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v5.4
   1// SPDX-License-Identifier: GPL-2.0-or-later
   2/*
   3 * NES, SNES, N64, MultiSystem, PSX gamepad driver for Linux
   4 *
   5 *  Copyright (c) 1999-2004	Vojtech Pavlik <vojtech@suse.cz>
   6 *  Copyright (c) 2004		Peter Nelson <rufus-kernel@hackish.org>
   7 *
   8 *  Based on the work of:
   9 *	Andree Borrmann		John Dahlstrom
  10 *	David Kuder		Nathan Hand
  11 *	Raphael Assenat
  12 */
  13
  14/*
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
  15 */
  16
  17#define pr_fmt(fmt) KBUILD_MODNAME ": " fmt
  18
  19#include <linux/kernel.h>
  20#include <linux/delay.h>
  21#include <linux/module.h>
  22#include <linux/init.h>
  23#include <linux/parport.h>
  24#include <linux/input.h>
  25#include <linux/mutex.h>
  26#include <linux/slab.h>
  27
  28MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
  29MODULE_DESCRIPTION("NES, SNES, N64, MultiSystem, PSX gamepad driver");
  30MODULE_LICENSE("GPL");
  31
  32#define GC_MAX_PORTS		3
  33#define GC_MAX_DEVICES		5
  34
  35struct gc_config {
  36	int args[GC_MAX_DEVICES + 1];
  37	unsigned int nargs;
  38};
  39
  40static struct gc_config gc_cfg[GC_MAX_PORTS];
  41
  42module_param_array_named(map, gc_cfg[0].args, int, &gc_cfg[0].nargs, 0);
  43MODULE_PARM_DESC(map, "Describes first set of devices (<parport#>,<pad1>,<pad2>,..<pad5>)");
  44module_param_array_named(map2, gc_cfg[1].args, int, &gc_cfg[1].nargs, 0);
  45MODULE_PARM_DESC(map2, "Describes second set of devices");
  46module_param_array_named(map3, gc_cfg[2].args, int, &gc_cfg[2].nargs, 0);
  47MODULE_PARM_DESC(map3, "Describes third set of devices");
  48
  49/* see also gs_psx_delay parameter in PSX support section */
  50
  51enum gc_type {
  52	GC_NONE = 0,
  53	GC_SNES,
  54	GC_NES,
  55	GC_NES4,
  56	GC_MULTI,
  57	GC_MULTI2,
  58	GC_N64,
  59	GC_PSX,
  60	GC_DDR,
  61	GC_SNESMOUSE,
  62	GC_MAX
  63};
  64
  65#define GC_REFRESH_TIME	HZ/100
  66
  67struct gc_pad {
  68	struct input_dev *dev;
  69	enum gc_type type;
  70	char phys[32];
  71};
  72
  73struct gc {
  74	struct pardevice *pd;
  75	struct gc_pad pads[GC_MAX_DEVICES];
  76	struct timer_list timer;
  77	int pad_count[GC_MAX];
  78	int used;
  79	int parportno;
  80	struct mutex mutex;
  81};
  82
  83struct gc_subdev {
  84	unsigned int idx;
  85};
  86
  87static struct gc *gc_base[3];
  88
  89static const int gc_status_bit[] = { 0x40, 0x80, 0x20, 0x10, 0x08 };
  90
  91static const char *gc_names[] = {
  92	NULL, "SNES pad", "NES pad", "NES FourPort", "Multisystem joystick",
  93	"Multisystem 2-button joystick", "N64 controller", "PSX controller",
  94	"PSX DDR controller", "SNES mouse"
  95};
  96
  97/*
  98 * N64 support.
  99 */
 100
 101static const unsigned char gc_n64_bytes[] = { 0, 1, 13, 15, 14, 12, 10, 11, 2, 3 };
 102static const short gc_n64_btn[] = {
 103	BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z,
 104	BTN_TL, BTN_TR, BTN_TRIGGER, BTN_START
 105};
 106
 107#define GC_N64_LENGTH		32		/* N64 bit length, not including stop bit */
 108#define GC_N64_STOP_LENGTH	5		/* Length of encoded stop bit */
 109#define GC_N64_CMD_00		0x11111111UL
 110#define GC_N64_CMD_01		0xd1111111UL
 111#define GC_N64_CMD_03		0xdd111111UL
 112#define GC_N64_CMD_1b		0xdd1dd111UL
 113#define GC_N64_CMD_c0		0x111111ddUL
 114#define GC_N64_CMD_80		0x1111111dUL
 115#define GC_N64_STOP_BIT		0x1d		/* Encoded stop bit */
 116#define GC_N64_REQUEST_DATA	GC_N64_CMD_01	/* the request data command */
 117#define GC_N64_DELAY		133		/* delay between transmit request, and response ready (us) */
 118#define GC_N64_DWS		3		/* delay between write segments (required for sound playback because of ISA DMA) */
 119						/* GC_N64_DWS > 24 is known to fail */
 120#define GC_N64_POWER_W		0xe2		/* power during write (transmit request) */
 121#define GC_N64_POWER_R		0xfd		/* power during read */
 122#define GC_N64_OUT		0x1d		/* output bits to the 4 pads */
 123						/* Reading the main axes of any N64 pad is known to fail if the corresponding bit */
 124						/* in GC_N64_OUT is pulled low on the output port (by any routine) for more */
 125						/* than 123 us */
 126#define GC_N64_CLOCK		0x02		/* clock bits for read */
 127
 128/*
 129 * Used for rumble code.
 130 */
 131
 132/* Send encoded command */
 133static void gc_n64_send_command(struct gc *gc, unsigned long cmd,
 134				unsigned char target)
 135{
 136	struct parport *port = gc->pd->port;
 137	int i;
 138
 139	for (i = 0; i < GC_N64_LENGTH; i++) {
 140		unsigned char data = (cmd >> i) & 1 ? target : 0;
 141		parport_write_data(port, GC_N64_POWER_W | data);
 142		udelay(GC_N64_DWS);
 143	}
 144}
 145
 146/* Send stop bit */
 147static void gc_n64_send_stop_bit(struct gc *gc, unsigned char target)
 148{
 149	struct parport *port = gc->pd->port;
 150	int i;
 151
 152	for (i = 0; i < GC_N64_STOP_LENGTH; i++) {
 153		unsigned char data = (GC_N64_STOP_BIT >> i) & 1 ? target : 0;
 154		parport_write_data(port, GC_N64_POWER_W | data);
 155		udelay(GC_N64_DWS);
 156	}
 157}
 158
 159/*
 160 * gc_n64_read_packet() reads an N64 packet.
 161 * Each pad uses one bit per byte. So all pads connected to this port
 162 * are read in parallel.
 163 */
 164
 165static void gc_n64_read_packet(struct gc *gc, unsigned char *data)
 166{
 167	int i;
 168	unsigned long flags;
 169
 170/*
 171 * Request the pad to transmit data
 172 */
 173
 174	local_irq_save(flags);
 175	gc_n64_send_command(gc, GC_N64_REQUEST_DATA, GC_N64_OUT);
 176	gc_n64_send_stop_bit(gc, GC_N64_OUT);
 177	local_irq_restore(flags);
 178
 179/*
 180 * Wait for the pad response to be loaded into the 33-bit register
 181 * of the adapter.
 182 */
 183
 184	udelay(GC_N64_DELAY);
 185
 186/*
 187 * Grab data (ignoring the last bit, which is a stop bit)
 188 */
 189
 190	for (i = 0; i < GC_N64_LENGTH; i++) {
 191		parport_write_data(gc->pd->port, GC_N64_POWER_R);
 192		udelay(2);
 193		data[i] = parport_read_status(gc->pd->port);
 194		parport_write_data(gc->pd->port, GC_N64_POWER_R | GC_N64_CLOCK);
 195	 }
 196
 197/*
 198 * We must wait 200 ms here for the controller to reinitialize before
 199 * the next read request. No worries as long as gc_read is polled less
 200 * frequently than this.
 201 */
 202
 203}
 204
 205static void gc_n64_process_packet(struct gc *gc)
 206{
 207	unsigned char data[GC_N64_LENGTH];
 208	struct input_dev *dev;
 209	int i, j, s;
 210	signed char x, y;
 211
 212	gc_n64_read_packet(gc, data);
 213
 214	for (i = 0; i < GC_MAX_DEVICES; i++) {
 215
 216		if (gc->pads[i].type != GC_N64)
 217			continue;
 218
 219		dev = gc->pads[i].dev;
 220		s = gc_status_bit[i];
 221
 222		if (s & ~(data[8] | data[9])) {
 223
 224			x = y = 0;
 225
 226			for (j = 0; j < 8; j++) {
 227				if (data[23 - j] & s)
 228					x |= 1 << j;
 229				if (data[31 - j] & s)
 230					y |= 1 << j;
 231			}
 232
 233			input_report_abs(dev, ABS_X,  x);
 234			input_report_abs(dev, ABS_Y, -y);
 235
 236			input_report_abs(dev, ABS_HAT0X,
 237					 !(s & data[6]) - !(s & data[7]));
 238			input_report_abs(dev, ABS_HAT0Y,
 239					 !(s & data[4]) - !(s & data[5]));
 240
 241			for (j = 0; j < 10; j++)
 242				input_report_key(dev, gc_n64_btn[j],
 243						 s & data[gc_n64_bytes[j]]);
 244
 245			input_sync(dev);
 246		}
 247	}
 248}
 249
 250static int gc_n64_play_effect(struct input_dev *dev, void *data,
 251			      struct ff_effect *effect)
 252{
 253	int i;
 254	unsigned long flags;
 255	struct gc *gc = input_get_drvdata(dev);
 256	struct gc_subdev *sdev = data;
 257	unsigned char target = 1 << sdev->idx; /* select desired pin */
 258
 259	if (effect->type == FF_RUMBLE) {
 260		struct ff_rumble_effect *rumble = &effect->u.rumble;
 261		unsigned int cmd =
 262			rumble->strong_magnitude || rumble->weak_magnitude ?
