : "in");
 938		return 0;
 939	}
 940	if (dmap->flags & DMA_NODMA)
 941		return 1;
 942	if (dmap->dma < 0)
 943		return 0;
 944	sound_start_dma(dmap, dmap->raw_buf_phys, dmap->bytes_in_use, dma_mode | DMA_AUTOINIT);
 945	dmap->flags |= DMA_STARTED;
 946	return count;
 947}
 948
 949static void finish_output_interrupt(int dev, struct dma_buffparms *dmap)
 950{
 951	struct audio_operations *adev = audio_devs[dev];
 952
 953	if (dmap->audio_callback != NULL)
 954		dmap->audio_callback(dev, dmap->callback_parm);
 955	wake_up(&adev->out_sleeper);
 956	wake_up(&adev->poll_sleeper);
 957}
 958/* called with dmap->lock held in irq context*/
 959static void do_outputintr(int dev, int dummy)
 960{
 961	struct audio_operations *adev = audio_devs[dev];
 962	struct dma_buffparms *dmap = adev->dmap_out;
 963	int this_fragment;
 964
 965	if (dmap->raw_buf == NULL) {
 966		printk(KERN_ERR "Sound: Error. Audio interrupt (%d) after freeing buffers.\n", dev);
 967		return;
 968	}
 969	if (dmap->mapping_flags & DMA_MAP_MAPPED) {	/* Virtual memory mapped access */
 970		/* mmapped access */
 971		dmap->qhead = (dmap->qhead + 1) % dmap->nbufs;
 972		if (dmap->qhead == 0) {	    /* Wrapped */
 973			dmap->byte_counter += dmap->bytes_in_use;
 974			if (dmap->byte_counter >= dmap->max_byte_counter) {	/* Overflow */
 975				long decr = dmap->byte_counter;
 976				dmap->byte_counter = (dmap->byte_counter % dmap->bytes_in_use);
 977				decr -= dmap->byte_counter;
 978				dmap->user_counter -= decr;
 979			}
 980		}
 981		dmap->qlen++;	/* Yes increment it (don't decrement) */
 982		if (!(adev->flags & DMA_AUTOMODE))
 983			dmap->flags &= ~DMA_ACTIVE;
 984		dmap->counts[dmap->qhead] = dmap->fragment_size;
 985		DMAbuf_launch_output(dev, dmap);
 986		finish_output_interrupt(dev, dmap);
 987		return;
 988	}
 989
 990	dmap->qlen--;
 991	this_fragment = dmap->qhead;
 992	dmap->qhead = (dmap->qhead + 1) % dmap->nbufs;
 993
 994	if (dmap->qhead == 0) {	/* Wrapped */
 995		dmap->byte_counter += dmap->bytes_in_use;
 996		if (dmap->byte_counter >= dmap->max_byte_counter) {	/* Overflow */
 997			long decr = dmap->byte_counter;
 998			dmap->byte_counter = (dmap->byte_counter % dmap->bytes_in_use);
 999			decr -= dmap->byte_counter;
1000			dmap->user_counter -= decr;
1001		}
1002	}
1003	if (!(adev->flags & DMA_AUTOMODE))
1004		dmap->flags &= ~DMA_ACTIVE;
1005		
1006	/*
1007	 *	This is  dmap->qlen <= 0 except when closing when
1008	 *	dmap->qlen < 0
1009	 */
1010	 
1011	while (dmap->qlen <= -dmap->closing) {
1012		dmap->underrun_count++;
1013		dmap->qlen++;
1014		if ((dmap->flags & DMA_DIRTY) && dmap->applic_profile != APF_CPUINTENS) {
1015			dmap->flags &= ~DMA_DIRTY;
1016			memset(adev->dmap_out->raw_buf, adev->dmap_out->neutral_byte,
1017			       adev->dmap_out->buffsize);
1018		}
1019		dmap->user_counter += dmap->fragment_size;
1020		dmap->qtail = (dmap->qtail + 1) % dmap->nbufs;
1021	}
1022	if (dmap->qlen > 0)
1023		DMAbuf_launch_output(dev, dmap);
1024	finish_output_interrupt(dev, dmap);
1025}
1026/* called in irq context */
1027void DMAbuf_outputintr(int dev, int notify_only)
1028{
1029	struct audio_operations *adev = audio_devs[dev];
1030	unsigned long flags;
1031	struct dma_buffparms *dmap = adev->dmap_out;
1032
1033	spin_lock_irqsave(&dmap->lock,flags);
1034	if (!(dmap->flags & DMA_NODMA)) {
1035		int chan = dmap->dma, pos, n;
1036		unsigned long f;
1037		
1038		f=claim_dma_lock();
1039		
1040		if(!isa_dma_bridge_buggy)
1041			disable_dma(dmap->dma);
1042		clear_dma_ff(chan);
1043		pos = dmap->bytes_in_use - get_dma_residue(chan);
1044		if(!isa_dma_bridge_buggy)
1045			enable_dma(dmap->dma);
1046		release_dma_lock(f);
1047		
1048		pos = pos / dmap->fragment_size;	/* Actual qhead */
1049		if (pos < 0 || pos >= dmap->nbufs)
1050			pos = 0;
1051		n = 0;
1052		while (dmap->qhead != pos && n++ < dmap->nbufs)
1053			do_outputintr(dev, notify_only);
1054	}
1055	else
1056		do_outputintr(dev, notify_only);
