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v5.9
  1// SPDX-License-Identifier: GPL-2.0-or-later
  2/*
  3 *  Copyright (c) 1998-2005 Vojtech Pavlik
  4 */
  5
  6/*
  7 * Logitech ADI joystick family driver for Linux
  8 */
  9
 10/*
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 11 */
 12
 13#include <linux/delay.h>
 14#include <linux/kernel.h>
 15#include <linux/module.h>
 16#include <linux/string.h>
 17#include <linux/slab.h>
 18#include <linux/input.h>
 19#include <linux/gameport.h>
 20#include <linux/jiffies.h>
 21
 22#define DRIVER_DESC	"Logitech ADI joystick family driver"
 23
 24MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
 25MODULE_DESCRIPTION(DRIVER_DESC);
 26MODULE_LICENSE("GPL");
 27
 28/*
 29 * Times, array sizes, flags, ids.
 30 */
 31
 32#define ADI_MAX_START		200	/* Trigger to packet timeout [200us] */
 33#define ADI_MAX_STROBE		40	/* Single bit timeout [40us] */
 34#define ADI_INIT_DELAY		10	/* Delay after init packet [10ms] */
 35#define ADI_DATA_DELAY		4	/* Delay after data packet [4ms] */
 36
 37#define ADI_MAX_LENGTH		256
 38#define ADI_MIN_LENGTH		8
 39#define ADI_MIN_LEN_LENGTH	10
 40#define ADI_MIN_ID_LENGTH	66
 41#define ADI_MAX_NAME_LENGTH	64
 42#define ADI_MAX_CNAME_LENGTH	16
 43#define ADI_MAX_PHYS_LENGTH	64
 44
 45#define ADI_FLAG_HAT		0x04
 46#define ADI_FLAG_10BIT		0x08
 47
 48#define ADI_ID_TPD		0x01
 49#define ADI_ID_WGP		0x06
 50#define ADI_ID_WGPE		0x08
 51#define ADI_ID_MAX		0x0a
 52
 53/*
 54 * Names, buttons, axes ...
 55 */
 56
 57static char *adi_names[] = {	"WingMan Extreme Digital", "ThunderPad Digital", "SideCar", "CyberMan 2",
 58				"WingMan Interceptor", "WingMan Formula", "WingMan GamePad",
 59				"WingMan Extreme Digital 3D", "WingMan GamePad Extreme",
 60				"WingMan GamePad USB", "Unknown Device %#x" };
 61
 62static char adi_wmgpe_abs[] =	{ ABS_X, ABS_Y, ABS_HAT0X, ABS_HAT0Y };
 63static char adi_wmi_abs[] =	{ ABS_X, ABS_Y, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y, ABS_HAT2X, ABS_HAT2Y };
 64static char adi_wmed3d_abs[] =	{ ABS_X, ABS_Y, ABS_THROTTLE, ABS_RZ, ABS_HAT0X, ABS_HAT0Y };
 65static char adi_cm2_abs[] =	{ ABS_X, ABS_Y, ABS_Z, ABS_RX, ABS_RY, ABS_RZ };
 66static char adi_wmf_abs[] =	{ ABS_WHEEL, ABS_GAS, ABS_BRAKE, ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y, ABS_HAT2X, ABS_HAT2Y };
 67
 68static short adi_wmgpe_key[] =	{ BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z,  BTN_TL, BTN_TR, BTN_START, BTN_MODE, BTN_SELECT };
 69static short adi_wmi_key[] =	{ BTN_TRIGGER,  BTN_TOP, BTN_THUMB, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4, BTN_EXTRA };
 70static short adi_wmed3d_key[] =	{ BTN_TRIGGER, BTN_THUMB, BTN_THUMB2, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2 };
 71static short adi_cm2_key[] =	{ BTN_1, BTN_2, BTN_3, BTN_4, BTN_5, BTN_6, BTN_7, BTN_8 };
 72
 73static char* adi_abs[] = { adi_wmi_abs, adi_wmgpe_abs, adi_wmf_abs, adi_cm2_abs, adi_wmi_abs, adi_wmf_abs,
 74			   adi_wmgpe_abs, adi_wmed3d_abs, adi_wmgpe_abs, adi_wmgpe_abs, adi_wmi_abs };
 75
 76static short* adi_key[] = { adi_wmi_key, adi_wmgpe_key, adi_cm2_key, adi_cm2_key, adi_wmi_key, adi_cm2_key,
 77			    adi_wmgpe_key, adi_wmed3d_key, adi_wmgpe_key, adi_wmgpe_key, adi_wmi_key };
 78
 79/*
 80 * Hat to axis conversion arrays.
 81 */
 82
 83static struct {
 84	int x;
 85	int y;
 86} adi_hat_to_axis[] = {{ 0, 0}, { 0,-1}, { 1,-1}, { 1, 0}, { 1, 1}, { 0, 1}, {-1, 1}, {-1, 0}, {-1,-1}};
 87
 88/*
 89 * Per-port information.