 263			GC_N64_CMD_01 : GC_N64_CMD_00;
 264
 265		local_irq_save(flags);
 266
 267		/* Init Rumble - 0x03, 0x80, 0x01, (34)0x80 */
 268		gc_n64_send_command(gc, GC_N64_CMD_03, target);
 269		gc_n64_send_command(gc, GC_N64_CMD_80, target);
 270		gc_n64_send_command(gc, GC_N64_CMD_01, target);
 271		for (i = 0; i < 32; i++)
 272			gc_n64_send_command(gc, GC_N64_CMD_80, target);
 273		gc_n64_send_stop_bit(gc, target);
 274
 275		udelay(GC_N64_DELAY);
 276
 277		/* Now start or stop it - 0x03, 0xc0, 0zx1b, (32)0x01/0x00 */
 278		gc_n64_send_command(gc, GC_N64_CMD_03, target);
 279		gc_n64_send_command(gc, GC_N64_CMD_c0, target);
 280		gc_n64_send_command(gc, GC_N64_CMD_1b, target);
 281		for (i = 0; i < 32; i++)
 282			gc_n64_send_command(gc, cmd, target);
 283		gc_n64_send_stop_bit(gc, target);
 284
 285		local_irq_restore(flags);
 286
 287	}
 288
 289	return 0;
 290}
 291
 292static int gc_n64_init_ff(struct input_dev *dev, int i)
 293{
 294	struct gc_subdev *sdev;
 295	int err;
 296
 297	sdev = kmalloc(sizeof(*sdev), GFP_KERNEL);
 298	if (!sdev)
 299		return -ENOMEM;
 300
 301	sdev->idx = i;
 302
 303	input_set_capability(dev, EV_FF, FF_RUMBLE);
 304
 305	err = input_ff_create_memless(dev, sdev, gc_n64_play_effect);
 306	if (err) {
 307		kfree(sdev);
 308		return err;
 309	}
 310
 311	return 0;
 312}
 313
 314/*
 315 * NES/SNES support.
 316 */
 317
 318#define GC_NES_DELAY		6	/* Delay between bits - 6us */
 319#define GC_NES_LENGTH		8	/* The NES pads use 8 bits of data */
 320#define GC_SNES_LENGTH		12	/* The SNES true length is 16, but the
 321					   last 4 bits are unused */
 322#define GC_SNESMOUSE_LENGTH	32	/* The SNES mouse uses 32 bits, the first
 323					   16 bits are equivalent to a gamepad */
 324
 325#define GC_NES_POWER	0xfc
 326#define GC_NES_CLOCK	0x01
 327#define GC_NES_LATCH	0x02
 328
 329static const unsigned char gc_nes_bytes[] = { 0, 1, 2, 3 };
 330static const unsigned char gc_snes_bytes[] = { 8, 0, 2, 3, 9, 1, 10, 11 };
 331static const short gc_snes_btn[] = {
 332	BTN_A, BTN_B, BTN_SELECT, BTN_START, BTN_X, BTN_Y, BTN_TL, BTN_TR
 333};
 334
 335/*
 336 * gc_nes_read_packet() reads a NES/SNES packet.
 337 * Each pad uses one bit per byte. So all pads connected to
 338 * this port are read in parallel.
 339 */
 340
 341static void gc_nes_read_packet(struct gc *gc, int length, unsigned char *data)
 342{
 343	int i;
 344
 345	parport_write_data(gc->pd->port, GC_NES_POWER | GC_NES_CLOCK | GC_NES_LATCH);
 346	udelay(GC_NES_DELAY * 2);
 347	parport_write_data(gc->pd->port, GC_NES_POWER | GC_NES_CLOCK);
 348
 349	for (i = 0; i < length; i++) {
 350		udelay(GC_NES_DELAY);
 351		parport_write_data(gc->pd->port, GC_NES_POWER);
 352		data[i] = parport_read_status(gc->pd->port) ^ 0x7f;
 353		udelay(GC_NES_DELAY);
 354		parport_write_data(gc->pd->port, GC_NES_POWER | GC_NES_CLOCK);
 355	}
 356}
 357
 358static void gc_nes_process_packet(struct gc *gc)
 359{
 360	unsigned char data[GC_SNESMOUSE_LENGTH];
 361	struct gc_pad *pad;
 362	struct input_dev *dev;
 363	int i, j, s, len;
 364	char x_rel, y_rel;
 365
 366	len = gc->pad_count[GC_SNESMOUSE] ? GC_SNESMOUSE_LENGTH :
 367			(gc->pad_count[GC_SNES] ? GC_SNES_LENGTH : GC_NES_LENGTH);
 368
 369	gc_nes_read_packet(gc, len, data);
 370
 371	for (i = 0; i < GC_MAX_DEVICES; i++) {
 372
 373		pad = &gc->pads[i];
 374		dev = pad->dev;
 375		s = gc_status_bit[i];
 376
 377		switch (pad->type) {
 378
 379		case GC_NES:
 380
 381			input_report_abs(dev, ABS_X, !(s & data[6]) - !(s & data[7]));
 382			input_report_abs(dev, ABS_Y, !(s & data[4]) - !(s & data[5]));
 383
 384			for (j = 0; j < 4; j++)
 385				input_report_key(dev, gc_snes_btn[j],
 386						 s & data[gc_nes_bytes[j]]);
 387			input_sync(dev);
 388			break;
 389
 390		case GC_SNES:
 391
 392			input_report_abs(dev, ABS_X, !(s & data[6]) - !(s & data[7]));
 393			input_report_abs(dev, ABS_Y, !(s & data[4]) - !(s & data[5]));
 394
 395			for (j = 0; j < 8; j++)
 396				input_report_key(dev, gc_snes_btn[j],
 397						 s & data[gc_snes_bytes[j]]);
 398			input_sync(dev);
 399			break;
 400
 401		case GC_SNESMOUSE:
 402			/*
 403			 * The 4 unused bits from SNES controllers appear
 404			 * to be ID bits so use them to make sure we are
 405			 * dealing with a mouse.
 406			 * gamepad is connected. This is important since
 407			 * my SNES gamepad sends 1's for bits 16-31, which
 408			 * cause the mouse pointer to quickly move to the
 409			 * upper left corner of the screen.
 410			 */
 411			if (!(s & data[12]) && !(s & data[13]) &&
 412			    !(s & data[14]) && (s & data[15])) {
 413				input_report_key(dev, BTN_LEFT, s & data[9]);
 414				input_report_key(dev, BTN_RIGHT, s & data[8]);
 415
 416				x_rel = y_rel = 0;
 417				for (j = 0; j < 7; j++) {
 418					x_rel <<= 1;
 419					if (data[25 + j] & s)
 420						x_rel |= 1;
 421
 422					y_rel <<= 1;
 423					if (data[17 + j] & s)
 424						y_rel |= 1;
 425				}
 426
 427				if (x_rel) {
 428					if (data[24] & s)
 429						x_rel = -x_rel;
 430					input_report_rel(dev, REL_X, x_rel);
 431				}
 432
 433				if (y_rel) {
 434					if (data[16] & s)
 435						y_rel = -y_rel;
 436					input_report_rel(dev, REL_Y, y_rel);
 437				}
 438
 439				input_sync(dev);
 440			}
 441			break;
 442
 443		default:
 444			break;
 445		}
 446	}
 447}
 448
 449/*
 450 * Multisystem joystick support
 451 */
 452
 453#define GC_MULTI_LENGTH		5	/* Multi system joystick packet length is 5 */
 454#define GC_MULTI2_LENGTH	6	/* One more bit for one more button */
 455
 456/*
 457 * gc_multi_read_packet() reads a Multisystem joystick packet.
 458 */
 459
 460static void gc_multi_read_packet(struct gc *gc, int length, unsigned char *data)
 461{
 462	int i;
 463
 464	for (i = 0; i < length; i++) {
 465		parport_write_data(gc->pd->port, ~(1 << i));
 466		data[i] = parport_read_status(gc->pd->port) ^ 0x7f;
 467	}
 468}
 469
 470static void gc_multi_process_packet(struct gc *gc)
 471{
 472	unsigned char data[GC_MULTI2_LENGTH];
 473	int data_len = gc->pad_count[GC_MULTI2] ? GC_MULTI2_LENGTH : GC_MULTI_LENGTH;
 474	struct gc_pad *pad;
 475	struct input_dev *dev;
 476	int i, s;
 477
 478	gc_multi_read_packet(gc, data_len, data);
 479
 480	for (i = 0; i < GC_MAX_DEVICES; i++) {
 481		pad = &gc->pads[i];
 482		dev = pad->dev;
 483		s = gc_status_bit[i];
 484
 485		switch (pad->type) {
 486		case GC_MULTI2:
 487			input_report_key(dev, BTN_THUMB, s & data[5]);
 488			/* fall through */
 489
 490		case GC_MULTI:
 491			input_report_abs(dev, ABS_X,
 492					 !(s & data[2]) - !(s & data[3]));
 493			input_report_abs(dev, ABS_Y,
 494					 !(s & data[0]) - !(s & data[1]));
 495			input_report_key(dev, BTN_TRIGGER, s & data[4]);
 496			input_sync(dev);
 497			break;
 498
 499		default:
 500			break;
 501		}
 502	}
 503}
 504
 505/*
 506 * PSX support
 507 *
 508 * See documentation at:
 509 *	http://www.geocities.co.jp/Playtown/2004/psx/ps_eng.txt	
 510 *	http://www.gamesx.com/controldata/psxcont/psxcont.htm
 511 *
 512 */
 513
 514#define GC_PSX_DELAY	25		/* 25 usec */
 515#define GC_PSX_LENGTH	8		/* talk to the controller in bits */
 516#define GC_PSX_BYTES	6		/* the maximum number of bytes to read off the controller */
 517
 518#define GC_PSX_MOUSE	1		/* Mouse */
 519#define GC_PSX_NEGCON	2		/* NegCon */
 520#define GC_PSX_NORMAL	4		/* Digital / Analog or Rumble in Digital mode  */
 521#define GC_PSX_ANALOG	5		/* Analog in Analog mode / Rumble in Green mode */
 522#define GC_PSX_RUMBLE	7		/* Rumble in Red mode */
 523
 524#define GC_PSX_CLOCK	0x04		/* Pin 4 */
 525#define GC_PSX_COMMAND	0x01		/* Pin 2 */
 526#define GC_PSX_POWER	0xf8		/* Pins 5-9 */
 527#define GC_PSX_SELECT	0x02		/* Pin 3 */
 528
 529#define GC_PSX_ID(x)	((x) >> 4)	/* High nibble is device type */
 530#define GC_PSX_LEN(x)	(((x) & 0xf) << 1)	/* Low nibble is length in bytes/2 */
 531
 532static int gc_psx_delay = GC_PSX_DELAY;
 533module_param_named(psx_delay, gc_psx_delay, uint, 0);
 534MODULE_PARM_DESC(psx_delay, "Delay when accessing Sony PSX controller (usecs)");
 535
 536static const short gc_psx_abs[] = {
 537	ABS_X, ABS_Y, ABS_RX, ABS_RY, ABS_HAT0X, ABS_HAT0Y
 538};
 539static const short gc_psx_btn[] = {
 540	BTN_TL, BTN_TR, BTN_TL2, BTN_TR2, BTN_A, BTN_B, BTN_X, BTN_Y,
 541	BTN_START, BTN_SELECT, BTN_THUMBL, BTN_THUMBR
 542};
 543static const short gc_psx_ddr_btn[] = { BTN_0, BTN_1, BTN_2, BTN_3 };
 544
 545/*
 546 * gc_psx_command() writes 8bit command and reads 8bit data from
 547 * the psx pad.