1057	spin_unlock_irqrestore(&dmap->lock,flags);
1058}
1059EXPORT_SYMBOL(DMAbuf_outputintr);
1060
1061/* called with dmap->lock held in irq context */
1062static void do_inputintr(int dev)
1063{
1064	struct audio_operations *adev = audio_devs[dev];
1065	struct dma_buffparms *dmap = adev->dmap_in;
1066
1067	if (dmap->raw_buf == NULL) {
1068		printk(KERN_ERR "Sound: Fatal error. Audio interrupt after freeing buffers.\n");
1069		return;
1070	}
1071	if (dmap->mapping_flags & DMA_MAP_MAPPED) {
1072		dmap->qtail = (dmap->qtail + 1) % dmap->nbufs;
1073		if (dmap->qtail == 0) {		/* Wrapped */
1074			dmap->byte_counter += dmap->bytes_in_use;
1075			if (dmap->byte_counter >= dmap->max_byte_counter) {	/* Overflow */
1076				long decr = dmap->byte_counter;
1077				dmap->byte_counter = (dmap->byte_counter % dmap->bytes_in_use) + dmap->bytes_in_use;
1078				decr -= dmap->byte_counter;
1079				dmap->user_counter -= decr;
1080			}
1081		}
1082		dmap->qlen++;
1083
1084		if (!(adev->flags & DMA_AUTOMODE)) {
1085			if (dmap->needs_reorg)
1086				reorganize_buffers(dev, dmap, 0);
1087			local_start_dma(adev, dmap->raw_buf_phys, dmap->bytes_in_use,DMA_MODE_READ);
1088			adev->d->start_input(dev, dmap->raw_buf_phys + dmap->qtail * dmap->fragment_size,
1089					     dmap->fragment_size, 1);
1090			if (adev->d->trigger)
1091				adev->d->trigger(dev, adev->enable_bits * adev->go);
1092		}
1093		dmap->flags |= DMA_ACTIVE;
1094	} else if (dmap->qlen >= (dmap->nbufs - 1)) {
1095		printk(KERN_WARNING "Sound: Recording overrun\n");
1096		dmap->underrun_count++;
1097
1098		/* Just throw away the oldest fragment but keep the engine running */
1099		dmap->qhead = (dmap->qhead + 1) % dmap->nbufs;
1100		dmap->qtail = (dmap->qtail + 1) % dmap->nbufs;
1101	} else if (dmap->qlen >= 0 && dmap->qlen < dmap->nbufs) {
1102		dmap->qlen++;
1103		dmap->qtail = (dmap->qtail + 1) % dmap->nbufs;
1104		if (dmap->qtail == 0) {		/* Wrapped */
1105			dmap->byte_counter += dmap->bytes_in_use;
1106			if (dmap->byte_counter >= dmap->max_byte_counter) {	/* Overflow */
1107				long decr = dmap->byte_counter;
1108				dmap->byte_counter = (dmap->byte_counter % dmap->bytes_in_use) + dmap->bytes_in_use;
1109				decr -= dmap->byte_counter;
1110				dmap->user_counter -= decr;
1111			}
1112		}
1113	}
1114	if (!(adev->flags & DMA_AUTOMODE) || (dmap->flags & DMA_NODMA)) {
1115		local_start_dma(adev, dmap->raw_buf_phys, dmap->bytes_in_use, DMA_MODE_READ);
1116		adev->d->start_input(dev, dmap->raw_buf_phys + dmap->qtail * dmap->fragment_size, dmap->fragment_size, 1);
1117		if (adev->d->trigger)
1118			adev->d->trigger(dev,adev->enable_bits * adev->go);
1119	}
1120	dmap->flags |= DMA_ACTIVE;
1121	if (dmap->qlen > 0)
1122	{
1123		wake_up(&adev->in_sleeper);
1124		wake_up(&adev->poll_sleeper);
1125	}
1126}
1127/* called in irq context */
1128void DMAbuf_inputintr(int dev)
1129{
1130	struct audio_operations *adev = audio_devs[dev];
1131	struct dma_buffparms *dmap = adev->dmap_in;
1132	unsigned long flags;
1133
1134	spin_lock_irqsave(&dmap->lock,flags);
1135
1136	if (!(dmap->flags & DMA_NODMA)) {
1137		int chan = dmap->dma, pos, n;
1138		unsigned long f;
1139		
1140		f=claim_dma_lock();
1141		if(!isa_dma_bridge_buggy)
1142			disable_dma(dmap->dma);
1143		clear_dma_ff(chan);
1144		pos = dmap->bytes_in_use - get_dma_residue(chan);
1145		if(!isa_dma_bridge_buggy)
1146			enable_dma(dmap->dma);
1147		release_dma_lock(f);
1148
1149		pos = pos / dmap->fragment_size;	/* Actual qhead */
1150		if (pos < 0 || pos >= dmap->nbufs)
1151			pos = 0;
1152
1153		n = 0;
1154		while (dmap->qtail != pos && ++n < dmap->nbufs)
1155			do_inputintr(dev);
1156	} else
1157		do_inputintr(dev);
1158	spin_unlock_irqrestore(&dmap->lock,flags);
1159}
1160EXPORT_SYMBOL(DMAbuf_inputintr);
1161
1162void DMAbuf_init(int dev, int dma1, int dma2)
1163{
1164	struct audio_operations *adev = audio_devs[dev];
1165	/*
1166	 * NOTE! This routine could be called several times.