 90 */
 91
 92struct adi {
 93	struct input_dev *dev;
 94	int length;
 95	int ret;
 96	int idx;
 97	unsigned char id;
 98	char buttons;
 99	char axes10;
100	char axes8;
101	signed char pad;
102	char hats;
103	char *abs;
104	short *key;
105	char name[ADI_MAX_NAME_LENGTH];
106	char cname[ADI_MAX_CNAME_LENGTH];
107	char phys[ADI_MAX_PHYS_LENGTH];
108	unsigned char data[ADI_MAX_LENGTH];
109};
110
111struct adi_port {
112	struct gameport *gameport;
113	struct adi adi[2];
114	int bad;
115	int reads;
116};
117
118/*
119 * adi_read_packet() reads a Logitech ADI packet.
120 */
121
122static void adi_read_packet(struct adi_port *port)
123{
124	struct adi *adi = port->adi;
125	struct gameport *gameport = port->gameport;
126	unsigned char u, v, w, x, z;
127	int t[2], s[2], i;
128	unsigned long flags;
129
130	for (i = 0; i < 2; i++) {
131		adi[i].ret = -1;
132		t[i] = gameport_time(gameport, ADI_MAX_START);
133		s[i] = 0;
134	}
135
136	local_irq_save(flags);
137
138	gameport_trigger(gameport);
139	v = z = gameport_read(gameport);
140
141	do {
142		u = v;
143		w = u ^ (v = x = gameport_read(gameport));
144		for (i = 0; i < 2; i++, w >>= 2, x >>= 2) {
145			t[i]--;
146			if ((w & 0x30) && s[i]) {
147				if ((w & 0x30) < 0x30 && adi[i].ret < ADI_MAX_LENGTH && t[i] > 0) {
148					adi[i].data[++adi[i].ret] = w;
149					t[i] = gameport_time(gameport, ADI_MAX_STROBE);
150				} else t[i] = 0;
151			} else if (!(x & 0x30)) s[i] = 1;
152		}
153	} while (t[0] > 0 || t[1] > 0);
154
155	local_irq_restore(flags);
156
157	return;
158}
159
160/*
161 * adi_move_bits() detects a possible 2-stream mode, and moves
162 * the bits accordingly.
163 */
164
165static void adi_move_bits(struct adi_port *port, int length)
166{
167	int i;
168	struct adi *adi = port->adi;
169
170	adi[0].idx = adi[1].idx = 0;
171
172	if (adi[0].ret <= 0 || adi[1].ret <= 0) return;
173	if (adi[0].data[0] & 0x20 || ~adi[1].data[0] & 0x20) return;
174
175	for (i = 1; i <= adi[1].ret; i++)
176		adi[0].data[((length - 1) >> 1) + i + 1] = adi[1].data[i];
177
178	adi[0].ret += adi[1].ret;
179	adi[1].ret = -1;
180}
181
182/*
183 * adi_get_bits() gathers bits from the data packet.
184 */
185
186static inline int adi_get_bits(struct adi *adi, int count)
187{
188	int bits = 0;
189	int i;
190	if ((adi->idx += count) > adi->ret) return 0;
191	for (i = 0; i < count; i++)
192		bits |= ((adi->data[adi->idx - i] >> 5) & 1) << i;
193	return bits;
194}
195
196/*
197 * adi_decode() decodes Logitech joystick data into input events.
198 */
199
200static int adi_decode(struct adi *adi)
201{
202	struct input_dev *dev = adi->dev;
203	char *abs = adi->abs;
204	short *key = adi->key;
205	int i, t;
206
207	if (adi->ret < adi->length || adi->id != (adi_get_bits(adi, 4) | (adi_get_bits(adi, 4) << 4)))
208		return -1;
209
210	for (i = 0; i < adi->axes10; i++)
211		input_report_abs(dev, *abs++, adi_get_bits(adi, 10));
212
213	for (i = 0; i < adi->axes8; i++)
214		input_report_abs(dev, *abs++, adi_get_bits(adi, 8));
215
216	for (i = 0; i < adi->buttons && i < 63; i++) {
217		if (i == adi->pad) {
218			t = adi_get_bits(adi, 4);
219			input_report_abs(dev, *abs++, ((t >> 2) & 1) - ( t       & 1));
220			input_report_abs(dev, *abs++, ((t >> 1) & 1) - ((t >> 3) & 1));
221		}
222		input_report_key(dev, *key++, adi_get_bits(adi, 1));
223	}
224
225	for (i = 0; i < adi->hats; i++) {
226		if ((t = adi_get_bits(adi, 4)) > 8) t = 0;
227		input_report_abs(dev, *abs++, adi_hat_to_axis[t].x);
228		input_report_abs(dev, *abs++, adi_hat_to_axis[t].y);
229	}
230
231	for (i = 63; i < adi->buttons; i++)
232		input_report_key(dev, *key++, adi_get_bits(adi, 1));
233
234	input_sync(dev);
235
236	return 0;
237}
238
239/*
240 * adi_read() reads the data packet and decodes it.