 548 */
 549
 550static void gc_psx_command(struct gc *gc, int b, unsigned char *data)
 551{
 552	struct parport *port = gc->pd->port;
 553	int i, j, cmd, read;
 554
 555	memset(data, 0, GC_MAX_DEVICES);
 556
 557	for (i = 0; i < GC_PSX_LENGTH; i++, b >>= 1) {
 558		cmd = (b & 1) ? GC_PSX_COMMAND : 0;
 559		parport_write_data(port, cmd | GC_PSX_POWER);
 560		udelay(gc_psx_delay);
 561
 562		read = parport_read_status(port) ^ 0x80;
 563
 564		for (j = 0; j < GC_MAX_DEVICES; j++) {
 565			struct gc_pad *pad = &gc->pads[j];
 566
 567			if (pad->type == GC_PSX || pad->type == GC_DDR)
 568				data[j] |= (read & gc_status_bit[j]) ? (1 << i) : 0;
 569		}
 570
 571		parport_write_data(gc->pd->port, cmd | GC_PSX_CLOCK | GC_PSX_POWER);
 572		udelay(gc_psx_delay);
 573	}
 574}
 575
 576/*
 577 * gc_psx_read_packet() reads a whole psx packet and returns
 578 * device identifier code.
 579 */
 580
 581static void gc_psx_read_packet(struct gc *gc,
 582			       unsigned char data[GC_MAX_DEVICES][GC_PSX_BYTES],
 583			       unsigned char id[GC_MAX_DEVICES])
 584{
 585	int i, j, max_len = 0;
 586	unsigned long flags;
 587	unsigned char data2[GC_MAX_DEVICES];
 588
 589	/* Select pad */
 590	parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_SELECT | GC_PSX_POWER);
 591	udelay(gc_psx_delay);
 592	/* Deselect, begin command */
 593	parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_POWER);
 594	udelay(gc_psx_delay);
 595
 596	local_irq_save(flags);
 597
 598	gc_psx_command(gc, 0x01, data2);	/* Access pad */
 599	gc_psx_command(gc, 0x42, id);		/* Get device ids */
 600	gc_psx_command(gc, 0, data2);		/* Dump status */
 601
 602	/* Find the longest pad */
 603	for (i = 0; i < GC_MAX_DEVICES; i++) {
 604		struct gc_pad *pad = &gc->pads[i];
 605
 606		if ((pad->type == GC_PSX || pad->type == GC_DDR) &&
 607		    GC_PSX_LEN(id[i]) > max_len &&
 608		    GC_PSX_LEN(id[i]) <= GC_PSX_BYTES) {
 609			max_len = GC_PSX_LEN(id[i]);
 610		}
 611	}
 612
 613	/* Read in all the data */
 614	for (i = 0; i < max_len; i++) {
 615		gc_psx_command(gc, 0, data2);
 616		for (j = 0; j < GC_MAX_DEVICES; j++)
 617			data[j][i] = data2[j];
 618	}
 619
 620	local_irq_restore(flags);
 621
 622	parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_SELECT | GC_PSX_POWER);
 623
 624	/* Set id's to the real value */
 625	for (i = 0; i < GC_MAX_DEVICES; i++)
 626		id[i] = GC_PSX_ID(id[i]);
 627}
 628
 629static void gc_psx_report_one(struct gc_pad *pad, unsigned char psx_type,
 630			      unsigned char *data)
 631{
 632	struct input_dev *dev = pad->dev;
 633	int i;
 634
 635	switch (psx_type) {
 636
 637	case GC_PSX_RUMBLE:
 638
 639		input_report_key(dev, BTN_THUMBL, ~data[0] & 0x04);
 640		input_report_key(dev, BTN_THUMBR, ~data[0] & 0x02);
 641		/* fall through */
 642
 643	case GC_PSX_NEGCON:
 644	case GC_PSX_ANALOG:
 645
 646		if (pad->type == GC_DDR) {
 647			for (i = 0; i < 4; i++)
 648				input_report_key(dev, gc_psx_ddr_btn[i],
 649						 ~data[0] & (0x10 << i));
 650		} else {
 651			for (i = 0; i < 4; i++)
 652				input_report_abs(dev, gc_psx_abs[i + 2],
 653						 data[i + 2]);
 654
 655			input_report_abs(dev, ABS_X,
 656				!!(data[0] & 0x80) * 128 + !(data[0] & 0x20) * 127);
 657			input_report_abs(dev, ABS_Y,
 658				!!(data[0] & 0x10) * 128 + !(data[0] & 0x40) * 127);
 659		}
 660
 661		for (i = 0; i < 8; i++)
 662			input_report_key(dev, gc_psx_btn[i], ~data[1] & (1 << i));
 663
 664		input_report_key(dev, BTN_START,  ~data[0] & 0x08);
 665		input_report_key(dev, BTN_SELECT, ~data[0] & 0x01);
 666
 667		input_sync(dev);
 668
 669		break;
 670
 671	case GC_PSX_NORMAL:
 672
 673		if (pad->type == GC_DDR) {
 674			for (i = 0; i < 4; i++)
 675				input_report_key(dev, gc_psx_ddr_btn[i],
 676						 ~data[0] & (0x10 << i));
 677		} else {
 678			input_report_abs(dev, ABS_X,
 679				!!(data[0] & 0x80) * 128 + !(data[0] & 0x20) * 127);
 680			input_report_abs(dev, ABS_Y,
 681				!!(data[0] & 0x10) * 128 + !(data[0] & 0x40) * 127);
 682
 683			/*
 684			 * For some reason if the extra axes are left unset
 685			 * they drift.
 686			 * for (i = 0; i < 4; i++)
 687				input_report_abs(dev, gc_psx_abs[i + 2], 128);
 688			 * This needs to be debugged properly,
 689			 * maybe fuzz processing needs to be done
 690			 * in input_sync()
 691			 *				 --vojtech
 692			 */
 693		}
 694
 695		for (i = 0; i < 8; i++)
 696			input_report_key(dev, gc_psx_btn[i], ~data[1] & (1 << i));
 697
 698		input_report_key(dev, BTN_START,  ~data[0] & 0x08);
 699		input_report_key(dev, BTN_SELECT, ~data[0] & 0x01);
 700
 701		input_sync(dev);
 702
 703		break;
 704
 705	default: /* not a pad, ignore */
 706		break;
 707	}
 708}
 709
 710static void gc_psx_process_packet(struct gc *gc)
 711{
 712	unsigned char data[GC_MAX_DEVICES][GC_PSX_BYTES];
 713	unsigned char id[GC_MAX_DEVICES];
 714	struct gc_pad *pad;
 715	int i;
 716
 717	gc_psx_read_packet(gc, data, id);
 718
 719	for (i = 0; i < GC_MAX_DEVICES; i++) {
 720		pad = &gc->pads[i];
 721		if (pad->type == GC_PSX || pad->type == GC_DDR)
 722			gc_psx_report_one(pad, id[i], data[i]);
 723	}
 724}
 725
 726/*
 727 * gc_timer() initiates reads of console pads data.