1167	 */
1168
1169	if (adev && adev->dmap_out == NULL) {
1170		if (adev->d == NULL)
1171			panic("OSS: audio_devs[%d]->d == NULL\n", dev);
1172
1173		if (adev->parent_dev) {	 /* Use DMA map of the parent dev */
1174			int parent = adev->parent_dev - 1;
1175			adev->dmap_out = audio_devs[parent]->dmap_out;
1176			adev->dmap_in = audio_devs[parent]->dmap_in;
1177		} else {
1178			adev->dmap_out = adev->dmap_in = &adev->dmaps[0];
1179			adev->dmap_out->dma = dma1;
1180			if (adev->flags & DMA_DUPLEX) {
1181				adev->dmap_in = &adev->dmaps[1];
1182				adev->dmap_in->dma = dma2;
1183			}
1184		}
1185		/* Persistent DMA buffers allocated here */
1186		if (sound_dmap_flag == DMAP_KEEP_ON_CLOSE) {
1187			if (adev->dmap_in->raw_buf == NULL)
1188				sound_alloc_dmap(adev->dmap_in);
1189			if (adev->dmap_out->raw_buf == NULL)
1190				sound_alloc_dmap(adev->dmap_out);
1191		}
1192	}
1193}
1194
1195/* No kernel lock - DMAbuf_activate_recording protected by global cli/sti */
1196static unsigned int poll_input(struct file * file, int dev, poll_table *wait)
1197{
1198	struct audio_operations *adev = audio_devs[dev];
1199	struct dma_buffparms *dmap = adev->dmap_in;
1200
1201	if (!(adev->open_mode & OPEN_READ))
1202		return 0;
1203	if (dmap->mapping_flags & DMA_MAP_MAPPED) {
1204		if (dmap->qlen)
1205			return POLLIN | POLLRDNORM;
1206		return 0;
1207	}
1208	if (dmap->dma_mode != DMODE_INPUT) {
1209		if (dmap->dma_mode == DMODE_NONE &&
1210		    adev->enable_bits & PCM_ENABLE_INPUT &&
1211		    !dmap->qlen && adev->go) {
1212			unsigned long flags;
1213			
1214			spin_lock_irqsave(&dmap->lock,flags);
1215			DMAbuf_activate_recording(dev, dmap);
1216			spin_unlock_irqrestore(&dmap->lock,flags);
1217		}
1218		return 0;
1219	}
1220	if (!dmap->qlen)
1221		return 0;
1222	return POLLIN | POLLRDNORM;
1223}
1224
1225static unsigned int poll_output(struct file * file, int dev, poll_table *wait)
1226{
1227	struct audio_operations *adev = audio_devs[dev];
1228	struct dma_buffparms *dmap = adev->dmap_out;
1229	
1230	if (!(adev->open_mode & OPEN_WRITE))
1231		return 0;
1232	if (dmap->mapping_flags & DMA_MAP_MAPPED) {
1233		if (dmap->qlen)
1234			return POLLOUT | POLLWRNORM;
1235		return 0;
1236	}
1237	if (dmap->dma_mode == DMODE_INPUT)
1238		return 0;
1239	if (dmap->dma_mode == DMODE_NONE)
1240		return POLLOUT | POLLWRNORM;
1241	if (!DMAbuf_space_in_queue(dev))
1242		return 0;
1243	return POLLOUT | POLLWRNORM;
1244}
1245
1246unsigned int DMAbuf_poll(struct file * file, int dev, poll_table *wait)
1247{
1248	struct audio_operations *adev = audio_devs[dev];
1249	poll_wait(file, &adev->poll_sleeper, wait);
1250	return poll_input(file, dev, wait) | poll_output(file, dev, wait);
1251}
1252
1253void DMAbuf_deinit(int dev)
1254{
1255	struct audio_operations *adev = audio_devs[dev];
1256	/* This routine is called when driver is being unloaded */
1257	if (!adev)
1258		return;
1259
1260	/* Persistent DMA buffers deallocated here */
1261	if (sound_dmap_flag == DMAP_KEEP_ON_CLOSE) {
1262		sound_free_dmap(adev->dmap_out);
1263		if (adev->flags & DMA_DUPLEX)
1264			sound_free_dmap(adev->dmap_in);
1265	}
1266}