241 */
242
243static int adi_read(struct adi_port *port)
244{
245	int i;
246	int result = 0;
247
248	adi_read_packet(port);
249	adi_move_bits(port, port->adi[0].length);
250
251	for (i = 0; i < 2; i++)
252		if (port->adi[i].length)
253			 result |= adi_decode(port->adi + i);
254
255	return result;
256}
257
258/*
259 * adi_poll() repeatedly polls the Logitech joysticks.
260 */
261
262static void adi_poll(struct gameport *gameport)
263{
264	struct adi_port *port = gameport_get_drvdata(gameport);
265
266	port->bad -= adi_read(port);
267	port->reads++;
268}
269
270/*
271 * adi_open() is a callback from the input open routine.
272 */
273
274static int adi_open(struct input_dev *dev)
275{
276	struct adi_port *port = input_get_drvdata(dev);
277
278	gameport_start_polling(port->gameport);
279	return 0;
280}
281
282/*
283 * adi_close() is a callback from the input close routine.
284 */
285
286static void adi_close(struct input_dev *dev)
287{
288	struct adi_port *port = input_get_drvdata(dev);
289
290	gameport_stop_polling(port->gameport);
291}
292
293/*
294 * adi_init_digital() sends a trigger & delay sequence
295 * to reset and initialize a Logitech joystick into digital mode.
296 */
297
298static void adi_init_digital(struct gameport *gameport)
299{
300	static const int seq[] = { 4, -2, -3, 10, -6, -11, -7, -9, 11, 0 };
301	int i;
302
303	for (i = 0; seq[i]; i++) {
304		gameport_trigger(gameport);
305		if (seq[i] > 0)
306			msleep(seq[i]);
307		if (seq[i] < 0) {
308			mdelay(-seq[i]);
309			udelay(-seq[i]*14);	/* It looks like mdelay() is off by approx 1.4% */
310		}
311	}
312}
313
314static void adi_id_decode(struct adi *adi, struct adi_port *port)
315{
316	int i, t;
317
318	if (adi->ret < ADI_MIN_ID_LENGTH) /* Minimum ID packet length */
319		return;
320
321	if (adi->ret < (t = adi_get_bits(adi, 10))) {
322		printk(KERN_WARNING "adi: Short ID packet: reported: %d != read: %d\n", t, adi->ret);
323		return;
324	}
325
326	adi->id = adi_get_bits(adi, 4) | (adi_get_bits(adi, 4) << 4);
327
328	if ((t = adi_get_bits(adi, 4)) & ADI_FLAG_HAT) adi->hats++;
329
330	adi->length = adi_get_bits(adi, 10);
331
332	if (adi->length >= ADI_MAX_LENGTH || adi->length < ADI_MIN_LENGTH) {
333		printk(KERN_WARNING "adi: Bad data packet length (%d).\n", adi->length);
334		adi->length = 0;
335		return;
336	}
337
338	adi->axes8 = adi_get_bits(adi, 4);
339	adi->buttons = adi_get_bits(adi, 6);
340
341	if (adi_get_bits(adi, 6) != 8 && adi->hats) {
342		printk(KERN_WARNING "adi: Other than 8-dir POVs not supported yet.\n");
343		adi->length = 0;
344		return;
345	}
346
347	adi->buttons += adi_get_bits(adi, 6);
348	adi->hats += adi_get_bits(adi, 4);
349
350	i = adi_get_bits(adi, 4);
351
352	if (t & ADI_FLAG_10BIT) {
353		adi->axes10 = adi->axes8 - i;
354		adi->axes8 = i;
355	}
356
357	t = adi_get_bits(adi, 4);
358
359	for (i = 0; i < t; i++)
360		adi->cname[i] = adi_get_bits(adi, 8);
361	adi->cname[i] = 0;
362
363	t = 8 + adi->buttons + adi->axes10 * 10 + adi->axes8 * 8 + adi->hats * 4;
364	if (adi->length != t && adi->length != t + (t & 1)) {
365		printk(KERN_WARNING "adi: Expected length %d != data length %d\n", t, adi->length);
366		adi->length = 0;
367		return;
368	}
369
370	switch (adi->id) {
371		case ADI_ID_TPD:
372			adi->pad = 4;
373			adi->buttons -= 4;
374			break;
375		case ADI_ID_WGP:
376			adi->pad = 0;
377			adi->buttons -= 4;
378			break;
379		default:
380			adi->pad = -1;
381			break;
382	}
383}
384
385static int adi_init_input(struct adi *adi, struct adi_port *port, int half)
386{
387	struct input_dev *input_dev;
388	char buf[ADI_MAX_NAME_LENGTH];
389	int i, t;
390
391	adi->dev = input_dev = input_allocate_device();
392	if (!input_dev)
393		return -ENOMEM;
394
395	t = adi->id < ADI_ID_MAX ? adi->id : ADI_ID_MAX;
396
397	snprintf(buf, ADI_MAX_PHYS_LENGTH, adi_names[t], adi->id);
398	snprintf(adi->name, ADI_MAX_NAME_LENGTH, "Logitech %s [%s]", buf, adi->cname);
399	snprintf(adi->phys, ADI_MAX_PHYS_LENGTH, "%s/input%d", port->gameport->phys, half);
400
401	adi->abs = adi_abs[t];
402	adi->key = adi_key[t];
403
404	input_dev->name = adi->name;