 728 */
 729
 730static void gc_timer(struct timer_list *t)
 731{
 732	struct gc *gc = from_timer(gc, t, timer);
 733
 734/*
 735 * N64 pads - must be read first, any read confuses them for 200 us
 736 */
 737
 738	if (gc->pad_count[GC_N64])
 739		gc_n64_process_packet(gc);
 740
 741/*
 742 * NES and SNES pads or mouse
 743 */
 744
 745	if (gc->pad_count[GC_NES] ||
 746	    gc->pad_count[GC_SNES] ||
 747	    gc->pad_count[GC_SNESMOUSE]) {
 748		gc_nes_process_packet(gc);
 749	}
 750
 751/*
 752 * Multi and Multi2 joysticks
 753 */
 754
 755	if (gc->pad_count[GC_MULTI] || gc->pad_count[GC_MULTI2])
 756		gc_multi_process_packet(gc);
 757
 758/*
 759 * PSX controllers
 760 */
 761
 762	if (gc->pad_count[GC_PSX] || gc->pad_count[GC_DDR])
 763		gc_psx_process_packet(gc);
 764
 765	mod_timer(&gc->timer, jiffies + GC_REFRESH_TIME);
 766}
 767
 768static int gc_open(struct input_dev *dev)
 769{
 770	struct gc *gc = input_get_drvdata(dev);
 771	int err;
 772
 773	err = mutex_lock_interruptible(&gc->mutex);
 774	if (err)
 775		return err;
 776
 777	if (!gc->used++) {
 778		parport_claim(gc->pd);
 779		parport_write_control(gc->pd->port, 0x04);
 780		mod_timer(&gc->timer, jiffies + GC_REFRESH_TIME);
 781	}
 782
 783	mutex_unlock(&gc->mutex);
 784	return 0;
 785}
 786
 787static void gc_close(struct input_dev *dev)
 788{
 789	struct gc *gc = input_get_drvdata(dev);
 790
 791	mutex_lock(&gc->mutex);
 792	if (!--gc->used) {
 793		del_timer_sync(&gc->timer);
 794		parport_write_control(gc->pd->port, 0x00);
 795		parport_release(gc->pd);
 796	}
 797	mutex_unlock(&gc->mutex);
 798}
 799
 800static int gc_setup_pad(struct gc *gc, int idx, int pad_type)
 801{
 802	struct gc_pad *pad = &gc->pads[idx];
 803	struct input_dev *input_dev;
 804	int i;
 805	int err;
 806
 807	if (pad_type < 1 || pad_type >= GC_MAX) {
 808		pr_err("Pad type %d unknown\n", pad_type);
 809		return -EINVAL;
 810	}
 811
 812	pad->dev = input_dev = input_allocate_device();
 813	if (!input_dev) {
 814		pr_err("Not enough memory for input device\n");
 815		return -ENOMEM;
 816	}
 817
 818	pad->type = pad_type;
 819
 820	snprintf(pad->phys, sizeof(pad->phys),
 821		 "%s/input%d", gc->pd->port->name, idx);
 822
 823	input_dev->name = gc_names[pad_type];
 824	input_dev->phys = pad->phys;
 825	input_dev->id.bustype = BUS_PARPORT;
 826	input_dev->id.vendor = 0x0001;
 827	input_dev->id.product = pad_type;
 828	input_dev->id.version = 0x0100;
 829
 830	input_set_drvdata(input_dev, gc);
 831
 832	input_dev->open = gc_open;
 833	input_dev->close = gc_close;
 834
 835	if (pad_type != GC_SNESMOUSE) {
 836		input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
 837
 838		for (i = 0; i < 2; i++)
 839			input_set_abs_params(input_dev, ABS_X + i, -1, 1, 0, 0);
 840	} else
 841		input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_REL);
 842
 843	gc->pad_count[pad_type]++;
 844
 845	switch (pad_type) {
 846
 847	case GC_N64:
 848		for (i = 0; i < 10; i++)
 849			input_set_capability(input_dev, EV_KEY, gc_n64_btn[i]);
 850
 851		for (i = 0; i < 2; i++) {
 852			input_set_abs_params(input_dev, ABS_X + i, -127, 126, 0, 2);
 853			input_set_abs_params(input_dev, ABS_HAT0X + i, -1, 1, 0, 0);
 854		}
 855
 856		err = gc_n64_init_ff(input_dev, idx);
 857		if (err) {
 858			pr_warn("Failed to initiate rumble for N64 device %d\n",
 859				idx);
 860			goto err_free_dev;
 861		}
 862
 863		break;
 864
 865	case GC_SNESMOUSE:
 866		input_set_capability(input_dev, EV_KEY, BTN_LEFT);
 867		input_set_capability(input_dev, EV_KEY, BTN_RIGHT);
 868		input_set_capability(input_dev, EV_REL, REL_X);
 869		input_set_capability(input_dev, EV_REL, REL_Y);
 870		break;
 871
 872	case GC_SNES:
 873		for (i = 4; i < 8; i++)
 874			input_set_capability(input_dev, EV_KEY, gc_snes_btn[i]);
 875		/* fall through */
 876	case GC_NES:
 877		for (i = 0; i < 4; i++)
 878			input_set_capability(input_dev, EV_KEY, gc_snes_btn[i]);
 879		break;
 880
 881	case GC_MULTI2:
 882		input_set_capability(input_dev, EV_KEY, BTN_THUMB);
 883		/* fall through */
 884	case GC_MULTI:
 885		input_set_capability(input_dev, EV_KEY, BTN_TRIGGER);
 886		/* fall through */
 887		break;
 888
 889	case GC_PSX:
 890		for (i = 0; i < 6; i++)
 891			input_set_abs_params(input_dev,
 892					     gc_psx_abs[i], 4, 252, 0, 2);
 893		for (i = 0; i < 12; i++)
 894			input_set_capability(input_dev, EV_KEY, gc_psx_btn[i]);
 895		break;
 896
 897		break;
 898
 899	case GC_DDR:
 900		for (i = 0; i < 4; i++)
 901			input_set_capability(input_dev, EV_KEY,
 902					     gc_psx_ddr_btn[i]);
 903		for (i = 0; i < 12; i++)
 904			input_set_capability(input_dev, EV_KEY, gc_psx_btn[i]);
 905
 906		break;
 907	}
 908
 909	err = input_register_device(pad->dev);
 910	if (err)
 911		goto err_free_dev;
 912
 913	return 0;
 914
 915err_free_dev:
 916	input_free_device(pad->dev);
 917	pad->dev = NULL;
 918	return err;
 919}
 920
 921static void gc_attach(struct parport *pp)
 922{
 923	struct gc *gc;
 924	struct pardevice *pd;
 925	int i, port_idx;
 926	int count = 0;
 927	int *pads, n_pads;
 928	struct pardev_cb gc_parport_cb;
 929
 930	for (port_idx = 0; port_idx < GC_MAX_PORTS; port_idx++) {
 931		if (gc_cfg[port_idx].nargs == 0 || gc_cfg[port_idx].args[0] < 0)
 932			continue;
 933
 934		if (gc_cfg[port_idx].args[0] == pp->number)
 935			break;
 936	}
 937
 938	if (port_idx == GC_MAX_PORTS) {
 939		pr_debug("Not using parport%d.\n", pp->number);
 940		return;
 941	}
 942	pads = gc_cfg[port_idx].args + 1;
 943	n_pads = gc_cfg[port_idx].nargs - 1;
 944
 945	memset(&gc_parport_cb, 0, sizeof(gc_parport_cb));
 946	gc_parport_cb.flags = PARPORT_FLAG_EXCL;
 947
 948	pd = parport_register_dev_model(pp, "gamecon", &gc_parport_cb,
 949					port_idx);
 950	if (!pd) {
 951		pr_err("parport busy already - lp.o loaded?\n");
 952		return;
 953	}
 954
 955	gc = kzalloc(sizeof(struct gc), GFP_KERNEL);
 956	if (!gc) {
 957		pr_err("Not enough memory\n");
 958		goto err_unreg_pardev;
 959	}
 960
 961	mutex_init(&gc->mutex);
 962	gc->pd = pd;
 963	gc->parportno = pp->number;
 964	timer_setup(&gc->timer, gc_timer, 0);
 965
 966	for (i = 0; i < n_pads && i < GC_MAX_DEVICES; i++) {
 967		if (!pads[i])
 968			continue;
 969
 970		if (gc_setup_pad(gc, i, pads[i]))
 971			goto err_unreg_devs;
 972
 973		count++;
 974	}
 975
 976	if (count == 0) {
 977		pr_err("No valid devices specified\n");
 978		goto err_free_gc;
 979	}
 980
 981	gc_base[port_idx] = gc;
 982	return;
 983
 984 err_unreg_devs:
 985	while (--i >= 0)
 986		if (gc->pads[i].dev)
 987			input_unregister_device(gc->pads[i].dev);
 988 err_free_gc:
 989	kfree(gc);
 990 err_unreg_pardev:
 991	parport_unregister_device(pd);
 992}
 993
 994static void gc_detach(struct parport *port)
 995{
 996	int i;
 997	struct gc *gc;
 998
 999	for (i = 0; i < GC_MAX_PORTS; i++) {
1000		if (gc_base[i] && gc_base[i]->parportno == port->number)
1001			break;
1002	}
1003
1004	if (i == GC_MAX_PORTS)
1005		return;
1006
1007	gc = gc_base[i];
1008	gc_base[i] = NULL;
1009
1010	for (i = 0; i < GC_MAX_DEVICES; i++)
1011		if (gc->pads[i].dev)
1012			input_unregister_device(gc->pads[i].dev);
1013	parport_unregister_device(gc->pd);
1014	kfree(gc);
1015}
1016
1017static struct parport_driver gc_parport_driver = {
1018	.name = "gamecon",
1019	.match_port = gc_attach,
1020	.detach = gc_detach,
1021	.devmodel = true,
1022};
1023
1024static int __init gc_init(void)
1025{
1026	int i;
1027	int have_dev = 0;
1028
1029	for (i = 0; i < GC_MAX_PORTS; i++) {
1030		if (gc_cfg[i].nargs == 0 || gc_cfg[i].args[0] < 0)
1031			continue;
1032
1033		if (gc_cfg[i].nargs < 2) {
1034			pr_err("at least one device must be specified\n");
1035			return -EINVAL;
1036		}
1037
1038		have_dev = 1;
1039	}
1040
1041	if (!have_dev)
1042		return -ENODEV;
1043
1044	return parport_register_driver(&gc_parport_driver);
1045}
1046
1047static void __exit gc_exit(void)
1048{
1049	parport_unregister_driver(&gc_parport_driver);
1050}
1051
1052module_init(gc_init);
1053module_exit(gc_exit);
v4.6
 
   1/*
   2 * NES, SNES, N64, MultiSystem, PSX gamepad driver for Linux
   3 *
   4 *  Copyright (c) 1999-2004	Vojtech Pavlik <vojtech@suse.cz>
   5 *  Copyright (c) 2004		Peter Nelson <rufus-kernel@hackish.org>
   6 *
   7 *  Based on the work of:
   8 *	Andree Borrmann		John Dahlstrom
   9 *	David Kuder		Nathan Hand
  10 *	Raphael Assenat
  11 */
  12
  13/*
  14 * This program is free software; you can redistribute it and/or modify
  15 * it under the terms of the GNU General Public License as published by
  16 * the Free Software Foundation; either version 2 of the License, or
  17 * (at your option) any later version.
  18 *
  19 * This program is distributed in the hope that it will be useful,
  20 * but WITHOUT ANY WARRANTY; without even the implied warranty of
  21 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  22 * GNU General Public License for more details.
  23 *
  24 * You should have received a copy of the GNU General Public License
  25 * along with this program; if not, write to the Free Software
  26 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
  27 *
  28 * Should you need to contact me, the author, you can do so either by
  29 * e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
  30 * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
  31 */
  32
  33#define pr_fmt(fmt) KBUILD_MODNAME ": " fmt
  34
  35#include <linux/kernel.h>
  36#include <linux/delay.h>
  37#include <linux/module.h>
  38#include <linux/init.h>
  39#include <linux/parport.h>
  40#include <linux/input.h>
  41#include <linux/mutex.h>
  42#include <linux/slab.h>
  43
  44MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
  45MODULE_DESCRIPTION("NES, SNES, N64, MultiSystem, PSX gamepad driver");
  46MODULE_LICENSE("GPL");
  47
  48#define GC_MAX_PORTS		3
  49#define GC_MAX_DEVICES		5
  50
  51struct gc_config {
  52	int args[GC_MAX_DEVICES + 1];
  53	unsigned int nargs;
  54};
  55
  56static struct gc_config gc_cfg[GC_MAX_PORTS];
  57
  58module_param_array_named(map, gc_cfg[0].args, int, &gc_cfg[0].nargs, 0);
  59MODULE_PARM_DESC(map, "Describes first set of devices (<parport#>,<pad1>,<pad2>,..<pad5>)");
  60module_param_array_named(map2, gc_cfg[1].args, int, &gc_cfg[1].nargs, 0);
  61MODULE_PARM_DESC(map2, "Describes second set of devices");
  62module_param_array_named(map3, gc_cfg[2].args, int, &gc_cfg[2].nargs, 0);
  63MODULE_PARM_DESC(map3, "Describes third set of devices");
  64
  65/* see also gs_psx_delay parameter in PSX support section */
  66
  67enum gc_type {
  68	GC_NONE = 0,
  69	GC_SNES,
  70	GC_NES,
  71	GC_NES4,
  72	GC_MULTI,
  73	GC_MULTI2,
  74	GC_N64,
  75	GC_PSX,
  76	GC_DDR,
  77	GC_SNESMOUSE,
  78	GC_MAX
  79};
  80
  81#define GC_REFRESH_TIME	HZ/100
  82
  83struct gc_pad {
  84	struct input_dev *dev;
  85	enum gc_type type;
  86	char phys[32];
  87};
  88
  89struct gc {
  90	struct pardevice *pd;
  91	struct gc_pad pads[GC_MAX_DEVICES];
  92	struct timer_list timer;
  93	int pad_count[GC_MAX];
  94	int used;
  95	int parportno;
  96	struct mutex mutex;
  97};
  98
  99struct gc_subdev {
 100	unsigned int idx;
 101};
 102
 103static struct gc *gc_base[3];
 104
 105static const int gc_status_bit[] = { 0x40, 0x80, 0x20, 0x10, 0x08 };
 106
 107static const char *gc_names[] = {
 108	NULL, "SNES pad", "NES pad", "NES FourPort", "Multisystem joystick",
 109	"Multisystem 2-button joystick", "N64 controller", "PSX controller",
 110	"PSX DDR controller", "SNES mouse"
 111};
 112
 113/*
 114 * N64 support.
 115 */
 116
 117static const unsigned char gc_n64_bytes[] = { 0, 1, 13, 15, 14, 12, 10, 11, 2, 3 };
 118static const short gc_n64_btn[] = {
 119	BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z,
 120	BTN_TL, BTN_TR, BTN_TRIGGER, BTN_START
 121};
 122
 123#define GC_N64_LENGTH		32		/* N64 bit length, not including stop bit */
 124#define GC_N64_STOP_LENGTH	5		/* Length of encoded stop bit */
 125#define GC_N64_CMD_00		0x11111111UL
 126#define GC_N64_CMD_01		0xd1111111UL
 127#define GC_N64_CMD_03		0xdd111111UL
 128#define GC_N64_CMD_1b		0xdd1dd111UL
 129#define GC_N64_CMD_c0		0x111111ddUL
 130#define GC_N64_CMD_80		0x1111111dUL
 131#define GC_N64_STOP_BIT		0x1d		/* Encoded stop bit */
 132#define GC_N64_REQUEST_DATA	GC_N64_CMD_01	/* the request data command */
 133#define GC_N64_DELAY		133		/* delay between transmit request, and response ready (us) */
 134#define GC_N64_DWS		3		/* delay between write segments (required for sound playback because of ISA DMA) */
 135						/* GC_N64_DWS > 24 is known to fail */
 136#define GC_N64_POWER_W		0xe2		/* power during write (transmit request) */
 137#define GC_N64_POWER_R		0xfd		/* power during read */
 138#define GC_N64_OUT		0x1d		/* output bits to the 4 pads */
 139						/* Reading the main axes of any N64 pad is known to fail if the corresponding bit */
 140						/* in GC_N64_OUT is pulled low on the output port (by any routine) for more */
 141						/* than 123 us */
 142#define GC_N64_CLOCK		0x02		/* clock bits for read */
 143
 144/*
 145 * Used for rumble code.
 146 */
 147
 148/* Send encoded command */
 149static void gc_n64_send_command(struct gc *gc, unsigned long cmd,
 150				unsigned char target)
 151{
 152	struct parport *port = gc->pd->port;
 153	int i;
 154
 155	for (i = 0; i < GC_N64_LENGTH; i++) {
 156		unsigned char data = (cmd >> i) & 1 ? target : 0;
 157		parport_write_data(port, GC_N64_POWER_W | data);
 158		udelay(GC_N64_DWS);
 159	}
 160}
 161
 162/* Send stop bit */
 163static void gc_n64_send_stop_bit(struct gc *gc, unsigned char target)
 164{
 165	struct parport *port = gc->pd->port;
 166	int i;
 167
 168	for (i = 0; i < GC_N64_STOP_LENGTH; i++) {
 169		unsigned char data = (GC_N64_STOP_BIT >> i) & 1 ? target : 0;
 170		parport_write_data(port, GC_N64_POWER_W | data);
 171		udelay(GC_N64_DWS);
 172	}
 173}
 174
 175/*
 176 * gc_n64_read_packet() reads an N64 packet.
 177 * Each pad uses one bit per byte. So all pads connected to this port
 178 * are read in parallel.
 179 */
 180
 181static void gc_n64_read_packet(struct gc *gc, unsigned char *data)
 182{
 183	int i;
 184	unsigned long flags;
 185
 186/*
 187 * Request the pad to transmit data
 188 */
 189
 190	local_irq_save(flags);
 191	gc_n64_send_command(gc, GC_N64_REQUEST_DATA, GC_N64_OUT);
 192	gc_n64_send_stop_bit(gc, GC_N64_OUT);
 193	local_irq_restore(flags);
 194
 195/*
 196 * Wait for the pad response to be loaded into the 33-bit register
 197 * of the adapter.
 198 */
 199
 200	udelay(GC_N64_DELAY);
 201
 202/*
 203 * Grab data (ignoring the last bit, which is a stop bit)
 204 */
 205
 206	for (i = 0; i < GC_N64_LENGTH; i++) {
 207		parport_write_data(gc->pd->port, GC_N64_POWER_R);
 208		udelay(2);
 209		data[i] = parport_read_status(gc->pd->port);
 210		parport_write_data(gc->pd->port, GC_N64_POWER_R | GC_N64_CLOCK);
 211	 }
 212
 213/*
 214 * We must wait 200 ms here for the controller to reinitialize before
 215 * the next read request. No worries as long as gc_read is polled less
 216 * frequently than this.
 217 */
 218
 219}
 220
 221static void gc_n64_process_packet(struct gc *gc)
 222{
 223	unsigned char data[GC_N64_LENGTH];
 224	struct input_dev *dev;
 225	int i, j, s;
 226	signed char x, y;
 227
 228	gc_n64_read_packet(gc, data);
 229
 230	for (i = 0; i < GC_MAX_DEVICES; i++) {
 231
 232		if (gc->pads[i].type != GC_N64)
 233			continue;
 234
 235		dev = gc->pads[i].dev;
 236		s = gc_status_bit[i];
 237
 238		if (s & ~(data[8] | data[9])) {
 239
 240			x = y = 0;
 241
 242			for (j = 0; j < 8; j++) {
 243				if (data[23 - j] & s)
 244					x |= 1 << j;
 245				if (data[31 - j] & s)
 246					y |= 1 << j;
 247			}
 248
 249			input_report_abs(dev, ABS_X,  x);
 250			input_report_abs(dev, ABS_Y, -y);
 251
 252			input_report_abs(dev, ABS_HAT0X,
 253					 !(s & data[6]) - !(s & data[7]));
 254			input_report_abs(dev, ABS_HAT0Y,
 255					 !(s & data[4]) - !(s & data[5]));
 256
 257			for (j = 0; j < 10; j++)
 258				input_report_key(dev, gc_n64_btn[j],
 259						 s & data[gc_n64_bytes[j]]);
 260
 261			input_sync(dev);
 262		}
 263	}
 264}
 265
 266static int gc_n64_play_effect(struct input_dev *dev, void *data,
 267			      struct ff_effect *effect)
 268{
 269	int i;
 270	unsigned long flags;
 271	struct gc *gc = input_get_drvdata(dev);
 272	struct gc_subdev *sdev = data;
 273	unsigned char target = 1 << sdev->idx; /* select desired pin */
 274
 275	if (effect->type == FF_RUMBLE) {
 276		struct ff_rumble_effect *rumble = &effect->u.rumble;
 277		unsigned int cmd =
 278			rumble->strong_magnitude || rumble->weak_magnitude ?