405	input_dev->phys = adi->phys;
406	input_dev->id.bustype = BUS_GAMEPORT;
407	input_dev->id.vendor = GAMEPORT_ID_VENDOR_LOGITECH;
408	input_dev->id.product = adi->id;
409	input_dev->id.version = 0x0100;
410	input_dev->dev.parent = &port->gameport->dev;
411
412	input_set_drvdata(input_dev, port);
413
414	input_dev->open = adi_open;
415	input_dev->close = adi_close;
416
417	input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
418
419	for (i = 0; i < adi->axes10 + adi->axes8 + (adi->hats + (adi->pad != -1)) * 2; i++)
420		set_bit(adi->abs[i], input_dev->absbit);
421
422	for (i = 0; i < adi->buttons; i++)
423		set_bit(adi->key[i], input_dev->keybit);
424
425	return 0;
426}
427
428static void adi_init_center(struct adi *adi)
429{
430	int i, t, x;
431
432	if (!adi->length)
433		return;
434
435	for (i = 0; i < adi->axes10 + adi->axes8 + (adi->hats + (adi->pad != -1)) * 2; i++) {
436
437		t = adi->abs[i];
438		x = input_abs_get_val(adi->dev, t);
439
440		if (t == ABS_THROTTLE || t == ABS_RUDDER || adi->id == ADI_ID_WGPE)
441			x = i < adi->axes10 ? 512 : 128;
442
443		if (i < adi->axes10)
444			input_set_abs_params(adi->dev, t, 64, x * 2 - 64, 2, 16);
445		else if (i < adi->axes10 + adi->axes8)
446			input_set_abs_params(adi->dev, t, 48, x * 2 - 48, 1, 16);
447		else
448			input_set_abs_params(adi->dev, t, -1, 1, 0, 0);
449	}
450}
451
452/*
453 * adi_connect() probes for Logitech ADI joysticks.
454 */
455
456static int adi_connect(struct gameport *gameport, struct gameport_driver *drv)
457{
458	struct adi_port *port;
459	int i;
460	int err;
461
462	port = kzalloc(sizeof(struct adi_port), GFP_KERNEL);
463	if (!port)
464		return -ENOMEM;
465
466	port->gameport = gameport;
467
468	gameport_set_drvdata(gameport, port);
469
470	err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW);
471	if (err)
472		goto fail1;
473
474	adi_init_digital(gameport);
475	adi_read_packet(port);
476
477	if (port->adi[0].ret >= ADI_MIN_LEN_LENGTH)
478		adi_move_bits(port, adi_get_bits(port->adi, 10));
479
480	for (i = 0; i < 2; i++) {
481		adi_id_decode(port->adi + i, port);
482
483		if (!port->adi[i].length)
484			continue;
485
486		err = adi_init_input(port->adi + i, port, i);
487		if (err)
488			goto fail2;
489	}
490
491	if (!port->adi[0].length && !port->adi[1].length) {
492		err = -ENODEV;
493		goto fail2;
494	}
495
496	gameport_set_poll_handler(gameport, adi_poll);
497	gameport_set_poll_interval(gameport, 20);
498
499	msleep(ADI_INIT_DELAY);
500	if (adi_read(port)) {
501		msleep(ADI_DATA_DELAY);
502		adi_read(port);
503	}
504
505	for (i = 0; i < 2; i++)
506		if (port->adi[i].length > 0) {
507			adi_init_center(port->adi + i);
508			err = input_register_device(port->adi[i].dev);
509			if (err)
510				goto fail3;
511		}
512
513	return 0;
514
515 fail3: while (--i >= 0) {
516		if (port->adi[i].length > 0) {
517			input_unregister_device(port->adi[i].dev);
518			port->adi[i].dev = NULL;
519		}
520	}
521 fail2:	for (i = 0; i < 2; i++)
522		input_free_device(port->adi[i].dev);
 
523	gameport_close(gameport);
524 fail1:	gameport_set_drvdata(gameport, NULL);
525	kfree(port);
526	return err;
527}
528
529static void adi_disconnect(struct gameport *gameport)
530{
531	int i;
532	struct adi_port *port = gameport_get_drvdata(gameport);
533
534	for (i = 0; i < 2; i++)
535		if (port->adi[i].length > 0)
536			input_unregister_device(port->adi[i].dev);
537	gameport_close(gameport);
538	gameport_set_drvdata(gameport, NULL);
539	kfree(port);
540}
541
542static struct gameport_driver adi_drv = {
543	.driver		= {
544		.name	= "adi",
545	},
546	.description	= DRIVER_DESC,
547	.connect	= adi_connect,
548	.disconnect	= adi_disconnect,
549};
550
551module_gameport_driver(adi_drv);
v3.15
 
  1/*
  2 *  Copyright (c) 1998-2005 Vojtech Pavlik
  3 */
  4
  5/*
  6 * Logitech ADI joystick family driver for Linux
  7 */
  8
  9/*
 10 * This program is free software; you can redistribute it and/or modify
 11 * it under the terms of the GNU General Public License as published by
 12 * the Free Software Foundation; either version 2 of the License, or
 13 * (at your option) any later version.