 279			GC_N64_CMD_01 : GC_N64_CMD_00;
 280
 281		local_irq_save(flags);
 282
 283		/* Init Rumble - 0x03, 0x80, 0x01, (34)0x80 */
 284		gc_n64_send_command(gc, GC_N64_CMD_03, target);
 285		gc_n64_send_command(gc, GC_N64_CMD_80, target);
 286		gc_n64_send_command(gc, GC_N64_CMD_01, target);
 287		for (i = 0; i < 32; i++)
 288			gc_n64_send_command(gc, GC_N64_CMD_80, target);
 289		gc_n64_send_stop_bit(gc, target);
 290
 291		udelay(GC_N64_DELAY);
 292
 293		/* Now start or stop it - 0x03, 0xc0, 0zx1b, (32)0x01/0x00 */
 294		gc_n64_send_command(gc, GC_N64_CMD_03, target);
 295		gc_n64_send_command(gc, GC_N64_CMD_c0, target);
 296		gc_n64_send_command(gc, GC_N64_CMD_1b, target);
 297		for (i = 0; i < 32; i++)
 298			gc_n64_send_command(gc, cmd, target);
 299		gc_n64_send_stop_bit(gc, target);
 300
 301		local_irq_restore(flags);
 302
 303	}
 304
 305	return 0;
 306}
 307
 308static int gc_n64_init_ff(struct input_dev *dev, int i)
 309{
 310	struct gc_subdev *sdev;
 311	int err;
 312
 313	sdev = kmalloc(sizeof(*sdev), GFP_KERNEL);
 314	if (!sdev)
 315		return -ENOMEM;
 316
 317	sdev->idx = i;
 318
 319	input_set_capability(dev, EV_FF, FF_RUMBLE);
 320
 321	err = input_ff_create_memless(dev, sdev, gc_n64_play_effect);
 322	if (err) {
 323		kfree(sdev);
 324		return err;
 325	}
 326
 327	return 0;
 328}
 329
 330/*
 331 * NES/SNES support.
 332 */
 333
 334#define GC_NES_DELAY		6	/* Delay between bits - 6us */
 335#define GC_NES_LENGTH		8	/* The NES pads use 8 bits of data */
 336#define GC_SNES_LENGTH		12	/* The SNES true length is 16, but the
 337					   last 4 bits are unused */
 338#define GC_SNESMOUSE_LENGTH	32	/* The SNES mouse uses 32 bits, the first
 339					   16 bits are equivalent to a gamepad */
 340
 341#define GC_NES_POWER	0xfc
 342#define GC_NES_CLOCK	0x01
 343#define GC_NES_LATCH	0x02
 344
 345static const unsigned char gc_nes_bytes[] = { 0, 1, 2, 3 };
 346static const unsigned char gc_snes_bytes[] = { 8, 0, 2, 3, 9, 1, 10, 11 };
 347static const short gc_snes_btn[] = {
 348	BTN_A, BTN_B, BTN_SELECT, BTN_START, BTN_X, BTN_Y, BTN_TL, BTN_TR
 349};
 350
 351/*
 352 * gc_nes_read_packet() reads a NES/SNES packet.
 353 * Each pad uses one bit per byte. So all pads connected to
 354 * this port are read in parallel.
 355 */
 356
 357static void gc_nes_read_packet(struct gc *gc, int length, unsigned char *data)
 358{
 359	int i;
 360
 361	parport_write_data(gc->pd->port, GC_NES_POWER | GC_NES_CLOCK | GC_NES_LATCH);
 362	udelay(GC_NES_DELAY * 2);
 363	parport_write_data(gc->pd->port, GC_NES_POWER | GC_NES_CLOCK);
 364
 365	for (i = 0; i < length; i++) {
 366		udelay(GC_NES_DELAY);
 367		parport_write_data(gc->pd->port, GC_NES_POWER);
 368		data[i] = parport_read_status(gc->pd->port) ^ 0x7f;
 369		udelay(GC_NES_DELAY);
 370		parport_write_data(gc->pd->port, GC_NES_POWER | GC_NES_CLOCK);
 371	}
 372}
 373
 374static void gc_nes_process_packet(struct gc *gc)
 375{
 376	unsigned char data[GC_SNESMOUSE_LENGTH];
 377	struct gc_pad *pad;
 378	struct input_dev *dev;
 379	int i, j, s, len;
 380	char x_rel, y_rel;
 381
 382	len = gc->pad_count[GC_SNESMOUSE] ? GC_SNESMOUSE_LENGTH :
 383			(gc->pad_count[GC_SNES] ? GC_SNES_LENGTH : GC_NES_LENGTH);
 384
 385	gc_nes_read_packet(gc, len, data);
 386
 387	for (i = 0; i < GC_MAX_DEVICES; i++) {
 388
 389		pad = &gc->pads[i];
 390		dev = pad->dev;
 391		s = gc_status_bit[i];
 392
 393		switch (pad->type) {
 394
 395		case GC_NES:
 396
 397			input_report_abs(dev, ABS_X, !(s & data[6]) - !(s & data[7]));
 398			input_report_abs(dev, ABS_Y, !(s & data[4]) - !(s & data[5]));
 399
 400			for (j = 0; j < 4; j++)
 401				input_report_key(dev, gc_snes_btn[j],
 402						 s & data[gc_nes_bytes[j]]);
 403			input_sync(dev);
 404			break;
 405
 406		case GC_SNES:
 407
 408			input_report_abs(dev, ABS_X, !(s & data[6]) - !(s & data[7]));
 409			input_report_abs(dev, ABS_Y, !(s & data[4]) - !(s & data[5]));
 410
 411			for (j = 0; j < 8; j++)
 412				input_report_key(dev, gc_snes_btn[j],
 413						 s & data[gc_snes_bytes[j]]);
 414			input_sync(dev);
 415			break;
 416
 417		case GC_SNESMOUSE:
 418			/*
 419			 * The 4 unused bits from SNES controllers appear
 420			 * to be ID bits so use them to make sure we are
 421			 * dealing with a mouse.
 422			 * gamepad is connected. This is important since
 423			 * my SNES gamepad sends 1's for bits 16-31, which
 424			 * cause the mouse pointer to quickly move to the
 425			 * upper left corner of the screen.
 426			 */
 427			if (!(s & data[12]) && !(s & data[13]) &&
 428			    !(s & data[14]) && (s & data[15])) {
 429				input_report_key(dev, BTN_LEFT, s & data[9]);
 430				input_report_key(dev, BTN_RIGHT, s & data[8]);
 431
 432				x_rel = y_rel = 0;
 433				for (j = 0; j < 7; j++) {
 434					x_rel <<= 1;
 435					if (data[25 + j] & s)
 436						x_rel |= 1;
 437
 438					y_rel <<= 1;
 439					if (data[17 + j] & s)
 440						y_rel |= 1;
 441				}
 442
 443				if (x_rel) {
 444					if (data[24] & s)
 445						x_rel = -x_rel;
 446					input_report_rel(dev, REL_X, x_rel);
 447				}
 448
 449				if (y_rel) {
 450					if (data[16] & s)
 451						y_rel = -y_rel;
 452					input_report_rel(dev, REL_Y, y_rel);
 453				}
 454
 455				input_sync(dev);
 456			}
 457			break;
 458
 459		default:
 460			break;
 461		}
 462	}
 463}
 464
 465/*
 466 * Multisystem joystick support
 467 */
 468
 469#define GC_MULTI_LENGTH		5	/* Multi system joystick packet length is 5 */
 470#define GC_MULTI2_LENGTH	6	/* One more bit for one more button */
 471
 472/*
 473 * gc_multi_read_packet() reads a Multisystem joystick packet.