 14 *
 15 * This program is distributed in the hope that it will be useful,
 16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 18 * GNU General Public License for more details.
 19 *
 20 * You should have received a copy of the GNU General Public License
 21 * along with this program; if not, write to the Free Software
 22 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
 23 *
 24 * Should you need to contact me, the author, you can do so either by
 25 * e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
 26 * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
 27 */
 28
 29#include <linux/delay.h>
 30#include <linux/kernel.h>
 31#include <linux/module.h>
 32#include <linux/string.h>
 33#include <linux/slab.h>
 34#include <linux/input.h>
 35#include <linux/gameport.h>
 36#include <linux/jiffies.h>
 37
 38#define DRIVER_DESC	"Logitech ADI joystick family driver"
 39
 40MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
 41MODULE_DESCRIPTION(DRIVER_DESC);
 42MODULE_LICENSE("GPL");
 43
 44/*
 45 * Times, array sizes, flags, ids.
 46 */
 47
 48#define ADI_MAX_START		200	/* Trigger to packet timeout [200us] */
 49#define ADI_MAX_STROBE		40	/* Single bit timeout [40us] */
 50#define ADI_INIT_DELAY		10	/* Delay after init packet [10ms] */
 51#define ADI_DATA_DELAY		4	/* Delay after data packet [4ms] */
 52
 53#define ADI_MAX_LENGTH		256
 54#define ADI_MIN_LENGTH		8
 55#define ADI_MIN_LEN_LENGTH	10
 56#define ADI_MIN_ID_LENGTH	66
 57#define ADI_MAX_NAME_LENGTH	64
 58#define ADI_MAX_CNAME_LENGTH	16
 59#define ADI_MAX_PHYS_LENGTH	64
 60
 61#define ADI_FLAG_HAT		0x04
 62#define ADI_FLAG_10BIT		0x08
 63
 64#define ADI_ID_TPD		0x01
 65#define ADI_ID_WGP		0x06
 66#define ADI_ID_WGPE		0x08
 67#define ADI_ID_MAX		0x0a
 68
 69/*
 70 * Names, buttons, axes ...
 71 */
 72
 73static char *adi_names[] = {	"WingMan Extreme Digital", "ThunderPad Digital", "SideCar", "CyberMan 2",
 74				"WingMan Interceptor", "WingMan Formula", "WingMan GamePad",
 75				"WingMan Extreme Digital 3D", "WingMan GamePad Extreme",
 76				"WingMan GamePad USB", "Unknown Device %#x" };
 77
 78static char adi_wmgpe_abs[] =	{ ABS_X, ABS_Y, ABS_HAT0X, ABS_HAT0Y };
 79static char adi_wmi_abs[] =	{ ABS_X, ABS_Y, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y, ABS_HAT2X, ABS_HAT2Y };
 80static char adi_wmed3d_abs[] =	{ ABS_X, ABS_Y, ABS_THROTTLE, ABS_RZ, ABS_HAT0X, ABS_HAT0Y };
 81static char adi_cm2_abs[] =	{ ABS_X, ABS_Y, ABS_Z, ABS_RX, ABS_RY, ABS_RZ };
 82static char adi_wmf_abs[] =	{ ABS_WHEEL, ABS_GAS, ABS_BRAKE, ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y, ABS_HAT2X, ABS_HAT2Y };
 83
 84static short adi_wmgpe_key[] =	{ BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z,  BTN_TL, BTN_TR, BTN_START, BTN_MODE, BTN_SELECT };
 85static short adi_wmi_key[] =	{ BTN_TRIGGER,  BTN_TOP, BTN_THUMB, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4, BTN_EXTRA };
 86static short adi_wmed3d_key[] =	{ BTN_TRIGGER, BTN_THUMB, BTN_THUMB2, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2 };
 87static short adi_cm2_key[] =	{ BTN_1, BTN_2, BTN_3, BTN_4, BTN_5, BTN_6, BTN_7, BTN_8 };
 88
 89static char* adi_abs[] = { adi_wmi_abs, adi_wmgpe_abs, adi_wmf_abs, adi_cm2_abs, adi_wmi_abs, adi_wmf_abs,
 90			   adi_wmgpe_abs, adi_wmed3d_abs, adi_wmgpe_abs, adi_wmgpe_abs, adi_wmi_abs };
 91
 92static short* adi_key[] = { adi_wmi_key, adi_wmgpe_key, adi_cm2_key, adi_cm2_key, adi_wmi_key, adi_cm2_key,
 93			    adi_wmgpe_key, adi_wmed3d_key, adi_wmgpe_key, adi_wmgpe_key, adi_wmi_key };
 94
 95/*
 96 * Hat to axis conversion arrays.
 97 */
 98
 99static struct {
100	int x;
101	int y;
102} adi_hat_to_axis[] = {{ 0, 0}, { 0,-1}, { 1,-1}, { 1, 0}, { 1, 1}, { 0, 1}, {-1, 1}, {-1, 0}, {-1,-1}};
103
104/*
105 * Per-port information.
106 */
107
108struct adi {
109	struct input_dev *dev;
110	int length;
111	int ret;
112	int idx;
113	unsigned char id;
114	char buttons;
115	char axes10;
116	char axes8;
117	signed char pad;
118	char hats;
119	char *abs;
120	short *key;
121	char name[ADI_MAX_NAME_LENGTH];
122	char cname[ADI_MAX_CNAME_LENGTH];
123	char phys[ADI_MAX_PHYS_LENGTH];
124	unsigned char data[ADI_MAX_LENGTH];
125};
126
127struct adi_port {
128	struct gameport *gameport;
129	struct adi adi[2];
130	int bad;
131	int reads;
132};
133
134/*
135 * adi_read_packet() reads a Logitech ADI packet.
136 */
137
138static void adi_read_packet(struct adi_port *port)
139{
140	struct adi *adi = port->adi;
141	struct gameport *gameport = port->gameport;
142	unsigned char u, v, w, x, z;
143	int t[2], s[2], i;
144	unsigned long flags;
145
146	for (i = 0; i < 2; i++) {
147		adi[i].ret = -1;
148		t[i] = gameport_time(gameport, ADI_MAX_START);
149		s[i] = 0;
150	}
151
152	local_irq_save(flags);
153
154	gameport_trigger(gameport);
155	v = z = gameport_read(gameport);
156
157	do {
158		u = v;
159		w = u ^ (v = x = gameport_read(gameport));
160		for (i = 0; i < 2; i++, w >>= 2, x >>= 2) {
161			t[i]--;
162			if ((w & 0x30) && s[i]) {
163				if ((w & 0x30) < 0x30 && adi[i].ret < ADI_MAX_LENGTH && t[i] > 0) {
164					adi[i].data[++adi[i].ret] = w;
165					t[i] = gameport_time(gameport, ADI_MAX_STROBE);
166				} else t[i] = 0;
167			} else if (!(x & 0x30)) s[i] = 1;
168		}
169	} while (t[0] > 0 || t[1] > 0);
170
171	local_irq_restore(flags);
172
173	return;
174}
175
176/*
177 * adi_move_bits() detects a possible 2-stream mode, and moves
178 * the bits accordingly.
179 */
180
181static void adi_move_bits(struct adi_port *port, int length)
182{
183	int i;
184	struct adi *adi = port->adi;
185
186	adi[0].idx = adi[1].idx = 0;
187
188	if (adi[0].ret <= 0 || adi[1].ret <= 0) return;
189	if (adi[0].data[0] & 0x20 || ~adi[1].data[0] & 0x20) return;
190
191	for (i = 1; i <= adi[1].ret; i++)
192		adi[0].data[((length - 1) >> 1) + i + 1] = adi[1].data[i];
193
194	adi[0].ret += adi[1].ret;
195	adi[1].ret = -1;
196}
197
198/*
199 * adi_get_bits() gathers bits from the data packet.
200 */
201
202static inline int adi_get_bits(struct adi *adi, int count)
203{
204	int bits = 0;
205	int i;
206	if ((adi->idx += count) > adi->ret) return 0;
207	for (i = 0; i < count; i++)
208		bits |= ((adi->data[adi->idx - i] >> 5) & 1) << i;
209	return bits;
210}
211
212/*
213 * adi_decode() decodes Logitech joystick data into input events.
214 */
215
216static int adi_decode(struct adi *adi)
217{
218	struct input_dev *dev = adi->dev;
219	char *abs = adi->abs;
220	short *key = adi->key;
221	int i, t;
222
223	if (adi->ret < adi->length || adi->id != (adi_get_bits(adi, 4) | (adi_get_bits(adi, 4) << 4)))
224		return -1;
225
226	for (i = 0; i < adi->axes10; i++)
227		input_report_abs(dev, *abs++, adi_get_bits(adi, 10));
228
229	for (i = 0; i < adi->axes8; i++)
230		input_report_abs(dev, *abs++, adi_get_bits(adi, 8));
231
232	for (i = 0; i < adi->buttons && i < 63; i++) {
233		if (i == adi->pad) {
234			t = adi_get_bits(adi, 4);
235			input_report_abs(dev, *abs++, ((t >> 2) & 1) - ( t       & 1));
236			input_report_abs(dev, *abs++, ((t >> 1) & 1) - ((t >> 3) & 1));
237		}
238		input_report_key(dev, *key++, adi_get_bits(adi, 1));
239	}
240
241	for (i = 0; i < adi->hats; i++) {
242		if ((t = adi_get_bits(adi, 4)) > 8) t = 0;
243		input_report_abs(dev, *abs++, adi_hat_to_axis[t].x);
244		input_report_abs(dev, *abs++, adi_hat_to_axis[t].y);
245	}
246
247	for (i = 63; i < adi->buttons; i++)
248		input_report_key(dev, *key++, adi_get_bits(adi, 1));
249
250	input_sync(dev);
251
252	return 0;
253}
254
255/*
256 * adi_read() reads the data packet and decodes it.