 474 */
 475
 476static void gc_multi_read_packet(struct gc *gc, int length, unsigned char *data)
 477{
 478	int i;
 479
 480	for (i = 0; i < length; i++) {
 481		parport_write_data(gc->pd->port, ~(1 << i));
 482		data[i] = parport_read_status(gc->pd->port) ^ 0x7f;
 483	}
 484}
 485
 486static void gc_multi_process_packet(struct gc *gc)
 487{
 488	unsigned char data[GC_MULTI2_LENGTH];
 489	int data_len = gc->pad_count[GC_MULTI2] ? GC_MULTI2_LENGTH : GC_MULTI_LENGTH;
 490	struct gc_pad *pad;
 491	struct input_dev *dev;
 492	int i, s;
 493
 494	gc_multi_read_packet(gc, data_len, data);
 495
 496	for (i = 0; i < GC_MAX_DEVICES; i++) {
 497		pad = &gc->pads[i];
 498		dev = pad->dev;
 499		s = gc_status_bit[i];
 500
 501		switch (pad->type) {
 502		case GC_MULTI2:
 503			input_report_key(dev, BTN_THUMB, s & data[5]);
 504			/* fall through */
 505
 506		case GC_MULTI:
 507			input_report_abs(dev, ABS_X,
 508					 !(s & data[2]) - !(s & data[3]));
 509			input_report_abs(dev, ABS_Y,
 510					 !(s & data[0]) - !(s & data[1]));
 511			input_report_key(dev, BTN_TRIGGER, s & data[4]);
 512			input_sync(dev);
 513			break;
 514
 515		default:
 516			break;
 517		}
 518	}
 519}
 520
 521/*
 522 * PSX support
 523 *
 524 * See documentation at:
 525 *	http://www.geocities.co.jp/Playtown/2004/psx/ps_eng.txt	
 526 *	http://www.gamesx.com/controldata/psxcont/psxcont.htm
 527 *
 528 */
 529
 530#define GC_PSX_DELAY	25		/* 25 usec */
 531#define GC_PSX_LENGTH	8		/* talk to the controller in bits */
 532#define GC_PSX_BYTES	6		/* the maximum number of bytes to read off the controller */
 533
 534#define GC_PSX_MOUSE	1		/* Mouse */
 535#define GC_PSX_NEGCON	2		/* NegCon */
 536#define GC_PSX_NORMAL	4		/* Digital / Analog or Rumble in Digital mode  */
 537#define GC_PSX_ANALOG	5		/* Analog in Analog mode / Rumble in Green mode */
 538#define GC_PSX_RUMBLE	7		/* Rumble in Red mode */
 539
 540#define GC_PSX_CLOCK	0x04		/* Pin 4 */
 541#define GC_PSX_COMMAND	0x01		/* Pin 2 */
 542#define GC_PSX_POWER	0xf8		/* Pins 5-9 */
 543#define GC_PSX_SELECT	0x02		/* Pin 3 */
 544
 545#define GC_PSX_ID(x)	((x) >> 4)	/* High nibble is device type */
 546#define GC_PSX_LEN(x)	(((x) & 0xf) << 1)	/* Low nibble is length in bytes/2 */
 547
 548static int gc_psx_delay = GC_PSX_DELAY;
 549module_param_named(psx_delay, gc_psx_delay, uint, 0);
 550MODULE_PARM_DESC(psx_delay, "Delay when accessing Sony PSX controller (usecs)");
 551
 552static const short gc_psx_abs[] = {
 553	ABS_X, ABS_Y, ABS_RX, ABS_RY, ABS_HAT0X, ABS_HAT0Y
 554};
 555static const short gc_psx_btn[] = {
 556	BTN_TL, BTN_TR, BTN_TL2, BTN_TR2, BTN_A, BTN_B, BTN_X, BTN_Y,
 557	BTN_START, BTN_SELECT, BTN_THUMBL, BTN_THUMBR
 558};
 559static const short gc_psx_ddr_btn[] = { BTN_0, BTN_1, BTN_2, BTN_3 };
 560
 561/*
 562 * gc_psx_command() writes 8bit command and reads 8bit data from
 563 * the psx pad.
 564 */
 565
 566static void gc_psx_command(struct gc *gc, int b, unsigned char *data)
 567{
 568	struct parport *port = gc->pd->port;
 569	int i, j, cmd, read;
 570
 571	memset(data, 0, GC_MAX_DEVICES);
 572
 573	for (i = 0; i < GC_PSX_LENGTH; i++, b >>= 1) {
 574		cmd = (b & 1) ? GC_PSX_COMMAND : 0;
 575		parport_write_data(port, cmd | GC_PSX_POWER);
 576		udelay(gc_psx_delay);
 577
 578		read = parport_read_status(port) ^ 0x80;
 579
 580		for (j = 0; j < GC_MAX_DEVICES; j++) {
 581			struct gc_pad *pad = &gc->pads[j];
 582
 583			if (pad->type == GC_PSX || pad->type == GC_DDR)
 584				data[j] |= (read & gc_status_bit[j]) ? (1 << i) : 0;
 585		}
 586
 587		parport_write_data(gc->pd->port, cmd | GC_PSX_CLOCK | GC_PSX_POWER);
 588		udelay(gc_psx_delay);
 589	}
 590}
 591
 592/*
 593 * gc_psx_read_packet() reads a whole psx packet and returns
 594 * device identifier code.
 595 */
 596
 597static void gc_psx_read_packet(struct gc *gc,
 598			       unsigned char data[GC_MAX_DEVICES][GC_PSX_BYTES],
 599			       unsigned char id[GC_MAX_DEVICES])
 600{
 601	int i, j, max_len = 0;
 602	unsigned long flags;
 603	unsigned char data2[GC_MAX_DEVICES];
 604
 605	/* Select pad */
 606	parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_SELECT | GC_PSX_POWER);
 607	udelay(gc_psx_delay);
 608	/* Deselect, begin command */
 609	parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_POWER);
 610	udelay(gc_psx_delay);
 611
 612	local_irq_save(flags);
 613
 614	gc_psx_command(gc, 0x01, data2);	/* Access pad */
 615	gc_psx_command(gc, 0x42, id);		/* Get device ids */
 616	gc_psx_command(gc, 0, data2);		/* Dump status */
 617
 618	/* Find the longest pad */
 619	for (i = 0; i < GC_MAX_DEVICES; i++) {
 620		struct gc_pad *pad = &gc->pads[i];
 621
 622		if ((pad->type == GC_PSX || pad->type == GC_DDR) &&
 623		    GC_PSX_LEN(id[i]) > max_len &&
 624		    GC_PSX_LEN(id[i]) <= GC_PSX_BYTES) {
 625			max_len = GC_PSX_LEN(id[i]);
 626		}
 627	}
 628
 629	/* Read in all the data */
 630	for (i = 0; i < max_len; i++) {
 631		gc_psx_command(gc, 0, data2);
 632		for (j = 0; j < GC_MAX_DEVICES; j++)
 633			data[j][i] = data2[j];
 634	}
 635
 636	local_irq_restore(flags);
 637
 638	parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_SELECT | GC_PSX_POWER);
 639
 640	/* Set id's to the real value */
 641	for (i = 0; i < GC_MAX_DEVICES; i++)
 642		id[i] = GC_PSX_ID(id[i]);
 643}
 644
 645static void gc_psx_report_one(struct gc_pad *pad, unsigned char psx_type,
 646			      unsigned char *data)
 647{
 648	struct input_dev *dev = pad->dev;
 649	int i;
 650
 651	switch (psx_type) {
 652
 653	case GC_PSX_RUMBLE:
 654
 655		input_report_key(dev, BTN_THUMBL, ~data[0] & 0x04);
 656		input_report_key(dev, BTN_THUMBR, ~data[0] & 0x02);
 
 657
 658	case GC_PSX_NEGCON:
 659	case GC_PSX_ANALOG:
 660
 661		if (pad->type == GC_DDR) {
 662			for (i = 0; i < 4; i++)
 663				input_report_key(dev, gc_psx_ddr_btn[i],
 664						 ~data[0] & (0x10 << i));
 665		} else {
 666			for (i = 0; i < 4; i++)
 667				input_report_abs(dev, gc_psx_abs[i + 2],
 668						 data[i + 2]);
 669
 670			input_report_abs(dev, ABS_X,
 671				!!(data[0] & 0x80) * 128 + !(data[0] & 0x20) * 127);
 672			input_report_abs(dev, ABS_Y,
 673				!!(data[0] & 0x10) * 128 + !(data[0] & 0x40) * 127);
 674		}
 675
 676		for (i = 0; i < 8; i++)
 677			input_report_key(dev, gc_psx_btn[i], ~data[1] & (1 << i));
 678
 679		input_report_key(dev, BTN_START,  ~data[0] & 0x08);
 680		input_report_key(dev, BTN_SELECT, ~data[0] & 0x01);
 681
 682		input_sync(dev);
 683
 684		break;
 685
 686	case GC_PSX_NORMAL:
 687
 688		if (pad->type == GC_DDR) {
 689			for (i = 0; i < 4; i++)
 690				input_report_key(dev, gc_psx_ddr_btn[i],
 691						 ~data[0] & (0x10 << i));
 692		} else {
 693			input_report_abs(dev, ABS_X,
 694				!!(data[0] & 0x80) * 128 + !(data[0] & 0x20) * 127);
 695			input_report_abs(dev, ABS_Y,
 696				!!(data[0] & 0x10) * 128 + !(data[0] & 0x40) * 127);
 697
 698			/*
 699			 * For some reason if the extra axes are left unset
 700			 * they drift.
 701			 * for (i = 0; i < 4; i++)
 702				input_report_abs(dev, gc_psx_abs[i + 2], 128);
 703			 * This needs to be debugged properly,
 704			 * maybe fuzz processing needs to be done
 705			 * in input_sync()
 706			 *				 --vojtech
 707			 */
 708		}
 709
 710		for (i = 0; i < 8; i++)
 711			input_report_key(dev, gc_psx_btn[i], ~data[1] & (1 << i));
 712
 713		input_report_key(dev, BTN_START,  ~data[0] & 0x08);
 714		input_report_key(dev, BTN_SELECT, ~data[0] & 0x01);
 715
 716		input_sync(dev);
 717
 718		break;
 719
 720	default: /* not a pad, ignore */
 721		break;
 722	}
 723}
 724
 725static void gc_psx_process_packet(struct gc *gc)
 726{
 727	unsigned char data[GC_MAX_DEVICES][GC_PSX_BYTES];
 728	unsigned char id[GC_MAX_DEVICES];
 729	struct gc_pad *pad;
 730	int i;
 731
 732	gc_psx_read_packet(gc, data, id);
 733
 734	for (i = 0; i < GC_MAX_DEVICES; i++) {
 735		pad = &gc->pads[i];
 736		if (pad->type == GC_PSX || pad->type == GC_DDR)
 737			gc_psx_report_one(pad, id[i], data[i]);
 738	}
 739}
 740
 741/*
 742 * gc_timer() initiates reads of console pads data.