257 */
258
259static int adi_read(struct adi_port *port)
260{
261	int i;
262	int result = 0;
263
264	adi_read_packet(port);
265	adi_move_bits(port, port->adi[0].length);
266
267	for (i = 0; i < 2; i++)
268		if (port->adi[i].length)
269			 result |= adi_decode(port->adi + i);
270
271	return result;
272}
273
274/*
275 * adi_poll() repeatedly polls the Logitech joysticks.
276 */
277
278static void adi_poll(struct gameport *gameport)
279{
280	struct adi_port *port = gameport_get_drvdata(gameport);
281
282	port->bad -= adi_read(port);
283	port->reads++;
284}
285
286/*
287 * adi_open() is a callback from the input open routine.
288 */
289
290static int adi_open(struct input_dev *dev)
291{
292	struct adi_port *port = input_get_drvdata(dev);
293
294	gameport_start_polling(port->gameport);
295	return 0;
296}
297
298/*
299 * adi_close() is a callback from the input close routine.
300 */
301
302static void adi_close(struct input_dev *dev)
303{
304	struct adi_port *port = input_get_drvdata(dev);
305
306	gameport_stop_polling(port->gameport);
307}
308
309/*
310 * adi_init_digital() sends a trigger & delay sequence
311 * to reset and initialize a Logitech joystick into digital mode.
312 */
313
314static void adi_init_digital(struct gameport *gameport)
315{
316	int seq[] = { 4, -2, -3, 10, -6, -11, -7, -9, 11, 0 };
317	int i;
318
319	for (i = 0; seq[i]; i++) {
320		gameport_trigger(gameport);
321		if (seq[i] > 0)
322			msleep(seq[i]);
323		if (seq[i] < 0) {
324			mdelay(-seq[i]);
325			udelay(-seq[i]*14);	/* It looks like mdelay() is off by approx 1.4% */
326		}
327	}
328}
329
330static void adi_id_decode(struct adi *adi, struct adi_port *port)
331{
332	int i, t;
333
334	if (adi->ret < ADI_MIN_ID_LENGTH) /* Minimum ID packet length */
335		return;
336
337	if (adi->ret < (t = adi_get_bits(adi, 10))) {
338		printk(KERN_WARNING "adi: Short ID packet: reported: %d != read: %d\n", t, adi->ret);
339		return;
340	}
341
342	adi->id = adi_get_bits(adi, 4) | (adi_get_bits(adi, 4) << 4);
343
344	if ((t = adi_get_bits(adi, 4)) & ADI_FLAG_HAT) adi->hats++;
345
346	adi->length = adi_get_bits(adi, 10);
347
348	if (adi->length >= ADI_MAX_LENGTH || adi->length < ADI_MIN_LENGTH) {
349		printk(KERN_WARNING "adi: Bad data packet length (%d).\n", adi->length);
350		adi->length = 0;
351		return;
352	}
353
354	adi->axes8 = adi_get_bits(adi, 4);
355	adi->buttons = adi_get_bits(adi, 6);
356
357	if (adi_get_bits(adi, 6) != 8 && adi->hats) {
358		printk(KERN_WARNING "adi: Other than 8-dir POVs not supported yet.\n");
359		adi->length = 0;
360		return;
361	}
362
363	adi->buttons += adi_get_bits(adi, 6);
364	adi->hats += adi_get_bits(adi, 4);
365
366	i = adi_get_bits(adi, 4);
367
368	if (t & ADI_FLAG_10BIT) {
369		adi->axes10 = adi->axes8 - i;
370		adi->axes8 = i;
371	}
372
373	t = adi_get_bits(adi, 4);
374
375	for (i = 0; i < t; i++)
376		adi->cname[i] = adi_get_bits(adi, 8);
377	adi->cname[i] = 0;
378
379	t = 8 + adi->buttons + adi->axes10 * 10 + adi->axes8 * 8 + adi->hats * 4;
380	if (adi->length != t && adi->length != t + (t & 1)) {
381		printk(KERN_WARNING "adi: Expected length %d != data length %d\n", t, adi->length);
382		adi->length = 0;
383		return;
384	}
385
386	switch (adi->id) {
387		case ADI_ID_TPD:
388			adi->pad = 4;
389			adi->buttons -= 4;
390			break;
391		case ADI_ID_WGP:
392			adi->pad = 0;
393			adi->buttons -= 4;
394			break;
395		default:
396			adi->pad = -1;
397			break;
398	}
399}
400
401static int adi_init_input(struct adi *adi, struct adi_port *port, int half)
402{
403	struct input_dev *input_dev;
404	char buf[ADI_MAX_NAME_LENGTH];
405	int i, t;
406
407	adi->dev = input_dev = input_allocate_device();
408	if (!input_dev)
409		return -ENOMEM;
410
411	t = adi->id < ADI_ID_MAX ? adi->id : ADI_ID_MAX;
412
413	snprintf(buf, ADI_MAX_PHYS_LENGTH, adi_names[t], adi->id);
414	snprintf(adi->name, ADI_MAX_NAME_LENGTH, "Logitech %s [%s]", buf, adi->cname);
415	snprintf(adi->phys, ADI_MAX_PHYS_LENGTH, "%s/input%d", port->gameport->phys, half);
416
417	adi->abs = adi_abs[t];
418	adi->key = adi_key[t];
419
420	input_dev->name = adi->name;
421	input_dev->phys = adi->phys;
422	input_dev->id.bustype = BUS_GAMEPORT;
423	input_dev->id.vendor = GAMEPORT_ID_VENDOR_LOGITECH;
424	input_dev->id.product = adi->id;
425	input_dev->id.version = 0x0100;
426	input_dev->dev.parent = &port->gameport->dev;
427
428	input_set_drvdata(input_dev, port);
429
430	input_dev->open = adi_open;
431	input_dev->close = adi_close;
432
433	input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
434
435	for (i = 0; i < adi->axes10 + adi->axes8 + (adi->hats + (adi->pad != -1)) * 2; i++)
436		set_bit(adi->abs[i], input_dev->absbit);
437
438	for (i = 0; i < adi->buttons; i++)
439		set_bit(adi->key[i], input_dev->keybit);
440
441	return 0;
442}
443
444static void adi_init_center(struct adi *adi)
445{
446	int i, t, x;
447
448	if (!adi->length)
449		return;
450
451	for (i = 0; i < adi->axes10 + adi->axes8 + (adi->hats + (adi->pad != -1)) * 2; i++) {
452
453		t = adi->abs[i];
454		x = input_abs_get_val(adi->dev, t);
455
456		if (t == ABS_THROTTLE || t == ABS_RUDDER || adi->id == ADI_ID_WGPE)
457			x = i < adi->axes10 ? 512 : 128;
458
459		if (i < adi->axes10)
460			input_set_abs_params(adi->dev, t, 64, x * 2 - 64, 2, 16);
461		else if (i < adi->axes10 + adi->axes8)
462			input_set_abs_params(adi->dev, t, 48, x * 2 - 48, 1, 16);
463		else
464			input_set_abs_params(adi->dev, t, -1, 1, 0, 0);
465	}
466}
467
468/*
469 * adi_connect() probes for Logitech ADI joysticks.
470 */
471
472static int adi_connect(struct gameport *gameport, struct gameport_driver *drv)
473{
474	struct adi_port *port;
475	int i;
476	int err;
477
478	port = kzalloc(sizeof(struct adi_port), GFP_KERNEL);
479	if (!port)
480		return -ENOMEM;
481
482	port->gameport = gameport;
483
484	gameport_set_drvdata(gameport, port);
485
486	err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW);
487	if (err)
488		goto fail1;
489
490	adi_init_digital(gameport);
491	adi_read_packet(port);
492
493	if (port->adi[0].ret >= ADI_MIN_LEN_LENGTH)
494		adi_move_bits(port, adi_get_bits(port->adi, 10));
495
496	for (i = 0; i < 2; i++) {
497		adi_id_decode(port->adi + i, port);
498
499		if (!port->adi[i].length)
500			continue;
501
502		err = adi_init_input(port->adi + i, port, i);
503		if (err)
504			goto fail2;
505	}
506
507	if (!port->adi[0].length && !port->adi[1].length) {
508		err = -ENODEV;
509		goto fail2;
510	}
511
512	gameport_set_poll_handler(gameport, adi_poll);
513	gameport_set_poll_interval(gameport, 20);
514
515	msleep(ADI_INIT_DELAY);
516	if (adi_read(port)) {
517		msleep(ADI_DATA_DELAY);
518		adi_read(port);
519	}
520
521	for (i = 0; i < 2; i++)
522		if (port->adi[i].length > 0) {
523			adi_init_center(port->adi + i);
524			err = input_register_device(port->adi[i].dev);
525			if (err)
526				goto fail3;
527		}
528
529	return 0;
530
531 fail3: while (--i >= 0) {
532		if (port->adi[i].length > 0) {
533			input_unregister_device(port->adi[i].dev);
534			port->adi[i].dev = NULL;
535		}
536	}
537 fail2:	for (i = 0; i < 2; i++)
538		if (port->adi[i].dev)
539			input_free_device(port->adi[i].dev);
540	gameport_close(gameport);
541 fail1:	gameport_set_drvdata(gameport, NULL);
542	kfree(port);
543	return err;
544}
545
546static void adi_disconnect(struct gameport *gameport)
547{
548	int i;
549	struct adi_port *port = gameport_get_drvdata(gameport);
550
551	for (i = 0; i < 2; i++)
552		if (port->adi[i].length > 0)
553			input_unregister_device(port->adi[i].dev);
554	gameport_close(gameport);
555	gameport_set_drvdata(gameport, NULL);
556	kfree(port);
557}
558
559static struct gameport_driver adi_drv = {
560	.driver		= {
561		.name	= "adi",
562	},
563	.description	= DRIVER_DESC,
564	.connect	= adi_connect,
565	.disconnect	= adi_disconnect,
566};
567
568module_gameport_driver(adi_drv);