 743 */
 744
 745static void gc_timer(unsigned long private)
 746{
 747	struct gc *gc = (void *) private;
 748
 749/*
 750 * N64 pads - must be read first, any read confuses them for 200 us
 751 */
 752
 753	if (gc->pad_count[GC_N64])
 754		gc_n64_process_packet(gc);
 755
 756/*
 757 * NES and SNES pads or mouse
 758 */
 759
 760	if (gc->pad_count[GC_NES] ||
 761	    gc->pad_count[GC_SNES] ||
 762	    gc->pad_count[GC_SNESMOUSE]) {
 763		gc_nes_process_packet(gc);
 764	}
 765
 766/*
 767 * Multi and Multi2 joysticks
 768 */
 769
 770	if (gc->pad_count[GC_MULTI] || gc->pad_count[GC_MULTI2])
 771		gc_multi_process_packet(gc);
 772
 773/*
 774 * PSX controllers
 775 */
 776
 777	if (gc->pad_count[GC_PSX] || gc->pad_count[GC_DDR])
 778		gc_psx_process_packet(gc);
 779
 780	mod_timer(&gc->timer, jiffies + GC_REFRESH_TIME);
 781}
 782
 783static int gc_open(struct input_dev *dev)
 784{
 785	struct gc *gc = input_get_drvdata(dev);
 786	int err;
 787
 788	err = mutex_lock_interruptible(&gc->mutex);
 789	if (err)
 790		return err;
 791
 792	if (!gc->used++) {
 793		parport_claim(gc->pd);
 794		parport_write_control(gc->pd->port, 0x04);
 795		mod_timer(&gc->timer, jiffies + GC_REFRESH_TIME);
 796	}
 797
 798	mutex_unlock(&gc->mutex);
 799	return 0;
 800}
 801
 802static void gc_close(struct input_dev *dev)
 803{
 804	struct gc *gc = input_get_drvdata(dev);
 805
 806	mutex_lock(&gc->mutex);
 807	if (!--gc->used) {
 808		del_timer_sync(&gc->timer);
 809		parport_write_control(gc->pd->port, 0x00);
 810		parport_release(gc->pd);
 811	}
 812	mutex_unlock(&gc->mutex);
 813}
 814
 815static int gc_setup_pad(struct gc *gc, int idx, int pad_type)
 816{
 817	struct gc_pad *pad = &gc->pads[idx];
 818	struct input_dev *input_dev;
 819	int i;
 820	int err;
 821
 822	if (pad_type < 1 || pad_type >= GC_MAX) {
 823		pr_err("Pad type %d unknown\n", pad_type);
 824		return -EINVAL;
 825	}
 826
 827	pad->dev = input_dev = input_allocate_device();
 828	if (!input_dev) {
 829		pr_err("Not enough memory for input device\n");
 830		return -ENOMEM;
 831	}
 832
 833	pad->type = pad_type;
 834
 835	snprintf(pad->phys, sizeof(pad->phys),
 836		 "%s/input%d", gc->pd->port->name, idx);
 837
 838	input_dev->name = gc_names[pad_type];
 839	input_dev->phys = pad->phys;
 840	input_dev->id.bustype = BUS_PARPORT;
 841	input_dev->id.vendor = 0x0001;
 842	input_dev->id.product = pad_type;
 843	input_dev->id.version = 0x0100;
 844
 845	input_set_drvdata(input_dev, gc);
 846
 847	input_dev->open = gc_open;
 848	input_dev->close = gc_close;
 849
 850	if (pad_type != GC_SNESMOUSE) {
 851		input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
 852
 853		for (i = 0; i < 2; i++)
 854			input_set_abs_params(input_dev, ABS_X + i, -1, 1, 0, 0);
 855	} else
 856		input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_REL);
 857
 858	gc->pad_count[pad_type]++;
 859
 860	switch (pad_type) {
 861
 862	case GC_N64:
 863		for (i = 0; i < 10; i++)
 864			__set_bit(gc_n64_btn[i], input_dev->keybit);
 865
 866		for (i = 0; i < 2; i++) {
 867			input_set_abs_params(input_dev, ABS_X + i, -127, 126, 0, 2);
 868			input_set_abs_params(input_dev, ABS_HAT0X + i, -1, 1, 0, 0);
 869		}
 870
 871		err = gc_n64_init_ff(input_dev, idx);
 872		if (err) {
 873			pr_warning("Failed to initiate rumble for N64 device %d\n", idx);
 
 874			goto err_free_dev;
 875		}
 876
 877		break;
 878
 879	case GC_SNESMOUSE:
 880		__set_bit(BTN_LEFT, input_dev->keybit);
 881		__set_bit(BTN_RIGHT, input_dev->keybit);
 882		__set_bit(REL_X, input_dev->relbit);
 883		__set_bit(REL_Y, input_dev->relbit);
 884		break;
 885
 886	case GC_SNES:
 887		for (i = 4; i < 8; i++)
 888			__set_bit(gc_snes_btn[i], input_dev->keybit);
 
 889	case GC_NES:
 890		for (i = 0; i < 4; i++)
 891			__set_bit(gc_snes_btn[i], input_dev->keybit);
 892		break;
 893
 894	case GC_MULTI2:
 895		__set_bit(BTN_THUMB, input_dev->keybit);
 
 896	case GC_MULTI:
 897		__set_bit(BTN_TRIGGER, input_dev->keybit);
 
 898		break;
 899
 900	case GC_PSX:
 901		for (i = 0; i < 6; i++)
 902			input_set_abs_params(input_dev,
 903					     gc_psx_abs[i], 4, 252, 0, 2);
 904		for (i = 0; i < 12; i++)
 905			__set_bit(gc_psx_btn[i], input_dev->keybit);
 
 906
 907		break;
 908
 909	case GC_DDR:
 910		for (i = 0; i < 4; i++)
 911			__set_bit(gc_psx_ddr_btn[i], input_dev->keybit);
 
 912		for (i = 0; i < 12; i++)
 913			__set_bit(gc_psx_btn[i], input_dev->keybit);
 914
 915		break;
 916	}
 917
 918	err = input_register_device(pad->dev);
 919	if (err)
 920		goto err_free_dev;
 921
 922	return 0;
 923
 924err_free_dev:
 925	input_free_device(pad->dev);
 926	pad->dev = NULL;
 927	return err;
 928}
 929
 930static void gc_attach(struct parport *pp)
 931{
 932	struct gc *gc;
 933	struct pardevice *pd;
 934	int i, port_idx;
 935	int count = 0;
 936	int *pads, n_pads;
 937	struct pardev_cb gc_parport_cb;
 938
 939	for (port_idx = 0; port_idx < GC_MAX_PORTS; port_idx++) {
 940		if (gc_cfg[port_idx].nargs == 0 || gc_cfg[port_idx].args[0] < 0)
 941			continue;
 942
 943		if (gc_cfg[port_idx].args[0] == pp->number)
 944			break;
 945	}
 946
 947	if (port_idx == GC_MAX_PORTS) {
 948		pr_debug("Not using parport%d.\n", pp->number);
 949		return;
 950	}
 951	pads = gc_cfg[port_idx].args + 1;
 952	n_pads = gc_cfg[port_idx].nargs - 1;
 953
 954	memset(&gc_parport_cb, 0, sizeof(gc_parport_cb));
 955	gc_parport_cb.flags = PARPORT_FLAG_EXCL;
 956
 957	pd = parport_register_dev_model(pp, "gamecon", &gc_parport_cb,
 958					port_idx);
 959	if (!pd) {
 960		pr_err("parport busy already - lp.o loaded?\n");
 961		return;
 962	}
 963
 964	gc = kzalloc(sizeof(struct gc), GFP_KERNEL);
 965	if (!gc) {
 966		pr_err("Not enough memory\n");
 967		goto err_unreg_pardev;
 968	}
 969
 970	mutex_init(&gc->mutex);
 971	gc->pd = pd;
 972	gc->parportno = pp->number;
 973	setup_timer(&gc->timer, gc_timer, (long) gc);
 974
 975	for (i = 0; i < n_pads && i < GC_MAX_DEVICES; i++) {
 976		if (!pads[i])
 977			continue;
 978
 979		if (gc_setup_pad(gc, i, pads[i]))
 980			goto err_unreg_devs;
 981
 982		count++;
 983	}
 984
 985	if (count == 0) {
 986		pr_err("No valid devices specified\n");
 987		goto err_free_gc;
 988	}
 989
 990	gc_base[port_idx] = gc;
 991	return;
 992
 993 err_unreg_devs:
 994	while (--i >= 0)
 995		if (gc->pads[i].dev)
 996			input_unregister_device(gc->pads[i].dev);
 997 err_free_gc:
 998	kfree(gc);
 999 err_unreg_pardev:
1000	parport_unregister_device(pd);
1001}
1002
1003static void gc_detach(struct parport *port)
1004{
1005	int i;
1006	struct gc *gc;
1007
1008	for (i = 0; i < GC_MAX_PORTS; i++) {
1009		if (gc_base[i] && gc_base[i]->parportno == port->number)
1010			break;
1011	}
1012
1013	if (i == GC_MAX_PORTS)
1014		return;
1015
1016	gc = gc_base[i];
1017	gc_base[i] = NULL;
1018
1019	for (i = 0; i < GC_MAX_DEVICES; i++)
1020		if (gc->pads[i].dev)
1021			input_unregister_device(gc->pads[i].dev);
1022	parport_unregister_device(gc->pd);
1023	kfree(gc);
1024}
1025
1026static struct parport_driver gc_parport_driver = {
1027	.name = "gamecon",
1028	.match_port = gc_attach,
1029	.detach = gc_detach,
1030	.devmodel = true,
1031};
1032
1033static int __init gc_init(void)
1034{
1035	int i;
1036	int have_dev = 0;
1037
1038	for (i = 0; i < GC_MAX_PORTS; i++) {
1039		if (gc_cfg[i].nargs == 0 || gc_cfg[i].args[0] < 0)
1040			continue;
1041
1042		if (gc_cfg[i].nargs < 2) {
1043			pr_err("at least one device must be specified\n");
1044			return -EINVAL;
1045		}
1046
1047		have_dev = 1;
1048	}
1049
1050	if (!have_dev)
1051		return -ENODEV;
1052
1053	return parport_register_driver(&gc_parport_driver);
1054}
1055
1056static void __exit gc_exit(void)
1057{
1058	parport_unregister_driver(&gc_parport_driver);
1059}
1060
1061module_init(gc_init);
1062module_exit(gc_exit);